mirror of
https://github.com/ghostty-org/ghostty.git
synced 2026-08-26 17:11:40 +00:00
Update to Zig 0.16.0
This commit represents the majority of the work necessary to upgrade Ghostty to use Zig 0.16.0. Key parts: * In addition to its previous responsibilities, the global state now houses state for global I/O implementations and the process environment. It is now also utilized in the main application along with the C library. Where necessary, global state is isolated from key parts of the implementation (e.g., in libghostty subsystems), and it's expected that this list will grow. * We currently manage our own C translation layer where necessary. In these cases, cImport has been removed in favor of the new external translate-c package. Due to fixes that have needed be made to properly translate the dependencies that were swapped out, as mentioned, we have had to backport fixes from the current translate-c package (and the upstream Arocc dependency). We will host this ourselves until Zig 0.17.0 is released with these fixes. * Where necessary (only a small number of cases), some stdlib code from 0.15.2 (and even from 0.17.0) has been taken, adopted, and vendored in lib/compat. Co-authored-by: Leah Amelia Chen <hi@pluie.me>
This commit is contained in:
@@ -3,6 +3,7 @@
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const std = @import("std");
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const Allocator = std.mem.Allocator;
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const compat_thread = @import("../lib/compat/thread.zig");
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/// Returns a blocking queue implementation for type T.
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///
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@@ -62,12 +63,12 @@ pub fn BlockingQueue(
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len: Size = 0,
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/// The big mutex that must be held to read/write.
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mutex: std.Thread.Mutex = .{},
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mutex: std.Io.Mutex = .init,
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/// A CV for being notified when the queue is no longer full. This is
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/// used for writing. Note we DON'T have a CV for waiting on the
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/// queue not being EMPTY because we use external notifiers for that.
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cond_not_full: std.Thread.Condition = .{},
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cond_not_full: std.Io.Condition = .init,
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not_full_waiters: usize = 0,
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/// Allocate the blocking queue on the heap.
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@@ -80,8 +81,8 @@ pub fn BlockingQueue(
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.len = 0,
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.write = 0,
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.read = 0,
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.mutex = .{},
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.cond_not_full = .{},
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.mutex = .init,
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.cond_not_full = .init,
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.not_full_waiters = 0,
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};
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@@ -98,9 +99,9 @@ pub fn BlockingQueue(
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/// Push a value to the queue. This returns the total size of the
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/// queue (unread items) after the push. A return value of zero
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/// means that the push failed.
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pub fn push(self: *Self, value: T, timeout: Timeout) Size {
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self.mutex.lock();
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defer self.mutex.unlock();
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pub fn push(self: *Self, io: std.Io, value: T, timeout: Timeout) Size {
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self.mutex.lockUncancelable(io);
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defer self.mutex.unlock(io);
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// The
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if (self.full()) {
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@@ -111,13 +112,23 @@ pub fn BlockingQueue(
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.forever => {
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self.not_full_waiters += 1;
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defer self.not_full_waiters -= 1;
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self.cond_not_full.wait(&self.mutex);
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self.cond_not_full.waitUncancelable(io, &self.mutex);
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},
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.ns => |ns| {
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self.not_full_waiters += 1;
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defer self.not_full_waiters -= 1;
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self.cond_not_full.timedWait(&self.mutex, ns) catch return 0;
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compat_thread.waitTimeout(
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&self.cond_not_full,
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io,
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&self.mutex,
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.{
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.duration = .{
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.raw = .fromNanoseconds(ns),
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.clock = .awake,
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},
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},
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) catch return 0;
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},
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}
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@@ -136,9 +147,9 @@ pub fn BlockingQueue(
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}
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/// Pop a value from the queue without blocking.
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pub fn pop(self: *Self) ?T {
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self.mutex.lock();
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defer self.mutex.unlock();
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pub fn pop(self: *Self, io: std.Io) ?T {
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self.mutex.lockUncancelable(io);
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defer self.mutex.unlock(io);
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// If we're empty we have nothing
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if (self.len == 0) return null;
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@@ -151,7 +162,7 @@ pub fn BlockingQueue(
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self.len -= 1;
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// If we have consumers waiting on a full queue, notify.
