mirror of
https://github.com/ghostty-org/ghostty.git
synced 2025-10-15 14:26:09 +00:00
apprt/embedded: proper consumed modifier state for ctrl keys
This commit is contained in:
@@ -849,28 +849,8 @@ extension Ghostty {
|
|||||||
var handled: Bool = false
|
var handled: Bool = false
|
||||||
if let list = keyTextAccumulator, list.count > 0 {
|
if let list = keyTextAccumulator, list.count > 0 {
|
||||||
handled = true
|
handled = true
|
||||||
|
|
||||||
// This is a hack. libghostty on macOS treats ctrl input as not having
|
|
||||||
// text because some keyboard layouts generate bogus characters for
|
|
||||||
// ctrl+key. libghostty can't tell this is from an IM keyboard giving
|
|
||||||
// us direct values. So, we just remove control.
|
|
||||||
var modifierFlags = event.modifierFlags
|
|
||||||
modifierFlags.remove(.control)
|
|
||||||
if let keyTextEvent = NSEvent.keyEvent(
|
|
||||||
with: .keyDown,
|
|
||||||
location: event.locationInWindow,
|
|
||||||
modifierFlags: modifierFlags,
|
|
||||||
timestamp: event.timestamp,
|
|
||||||
windowNumber: event.windowNumber,
|
|
||||||
context: nil,
|
|
||||||
characters: event.characters ?? "",
|
|
||||||
charactersIgnoringModifiers: event.charactersIgnoringModifiers ?? "",
|
|
||||||
isARepeat: event.isARepeat,
|
|
||||||
keyCode: event.keyCode
|
|
||||||
) {
|
|
||||||
for text in list {
|
for text in list {
|
||||||
_ = keyAction(action, event: keyTextEvent, text: text)
|
_ = keyAction(action, event: event, text: text)
|
||||||
}
|
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
@@ -182,14 +182,9 @@ pub const App = struct {
|
|||||||
if (strip) translate_mods.alt = false;
|
if (strip) translate_mods.alt = false;
|
||||||
}
|
}
|
||||||
|
|
||||||
// On macOS we strip ctrl because UCKeyTranslate
|
// We strip super on macOS because its not used for translation
|
||||||
// converts to the masked values (i.e. ctrl+c becomes 3)
|
// it results in a bad translation.
|
||||||
// and we don't want that behavior.
|
|
||||||
//
|
|
||||||
// We also strip super because its not used for translation
|
|
||||||
// on macos and it results in a bad translation.
|
|
||||||
if (comptime builtin.target.isDarwin()) {
|
if (comptime builtin.target.isDarwin()) {
|
||||||
translate_mods.ctrl = false;
|
|
||||||
translate_mods.super = false;
|
translate_mods.super = false;
|
||||||
}
|
}
|
||||||
|
|
||||||
@@ -229,6 +224,7 @@ pub const App = struct {
|
|||||||
const result: input.Keymap.Translation = if (event_text) |text| .{
|
const result: input.Keymap.Translation = if (event_text) |text| .{
|
||||||
.text = text,
|
.text = text,
|
||||||
.composing = event.composing,
|
.composing = event.composing,
|
||||||
|
.mods = translate_mods,
|
||||||
} else try self.keymap.translate(
|
} else try self.keymap.translate(
|
||||||
&buf,
|
&buf,
|
||||||
switch (target) {
|
switch (target) {
|
||||||
@@ -273,16 +269,12 @@ pub const App = struct {
|
|||||||
// then we clear the text. We handle non-printables in the
|
// then we clear the text. We handle non-printables in the
|
||||||
// key encoder manual (such as tab, ctrl+c, etc.)
|
// key encoder manual (such as tab, ctrl+c, etc.)
|
||||||
if (result.text.len == 1 and result.text[0] < 0x20) {
|
if (result.text.len == 1 and result.text[0] < 0x20) {
|
||||||
break :translate .{ .composing = false, .text = "" };
|
break :translate .{};
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
break :translate result;
|
break :translate result;
|
||||||
} else .{ .composing = false, .text = "" };
|
} else .{};
|
||||||
|
|
||||||
// UCKeyTranslate always consumes all mods, so if we have any output
|
|
||||||
// then we've consumed our translate mods.
|
|
||||||
const consumed_mods: input.Mods = if (result.text.len > 0) translate_mods else .{};
|
|
||||||
|
|
||||||
// We need to always do a translation with no modifiers at all in
|
// We need to always do a translation with no modifiers at all in
|
||||||
// order to get the "unshifted_codepoint" for the key event.
