Depends on #11030
- Update constraints of `TerminalGlassView`
- Use `TerminalViewContainer.DerivedConfig` to map styling properties
- Add TerminalViewContainerTests
- Instead of using delay, now the view updates are explicitly called by
window controllers
Fixes#11029 (probably)
If you renamed the app bundle, the prior check would infinite loop due
to the combination of two bugs: invalid termination checks and
hardcoding "Ghostty.app"
Fixes#10935
This is a more robust way to detect "is my surface focused" because that
question usually means "is my surface the last focused surface" if a
_different_ surface is not focused. We already have used this pattern
all over but we should extend it to SwiftUI too.
**Summary:**
- Add tint overlay to dim terminal windows when inactive, fixes
https://github.com/ghostty-org/ghostty/discussions/10040
- Refactor the liquid glass effect into a dedicated `TerminalGlassView`
class
Note: The tint overlay color and opacity values may not be ideal —
feedback is welcome.
**AI Disclosure:** I used Claude Code to read the macos repo and
understand the liquid glass implementation. Implemented basic tint
overlay mainly by hand. Refactor the code and review changes with Claude
Code.
Addresses discussion in #3729 and issues relating to #7333, #9590, and
#9617.
Rendering the Secure Keyboard Input overlay using innerShadow() can
strain the resources of the main thread, leading to elevated CPU load
and in some cases extended disruptions to the main thread's
DispatchQueue that result in lag or frozen frames. This change achieves
the same animated visual effect with ~35% lower CPU usage and resolves
most or all of the terminal rendering issues associated with the
overlay.
Rendering the Secure Keyboard Input overlay using
innerShadow() can strain the resources of the main
thread, leading to elevated CPU load and in some
cases extended disruptions to the main thread's
DispatchQueue that result in lag or frozen frames.
This change achieves the same animated visual
effect with ~35% lower CPU usage and resolves most
or all of the terminal rendering issues associated
with the overlay.