91 Commits

Author SHA1 Message Date
Mitchell Hashimoto
2415116ad0 Revert "macOS: move NSGlassEffectView into TerminalViewContainer (#10046)"
This reverts commit b8490f40c5, reversing
changes made to 050278feae.
2025-12-25 13:52:59 -08:00
Lukas
574ee470bd macOS: move NSGlassEffectView into TerminalViewContainer 2025-12-24 23:10:31 +01:00
Mitchell Hashimoto
95f4093e96 macos: make syncAppearance a virtual method on BaseTerminalController 2025-12-16 12:59:56 -08:00
himura467
4c6d3f8ed2 macos: add toggle_background_opacity keybind action 2025-12-16 11:32:10 -08:00
Lukas
d680404fae macOS: save&restore quick terminal state 2025-12-16 08:51:58 -08:00
Mitchell Hashimoto
260e6dea59 macOS: fix theme reloading (#9360)
### Background
After #9344, the Ghostty theme won't change after switching systems',
and reverting #9344 will bring back the issue it fixed.

The reason these two issues are related is because the scheme change is
based on changes of `effectiveAppearance`, which is also affected by
setting the window's `appearance` or changing
`NSAppearance.currentDrawing()`.

### Changes
Instead of observing `effectiveAppearance`, we now explicitly update the
color scheme of surfaces, so that we can control when it happens to
avoid callback loops and redundant updates.

### Regression Tests

- [x] #8282
- [x] Reloading with `window-theme = light` should update Ghostty with
the default dark theme with a dark window theme (break before
[#83104ff](83104ff27a))
- [x] `window-theme = light \n macos-titlebar-style = native` should
update Ghostty with the default dark theme with a light window theme
- [x] Reloading from the default config to `theme=light:3024
Day,dark:3024 Night \n window-theme = light`, should update Ghostty with
the theme `3024 Day` with a light window theme (break on
[#d39cc6d](d39cc6d478))
- [x] Using `theme=light:3024 Day,dark:3024 Night`; Switching the
system's appearance should change Ghostty's appearance (break on
[#d39cc6d](d39cc6d478))
- [x] Reloading from `theme=light:3024 Day,dark:3024 Night` with a light
window theme to the default config, should update Ghostty with the
default dark theme with a dark window theme
- [x] Reloading from the default config to `theme=light:3024
Day,dark:3024 Night \n window-theme=dark`, should update Ghostty with
the theme `3024 Night` with a dark window theme
- [x] Reloading from `theme=light:3024 Day,dark:3024 Night \n
window-theme=dark` to `theme=light:3024 Day,dark:3024 Night` with light
system appearance, should update Ghostty from dark to light
- [x] Reload with quick terminal open
2025-12-10 12:56:20 -08:00
Lars
0c9082eb72 macOS: fix theme reloading
### Background
After #9344, the Ghostty theme won't change after switching systems', and reverting #9344 will bring back the issue it fixed.

The reason these two issues are related is because the scheme change is based on changes of `effectiveAppearance`, which is also affected by setting the window's `appearance` or changing `NSAppearance.currentDrawing()`.

### Changes
Instead of observing `effectiveAppearance`, we now explicitly update the color scheme of surfaces, so that we can control when it happens to avoid callback loops and redundant updates.

### Regression Tests

- [x] #8282
- [x] Reloading with `window-theme = light` should update Ghostty with the default dark theme with a dark window theme (break before [#83104ff](83104ff27a))
- [x] `window-theme = light \n macos-titlebar-style = native` should update Ghostty with the default dark theme with a light window theme
- [x] Reloading from the default config to `theme=light:3024 Day,dark:3024 Night \n window-theme = light`, should update Ghostty with the theme `3024 Day` with a light window theme (break on [#d39cc6d](d39cc6d478))
- [x] Using `theme=light:3024 Day,dark:3024 Night`; Switching the system's appearance should change Ghostty's appearance (break on [#d39cc6d](d39cc6d478))
- [x] Reloading from `theme=light:3024 Day,dark:3024 Night` with a light window theme to the default config, should update Ghostty with the default dark theme with a dark window theme
- [x] Reloading from the default config to `theme=light:3024 Day,dark:3024 Night \n window-theme=dark`, should update Ghostty with the theme `3024 Night` with a dark window theme
- [x] Reloading from `theme=light:3024 Day,dark:3024 Night \n window-theme=dark` to `theme=light:3024 Day,dark:3024 Night` with light system appearance, should update Ghostty from dark to light
- [x] Reload with quick terminal open

