const Metrics = @This(); const std = @import("std"); const assert = @import("../quirks.zig").inlineAssert; /// Recommended cell width and height for a monospace grid using this font. cell_width: u32, cell_height: u32, /// Distance in pixels from the bottom of the cell to the text baseline. cell_baseline: u32, /// Distance in pixels from the top of the cell to the top of the underline. underline_position: u32, /// Thickness in pixels of the underline. underline_thickness: u32, /// Distance in pixels from the top of the cell to the top of the strikethrough. strikethrough_position: u32, /// Thickness in pixels of the strikethrough. strikethrough_thickness: u32, /// Distance in pixels from the top of the cell to the top of the overline. /// Can be negative to adjust the position above the top of the cell. overline_position: i32, /// Thickness in pixels of the overline. overline_thickness: u32, /// Thickness in pixels of box drawing characters. box_thickness: u32, /// The thickness in pixels of the cursor sprite. This has a default value /// because it is not determined by fonts but rather by user configuration. cursor_thickness: u32 = 1, /// The height in pixels of the cursor sprite. cursor_height: u32, /// The constraint height for nerd fonts icons. icon_height: f64, /// The constraint height for nerd fonts icons limited to a single cell width. icon_height_single: f64, /// The unrounded face width, used in scaling calculations. face_width: f64, /// The unrounded face height, used in scaling calculations. face_height: f64, /// The offset from the bottom of the cell to the bottom /// of the face's bounding box, based on the rounded and /// potentially adjusted cell height. face_y: f64, /// Minimum acceptable values for some fields to prevent modifiers /// from being able to, for example, cause 0-thickness underlines. const Minimums = struct { const cell_width = 1; const cell_height = 1; const underline_thickness = 1; const strikethrough_thickness = 1; const overline_thickness = 1; const box_thickness = 1; const cursor_thickness = 1; const cursor_height = 1; const icon_height = 1.0; const icon_height_single = 1.0; const face_height = 1.0; const face_width = 1.0; }; /// Metrics extracted from a font face, based on /// the metadata tables and glyph measurements. pub const FaceMetrics = struct { /// Pixels per em, dividing the other values in this struct by this should /// yield sizes in ems, to allow comparing metrics from faces of different /// sizes. px_per_em: f64, /// The minimum cell width that can contain any glyph in the ASCII range. /// /// Determined by measuring all printable glyphs in the ASCII range. cell_width: f64, /// The typographic ascent metric from the font. /// This represents the maximum vertical position of the highest ascender. /// /// Relative to the baseline, in px, +Y=up ascent: f64, /// The typographic descent metric from the font. /// This represents the minimum vertical position of the lowest descender. /// /// Relative to the baseline, in px, +Y=up /// /// Note: /// As this value is generally below the baseline, it is typically negative. descent: f64, /// The typographic line gap (aka "leading") metric from the font. /// This represents the additional space to be added between lines in /// addition to the space defined by the ascent and descent metrics. /// /// Positive value in px line_gap: f64, /// The TOP of the underline stroke. /// /// Relative to the baseline, in px, +Y=up underline_position: ?f64 = null, /// The thickness of the underline stroke in px. underline_thickness: ?f64 = null, /// The TOP of the strikethrough stroke. /// /// Relative to the baseline, in px, +Y=up strikethrough_position: ?f64 = null, /// The thickness of the strikethrough stroke in px. strikethrough_thickness: ?f64 = null, /// The height of capital letters in the font, either derived from /// a provided cap height metric or measured from the height of the /// capital H glyph. cap_height: ?f64 = null, /// The height of lowercase letters in the font, either derived from /// a provided ex height metric or measured from the height of the /// lowercase x glyph. ex_height: ?f64 = null, /// The measured height of the bounding box containing all printable /// ASCII characters. This can be different from ascent - descent for /// two reasons: non-letter symbols like @ and $ often exceed the /// the ascender and descender lines; and fonts often bake the line /// gap into the ascent and descent metrics (as per, e.g., the Google /// Fonts guidelines: https://simoncozens.github.io/gf-docs/metrics.html). /// /// Positive value in px ascii_height: ?f64 = null, /// The width of the character "水" (CJK water ideograph, U+6C34), /// if present. This is used for font size adjustment, to normalize /// the width of CJK fonts mixed with latin fonts. /// /// NOTE: IC = Ideograph Character ic_width: ?f64 = null, /// Convenience function for getting the line height /// (ascent - descent + line_gap). pub inline fn lineHeight(self: FaceMetrics) f64 { return self.ascent - self.descent + self.line_gap; } /// Convenience function for getting the cap height. If this is not /// defined in the font, we estimate it as 75% of the ascent. pub inline fn capHeight(self: FaceMetrics) f64 { if (self.cap_height) |value| if (value > 0) return value; return 0.75 * self.ascent; } /// Convenience function for getting the ex height. If this is not /// defined in the font, we estimate it as 75% of the cap height. pub inline fn exHeight(self: FaceMetrics) f64 { if (self.ex_height) |value| if (value > 0) return value; return 0.75 * self.capHeight(); } /// Convenience function for getting the ASCII height. If we /// couldn't measure this, we use 1.5 * cap_height as our /// estimator, based on measurements across programming fonts. pub inline fn asciiHeight(self: FaceMetrics) f64 { if (self.ascii_height) |value| if (value > 0) return value; return 1.5 * self.capHeight(); } /// Convenience function for getting the ideograph width. If this is /// not defined in the font, we estimate it as the minimum of the /// ascii height and two cell widths. pub inline fn icWidth(self: FaceMetrics) f64 { if (self.ic_width) |value| if (value > 0) return value; return @min(self.asciiHeight(), 2 * self.cell_width); } /// Convenience function for getting the underline thickness. If /// this is not defined in the font, we estimate it as 15% of the ex /// height. pub inline fn underlineThickness(self: FaceMetrics) f64 { if (self.underline_thickness) |value| if (value > 0) return value; return 0.15 * self.exHeight(); } /// Convenience function for getting the strikethrough thickness. If /// this is not defined in the font, we set it equal to the /// underline thickness. pub inline fn strikethroughThickness(self: FaceMetrics) f64 { if (self.strikethrough_thickness) |value| if (value > 0) return value; return self.underlineThickness(); } // NOTE: The getters below return positions, not sizes, so both // positive and negative values are valid, hence no sign validation. /// Convenience function for getting the underline position. If /// this is not defined in the font, we place it one underline /// thickness below the baseline. pub inline fn underlinePosition(self: FaceMetrics) f64 { return self.underline_position orelse -self.underlineThickness(); } /// Convenience function for getting the strikethrough position. If /// this is not defined in the font, we center it at half the ex /// height, so that it's perfectly centered on lower case text. pub inline fn strikethroughPosition(self: FaceMetrics) f64 { return self.strikethrough_position orelse (self.exHeight() + self.strikethroughThickness()) * 0.5; } }; /// Calculate our metrics based on values extracted from a font. /// /// Try to pass values with as much precision as possible, /// do not round them before using them for this function. /// /// For any nullable options that are not provided, estimates will be used. pub fn calc(face: FaceMetrics) Metrics { // These are the unrounded advance width and line height values, // which are retained separately from the rounded cell width and // height values (below), for calculations that need to know how // much error there is between the design dimensions of the font // and the pixel dimensions of our cells. const face_width = face.cell_width; const face_height = face.lineHeight(); // The cell width and height values need to be integers since they // represent pixel dimensions of the grid cells in the terminal. // // We use @round for the cell width to limit the difference from // the "true" width value to no more than 0.5px. This is a better // approximation of the authorial intent of the font than ceiling // would be, and makes the apparent spacing match better between // low and high DPI displays. // // This does mean that it's possible for a glyph to overflow the // edge of the cell by a pixel if it has no side bearings, but in // reality such glyphs