APC payloads such as Kitty graphics images can be megabytes of base64
data, but every byte was dispatched individually: through the VT state
machine table, an apc_put action, the stream handler, the APC protocol
handler, and finally a per-byte ArrayList append in the Kitty command
parser. Five layers of dispatch per byte made large image transfers
far slower than they needed to be.
Add a bulk fast path alongside the existing CSI fast paths in
consumeUntilGround: scan the longest run of apc_put bytes (stopping
at any byte the parse table doesn't treat as APC payload: CAN, SUB,
ESC, and most C1 bytes exit or abort the string state, and 0xA0-0xFF
are ignored by it) and dispatch the run as a single new apc_put_slice
action. The APC handler identifies the protocol from the first few
bytes as before, then passes the remainder of each slice to the
protocol parser in bulk; the Kitty parser appends payload data with a
single appendSlice. Ignored/unknown APC sequences now drop each slice
in O(1) instead of per-byte dispatch.
The fast path is guarded the same way as the CSI fast paths: handlers
with a vtRaw hook (the inspector) keep receiving per-byte apc_put
actions, and the scalar next() path is unchanged.
Also add benchmark support: a `ghostty-gen +kitty` synthetic generator
emitting well-formed Kitty graphics transmit commands with 4 KiB
random base64 payloads (not valid image data; the corpus exercises
the parsing paths, not image decoding), and a `ghostty-bench
+apc-parser` benchmark that measures the stream -> APC -> Kitty parse
path without image decode/storage.
Benchmarks on a 64 MiB corpus (hyperfine, ReleaseFast, x86_64 Linux,
baseline is identical source with only the fast path disabled):
apc-parser: 1.061 s -> 43 ms (~25x)
terminal-stream (kitty): 1.163 s -> 72 ms (~16x)
terminal-stream (ascii): no change
The ascii case was verified with retired instruction counts (perf
stat, pinned to one core) since wall time on the test machine has
4-7 ms of noise: 988,030,458 vs 988,045,833 instructions (+0.0016%),
a fixed startup-size delta; the ground-state hot loop never reaches
the new branch.
libghostty-vt already tracked OSC color state but ignored color queries in the standalone stream handler. This meant embedders that installed write_pty still received no response for OSC 4/10/11/12 or Kitty OSC 21 queries.
Resolve the current terminal colors through shared Terminal helpers and encode replies through the write_pty effect. Xterm queries use the fixed 16-bit rgb form, preserve the request terminator, and fall back from cursor to foreground when no cursor color is set. Kitty color queries now report supported terminal-backed keys and return empty values for unset dynamic colors.
Add RGB wire encoders and tests covering the stream handler and C API. The OSC parser now releases color operation request lists during reset, fixing an allocation leak exposed by multi-query OSC color tests.
The generation counter added in bdc0b6c19 is a process-global
std.atomic.Value(u64). The Zig compiler rejects 64-bit atomic
operations on targets whose largest supported atomic size is 32 bits
(e.g. arm-linux-androideabi), which broke the libghostty-vt Android
build. This slipped past other CI targets because they're either
64-bit or compile kitty graphics out entirely (wasm32-freestanding).
The counter backing nextGeneration is now comptime-selected: 64-bit
targets keep the lock-free atomic counter, while 32-bit targets fall
back to a mutex-protected u64. This preserves the process-wide
uniqueness and monotonicity guarantees of generation stamps
everywhere. The mutex cost is irrelevant since this is a cold path,
only invoked on content mutations.
Add a generation counter to the kitty graphics image storage. Every
content mutation (image transmit/replace, placement add, delete)
assigns the storage a fresh stamp, and every image is stamped when
it is added or replaced.
This solves two problems:
First, a retransmission of the same image ID with identical dimensions
was previously undetectable by anything comparing width, height, format,
and data length; the per-image stamp changes on every add/replace, so caches
keyed on it always see the change. Second, the dirty flag was the only
storage-wide signal, and it is also set by scrolling and resizing, which move
placements without changing contents. The generation is only bumped by content
mutations, so an unchanged value means the placement set and all
image data are identical and consumers can skip re-reading them,
recomputing only placement geometry.