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if (self.not_full_waiters > 0) self.cond_not_full.signal();
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if (self.not_full_waiters > 0) self.cond_not_full.signal(io);
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return self.data[n];
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}
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@@ -160,8 +171,8 @@ pub fn BlockingQueue(
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/// until `deinit` is called on the return value. This is used if
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/// you know you're going to "pop" and utilize all the values
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/// quickly to avoid many locks, bounds checks, and cv signals.
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pub fn drain(self: *Self) DrainIterator {
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self.mutex.lock();
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pub fn drain(self: *Self, io: std.Io) DrainIterator {
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self.mutex.lockUncancelable(io);
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return .{ .queue = self };
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}
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@@ -180,12 +191,12 @@ pub fn BlockingQueue(
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return self.queue.data[n];
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}
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pub fn deinit(self: *DrainIterator) void {
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pub fn deinit(self: *DrainIterator, io: std.Io) void {
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// If we have consumers waiting on a full queue, notify.
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if (self.queue.not_full_waiters > 0) self.queue.cond_not_full.signal();
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if (self.queue.not_full_waiters > 0) self.queue.cond_not_full.signal(io);
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// Unlock
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self.queue.mutex.unlock();
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self.queue.mutex.unlock(io);
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}
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};
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@@ -200,49 +211,51 @@ pub fn BlockingQueue(
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test "basic push and pop" {
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const testing = std.testing;
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const alloc = testing.allocator;
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const io = testing.io;
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const Q = BlockingQueue(u64, 4);
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const q = try Q.create(alloc);
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defer q.destroy(alloc);
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// Should have no values
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try testing.expect(q.pop() == null);
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try testing.expect(q.pop(io) == null);
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// Push until we're full
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try testing.expectEqual(@as(Q.Size, 1), q.push(1, .{ .instant = {} }));
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try testing.expectEqual(@as(Q.Size, 2), q.push(2, .{ .instant = {} }));
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try testing.expectEqual(@as(Q.Size, 3), q.push(3, .{ .instant = {} }));
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try testing.expectEqual(@as(Q.Size, 4), q.push(4, .{ .instant = {} }));
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try testing.expectEqual(@as(Q.Size, 0), q.push(5, .{ .instant = {} }));
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try testing.expectEqual(@as(Q.Size, 1), q.push(io, 1, .{ .instant = {} }));
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try testing.expectEqual(@as(Q.Size, 2), q.push(io, 2, .{ .instant = {} }));
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try testing.expectEqual(@as(Q.Size, 3), q.push(io, 3, .{ .instant = {} }));
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try testing.expectEqual(@as(Q.Size, 4), q.push(io, 4, .{ .instant = {} }));
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try testing.expectEqual(@as(Q.Size, 0), q.push(io, 5, .{ .instant = {} }));
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// Pop!
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try testing.expect(q.pop().? == 1);
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try testing.expect(q.pop().? == 2);
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try testing.expect(q.pop().? == 3);
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try testing.expect(q.pop().? == 4);
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try testing.expect(q.pop() == null);
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try testing.expect(q.pop(io).? == 1);
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try testing.expect(q.pop(io).? == 2);
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try testing.expect(q.pop(io).? == 3);
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try testing.expect(q.pop(io).? == 4);
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try testing.expect(q.pop(io) == null);
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// Drain does nothing
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var it = q.drain();
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var it = q.drain(io);
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try testing.expect(it.next() == null);
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it.deinit();
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it.deinit(io);
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// Verify we can still push
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try testing.expectEqual(@as(Q.Size, 1), q.push(1, .{ .instant = {} }));
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try testing.expectEqual(@as(Q.Size, 1), q.push(io, 1, .{ .instant = {} }));
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}
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test "timed push" {
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const testing = std.testing;
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const alloc = testing.allocator;
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const io = testing.io;
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const Q = BlockingQueue(u64, 1);
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const q = try Q.create(alloc);
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defer q.destroy(alloc);
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// Push
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try testing.expectEqual(@as(Q.Size, 1), q.push(1, .{ .instant = {} }));
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try testing.expectEqual(@as(Q.Size, 0), q.push(2, .{ .instant = {} }));
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try testing.expectEqual(@as(Q.Size, 1), q.push(io, 1, .{ .instant = {} }));
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try testing.expectEqual(@as(Q.Size, 0), q.push(io, 2, .{ .instant = {} }));
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// Timed push should fail
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try testing.expectEqual(@as(Q.Size, 0), q.push(2, .{ .ns = 1000 }));
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try testing.expectEqual(@as(Q.Size, 0), q.push(io, 2, .{ .ns = 1000 }));
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}
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@@ -130,10 +130,12 @@ fn expectApproxEqualInner(comptime T: type, expected: T, actual: T) !void {
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},
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.vector => |info| {
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var i: usize = 0;
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const expected_array: [info.len]info.child = expected;
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const actual_array: [info.len]info.child = actual;
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while (i < info.len) : (i += 1) {
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expectApproxEqual(expected[i], actual[i]) catch {
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expectApproxEqual(expected_array[i], actual_array[i]) catch {
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print("index {d} incorrect. expected approximately {any}, found {any}\n", .{
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i, expected[i], actual[i],
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i, expected_array[i], actual_array[i],
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});
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return error.TestExpectedApproxEqual;
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};
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533
src/datastruct/segmented_list.zig
Normal file
533
src/datastruct/segmented_list.zig
Normal file
@@ -0,0 +1,533 @@
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//! Code taken from 0.15.2 `std.segmented_list` (MIT license). See
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//! lib/compat/README.md for license and details.
