Commit Graph

1797 Commits

Author SHA1 Message Date
Mitchell Hashimoto
f0af63db15 terminal: search thread refresh timer to reconcile state 2025-11-15 13:43:26 -08:00
Mitchell Hashimoto
acab8c90a2 terminal: search.Thread searches viewport and notifies viewport results 2025-11-15 13:30:32 -08:00
Mitchell Hashimoto
99d47a4627 terminal: viewport search 2025-11-15 13:00:58 -08:00
Mitchell Hashimoto
bfa397b196 terminal: search thread active screen reconciliation loop 2025-11-14 21:24:18 -08:00
Mitchell Hashimoto
1867928b84 terminal: search thread search ticking 2025-11-14 21:05:05 -08:00
Mitchell Hashimoto
d1ad32eadd terminal: search.Thread starting search loop 2025-11-14 17:04:34 -08:00
Mitchell Hashimoto
19dfc0aa98 terminal: search.Thread more boilerplate, test starting 2025-11-14 16:29:45 -08:00
Mitchell Hashimoto
de545eeae1 lib-vt: export stream.Action for custom streams 2025-11-14 16:01:57 -08:00
Mitchell Hashimoto
2452026ff3 terminal: kitty limits only if kitty graphics being built 2025-11-14 15:53:00 -08:00
Mitchell Hashimoto
580f9f057b convert t.screen to t.screens.active 2025-11-14 15:40:31 -08:00
Mitchell Hashimoto
3aff5f0aff ScreenSet 2025-11-14 15:08:10 -08:00
Mitchell Hashimoto
368f4f565a terminal: Screen opts is a structure 2025-11-14 14:10:37 -08:00
Mitchell Hashimoto
a5a914c2b8 Considerably more search internals (#9585)
Chugging along towards #189

This adds significantly more internal work for searching. A long time
ago, I added #2885 which had a hint of what I was thinking of. This
simultaneously builds on this and changes direction.

The change of direction is that instead of making PageList fully
concurrency safe and having a search thread access it concurrently, I'm
now making an architectural shift where our search thread will grab the
big lock (blocking all IO/rendering), but with the bet that we can make
our critical areas small enough and time them well enough that the
performance hit while actively searching will be minimal. **Results yet
to be seen, but the path to implement this is much, much simpler.**

## Rearchitecting Search

To that end, this PR builds on #2885 by making `src/terminal/search` and
entire package (rather than a single file).

```mermaid
graph TB
    subgraph Layer5 ["<b>Layer 5: Thread Orchestration</b>"]
        Thread["<b>Thread</b><br/>━━━━━━━━━━━━━━━━━━━━━<br/>• MPSC queue management<br/>• libxev event loop<br/>• Message handling<br/>• Surface mailbox communication<br/>• Forward progress coordination"]
    end
    
    subgraph Layer4 ["<b>Layer 4: Screen Coordination</b>"]
        ScreenSearch["<b>ScreenSearch</b><br/>━━━━━━━━━━━━━━━━━━━━━<br/>• State machine (tick + feed)<br/>• Result caching<br/>• Per-screen (alt/primary)<br/>• Composes Active + History search<br/>• Interrupt handling"]
    end
    
    subgraph Layer3 ["<b>Layer 3: Domain-Specific Search</b>"]
        ActiveSearch["<b>ActiveSearch</b><br/>━━━━━━━━━━━━━━━━━━━━━<br/>• Active area only<br/>• Invalidate & re-search<br/>• Small, volatile data"]
        
        PageListSearch["<b>PageListSearch</b><br/>━━━━━━━━━━━━━━━━━━━━━<br/>• History search (reverse order)<br/>• Separated tick/feed ops<br/>• Immutable PageList assumption<br/>• Garbage pin detection"]
    end
    
    subgraph Layer2 ["<b>Layer 1: Primitive Operations</b>"]
        SlidingWindow["<b>SlidingWindow</b><br/>━━━━━━━━━━━━━━━━━━━━━<br/>• Manual linked list node management<br/>• Circular buffer maintenance<br/>• Zero-allocation search<br/>• Match yielding<br/>• Page boundary handling"]
    end
    
    Thread --> ScreenSearch
    ScreenSearch --> ActiveSearch
    ScreenSearch --> PageListSearch
    ActiveSearch --> SlidingWindow
    PageListSearch --> SlidingWindow
    
    classDef layer5 fill:#0a0a0a,stroke:#ff0066,stroke-width:3px,color:#ffffff
    classDef layer4 fill:#0f0f0f,stroke:#ff6600,stroke-width:3px,color:#ffffff
    classDef layer3 fill:#141414,stroke:#ffaa00,stroke-width:3px,color:#ffffff
    classDef layer2 fill:#1a1a1a,stroke:#00ff00,stroke-width:3px,color:#ffffff
    
    class Thread layer5
    class ScreenSearch layer4
    class ActiveSearch,PageListSearch layer3
    class SlidingWindow layer2
    
    style Layer5 fill:#050505,stroke:#ff0066,stroke-width:2px,color:#ffffff
    style Layer4 fill:#080808,stroke:#ff6600,stroke-width:2px,color:#ffffff
    style Layer3 fill:#0c0c0c,stroke:#ffaa00,stroke-width:2px,color:#ffffff
    style Layer2 fill:#101010,stroke:#00ff00,stroke-width:2px,color:#ffffff
```

