mirror of
https://github.com/ghostty-org/ghostty.git
synced 2026-05-27 15:25:19 +00:00
macOS: support migrations when restoring window state (#12461)
First two commits fix the issue when upgrading from 1.2.x to 1.3.x. (#11304) > To double check if this pr really fixes the issue, you can either archive a release build, sign with the same profile, and override manually. > > Or you can find the `savedState` files (located in `~/Library/Daemon\ Containers/<uuid>`), can copy them the local build dir (which is what I did), and run the debug build. Following commits add tests for migrations and some logs. **Currently the minimum version is set to 1.2.x**, since there's a lot changes comparing to 1.1.x. It will be difficult to restore `Ghostty.SplitNode` -> `SplitTree<Ghostty.SurfaceView>` without introducing a lot of checks.
This commit is contained in:
@@ -859,8 +859,6 @@ class AppDelegate: NSObject,
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}
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func application(_ app: NSApplication, willEncodeRestorableState coder: NSCoder) {
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Self.logger.debug("application will save window state")
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guard ghostty.config.windowSaveState != "never" else { return }
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// Encode our quick terminal state if we have it.
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@@ -3,15 +3,23 @@ import Cocoa
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struct QuickTerminalRestorableState: TerminalRestorable {
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static var version: Int { 1 }
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let focusedSurface: String?
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let surfaceTree: SplitTree<Ghostty.SurfaceView>
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let screenStateEntries: QuickTerminalScreenStateCache.Entries
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var focusedSurface: String? {
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internalState.focusedSurface
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}
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var surfaceTree: SplitTree<Ghostty.SurfaceView> {
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internalState.surfaceTree
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}
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var screenStateEntries: QuickTerminalScreenStateCache.Entries {
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internalState.screenStateEntries
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}
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private let internalState: InternalState<Ghostty.SurfaceView>
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init(from controller: QuickTerminalController) {
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controller.saveScreenState(exitFullscreen: true)
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self.focusedSurface = controller.focusedSurface?.id.uuidString
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self.surfaceTree = controller.surfaceTree
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self.screenStateEntries = controller.screenStateCache.stateByDisplay
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self.internalState = .init(from: controller)
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}
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init(copy other: QuickTerminalRestorableState) {
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@@ -24,3 +32,37 @@ struct QuickTerminalRestorableState: TerminalRestorable {
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return config
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}
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}
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extension QuickTerminalRestorableState {
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/// Internal State we use to perform unit tests
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///
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/// Since we can't really change the type of `QuickTerminalRestorableState`
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/// due to `CodableBridge<QuickTerminalRestorableState>` supporting secure coding,
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/// we use an internal type to perform migration and tests
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struct InternalState<ViewType: NSView & Codable & Identifiable>: Codable {
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// MARK: - Version 1 (1.3.0)
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let focusedSurface: String?
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let surfaceTree: SplitTree<ViewType>
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let screenStateEntries: QuickTerminalScreenStateCache.Entries
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init(
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focusedSurface: String?,
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surfaceTree: SplitTree<ViewType>,
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screenStateEntries: QuickTerminalScreenStateCache.Entries,
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) {
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self.focusedSurface = focusedSurface
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self.surfaceTree = surfaceTree
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self.screenStateEntries = screenStateEntries
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}
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}
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}
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extension QuickTerminalRestorableState.InternalState where ViewType == Ghostty.SurfaceView {
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init(from controller: QuickTerminalController) {
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self.init(
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focusedSurface: controller.focusedSurface?.id.uuidString,
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surfaceTree: controller.surfaceTree,
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screenStateEntries: controller.screenStateCache.stateByDisplay,
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)
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}
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}
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@@ -4,6 +4,8 @@ protocol TerminalRestorable: Codable {
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static var selfKey: String { get }
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static var versionKey: String { get }
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static var version: Int { get }
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/// Minimum version that can be decoded safely
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static var minimumVersion: Int { get }
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init(copy other: Self)
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/// Returns a base configuration to use when restoring terminal surfaces.
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@@ -11,10 +13,20 @@ protocol TerminalRestorable: Codable {
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var baseConfig: Ghostty.SurfaceConfiguration? { get }
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}
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extension TerminalRestorable {
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static var minimumVersion: Int { version }
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}
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extension TerminalRestorable {
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static var selfKey: String { "state" }
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static var versionKey: String { "version" }
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private var debugDescription: String {
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withUnsafePointer(to: self) { ptr in
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"<\(ptr)>[version: \(Self.version)]"
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}
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}
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/// Default implementation returns nil (no custom base config).
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var baseConfig: Ghostty.SurfaceConfiguration? { nil }
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@@ -22,11 +34,14 @@ extension TerminalRestorable {
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// If the version doesn't match then we can't decode. In the future we can perform
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// version upgrading or something but for now we only have one version so we
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// don't bother.
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guard aDecoder.decodeInteger(forKey: Self.versionKey) == Self.version else {
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let current = aDecoder.decodeInteger(forKey: Self.versionKey)
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guard current >= Self.minimumVersion else {
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AppDelegate.logger.error("error restoring terminal: version not supported: expected=\(Self.minimumVersion, privacy: .public), got=\(current, privacy: .public)")
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return nil
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}
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guard let v = aDecoder.decodeObject(of: CodableBridge<Self>.self, forKey: Self.selfKey) else {
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AppDelegate.logger.error("error restoring terminal: decode failed")
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return nil
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}
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@@ -36,33 +51,59 @@ extension TerminalRestorable {
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func encode(with coder: NSCoder) {
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coder.encode(Self.version, forKey: Self.versionKey)
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coder.encode(CodableBridge(self), forKey: Self.selfKey)
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AppDelegate.logger.debug("saved terminal state: \(debugDescription)")
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}
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}
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/// The state stored for terminal window restoration.
