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Move app quit to apprt action
This changes quit signaling from a boolean return from core app `tick()` to an apprt action. This simplifies the API and conceptually makes more sense to me now. This wasn't done just for that; this change was also needed so that macOS can quit cleanly while fixing #4540 since we may no longer trigger menu items. I wanted to split this out into a separate commit/PR because it adds complexity making the diff harder to read.
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@@ -117,23 +117,7 @@ extension Ghostty {
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func appTick() {
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guard let app = self.app else { return }
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// Tick our app, which lets us know if we want to quit
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let exit = ghostty_app_tick(app)
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if (!exit) { return }
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// On iOS, applications do not terminate programmatically like they do
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// on macOS. On iOS, applications are only terminated when a user physically
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// closes the application (i.e. going to the home screen). If we request
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// exit on iOS we ignore it.
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#if os(iOS)
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logger.info("quit request received, ignoring on iOS")
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#endif
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#if os(macOS)
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// We want to quit, start that process
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NSApplication.shared.terminate(nil)
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#endif
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ghostty_app_tick(app)
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}
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func openConfig() {
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@@ -454,6 +438,9 @@ extension Ghostty {
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// Action dispatch
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switch (action.tag) {
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case GHOSTTY_ACTION_QUIT:
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quit(app)
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case GHOSTTY_ACTION_NEW_WINDOW:
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newWindow(app, target: target)
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@@ -559,6 +546,21 @@ extension Ghostty {
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}
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}
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private static func quit(_ app: ghostty_app_t) {
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// On iOS, applications do not terminate programmatically like they do
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// on macOS. On iOS, applications are only terminated when a user physically
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// closes the application (i.e. going to the home screen). If we request
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// exit on iOS we ignore it.
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#if os(iOS)
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logger.info("quit request received, ignoring on iOS")
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#endif
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#if os(macOS)
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// We want to quit, start that process
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NSApplication.shared.terminate(nil)
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#endif
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}
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private static func newWindow(_ app: ghostty_app_t, target: ghostty_target_s) {
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switch (target.tag) {
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case GHOSTTY_TARGET_APP:
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