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const std = @import("std");
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const assert = @import("../quirks.zig").inlineAssert;
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const testing = std.testing;
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const mem = std.mem;
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const Allocator = std.mem.Allocator;
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// Imagine that `fn at(self: *Self, index: usize) &T` is a customer asking for a box
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// from a warehouse, based on a flat array, boxes ordered from 0 to N - 1.
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// But the warehouse actually stores boxes in shelves of increasing powers of 2 sizes.
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// So when the customer requests a box index, we have to translate it to shelf index
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// and box index within that shelf. Illustration:
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//
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// customer indexes:
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// shelf 0: 0
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// shelf 1: 1 2
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// shelf 2: 3 4 5 6
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// shelf 3: 7 8 9 10 11 12 13 14
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// shelf 4: 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30
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// shelf 5: 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62
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// ...
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//
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// warehouse indexes:
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// shelf 0: 0
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// shelf 1: 0 1
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// shelf 2: 0 1 2 3
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// shelf 3: 0 1 2 3 4 5 6 7
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// shelf 4: 0 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15
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// shelf 5: 0 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31
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// ...
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//
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// With this arrangement, here are the equations to get the shelf index and
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// box index based on customer box index:
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//
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// shelf_index = floor(log2(customer_index + 1))
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// shelf_count = ceil(log2(box_count + 1))
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// box_index = customer_index + 1 - 2 ** shelf
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// shelf_size = 2 ** shelf_index
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//
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// Now we complicate it a little bit further by adding a preallocated shelf, which must be
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// a power of 2:
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// prealloc=4
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//
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// customer indexes:
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// prealloc: 0 1 2 3
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// shelf 0: 4 5 6 7 8 9 10 11
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// shelf 1: 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27
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// shelf 2: 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59
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// ...
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//
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// warehouse indexes:
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// prealloc: 0 1 2 3
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// shelf 0: 0 1 2 3 4 5 6 7
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// shelf 1: 0 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15
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// shelf 2: 0 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31
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// ...
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//
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// Now the equations are:
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//
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// shelf_index = floor(log2(customer_index + prealloc)) - log2(prealloc) - 1
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// shelf_count = ceil(log2(box_count + prealloc)) - log2(prealloc) - 1
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// box_index = customer_index + prealloc - 2 ** (log2(prealloc) + 1 + shelf)
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// shelf_size = prealloc * 2 ** (shelf_index + 1)
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/// This is a stack data structure where pointers to indexes have the same lifetime as the data structure
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/// itself, unlike ArrayList where append() invalidates all existing element pointers.
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/// The tradeoff is that elements are not guaranteed to be contiguous. For that, use ArrayList.
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/// Note however that most elements are contiguous, making this data structure cache-friendly.
