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https://github.com/ghostty-org/ghostty.git
synced 2026-07-29 03:47:54 +00:00
config: remove experimental linear and merge into text-blending
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@@ -389,7 +389,6 @@ pub const DerivedConfig = struct {
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vsync: bool,
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colorspace: configpkg.Config.WindowColorspace,
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blending: configpkg.Config.TextBlending,
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experimental_linear_correction: bool,
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pub fn init(
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alloc_gpa: Allocator,
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@@ -462,8 +461,6 @@ pub const DerivedConfig = struct {
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.vsync = config.@"window-vsync",
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.colorspace = config.@"window-colorspace",
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.blending = config.@"text-blending",
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.experimental_linear_correction = config.@"text-blending" == .linear and config.@"experimental-linear-correction",
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.arena = arena,
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};
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}
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@@ -559,7 +556,7 @@ pub fn init(alloc: Allocator, options: renderer.Options) !Metal {
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// the pixels written to it *after* blending, which means
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// we get linear alpha blending rather than gamma-incorrect
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// blending.
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if (options.config.blending == .linear)
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if (options.config.blending.isLinear())
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@intFromEnum(mtl.MTLPixelFormat.bgra8unorm_srgb)
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else
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@intFromEnum(mtl.MTLPixelFormat.bgra8unorm),
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@@ -655,8 +652,8 @@ pub fn init(alloc: Allocator, options: renderer.Options) !Metal {
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},
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.cursor_wide = false,
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.use_display_p3 = options.config.colorspace == .@"display-p3",
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.use_linear_blending = options.config.blending == .linear,
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.use_experimental_linear_correction = options.config.experimental_linear_correction,
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.use_linear_blending = options.config.blending.isLinear(),
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.use_experimental_linear_correction = options.config.blending == .@"linear-corrected",
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},
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// Fonts
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@@ -774,7 +771,7 @@ fn initShaders(self: *Metal) !void {
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// the pixels written to it *after* blending, which means
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// we get linear alpha blending rather than gamma-incorrect
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// blending.
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if (self.config.blending == .linear)
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if (self.config.blending.isLinear())
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mtl.MTLPixelFormat.bgra8unorm_srgb
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else
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mtl.MTLPixelFormat.bgra8unorm,
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@@ -2071,9 +2068,8 @@ pub fn changeConfig(self: *Metal, config: *DerivedConfig) !void {
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// Set our new color space and blending
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self.uniforms.use_display_p3 = config.colorspace == .@"display-p3";
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self.uniforms.use_linear_blending = config.blending == .linear;
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self.uniforms.use_experimental_linear_correction = config.experimental_linear_correction;
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self.uniforms.use_linear_blending = config.blending.isLinear();
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self.uniforms.use_experimental_linear_correction = config.blending == .@"linear-corrected";
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// Set our new colors
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self.default_background_color = config.background;
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@@ -2105,7 +2101,7 @@ pub fn changeConfig(self: *Metal, config: *DerivedConfig) !void {
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// And we update our layer's pixel format appropriately.
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self.layer.setProperty(
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"pixelFormat",
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if (config.blending == .linear)
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if (config.blending.isLinear())
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@intFromEnum(mtl.MTLPixelFormat.bgra8unorm_srgb)
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else
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@intFromEnum(mtl.MTLPixelFormat.bgra8unorm),
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@@ -2231,7 +2227,7 @@ pub fn setScreenSize(
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// the pixels written to it *after* blending, which means
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// we get linear alpha blending rather than gamma-incorrect
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// blending.
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if (self.config.blending == .linear)
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if (self.config.blending.isLinear())
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@intFromEnum(mtl.MTLPixelFormat.bgra8unorm_srgb)
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else
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@intFromEnum(mtl.MTLPixelFormat.bgra8unorm),
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@@ -2271,7 +2267,7 @@ pub fn setScreenSize(
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// the pixels written to it *after* blending, which means
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// we get linear alpha blending rather than gamma-incorrect
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// blending.
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if (self.config.blending == .linear)
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if (self.config.blending.isLinear())
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@intFromEnum(mtl.MTLPixelFormat.bgra8unorm_srgb)
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else
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@intFromEnum(mtl.MTLPixelFormat.bgra8unorm),
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