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macos: enable Metal shader logging
This enables the compile options and Xcode configuration so that logging in Metal shaders shows up in our Xcode debug console. This doesn't add any log messages, but makes it so that when we iterate on the shaders in the future, we can add and see logs to help us out.
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6
.github/workflows/test.yml
vendored
6
.github/workflows/test.yml
vendored
@@ -196,6 +196,9 @@ jobs:
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name: ghostty
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authToken: "${{ secrets.CACHIX_AUTH_TOKEN }}"
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- name: XCode Select
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run: sudo xcode-select -s /Applications/Xcode_16.0.app
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- name: Test All
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run: |
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# OpenGL
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@@ -352,6 +355,9 @@ jobs:
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name: ghostty
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authToken: "${{ secrets.CACHIX_AUTH_TOKEN }}"
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- name: XCode Select
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run: sudo xcode-select -s /Applications/Xcode_16.0.app
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- name: test
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run: nix develop -c zig build test
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