macos: when executing a script directly, always wait after command

This commit is contained in:
Mitchell Hashimoto
2025-08-28 11:26:26 -07:00
parent d3cadf2495
commit f1ea30dcf1
4 changed files with 20 additions and 0 deletions

View File

@@ -419,6 +419,7 @@ typedef struct {
ghostty_env_var_s* env_vars;
size_t env_var_count;
const char* initial_input;
bool wait_after_command;
} ghostty_surface_config_s;
typedef struct {

View File

@@ -412,6 +412,11 @@ class AppDelegate: NSObject,
// due to things like Homebrew. Instead, we set the command to
// `<filename>; exit` which is what Terminal and iTerm2 do.
config.initialInput = "\(filename); exit\n"
// For commands executed directly, we want to ensure we wait after exit
// because in most cases scripts don't block on exit and we don't want
// the window to just flash closed once complete.
config.waitAfterCommand = true
// Set the parent directory to our working directory so that relative
// paths in scripts work.

View File

@@ -424,6 +424,9 @@ extension Ghostty {
/// Extra input to send as stdin
var initialInput: String? = nil
/// Wait after the command
var waitAfterCommand: Bool = false
init() {}
@@ -475,6 +478,9 @@ extension Ghostty {
// Zero is our default value that means to inherit the font size.
config.font_size = fontSize ?? 0
// Set wait after command
config.wait_after_command = waitAfterCommand
// Use withCString to ensure strings remain valid for the duration of the closure
return try workingDirectory.withCString { cWorkingDir in

View File

@@ -447,6 +447,9 @@ pub const Surface = struct {
/// Input to send to the command after it is started.
initial_input: ?[*:0]const u8 = null,
// Wait after the command exits
wait_after_command: bool = false,
};
pub fn init(self: *Surface, app: *App, opts: Options) !void {
@@ -540,6 +543,11 @@ pub const Surface = struct {
);
}
// Wait after command
if (opts.wait_after_command) {
config.@"wait-after-command" = true;
}
// Initialize our surface right away. We're given a view that is
// ready to use.
try self.core_surface.init(