/* auto-generated on 2026-04-14 20:34:32 -0700. Do not edit! */ /* begin file src/simdutf.cpp */ #include "simdutf.h" /* begin file src/encoding_types.cpp */ namespace simdutf { #ifdef SIMDUTF_NO_LIBCXX const char *to_string(encoding_type bom) { #else std::string to_string(encoding_type bom) { #endif switch (bom) { case UTF16_LE: return "UTF16 little-endian"; case UTF16_BE: return "UTF16 big-endian"; case UTF32_LE: return "UTF32 little-endian"; case UTF32_BE: return "UTF32 big-endian"; case UTF8: return "UTF8"; case unspecified: return "unknown"; default: return "error"; } } namespace BOM { // Note that BOM for UTF8 is discouraged. encoding_type check_bom(const uint8_t *byte, size_t length) { if (length >= 2 && byte[0] == 0xff and byte[1] == 0xfe) { if (length >= 4 && byte[2] == 0x00 and byte[3] == 0x0) { return encoding_type::UTF32_LE; } else { return encoding_type::UTF16_LE; } } else if (length >= 2 && byte[0] == 0xfe and byte[1] == 0xff) { return encoding_type::UTF16_BE; } else if (length >= 4 && byte[0] == 0x00 and byte[1] == 0x00 and byte[2] == 0xfe and byte[3] == 0xff) { return encoding_type::UTF32_BE; } else if (length >= 3 && byte[0] == 0xef and byte[1] == 0xbb and byte[2] == 0xbf) { return encoding_type::UTF8; } return encoding_type::unspecified; } encoding_type check_bom(const char *byte, size_t length) { return check_bom(reinterpret_cast(byte), length); } size_t bom_byte_size(encoding_type bom) { switch (bom) { case UTF16_LE: return 2; case UTF16_BE: return 2; case UTF32_LE: return 4; case UTF32_BE: return 4; case UTF8: return 3; case unspecified: return 0; default: return 0; } } } // namespace BOM } // namespace simdutf /* end file src/encoding_types.cpp */ /* begin file src/error.cpp */ namespace simdutf { // deliberately empty } /* end file src/error.cpp */ // The large tables should be included once and they // should not depend on a kernel. /* begin file src/tables/utf8_to_utf16_tables.h */ #ifndef SIMDUTF_UTF8_TO_UTF16_TABLES_H #define SIMDUTF_UTF8_TO_UTF16_TABLES_H #ifdef SIMDUTF_NO_LIBCXX #include #else #include #endif namespace simdutf { namespace { namespace tables { namespace utf8_to_utf16 { /** * utf8bigindex uses about 8 kB * shufutf8 uses about 3344 B * * So we use a bit over 11 kB. It would be * easy to save about 4 kB by only * storing the index in utf8bigindex, and * deriving the consumed bytes otherwise. * However, this may come at a significant (10% to 20%) * performance penalty. */ const uint8_t shufutf8[209][16] = { {0, 255, 1, 255, 2, 255, 3, 255, 4, 255, 5, 255, 0, 0, 0, 0}, {0, 255, 1, 255, 2, 255, 3, 255, 4, 255, 6, 5, 0, 0, 0, 0}, {0, 255, 1, 255, 2, 255, 3, 255, 5, 4, 6, 255, 0, 0, 0, 0}, {0, 255, 1, 255, 2, 255, 3, 255, 5, 4, 7, 6, 0, 0, 0, 0}, {0, 255, 1, 255, 2, 255, 4, 3, 5, 255, 6, 255, 0, 0, 0, 0}, {0, 255, 1, 255, 2, 255, 4, 3, 5, 255, 7, 6, 0, 0, 0, 0}, {0, 255, 1, 255, 2, 255, 4, 3, 6, 5, 7, 255, 0, 0, 0, 0}, {0, 255, 1, 255, 2, 255, 4, 3, 6, 5, 8, 7, 0, 0, 0, 0}, {0, 255, 1, 255, 3, 2, 4, 255, 5, 255, 6, 255, 0, 0, 0, 0}, {0, 255, 1, 255, 3, 2, 4, 255, 5, 255, 7, 6, 0, 0, 0, 0}, {0, 255, 1, 255, 3, 2, 4, 255, 6, 5, 7, 255, 0, 0, 0, 0}, {0, 255, 1, 255, 3, 2, 4, 255, 6, 5, 8, 7, 0, 0, 0, 0}, {0, 255, 1, 255, 3, 2, 5, 4, 6, 255, 7, 255, 0, 0, 0, 0}, {0, 255, 1, 255, 3, 2, 5, 4, 6, 255, 8, 7, 0, 0, 0, 0}, {0, 255, 1, 255, 3, 2, 5, 4, 7, 6, 8, 255, 0, 0, 0, 0}, {0, 255, 1, 255, 3, 2, 5, 4, 7, 6, 9, 8, 0, 0, 0, 0}, {0, 255, 2, 1, 3, 255, 4, 255, 5, 255, 6, 255, 0, 0, 0, 0}, {0, 255, 2, 1, 3, 255, 4, 255, 5, 255, 7, 6, 0, 0, 0, 0}, {0, 255, 2, 1, 3, 255, 4, 255, 6, 5, 7, 255, 0, 0, 0, 0}, {0, 255, 2, 1, 3, 255, 4, 255, 6, 5, 8, 7, 0, 0, 0, 0}, {0, 255, 2, 1, 3, 255, 5, 4, 6, 255, 7, 255, 0, 0, 0, 0}, {0, 255, 2, 1, 3, 255, 5, 4, 6, 255, 8, 7, 0, 0, 0, 0}, {0, 255, 2, 1, 3, 255, 5, 4, 7, 6, 8, 255, 0, 0, 0, 0}, {0, 255, 2, 1, 3, 255, 5, 4, 7, 6, 9, 8, 0, 0, 0, 0}, {0, 255, 2, 1, 4, 3, 5, 255, 6, 255, 7, 255, 0, 0, 0, 0}, {0, 255, 2, 1, 4, 3, 5, 255, 6, 255, 8, 7, 0, 0, 0, 0}, {0, 255, 2, 1, 4, 3, 5, 255, 7, 6, 8, 255, 0, 0, 0, 0}, {0, 255, 2, 1, 4, 3, 5, 255, 7, 6, 9, 8, 0, 0, 0, 0}, {0, 255, 2, 1, 4, 3, 6, 5, 7, 255, 8, 255, 0, 0, 0, 0}, {0, 255, 2, 1, 4, 3, 6, 5, 7, 255, 9, 8, 0, 0, 0, 0}, {0, 255, 2, 1, 4, 3, 6, 5, 8, 7, 9, 255, 0, 0, 0, 0}, {0, 255, 2, 1, 4, 3, 6, 5, 8, 7, 10, 9, 0, 0, 0, 0}, {1, 0, 2, 255, 3, 255, 4, 255, 5, 255, 6, 255, 0, 0, 0, 0}, {1, 0, 2, 255, 3, 255, 4, 255, 5, 255, 7, 6, 0, 0, 0, 0}, {1, 0, 2, 255, 3, 255, 4, 255, 6, 5, 7, 255, 0, 0, 0, 0}, {1, 0, 2, 255, 3, 255, 4, 255, 6, 5, 8, 7, 0, 0, 0, 0}, {1, 0, 2, 255, 3, 255, 5, 4, 6, 255, 7, 255, 0, 0, 0, 0}, {1, 0, 2, 255, 3, 255, 5, 4, 6, 255, 8, 7, 0, 0, 0, 0}, {1, 0, 2, 255, 3, 255, 5, 4, 7, 6, 8, 255, 0, 0, 0, 0}, {1, 0, 2, 255, 3, 255, 5, 4, 7, 6, 9, 8, 0, 0, 0, 0}, {1, 0, 2, 255, 4, 3, 5, 255, 6, 255, 7, 255, 0, 0, 0, 0}, {1, 0, 2, 255, 4, 3, 5, 255, 6, 255, 8, 7, 0, 0, 0, 0}, {1, 0, 2, 255, 4, 3, 5, 255, 7, 6, 8, 255, 0, 0, 0, 0}, {1, 0, 2, 255, 4, 3, 5, 255, 7, 6, 9, 8, 0, 0, 0, 0}, {1, 0, 2, 255, 4, 3, 6, 5, 7, 255, 8, 255, 0, 0, 0, 0}, {1, 0, 2, 255, 4, 3, 6, 5, 7, 255, 9, 8, 0, 0, 0, 0}, {1, 0, 2, 255, 4, 3, 6, 5, 8, 7, 9, 255, 0, 0, 0, 0}, {1, 0, 2, 255, 4, 3, 6, 5, 8, 7, 10, 9, 0, 0, 0, 0}, {1, 0, 3, 2, 4, 255, 5, 255, 6, 255, 7, 255, 0, 0, 0, 0}, {1, 0, 3, 2, 4, 255, 5, 255, 6, 255, 8, 7, 0, 0, 0, 0}, {1, 0, 3, 2, 4, 255, 5, 255, 7, 6, 8, 255, 0, 0, 0, 0}, {1, 0, 3, 2, 4, 255, 5, 255, 7, 6, 9, 8, 0, 0, 0, 0}, {1, 0, 3, 2, 4, 255, 6, 5, 7, 255, 8, 255, 0, 0, 0, 0}, {1, 0, 3, 2, 4, 255, 6, 5, 7, 255, 9, 8, 0, 0, 0, 0}, {1, 0, 3, 2, 4, 255, 6, 5, 8, 7, 9, 255, 0, 0, 0, 0}, {1, 0, 3, 2, 4, 255, 6, 5, 8, 7, 10, 9, 0, 0, 0, 0}, {1, 0, 3, 2, 5, 4, 6, 255, 7, 255, 8, 255, 0, 0, 0, 0}, {1, 0, 3, 2, 5, 4, 6, 255, 7, 255, 9, 8, 0, 0, 0, 0}, {1, 0, 3, 2, 5, 4, 6, 255, 8, 7, 9, 255, 0, 0, 0, 0}, {1, 0, 3, 2, 5, 4, 6, 255, 8, 7, 10, 9, 0, 0, 0, 0}, {1, 0, 3, 2, 5, 4, 7, 6, 8, 255, 9, 255, 0, 0, 0, 0}, {1, 0, 3, 2, 5, 4, 7, 6, 8, 255, 10, 9, 0, 0, 0, 0}, {1, 0, 3, 2, 5, 4, 7, 6, 9, 8, 10, 255, 0, 0, 0, 0}, {1, 0, 3, 2, 5, 4, 7, 6, 9, 8, 11, 10, 0, 0, 0, 0}, {0, 255, 255, 255, 1, 255, 255, 255, 2, 255, 255, 255, 3, 255, 255, 255}, {0, 255, 255, 255, 1, 255, 255, 255, 2, 255, 255, 255, 4, 3, 255, 255}, {0, 255, 255, 255, 1, 255, 255, 255, 2, 255, 255, 255, 5, 4, 3, 255}, {0, 255, 255, 255, 1, 255, 255, 255, 3, 2, 255, 255, 4, 255, 255, 255}, {0, 255, 255, 255, 1, 255, 255, 255, 3, 2, 255, 255, 5, 4, 255, 255}, {0, 255, 255, 255, 1, 255, 255, 255, 3, 2, 255, 255, 6, 5, 4, 255}, {0, 255, 255, 255, 1, 255, 255, 255, 4, 3, 2, 255, 5, 255, 255, 255}, {0, 255, 255, 255, 1, 255, 255, 255, 4, 3, 2, 255, 6, 5, 255, 255}, {0, 255, 255, 255, 1, 255, 255, 255, 4, 3, 2, 255, 7, 6, 5, 255}, {0, 255, 255, 255, 2, 1, 255, 255, 3, 255, 255, 255, 4, 255, 255, 255}, {0, 255, 255, 255, 2, 1, 255, 255, 3, 255, 255, 255, 5, 4, 255, 255}, {0, 255, 255, 255, 2, 1, 255, 255, 3, 255, 255, 255, 6, 5, 4, 255}, {0, 255, 255, 255, 2, 1, 255, 255, 4, 3, 255, 255, 5, 255, 255, 255}, {0, 255, 255, 255, 2, 1, 255, 255, 4, 3, 255, 255, 6, 5, 255, 255}, {0, 255, 255, 255, 2, 1, 255, 255, 4, 3, 255, 255, 7, 6, 5, 255}, {0, 255, 255, 255, 2, 1, 255, 255, 5, 4, 3, 255, 6, 255, 255, 255}, {0, 255, 255, 255, 2, 1, 255, 255, 5, 4, 3, 255, 7, 6, 255, 255}, {0, 255, 255, 255, 2, 1, 255, 255, 5, 4, 3, 255, 8, 7, 6, 255}, {0, 255, 255, 255, 3, 2, 1, 255, 4, 255, 255, 255, 5, 255, 255, 255}, {0, 255, 255, 255, 3, 2, 1, 255, 4, 255, 255, 255, 6, 5, 255, 255}, {0, 255, 255, 255, 3, 2, 1, 255, 4, 255, 255, 255, 7, 6, 5, 255}, {0, 255, 255, 255, 3, 2, 1, 255, 5, 4, 255, 255, 6, 255, 255, 255}, {0, 255, 255, 255, 3, 2, 1, 255, 5, 4, 255, 255, 7, 6, 255, 255}, {0, 255, 255, 255, 3, 2, 1, 255, 5, 4, 255, 255, 8, 7, 6, 255}, {0, 255, 255, 255, 3, 2, 1, 255, 6, 5, 4, 255, 7, 255, 255, 255}, {0, 255, 255, 255, 3, 2, 1, 255, 6, 5, 4, 255, 8, 7, 255, 255}, {0, 255, 255, 255, 3, 2, 1, 255, 6, 5, 4, 255, 9, 8, 7, 255}, {1, 0, 255, 255, 2, 255, 255, 255, 3, 255, 255, 255, 4, 255, 255, 255}, {1, 0, 255, 255, 2, 255, 255, 255, 3, 255, 255, 255, 5, 4, 255, 255}, {1, 0, 255, 255, 2, 255, 255, 255, 3, 255, 255, 255, 6, 5, 4, 255}, {1, 0, 255, 255, 2, 255, 255, 255, 4, 3, 255, 255, 5, 255, 255, 255}, {1, 0, 255, 255, 2, 255, 255, 255, 4, 3, 255, 255, 6, 5, 255, 255}, {1, 0, 255, 255, 2, 255, 255, 255, 4, 3, 255, 255, 7, 6, 5, 255}, {1, 0, 255, 255, 2, 255, 255, 255, 5, 4, 3, 255, 6, 255, 255, 255}, {1, 0, 255, 255, 2, 255, 255, 255, 5, 4, 3, 255, 7, 6, 255, 255}, {1, 0, 255, 255, 2, 255, 255, 255, 5, 4, 3, 255, 8, 7, 6, 255}, {1, 0, 255, 255, 3, 2, 255, 255, 4, 255, 255, 255, 5, 255, 255, 255}, {1, 0, 255, 255, 3, 2, 255, 255, 4, 255, 255, 255, 6, 5, 255, 255}, {1, 0, 255, 255, 3, 2, 255, 255, 4, 255, 255, 255, 7, 6, 5, 255}, {1, 0, 255, 255, 3, 2, 255, 255, 5, 4, 255, 255, 6, 255, 255, 255}, {1, 0, 255, 255, 3, 2, 255, 255, 5, 4, 255, 255, 7, 6, 255, 255}, {1, 0, 255, 255, 3, 2, 255, 255, 5, 4, 255, 255, 8, 7, 6, 255}, {1, 0, 255, 255, 3, 2, 255, 255, 6, 5, 4, 255, 7, 255, 255, 255}, {1, 0, 255, 255, 3, 2, 255, 255, 6, 5, 4, 255, 8, 7, 255, 255}, {1, 0, 255, 255, 3, 2, 255, 255, 6, 5, 4, 255, 9, 8, 7, 255}, {1, 0, 255, 255, 4, 3, 2, 255, 5, 255, 255, 255, 6, 255, 255, 255}, {1, 0, 255, 255, 4, 3, 2, 255, 5, 255, 255, 255, 7, 6, 255, 255}, {1, 0, 255, 255, 4, 3, 2, 255, 5, 255, 255, 255, 8, 7, 6, 255}, {1, 0, 255, 255, 4, 3, 2, 255, 6, 5, 255, 255, 7, 255, 255, 255}, {1, 0, 255, 255, 4, 3, 2, 255, 6, 5, 255, 255, 8, 7, 255, 255}, {1, 0, 255, 255, 4, 3, 2, 255, 6, 5, 255, 255, 9, 8, 7, 255}, {1, 0, 255, 255, 4, 3, 2, 255, 7, 6, 5, 255, 8, 255, 255, 255}, {1, 0, 255, 255, 4, 3, 2, 255, 7, 6, 5, 255, 9, 8, 255, 255}, {1, 0, 255, 255, 4, 3, 2, 255, 7, 6, 5, 255, 10, 9, 8, 255}, {2, 1, 0, 255, 3, 255, 255, 255, 4, 255, 255, 255, 5, 255, 255, 255}, {2, 1, 0, 255, 3, 255, 255, 255, 4, 255, 255, 255, 6, 5, 255, 255}, {2, 1, 0, 255, 3, 255, 255, 255, 4, 255, 255, 255, 7, 6, 5, 255}, {2, 1, 0, 255, 3, 255, 255, 255, 5, 4, 255, 255, 6, 255, 255, 255}, {2, 1, 0, 255, 3, 255, 255, 255, 5, 4, 255, 255, 7, 6, 255, 255}, {2, 1, 0, 255, 3, 255, 255, 255, 5, 4, 255, 255, 8, 7, 6, 255}, {2, 1, 0, 255, 3, 255, 255, 255, 6, 5, 4, 255, 7, 255, 255, 255}, {2, 1, 0, 255, 3, 255, 255, 255, 6, 5, 4, 255, 8, 7, 255, 255}, {2, 1, 0, 255, 3, 255, 255, 255, 6, 5, 4, 255, 9, 8, 7, 255}, {2, 1, 0, 255, 4, 3, 255, 255, 5, 255, 255, 255, 6, 255, 255, 255}, {2, 1, 0, 255, 4, 3, 255, 255, 5, 255, 255, 255, 7, 6, 255, 255}, {2, 1, 0, 255, 4, 3, 255, 255, 5, 255, 255, 255, 8, 7, 6, 255}, {2, 1, 0, 255, 4, 3, 255, 255, 6, 5, 255, 255, 7, 255, 255, 255}, {2, 1, 0, 255, 4, 3, 255, 255, 6, 5, 255, 255, 8, 7, 255, 255}, {2, 1, 0, 255, 4, 3, 255, 255, 6, 5, 255, 255, 9, 8, 7, 255}, {2, 1, 0, 255, 4, 3, 255, 255, 7, 6, 5, 255, 8, 255, 255, 255}, {2, 1, 0, 255, 4, 3, 255, 255, 7, 6, 5, 255, 9, 8, 255, 255}, {2, 1, 0, 255, 4, 3, 255, 255, 7, 6, 5, 255, 10, 9, 8, 255}, {2, 1, 0, 255, 5, 4, 3, 255, 6, 255, 255, 255, 7, 255, 255, 255}, {2, 1, 0, 255, 5, 4, 3, 255, 6, 255, 255, 255, 8, 7, 255, 255}, {2, 1, 0, 255, 5, 4, 3, 255, 6, 255, 255, 255, 9, 8, 7, 255}, {2, 1, 0, 255, 5, 4, 3, 255, 7, 6, 255, 255, 8, 255, 255, 255}, {2, 1, 0, 255, 5, 4, 3, 255, 7, 6, 255, 255, 9, 8, 255, 255}, {2, 1, 0, 255, 5, 4, 3, 255, 7, 6, 255, 255, 10, 9, 8, 255}, {2, 1, 0, 255, 5, 4, 3, 255, 8, 7, 6, 255, 9, 255, 255, 255}, {2, 1, 0, 255, 5, 4, 3, 255, 8, 7, 6, 255, 10, 9, 255, 255}, {2, 1, 0, 255, 5, 4, 3, 255, 8, 7, 6, 255, 11, 10, 9, 255}, {0, 255, 255, 255, 1, 255, 255, 255, 2, 255, 255, 255, 0, 0, 0, 0}, {0, 255, 255, 255, 1, 255, 255, 255, 3, 2, 255, 255, 0, 0, 0, 0}, {0, 255, 255, 255, 1, 255, 255, 255, 4, 3, 2, 255, 0, 0, 0, 0}, {0, 255, 255, 255, 1, 255, 255, 255, 5, 4, 3, 2, 0, 0, 0, 0}, {0, 255, 255, 255, 2, 1, 255, 255, 3, 255, 255, 255, 0, 0, 0, 0}, {0, 255, 255, 255, 2, 1, 255, 255, 4, 3, 255, 255, 0, 0, 0, 0}, {0, 255, 255, 255, 2, 1, 255, 255, 5, 4, 3, 255, 0, 0, 0, 0}, {0, 255, 255, 255, 2, 1, 255, 255, 6, 5, 4, 3, 0, 0, 0, 0}, {0, 255, 255, 255, 3, 2, 1, 255, 4, 255, 255, 255, 0, 0, 0, 0}, {0, 255, 255, 255, 3, 2, 1, 255, 5, 4, 255, 255, 0, 0, 0, 0}, {0, 255, 255, 255, 3, 2, 1, 255, 6, 5, 4, 255, 0, 0, 0, 0}, {0, 255, 255, 255, 3, 2, 1, 255, 7, 6, 5, 4, 0, 0, 0, 0}, {0, 255, 255, 255, 4, 3, 2, 1, 5, 255, 255, 255, 0, 0, 0, 0}, {0, 255, 255, 255, 4, 3, 2, 1, 6, 5, 255, 255, 0, 0, 0, 0}, {0, 255, 255, 255, 4, 3, 2, 1, 7, 6, 5, 255, 0, 0, 0, 0}, {0, 255, 255, 255, 4, 3, 2, 1, 8, 7, 6, 5, 0, 0, 0, 0}, {1, 0, 255, 255, 2, 255, 255, 255, 3, 255, 255, 255, 0, 0, 0, 0}, {1, 0, 255, 255, 2, 255, 255, 255, 4, 3, 255, 255, 0, 0, 0, 0}, {1, 0, 255, 255, 2, 255, 255, 255, 5, 4, 3, 255, 0, 0, 0, 0}, {1, 0, 255, 255, 2, 255, 255, 255, 6, 5, 4, 3, 0, 0, 0, 0}, {1, 0, 255, 255, 3, 2, 255, 255, 4, 255, 255, 255, 0, 0, 0, 0}, {1, 0, 255, 255, 3, 2, 255, 255, 5, 4, 255, 255, 0, 0, 0, 0}, {1, 0, 255, 255, 3, 2, 255, 255, 6, 5, 4, 255, 0, 0, 0, 0}, {1, 0, 255, 255, 3, 2, 255, 255, 7, 6, 5, 4, 0, 0, 0, 0}, {1, 0, 255, 255, 4, 3, 2, 255, 5, 255, 255, 255, 0, 0, 0, 0}, {1, 0, 255, 255, 4, 3, 2, 255, 6, 5, 255, 255, 0, 0, 0, 0}, {1, 0, 255, 255, 4, 3, 2, 255, 7, 6, 5, 255, 0, 0, 0, 0}, {1, 0, 255, 255, 4, 3, 2, 255, 8, 7, 6, 5, 0, 0, 0, 0}, {1, 0, 255, 255, 5, 4, 3, 2, 6, 255, 255, 255, 0, 0, 0, 0}, {1, 0, 255, 255, 5, 4, 3, 2, 7, 6, 255, 255, 0, 0, 0, 0}, {1, 0, 255, 255, 5, 4, 3, 2, 8, 7, 6, 255, 0, 0, 0, 0}, {1, 0, 255, 255, 5, 4, 3, 2, 9, 8, 7, 6, 0, 0, 0, 0}, {2, 1, 0, 255, 3, 255, 255, 255, 4, 255, 255, 255, 0, 0, 0, 0}, {2, 1, 0, 255, 3, 255, 255, 255, 5, 4, 255, 255, 0, 0, 0, 0}, {2, 1, 0, 255, 3, 255, 255, 255, 6, 5, 4, 255, 0, 0, 0, 0}, {2, 1, 0, 255, 3, 255, 255, 255, 7, 6, 5, 4, 0, 0, 0, 0}, {2, 1, 0, 255, 4, 3, 255, 255, 5, 255, 255, 255, 0, 0, 0, 0}, {2, 1, 0, 255, 4, 3, 255, 255, 6, 5, 255, 255, 0, 0, 0, 0}, {2, 1, 0, 255, 4, 3, 255, 255, 7, 6, 5, 255, 0, 0, 0, 0}, {2, 1, 0, 255, 4, 3, 255, 255, 8, 7, 6, 5, 0, 0, 0, 0}, {2, 1, 0, 255, 5, 4, 3, 255, 6, 255, 255, 255, 0, 0, 0, 0}, {2, 1, 0, 255, 5, 4, 3, 255, 7, 6, 255, 255, 0, 0, 0, 0}, {2, 1, 0, 255, 5, 4, 3, 255, 8, 7, 6, 255, 0, 0, 0, 0}, {2, 1, 0, 255, 5, 4, 3, 255, 9, 8, 7, 6, 0, 0, 0, 0}, {2, 1, 0, 255, 6, 5, 4, 3, 7, 255, 255, 255, 0, 0, 0, 0}, {2, 1, 0, 255, 6, 5, 4, 3, 8, 7, 255, 255, 0, 0, 0, 0}, {2, 1, 0, 255, 6, 5, 4, 3, 9, 8, 7, 255, 0, 0, 0, 0}, {2, 1, 0, 255, 6, 5, 4, 3, 10, 9, 8, 7, 0, 0, 0, 0}, {3, 2, 1, 0, 4, 255, 255, 255, 5, 255, 255, 255, 0, 0, 0, 0}, {3, 2, 1, 0, 4, 255, 255, 255, 6, 5, 255, 255, 0, 0, 0, 0}, {3, 2, 1, 0, 4, 255, 255, 255, 7, 6, 5, 255, 0, 0, 0, 0}, {3, 2, 1, 0, 4, 255, 255, 255, 8, 7, 6, 5, 0, 0, 0, 0}, {3, 2, 1, 0, 5, 4, 255, 255, 6, 255, 255, 255, 0, 0, 0, 0}, {3, 2, 1, 0, 5, 4, 255, 255, 7, 6, 255, 255, 0, 0, 0, 0}, {3, 2, 1, 0, 5, 4, 255, 255, 8, 7, 6, 255, 0, 0, 0, 0}, {3, 2, 1, 0, 5, 4, 255, 255, 9, 8, 7, 6, 0, 0, 0, 0}, {3, 2, 1, 0, 6, 5, 4, 255, 7, 255, 255, 255, 0, 0, 0, 0}, {3, 2, 1, 0, 6, 5, 4, 255, 8, 7, 255, 255, 0, 0, 0, 0}, {3, 2, 1, 0, 6, 5, 4, 255, 9, 8, 7, 255, 0, 0, 0, 0}, {3, 2, 1, 0, 6, 5, 4, 255, 10, 9, 8, 7, 0, 0, 0, 0}, {3, 2, 1, 0, 7, 6, 5, 4, 8, 255, 255, 255, 0, 0, 0, 0}, {3, 2, 1, 0, 7, 6, 5, 4, 9, 8, 255, 255, 0, 0, 0, 0}, {3, 2, 1, 0, 7, 6, 5, 4, 10, 9, 8, 255, 0, 0, 0, 0}, {3, 2, 1, 0, 7, 6, 5, 4, 11, 10, 9, 8, 0, 0, 0, 0}}; /* number of two bytes : 64 */ /* number of two + three bytes : 145 */ /* number of two + three + four bytes : 209 */ const uint8_t utf8bigindex[4096][2] = { {209, 12}, {209, 12}, {209, 12}, {209, 12}, {209, 12}, {209, 12}, {209, 12}, {145, 3}, {209, 12}, {209, 12}, {209, 12}, {146, 4}, {209, 12}, {149, 4}, {161, 4}, {64, 4}, {209, 12}, {209, 12}, {209, 12}, {147, 5}, {209, 12}, {150, 5}, {162, 5}, {65, 5}, {209, 12}, {153, 5}, {165, 5}, {67, 5}, {177, 5}, {73, 5}, {91, 5}, {64, 4}, {209, 12}, {209, 12}, {209, 12}, {148, 6}, {209, 12}, {151, 6}, {163, 6}, {66, 6}, {209, 12}, {154, 6}, {166, 6}, {68, 6}, {178, 6}, {74, 6}, {92, 6}, {64, 4}, {209, 12}, {157, 6}, {169, 6}, {70, 6}, {181, 6}, {76, 6}, {94, 6}, {65, 5}, {193, 6}, {82, 6}, {100, 6}, {67, 5}, {118, 6}, {73, 5}, {91, 5}, {0, 6}, {209, 12}, {209, 12}, {209, 12}, {209, 12}, {209, 12}, {152, 7}, {164, 7}, {145, 3}, {209, 12}, {155, 7}, {167, 7}, {69, 7}, {179, 7}, {75, 7}, {93, 7}, {64, 4}, {209, 12}, {158, 7}, {170, 7}, {71, 7}, {182, 7}, {77, 7}, {95, 7}, {65, 5}, {194, 7}, {83, 7}, {101, 7}, {67, 5}, {119, 7}, {73, 5}, {91, 5}, {1, 7}, {209, 12}, {209, 12}, {173, 7}, {148, 6}, {185, 7}, {79, 7}, {97, 7}, {66, 6}, {197, 7}, {85, 7}, {103, 7}, {68, 6}, {121, 7}, {74, 6}, {92, 6}, {2, 7}, {209, 12}, {157, 6}, {109, 7}, {70, 6}, {127, 7}, {76, 6}, {94, 6}, {4, 7}, {193, 6}, {82, 6}, {100, 6}, {8, 7}, {118, 6}, {16, 7}, {32, 7}, {0, 6}, {209, 12}, {209, 12}, {209, 12}, {209, 12}, {209, 12}, {209, 12}, {209, 12}, {145, 3}, {209, 12}, {156, 8}, {168, 8}, {146, 4}, {180, 8}, {149, 4}, {161, 4}, {64, 4}, {209, 12}, {159, 8}, {171, 8}, {72, 8}, {183, 8}, {78, 8}, {96, 8}, {65, 5}, {195, 8}, {84, 8}, {102, 8}, {67, 5}, {120, 8}, {73, 5}, {91, 5}, {64, 4}, {209, 12}, {209, 12}, {174, 8}, {148, 6}, {186, 8}, {80, 8}, {98, 8}, {66, 6}, {198, 8}, {86, 8}, {104, 8}, {68, 6}, {122, 8}, {74, 6}, {92, 6}, {3, 8}, {209, 12}, {157, 6}, {110, 8}, {70, 6}, {128, 8}, {76, 6}, {94, 6}, {5, 8}, {193, 6}, {82, 6}, {100, 6}, {9, 8}, {118, 6}, {17, 8}, {33, 8}, {0, 6}, {209, 12}, {209, 12}, {209, 12}, {209, 12}, {189, 8}, {152, 7}, {164, 7}, {145, 3}, {201, 8}, {88, 8}, {106, 8}, {69, 7}, {124, 8}, {75, 7}, {93, 7}, {64, 4}, {209, 12}, {158, 7}, {112, 8}, {71, 7}, {130, 8}, {77, 7}, {95, 7}, {6, 8}, {194, 7}, {83, 7}, {101, 7}, {10, 8}, {119, 7}, {18, 8}, {34, 8}, {1, 7}, {209, 12}, {209, 12}, {173, 7}, {148, 6}, {136, 8}, {79, 7}, {97, 7}, {66, 6}, {197, 7}, {85, 7}, {103, 7}, {12, 8}, {121, 7}, {20, 8}, {36, 8}, {2, 7}, {209, 12}, {157, 6}, {109, 7}, {70, 6}, {127, 7}, {24, 8}, {40, 8}, {4, 7}, {193, 6}, {82, 6}, {48, 8}, {8, 7}, {118, 6}, {16, 7}, {32, 7}, {0, 6}, {209, 12}, {209, 12}, {209, 12}, {209, 12}, {209, 12}, {209, 12}, {209, 12}, {145, 3}, {209, 12}, {209, 12}, {209, 12}, {146, 4}, {209, 12}, {149, 4}, {161, 4}, {64, 4}, {209, 12}, {160, 9}, {172, 9}, {147, 5}, {184, 9}, {150, 5}, {162, 5}, {65, 5}, {196, 9}, {153, 5}, {165, 5}, {67, 5}, {177, 5}, {73, 5}, {91, 5}, {64, 4}, {209, 12}, {209, 12}, {175, 9}, {148, 6}, {187, 9}, {81, 9}, {99, 9}, {66, 6}, {199, 9}, {87, 9}, {105, 9}, {68, 6}, {123, 9}, {74, 6}, {92, 6}, {64, 4}, {209, 12}, {157, 6}, {111, 9}, {70, 6}, {129, 9}, {76, 6}, {94, 6}, {65, 5}, {193, 6}, {82, 6}, {100, 6}, {67, 5}, {118, 6}, {73, 5}, {91, 5}, {0, 6}, {209, 12}, {209, 12}, {209, 12}, {209, 12}, {190, 9}, {152, 7}, {164, 7}, {145, 3}, {202, 9}, {89, 9}, {107, 9}, {69, 7}, {125, 9}, {75, 7}, {93, 7}, {64, 4}, {209, 12}, {158, 7}, {113, 9}, {71, 7}, {131, 9}, {77, 7}, {95, 7}, {7, 9}, {194, 7}, {83, 7}, {101, 7}, {11, 9}, {119, 7}, {19, 9}, {35, 9}, {1, 7}, {209, 12}, {209, 12}, {173, 7}, {148, 6}, {137, 9}, {79, 7}, {97, 7}, {66, 6}, {197, 7}, {85, 7}, {103, 7}, {13, 9}, {121, 7}, {21, 9}, {37, 9}, {2, 7}, {209, 12}, {157, 6}, {109, 7}, {70, 6}, {127, 7}, {25, 9}, {41, 9}, {4, 7}, {193, 6}, {82, 6}, {49, 9}, {8, 7}, {118, 6}, {16, 7}, {32, 7}, {0, 6}, {209, 12}, {209, 12}, {209, 12}, {209, 12}, {209, 12}, {209, 12}, {209, 12}, {145, 3}, {205, 9}, {156, 8}, {168, 8}, {146, 4}, {180, 8}, {149, 4}, {161, 4}, {64, 4}, {209, 12}, {159, 8}, {115, 9}, {72, 8}, {133, 9}, {78, 8}, {96, 8}, {65, 5}, {195, 8}, {84, 8}, {102, 8}, {67, 5}, {120, 8}, {73, 5}, {91, 5}, {64, 4}, {209, 12}, {209, 12}, {174, 8}, {148, 6}, {139, 9}, {80, 8}, {98, 8}, {66, 6}, {198, 8}, {86, 8}, {104, 8}, {14, 9}, {122, 8}, {22, 9}, {38, 9}, {3, 8}, {209, 12}, {157, 6}, {110, 8}, {70, 6}, {128, 8}, {26, 9}, {42, 9}, {5, 8}, {193, 6}, {82, 6}, {50, 9}, {9, 8}, {118, 6}, {17, 8}, {33, 8}, {0, 6}, {209, 12}, {209, 12}, {209, 12}, {209, 12}, {189, 8}, {152, 7}, {164, 7}, {145, 3}, {201, 8}, {88, 8}, {106, 8}, {69, 7}, {124, 8}, {75, 7}, {93, 7}, {64, 4}, {209, 12}, {158, 7}, {112, 8}, {71, 7}, {130, 8}, {28, 9}, {44, 9}, {6, 8}, {194, 7}, {83, 7}, {52, 9}, {10, 8}, {119, 7}, {18, 8}, {34, 8}, {1, 7}, {209, 12}, {209, 12}, {173, 7}, {148, 6}, {136, 8}, {79, 7}, {97, 7}, {66, 6}, {197, 7}, {85, 7}, {56, 9}, {12, 8}, {121, 7}, {20, 8}, {36, 8}, {2, 7}, {209, 12}, {157, 6}, {109, 7}, {70, 6}, {127, 7}, {24, 8}, {40, 8}, {4, 7}, {193, 6}, {82, 6}, {48, 8}, {8, 7}, {118, 6}, {16, 7}, {32, 7}, {0, 6}, {209, 12}, {209, 12}, {209, 12}, {209, 12}, {209, 12}, {209, 12}, {209, 12}, {145, 3}, {209, 12}, {209, 12}, {209, 12}, {146, 4}, {209, 12}, {149, 4}, {161, 4}, {64, 4}, {209, 12}, {209, 12}, {209, 12}, {147, 5}, {209, 12}, {150, 5}, {162, 5}, {65, 5}, {209, 12}, {153, 5}, {165, 5}, {67, 5}, {177, 5}, {73, 5}, {91, 5}, {64, 4}, {209, 12}, {209, 12}, {176, 10}, {148, 6}, {188, 10}, {151, 6}, {163, 6}, {66, 6}, {200, 10}, {154, 6}, {166, 6}, {68, 6}, {178, 6}, {74, 6}, {92, 6}, {64, 4}, {209, 12}, {157, 6}, {169, 6}, {70, 6}, {181, 6}, {76, 6}, {94, 6}, {65, 5}, {193, 6}, {82, 6}, {100, 6}, {67, 5}, {118, 6}, {73, 5}, {91, 5}, {0, 6}, {209, 12}, {209, 12}, {209, 12}, {209, 12}, {191, 10}, {152, 7}, {164, 7}, {145, 3}, {203, 10}, {90, 10}, {108, 10}, {69, 7}, {126, 10}, {75, 7}, {93, 7}, {64, 4}, {209, 12}, {158, 7}, {114, 10}, {71, 7}, {132, 10}, {77, 7}, {95, 7}, {65, 5}, {194, 7}, {83, 7}, {101, 7}, {67, 5}, {119, 7}, {73, 5}, {91, 5}, {1, 7}, {209, 12}, {209, 12}, {173, 7}, {148, 6}, {138, 10}, {79, 7}, {97, 7}, {66, 6}, {197, 7}, {85, 7}, {103, 7}, {68, 6}, {121, 7}, {74, 6}, {92, 6}, {2, 7}, {209, 12}, {157, 6}, {109, 7}, {70, 6}, {127, 7}, {76, 6}, {94, 6}, {4, 7}, {193, 6}, {82, 6}, {100, 6}, {8, 7}, {118, 6}, {16, 7}, {32, 7}, {0, 6}, {209, 12}, {209, 12}, {209, 12}, {209, 12}, {209, 12}, {209, 12}, {209, 12}, {145, 3}, {206, 10}, {156, 8}, {168, 8}, {146, 4}, {180, 8}, {149, 4}, {161, 4}, {64, 4}, {209, 12}, {159, 8}, {116, 10}, {72, 8}, {134, 10}, {78, 8}, {96, 8}, {65, 5}, {195, 8}, {84, 8}, {102, 8}, {67, 5}, {120, 8}, {73, 5}, {91, 5}, {64, 4}, {209, 12}, {209, 12}, {174, 8}, {148, 6}, {140, 10}, {80, 8}, {98, 8}, {66, 6}, {198, 8}, {86, 8}, {104, 8}, {15, 10}, {122, 8}, {23, 10}, {39, 10}, {3, 8}, {209, 12}, {157, 6}, {110, 8}, {70, 6}, {128, 8}, {27, 10}, {43, 10}, {5, 8}, {193, 6}, {82, 6}, {51, 10}, {9, 8}, {118, 6}, {17, 8}, {33, 8}, {0, 6}, {209, 12}, {209, 12}, {209, 12}, {209, 12}, {189, 8}, {152, 7}, {164, 7}, {145, 3}, {201, 8}, {88, 8}, {106, 8}, {69, 7}, {124, 8}, {75, 7}, {93, 7}, {64, 4}, {209, 12}, {158, 7}, {112, 8}, {71, 7}, {130, 8}, {29, 10}, {45, 10}, {6, 8}, {194, 7}, {83, 7}, {53, 10}, {10, 8}, {119, 7}, {18, 8}, {34, 8}, {1, 7}, {209, 12}, {209, 12}, {173, 7}, {148, 6}, {136, 8}, {79, 7}, {97, 7}, {66, 6}, {197, 7}, {85, 7}, {57, 10}, {12, 8}, {121, 7}, {20, 8}, {36, 8}, {2, 7}, {209, 12}, {157, 6}, {109, 7}, {70, 6}, {127, 7}, {24, 8}, {40, 8}, {4, 7}, {193, 6}, {82, 6}, {48, 8}, {8, 7}, {118, 6}, {16, 7}, {32, 7}, {0, 6}, {209, 12}, {209, 12}, {209, 12}, {209, 12}, {209, 12}, {209, 12}, {209, 12}, {145, 3}, {209, 12}, {209, 12}, {209, 12}, {146, 4}, {209, 12}, {149, 4}, {161, 4}, {64, 4}, {209, 12}, {160, 9}, {172, 9}, {147, 5}, {184, 9}, {150, 5}, {162, 5}, {65, 5}, {196, 9}, {153, 5}, {165, 5}, {67, 5}, {177, 5}, {73, 5}, {91, 5}, {64, 4}, {209, 12}, {209, 12}, {175, 9}, {148, 6}, {142, 10}, {81, 9}, {99, 9}, {66, 6}, {199, 9}, {87, 9}, {105, 9}, {68, 6}, {123, 9}, {74, 6}, {92, 6}, {64, 4}, {209, 12}, {157, 6}, {111, 9}, {70, 6}, {129, 9}, {76, 6}, {94, 6}, {65, 5}, {193, 6}, {82, 6}, {100, 6}, {67, 5}, {118, 6}, {73, 5}, {91, 5}, {0, 6}, {209, 12}, {209, 12}, {209, 12}, {209, 12}, {190, 9}, {152, 7}, {164, 7}, {145, 3}, {202, 9}, {89, 9}, {107, 9}, {69, 7}, {125, 9}, {75, 7}, {93, 7}, {64, 4}, {209, 12}, {158, 7}, {113, 9}, {71, 7}, {131, 9}, {30, 10}, {46, 10}, {7, 9}, {194, 7}, {83, 7}, {54, 10}, {11, 9}, {119, 7}, {19, 9}, {35, 9}, {1, 7}, {209, 12}, {209, 12}, {173, 7}, {148, 6}, {137, 9}, {79, 7}, {97, 7}, {66, 6}, {197, 7}, {85, 7}, {58, 10}, {13, 9}, {121, 7}, {21, 9}, {37, 9}, {2, 7}, {209, 12}, {157, 6}, {109, 7}, {70, 6}, {127, 7}, {25, 9}, {41, 9}, {4, 7}, {193, 6}, {82, 6}, {49, 9}, {8, 7}, {118, 6}, {16, 7}, {32, 7}, {0, 6}, {209, 12}, {209, 12}, {209, 12}, {209, 12}, {209, 12}, {209, 12}, {209, 12}, {145, 3}, {205, 9}, {156, 8}, {168, 8}, {146, 4}, {180, 8}, {149, 4}, {161, 4}, {64, 4}, {209, 12}, {159, 8}, {115, 9}, {72, 8}, {133, 9}, {78, 8}, {96, 8}, {65, 5}, {195, 8}, {84, 8}, {102, 8}, {67, 5}, {120, 8}, {73, 5}, {91, 5}, {64, 4}, {209, 12}, {209, 12}, {174, 8}, {148, 6}, {139, 9}, {80, 8}, {98, 8}, {66, 6}, {198, 8}, {86, 8}, {60, 10}, {14, 9}, {122, 8}, {22, 9}, {38, 9}, {3, 8}, {209, 12}, {157, 6}, {110, 8}, {70, 6}, {128, 8}, {26, 9}, {42, 9}, {5, 8}, {193, 6}, {82, 6}, {50, 9}, {9, 8}, {118, 6}, {17, 8}, {33, 8}, {0, 6}, {209, 12}, {209, 12}, {209, 12}, {209, 12}, {189, 8}, {152, 7}, {164, 7}, {145, 3}, {201, 8}, {88, 8}, {106, 8}, {69, 7}, {124, 8}, {75, 7}, {93, 7}, {64, 4}, {209, 12}, {158, 7}, {112, 8}, {71, 7}, {130, 8}, {28, 9}, {44, 9}, {6, 8}, {194, 7}, {83, 7}, {52, 9}, {10, 8}, {119, 7}, {18, 8}, {34, 8}, {1, 7}, {209, 12}, {209, 12}, {173, 7}, {148, 6}, {136, 8}, {79, 7}, {97, 7}, {66, 6}, {197, 7}, {85, 7}, {56, 9}, {12, 8}, {121, 7}, {20, 8}, {36, 8}, {2, 7}, {209, 12}, {157, 6}, {109, 7}, {70, 6}, {127, 7}, {24, 8}, {40, 8}, {4, 7}, {193, 6}, {82, 6}, {48, 8}, {8, 7}, {118, 6}, {16, 7}, {32, 7}, {0, 6}, {209, 12}, {209, 12}, {209, 12}, {209, 12}, {209, 12}, {209, 12}, {209, 12}, {145, 3}, {209, 12}, {209, 12}, {209, 12}, {146, 4}, {209, 12}, {149, 4}, {161, 4}, {64, 4}, {209, 12}, {209, 12}, {209, 12}, {147, 5}, {209, 12}, {150, 5}, {162, 5}, {65, 5}, {209, 12}, {153, 5}, {165, 5}, {67, 5}, {177, 5}, {73, 5}, {91, 5}, {64, 4}, {209, 12}, {209, 12}, {209, 12}, {148, 6}, {209, 12}, {151, 6}, {163, 6}, {66, 6}, {209, 12}, {154, 6}, {166, 6}, {68, 6}, {178, 6}, {74, 6}, {92, 6}, {64, 4}, {209, 12}, {157, 6}, {169, 6}, {70, 6}, {181, 6}, {76, 6}, {94, 6}, {65, 5}, {193, 6}, {82, 6}, {100, 6}, {67, 5}, {118, 6}, {73, 5}, {91, 5}, {0, 6}, {209, 12}, {209, 12}, {209, 12}, {209, 12}, {192, 11}, {152, 7}, {164, 7}, {145, 3}, {204, 11}, {155, 7}, {167, 7}, {69, 7}, {179, 7}, {75, 7}, {93, 7}, {64, 4}, {209, 12}, {158, 7}, {170, 7}, {71, 7}, {182, 7}, {77, 7}, {95, 7}, {65, 5}, {194, 7}, {83, 7}, {101, 7}, {67, 5}, {119, 7}, {73, 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{174, 8}, {148, 6}, {139, 9}, {80, 8}, {98, 8}, {66, 6}, {198, 8}, {86, 8}, {60, 10}, {14, 9}, {122, 8}, {22, 9}, {38, 9}, {3, 8}, {209, 12}, {157, 6}, {110, 8}, {70, 6}, {128, 8}, {26, 9}, {42, 9}, {5, 8}, {193, 6}, {82, 6}, {50, 9}, {9, 8}, {118, 6}, {17, 8}, {33, 8}, {0, 6}, {209, 12}, {209, 12}, {209, 12}, {209, 12}, {189, 8}, {152, 7}, {164, 7}, {145, 3}, {201, 8}, {88, 8}, {106, 8}, {69, 7}, {124, 8}, {75, 7}, {93, 7}, {64, 4}, {209, 12}, {158, 7}, {112, 8}, {71, 7}, {130, 8}, {28, 9}, {44, 9}, {6, 8}, {194, 7}, {83, 7}, {52, 9}, {10, 8}, {119, 7}, {18, 8}, {34, 8}, {1, 7}, {209, 12}, {209, 12}, {173, 7}, {148, 6}, {136, 8}, {79, 7}, {97, 7}, {66, 6}, {197, 7}, {85, 7}, {56, 9}, {12, 8}, {121, 7}, {20, 8}, {36, 8}, {2, 7}, {209, 12}, {157, 6}, {109, 7}, {70, 6}, {127, 7}, {24, 8}, {40, 8}, {4, 7}, {193, 6}, {82, 6}, {48, 8}, {8, 7}, {118, 6}, {16, 7}, {32, 7}, {0, 6}}; } // namespace utf8_to_utf16 } // namespace tables } // unnamed namespace } // namespace simdutf #endif // SIMDUTF_UTF8_TO_UTF16_TABLES_H /* end file src/tables/utf8_to_utf16_tables.h */ /* begin file src/tables/utf16_to_utf8_tables.h */ // file generated by scripts/sse_convert_utf16_to_utf8.py #ifndef SIMDUTF_UTF16_TO_UTF8_TABLES_H #define SIMDUTF_UTF16_TO_UTF8_TABLES_H namespace simdutf { namespace { namespace tables { namespace utf16_to_utf8 { // 1 byte for length, 16 bytes for mask const uint8_t pack_1_2_utf8_bytes[256][17] = { {16, 1, 0, 3, 2, 5, 4, 7, 6, 9, 8, 11, 10, 13, 12, 15, 14}, {15, 0, 3, 2, 5, 4, 7, 6, 9, 8, 11, 10, 13, 12, 15, 14, 0x80}, {15, 1, 0, 3, 2, 5, 4, 7, 6, 8, 11, 10, 13, 12, 15, 14, 0x80}, {14, 0, 3, 2, 5, 4, 7, 6, 8, 11, 10, 13, 12, 15, 14, 0x80, 0x80}, {15, 1, 0, 2, 5, 4, 7, 6, 9, 8, 11, 10, 13, 12, 15, 14, 0x80}, {14, 0, 2, 5, 4, 7, 6, 9, 8, 11, 10, 13, 12, 15, 14, 0x80, 0x80}, {14, 1, 0, 2, 5, 4, 7, 6, 8, 11, 10, 13, 12, 15, 14, 0x80, 0x80}, {13, 0, 2, 5, 4, 7, 6, 8, 11, 10, 13, 12, 15, 14, 0x80, 0x80, 0x80}, {15, 1, 0, 3, 2, 5, 4, 7, 6, 9, 8, 10, 13, 12, 15, 14, 0x80}, {14, 0, 3, 2, 5, 4, 7, 6, 9, 8, 10, 13, 12, 15, 14, 0x80, 0x80}, {14, 1, 0, 3, 2, 5, 4, 7, 6, 8, 10, 13, 12, 15, 14, 0x80, 0x80}, {13, 0, 3, 2, 5, 4, 7, 6, 8, 10, 13, 12, 15, 14, 0x80, 0x80, 0x80}, {14, 1, 0, 2, 5, 4, 7, 6, 9, 8, 10, 13, 12, 15, 14, 0x80, 0x80}, {13, 0, 2, 5, 4, 7, 6, 9, 8, 10, 13, 12, 15, 14, 0x80, 0x80, 0x80}, {13, 1, 0, 2, 5, 4, 7, 6, 8, 10, 13, 12, 15, 14, 0x80, 0x80, 0x80}, {12, 0, 2, 5, 4, 7, 6, 8, 10, 13, 12, 15, 14, 0x80, 0x80, 0x80, 0x80}, {15, 1, 0, 3, 2, 4, 7, 6, 9, 8, 11, 10, 13, 12, 15, 14, 0x80}, {14, 0, 3, 2, 4, 7, 6, 9, 8, 11, 10, 13, 12, 15, 14, 0x80, 0x80}, {14, 1, 0, 3, 2, 4, 7, 6, 8, 11, 10, 13, 12, 15, 14, 0x80, 0x80}, {13, 0, 3, 2, 4, 7, 6, 8, 11, 10, 13, 12, 15, 14, 0x80, 0x80, 0x80}, {14, 1, 0, 2, 4, 7, 6, 9, 8, 11, 10, 13, 12, 15, 14, 0x80, 0x80}, {13, 0, 2, 4, 7, 6, 9, 8, 11, 10, 13, 12, 15, 14, 0x80, 0x80, 0x80}, {13, 1, 0, 2, 4, 7, 6, 8, 11, 10, 13, 12, 15, 14, 0x80, 0x80, 0x80}, {12, 0, 2, 4, 7, 6, 8, 11, 10, 13, 12, 15, 14, 0x80, 0x80, 0x80, 0x80}, {14, 1, 0, 3, 2, 4, 7, 6, 9, 8, 10, 13, 12, 15, 14, 0x80, 0x80}, {13, 0, 3, 2, 4, 7, 6, 9, 8, 10, 13, 12, 15, 14, 0x80, 0x80, 0x80}, {13, 1, 0, 3, 2, 4, 7, 6, 8, 10, 13, 12, 15, 14, 0x80, 0x80, 0x80}, {12, 0, 3, 2, 4, 7, 6, 8, 10, 13, 12, 15, 14, 0x80, 0x80, 0x80, 0x80}, {13, 1, 0, 2, 4, 7, 6, 9, 8, 10, 13, 12, 15, 14, 0x80, 0x80, 0x80}, {12, 0, 2, 4, 7, 6, 9, 8, 10, 13, 12, 15, 14, 0x80, 0x80, 0x80, 0x80}, {12, 1, 0, 2, 4, 7, 6, 8, 10, 13, 12, 15, 14, 0x80, 0x80, 0x80, 0x80}, {11, 0, 2, 4, 7, 6, 8, 10, 13, 12, 15, 14, 0x80, 0x80, 0x80, 0x80, 0x80}, {15, 1, 0, 3, 2, 5, 4, 7, 6, 9, 8, 11, 10, 12, 15, 14, 0x80}, {14, 0, 3, 2, 5, 4, 7, 6, 9, 8, 11, 10, 12, 15, 14, 0x80, 0x80}, {14, 1, 0, 3, 2, 5, 4, 7, 6, 8, 11, 10, 12, 15, 14, 0x80, 0x80}, {13, 0, 3, 2, 5, 4, 7, 6, 8, 11, 10, 12, 15, 14, 0x80, 0x80, 0x80}, {14, 1, 0, 2, 5, 4, 7, 6, 9, 8, 11, 10, 12, 15, 14, 0x80, 0x80}, {13, 0, 2, 5, 4, 7, 6, 9, 8, 11, 10, 12, 15, 14, 0x80, 0x80, 0x80}, {13, 1, 0, 2, 5, 4, 7, 6, 8, 11, 10, 12, 15, 14, 0x80, 0x80, 0x80}, {12, 0, 2, 5, 4, 7, 6, 8, 11, 10, 12, 15, 14, 0x80, 0x80, 0x80, 0x80}, {14, 1, 0, 3, 2, 5, 4, 7, 6, 9, 8, 10, 12, 15, 14, 0x80, 0x80}, {13, 0, 3, 2, 5, 4, 7, 6, 9, 8, 10, 12, 15, 14, 0x80, 0x80, 0x80}, {13, 1, 0, 3, 2, 5, 4, 7, 6, 8, 10, 12, 15, 14, 0x80, 0x80, 0x80}, {12, 0, 3, 2, 5, 4, 7, 6, 8, 10, 12, 15, 14, 0x80, 0x80, 0x80, 0x80}, {13, 1, 0, 2, 5, 4, 7, 6, 9, 8, 10, 12, 15, 14, 0x80, 0x80, 0x80}, {12, 0, 2, 5, 4, 7, 6, 9, 8, 10, 12, 15, 14, 0x80, 0x80, 0x80, 0x80}, {12, 1, 0, 2, 5, 4, 7, 6, 8, 10, 12, 15, 14, 0x80, 0x80, 0x80, 0x80}, {11, 0, 2, 5, 4, 7, 6, 8, 10, 12, 15, 14, 0x80, 0x80, 0x80, 0x80, 0x80}, {14, 1, 0, 3, 2, 4, 7, 6, 9, 8, 11, 10, 12, 15, 14, 0x80, 0x80}, {13, 0, 3, 2, 4, 7, 6, 9, 8, 11, 10, 12, 15, 14, 0x80, 0x80, 0x80}, {13, 1, 0, 3, 2, 4, 7, 6, 8, 11, 10, 12, 15, 14, 0x80, 0x80, 0x80}, {12, 0, 3, 2, 4, 7, 6, 8, 11, 10, 12, 15, 14, 0x80, 0x80, 0x80, 0x80}, {13, 1, 0, 2, 4, 7, 6, 9, 8, 11, 10, 12, 15, 14, 0x80, 0x80, 0x80}, {12, 0, 2, 4, 7, 6, 9, 8, 11, 10, 12, 15, 14, 0x80, 0x80, 0x80, 0x80}, {12, 1, 0, 2, 4, 7, 6, 8, 11, 10, 12, 15, 14, 0x80, 0x80, 0x80, 0x80}, {11, 0, 2, 4, 7, 6, 8, 11, 10, 12, 15, 14, 0x80, 0x80, 0x80, 0x80, 0x80}, {13, 1, 0, 3, 2, 4, 7, 6, 9, 8, 10, 12, 15, 14, 0x80, 0x80, 0x80}, {12, 0, 3, 2, 4, 7, 6, 9, 8, 10, 12, 15, 14, 0x80, 0x80, 0x80, 0x80}, {12, 1, 0, 3, 2, 4, 7, 6, 8, 10, 12, 15, 14, 0x80, 0x80, 0x80, 0x80}, {11, 0, 3, 2, 4, 7, 6, 8, 10, 12, 15, 14, 0x80, 0x80, 0x80, 0x80, 0x80}, {12, 1, 0, 2, 4, 7, 6, 9, 8, 10, 12, 15, 14, 0x80, 0x80, 0x80, 0x80}, {11, 0, 2, 4, 7, 6, 9, 8, 10, 12, 15, 14, 0x80, 0x80, 0x80, 0x80, 0x80}, {11, 1, 0, 2, 4, 7, 6, 8, 10, 12, 15, 14, 0x80, 0x80, 0x80, 0x80, 0x80}, {10, 0, 2, 4, 7, 6, 8, 10, 12, 15, 14, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80}, {15, 1, 0, 3, 2, 5, 4, 6, 9, 8, 11, 10, 13, 12, 15, 14, 0x80}, {14, 0, 3, 2, 5, 4, 6, 9, 8, 11, 10, 13, 12, 15, 14, 0x80, 0x80}, {14, 1, 0, 3, 2, 5, 4, 6, 8, 11, 10, 13, 12, 15, 14, 0x80, 0x80}, {13, 0, 3, 2, 5, 4, 6, 8, 11, 10, 13, 12, 15, 14, 0x80, 0x80, 0x80}, {14, 1, 0, 2, 5, 4, 6, 9, 8, 11, 10, 13, 12, 15, 14, 0x80, 0x80}, {13, 0, 2, 5, 4, 6, 9, 8, 11, 10, 13, 12, 15, 14, 0x80, 0x80, 0x80}, {13, 1, 0, 2, 5, 4, 6, 8, 11, 10, 13, 12, 15, 14, 0x80, 0x80, 0x80}, {12, 0, 2, 5, 4, 6, 8, 11, 10, 13, 12, 15, 14, 0x80, 0x80, 0x80, 0x80}, {14, 1, 0, 3, 2, 5, 4, 6, 9, 8, 10, 13, 12, 15, 14, 0x80, 0x80}, {13, 0, 3, 2, 5, 4, 6, 9, 8, 10, 13, 12, 15, 14, 0x80, 0x80, 0x80}, {13, 1, 0, 3, 2, 5, 4, 6, 8, 10, 13, 12, 15, 14, 0x80, 0x80, 0x80}, {12, 0, 3, 2, 5, 4, 6, 8, 10, 13, 12, 15, 14, 0x80, 0x80, 0x80, 0x80}, {13, 1, 0, 2, 5, 4, 6, 9, 8, 10, 13, 12, 15, 14, 0x80, 0x80, 0x80}, {12, 0, 2, 5, 4, 6, 9, 8, 10, 13, 12, 15, 14, 0x80, 0x80, 0x80, 0x80}, {12, 1, 0, 2, 5, 4, 6, 8, 10, 13, 12, 15, 14, 0x80, 0x80, 0x80, 0x80}, {11, 0, 2, 5, 4, 6, 8, 10, 13, 12, 15, 14, 0x80, 0x80, 0x80, 0x80, 0x80}, {14, 1, 0, 3, 2, 4, 6, 9, 8, 11, 10, 13, 12, 15, 14, 0x80, 0x80}, {13, 0, 3, 2, 4, 6, 9, 8, 11, 10, 13, 12, 15, 14, 0x80, 0x80, 0x80}, {13, 1, 0, 3, 2, 4, 6, 8, 11, 10, 13, 12, 15, 14, 0x80, 0x80, 0x80}, {12, 0, 3, 2, 4, 6, 8, 11, 10, 13, 12, 15, 14, 0x80, 0x80, 0x80, 0x80}, {13, 1, 0, 2, 4, 6, 9, 8, 11, 10, 13, 12, 15, 14, 0x80, 0x80, 0x80}, {12, 0, 2, 4, 6, 9, 8, 11, 10, 13, 12, 15, 14, 0x80, 0x80, 0x80, 0x80}, {12, 1, 0, 2, 4, 6, 8, 11, 10, 13, 12, 15, 14, 0x80, 0x80, 0x80, 0x80}, {11, 0, 2, 4, 6, 8, 11, 10, 13, 12, 15, 14, 0x80, 0x80, 0x80, 0x80, 0x80}, {13, 1, 0, 3, 2, 4, 6, 9, 8, 10, 13, 12, 15, 14, 0x80, 0x80, 0x80}, {12, 0, 3, 2, 4, 6, 9, 8, 10, 13, 12, 15, 14, 0x80, 0x80, 0x80, 0x80}, {12, 1, 0, 3, 2, 4, 6, 8, 10, 13, 12, 15, 14, 0x80, 0x80, 0x80, 0x80}, {11, 0, 3, 2, 4, 6, 8, 10, 13, 12, 15, 14, 0x80, 0x80, 0x80, 0x80, 0x80}, {12, 1, 0, 2, 4, 6, 9, 8, 10, 13, 12, 15, 14, 0x80, 0x80, 0x80, 0x80}, {11, 0, 2, 4, 6, 9, 8, 10, 13, 12, 15, 14, 0x80, 0x80, 0x80, 0x80, 0x80}, {11, 1, 0, 2, 4, 6, 8, 10, 13, 12, 15, 14, 0x80, 0x80, 0x80, 0x80, 0x80}, {10, 0, 2, 4, 6, 8, 10, 13, 12, 15, 14, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80}, {14, 1, 0, 3, 2, 5, 4, 6, 9, 8, 11, 10, 12, 15, 14, 0x80, 0x80}, {13, 0, 3, 2, 5, 4, 6, 9, 8, 11, 10, 12, 15, 14, 0x80, 0x80, 0x80}, {13, 1, 0, 3, 2, 5, 4, 6, 8, 11, 10, 12, 15, 14, 0x80, 0x80, 0x80}, {12, 0, 3, 2, 5, 4, 6, 8, 11, 10, 12, 15, 14, 0x80, 0x80, 0x80, 0x80}, {13, 1, 0, 2, 5, 4, 6, 9, 8, 11, 10, 12, 15, 14, 0x80, 0x80, 0x80}, {12, 0, 2, 5, 4, 6, 9, 8, 11, 10, 12, 15, 14, 0x80, 0x80, 0x80, 0x80}, {12, 1, 0, 2, 5, 4, 6, 8, 11, 10, 12, 15, 14, 0x80, 0x80, 0x80, 0x80}, {11, 0, 2, 5, 4, 6, 8, 11, 10, 12, 15, 14, 0x80, 0x80, 0x80, 0x80, 0x80}, {13, 1, 0, 3, 2, 5, 4, 6, 9, 8, 10, 12, 15, 14, 0x80, 0x80, 0x80}, {12, 0, 3, 2, 5, 4, 6, 9, 8, 10, 12, 15, 14, 0x80, 0x80, 0x80, 0x80}, {12, 1, 0, 3, 2, 5, 4, 6, 8, 10, 12, 15, 14, 0x80, 0x80, 0x80, 0x80}, {11, 0, 3, 2, 5, 4, 6, 8, 10, 12, 15, 14, 0x80, 0x80, 0x80, 0x80, 0x80}, {12, 1, 0, 2, 5, 4, 6, 9, 8, 10, 12, 15, 14, 0x80, 0x80, 0x80, 0x80}, {11, 0, 2, 5, 4, 6, 9, 8, 10, 12, 15, 14, 0x80, 0x80, 0x80, 0x80, 0x80}, {11, 1, 0, 2, 5, 4, 6, 8, 10, 12, 15, 14, 0x80, 0x80, 0x80, 0x80, 0x80}, {10, 0, 2, 5, 4, 6, 8, 10, 12, 15, 14, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80}, {13, 1, 0, 3, 2, 4, 6, 9, 8, 11, 10, 12, 15, 14, 0x80, 0x80, 0x80}, {12, 0, 3, 2, 4, 6, 9, 8, 11, 10, 12, 15, 14, 0x80, 0x80, 0x80, 0x80}, {12, 1, 0, 3, 2, 4, 6, 8, 11, 10, 12, 15, 14, 0x80, 0x80, 0x80, 0x80}, {11, 0, 3, 2, 4, 6, 8, 11, 10, 12, 15, 14, 0x80, 0x80, 0x80, 0x80, 0x80}, {12, 1, 0, 2, 4, 6, 9, 8, 11, 10, 12, 15, 14, 0x80, 0x80, 0x80, 0x80}, {11, 0, 2, 4, 6, 9, 8, 11, 10, 12, 15, 14, 0x80, 0x80, 0x80, 0x80, 0x80}, {11, 1, 0, 2, 4, 6, 8, 11, 10, 12, 15, 14, 0x80, 0x80, 0x80, 0x80, 0x80}, {10, 0, 2, 4, 6, 8, 11, 10, 12, 15, 14, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80}, {12, 1, 0, 3, 2, 4, 6, 9, 8, 10, 12, 15, 14, 0x80, 0x80, 0x80, 0x80}, {11, 0, 3, 2, 4, 6, 9, 8, 10, 12, 15, 14, 0x80, 0x80, 0x80, 0x80, 0x80}, {11, 1, 0, 3, 2, 4, 6, 8, 10, 12, 15, 14, 0x80, 0x80, 0x80, 0x80, 0x80}, {10, 0, 3, 2, 4, 6, 8, 10, 12, 15, 14, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80}, {11, 1, 0, 2, 4, 6, 9, 8, 10, 12, 15, 14, 0x80, 0x80, 0x80, 0x80, 0x80}, {10, 0, 2, 4, 6, 9, 8, 10, 12, 15, 14, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80}, {10, 1, 0, 2, 4, 6, 8, 10, 12, 15, 14, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80}, {9, 0, 2, 4, 6, 8, 10, 12, 15, 14, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80}, {15, 1, 0, 3, 2, 5, 4, 7, 6, 9, 8, 11, 10, 13, 12, 14, 0x80}, {14, 0, 3, 2, 5, 4, 7, 6, 9, 8, 11, 10, 13, 12, 14, 0x80, 0x80}, {14, 1, 0, 3, 2, 5, 4, 7, 6, 8, 11, 10, 13, 12, 14, 0x80, 0x80}, {13, 0, 3, 2, 5, 4, 7, 6, 8, 11, 10, 13, 12, 14, 0x80, 0x80, 0x80}, {14, 1, 0, 2, 5, 4, 7, 6, 9, 8, 11, 10, 13, 12, 14, 0x80, 0x80}, {13, 0, 2, 5, 4, 7, 6, 9, 8, 11, 10, 13, 12, 14, 0x80, 0x80, 0x80}, {13, 1, 0, 2, 5, 4, 7, 6, 8, 11, 10, 13, 12, 14, 0x80, 0x80, 0x80}, {12, 0, 2, 5, 4, 7, 6, 8, 11, 10, 13, 12, 14, 0x80, 0x80, 0x80, 0x80}, {14, 1, 0, 3, 2, 5, 4, 7, 6, 9, 8, 10, 13, 12, 14, 0x80, 0x80}, {13, 0, 3, 2, 5, 4, 7, 6, 9, 8, 10, 13, 12, 14, 0x80, 0x80, 0x80}, {13, 1, 0, 3, 2, 5, 4, 7, 6, 8, 10, 13, 12, 14, 0x80, 0x80, 0x80}, {12, 0, 3, 2, 5, 4, 7, 6, 8, 10, 13, 12, 14, 0x80, 0x80, 0x80, 0x80}, {13, 1, 0, 2, 5, 4, 7, 6, 9, 8, 10, 13, 12, 14, 0x80, 0x80, 0x80}, {12, 0, 2, 5, 4, 7, 6, 9, 8, 10, 13, 12, 14, 0x80, 0x80, 0x80, 0x80}, {12, 1, 0, 2, 5, 4, 7, 6, 8, 10, 13, 12, 14, 0x80, 0x80, 0x80, 0x80}, {11, 0, 2, 5, 4, 7, 6, 8, 10, 13, 12, 14, 0x80, 0x80, 0x80, 0x80, 0x80}, {14, 1, 0, 3, 2, 4, 7, 6, 9, 8, 11, 10, 13, 12, 14, 0x80, 0x80}, {13, 0, 3, 2, 4, 7, 6, 9, 8, 11, 10, 13, 12, 14, 0x80, 0x80, 0x80}, {13, 1, 0, 3, 2, 4, 7, 6, 8, 11, 10, 13, 12, 14, 0x80, 0x80, 0x80}, {12, 0, 3, 2, 4, 7, 6, 8, 11, 10, 13, 12, 14, 0x80, 0x80, 0x80, 0x80}, {13, 1, 0, 2, 4, 7, 6, 9, 8, 11, 10, 13, 12, 14, 0x80, 0x80, 0x80}, {12, 0, 2, 4, 7, 6, 9, 8, 11, 10, 13, 12, 14, 0x80, 0x80, 0x80, 0x80}, {12, 1, 0, 2, 4, 7, 6, 8, 11, 10, 13, 12, 14, 0x80, 0x80, 0x80, 0x80}, {11, 0, 2, 4, 7, 6, 8, 11, 10, 13, 12, 14, 0x80, 0x80, 0x80, 0x80, 0x80}, {13, 1, 0, 3, 2, 4, 7, 6, 9, 8, 10, 13, 12, 14, 0x80, 0x80, 0x80}, {12, 0, 3, 2, 4, 7, 6, 9, 8, 10, 13, 12, 14, 0x80, 0x80, 0x80, 0x80}, {12, 1, 0, 3, 2, 4, 7, 6, 8, 10, 13, 12, 14, 0x80, 0x80, 0x80, 0x80}, {11, 0, 3, 2, 4, 7, 6, 8, 10, 13, 12, 14, 0x80, 0x80, 0x80, 0x80, 0x80}, {12, 1, 0, 2, 4, 7, 6, 9, 8, 10, 13, 12, 14, 0x80, 0x80, 0x80, 0x80}, {11, 0, 2, 4, 7, 6, 9, 8, 10, 13, 12, 14, 0x80, 0x80, 0x80, 0x80, 0x80}, {11, 1, 0, 2, 4, 7, 6, 8, 10, 13, 12, 14, 0x80, 0x80, 0x80, 0x80, 0x80}, {10, 0, 2, 4, 7, 6, 8, 10, 13, 12, 14, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80}, {14, 1, 0, 3, 2, 