These keys are present in some old unix keyboards, but more importantly,
their keycodes can be mapped to physical keys in modern programmable
keyboards.
Using them in Linux is a way to be able to have the same keys for
copy/pasting in GUI apps and in terminal apps instead of switching
between ctrl-c/ctrl-v and ctrl-shift-c/ctrl-shift-v.
These keys are present in some old unix keyboards, but more importantly,
their keycodes can be mapped to physical keys in modern programmable
keyboards.
Using them in Linux is a way to be able to have the same keys for
copy/pasting in GUI apps and in terminal apps instead of switching between
ctrl-c/ctrl-v and ctrl-shift-c/ctrl-shift-v.
this test previously didn't fail when accessing freed members of config
because deiniting `command_arena` was a no-op; `command_arena` was
derived from `arena`, which allocated memory after `command_arena` was
created/used
this test previously didn't fail when accessing freed members of config
because deiniting `command_arena` was a no-op; `command_arena` was derived
from `arena`, which allocated memory after `command_arena` was created/used
This aligns the `buf` of `4096` bytes in the benchmarks to the cache
line, to ensure a consistent number of cache lines are used, and also to
avoid any sub-`usize` alignment issues as seen in
https://github.com/ghostty-org/ghostty/pull/8548.
This has less of an effect as
https://github.com/ghostty-org/ghostty/pull/8548, and looking at the
before and after of the current benchmarks in the repo doesn't show any
noticeable difference.
In my case, I've been comparing the `table` option with [uucode in this
branch](https://github.com/ghostty-org/ghostty/compare/main...jacobsandlund:jacob/uucode?expand=1),
and I did see a difference.
### Before
I ran the before code several times (6 with the exact same binary, but
several more with essentially the same code), always getting something
like this, with `table` edging out `uucode` by something like 3-4ms:
```
Benchmark 1: zig-out/bin/ghostty-bench +codepoint-width --data=data.txt --mode=table
Time (mean ± σ): 927.8 ms ± 1.3 ms [User: 883.7 ms, System: 42.5 ms]
Range (min … max): 926.0 ms … 929.8 ms 10 runs
Benchmark 2: zig-out/bin/ghostty-bench +codepoint-width --data=data.txt --mode=uucode
Time (mean ± σ): 930.9 ms ± 1.4 ms [User: 886.8 ms, System: 42.5 ms]
Range (min … max): 928.5 ms … 933.4 ms 10 runs
```
### After
After this change, it shows `uucode` coming in at 10-11ms (~1%) faster:
```
Benchmark 1: zig-out/bin/ghostty-bench +codepoint-width --data=data.txt --mode=table
Time (mean ± σ): 930.6 ms ± 1.3 ms [User: 886.5 ms, System: 42.4 ms]
Range (min … max): 928.9 ms … 932.4 ms 10 runs
Benchmark 2: zig-out/bin/ghostty-bench +codepoint-width --data=data.txt --mode=uucode
Time (mean ± σ): 920.1 ms ± 1.4 ms [User: 876.3 ms, System: 42.1 ms]
Range (min … max): 918.4 ms … 923.3 ms 10 runs
Summary
zig-out/bin/ghostty-bench +codepoint-width --data=data.txt --mode=uucode ran
1.01 ± 0.00 times faster than zig-out/bin/ghostty-bench +codepoint-width --data=data.txt --mode=table
```
This ~1% faster time checks out, since from looking at the assembly,
it's an exact match minus this small place where the compiler can
optimize `uucode` a little better:
```
# both table.asm/uucode.asm:
140 const high = cp >> 8;
141 const low = cp & 0xFF;
** 142 return self.stage3[self.stage2[self.stage1[high] + low]];
<+464>: ubfx x12, x11, #8, #13
<+468>: ldrh w12, [x27, x12, lsl #1]
<+472>: add x11, x28, w11, uxtb #1
<+476>: ldrh w11, [x11, x12, lsl #1]
# table.asm:
<+480>: lsl x11, x11, #1
** 158 table.get(@intCast(cp)).width);
159 }
160 }
<+484>: ldrb w11, [x22, x11]
# uucode.asm:
** 148 return @field(data(stages, cp), name);
<+480>: ldrh w11, [x22, x11, lsl #1]
```
### More confusion with showing addresses
Confusingly, when I added `std.debug.print("buf addr={}\n",
.{@intFromPtr(&buf)})` to show the addresses, this somehow made the
`before` case show `uucode` as being faster. Then, when I added
alignment, `uucode` and `table` were taking about the same time
(**edit:** _uucode was only ~4 ms faster, but see more in "Edit: more
investigation"_)
If I run without the `std.debug.print` and with `--show-output`, the
times are different, so just making a note of this.
