input: remove translated

This commit is contained in:
Mitchell Hashimoto
2025-05-08 08:47:21 -07:00
parent 91d15c89bc
commit a3462dd2bd
9 changed files with 481 additions and 570 deletions

View File

@@ -132,7 +132,7 @@ test "keyToMouseShape" {
{
// No specific key pressed
const m: SurfaceMouse = .{
.physical_key = .invalid,
.physical_key = .unidentified,
.mouse_event = .none,
.mouse_shape = .progress,
.mods = .{},
@@ -148,7 +148,7 @@ test "keyToMouseShape" {
// Over a link. NOTE: This tests that we don't touch the inbound state,
// not necessarily if we're over a link.
const m: SurfaceMouse = .{
.physical_key = .left_shift,
.physical_key = .shift_left,
.mouse_event = .none,
.mouse_shape = .progress,
.mods = .{},
@@ -163,7 +163,7 @@ test "keyToMouseShape" {
{
// Mouse is currently hidden
const m: SurfaceMouse = .{
.physical_key = .left_shift,
.physical_key = .shift_left,
.mouse_event = .none,
.mouse_shape = .progress,
.mods = .{},
@@ -178,7 +178,7 @@ test "keyToMouseShape" {
{
// default, no mods (mouse tracking)
const m: SurfaceMouse = .{
.physical_key = .left_shift,
.physical_key = .shift_left,
.mouse_event = .x10,
.mouse_shape = .default,
.mods = .{},
@@ -194,7 +194,7 @@ test "keyToMouseShape" {
{
// default -> crosshair (mouse tracking)
const m: SurfaceMouse = .{
.physical_key = .left_alt,
.physical_key = .alt_left,
.mouse_event = .x10,
.mouse_shape = .default,
.mods = .{ .ctrl = true, .super = true, .alt = true, .shift = true },
@@ -210,7 +210,7 @@ test "keyToMouseShape" {
{
// default -> text (mouse tracking)
const m: SurfaceMouse = .{
.physical_key = .left_shift,
.physical_key = .shift_left,
.mouse_event = .x10,
.mouse_shape = .default,
.mods = .{ .shift = true },
@@ -226,7 +226,7 @@ test "keyToMouseShape" {
{
// crosshair -> text (mouse tracking)
const m: SurfaceMouse = .{
.physical_key = .left_alt,
.physical_key = .alt_left,
.mouse_event = .x10,
.mouse_shape = .crosshair,
.mods = .{ .shift = true },
@@ -242,7 +242,7 @@ test "keyToMouseShape" {
{
// crosshair -> default (mouse tracking)
const m: SurfaceMouse = .{
.physical_key = .left_alt,
.physical_key = .alt_left,
.mouse_event = .x10,
.mouse_shape = .crosshair,
.mods = .{},
@@ -258,7 +258,7 @@ test "keyToMouseShape" {
{
// text -> crosshair (mouse tracking)
const m: SurfaceMouse = .{
.physical_key = .left_alt,
.physical_key = .alt_left,
.mouse_event = .x10,
.mouse_shape = .text,
.mods = .{ .ctrl = true, .super = true, .alt = true, .shift = true },
@@ -274,7 +274,7 @@ test "keyToMouseShape" {
{
// text -> default (mouse tracking)
const m: SurfaceMouse = .{
.physical_key = .left_shift,
.physical_key = .shift_left,
.mouse_event = .x10,
.mouse_shape = .text,
.mods = .{},
@@ -290,7 +290,7 @@ test "keyToMouseShape" {
{
// text, no mods (no mouse tracking)
const m: SurfaceMouse = .{
.physical_key = .left_shift,
.physical_key = .shift_left,
.mouse_event = .none,
.mouse_shape = .text,
.mods = .{},
@@ -306,7 +306,7 @@ test "keyToMouseShape" {
{
// text -> crosshair (no mouse tracking)
const m: SurfaceMouse = .{
.physical_key = .left_alt,
.physical_key = .alt_left,
.mouse_event = .none,
.mouse_shape = .text,
.mods = .{ .ctrl = true, .super = true, .alt = true },
@@ -322,7 +322,7 @@ test "keyToMouseShape" {
{
// crosshair -> text (no mouse tracking)
const m: SurfaceMouse = .{
.physical_key = .left_alt,
.physical_key = .alt_left,
.mouse_event = .none,
.mouse_shape = .crosshair,
.mods = .{},