5, 4, 7, 6, 9, 8, 11, 10, 12, 14, 0x80, 0x80}, {13, 0, 3, 2, 5, 4, 7, 6, 9, 8, 11, 10, 12, 14, 0x80, 0x80, 0x80}, {13, 1, 0, 3, 2, 5, 4, 7, 6, 8, 11, 10, 12, 14, 0x80, 0x80, 0x80}, {12, 0, 3, 2, 5, 4, 7, 6, 8, 11, 10, 12, 14, 0x80, 0x80, 0x80, 0x80}, {13, 1, 0, 2, 5, 4, 7, 6, 9, 8, 11, 10, 12, 14, 0x80, 0x80, 0x80}, {12, 0, 2, 5, 4, 7, 6, 9, 8, 11, 10, 12, 14, 0x80, 0x80, 0x80, 0x80}, {12, 1, 0, 2, 5, 4, 7, 6, 8, 11, 10, 12, 14, 0x80, 0x80, 0x80, 0x80}, {11, 0, 2, 5, 4, 7, 6, 8, 11, 10, 12, 14, 0x80, 0x80, 0x80, 0x80, 0x80}, {13, 1, 0, 3, 2, 5, 4, 7, 6, 9, 8, 10, 12, 14, 0x80, 0x80, 0x80}, {12, 0, 3, 2, 5, 4, 7, 6, 9, 8, 10, 12, 14, 0x80, 0x80, 0x80, 0x80}, {12, 1, 0, 3, 2, 5, 4, 7, 6, 8, 10, 12, 14, 0x80, 0x80, 0x80, 0x80}, {11, 0, 3, 2, 5, 4, 7, 6, 8, 10, 12, 14, 0x80, 0x80, 0x80, 0x80, 0x80}, {12, 1, 0, 2, 5, 4, 7, 6, 9, 8, 10, 12, 14, 0x80, 0x80, 0x80, 0x80}, {11, 0, 2, 5, 4, 7, 6, 9, 8, 10, 12, 14, 0x80, 0x80, 0x80, 0x80, 0x80}, {11, 1, 0, 2, 5, 4, 7, 6, 8, 10, 12, 14, 0x80, 0x80, 0x80, 0x80, 0x80}, {10, 0, 2, 5, 4, 7, 6, 8, 10, 12, 14, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80}, {13, 1, 0, 3, 2, 4, 7, 6, 9, 8, 11, 10, 12, 14, 0x80, 0x80, 0x80}, {12, 0, 3, 2, 4, 7, 6, 9, 8, 11, 10, 12, 14, 0x80, 0x80, 0x80, 0x80}, {12, 1, 0, 3, 2, 4, 7, 6, 8, 11, 10, 12, 14, 0x80, 0x80, 0x80, 0x80}, {11, 0, 3, 2, 4, 7, 6, 8, 11, 10, 12, 14, 0x80, 0x80, 0x80, 0x80, 0x80}, {12, 1, 0, 2, 4, 7, 6, 9, 8, 11, 10, 12, 14, 0x80, 0x80, 0x80, 0x80}, {11, 0, 2, 4, 7, 6, 9, 8, 11, 10, 12, 14, 0x80, 0x80, 0x80, 0x80, 0x80}, {11, 1, 0, 2, 4, 7, 6, 8, 11, 10, 12, 14, 0x80, 0x80, 0x80, 0x80, 0x80}, {10, 0, 2, 4, 7, 6, 8, 11, 10, 12, 14, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80}, {12, 1, 0, 3, 2, 4, 7, 6, 9, 8, 10, 12, 14, 0x80, 0x80, 0x80, 0x80}, {11, 0, 3, 2, 4, 7, 6, 9, 8, 10, 12, 14, 0x80, 0x80, 0x80, 0x80, 0x80}, {11, 1, 0, 3, 2, 4, 7, 6, 8, 10, 12, 14, 0x80, 0x80, 0x80, 0x80, 0x80}, {10, 0, 3, 2, 4, 7, 6, 8, 10, 12, 14, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80}, {11, 1, 0, 2, 4, 7, 6, 9, 8, 10, 12, 14, 0x80, 0x80, 0x80, 0x80, 0x80}, {10, 0, 2, 4, 7, 6, 9, 8, 10, 12, 14, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80}, {10, 1, 0, 2, 4, 7, 6, 8, 10, 12, 14, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80}, {9, 0, 2, 4, 7, 6, 8, 10, 12, 14, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80}, {14, 1, 0, 3, 2, 5, 4, 6, 9, 8, 11, 10, 13, 12, 14, 0x80, 0x80}, {13, 0, 3, 2, 5, 4, 6, 9, 8, 11, 10, 13, 12, 14, 0x80, 0x80, 0x80}, {13, 1, 0, 3, 2, 5, 4, 6, 8, 11, 10, 13, 12, 14, 0x80, 0x80, 0x80}, {12, 0, 3, 2, 5, 4, 6, 8, 11, 10, 13, 12, 14, 0x80, 0x80, 0x80, 0x80}, {13, 1, 0, 2, 5, 4, 6, 9, 8, 11, 10, 13, 12, 14, 0x80, 0x80, 0x80}, {12, 0, 2, 5, 4, 6, 9, 8, 11, 10, 13, 12, 14, 0x80, 0x80, 0x80, 0x80}, {12, 1, 0, 2, 5, 4, 6, 8, 11, 10, 13, 12, 14, 0x80, 0x80, 0x80, 0x80}, {11, 0, 2, 5, 4, 6, 8, 11, 10, 13, 12, 14, 0x80, 0x80, 0x80, 0x80, 0x80}, {13, 1, 0, 3, 2, 5, 4, 6, 9, 8, 10, 13, 12, 14, 0x80, 0x80, 0x80}, {12, 0, 3, 2, 5, 4, 6, 9, 8, 10, 13, 12, 14, 0x80, 0x80, 0x80, 0x80}, {12, 1, 0, 3, 2, 5, 4, 6, 8, 10, 13, 12, 14, 0x80, 0x80, 0x80, 0x80}, {11, 0, 3, 2, 5, 4, 6, 8, 10, 13, 12, 14, 0x80, 0x80, 0x80, 0x80, 0x80}, {12, 1, 0, 2, 5, 4, 6, 9, 8, 10, 13, 12, 14, 0x80, 0x80, 0x80, 0x80}, {11, 0, 2, 5, 4, 6, 9, 8, 10, 13, 12, 14, 0x80, 0x80, 0x80, 0x80, 0x80}, {11, 1, 0, 2, 5, 4, 6, 8, 10, 13, 12, 14, 0x80, 0x80, 0x80, 0x80, 0x80}, {10, 0, 2, 5, 4, 6, 8, 10, 13, 12, 14, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80}, {13, 1, 0, 3, 2, 4, 6, 9, 8, 11, 10, 13, 12, 14, 0x80, 0x80, 0x80}, {12, 0, 3, 2, 4, 6, 9, 8, 11, 10, 13, 12, 14, 0x80, 0x80, 0x80, 0x80}, {12, 1, 0, 3, 2, 4, 6, 8, 11, 10, 13, 12, 14, 0x80, 0x80, 0x80, 0x80}, {11, 0, 3, 2, 4, 6, 8, 11, 10, 13, 12, 14, 0x80, 0x80, 0x80, 0x80, 0x80}, {12, 1, 0, 2, 4, 6, 9, 8, 11, 10, 13, 12, 14, 0x80, 0x80, 0x80, 0x80}, {11, 0, 2, 4, 6, 9, 8, 11, 10, 13, 12, 14, 0x80, 0x80, 0x80, 0x80, 0x80}, {11, 1, 0, 2, 4, 6, 8, 11, 10, 13, 12, 14, 0x80, 0x80, 0x80, 0x80, 0x80}, {10, 0, 2, 4, 6, 8, 11, 10, 13, 12, 14, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80}, {12, 1, 0, 3, 2, 4, 6, 9, 8, 10, 13, 12, 14, 0x80, 0x80, 0x80, 0x80}, {11, 0, 3, 2, 4, 6, 9, 8, 10, 13, 12, 14, 0x80, 0x80, 0x80, 0x80, 0x80}, {11, 1, 0, 3, 2, 4, 6, 8, 10, 13, 12, 14, 0x80, 0x80, 0x80, 0x80, 0x80}, {10, 0, 3, 2, 4, 6, 8, 10, 13, 12, 14, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80}, {11, 1, 0, 2, 4, 6, 9, 8, 10, 13, 12, 14, 0x80, 0x80, 0x80, 0x80, 0x80}, {10, 0, 2, 4, 6, 9, 8, 10, 13, 12, 14, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80}, {10, 1, 0, 2, 4, 6, 8, 10, 13, 12, 14, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80}, {9, 0, 2, 4, 6, 8, 10, 13, 12, 14, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80}, {13, 1, 0, 3, 2, 5, 4, 6, 9, 8, 11, 10, 12, 14, 0x80, 0x80, 0x80}, {12, 0, 3, 2, 5, 4, 6, 9, 8, 11, 10, 12, 14, 0x80, 0x80, 0x80, 0x80}, {12, 1, 0, 3, 2, 5, 4, 6, 8, 11, 10, 12, 14, 0x80, 0x80, 0x80, 0x80}, {11, 0, 3, 2, 5, 4, 6, 8, 11, 10, 12, 14, 0x80, 0x80, 0x80, 0x80, 0x80}, {12, 1, 0, 2, 5, 4, 6, 9, 8, 11, 10, 12, 14, 0x80, 0x80, 0x80, 0x80}, {11, 0, 2, 5, 4, 6, 9, 8, 11, 10, 12, 14, 0x80, 0x80, 0x80, 0x80, 0x80}, {11, 1, 0, 2, 5, 4, 6, 8, 11, 10, 12, 14, 0x80, 0x80, 0x80, 0x80, 0x80}, {10, 0, 2, 5, 4, 6, 8, 11, 10, 12, 14, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80}, {12, 1, 0, 3, 2, 5, 4, 6, 9, 8, 10, 12, 14, 0x80, 0x80, 0x80, 0x80}, {11, 0, 3, 2, 5, 4, 6, 9, 8, 10, 12, 14, 0x80, 0x80, 0x80, 0x80, 0x80}, {11, 1, 0, 3, 2, 5, 4, 6, 8, 10, 12, 14, 0x80, 0x80, 0x80, 0x80, 0x80}, {10, 0, 3, 2, 5, 4, 6, 8, 10, 12, 14, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80}, {11, 1, 0, 2, 5, 4, 6, 9, 8, 10, 12, 14, 0x80, 0x80, 0x80, 0x80, 0x80}, {10, 0, 2, 5, 4, 6, 9, 8, 10, 12, 14, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80}, {10, 1, 0, 2, 5, 4, 6, 8, 10, 12, 14, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80}, {9, 0, 2, 5, 4, 6, 8, 10, 12, 14, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80}, {12, 1, 0, 3, 2, 4, 6, 9, 8, 11, 10, 12, 14, 0x80, 0x80, 0x80, 0x80}, {11, 0, 3, 2, 4, 6, 9, 8, 11, 10, 12, 14, 0x80, 0x80, 0x80, 0x80, 0x80}, {11, 1, 0, 3, 2, 4, 6, 8, 11, 10, 12, 14, 0x80, 0x80, 0x80, 0x80, 0x80}, {10, 0, 3, 2, 4, 6, 8, 11, 10, 12, 14, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80}, {11, 1, 0, 2, 4, 6, 9, 8, 11, 10, 12, 14, 0x80, 0x80, 0x80, 0x80, 0x80}, {10, 0, 2, 4, 6, 9, 8, 11, 10, 12, 14, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80}, {10, 1, 0, 2, 4, 6, 8, 11, 10, 12, 14, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80}, {9, 0, 2, 4, 6, 8, 11, 10, 12, 14, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80}, {11, 1, 0, 3, 2, 4, 6, 9, 8, 10, 12, 14, 0x80, 0x80, 0x80, 0x80, 0x80}, {10, 0, 3, 2, 4, 6, 9, 8, 10, 12, 14, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80}, {10, 1, 0, 3, 2, 4, 6, 8, 10, 12, 14, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80}, {9, 0, 3, 2, 4, 6, 8, 10, 12, 14, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80}, {10, 1, 0, 2, 4, 6, 9, 8, 10, 12, 14, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80}, {9, 0, 2, 4, 6, 9, 8, 10, 12, 14, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80}, {9, 1, 0, 2, 4, 6, 8, 10, 12, 14, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80}, {8, 0, 2, 4, 6, 8, 10, 12, 14, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80}}; // 1 byte for length, 16 bytes for mask const uint8_t pack_1_2_3_utf8_bytes[256][17] = { {12, 2, 3, 1, 6, 7, 5, 10, 11, 9, 14, 15, 13, 0x80, 0x80, 0x80, 0x80}, {9, 6, 7, 5, 10, 11, 9, 14, 15, 13, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80}, {11, 3, 1, 6, 7, 5, 10, 11, 9, 14, 15, 13, 0x80, 0x80, 0x80, 0x80, 0x80}, {10, 0, 6, 7, 5, 10, 11, 9, 14, 15, 13, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80}, {9, 2, 3, 1, 10, 11, 9, 14, 15, 13, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80}, {6, 10, 11, 9, 14, 15, 13, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80}, {8, 3, 1, 10, 11, 9, 14, 15, 13, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80}, {7, 0, 10, 11, 9, 14, 15, 13, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80}, {11, 2, 3, 1, 7, 5, 10, 11, 9, 14, 15, 13, 0x80, 0x80, 0x80, 0x80, 0x80}, {8, 7, 5, 10, 11, 9, 14, 15, 13, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80}, {10, 3, 1, 7, 5, 10, 11, 9, 14, 15, 13, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80}, {9, 0, 7, 5, 10, 11, 9, 14, 15, 13, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80}, {10, 2, 3, 1, 4, 10, 11, 9, 14, 15, 13, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80}, {7, 4, 10, 11, 9, 14, 15, 13, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80}, {9, 3, 1, 4, 10, 11, 9, 14, 15, 13, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80}, {8, 0, 4, 10, 11, 9, 14, 15, 13, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80}, {9, 2, 3, 1, 6, 7, 5, 14, 15, 13, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80}, {6, 6, 7, 5, 14, 15, 13, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80}, {8, 3, 1, 6, 7, 5, 14, 15, 13, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80}, {7, 0, 6, 7, 5, 14, 15, 13, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80}, {6, 2, 3, 1, 14, 15, 13, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80}, {3, 14, 15, 13, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80}, {5, 3, 1, 14, 15, 13, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80}, {4, 0, 14, 15, 13, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80}, {8, 2, 3, 1, 7, 5, 14, 15, 13, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80}, {5, 7, 5, 14, 15, 13, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80}, {7, 3, 1, 7, 5, 14, 15, 13, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80}, {6, 0, 7, 5, 14, 15, 13, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80}, {7, 2, 3, 1, 4, 14, 15, 13, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80}, {4, 4, 14, 15, 13, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80}, {6, 3, 1, 4, 14, 15, 13, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80}, {5, 0, 4, 14, 15, 13, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80}, {11, 2, 3, 1, 6, 7, 5, 11, 9, 14, 15, 13, 0x80, 0x80, 0x80, 0x80, 0x80}, {8, 6, 7, 5, 11, 9, 14, 15, 13, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80}, {10, 3, 1, 6, 7, 5, 11, 9, 14, 15, 13, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80}, {9, 0, 6, 7, 5, 11, 9, 14, 15, 13, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80}, {8, 2, 3, 1, 11, 9, 14, 15, 13, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80}, {5, 11, 9, 14, 15, 13, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80}, {7, 3, 1, 11, 9, 14, 15, 13, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80}, {6, 0, 11, 9, 14, 15, 13, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80}, {10, 2, 3, 1, 7, 5, 11, 9, 14, 15, 13, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80}, {7, 7, 5, 11, 9, 14, 15, 13, 0x80, 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0x80}, {7, 3, 1, 10, 11, 9, 15, 13, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80}, {6, 0, 10, 11, 9, 15, 13, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80}, {10, 2, 3, 1, 7, 5, 10, 11, 9, 15, 13, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80}, {7, 7, 5, 10, 11, 9, 15, 13, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80}, {9, 3, 1, 7, 5, 10, 11, 9, 15, 13, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80}, {8, 0, 7, 5, 10, 11, 9, 15, 13, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80}, {9, 2, 3, 1, 4, 10, 11, 9, 15, 13, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80}, {6, 4, 10, 11, 9, 15, 13, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80}, {8, 3, 1, 4, 10, 11, 9, 15, 13, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80}, {7, 0, 4, 10, 11, 9, 15, 13, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80}, {8, 2, 3, 1, 6, 7, 5, 15, 13, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80}, {5, 6, 7, 5, 15, 13, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80}, {7, 3, 1, 6, 7, 5, 15, 13, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80}, {6, 0, 6, 7, 5, 15, 13, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80}, {5, 2, 3, 1, 15, 13, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80}, {2, 15, 13, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80}, {4, 3, 1, 15, 13, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80}, {3, 0, 15, 13, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80}, {7, 2, 3, 1, 7, 5, 15, 13, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80}, {4, 7, 5, 15, 13, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80}, {6, 3, 1, 7, 5, 15, 13, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80}, {5, 0, 7, 5, 15, 13, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80}, {6, 2, 3, 1, 4, 15, 13, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80}, {3, 4, 15, 13, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80}, {5, 3, 1, 4, 15, 13, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80}, {4, 0, 4, 15, 13, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80}, {10, 2, 3, 1, 6, 7, 5, 11, 9, 15, 13, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80}, {7, 6, 7, 5, 11, 9, 15, 13, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80}, {9, 3, 1, 6, 7, 5, 11, 9, 15, 13, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80}, {8, 0, 6, 7, 5, 11, 9, 15, 13, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80}, {7, 2, 3, 1, 11, 9, 15, 13, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80}, {4, 11, 9, 15, 13, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80}, {6, 3, 1, 11, 9, 15, 13, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80}, {5, 0, 11, 9, 15, 13, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80}, {9, 2, 3, 1, 7, 5, 11, 9, 15, 13, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80}, {6, 7, 5, 11, 9, 15, 13, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80}, {8, 3, 1, 7, 5, 11, 9, 15, 13, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80}, {7, 0, 7, 5, 11, 9, 15, 13, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80}, {8, 2, 3, 1, 4, 11, 9, 15, 13, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80}, {5, 4, 11, 9, 15, 13, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80}, {7, 3, 1, 4, 11, 9, 15, 13, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80}, {6, 0, 4, 11, 9, 15, 13, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80}, {9, 2, 3, 1, 6, 7, 5, 8, 15, 13, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80}, {6, 6, 7, 5, 8, 15, 13, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80}, {8, 3, 1, 6, 7, 5, 8, 15, 13, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80}, {7, 0, 6, 7, 5, 8, 15, 13, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80}, {6, 2, 3, 1, 8, 15, 13, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80}, {3, 8, 15, 13, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80}, {5, 3, 1, 8, 15, 13, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80}, {4, 0, 8, 15, 13, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80}, {8, 2, 3, 1, 7, 5, 8, 15, 13, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80}, {5, 7, 5, 8, 15, 13, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80}, {7, 3, 1, 7, 5, 8, 15, 13, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80}, {6, 0, 7, 5, 8, 15, 13, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80}, {7, 2, 3, 1, 4, 8, 15, 13, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80}, {4, 4, 8, 15, 13, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80}, {6, 3, 1, 4, 8, 15, 13, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80}, {5, 0, 4, 8, 15, 13, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80}, {10, 2, 3, 1, 6, 7, 5, 10, 11, 9, 12, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80}, {7, 6, 7, 5, 10, 11, 9, 12, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80}, {9, 3, 1, 6, 7, 5, 10, 11, 9, 12, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80}, {8, 0, 6, 7, 5, 10, 11, 9, 12, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80}, {7, 2, 3, 1, 10, 11, 9, 12, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80}, {4, 10, 11, 9, 12, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80}, {6, 3, 1, 10, 11, 9, 12, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80}, {5, 0, 10, 11, 9, 12, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80}, {9, 2, 3, 1, 7, 5, 10, 11, 9, 12, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80}, {6, 7, 5, 10, 11, 9, 12, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80}, {8, 3, 1, 7, 5, 10, 11, 9, 12, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80}, {7, 0, 7, 5, 10, 11, 9, 12, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80}, {8, 2, 3, 1, 4, 10, 11, 9, 12, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80}, {5, 4, 10, 11, 9, 12, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80}, {7, 3, 1, 4, 10, 11, 9, 12, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80}, {6, 0, 4, 10, 11, 9, 12, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80}, {7, 2, 3, 1, 6, 7, 5, 12, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80}, {4, 6, 7, 5, 12, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80}, {6, 3, 1, 6, 7, 5, 12, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80}, {5, 0, 6, 7, 5, 12, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80}, {4, 2, 3, 1, 12, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80}, {1, 12, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80}, {3, 3, 1, 12, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80}, {2, 0, 12, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80}, {6, 2, 3, 1, 7, 5, 12, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80}, {3, 7, 5, 12, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80}, {5, 3, 1, 7, 5, 12, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80}, {4, 0, 7, 5, 12, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80}, {5, 2, 3, 1, 4, 12, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80}, {2, 4, 12, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80}, {4, 3, 1, 4, 12, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80}, {3, 0, 4, 12, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80}, {9, 2, 3, 1, 6, 7, 5, 11, 9, 12, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80}, {6, 6, 7, 5, 11, 9, 12, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80}, {8, 3, 1, 6, 7, 5, 11, 9, 12, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80}, {7, 0, 6, 7, 5, 11, 9, 12, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80}, {6, 2, 3, 1, 11, 9, 12, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80}, {3, 11, 9, 12, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80}, {5, 3, 1, 11, 9, 12, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80}, {4, 0, 11, 9, 12, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80}, {8, 2, 3, 1, 7, 5, 11, 9, 12, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80}, {5, 7, 5, 11, 9, 12, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80}, {7, 3, 1, 7, 5, 11, 9, 12, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80}, {6, 0, 7, 5, 11, 9, 12, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80}, {7, 2, 3, 1, 4, 11, 9, 12, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80}, {4, 4, 11, 9, 12, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80}, {6, 3, 1, 4, 11, 9, 12, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80}, {5, 0, 4, 11, 9, 12, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80}, {8, 2, 3, 1, 6, 7, 5, 8, 12, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80}, {5, 6, 7, 5, 8, 12, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80}, {7, 3, 1, 6, 7, 5, 8, 12, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80}, {6, 0, 6, 7, 5, 8, 12, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80}, {5, 2, 3, 1, 8, 12, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80}, {2, 8, 12, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80}, {4, 3, 1, 8, 12, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80}, {3, 0, 8, 12, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80}, {7, 2, 3, 1, 7, 5, 8, 12, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80}, {4, 7, 5, 8, 12, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80}, {6, 3, 1, 7, 5, 8, 12, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80}, {5, 0, 7, 5, 8, 12, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80}, {6, 2, 3, 1, 4, 8, 12, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80}, {3, 4, 8, 12, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80}, {5, 3, 1, 4, 8, 12, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80}, {4, 0, 4, 8, 12, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80}}; } // namespace utf16_to_utf8 } // namespace tables } // unnamed namespace } // namespace simdutf #endif // SIMDUTF_UTF16_TO_UTF8_TABLES_H /* end file src/tables/utf16_to_utf8_tables.h */ /* begin file src/tables/utf32_to_utf16_tables.h */ // file generated by scripts/sse_convert_utf32_to_utf16.py #ifndef SIMDUTF_UTF32_TO_UTF16_TABLES_H #define SIMDUTF_UTF32_TO_UTF16_TABLES_H namespace simdutf { namespace { namespace tables { namespace utf32_to_utf16 { const uint8_t pack_utf32_to_utf16le[16][16] = { {0, 1, 4, 5, 8, 9, 12, 13, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80}, {0, 1, 2, 3, 4, 5, 8, 9, 12, 13, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80}, {0, 1, 4, 5, 6, 7, 8, 9, 12, 13, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80}, {0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 12, 13, 0x80, 0x80, 0x80, 0x80}, {0, 1, 4, 5, 8, 9, 10, 11, 12, 13, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80}, {0, 1, 2, 3, 4, 5, 8, 9, 10, 11, 12, 13, 0x80, 0x80, 0x80, 0x80}, {0, 1, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 0x80, 0x80, 0x80, 0x80}, {0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 0x80, 0x80}, {0, 1, 4, 5, 8, 9, 12, 13, 14, 15, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80}, {0, 1, 2, 3, 4, 5, 8, 9, 12, 13, 14, 15, 0x80, 0x80, 0x80, 0x80}, {0, 1, 4, 5, 6, 7, 8, 9, 12, 13, 14, 15, 0x80, 0x80, 0x80, 0x80}, {0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 12, 13, 14, 15, 0x80, 0x80}, {0, 1, 4, 5, 8, 9, 10, 11, 12, 13, 14, 15, 0x80, 0x80, 0x80, 0x80}, {0, 1, 2, 3, 4, 5, 8, 9, 10, 11, 12, 13, 14, 15, 0x80, 0x80}, {0, 1, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15, 0x80, 0x80}, {0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15}, }; const uint8_t pack_utf32_to_utf16be[16][16] = { {1, 0, 5, 4, 9, 8, 13, 12, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80}, {1, 0, 3, 2, 5, 4, 9, 8, 13, 12, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80}, {1, 0, 5, 4, 7, 6, 9, 8, 13, 12, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80}, {1, 0, 3, 2, 5, 4, 7, 6, 9, 8, 13, 12, 0x80, 0x80, 0x80, 0x80}, {1, 0, 5, 4, 9, 8, 11, 10, 13, 12, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80}, {1, 0, 3, 2, 5, 4, 9, 8, 11, 10, 13, 12, 0x80, 0x80, 0x80, 0x80}, {1, 0, 5, 4, 7, 6, 9, 8, 11, 10, 13, 12, 0x80, 0x80, 0x80, 0x80}, {1, 0, 3, 2, 5, 4, 7, 6, 9, 8, 11, 10, 13, 12, 0x80, 0x80}, {1, 0, 5, 4, 9, 8, 13, 12, 15, 14, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80}, {1, 0, 3, 2, 5, 4, 9, 8, 13, 12, 15, 14, 0x80, 0x80, 0x80, 0x80}, {1, 0, 5, 4, 7, 6, 9, 8, 13, 12, 15, 14, 0x80, 0x80, 0x80, 0x80}, {1, 0, 3, 2, 5, 4, 7, 6, 9, 8, 13, 12, 15, 14, 0x80, 0x80}, {1, 0, 5, 4, 9, 8, 11, 10, 13, 12, 15, 14, 0x80, 0x80, 0x80, 0x80}, {1, 0, 3, 2, 5, 4, 9, 8, 11, 10, 13, 12, 15, 14, 0x80, 0x80}, {1, 0, 5, 4, 7, 6, 9, 8, 11, 10, 13, 12, 15, 14, 0x80, 0x80}, {1, 0, 3, 2, 5, 4, 7, 6, 9, 8, 11, 10, 13, 12, 15, 14}, }; } // namespace utf32_to_utf16 } // namespace tables } // unnamed namespace } // namespace simdutf #endif // SIMDUTF_UTF16_TO_UTF8_TABLES_H /* end file src/tables/utf32_to_utf16_tables.h */ // End of tables. // Implementations: they need to be setup before including // scalar/* code, as the scalar code is sometimes enabled // only for peculiar build targets. // The best choice should always come first! #ifndef SIMDUTF_REGULAR_VISUAL_STUDIO SIMDUTF_DISABLE_UNUSED_WARNING #endif /* begin file src/simdutf/arm64.h */ #ifndef SIMDUTF_ARM64_H #define SIMDUTF_ARM64_H #ifdef SIMDUTF_FALLBACK_H #error "arm64.h must be included before fallback.h" #endif #ifndef SIMDUTF_IMPLEMENTATION_ARM64 #define SIMDUTF_IMPLEMENTATION_ARM64 (SIMDUTF_IS_ARM64) #endif #if SIMDUTF_IMPLEMENTATION_ARM64 && SIMDUTF_IS_ARM64 #define SIMDUTF_CAN_ALWAYS_RUN_ARM64 1 #else #define SIMDUTF_CAN_ALWAYS_RUN_ARM64 0 #endif #if SIMDUTF_IMPLEMENTATION_ARM64 namespace simdutf { /** * Implementation for NEON (ARMv8). */ namespace arm64 {} // namespace arm64 } // namespace simdutf /* begin file src/simdutf/arm64/implementation.h */ #ifndef SIMDUTF_ARM64_IMPLEMENTATION_H #define SIMDUTF_ARM64_IMPLEMENTATION_H namespace simdutf { namespace arm64 { namespace { using namespace simdutf; } class implementation final : public simdutf::implementation { public: simdutf_really_inline implementation() : simdutf::implementation("arm64", "ARM NEON", internal::instruction_set::NEON) {} simdutf_warn_unused bool validate_utf8(const char *buf, size_t len) const noexcept final; simdutf_warn_unused result validate_utf8_with_errors(const char *buf, size_t len) const noexcept final; simdutf_warn_unused bool validate_utf32(const char32_t *buf, size_t len) const noexcept final; simdutf_warn_unused result validate_utf32_with_errors( const char32_t *buf, size_t len) const noexcept final; simdutf_warn_unused size_t convert_latin1_to_utf8( const char *buf, size_t len, char *utf8_output) const noexcept final; simdutf_warn_unused size_t convert_latin1_to_utf32( const char *buf, size_t len, char32_t *utf32_output) const noexcept final; simdutf_warn_unused size_t convert_utf8_to_latin1( const char *buf, size_t len, char *latin1_output) const noexcept final; simdutf_warn_unused result convert_utf8_to_latin1_with_errors( const char *buf, size_t len, char *latin1_buffer) const noexcept final; simdutf_warn_unused size_t convert_valid_utf8_to_latin1( const char *buf, size_t len, char *latin1_output) const noexcept final; simdutf_warn_unused size_t convert_utf8_to_utf32( const char *buf, size_t len, char32_t *utf32_output) const noexcept final; simdutf_warn_unused result convert_utf8_to_utf32_with_errors( const char *buf, size_t len, char32_t *utf32_output) const noexcept final; simdutf_warn_unused size_t convert_valid_utf8_to_utf32( const char *buf, size_t len, char32_t *utf32_buffer) const noexcept final; simdutf_warn_unused size_t convert_utf32_to_latin1(const char32_t *buf, size_t len, char *latin1_output) const noexcept final; simdutf_warn_unused result convert_utf32_to_latin1_with_errors(const char32_t *buf, size_t len, char *latin1_output) const noexcept final; simdutf_warn_unused size_t convert_valid_utf32_to_latin1(const char32_t *buf, size_t len, char *latin1_output) const noexcept final; simdutf_warn_unused size_t convert_utf32_to_utf8( const char32_t *buf, size_t len, char *utf8_buffer) const noexcept final; simdutf_warn_unused result convert_utf32_to_utf8_with_errors( const char32_t *buf, size_t len, char *utf8_buffer) const noexcept final; simdutf_warn_unused size_t convert_valid_utf32_to_utf8( const char32_t *buf, size_t len, char *utf8_buffer) const noexcept final; simdutf_warn_unused size_t count_utf8(const char *buf, size_t length) const noexcept override; simdutf_warn_unused size_t utf8_length_from_utf32( const char32_t *input, size_t length) const noexcept override; simdutf_warn_unused size_t utf32_length_from_utf8( const char *input, size_t length) const noexcept override; simdutf_warn_unused size_t latin1_length_from_utf8( const char *input, size_t length) const noexcept override; simdutf_warn_unused size_t utf8_length_from_latin1( const char *input, size_t length) const noexcept override; simdutf_warn_unused result base64_to_binary( const char *input, size_t length, char *output, base64_options options, last_chunk_handling_options last_chunk_options = last_chunk_handling_options::loose) const noexcept override; simdutf_warn_unused full_result base64_to_binary_details( const char *input, size_t length, char *output, base64_options options, last_chunk_handling_options last_chunk_options = last_chunk_handling_options::loose) const noexcept override; simdutf_warn_unused result base64_to_binary( const char16_t *input, size_t length, char *output, base64_options options, last_chunk_handling_options last_chunk_options = last_chunk_handling_options::loose) const noexcept override; simdutf_warn_unused full_result base64_to_binary_details( const char16_t *input, size_t length, char *output, base64_options options, last_chunk_handling_options last_chunk_options = last_chunk_handling_options::loose) const noexcept override; size_t binary_to_base64(const char *input, size_t length, char *output, base64_options options) const noexcept override; size_t binary_to_base64_with_lines(const char *input, size_t length, char *output, size_t line_length, base64_options options) const noexcept override; const char *find(const char *start, const char *end, char character) const noexcept override; const char16_t *find(const char16_t *start, const char16_t *end, char16_t character) const noexcept override; simdutf_warn_unused size_t binary_length_from_base64( const char *input, size_t length) const noexcept override; simdutf_warn_unused size_t binary_length_from_base64( const char16_t *input, size_t length) const noexcept override; }; } // namespace arm64 } // namespace simdutf #endif // SIMDUTF_ARM64_IMPLEMENTATION_H /* end file src/simdutf/arm64/implementation.h */ /* begin file src/simdutf/arm64/begin.h */ // redefining SIMDUTF_IMPLEMENTATION to "arm64" // #define SIMDUTF_IMPLEMENTATION arm64 #define SIMDUTF_SIMD_HAS_BYTEMASK 1 /* end file src/simdutf/arm64/begin.h */ // Declarations /* begin file src/simdutf/arm64/intrinsics.h */ #ifndef SIMDUTF_ARM64_INTRINSICS_H #define SIMDUTF_ARM64_INTRINSICS_H // This should be the correct header whether // you use visual studio or other compilers. #include #endif // SIMDUTF_ARM64_INTRINSICS_H /* end file src/simdutf/arm64/intrinsics.h */ /* begin file src/simdutf/arm64/bitmanipulation.h */ #ifndef SIMDUTF_ARM64_BITMANIPULATION_H #define SIMDUTF_ARM64_BITMANIPULATION_H namespace simdutf { namespace arm64 { namespace { /* result might be undefined when input_num is zero */ simdutf_really_inline int count_ones(uint64_t input_num) { return vaddv_u8(vcnt_u8(vcreate_u8(input_num))); } #if SIMDUTF_NEED_TRAILING_ZEROES simdutf_really_inline int trailing_zeroes(uint64_t input_num) { #ifdef SIMDUTF_REGULAR_VISUAL_STUDIO unsigned long ret; // Search the mask data from least significant bit (LSB) // to the most significant bit (MSB) for a set bit (1). _BitScanForward64(&ret, input_num); return (int)ret; #else // SIMDUTF_REGULAR_VISUAL_STUDIO return __builtin_ctzll(input_num); #endif // SIMDUTF_REGULAR_VISUAL_STUDIO } #endif template T clear_least_significant_bit(T x) { return (x & (x - 1)); } } // unnamed namespace } // namespace arm64 } // namespace simdutf #endif // SIMDUTF_ARM64_BITMANIPULATION_H /* end file src/simdutf/arm64/bitmanipulation.h */ /* begin file src/simdutf/arm64/simd.h */ #ifndef SIMDUTF_ARM64_SIMD_H #define SIMDUTF_ARM64_SIMD_H namespace simdutf { namespace arm64 { namespace { namespace simd { #ifdef SIMDUTF_REGULAR_VISUAL_STUDIO namespace { // Start of private section with Visual Studio workaround #ifndef simdutf_make_uint8x16_t #define simdutf_make_uint8x16_t(x1, x2, x3, x4, x5, x6, x7, x8, x9, x10, \ x11, x12, x13, x14, x15, x16) \ ([=]() { \ uint8_t array[16] = {x1, x2, x3, x4, x5, x6, x7, x8, \ x9, x10, x11, x12, x13, x14, x15, x16}; \ return vld1q_u8(array); \ }()) #endif #ifndef simdutf_make_int8x16_t #define simdutf_make_int8x16_t(x1, x2, x3, x4, x5, x6, x7, x8, x9, x10, \ x11, x12, x13, x14, x15, x16) \ ([=]() { \ int8_t array[16] = {x1, x2, x3, x4, x5, x6, x7, x8, \ x9, x10, x11, x12, x13, x14, x15, x16}; \ return vld1q_s8(array); \ }()) #endif #ifndef simdutf_make_uint8x8_t #define simdutf_make_uint8x8_t(x1, x2, x3, x4, x5, x6, x7, x8) \ ([=]() { \ uint8_t array[8] = {x1, x2, x3, x4, x5, x6, x7, x8}; \ return vld1_u8(array); \ }()) #endif #ifndef simdutf_make_int8x8_t #define simdutf_make_int8x8_t(x1, x2, x3, x4, x5, x6, x7, x8) \ ([=]() { \ int8_t array[8] = {x1, x2, x3, x4, x5, x6, x7, x8}; \ return vld1_s8(array); \ }()) #endif #ifndef simdutf_make_uint16x8_t #define simdutf_make_uint16x8_t(x1, x2, x3, x4, x5, x6, x7, x8) \ ([=]() { \ uint16_t array[8] = {x1, x2, x3, x4, x5, x6, x7, x8}; \ return vld1q_u16(array); \ }()) #endif #ifndef simdutf_make_int16x8_t #define simdutf_make_int16x8_t(x1, x2, x3, x4, x5, x6, x7, x8) \ ([=]() { \ int16_t array[8] = {x1, x2, x3, x4, x5, x6, x7, x8}; \ return vld1q_s16(array); \ }()) #endif // End of private section with Visual Studio workaround } // namespace #endif // SIMDUTF_REGULAR_VISUAL_STUDIO template struct simd8; // // Base class of simd8 and simd8, both of which use uint8x16_t // internally. // template > struct base_u8 { uint8x16_t value; static const int SIZE = sizeof(value); void dump() const { #ifdef SIMDUTF_LOGGING uint8_t temp[16]; vst1q_u8(temp, *this); printf("[%04x, %04x, %04x, %04x, %04x, %04x, %04x, %04x,%04x, %04x, %04x, " "%04x, %04x, %04x, %04x, %04x]\n", temp[0], temp[1], temp[2], temp[3], temp[4], temp[5], temp[6], temp[7], temp[8], temp[9], temp[10], temp[11], temp[12], temp[13], temp[14], temp[15]); #endif // SIMDUTF_LOGGING } // Conversion from/to SIMD register simdutf_really_inline base_u8(const uint8x16_t _value) : value(_value) {} simdutf_really_inline operator const uint8x16_t &() const { return this->value; } // Bit operations simdutf_really_inline simd8 operator|(const simd8 other) const { return vorrq_u8(*this, other); } simdutf_really_inline simd8 operator&(const simd8 other) const { return vandq_u8(*this, other); } simdutf_really_inline simd8 operator^(const simd8 other) const { return veorq_u8(*this, other); } simdutf_really_inline simd8 &operator|=(const simd8 other) { auto this_cast = static_cast *>(this); *this_cast = *this_cast | other; return *this_cast; } friend simdutf_really_inline Mask operator==(const simd8 lhs, const simd8 rhs) { return vceqq_u8(lhs, rhs); } template simdutf_really_inline simd8 prev(const simd8 prev_chunk) const { return vextq_u8(prev_chunk, *this, 16 - N); } }; // SIMD byte mask type (returned by things like eq and gt) template <> struct simd8 : base_u8 { static simdutf_really_inline simd8 splat(bool _value) { return vmovq_n_u8(uint8_t(-(!!