are generally meant to connect to adjacent // glyphs in some way so it's not really an issue. // // The same is true for the height. Some fonts are poorly authored // and have a descender on a normal glyph that extends right up to // the descent value of the face, and this can result in the glyph // overflowing the bottom of the cell by a pixel, which isn't good // but if we try to prevent it by increasing the cell height then // we get line heights that are too large for most users and even // more inconsistent across DPIs. // // Users who experience such cell-height overflows should: // // 1. Nag the font author to either redesign the glyph to not go // so low, or else adjust the descent value in the metadata. // // 2. Add an `adjust-cell-height` entry to their config to give // the cell enough room for the glyph. const cell_width = @round(face_width); const cell_height = @round(face_height); // We split our line gap in two parts, and put half of it on the top // of the cell and the other half on the bottom, so that our text never // bumps up against either edge of the cell vertically. const half_line_gap = face.line_gap / 2; // NOTE: Unlike all our other metrics, `cell_baseline` is // relative to the BOTTOM of the cell rather than the top. const face_baseline = half_line_gap - face.descent; // We calculate the baseline by trying to center the face vertically // in the pixel-rounded cell height, so that before rounding it will // be an even distance from the top and bottom of the cell, meaning // it either sticks out the same amount or is inset the same amount, // depending on whether the cell height was rounded up or down from // the line height. We do this by adding half the difference between // the cell height and the face height. const cell_baseline = @round(face_baseline - (cell_height - face_height) / 2); // We keep track of the offset from the bottom of the cell // to the bottom of the face's "true" bounding box, which at // this point, since nothing has been scaled yet, is equivalent // to the offset between the baseline we draw at (cell_baseline) // and the one the font wants (face_baseline). const face_y = cell_baseline - face_baseline; // We calculate a top_to_baseline to make following calculations simpler. const top_to_baseline = cell_height - cell_baseline; // Get the other font metrics or their estimates. See doc comments // in FaceMetrics for explanations of the estimation heuristics. const cap_height = face.capHeight(); const underline_thickness = @max(1, @ceil(face.underlineThickness())); const strikethrough_thickness = @max(1, @ceil(face.strikethroughThickness())); const underline_position = @round(top_to_baseline - face.underlinePosition()); const strikethrough_position = @round(top_to_baseline - face.strikethroughPosition()); // Same heuristic as the font_patcher script. We store icon_height // separately from face_height such that modifiers can apply to the former // without affecting the latter. const icon_height = face_height; const icon_height_single = (2 * cap_height + face_height) / 3; var result: Metrics = .{ .cell_width = @intFromFloat(cell_width), .cell_height = @intFromFloat(cell_height), .cell_baseline = @intFromFloat(cell_baseline), .underline_position = @intFromFloat(underline_position), .underline_thickness = @intFromFloat(underline_thickness), .strikethrough_position = @intFromFloat(strikethrough_position), .strikethrough_thickness = @intFromFloat(strikethrough_thickness), .overline_position = 0, .overline_thickness = @intFromFloat(underline_thickness), .box_thickness = @intFromFloat(underline_thickness), .cursor_height = @intFromFloat(cell_height), .icon_height = icon_height, .icon_height_single = icon_height_single, .face_width = face_width, .face_height = face_height, .face_y = face_y, }; // Ensure all metrics are within their allowable range. result.clamp(); // std.log.debug("metrics={}", .{result}); return result; } /// Apply a set of modifiers. pub fn apply(self: *Metrics, mods: ModifierSet) void { var it = mods.iterator(); while (it.next()) |entry| { switch (entry.key_ptr.