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///
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/// Because it never has to copy elements from an old location to a new location, it does not require
|
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/// its elements to be copyable, and it avoids wasting memory when backed by an ArenaAllocator.
|
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/// Note that the append() and pop() convenience methods perform a copy, but you can instead use
|
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/// addOne(), at(), setCapacity(), and shrinkCapacity() to avoid copying items.
|
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///
|
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/// This data structure has O(1) append and O(1) pop.
|
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///
|
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/// It supports preallocated elements, making it especially well suited when the expected maximum
|
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/// size is small. `prealloc_item_count` must be 0, or a power of 2.
|
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pub fn SegmentedList(comptime T: type, comptime prealloc_item_count: usize) type {
|
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return struct {
|
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const Self = @This();
|
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const ShelfIndex = std.math.Log2Int(usize);
|
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|
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const prealloc_exp: ShelfIndex = blk: {
|
||||
// we don't use the prealloc_exp constant when prealloc_item_count is 0
|
||||
// but lazy-init may still be triggered by other code so supply a value
|
||||
if (prealloc_item_count == 0) {
|
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break :blk 0;
|
||||
} else {
|
||||
assert(std.math.isPowerOfTwo(prealloc_item_count));
|
||||
const value = std.math.log2_int(usize, prealloc_item_count);
|
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break :blk value;
|
||||
}
|
||||
};
|
||||
|
||||
prealloc_segment: [prealloc_item_count]T = undefined,
|
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dynamic_segments: [][*]T = &[_][*]T{},
|
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len: usize = 0,
|
||||
|
||||
pub const prealloc_count = prealloc_item_count;
|
||||
|
||||
fn AtType(comptime SelfType: type) type {
|
||||
if (@typeInfo(SelfType).pointer.is_const) {
|
||||
return *const T;
|
||||
} else {
|
||||
return *T;
|
||||
}
|
||||
}
|
||||
|
||||
pub fn deinit(self: *Self, allocator: Allocator) void {
|
||||
self.freeShelves(allocator, @as(ShelfIndex, @intCast(self.dynamic_segments.len)), 0);
|
||||
allocator.free(self.dynamic_segments);
|
||||
self.* = undefined;
|
||||
}
|
||||
|
||||
pub fn at(self: anytype, i: usize) AtType(@TypeOf(self)) {
|
||||
assert(i < self.len);
|
||||
return self.uncheckedAt(i);
|
||||
}
|
||||
|
||||
pub fn count(self: Self) usize {
|
||||
return self.len;
|
||||
}
|
||||
|
||||
pub fn append(self: *Self, allocator: Allocator, item: T) Allocator.Error!void {
|
||||
const new_item_ptr = try self.addOne(allocator);
|
||||
new_item_ptr.* = item;
|
||||
}
|
||||
|
||||
pub fn appendSlice(self: *Self, allocator: Allocator, items: []const T) Allocator.Error!void {
|
||||
for (items) |item| {
|
||||
try self.append(allocator, item);
|
||||
}
|
||||
}
|
||||
|
||||
pub fn pop(self: *Self) ?T {
|
||||
if (self.len == 0) return null;
|
||||
|
||||
const index = self.len - 1;
|
||||
const result = uncheckedAt(self, index).*;
|
||||
self.len = index;
|
||||
return result;
|
||||
}
|
||||
|
||||
pub fn addOne(self: *Self, allocator: Allocator) Allocator.Error!*T {
|
||||
const new_length = self.len + 1;
|
||||
try self.growCapacity(allocator, new_length);
|
||||
const result = uncheckedAt(self, self.len);
|
||||
self.len = new_length;
|
||||
return result;
|
||||
}
|
||||
|
||||
/// Reduce length to `new_len`.
|
||||
/// Invalidates pointers for the elements at index new_len and beyond.
|
||||
pub fn shrinkRetainingCapacity(self: *Self, new_len: usize) void {
|
||||
assert(new_len <= self.len);
|
||||
self.len = new_len;
|
||||
}
|
||||
|
||||
/// Invalidates all element pointers.
|
||||
pub fn clearRetainingCapacity(self: *Self) void {
|
||||
self.len = 0;
|
||||
}
|
||||
|
||||
/// Invalidates all element pointers.
|
||||
pub fn clearAndFree(self: *Self, allocator: Allocator) void {
|
||||
self.setCapacity(allocator, 0) catch unreachable;
|
||||
self.len = 0;
|
||||
}
|
||||
|
||||
/// Grows or shrinks capacity to match usage.