_value))); } simdutf_really_inline simd8(const uint8x16_t _value) : base_u8(_value) {} // False constructor simdutf_really_inline simd8() : simd8(vdupq_n_u8(0)) {} // Splat constructor simdutf_really_inline simd8(bool _value) : simd8(splat(_value)) {} simdutf_really_inline void store(uint8_t dst[16]) const { return vst1q_u8(dst, *this); } // We return uint32_t instead of uint16_t because that seems to be more // efficient for most purposes (cutting it down to uint16_t costs performance // in some compilers). simdutf_really_inline uint32_t to_bitmask() const { #ifdef SIMDUTF_REGULAR_VISUAL_STUDIO const uint8x16_t bit_mask = simdutf_make_uint8x16_t(0x01, 0x02, 0x4, 0x8, 0x10, 0x20, 0x40, 0x80, 0x01, 0x02, 0x4, 0x8, 0x10, 0x20, 0x40, 0x80); #else const uint8x16_t bit_mask = {0x01, 0x02, 0x4, 0x8, 0x10, 0x20, 0x40, 0x80, 0x01, 0x02, 0x4, 0x8, 0x10, 0x20, 0x40, 0x80}; #endif auto minput = *this & bit_mask; uint8x16_t tmp = vpaddq_u8(minput, minput); tmp = vpaddq_u8(tmp, tmp); tmp = vpaddq_u8(tmp, tmp); return vgetq_lane_u16(vreinterpretq_u16_u8(tmp), 0); } // Returns 4-bit out of each byte, alternating between the high 4 bits and low // bits result it is 64 bit. This method is expected to be faster than none() // and is equivalent when the vector register is the result of a comparison, // with byte values 0xff and 0x00. simdutf_really_inline uint64_t to_bitmask64() const { return vget_lane_u64( vreinterpret_u64_u8(vshrn_n_u16(vreinterpretq_u16_u8(*this), 4)), 0); } }; // Unsigned bytes template <> struct simd8 : base_u8 { static simdutf_really_inline simd8 splat(uint8_t _value) { return vmovq_n_u8(_value); } static simdutf_really_inline simd8 zero() { return vdupq_n_u8(0); } static simdutf_really_inline simd8 load(const uint8_t *values) { return vld1q_u8(values); } simdutf_really_inline simd8(const uint8x16_t _value) : base_u8(_value) {} // Zero constructor simdutf_really_inline simd8() : simd8(zero()) {} // Array constructor simdutf_really_inline simd8(const uint8_t values[16]) : simd8(load(values)) {} // Splat constructor simdutf_really_inline simd8(uint8_t _value) : simd8(splat(_value)) {} // Member-by-member initialization #ifdef SIMDUTF_REGULAR_VISUAL_STUDIO simdutf_really_inline simd8(uint8_t v0, uint8_t v1, uint8_t v2, uint8_t v3, uint8_t v4, uint8_t v5, uint8_t v6, uint8_t v7, uint8_t v8, uint8_t v9, uint8_t v10, uint8_t v11, uint8_t v12, uint8_t v13, uint8_t v14, uint8_t v15) : simd8(simdutf_make_uint8x16_t(v0, v1, v2, v3, v4, v5, v6, v7, v8, v9, v10, v11, v12, v13, v14, v15)) {} #else simdutf_really_inline simd8(uint8_t v0, uint8_t v1, uint8_t v2, uint8_t v3, uint8_t v4, uint8_t v5, uint8_t v6, uint8_t v7, uint8_t v8, uint8_t v9, uint8_t v10, uint8_t v11, uint8_t v12, uint8_t v13, uint8_t v14, uint8_t v15) : simd8(uint8x16_t{v0, v1, v2, v3, v4, v5, v6, v7, v8, v9, v10, v11, v12, v13, v14, v15}) {} #endif // Repeat 16 values as many times as necessary (usually for lookup tables) simdutf_really_inline static simd8 repeat_16(uint8_t v0, uint8_t v1, uint8_t v2, uint8_t v3, uint8_t v4, uint8_t v5, uint8_t v6, uint8_t v7, uint8_t v8, uint8_t v9, uint8_t v10, uint8_t v11, uint8_t v12, uint8_t v13, uint8_t v14, uint8_t v15) { return simd8(v0, v1, v2, v3, v4, v5, v6, v7, v8, v9, v10, v11, v12, v13, v14, v15); } // Store to array simdutf_really_inline void store(uint8_t dst[16]) const { return vst1q_u8(dst, *this); } // Addition/subtraction are the same for signed and unsigned simdutf_really_inline simd8 operator-(const simd8 other) const { return vsubq_u8(*this, other); } simdutf_really_inline simd8 &operator-=(const simd8 other) { *this = *this - other; return *this; } // Order-specific operations simdutf_really_inline uint8_t max_val() const { return vmaxvq_u8(*this); } simdutf_really_inline simd8 operator>=(const simd8 other) const { return vcgeq_u8(*this, other); } simdutf_really_inline simd8 operator>(const simd8 other) const { return vcgtq_u8(*this, other); } // Same as >, but instead of guaranteeing all 1's == true, false = 0 and true // = nonzero. For ARM, returns all 1's. simdutf_really_inline simd8 gt_bits(const simd8 other) const { return simd8(*this > other); } // Bit-specific operations simdutf_really_inline simd8 any_bits_set(simd8 bits) const { return vtstq_u8(*this, bits); } simdutf_really_inline bool is_ascii() const { return this->max_val() < 0b10000000u; } simdutf_really_inline bool any_bits_set_anywhere() const { return this->max_val() != 0; } template simdutf_really_inline simd8 shr() const { return vshrq_n_u8(*this, N); } simdutf_really_inline uint16_t sum_bytes() const { return vaddvq_u8(*this); } // Perform a lookup assuming the value is between 0 and 16 (undefined behavior // for out of range values) template simdutf_really_inline simd8 lookup_16(simd8 lookup_table) const { return lookup_table.apply_lookup_16_to(*this); } template simdutf_really_inline simd8 lookup_16(L replace0, L replace1, L replace2, L replace3, L replace4, L replace5, L replace6, L replace7, L replace8, L replace9, L replace10, L replace11, L replace12, L replace13, L replace14, L replace15) const { return lookup_16(simd8::repeat_16( replace0, replace1, replace2, replace3, replace4, replace5, replace6, replace7, replace8, replace9, replace10, replace11, replace12, replace13, replace14, replace15)); } template simdutf_really_inline simd8 apply_lookup_16_to(const simd8 original) const { return vqtbl1q_u8(*this, simd8(original)); } }; // Signed bytes template <> struct simd8 { int8x16_t value; static const int SIZE = sizeof(value); static simdutf_really_inline simd8 splat(int8_t _value) { return vmovq_n_s8(_value); } static simdutf_really_inline simd8 zero() { return vdupq_n_s8(0); } static simdutf_really_inline simd8 load(const int8_t values[16]) { return vld1q_s8(values); } // Use ST2 instead of UXTL+UXTL2 to interleave zeroes. UXTL is actually a // USHLL #0, and shifting in NEON is actually quite slow. // // While this needs the registers to be in a specific order, bigger cores can // interleave these with no overhead, and it still performs decently on little // cores. // movi v1.3d, #0 // mov v0.16b, value[0] // st2 {v0.16b, v1.16b}, [ptr], #32 // mov v0.16b, value[1] // st2 {v0.16b, v1.16b}, [ptr], #32 // ... template simdutf_really_inline void store_ascii_as_utf16(char16_t *p) const { simdutf_constexpr auto matches = match_system(big_endian); const int8x16x2_t pair = matches ? int8x16x2_t{{this->value, vmovq_n_s8(0)}} : int8x16x2_t{{vmovq_n_s8(0), this->value}}; vst2q_s8(reinterpret_cast(p), pair); } // In places where the table can be reused, which is most uses in simdutf, it // is worth it to do 4 table lookups, as there is no direct zero extension // from u8 to u32. simdutf_really_inline void store_ascii_as_utf32_tbl(char32_t *p) const { const simd8 tb1{0, 255, 255, 255, 1, 255, 255, 255, 2, 255, 255, 255, 3, 255, 255, 255}; const simd8 tb2{4, 255, 255, 255, 5, 255, 255, 255, 6, 255, 255, 255, 7, 255, 255, 255}; const simd8 tb3{8, 255, 255, 255, 9, 255, 255, 255, 10, 255, 255, 255, 11, 255, 255, 255}; const simd8 tb4{12, 255, 255, 255, 13, 255, 255, 255, 14, 255, 255, 255, 15, 255, 255, 255}; // encourage store pairing and interleaving const auto shuf1 = this->apply_lookup_16_to(tb1); const auto shuf2 = this->apply_lookup_16_to(tb2); shuf1.store(reinterpret_cast(p)); shuf2.store(reinterpret_cast(p + 4)); const auto shuf3 = this->apply_lookup_16_to(tb3); const auto shuf4 = this->apply_lookup_16_to(tb4); shuf3.store(reinterpret_cast(p + 8)); shuf4.store(reinterpret_cast(p + 12)); } // Conversion from/to SIMD register simdutf_really_inline simd8(const int8x16_t _value) : value{_value} {} simdutf_really_inline operator const int8x16_t &() const { return this->value; } #ifndef SIMDUTF_REGULAR_VISUAL_STUDIO simdutf_really_inline operator const uint8x16_t() const { return vreinterpretq_u8_s8(this->value); } #endif simdutf_really_inline operator int8x16_t &() { return this->value; } // Zero constructor simdutf_really_inline simd8() : simd8(zero()) {} // Splat constructor simdutf_really_inline simd8(int8_t _value) : simd8(splat(_value)) {} // Array constructor simdutf_really_inline simd8(const int8_t *values) : simd8(load(values)) {} // Member-by-member initialization #ifdef SIMDUTF_REGULAR_VISUAL_STUDIO simdutf_really_inline simd8(int8_t v0, int8_t v1, int8_t v2, int8_t v3, int8_t v4, int8_t v5, int8_t v6, int8_t v7, int8_t v8, int8_t v9, int8_t v10, int8_t v11, int8_t v12, int8_t v13, int8_t v14, int8_t v15) : simd8(simdutf_make_int8x16_t(v0, v1, v2, v3, v4, v5, v6, v7, v8, v9, v10, v11, v12, v13, v14, v15)) {} #else simdutf_really_inline simd8(int8_t v0, int8_t v1, int8_t v2, int8_t v3, int8_t v4, int8_t v5, int8_t v6, int8_t v7, int8_t v8, int8_t v9, int8_t v10, int8_t v11, int8_t v12, int8_t v13, int8_t v14, int8_t v15) : simd8(int8x16_t{v0, v1, v2, v3, v4, v5, v6, v7, v8, v9, v10, v11, v12, v13, v14, v15}) {} #endif // Store to array simdutf_really_inline void store(int8_t dst[16]) const { return vst1q_s8(dst, value); } // Explicit conversion to/from unsigned // // Under Visual Studio/ARM64 uint8x16_t and int8x16_t are apparently the same // type. In theory, we could check this occurrence with std::same_as and // std::enabled_if but it is C++14 and relatively ugly and hard to read. #ifndef SIMDUTF_REGULAR_VISUAL_STUDIO simdutf_really_inline explicit simd8(const uint8x16_t other) : simd8(vreinterpretq_s8_u8(other)) {} #endif simdutf_really_inline operator simd8() const { return vreinterpretq_u8_s8(this->value); } simdutf_really_inline simd8 operator|(const simd8 other) const { return vorrq_s8(value, other.value); } simdutf_really_inline int8_t max_val() const { return vmaxvq_s8(value); } simdutf_really_inline int8_t min_val() const { return vminvq_s8(value); } simdutf_really_inline bool is_ascii() const { return this->min_val() >= 0; } // Order-sensitive comparisons simdutf_really_inline simd8 operator>(const simd8 other) const { return vcgtq_s8(value, other.value); } simdutf_really_inline simd8 operator<(const simd8 other) const { return vcltq_s8(value, other.value); } template simdutf_really_inline simd8 apply_lookup_16_to(const simd8 original) const { return vqtbl1q_s8(*this, simd8(original)); } }; template struct simd8x64 { static constexpr int NUM_CHUNKS = 64 / sizeof(simd8); static_assert(NUM_CHUNKS == 4, "ARM kernel should use four registers per 64-byte block."); simd8 chunks[NUM_CHUNKS]; simd8x64(const simd8x64 &o) = delete; // no copy allowed simd8x64 & operator=(const simd8 other) = delete; // no assignment allowed simd8x64() = delete; // no default constructor allowed simdutf_really_inline simd8x64(const simd8 chunk0, const simd8 chunk1, const simd8 chunk2, const simd8 chunk3) : chunks{chunk0, chunk1, chunk2, chunk3} {} simdutf_really_inline simd8x64(const T *ptr) : chunks{simd8::load(ptr), simd8::load(ptr + sizeof(simd8) / sizeof(T)), simd8::load(ptr + 2 * sizeof(simd8) / sizeof(T)), simd8::load(ptr + 3 * sizeof(simd8) / sizeof(T))} {} simdutf_really_inline void store(T *ptr) const { this->chunks[0].store(ptr + sizeof(simd8) * 0 / sizeof(T)); this->chunks[1].store(ptr + sizeof(simd8) * 1 / sizeof(T)); this->chunks[2].store(ptr + sizeof(simd8) * 2 / sizeof(T)); this->chunks[3].store(ptr + sizeof(simd8) * 3 / sizeof(T)); } simdutf_really_inline simd8x64 &operator|=(const simd8x64 &other) { this->chunks[0] |= other.chunks[0]; this->chunks[1] |= other.chunks[1]; this->chunks[2] |= other.chunks[2]; this->chunks[3] |= other.chunks[3]; return *this; } simdutf_really_inline simd8 reduce_or() const { return (this->chunks[0] | this->chunks[1]) | (this->chunks[2] | this->chunks[3]); } simdutf_really_inline bool is_ascii() const { return reduce_or().is_ascii(); } template simdutf_really_inline void store_ascii_as_utf16(char16_t *ptr) const { this->chunks[0].template store_ascii_as_utf16(ptr + sizeof(simd8) * 0); this->chunks[1].template store_ascii_as_utf16(ptr + sizeof(simd8) * 1); this->chunks[2].template store_ascii_as_utf16(ptr + sizeof(simd8) * 2); this->chunks[3].template store_ascii_as_utf16(ptr + sizeof(simd8) * 3); } simdutf_really_inline void store_ascii_as_utf32(char32_t *ptr) const { this->chunks[0].store_ascii_as_utf32_tbl(ptr + sizeof(simd8) * 0); this->chunks[1].store_ascii_as_utf32_tbl(ptr + sizeof(simd8) * 1); this->chunks[2].store_ascii_as_utf32_tbl(ptr + sizeof(simd8) * 2); this->chunks[3].store_ascii_as_utf32_tbl(ptr + sizeof(simd8) * 3); } simdutf_really_inline uint64_t to_bitmask() const { #ifdef SIMDUTF_REGULAR_VISUAL_STUDIO const uint8x16_t bit_mask = simdutf_make_uint8x16_t(0x01, 0x02, 0x4, 0x8, 0x10, 0x20, 0x40, 0x80, 0x01, 0x02, 0x4, 0x8, 0x10, 0x20, 0x40, 0x80); #else const uint8x16_t bit_mask = {0x01, 0x02, 0x4, 0x8, 0x10, 0x20, 0x40, 0x80, 0x01, 0x02, 0x4, 0x8, 0x10, 0x20, 0x40, 0x80}; #endif // Add each of the elements next to each other, successively, to stuff each // 8 byte mask into one. uint8x16_t sum0 = vpaddq_u8(vandq_u8(uint8x16_t(this->chunks[0]), bit_mask), vandq_u8(uint8x16_t(this->chunks[1]), bit_mask)); uint8x16_t sum1 = vpaddq_u8(vandq_u8(uint8x16_t(this->chunks[2]), bit_mask), vandq_u8(uint8x16_t(this->chunks[3]), bit_mask)); sum0 = vpaddq_u8(sum0, sum1); sum0 = vpaddq_u8(sum0, sum0); return vgetq_lane_u64(vreinterpretq_u64_u8(sum0), 0); } simdutf_really_inline uint64_t lt(const T m) const { const simd8 mask = simd8::splat(m); return simd8x64(this->chunks[0] < mask, this->chunks[1] < mask, this->chunks[2] < mask, this->chunks[3] < mask) .to_bitmask(); } simdutf_really_inline uint64_t gt(const T m) const { const simd8 mask = simd8::splat(m); return simd8x64(this->chunks[0] > mask, this->chunks[1] > mask, this->chunks[2] > mask, this->chunks[3] > mask) .to_bitmask(); } simdutf_really_inline uint64_t gteq(const T m) const { const simd8 mask = simd8::splat(m); return simd8x64(this->chunks[0] >= mask, this->chunks[1] >= mask, this->chunks[2] >= mask, this->chunks[3] >= mask) .to_bitmask(); } simdutf_really_inline uint64_t gteq_unsigned(const uint8_t m) const { const simd8 mask = simd8::splat(m); return simd8x64(simd8(uint8x16_t(this->chunks[0])) >= mask, simd8(uint8x16_t(this->chunks[1])) >= mask, simd8(uint8x16_t(this->chunks[2])) >= mask, simd8(uint8x16_t(this->chunks[3])) >= mask) .to_bitmask(); } }; // struct simd8x64 /* begin file src/simdutf/arm64/simd16-inl.h */ template struct simd16; template > struct base_u16 { uint16x8_t value; /// the size of vector in bytes static const int SIZE = sizeof(value); /// the number of elements of type T a vector can hold static const int ELEMENTS = SIZE / sizeof(T); // Conversion from/to SIMD register simdutf_really_inline base_u16() = default; simdutf_really_inline base_u16(const uint16x8_t _value) : value(_value) {} simdutf_really_inline operator const uint16x8_t &() const { return this->value; } simdutf_really_inline operator uint16x8_t &() { return this->value; } // Bit operations simdutf_really_inline simd16 operator|(const simd16 other) const { return vorrq_u16(*this, other); } simdutf_really_inline simd16 operator&(const simd16 other) const { return vandq_u16(*this, other); } simdutf_really_inline simd16 operator^(const simd16 other) const { return veorq_u16(*this, other); } simdutf_really_inline simd16 bit_andnot(const simd16 other) const { return vbicq_u16(*this, other); } simdutf_really_inline simd16 operator~() const { return *this ^ 0xFFu; } simdutf_really_inline simd16 &operator|=(const simd16 other) { auto this_cast = static_cast *>(this); *this_cast = *this_cast | other; return *this_cast; } simdutf_really_inline simd16 &operator&=(const simd16 other) { auto this_cast = static_cast *>(this); *this_cast = *this_cast & other; return *this_cast; } simdutf_really_inline simd16 &operator^=(const simd16 other) { auto this_cast = static_cast *>(this); *this_cast = *this_cast ^ other; return *this_cast; } friend simdutf_really_inline Mask operator==(const simd16 lhs, const simd16 rhs) { return vceqq_u16(lhs, rhs); } template simdutf_really_inline simd16 prev(const simd16 prev_chunk) const { return vextq_u18(prev_chunk, *this, 8 - N); } }; template > struct base16 : base_u16 { typedef uint16_t bitmask_t; typedef uint32_t bitmask2_t; simdutf_really_inline base16() : base_u16() {} simdutf_really_inline base16(const uint16x8_t _value) : base_u16(_value) {} template simdutf_really_inline base16(const Pointer *ptr) : base16(vld1q_u16(ptr)) {} static const int SIZE = sizeof(base_u16::value); void dump() const { #ifdef SIMDUTF_LOGGING uint16_t temp[8]; vst1q_u16(temp, *this); printf("[%04x, %04x, %04x, %04x, %04x, %04x, %04x, %04x]\n", temp[0], temp[1], temp[2], temp[3], temp[4], temp[5], temp[6], temp[7]); #endif // SIMDUTF_LOGGING } template simdutf_really_inline simd16 prev(const simd16 prev_chunk) const { return vextq_u18(prev_chunk, *this, 8 - N); } }; // SIMD byte mask type (returned by things like eq and gt) template <> struct simd16 : base16 { static simdutf_really_inline simd16 splat(bool _value) { return vmovq_n_u16(uint16_t(-(!!_value))); } simdutf_really_inline simd16() : base16() {} simdutf_really_inline simd16(const uint16x8_t _value) : base16(_value) {} // Splat constructor simdutf_really_inline simd16(bool _value) : base16(splat(_value)) {} }; template struct base16_numeric : base16 { static simdutf_really_inline simd16 splat(T _value) { return vmovq_n_u16(_value); } static simdutf_really_inline simd16 zero() { return vdupq_n_u16(0); } static simdutf_really_inline simd16 load(const T values[8]) { return vld1q_u16(reinterpret_cast(values)); } simdutf_really_inline base16_numeric() : base16() {} simdutf_really_inline base16_numeric(const uint16x8_t _value) : base16(_value) {} // Store to array simdutf_really_inline void store(T dst[8]) const { return vst1q_u16(dst, *this); } // Override to distinguish from bool version simdutf_really_inline simd16 operator~() const { return *this ^ 0xFFu; } // Addition/subtraction are the same for signed and unsigned simdutf_really_inline simd16 operator+(const simd16 other) const { return vaddq_u16(*this, other); } simdutf_really_inline simd16 operator-(const simd16 other) const { return vsubq_u16(*this, other); } simdutf_really_inline simd16 &operator+=(const simd16 other) { *this = *this + other; return *static_cast *>(this); } simdutf_really_inline simd16 &operator-=(const simd16 other) { *this = *this - other; return *static_cast *>(this); } }; // Signed code units template <> struct simd16 : base16_numeric { simdutf_really_inline simd16() : base16_numeric() {} #ifndef SIMDUTF_REGULAR_VISUAL_STUDIO simdutf_really_inline simd16(const uint16x8_t _value) : base16_numeric(_value) {} #endif simdutf_really_inline simd16(const int16x8_t _value) : base16_numeric(vreinterpretq_u16_s16(_value)) {} // Splat constructor simdutf_really_inline simd16(int16_t _value) : simd16(splat(_value)) {} // Array constructor simdutf_really_inline simd16(const int16_t *values) : simd16(load(values)) {} simdutf_really_inline simd16(const char16_t *values) : simd16(load(reinterpret_cast(values))) {} simdutf_really_inline operator simd16() const; simdutf_really_inline operator const uint16x8_t &() const { return this->value; } simdutf_really_inline operator const int16x8_t() const { return vreinterpretq_s16_u16(this->value); } simdutf_really_inline int16_t max_val() const { return vmaxvq_s16(vreinterpretq_s16_u16(this->value)); } simdutf_really_inline int16_t min_val() const { return vminvq_s16(vreinterpretq_s16_u16(this->value)); } // Order-sensitive comparisons simdutf_really_inline simd16 max_val(const simd16 other) const { return vmaxq_s16(vreinterpretq_s16_u16(this->value), vreinterpretq_s16_u16(other.value)); } simdutf_really_inline simd16 min_val(const simd16 other) const { return vmaxq_s16(vreinterpretq_s16_u16(this->value), vreinterpretq_s16_u16(other.value)); } simdutf_really_inline simd16 operator>(const simd16 other) const { return vcgtq_s16(vreinterpretq_s16_u16(this->value), vreinterpretq_s16_u16(other.value)); } simdutf_really_inline simd16 operator<(const simd16 other) const { return vcltq_s16(vreinterpretq_s16_u16(this->value), vreinterpretq_s16_u16(other.value)); } }; // Unsigned code units template <> struct simd16 : base16_numeric { simdutf_really_inline simd16() : base16_numeric() {} simdutf_really_inline simd16(const uint16x8_t _value) : base16_numeric(_value) {} // Splat constructor simdutf_really_inline simd16(uint16_t _value) : simd16(splat(_value)) {} // Array constructor simdutf_really_inline simd16(const uint16_t *values) : simd16(load(values)) {} simdutf_really_inline simd16(const char16_t *values) : simd16(load(reinterpret_cast(values))) {} simdutf_really_inline int16_t max_val() const { return vmaxvq_u16(*this); } simdutf_really_inline int16_t min_val() const { return vminvq_u16(*this); } // Saturated math simdutf_really_inline simd16 saturating_add(const simd16 other) const { return vqaddq_u16(*this, other); } simdutf_really_inline simd16 saturating_sub(const simd16 other) const { return vqsubq_u16(*this, other); } // Order-specific operations simdutf_really_inline simd16 max_val(const simd16 other) const { return vmaxq_u16(*this, other); } simdutf_really_inline simd16 min_val(const simd16 other) const { return vminq_u16(*this, other); } // Same as >, but only guarantees true is nonzero (< guarantees true = -1) simdutf_really_inline simd16 gt_bits(const simd16 other) const { return this->saturating_sub(other); } // Same as <, but only guarantees true is nonzero (< guarantees true = -1) simdutf_really_inline simd16 lt_bits(const simd16 other) const { return other.saturating_sub(*this); } simdutf_really_inline simd16 operator<=(const simd16 other) const { return vcleq_u16(*this, other); } simdutf_really_inline simd16 operator>=(const simd16 other) const { return vcgeq_u16(*this, other); } simdutf_really_inline simd16 operator>(const simd16 other) const { return vcgtq_u16(*this, other); } simdutf_really_inline simd16 operator<(const simd16 other) const { return vcltq_u16(*this, other); } // Bit-specific operations simdutf_really_inline simd16 bits_not_set() const { return *this == uint16_t(0); } template simdutf_really_inline simd16 shr() const { return simd16(vshrq_n_u16(*this, N)); } template simdutf_really_inline simd16 shl() const { return simd16(vshlq_n_u16(*this, N)); } // Pack with the unsigned saturation of two uint16_t code units into single // uint8_t vector static simdutf_really_inline simd8 pack(const simd16 &v0, const simd16 &v1) { return vqmovn_high_u16(vqmovn_u16(v0), v1); } // Change the endianness simdutf_really_inline simd16 swap_bytes() const { return vreinterpretq_u16_u8(vrev16q_u8(vreinterpretq_u8_u16(*this))); } void dump() const { #ifdef SIMDUTF_LOGGING uint16_t temp[8]; vst1q_u16(temp, *this); printf("[%04x, %04x, %04x, %04x, %04x, %04x, %04x, %04x]\n", temp[0], temp[1], temp[2], temp[3], temp[4], temp[5], temp[6], temp[7]); #endif // SIMDUTF_LOGGING } simdutf_really_inline uint32_t sum() const { return vaddlvq_u16(value); } }; simdutf_really_inline simd16::operator simd16() const { return this->value; } template struct simd16x32 { static constexpr int NUM_CHUNKS = 64 / sizeof(simd16); static_assert(NUM_CHUNKS == 4, "ARM kernel should use four registers per 64-byte block."); simd16 chunks[NUM_CHUNKS]; simd16x32(const simd16x32 &o) = delete; // no copy allowed simd16x32 & operator=(const simd16 other) = delete; // no assignment allowed simd16x32() = delete; // no default constructor allowed simdutf_really_inline simd16x32(const simd16 chunk0, const simd16 chunk1, const simd16 chunk2, const simd16 chunk3) : chunks{chunk0, chunk1, chunk2, chunk3} {} simdutf_really_inline simd16x32(const T *ptr) : chunks{simd16::load(ptr), simd16::load(ptr + sizeof(simd16) / sizeof(T)), simd16::load(ptr + 2 * sizeof(simd16) / sizeof(T)), simd16::load(ptr + 3 * sizeof(simd16) / sizeof(T))} {} simdutf_really_inline void store(T *ptr) const { this->chunks[0].store(ptr + sizeof(simd16) * 0 / sizeof(T)); this->chunks[1].store(ptr + sizeof(simd16) * 1 / sizeof(T)); this->chunks[2].store(ptr + sizeof(simd16) * 2 / sizeof(T)); this->chunks[3].store(ptr + sizeof(simd16) * 3 / sizeof(T)); } simdutf_really_inline simd16 reduce_or() const { return (this->chunks[0] | this->chunks[1]) | (this->chunks[2] | this->chunks[3]); } simdutf_really_inline bool is_ascii() const { return reduce_or().is_ascii(); } simdutf_really_inline void store_ascii_as_utf16(char16_t *ptr) const { this->chunks[0].store_ascii_as_utf16(ptr + sizeof(simd16) * 0); this->chunks[1].store_ascii_as_utf16(ptr + sizeof(simd16) * 1); this->chunks[2].store_ascii_as_utf16(ptr + sizeof(simd16) * 2); this->chunks[3].store_ascii_as_utf16(ptr + sizeof(simd16) * 3); } simdutf_really_inline uint64_t to_bitmask() const { #ifdef SIMDUTF_REGULAR_VISUAL_STUDIO const uint8x16_t bit_mask = simdutf_make_uint8x16_t(0x01, 0x02, 0x4, 0x8, 0x10, 0x20, 0x40, 0x80, 0x01, 0x02, 0x4, 0x8, 0x10, 0x20, 0x40, 0x80); #else const uint8x16_t bit_mask = {0x01, 0x02, 0x4, 0x8, 0x10, 0x20, 0x40, 0x80, 0x01, 0x02, 0x4, 0x8, 0x10, 0x20, 0x40, 0x80}; #endif // Add each of the elements next to each other, successively, to stuff each // 8 byte mask into one. uint8x16_t sum0 = vpaddq_u8( vreinterpretq_u8_u16(this->chunks[0] & vreinterpretq_u16_u8(bit_mask)), vreinterpretq_u8_u16(this->chunks[1] & vreinterpretq_u16_u8(bit_mask))); uint8x16_t sum1 = vpaddq_u8( vreinterpretq_u8_u16(this->chunks[2] & vreinterpretq_u16_u8(bit_mask)), vreinterpretq_u8_u16(this->chunks[3] & vreinterpretq_u16_u8(bit_mask))); sum0 = vpaddq_u8(sum0, sum1); sum0 = vpaddq_u8(sum0, sum0); return vgetq_lane_u64(vreinterpretq_u64_u8(sum0), 0); } simdutf_really_inline void swap_bytes() { this->chunks[0] = this->chunks[0].swap_bytes(); this->chunks[1] = this->chunks[1].swap_bytes(); this->chunks[2] = this->chunks[2].swap_bytes(); this->chunks[3] = this->chunks[3].swap_bytes(); } simdutf_really_inline uint64_t gt(const T m) const { const simd16 mask = simd16::splat(m); return simd16x32(this->chunks[0] > mask, this->chunks[1] > mask, this->chunks[2] > mask, this->chunks[3] > mask) .to_bitmask(); } simdutf_really_inline uint64_t gteq(const T m) const { const simd16 mask = simd16::splat(m); return simd16x32(this->chunks[0] >= mask, this->chunks[1] >= mask, this->chunks[2] >= mask, this->chunks[3] >= mask) .to_bitmask(); } simdutf_really_inline uint64_t lteq(const T m) const { const simd16 mask = simd16::splat(m); return simd16x32(this->chunks[0] <= mask, this->chunks[1] <= mask, this->chunks[2] <= mask, this->chunks[3] <= mask) .to_bitmask(); } simdutf_really_inline uint64_t not_in_range(const T low, const T high) const { const simd16 mask_low = simd16::splat(low); const simd16 mask_high = simd16::splat(high); return simd16x32( (this->chunks[0] > mask_high) | (this->chunks[0] < mask_low), (this->chunks[1] > mask_high) | (this->chunks[1] < mask_low), (this->chunks[2] > mask_high) | (this->chunks[2] < mask_low), (this->chunks[3] > mask_high) | (this->chunks[3] < mask_low)) .to_bitmask(); } }; // struct simd16x32 template <> simdutf_really_inline uint64_t simd16x32::not_in_range( const uint16_t low, const uint16_t high) const { const simd16 mask_low = simd16::splat(low); const simd16 mask_high = simd16::splat(high); simd16x32 x(simd16((this->chunks[0] > mask_high) | (this->chunks[0] < mask_low)), simd16((this->chunks[1] > mask_high) | (this->chunks[1] < mask_low)), simd16((this->chunks[2] > mask_high) | (this->chunks[2] < mask_low)), simd16((this->chunks[3] > mask_high) | (this->chunks[3] < mask_low))); return x.to_bitmask(); } simdutf_really_inline simd16 min(const simd16 a, simd16 b) { return vminq_u16(a.value, b.value); } /* end file src/simdutf/arm64/simd16-inl.h */ /* begin file src/simdutf/arm64/simd32-inl.h */ template struct simd32; template <> struct simd32 { static const size_t SIZE = sizeof(uint32x4_t); static const size_t ELEMENTS = SIZE / sizeof(uint32_t); uint32x4_t value; simdutf_really_inline simd32(const uint32x4_t v) : value(v) {} template simdutf_really_inline simd32(const Pointer *ptr) : value(vld1q_u32(reinterpret_cast(ptr))) {} simdutf_really_inline uint64_t sum() const { return vaddvq_u32(value); } simdutf_really_inline simd32 swap_bytes() const { return vreinterpretq_u32_u8(vrev32q_u8(vreinterpretq_u8_u32(value))); } template simdutf_really_inline simd32 shr() const { return vshrq_n_u32(value, N); } template simdutf_really_inline simd32 shl() const { return vshlq_n_u32(value, N); } void dump() const { #ifdef SIMDUTF_LOGGING uint32_t temp[4]; vst1q_u32(temp, value); printf("[%08x, %08x, %08x, %08x]\n", temp[0], temp[1], temp[2], temp[3]); #endif // SIMDUTF_LOGGING } // operators simdutf_really_inline simd32 &operator+=(const simd32 other) { value = vaddq_u32(value, other.value); return *this; } // static members simdutf_really_inline static simd32 zero() { return vdupq_n_u32(0); } simdutf_really_inline static simd32 splat(uint32_t v) { return vdupq_n_u32(v); } }; //---------------------------------------------------------------------- template <> struct simd32 { uint32x4_t value; simdutf_really_inline simd32(const uint32x4_t v) : value(v) {} simdutf_really_inline bool any() const { return vmaxvq_u32(value) != 0; } }; //---------------------------------------------------------------------- template simdutf_really_inline simd32 operator|(const simd32 a, const simd32 b) { return vorrq_u32(a.value, b.value); } simdutf_really_inline simd32 min(const simd32 a, const simd32 b) { return vminq_u32(a.value, b.value); } simdutf_really_inline simd32 max(const simd32 a, const simd32 b) { return vmaxq_u32(a.value, b.value); } simdutf_really_inline simd32 operator==(const simd32 a, uint32_t b) { return vceqq_u32(a.value, vdupq_n_u32(b)); } simdutf_really_inline simd32 operator&(const simd32 a, const simd32 b) { return vandq_u32(a.value, b.value); } simdutf_really_inline simd32 operator&(const simd32 a, uint32_t b) { return vandq_u32(a.value, vdupq_n_u32(b)); } simdutf_really_inline simd32 operator|(const simd32 a, uint32_t b) { return vorrq_u32(a.value, vdupq_n_u32(b)); } simdutf_really_inline simd32 operator+(const simd32 a, const simd32 b) { return vaddq_u32(a.value, b.value); } simdutf_really_inline simd32 operator-(const simd32 a, uint32_t b) { return vsubq_u32(a.value, vdupq_n_u32(b)); } simdutf_really_inline simd32 operator>=(const simd32 a, const simd32 b) { return vcgeq_u32(a.value, b.value); } simdutf_really_inline simd32 operator!(const simd32 v) { return vmvnq_u32(v.value); } simdutf_really_inline simd32 operator>(const simd32 a, const simd32 b) { return vcgtq_u32(a.value, b.value); } simdutf_really_inline simd32 select(const simd32 cond, const simd32 v_true, const simd32 v_false) { return vbslq_u32(cond.value, v_true.value, v_false.value); } /* end file src/simdutf/arm64/simd32-inl.h */ /* begin file src/simdutf/arm64/simd64-inl.h */ template struct simd64; template <> struct simd64 { uint64x2_t value; simdutf_really_inline simd64(const uint64x2_t v) : value(v) {} template simdutf_really_inline simd64(const Pointer *ptr) : value(vld1q_u64(reinterpret_cast(ptr))) {} simdutf_really_inline uint64_t sum() const { return vaddvq_u64(value); } // operators simdutf_really_inline simd64 &operator+=(const simd64 other) { value = vaddq_u64(value, other.value); return *this; } // static members simdutf_really_inline static simd64 zero() { return vdupq_n_u64(0); } simdutf_really_inline static simd64 splat(uint64_t v) { return vdupq_n_u64(v); } }; /* end file src/simdutf/arm64/simd64-inl.h */ simdutf_really_inline simd64 sum_8bytes(const simd8 v) { // We do it as 3 instructions. There might be a faster way. // We hope that these 3 instructions are cheap. uint16x8_t first_sum = vpaddlq_u8(v); uint32x4_t second_sum = vpaddlq_u16(first_sum); return vpaddlq_u32(second_sum); } } // namespace simd } // unnamed namespace } // namespace arm64 } // namespace simdutf #endif // SIMDUTF_ARM64_SIMD_H /* end file src/simdutf/arm64/simd.h */ /* begin file src/simdutf/arm64/end.h */ #undef SIMDUTF_SIMD_HAS_BYTEMASK /* end file src/simdutf/arm64/end.h */ #endif // SIMDUTF_IMPLEMENTATION_ARM64 #endif // SIMDUTF_ARM64_H /* end file src/simdutf/arm64.h */ /* begin file src/simdutf/icelake.h */ #ifndef SIMDUTF_ICELAKE_H #define SIMDUTF_ICELAKE_H #ifdef __has_include // How do we detect that a compiler supports vbmi2? // For sure if the following header is found, we are ok? #if __has_include() #define SIMDUTF_COMPILER_SUPPORTS_VBMI2 1 #endif #endif #ifdef _MSC_VER #if _MSC_VER >= 1930 // Visual Studio 2022 and up support VBMI2 under x64 even if the header // avx512vbmi2intrin.h is not found. // Visual Studio 2019 technically supports VBMI2, but the implementation // might be unreliable. Search for visualstudio2019icelakeissue in our // tests. #ifndef SIMDUTF_COMPILER_SUPPORTS_VBMI2 #define SIMDUTF_COMPILER_SUPPORTS_VBMI2 1 #endif #endif #endif #if SIMDUTF_GCC9OROLDER && SIMDUTF_IS_X86_64 #define SIMDUTF_IMPLEMENTATION_ICELAKE 0 #warning \ "You are using a legacy GCC compiler, we are disabling AVX-512 support" #endif // We allow icelake on x64 as long as the compiler is known to support VBMI2. #ifndef SIMDUTF_IMPLEMENTATION_ICELAKE #define SIMDUTF_IMPLEMENTATION_ICELAKE \ ((SIMDUTF_IS_X86_64) && (SIMDUTF_COMPILER_SUPPORTS_VBMI2)) #endif // To see why (__BMI__) && (__LZCNT__) are not part of this next line, see // https://github.com/simdutf/simdutf/issues/1247 #if ((SIMDUTF_IMPLEMENTATION_ICELAKE) && (SIMDUTF_IS_X86_64) && (__AVX2__) && \ (SIMDUTF_HAS_AVX512F && SIMDUTF_HAS_AVX512DQ && SIMDUTF_HAS_AVX512VL && \ SIMDUTF_HAS_AVX512VBMI2) && \ (!SIMDUTF_IS_32BITS)) #define SIMDUTF_CAN_ALWAYS_RUN_ICELAKE 1 #else #define SIMDUTF_CAN_ALWAYS_RUN_ICELAKE 0 #endif #if SIMDUTF_IMPLEMENTATION_ICELAKE #if SIMDUTF_CAN_ALWAYS_RUN_ICELAKE #define SIMDUTF_TARGET_ICELAKE #else #define SIMDUTF_TARGET_ICELAKE \ SIMDUTF_TARGET_REGION( \ "avx512f,avx512dq,avx512cd,avx512bw,avx512vbmi,avx512vbmi2," \ "avx512vl,avx2,bmi,bmi2,pclmul,lzcnt,popcnt,avx512vpopcntdq") #endif namespace simdutf { namespace icelake {} // namespace icelake } // namespace simdutf // // These two need to be included outside SIMDUTF_TARGET_REGION // /* begin file src/simdutf/icelake/intrinsics.h */ #ifndef SIMDUTF_ICELAKE_INTRINSICS_H #define SIMDUTF_ICELAKE_INTRINSICS_H #ifdef SIMDUTF_VISUAL_STUDIO // under clang within visual studio, this will include #include // visual studio or clang #include #else #if SIMDUTF_GCC11ORMORE // We should not get warnings while including yet we do // under some versions of GCC. // If the x86intrin.h header has uninitialized values that are problematic, // it is a GCC issue, we want to ignore these warnings. SIMDUTF_DISABLE_GCC_WARNING(-Wuninitialized) #endif #include // elsewhere #if SIMDUTF_GCC11ORMORE // cancels the suppression of the -Wuninitialized SIMDUTF_POP_DISABLE_WARNINGS #endif #ifndef _tzcnt_u64 #define _tzcnt_u64(x) __tzcnt_u64(x) #endif // _tzcnt_u64 #endif // SIMDUTF_VISUAL_STUDIO #ifdef SIMDUTF_CLANG_VISUAL_STUDIO /** * You are not supposed, normally, to include these * headers directly. Instead you should either include intrin.h * or x86intrin.h. However, when compiling with clang * under Windows (i.e., when _MSC_VER is set), these headers * only get included *if* the corresponding features are detected * from macros: * e.g., if __AVX2__ is set... in turn, we normally set these * macros by compiling against the corresponding architecture * (e.g., arch:AVX2, -mavx2, etc.) which compiles the whole * software with these advanced instructions. In simdutf, we * want to compile the whole program for a generic target, * and only target our specific kernels. As a workaround, * we directly include the needed headers. These headers would * normally guard against such usage, but we carefully included * (or ) before, so the headers * are fooled. */ #include // for _blsr_u64 #include // for _pext_u64, _pdep_u64 #include // for __lzcnt64 #include // for most things (AVX2, AVX512, _popcnt64) #include #include #include #include // Important: we need the AVX-512 headers: #include #include #include #include #include #include #include #include #include #include // unfortunately, we may not get _blsr_u64, but, thankfully, clang // has it as a macro. #ifndef _blsr_u64 // we roll our own #define _blsr_u64(n) ((n - 1) & n) #endif // _blsr_u64 #endif // SIMDUTF_CLANG_VISUAL_STUDIO #if defined(__GNUC__) && !defined(__clang__) #if __GNUC__ == 8 #define SIMDUTF_GCC8 1 #elif __GNUC__ == 9 #define SIMDUTF_GCC9 1 #endif // __GNUC__ == 8 || __GNUC__ == 9 #endif // defined(__GNUC__) && !defined(__clang__) #if SIMDUTF_GCC8 #pragma GCC push_options #pragma GCC target("avx512f") /** * GCC 8 fails to provide _mm512_set_epi8. We roll our own. */ inline __m512i _mm512_set_epi8(uint8_t a0, uint8_t a1, uint8_t a2, uint8_t a3, uint8_t a4, uint8_t a5, uint8_t a6, uint8_t a7, uint8_t a8, uint8_t a9, uint8_t a10, uint8_t a11, uint8_t a12, uint8_t a13, uint8_t a14, uint8_t a15, uint8_t a16, uint8_t a17, uint8_t a18, uint8_t a19, uint8_t a20, uint8_t a21, uint8_t a22, uint8_t a23, uint8_t a24, uint8_t a25, uint8_t a26, uint8_t a27, uint8_t a28, uint8_t a29, uint8_t a30, uint8_t a31, uint8_t a32, uint8_t a33, uint8_t a34, uint8_t a35, uint8_t a36, uint8_t a37, uint8_t a38, uint8_t a39, uint8_t a40, uint8_t a41, uint8_t a42, uint8_t a43, uint8_t a44, uint8_t a45, uint8_t a46, uint8_t a47, uint8_t a48, uint8_t a49, uint8_t a50, uint8_t a51, uint8_t a52, uint8_t a53, uint8_t a54, uint8_t a55, uint8_t a56, uint8_t a57, uint8_t a58, uint8_t a59, uint8_t a60, uint8_t a61, uint8_t a62, uint8_t a63) { return _mm512_set_epi64( uint64_t(a7) + (uint64_t(a6) << 8) + (uint64_t(a5) << 16) + (uint64_t(a4) << 24) + (uint64_t(a3) << 32) + (uint64_t(a2) << 40) + (uint64_t(a1) << 48) + (uint64_t(a0) << 56), uint64_t(a15) + (uint64_t(a14) << 8) + (uint64_t(a13) << 16) + (uint64_t(a12) << 24) + (uint64_t(a11) << 32) + (uint64_t(a10) << 40) + (uint64_t(a9) << 48) + (uint64_t(a8) << 56), uint64_t(a23) + (uint64_t(a22) << 8) + (uint64_t(a21) << 16) + (uint64_t(a20) << 24) + (uint64_t(a19) << 32) + (uint64_t(a18) << 40) + (uint64_t(a17) << 48) + (uint64_t(a16) << 56), uint64_t(a31) + (uint64_t(a30) << 8) + (uint64_t(a29) << 16) + (uint64_t(a28) << 24) + (uint64_t(a27) << 32) + (uint64_t(a26) << 40) + (uint64_t(a25) << 48) + (uint64_t(a24) << 56), uint64_t(a39) + (uint64_t(a38) << 8) + (uint64_t(a37) << 16) + (uint64_t(a36) << 24) + (uint64_t(a35) << 32) + (uint64_t(a34) << 40) + (uint64_t(a33) << 48) + (uint64_t(a32) << 56), uint64_t(a47) + (uint64_t(a46) << 8) + (uint64_t(a45) << 16) + (uint64_t(a44) << 24) + (uint64_t(a43) << 32) + (uint64_t(a42) << 40) + (uint64_t(a41) << 48) + (uint64_t(a40) << 56), uint64_t(a55) + (uint64_t(a54) << 8) + (uint64_t(a53) << 16) + (uint64_t(a52) << 24) + (uint64_t(a51) << 32) + (uint64_t(a50) << 40) + (uint64_t(a49) << 48) + (uint64_t(a48) << 56), uint64_t(a63) + (uint64_t(a62) << 8) + (uint64_t(a61) << 16) + (uint64_t(a60) << 24) + (uint64_t(a59) << 32) + (uint64_t(a58) << 40) + (uint64_t(a57) << 48) + (uint64_t(a56) << 56)); } #pragma GCC pop_options #endif // SIMDUTF_GCC8 #endif // SIMDUTF_HASWELL_INTRINSICS_H /* end file src/simdutf/icelake/intrinsics.h */ /* begin file src/simdutf/icelake/implementation.h */ #ifndef SIMDUTF_ICELAKE_IMPLEMENTATION_H #define SIMDUTF_ICELAKE_IMPLEMENTATION_H namespace simdutf { namespace icelake { namespace { using namespace simdutf; } class implementation final : public simdutf::implementation { public: simdutf_really_inline implementation() : simdutf::implementation( "icelake", "Intel AVX512 (AVX-512BW, AVX-512CD, AVX-512VL, AVX-512VBMI2 " "extensions)", internal::instruction_set::AVX2 | internal::instruction_set::BMI1 | internal::instruction_set::BMI2 | internal::instruction_set::AVX512BW | internal::instruction_set::AVX512CD | internal::instruction_set::AVX512VL | internal::instruction_set::AVX512VBMI2 | internal::instruction_set::AVX512VPOPCNTDQ) {} simdutf_warn_unused bool validate_utf8(const char *buf, size_t len) const noexcept final; simdutf_warn_unused result validate_utf8_with_errors(const char *buf, size_t len) const noexcept final; simdutf_warn_unused bool validate_utf32(const char32_t *buf, size_t len) const noexcept final; simdutf_warn_unused result validate_utf32_with_errors( const char32_t *buf, size_t len) const noexcept final; simdutf_warn_unused size_t convert_latin1_to_utf8( const char *buf, size_t len, char *utf8_output) const noexcept final; simdutf_warn_unused size_t convert_latin1_to_utf32( const char *buf, size_t len, char32_t *utf32_output) const noexcept final; simdutf_warn_unused size_t convert_utf8_to_latin1( const char *buf, size_t len, char *latin1_output) const noexcept final; simdutf_warn_unused result convert_utf8_to_latin1_with_errors( const char *buf, size_t len, char *latin1_buffer) const noexcept final; simdutf_warn_unused size_t convert_valid_utf8_to_latin1( const char *buf, size_t len, char *latin1_output) const noexcept final; simdutf_warn_unused size_t convert_utf8_to_utf32( const char *buf, size_t len, char32_t *utf32_output) const noexcept final; simdutf_warn_unused result convert_utf8_to_utf32_with_errors( const char *buf, size_t len, char32_t *utf32_output) const noexcept final; simdutf_warn_unused size_t convert_valid_utf8_to_utf32( const char *buf, size_t len, char32_t *utf32_buffer) const noexcept final; simdutf_warn_unused size_t convert_utf32_to_utf8( const char32_t *buf, size_t len, char *utf8_buffer) const noexcept final; simdutf_warn_unused result convert_utf32_to_utf8_with_errors( const char32_t *buf, size_t len, char *utf8_buffer) const noexcept final; simdutf_warn_unused size_t convert_valid_utf32_to_utf8( const char32_t *buf, size_t len, char *utf8_buffer) const noexcept final; simdutf_warn_unused size_t convert_utf32_to_latin1(const char32_t *buf, size_t len, char *latin1_output) const noexcept final; simdutf_warn_unused result convert_utf32_to_latin1_with_errors(const char32_t *buf, size_t len, char *latin1_output) const noexcept final; simdutf_warn_unused size_t convert_valid_utf32_to_latin1(const char32_t *buf, size_t len, char *latin1_output) const noexcept final; simdutf_warn_unused size_t count_utf8(const char *buf, size_t length) const noexcept override; simdutf_warn_unused size_t utf8_length_from_utf32( const char32_t *input, size_t length) const noexcept override; simdutf_warn_unused size_t utf32_length_from_utf8( const char *input, size_t length) const noexcept override; simdutf_warn_unused size_t latin1_length_from_utf8( const char *input, size_t length) const noexcept override; simdutf_warn_unused size_t utf8_length_from_latin1( const char *input, size_t length) const noexcept override; simdutf_warn_unused result base64_to_binary( const char *input, size_t length, char *output, base64_options options, last_chunk_handling_options last_chunk_options = last_chunk_handling_options::loose) const noexcept override; simdutf_warn_unused full_result base64_to_binary_details( const char *input, size_t length, char *output, base64_options options, last_chunk_handling_options last_chunk_options = last_chunk_handling_options::loose) const noexcept override; simdutf_warn_unused result base64_to_binary( const char16_t *input, size_t length, char *output, base64_options options, last_chunk_handling_options