The generation replaces Image.transmit_time entirely: newest-image
lookup by number, eviction ordering, and the renderer's texture
staleness checks all key on it now. A monotonic counter strictly
orders transmissions where Instant-based times could collide within
clock resolution (the renderer previously assumed equal timestamps
meant identical images), and this removes a syscall and an error
path per transmission.
Delete commands now only mark a mutation (dirty flag and
generation) when they actually remove something. A delete-all runs
on every screen clear, so previously every ESC [ 2 J dirtied the
image state even with no images stored. Eviction via setLimit also
now marks the state dirty, which it previously did not.
Both generations are exposed through libghostty-vt as
GHOSTTY_KITTY_GRAPHICS_DATA_GENERATION and
GHOSTTY_KITTY_IMAGE_DATA_GENERATION (uint64_t), and the headers now
document that stored image data is always post-inflate/post-decode:
COMPRESSION always reports NONE, FORMAT is never PNG, and DATA_PTR
is raw pixels ready for GPU upload.
uint64_t gen = 0;
ghostty_kitty_graphics_get(
graphics, GHOSTTY_KITTY_GRAPHICS_DATA_GENERATION, &gen);
if (gen == last_gen) return; // nothing changed, skip re-reads
`allocTmpDir` previously read `%TMP%` via `getenvW` and returned `null`
if the variable wasn't set, requiring each caller to to deal with the
nullable. Unfortunately, there isn't a platform-neutral default value
that makes sense for those cases (i.e. `/tmp` is POSIX-y).
We now use `GetTempPathW` on Windows, which is the official way to get
this directory: `TMP` → `TEMP` → `USERPROFILE` → `GetWindowsDirectoryW`.
With a real system call behind it, the function no longer needs to be
nullable: the only remaining failure modes are OOM (propagated) and the
syscall itself failing or returning data we can't decode. In those later
cases, we use `C:\Windows\Temp` as a fallback, similar to how we use
`/tmp` in the POSIX case.
The Windows path always allocates so it still must be paired with
`freeTmpDir`, which matches the existing contract.
Stop trying to use POSIX shared memory functions such as
`shm_open` on Android as it's unsupported and the platform libc does not
have those symbols.
This avoids an error such as the below when trying to use
`libghostty-vt` on Android:
> dlopen failed: cannot locate symbol "shm_open" referenced by [..]
Expose Placement.pixelSize() and Placement.gridSize() as new C API
functions ghostty_kitty_graphics_placement_pixel_size() and
ghostty_kitty_graphics_placement_grid_size(). Both take the placement
iterator, image handle, and terminal, returning their results via
out params.
Rename the internal Zig method from calculatedSize to pixelSize to
pair naturally with gridSize — one returns pixels, the other grid
cells. Updated all callers including the renderer.
Convert the Transmission.Format, Transmission.Medium, and
Transmission.Compression types from plain Zig enums to lib.Enum so
they get a C-compatible backing type when building with c_abi. This
lets the C API layer reuse the types directly instead of maintaining
separate mirror enums.
Move Format.bpp() to a standalone Transmission.formatBpp() function
since lib.Enum types cannot have decls.
In the C API layer, rename kitty_gfx to kitty_storage and command to
kitty_cmd for clarity, and simplify the format/compression getters
to direct assignment now that the types are shared.
Add a Limits type to LoadingImage that controls which transmission
mediums (file, temporary_file, shared_memory) are allowed when
loading images. This defaults to "direct" (most restrictive) on
ImageStorage and is set to "all" by Termio, allowing apprt
embedders like libghostty to restrict medium types for resource or
security reasons.