|
||||
/// TODO update this and related methods to match the conventions set by ArrayList
|
||||
pub fn setCapacity(self: *Self, allocator: Allocator, new_capacity: usize) Allocator.Error!void {
|
||||
if (prealloc_item_count != 0) {
|
||||
if (new_capacity <= @as(usize, 1) << (prealloc_exp + @as(ShelfIndex, @intCast(self.dynamic_segments.len)))) {
|
||||
return self.shrinkCapacity(allocator, new_capacity);
|
||||
}
|
||||
}
|
||||
return self.growCapacity(allocator, new_capacity);
|
||||
}
|
||||
|
||||
/// Only grows capacity, or retains current capacity.
|
||||
pub fn growCapacity(self: *Self, allocator: Allocator, new_capacity: usize) Allocator.Error!void {
|
||||
const new_cap_shelf_count = shelfCount(new_capacity);
|
||||
const old_shelf_count = @as(ShelfIndex, @intCast(self.dynamic_segments.len));
|
||||
if (new_cap_shelf_count <= old_shelf_count) return;
|
||||
|
||||
const new_dynamic_segments = try allocator.alloc([*]T, new_cap_shelf_count);
|
||||
errdefer allocator.free(new_dynamic_segments);
|
||||
|
||||
var i: ShelfIndex = 0;
|
||||
while (i < old_shelf_count) : (i += 1) {
|
||||
new_dynamic_segments[i] = self.dynamic_segments[i];
|
||||
}
|
||||
errdefer while (i > old_shelf_count) : (i -= 1) {
|
||||
allocator.free(new_dynamic_segments[i][0..shelfSize(i)]);
|
||||
};
|
||||
while (i < new_cap_shelf_count) : (i += 1) {
|
||||
new_dynamic_segments[i] = (try allocator.alloc(T, shelfSize(i))).ptr;
|
||||
}
|
||||
|
||||
allocator.free(self.dynamic_segments);
|
||||
self.dynamic_segments = new_dynamic_segments;
|
||||
}
|
||||
|
||||
/// Only shrinks capacity or retains current capacity.
|
||||
/// It may fail to reduce the capacity in which case the capacity will remain unchanged.
|
||||
pub fn shrinkCapacity(self: *Self, allocator: Allocator, new_capacity: usize) void {
|
||||
if (new_capacity <= prealloc_item_count) {
|
||||
const len = @as(ShelfIndex, @intCast(self.dynamic_segments.len));
|
||||
self.freeShelves(allocator, len, 0);
|
||||
allocator.free(self.dynamic_segments);
|
||||
self.dynamic_segments = &[_][*]T{};
|
||||
return;
|
||||
}
|
||||
|
||||
const new_cap_shelf_count = shelfCount(new_capacity);
|
||||
const old_shelf_count = @as(ShelfIndex, @intCast(self.dynamic_segments.len));
|
||||
assert(new_cap_shelf_count <= old_shelf_count);
|
||||
if (new_cap_shelf_count == old_shelf_count) return;
|
||||
|
||||
// freeShelves() must be called before resizing the dynamic
|
||||
// segments, but we don't know if resizing the dynamic segments
|
||||
// will work until we try it. So we must allocate a fresh memory
|
||||
// buffer in order to reduce capacity.
|
||||
const new_dynamic_segments = allocator.alloc([*]T, new_cap_shelf_count) catch return;
|
||||
self.freeShelves(allocator, old_shelf_count, new_cap_shelf_count);
|
||||
if (allocator.resize(self.dynamic_segments, new_cap_shelf_count)) {
|
||||
// We didn't need the new memory allocation after all.
|
||||
self.dynamic_segments = self.dynamic_segments[0..new_cap_shelf_count];
|
||||
allocator.free(new_dynamic_segments);
|
||||
} else {
|
||||
// Good thing we allocated that new memory slice.
