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remove is_split properity in priv since it has a getter method
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@@ -172,9 +172,6 @@ pub const SplitTree = extern struct {
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/// close dialog.
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pending_close: ?Surface.Tree.Node.Handle,
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/// True if the current split tree contains more than one surface
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is_split: bool = false,
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pub var offset: c_int = 0;
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};
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