*) { // We clamp these values to a minimum of 1 to prevent divide-by-zero // in downstream operations. inline .cell_width, .cell_height, => |tag| { // Compute the new value. If it is the same avoid the work. const original = @field(self, @tagName(tag)); const new = @max(entry.value_ptr.apply(original), 1); if (new == original) continue; // Set the new value @field(self, @tagName(tag)) = new; // For cell height, we have to also modify some positions // that are absolute from the top of the cell. The main goal // here is to center the baseline so that text is vertically // centered in the cell. if (comptime tag == .cell_height) { const original_f64: f64 = @floatFromInt(original); const new_f64: f64 = @floatFromInt(new); const diff = new_f64 - original_f64; const half_diff = diff / 2.0; // If the diff is even, the number of pixels we add // will be the same for the top and the bottom, but // if the diff is odd then we want to add the extra // pixel to the edge of the cell that needs it most. // // How much the edge "needs it" depends on whether // the face is higher or lower than it should be to // be perfectly centered in the cell. // // If the face were perfectly centered then face_y // would be equal to half of the difference between // the cell height and the face height. const position_with_respect_to_center = self.face_y - (original_f64 - self.face_height) / 2; const diff_top, const diff_bottom = if (position_with_respect_to_center > 0) // The baseline is higher than it should be, so we // add the extra to the top, or if it's a negative // diff it gets added to the bottom because of how // floor and ceil work. .{ @ceil(half_diff), @floor(half_diff) } else // The baseline is lower than it should be, so we // add the extra to the bottom, or vice versa for // negative diffs. .{ @floor(half_diff), @ceil(half_diff) }; // The cell baseline and face_y values are relative to the // bottom of the cell so we add the bottom diff to them. addFloatToInt(&self.cell_baseline, diff_bottom); self.face_y += diff_bottom; // These are all relative to the top of the cell. addFloatToInt(&self.underline_position, diff_top); addFloatToInt(&self.strikethrough_position, diff_top); self.overline_position +|= @as(i32, @intFromFloat(diff_top)); } }, inline .icon_height => { self.icon_height = entry.value_ptr.apply(self.icon_height); self.icon_height_single = entry.value_ptr.apply(self.icon_height_single); }, inline else => |tag| { @field(self, @tagName(tag)) = entry.value_ptr.apply(@field(self, @tagName(tag))); }, } } // Prevent modifiers from pushing metrics out of their allowable range. self.clamp(); } /// Helper function for adding an f64 to a u32. /// /// Performs saturating addition or subtraction /// depending on the sign of the provided float. /// /// The f64 is asserted to have an integer value. inline fn addFloatToInt(int: *u32, float: f64) void { assert(@floor(float) == float); int.* = if (float >= 0.0) int.* +| @as(u32, @intFromFloat(float)) else int.* -| @as(u32, @intFromFloat(-float)); } /// Clamp all metrics to their allowable range. fn clamp(self: *Metrics) void { inline for (std.meta.fields(Metrics)) |field| { if (@hasDecl(Minimums, field.name)) { @field(self, field.name) = @max( @field(self, field.name), @field(Minimums, field.name), ); } } } /// A set of modifiers to apply to metrics. We use a hash map because /// we expect most metrics to be unmodified and want to take up as /// little space as possible. pub const ModifierSet = std.AutoHashMapUnmanaged(Key, Modifier); /// A modifier to apply to a metrics value. The modifier value represents /// a delta, so percent is a percentage to change, not a percentage of. /// For example, "20%" is 20% larger, not 20% of the value. Likewise, /// an absolute value of "20" is 20 larger, not literally 20. pub const Modifier = union(enum) { percent: f64, absolute: i32, /// Parses the modifier value. If the value ends in "%" it is assumed /// to be a percent, otherwise the value is parsed as an integer. pub fn parse(input: []const u8) !Modifier { if (input.len == 0) return error.InvalidFormat; if (input[input.len - 1] == '%') { var percent = std.fmt.parseFloat( f64, input[0 .. input.len - 1], ) catch return error.InvalidFormat; percent /= 100; if (percent <= -1) return .{ .percent = 0 }; if (percent < 0) return .{ .percent = 1 + percent }; return .{ .percent = 1 + percent }; } return .{ .absolute = std.fmt.parseInt(i32, input, 10) catch return error.InvalidFormat, }; } /// So it works with the config framework. pub fn parseCLI(input: ?[]const u8) !Modifier { return try parse(input orelse return error.ValueRequired); } /// Used by config formatter pub fn formatEntry(self: Modifier, formatter: anytype) !void { var buf: [1024]u8 = undefined; switch (self) { .percent => |v| { try formatter.formatEntry( []const u8, std.fmt.bufPrint( &buf, "{d}%", .