The limits are stored on ImageStorage, plumbed through
Screen.Options for screen initialization and inheritance, and
enforced in graphics_exec during both query and transmit. Two new
Terminal methods (setKittyGraphicsSizeLimit, setKittyGraphicsLoadingLimits)
centralize updating all screens, replacing the manual iteration
previously done in Termio.
Introduce terminal/sys.zig which provides runtime-swappable function
pointers for operations that depend on external implementations. This
allows embedders of the terminal package to swap out implementations
at startup without hard dependencies on specific libraries.
The first function exposed is decode_png, which defaults to a wuffs
implementation. The kitty graphics image loader now calls through
sys.decode_png instead of importing wuffs directly.
This allows us to enable Kitty graphics support in libghostty-vt
for all targets except wasm32-freestanding.
This replaces the OSC parser with one that only uses a state machine to
determine which OSC is being handled, rather than parsing the whole OSC.
Once the OSC command is determined the remainder of the data is stored
in a buffer until the terminator is found. The data is then parsed to
determine the final OSC command.
Fixes#9579
Protect against panics caused by integer overflows by using functions
that allow integer overflows to be caught instead of causing a panic.
Also protect against DOS from images that might not cause an
overflow but do consume an absurd amount of memory by limiting
images to a maximum size of 4GiB (which is the maximum size of
`image-storage-limit`).
This modernizes `KeyEncoder` to a new `std.Io.Writer`-based API.
Additionally, instead of a single struct, it is now an `encode` function
that takes a series of more focused options. This is more idiomatic Zig
while also making it easier to expose via libghostty-vt.
libghostty-vt also gains access to key encoding APIs.
As of Zig 0.14.0, `@splat` can be used for array types, which eliminates
a lot of redundant syntax and makes things generally cleaner.
I've explicitly avoided applying this change in the renderer files for
now since it would just create rebasing conflicts in my renderer rework
branch which I'll be PR-ing pretty soon.
This commit changes a LOT of areas of the code to use decl literals
instead of redundantly referring to the type.
These changes were mostly driven by some regex searches and then manual
adjustment on a case-by-case basis.
I almost certainly missed quite a few places where decl literals could
be used, but this is a good first step in converting things, and other
instances can be addressed when they're discovered.
I tested GLFW+Metal and building the framework on macOS and tested a GTK
build on Linux, so I'm 99% sure I didn't introduce any syntax errors or
other problems with this. (fingers crossed)
This problem was introduced by f091a69 (PR #6675).
I've gone ahead and overhauled the placement positioning logic as well;
it was doing a lot of expensive calls before, I've significantly reduced
that.
Clipping partially off-screen images is now handled entirely by the
renderer, rather than while preparing the placement, and as such the
grid position passed to the image shader is now signed.
Fixes#7337
AppKit encodes functional keys as PUA codepoints. We don't want to send
that down as valid text encoding for a key event because KKP uses that
in particular to change the encoding with associated text.
I think there may be a more specific solution to this by only doing this
within the KKP encoding part of KeyEncoder but that was filled with edge
cases and I didn't want to risk breaking anything else.
This sort of command is treated as valid by Kitty so we should too. In
fact, it occurs with the example `send-png` script provided in the docs
for the protocol.
Load and display (`T`) was responding even with implicit IDs, because
the display was achieved with an early return in the transmit function
that bypassed the logic to silence implicit ID responses- by making it
not an early return we fix this.
If a transmit and display command does not specify an ID or a number,
then it should not be responded to. We currently automatically assign
IDs in this situation, which isn't ideal since collisions can happen
which shouldn't, but this at least fixes the glaring observable issue
where transmit-and-display commands yield unexpected OK responses.
This commit increases the value buffer to 11 characters - this is
technically what it should be to allow for large negative integers
(i.e., 2.4 billion plus the sign character).
Additionally corrected the types for 'H' (horizontal offset) and 'V'
(vertical offset) - these are supposed to be i32 versus u32.
Added some extra tests to test all of this stuff as well.
I've also added a few more tests to help track these cases.