|
||||
@memcpy(new_dynamic_segments, self.dynamic_segments[0..new_cap_shelf_count]);
|
||||
allocator.free(self.dynamic_segments);
|
||||
self.dynamic_segments = new_dynamic_segments;
|
||||
}
|
||||
}
|
||||
|
||||
pub fn shrink(self: *Self, new_len: usize) void {
|
||||
assert(new_len <= self.len);
|
||||
// TODO take advantage of the new realloc semantics
|
||||
self.len = new_len;
|
||||
}
|
||||
|
||||
pub fn writeToSlice(self: *Self, dest: []T, start: usize) void {
|
||||
const end = start + dest.len;
|
||||
assert(end <= self.len);
|
||||
|
||||
var i = start;
|
||||
if (end <= prealloc_item_count) {
|
||||
const src = self.prealloc_segment[i..end];
|
||||
@memcpy(dest[i - start ..][0..src.len], src);
|
||||
return;
|
||||
} else if (i < prealloc_item_count) {
|
||||
const src = self.prealloc_segment[i..];
|
||||
@memcpy(dest[i - start ..][0..src.len], src);
|
||||
i = prealloc_item_count;
|
||||
}
|
||||
|
||||
while (i < end) {
|
||||
const shelf_index = shelfIndex(i);
|
||||
const copy_start = boxIndex(i, shelf_index);
|
||||
const copy_end = @min(shelfSize(shelf_index), copy_start + end - i);
|
||||
const src = self.dynamic_segments[shelf_index][copy_start..copy_end];
|
||||
@memcpy(dest[i - start ..][0..src.len], src);
|
||||
i += (copy_end - copy_start);
|
||||
}
|
||||
}
|
||||
|
||||
pub fn uncheckedAt(self: anytype, index: usize) AtType(@TypeOf(self)) {
|
||||
if (index < prealloc_item_count) {
|
||||
return &self.prealloc_segment[index];
|
||||
}
|
||||
const shelf_index = shelfIndex(index);
|
||||
const box_index = boxIndex(index, shelf_index);
|
||||
return &self.dynamic_segments[shelf_index][box_index];
|
||||
}
|
||||
|
||||
fn shelfCount(box_count: usize) ShelfIndex {
|
||||
if (prealloc_item_count == 0) {
|
||||
return log2_int_ceil(usize, box_count + 1);
|
||||
}
|
||||
return log2_int_ceil(usize, box_count + prealloc_item_count) - prealloc_exp - 1;
|
||||
}
|
||||
|
||||
fn shelfSize(shelf_index: ShelfIndex) usize {
|
||||
if (prealloc_item_count == 0) {
|
||||
return @as(usize, 1) << shelf_index;
|
||||
}
|
||||
return @as(usize, 1) << (shelf_index + (prealloc_exp + 1));
|
||||
}
|
||||
|
||||
fn shelfIndex(list_index: usize) ShelfIndex {
|
||||
if (prealloc_item_count == 0) {
|
||||
return std.math.log2_int(usize, list_index + 1);
|
||||
}
|
||||
return std.math.log2_int(usize, list_index + prealloc_item_count) - prealloc_exp - 1;
|
||||
}
|
||||
|
||||
fn boxIndex(list_index: usize, shelf_index: ShelfIndex) usize {
|
||||
if (prealloc_item_count == 0) {
|
||||
return (list_index + 1) - (@as(usize, 1) << shelf_index);
|
||||
}
|
||||
return list_index + prealloc_item_count - (@as(usize, 1) << ((prealloc_exp + 1) + shelf_index));
|
||||
}
|
||||
|
||||
fn freeShelves(self: *Self, allocator: Allocator, from_count: ShelfIndex, to_count: ShelfIndex) void {
|
||||
var i = from_count;
|
||||
while (i != to_count) {
|
||||
i -= 1;
|
||||
allocator.free(self.dynamic_segments[i][0..shelfSize(i)]);
|
||||
}
|
||||
}
|
||||
|
||||
pub const Iterator = BaseIterator(*Self, *T);
|
||||
pub const ConstIterator = BaseIterator(*const Self, *const T);
|
||||
fn BaseIterator(comptime SelfType: type, comptime ElementPtr: type) type {
|
||||
return struct {
|
||||
list: SelfType,
|
||||
index: usize,
|
||||
box_index: usize,
|
||||
shelf_index: ShelfIndex,
|
||||
shelf_size: usize,
|
||||
|
||||
pub fn next(it: *@This()) ?ElementPtr {
|
||||
