mirror of
https://github.com/ghostty-org/ghostty.git
synced 2026-04-19 05:50:27 +00:00
replace cimgui with dcimgui
This commit is contained in:
@@ -947,7 +947,7 @@ pub const Surface = struct {
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/// Inspector is the state required for the terminal inspector. A terminal
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/// inspector is 1:1 with a Surface.
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pub const Inspector = struct {
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const cimgui = @import("cimgui");
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const cimgui = @import("dcimgui");
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surface: *Surface,
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ig_ctx: *cimgui.c.ImGuiContext,
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@@ -968,10 +968,10 @@ pub const Inspector = struct {
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};
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pub fn init(surface: *Surface) !Inspector {
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const ig_ctx = cimgui.c.igCreateContext(null) orelse return error.OutOfMemory;
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errdefer cimgui.c.igDestroyContext(ig_ctx);
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cimgui.c.igSetCurrentContext(ig_ctx);
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const io: *cimgui.c.ImGuiIO = cimgui.c.igGetIO();
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const ig_ctx = cimgui.c.ImGui_CreateContext(null) orelse return error.OutOfMemory;
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errdefer cimgui.c.ImGui_DestroyContext(ig_ctx);
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cimgui.c.ImGui_SetCurrentContext(ig_ctx);
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const io: *cimgui.c.ImGuiIO = cimgui.c.ImGui_GetIO();
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io.BackendPlatformName = "ghostty_embedded";
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// Setup our core inspector
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@@ -988,9 +988,9 @@ pub const Inspector = struct {
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pub fn deinit(self: *Inspector) void {
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self.surface.core_surface.deactivateInspector();
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cimgui.c.igSetCurrentContext(self.ig_ctx);
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cimgui.c.ImGui_SetCurrentContext(self.ig_ctx);
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if (self.backend) |v| v.deinit();
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cimgui.c.igDestroyContext(self.ig_ctx);
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cimgui.c.ImGui_DestroyContext(self.ig_ctx);
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}
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/// Queue a render for the next frame.
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@@ -1001,7 +1001,7 @@ pub const Inspector = struct {
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/// Initialize the inspector for a metal backend.
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pub fn initMetal(self: *Inspector, device: objc.Object) bool {
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defer device.msgSend(void, objc.sel("release"), .{});
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cimgui.c.igSetCurrentContext(self.ig_ctx);
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cimgui.c.ImGui_SetCurrentContext(self.ig_ctx);
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if (self.backend) |v| {
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v.deinit();
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@@ -1036,7 +1036,7 @@ pub const Inspector = struct {
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for (0..2) |_| {
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cimgui.ImGui_ImplMetal_NewFrame(desc.value);
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try self.newFrame();
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cimgui.c.igNewFrame();
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cimgui.c.ImGui_NewFrame();
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// Build our UI
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render: {
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@@ -1046,7 +1046,7 @@ pub const Inspector = struct {
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}
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// Render
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cimgui.c.igRender();
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cimgui.c.ImGui_Render();
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}
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// MTLRenderCommandEncoder
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@@ -1057,7 +1057,7 @@ pub const Inspector = struct {
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);
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defer encoder.msgSend(void, objc.sel("endEncoding"), .{});
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cimgui.ImGui_ImplMetal_RenderDrawData(
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cimgui.c.igGetDrawData(),
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cimgui.c.ImGui_GetDrawData(),
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command_buffer.value,
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encoder.value,
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);
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@@ -1065,22 +1065,21 @@ pub const Inspector = struct {
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pub fn updateContentScale(self: *Inspector, x: f64, y: f64) void {
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_ = y;
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cimgui.c.igSetCurrentContext(self.ig_ctx);
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cimgui.c.ImGui_SetCurrentContext(self.ig_ctx);
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// Cache our scale because we use it for cursor position calculations.
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self.content_scale = x;
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// Setup a new style and scale it appropriately.
