Commit Graph

8814 Commits

Author SHA1 Message Date
Mitchell Hashimoto
bf1278deff unicode: isolate properties, tables, and ziglyph into separate files
This makes it cleaner to add new sources of table generation and also
avoids inadvertently depending on different modules (despite Zig's lazy
analysis). 

This also fixes up terminal to only use our look up tables which avoids
bringing ziglyph in for the terminal module.
2025-09-20 15:00:55 -07:00
rhodes-b
6ee9a3767b worse way but its at least split aware, doesn't seem like the path forward 2025-09-20 04:32:09 -05:00
rhodes-b
b34e22053d unfocused-split-fill working again though it can't detect when its actually a split yet 2025-09-20 03:55:05 -05:00
rhodes-b
f0e407de85 nicer comment on why you shouldn't copy the defaults into your config specifically that some options will conflict with each other 2025-09-20 02:28:07 -05:00
Mitchell Hashimoto
7b8be344fc stylistic changes 2025-09-19 16:03:49 -07:00
Marco Trevisan (Treviño)
bf3a607db6 build: Add a new snap option and use it to build the snap
So we can limit the snap operations even at build time
2025-09-19 15:55:14 -07:00
Marco Trevisan (Treviño)
d55f3e5c41 gtk/surface: Filter out the SNAP variables by their contents
When running in a snap context we need to filtering out all the SNAP_*
variables out there, but this is not enough, because it's also needed
to sanitize them by ensuring that no variable containing a path pointing
to a $SNAP folder is leaked there.

Otherwise we might have (for example) XDG_RUNTIME_DIRS containing a
"private" snap path, and that will be exposed to all the applications
that will be started from ghostty
2025-09-19 15:54:52 -07:00
Mitchell Hashimoto
da2a3e2510 very slightly improve helpgen dependencies 2025-09-19 15:41:14 -07:00
Mitchell Hashimoto
9feaec9c9c build: move locales out into dedicated file 2025-09-19 15:28:25 -07:00
Mitchell Hashimoto
d65466362d build: Command.expandPath can go in its own dedicated os/path.zig file 2025-09-19 15:22:10 -07:00
Mitchell Hashimoto
800fa99ff2 build: move apprt, font, renderer enums to dedicated files
This reduces the surface area of files we depend on for builds.
2025-09-19 15:17:41 -07:00
Mitchell Hashimoto
bf047032b5 build: generate various resources at build run, not build graph
This is stomping towards minimizing our build.zig dependencies so that
it can be cached more often. Right now, touching almost any file in the
project forces the build.zig to rebuild which is destroying my
productivity.
2025-09-19 14:50:33 -07:00
Mitchell Hashimoto
950d3755ff renderer/opengl: minimum contrast for black sets proper color (#8782)
Fixes #8745

When rendering black for minimum contrast we were setting opacity to 0
making it invisible.
2025-09-19 09:58:50 -07:00
Mitchell Hashimoto
c42ed70758 renderer/opengl: minimum contrast for black sets proper color
Fixes #8745

When rendering black for minimum contrast we were setting opacity to 0
making it invisible.
2025-09-19 09:45:08 -07:00
Jeffrey C. Ollie
f375ec7c65 gtk: add glib log writer function
This will funnel GLib/GObject/GTK logging messages through Zig's logging
system rather than just dumping them directly to stderr.
2025-09-19 09:35:35 -05:00
Jacob Sandlund
7b0722bf16 Remove comment above test. it's not too slow 2025-09-19 01:26:17 -04:00
Jacob Sandlund
cf3b514efc pr feedback: get, remove todos for case_folding_simple 2025-09-19 01:24:13 -04:00
Mitchell Hashimoto
b9a5cad562 build: explicitly suffix Zig files 2: Electric Boogaloo (#8769)
Of *course* I missed one
2025-09-18 16:58:50 -07:00
Leah Amelia Chen
6d2576abee build: explicitly suffix Zig files 2: Electric Boogaloo
Of *course* I missed one
2025-09-19 01:23:06 +02:00
عبد الرحمن صباهي
d6e58ef1fc slightly improve logs 2025-09-19 01:00:17 +03:00
Daniel Wennberg
333a32208e Factor out glyph rect function 2025-09-18 14:05:12 -07:00
Leah Amelia Chen
9b40e03c40 build: explicitly suffix generated Zig source files
Previously we're just feeding the compiler source files generated via
capturing stdout, which all by default have the filename `stdout`.
Under some particular yet uncertain circumstances in Zig 0.14 (only
factor we've found so far is a large amount of cores/compilation shards)
the compiler will actually crash on an unreachable code path that assumes
all source files either end in .zig or .zon, causing crashes for packagers
for distros like Nixpkgs and Gentoo.

Given this has been explicitly made illegal in Zig 0.15
(see ziglang/zig#24957) I don't really see why we shouldn't fix this for
1.2 too. We have to do this at some point no matter what anyways.
2025-09-18 23:02:03 +02:00
Mitchell Hashimoto
92effb37db documentation: fix MacOSDockDropBehavior valid values (#8752)
The documentation shows that the enum values should be "new-window" and
"new-tab",
However, "new-window" currently fails, but "window" is still accepted.
2025-09-18 12:46:54 -07:00
Daniel Wennberg
8fe9c579ef Drop the nan sentinel; just fall through instead 2025-09-18 12:39:19 -07:00
Daniel Wennberg
4af4e18725 Use approximate equality for float comparisons 2025-09-18 12:34:32 -07:00
Jacob Sandlund
4fc8faa01e Merge remote-tracking branch 'upstream/main' into jacob/uucode 2025-09-18 14:27:33 -04:00
Jacob Sandlund
b83315cb81 set max for unicode grapheme executable 2025-09-18 14:26:04 -04:00
Jacob Sandlund
6bd5da7354 update commented out test 2025-09-18 14:24:24 -04:00
Jacob Sandlund
83f387d735 default log level 2025-09-18 14:21:39 -04:00
Jacob Sandlund
18e9989f63 forgot to align buf 2025-09-18 14:20:41 -04:00
Mitchell Hashimoto
a453681615 renderer: create explicit sampler state for custom shaders
The GLSL to MSL conversion process uses a passed-in sampler state for
the `iChannel0` parameter and we weren't providing it. This magically
worked on Apple Silicon for unknown reasons but failed on Intel GPUs.