last_chunk_options = last_chunk_handling_options::loose) const noexcept override; simdutf_warn_unused full_result base64_to_binary_details( const char16_t *input, size_t length, char *output, base64_options options, last_chunk_handling_options last_chunk_options = last_chunk_handling_options::loose) const noexcept override; size_t binary_to_base64(const char *input, size_t length, char *output, base64_options options) const noexcept override; size_t binary_to_base64_with_lines(const char *input, size_t length, char *output, size_t line_length, base64_options options) const noexcept override; const char *find(const char *start, const char *end, char character) const noexcept override; const char16_t *find(const char16_t *start, const char16_t *end, char16_t character) const noexcept override; simdutf_warn_unused size_t binary_length_from_base64( const char *input, size_t length) const noexcept override; simdutf_warn_unused size_t binary_length_from_base64( const char16_t *input, size_t length) const noexcept override; }; } // namespace icelake } // namespace simdutf #endif // SIMDUTF_ICELAKE_IMPLEMENTATION_H /* end file src/simdutf/icelake/implementation.h */ // // The rest need to be inside the region // /* begin file src/simdutf/icelake/begin.h */ // redefining SIMDUTF_IMPLEMENTATION to "icelake" // #define SIMDUTF_IMPLEMENTATION icelake #if SIMDUTF_CAN_ALWAYS_RUN_ICELAKE // nothing needed. #else SIMDUTF_TARGET_ICELAKE #endif #if SIMDUTF_GCC11ORMORE // workaround for // https://gcc.gnu.org/bugzilla/show_bug.cgi?id=105593 // clang-format off SIMDUTF_DISABLE_GCC_WARNING(-Wmaybe-uninitialized) // clang-format on #endif // end of workaround /* end file src/simdutf/icelake/begin.h */ // Declarations /* begin file src/simdutf/icelake/bitmanipulation.h */ #ifndef SIMDUTF_ICELAKE_BITMANIPULATION_H #define SIMDUTF_ICELAKE_BITMANIPULATION_H namespace simdutf { namespace icelake { namespace { #ifdef SIMDUTF_REGULAR_VISUAL_STUDIO simdutf_really_inline unsigned __int64 count_ones(uint64_t input_num) { // note: we do not support legacy 32-bit Windows return __popcnt64(input_num); // Visual Studio wants two underscores } #else simdutf_really_inline long long int count_ones(uint64_t input_num) { return _popcnt64(input_num); } #endif #ifdef SIMDUTF_REGULAR_VISUAL_STUDIO simdutf_really_inline unsigned __int64 count_ones32(uint32_t input_num) { // note: we do not support legacy 32-bit Windows return __popcnt(input_num); // Visual Studio wants two underscores } #else simdutf_really_inline long long int count_ones32(uint32_t input_num) { return _popcnt32(input_num); } #endif #if SIMDUTF_NEED_TRAILING_ZEROES // simdutf_really_inline int trailing_zeroes(uint64_t input_num) { // #if SIMDUTF_REGULAR_VISUAL_STUDIO // return (int)_tzcnt_u64(input_num); // #else // SIMDUTF_REGULAR_VISUAL_STUDIO // return __builtin_ctzll(input_num); // #endif // SIMDUTF_REGULAR_VISUAL_STUDIO // } #endif } // unnamed namespace } // namespace icelake } // namespace simdutf #endif // SIMDUTF_ICELAKE_BITMANIPULATION_H /* end file src/simdutf/icelake/bitmanipulation.h */ /* begin file src/simdutf/icelake/simd.h */ #ifndef SIMDUTF_ICELAKE_SIMD_H #define SIMDUTF_ICELAKE_SIMD_H namespace simdutf { namespace icelake { namespace { namespace simd { /* begin file src/simdutf/icelake/simd16-inl.h */ template struct simd16; template <> struct simd16 { static const size_t SIZE = sizeof(__m512i); static const size_t ELEMENTS = SIZE / sizeof(uint16_t); template static simdutf_really_inline simd16 load(const Pointer *ptr) { return simd16(ptr); } __m512i value; simdutf_really_inline simd16(const __m512i v) : value(v) {} template simdutf_really_inline simd16(const Pointer *ptr) : value(_mm512_loadu_si512(reinterpret_cast(ptr))) {} // operators simdutf_really_inline simd16 &operator+=(const simd16 other) { value = _mm512_add_epi32(value, other.value); return *this; } simdutf_really_inline simd16 &operator-=(const simd16 other) { value = _mm512_sub_epi32(value, other.value); return *this; } // methods simdutf_really_inline simd16 swap_bytes() const { const __m512i byteflip = _mm512_setr_epi64( 0x0607040502030001, 0x0e0f0c0d0a0b0809, 0x0607040502030001, 0x0e0f0c0d0a0b0809, 0x0607040502030001, 0x0e0f0c0d0a0b0809, 0x0607040502030001, 0x0e0f0c0d0a0b0809); return _mm512_shuffle_epi8(value, byteflip); } simdutf_really_inline uint64_t sum() const { const auto lo = _mm512_and_si512(value, _mm512_set1_epi32(0xffff)); const auto hi = _mm512_srli_epi32(value, 16); const auto sum32 = _mm512_add_epi32(lo, hi); return _mm512_reduce_add_epi32(sum32); } // static members simdutf_really_inline static simd16 zero() { return _mm512_setzero_si512(); } simdutf_really_inline static simd16 splat(uint16_t v) { return _mm512_set1_epi16(v); } }; template <> struct simd16 { __mmask32 value; simdutf_really_inline simd16(const __mmask32 v) : value(v) {} }; // ------------------------------------------------------------ simdutf_really_inline simd16 min(const simd16 b, const simd16 a) { return _mm512_min_epu16(a.value, b.value); } simdutf_really_inline simd16 operator&(const simd16 a, uint16_t b) { return _mm512_and_si512(a.value, _mm512_set1_epi16(b)); } simdutf_really_inline simd16 operator^(const simd16 a, uint16_t b) { return _mm512_xor_si512(a.value, _mm512_set1_epi16(b)); } simdutf_really_inline simd16 operator^(const simd16 a, const simd16 b) { return _mm512_xor_si512(a.value, b.value); } simdutf_really_inline simd16 operator==(const simd16 a, uint16_t b) { return _mm512_cmpeq_epi16_mask(a.value, _mm512_set1_epi16(b)); } /* end file src/simdutf/icelake/simd16-inl.h */ /* begin file src/simdutf/icelake/simd32-inl.h */ template struct simd32; template <> struct simd32 { static const size_t SIZE = sizeof(__m512i); static const size_t ELEMENTS = SIZE / sizeof(uint32_t); __m512i value; simdutf_really_inline simd32(const __m512i v) : value(v) {} template simdutf_really_inline simd32(const Pointer *ptr) : value(_mm512_loadu_si512(reinterpret_cast(ptr))) {} uint64_t sum() const { const __m512i mask = _mm512_set1_epi64(0xffffffff); const __m512i t0 = _mm512_and_si512(value, mask); const __m512i t1 = _mm512_srli_epi64(value, 32); const __m512i t2 = _mm512_add_epi64(t0, t1); return _mm512_reduce_add_epi64(t2); } // operators simdutf_really_inline simd32 &operator+=(const simd32 other) { value = _mm512_add_epi32(value, other.value); return *this; } // static members simdutf_really_inline static simd32 zero() { return _mm512_setzero_si512(); } simdutf_really_inline static simd32 splat(uint32_t v) { return _mm512_set1_epi32(v); } }; simdutf_really_inline simd32 min(const simd32 b, const simd32 a) { return _mm512_min_epu32(a.value, b.value); } simdutf_really_inline simd32 operator&(const simd32 b, const simd32 a) { return _mm512_and_si512(a.value, b.value); } /* end file src/simdutf/icelake/simd32-inl.h */ } // namespace simd } // unnamed namespace } // namespace icelake } // namespace simdutf #endif // SIMDUTF_ICELAKE_SIMD_H /* end file src/simdutf/icelake/simd.h */ /* begin file src/simdutf/icelake/end.h */ #if SIMDUTF_CAN_ALWAYS_RUN_ICELAKE // nothing needed. #else SIMDUTF_UNTARGET_REGION #endif #if SIMDUTF_GCC11ORMORE // workaround for // https://gcc.gnu.org/bugzilla/show_bug.cgi?id=105593 SIMDUTF_POP_DISABLE_WARNINGS #endif // end of workaround /* end file src/simdutf/icelake/end.h */ #endif // SIMDUTF_IMPLEMENTATION_ICELAKE #endif // SIMDUTF_ICELAKE_H /* end file src/simdutf/icelake.h */ /* begin file src/simdutf/haswell.h */ #ifndef SIMDUTF_HASWELL_H #define SIMDUTF_HASWELL_H #ifdef SIMDUTF_WESTMERE_H #error "haswell.h must be included before westmere.h" #endif #ifdef SIMDUTF_FALLBACK_H #error "haswell.h must be included before fallback.h" #endif // Default Haswell to on if this is x86-64. Even if we are not compiled for it, // it could be selected at runtime. #ifndef SIMDUTF_IMPLEMENTATION_HASWELL // // You do not want to restrict it like so: SIMDUTF_IS_X86_64 && __AVX2__ // because we want to rely on *runtime dispatch*. // #if SIMDUTF_CAN_ALWAYS_RUN_ICELAKE #define SIMDUTF_IMPLEMENTATION_HASWELL 0 #else #define SIMDUTF_IMPLEMENTATION_HASWELL (SIMDUTF_IS_X86_64) #endif #endif // To see why (__BMI__) && (__LZCNT__) are not part of this next line, see // https://github.com/simdutf/simdutf/issues/1247 #if ((SIMDUTF_IMPLEMENTATION_HASWELL) && (SIMDUTF_IS_X86_64) && (__AVX2__)) #define SIMDUTF_CAN_ALWAYS_RUN_HASWELL 1 #else #define SIMDUTF_CAN_ALWAYS_RUN_HASWELL 0 #endif #if SIMDUTF_IMPLEMENTATION_HASWELL #define SIMDUTF_TARGET_HASWELL SIMDUTF_TARGET_REGION("avx2,bmi,lzcnt,popcnt") namespace simdutf { /** * Implementation for Haswell (Intel AVX2). */ namespace haswell {} // namespace haswell } // namespace simdutf // // These two need to be included outside SIMDUTF_TARGET_REGION // /* begin file src/simdutf/haswell/implementation.h */ #ifndef SIMDUTF_HASWELL_IMPLEMENTATION_H #define SIMDUTF_HASWELL_IMPLEMENTATION_H // The constructor may be executed on any host, so we take care not to use // SIMDUTF_TARGET_REGION namespace simdutf { namespace haswell { using namespace simdutf; class implementation final : public simdutf::implementation { public: simdutf_really_inline implementation() : simdutf::implementation("haswell", "Intel/AMD AVX2", internal::instruction_set::AVX2 | internal::instruction_set::BMI1 | internal::instruction_set::BMI2) {} simdutf_warn_unused bool validate_utf8(const char *buf, size_t len) const noexcept final; simdutf_warn_unused result validate_utf8_with_errors(const char *buf, size_t len) const noexcept final; simdutf_warn_unused bool validate_utf32(const char32_t *buf, size_t len) const noexcept final; simdutf_warn_unused result validate_utf32_with_errors( const char32_t *buf, size_t len) const noexcept final; simdutf_warn_unused size_t convert_latin1_to_utf8( const char *buf, size_t len, char *utf8_output) const noexcept final; simdutf_warn_unused size_t convert_latin1_to_utf32( const char *buf, size_t len, char32_t *utf32_output) const noexcept final; simdutf_warn_unused size_t convert_utf8_to_latin1( const char *buf, size_t len, char *latin1_output) const noexcept final; simdutf_warn_unused result convert_utf8_to_latin1_with_errors( const char *buf, size_t len, char *latin1_buffer) const noexcept final; simdutf_warn_unused size_t convert_valid_utf8_to_latin1( const char *buf, size_t len, char *latin1_output) const noexcept final; simdutf_warn_unused size_t convert_utf8_to_utf32( const char *buf, size_t len, char32_t *utf32_output) const noexcept final; simdutf_warn_unused result convert_utf8_to_utf32_with_errors( const char *buf, size_t len, char32_t *utf32_output) const noexcept final; simdutf_warn_unused size_t convert_valid_utf8_to_utf32( const char *buf, size_t len, char32_t *utf32_buffer) const noexcept final; simdutf_warn_unused size_t convert_utf32_to_utf8( const char32_t *buf, size_t len, char *utf8_buffer) const noexcept final; simdutf_warn_unused result convert_utf32_to_utf8_with_errors( const char32_t *buf, size_t len, char *utf8_buffer) const noexcept final; simdutf_warn_unused size_t convert_valid_utf32_to_utf8( const char32_t *buf, size_t len, char *utf8_buffer) const noexcept final; simdutf_warn_unused size_t convert_utf32_to_latin1(const char32_t *buf, size_t len, char *latin1_output) const noexcept final; simdutf_warn_unused result convert_utf32_to_latin1_with_errors(const char32_t *buf, size_t len, char *latin1_output) const noexcept final; simdutf_warn_unused size_t convert_valid_utf32_to_latin1(const char32_t *buf, size_t len, char *latin1_output) const noexcept final; simdutf_warn_unused size_t count_utf8(const char *buf, size_t length) const noexcept override; simdutf_warn_unused size_t utf8_length_from_utf32( const char32_t *input, size_t length) const noexcept override; simdutf_warn_unused size_t utf32_length_from_utf8( const char *input, size_t length) const noexcept override; simdutf_warn_unused size_t latin1_length_from_utf8( const char *input, size_t length) const noexcept override; simdutf_warn_unused size_t utf8_length_from_latin1( const char *input, size_t length) const noexcept override; simdutf_warn_unused result base64_to_binary( const char *input, size_t length, char *output, base64_options options, last_chunk_handling_options last_chunk_options = last_chunk_handling_options::loose) const noexcept override; simdutf_warn_unused full_result base64_to_binary_details( const char *input, size_t length, char *output, base64_options options, last_chunk_handling_options last_chunk_options = last_chunk_handling_options::loose) const noexcept override; simdutf_warn_unused result base64_to_binary( const char16_t *input, size_t length, char *output, base64_options options, last_chunk_handling_options last_chunk_options = last_chunk_handling_options::loose) const noexcept override; simdutf_warn_unused full_result base64_to_binary_details( const char16_t *input, size_t length, char *output, base64_options options, last_chunk_handling_options last_chunk_options = last_chunk_handling_options::loose) const noexcept override; size_t binary_to_base64(const char *input, size_t length, char *output, base64_options options) const noexcept override; size_t binary_to_base64_with_lines(const char *input, size_t length, char *output, size_t line_length, base64_options options) const noexcept override; const char *find(const char *start, const char *end, char character) const noexcept override; const char16_t *find(const char16_t *start, const char16_t *end, char16_t character) const noexcept override; simdutf_warn_unused size_t binary_length_from_base64( const char *input, size_t length) const noexcept override; simdutf_warn_unused size_t binary_length_from_base64( const char16_t *input, size_t length) const noexcept override; }; } // namespace haswell } // namespace simdutf #endif // SIMDUTF_HASWELL_IMPLEMENTATION_H /* end file src/simdutf/haswell/implementation.h */ /* begin file src/simdutf/haswell/intrinsics.h */ #ifndef SIMDUTF_HASWELL_INTRINSICS_H #define SIMDUTF_HASWELL_INTRINSICS_H #ifdef SIMDUTF_VISUAL_STUDIO // under clang within visual studio, this will include #include // visual studio or clang #else #if SIMDUTF_GCC11ORMORE // We should not get warnings while including yet we do // under some versions of GCC. // If the x86intrin.h header has uninitialized values that are problematic, // it is a GCC issue, we want to ignore these warnings. SIMDUTF_DISABLE_GCC_WARNING(-Wuninitialized) #endif #include // elsewhere #if SIMDUTF_GCC11ORMORE // cancels the suppression of the -Wuninitialized SIMDUTF_POP_DISABLE_WARNINGS #endif #endif // SIMDUTF_VISUAL_STUDIO #ifdef SIMDUTF_CLANG_VISUAL_STUDIO /** * You are not supposed, normally, to include these * headers directly. Instead you should either include intrin.h * or x86intrin.h. However, when compiling with clang * under Windows (i.e., when _MSC_VER is set), these headers * only get included *if* the corresponding features are detected * from macros: * e.g., if __AVX2__ is set... in turn, we normally set these * macros by compiling against the corresponding architecture * (e.g., arch:AVX2, -mavx2, etc.) which compiles the whole * software with these advanced instructions. In simdutf, we * want to compile the whole program for a generic target, * and only target our specific kernels. As a workaround, * we directly include the needed headers. These headers would * normally guard against such usage, but we carefully included * (or ) before, so the headers * are fooled. */ #include // for _blsr_u64 #include // for __lzcnt64 #include // for most things (AVX2, AVX512, _popcnt64) #include #include #include #include // unfortunately, we may not get _blsr_u64, but, thankfully, clang // has it as a macro. #ifndef _blsr_u64 // we roll our own #define _blsr_u64(n) (((n) - 1) & (n)) #endif // _blsr_u64 // Same issue with _blsmsk_u32: #ifndef _blsmsk_u32 // we roll our own #define _blsmsk_u32(n) (((n) - 1) ^ (n)) #endif // _blsmsk_u32 #endif // SIMDUTF_CLANG_VISUAL_STUDIO #endif // SIMDUTF_HASWELL_INTRINSICS_H /* end file src/simdutf/haswell/intrinsics.h */ // // The rest need to be inside the region // /* begin file src/simdutf/haswell/begin.h */ // redefining SIMDUTF_IMPLEMENTATION to "haswell" // #define SIMDUTF_IMPLEMENTATION haswell #define SIMDUTF_SIMD_HAS_BYTEMASK 1 #if SIMDUTF_CAN_ALWAYS_RUN_HASWELL // nothing needed. #else SIMDUTF_TARGET_HASWELL #endif #if SIMDUTF_GCC11ORMORE // workaround for // https://gcc.gnu.org/bugzilla/show_bug.cgi?id=105593 // clang-format off SIMDUTF_DISABLE_GCC_WARNING(-Wmaybe-uninitialized) // clang-format on #endif // end of workaround /* end file src/simdutf/haswell/begin.h */ // Declarations /* begin file src/simdutf/haswell/bitmanipulation.h */ #ifndef SIMDUTF_HASWELL_BITMANIPULATION_H #define SIMDUTF_HASWELL_BITMANIPULATION_H namespace simdutf { namespace haswell { namespace { #ifdef SIMDUTF_REGULAR_VISUAL_STUDIO simdutf_really_inline unsigned __int64 count_ones(uint64_t input_num) { // note: we do not support legacy 32-bit Windows return __popcnt64(input_num); // Visual Studio wants two underscores } #else simdutf_really_inline long long int count_ones(uint64_t input_num) { return _popcnt64(input_num); } #endif #if SIMDUTF_NEED_TRAILING_ZEROES simdutf_really_inline int trailing_zeroes(uint64_t input_num) { #if SIMDUTF_REGULAR_VISUAL_STUDIO return (int)_tzcnt_u64(input_num); #else // SIMDUTF_REGULAR_VISUAL_STUDIO return __builtin_ctzll(input_num); #endif // SIMDUTF_REGULAR_VISUAL_STUDIO } #endif template bool is_power_of_two(T x) { return (x & (x - 1)) == 0; } } // unnamed namespace } // namespace haswell } // namespace simdutf #endif // SIMDUTF_HASWELL_BITMANIPULATION_H /* end file src/simdutf/haswell/bitmanipulation.h */ /* begin file src/simdutf/haswell/simd.h */ #ifndef SIMDUTF_HASWELL_SIMD_H #define SIMDUTF_HASWELL_SIMD_H namespace simdutf { namespace haswell { namespace { namespace simd { // Forward-declared so they can be used by splat and friends. template struct base { __m256i value; // Zero constructor simdutf_really_inline base() : value{__m256i()} {} // Conversion from SIMD register simdutf_really_inline base(const __m256i _value) : value(_value) {} simdutf_really_inline operator const __m256i &() const { return this->value; } template simdutf_really_inline void store_ascii_as_utf16(char16_t *ptr) const { __m256i first = _mm256_cvtepu8_epi16(_mm256_castsi256_si128(*this)); __m256i second = _mm256_cvtepu8_epi16(_mm256_extractf128_si256(*this, 1)); if (big_endian) { const __m256i swap = _mm256_setr_epi8( 1, 0, 3, 2, 5, 4, 7, 6, 9, 8, 11, 10, 13, 12, 15, 14, 17, 16, 19, 18, 21, 20, 23, 22, 25, 24, 27, 26, 29, 28, 31, 30); first = _mm256_shuffle_epi8(first, swap); second = _mm256_shuffle_epi8(second, swap); } _mm256_storeu_si256(reinterpret_cast<__m256i *>(ptr), first); _mm256_storeu_si256(reinterpret_cast<__m256i *>(ptr + 16), second); } simdutf_really_inline void store_ascii_as_utf32(char32_t *ptr) const { _mm256_storeu_si256(reinterpret_cast<__m256i *>(ptr), _mm256_cvtepu8_epi32(_mm256_castsi256_si128(*this))); _mm256_storeu_si256(reinterpret_cast<__m256i *>(ptr + 8), _mm256_cvtepu8_epi32(_mm256_castsi256_si128( _mm256_srli_si256(*this, 8)))); _mm256_storeu_si256( reinterpret_cast<__m256i *>(ptr + 16), _mm256_cvtepu8_epi32(_mm256_extractf128_si256(*this, 1))); _mm256_storeu_si256(reinterpret_cast<__m256i *>(ptr + 24), _mm256_cvtepu8_epi32(_mm_srli_si128( _mm256_extractf128_si256(*this, 1), 8))); } // Bit operations simdutf_really_inline Child operator|(const Child other) const { return _mm256_or_si256(*this, other); } simdutf_really_inline Child operator&(const Child other) const { return _mm256_and_si256(*this, other); } simdutf_really_inline Child operator^(const Child other) const { return _mm256_xor_si256(*this, other); } simdutf_really_inline Child &operator|=(const Child other) { auto this_cast = static_cast(this); *this_cast = *this_cast | other; return *this_cast; } }; // Forward-declared so they can be used by splat and friends. template struct simd8; template > struct base8 : base> { simdutf_really_inline base8() : base>() {} simdutf_really_inline base8(const __m256i _value) : base>(_value) {} friend simdutf_always_inline Mask operator==(const simd8 lhs, const simd8 rhs) { return _mm256_cmpeq_epi8(lhs, rhs); } static const int SIZE = sizeof(base::value); template simdutf_really_inline simd8 prev(const simd8 prev_chunk) const { return _mm256_alignr_epi8( *this, _mm256_permute2x128_si256(prev_chunk, *this, 0x21), 16 - N); } }; // SIMD byte mask type (returned by things like eq and gt) template <> struct simd8 : base8 { static simdutf_really_inline simd8 splat(bool _value) { return _mm256_set1_epi8(uint8_t(-(!!_value))); } simdutf_really_inline simd8(const __m256i _value) : base8(_value) {} simdutf_really_inline simd8(bool _value) : base8(splat(_value)) {} simdutf_really_inline uint32_t to_bitmask() const { return uint32_t(_mm256_movemask_epi8(value)); } }; template struct base8_numeric : base8 { static simdutf_really_inline simd8 splat(T _value) { return _mm256_set1_epi8(_value); } static simdutf_really_inline simd8 zero() { return _mm256_setzero_si256(); } static simdutf_really_inline simd8 load(const T values[32]) { return _mm256_loadu_si256(reinterpret_cast(values)); } // Repeat 16 values as many times as necessary (usually for lookup tables) static simdutf_really_inline simd8 repeat_16(T v0, T v1, T v2, T v3, T v4, T v5, T v6, T v7, T v8, T v9, T v10, T v11, T v12, T v13, T v14, T v15) { return simd8(v0, v1, v2, v3, v4, v5, v6, v7, v8, v9, v10, v11, v12, v13, v14, v15, v0, v1, v2, v3, v4, v5, v6, v7, v8, v9, v10, v11, v12, v13, v14, v15); } simdutf_really_inline base8_numeric() : base8() {} simdutf_really_inline base8_numeric(const __m256i _value) : base8(_value) {} // Store to array simdutf_really_inline void store(T dst[32]) const { return _mm256_storeu_si256(reinterpret_cast<__m256i *>(dst), *this); } // Addition/subtraction are the same for signed and unsigned simdutf_really_inline simd8 operator-(const simd8 other) const { return _mm256_sub_epi8(*this, other); } simdutf_really_inline simd8 &operator-=(const simd8 other) { *this = *this - other; return *static_cast *>(this); } // Override to distinguish from bool version simdutf_really_inline simd8 operator~() const { return *this ^ 0xFFu; } // Perform a lookup assuming the value is between 0 and 16 (undefined behavior // for out of range values) template simdutf_really_inline simd8 lookup_16(simd8 lookup_table) const { return _mm256_shuffle_epi8(lookup_table, *this); } template simdutf_really_inline simd8 lookup_16(L replace0, L replace1, L replace2, L replace3, L replace4, L replace5, L replace6, L replace7, L replace8, L replace9, L replace10, L replace11, L replace12, L replace13, L replace14, L replace15) const { return lookup_16(simd8::repeat_16( replace0, replace1, replace2, replace3, replace4, replace5, replace6, replace7, replace8, replace9, replace10, replace11, replace12, replace13, replace14, replace15)); } }; // Signed bytes template <> struct simd8 : base8_numeric { simdutf_really_inline simd8() : base8_numeric() {} simdutf_really_inline simd8(const __m256i _value) : base8_numeric(_value) {} // Splat constructor simdutf_really_inline simd8(int8_t _value) : simd8(splat(_value)) {} // Array constructor simdutf_really_inline simd8(const int8_t values[32]) : simd8(load(values)) {} simdutf_really_inline operator simd8() const; simdutf_really_inline bool is_ascii() const { return _mm256_movemask_epi8(*this) == 0; } // Order-sensitive comparisons simdutf_really_inline simd8 operator>(const simd8 other) const { return _mm256_cmpgt_epi8(*this, other); } simdutf_really_inline simd8 operator<(const simd8 other) const { return _mm256_cmpgt_epi8(other, *this); } }; // Unsigned bytes template <> struct simd8 : base8_numeric { simdutf_really_inline simd8() : base8_numeric() {} simdutf_really_inline simd8(const __m256i _value) : base8_numeric(_value) {} // Splat constructor simdutf_really_inline simd8(uint8_t _value) : simd8(splat(_value)) {} // Array constructor simdutf_really_inline simd8(const uint8_t values[32]) : simd8(load(values)) {} // Member-by-member initialization simdutf_really_inline simd8(uint8_t v0, uint8_t v1, uint8_t v2, uint8_t v3, uint8_t v4, uint8_t v5, uint8_t v6, uint8_t v7, uint8_t v8, uint8_t v9, uint8_t v10, uint8_t v11, uint8_t v12, uint8_t v13, uint8_t v14, uint8_t v15, uint8_t v16, uint8_t v17, uint8_t v18, uint8_t v19, uint8_t v20, uint8_t v21, uint8_t v22, uint8_t v23, uint8_t v24, uint8_t v25, uint8_t v26, uint8_t v27, uint8_t v28, uint8_t v29, uint8_t v30, uint8_t v31) : simd8(_mm256_setr_epi8(v0, v1, v2, v3, v4, v5, v6, v7, v8, v9, v10, v11, v12, v13, v14, v15, v16, v17, v18, v19, v20, v21, v22, v23, v24, v25, v26, v27, v28, v29, v30, v31)) {} // Saturated math simdutf_really_inline simd8 saturating_sub(const simd8 other) const { return _mm256_subs_epu8(*this, other); } // Order-specific operations simdutf_really_inline simd8 min_val(const simd8 other) const { return _mm256_min_epu8(other, *this); } // Same as >, but only guarantees true is nonzero (< guarantees true = -1) simdutf_really_inline simd8 gt_bits(const simd8 other) const { return this->saturating_sub(other); } simdutf_really_inline simd8 operator>=(const simd8 other) const { return other.min_val(*this) == other; } // Bit-specific operations simdutf_really_inline bool is_ascii() const { return _mm256_movemask_epi8(*this) == 0; } simdutf_really_inline bool bits_not_set_anywhere() const { return _mm256_testz_si256(*this, *this); } simdutf_really_inline bool any_bits_set_anywhere() const { return !bits_not_set_anywhere(); } template simdutf_really_inline simd8 shr() const { return simd8(_mm256_srli_epi16(*this, N)) & uint8_t(0xFFu >> N); } simdutf_really_inline uint64_t sum_bytes() const { const auto tmp = _mm256_sad_epu8(value, _mm256_setzero_si256()); return _mm256_extract_epi64(tmp, 0) + _mm256_extract_epi64(tmp, 1) + _mm256_extract_epi64(tmp, 2) + _mm256_extract_epi64(tmp, 3); } }; simdutf_really_inline simd8::operator simd8() const { return this->value; } template struct simd8x64 { static constexpr int NUM_CHUNKS = 64 / sizeof(simd8); static_assert(NUM_CHUNKS == 2, "Haswell kernel should use two registers per 64-byte block."); simd8 chunks[NUM_CHUNKS]; simd8x64(const simd8x64 &o) = delete; // no copy allowed simd8x64 & operator=(const simd8 other) = delete; // no assignment allowed simd8x64() = delete; // no default constructor allowed simdutf_really_inline simd8x64(const simd8 chunk0, const simd8 chunk1) : chunks{chunk0, chunk1} {} simdutf_really_inline simd8x64(const T *ptr) : chunks{simd8::load(ptr), simd8::load(ptr + sizeof(simd8) / sizeof(T))} {} simdutf_really_inline void store(T *ptr) const { this->chunks[0].store(ptr + sizeof(simd8) * 0 / sizeof(T)); this->chunks[1].store(ptr + sizeof(simd8) * 1 / sizeof(T)); } simdutf_really_inline uint64_t to_bitmask() const { uint64_t r_lo = uint32_t(this->chunks[0].to_bitmask()); uint64_t r_hi = this->chunks[1].to_bitmask(); return r_lo | (r_hi << 32); } simdutf_really_inline simd8x64 &operator|=(const simd8x64 &other) { this->chunks[0] |= other.chunks[0]; this->chunks[1] |= other.chunks[1]; return *this; } simdutf_really_inline simd8 reduce_or() const { return this->chunks[0] | this->chunks[1]; } simdutf_really_inline bool is_ascii() const { return this->reduce_or().is_ascii(); } template simdutf_really_inline void store_ascii_as_utf16(char16_t *ptr) const { this->chunks[0].template store_ascii_as_utf16(ptr + sizeof(simd8) * 0); this->chunks[1].template store_ascii_as_utf16(ptr + sizeof(simd8) * 1); } simdutf_really_inline void store_ascii_as_utf32(char32_t *ptr) const { this->chunks[0].store_ascii_as_utf32(ptr + sizeof(simd8) * 0); this->chunks[1].store_ascii_as_utf32(ptr + sizeof(simd8) * 1); } simdutf_really_inline uint64_t in_range(const T low, const T high) const { const simd8 mask_low = simd8::splat(low); const simd8 mask_high = simd8::splat(high); return simd8x64( (this->chunks[0] <= mask_high) & (this->chunks[0] >= mask_low), (this->chunks[1] <= mask_high) & (this->chunks[1] >= mask_low)) .to_bitmask(); } simdutf_really_inline uint64_t lt(const T m) const { const simd8 mask = simd8::splat(m); return simd8x64(this->chunks[0] < mask, this->chunks[1] < mask) .to_bitmask(); } simdutf_really_inline uint64_t gt(const T m) const { const simd8 mask = simd8::splat(m); return simd8x64(this->chunks[0] > mask, this->chunks[1] > mask) .to_bitmask(); } simdutf_really_inline uint64_t eq(const T m) const { const simd8 mask = simd8::splat(m); return simd8x64(this->chunks[0] == mask, this->chunks[1] == mask) .to_bitmask(); } simdutf_really_inline uint64_t gteq_unsigned(const uint8_t m) const { const simd8 mask = simd8::splat(m); return simd8x64((simd8(__m256i(this->chunks[0])) >= mask), (simd8(__m256i(this->chunks[1])) >= mask)) .to_bitmask(); } }; // struct simd8x64 /* begin file src/simdutf/haswell/simd16-inl.h */ #ifdef __GNUC__ #if __GNUC__ < 8 #define _mm256_set_m128i(xmm1, xmm2) \ _mm256_permute2f128_si256(_mm256_castsi128_si256(xmm1), \ _mm256_castsi128_si256(xmm2), 2) #define _mm256_setr_m128i(xmm2, xmm1) \ _mm256_permute2f128_si256(_mm256_castsi128_si256(xmm1), \ _mm256_castsi128_si256(xmm2), 2) #endif #endif template struct simd16; template > struct base16 : base> { using bitmask_type = uint32_t; simdutf_really_inline base16() : base>() {} simdutf_really_inline base16(const __m256i _value) : base>(_value) {} template simdutf_really_inline base16(const Pointer *ptr) : base16(_mm256_loadu_si256(reinterpret_cast(ptr))) {} friend simdutf_always_inline Mask operator==(const simd16 lhs, const simd16 rhs) { return _mm256_cmpeq_epi16(lhs, rhs); } /// the size of vector in bytes static const int SIZE = sizeof(base>::value); /// the number of elements of type T a vector can hold static const int ELEMENTS = SIZE / sizeof(T); }; // SIMD byte mask type (returned by things like eq and gt) template <> struct simd16 : base16 { static simdutf_really_inline simd16 splat(bool _value) { return _mm256_set1_epi16(uint16_t(-(!!_value))); } simdutf_really_inline simd16() : base16() {} simdutf_really_inline simd16(const __m256i _value) : base16(_value) {} // Splat constructor simdutf_really_inline simd16(bool _value) : base16(splat(_value)) {} simdutf_really_inline bitmask_type to_bitmask() const { return _mm256_movemask_epi8(*this); } simdutf_really_inline simd16 operator~() const { return *this ^ true; } }; template struct base16_numeric : base16 { static simdutf_really_inline simd16 splat(T _value) { return _mm256_set1_epi16(_value); } static simdutf_really_inline simd16 zero() { return _mm256_setzero_si256(); } static simdutf_really_inline simd16 load(const T values[8]) { return _mm256_loadu_si256(reinterpret_cast(values)); } simdutf_really_inline base16_numeric() : base16() {} simdutf_really_inline base16_numeric(const __m256i _value) : base16(_value) {} // Store to array simdutf_really_inline void store(T dst[8]) const { return _mm256_storeu_si256(reinterpret_cast<__m256i *>(dst), *this); } // Override to distinguish from bool version simdutf_really_inline simd16 operator~() const { return *this ^ 0xFFFFu; } // Addition/subtraction are the same for signed and unsigned simdutf_really_inline simd16 operator+(const simd16 other) const { return _mm256_add_epi16(*this, other); } simdutf_really_inline simd16 &operator+=(const simd16 other) { *this = *this + other; return *static_cast *>(this); } }; // Unsigned code units template <> struct simd16 : base16_numeric { simdutf_really_inline simd16() : base16_numeric() {} simdutf_really_inline simd16(const __m256i _value) : base16_numeric(_value) {} // Splat constructor simdutf_really_inline simd16(uint16_t _value) : simd16(splat(_value)) {} // Array constructor simdutf_really_inline simd16(const uint16_t *values) : simd16(load(values)) {} simdutf_really_inline simd16(const char16_t *values) : simd16(load(reinterpret_cast(values))) {} // Order-specific operations simdutf_really_inline simd16 max_val(const simd16 other) const { return _mm256_max_epu16(*this, other); } simdutf_really_inline simd16 min_val(const simd16 other) const { return _mm256_min_epu16(*this, other); } // Same as <, but only guarantees true is nonzero (< guarantees true = -1) simdutf_really_inline simd16 operator<=(const simd16 other) const { return other.max_val(*this) == other; } simdutf_really_inline simd16 operator>=(const simd16 other) const { return other.min_val(*this) == other; } // Bit-specific operations simdutf_really_inline simd16 bits_not_set() const { return *this == uint16_t(0); } simdutf_really_inline simd16 any_bits_set() const { return ~this->bits_not_set(); } template simdutf_really_inline simd16 shr() const { return simd16(_mm256_srli_epi16(*this, N)); } // Change the endianness simdutf_really_inline simd16 swap_bytes() const { const __m256i swap = _mm256_setr_epi8( 1, 0, 3, 2, 5, 4, 7, 6, 9, 8, 11, 10, 13, 12, 15, 14, 17, 16, 19, 18, 21, 20, 23, 22, 25, 24, 27, 26, 29, 28, 31, 30); return _mm256_shuffle_epi8(*this, swap); } // Pack with the unsigned saturation of two uint16_t code units into single // uint8_t vector static simdutf_really_inline simd8 pack(const simd16 &v0, const simd16 &v1) { // Note: the AVX2 variant of pack operates on 128-bit lanes, thus // we have to shuffle lanes in order to produce bytes in the // correct order. // get the 0th lanes const __m128i lo_0 = _mm256_extracti128_si256(v0, 0); const __m128i lo_1 = _mm256_extracti128_si256(v1, 0); // get the 1st lanes const __m128i hi_0 = _mm256_extracti128_si256(v0, 1); const __m128i hi_1 = _mm256_extracti128_si256(v1, 1); // build new vectors (shuffle lanes) const __m256i t0 = _mm256_set_m128i(lo_1, lo_0); const __m256i t1 = _mm256_set_m128i(hi_1, hi_0); // pack code units in linear order from v0 and v1 return _mm256_packus_epi16(t0, t1); } simdutf_really_inline uint64_t sum() const { const auto lo_u16 = _mm256_and_si256(value, _mm256_set1_epi32(0x0000ffff)); const auto hi_u16 = _mm256_srli_epi32(value, 16); const auto sum_u32 = _mm256_add_epi32(lo_u16, hi_u16); const auto lo_u32 = _mm256_and_si256(sum_u32, _mm256_set1_epi64x(0xffffffff)); const auto hi_u32 = _mm256_srli_epi64(sum_u32, 32); const auto sum_u64 = _mm256_add_epi64(lo_u32, hi_u32); return uint64_t(_mm256_extract_epi64(sum_u64, 0)) + uint64_t(_mm256_extract_epi64(sum_u64, 1)) + uint64_t(_mm256_extract_epi64(sum_u64, 2)) + uint64_t(_mm256_extract_epi64(sum_u64, 3)); } }; template struct simd16x32 { static constexpr int NUM_CHUNKS = 64 / sizeof(simd16); static_assert(NUM_CHUNKS == 2, "Haswell kernel should use two registers per 64-byte block."); simd16 chunks[NUM_CHUNKS]; simd16x32(const simd16x32 &o) = delete; // no copy allowed simd16x32 & operator=(const simd16 other) = delete; // no assignment allowed simd16x32() = delete; // no default constructor allowed simdutf_really_inline simd16x32(const simd16 chunk0, const simd16 chunk1) : chunks{chunk0, chunk1} {} simdutf_really_inline simd16x32(const T *ptr) : chunks{simd16::load(ptr), simd16::load(ptr + sizeof(simd16) / sizeof(T))} {} simdutf_really_inline void store(T *ptr) const { this->chunks[0].store(ptr + sizeof(simd16) * 0 / sizeof(T)); this->chunks[1].store(ptr + sizeof(simd16) * 1 / sizeof(T)); } simdutf_really_inline uint64_t to_bitmask() const { uint64_t r_lo = uint32_t(this->chunks[0].to_bitmask()); uint64_t r_hi = this->chunks[1].to_bitmask(); return r_lo | (r_hi << 32); } simdutf_really_inline simd16 reduce_or() const { return this->chunks[0] | this->chunks[1]; } simdutf_really_inline bool is_ascii() const { return this->reduce_or().is_ascii(); } simdutf_really_inline void store_ascii_as_utf16(char16_t *ptr) const { this->chunks[0].store_ascii_as_utf16(ptr + sizeof(simd16) * 0); this->chunks[1].store_ascii_as_utf16(ptr + sizeof(simd16)); } simdutf_really_inline void swap_bytes() { this->chunks[0] = this->chunks[0].swap_bytes(); this->chunks[1] = this->chunks[1].swap_bytes(); } simdutf_really_inline uint64_t gt(const T m) const { const simd16 mask = simd16::splat(m); return simd16x32(this->chunks[0] > mask, this->chunks[1] > mask) .to_bitmask(); } simdutf_really_inline uint64_t lteq(const T m) const { const simd16 mask = simd16::splat(m); return simd16x32(this->chunks[0] <= mask, this->chunks[1] <= mask) .to_bitmask(); } simdutf_really_inline uint64_t eq(const T m) const { const simd16 mask = simd16::splat(m); return simd16x32(this->chunks[0] == mask, this->chunks[1] == mask) .to_bitmask(); } simdutf_really_inline uint64_t not_in_range(const T low, const T high) const { const simd16 mask_low = simd16::splat(static_cast(low - 1)); const simd16 mask_high = simd16::splat(static_cast(high + 1)); return simd16x32( (this->chunks[0] >= mask_high) | (this->chunks[0] <= mask_low), (this->chunks[1] >= mask_high) | (this->chunks[1] <= mask_low)) .to_bitmask(); } }; // struct simd16x32 simd16 min(const simd16 a, simd16 b) { return _mm256_min_epu16(a.value, b.value); } /* end file src/simdutf/haswell/simd16-inl.h */ /* begin file src/simdutf/haswell/simd32-inl.h */ template struct simd32; template <> struct simd32 { static const size_t SIZE = sizeof(__m256i); static const size_t ELEMENTS = SIZE / sizeof(uint32_t); __m256i value; simdutf_really_inline simd32(const __m256i v) : value(v) {} template simdutf_really_inline simd32(const Pointer *ptr) : value(_mm256_loadu_si256(reinterpret_cast(ptr))) {} simdutf_really_inline uint64_t sum() const { const __m256i mask = _mm256_set1_epi64x(0xffffffff); const __m256i t0 = _mm256_and_si256(value, mask); const __m256i t1 = _mm256_srli_epi64(value, 32); const __m256i t2 = _mm256_add_epi64(t0, t1); return uint64_t(_mm256_extract_epi64(t2, 0)) + uint64_t(_mm256_extract_epi64(t2, 1)) + uint64_t(_mm256_extract_epi64(t2, 2)) + uint64_t(_mm256_extract_epi64(t2, 3)); } simdutf_really_inline simd32 swap_bytes() const { const __m256i shuffle = _mm256_setr_epi8(3, 2, 1, 0, 7, 6, 5, 4, 8, 9, 10, 11, 15, 14, 13, 12, 3, 2, 1, 0, 7, 6, 5, 4, 8, 9, 10, 11, 15, 14, 13, 12); return _mm256_shuffle_epi8(value, shuffle); } // operators simdutf_really_inline simd32 &operator+=(const simd32 other) { value = _mm256_add_epi32(value, other.value); return *this; } // static members simdutf_really_inline static simd32 zero() { return _mm256_setzero_si256(); } simdutf_really_inline static simd32 splat(uint32_t v) { return _mm256_set1_epi32(v); } }; //---------------------------------------------------------------------- template <> struct simd32 { // static const size_t SIZE = sizeof(__m128i); // static const size_t ELEMENTS = SIZE / sizeof(uint32_t); __m256i value; simdutf_really_inline simd32(const __m256i v) : value(v) {} simdutf_really_inline bool any() const { return _mm256_movemask_epi8(value) != 0; } }; //---------------------------------------------------------------------- template simdutf_really_inline simd32 operator|(const simd32 a, const simd32 b) { return _mm256_or_si256(a.value, b.value); } simdutf_really_inline simd32 min(const simd32 b, const simd32 a) { return _mm256_min_epu32(a.value, b.value); } simdutf_really_inline simd32 max(const simd32 a, const simd32 b) { return _mm256_max_epu32(a.value, b.value); } simdutf_really_inline simd32 operator&(const simd32 b, const simd32 a) { return _mm256_and_si256(a.value, b.value); } simdutf_really_inline simd32 operator+(const simd32 a, const simd32 b) { return _mm256_add_epi32(a.value, b.value); } simdutf_really_inline simd32 operator==(const simd32 a, const simd32 b) { return _mm256_cmpeq_epi32(a.value, b.value); } simdutf_really_inline simd32 operator>=(const simd32 a, const simd32 b) { return _mm256_cmpeq_epi32(_mm256_max_epu32(a.value, b.value), a.value); } simdutf_really_inline simd32 operator!