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const style = cimgui.c.ImGuiStyle_ImGuiStyle();
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defer cimgui.c.ImGuiStyle_destroy(style);
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cimgui.c.ImGuiStyle_ScaleAllSizes(style, @floatCast(x));
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const active_style = cimgui.c.igGetStyle();
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active_style.* = style.*;
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var style: cimgui.c.ImGuiStyle = .{};
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cimgui.c.ImGuiStyle_ScaleAllSizes(&style, @floatCast(x));
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const active_style = cimgui.c.ImGui_GetStyle();
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active_style.* = style;
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}
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pub fn updateSize(self: *Inspector, width: u32, height: u32) void {
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cimgui.c.igSetCurrentContext(self.ig_ctx);
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const io: *cimgui.c.ImGuiIO = cimgui.c.igGetIO();
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cimgui.c.ImGui_SetCurrentContext(self.ig_ctx);
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const io: *cimgui.c.ImGuiIO = cimgui.c.ImGui_GetIO();
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io.DisplaySize = .{ .x = @floatFromInt(width), .y = @floatFromInt(height) };
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}
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@@ -1093,8 +1092,8 @@ pub const Inspector = struct {
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_ = mods;
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self.queueRender();
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cimgui.c.igSetCurrentContext(self.ig_ctx);
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const io: *cimgui.c.ImGuiIO = cimgui.c.igGetIO();
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cimgui.c.ImGui_SetCurrentContext(self.ig_ctx);
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const io: *cimgui.c.ImGuiIO = cimgui.c.ImGui_GetIO();
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const imgui_button = switch (button) {
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.left => cimgui.c.ImGuiMouseButton_Left,
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@@ -1115,8 +1114,8 @@ pub const Inspector = struct {
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_ = mods;
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self.queueRender();
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cimgui.c.igSetCurrentContext(self.ig_ctx);
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const io: *cimgui.c.ImGuiIO = cimgui.c.igGetIO();
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cimgui.c.ImGui_SetCurrentContext(self.ig_ctx);
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const io: *cimgui.c.ImGuiIO = cimgui.c.ImGui_GetIO();
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cimgui.c.ImGuiIO_AddMouseWheelEvent(
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io,
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@floatCast(xoff),
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@@ -1126,8 +1125,8 @@ pub const Inspector = struct {
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pub fn cursorPosCallback(self: *Inspector, x: f64, y: f64) void {
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self.queueRender();
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cimgui.c.igSetCurrentContext(self.ig_ctx);
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const io: *cimgui.c.ImGuiIO = cimgui.c.igGetIO();
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cimgui.c.ImGui_SetCurrentContext(self.ig_ctx);
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const io: *cimgui.c.ImGuiIO = cimgui.c.ImGui_GetIO();
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cimgui.c.ImGuiIO_AddMousePosEvent(
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io,
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@floatCast(x * self.content_scale),
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@@ -1137,15 +1136,15 @@ pub const Inspector = struct {
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pub fn focusCallback(self: *Inspector, focused: bool) void {
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self.queueRender();
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cimgui.c.igSetCurrentContext(self.ig_ctx);
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const io: *cimgui.c.ImGuiIO = cimgui.c.igGetIO();
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cimgui.c.ImGui_SetCurrentContext(self.ig_ctx);
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const io: *cimgui.c.ImGuiIO = cimgui.c.ImGui_GetIO();
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cimgui.c.ImGuiIO_AddFocusEvent(io, focused);
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}
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pub fn textCallback(self: *Inspector, text: [:0]const u8) void {
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self.queueRender();
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cimgui.c.igSetCurrentContext(self.ig_ctx);
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const io: *cimgui.c.ImGuiIO = cimgui.c.igGetIO();
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cimgui.c.ImGui_SetCurrentContext(self.ig_ctx);
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const io: *cimgui.c.ImGuiIO = cimgui.c.ImGui_GetIO();
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cimgui.c.ImGuiIO_AddInputCharactersUTF8(io, text.ptr);
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}
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@@ -1156,8 +1155,8 @@ pub const Inspector = struct {
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mods: input.Mods,
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) !void {
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self.queueRender();
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cimgui.c.igSetCurrentContext(self.ig_ctx);
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const io: *cimgui.c.ImGuiIO = cimgui.c.igGetIO();
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cimgui.c.ImGui_SetCurrentContext(self.ig_ctx);
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const io: *cimgui.c.ImGuiIO = cimgui.c.ImGui_GetIO();
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// Update all our modifiers
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cimgui.c.ImGuiIO_AddKeyEvent(io, cimgui.c.ImGuiKey_LeftShift, mods.shift);
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@@ -1176,7 +1175,7 @@ pub const Inspector = struct {
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}
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fn newFrame(self: *Inspector) !void {
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const io: *cimgui.c.ImGuiIO = cimgui.c.igGetIO();
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const io: *cimgui.c.ImGuiIO = cimgui.c.ImGui_GetIO();
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// Determine our delta time
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const now = try std.time.Instant.now();
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