renderer: emit scrollbar apprt event when scrollbar changes

This commit is contained in:
Mitchell Hashimoto
2025-10-15 21:03:25 -07:00
parent 5a9bd0e49e
commit da7736cd44
6 changed files with 53 additions and 0 deletions

View File

@@ -983,6 +983,8 @@ pub fn handleMessage(self: *Surface, msg: Message) !void {
.renderer_health => |health| self.updateRendererHealth(health),
.scrollbar => |scrollbar| self.updateScrollbar(scrollbar),
.report_color_scheme => |force| self.reportColorScheme(force),
.present_surface => try self.presentSurface(),
@@ -1459,6 +1461,17 @@ fn updateRendererHealth(self: *Surface, health: rendererpkg.Health) void {
};
}
/// Called when the scrollbar state changes.
fn updateScrollbar(self: *Surface, scrollbar: terminal.Scrollbar) void {
_ = self.rt_app.performAction(
.{ .surface = self },
.scrollbar,
scrollbar,
) catch |err| {
log.warn("failed to notify app of scrollbar change err={}", .{err});
};
}
/// This should be called anytime `config_conditional_state` changes
/// so that the apprt can reload the configuration.
fn notifyConfigConditionalState(self: *Surface) void {

View File

@@ -164,6 +164,9 @@ pub const Action = union(Key) {
/// The cell size has changed to the given dimensions in pixels.
cell_size: CellSize,
/// The scrollbar is updating.
scrollbar: terminal.Scrollbar,
/// The target should be re-rendered. This usually has a specific
/// surface target but if the app is targeted then all active
/// surfaces should be redrawn.
@@ -324,6 +327,7 @@ pub const Action = union(Key) {
reset_window_size,
initial_size,
cell_size,
scrollbar,
render,
inspector,
show_gtk_inspector,

View File

@@ -104,6 +104,9 @@ pub const Message = union(enum) {
/// of the command.
stop_command: ?u8,
/// The scrollbar state changed for the surface.
scrollbar: terminal.Scrollbar,
pub const ReportTitleStyle = enum {
csi_21_t,

View File

@@ -1314,6 +1314,15 @@ pub fn Renderer(comptime GraphicsAPI: type) type {
self.draw_mutex.lock();
defer self.draw_mutex.unlock();
// After the graphics API is complete (so we defer) we want to
// update our scrollbar state.
defer if (self.scrollbar_dirty) {
self.scrollbar_dirty = false;
_ = self.surface_mailbox.push(.{
.scrollbar = self.scrollbar,
}, .{ .forever = {} });
};
// Let our graphics API do any bookkeeping, etc.
// that it needs to do before / after `drawFrame`.
self.api.drawFrameStart();

View File

@@ -2110,6 +2110,21 @@ pub const Scrollbar = struct {
.len = 0,
};
// Sync with: ghostty_action_scrollbar_s
pub const C = extern struct {
total: u64,
offset: u64,
len: u64,
};
pub fn cval(self: Scrollbar) C {
return .{
.total = @intCast(self.total),
.offset = @intCast(self.offset),
.len = @intCast(self.len),
};
}
/// Comparison for scrollbars.
pub fn eql(self: Scrollbar, other: Scrollbar) bool {
return self.total == other.total and