This adds HTML formatting capabilities to the formatter package. HTML is
emitted as inline styles. For palette indexes, direct RGB is emitted if
we have access to a palette; otherwise, we fall back to CSS variables.
This isn't exposed to end users yet, but will enable copy as html
features. This is available in libghostty.
Fixes#9395
**AI disclosure:** I used AI (Amp) to help me write tests, but the
implementation was done manually. I reviewed everything.
This exposes the SGR parser to the C and Wasm APIs. An example is shown
in c-vt-sgr.
Compressed example:
```c
#include <assert.h>
#include <stdio.h>
#include <ghostty/vt.h>
int main() {
// Create parser
GhosttySgrParser parser;
assert(ghostty_sgr_new(NULL, &parser) == GHOSTTY_SUCCESS);
// Parse: ESC[1;31m (bold + red foreground)
uint16_t params[] = {1, 31};
assert(ghostty_sgr_set_params(parser, params, NULL, 2) == GHOSTTY_SUCCESS);
printf("Parsing: ESC[1;31m\n\n");
// Iterate through attributes
GhosttySgrAttribute attr;
while (ghostty_sgr_next(parser, &attr)) {
switch (attr.tag) {
case GHOSTTY_SGR_ATTR_BOLD:
printf("✓ Bold enabled\n");
break;
case GHOSTTY_SGR_ATTR_FG_8:
printf("✓ Foreground color: %d (red)\n", attr.value.fg_8);
break;
default:
break;
}
}
ghostty_sgr_free(parser);
return 0;
}
```
**AI disclosure:** Amp wrote most of the C headers, but I verified it
all. https://ampcode.com/threads/T-d9f145cb-e6ef-48a8-ad63-e5fc85c0d43e
This adds a set of Wasm convenience functions to ease memory management.
These are all prefixed with `ghostty_wasm` and are documented as part of
the standard Doxygen docs.
I also added a very simple single-page HTML example that demonstrates
how to use the Wasm module for key encoding.
This also adds a bunch of safety checks to the C API to verify that
valid values are actually passed to the function. This is an easy to hit
bug.
**AI disclosure:** The example is AI-written with Amp. I read through
all the code and understand it but I can't claim there isn't a better
way, I'm far from a JS expert. It is simple and works currently though.
Happy to see improvements if anyone wants to contribute.
This makes `libghostty-vt` build for freestanding wasm targets (aka a
browser) and produce a `ghostty-vt.wasm` file. This exports the same C
API that libghostty-vt does.
This commit specifically makes the changes necessary for the build to
build properly and for us to run the build in CI. We don't yet actually
try using it...
This modernizes `KeyEncoder` to a new `std.Io.Writer`-based API.
Additionally, instead of a single struct, it is now an `encode` function
that takes a series of more focused options. This is more idiomatic Zig
while also making it easier to expose via libghostty-vt.
libghostty-vt also gains access to key encoding APIs.
This moves our paste logic to `src/input` in preparation for exposing
this as part of libghostty-vt. This yields an immediate benefit of
unit tests for paste encoding.
Additionally, we were able to remove one allocation on every unbracketed
paste path unless the input specifically contains a newline. Unlikely to
be noticable, but nice.
NOTE: This also includes one change in behavior: we no longer encode
`\r\n` and a single `\r`, but as a duplicate `\r\r`. This matches xterm
behavior and I don't think will result in any issues since duplicate
carriage returns should do nothing in well-behaved terminals.
This also changes OSC strings to be null-terminated to ease lib-vt
integration. This shouldn't have any practical effect on terminal
performance, but it does lower the maximum length of OSC strings by 1
since we always reserve space for the null terminator.
Fixes various issues:
- C ABI detection was faulty, which caused some Zig programs to use
the C ABI mode and some C programs not to. Let's be explicit.
- Unit tests now tests C ABI mode.
- Build binary no longer rebuilds on any terminal change (a regression).
- Zig programs can choose to depend on the C ABI version of the terminal
lib by using the `ghostty-vt-c` module.