(const simd32 v) { return _mm256_xor_si256(v.value, _mm256_set1_epi8(-1)); } simdutf_really_inline simd32 operator>(const simd32 a, const simd32 b) { return !(b >= a); } /* end file src/simdutf/haswell/simd32-inl.h */ /* begin file src/simdutf/haswell/simd64-inl.h */ template struct simd64; template <> struct simd64 { // static const size_t SIZE = sizeof(__m256i); // static const size_t ELEMENTS = SIZE / sizeof(uint64_t); __m256i value; simdutf_really_inline simd64(const __m256i v) : value(v) {} template simdutf_really_inline simd64(const Pointer *ptr) : value(_mm256_loadu_si256(reinterpret_cast(ptr))) {} simdutf_really_inline uint64_t sum() const { return _mm256_extract_epi64(value, 0) + _mm256_extract_epi64(value, 1) + _mm256_extract_epi64(value, 2) + _mm256_extract_epi64(value, 3); } // operators simdutf_really_inline simd64 &operator+=(const simd64 other) { value = _mm256_add_epi64(value, other.value); return *this; } // static members simdutf_really_inline static simd64 zero() { return _mm256_setzero_si256(); } simdutf_really_inline static simd64 splat(uint64_t v) { return _mm256_set1_epi64x(v); } }; /* end file src/simdutf/haswell/simd64-inl.h */ simdutf_really_inline simd64 sum_8bytes(const simd8 v) { return _mm256_sad_epu8(v.value, simd8::zero()); } } // namespace simd } // unnamed namespace } // namespace haswell } // namespace simdutf #endif // SIMDUTF_HASWELL_SIMD_H /* end file src/simdutf/haswell/simd.h */ /* begin file src/simdutf/haswell/end.h */ #if SIMDUTF_CAN_ALWAYS_RUN_HASWELL // nothing needed. #else SIMDUTF_UNTARGET_REGION #endif #undef SIMDUTF_SIMD_HAS_BYTEMASK #if SIMDUTF_GCC11ORMORE // workaround for // https://gcc.gnu.org/bugzilla/show_bug.cgi?id=105593 SIMDUTF_POP_DISABLE_WARNINGS #endif // end of workaround /* end file src/simdutf/haswell/end.h */ #endif // SIMDUTF_IMPLEMENTATION_HASWELL #endif // SIMDUTF_HASWELL_COMMON_H /* end file src/simdutf/haswell.h */ /* begin file src/simdutf/westmere.h */ #ifndef SIMDUTF_WESTMERE_H #define SIMDUTF_WESTMERE_H #ifdef SIMDUTF_FALLBACK_H #error "westmere.h must be included before fallback.h" #endif // Default Westmere to on if this is x86-64, unless we'll always select Haswell. #ifndef SIMDUTF_IMPLEMENTATION_WESTMERE // // You do not want to set it to (SIMDUTF_IS_X86_64 && // !SIMDUTF_REQUIRES_HASWELL) because you want to rely on runtime dispatch! // #if SIMDUTF_CAN_ALWAYS_RUN_ICELAKE || SIMDUTF_CAN_ALWAYS_RUN_HASWELL #define SIMDUTF_IMPLEMENTATION_WESTMERE 0 #else #define SIMDUTF_IMPLEMENTATION_WESTMERE (SIMDUTF_IS_X86_64) #endif #endif #if (SIMDUTF_IMPLEMENTATION_WESTMERE && SIMDUTF_IS_X86_64 && __SSE4_2__) #define SIMDUTF_CAN_ALWAYS_RUN_WESTMERE 1 #else #define SIMDUTF_CAN_ALWAYS_RUN_WESTMERE 0 #endif #if SIMDUTF_IMPLEMENTATION_WESTMERE #define SIMDUTF_TARGET_WESTMERE SIMDUTF_TARGET_REGION("sse4.2,popcnt") namespace simdutf { /** * Implementation for Westmere (Intel SSE4.2). */ namespace westmere {} // namespace westmere } // namespace simdutf // // These two need to be included outside SIMDUTF_TARGET_REGION // /* begin file src/simdutf/westmere/implementation.h */ #ifndef SIMDUTF_WESTMERE_IMPLEMENTATION_H #define SIMDUTF_WESTMERE_IMPLEMENTATION_H // The constructor may be executed on any host, so we take care not to use // SIMDUTF_TARGET_REGION namespace simdutf { namespace westmere { namespace { using namespace simdutf; } class implementation final : public simdutf::implementation { public: simdutf_really_inline implementation() : simdutf::implementation("westmere", "Intel/AMD SSE4.2", internal::instruction_set::SSE42) {} simdutf_warn_unused bool validate_utf8(const char *buf, size_t len) const noexcept final; simdutf_warn_unused result validate_utf8_with_errors(const char *buf, size_t len) const noexcept final; simdutf_warn_unused bool validate_utf32(const char32_t *buf, size_t len) const noexcept final; simdutf_warn_unused result validate_utf32_with_errors( const char32_t *buf, size_t len) const noexcept final; simdutf_warn_unused size_t convert_latin1_to_utf8( const char *buf, size_t len, char *utf8_output) const noexcept final; simdutf_warn_unused size_t convert_latin1_to_utf32( const char *buf, size_t len, char32_t *utf32_output) const noexcept final; simdutf_warn_unused size_t convert_utf8_to_latin1( const char *buf, size_t len, char *latin1_output) const noexcept final; simdutf_warn_unused result convert_utf8_to_latin1_with_errors( const char *buf, size_t len, char *latin1_buffer) const noexcept final; simdutf_warn_unused size_t convert_valid_utf8_to_latin1( const char *buf, size_t len, char *latin1_output) const noexcept final; simdutf_warn_unused size_t convert_utf8_to_utf32( const char *buf, size_t len, char32_t *utf32_output) const noexcept final; simdutf_warn_unused result convert_utf8_to_utf32_with_errors( const char *buf, size_t len, char32_t *utf32_output) const noexcept final; simdutf_warn_unused size_t convert_valid_utf8_to_utf32( const char *buf, size_t len, char32_t *utf32_buffer) const noexcept final; simdutf_warn_unused size_t convert_utf32_to_utf8( const char32_t *buf, size_t len, char *utf8_buffer) const noexcept final; simdutf_warn_unused result convert_utf32_to_utf8_with_errors( const char32_t *buf, size_t len, char *utf8_buffer) const noexcept final; simdutf_warn_unused size_t convert_valid_utf32_to_utf8( const char32_t *buf, size_t len, char *utf8_buffer) const noexcept final; simdutf_warn_unused size_t convert_utf32_to_latin1(const char32_t *buf, size_t len, char *latin1_output) const noexcept final; simdutf_warn_unused result convert_utf32_to_latin1_with_errors(const char32_t *buf, size_t len, char *latin1_output) const noexcept final; simdutf_warn_unused size_t convert_valid_utf32_to_latin1(const char32_t *buf, size_t len, char *latin1_output) const noexcept final; simdutf_warn_unused size_t count_utf8(const char *buf, size_t length) const noexcept override; simdutf_warn_unused size_t utf8_length_from_utf32( const char32_t *input, size_t length) const noexcept override; simdutf_warn_unused size_t utf32_length_from_utf8( const char *input, size_t length) const noexcept override; simdutf_warn_unused size_t latin1_length_from_utf8( const char *input, size_t length) const noexcept override; simdutf_warn_unused size_t utf8_length_from_latin1( const char *input, size_t length) const noexcept override; simdutf_warn_unused result base64_to_binary( const char *input, size_t length, char *output, base64_options options, last_chunk_handling_options last_chunk_options = last_chunk_handling_options::loose) const noexcept override; simdutf_warn_unused full_result base64_to_binary_details( const char *input, size_t length, char *output, base64_options options, last_chunk_handling_options last_chunk_options = last_chunk_handling_options::loose) const noexcept override; simdutf_warn_unused result base64_to_binary( const char16_t *input, size_t length, char *output, base64_options options, last_chunk_handling_options last_chunk_options = last_chunk_handling_options::loose) const noexcept override; simdutf_warn_unused full_result base64_to_binary_details( const char16_t *input, size_t length, char *output, base64_options options, last_chunk_handling_options last_chunk_options = last_chunk_handling_options::loose) const noexcept override; size_t binary_to_base64(const char *input, size_t length, char *output, base64_options options) const noexcept override; size_t binary_to_base64_with_lines(const char *input, size_t length, char *output, size_t line_length, base64_options options) const noexcept override; const char *find(const char *start, const char *end, char character) const noexcept override; const char16_t *find(const char16_t *start, const char16_t *end, char16_t character) const noexcept override; simdutf_warn_unused size_t binary_length_from_base64( const char *input, size_t length) const noexcept override; simdutf_warn_unused size_t binary_length_from_base64( const char16_t *input, size_t length) const noexcept override; }; } // namespace westmere } // namespace simdutf #endif // SIMDUTF_WESTMERE_IMPLEMENTATION_H /* end file src/simdutf/westmere/implementation.h */ /* begin file src/simdutf/westmere/intrinsics.h */ #ifndef SIMDUTF_WESTMERE_INTRINSICS_H #define SIMDUTF_WESTMERE_INTRINSICS_H #ifdef SIMDUTF_VISUAL_STUDIO // under clang within visual studio, this will include #include // visual studio or clang #else #if SIMDUTF_GCC11ORMORE // We should not get warnings while including yet we do // under some versions of GCC. // If the x86intrin.h header has uninitialized values that are problematic, // it is a GCC issue, we want to ignore these warnings. SIMDUTF_DISABLE_GCC_WARNING(-Wuninitialized) #endif #include // elsewhere #if SIMDUTF_GCC11ORMORE // cancels the suppression of the -Wuninitialized SIMDUTF_POP_DISABLE_WARNINGS #endif #endif // SIMDUTF_VISUAL_STUDIO #ifdef SIMDUTF_CLANG_VISUAL_STUDIO /** * You are not supposed, normally, to include these * headers directly. Instead you should either include intrin.h * or x86intrin.h. However, when compiling with clang * under Windows (i.e., when _MSC_VER is set), these headers * only get included *if* the corresponding features are detected * from macros: */ #include // for _mm_alignr_epi8 #endif #endif // SIMDUTF_WESTMERE_INTRINSICS_H /* end file src/simdutf/westmere/intrinsics.h */ // // The rest need to be inside the region // /* begin file src/simdutf/westmere/begin.h */ // redefining SIMDUTF_IMPLEMENTATION to "westmere" // #define SIMDUTF_IMPLEMENTATION westmere #define SIMDUTF_SIMD_HAS_BYTEMASK 1 #if SIMDUTF_CAN_ALWAYS_RUN_WESTMERE // nothing needed. #else SIMDUTF_TARGET_WESTMERE #endif /* end file src/simdutf/westmere/begin.h */ // Declarations /* begin file src/simdutf/westmere/bitmanipulation.h */ #ifndef SIMDUTF_WESTMERE_BITMANIPULATION_H #define SIMDUTF_WESTMERE_BITMANIPULATION_H namespace simdutf { namespace westmere { namespace { #ifdef SIMDUTF_REGULAR_VISUAL_STUDIO simdutf_really_inline unsigned __int64 count_ones(uint64_t input_num) { // note: we do not support legacy 32-bit Windows return __popcnt64(input_num); // Visual Studio wants two underscores } #else simdutf_really_inline long long int count_ones(uint64_t input_num) { return _popcnt64(input_num); } #endif #if SIMDUTF_NEED_TRAILING_ZEROES simdutf_really_inline int trailing_zeroes(uint64_t input_num) { #if SIMDUTF_REGULAR_VISUAL_STUDIO unsigned long ret; _BitScanForward64(&ret, input_num); return (int)ret; #else // SIMDUTF_REGULAR_VISUAL_STUDIO return __builtin_ctzll(input_num); #endif // SIMDUTF_REGULAR_VISUAL_STUDIO } #endif template bool is_power_of_two(T x) { return (x & (x - 1)) == 0; } } // unnamed namespace } // namespace westmere } // namespace simdutf #endif // SIMDUTF_WESTMERE_BITMANIPULATION_H /* end file src/simdutf/westmere/bitmanipulation.h */ /* begin file src/simdutf/westmere/simd.h */ #ifndef SIMDUTF_WESTMERE_SIMD_H #define SIMDUTF_WESTMERE_SIMD_H namespace simdutf { namespace westmere { namespace { namespace simd { template struct base { __m128i value; // Zero constructor simdutf_really_inline base() : value{__m128i()} {} // Conversion from SIMD register simdutf_really_inline base(const __m128i _value) : value(_value) {} // Conversion to SIMD register simdutf_really_inline operator const __m128i &() const { return this->value; } template simdutf_really_inline void store_ascii_as_utf16(char16_t *p) const { __m128i first = _mm_cvtepu8_epi16(*this); __m128i second = _mm_cvtepu8_epi16(_mm_srli_si128(*this, 8)); if (big_endian) { const __m128i swap = _mm_setr_epi8(1, 0, 3, 2, 5, 4, 7, 6, 9, 8, 11, 10, 13, 12, 15, 14); first = _mm_shuffle_epi8(first, swap); second = _mm_shuffle_epi8(second, swap); } _mm_storeu_si128(reinterpret_cast<__m128i *>(p), first); _mm_storeu_si128(reinterpret_cast<__m128i *>(p + 8), second); } simdutf_really_inline void store_ascii_as_utf32(char32_t *p) const { _mm_storeu_si128(reinterpret_cast<__m128i *>(p), _mm_cvtepu8_epi32(*this)); _mm_storeu_si128(reinterpret_cast<__m128i *>(p + 4), _mm_cvtepu8_epi32(_mm_srli_si128(*this, 4))); _mm_storeu_si128(reinterpret_cast<__m128i *>(p + 8), _mm_cvtepu8_epi32(_mm_srli_si128(*this, 8))); _mm_storeu_si128(reinterpret_cast<__m128i *>(p + 12), _mm_cvtepu8_epi32(_mm_srli_si128(*this, 12))); } // Bit operations simdutf_really_inline Child operator|(const Child other) const { return _mm_or_si128(*this, other); } simdutf_really_inline Child operator&(const Child other) const { return _mm_and_si128(*this, other); } simdutf_really_inline Child operator^(const Child other) const { return _mm_xor_si128(*this, other); } simdutf_really_inline Child &operator|=(const Child other) { auto this_cast = static_cast(this); *this_cast = *this_cast | other; return *this_cast; } }; // Forward-declared so they can be used by splat and friends. template struct simd8; template > struct base8 : base> { typedef uint16_t bitmask_t; typedef uint32_t bitmask2_t; simdutf_really_inline T first() const { return _mm_extract_epi8(*this, 0); } simdutf_really_inline T last() const { return _mm_extract_epi8(*this, 15); } simdutf_really_inline base8() : base>() {} simdutf_really_inline base8(const __m128i _value) : base>(_value) {} friend simdutf_really_inline Mask operator==(const simd8 lhs, const simd8 rhs) { return _mm_cmpeq_epi8(lhs, rhs); } static const int SIZE = sizeof(base>::value); template simdutf_really_inline simd8 prev(const simd8 prev_chunk) const { return _mm_alignr_epi8(*this, prev_chunk, 16 - N); } }; // SIMD byte mask type (returned by things like eq and gt) template <> struct simd8 : base8 { static simdutf_really_inline simd8 splat(bool _value) { return _mm_set1_epi8(uint8_t(-(!!_value))); } simdutf_really_inline simd8() : base8() {} simdutf_really_inline simd8(const __m128i _value) : base8(_value) {} // Splat constructor simdutf_really_inline simd8(bool _value) : base8(splat(_value)) {} simdutf_really_inline int to_bitmask() const { return _mm_movemask_epi8(*this); } simdutf_really_inline simd8 operator~() const { return *this ^ true; } }; template struct base8_numeric : base8 { static simdutf_really_inline simd8 splat(T _value) { return _mm_set1_epi8(_value); } static simdutf_really_inline simd8 zero() { return _mm_setzero_si128(); } static simdutf_really_inline simd8 load(const T values[16]) { return _mm_loadu_si128(reinterpret_cast(values)); } // Repeat 16 values as many times as necessary (usually for lookup tables) static simdutf_really_inline simd8 repeat_16(T v0, T v1, T v2, T v3, T v4, T v5, T v6, T v7, T v8, T v9, T v10, T v11, T v12, T v13, T v14, T v15) { return simd8(v0, v1, v2, v3, v4, v5, v6, v7, v8, v9, v10, v11, v12, v13, v14, v15); } simdutf_really_inline base8_numeric() : base8() {} simdutf_really_inline base8_numeric(const __m128i _value) : base8(_value) {} // Store to array simdutf_really_inline void store(T dst[16]) const { return _mm_storeu_si128(reinterpret_cast<__m128i *>(dst), *this); } // Override to distinguish from bool version simdutf_really_inline simd8 operator~() const { return *this ^ 0xFFu; } // Addition/subtraction are the same for signed and unsigned simdutf_really_inline simd8 operator-(const simd8 other) const { return _mm_sub_epi8(*this, other); } simdutf_really_inline simd8 &operator-=(const simd8 other) { *this = *this - other; return *static_cast *>(this); } // Perform a lookup assuming the value is between 0 and 16 (undefined behavior // for out of range values) template simdutf_really_inline simd8 lookup_16(simd8 lookup_table) const { return _mm_shuffle_epi8(lookup_table, *this); } template simdutf_really_inline simd8 lookup_16(L replace0, L replace1, L replace2, L replace3, L replace4, L replace5, L replace6, L replace7, L replace8, L replace9, L replace10, L replace11, L replace12, L replace13, L replace14, L replace15) const { return lookup_16(simd8::repeat_16( replace0, replace1, replace2, replace3, replace4, replace5, replace6, replace7, replace8, replace9, replace10, replace11, replace12, replace13, replace14, replace15)); } }; // Signed bytes template <> struct simd8 : base8_numeric { simdutf_really_inline simd8() : base8_numeric() {} simdutf_really_inline simd8(const __m128i _value) : base8_numeric(_value) {} // Splat constructor simdutf_really_inline simd8(int8_t _value) : simd8(splat(_value)) {} // Member-by-member initialization simdutf_really_inline operator simd8() const; simdutf_really_inline bool is_ascii() const { return _mm_movemask_epi8(*this) == 0; } // Order-sensitive comparisons simdutf_really_inline simd8 operator>(const simd8 other) const { return _mm_cmpgt_epi8(*this, other); } simdutf_really_inline simd8 operator<(const simd8 other) const { return _mm_cmpgt_epi8(other, *this); } }; // Unsigned bytes template <> struct simd8 : base8_numeric { simdutf_really_inline simd8() : base8_numeric() {} simdutf_really_inline simd8(const __m128i _value) : base8_numeric(_value) {} // Splat constructor simdutf_really_inline simd8(uint8_t _value) : simd8(splat(_value)) {} // Array constructor simdutf_really_inline simd8(const uint8_t *values) : simd8(load(values)) {} // Member-by-member initialization simdutf_really_inline simd8(uint8_t v0, uint8_t v1, uint8_t v2, uint8_t v3, uint8_t v4, uint8_t v5, uint8_t v6, uint8_t v7, uint8_t v8, uint8_t v9, uint8_t v10, uint8_t v11, uint8_t v12, uint8_t v13, uint8_t v14, uint8_t v15) : simd8(_mm_setr_epi8(v0, v1, v2, v3, v4, v5, v6, v7, v8, v9, v10, v11, v12, v13, v14, v15)) {} // Saturated math simdutf_really_inline simd8 saturating_sub(const simd8 other) const { return _mm_subs_epu8(*this, other); } // Order-specific operations simdutf_really_inline simd8 min_val(const simd8 other) const { return _mm_min_epu8(*this, other); } // Same as >, but only guarantees true is nonzero (< guarantees true = -1) simdutf_really_inline simd8 gt_bits(const simd8 other) const { return this->saturating_sub(other); } // Same as <, but only guarantees true is nonzero (< guarantees true = -1) simdutf_really_inline simd8 operator>=(const simd8 other) const { return other.min_val(*this) == other; } // Bit-specific operations simdutf_really_inline simd8 bits_not_set() const { return *this == uint8_t(0); } simdutf_really_inline simd8 any_bits_set() const { return ~this->bits_not_set(); } simdutf_really_inline bool is_ascii() const { return _mm_movemask_epi8(*this) == 0; } simdutf_really_inline bool bits_not_set_anywhere() const { return _mm_testz_si128(*this, *this); } simdutf_really_inline bool any_bits_set_anywhere() const { return !bits_not_set_anywhere(); } template simdutf_really_inline simd8 shr() const { return simd8(_mm_srli_epi16(*this, N)) & uint8_t(0xFFu >> N); } template simdutf_really_inline simd8 shl() const { return simd8(_mm_slli_epi16(*this, N)) & uint8_t(0xFFu << N); } simdutf_really_inline uint64_t sum_bytes() const { const auto tmp = _mm_sad_epu8(value, _mm_setzero_si128()); return _mm_extract_epi64(tmp, 0) + _mm_extract_epi64(tmp, 1); } }; simdutf_really_inline simd8::operator simd8() const { return this->value; } template struct simd8x64 { static constexpr int NUM_CHUNKS = 64 / sizeof(simd8); static_assert(NUM_CHUNKS == 4, "Westmere kernel should use four registers per 64-byte block."); simd8 chunks[NUM_CHUNKS]; simd8x64(const simd8x64 &o) = delete; // no copy allowed simd8x64 & operator=(const simd8 other) = delete; // no assignment allowed simd8x64() = delete; // no default constructor allowed simdutf_really_inline simd8x64(const simd8 chunk0, const simd8 chunk1, const simd8 chunk2, const simd8 chunk3) : chunks{chunk0, chunk1, chunk2, chunk3} {} simdutf_really_inline simd8x64(const T *ptr) : chunks{simd8::load(ptr), simd8::load(ptr + sizeof(simd8) / sizeof(T)), simd8::load(ptr + 2 * sizeof(simd8) / sizeof(T)), simd8::load(ptr + 3 * sizeof(simd8) / sizeof(T))} {} simdutf_really_inline void store(T *ptr) const { this->chunks[0].store(ptr + sizeof(simd8) * 0 / sizeof(T)); this->chunks[1].store(ptr + sizeof(simd8) * 1 / sizeof(T)); this->chunks[2].store(ptr + sizeof(simd8) * 2 / sizeof(T)); this->chunks[3].store(ptr + sizeof(simd8) * 3 / sizeof(T)); } simdutf_really_inline simd8x64 &operator|=(const simd8x64 &other) { this->chunks[0] |= other.chunks[0]; this->chunks[1] |= other.chunks[1]; this->chunks[2] |= other.chunks[2]; this->chunks[3] |= other.chunks[3]; return *this; } simdutf_really_inline simd8 reduce_or() const { return (this->chunks[0] | this->chunks[1]) | (this->chunks[2] | this->chunks[3]); } simdutf_really_inline bool is_ascii() const { return this->reduce_or().is_ascii(); } template simdutf_really_inline void store_ascii_as_utf16(char16_t *ptr) const { this->chunks[0].template store_ascii_as_utf16(ptr + sizeof(simd8) * 0); this->chunks[1].template store_ascii_as_utf16(ptr + sizeof(simd8) * 1); this->chunks[2].template store_ascii_as_utf16(ptr + sizeof(simd8) * 2); this->chunks[3].template store_ascii_as_utf16(ptr + sizeof(simd8) * 3); } simdutf_really_inline void store_ascii_as_utf32(char32_t *ptr) const { this->chunks[0].store_ascii_as_utf32(ptr + sizeof(simd8) * 0); this->chunks[1].store_ascii_as_utf32(ptr + sizeof(simd8) * 1); this->chunks[2].store_ascii_as_utf32(ptr + sizeof(simd8) * 2); this->chunks[3].store_ascii_as_utf32(ptr + sizeof(simd8) * 3); } simdutf_really_inline uint64_t to_bitmask() const { uint64_t r0 = uint32_t(this->chunks[0].to_bitmask()); uint64_t r1 = this->chunks[1].to_bitmask(); uint64_t r2 = this->chunks[2].to_bitmask(); uint64_t r3 = this->chunks[3].to_bitmask(); return r0 | (r1 << 16) | (r2 << 32) | (r3 << 48); } simdutf_really_inline uint64_t lt(const T m) const { const simd8 mask = simd8::splat(m); return simd8x64(this->chunks[0] < mask, this->chunks[1] < mask, this->chunks[2] < mask, this->chunks[3] < mask) .to_bitmask(); } simdutf_really_inline uint64_t gt(const T m) const { const simd8 mask = simd8::splat(m); return simd8x64(this->chunks[0] > mask, this->chunks[1] > mask, this->chunks[2] > mask, this->chunks[3] > mask) .to_bitmask(); } simdutf_really_inline uint64_t gteq(const T m) const { const simd8 mask = simd8::splat(m); return simd8x64(this->chunks[0] >= mask, this->chunks[1] >= mask, this->chunks[2] >= mask, this->chunks[3] >= mask) .to_bitmask(); } simdutf_really_inline uint64_t eq(const T m) const { const simd8 mask = simd8::splat(m); return simd8x64(this->chunks[0] == mask, this->chunks[1] == mask, this->chunks[2] == mask, this->chunks[3] == mask) .to_bitmask(); } simdutf_really_inline uint64_t gteq_unsigned(const uint8_t m) const { const simd8 mask = simd8::splat(m); return simd8x64(simd8(__m128i(this->chunks[0])) >= mask, simd8(__m128i(this->chunks[1])) >= mask, simd8(__m128i(this->chunks[2])) >= mask, simd8(__m128i(this->chunks[3])) >= mask) .to_bitmask(); } }; // struct simd8x64 /* begin file src/simdutf/westmere/simd16-inl.h */ template struct simd16; template > struct base16 : base> { simdutf_really_inline base16() : base>() {} simdutf_really_inline base16(const __m128i _value) : base>(_value) {} friend simdutf_really_inline Mask operator==(const simd16 lhs, const simd16 rhs) { return _mm_cmpeq_epi16(lhs, rhs); } /// the size of vector in bytes static const int SIZE = sizeof(base>::value); /// the number of elements of type T a vector can hold static const int ELEMENTS = SIZE / sizeof(T); }; // SIMD byte mask type (returned by things like eq and gt) template <> struct simd16 : base16 { static simdutf_really_inline simd16 splat(bool _value) { return _mm_set1_epi16(uint16_t(-(!!_value))); } simdutf_really_inline simd16(const __m128i _value) : base16(_value) {} // Splat constructor simdutf_really_inline simd16(bool _value) : base16(splat(_value)) {} simdutf_really_inline int to_bitmask() const { return _mm_movemask_epi8(*this); } simdutf_really_inline simd16 operator~() const { return *this ^ true; } }; template struct base16_numeric : base16 { static simdutf_really_inline simd16 splat(T _value) { return _mm_set1_epi16(_value); } static simdutf_really_inline simd16 zero() { return _mm_setzero_si128(); } static simdutf_really_inline simd16 load(const T values[8]) { return _mm_loadu_si128(reinterpret_cast(values)); } simdutf_really_inline base16_numeric() : base16() {} simdutf_really_inline base16_numeric(const __m128i _value) : base16(_value) {} // Store to array simdutf_really_inline void store(T dst[8]) const { return _mm_storeu_si128(reinterpret_cast<__m128i *>(dst), *this); } // Override to distinguish from bool version simdutf_really_inline simd16 operator~() const { return *this ^ 0xFFu; } // Addition/subtraction are the same for signed and unsigned simdutf_really_inline simd16 operator+(const simd16 other) const { return _mm_add_epi16(*this, other); } simdutf_really_inline simd16 &operator+=(const simd16 other) { *this = *this + other; return *static_cast *>(this); } }; // Unsigned code units template <> struct simd16 : base16_numeric { simdutf_really_inline simd16() : base16_numeric() {} simdutf_really_inline simd16(const __m128i _value) : base16_numeric(_value) {} // Splat constructor simdutf_really_inline simd16(uint16_t _value) : simd16(splat(_value)) {} // Array constructor simdutf_really_inline simd16(const char16_t *values) : simd16(load(reinterpret_cast(values))) {} // Order-specific operations simdutf_really_inline simd16 max_val(const simd16 other) const { return _mm_max_epu16(*this, other); } simdutf_really_inline simd16 min_val(const simd16 other) const { return _mm_min_epu16(*this, other); } simdutf_really_inline simd16 operator<=(const simd16 other) const { return other.max_val(*this) == other; } simdutf_really_inline simd16 operator>=(const simd16 other) const { return other.min_val(*this) == other; } // Bit-specific operations simdutf_really_inline simd16 bits_not_set() const { return *this == uint16_t(0); } simdutf_really_inline simd16 any_bits_set() const { return ~this->bits_not_set(); } template simdutf_really_inline simd16 shr() const { return simd16(_mm_srli_epi16(*this, N)); } // Change the endianness simdutf_really_inline simd16 swap_bytes() const { const __m128i swap = _mm_setr_epi8(1, 0, 3, 2, 5, 4, 7, 6, 9, 8, 11, 10, 13, 12, 15, 14); return _mm_shuffle_epi8(*this, swap); } // Pack with the unsigned saturation of two uint16_t code units into single // uint8_t vector static simdutf_really_inline simd8 pack(const simd16 &v0, const simd16 &v1) { return _mm_packus_epi16(v0, v1); } simdutf_really_inline uint64_t sum() const { const auto lo_u16 = _mm_and_si128(value, _mm_set1_epi32(0x0000ffff)); const auto hi_u16 = _mm_srli_epi32(value, 16); const auto sum_u32 = _mm_add_epi32(lo_u16, hi_u16); const auto lo_u32 = _mm_and_si128(sum_u32, _mm_set1_epi64x(0xffffffff)); const auto hi_u32 = _mm_srli_epi64(sum_u32, 32); const auto sum_u64 = _mm_add_epi64(lo_u32, hi_u32); return uint64_t(_mm_extract_epi64(sum_u64, 0)) + uint64_t(_mm_extract_epi64(sum_u64, 1)); } }; template struct simd16x32 { static constexpr int NUM_CHUNKS = 64 / sizeof(simd16); static_assert(NUM_CHUNKS == 4, "Westmere kernel should use four registers per 64-byte block."); simd16 chunks[NUM_CHUNKS]; simd16x32(const simd16x32 &o) = delete; // no copy allowed simd16x32 & operator=(const simd16 other) = delete; // no assignment allowed simd16x32() = delete; // no default constructor allowed simdutf_really_inline simd16x32(const simd16 chunk0, const simd16 chunk1, const simd16 chunk2, const simd16 chunk3) : chunks{chunk0, chunk1, chunk2, chunk3} {} simdutf_really_inline simd16x32(const T *ptr) : chunks{simd16::load(ptr), simd16::load(ptr + sizeof(simd16) / sizeof(T)), simd16::load(ptr + 2 * sizeof(simd16) / sizeof(T)), simd16::load(ptr + 3 * sizeof(simd16) / sizeof(T))} {} simdutf_really_inline void store(T *ptr) const { this->chunks[0].store(ptr + sizeof(simd16) * 0 / sizeof(T)); this->chunks[1].store(ptr + sizeof(simd16) * 1 / sizeof(T)); this->chunks[2].store(ptr + sizeof(simd16) * 2 / sizeof(T)); this->chunks[3].store(ptr + sizeof(simd16) * 3 / sizeof(T)); } simdutf_really_inline simd16 reduce_or() const { return (this->chunks[0] | this->chunks[1]) | (this->chunks[2] | this->chunks[3]); } simdutf_really_inline bool is_ascii() const { return this->reduce_or().is_ascii(); } simdutf_really_inline void store_ascii_as_utf16(char16_t *ptr) const { this->chunks[0].store_ascii_as_utf16(ptr + sizeof(simd16) * 0); this->chunks[1].store_ascii_as_utf16(ptr + sizeof(simd16) * 1); this->chunks[2].store_ascii_as_utf16(ptr + sizeof(simd16) * 2); this->chunks[3].store_ascii_as_utf16(ptr + sizeof(simd16) * 3); } simdutf_really_inline uint64_t to_bitmask() const { uint64_t r0 = uint32_t(this->chunks[0].to_bitmask()); uint64_t r1 = this->chunks[1].to_bitmask(); uint64_t r2 = this->chunks[2].to_bitmask(); uint64_t r3 = this->chunks[3].to_bitmask(); return r0 | (r1 << 16) | (r2 << 32) | (r3 << 48); } simdutf_really_inline void swap_bytes() { this->chunks[0] = this->chunks[0].swap_bytes(); this->chunks[1] = this->chunks[1].swap_bytes(); this->chunks[2] = this->chunks[2].swap_bytes(); this->chunks[3] = this->chunks[3].swap_bytes(); } simdutf_really_inline uint64_t lteq(const T m) const { const simd16 mask = simd16::splat(m); return simd16x32(this->chunks[0] <= mask, this->chunks[1] <= mask, this->chunks[2] <= mask, this->chunks[3] <= mask) .to_bitmask(); } simdutf_really_inline uint64_t gteq(const T m) const { const simd16 mask = simd16::splat(m); return simd16x32(this->chunks[0] >= mask, this->chunks[1] >= mask, this->chunks[2] >= mask, this->chunks[3] >= mask) .to_bitmask(); } simdutf_really_inline uint64_t eq(const T m) const { const simd16 mask = simd16::splat(m); return simd16x32(this->chunks[0] == mask, this->chunks[1] == mask, this->chunks[2] == mask, this->chunks[3] == mask) .to_bitmask(); } simdutf_really_inline uint64_t not_in_range(const T low, const T high) const { const simd16 mask_low = simd16::splat(static_cast(low - 1)); const simd16 mask_high = simd16::splat(static_cast(high + 1)); return simd16x32( (this->chunks[0] >= mask_high) | (this->chunks[0] <= mask_low), (this->chunks[1] >= mask_high) | (this->chunks[1] <= mask_low), (this->chunks[2] >= mask_high) | (this->chunks[2] <= mask_low), (this->chunks[3] >= mask_high) | (this->chunks[3] <= mask_low)) .to_bitmask(); } }; // struct simd16x32 simd16 min(const simd16 a, simd16 b) { return _mm_min_epu16(a.value, b.value); } /* end file src/simdutf/westmere/simd16-inl.h */ /* begin file src/simdutf/westmere/simd32-inl.h */ template struct simd32; template <> struct simd32 { static const size_t SIZE = sizeof(__m128i); static const size_t ELEMENTS = SIZE / sizeof(uint32_t); __m128i value; simdutf_really_inline simd32(const __m128i v) : value(v) {} template simdutf_really_inline simd32(const Pointer *ptr) : value(_mm_loadu_si128(reinterpret_cast(ptr))) {} simdutf_really_inline uint64_t sum() const { return uint64_t(_mm_extract_epi32(value, 0)) + uint64_t(_mm_extract_epi32(value, 1)) + uint64_t(_mm_extract_epi32(value, 2)) + uint64_t(_mm_extract_epi32(value, 3)); } simdutf_really_inline simd32 swap_bytes() const { const __m128i shuffle = _mm_setr_epi8(3, 2, 1, 0, 7, 6, 5, 4, 8, 9, 10, 11, 15, 14, 13, 12); return _mm_shuffle_epi8(value, shuffle); } template simdutf_really_inline simd32 shr() const { return _mm_srli_epi32(value, N); } template simdutf_really_inline simd32 shl() const { return _mm_slli_epi32(value, N); } void dump() const { #ifdef SIMDUTF_LOGGING printf("[%08x, %08x, %08x, %08x]\n", uint32_t(_mm_extract_epi32(value, 0)), uint32_t(_mm_extract_epi32(value, 1)), uint32_t(_mm_extract_epi32(value, 2)), uint32_t(_mm_extract_epi32(value, 3))); #endif // SIMDUTF_LOGGING } // operators simdutf_really_inline simd32 &operator+=(const simd32 other) { value = _mm_add_epi32(value, other.value); return *this; } // static members simdutf_really_inline static simd32 zero() { return _mm_setzero_si128(); } simdutf_really_inline static simd32 splat(uint32_t v) { return _mm_set1_epi32(v); } }; //---------------------------------------------------------------------- template <> struct simd32 { // static const size_t SIZE = sizeof(__m128i); // static const size_t ELEMENTS = SIZE / sizeof(uint32_t); __m128i value; simdutf_really_inline simd32(const __m128i v) : value(v) {} simdutf_really_inline bool any() const { return _mm_movemask_epi8(value) != 0; } simdutf_really_inline uint8_t to_4bit_bitmask() const { return uint8_t(_mm_movemask_ps(_mm_castsi128_ps(value))); } }; //---------------------------------------------------------------------- template simdutf_really_inline simd32 operator|(const simd32 a, const simd32 b) { return _mm_or_si128(a.value, b.value); } simdutf_really_inline simd32 min(const simd32 a, const simd32 b) { return _mm_min_epu32(a.value, b.value); } simdutf_really_inline simd32 max(const simd32 a, const simd32 b) { return _mm_max_epu32(a.value, b.value); } simdutf_really_inline simd32 operator==(const simd32 a, uint32_t b) { return _mm_cmpeq_epi32(a.value, _mm_set1_epi32(b)); } simdutf_really_inline simd32 operator&(const simd32 a, const simd32 b) { return _mm_and_si128(a.value, b.value); } simdutf_really_inline simd32 operator&(const simd32 a, uint32_t b) { return _mm_and_si128(a.value, _mm_set1_epi32(b)); } simdutf_really_inline simd32 operator|(const simd32 a, uint32_t b) { return _mm_or_si128(a.value, _mm_set1_epi32(b)); } simdutf_really_inline simd32 operator+(const simd32 a, const simd32 b) { return _mm_add_epi32(a.value, b.value); } simdutf_really_inline simd32 operator-(const simd32 a, uint32_t b) { return _mm_sub_epi32(a.value, _mm_set1_epi32(b)); } simdutf_really_inline simd32 operator==(const simd32 a, const simd32 b) { return _mm_cmpeq_epi32(a.value, b.value); } simdutf_really_inline simd32 operator>=(const simd32 a, const simd32 b) { return _mm_cmpeq_epi32(_mm_max_epu32(a.value, b.value), a.value); } simdutf_really_inline simd32 operator!(const simd32 v) { return _mm_xor_si128(v.value, _mm_set1_epi8(-1)); } simdutf_really_inline simd32 operator>(const simd32 a, const simd32 b) { return !