This commit represents the majority of the work necessary to upgrade
Ghostty to use Zig 0.16.0.
Key parts:
* In addition to its previous responsibilities, the global state now
houses state for global I/O implementations and the process
environment. It is now also utilized in the main application along
with the C library. Where necessary, global state is isolated from key
parts of the implementation (e.g., in libghostty subsystems), and it's
expected that this list will grow.
* We currently manage our own C translation layer where necessary. In
these cases, cImport has been removed in favor of the new external
translate-c package. Due to fixes that have needed be made to properly
translate the dependencies that were swapped out, as mentioned, we
have had to backport fixes from the current translate-c package (and
the upstream Arocc dependency). We will host this ourselves until Zig
0.17.0 is released with these fixes.
* Where necessary (only a small number of cases), some stdlib code from
0.15.2 (and even from 0.17.0) has been taken, adopted, and vendored in
lib/compat.
Co-authored-by: Leah Amelia Chen <hi@pluie.me>
Hi there, this is just a low-hanging fruit and it also prepares the way
for the future 0.15, which removes addStaticLibrary.
Please, let me know what to do on the `// TODO` comments.
This commit is very large, representing about a month of work with many
interdependent changes that don't separate cleanly in to atomic commits.
The main change here is unifying the renderer logic to a single generic
renderer, implemented on top of an abstraction layer over OpenGL/Metal.
I'll write a more complete summary of the changes in the description of
the PR.
This fixes an issue where Ghostty would not build against the macOS 15.5 SDK.
What was happening was that Zig was adding its embedded libc paths to
the clang command line, which included old headers that were
incompatible with the latest (macOS 15.5) SDK. Ghostty was adding the
newer paths but they were being overridden by the embedded libc paths.
The reason this was happening is because Zig was using its own logic to
find the libc paths and this was colliding with the paths we were
setting manually. To fix this, we now use a `libc.txt` file that
explicitly tells Zig where to find libc, and we base this on our own SDK
search logic.
Fixes#6727
The major change in this commit is to consolidate all the C imports in
a single decl in main.zig. This is required for Zig 0.14. Without it,
the problem in #6727 will happen. I was never able to minimize why this
happens in order to open a Zig bug.
Beyond this, I fixed the build.zig and build.zig.zon to work with Zig
0.14 so that we can test building `pkg/macos` in isolation. There are no
downstream impacting changes in the build.zig files.
This gets `zig build -Dtarget=aarch64-ios` working. By "working" I mean
it produces an object file without compiler errors. However, the object
file certainly isn't useful since it uses a number of features that will
not work in the iOS sandbox.
This is just an experiment more than anything to see how hard it would be to
get libghostty working within iOS to render a terminal. Note iOS doesn't
support ptys so this wouldn't be a true on-device terminal. The
challenge right now is to just get a terminal rendering (not usable).