Within the package, we have composable layers that let us test each
point:

- `SlidingWindow`: The lowest layer, the caller manually adds linked
list page nodes and it maintains a sliding window we search over,
yielding results without allocation (besides the circular buffers to
maintain the sliding window).
- `PageListSearch`: Searches a PageList structure in reverse order
(assumption: more recent matches are more valuable than older), but
separates out the `tick` (search, but no PageList access) and `feed`
(PageList access, prep data for search but don't search) operations.
This lets us `feed` in a critical area and `tick` outside. **This
assumes an immutable PageList, so this is for history.**
- `ActiveSearch`: Searches only the active area of a PageList. The
expectation is that the active area changes much more regularly, but it
is also very small (relative to scrollback). Throws away and re-searches
the active area as necessary.
- `ScreenSearch`: Composes the previous three components to coordinate
searching an active terminal screen. You'd have one of these per screen
(alt vs primary). This also caches results unlike the other components,
with the expectation that the caller will revisit the results as screens
change (so if you switch from neovim back to your shell and vice versa
with a search active, it won't start over).
- `Thread`: A dedicated search thread that will receive messages via
MPSC queues while managing the forward progress of a `ScreenSearch` and
sending matches back to the surface mailbox for apprt rendering. **The
thread component is not functional, just boilerplate, in this PR.**

ScreenSearch is a state machine that moves in an iterative `tick` +
`feed` fashion. This will let us "interrupt" the search with updates on
the search thread (read our mailbox via libxev loops for example) and
will let us minimize critical areas with locks (only `feed`).

Each component is significantly unit tested, especially around page
boundary cases. Given the complexity, there is no way this is perfect,
but the architecture is such that we can easily add regression tests as
we find issues.

## Other Changes, Notes

The only change to actually used code is that tracked pins in a
`PageList` can now be flagged as "garbage." A garbage tracked pin is one
that had to be moved in a non-sensical way because the previous location
it tracked has been deleted. This is used by the searcher to detect that
our history was pruned.

**If my assumption about the big lock is wrong** and this ends up being
godawful for performance, then it should still be okay because more
granular locking and reference counting such as that down by @dave-fl in
#8850 can be pushed into these components and reused. So this work is
still valuable on its own.

