SwiftLint <https://realm.github.io/SwiftLint/> is both a linter and
formatting. It's a popular way to spot issues and enforce a consistent
style.
Our SwiftLint configuration lives in macos/.swiftlint.yml, where is is
automatically discovered. It's very configurable, and I made an initial
pass as some basic, weakly-opinionated rules. The "TODO" section lists
rules that currently have violations but can be easily (auto)fixed in
follow-up commits.
Our integration is CLI-based. Similar to our other support tools, we
expect developers to install `swiftlint` via nix or e.g. Homebrew.
This is documented in HACKING.md.
We also have an optional Xcode integration, for in-editor feedback. When
`swiftlint` is available, it's run as a script-based Build Phase.
SwiftLint supports an auto-fix mode (--fix). Agents are aware of this
via AGENTS.md.
The rules are enforced using a (nix-based) CI job.
As of NixOS/nixpkgs#473413[1], `zig.hook` no longer supports
`zig_default_flags`, and now they can and must be provided in
`zigBuildFlags` instead.
Updating also requires removing gnome-xorg since it has been removed
from nixpkgs.
[1] https://github.com/NixOS/nixpkgs/pull/473413
This makes `ucs-detect` available in our Nix environment so that we can
run tests on our Unicode support. In the future, I'd like to modify our
CI to run this too.
This also adds a `./test/ucs-detect.sh` script that runs `ucs-detect`
with consistent options that match the upstream test styles.
This adds a new script we can manually run that downloads all the files
that need to be uploaded to the mirror and updates our build.zig.zon.
The upload still happens manually [by me] but this simplifies the task
greatly.
This enables agents (namely Amp) to use `/gh-issue <number/url>` to
begin diagnosing a GitHub issue, explaining the problem, and suggesting
a plan of action. This action explicitly prompts the AI to not write
code.
I've used this manually for months with good results, so now I'm
formalizing it in the repo for other contributors.
Example diagnosing #8523:
https://ampcode.com/threads/T-3e26e8cc-83d1-4e3c-9b5e-02d9111909a7
- Builds with Zig 0.15 now (but still works just fine with Zig
0.14 projects).
- Fixes a double-free if nix-prefetch-git can't be found or errors out
- Adds support for generating Flatpak package metadata natively.
GTK dynamically loads librsvg when it needs to convert a SVG-only icon
(or any other SVG-only resource) for display. This PR adds the libraries
that GTK needs so that running programs from within the developer shell
can display those SVG resources.
Add shellcheck to CI pipeline to ensure shell scripts follow best practices
and catch common errors. Fix existing shellcheck warnings in test scripts
to pass the new linting requirements.
Reverts two commits:
977cd530c7820b7e432b
These break build from source on Linux for two reasons:
1.) The systemd user service needs to be installed in the `share`
prefix, not the `lib` prefix. This lets it get picked up in `~/.local`
but is also correct for just standard FHS paths.
2.) The `ghostty` path in the systemd user service needs to be absolute.
We should interpolate in the build install prefix to form an absolute
path.
This introduces the concept of a "dist resource" (specifically a
`GhosttyDist.Resource` type). This is a resource that may be present in
dist tarballs but not in the source tree. If the resource is present and
we're not in a Git checkout, then we use it directly instead of
generating it.
This is used for the first time in this commit for the gresource c/h
files, which depend on a variety of external tools (blueprint-compiler,
glib-compile-resources, etc.) that we do not want to require downstream
users/packagers to have and we also do not want to worry about them
having the right versions.
This also adds a check for `distcheck` to ensure our distribution
contains all the expected files.
1. Refactored Nix devshell/package to make it easier to keep
LD_LIBRARY_PATH & buildInputs in sync (plus make it easier to re-use
in other Nix environment).
2. Added a CI job to ensure that Blueprints are formatted correctly and
that they will compile using `blueprint-compiler` 0.16.0.
3. Reformatted all Blueprints with `blueprint-compiler format`.
Upstream is now mostly pure Zig and the build.zig.zon.* files are
generated directly by zon2nix. The JSON file is no longer used as an
intermediate file but is retained for downstream packager usage.
Closes#6702
This removes our mach-glfw dependency and replaces it with an in-tree
pkg/glfw that includes both the source for compiling glfw as well as the
Zig bindings. This matches the pattern from our other packages.
This is based on the upstream mach-glfw work and therefore includes the
original license and copyright information.
The reasoning is stated in the issue but to summarize for the commit:
- mach-glfw is no longer maintained, so we have to take ownership
- mach-glfw depended on some large blobs of header files to enable
cross-compilation but this isn't something we actually care about,
so we can (and do) drop the blobs
- mach-glfw blobs were hosted on mach hosts. given mach-glfw is
unmaintained, we can't rely on this hosting
- mach-glfw relied on a "glfw" package which was owned by another
person to be Zig 0.14 compatible, but we no longer need to rely on
this
- mach-glfw builds were outdated based on latest Zig practices
This is my third (!) attempt at implementing localization support. By
leveraging GTK builder to do most of the `gettext` calls, I can avoid
the whole mess about missing symbols on non-glibc platforms.
Added some documentation too for contributors and translators, just for
good measure.
Supersedes #5214, resolves the GTK half of #2357
This is my third (!) attempt at implementing localization support.
By leveraging GTK builder to do most of the `gettext` calls, I
can avoid the whole mess about missing symbols on non-glibc platforms.
Added some documentation too for contributors and translators,
just for good measure.
Using `gtk4-layer-shell` still seems like the path of least resistance,
and to my delight it pretty much Just Works. Hurrah!
This implementation could do with some further polish (e.g. animations,
which can be implemented via libadwaita's animations API, and global
shortcuts), but as a MVP it works well enough.
It even supports tabs!
Fixes#4624.