{(v - 1) * 100}, ) catch return error.OutOfMemory, ); }, .absolute => |v| { try formatter.formatEntry( []const u8, std.fmt.bufPrint( &buf, "{d}", .{v}, ) catch return error.OutOfMemory, ); }, } } /// Apply a modifier to a numeric value. pub fn apply(self: Modifier, v: anytype) @TypeOf(v) { const T = @TypeOf(v); const Tinfo = @typeInfo(T); return switch (comptime Tinfo) { .int, .comptime_int => switch (self) { .percent => |p| percent: { const p_clamped: f64 = @max(0, p); const v_f64: f64 = @floatFromInt(v); const applied_f64: f64 = @round(v_f64 * p_clamped); const applied_T: T = @intFromFloat(applied_f64); break :percent applied_T; }, .absolute => |abs| absolute: { const v_i64: i64 = @intCast(v); const abs_i64: i64 = @intCast(abs); const applied_i64: i64 = v_i64 +| abs_i64; const clamped_i64: i64 = if (Tinfo.int.signedness == .signed) applied_i64 else @max(0, applied_i64); const applied_T: T = std.math.cast(T, clamped_i64) orelse std.math.maxInt(T) * @as(T, @intCast(std.math.sign(clamped_i64))); break :absolute applied_T; }, }, .float, .comptime_float => return switch (self) { .percent => |p| v * @max(0, p), .absolute => |abs| v + @as(T, @floatFromInt(abs)), }, else => {}, }; } /// Hash using the hasher. pub fn hash(self: Modifier, hasher: anytype) void { const autoHash = std.hash.autoHash; autoHash(hasher, std.meta.activeTag(self)); switch (self) { // floats can't be hashed directly so we bitcast to i64. // for the purpose of what we're trying to do this seems // good enough but I would prefer value hashing. .percent => |v| autoHash(hasher, @as(i64, @bitCast(v))), .absolute => |v| autoHash(hasher, v), } } test "formatConfig percent" { if (comptime @import("terminal_options").artifact == .lib) return; const configpkg = @import("../config.zig"); const testing = std.testing; var buf: std.Io.Writer.Allocating = .init(testing.allocator); defer buf.deinit(); const p = try parseCLI("24%"); try p.formatEntry(configpkg.entryFormatter("a", &buf.writer)); try std.testing.expectEqualSlices(u8, "a = 24%\n", buf.written()); } test "formatConfig absolute" { if (comptime @import("terminal_options").artifact == .lib) return; const configpkg = @import("../config.zig"); const testing = std.testing; var buf: std.Io.Writer.Allocating = .init(testing.allocator); defer buf.deinit(); const p = try parseCLI("-30"); try p.formatEntry(configpkg.entryFormatter("a", &buf.writer)); try std.testing.expectEqualSlices(u8, "a = -30\n", buf.written()); } }; /// Key is an enum of all the available metrics keys. pub const Key = key: { const field_infos = std.meta.fields(Metrics); var names: [field_infos.len][]const u8 = undefined; var raw_values: [field_infos.len]comptime_int = undefined; var count: usize = 0; for (field_infos, &names, &raw_values, 0..) |field, *name, *raw, i| { if (field.type != u32 and field.type != i32 and field.type != f64) continue; name.* = field.name; raw.* = i; count += 1; } const TagInt = std.math.IntFittingRange(0, count - 1); var values: [count]TagInt = undefined; for (raw_values, &values) |raw, *v| v.* = raw; break :key @Enum(TagInt, .exhaustive, names[0..count], &values); }; // NOTE: This is purposely not pub because we want to force outside callers // to use the `.{}` syntax so unused fields are detected by the compiler. fn init() Metrics { return .{ .cell_width = 0, .cell_height = 0, .cell_baseline = 0, .underline_position = 0, .underline_thickness = 0, .strikethrough_position = 0, .strikethrough_thickness = 0, .overline_position = 0, .overline_thickness = 0, .box_thickness = 0, .cursor_height = 0, .icon_height = 0.0, .icon_height_single = 0.0, .face_width = 0.0, .face_height = 0.0, .face_y = 0.0, }; } test "Metrics: apply modifiers" { const testing = std.testing; const alloc = testing.allocator; var set: ModifierSet = .{}; defer set.deinit(alloc); try set.put(alloc, .cell_width, .{ .percent = 1.2 }); var m: Metrics = init(); m.cell_width = 100; m.apply(set); try testing.expectEqual(@as(u32, 120), m.cell_width); } test "Metrics: adjust cell height smaller" { const testing = std.testing; const alloc = testing.allocator; var set: ModifierSet = .{}; defer set.deinit(alloc); // We choose numbers such that the subtracted number of pixels is odd, // as that's the case that could most easily have off-by-one errors. // Here we're removing 25 pixels: 13 on the bottom, 12 on top, split // that way because we're simulating a face that's 0.33px higher than // it "should" be (due to rounding). try set.put(alloc, .cell_height, .