## Future

This PR is still just a bunch of internals, split out into its own PR so
I don't make one huge 10K diff PR. There are a number of future tasks:

- Flesh out `ScreenSearch` and hook it up to `Thread`
- Pull search thread management into `Surface` (or possibly the render
thread or shared render state since active area changes can be
synchronized with renderer frame rebuilds. Not sure yet.)
- Send updates back to the surface thread so that apprts can update UI.
- Apprt actions, input bindings, etc. to hook this all up (the easy
part, really).

The next step is to continue to flesh out the `ScreenSearch` as required
and hook it up to `Thread`.

**AI disclosure:** AI reviewed the code and assisted with some tests,
but didn't write any of the logic or design. This is beyond its ability
(or my ability to spec it out clearly enough for AI to succeed).
2025-11-14 12:38:06 -08:00
Mitchell Hashimoto
6b805a318e terminal: ScreenSearch can omit overlapped results in history tick 2025-11-14 07:24:22 -08:00
Mitchell Hashimoto
d349cc8932 terminal: ScreenSearch to search a single terminal screen 2025-11-13 15:07:35 -08:00
Mitchell Hashimoto
7b26e6319e terminal: Pin.garbage tracking 2025-11-13 13:16:38 -08:00
Jeffrey C. Ollie
ec55cbc879 wuffs: protect against crafted images that cause overflows
Fixes #9579

Protect against panics caused by integer overflows by using functions
that allow integer overflows to be caught instead of causing a panic.

Also protect against DOS from images that might not cause an
overflow but do consume an absurd amount of memory by limiting
images to a maximum size of 4GiB (which is the maximum size of
`image-storage-limit`).
2025-11-13 14:20:19 -06:00
Mitchell Hashimoto
2b647ba4cb terminal: PageListSearch updated to split next and feed 2025-11-13 10:14:12 -08:00
Mitchell Hashimoto
22496b8f0e terminal: sliding window needs to handle hard-wraps properly (tested) 2025-11-13 10:07:32 -08:00
Mitchell Hashimoto
0ea350a8f2 terminal: ActiveSearch for searching the active area 2025-11-12 20:59:18 -08:00
Mitchell Hashimoto
43835d1468 terminal: SlidingWindow supports forward/reverse directions 2025-11-12 11:46:52 -08:00
Mitchell Hashimoto
6439af0afc terminal: SlidingWindow search to dedicated file 2025-11-12 11:03:29 -08:00
Mitchell Hashimoto
8848e98271 terminal: search thread boilerplate (does nothing) 2025-11-12 10:07:21 -08:00
Mitchell Hashimoto
188caf42a1 search: move PageListSearch to a dedicated file 2025-11-12 09:58:43 -08:00
Mitchell Hashimoto
43d81600de terminal: add codepoint mapping to the formatter itself 2025-11-07 14:58:23 -08:00
Mitchell Hashimoto
3d58dc51c9 terminal: keypad variation sequences should respect VS16
This fixes the VS16 issues found in this test:
https://ucs-detect.readthedocs.io/sw_results/ghostty.html#ghostty
This is also a more robust way to handle VS15/16 in general. 

This commit also changes our propeties to be a packed struct which
reduces its size from 4 bytes to 1 and likewise drops our unicode table
size 4x.
2025-11-06 07:05:57 -08:00
Mitchell Hashimoto
631c58a302 unicode: update uucode, force emoji modifiers width 2 as standalone
This updates uucode. As part of this, the wcwidth implementation was
updated (in uucode) to make emoji modifiers width ZERO. But if they're
standalone, we want them as width 2.

