When window-width/height is configured, the window size is set via
setContentSize in windowDidLoad. However, window-position-x/y was not
being applied after this resize, causing the window to appear at an
incorrect position.
This was a regression introduced in c75bade89 which refactored the
default size logic from a computed NSRect property to a DefaultSize
enum. The original code called adjustForWindowPosition after calculating
the frame, but this was lost during the refactoring.
Fixes the issue by calling adjustForWindowPosition after applying
contentIntrinsicSize to ensure window position is correctly set.
### Background
After #9344, the Ghostty theme won't change after switching systems', and reverting #9344 will bring back the issue it fixed.
The reason these two issues are related is because the scheme change is based on changes of `effectiveAppearance`, which is also affected by setting the window's `appearance` or changing `NSAppearance.currentDrawing()`.
### Changes
Instead of observing `effectiveAppearance`, we now explicitly update the color scheme of surfaces, so that we can control when it happens to avoid callback loops and redundant updates.
### Regression Tests
- [x] #8282
- [x] Reloading with `window-theme = light` should update Ghostty with the default dark theme with a dark window theme (break before [#83104ff](83104ff27a))
- [x] `window-theme = light \n macos-titlebar-style = native` should update Ghostty with the default dark theme with a light window theme
- [x] Reloading from the default config to `theme=light:3024 Day,dark:3024 Night \n window-theme = light`, should update Ghostty with the theme `3024 Day` with a light window theme (break on [#d39cc6d](d39cc6d478))
- [x] Using `theme=light:3024 Day,dark:3024 Night`; Switching the system's appearance should change Ghostty's appearance (break on [#d39cc6d](d39cc6d478))
- [x] Reloading from `theme=light:3024 Day,dark:3024 Night` with a light window theme to the default config, should update Ghostty with the default dark theme with a dark window theme
- [x] Reloading from the default config to `theme=light:3024 Day,dark:3024 Night \n window-theme=dark`, should update Ghostty with the theme `3024 Night` with a dark window theme
- [x] Reloading from `theme=light:3024 Day,dark:3024 Night \n window-theme=dark` to `theme=light:3024 Day,dark:3024 Night` with light system appearance, should update Ghostty from dark to light
- [x] Reload with quick terminal open
# Conflicts:
# macos/Sources/Features/Terminal/BaseTerminalController.swift
Fixes#2660
Rather than calculate our window frame size based on various chrome
calculations, we now utilize SwiftUI layouts and view intrinsic content
sizes with `setContentSize` to setup our content size ignoring all our
other widgets.
I'm sure there's some edge cases I'm missing here but this should be a
whole lot more reliable on the whole.
Fixes#9132
We were processing our window size defaults separate from our window
position and the result was that you'd get some incorrect behavior.
Unify the logic more to fix the positioning.
Note there is room to improve this further, I think that all initial
positioning could go into the controller completely. But I wanted to
minimize the diff for a backport.
Fixes#8783
Our new tab flow will never have a previously focused window because its
triggered by a service so we need to use the "preferred parent" logic we
have to open this in the last focused window.
This is a hacky fix to fix some visual glitches when titlebar tabs is on
and we're using the `move_tab` keybinding action (I test via the command
palette).
There is probably a more graceful way to fix this but this might be good
enough for a 1.2 to fix a very obviously nasty UI render.
This has no meaningful functionality yet, it was one of the paths I was
looking at for #8505 but didn't pursue further. But I still think that
this makes more sense in general for the macOS app and will likely be
more useful later.
Supporting command line, file menu and keybindings.
Default mac shortcut of `super + alt + o` (other)
Not able to test on Linux so excluding `close_other_tabs` from `gtk` for now
make a default short cut for close other tabs
Fixes#8229
This was a regression.
The discussion noted in #8229 requests we create a new window on the
non-fullscreen desktop but that isn't how Ghostty has behaved
historically. I bisected back and tried 1.1.3 as well and we always
created a new fullscreen window when the parent was fullscreen.
This behavior matches iTerm2. Its noteworthy that native tabbing and
Apple apps such as Terminal.app and Safari do NOT do this. For both of
these, new window creates a _tab_ when in fullscreen. I don't think
that's particularly desirable, though.
This change makes sure that the new window is focused and visible.
When commit 33d128bcff removed the
TerminalManager class and moved its functionality into
TerminalController, it accidentally removed app activation for windows
triggered by global keybinds.
How the bug works:
1. Menu actions (like File → New Window) call AppDelegate.newWindow()
which:
2. Calls TerminalController.newWindow()
3. AND explicitly calls NSApp.activate(ignoringOtherApps: true) in
the AppDelegate
4. Global keybind actions trigger ghosttyNewWindow() notification
handler which:
5. Only calls TerminalController.newWindow()
6. Does NOT call NSApp.activate(ignoringOtherApps: true)
7. While TerminalController.newWindow() does call
NSApp.activate(ignoringOtherApps: true) internally, this call
happens before the async dispatch that shows the window, so the
activation occurs but the window isn't focused when it's actually
shown.
8. In the old TerminalManager.newWindow(), the activation happened
immediately before the async dispatch, ensuring proper timing for
window focus.
The fix would be to either move the NSApp.activate() call back into
TerminalController.newWindow(), as it was for TerminalManager, or add
the activation call to the notification handlers in AppDelegate.
This regression may have existed on Sequoia too, but I only saw it on
Tahoe.
The issue is that we should not be setting up titlebar accessory views
when there is no titlebar. This was triggering an AppKit assertion.
To further simplify things, I always use the basic window styling if
window decorations are off, too.
This fixes an issue where pressing the red close button in a window or
the "x" button on a tab couldn't differentiate and would always close
the tab or close the window (depending on tab counts).
It seems like in both cases, AppKit triggers the `windowShouldClose`
delegate method on the controller, but for the close window case it
triggers this on ALL the windows in the group, not just the one that was
clicked.
I implemented a kind of silly coordinator that debounces
`windowShouldClose` calls over 100ms and uses that to differentiate
between the two cases.
This fixes an issue where pressing the red close button in a window or
the "x" button on a tab couldn't differentiate and would always close
the tab or close the window (depending on tab counts).
It seems like in both cases, AppKit triggers the `windowShouldClose`
delegate method on the controller, but for the close window case it
triggers this on ALL the windows in the group, not just the one
that was clicked.
I implemented a kind of silly coordinator that debounces
`windowShouldClose` calls over 100ms and uses that to differentiate
between the two cases.
Resolves#7591
This moves our CI to build macOS on Sequoia (macOS 15) with Xcode 26,
including the new macOS 26 beta SDK.
Importantly, this will make our builds on macOS 26 use the new styling.
I've added a new job that ensures we can continue to build with Xcode 16 and
the macOS 15 SDK, as well, although I think that might come to an end
when we switch over to an IconComposer-based icon. I'll verify then. For
now, we continue to support both.
I've also removed our `hasLiquidGlass` check, since this will now always
be true for macOS 26 builds.
Windows with `macos-titlebar-style = hidden` create new windows when the
new tab binding is pressed. This behavior has existed for a long time.
However, these windows did not cascade, meaning they'd appear overlapped
directly on top of the previous window, which is kind of nasty.
This commit changes it so that new windows created via new tab from a
hidden titlebar window will cascade.