Commit Graph

23 Commits

Author SHA1 Message Date
Qwerasd
a00a727e77 test(font/Atlas): add test case for setFromLarger 2025-06-30 16:37:26 -06:00
Qwerasd
1377e6d225 font/sprite: rework sprite font drawing
This is a fairly large rework of how we handle the sprite font drawing.
Drawing routines are now context-less, provided only a canvas and some
metrics. There is now a separate file per unicode block / PUA area.
Sprites are now drawn on canvases with an extra quarter-cell of padding
on each edge, and automatically cropped when sent to the atlas, this
allows sprites to extend past cell boundaries which makes it possible to
have, for example, diagonal box drawing characters that connect across
cell diagonals instead of being pinched in.

Most of the sprites the code is just directly ported from the old code,
but I've rewritten a handful. Moving forward, I'd like to rewrite more
of these since the way they're currently written isn't ideal.

This rework, in addition to improving the packing efficiency of sprites
on the atlas, and allowing for out-of-cell drawing, will make it a lot
easier to add new sprites in the future, since all it takes now is to
add a single function and an import (if it's a new file).

I reworked the regression/change testing to be more robust as well, it
now covers all sprite glyphs (except non-codepoint ones) and does so at
4 different sizes. Addition/removal of glyphs will no longer create diff
noise in the generated diff image, since the position in the image of
each glyph is now fixed.
2025-06-30 11:16:47 -06:00
Qwerasd
c465317e4e font/atlas: fix testing code that used old enum name
Forgot to change these instances when I renamed rgb(a) to bgr(a), which
was breaking test builds. Also went ahead and fixed some code that was
assuming rgba was actually rgba order and added a note to another part.
2025-06-23 18:01:34 -06:00
Qwerasd
41ae32814f renderer: fix color glyph rendering under OpenGL
Also changes color atlas to always use an sRGB internal format so that
the texture reads automatically linearize the colors.

Renames the misleading `rgba` atlas format to `bgra`, since both
FreeType and CoreText are set up to draw color glyphs in bgra.
2025-06-23 18:01:34 -06:00
Mitchell Hashimoto
4d0bf303c6 ci: zig fmt check
This adds a CI test to ensure that all Zig files are properly formatted.
This avoids unrelated diff noise in future PRs.
2025-03-18 13:58:49 -07:00
Mitchell Hashimoto
8a38c87d90 font: use explicit error sets where we can 2024-10-15 09:37:51 -07:00
Qwerasd
74750fbd49 font/Atlas: add dump method to dump to ppm 2024-10-14 17:50:49 -04:00
Mitchell Hashimoto
14e3f43db2 font: yeet usingns 2024-08-16 10:47:15 -07:00
Qwerasd
10b8ca3c69 spelling: normalize grey -> gray 2024-08-11 18:31:01 -04:00
Mitchell Hashimoto
de2b0f6857 font: Atlas updated to use monotonic ID 2024-04-05 21:10:10 -07:00
Krzysztof Wolicki
44a48f62f1 change unmodified vars to consts in anticipation of zig changes 2023-11-17 15:46:46 +01:00
Mitchell Hashimoto
314f9287b1 Update Zig (#164)
* update zig

* pkg/fontconfig: clean up @as

* pkg/freetype,harfbuzz: clean up @as

* pkg/imgui: clean up @as

* pkg/macos: clean up @as

* pkg/pixman,utf8proc: clean up @as

* clean up @as

* lots more @as cleanup

* undo flatpak changes

* clean up @as
2023-06-30 12:15:31 -07:00
Mitchell Hashimoto
56f8e39e5b Update zig, mach, fmt 2023-06-25 11:08:20 -07:00
Mitchell Hashimoto
97d9157d22 update zig version 2023-05-07 20:50:51 -07:00
Mitchell Hashimoto
ce86c64b42 update zig, src for loops 2023-02-27 21:46:42 -08:00
Mitchell Hashimoto
241bfee7d4 wasm: use shared, imported memory
This switches our wasm build to use "shared" memory. Shared memory can
be shared across multiple web workers, which is something we'll want to
support for our multi-threaded behaviors later.

Shared memory has a number of different restrictions so this updates
zig-js to support it as well as updates some of our functions that need
to be aware of it.
2022-12-24 16:24:43 -08:00
Mitchell Hashimoto
d2afddb7e2 font: fix some JS memory leaks 2022-12-05 15:45:31 -08:00
Mitchell Hashimoto
25f2f1a652 font: fix glyph offset calculations for render 2022-12-05 15:25:09 -08:00
Mitchell Hashimoto
5e9dd02eab font: add method for drawing atlas to canvas 2022-12-05 15:01:34 -08:00
Mitchell Hashimoto
437f1772f1 logging works for wasm 2022-12-04 12:29:11 -08:00
Mitchell Hashimoto
b858aea124 Start scaffolding web_canvas backend 2022-12-01 13:02:17 -08:00
Mitchell Hashimoto
24cc01e055 move wasm main to src/, export an Atlas API
We don't need the Atlas API for wasm at all, but its a good way to test
things work incrementally and its a pretty cool thing to have as a wasm
library really.
2022-12-01 13:02:17 -08:00
Mitchell Hashimoto
f871630fa4 move Atlas to font 2022-11-28 10:35:46 -08:00