So this also contains a change to force them as width 2 for our width
calculation. This only matters for standalone emoji modifiers, because
when they form a valid grapheme we don't use this width calculation.
2025-11-05 14:57:48 -08:00
Mitchell Hashimoto
05d2f881b6 terminal: emit non-ASCII characters as Unicode codepoints for HTML
Fixes #9426

Since we can't set the meta charset tag since we emit partial HTML, we
use codepoint entities like `&#123;` for non-ASCII characters to
ensure proper rendering.
2025-10-31 08:15:25 -07:00
Mitchell Hashimoto
83a4f32a14 terminal: formatter improvements for color handling 2025-10-30 10:39:46 -07:00
Mitchell Hashimoto
450155f150 zig fmt 2025-10-30 10:06:13 -07:00
Mitchell Hashimoto
27a98123a0 terminal: readonly stream can update more colors now 2025-10-30 09:58:56 -07:00
Mitchell Hashimoto
77343bb06e terminal: move color state fully into the terminal for fg/bg/cursor 2025-10-30 09:33:21 -07:00
Mitchell Hashimoto
cabca0aca8 terminal: unify palette functionality into shared type DynamicPalette 2025-10-30 09:15:43 -07:00
Mitchell Hashimoto
c0e483c49e terminal: HTML formatting (#9402)
This adds HTML formatting capabilities to the formatter package. HTML is
emitted as inline styles. For palette indexes, direct RGB is emitted if
we have access to a palette; otherwise, we fall back to CSS variables.

This isn't exposed to end users yet, but will enable copy as html
features. This is available in libghostty.

Fixes #9395

**AI disclosure:** I used AI (Amp) to help me write tests, but the
implementation was done manually. I reviewed everything.
2025-10-29 20:55:52 -07:00
Mitchell Hashimoto
a4d54dca1c terminal: remove all legacy encodeUtf8 functions, replace with formatter (#9392)
This removes all existing functionality that I know of that encodes a
terminal, screen, pagelist, or page as plaintext and unifies all logic
onto the formatter system.
2025-10-29 10:50:47 -07:00
Mitchell Hashimoto
028ce83d46 terminal: selectionString now uses ScreenFormatter (#9391)
This replaces the logic of Screen.selectionString with calls to
ScreenFormatter.

This means that all our various selection-based features like copying to
clipboards now uses the new formatter. The formatter code is now
user-facing.

This forced us to pass all selectionString tests which revealed some
edge cases that were not handled correctly before in the formatter! The
formatter now handles:

- Plain text now emits `\n` instead of `\r\n`. VT emits `\r\n`
 - Rectangular selections
 - Various wide character edge cases
 - Selection is now inclusive on the end, not exclusive
2025-10-29 10:16:38 -07:00
Mitchell Hashimoto
d62235cb62 terminal: Add pin_map/point_map to formatter (#9379)
This adds the option `pin_map` or `point_map` (for pages) to formatter,
allowing callers to get a byte-by-byte mapping for where on the screen
each encoding maps to. This is used by search internals and hyperlinks.
I haven't hooked that all up yet. This diff was big enough I wanted this
as one.

Tests significantly cover the new feature.

Next up, we'll rip out `selectionString` and replace it with formatters!
2025-10-28 11:23:16 -07:00
Mitchell Hashimoto
17f2dc59fa terminal: formatter that can emit VT sequences (#9374)
This adds a new formatter that can be used with standard Zig `{f}`
formatting that emits any portion of the terminal screen as VT
sequences. In addition to simply styling, this can emit the entire
terminal/screen state such as cursor positions, active style, terminal
modes, etc.

To do this, I've extracted all formatting to a dedicated `formatter`
package within `terminal`. This handles all formatting types (currently
plaintext and VT formatting, but can imagine things like HTML in the
future). Presently, we have "formatting" split out across a variety of
places in Terminal, Screen, PageList, and Page. I didn't remove this
code yet but I intend to unify it all on formatter in the future.

This also doesn't expose this functionality in any user-facing way yet.
This PR just adds it to the ghostty-vt Zig module and unit tests it.
Ghostty app changes will come later.

