Adds tests to ensure CSI and SGR sequences with 17 or more parameters are correctly parsed, fixing a bug where later parameters were previously dropped.
- Add more comments, and make existing ones more consistent.
- Rename commands so they consitently have a `conemu_` prefix.
- Ensure that OSC 9 desktop notifications can be sent in the maximum
number of circumstances. There are still many notifications that can't
be sent because of our support for the ConEmu OSCs but that's the
tradeoff we have chosen. We recommend that you switch to OSC 777 to
ensure desktop notifications can be sent in all circumstances.
- Make sure that the tests that exercise the ConEmu OSCs have a
consistent naming structure. That will make them easier to find
through searching as well as make it easier to filter only the ConEmu
OSC tests.
- Add more tests to make sure that desktop notifications are sent
properly.
This works around: https://github.com/ziglang/zig/issues/19148
This lets our `test-valgrind` command catch some issues. We'll have to
follow this pattern in more places but I want to do it incrementally so
things keep passing.
I **do not** want to blindly follow this pattern everywhere. I want to
start by focusing in only on the structs that set `undefined` as default
fields that we're also about to test in isolation with Valgrind. Its
just too much noise otherwise and not a general style I'm sure of; it's
worth it for Valgrind though.
It's possible for the hyperlink or string capacity to be exceeded in a
single row, in which case it doesn't matter if we move the row to a new
page, it will still be a problem. This was causing actual crashes under
some circumstances.
This previously had logic in it that was very wrong and could lead to
memory corruption or a failure to properly mark data as freed.
Also introduces a bunch of tests for various edge case behavior.
xterm docs explicitly say that empty payloads should be permitted and
are used to clear the selected clipboards, so we need to implement that
correctly. The GTK apprt still shows a "Copied to Clipboard" toast though
and we might want to change that too
Even though the viewport pin isn't used unless the `viewport` is `pin`,
it's still possible to access undefined data through `clone`. Valgrind
found this:
```
==107091== Conditional jump or move depends on uninitialised value(s)
==107091== at 0x392B96A: terminal.PageList.clone (PageList.zig:540)
==107091== by 0x392C9A0: terminal.Screen.clonePool (Screen.zig:348)
==107091== by 0x392DF7A: terminal.Screen.clone (Screen.zig:330)
==107091== by 0x394E6D4: renderer.generic.Renderer(renderer.OpenGL).updateFrame (generic.zig:1129)
==107091== by 0x3919BF8: renderer.Thread.renderCallback (Thread.zig:607)
==107091== by 0x3919A6F: renderer.Thread.wakeupCallback (Thread.zig:524)
==107091== by 0x394FA6E: callback (async.zig:679)
==107091== by 0x394FA6E: watcher.async.AsyncEventFd(api.Xev(.io_uring,backend.io_uring)).waitPoll__anon_436371__struct_440666.callback (async.zig:181)
==107091== by 0x38F781E: backend.io_uring.Completion.invoke (io_uring.zig:804)
==107091== by 0x38FA448: backend.io_uring.Loop.tick___anon_431479 (io_uring.zig:193)
==107091== by 0x38FA53D: backend.io_uring.Loop.run (io_uring.zig:84)
==107091== by 0x38FEFE3: dynamic.Xev(&.{ .io_uring, .epoll }[0..2]).Loop.run (dynamic.zig:172)
==107091== by 0x38FF2E2: renderer.Thread.threadMain_ (Thread.zig:263)
==107091== by 0x38DDF80: renderer.Thread.threadMain (Thread.zig:202)
==107091== by 0x38B5C0A: Thread.callFn__anon_421402 (Thread.zig:488)
==107091== by 0x3888604: Thread.PosixThreadImpl.spawn__anon_418943.Instance.entryFn (Thread.zig:757)
==107091== by 0x6C6E7EA: start_thread (pthread_create.c:448)
==107091== by 0x6CF1FB3: clone (clone.S:100)
==107091==
```
Ghostty has had support for a while (since PR #3124) for parsing progress
reports but never did anything with them. This PR adds the core
infrastructure and an implementation for GTK.
