Fixes#13444
A close while AppKit temporarily cleared/changed a surface's window
would leak the surface in the controller's pslit tree. This retained
surface kept a bunch of resources around, particularly large IOSurfaces.
This seems to only be reproducible under scripted load: rapid terminal
creation/destruction so that destruction happens just while there is a
nil window on a surface view.
Track surface ownership in a weak controller map updated alongside the
split tree, with validated fallbacks for existing attachment state.
Resolve scripted and App Intent operations through that ownership, and
route non-confirming root closes directly through the immediate tab or
window close path so teardown always reaches the renderer.
Fixes#13444
A close while AppKit temporarily cleared/changed a surface's window would
leak the surface in the controller's pslit tree. This retained surface kept
a bunch of resources around, particularly large IOSurfaces.
This seems to only be reproducible under scripted load: rapid terminal
creation/destruction so that destruction happens just while there is a nil
window on a surface view.
Track surface ownership in a weak controller map updated alongside the split
tree, with validated fallbacks for existing attachment state. Resolve
scripted and App Intent operations through that ownership, and route
non-confirming root closes directly through the immediate tab or window close
path so teardown always reaches the renderer.
#13611
Route new-tab window presentation through an Objective-C exception catcher.
AppKit can raise an NSInternalInconsistencyException while selecting a
new tab in native fullscreen.
Catch the presentation exception, report it through the existing error
logging path, and leave Ghostty running when AppKit’s fullscreen window
stack is inconsistent.
This was pretty hard to reproduce but I was able to reproduce it about
1/3rd of the time via AppleScript automation...
Close#12825
Skip the initial emissions from the focused surface appearance publishers after a tab focus change. The focused surface is already synced immediately, so the initial Combine values only repeat the same titlebar and background updates. Subsequent derived config and OSC background changes still resync the window appearance.
Regression of #12119, this memory leak affects new tabs, since the terminal controller is not deallocated correctly. Hitting `cmd+t` will create a new window with two tabs, but only one actually contains usable surface.
You can reproduce by:
1. Quit and Reopen Ghostty
2. Open a new window if no window is created (initial-window = false)
3. Close the window
4. Hit `cmd+t`
The 👻 Ghost Tab Issue
Previous failure scenario (User perspective):
1. Open a new tab
2. Instantly trigger close other tabs
(eg. through custom user keyboard shortcut)
3. Now you will see an empty Ghost Tab
(Only a window bar with empty content)
The previous failure mode is:
1. Create a tab or window now in `newTab(...)` / `newWindow(...)`.
2. Queue its initial show/focus work with `DispatchQueue.main.async`.
3. Close that tab or window with `closeTabImmediately()` /
`closeWindowImmediately()` before the queued callback runs.
4. The queued callback still runs anyway and calls `showWindow(...)` /
`makeKeyAndOrderFront(...)` on stale state.
5. The tab can be resurrected as a half-closed blank ghost tab.
The fix:
- Store deferred presentation work in a cancellable
DispatchWorkItem and cancel it from the close paths
before AppKit finishes tearing down the tab or window.
- This prevents the stale show/focus callback from
running after close.
Add initialContentSize fallback on TerminalViewContainer so
intrinsicContentSize returns the correct value immediately,
without waiting for @FocusedValue to propagate. This removes
the need for the DispatchQueue.main.asyncAfter 40ms delay.
Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
This fixes two overlapping issues regarding window positioning and Cmd+W window closures on macOS:
1. `window-position-x` and `window-position-y` coordinates were being ignored on initial launch because `TerminalWindow.setInitialWindowPosition` depended on the `TerminalController`, which isn't fully attached during `awakeFromNib`. This logic was moved so explicit coordinates are correctly enforced.
2. When closing a window via Cmd+W (leaving the app active), reopening the window would continuously cascade down and to the right rather than restoring to the previous position. It now checks if there are other windows open before cascading.
3. `LastWindowPosition` was updated to save both the frame origin and size (width/height), ensuring that restoring a closed window correctly mimics native AppKit State Restoration size behaviors while honoring explicit configurations.
Depends on #11030
- Update constraints of `TerminalGlassView`
- Use `TerminalViewContainer.DerivedConfig` to map styling properties
- Add TerminalViewContainerTests
- Instead of using delay, now the view updates are explicitly called by
window controllers
When window-width/height is configured, the window size is set via
setContentSize in windowDidLoad. However, window-position-x/y was not
being applied after this resize, causing the window to appear at an
incorrect position.
This was a regression introduced in c75bade89 which refactored the
default size logic from a computed NSRect property to a DefaultSize
enum. The original code called adjustForWindowPosition after calculating
the frame, but this was lost during the refactoring.
Fixes the issue by calling adjustForWindowPosition after applying
contentIntrinsicSize to ensure window position is correctly set.