**This also improves the readonly stream** to handle OSC color
operations for _setting_ but it doesn't emit any responses of course,
since its readonly.
2025-10-28 07:23:00 -07:00
Mitchell Hashimoto
7d7c0bf5cd lib-vt: Wasm SGR helpers and example (#9362)
This adds some convenience functions for parsing SGR sequences
WebAssembly and adds an example demonstrating SGR parsing in the
browser.
2025-10-26 13:19:55 -07:00
Mitchell Hashimoto
a82ad89ef3 lib-vt: C API for SGR parser (#9352)
This exposes the SGR parser to the C and Wasm APIs. An example is shown
in c-vt-sgr.

Compressed example:

```c
#include <assert.h>
#include <stdio.h>
#include <ghostty/vt.h>

int main() {
  // Create parser
  GhosttySgrParser parser;
  assert(ghostty_sgr_new(NULL, &parser) == GHOSTTY_SUCCESS);

  // Parse: ESC[1;31m (bold + red foreground)
  uint16_t params[] = {1, 31};
  assert(ghostty_sgr_set_params(parser, params, NULL, 2) == GHOSTTY_SUCCESS);

  printf("Parsing: ESC[1;31m\n\n");

  // Iterate through attributes
  GhosttySgrAttribute attr;
  while (ghostty_sgr_next(parser, &attr)) {
    switch (attr.tag) {
      case GHOSTTY_SGR_ATTR_BOLD:
        printf("✓ Bold enabled\n");
        break;
      case GHOSTTY_SGR_ATTR_FG_8:
        printf("✓ Foreground color: %d (red)\n", attr.value.fg_8);
        break;
      default:
        break;
    }
  }

  ghostty_sgr_free(parser);
  return 0;
}
```

**AI disclosure:** Amp wrote most of the C headers, but I verified it
all. https://ampcode.com/threads/T-d9f145cb-e6ef-48a8-ad63-e5fc85c0d43e
2025-10-25 21:26:06 -07:00
Mitchell Hashimoto
580262c96f terminal: add ReadonlyStream that updates terminal state (#9346)
This adds a new stream handler implementation that updates terminal
state in reaction to VT sequences, but doesn't perform any of the
actions that would require responses (e.g. queries).

This is exposed in two ways: first, as a standalone `ReadonlyStream` and
`ReadonlyHandler` type that contains all the implementation. Second, as
a convenience func on `Terminal` as `vtStream` and `vtHandler` which
return their respective types preconfigured to update the calling
terminal state.

This dramatically simplifies libghostty-vt usage from Zig (and will
eventually be exposed to C, too) since a Terminal on its own is ready to
go as a full VT parser and state machine without needing to build any
custom types!

There's a second big bonus here which is that our `stream_readonly.zig`
tests are true end-to-end tests for raw bytes to terminal state. This
will let us test a wider variety of situations more broadly. To start,
there are only a handful of tests implemented here.

**AI disclosure:** Amp wrote basically this whole thing, but I reviewed
it. https://ampcode.com/threads/T-3490efd2-1137-4112-96f6-4bf8a0141ff5
2025-10-25 14:52:33 -07:00
Mitchell Hashimoto
1d03451d4f terminal: OSC color operations 2025-10-25 07:03:21 -07:00
Mitchell Hashimoto
e13f9b9e8c terminal: kitty color 2025-10-25 06:42:20 -07:00
Mitchell Hashimoto
a85ad0e4f8 terminal: unused decls 2025-10-24 15:20:16 -07:00
Mitchell Hashimoto
e49694439c terminal: setAttribute 2025-10-24 11:53:25 -07:00
Mitchell Hashimoto
56376a8a38 sgr: make C compat 2025-10-24 11:48:01 -07:00
Mitchell Hashimoto
5ba451d073 terminal: configureCharset 2025-10-24 11:27:48 -07:00
Mitchell Hashimoto
4d028dac1f terminal: some osc types 2025-10-24 11:17:31 -07:00
Mitchell Hashimoto
bce1164ae6 terminal: cursor style 2025-10-24 07:26:04 -07:00
Mitchell Hashimoto
fd0f9bb843 terminal: device attributes 2025-10-24 07:17:44 -07:00