# Conflicts:
#	macos/Sources/Features/Terminal/BaseTerminalController.swift
2025-12-07 09:18:45 +01:00
voideanvalue
aa504b2784 add assertionFailure for unexpected QuickTerminalSize tag 2025-12-07 00:51:37 +00:00
Vinícius Soares
92aa960381 Add flag for quick terminal 2025-11-23 12:43:11 -03:00
Lukas
bcb5112b24 macOS: restore visiblity state when hiding quick terminal 2025-11-13 11:30:43 +01:00
Mitchell Hashimoto
ea505ec51d macos: use stable display UUID for quick terminal screen tracking
NSScreen instances can be garbage collected at any time, even for
screens that remain connected, making NSMapTable with weak keys
unreliable for tracking per-screen state.

This changes the quick terminal to use CGDisplay UUIDs as stable
identifiers, keyed in a strong dictionary. Each entry stores the
window frame along with screen dimensions, scale factor, and last-seen
timestamp.

Rules for pruning:
- Entries are invalidated when screens shrink or change scale
- Entries persist and update when screens grow (allowing cached state
  to work with larger resolutions)
- Stale entries for disconnected screens expire after 14 days.
- Maximum of 10 screen entries to prevent unbounded growth
2025-10-17 21:04:23 -07:00
Mitchell Hashimoto
f975ac8019 macOS: only show the update overlay if window doesn't support it 2025-10-08 15:39:56 -07:00
himura467
373be61482 docs 2025-09-30 06:36:29 +09:00
himura467
b3d0b6a965 refactor: no need to set from for moveFocus probably 2025-09-30 05:58:21 +09:00
himura467
a6dd7bbeee refactor: improve asynchronous delay by delegating window/app activation process to animateIn 2025-09-29 02:02:42 +09:00
himura467
8151f4bbf5 feat: focusSurface for quick terminal 2025-09-29 00:00:41 +09:00
Mitchell Hashimoto
4d761c96e5 macos: quick terminal stores the last closed size by screen
Fixes #8713

This stores the last closed state of the quick terminal by screen
pointer. We use a weak mapping so if a screen is unplugged we'll clear
the memory. We will not remember the size if you unplug and replug in a
monitor.
2025-09-19 13:01:29 -07:00
Mitchell Hashimoto
19a27383f8 macos: use visible frame for quick terminal sizing calculation
Fixes #8418

This fixes issues where left/right positions would be cut off from the
menu bar. And makes it so that size 100%,100% doesn't overflow into the
non-visible space of the edge of the screen.
2025-08-27 06:59:02 -07:00
Mitchell Hashimoto
520eaec61c macos: fix quick terminal issue where closing while fullscreen 2025-08-26 10:40:41 -07:00
Mitchell Hashimoto
ae48f323d7 macos: style changes for quick terminal sizing 2025-08-26 10:20:16 -07:00
Mitchell Hashimoto
a90bf58080 config: change quick terminal size C layout to tagged union 2025-08-26 09:52:26 -07:00
Friedrich Stoltzfus
466fdfffe6 macOS: rename c struct, relocate QuickTerminalSize file
Renamed the ghostty_quick_terminal_size_u to
ghostty_quick_terminal_size_s and moved the QuickTerminalSize file to
the Ghostty folder as requested.
2025-08-26 09:47:31 -07:00
Friedrich Stoltzfus
58e7400ea5 macOS: Round quick terminal window position coordinates
This resolves an issue where the right side of the quick terminal would
not resize equally to the left side if adjusting the width from the left
side.
2025-08-26 09:47:31 -07:00
Friedrich Stoltzfus
7cc0728fe5 macOS: enable quick terminal manual resizing
You can now resize the quick terminal both vertically and horizontally. To incorporate adjusting the custom secondary size on the quick terminal we needed to have the ability to resize the width (if from top, bottom, or center), and height (if from right, left, or center). The quick terminal will retain the user's manually adjusted size while the app is open. A new feature with this is that when the secondary size is adjusted (or primary if the quick terminal is center), the size will increase or decrease on both sides of the terminal.
2025-08-26 09:47:31 -07:00
Friedrich Stoltzfus
17f7f204e1 macOS: update zig and c structs for quick terminal size
Applying the feedback given by @pluiedev to use an enum to specify the
type of quick terminal size configuration given (pixels or percentage).
Updated the Swift code to work with the enum as well.
2025-08-26 09:47:31 -07:00
Friedrich Stoltzfus
63cd424678 macOS: Add support for quick terminal sizing configuration
Added C bindings for the already existing quick-terminal-size
configuration. Created a new QuickTerminalSize struct to hold these
values in Swift. Updated the QuickTerminal implementation to use the
user's configuration if supplied. Retains defaults. Also adds support to
customize the width of the quick terminal (height if quick terminal is
set to right or left).
2025-08-26 09:47:31 -07:00
Tobias Pape
4fdf0b687e typo found typos, typo may keep them 2025-08-22 09:19:25 -07:00
Tobias Pape
85cba70c2e Work around strange SwiftUI behavior in "older" macOSen.
The Quick Terminal would not appear anymore, as somewhere
in the framework the Quick Terminal Window's geometry
gets corrupted when the window is added to the UI.