if (it.index >= it.list.len) return null;
|
||||
if (it.index < prealloc_item_count) {
|
||||
const ptr = &it.list.prealloc_segment[it.index];
|
||||
it.index += 1;
|
||||
if (it.index == prealloc_item_count) {
|
||||
it.box_index = 0;
|
||||
it.shelf_index = 0;
|
||||
it.shelf_size = prealloc_item_count * 2;
|
||||
}
|
||||
return ptr;
|
||||
}
|
||||
|
||||
const ptr = &it.list.dynamic_segments[it.shelf_index][it.box_index];
|
||||
it.index += 1;
|
||||
it.box_index += 1;
|
||||
if (it.box_index == it.shelf_size) {
|
||||
it.shelf_index += 1;
|
||||
it.box_index = 0;
|
||||
it.shelf_size *= 2;
|
||||
}
|
||||
return ptr;
|
||||
}
|
||||
|
||||
pub fn prev(it: *@This()) ?ElementPtr {
|
||||
if (it.index == 0) return null;
|
||||
|
||||
it.index -= 1;
|
||||
if (it.index < prealloc_item_count) return &it.list.prealloc_segment[it.index];
|
||||
|
||||
if (it.box_index == 0) {
|
||||
it.shelf_index -= 1;
|
||||
it.shelf_size /= 2;
|
||||
it.box_index = it.shelf_size - 1;
|
||||
} else {
|
||||
it.box_index -= 1;
|
||||
}
|
||||
|
||||
return &it.list.dynamic_segments[it.shelf_index][it.box_index];
|
||||
}
|
||||
|
||||
pub fn peek(it: *@This()) ?ElementPtr {
|
||||
if (it.index >= it.list.len)
|
||||
return null;
|
||||
if (it.index < prealloc_item_count)
|
||||
return &it.list.prealloc_segment[it.index];
|
||||
|
||||
return &it.list.dynamic_segments[it.shelf_index][it.box_index];
|
||||
}
|
||||
|
||||
pub fn set(it: *@This(), index: usize) void {
|
||||
it.index = index;
|
||||
if (index < prealloc_item_count) return;
|
||||
it.shelf_index = shelfIndex(index);
|
||||
it.box_index = boxIndex(index, it.shelf_index);
|
||||
it.shelf_size = shelfSize(it.shelf_index);
|
||||
}
|
||||
};
|
||||
}
|
||||
|
||||
pub fn iterator(self: *Self, start_index: usize) Iterator {
|
||||
var it = Iterator{
|
||||
.list = self,
|
||||
.index = undefined,
|
||||
.shelf_index = undefined,
|
||||
.box_index = undefined,
|
||||
.shelf_size = undefined,
|
||||
};
|
||||
it.set(start_index);
|
||||
return it;
|
||||
}
|
||||
|
||||
pub fn constIterator(self: *const Self, start_index: usize) ConstIterator {
|
||||
var it = ConstIterator{
|
||||
.list = self,
|
||||
.index = undefined,
|
||||
.shelf_index = undefined,
|
||||
.box_index = undefined,
|
||||
.shelf_size = undefined,
|
||||
};
|
||||
it.set(start_index);
|
||||
return it;
|
||||
}
|
||||
};
|
||||
}
|
||||
|
||||
test "basic usage" {
|
||||
try testSegmentedList(0);
|
||||
try testSegmentedList(1);
|
||||
try testSegmentedList(2);
|
||||
try testSegmentedList(4);
|
||||
try testSegmentedList(8);
|
||||
try testSegmentedList(16);
|
||||
}
|
||||
|
||||
fn testSegmentedList(comptime prealloc: usize) !void {
|
||||
var list = SegmentedList(i32, prealloc){};
|
||||
defer list.deinit(testing.allocator);
|
||||
|
||||
{
|
||||
var i: usize = 0;
|
||||
while (i < 100) : (i += 1) {
|
||||
try list.append(testing.allocator, @as(i32, @intCast(i + 1)));
|
||||
try testing.expect(list.len == i + 1);
|
||||
}
|
||||
}
|
||||
|
||||
{
|
||||
var i: usize = 0;
|
||||
while (i < 100) : (i += 1) {
|
||||
try testing.expect(list.at(i).* == @as(i32, @intCast(i + 1)));
|
||||
}
|
||||
}
|
||||
|
||||
{
|
||||
var it = list.iterator(0);
|
||||
var x: i32 = 0;
|
||||
while (it.next()) |item| {
|
||||
x += 1;
|
||||
try testing.expect(item.* == x);
|
||||
}
|
||||
try testing.expect(x == 100);
|
||||
while (it.prev()) |item| : (x -= 1) {
|
||||