In normal, hand-written MSL, we'd explicitly create the sampler state as
a normal variable (we do this in `shaders.metal` already!), but the
Shadertoy conversion stuff doesn't do this, probably because the exact
sampler parameters can't be safely known.

This fixes a Metal validation error when using custom shaders:

```
-[MTLDebugRenderCommandEncoder validateCommonDrawErrors:]:5970: failed 
assertion `Draw Errors Validation Fragment Function(main0): missing Sampler 
binding at index 0 for iChannel0Smplr[0].
```
2025-09-18 09:25:37 -07:00
Daniel Wennberg
bb607e0999 Refactor load flags into a function 2025-09-18 09:16:32 -07:00
Matthias von Arx
a22a1771b5 documentation: fix MacOSDockDropBehavior valid values 2025-09-18 18:09:10 +02:00
Jacob Sandlund
69594119c3 fix up diff from benchmarks, and add tests against ziglyph 2025-09-18 11:46:05 -04:00
Mitchell Hashimoto
cb0e60c3e5 renderer/metal: provide MTLTextureUsage render target for custom shaders
This fixes a Metal validation error in Xcode when using custom shaders. 
I suspect this is one part of custom shaders not working properly on
Intel macs (probably anything with a discrete GPU).

This happens to work on Apple Silicon but this is undefined behavior and
we're just getting lucky.

There is one more issue I'm chasing down that I think is also still
blocking custom shaders working on Intel macs.
2025-09-18 07:29:26 -07:00
Jacob Sandlund
3275903611 update uucode and cleanups 2025-09-18 09:26:09 -04:00
Jacob Sandlund
ec5e1e504d Merge remote-tracking branch 'upstream/main' into jacob/uucode 2025-09-18 08:46:08 -04:00
Daniel Wennberg
03a707b2c0 Add tests for font metrics and their estimators 2025-09-17 23:04:59 -07:00
Daniel Wennberg
e1b2f6f021 Use same hinting flags for measurement and rendering 2025-09-17 23:04:59 -07:00
Daniel Wennberg
cc165990ec Use outline bbox for ascii_height measurement 2025-09-17 22:51:12 -07:00
Daniel Wennberg
3a7e7f905b Give the autoformatter what it wants 2025-09-17 22:03:00 -07:00
Daniel Wennberg
6781fbda93 Measure ascii height and use to upper bound ic_width 2025-09-17 12:44:42 -07:00
rhodes-b
55ac946fff more info on do NOT copy default config 2025-09-17 02:41:20 -05:00
Jacob Sandlund
ae21e2c8cf Merge remote-tracking branch 'upstream/main' into jacob/uucode 2025-09-17 02:34:06 -04:00
Mitchell Hashimoto
4f47138ea3 selection scrolling should only depend on y value
Fixes #8683

The selection scrolling logic should only depend on the y value of the
cursor position, not the x value. This presents unwanted scroll
behaviors, such as reversing the scroll direction which was just a side
effect of attempting to scroll tick to begin with.
2025-09-16 16:33:49 -07:00
Mitchell Hashimoto
67992fde91 font-size reloads at runtime if the font wasn't manually set
This was a very common pitfall for users. The new logic will reload the
font-size at runtime, but only if the font wasn't manually set by the
user using actions such as `increase_font_size`, `decrease_font_size`,
or `set_font_size`. The `reset_font_size` action will reset our state
to assume the font-size wasn't manually set.

I also updated a comment about `font-family` not reloading at runtime;
this wasn't true even prior to this commit.
2025-09-16 15:39:34 -07:00
Mitchell Hashimoto
f7e622e8af config: fix binding parsing to allow values containing =
Fixes #8667

The binding `a=text:=` didn't parse properly.

This is a band-aid solution. It works and we have test coverage for it
thankfully. Longer term we should move the parser to a fully
state-machine based parser that parses the trigger first then the
action, to avoid these kind of things.
2025-09-16 13:53:16 -07:00
Mitchell Hashimoto
a32d4988f7 config: update theme names in docs (#8655)
They were renamed, see:
https://github.com/mbadolato/iTerm2-Color-Schemes/commits/master/ghostty/Rose%20Pine
2025-09-16 07:01:43 -07:00
Mitchell Hashimoto
07243789be docs: add lacking version information (#8653)
According to the release note
(https://ghostty.org/docs/install/release-notes/1-2-0#quick-terminal-size),
`quick-terminal-size` option is available since 1.2.0.
At first, I opened a PR in ghostty-org/website
(https://github.com/ghostty-org/website/pull/370). Then the bot
commented that the part was auto-generated content, so I created this
PR.
2025-09-16 06:05:19 -07:00
Simon Olofsson
fd03a146ba config: update theme names in docs
They were renamed, see: https://github.com/mbadolato/iTerm2-Color-Schemes/commits/master/ghostty/Rose%20Pine
2025-09-16 10:37:24 +02:00