This makes `cursorStyle` utilize `RenderState` to determine the
appropriate cursor style. This moves the cursor style logic outside the
critical area, although it was cheap to begin with.
This always removes `viewport_is_bottom` which had no practical use.
This change should give more consistent results between high and low DPI
displays, and generally approximate the authorial intent of the metrics
a little better.
Also changed the cell height adjustment to prioritize the top or bottom
when adjusting by an odd number depending on whether the face is higher
or lower in the cell than it "should" be. This should make it easier for
users who have an issue with a glyph protruding from the cell to adjust
the height and resolve it.
The code that re-creates the font descriptor from scratch using the same
attributes also rubs off the magic dust that makes CoreText not throw a
fit at us for using a "hidden" system font (name prefixed with a dot) by
name when we use the descriptor. This means that a small subset of chars
that only have glyphs in these fallback system fonts like ".CJK Symbols
Fallback HK Regular" and ".DecoType Nastaleeq Urdu UI" would not be able
to be rendered, since when we requested the font with the non-magical
descriptor CoreText would complain in the console and give us Times New
Roman instead.
Using `CTFontDescriptorCreateCopyWithAttributes` to clear the charset
attribute instead of recreating from scratch makes the copy come out
magical, and CoreText lets us instantiate the font from it, yippee!
### ℹ️ For anyone who came to this PR from a search engine rabbit hole
trying to figure this out for your own code:
It seems like if you want to use one of these fonts, you have to avoid
creating a new descriptor from scratch with the name. To create a
descriptor with one of these names that CoreText won't get upset about,
you have to get it in one of these ways (there may be others but these
are ones that definitely work at time of writing):
- Get it from `CTFontCreateForString`(`WithLanguage`) with a character
only provided by that font.
- Get it from `CTFontCreateUIFontForLanguage` or any of the mechanisms
for generally receiving a system font that you don't necessarily have
full control over the exact choice of font with.
- Get it from a collection created with
`CTFontCollectionCreateMatchingFontDescriptors`
- Get it from `CTFontCreateWithGraphicsFont` ... and it seems that for
now, `CGFontCreateWithFontName` lets you use these "hidden" names
without complaining :)
I wouldn't trust any of these methods to necessarily *continue* working
in to the future, since Apple seems to be trying to dissuade
*intentional* use of any particular named hidden system font.
Realistically, the `CreateForString` option is the most likely to stick
around.
If all else fails, check FireFox or Chrome's source code to see how
they're solving it in current year.
And to help it get indexed for those looking for it...
<details>
<summary>CoreText's angry message</summary>
```
CoreText note: Client requested name ".CJKSymbolsFallbackHK-Regular", it will get TimesNewRomanPSMT rather than the intended font. All system UI font access should be through proper APIs such as CTFontCreateUIFontForLanguage() or +[NSFont systemFontOfSize:].
CoreText note: Set a breakpoint on CTFontLogSystemFontNameRequest to debug.
```
</details>
Draw proper anti-aliased dots now instead of rectangles, thanks to z2d
this is very easy to do, and the results are very nice, no more weird
gaps in dotted underlines if your cell is the wrong number of pixels
across.
Use z2d to draw the undercurl instead of the manual raster code we had
before- the code was cool but unnecessarily complicated. Plus z2d lets
us have rounded caps on the undercurl which is neat.
Also make sure we won't draw off the canvas with our underlines-- the
canvas has padding but it's not infinite.
This change should give more consistent results between high and low DPI
displays, and generally approximate the authorial intent of the metrics
a little better.
Also changed the cell height adjustment to prioritize the top or bottom
when adjusting by an odd number depending on whether the face is higher
or lower in the cell than it "should" be. This should make it easier for
users who have an issue with a glyph protruding from the cell to adjust
the height and resolve it.
Add descriptions to fish shell completions
Claude Code used to understand the codebase and reason through the edge
cases (several iterations)
- Using first sentence from the Config to add description for each
config, even if sentence spans few lines
- Several options can share the same description, code doesn't duplicate
description, see screenshot in the posted issue thread below
Fixes [#9531](https://github.com/ghostty-org/ghostty/issues/9531)
The code that re-creates the font descriptor from scratch using the same
attributes also rubs off the magic dust that makes CoreText not throw a
fit at us for using a "hidden" system font (name prefixed with a dot) by
name when we use the descriptor. This means that a small subset of chars
that only have glyphs in these fallback system fonts like ".CJK Symbols
Fallback HK Regular" and ".DecoType Nastaleeq Urdu UI" would not be able
to be rendered, since when we requested the font with the non-magical
descriptor CoreText would complain in the console and give us Times New
Roman instead.
Using `CTFontDescriptorCreateCopyWithAttributes` to clear the charset
attribute instead of recreating from scratch makes the copy come out
magical, and CoreText lets us instantiate the font from it, yippee!