try testing.expect(item.* == x);
|
||||
}
|
||||
try testing.expect(x == 0);
|
||||
}
|
||||
|
||||
{
|
||||
var it = list.constIterator(0);
|
||||
var x: i32 = 0;
|
||||
while (it.next()) |item| {
|
||||
x += 1;
|
||||
try testing.expect(item.* == x);
|
||||
}
|
||||
try testing.expect(x == 100);
|
||||
while (it.prev()) |item| : (x -= 1) {
|
||||
try testing.expect(item.* == x);
|
||||
}
|
||||
try testing.expect(x == 0);
|
||||
}
|
||||
|
||||
try testing.expect(list.pop().? == 100);
|
||||
try testing.expect(list.len == 99);
|
||||
|
||||
try list.appendSlice(testing.allocator, &[_]i32{ 1, 2, 3 });
|
||||
try testing.expect(list.len == 102);
|
||||
try testing.expect(list.pop().? == 3);
|
||||
try testing.expect(list.pop().? == 2);
|
||||
try testing.expect(list.pop().? == 1);
|
||||
try testing.expect(list.len == 99);
|
||||
|
||||
try list.appendSlice(testing.allocator, &[_]i32{});
|
||||
try testing.expect(list.len == 99);
|
||||
|
||||
{
|
||||
var i: i32 = 99;
|
||||
while (list.pop()) |item| : (i -= 1) {
|
||||
try testing.expect(item == i);
|
||||
list.shrinkCapacity(testing.allocator, list.len);
|
||||
}
|
||||
}
|
||||
|
||||
{
|
||||
var control: [100]i32 = undefined;
|
||||
var dest: [100]i32 = undefined;
|
||||
|
||||
var i: i32 = 0;
|
||||
while (i < 100) : (i += 1) {
|
||||
try list.append(testing.allocator, i + 1);
|
||||
control[@as(usize, @intCast(i))] = i + 1;
|
||||
}
|
||||
|
||||
@memset(dest[0..], 0);
|
||||
list.writeToSlice(dest[0..], 0);
|
||||
try testing.expect(mem.eql(i32, control[0..], dest[0..]));
|
||||
|
||||
@memset(dest[0..], 0);
|
||||
list.writeToSlice(dest[50..], 50);
|
||||
try testing.expect(mem.eql(i32, control[50..], dest[50..]));
|
||||
}
|
||||
|
||||
try list.setCapacity(testing.allocator, 0);
|
||||
}
|
||||
|
||||
test "clearRetainingCapacity" {
|
||||
var list = SegmentedList(i32, 1){};
|
||||
defer list.deinit(testing.allocator);
|
||||
|
||||
try list.appendSlice(testing.allocator, &[_]i32{ 4, 5 });
|
||||
list.clearRetainingCapacity();
|
||||
try list.append(testing.allocator, 6);
|
||||
try testing.expect(list.at(0).* == 6);
|
||||
try testing.expect(list.len == 1);
|
||||
list.clearRetainingCapacity();
|
||||
try testing.expect(list.len == 0);
|
||||
}
|
||||
|
||||
/// TODO look into why this std.math function was changed in
|
||||
/// fc9430f56798a53f9393a697f4ccd6bf9981b970.
|
||||
fn log2_int_ceil(comptime T: type, x: T) std.math.Log2Int(T) {
|
||||
assert(x != 0);
|
||||
const log2_val = std.math.log2_int(T, x);
|
||||
if (@as(T, 1) << log2_val == x)
|
||||
return log2_val;
|
||||
return log2_val + 1;
|
||||
}
|
||||
@@ -1,6 +1,7 @@
|
||||
const std = @import("std");
|
||||
const assert = @import("../quirks.zig").inlineAssert;
|
||||
const Allocator = std.mem.Allocator;
|
||||
const SegmentedList = @import("segmented_list.zig").SegmentedList;
|
||||
const testing = std.testing;
|
||||
|
||||
/// A data structure where you can get stable (never copied) pointers to
|
||||
@@ -18,7 +19,7 @@ pub fn SegmentedPool(comptime T: type, comptime prealloc: usize) type {
|
||||
|
||||
i: usize = 0,
|
||||
available: usize = prealloc,
|
||||
list: std.SegmentedList(T, prealloc) = .{ .len = prealloc },
|
||||
list: SegmentedList(T, prealloc) = .{ .len = prealloc },
|
||||
|
||||
pub fn deinit(self: *Self, alloc: Allocator) void {
|
||||
self.list.deinit(alloc);
|
||||
|
||||
Reference in New Issue
Block a user