|
// order to get the "unshifted_codepoint" for the key event.
|
||||||
@@ -354,7 +346,7 @@ pub const App = struct {
|
|||||||
.key = key,
|
.key = key,
|
||||||
.physical_key = physical_key,
|
.physical_key = physical_key,
|
||||||
.mods = mods,
|
.mods = mods,
|
||||||
.consumed_mods = consumed_mods,
|
.consumed_mods = result.mods,
|
||||||
.composing = result.composing,
|
.composing = result.composing,
|
||||||
.utf8 = result.text,
|
.utf8 = result.text,
|
||||||
.unshifted_codepoint = unshifted_codepoint,
|
.unshifted_codepoint = unshifted_codepoint,
|
||||||
|
@@ -50,10 +50,13 @@ pub const State = struct {
|
|||||||
pub const Translation = struct {
|
pub const Translation = struct {
|
||||||
/// The translation result. If this is a dead key state, then this will
|
/// The translation result. If this is a dead key state, then this will
|
||||||
/// be pre-edit text that can be displayed but will ultimately be replaced.
|
/// be pre-edit text that can be displayed but will ultimately be replaced.
|
||||||
text: []const u8,
|
text: []const u8 = "",
|
||||||
|
|
||||||
/// Whether the text is still composing, i.e. this is a dead key state.
|
/// Whether the text is still composing, i.e. this is a dead key state.
|
||||||
composing: bool,
|
composing: bool = false,
|
||||||
|
|
||||||
|
/// The mods that were consumed to produce this translation
|
||||||
|
mods: Mods = .{},
|
||||||
};
|
};
|
||||||
|
|
||||||
pub fn init() !Keymap {
|
pub fn init() !Keymap {
|
||||||
@@ -122,8 +125,18 @@ pub fn translate(
|
|||||||
out: []u8,
|
out: []u8,
|
||||||
state: *State,
|
state: *State,
|
||||||
code: u16,
|
code: u16,
|
||||||
mods: Mods,
|
input_mods: Mods,
|
||||||
) !Translation {
|
) !Translation {
|
||||||
|
// On macOS we strip ctrl because UCKeyTranslate
|
||||||
|
// converts to the masked values (i.e. ctrl+c becomes 3)
|
||||||
|
// and we don't want that behavior in Ghostty ever. This makes
|
||||||
|
// this file not a general-purpose keymap implementation.
|
||||||
|
const mods: Mods = mods: {
|
||||||
|
var v = input_mods;
|
||||||
|
v.ctrl = false;
|
||||||
|
break :mods v;
|
||||||
|
};
|
||||||
|
|
||||||
// Get the keycode for the space key, using comptime.
|
// Get the keycode for the space key, using comptime.
|
||||||
const code_space: u16 = comptime space: for (codes) |entry| {
|
const code_space: u16 = comptime space: for (codes) |entry| {
|
||||||
if (std.mem.eql(u8, entry.code, "Space"))
|
if (std.mem.eql(u8, entry.code, "Space"))
|
||||||
@@ -183,7 +196,11 @@ pub fn translate(
|
|||||||
|
|
||||||
// Convert the utf16 to utf8
|
// Convert the utf16 to utf8
|
||||||
const len = try std.unicode.utf16leToUtf8(out, char[0..char_count]);
|
const len = try std.unicode.utf16leToUtf8(out, char[0..char_count]);
|
||||||
return .{ .text = out[0..len], .composing = composing };
|
return .{
|
||||||
|
.text = out[0..len],
|
||||||
|
.composing = composing,
|
||||||
|
.mods = mods,
|
||||||
|
};
|
||||||
}
|
}
|
||||||
|
|
||||||
/// Map to the modifiers format used by the UCKeyTranslate function.
|
/// Map to the modifiers format used by the UCKeyTranslate function.
|
||||||
|
@@ -6,8 +6,9 @@ const Mods = @import("key.zig").Mods;
|
|||||||
|
|
||||||
pub const State = struct {};
|
pub const State = struct {};
|
||||||
pub const Translation = struct {
|
pub const Translation = struct {
|
||||||
text: []const u8,
|
text: []const u8 = "",
|
||||||
composing: bool,
|
composing: bool = false,
|
||||||
|
mods: Mods = .{},
|
||||||
};
|
};
|
||||||
|
|
||||||
pub fn init() !KeymapNoop {
|
pub fn init() !KeymapNoop {
|
||||||
|
Reference in New Issue
Block a user