Commit Graph

4 Commits

Author SHA1 Message Date
Chris Marchesi
fe9cf6a266 build: fully transition away from cImport/addTranslateC
This migrates all remaining uses of cImport (and addTranslateC for good
measure) to using translate-c for C translation, ensuring that we are
ready for when cImport is removed from the language, and also that all
sources of C translation are using the same snapshot of the external
package (when can then be updated when we need to fix something).

A couple of notes:

* A few options have been added to support the new translations, namely
  the ability to link libraries (passed through to linkLibrary on the
  Translator side) and whether or not to initialize default values
  (looks like cImport did this without a way to control it, but
  translate-c does not do it by default).

* Using the new library linking option actually simplifies the process
  of translating a number of the C packages as we have been shipping the
  necessary headers for these packages already with the applicable
  libraries. For some of the more complex translation processes though,
  we still include the appropriate directories directly.
2026-09-15 11:01:24 -07:00
Leah Amelia Chen
adf161473d pkg/opengl: polish API 2026-09-09 23:09:12 +08:00
Leah Amelia Chen
b87af8646f pkg/opengl: replace cImport with translate-c
General Zig 0.16+ futureproofing
2026-09-09 23:09:12 +08:00
Mitchell Hashimoto
a453681615 renderer: create explicit sampler state for custom shaders
The GLSL to MSL conversion process uses a passed-in sampler state for
the `iChannel0` parameter and we weren't providing it. This magically
worked on Apple Silicon for unknown reasons but failed on Intel GPUs.

In normal, hand-written MSL, we'd explicitly create the sampler state as
a normal variable (we do this in `shaders.metal` already!), but the
Shadertoy conversion stuff doesn't do this, probably because the exact
sampler parameters can't be safely known.

This fixes a Metal validation error when using custom shaders:

```
-[MTLDebugRenderCommandEncoder validateCommonDrawErrors:]:5970: failed 
assertion `Draw Errors Validation Fragment Function(main0): missing Sampler 
binding at index 0 for iChannel0Smplr[0].
```
2025-09-18 09:25:37 -07:00