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class TerminalRestorableState: TerminalRestorable {
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class var version: Int { 7 }
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final class TerminalRestorableState: TerminalRestorable {
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static var version: Int { 7 }
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static var minimumVersion: Int { 5 }
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let focusedSurface: String?
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let surfaceTree: SplitTree<Ghostty.SurfaceView>
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let effectiveFullscreenMode: FullscreenMode?
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let tabColor: TerminalTabColor
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let titleOverride: String?
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var focusedSurface: String? {
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internalState.focusedSurface
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}
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var surfaceTree: SplitTree<Ghostty.SurfaceView> {
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internalState.surfaceTree
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}
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var effectiveFullscreenMode: FullscreenMode? {
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internalState.effectiveFullscreenMode
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}
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var tabColor: TerminalTabColor? {
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internalState.tabColor
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}
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var titleOverride: String? {
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internalState.titleOverride
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}
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/// Internal State we use to perform unit tests
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///
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/// Since we can't really change the type of `TerminalRestorableState`
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/// due to `CodableBridge<TerminalRestorableState>` supporting secure coding,
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/// we use an internal type to perform migration and tests
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private let internalState: InternalState<Ghostty.SurfaceView>
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init(from controller: TerminalController) {
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self.focusedSurface = controller.focusedSurface?.id.uuidString
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self.surfaceTree = controller.surfaceTree
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self.effectiveFullscreenMode = controller.fullscreenStyle?.fullscreenMode
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self.tabColor = (controller.window as? TerminalWindow)?.tabColor ?? .none
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self.titleOverride = controller.titleOverride
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internalState = .init(from: controller)
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}
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required init(copy other: TerminalRestorableState) {
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self.surfaceTree = other.surfaceTree
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self.focusedSurface = other.focusedSurface
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self.effectiveFullscreenMode = other.effectiveFullscreenMode
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self.tabColor = other.tabColor
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self.titleOverride = other.titleOverride
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self.internalState = other.internalState
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}
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/// This is just wrapper around internalState
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///
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/// - Important: If you intend to add more things, go to `InternalState`.
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init(from decoder: any Decoder) throws {
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self.internalState = try InternalState<Ghostty.SurfaceView>(from: decoder)
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}
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/// This is just wrapper around internalState
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///
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/// - Important: If you intend to add more things, go to `InternalState`.
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func encode(to encoder: any Encoder) throws {
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try internalState.encode(to: encoder)
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}
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}
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@@ -99,6 +140,7 @@ class TerminalWindowRestoration: NSObject, NSWindowRestoration {
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// because window restoration is only ever invoked on app start so we
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// don't have to deal with config reloads.
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if appDelegate.ghostty.config.windowSaveState == "never" {
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AppDelegate.logger.warning("skip restoration: window-save-state=never")
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completionHandler(nil, nil)
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return
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}
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@@ -121,8 +163,10 @@ class TerminalWindowRestoration: NSObject, NSWindowRestoration {
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return
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}
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// Restore our tab color
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(window as? TerminalWindow)?.tabColor = state.tabColor
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// Restore our tab color and avoid unnecessary `invalidateRestorableState` calls
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if let tabColor = state.tabColor {
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(window as? TerminalWindow)?.tabColor = tabColor
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}
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// Restore the tab title override
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c.titleOverride = state.titleOverride
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@@ -0,0 +1,45 @@
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import AppKit
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extension TerminalRestorableState {
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/// Internal State we use to perform unit tests
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///
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/// Since we can't really change the type of `TerminalRestorableState`
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/// due to `CodableBridge<TerminalRestorableState>` supporting secure coding,
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/// we use an internal type to perform migration and tests
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struct InternalState<ViewType: NSView & Codable & Identifiable>: Codable {
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// MARK: - Version 5 (1.2.3)
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let focusedSurface: String?
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let surfaceTree: SplitTree<ViewType>
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// MARK: - Version 7 (1.3.0)
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let effectiveFullscreenMode: FullscreenMode?
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let tabColor: TerminalTabColor?
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let titleOverride: String?
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init(
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focusedSurface: String?,
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surfaceTree: SplitTree<ViewType>,
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effectiveFullscreenMode: FullscreenMode?,
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tabColor: TerminalTabColor?,
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titleOverride: String?,
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) {
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self.focusedSurface = focusedSurface
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self.surfaceTree = surfaceTree
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self.effectiveFullscreenMode = effectiveFullscreenMode
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self.tabColor = tabColor
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self.titleOverride = titleOverride
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}
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}
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}
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extension TerminalRestorableState.InternalState where ViewType == Ghostty.SurfaceView {
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init(from controller: TerminalController) {
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self.init(
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focusedSurface: controller.focusedSurface?.id.uuidString,
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surfaceTree: controller.surfaceTree,
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effectiveFullscreenMode: controller.fullscreenStyle?.fullscreenMode,
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tabColor: (controller.window as? TerminalWindow)?.tabColor,
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titleOverride: controller.titleOverride,
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)
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}
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}
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