On GTK, the progress bar will show up as a thin bar along the top of
the terminal. Under normal circumstances it will use whatever you have
set as your accent color. If the progam sending the progress report
indicates an error, it will change to a reddish color.
Before, if the row count increase past the active area then we added new
rows to make sure that we had enough for the active area, but we didn't
make sure that the viewport pin wasn't below the active area pin, which
meant that later on if someone tried to get the bottom right pin for the
viewport it would overshoot and we'd use null. This resulted in either a
memory corruption bug in ReleaseFast if you scaled down the font while
scrolled up slightly, or in Debug mode it was just a crash.
This test-only function wraps testWriteString with semantic prompt
marking. This replaces the manual, row-based semantic_prompt field
manipulation we were doing in all of our prompt-related test setups.
This function's heuristics are a little complex because it wraps
testWriteString as a "black box"; we don't benefit from that function's
own line-based logic to know which rows need to be updated with the
semantic prompt flag. We need to infer them externally instead.
I considered adding an options argument to testWriteString that would
allow passing e.g. a semantic_prompt prompt. Given that it's called from
200+ places, that would involve a lot of unrelated changes, but it
remains an "option" (ha!) if there's value there for other cases.
I also have plans that move us from row-based to cell-based semantic
tracking, where the current semantic type is tracked by the cursor. In
that implementation, testWriteString can update the written cells
directly, and testWriteSemanticString just helps manage the cursor's
state. Introducing testWriteSemanticString here and now therefore helps
bridge us to that world while maintaining test consistency.
These tests write specific lines into a 10-column-wide test screen. The
"prompt3$ input3\n" writes exceed that column limit, and some of their
characters wrap onto the following line.
These tests' current assertions aren't sensitive to that overflow, but
I spotted the problem while doing some related work, and I thought it
worth making these corrections to avoid any future surprises.
Cleans up the logic, checks for out of bounds using rows instead of
sel.contains because that excludes cases where a rectangle selection
doesn't include the leftmost column.
Also adds test for clipping behavior of rectangular selections.
Fixes an issue where rectangle selections would appear visually wrong if
their start or end were out of the viewport area, because when cloning
them the restored pins were defaulting to the start and end of the row
instead of the appropriate column.
There are two main improvements being made here. First, we move away from using autohash and instead
use a one-shot strategy similar to the Style hashing. Since the GlyphKey includes the Metrics struct,
which contains quite a few fields, autohash was performing expensive and unnecessary repeated updates.
The second improvement is actually just, not hashing Metrics. By ignoring the Metrics field, we can
fit the rest of the GlyphKey into a 64-bit packed struct and just return that as the hash! It
ends up being unique for each GlyphKey in renderGlyph, and is nearly a zero-cost operation.
This ends up boosting the performance (on my machine at least), from around 560fps to 590fps on the
DOOM-fire benchmark.
Fixes#7536
When we're reflowing a row and we need to insert a spacer head, we must
move to the next row to insert it. Previously, we were setting a spacer
head and then copying data into that spacer head, which could lead to
corrupt data and an eventual crash.
In debug builds this triggers assertion failures but in release builds
this would lead to silent corruption and a crash later on.
The unit test shows the issue clearly but effectively you need a
multi-codepoint grapheme such as `👨👨👦👦` to wrap across a row by changing
the columns.
This brings the behavior of mode 47, 1047, and 1049 much closer to
xterm's behavior. I found that our prior implementation had many
deficiencies.
For example, we weren't properly copying the cursor state back to the
primary screen from the alternate screen for modes 47 and 1047. And we
weren't saving/restoring cursor state unconditionally for mode 1049 even
if we were already in the alternate screen.
These are weird, edgy behaviors that I don't think anyone expected
(evidence by there being no bug reports about them), but they are bugs
nontheless.
Many tests added.