```
Benchmark 1: zig-out/bin/ghostty-bench +codepoint-width --data=data.txt --mode=table
Time (mean ± σ): 904.2 ms ± 1.2 ms [User: 884.6 ms, System: 40.3 ms]
Range (min … max): 902.8 ms … 906.1 ms 10 runs
Benchmark 2: zig-out/bin/ghostty-bench +codepoint-width --data=data.txt --mode=uucode
Time (mean ± σ): 892.7 ms ± 2.0 ms [User: 873.2 ms, System: 40.1 ms]
Range (min … max): 887.9 ms … 895.6 ms 10 runs
Summary
zig-out/bin/ghostty-bench +codepoint-width --data=data.txt --mode=uucode ran
1.01 ± 0.00 times faster than zig-out/bin/ghostty-bench +codepoint-width --data=data.txt --mode=table
```
I think, even with this confusing case, aligning is going to be more
consistent than not.
### Edit: more investigation
I wasn't satisfied with the discovery that adding `std.debug.print` made
this difference and I wanted to dig in and figure out exactly what's
going on, but I didn't get a satisfactory answer. Here's what I tried:
* I compared the un-aligned addresses from `stepTable` and `stepUucode`,
but both seemed similar (not aligned to 128, different each run, but
aligned to 8). Note though that `uucode` was running ~1% faster still,
similar to the aligned case even though here it was un-aligned.
* Instead of doing `std.debug.print` in the step function, I printed in
teardown, just in case. This had no difference in the unaligned case,
but with alignment it brought the ~4 ms faster `uucode` (as noted above)
back closer to the original "after" at around 11-12 ms faster (~1%).
* I forced the `buf` in `stepUucode` to not be aligned (e.g. by making
it `= other_aligned_buf[3..4096 + 3]`). Still it was ~1% faster.
* I compared the assembly of `stepTable` and `stepUucode` for both
aligned and not aligned cases, including doing a diff of the diff of
these two across aligned and not aligned. The only difference between
`stepTable` and `stepUucode` is what's noted above, and nothing stood
out in the double diff.
* I tried going back to the original un-aligned non-printing code, but
then swapped the lines that get from `table` or `uucode`, so that
`stepTable` and `stepUucode` were actually doing the opposite. And the
result is`stepTable` (actually `uucode`) was 10-11 ms (~1%) faster, just
like the aligned case!
In summary, I wasn't able to replicate the original benchmark behavior
_and print out buffer addresses that pointed to alignment being the
issue_. I still feel like in theory aligning the buffer ought to make
the benchmark more reliable, and indeed the original un-aligned version
gives the result that is more of an outlier, but the evidence here is
weak, so I'm alright if we stick with the status quo and close. I think
a lesson here is benchmarks are hard to get precise.
Release notes at:
https://github.com/vancluever/z2d/blob/v0.8.0/CHANGELOG.md
This is a small update and likely contains nothing related to Ghostty,
but I wanted to make sure it got in before the 1.2.0 release since it
contains the removal of non-functional code that wasn't compiling, just
for correctness' sake.
