Fixes#11316
This mirrors the `prompt` actions (hence why there is no window action
here) and enables setting titles via keybind actions which importantly
lets this work via command palettes, App Intents, AppleScript, etc.
Remove the stale GHOSTTY_SGR_ATTR_RESET_UNDERLINE entry from the C header
and renumber subsequent GhosttySgrAttributeTag values to match
src/terminal/sgr.zig Attribute.Tag ordering.
This fixes misclassified attributes from ghostty_sgr_next for C consumers
that switch on the enum tags from include/ghostty/vt/sgr.h.
* ensure that `ghostty.h` compiles during basic Zig tests
* ensure that non-exhaustive enums are kept synchronized between
`ghostty.h` and their respective Zig counterpart.
* adjust some enums that varied from established conventions
When a user renames a surface via "Change Terminal Title" and then
uses copy_title_to_clipboard, the raw terminal title was copied
instead of the custom name.
This adds a new `copy_title` apprt action so each platform resolves
the effective title (user override or terminal-set) before copying
to clipboard.
Fixes#10345
Adds the `selection_for_search` action, with Cmd+E keybind by default.
This action inputs the currently selected text into the search
field without changing focus, matching standard macOS behavior.
This is a regression introduced when we added macOS support for custom
entries. I mistakingly thought that only custom entries were in the
config, but we do initialize it with all!
Part of #9963
This adds a new special key `catch_all` that can be used in keybinding
definitions to match any key that is not explicitly bound. For example:
`keybind = catch_all=new_window` (chaos!).
`catch_all` can be used in combination with modifiers, so if you want to
catch any non-bound key with Ctrl held down, you can do:
`keybind = ctrl+catch_all=new_window`.
`catch_all` can also be used with trigger sequences, so you can do:
`keybind = ctrl+a>catch_all=new_window` to catch any key pressed after
`ctrl+a` that is not explicitly bound and make a new window!
And if you want to remove the catch all binding, it is like any other:
`keybind = catch_all=unbind`.
This exposes the SGR parser to the C and Wasm APIs. An example is shown
in c-vt-sgr.
Compressed example:
```c
#include <assert.h>
#include <stdio.h>
#include <ghostty/vt.h>
int main() {
// Create parser
GhosttySgrParser parser;
assert(ghostty_sgr_new(NULL, &parser) == GHOSTTY_SUCCESS);
// Parse: ESC[1;31m (bold + red foreground)
uint16_t params[] = {1, 31};
assert(ghostty_sgr_set_params(parser, params, NULL, 2) == GHOSTTY_SUCCESS);
printf("Parsing: ESC[1;31m\n\n");
// Iterate through attributes
GhosttySgrAttribute attr;
while (ghostty_sgr_next(parser, &attr)) {
switch (attr.tag) {
case GHOSTTY_SGR_ATTR_BOLD:
printf("✓ Bold enabled\n");
break;
case GHOSTTY_SGR_ATTR_FG_8:
printf("✓ Foreground color: %d (red)\n", attr.value.fg_8);
break;
default:
break;
}
}
ghostty_sgr_free(parser);
return 0;
}
```
**AI disclosure:** Amp wrote most of the C headers, but I verified it
all. https://ampcode.com/threads/T-d9f145cb-e6ef-48a8-ad63-e5fc85c0d43e
This adds a set of Wasm convenience functions to ease memory management.
These are all prefixed with `ghostty_wasm` and are documented as part of
the standard Doxygen docs.
I also added a very simple single-page HTML example that demonstrates
how to use the Wasm module for key encoding.
This also adds a bunch of safety checks to the C API to verify that
valid values are actually passed to the function. This is an easy to hit
bug.
**AI disclosure:** The example is AI-written with Amp. I read through
all the code and understand it but I can't claim there isn't a better
way, I'm far from a JS expert. It is simple and works currently though.
Happy to see improvements if anyone wants to contribute.
Fixes#8991
Uses OSC 133 esc sequences to keep track of how long commands take to
execute. If the user chooses, commands that take longer than a user
specified limit will trigger a notification. The user can choose between
a bell notification or a desktop notification.