(b >= a); } simdutf_really_inline simd32 select(const simd32 cond, const simd32 v_true, const simd32 v_false) { return _mm_blendv_epi8(v_false.value, v_true.value, cond.value); } /* end file src/simdutf/westmere/simd32-inl.h */ /* begin file src/simdutf/westmere/simd64-inl.h */ template struct simd64; template <> struct simd64 { // static const size_t SIZE = sizeof(__m128i); // static const size_t ELEMENTS = SIZE / sizeof(uint64_t); __m128i value; simdutf_really_inline simd64(const __m128i v) : value(v) {} template simdutf_really_inline simd64(const Pointer *ptr) : value(_mm_loadu_si128(reinterpret_cast(ptr))) {} simdutf_really_inline uint64_t sum() const { return _mm_extract_epi64(value, 0) + _mm_extract_epi64(value, 1); } // operators simdutf_really_inline simd64 &operator+=(const simd64 other) { value = _mm_add_epi64(value, other.value); return *this; } // static members simdutf_really_inline static simd64 zero() { return _mm_setzero_si128(); } simdutf_really_inline static simd64 splat(uint64_t v) { return _mm_set1_epi64x(v); } }; /* end file src/simdutf/westmere/simd64-inl.h */ simdutf_really_inline simd64 sum_8bytes(const simd8 v) { return _mm_sad_epu8(v.value, simd8::zero()); } simdutf_really_inline simd8 as_vector_u8(const simd32 v) { return simd8(v.value); } } // namespace simd } // unnamed namespace } // namespace westmere } // namespace simdutf #endif // SIMDUTF_WESTMERE_SIMD_INPUT_H /* end file src/simdutf/westmere/simd.h */ /* begin file src/simdutf/westmere/end.h */ #if SIMDUTF_CAN_ALWAYS_RUN_WESTMERE // nothing needed. #else SIMDUTF_UNTARGET_REGION #endif #undef SIMDUTF_SIMD_HAS_BYTEMASK /* end file src/simdutf/westmere/end.h */ #endif // SIMDUTF_IMPLEMENTATION_WESTMERE #endif // SIMDUTF_WESTMERE_COMMON_H /* end file src/simdutf/westmere.h */ /* begin file src/simdutf/ppc64.h */ #ifndef SIMDUTF_PPC64_H #define SIMDUTF_PPC64_H #ifdef SIMDUTF_FALLBACK_H #error "ppc64.h must be included before fallback.h" #endif #ifndef SIMDUTF_IMPLEMENTATION_PPC64 #define SIMDUTF_IMPLEMENTATION_PPC64 (SIMDUTF_IS_PPC64) #endif #define SIMDUTF_CAN_ALWAYS_RUN_PPC64 \ SIMDUTF_IMPLEMENTATION_PPC64 &&SIMDUTF_IS_PPC64 #if SIMDUTF_IMPLEMENTATION_PPC64 namespace simdutf { /** * Implementation for ALTIVEC (PPC64). */ namespace ppc64 {} // namespace ppc64 } // namespace simdutf /* begin file src/simdutf/ppc64/implementation.h */ #ifndef SIMDUTF_PPC64_IMPLEMENTATION_H #define SIMDUTF_PPC64_IMPLEMENTATION_H namespace simdutf { namespace ppc64 { namespace { using namespace simdutf; template simdutf_really_inline size_t align_down(size_t size) { return N * (size / N); } } // namespace class implementation final : public simdutf::implementation { public: simdutf_really_inline implementation() : simdutf::implementation("ppc64", "PPC64 ALTIVEC", internal::instruction_set::ALTIVEC) {} simdutf_warn_unused bool validate_utf8(const char *buf, size_t len) const noexcept final; simdutf_warn_unused result validate_utf8_with_errors(const char *buf, size_t len) const noexcept final; simdutf_warn_unused bool validate_utf32(const char32_t *buf, size_t len) const noexcept final; simdutf_warn_unused result validate_utf32_with_errors( const char32_t *buf, size_t len) const noexcept final; simdutf_warn_unused size_t convert_latin1_to_utf8( const char *buf, size_t len, char *utf8_output) const noexcept final; simdutf_warn_unused size_t convert_latin1_to_utf32( const char *buf, size_t len, char32_t *utf32_output) const noexcept final; simdutf_warn_unused size_t convert_utf8_to_latin1( const char *buf, size_t len, char *latin1_output) const noexcept final; simdutf_warn_unused result convert_utf8_to_latin1_with_errors( const char *buf, size_t len, char *latin1_buffer) const noexcept final; simdutf_warn_unused size_t convert_valid_utf8_to_latin1( const char *buf, size_t len, char *latin1_output) const noexcept final; simdutf_warn_unused size_t convert_utf8_to_utf32( const char *buf, size_t len, char32_t *utf32_output) const noexcept final; simdutf_warn_unused result convert_utf8_to_utf32_with_errors( const char *buf, size_t len, char32_t *utf32_output) const noexcept final; simdutf_warn_unused size_t convert_valid_utf8_to_utf32( const char *buf, size_t len, char32_t *utf32_buffer) const noexcept final; simdutf_warn_unused size_t convert_utf32_to_utf8( const char32_t *buf, size_t len, char *utf8_buffer) const noexcept final; simdutf_warn_unused result convert_utf32_to_utf8_with_errors( const char32_t *buf, size_t len, char *utf8_buffer) const noexcept final; simdutf_warn_unused size_t convert_valid_utf32_to_utf8( const char32_t *buf, size_t len, char *utf8_buffer) const noexcept final; simdutf_warn_unused size_t convert_utf32_to_latin1(const char32_t *buf, size_t len, char *latin1_output) const noexcept final; simdutf_warn_unused result convert_utf32_to_latin1_with_errors(const char32_t *buf, size_t len, char *latin1_output) const noexcept final; simdutf_warn_unused size_t convert_valid_utf32_to_latin1(const char32_t *buf, size_t len, char *latin1_output) const noexcept final; simdutf_warn_unused size_t count_utf8(const char *buf, size_t length) const noexcept override; simdutf_warn_unused size_t utf8_length_from_utf32( const char32_t *input, size_t length) const noexcept override; simdutf_warn_unused size_t utf32_length_from_utf8( const char *input, size_t length) const noexcept override; simdutf_warn_unused size_t latin1_length_from_utf8( const char *input, size_t length) const noexcept override; simdutf_warn_unused size_t utf8_length_from_latin1( const char *input, size_t length) const noexcept override; simdutf_warn_unused size_t maximal_binary_length_from_base64( const char *input, size_t length) const noexcept; simdutf_warn_unused result base64_to_binary( const char *input, size_t length, char *output, base64_options options, last_chunk_handling_options last_chunk_options = last_chunk_handling_options::loose) const noexcept override; simdutf_warn_unused full_result base64_to_binary_details( const char *input, size_t length, char *output, base64_options options, last_chunk_handling_options last_chunk_options = last_chunk_handling_options::loose) const noexcept override; simdutf_warn_unused result base64_to_binary( const char16_t *input, size_t length, char *output, base64_options options, last_chunk_handling_options last_chunk_options = last_chunk_handling_options::loose) const noexcept override; simdutf_warn_unused full_result base64_to_binary_details( const char16_t *input, size_t length, char *output, base64_options options, last_chunk_handling_options last_chunk_options = last_chunk_handling_options::loose) const noexcept override; size_t binary_to_base64(const char *input, size_t length, char *output, base64_options options) const noexcept override; size_t binary_to_base64_with_lines(const char *input, size_t length, char *output, size_t line_length, base64_options options) const noexcept override; const char *find(const char *start, const char *end, char character) const noexcept override; const char16_t *find(const char16_t *start, const char16_t *end, char16_t character) const noexcept override; #ifdef SIMDUTF_INTERNAL_TESTS virtual std::vector internal_tests() const override; #endif }; } // namespace ppc64 } // namespace simdutf #endif // SIMDUTF_PPC64_IMPLEMENTATION_H /* end file src/simdutf/ppc64/implementation.h */ /* begin file src/simdutf/ppc64/begin.h */ // redefining SIMDUTF_IMPLEMENTATION to "ppc64" // #define SIMDUTF_IMPLEMENTATION ppc64 /* end file src/simdutf/ppc64/begin.h */ // Declarations /* begin file src/simdutf/ppc64/intrinsics.h */ #ifndef SIMDUTF_PPC64_INTRINSICS_H #define SIMDUTF_PPC64_INTRINSICS_H // This should be the correct header whether // you use visual studio or other compilers. #include // These are defined by altivec.h in GCC toolchain, it is safe to undef them. #ifdef bool #undef bool #endif #ifdef vector #undef vector #endif #endif // SIMDUTF_PPC64_INTRINSICS_H /* end file src/simdutf/ppc64/intrinsics.h */ /* begin file src/simdutf/ppc64/bitmanipulation.h */ #ifndef SIMDUTF_PPC64_BITMANIPULATION_H #define SIMDUTF_PPC64_BITMANIPULATION_H namespace simdutf { namespace ppc64 { namespace { #ifdef SIMDUTF_REGULAR_VISUAL_STUDIO simdutf_really_inline int count_ones(uint64_t input_num) { // note: we do not support legacy 32-bit Windows return __popcnt64(input_num); // Visual Studio wants two underscores } #else simdutf_really_inline int count_ones(uint64_t input_num) { return __builtin_popcountll(input_num); } #endif #if SIMDUTF_NEED_TRAILING_ZEROES simdutf_really_inline int trailing_zeroes(uint64_t input_num) { return __builtin_ctzll(input_num); } #endif } // unnamed namespace } // namespace ppc64 } // namespace simdutf #endif // SIMDUTF_PPC64_BITMANIPULATION_H /* end file src/simdutf/ppc64/bitmanipulation.h */ /* begin file src/simdutf/ppc64/simd.h */ #ifndef SIMDUTF_PPC64_SIMD_H #define SIMDUTF_PPC64_SIMD_H #include namespace simdutf { namespace ppc64 { namespace { namespace simd { using vec_bool_t = __vector __bool char; using vec_bool16_t = __vector __bool short; using vec_bool32_t = __vector __bool int; using vec_u8_t = __vector unsigned char; using vec_i8_t = __vector signed char; using vec_u16_t = __vector unsigned short; using vec_i16_t = __vector signed short; using vec_u32_t = __vector unsigned int; using vec_i32_t = __vector signed int; using vec_u64_t = __vector unsigned long long; using vec_i64_t = __vector signed long long; template struct vector_u8_type_for_element_aux { using type = void; static_assert(not internal::is_same::value, "accepted element types are 8 bit integers or bool"); }; template <> struct vector_u8_type_for_element_aux { using type = vec_bool_t; }; template <> struct vector_u8_type_for_element_aux { using type = vec_u8_t; }; template <> struct vector_u8_type_for_element_aux { using type = vec_i8_t; }; template struct vector_u16_type_for_element_aux { using type = void; static_assert(not internal::is_same::value, "accepted element types are 16 bit integers or bool"); }; template <> struct vector_u16_type_for_element_aux { using type = vec_bool16_t; }; template <> struct vector_u16_type_for_element_aux { using type = vec_u16_t; }; template <> struct vector_u16_type_for_element_aux { using type = vec_i16_t; }; template struct vector_u32_type_for_element_aux { using type = void; static_assert(not internal::is_same::value, "accepted element types are 32 bit integers or bool"); }; template <> struct vector_u32_type_for_element_aux { using type = vec_bool32_t; }; template <> struct vector_u32_type_for_element_aux { using type = vec_u32_t; }; template <> struct vector_u32_type_for_element_aux { using type = vec_i32_t; }; template using vector_u8_type_for_element = typename vector_u8_type_for_element_aux::type; template using vector_u16_type_for_element = typename vector_u16_type_for_element_aux::type; template using vector_u32_type_for_element = typename vector_u32_type_for_element_aux::type; template uint16_t move_mask_u8(T vec) { const vec_u8_t perm_mask = {15 * 8, 14 * 8, 13 * 8, 12 * 8, 11 * 8, 10 * 8, 9 * 8, 8 * 8, 7 * 8, 6 * 8, 5 * 8, 4 * 8, 3 * 8, 2 * 8, 1 * 8, 0 * 8}; const auto result = (vec_u64_t)vec_vbpermq((vec_u8_t)vec, perm_mask); #if SIMDUTF_IS_BIG_ENDIAN return static_cast(result[0]); #else return static_cast(result[1]); #endif } /* begin file src/simdutf/ppc64/simd8-inl.h */ // file included directly template struct base8 { using vector_type = vector_u8_type_for_element; vector_type value; static const int SIZE = sizeof(vector_type); static const int ELEMENTS = sizeof(vector_type) / sizeof(T); // Zero constructor simdutf_really_inline base8() : value{vec_splats(T(0))} {} // Conversion from SIMD register simdutf_really_inline base8(const vector_type _value) : value{_value} {} // Splat scalar simdutf_really_inline base8(T v) : value{vec_splats(v)} {} // Conversion to SIMD register simdutf_really_inline operator const vector_type &() const { return this->value; } template simdutf_really_inline void store(U *ptr) const { vec_xst(value, 0, reinterpret_cast(ptr)); } template void operator|=(const SIMD8 other) { this->value = vec_or(this->value, other.value); } template vector_type prev_aux(vector_type prev_chunk) const { vector_type chunk = this->value; #if !SIMDUTF_IS_BIG_ENDIAN chunk = (vector_type)vec_reve(this->value); prev_chunk = (vector_type)vec_reve((vector_type)prev_chunk); #endif chunk = (vector_type)vec_sld((vector_type)prev_chunk, (vector_type)chunk, 16 - N); #if !SIMDUTF_IS_BIG_ENDIAN chunk = (vector_type)vec_reve((vector_type)chunk); #endif return chunk; } simdutf_really_inline bool is_ascii() const { return move_mask_u8(this->value) == 0; } simdutf_really_inline uint16_t to_bitmask() const { return move_mask_u8(value); } template simdutf_really_inline void store_bytes_as_utf16(char16_t *p) const { const vector_type zero = vec_splats(T(0)); if (big_endian) { const vec_u8_t perm_lo = {16, 0, 16, 1, 16, 2, 16, 3, 16, 4, 16, 5, 16, 6, 16, 7}; const vec_u8_t perm_hi = {16, 8, 16, 9, 16, 10, 16, 11, 16, 12, 16, 13, 16, 14, 16, 15}; const vector_type v0 = vec_perm(value, zero, perm_lo); const vector_type v1 = vec_perm(value, zero, perm_hi); #if defined(__clang__) vec_xst(v0, 0, reinterpret_cast(p)); vec_xst(v1, 16, reinterpret_cast(p)); #else vec_xst(v0, 0, reinterpret_cast(p)); vec_xst(v1, 16, reinterpret_cast(p)); #endif // defined(__clang__) } else { const vec_u8_t perm_lo = {0, 16, 1, 16, 2, 16, 3, 16, 4, 16, 5, 16, 6, 16, 7, 16}; const vec_u8_t perm_hi = {8, 16, 9, 16, 10, 16, 11, 16, 12, 16, 13, 16, 14, 16, 15, 16}; const vector_type v0 = vec_perm(value, zero, perm_lo); const vector_type v1 = vec_perm(value, zero, perm_hi); #if defined(__clang__) vec_xst(v0, 0, reinterpret_cast(p)); vec_xst(v1, 16, reinterpret_cast(p)); #else vec_xst(v0, 0, reinterpret_cast(p)); vec_xst(v1, 16, reinterpret_cast(p)); #endif // defined(__clang__) } } template simdutf_really_inline void store_ascii_as_utf16(char16_t *p) const { store_bytes_as_utf16(p); } simdutf_really_inline void store_bytes_as_utf32(char32_t *p) const { const vector_type zero = vec_splats(T(0)); #if SIMDUTF_IS_BIG_ENDIAN const vec_u8_t perm0 = {16, 16, 16, 0, 16, 16, 16, 1, 16, 16, 16, 2, 16, 16, 16, 3}; const vec_u8_t perm1 = {16, 16, 16, 4, 16, 16, 16, 5, 16, 16, 16, 6, 16, 16, 16, 7}; const vec_u8_t perm2 = {16, 16, 16, 8, 16, 16, 16, 9, 16, 16, 16, 10, 16, 16, 16, 11}; const vec_u8_t perm3 = {16, 16, 16, 12, 16, 16, 16, 13, 16, 16, 16, 14, 16, 16, 16, 15}; #else const vec_u8_t perm0 = {0, 16, 16, 16, 1, 16, 16, 16, 2, 16, 16, 16, 3, 16, 16, 16}; const vec_u8_t perm1 = {4, 16, 16, 16, 5, 16, 16, 16, 6, 16, 16, 16, 7, 16, 16, 16}; const vec_u8_t perm2 = {8, 16, 16, 16, 9, 16, 16, 16, 10, 16, 16, 16, 11, 16, 16, 16}; const vec_u8_t perm3 = {12, 16, 16, 16, 13, 16, 16, 16, 14, 16, 16, 16, 15, 16, 16, 16}; #endif // SIMDUTF_IS_BIG_ENDIAN const vector_type v0 = vec_perm(value, zero, perm0); const vector_type v1 = vec_perm(value, zero, perm1); const vector_type v2 = vec_perm(value, zero, perm2); const vector_type v3 = vec_perm(value, zero, perm3); constexpr size_t n = base8::SIZE; #if defined(__clang__) vec_xst(v0, 0 * n, reinterpret_cast(p)); vec_xst(v1, 1 * n, reinterpret_cast(p)); vec_xst(v2, 2 * n, reinterpret_cast(p)); vec_xst(v3, 3 * n, reinterpret_cast(p)); #else vec_xst(v0, 0 * n, reinterpret_cast(p)); vec_xst(v1, 1 * n, reinterpret_cast(p)); vec_xst(v2, 2 * n, reinterpret_cast(p)); vec_xst(v3, 3 * n, reinterpret_cast(p)); #endif // defined(__clang__) } simdutf_really_inline void store_words_as_utf32(char32_t *p) const { const vector_type zero = vec_splats(T(0)); #if SIMDUTF_IS_BIG_ENDIAN const vec_u8_t perm0 = {16, 16, 0, 1, 16, 16, 2, 3, 16, 16, 4, 5, 16, 16, 6, 7}; const vec_u8_t perm1 = {16, 16, 8, 9, 16, 16, 10, 11, 16, 16, 12, 13, 16, 16, 14, 15}; #else const vec_u8_t perm0 = {0, 1, 16, 16, 2, 3, 16, 16, 4, 5, 16, 16, 6, 7, 16, 16}; const vec_u8_t perm1 = {8, 9, 16, 16, 10, 11, 16, 16, 12, 13, 16, 16, 14, 15, 16, 16}; #endif // SIMDUTF_IS_BIG_ENDIAN const vector_type v0 = vec_perm(value, zero, perm0); const vector_type v1 = vec_perm(value, zero, perm1); constexpr size_t n = base8::SIZE; #if defined(__clang__) vec_xst(v0, 0 * n, reinterpret_cast(p)); vec_xst(v1, 1 * n, reinterpret_cast(p)); #else vec_xst(v0, 0 * n, reinterpret_cast(p)); vec_xst(v1, 1 * n, reinterpret_cast(p)); #endif // defined(__clang__) } simdutf_really_inline void store_ascii_as_utf32(char32_t *p) const { store_bytes_as_utf32(p); } }; // Forward declaration template struct simd8; template simd8 operator==(const simd8 a, const simd8 b); template simd8 operator!=(const simd8 a, const simd8 b); template simd8 operator&(const simd8 a, const simd8 b); template simd8 operator|(const simd8 a, const simd8 b); template simd8 operator^(const simd8 a, const simd8 b); template simd8 operator+(const simd8 a, const simd8 b); template simd8 operator<(const simd8 a, const simd8 b); // SIMD byte mask type (returned by things like eq and gt) template <> struct simd8 : base8 { using super = base8; static simdutf_really_inline simd8 splat(bool _value) { return (vector_type)vec_splats((unsigned char)(-(!!_value))); } simdutf_really_inline simd8() : super(vector_type()) {} simdutf_really_inline simd8(const vector_type _value) : super(_value) {} // Splat constructor simdutf_really_inline simd8(bool _value) : base8(splat(_value)) {} template simdutf_really_inline simd8(simd8 other) : simd8(vector_type(other.value)) {} simdutf_really_inline uint16_t to_bitmask() const { return move_mask_u8(value); } simdutf_really_inline bool any() const { return !vec_all_eq(this->value, (vector_type)vec_splats(0)); } simdutf_really_inline bool all() const { return to_bitmask() == 0xffff; } simdutf_really_inline simd8 operator~() const { return this->value ^ (vector_type)splat(true); } }; template struct base8_numeric : base8 { using super = base8; using vector_type = typename super::vector_type; static simdutf_really_inline simd8 splat(T value) { return (vector_type)vec_splats(value); } static simdutf_really_inline simd8 zero() { return splat(0); } template static simdutf_really_inline simd8 load(const U *values) { return vec_xl(0, reinterpret_cast(values)); } // Repeat 16 values as many times as necessary (usually for lookup tables) static simdutf_really_inline simd8 repeat_16(T v0, T v1, T v2, T v3, T v4, T v5, T v6, T v7, T v8, T v9, T v10, T v11, T v12, T v13, T v14, T v15) { return simd8(v0, v1, v2, v3, v4, v5, v6, v7, v8, v9, v10, v11, v12, v13, v14, v15); } simdutf_really_inline base8_numeric() : base8() {} simdutf_really_inline base8_numeric(const vector_type _value) : base8(_value) {} // Override to distinguish from bool version simdutf_really_inline simd8 operator~() const { return *this ^ 0xFFu; } simdutf_really_inline simd8 &operator-=(const simd8 other) { this->value = vec_sub(this->value, other.value); return *static_cast *>(this); } // Perform a lookup assuming the value is between 0 and 16 (undefined behavior // for out of range values) template simdutf_really_inline simd8 lookup_16(simd8 lookup_table) const { return (vector_type)vec_perm((vector_type)lookup_table, (vector_type)lookup_table, this->value); } template simdutf_really_inline simd8 lookup_32(const simd8 lookup_table_lo, const simd8 lookup_table_hi) const { return (vector_type)vec_perm(lookup_table_lo.value, lookup_table_hi.value, this->value); } template simdutf_really_inline simd8 lookup_16(L replace0, L replace1, L replace2, L replace3, L replace4, L replace5, L replace6, L replace7, L replace8, L replace9, L replace10, L replace11, L replace12, L replace13, L replace14, L replace15) const { return lookup_16(simd8::repeat_16( replace0, replace1, replace2, replace3, replace4, replace5, replace6, replace7, replace8, replace9, replace10, replace11, replace12, replace13, replace14, replace15)); } }; // Unsigned bytes template <> struct simd8 : base8_numeric { using Self = simd8; simdutf_really_inline simd8() : base8_numeric() {} simdutf_really_inline simd8(const vector_type _value) : base8_numeric(_value) {} // Splat constructor simdutf_really_inline simd8(uint8_t _value) : simd8(splat(_value)) {} // Array constructor simdutf_really_inline simd8(const uint8_t *values) : simd8(load(values)) {} // Member-by-member initialization simdutf_really_inline simd8(uint8_t v0, uint8_t v1, uint8_t v2, uint8_t v3, uint8_t v4, uint8_t v5, uint8_t v6, uint8_t v7, uint8_t v8, uint8_t v9, uint8_t v10, uint8_t v11, uint8_t v12, uint8_t v13, uint8_t v14, uint8_t v15) : simd8((vector_type){v0, v1, v2, v3, v4, v5, v6, v7, v8, v9, v10, v11, v12, v13, v14, v15}) {} // Repeat 16 values as many times as necessary (usually for lookup tables) simdutf_really_inline static simd8 repeat_16(uint8_t v0, uint8_t v1, uint8_t v2, uint8_t v3, uint8_t v4, uint8_t v5, uint8_t v6, uint8_t v7, uint8_t v8, uint8_t v9, uint8_t v10, uint8_t v11, uint8_t v12, uint8_t v13, uint8_t v14, uint8_t v15) { return simd8(v0, v1, v2, v3, v4, v5, v6, v7, v8, v9, v10, v11, v12, v13, v14, v15); } simdutf_really_inline bool is_ascii() const { return move_mask_u8(this->value) == 0; } template simdutf_really_inline simd8(simd8 other) : simd8(vector_type(other.value)) {} template simdutf_really_inline Self prev(const Self prev_chunk) const { return prev_aux(prev_chunk.value); } // Saturated math simdutf_really_inline simd8 saturating_sub(const simd8 other) const { return (vector_type)vec_subs(this->value, (vector_type)other); } // Same as >, but only guarantees true is nonzero (< guarantees true = -1) simdutf_really_inline simd8 gt_bits(const simd8 other) const { return this->saturating_sub(other); } // Same as <, but only guarantees true is nonzero (< guarantees true = -1) simdutf_really_inline simd8 lt_bits(const simd8 other) const { return other.saturating_sub(*this); } // Bit-specific operations simdutf_really_inline bool bits_not_set_anywhere() const { return vec_all_eq(this->value, (vector_type)vec_splats(0)); } simdutf_really_inline bool any_bits_set_anywhere() const { return !bits_not_set_anywhere(); } template simdutf_really_inline simd8 shr() const { return simd8( (vector_type)vec_sr(this->value, (vector_type)vec_splat_u8(N))); } template simdutf_really_inline simd8 shl() const { return simd8( (vector_type)vec_sl(this->value, (vector_type)vec_splat_u8(N))); } void dump() const { #ifdef SIMDUTF_LOGGING uint8_t tmp[16]; store(tmp); for (int i = 0; i < 16; i++) { if (i == 0) { printf("[%02x", tmp[i]); } else if (i == 15) { printf(" %02x]", tmp[i]); } else { printf(" %02x", tmp[i]); } } putchar('\n'); #endif // SIMDUTF_LOGGING } void dump_ascii() const { #ifdef SIMDUTF_LOGGING uint8_t tmp[16]; store(tmp); for (int i = 0; i < 16; i++) { if (i == 0) { printf("[%c", tmp[i]); } else if (i == 15) { printf("%c]", tmp[i]); } else { printf("%c", tmp[i]); } } putchar('\n'); #endif // SIMDUTF_LOGGING } }; // Signed bytes template <> struct simd8 : base8_numeric { simdutf_really_inline simd8() : base8_numeric() {} simdutf_really_inline simd8(const vector_type _value) : base8_numeric(_value) {} template simdutf_really_inline simd8(simd8 other) : simd8(vector_type(other.value)) {} // Splat constructor simdutf_really_inline simd8(int8_t _value) : simd8(splat(_value)) {} // Array constructor simdutf_really_inline simd8(const int8_t *values) : simd8(load(values)) {} simdutf_really_inline operator simd8() const; // Saturated math simdutf_really_inline simd8 saturating_add(const simd8 other) const { return (vector_type)vec_adds(this->value, other.value); } void dump() const { int8_t tmp[16]; store(tmp); for (int i = 0; i < 16; i++) { if (i == 0) { printf("[%02x", tmp[i]); } else if (i == 15) { printf("%02x]", tmp[i]); } else { printf("%02x", tmp[i]); } } putchar('\n'); } }; template simd8 operator==(const simd8 a, const simd8 b) { return vec_cmpeq(a.value, b.value); } template simd8 operator!=(const simd8 a, const simd8 b) { return vec_cmpne(a.value, b.value); } template simd8 operator&(const simd8 a, const simd8 b) { return vec_and(a.value, b.value); } template simd8 operator&(const simd8 a, U b) { return vec_and(a.value, vec_splats(T(b))); } template simd8 operator|(const simd8 a, const simd8 b) { return vec_or(a.value, b.value); } template simd8 operator^(const simd8 a, const simd8 b) { return vec_xor(a.value, b.value); } template simd8 operator^(const simd8 a, U b) { return vec_xor(a.value, vec_splats(T(b))); } template simd8 operator+(const simd8 a, const simd8 b) { return vec_add(a.value, b.value); } template simd8 operator+(const simd8 a, U b) { return vec_add(a.value, vec_splats(T(b))); } simdutf_really_inline simd8::operator simd8() const { return (simd8::vector_type)value; } template simd8 operator<(const simd8 a, const simd8 b) { return vec_cmplt(a.value, b.value); } template simd8 operator>(const simd8 a, const simd8 b) { return vec_cmpgt(a.value, b.value); } template simd8 operator>=(const simd8 a, const simd8 b) { return vec_cmpge(a.value, b.value); } template struct simd8x64 { static constexpr int NUM_CHUNKS = 64 / sizeof(simd8); static constexpr size_t ELEMENTS = simd8::ELEMENTS; static_assert(NUM_CHUNKS == 4, "PPC64 kernel should use four registers per 64-byte block."); simd8 chunks[NUM_CHUNKS]; simd8x64(const simd8x64 &o) = delete; // no copy allowed simd8x64 & operator=(const simd8 other) = delete; // no assignment allowed simd8x64() = delete; // no default constructor allowed simd8x64(simd8x64 &&) = default; simdutf_really_inline simd8x64(const simd8 chunk0, const simd8 chunk1, const simd8 chunk2, const simd8 chunk3) : chunks{chunk0, chunk1, chunk2, chunk3} {} simdutf_really_inline simd8x64(const T *ptr) : chunks{simd8::load(ptr), simd8::load(ptr + sizeof(simd8) / sizeof(T)), simd8::load(ptr + 2 * sizeof(simd8) / sizeof(T)), simd8::load(ptr + 3 * sizeof(simd8) / sizeof(T))} {} simdutf_really_inline void store(T *ptr) const { this->chunks[0].store(ptr + ELEMENTS * 0); this->chunks[1].store(ptr + ELEMENTS * 1); this->chunks[2].store(ptr + ELEMENTS * 2); this->chunks[3].store(ptr + ELEMENTS * 3); } simdutf_really_inline simd8x64 &operator|=(const simd8x64 &other) { this->chunks[0] |= other.chunks[0]; this->chunks[1] |= other.chunks[1]; this->chunks[2] |= other.chunks[2]; this->chunks[3] |= other.chunks[3]; return *this; } simdutf_really_inline simd8 reduce_or() const { return (this->chunks[0] | this->chunks[1]) | (this->chunks[2] | this->chunks[3]); } simdutf_really_inline bool is_ascii() const { return this->reduce_or().is_ascii(); } template simdutf_really_inline void store_ascii_as_utf16(char16_t *ptr) const { this->chunks[0].template store_ascii_as_utf16(ptr + sizeof(simd8) * 0); this->chunks[1].template store_ascii_as_utf16(ptr + sizeof(simd8) * 1); this->chunks[2].template store_ascii_as_utf16(ptr + sizeof(simd8) * 2); this->chunks[3].template store_ascii_as_utf16(ptr + sizeof(simd8) * 3); } simdutf_really_inline void store_ascii_as_utf32(char32_t *ptr) const { this->chunks[0].store_ascii_as_utf32(ptr + sizeof(simd8) * 0); this->chunks[1].store_ascii_as_utf32(ptr + sizeof(simd8) * 1); this->chunks[2].store_ascii_as_utf32(ptr + sizeof(simd8) * 2); this->chunks[3].store_ascii_as_utf32(ptr + sizeof(simd8) * 3); } simdutf_really_inline uint64_t to_bitmask() const { uint64_t r0 = uint32_t(this->chunks[0].to_bitmask()); uint64_t r1 = this->chunks[1].to_bitmask(); uint64_t r2 = this->chunks[2].to_bitmask(); uint64_t r3 = this->chunks[3].to_bitmask(); return r0 | (r1 << 16) | (r2 << 32) | (r3 << 48); } simdutf_really_inline uint64_t lt(const T m) const { const simd8 mask = simd8::splat(m); return simd8x64(this->chunks[0] < mask, this->chunks[1] < mask, this->chunks[2] < mask, this->chunks[3] < mask) .to_bitmask(); } simdutf_really_inline uint64_t gt(const T m) const { const simd8 mask = simd8::splat(m); return simd8x64(this->chunks[0] > mask, this->chunks[1] > mask, this->chunks[2] > mask, this->chunks[3] > mask) .to_bitmask(); } simdutf_really_inline uint64_t eq(const T m) const { const simd8 mask = simd8::splat(m); return simd8x64(this->chunks[0] == mask, this->chunks[1] == mask, this->chunks[2] == mask, this->chunks[3] == mask) .to_bitmask(); } simdutf_really_inline uint64_t gteq_unsigned(const uint8_t m) const { const simd8 mask = simd8::splat(m); return simd8x64(simd8(this->chunks[0]) >= mask, simd8(this->chunks[1]) >= mask, simd8(this->chunks[2]) >= mask, simd8(this->chunks[3]) >= mask) .to_bitmask(); } void dump() const { puts(""); for (int i = 0; i < 4; i++) { printf("chunk[%d] = ", i); this->chunks[i].dump(); } } }; // struct simd8x64 simdutf_really_inline simd8 avg(const simd8 a, const simd8 b) { return vec_avg(a.value, b.value); } /* end file src/simdutf/ppc64/simd8-inl.h */ /* begin file src/simdutf/ppc64/simd16-inl.h */ // file included directly template struct simd16; template struct base16 { using vector_type = vector_u16_type_for_element; static const int SIZE = sizeof(vector_type); static const int ELEMENTS = sizeof(vector_type) / sizeof(T); vector_type value; // Zero constructor simdutf_really_inline base16() : value{vector_type()} {} // Conversion from SIMD register simdutf_really_inline base16(const vector_type _value) : value{_value} {} void dump() const { #ifdef SIMDUTF_LOGGING uint16_t tmp[8]; vec_xst(value, 0, reinterpret_cast(tmp)); for (int i = 0; i < 8; i++) { if (i == 0) { printf("[%04x", tmp[i]); } else if (i == 8 - 1) { printf(" %04x]", tmp[i]); } else { printf(" %04x", tmp[i]); } } putchar('\n'); #endif // SIMDUTF_LOGGING } }; // Forward declaration template struct simd16; template simd16 operator==(const simd16 a, const simd16 b); template simd16 operator==(const simd16 a, U b); template simd16 operator&(const simd16 a, const simd16 b); template simd16 operator|(const simd16 a, const simd16 b); template simd16 operator|(const simd16 a, U b); template simd16 operator^(const simd16 a, U b); // SIMD byte mask type (returned by things like eq and gt) template <> struct simd16 : base16 { static simdutf_really_inline simd16 splat(bool _value) { return (vector_type)vec_splats(uint16_t(-(!!_value))); } simdutf_really_inline simd16() : base16() {} simdutf_really_inline simd16(const vector_type _value) : base16(_value) {} // Splat constructor simdutf_really_inline simd16(bool _value) : base16(splat(_value)) {} simdutf_really_inline uint16_t to_bitmask() const { return move_mask_u8(value); } simdutf_really_inline bool any() const { const auto tmp = vec_u64_t(value); return tmp[0] || tmp[1]; // Note: logical or, not binary one } simdutf_really_inline bool is_zero() const { const auto tmp = vec_u64_t(value); return (tmp[0] | tmp[1]) == 0; } simdutf_really_inline simd16 &operator|=(const simd16 rhs) { value = vec_or(this->value, rhs.value); return *this; } }; template struct base16_numeric : base16 { using vector_type = typename base16::vector_type; static simdutf_really_inline simd16 splat(T _value) { return vec_splats(_value); } static simdutf_really_inline simd16 zero() { return splat(0); } template static simdutf_really_inline simd16 load(const U *ptr) { return vec_xl(0, reinterpret_cast(ptr)); } simdutf_really_inline base16_numeric() : base16() {} simdutf_really_inline base16_numeric(const vector_type _value) : base16(_value) {} // Store to array template simdutf_really_inline void store(U *dst) const { #if defined(__clang__) return vec_xst(this->value, 0, reinterpret_cast(dst)); #else return vec_xst(this->value, 0, reinterpret_cast(dst)); #endif // defined(__clang__) } // Override to distinguish from bool version simdutf_really_inline simd16 operator~() const { return vec_xor(this->value, vec_splats(T(0xffff))); } }; // Signed code units template <> struct simd16 : base16_numeric { simdutf_really_inline simd16() : base16_numeric() {} simdutf_really_inline simd16(const vector_type _value) : base16_numeric(_value) {} // Splat constructor simdutf_really_inline simd16(int16_t _value) : simd16(splat(_value)) {} // Array constructor simdutf_really_inline operator simd16() const; }; // Unsigned code units template <> struct simd16 : base16_numeric { simdutf_really_inline simd16() : base16_numeric() {} simdutf_really_inline simd16(const vector_type _value) : base16_numeric(_value) {} // Splat constructor simdutf_really_inline simd16(uint16_t _value) : simd16(splat(_value)) {} // Array constructor simdutf_really_inline simd16(const char16_t *values) : simd16(load(reinterpret_cast(values))) {} simdutf_really_inline bool is_ascii() const { return vec_all_lt(value, vec_splats(uint16_t(128))); } // Order-specific operations simdutf_really_inline simd16 max_val(const simd16 other) const { return vec_max(this->value, other.value); } simdutf_really_inline simd16 min_val(const simd16 other) const { return vec_min(this->value, other.value); } // Same as <, but only guarantees true is nonzero (< guarantees true = -1) simdutf_really_inline simd16 operator<=(const simd16 other) const { return other.max_val(*this) == other; } simdutf_really_inline simd16 operator>=(const simd16 other) const { return other.min_val(*this) == other; } simdutf_really_inline simd16 operator<(const simd16 other) const { return vec_cmplt(value, other.value); } // Bit-specific operations template simdutf_really_inline simd16 shr() const { return vec_sr(value, vec_splats(uint16_t(N))); } template simdutf_really_inline simd16 shl() const { return vec_sl(value, vec_splats(uint16_t(N))); } // Change the endianness simdutf_really_inline simd16 swap_bytes() const { return vec_revb(value); } // Pack with the unsigned saturation of two uint16_t code units into single // uint8_t vector static simdutf_really_inline simd8 pack(const simd16 &v0, const simd16 &v1) { return vec_packs(v0.value, v1.value); } }; template simd16 operator==(const simd16 a, const simd16 b) { return vec_cmpeq(a.value, b.value); } template simd16 operator==(const simd16 a, U b) { return vec_cmpeq(a.value, vec_splats(T(b))); } template simd16 operator&(const simd16 a, const simd16 b) { return vec_and(a.value, b.value); } template simd16 operator&(const simd16 a, U b) { return vec_and(a.value, vec_splats(T(b))); } template simd16 operator|(const simd16 a, const simd16 b) { return vec_or(a.value, b.value); } template simd16 operator|(const simd16 a, U b) { return vec_or(a.value, vec_splats(T(b))); } template simd16 operator^(const simd16 a, const simd16 b) { return vec_xor(a.value, b.value); } template simd16 operator^(const simd16 a, U b) { return vec_xor(a.value, vec_splats(T(b))); } simdutf_really_inline simd16::operator simd16() const { return (vec_u16_t)(value); } template struct simd16x32 { static constexpr int NUM_CHUNKS = 64 / sizeof(simd16); static_assert(NUM_CHUNKS == 4, "AltiVec kernel should use four registers per 64-byte block."); simd16 chunks[NUM_CHUNKS]; simd16x32(const simd16x32 &o) = delete; // no copy allowed simd16x32 & operator=(const simd16 other) = delete; // no assignment allowed simd16x32() = delete; // no default constructor allowed simdutf_really_inline simd16x32(const simd16 chunk0, const simd16 chunk1, const simd16 chunk2, const simd16 chunk3) : chunks{chunk0, chunk1, chunk2, chunk3} {} simdutf_really_inline simd16x32(const T *ptr) : chunks{simd16::load(ptr), simd16::load(ptr + sizeof(simd16) / sizeof(T)), simd16::load(ptr + 2 * sizeof(simd16) / sizeof(T)), simd16::load(ptr + 3 * sizeof(simd16) / sizeof(T))} {} simdutf_really_inline void store(T *ptr) const { this->chunks[0].store(ptr + sizeof(simd16) * 0 / sizeof(T)); this->chunks[1].store(ptr + sizeof(simd16) * 1 / sizeof(T)); this->chunks[2].store(ptr + sizeof(simd16) * 2 / sizeof(T)); this->chunks[3].store(ptr + sizeof(simd16) * 3 / sizeof(T)); } simdutf_really_inline simd16 reduce_or() const { return (this->chunks[0] | this->chunks[1]) | (this->chunks[2] | this->chunks[3]); } simdutf_really_inline bool is_ascii() const { return this->reduce_or().is_ascii(); } simdutf_really_inline void store_ascii_as_utf16(char16_t *ptr) const { this->chunks[0].store_ascii_as_utf16(ptr + sizeof(simd16) * 0); this->chunks[1].store_ascii_as_utf16(ptr + sizeof(simd16) * 1); this->chunks[2].store_ascii_as_utf16(ptr + sizeof(simd16) * 2); this->chunks[3].store_ascii_as_utf16(ptr + sizeof(simd16) * 3); } simdutf_really_inline uint64_t to_bitmask() const { uint64_t r0 = uint32_t(this->chunks[0].to_bitmask()); uint64_t r1 = this->chunks[1].to_bitmask(); uint64_t r2 = this->chunks[2].to_bitmask(); uint64_t r3 = this->chunks[3].to_bitmask(); return r0 | (r1 << 16) | (r2 << 32) | (r3 << 48); } simdutf_really_inline void swap_bytes() { this->chunks[0] = this->chunks[0].swap_bytes(); this->chunks[1] = this->chunks[1].swap_bytes(); this->chunks[2] = this->chunks[2].swap_bytes(); this->chunks[3] = this->chunks[3].swap_bytes(); } simdutf_really_inline uint64_t gt(const T m) const { const simd16 mask = simd16::splat(m); return simd16x32(this->chunks[0] > mask, this->chunks[1] > mask, this->chunks[2] > mask, this->chunks[3] > mask) .to_bitmask(); } simdutf_really_inline uint64_t lteq(const T m) const { const simd16 mask = simd16::splat(m); return simd16x32(this->chunks[0] <= mask, this->chunks[1] <= mask, this->chunks[2] <= mask, this->chunks[3] <= mask) .to_bitmask(); } simdutf_really_inline uint64_t eq(const T m) const { const simd16 mask = simd16::splat(m); return simd16x32(this->chunks[0] == mask, this->chunks[1] == mask, this->chunks[2] == mask, this->chunks[3] == mask) .to_bitmask(); } simdutf_really_inline uint64_t not_in_range(const T low, const T high) const { const simd16 mask_low = simd16::splat(static_cast(low - 1)); const simd16 mask_high = simd16::splat(static_cast(high + 1)); return simd16x32( (this->chunks[0] >= mask_high) | (this->chunks[0] <= mask_low), (this->chunks[1] >= mask_high) | (this->chunks[1] <= mask_low), (this->chunks[2] >= mask_high) | (this->chunks[2] <= mask_low), (this->chunks[3] >= mask_high) | (this->chunks[3] <= mask_low)) .to_bitmask(); } }; // struct simd16x32 /* end file src/simdutf/ppc64/simd16-inl.h */ /* begin file src/simdutf/ppc64/simd32-inl.h */ // file included directly template struct simd32; template struct base32 { using vector_type = vector_u32_type_for_element; static const int SIZE = sizeof(vector_type); static const int ELEMENTS = sizeof(vector_type) / sizeof(T); vector_type value; // Zero constructor simdutf_really_inline base32() : value{vector_type()} {} // Conversion from SIMD register simdutf_really_inline base32(const vector_type _value) : value{_value} {} // Splat for scalar simdutf_really_inline base32(T scalar) : value{vec_splats(scalar)} {} template simdutf_really_inline base32(const Pointer *ptr) : base32(vec_xl(0, reinterpret_cast(ptr))) {} // Store to array template simdutf_really_inline void store(U *dst) const { #if defined(__clang__) return vec_xst(this->value, 0, reinterpret_cast(dst)); #else return vec_xst(this->value, 0, reinterpret_cast(dst)); #endif // defined(__clang__) } void dump(const char *name = nullptr) const { #ifdef SIMDUTF_LOGGING if (name != nullptr) { printf("%-10s = ", name); } uint32_t tmp[4]; vec_xst(value, 0, reinterpret_cast(tmp)); for (int i = 0; i < 4; i++) { if (i == 0) { printf("[%08x", tmp[i]); } else if (i == 4 - 1) { printf(" %08x]", tmp[i]); } else { printf(" %08x", tmp[i]); } } putchar('\n'); #endif // SIMDUTF_LOGGING } }; template struct base32_numeric : base32 { using super = base32; using vector_type = typename super::vector_type; static simdutf_really_inline simd32 splat(T _value) { return vec_splats(_value); } static simdutf_really_inline simd32 zero() { return splat(0); } template static simdutf_really_inline simd32 load(const U *values) { return vec_xl(0, reinterpret_cast(values)); } simdutf_really_inline base32_numeric() : base32() {} simdutf_really_inline base32_numeric(const vector_type _value) : base32(_value) {} // Addition/subtraction are the same for signed and unsigned simdutf_really_inline simd32 operator+(const simd32 other) const { return vec_add(this->value, other.value); } simdutf_really_inline simd32 operator-(const simd32 other) const { return vec_sub(this->value, other.value); } simdutf_really_inline simd32 &operator+=(const simd32 other) { *this = *this + other; return *static_cast *>(this); } simdutf_really_inline simd32 &operator-=(const simd32 other) { *this = *this - other; return *static_cast *>(this); } }; // Forward declaration template struct simd32; template simd32 operator==(const simd32 a, const simd32 b); template simd32 operator!=(const simd32 a, const simd32 b); template simd32 operator>(const simd32 a, const simd32 b); template simd32 operator==(const simd32 a, T b); template simd32 operator!=(const simd32 a, T b); template simd32 operator&(const simd32 a, const simd32 b); template simd32 operator|(const simd32 a, const simd32 b); template simd32 operator^(const simd32 a, const simd32 b); // SIMD byte mask type (returned by things like eq and gt) template <> struct simd32 : base32 { static simdutf_really_inline simd32 splat(bool _value) { return (vector_type)vec_splats(uint32_t(-(!!_value))); } simdutf_really_inline simd32(const vector_type _value) : base32(_value) {} // Splat constructor simdutf_really_inline simd32(bool _value) : base32(splat(_value)) {} simdutf_really_inline uint16_t to_bitmask() const { return move_mask_u8(value); } simdutf_really_inline bool any() const { const vec_u64_t tmp = (vec_u64_t)value; return tmp[0] || tmp[1]; // Note: logical or, not binary one } simdutf_really_inline bool is_zero() const { const vec_u64_t tmp = (vec_u64_t)value; return (tmp[0] | tmp[1]) == 0; } simdutf_really_inline simd32 operator~() const { return (vec_bool32_t)vec_xor(this->value, vec_splats(uint32_t(0xffffffff))); } }; // Unsigned code units template <> struct simd32 : base32_numeric { simdutf_really_inline simd32() : base32_numeric() {} simdutf_really_inline simd32(const vector_type _value) : base32_numeric(_value) {} // Splat constructor simdutf_really_inline simd32(uint32_t _value) : simd32(splat(_value)) {} // Array constructor simdutf_really_inline simd32(const char32_t *values) : simd32(load(reinterpret_cast(values))) {} // Bit-specific operations template simdutf_really_inline simd32 shr() const { return vec_sr(value, vec_splats(uint32_t(N))); } template simdutf_really_inline simd32 shl() const { return vec_sl(value, vec_splats(uint32_t(N))); } // Change the endianness simdutf_really_inline simd32 swap_bytes() const { return vec_revb(value); } simdutf_really_inline uint64_t sum() const { return uint64_t(value[0]) + uint64_t(value[1]) + uint64_t(value[2]) + uint64_t(value[3]); } static simdutf_really_inline simd16 pack(const simd32 &v0, const simd32 &v1) { return vec_packs(v0.value, v1.value); } }; template simd32 operator==(const simd32 a, const simd32 b) { return vec_cmpeq(a.value, b.value); } template simd32 operator!=(const simd32 a, const simd32 b) { return vec_cmpne(a.value, b.value); } template simd32 operator==(const simd32 a, T b) { return vec_cmpeq(a.value, vec_splats(b)); } template simd32 operator!