{ .percent = 0.75 }); var m: Metrics = init(); m.face_y = 0.33; m.cell_baseline = 50; m.underline_position = 55; m.strikethrough_position = 30; m.overline_position = 0; m.cell_height = 100; m.face_height = 99.67; m.cursor_height = 100; m.apply(set); try testing.expectEqual(-12.67, m.face_y); try testing.expectEqual(@as(u32, 75), m.cell_height); try testing.expectEqual(@as(u32, 37), m.cell_baseline); try testing.expectEqual(@as(u32, 43), m.underline_position); try testing.expectEqual(@as(u32, 18), m.strikethrough_position); try testing.expectEqual(@as(i32, -12), m.overline_position); // Cursor height is separate from cell height and does not follow it. try testing.expectEqual(@as(u32, 100), m.cursor_height); } test "Metrics: adjust cell height larger" { const testing = std.testing; const alloc = testing.allocator; var set: ModifierSet = .{}; defer set.deinit(alloc); // We choose numbers such that the added number of pixels is odd, // as that's the case that could most easily have off-by-one errors. // Here we're adding 75 pixels: 37 on the bottom, 38 on top, split // that way because we're simulating a face that's 0.33px higher // than it "should" be (due to rounding). try set.put(alloc, .cell_height, .{ .percent = 1.75 }); var m: Metrics = init(); m.face_y = 0.33; m.cell_baseline = 50; m.underline_position = 55; m.strikethrough_position = 30; m.overline_position = 0; m.cell_height = 100; m.face_height = 99.67; m.cursor_height = 100; m.apply(set); try testing.expectEqual(37.33, m.face_y); try testing.expectEqual(@as(u32, 175), m.cell_height); try testing.expectEqual(@as(u32, 87), m.cell_baseline); try testing.expectEqual(@as(u32, 93), m.underline_position); try testing.expectEqual(@as(u32, 68), m.strikethrough_position); try testing.expectEqual(@as(i32, 38), m.overline_position); // Cursor height is separate from cell height and does not follow it. try testing.expectEqual(@as(u32, 100), m.cursor_height); } test "Metrics: adjust icon height by percentage" { const testing = std.testing; const alloc = testing.allocator; var set: ModifierSet = .{}; defer set.deinit(alloc); try set.put(alloc, .icon_height, .{ .percent = 0.75 }); var m: Metrics = init(); m.icon_height = 100.0; m.icon_height_single = 80.0; m.face_height = 100.0; m.face_y = 1.0; m.apply(set); try testing.expectEqual(75.0, m.icon_height); try testing.expectEqual(60.0, m.icon_height_single); // Face metrics not affected try testing.expectEqual(100.0, m.face_height); try testing.expectEqual(1.0, m.face_y); } test "Metrics: adjust icon height by absolute pixels" { const testing = std.testing; const alloc = testing.allocator; var set: ModifierSet = .{}; defer set.deinit(alloc); try set.put(alloc, .icon_height, .{ .absolute = -5 }); var m: Metrics = init(); m.icon_height = 100.0; m.icon_height_single = 80.0; m.face_height = 100.0; m.face_y = 1.0; m.apply(set); try testing.expectEqual(95.0, m.icon_height); try testing.expectEqual(75.0, m.icon_height_single); // Face metrics not affected try testing.expectEqual(100.0, m.face_height); try testing.expectEqual(1.0, m.face_y); } test "Modifier: parse absolute" { const testing = std.testing; { const m = try Modifier.parse("100"); try testing.expectEqual(Modifier{ .absolute = 100 }, m); } { const m = try Modifier.parse("-100"); try testing.expectEqual(Modifier{ .absolute = -100 }, m); } } test "Modifier: parse percent" { const testing = std.testing; { const m = try Modifier.parse("20%"); try testing.expectEqual(Modifier{ .percent = 1.2 }, m); } { const m = try Modifier.parse("-20%"); try testing.expectEqual(Modifier{ .percent = 0.8 }, m); } { const m = try Modifier.parse("0%"); try testing.expectEqual(Modifier{ .percent = 1 }, m); } } test "Modifier: percent" { const testing = std.testing; { const m: Modifier = .{ .percent = 0.8 }; const v: u32 = m.apply(@as(u32, 100)); try testing.expectEqual(@as(u32, 80), v); } { const m: Modifier = .{ .percent = 1.8 }; const v: u32 = m.apply(@as(u32, 100)); try testing.expectEqual(@as(u32, 180), v); } } test "Modifier: absolute" { const testing = std.testing; { const m: Modifier = .{ .absolute = -100 }; const v: u32 = m.apply(@as(u32, 100)); try testing.expectEqual(@as(u32, 0), v); } { const m: Modifier = .{ .absolute = -120 }; const v: u32 = m.apply(@as(u32, 100)); try testing.expectEqual(@as(u32, 0), v); } { const m: Modifier = .{ .absolute = 100 }; const v: u32 = m.apply(@as(u32, 100)); try testing.expectEqual(@as(u32, 200), v); } }