Also if for some reason ARGB/XRGB is needed for some utility purpose,
it's there now. 🙂
Release notes at:
https://github.com/vancluever/z2d/blob/v0.8.0/CHANGELOG.md
This is a small update and likely contains nothing related to Ghostty,
but I wanted to make sure it got in before the 1.2.0 release since it
contains the removal of non-functional code that wasn't compiling, just
for correctness' sake.
Also if for some reason ARGB/XRGB is needed for some utility purpose,
it's there now. :)
Bumps
[namespacelabs/nscloud-cache-action](https://github.com/namespacelabs/nscloud-cache-action)
from 1.2.16 to 1.2.17.
<details>
<summary>Release notes</summary>
<p><em>Sourced from <a
href="https://github.com/namespacelabs/nscloud-cache-action/releases">namespacelabs/nscloud-cache-action's
releases</a>.</em></p>
<blockquote>
<h2>v1.2.17</h2>
<h2>What's Changed</h2>
<ul>
<li>Delete existing files at path before creating bind mount, this was
already handled correctly for existing directories but not for
files</li>
</ul>
<p><strong>Full Changelog</strong>: <a
href="https://github.com/namespacelabs/nscloud-cache-action/compare/v1.2.16...v1.2.17">https://github.com/namespacelabs/nscloud-cache-action/compare/v1.2.16...v1.2.17</a></p>
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<summary>Commits</summary>
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<li><a
href="a289cf5d2f"><code>a289cf5</code></a>
Merge pull request <a
href="https://redirect.github.com/namespacelabs/nscloud-cache-action/issues/33">#33</a>
from namespacelabs/delete-existing-files-at-path-befor...</li>
<li><a
href="3851f57081"><code>3851f57</code></a>
Delete existing files at path before creating bind mount</li>
<li><a
href="58efedf646"><code>58efedf</code></a>
Merge pull request <a
href="https://redirect.github.com/namespacelabs/nscloud-cache-action/issues/32">#32</a>
from namespacelabs/delete-existing-files-at-path-befor...</li>
<li><a
href="5e60691b8f"><code>5e60691</code></a>
Delete existing files at path before creating bind mount</li>
<li>See full diff in <a
href="https://github.com/namespacelabs/nscloud-cache-action/compare/v1.2.16...a289cf5d2fcd6874376aa92f0ef7f99dc923592a">compare
view</a></li>
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Bumps
[cachix/install-nix-action](https://github.com/cachix/install-nix-action)
from 31.6.0 to 31.6.1.
<details>
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<blockquote>
<h2>v31.6.1</h2>
<h2>What's Changed</h2>
<ul>
<li>ci: adjust oldest supported installer for macos-15 by <a
href="https://github.com/sandydoo"><code>@sandydoo</code></a> in <a
href="https://redirect.github.com/cachix/install-nix-action/pull/252">cachix/install-nix-action#252</a></li>
<li>nix: 2.31.0 -> 2.31.1 by <a
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<li><a
href="6f18c7d1a1"><code>6f18c7d</code></a>
Merge pull request <a
href="https://redirect.github.com/cachix/install-nix-action/issues/252">#252</a>
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<li><a
href="f0f3cc651e"><code>f0f3cc6</code></a>
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* Only update appcast (trigger macOS updates) on `main`-branch triggers
* Echo the release URLs for download as part of the job
* Remove the `release-pr` workflow. We can now use `release-tip`
manually dispatched on a branch because it won't update the appcast.
Fixes#8549
This also brings the release tip workflow more in line with the release
tag workflow by using a setup job to create outputs that are reused by
the other jobs.
This PR was almost fully written by AI (Amp) because being a YAML
engineer fucking sucks. I understand GHA and the changes look good to
me, but it's hard to tell until the job is run, AI or not. Full
prompt/context here:
https://ampcode.com/threads/T-e2d431ad-8be8-46d2-aaa3-9fae71f9ff31