=(const simd32 a, T b) { return vec_cmpne(a.value, vec_splats(b)); } template simd32 operator>(const simd32 a, const simd32 b) { return vec_cmpgt(a.value, b.value); } template simd32 operator>=(const simd32 a, const simd32 b) { return vec_cmpge(a.value, b.value); } template simd32 operator&(const simd32 a, const simd32 b) { return vec_and(a.value, b.value); } template simd32 operator&(const simd32 a, U b) { return vec_and(a.value, vec_splats(T(b))); } template simd32 operator|(const simd32 a, const simd32 b) { return vec_or(a.value, b.value); } template simd32 operator^(const simd32 a, const simd32 b) { return vec_xor(a.value, b.value); } template simd32 operator^(const simd32 a, U b) { return vec_xor(a.value, vec_splats(T(b))); } template simd32 max_val(const simd32 a, const simd32 b) { return vec_max(a.value, b.value); } template simdutf_really_inline simd32 min(const simd32 b, const simd32 a) { return vec_min(a.value, b.value); } /* end file src/simdutf/ppc64/simd32-inl.h */ template simd8 select(const simd8 cond, const simd8 val_true, const simd8 val_false) { return vec_sel(val_false.value, val_true.value, cond.value); } template simd8 select(const T cond, const simd8 val_true, const simd8 val_false) { return vec_sel(val_false.value, val_true.value, vec_splats(cond)); } template simd16 select(const simd16 cond, const simd16 val_true, const simd16 val_false) { return vec_sel(val_false.value, val_true.value, cond.value); } template simd16 select(const T cond, const simd16 val_true, const simd16 val_false) { return vec_sel(val_false.value, val_true.value, vec_splats(cond)); } template simd32 select(const simd32 cond, const simd32 val_true, const simd32 val_false) { return vec_sel(val_false.value, val_true.value, cond.value); } template simd32 select(const T cond, const simd32 val_true, const simd32 val_false) { return vec_sel(val_false.value, val_true.value, vec_splats(cond)); } using vector_u8 = simd8; using vector_u16 = simd16; using vector_u32 = simd32; using vector_i8 = simd8; simdutf_really_inline vector_u8 as_vector_u8(const vector_u16 v) { return vector_u8::vector_type(v.value); } simdutf_really_inline vector_u8 as_vector_u8(const vector_u32 v) { return vector_u8::vector_type(v.value); } simdutf_really_inline vector_u8 as_vector_u8(const vector_i8 v) { return vector_u8::vector_type(v.value); } simdutf_really_inline vector_u8 as_vector_u8(const simd16 v) { return vector_u8::vector_type(v.value); } simdutf_really_inline vector_i8 as_vector_i8(const vector_u8 v) { return vector_i8::vector_type(v.value); } simdutf_really_inline vector_u16 as_vector_u16(const vector_u8 v) { return vector_u16::vector_type(v.value); } simdutf_really_inline vector_u16 as_vector_u16(const simd16 v) { return vector_u16::vector_type(v.value); } simdutf_really_inline vector_u32 as_vector_u32(const vector_u8 v) { return vector_u32::vector_type(v.value); } simdutf_really_inline vector_u32 as_vector_u32(const vector_u16 v) { return vector_u32::vector_type(v.value); } simdutf_really_inline vector_u32 max(vector_u32 a, vector_u32 b) { return vec_max(a.value, b.value); } simdutf_really_inline vector_u32 max(vector_u32 a, vector_u32 b, vector_u32 c) { return max(max(a, b), c); } simdutf_really_inline vector_u32 sum4bytes(vector_u8 bytes, vector_u32 acc) { return vec_sum4s(bytes.value, acc.value); } } // namespace simd } // unnamed namespace } // namespace ppc64 } // namespace simdutf #endif // SIMDUTF_PPC64_SIMD_INPUT_H /* end file src/simdutf/ppc64/simd.h */ /* begin file src/simdutf/ppc64/end.h */ /* end file src/simdutf/ppc64/end.h */ #endif // SIMDUTF_IMPLEMENTATION_PPC64 #endif // SIMDUTF_PPC64_H /* end file src/simdutf/ppc64.h */ /* begin file src/simdutf/rvv.h */ #ifndef SIMDUTF_RVV_H #define SIMDUTF_RVV_H #ifdef SIMDUTF_FALLBACK_H #error "rvv.h must be included before fallback.h" #endif #define SIMDUTF_CAN_ALWAYS_RUN_RVV SIMDUTF_IS_RVV #ifndef SIMDUTF_IMPLEMENTATION_RVV #define SIMDUTF_IMPLEMENTATION_RVV \ (SIMDUTF_CAN_ALWAYS_RUN_RVV || \ (SIMDUTF_IS_RISCV64 && SIMDUTF_HAS_RVV_INTRINSICS && \ SIMDUTF_HAS_RVV_TARGET_REGION)) #endif #if SIMDUTF_IMPLEMENTATION_RVV #if SIMDUTF_CAN_ALWAYS_RUN_RVV #define SIMDUTF_TARGET_RVV #else #define SIMDUTF_TARGET_RVV SIMDUTF_TARGET_REGION("arch=+v") #endif #if !SIMDUTF_IS_ZVBB && SIMDUTF_HAS_ZVBB_INTRINSICS #define SIMDUTF_TARGET_ZVBB SIMDUTF_TARGET_REGION("arch=+v,+zvbb") #endif namespace simdutf { namespace rvv {} // namespace rvv } // namespace simdutf /* begin file src/simdutf/rvv/implementation.h */ #ifndef SIMDUTF_RVV_IMPLEMENTATION_H #define SIMDUTF_RVV_IMPLEMENTATION_H namespace simdutf { namespace rvv { namespace { using namespace simdutf; } // namespace class implementation final : public simdutf::implementation { public: simdutf_really_inline implementation() : simdutf::implementation("rvv", "RISC-V Vector Extension", internal::instruction_set::RVV), _supports_zvbb(internal::detect_supported_architectures() & internal::instruction_set::ZVBB) {} simdutf_warn_unused bool validate_utf8(const char *buf, size_t len) const noexcept final; simdutf_warn_unused result validate_utf8_with_errors(const char *buf, size_t len) const noexcept final; simdutf_warn_unused bool validate_utf32(const char32_t *buf, size_t len) const noexcept final; simdutf_warn_unused result validate_utf32_with_errors( const char32_t *buf, size_t len) const noexcept final; simdutf_warn_unused size_t convert_latin1_to_utf8( const char *buf, size_t len, char *utf8_output) const noexcept final; simdutf_warn_unused size_t convert_latin1_to_utf32( const char *buf, size_t len, char32_t *utf32_output) const noexcept final; simdutf_warn_unused size_t convert_utf8_to_latin1( const char *buf, size_t len, char *latin1_output) const noexcept final; simdutf_warn_unused result convert_utf8_to_latin1_with_errors( const char *buf, size_t len, char *latin1_buffer) const noexcept final; simdutf_warn_unused size_t convert_valid_utf8_to_latin1( const char *buf, size_t len, char *latin1_output) const noexcept final; simdutf_warn_unused size_t convert_utf8_to_utf32( const char *buf, size_t len, char32_t *utf32_output) const noexcept final; simdutf_warn_unused result convert_utf8_to_utf32_with_errors( const char *buf, size_t len, char32_t *utf32_output) const noexcept final; simdutf_warn_unused size_t convert_valid_utf8_to_utf32( const char *buf, size_t len, char32_t *utf32_buffer) const noexcept final; simdutf_warn_unused size_t convert_utf32_to_latin1(const char32_t *buf, size_t len, char *latin1_output) const noexcept final; simdutf_warn_unused result convert_utf32_to_latin1_with_errors(const char32_t *buf, size_t len, char *latin1_output) const noexcept final; simdutf_warn_unused size_t convert_valid_utf32_to_latin1(const char32_t *buf, size_t len, char *latin1_output) const noexcept final; simdutf_warn_unused size_t convert_utf32_to_utf8( const char32_t *buf, size_t len, char *utf8_buffer) const noexcept final; simdutf_warn_unused result convert_utf32_to_utf8_with_errors( const char32_t *buf, size_t len, char *utf8_buffer) const noexcept final; simdutf_warn_unused size_t convert_valid_utf32_to_utf8( const char32_t *buf, size_t len, char *utf8_buffer) const noexcept final; simdutf_warn_unused size_t count_utf8(const char *buf, size_t length) const noexcept override; simdutf_warn_unused size_t utf32_length_from_utf16le( const char16_t *input, size_t length) const noexcept override; simdutf_warn_unused size_t utf32_length_from_utf16be( const char16_t *input, size_t length) const noexcept override; simdutf_warn_unused size_t utf8_length_from_utf32( const char32_t *input, size_t length) const noexcept override; simdutf_warn_unused size_t utf32_length_from_utf8( const char *input, size_t length) const noexcept override; simdutf_warn_unused size_t latin1_length_from_utf8( const char *input, size_t length) const noexcept override; simdutf_warn_unused size_t utf8_length_from_latin1( const char *input, size_t length) const noexcept override; simdutf_warn_unused result base64_to_binary( const char *input, size_t length, char *output, base64_options options, last_chunk_handling_options last_chunk_options = last_chunk_handling_options::loose) const noexcept override; simdutf_warn_unused full_result base64_to_binary_details( const char *input, size_t length, char *output, base64_options options, last_chunk_handling_options last_chunk_options = last_chunk_handling_options::loose) const noexcept override; simdutf_warn_unused result base64_to_binary( const char16_t *input, size_t length, char *output, base64_options options, last_chunk_handling_options last_chunk_options = last_chunk_handling_options::loose) const noexcept override; simdutf_warn_unused full_result base64_to_binary_details( const char16_t *input, size_t length, char *output, base64_options options, last_chunk_handling_options last_chunk_options = last_chunk_handling_options::loose) const noexcept override; size_t binary_to_base64(const char *input, size_t length, char *output, base64_options options) const noexcept override; size_t binary_to_base64_with_lines(const char *input, size_t length, char *output, size_t line_length, base64_options options) const noexcept override; const char *find(const char *start, const char *end, char character) const noexcept override; const char16_t *find(const char16_t *start, const char16_t *end, char16_t character) const noexcept override; private: const bool _supports_zvbb; #if SIMDUTF_IS_ZVBB bool supports_zvbb() const { return true; } #elif SIMDUTF_HAS_ZVBB_INTRINSICS bool supports_zvbb() const { return _supports_zvbb; } #else bool supports_zvbb() const { return false; } #endif }; } // namespace rvv } // namespace simdutf #endif // SIMDUTF_RVV_IMPLEMENTATION_H /* end file src/simdutf/rvv/implementation.h */ /* begin file src/simdutf/rvv/begin.h */ // redefining SIMDUTF_IMPLEMENTATION to "rvv" // #define SIMDUTF_IMPLEMENTATION rvv #if SIMDUTF_CAN_ALWAYS_RUN_RVV // nothing needed. #else SIMDUTF_TARGET_RVV #endif /* end file src/simdutf/rvv/begin.h */ /* begin file src/simdutf/rvv/intrinsics.h */ #ifndef SIMDUTF_RVV_INTRINSICS_H #define SIMDUTF_RVV_INTRINSICS_H #include #if __riscv_v_intrinsic >= 1000000 || __GCC__ >= 14 #define simdutf_vrgather_u8m1x2(tbl, idx) \ __riscv_vcreate_v_u8m1_u8m2( \ __riscv_vrgather_vv_u8m1(tbl, __riscv_vget_v_u8m2_u8m1(idx, 0), \ __riscv_vsetvlmax_e8m1()), \ __riscv_vrgather_vv_u8m1(tbl, __riscv_vget_v_u8m2_u8m1(idx, 1), \ __riscv_vsetvlmax_e8m1())); #define simdutf_vrgather_u8m1x4(tbl, idx) \ __riscv_vcreate_v_u8m1_u8m4( \ __riscv_vrgather_vv_u8m1(tbl, __riscv_vget_v_u8m4_u8m1(idx, 0), \ __riscv_vsetvlmax_e8m1()), \ __riscv_vrgather_vv_u8m1(tbl, __riscv_vget_v_u8m4_u8m1(idx, 1), \ __riscv_vsetvlmax_e8m1()), \ __riscv_vrgather_vv_u8m1(tbl, __riscv_vget_v_u8m4_u8m1(idx, 2), \ __riscv_vsetvlmax_e8m1()), \ __riscv_vrgather_vv_u8m1(tbl, __riscv_vget_v_u8m4_u8m1(idx, 3), \ __riscv_vsetvlmax_e8m1())); #else // This has worse codegen on gcc #define simdutf_vrgather_u8m1x2(tbl, idx) \ __riscv_vset_v_u8m1_u8m2( \ __riscv_vlmul_ext_v_u8m1_u8m2(__riscv_vrgather_vv_u8m1( \ tbl, __riscv_vget_v_u8m2_u8m1(idx, 0), __riscv_vsetvlmax_e8m1())), \ 1, \ __riscv_vrgather_vv_u8m1(tbl, __riscv_vget_v_u8m2_u8m1(idx, 1), \ __riscv_vsetvlmax_e8m1())) #define simdutf_vrgather_u8m1x4(tbl, idx) \ __riscv_vset_v_u8m1_u8m4( \ __riscv_vset_v_u8m1_u8m4( \ __riscv_vset_v_u8m1_u8m4( \ __riscv_vlmul_ext_v_u8m1_u8m4(__riscv_vrgather_vv_u8m1( \ tbl, __riscv_vget_v_u8m4_u8m1(idx, 0), \ __riscv_vsetvlmax_e8m1())), \ 1, \ __riscv_vrgather_vv_u8m1(tbl, \ __riscv_vget_v_u8m4_u8m1(idx, 1), \ __riscv_vsetvlmax_e8m1())), \ 2, \ __riscv_vrgather_vv_u8m1(tbl, __riscv_vget_v_u8m4_u8m1(idx, 2), \ __riscv_vsetvlmax_e8m1())), \ 3, \ __riscv_vrgather_vv_u8m1(tbl, __riscv_vget_v_u8m4_u8m1(idx, 3), \ __riscv_vsetvlmax_e8m1())) #endif /* Zvbb adds dedicated support for endianness swaps with vrev8, but if we can't * use that, we have to emulate it with the standard V extension. * Using LMUL=1 vrgathers could be faster than the srl+macc variant, but that * would increase register pressure, and vrgather implementations performance * varies a lot. */ enum class simdutf_ByteFlip { NONE, V, ZVBB }; template simdutf_really_inline static uint16_t simdutf_byteflip(uint16_t v) { if (method != simdutf_ByteFlip::NONE) return (uint16_t)((v * 1u) << 8 | (v * 1u) >> 8); return v; } #ifdef SIMDUTF_TARGET_ZVBB SIMDUTF_UNTARGET_REGION SIMDUTF_TARGET_ZVBB #endif template simdutf_really_inline static vuint16m1_t simdutf_byteflip(vuint16m1_t v, size_t vl) { #if SIMDUTF_HAS_ZVBB_INTRINSICS if (method == simdutf_ByteFlip::ZVBB) return __riscv_vrev8_v_u16m1(v, vl); #endif if (method == simdutf_ByteFlip::V) return __riscv_vmacc_vx_u16m1(__riscv_vsrl_vx_u16m1(v, 8, vl), 0x100, v, vl); return v; } template simdutf_really_inline static vuint16m2_t simdutf_byteflip(vuint16m2_t v, size_t vl) { #if SIMDUTF_HAS_ZVBB_INTRINSICS if (method == simdutf_ByteFlip::ZVBB) return __riscv_vrev8_v_u16m2(v, vl); #endif if (method == simdutf_ByteFlip::V) return __riscv_vmacc_vx_u16m2(__riscv_vsrl_vx_u16m2(v, 8, vl), 0x100, v, vl); return v; } template simdutf_really_inline static vuint16m4_t simdutf_byteflip(vuint16m4_t v, size_t vl) { #if SIMDUTF_HAS_ZVBB_INTRINSICS if (method == simdutf_ByteFlip::ZVBB) return __riscv_vrev8_v_u16m4(v, vl); #endif if (method == simdutf_ByteFlip::V) return __riscv_vmacc_vx_u16m4(__riscv_vsrl_vx_u16m4(v, 8, vl), 0x100, v, vl); return v; } template simdutf_really_inline static vuint16m8_t simdutf_byteflip(vuint16m8_t v, size_t vl) { #if SIMDUTF_HAS_ZVBB_INTRINSICS if (method == simdutf_ByteFlip::ZVBB) return __riscv_vrev8_v_u16m8(v, vl); #endif if (method == simdutf_ByteFlip::V) return __riscv_vmacc_vx_u16m8(__riscv_vsrl_vx_u16m8(v, 8, vl), 0x100, v, vl); return v; } #ifdef SIMDUTF_TARGET_ZVBB SIMDUTF_UNTARGET_REGION SIMDUTF_TARGET_RVV #endif #endif // SIMDUTF_RVV_INTRINSICS_H /* end file src/simdutf/rvv/intrinsics.h */ /* begin file src/simdutf/rvv/end.h */ #if SIMDUTF_CAN_ALWAYS_RUN_RVV // nothing needed. #else SIMDUTF_UNTARGET_REGION #endif /* end file src/simdutf/rvv/end.h */ #endif // SIMDUTF_IMPLEMENTATION_RVV #endif // SIMDUTF_RVV_H /* end file src/simdutf/rvv.h */ /* begin file src/simdutf/lasx.h */ #ifndef SIMDUTF_LASX_H #define SIMDUTF_LASX_H #ifdef SIMDUTF_FALLBACK_H #error "lasx.h must be included before fallback.h" #endif #ifndef SIMDUTF_IMPLEMENTATION_LASX #define SIMDUTF_IMPLEMENTATION_LASX (SIMDUTF_IS_LSX) #endif #if SIMDUTF_IMPLEMENTATION_LASX && SIMDUTF_IS_LASX #define SIMDUTF_CAN_ALWAYS_RUN_LASX 1 #else #define SIMDUTF_CAN_ALWAYS_RUN_LASX 0 #endif #define SIMDUTF_CAN_ALWAYS_RUN_FALLBACK (SIMDUTF_IMPLEMENTATION_FALLBACK) #if SIMDUTF_IMPLEMENTATION_LASX #define SIMDUTF_TARGET_LASX SIMDUTF_TARGET_REGION("lasx,lsx") // For runtime dispatching to work, we need the lsxintrin to appear // before we call SIMDUTF_TARGET_LASX. It is unclear why. #include namespace simdutf { /** * Implementation for LoongArch ASX. */ namespace lasx {} // namespace lasx } // namespace simdutf /* begin file src/simdutf/lasx/implementation.h */ #ifndef SIMDUTF_LASX_IMPLEMENTATION_H #define SIMDUTF_LASX_IMPLEMENTATION_H namespace simdutf { namespace lasx { namespace { using namespace simdutf; } class implementation final : public simdutf::implementation { public: simdutf_really_inline implementation() : simdutf::implementation("lasx", "LOONGARCH ASX", internal::instruction_set::LSX | internal::instruction_set::LASX) {} simdutf_warn_unused bool validate_utf8(const char *buf, size_t len) const noexcept final; simdutf_warn_unused result validate_utf8_with_errors(const char *buf, size_t len) const noexcept final; simdutf_warn_unused bool validate_utf32(const char32_t *buf, size_t len) const noexcept final; simdutf_warn_unused result validate_utf32_with_errors( const char32_t *buf, size_t len) const noexcept final; simdutf_warn_unused size_t convert_latin1_to_utf8( const char *buf, size_t len, char *utf8_output) const noexcept final; simdutf_warn_unused size_t convert_latin1_to_utf32( const char *buf, size_t len, char32_t *utf32_output) const noexcept final; simdutf_warn_unused size_t convert_utf8_to_latin1( const char *buf, size_t len, char *latin1_output) const noexcept final; simdutf_warn_unused result convert_utf8_to_latin1_with_errors( const char *buf, size_t len, char *latin1_buffer) const noexcept final; simdutf_warn_unused size_t convert_valid_utf8_to_latin1( const char *buf, size_t len, char *latin1_output) const noexcept final; simdutf_warn_unused size_t convert_utf8_to_utf32( const char *buf, size_t len, char32_t *utf32_output) const noexcept final; simdutf_warn_unused result convert_utf8_to_utf32_with_errors( const char *buf, size_t len, char32_t *utf32_output) const noexcept final; simdutf_warn_unused size_t convert_valid_utf8_to_utf32( const char *buf, size_t len, char32_t *utf32_buffer) const noexcept final; simdutf_warn_unused size_t convert_utf32_to_latin1(const char32_t *buf, size_t len, char *latin1_output) const noexcept final; simdutf_warn_unused result convert_utf32_to_latin1_with_errors(const char32_t *buf, size_t len, char *latin1_output) const noexcept final; simdutf_warn_unused size_t convert_valid_utf32_to_latin1(const char32_t *buf, size_t len, char *latin1_output) const noexcept final; simdutf_warn_unused size_t convert_utf32_to_utf8( const char32_t *buf, size_t len, char *utf8_buffer) const noexcept final; simdutf_warn_unused result convert_utf32_to_utf8_with_errors( const char32_t *buf, size_t len, char *utf8_buffer) const noexcept final; simdutf_warn_unused size_t convert_valid_utf32_to_utf8( const char32_t *buf, size_t len, char *utf8_buffer) const noexcept final; simdutf_warn_unused size_t count_utf8(const char *buf, size_t length) const noexcept override; simdutf_warn_unused size_t utf8_length_from_utf32( const char32_t *input, size_t length) const noexcept override; simdutf_warn_unused size_t utf32_length_from_utf8( const char *input, size_t length) const noexcept override; simdutf_warn_unused size_t latin1_length_from_utf8( const char *input, size_t length) const noexcept override; simdutf_warn_unused size_t utf8_length_from_latin1( const char *input, size_t length) const noexcept override; simdutf_warn_unused result base64_to_binary( const char *input, size_t length, char *output, base64_options options, last_chunk_handling_options last_chunk_options = last_chunk_handling_options::loose) const noexcept override; simdutf_warn_unused full_result base64_to_binary_details( const char *input, size_t length, char *output, base64_options options, last_chunk_handling_options last_chunk_options = last_chunk_handling_options::loose) const noexcept override; simdutf_warn_unused result base64_to_binary( const char16_t *input, size_t length, char *output, base64_options options, last_chunk_handling_options last_chunk_options = last_chunk_handling_options::loose) const noexcept override; simdutf_warn_unused full_result base64_to_binary_details( const char16_t *input, size_t length, char *output, base64_options options, last_chunk_handling_options last_chunk_options = last_chunk_handling_options::loose) const noexcept override; size_t binary_to_base64(const char *input, size_t length, char *output, base64_options options) const noexcept override; size_t binary_to_base64_with_lines(const char *input, size_t length, char *output, size_t line_length, base64_options options) const noexcept override; const char *find(const char *start, const char *end, char character) const noexcept override; const char16_t *find(const char16_t *start, const char16_t *end, char16_t character) const noexcept override; simdutf_warn_unused size_t binary_length_from_base64( const char *input, size_t length) const noexcept override; simdutf_warn_unused size_t binary_length_from_base64( const char16_t *input, size_t length) const noexcept override; }; } // namespace lasx } // namespace simdutf #endif // SIMDUTF_LASX_IMPLEMENTATION_H /* end file src/simdutf/lasx/implementation.h */ /* begin file src/simdutf/lasx/begin.h */ // redefining SIMDUTF_IMPLEMENTATION to "lasx" // #define SIMDUTF_IMPLEMENTATION lasx #define SIMDUTF_SIMD_HAS_UNSIGNED_CMP 1 #if SIMDUTF_CAN_ALWAYS_RUN_LASX // nothing needed. #else SIMDUTF_TARGET_LASX #endif /* end file src/simdutf/lasx/begin.h */ // Declarations /* begin file src/simdutf/lasx/intrinsics.h */ #ifndef SIMDUTF_LASX_INTRINSICS_H #define SIMDUTF_LASX_INTRINSICS_H // This should be the correct header whether // you use visual studio or other compilers. #include #include #if defined(__loongarch_asx) #ifdef __clang__ #define VREGS_PREFIX "$vr" #define XREGS_PREFIX "$xr" #else // GCC #define VREGS_PREFIX "$f" #define XREGS_PREFIX "$f" #endif #define __ALL_REGS \ "0,1,2,3,4,5,6,7,8,9,10,11,12,13,14,15,16,17,18,19,20,21,22,23,24,25,26," \ "27,28,29,30,31" // Convert __m128i to __m256i static inline __m256i ____m256i(__m128i in) { __m256i out = __lasx_xvldi(0); __asm__ volatile(".irp i," __ALL_REGS "\n\t" " .ifc %[out], " XREGS_PREFIX "\\i \n\t" " .irp j," __ALL_REGS "\n\t" " .ifc %[in], " VREGS_PREFIX "\\j \n\t" " xvpermi.q $xr\\i, $xr\\j, 0x0 \n\t" " .endif \n\t" " .endr \n\t" " .endif \n\t" ".endr \n\t" : [out] "+f"(out) : [in] "f"(in)); return out; } // Convert two __m128i to __m256i static inline __m256i lasx_set_q(__m128i inhi, __m128i inlo) { __m256i out; __asm__ volatile(".irp i," __ALL_REGS "\n\t" " .ifc %[hi], " VREGS_PREFIX "\\i \n\t" " .irp j," __ALL_REGS "\n\t" " .ifc %[lo], " VREGS_PREFIX "\\j \n\t" " xvpermi.q $xr\\i, $xr\\j, 0x20 \n\t" " .endif \n\t" " .endr \n\t" " .endif \n\t" ".endr \n\t" ".ifnc %[out], %[hi] \n\t" ".irp i," __ALL_REGS "\n\t" " .ifc %[out], " XREGS_PREFIX "\\i \n\t" " .irp j," __ALL_REGS "\n\t" " .ifc %[hi], " VREGS_PREFIX "\\j \n\t" " xvori.b $xr\\i, $xr\\j, 0 \n\t" " .endif \n\t" " .endr \n\t" " .endif \n\t" ".endr \n\t" ".endif \n\t" : [out] "=f"(out), [hi] "+f"(inhi) : [lo] "f"(inlo)); return out; } // Convert __m256i low part to __m128i static inline __m128i lasx_extracti128_lo(__m256i in) { __m128i out; __asm__ volatile(".ifnc %[out], %[in] \n\t" ".irp i," __ALL_REGS "\n\t" " .ifc %[out], " VREGS_PREFIX "\\i \n\t" " .irp j," __ALL_REGS "\n\t" " .ifc %[in], " XREGS_PREFIX "\\j \n\t" " vori.b $vr\\i, $vr\\j, 0 \n\t" " .endif \n\t" " .endr \n\t" " .endif \n\t" ".endr \n\t" ".endif \n\t" : [out] "=f"(out) : [in] "f"(in)); return out; } // Convert __m256i high part to __m128i static inline __m128i lasx_extracti128_hi(__m256i in) { __m128i out; __asm__ volatile(".irp i," __ALL_REGS "\n\t" " .ifc %[out], " VREGS_PREFIX "\\i \n\t" " .irp j," __ALL_REGS "\n\t" " .ifc %[in], " XREGS_PREFIX "\\j \n\t" " xvpermi.q $xr\\i, $xr\\j, 0x11 \n\t" " .endif \n\t" " .endr \n\t" " .endif \n\t" ".endr \n\t" : [out] "=f"(out) : [in] "f"(in)); return out; } #endif /* Encoding of argument for LoongArch64 xvldi instruction. See: https://jia.je/unofficial-loongarch-intrinsics-guide/lasx/misc/#__m256i-__lasx_xvldi-imm_n1024_1023-imm 1: imm[12:8]=0b10000: broadcast imm[7:0] as 32-bit elements to all lanes 2: imm[12:8]=0b10001: broadcast imm[7:0] << 8 as 32-bit elements to all lanes 3: imm[12:8]=0b10010: broadcast imm[7:0] << 16 as 32-bit elements to all lanes 4: imm[12:8]=0b10011: broadcast imm[7:0] << 24 as 32-bit elements to all lanes 5: imm[12:8]=0b10100: broadcast imm[7:0] as 16-bit elements to all lanes 6: imm[12:8]=0b10101: broadcast imm[7:0] << 8 as 16-bit elements to all lanes 7: imm[12:8]=0b10110: broadcast (imm[7:0] << 8) | 0xFF as 32-bit elements to all lanes 8: imm[12:8]=0b10111: broadcast (imm[7:0] << 16) | 0xFFFF as 32-bit elements to all lanes 9: imm[12:8]=0b11000: broadcast imm[7:0] as 8-bit elements to all lanes 10: imm[12:8]=0b11001: repeat each bit of imm[7:0] eight times, and broadcast the result as 64-bit elements to all lanes */ namespace lasx_vldi { template class const_u16 { constexpr static const uint8_t b0 = ((v >> 0 * 8) & 0xff); constexpr static const uint8_t b1 = ((v >> 1 * 8) & 0xff); constexpr static bool is_case5 = uint16_t(b0) == v; constexpr static bool is_case6 = (uint16_t(b1) << 8) == v; constexpr static bool is_case9 = (b0 == b1); constexpr static bool is_case10 = ((b0 == 0xff) || (b0 == 0x00)) && ((b1 == 0xff) || (b1 == 0x00)); public: constexpr static uint16_t operation = is_case5 ? 0b10100 : is_case6 ? 0b10101 : is_case9 ? 0b11000 : is_case10 ? 0x11001 : 0xffff; constexpr static uint16_t byte = is_case5 ? b0 : is_case6 ? b1 : is_case9 ? b0 : is_case10 ? ((b0 ? 0x55 : 0x00) | (b1 ? 0xaa : 0x00)) : 0xffff; constexpr static int value = int((operation << 8) | byte) - 8192; constexpr static bool valid = operation != 0xffff; }; template class const_u32 { constexpr static const uint8_t b0 = (v & 0xff); constexpr static const uint8_t b1 = ((v >> 8) & 0xff); constexpr static const uint8_t b2 = ((v >> 16) & 0xff); constexpr static const uint8_t b3 = ((v >> 24) & 0xff); constexpr static bool is_case1 = (uint32_t(b0) == v); constexpr static bool is_case2 = ((uint32_t(b1) << 8) == v); constexpr static bool is_case3 = ((uint32_t(b2) << 16) == v); constexpr static bool is_case4 = ((uint32_t(b3) << 24) == v); constexpr static bool is_case5 = (b0 == b2) && (b1 == 0) && (b3 == 0); constexpr static bool is_case6 = (b1 == b3) && (b0 == 0) && (b2 == 0); constexpr static bool is_case7 = (b3 == 0) && (b2 == 0) && (b0 == 0xff); constexpr static bool is_case8 = (b3 == 0) && (b1 == 0xff) && (b0 == 0xff); constexpr static bool is_case9 = (b0 == b1) && (b0 == b2) && (b0 == b3); constexpr static bool is_case10 = ((b0 == 0xff) || (b0 == 0x00)) && ((b1 == 0xff) || (b1 == 0x00)) && ((b2 == 0xff) || (b2 == 0x00)) && ((b3 == 0xff) || (b3 == 0x00)); public: constexpr static uint16_t operation = is_case1 ? 0b10000 : is_case2 ? 0b10001 : is_case3 ? 0b10010 : is_case4 ? 0b10011 : is_case5 ? 0b10100 : is_case6 ? 0b10101 : is_case7 ? 0b10110 : is_case8 ? 0b10111 : is_case9 ? 0b11000 : is_case10 ? 0b11001 : 0xffff; constexpr static uint16_t byte = is_case1 ? b0 : is_case2 ? b1 : is_case3 ? b2 : is_case4 ? b3 : is_case5 ? b0 : is_case6 ? b1 : is_case7 ? b1 : is_case8 ? b2 : is_case9 ? b0 : is_case10 ? ((b0 ? 0x11 : 0x00) | (b1 ? 0x22 : 0x00) | (b2 ? 0x44 : 0x00) | (b3 ? 0x88 : 0x00)) : 0xffff; constexpr static int value = int((operation << 8) | byte) - 8192; constexpr static bool valid = operation != 0xffff; }; template class const_u64 { constexpr static const uint8_t b0 = ((v >> 0 * 8) & 0xff); constexpr static const uint8_t b1 = ((v >> 1 * 8) & 0xff); constexpr static const uint8_t b2 = ((v >> 2 * 8) & 0xff); constexpr static const uint8_t b3 = ((v >> 3 * 8) & 0xff); constexpr static const uint8_t b4 = ((v >> 4 * 8) & 0xff); constexpr static const uint8_t b5 = ((v >> 5 * 8) & 0xff); constexpr static const uint8_t b6 = ((v >> 6 * 8) & 0xff); constexpr static const uint8_t b7 = ((v >> 7 * 8) & 0xff); constexpr static bool is_case10 = ((b0 == 0xff) || (b0 == 0x00)) && ((b1 == 0xff) || (b1 == 0x00)) && ((b2 == 0xff) || (b2 == 0x00)) && ((b3 == 0xff) || (b3 == 0x00)) && ((b4 == 0xff) || (b4 == 0x00)) && ((b5 == 0xff) || (b5 == 0x00)) && ((b6 == 0xff) || (b6 == 0x00)) && ((b7 == 0xff) || (b7 == 0x00)); public: constexpr static bool is_32bit = ((v & 0xffffffff) == (v >> 32)) && const_u32<(v >> 32)>::value; constexpr static uint8_t op_32bit = const_u32<(v >> 32)>::operation; constexpr static uint8_t byte_32bit = const_u32<(v >> 32)>::byte; constexpr static uint16_t operation = is_32bit ? op_32bit : is_case10 ? 0x11001 : 0xffff; constexpr static uint16_t byte = is_32bit ? byte_32bit : is_case10 ? ((b0 ? 0x01 : 0x00) | (b1 ? 0x02 : 0x00) | (b2 ? 0x04 : 0x00) | (b3 ? 0x08 : 0x00) | (b4 ? 0x10 : 0x00) | (b5 ? 0x20 : 0x00) | (b6 ? 0x40 : 0x00) | (b7 ? 0x80 : 0x00)) : 0xffff; constexpr static int value = int((operation << 8) | byte) - 8192; constexpr static bool valid = operation != 0xffff; }; } // namespace lasx_vldi // Uncomment when running under QEMU affected // by bug https://gitlab.com/qemu-project/qemu/-/issues/2865 // Versions <= 9.2.2 are affected, likely anything newer is correct. #ifndef QEMU_VLDI_BUG // #define QEMU_VLDI_BUG 1 #endif #ifdef QEMU_VLDI_BUG #define lasx_splat_u16(v) __lasx_xvreplgr2vr_h(v) #define lasx_splat_u32(v) __lasx_xvreplgr2vr_w(v) #else template constexpr __m256i lasx_splat_u16_aux() { constexpr bool is_imm10 = (int16_t(x) < 512) && (int16_t(x) > -512); constexpr uint16_t imm10 = is_imm10 ? x : 0; constexpr bool is_vldi = lasx_vldi::const_u16::valid; constexpr int vldi_imm = is_vldi ? lasx_vldi::const_u16::value : 0; return is_imm10 ? __lasx_xvrepli_h(int16_t(imm10)) : is_vldi ? __lasx_xvldi(vldi_imm) : __lasx_xvreplgr2vr_h(x); } template constexpr __m256i lasx_splat_u32_aux() { constexpr bool is_imm10 = (int32_t(x) < 512) && (int32_t(x) > -512); constexpr uint32_t imm10 = is_imm10 ? x : 0; constexpr bool is_vldi = lasx_vldi::const_u32::valid; constexpr int vldi_imm = is_vldi ? lasx_vldi::const_u32::value : 0; return is_imm10 ? __lasx_xvrepli_w(int32_t(imm10)) : is_vldi ? __lasx_xvldi(vldi_imm) : __lasx_xvreplgr2vr_w(x); } #define lasx_splat_u16(v) lasx_splat_u16_aux<(v)>() #define lasx_splat_u32(v) lasx_splat_u32_aux<(v)>() #endif // QEMU_VLDI_BUG #ifndef lsx_splat_u16 #ifdef QEMU_VLDI_BUG #define lsx_splat_u16(v) __lsx_vreplgr2vr_h(v) #define lsx_splat_u32(v) __lsx_vreplgr2vr_w(v) #else namespace { template constexpr __m128i lsx_splat_u16_aux() { return ((int16_t(x) < 512) && (int16_t(x) > -512)) ? __lsx_vrepli_h( ((int16_t(x) < 512) && (int16_t(x) > -512)) ? int16_t(x) : 0) : (lasx_vldi::const_u16::valid ? __lsx_vldi(lasx_vldi::const_u16::valid ? lasx_vldi::const_u16::value : 0) : __lsx_vreplgr2vr_h(x)); } template constexpr __m128i lsx_splat_u32_aux() { return ((int32_t(x) < 512) && (int32_t(x) > -512)) ? __lsx_vrepli_w( ((int32_t(x) < 512) && (int32_t(x) > -512)) ? int32_t(x) : 0) : (lasx_vldi::const_u32::valid ? __lsx_vldi(lasx_vldi::const_u32::valid ? lasx_vldi::const_u32::value : 0) : __lsx_vreplgr2vr_w(x)); } } // namespace #define lsx_splat_u16(v) lsx_splat_u16_aux<(v)>() #define lsx_splat_u32(v) lsx_splat_u32_aux<(v)>() #endif // QEMU_VLDI_BUG #endif // lsx_splat_u16 #endif // SIMDUTF_LASX_INTRINSICS_H /* end file src/simdutf/lasx/intrinsics.h */ /* begin file src/simdutf/lasx/bitmanipulation.h */ #ifndef SIMDUTF_LASX_BITMANIPULATION_H #define SIMDUTF_LASX_BITMANIPULATION_H namespace simdutf { namespace lasx { namespace { simdutf_really_inline int count_ones(uint64_t input_num) { return __lsx_vpickve2gr_w(__lsx_vpcnt_d(__lsx_vreplgr2vr_d(input_num)), 0); } #if SIMDUTF_NEED_TRAILING_ZEROES simdutf_really_inline int trailing_zeroes(uint64_t input_num) { return __builtin_ctzll(input_num); } #endif } // unnamed namespace } // namespace lasx } // namespace simdutf #endif // SIMDUTF_LASX_BITMANIPULATION_H /* end file src/simdutf/lasx/bitmanipulation.h */ /* begin file src/simdutf/lasx/simd.h */ #ifndef SIMDUTF_LASX_SIMD_H #define SIMDUTF_LASX_SIMD_H namespace simdutf { namespace lasx { namespace { namespace simd { __attribute__((aligned(32))) static const uint8_t prev_shuf_table[32][32] = { {0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15, 0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15}, {0, 0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 31, 0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14}, {0, 0, 0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 30, 31, 0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13}, {0, 0, 0, 0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 29, 30, 31, 0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12}, {0, 0, 0, 0, 0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 28, 29, 30, 31, 0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11}, {0, 0, 0, 0, 0, 0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 27, 28, 29, 30, 31, 0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10}, {0, 0, 0, 0, 0, 0, 0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 26, 27, 28, 29, 30, 31, 0, 1, 2, 3, 4, 5, 6, 7, 8, 9}, {0, 0, 0, 0, 0, 0, 0, 0, 1, 2, 3, 4, 5, 6, 7, 8, 25, 26, 27, 28, 29, 30, 31, 0, 1, 2, 3, 4, 5, 6, 7, 8}, {0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 2, 3, 4, 5, 6, 7, 24, 25, 26, 27, 28, 29, 30, 31, 0, 1, 2, 3, 4, 5, 6, 7}, {0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 2, 3, 4, 5, 6, 23, 24, 25, 26, 27, 28, 29, 30, 31, 0, 1, 2, 3, 4, 5, 6}, {0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 2, 3, 4, 5, 22, 23, 24, 25, 26, 27, 28, 29, 30, 31, 0, 1, 2, 3, 4, 5}, {0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 2, 3, 4, 21, 22, 23, 24, 25, 26, 27, 28, 29, 30, 31, 0, 1, 2, 3, 4}, {0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 2, 3, 20, 21, 22, 23, 24, 25, 26, 27, 28, 29, 30, 31, 0, 1, 2, 3}, {0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 2, 19, 20, 21, 22, 23, 24, 25, 26, 27, 28, 29, 30, 31, 0, 1, 2}, {0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 18, 19, 20, 21, 22, 23, 24, 25, 26, 27, 28, 29, 30, 31, 0, 1}, {0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 17, 18, 19, 20, 21, 22, 23, 24, 25, 26, 27, 28, 29, 30, 31, 0}, {15, 16, 17, 18, 19, 20, 21, 22, 23, 24, 25, 26, 27, 28, 29, 30, 15, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0}, {14, 15, 16, 17, 18, 19, 20, 21, 22, 23, 24, 25, 26, 27, 28, 29, 14, 15, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0}, {13, 14, 15, 16, 17, 18, 19, 20, 21, 22, 23, 24, 25, 26, 27, 28, 13, 14, 15, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0}, {12, 13, 14, 15, 16, 17, 18, 19, 20, 21, 22, 23, 24, 25, 26, 27, 12, 13, 14, 15, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0}, {11, 12, 13, 14, 15, 16, 17, 18, 19, 20, 21, 22, 23, 24, 25, 26, 11, 12, 13, 14, 15, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0}, {10, 11, 12, 13, 14, 15, 16, 17, 18, 19, 20, 21, 22, 23, 24, 25, 10, 11, 12, 13, 14, 15, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0}, {9, 10, 11, 12, 13, 14, 15, 16, 17, 18, 19, 20, 21, 22, 23, 24, 9, 10, 11, 12, 13, 14, 15, 0, 0, 0, 0, 0, 0, 0, 0, 0}, {8, 9, 10, 11, 12, 13, 14, 15, 16, 17, 18, 19, 20, 21, 22, 23, 8, 9, 10, 11, 12, 13, 14, 15, 0, 0, 0, 0, 0, 0, 0, 0}, {7, 8, 9, 10, 11, 12, 13, 14, 15, 16, 17, 18, 19, 20, 21, 22, 7, 8, 9, 10, 11, 12, 13, 14, 15, 0, 0, 0, 0, 0, 0, 0}, {6, 7, 8, 9, 10, 11, 12, 13, 14, 15, 16, 17, 18, 19, 20, 21, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15, 0, 0, 0, 0, 0, 0}, {5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15, 16, 17, 18, 19, 20, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15, 0, 0, 0, 0, 0}, {4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15, 16, 17, 18, 19, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15, 0, 0, 0, 0}, {3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15, 16, 17, 18, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15, 0, 0, 0}, {2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15, 16, 17, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15, 0, 0}, {1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15, 16, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15, 0}, {0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15, 0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15}, }; __attribute__((aligned(32))) static const uint8_t bitsel_mask_table[32][32] = { {0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0}, {0xFF, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0}, {0xFF, 0xFF, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0}, {0xFF, 0xFF, 0xFF, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0}, {0xFF, 0xFF, 0xFF, 0xFF, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0}, {0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0}, {0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0}, {0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0}, {0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0}, {0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0}, {0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0}, {0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0}, {0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0}, {0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0}, {0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0}, {0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0}, {0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0}, {0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0}, {0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0}, {0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0}, {0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0}, {0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0}, {0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0}, {0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0}, {0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0}, {0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0}, {0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0}, {0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0x0, 0x0, 0x0, 0x0, 0x0}, {0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0x0, 0x0, 0x0, 0x0}, {0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0x0, 0x0, 0x0}, {0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0x0, 0x0}, {0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0x0}}; // Forward-declared so they can be used by splat and friends. template struct base { __m256i value; // Zero constructor simdutf_really_inline base() : value{__m256i()} {} // Conversion from SIMD register simdutf_really_inline base(const __m256i _value) : value(_value) {} // Conversion to SIMD register simdutf_really_inline operator const __m256i &() const { return this->value; } simdutf_really_inline operator __m256i &() { return this->value; } template simdutf_really_inline void store_ascii_as_utf16(char16_t *ptr) const { if (big_endian) { __m256i zero = __lasx_xvldi(0); __m256i in8 = __lasx_xvpermi_d(this->value, 0b11011000); __m256i inlow = __lasx_xvilvl_b(in8, zero); __m256i inhigh = __lasx_xvilvh_b(in8, zero); __lasx_xvst(inlow, reinterpret_cast(ptr), 0); __lasx_xvst(inhigh, reinterpret_cast(ptr), 32); } else { __m256i inlow = __lasx_vext2xv_hu_bu(this->value); __m256i inhigh = __lasx_vext2xv_hu_bu( __lasx_xvpermi_q(this->value, this->value, 0b00000001)); __lasx_xvst(inlow, reinterpret_cast<__m256i *>(ptr), 0); __lasx_xvst(inhigh, reinterpret_cast<__m256i *>(ptr), 32); } } simdutf_really_inline void store_ascii_as_utf32(char32_t *ptr) const { __m256i in32_0 = __lasx_vext2xv_wu_bu(this->value); __lasx_xvst(in32_0, reinterpret_cast(ptr), 0); __m256i in8_1 = __lasx_xvpermi_d(this->value, 0b00000001); __m256i in32_1 = __lasx_vext2xv_wu_bu(in8_1); __lasx_xvst(in32_1, reinterpret_cast(ptr), 32); __m256i in8_2 = __lasx_xvpermi_d(this->value, 0b00000010); __m256i in32_2 = __lasx_vext2xv_wu_bu(in8_2); __lasx_xvst(in32_2, reinterpret_cast(ptr), 64); __m256i in8_3 = __lasx_xvpermi_d(this->value, 0b00000011); __m256i in32_3 = __lasx_vext2xv_wu_bu(in8_3); __lasx_xvst(in32_3, reinterpret_cast(ptr), 96); } // Bit operations simdutf_really_inline Child operator|(const Child other) const { return __lasx_xvor_v(this->value, other); } simdutf_really_inline Child operator&(const Child other) const { return __lasx_xvand_v(this->value, other); } simdutf_really_inline Child operator^(const Child other) const { return __lasx_xvxor_v(this->value, other); } simdutf_really_inline Child &operator|=(const Child other) { auto this_cast = static_cast(this); *this_cast = *this_cast | other; return *this_cast; } }; template struct simd8; template > struct base8 : base> { simdutf_really_inline base8() : base>() {} simdutf_really_inline base8(const __m256i _value) : base>(_value) {} friend simdutf_really_inline Mask operator==(const simd8 lhs, const simd8 rhs) { return __lasx_xvseq_b(lhs, rhs); } static const int SIZE = sizeof(base::value); template simdutf_really_inline simd8 prev(const simd8 prev_chunk) const { static_assert(N <= 16, "unsupported shift value"); if (!N) return this->value; __m256i zero = __lasx_xvldi(0); __m256i result, shuf; if (N < 16) { shuf = __lasx_xvld(prev_shuf_table[N], 0); result = __lasx_xvshuf_b( __lasx_xvpermi_q(this->value, this->value, 0b00000001), this->value, shuf); __m256i srl_prev = __lasx_xvbsrl_v( __lasx_xvpermi_q(zero, prev_chunk.value, 0b00110001), (16 - N)); __m256i mask = __lasx_xvld(bitsel_mask_table[N], 0); result = __lasx_xvbitsel_v(result, srl_prev, mask); return result; } else if (N == 16) { return __lasx_xvpermi_q(this->value, prev_chunk.value, 0b00100001); } } }; // SIMD byte mask type (returned by things like eq and gt) template <> struct simd8 : base8 { static simdutf_really_inline simd8 splat(bool _value) { return __lasx_xvreplgr2vr_b(uint8_t(-(!!