This works around by caching the windows geometry and
reusing it afterwards
2025-08-22 09:17:49 -07:00
Mitchell Hashimoto
2c1e83ba2f macos: intent to open quick terminal 2025-06-21 06:39:20 -07:00
Mitchell Hashimoto
f096675eaf macos: Close Terminal Intent 2025-06-21 06:39:20 -07:00
Mitchell Hashimoto
6f6d493763 macos: show quick terminal on undo/redo 2025-06-07 13:14:21 -07:00
Mitchell Hashimoto
6e77a5a6ca macos: address quick terminal basic functionality with new API 2025-06-07 13:07:31 -07:00
Mitchell Hashimoto
41ee578b7a macos: quick terminal restores previous size when exiting final surface
This fixes a regression from the new split work last week, but it was
also probably an issue before that in a slightly different way.

With the new split work, the quick terminal was becoming unusable when
the final surface explicitly `exit`-ed, because AppKit/SwiftUI would
resize the window to a very small size and you couldn't see the new
terminal on the next toggle.

Prior to this, I think the quick terminal would've reverted to its
original size but I'm not sure (even if the user resized it manually).

This commit saves the size of the quick terminal at the point all
surfaces are exited and restores it when the quick terminal is shown the
next time with a new initial surface.
2025-06-07 12:37:44 -07:00
Mitchell Hashimoto
77458ef308 macos: rename surfaceTree2 to surfaceTree 2025-06-05 07:05:13 -07:00
Mitchell Hashimoto
f1ed07caf4 macos: Remove the legacy SurfaceTree 2025-06-05 07:05:13 -07:00
Mitchell Hashimoto
8b979d6dce macos: handle surfaceTreeDidChange 2025-06-05 07:05:12 -07:00
Mitchell Hashimoto
b77c5634f0 macos: quick terminal uses padded notch mode if notch is visible
Fixes #6612
2025-04-15 08:52:20 -07:00
Mitchell Hashimoto
d1c15dbf07 macOS: quick terminal should retain menu if not frontmost
This is a bug I noticed in the following scenario:

  1. Open Ghostty
  2. Fullscreen normal terminal window (native fullscreen)
  3. Open quick terminal
  4. Move spaces, QT follows
  5. Fullscreen the quick terminal

The result was that the menu bar would not disappear since our app is
not frontmost but we set the fullscreen frame such that we expected it.
2025-04-14 11:17:11 -07:00
Mitchell Hashimoto
453e6590e8 macOS: non-native fullscreen should not hide menu on fullscreen space
Fixes #7075

We have to use private APIs for this, I couldn't find a reliable way
otherwise.
2025-04-14 10:38:54 -07:00
Mitchell Hashimoto
1cfe7027e5 Fix Terminal Inspector option turns inactive if toggled in the Quick Terminal (#6024)
Fixed: [2475](https://github.com/ghostty-org/ghostty/issues/2475)

The problem actually existed because of the responder chain, as
previously pointed out in the report (thanks to @mitchellh).

When we first click on Toggle Terminal Inspector:
* the responder chain goes to _toggleTerminalInspector_
(_SurfaceView_AppKit_ implementation).
When we click the second toggleTerminalInspector:
* it tries to find the next responder, but the one available is
_TerminalController_. (if we remove this method from there, the bug will
reproduce even without quick mode)

**Problem**:
TerminalController not available during quick terminal, so there's no
way to toggle inspector
**Solution**:
We add toggleTerminalInspector to the _QuickTerminalController_:
selector, as we did with other similar methods.
2025-02-28 07:09:00 -08:00
Mikhail Borisov
744240c009 Fix Terminal Inspector option turns inactive if toggled in the Quick Terminal 2025-02-28 00:38:29 +01:00
McNight
b4349d3226 fix(macos): make showNoNewTabAlert method private #5939 2025-02-25 00:18:02 +01:00
McNight
1254c6b981 fix(macos): address MR feedback #5939 2025-02-25 00:17:01 +01:00
McNight
aa4aaa200f fix(macos): prevent performing newTab shortcut on QuickTerminalWindow #5939 2025-02-23 19:34:27 +01:00
Mitchell Hashimoto
a58b1998a9 macos: hide dock globally if the dock conflicts
Related to #5361

The fix in 5361 wasn't sufficient since it only applied if our app was
in the foreground. Our quick terminal is a non-activating NSPanel to
allow it to work on any space (fullscreen included). This means that
Ghostty doesn't become the active app when the quick terminal is shown
and another app is in the foreground.

To work around this, we now hide the dock globally when the quick
terminal is shown AND the dock is in a conflicting position. We restore
this state when the quick terminal is hidden, loses focus, or Ghostty is
quit.
2025-01-24 20:18:44 -08:00
Mitchell Hashimoto
a5a73f8352 macos: autohide dock if quick terminal would conflict with it
Fixes #5328

The dock sits above the level of the quick terminal, and the quick
terminal frame typical includes the dock. Hence, if the dock is visible
and the quick terminal would conflict with it, then part of the terminal
is obscured.

This commit makes the dock autohide if the quick terminal would conflict
with it. The autohide is disabled when the quick terminal is closed.

We can't set our window level above the dock, as this would prevent
things such as input methods from rendering properly in the quick
terminal window.

iTerm2 (the only other macOS terminal I know of that supports a dropdown
mode) frames the terminal around the dock. I think this looks less
aesthetically pleasing and I prefer autohiding the dock instead.

We can introduce a setting to change this behavior if desired later.

Additionally, this commit introduces a mechanism to safely set
app-global presentation options from multiple sources without stepping
on each other.
2025-01-24 14:51:17 -08:00
Damien Mehala
4956d36ee6 fix: quick terminal hidden by macos menu bar
ghostty#5000 changed the window level from `.popupMenu` to `.floating`
to improve IME support. However, this introduced a side effect which
render the Quick Terminal (QT) below the macOS menu bar, whereas
previously it would cover it.

When positioned on `right` and `left`, the top of the QT becomes
partially hidden. This PR adjust the size of the QT to ensure it remains
fully visible and stays below the menu bar.
2025-01-19 11:04:01 +01:00
Qwerasd
fca336c32d Metal: blend in Display P3 color space, add option for linear blending
This commit is quite large because it's fairly interconnected and can't
be split up in a logical way. The main part of this commit is that alpha
blending is now always done in the Display P3 color space, and depending
on the configured `window-colorspace` colors will be converted from sRGB
or assumed to already be Display P3 colors. In addition, a config option
`text-blending` has been added which allows the user to configure linear
blending (AKA "gamma correction"). Linear alpha blending also applies to
images and makes custom shaders receive linear colors rather than sRGB.

In addition, an experimental option has been added which corrects linear
blending's tendency to make dark text look too thin and bright text look
too thick. Essentially it's a correction curve on the alpha channel that
depends on the luminance of the glyph being drawn.
2025-01-13 13:50:29 -08:00
Mitchell Hashimoto
ea0704148d macos: only set quick terminal level to popUpMenu during animation
Fixes #4999

We need to set the level to popUpMenu so that we can move the window
offscreen and animate it over the main menu, but we must reset it back
to floating after the animation is complete so that other higher-level
windows can be shown on top of it such as IME windows.
2025-01-12 12:49:43 -08:00
Mitchell Hashimoto
6ebc02b68d macos: animate in even if remain on another space 2025-01-08 11:30:26 -08:00