_value))); } simdutf_really_inline simd8() : base8() {} simdutf_really_inline simd8(const __m256i _value) : base8(_value) {} // Splat constructor simdutf_really_inline simd8(bool _value) : base8(splat(_value)) {} simdutf_really_inline uint32_t to_bitmask() const { __m256i mask = __lasx_xvmsknz_b(this->value); uint32_t mask0 = __lasx_xvpickve2gr_wu(mask, 0); uint32_t mask1 = __lasx_xvpickve2gr_wu(mask, 4); return (mask0 | (mask1 << 16)); } simdutf_really_inline bool any() const { if (__lasx_xbz_b(this->value)) return false; return true; } simdutf_really_inline simd8 operator~() const { return *this ^ true; } }; template struct base8_numeric : base8 { static simdutf_really_inline simd8 splat(T _value) { return __lasx_xvreplgr2vr_b(_value); } static simdutf_really_inline simd8 zero() { return __lasx_xvldi(0); } static simdutf_really_inline simd8 load(const T values[32]) { return __lasx_xvld(reinterpret_cast(values), 0); } // Repeat 16 values as many times as necessary (usually for lookup tables) static simdutf_really_inline simd8 repeat_16(T v0, T v1, T v2, T v3, T v4, T v5, T v6, T v7, T v8, T v9, T v10, T v11, T v12, T v13, T v14, T v15) { return simd8(v0, v1, v2, v3, v4, v5, v6, v7, v8, v9, v10, v11, v12, v13, v14, v15, v0, v1, v2, v3, v4, v5, v6, v7, v8, v9, v10, v11, v12, v13, v14, v15); } simdutf_really_inline base8_numeric() : base8() {} simdutf_really_inline base8_numeric(const __m256i _value) : base8(_value) {} // Store to array simdutf_really_inline void store(T dst[32]) const { return __lasx_xvst(this->value, reinterpret_cast<__m256i *>(dst), 0); } // Override to distinguish from bool version simdutf_really_inline simd8 operator~() const { return *this ^ 0xFFu; } // Perform a lookup assuming the value is between 0 and 16 (undefined behavior // for out of range values) template simdutf_really_inline simd8 lookup_16(simd8 lookup_table) const { __m256i origin = __lasx_xvand_v(this->value, __lasx_xvldi(0x1f)); return __lasx_xvshuf_b(__lasx_xvldi(0), lookup_table, origin); } template simdutf_really_inline simd8 lookup_16(L replace0, L replace1, L replace2, L replace3, L replace4, L replace5, L replace6, L replace7, L replace8, L replace9, L replace10, L replace11, L replace12, L replace13, L replace14, L replace15) const { return lookup_16(simd8::repeat_16( replace0, replace1, replace2, replace3, replace4, replace5, replace6, replace7, replace8, replace9, replace10, replace11, replace12, replace13, replace14, replace15)); } }; // Signed bytes template <> struct simd8 : base8_numeric { simdutf_really_inline simd8() : base8_numeric() {} simdutf_really_inline simd8(const __m256i _value) : base8_numeric(_value) {} // Splat constructor simdutf_really_inline simd8(int8_t _value) : simd8(splat(_value)) {} // Array constructor simdutf_really_inline simd8(const int8_t values[32]) : simd8(load(values)) {} simdutf_really_inline operator simd8() const; simdutf_really_inline bool is_ascii() const { __m256i ascii_mask = __lasx_xvslti_b(this->value, 0); if (__lasx_xbnz_v(ascii_mask)) return false; return true; } // Order-sensitive comparisons simdutf_really_inline simd8 operator>(const simd8 other) const { return __lasx_xvslt_b(other, this->value); } simdutf_really_inline simd8 operator<(const simd8 other) const { return __lasx_xvslt_b(this->value, other); } }; // Unsigned bytes template <> struct simd8 : base8_numeric { simdutf_really_inline simd8() : base8_numeric() {} simdutf_really_inline simd8(const __m256i _value) : base8_numeric(_value) {} // Splat constructor simdutf_really_inline simd8(uint8_t _value) : simd8(splat(_value)) {} // Array constructor simdutf_really_inline simd8(const uint8_t values[32]) : simd8(load(values)) {} // Member-by-member initialization simdutf_really_inline simd8(uint8_t v0, uint8_t v1, uint8_t v2, uint8_t v3, uint8_t v4, uint8_t v5, uint8_t v6, uint8_t v7, uint8_t v8, uint8_t v9, uint8_t v10, uint8_t v11, uint8_t v12, uint8_t v13, uint8_t v14, uint8_t v15, uint8_t v16, uint8_t v17, uint8_t v18, uint8_t v19, uint8_t v20, uint8_t v21, uint8_t v22, uint8_t v23, uint8_t v24, uint8_t v25, uint8_t v26, uint8_t v27, uint8_t v28, uint8_t v29, uint8_t v30, uint8_t v31) : simd8((__m256i)v32u8{v0, v1, v2, v3, v4, v5, v6, v7, v8, v9, v10, v11, v12, v13, v14, v15, v16, v17, v18, v19, v20, v21, v22, v23, v24, v25, v26, v27, v28, v29, v30, v31}) {} // Saturated math simdutf_really_inline simd8 saturating_sub(const simd8 other) const { return __lasx_xvssub_bu(this->value, other); } // Same as >, but only guarantees true is nonzero (< guarantees true = -1) simdutf_really_inline simd8 gt_bits(const simd8 other) const { return this->saturating_sub(other); } simdutf_really_inline simd8 operator>=(const simd8 other) const { return __lasx_xvsle_bu(other, *this); } simdutf_really_inline simd8 operator>(const simd8 other) const { return __lasx_xvslt_bu(other, *this); } simdutf_really_inline simd8 &operator-=(const simd8 other) { value = __lasx_xvsub_b(value, other.value); return *this; } // Bit-specific operations simdutf_really_inline bool is_ascii() const { __m256i ascii_mask = __lasx_xvslti_b(this->value, 0); if (__lasx_xbnz_v(ascii_mask)) return false; return true; } simdutf_really_inline bool any_bits_set_anywhere() const { if (__lasx_xbnz_v(this->value)) return true; return false; } template simdutf_really_inline simd8 shr() const { return __lasx_xvsrli_b(this->value, N); } template simdutf_really_inline simd8 shl() const { return __lasx_xvslli_b(this->value, N); } simdutf_really_inline uint64_t sum_bytes() const { const auto sum_u16 = __lasx_xvhaddw_hu_bu(value, value); const auto sum_u32 = __lasx_xvhaddw_wu_hu(sum_u16, sum_u16); const auto sum_u64 = __lasx_xvhaddw_du_wu(sum_u32, sum_u32); return uint64_t(__lasx_xvpickve2gr_du(sum_u64, 0)) + uint64_t(__lasx_xvpickve2gr_du(sum_u64, 1)) + uint64_t(__lasx_xvpickve2gr_du(sum_u64, 2)) + uint64_t(__lasx_xvpickve2gr_du(sum_u64, 3)); } }; simdutf_really_inline simd8::operator simd8() const { return this->value; } template struct simd8x64 { static constexpr int NUM_CHUNKS = 64 / sizeof(simd8); static_assert(NUM_CHUNKS == 2, "LASX kernel should use two registers per 64-byte block."); simd8 chunks[NUM_CHUNKS]; simd8x64(const simd8x64 &o) = delete; // no copy allowed simd8x64 & operator=(const simd8 other) = delete; // no assignment allowed simd8x64() = delete; // no default constructor allowed simdutf_really_inline simd8x64(const simd8 chunk0, const simd8 chunk1) : chunks{chunk0, chunk1} {} simdutf_really_inline simd8x64(const T *ptr) : chunks{simd8::load(ptr), simd8::load(ptr + sizeof(simd8) / sizeof(T))} {} simdutf_really_inline void store(T *ptr) const { this->chunks[0].store(ptr + sizeof(simd8) * 0 / sizeof(T)); this->chunks[1].store(ptr + sizeof(simd8) * 1 / sizeof(T)); } simdutf_really_inline uint64_t to_bitmask() const { uint64_t r_lo = uint32_t(this->chunks[0].to_bitmask()); uint64_t r_hi = this->chunks[1].to_bitmask(); return r_lo | (r_hi << 32); } simdutf_really_inline simd8x64 &operator|=(const simd8x64 &other) { this->chunks[0] |= other.chunks[0]; this->chunks[1] |= other.chunks[1]; return *this; } simdutf_really_inline simd8 reduce_or() const { return this->chunks[0] | this->chunks[1]; } simdutf_really_inline bool is_ascii() const { return this->reduce_or().is_ascii(); } template simdutf_really_inline void store_ascii_as_utf16(char16_t *ptr) const { this->chunks[0].template store_ascii_as_utf16(ptr + sizeof(simd8) * 0); this->chunks[1].template store_ascii_as_utf16(ptr + sizeof(simd8) * 1); } simdutf_really_inline void store_ascii_as_utf32(char32_t *ptr) const { this->chunks[0].store_ascii_as_utf32(ptr + sizeof(simd8) * 0); this->chunks[1].store_ascii_as_utf32(ptr + sizeof(simd8) * 1); } simdutf_really_inline uint64_t lt(const T m) const { const simd8 mask = simd8::splat(m); return simd8x64(this->chunks[0] < mask, this->chunks[1] < mask) .to_bitmask(); } simdutf_really_inline uint64_t gteq(const T m) const { const simd8 mask = simd8::splat(m); return simd8x64(this->chunks[0] >= mask, this->chunks[1] >= mask) .to_bitmask(); } simdutf_really_inline uint64_t gt(const T m) const { const simd8 mask = simd8::splat(m); return simd8x64(this->chunks[0] > mask, this->chunks[1] > mask) .to_bitmask(); } simdutf_really_inline uint64_t gteq_unsigned(const uint8_t m) const { const simd8 mask = simd8::splat(m); return simd8x64((simd8(__m256i(this->chunks[0])) >= mask), (simd8(__m256i(this->chunks[1])) >= mask)) .to_bitmask(); } }; // struct simd8x64 /* begin file src/simdutf/lasx/simd16-inl.h */ template struct simd16; template > struct base16 : base> { using bitmask_type = uint32_t; simdutf_really_inline base16() : base>() {} simdutf_really_inline base16(const __m256i _value) : base>(_value) {} template simdutf_really_inline base16(const Pointer *ptr) : base16(__lasx_xvld(reinterpret_cast(ptr), 0)) {} /// the size of vector in bytes static const int SIZE = sizeof(base>::value); /// the number of elements of type T a vector can hold static const int ELEMENTS = SIZE / sizeof(T); }; // SIMD byte mask type (returned by things like eq and gt) template <> struct simd16 : base16 { static simdutf_really_inline simd16 splat(bool _value) { return __lasx_xvreplgr2vr_h(uint16_t(-(!!_value))); } simdutf_really_inline simd16() : base16() {} simdutf_really_inline simd16(const __m256i _value) : base16(_value) {} // Splat constructor simdutf_really_inline simd16(bool _value) : base16(splat(_value)) {} simdutf_really_inline bitmask_type to_bitmask() const { __m256i mask = __lasx_xvmsknz_b(this->value); bitmask_type mask0 = __lasx_xvpickve2gr_wu(mask, 0); bitmask_type mask1 = __lasx_xvpickve2gr_wu(mask, 4); return (mask0 | (mask1 << 16)); } simdutf_really_inline simd16 operator~() const { return *this ^ true; } simdutf_really_inline bool is_zero() const { return __lasx_xbz_v(this->value); } template simdutf_really_inline simd16 byte_right_shift() const { const auto t0 = __lasx_xvbsrl_v(this->value, N); const auto t1 = __lasx_xvpermi_q(this->value, __lasx_xvldi(0), 0b00000011); const auto t2 = __lasx_xvbsll_v(t1, 16 - N); const auto t3 = __lasx_xvor_v(t0, t2); return t3; } simdutf_really_inline uint16_t first() const { return uint16_t(__lasx_xvpickve2gr_w(value, 0)); } }; template struct base16_numeric : base16 { static simdutf_really_inline simd16 splat(T _value) { return __lasx_xvreplgr2vr_h((uint16_t)_value); } static simdutf_really_inline simd16 zero() { return __lasx_xvldi(0); } template static simdutf_really_inline simd16 load(const Pointer values) { return __lasx_xvld(values, 0); } simdutf_really_inline base16_numeric() : base16() {} simdutf_really_inline base16_numeric(const __m256i _value) : base16(_value) {} // Store to array simdutf_really_inline void store(T dst[8]) const { return __lasx_xvst(this->value, reinterpret_cast<__m256i *>(dst), 0); } // Override to distinguish from bool version simdutf_really_inline simd16 operator~() const { return *this ^ 0xFFFFu; } }; // Unsigned code units template <> struct simd16 : base16_numeric { simdutf_really_inline simd16() : base16_numeric() {} simdutf_really_inline simd16(const __m256i _value) : base16_numeric(_value) {} // Splat constructor simdutf_really_inline simd16(uint16_t _value) : simd16(splat(_value)) {} // Array constructor simdutf_really_inline simd16(const uint16_t *values) : simd16(load(values)) {} simdutf_really_inline simd16(const char16_t *values) : simd16(load(reinterpret_cast(values))) {} // Order-specific operations simdutf_really_inline simd16 &operator+=(const simd16 other) { value = __lasx_xvadd_h(value, other.value); return *this; } // Change the endianness simdutf_really_inline simd16 swap_bytes() const { return __lasx_xvshuf4i_b(this->value, 0b10110001); } template static simdutf_really_inline simd8 pack_shifted_right(const simd16 &v0, const simd16 &v1) { return __lasx_xvpermi_d(__lasx_xvssrlni_bu_h(v1.value, v0.value, N), 0b11011000); } // Pack with the unsigned saturation of two uint16_t code units into single // uint8_t vector static simdutf_really_inline simd8 pack(const simd16 &v0, const simd16 &v1) { return pack_shifted_right<0>(v0, v1); } simdutf_really_inline uint64_t sum() const { const auto sum_u32 = __lasx_xvhaddw_wu_hu(value, value); const auto sum_u64 = __lasx_xvhaddw_du_wu(sum_u32, sum_u32); return uint64_t(__lasx_xvpickve2gr_du(sum_u64, 0)) + uint64_t(__lasx_xvpickve2gr_du(sum_u64, 1)) + uint64_t(__lasx_xvpickve2gr_du(sum_u64, 2)) + uint64_t(__lasx_xvpickve2gr_du(sum_u64, 3)); } template simdutf_really_inline simd16 byte_right_shift() const { return __lasx_xvbsrl_v(this->value, N); } }; simdutf_really_inline simd16 operator<(const simd16 a, const simd16 b) { return __lasx_xvslt_hu(a.value, b.value); } simdutf_really_inline simd16 operator>(const simd16 a, const simd16 b) { return __lasx_xvslt_hu(b.value, a.value); } simdutf_really_inline simd16 operator<=(const simd16 a, const simd16 b) { return __lasx_xvsle_hu(a.value, b.value); } simdutf_really_inline simd16 operator>=(const simd16 a, const simd16 b) { return __lasx_xvsle_hu(b.value, a.value); } template struct simd16x32 { static constexpr int NUM_CHUNKS = 64 / sizeof(simd16); static_assert(NUM_CHUNKS == 2, "LASX kernel should use two registers per 64-byte block."); simd16 chunks[NUM_CHUNKS]; simd16x32(const simd16x32 &o) = delete; // no copy allowed simd16x32 & operator=(const simd16 other) = delete; // no assignment allowed simd16x32() = delete; // no default constructor allowed simdutf_really_inline simd16x32(const simd16 chunk0, const simd16 chunk1) : chunks{chunk0, chunk1} {} simdutf_really_inline simd16x32(const T *ptr) : chunks{simd16::load(ptr), simd16::load(ptr + sizeof(simd16) / sizeof(T))} {} simdutf_really_inline void store(T *ptr) const { this->chunks[0].store(ptr + sizeof(simd16) * 0 / sizeof(T)); this->chunks[1].store(ptr + sizeof(simd16) * 1 / sizeof(T)); } simdutf_really_inline void swap_bytes() { this->chunks[0] = this->chunks[0].swap_bytes(); this->chunks[1] = this->chunks[1].swap_bytes(); } simdutf_really_inline uint64_t to_bitmask() const { uint64_t r_lo = uint32_t(this->chunks[0].to_bitmask()); uint64_t r_hi = this->chunks[1].to_bitmask(); return r_lo | (r_hi << 32); } simdutf_really_inline uint64_t gteq(const T m) const { const simd16 mask = simd16::splat(m); return simd16x32(this->chunks[0] >= mask, this->chunks[1] >= mask) .to_bitmask(); } simdutf_really_inline uint64_t lteq(const T m) const { const simd16 mask = simd16::splat(m); return simd16x32(this->chunks[0] <= mask, this->chunks[1] <= mask) .to_bitmask(); } }; // struct simd16x32 simdutf_really_inline simd16 min(const simd16 a, const simd16 b) { return __lasx_xvmin_hu(a.value, b.value); } simdutf_really_inline simd16 operator==(const simd16 a, uint16_t b) { const auto bv = __lasx_xvreplgr2vr_h(b); return __lasx_xvseq_h(a.value, bv); } simdutf_really_inline simd16 as_vector_u16(const simd16 x) { return x.value; } simdutf_really_inline simd16 operator&(const simd16 a, uint16_t b) { const auto bv = __lasx_xvreplgr2vr_h(b); return __lasx_xvand_v(a.value, bv); } simdutf_really_inline simd16 operator&(const simd16 a, const simd16 b) { return __lasx_xvand_v(a.value, b.value); } simdutf_really_inline simd16 operator^(const simd16 a, uint16_t b) { const auto bv = __lasx_xvreplgr2vr_h(b); return __lasx_xvxor_v(a.value, bv); } simdutf_really_inline simd16 operator^(const simd16 a, const simd16 b) { return __lasx_xvxor_v(a.value, b.value); } /* end file src/simdutf/lasx/simd16-inl.h */ /* begin file src/simdutf/lasx/simd32-inl.h */ template struct simd32; template <> struct simd32 { __m256i value; static const int SIZE = sizeof(value); static const int ELEMENTS = SIZE / sizeof(uint32_t); // constructors simdutf_really_inline simd32(__m256i v) : value(v) {} template simdutf_really_inline simd32(Ptr *ptr) : value(__lasx_xvld(ptr, 0)) {} // in-place operators simdutf_really_inline simd32 &operator-=(const simd32 other) { value = __lasx_xvsub_w(value, other.value); return *this; } // members simdutf_really_inline uint64_t sum() const { const auto odd = __lasx_xvsrli_d(value, 32); const auto even = __lasx_xvand_v(value, __lasx_xvreplgr2vr_d(0xffffffff)); const auto sum64 = __lasx_xvadd_d(odd, even); return uint64_t(__lasx_xvpickve2gr_du(sum64, 0)) + uint64_t(__lasx_xvpickve2gr_du(sum64, 1)) + uint64_t(__lasx_xvpickve2gr_du(sum64, 2)) + uint64_t(__lasx_xvpickve2gr_du(sum64, 3)); } // static members static simdutf_really_inline simd32 splat(uint32_t x) { return __lasx_xvreplgr2vr_w(x); } static simdutf_really_inline simd32 zero() { return __lasx_xvrepli_w(0); } }; // ------------------------------------------------------------ template <> struct simd32 { __m256i value; static const int SIZE = sizeof(value); // constructors simdutf_really_inline simd32(__m256i v) : value(v) {} }; // ------------------------------------------------------------ simdutf_really_inline simd32 operator&(const simd32 a, const simd32 b) { return __lasx_xvor_v(a.value, b.value); } simdutf_really_inline simd32 operator<(const simd32 a, const simd32 b) { return __lasx_xvslt_wu(a.value, b.value); } simdutf_really_inline simd32 operator>(const simd32 a, const simd32 b) { return __lasx_xvslt_wu(b.value, a.value); } // ------------------------------------------------------------ simdutf_really_inline simd32 as_vector_u32(const simd32 v) { return v.value; } /* end file src/simdutf/lasx/simd32-inl.h */ /* begin file src/simdutf/lasx/simd64-inl.h */ template struct simd64; template <> struct simd64 { __m256i value; static const int SIZE = sizeof(value); static const int ELEMENTS = SIZE / sizeof(uint64_t); // constructors simdutf_really_inline simd64(__m256i v) : value(v) {} template simdutf_really_inline simd64(Ptr *ptr) : value(__lasx_xvld(ptr, 0)) {} // in-place operators simdutf_really_inline simd64 &operator+=(const simd64 other) { value = __lasx_xvadd_d(value, other.value); return *this; } // members simdutf_really_inline uint64_t sum() const { return uint64_t(__lasx_xvpickve2gr_du(value, 0)) + uint64_t(__lasx_xvpickve2gr_du(value, 1)) + uint64_t(__lasx_xvpickve2gr_du(value, 2)) + uint64_t(__lasx_xvpickve2gr_du(value, 3)); } // static members static simdutf_really_inline simd64 zero() { return __lasx_xvrepli_d(0); } }; // ------------------------------------------------------------ template <> struct simd64 { __m256i value; static const int SIZE = sizeof(value); // constructors simdutf_really_inline simd64(__m256i v) : value(v) {} }; // ------------------------------------------------------------ simd64 sum_8bytes(const simd8 v) { const auto sum_u16 = __lasx_xvhaddw_hu_bu(v, v); const auto sum_u32 = __lasx_xvhaddw_wu_hu(sum_u16, sum_u16); const auto sum_u64 = __lasx_xvhaddw_du_wu(sum_u32, sum_u32); return simd64(sum_u64); } /* end file src/simdutf/lasx/simd64-inl.h */ } // namespace simd } // unnamed namespace } // namespace lasx } // namespace simdutf #endif // SIMDUTF_LASX_SIMD_H /* end file src/simdutf/lasx/simd.h */ /* begin file src/simdutf/lasx/end.h */ #undef SIMDUTF_SIMD_HAS_UNSIGNED_CMP #if SIMDUTF_CAN_ALWAYS_RUN_LASX // nothing needed. #else SIMDUTF_UNTARGET_REGION #endif /* end file src/simdutf/lasx/end.h */ #endif // SIMDUTF_IMPLEMENTATION_LASX #endif // SIMDUTF_LASX_H /* end file src/simdutf/lasx.h */ /* begin file src/simdutf/lsx.h */ #ifndef SIMDUTF_LSX_H #define SIMDUTF_LSX_H #ifdef SIMDUTF_FALLBACK_H #error "lsx.h must be included before fallback.h" #endif #ifndef SIMDUTF_CAN_ALWAYS_RUN_LASX #error "lsx.h must be included after lasx.h" #endif #ifndef SIMDUTF_IMPLEMENTATION_LSX #if SIMDUTF_CAN_ALWAYS_RUN_LASX #define SIMDUTF_IMPLEMENTATION_LSX 0 #else #define SIMDUTF_IMPLEMENTATION_LSX (SIMDUTF_IS_LSX) #endif #endif #if SIMDUTF_IMPLEMENTATION_LSX && SIMDUTF_IS_LSX #define SIMDUTF_CAN_ALWAYS_RUN_LSX 1 #else #define SIMDUTF_CAN_ALWAYS_RUN_LSX 0 #endif #define SIMDUTF_CAN_ALWAYS_RUN_FALLBACK (SIMDUTF_IMPLEMENTATION_FALLBACK) #if SIMDUTF_IMPLEMENTATION_LSX namespace simdutf { /** * Implementation for LoongArch SX. */ namespace lsx {} // namespace lsx } // namespace simdutf /* begin file src/simdutf/lsx/implementation.h */ #ifndef SIMDUTF_LSX_IMPLEMENTATION_H #define SIMDUTF_LSX_IMPLEMENTATION_H namespace simdutf { namespace lsx { namespace { using namespace simdutf; } class implementation final : public simdutf::implementation { public: simdutf_really_inline implementation() : simdutf::implementation("lsx", "LOONGARCH SX", internal::instruction_set::LSX) {} simdutf_warn_unused bool validate_utf8(const char *buf, size_t len) const noexcept final; simdutf_warn_unused result validate_utf8_with_errors(const char *buf, size_t len) const noexcept final; simdutf_warn_unused bool validate_utf32(const char32_t *buf, size_t len) const noexcept final; simdutf_warn_unused result validate_utf32_with_errors( const char32_t *buf, size_t len) const noexcept final; simdutf_warn_unused size_t convert_latin1_to_utf8( const char *buf, size_t len, char *utf8_output) const noexcept final; simdutf_warn_unused size_t convert_latin1_to_utf32( const char *buf, size_t len, char32_t *utf32_output) const noexcept final; simdutf_warn_unused size_t convert_utf8_to_latin1( const char *buf, size_t len, char *latin1_output) const noexcept final; simdutf_warn_unused result convert_utf8_to_latin1_with_errors( const char *buf, size_t len, char *latin1_buffer) const noexcept final; simdutf_warn_unused size_t convert_valid_utf8_to_latin1( const char *buf, size_t len, char *latin1_output) const noexcept final; simdutf_warn_unused size_t convert_utf8_to_utf32( const char *buf, size_t len, char32_t *utf32_output) const noexcept final; simdutf_warn_unused result convert_utf8_to_utf32_with_errors( const char *buf, size_t len, char32_t *utf32_output) const noexcept final; simdutf_warn_unused size_t convert_valid_utf8_to_utf32( const char *buf, size_t len, char32_t *utf32_buffer) const noexcept final; simdutf_warn_unused size_t convert_utf32_to_latin1(const char32_t *buf, size_t len, char *latin1_output) const noexcept final; simdutf_warn_unused result convert_utf32_to_latin1_with_errors(const char32_t *buf, size_t len, char *latin1_output) const noexcept final; simdutf_warn_unused size_t convert_valid_utf32_to_latin1(const char32_t *buf, size_t len, char *latin1_output) const noexcept final; simdutf_warn_unused size_t convert_utf32_to_utf8( const char32_t *buf, size_t len, char *utf8_buffer) const noexcept final; simdutf_warn_unused result convert_utf32_to_utf8_with_errors( const char32_t *buf, size_t len, char *utf8_buffer) const noexcept final; simdutf_warn_unused size_t convert_valid_utf32_to_utf8( const char32_t *buf, size_t len, char *utf8_buffer) const noexcept final; simdutf_warn_unused size_t count_utf8(const char *buf, size_t length) const noexcept override; simdutf_warn_unused size_t utf8_length_from_utf32( const char32_t *input, size_t length) const noexcept override; simdutf_warn_unused size_t utf32_length_from_utf8( const char *input, size_t length) const noexcept override; simdutf_warn_unused size_t latin1_length_from_utf8( const char *input, size_t length) const noexcept override; simdutf_warn_unused size_t utf8_length_from_latin1( const char *input, size_t length) const noexcept override; simdutf_warn_unused result base64_to_binary( const char *input, size_t length, char *output, base64_options options, last_chunk_handling_options last_chunk_options = last_chunk_handling_options::loose) const noexcept override; simdutf_warn_unused full_result base64_to_binary_details( const char *input, size_t length, char *output, base64_options options, last_chunk_handling_options last_chunk_options = last_chunk_handling_options::loose) const noexcept override; simdutf_warn_unused result base64_to_binary( const char16_t *input, size_t length, char *output, base64_options options, last_chunk_handling_options last_chunk_options = last_chunk_handling_options::loose) const noexcept override; simdutf_warn_unused full_result base64_to_binary_details( const char16_t *input, size_t length, char *output, base64_options options, last_chunk_handling_options last_chunk_options = last_chunk_handling_options::loose) const noexcept override; size_t binary_to_base64(const char *input, size_t length, char *output, base64_options options) const noexcept override; size_t binary_to_base64_with_lines(const char *input, size_t length, char *output, size_t line_length, base64_options options) const noexcept override; const char *find(const char *start, const char *end, char character) const noexcept override; const char16_t *find(const char16_t *start, const char16_t *end, char16_t character) const noexcept override; simdutf_warn_unused size_t binary_length_from_base64( const char *input, size_t length) const noexcept override; simdutf_warn_unused size_t binary_length_from_base64( const char16_t *input, size_t length) const noexcept override; }; } // namespace lsx } // namespace simdutf #endif // SIMDUTF_LSX_IMPLEMENTATION_H /* end file src/simdutf/lsx/implementation.h */ /* begin file src/simdutf/lsx/begin.h */ // redefining SIMDUTF_IMPLEMENTATION to "lsx" // #define SIMDUTF_IMPLEMENTATION lsx #define SIMDUTF_SIMD_HAS_UNSIGNED_CMP 1 /* end file src/simdutf/lsx/begin.h */ // Declarations /* begin file src/simdutf/lsx/intrinsics.h */ #ifndef SIMDUTF_LSX_INTRINSICS_H #define SIMDUTF_LSX_INTRINSICS_H // This should be the correct header whether // you use visual studio or other compilers. #include /* Encoding of argument for LoongArch64 xvldi instruction. See: https://jia.je/unofficial-loongarch-intrinsics-guide/lasx/misc/#__m256i-__lasx_xvldi-imm_n1024_1023-imm 1: imm[12:8]=0b10000: broadcast imm[7:0] as 32-bit elements to all lanes 2: imm[12:8]=0b10001: broadcast imm[7:0] << 8 as 32-bit elements to all lanes 3: imm[12:8]=0b10010: broadcast imm[7:0] << 16 as 32-bit elements to all lanes 4: imm[12:8]=0b10011: broadcast imm[7:0] << 24 as 32-bit elements to all lanes 5: imm[12:8]=0b10100: broadcast imm[7:0] as 16-bit elements to all lanes 6: imm[12:8]=0b10101: broadcast imm[7:0] << 8 as 16-bit elements to all lanes 7: imm[12:8]=0b10110: broadcast (imm[7:0] << 8) | 0xFF as 32-bit elements to all lanes 8: imm[12:8]=0b10111: broadcast (imm[7:0] << 16) | 0xFFFF as 32-bit elements to all lanes 9: imm[12:8]=0b11000: broadcast imm[7:0] as 8-bit elements to all lanes 10: imm[12:8]=0b11001: repeat each bit of imm[7:0] eight times, and broadcast the result as 64-bit elements to all lanes */ namespace vldi { template class const_u16 { constexpr static const uint8_t b0 = ((v >> 0 * 8) & 0xff); constexpr static const uint8_t b1 = ((v >> 1 * 8) & 0xff); constexpr static bool is_case5 = uint16_t(b0) == v; constexpr static bool is_case6 = (uint16_t(b1) << 8) == v; constexpr static bool is_case9 = (b0 == b1); constexpr static bool is_case10 = ((b0 == 0xff) || (b0 == 0x00)) && ((b1 == 0xff) || (b1 == 0x00)); public: constexpr static uint16_t operation = is_case5 ? 0b10100 : is_case6 ? 0b10101 : is_case9 ? 0b11000 : is_case10 ? 0x11001 : 0xffff; constexpr static uint16_t byte = is_case5 ? b0 : is_case6 ? b1 : is_case9 ? b0 : is_case10 ? ((b0 ? 0x55 : 0x00) | (b1 ? 0xaa : 0x00)) : 0xffff; constexpr static int value = int((operation << 8) | byte) - 8192; constexpr static bool valid = operation != 0xffff; }; template class const_u32 { constexpr static const uint8_t b0 = (v & 0xff); constexpr static const uint8_t b1 = ((v >> 8) & 0xff); constexpr static const uint8_t b2 = ((v >> 16) & 0xff); constexpr static const uint8_t b3 = ((v >> 24) & 0xff); constexpr static bool is_case1 = (uint32_t(b0) == v); constexpr static bool is_case2 = ((uint32_t(b1) << 8) == v); constexpr static bool is_case3 = ((uint32_t(b2) << 16) == v); constexpr static bool is_case4 = ((uint32_t(b3) << 24) == v); constexpr static bool is_case5 = (b0 == b2) && (b1 == 0) && (b3 == 0); constexpr static bool is_case6 = (b1 == b3) && (b0 == 0) && (b2 == 0); constexpr static bool is_case7 = (b3 == 0) && (b2 == 0) && (b0 == 0xff); constexpr static bool is_case8 = (b3 == 0) && (b1 == 0xff) && (b0 == 0xff); constexpr static bool is_case9 = (b0 == b1) && (b0 == b2) && (b0 == b3); constexpr static bool is_case10 = ((b0 == 0xff) || (b0 == 0x00)) && ((b1 == 0xff) || (b1 == 0x00)) && ((b2 == 0xff) || (b2 == 0x00)) && ((b3 == 0xff) || (b3 == 0x00)); public: constexpr static uint16_t operation = is_case1 ? 0b10000 : is_case2 ? 0b10001 : is_case3 ? 0b10010 : is_case4 ? 0b10011 : is_case5 ? 0b10100 : is_case6 ? 0b10101 : is_case7 ? 0b10110 : is_case8 ? 0b10111 : is_case9 ? 0b11000 : is_case10 ? 0b11001 : 0xffff; constexpr static uint16_t byte = is_case1 ? b0 : is_case2 ? b1 : is_case3 ? b2 : is_case4 ? b3 : is_case5 ? b0 : is_case6 ? b1 : is_case7 ? b1 : is_case8 ? b2 : is_case9 ? b0 : is_case10 ? ((b0 ? 0x11 : 0x00) | (b1 ? 0x22 : 0x00) | (b2 ? 0x44 : 0x00) | (b3 ? 0x88 : 0x00)) : 0xffff; constexpr static int value = int((operation << 8) | byte) - 8192; constexpr static bool valid = operation != 0xffff; }; template class const_u64 { constexpr static const uint8_t b0 = ((v >> 0 * 8) & 0xff); constexpr static const uint8_t b1 = ((v >> 1 * 8) & 0xff); constexpr static const uint8_t b2 = ((v >> 2 * 8) & 0xff); constexpr static const uint8_t b3 = ((v >> 3 * 8) & 0xff); constexpr static const uint8_t b4 = ((v >> 4 * 8) & 0xff); constexpr static const uint8_t b5 = ((v >> 5 * 8) & 0xff); constexpr static const uint8_t b6 = ((v >> 6 * 8) & 0xff); constexpr static const uint8_t b7 = ((v >> 7 * 8) & 0xff); constexpr static bool is_case10 = ((b0 == 0xff) || (b0 == 0x00)) && ((b1 == 0xff) || (b1 == 0x00)) && ((b2 == 0xff) || (b2 == 0x00)) && ((b3 == 0xff) || (b3 == 0x00)) && ((b4 == 0xff) || (b4 == 0x00)) && ((b5 == 0xff) || (b5 == 0x00)) && ((b6 == 0xff) || (b6 == 0x00)) && ((b7 == 0xff) || (b7 == 0x00)); public: constexpr static bool is_32bit = ((v & 0xffffffff) == (v >> 32)) && const_u32<(v >> 32)>::value; constexpr static uint8_t op_32bit = const_u32<(v >> 32)>::operation; constexpr static uint8_t byte_32bit = const_u32<(v >> 32)>::byte; constexpr static uint16_t operation = is_32bit ? op_32bit : is_case10 ? 0x11001 : 0xffff; constexpr static uint16_t byte = is_32bit ? byte_32bit : is_case10 ? ((b0 ? 0x01 : 0x00) | (b1 ? 0x02 : 0x00) | (b2 ? 0x04 : 0x00) | (b3 ? 0x08 : 0x00) | (b4 ? 0x10 : 0x00) | (b5 ? 0x20 : 0x00) | (b6 ? 0x40 : 0x00) | (b7 ? 0x80 : 0x00)) : 0xffff; constexpr static int value = int((operation << 8) | byte) - 8192; constexpr static bool valid = operation != 0xffff; }; } // namespace vldi // Uncomment when running under QEMU affected // by bug https://gitlab.com/qemu-project/qemu/-/issues/2865 // Versions <= 9.2.2 are affected, likely anything newer is correct. #ifndef QEMU_VLDI_BUG // #define QEMU_VLDI_BUG 1 #endif #ifndef lsx_splat_u16 #ifdef QEMU_VLDI_BUG #define lsx_splat_u16(v) __lsx_vreplgr2vr_h(v) #define lsx_splat_u32(v) __lsx_vreplgr2vr_w(v) #else namespace { template constexpr __m128i lsx_splat_u16_aux() { return ((int16_t(x) < 512) && (int16_t(x) > -512)) ? __lsx_vrepli_h( ((int16_t(x) < 512) && (int16_t(x) > -512)) ? int16_t(x) : 0) : (vldi::const_u16::valid ? __lsx_vldi(vldi::const_u16::valid ? vldi::const_u16::value : 0) : __lsx_vreplgr2vr_h(x)); } template constexpr __m128i lsx_splat_u32_aux() { return ((int32_t(x) < 512) && (int32_t(x) > -512)) ? __lsx_vrepli_w( ((int32_t(x) < 512) && (int32_t(x) > -512)) ? int32_t(x) : 0) : (vldi::const_u32::valid ? __lsx_vldi(vldi::const_u32::valid ? vldi::const_u32::value : 0) : __lsx_vreplgr2vr_w(x)); } } // namespace #define lsx_splat_u16(v) lsx_splat_u16_aux<(v)>() #define lsx_splat_u32(v) lsx_splat_u32_aux<(v)>() #endif // QEMU_VLDI_BUG #endif // lsx_splat_u16 #endif // SIMDUTF_LSX_INTRINSICS_H /* end file src/simdutf/lsx/intrinsics.h */ /* begin file src/simdutf/lsx/bitmanipulation.h */ #ifndef SIMDUTF_LSX_BITMANIPULATION_H #define SIMDUTF_LSX_BITMANIPULATION_H namespace simdutf { namespace lsx { namespace { simdutf_really_inline int count_ones(uint64_t input_num) { return __lsx_vpickve2gr_w(__lsx_vpcnt_d(__lsx_vreplgr2vr_d(input_num)), 0); } #if SIMDUTF_NEED_TRAILING_ZEROES simdutf_really_inline int trailing_zeroes(uint64_t input_num) { return __builtin_ctzll(input_num); } #endif } // unnamed namespace } // namespace lsx } // namespace simdutf #endif // SIMDUTF_LSX_BITMANIPULATION_H /* end file src/simdutf/lsx/bitmanipulation.h */ /* begin file src/simdutf/lsx/simd.h */ #ifndef SIMDUTF_LSX_SIMD_H #define SIMDUTF_LSX_SIMD_H namespace simdutf { namespace lsx { namespace { namespace simd { template struct simd8; // // Base class of simd8 and simd8, both of which use __m128i // internally. // template > struct base_u8 { __m128i value; static const int SIZE = sizeof(value); // Conversion from/to SIMD register simdutf_really_inline base_u8(const __m128i _value) : value(_value) {} simdutf_really_inline operator const __m128i &() const { return this->value; } simdutf_really_inline operator __m128i &() { return this->value; } // Bit operations simdutf_really_inline simd8 operator|(const simd8 other) const { return __lsx_vor_v(this->value, other); } simdutf_really_inline simd8 operator&(const simd8 other) const { return __lsx_vand_v(this->value, other); } simdutf_really_inline simd8 operator^(const simd8 other) const { return __lsx_vxor_v(this->value, other); } simdutf_really_inline simd8 operator~() const { return *this ^ 0xFFu; } simdutf_really_inline simd8 &operator|=(const simd8 other) { auto this_cast = static_cast *>(this); *this_cast = *this_cast | other; return *this_cast; } friend simdutf_really_inline Mask operator==(const simd8 lhs, const simd8 rhs) { return __lsx_vseq_b(lhs, rhs); } template simdutf_really_inline simd8 prev(const simd8 prev_chunk) const { return __lsx_vor_v(__lsx_vbsll_v(this->value, N), __lsx_vbsrl_v(prev_chunk.value, 16 - N)); } }; // SIMD byte mask type (returned by things like eq and gt) template <> struct simd8 : base_u8 { typedef uint16_t bitmask_t; typedef uint32_t bitmask2_t; static simdutf_really_inline simd8 splat(bool _value) { return __lsx_vreplgr2vr_b(uint8_t(-(!!_value))); } simdutf_really_inline simd8(const __m128i _value) : base_u8(_value) {} // False constructor simdutf_really_inline simd8() : simd8(__lsx_vldi(0)) {} // Splat constructor simdutf_really_inline simd8(bool _value) : simd8(splat(_value)) {} simdutf_really_inline void store(uint8_t dst[16]) const { return __lsx_vst(this->value, dst, 0); } simdutf_really_inline uint32_t to_bitmask() const { return __lsx_vpickve2gr_wu(__lsx_vmsknz_b(*this), 0); } }; // Unsigned bytes template <> struct simd8 : base_u8 { static simdutf_really_inline simd8 splat(uint8_t _value) { return __lsx_vreplgr2vr_b(_value); } static simdutf_really_inline simd8 zero() { return __lsx_vldi(0); } static simdutf_really_inline simd8 load(const uint8_t *values) { return __lsx_vld(values, 0); } simdutf_really_inline simd8(const __m128i _value) : base_u8(_value) {} // Zero constructor simdutf_really_inline simd8() : simd8(zero()) {} // Array constructor simdutf_really_inline simd8(const uint8_t values[16]) : simd8(load(values)) {} // Splat constructor simdutf_really_inline simd8(uint8_t _value) : simd8(splat(_value)) {} // Member-by-member initialization simdutf_really_inline simd8(uint8_t v0, uint8_t v1, uint8_t v2, uint8_t v3, uint8_t v4, uint8_t v5, uint8_t v6, uint8_t v7, uint8_t v8, uint8_t v9, uint8_t v10, uint8_t v11, uint8_t v12, uint8_t v13, uint8_t v14, uint8_t v15) : simd8((__m128i)v16u8{v0, v1, v2, v3, v4, v5, v6, v7, v8, v9, v10, v11, v12, v13, v14, v15}) {} // Repeat 16 values as many times as necessary (usually for lookup tables) simdutf_really_inline static simd8 repeat_16(uint8_t v0, uint8_t v1, uint8_t v2, uint8_t v3, uint8_t v4, uint8_t v5, uint8_t v6, uint8_t v7, uint8_t v8, uint8_t v9, uint8_t v10, uint8_t v11, uint8_t v12, uint8_t v13, uint8_t v14, uint8_t v15) { return simd8(v0, v1, v2, v3, v4, v5, v6, v7, v8, v9, v10, v11, v12, v13, v14, v15); } // Store to array simdutf_really_inline void store(uint8_t dst[16]) const { return __lsx_vst(this->value, dst, 0); } // Order-specific operations simdutf_really_inline simd8 operator>=(const simd8 other) const { return __lsx_vsle_bu(other, *this); } simdutf_really_inline simd8 operator>(const simd8 other) const { return __lsx_vslt_bu(other, *this); } simdutf_really_inline simd8 &operator-=(const simd8 other) { value = __lsx_vsub_b(value, other.value); return *this; } // Same as >, but instead of guaranteeing all 1's == true, false = 0 and true // = nonzero. For ARM, returns all 1's. simdutf_really_inline simd8 gt_bits(const simd8 other) const { return simd8(*this > other); } // Bit-specific operations simdutf_really_inline simd8 any_bits_set(simd8 bits) const { return __lsx_vslt_bu(__lsx_vldi(0), __lsx_vand_v(this->value, bits)); } simdutf_really_inline bool is_ascii() const { return __lsx_vpickve2gr_hu(__lsx_vmskgez_b(this->value), 0) == 0xFFFF; } simdutf_really_inline bool any_bits_set_anywhere() const { return __lsx_vpickve2gr_hu(__lsx_vmsknz_b(this->value), 0) > 0; } template simdutf_really_inline simd8 shr() const { return __lsx_vsrli_b(this->value, N); } template simdutf_really_inline simd8 shl() const { return __lsx_vslli_b(this->value, N); } // Perform a lookup assuming the value is between 0 and 16 (undefined behavior // for out of range values) template simdutf_really_inline simd8 lookup_16(simd8 lookup_table) const { return lookup_table.apply_lookup_16_to(*this); } template simdutf_really_inline simd8 lookup_16(L replace0, L replace1, L replace2, L replace3, L replace4, L replace5, L replace6, L replace7, L replace8, L replace9, L replace10, L replace11, L replace12, L replace13, L replace14, L replace15) const { return lookup_16(simd8::repeat_16( replace0, replace1, replace2, replace3, replace4, replace5, replace6, replace7, replace8, replace9, replace10, replace11, replace12, replace13, replace14, replace15)); } template simdutf_really_inline simd8 apply_lookup_16_to(const simd8 original) const { __m128i original_tmp = __lsx_vand_v(original, __lsx_vldi(0x1f)); return __lsx_vshuf_b(__lsx_vldi(0), *this, simd8(original_tmp)); } simdutf_really_inline uint64_t sum_bytes() const { const auto sum_u16 = __lsx_vhaddw_hu_bu(value, value); const auto sum_u32 = __lsx_vhaddw_wu_hu(sum_u16, sum_u16); const auto sum_u64 = __lsx_vhaddw_du_wu(sum_u32, sum_u32); return uint64_t(__lsx_vpickve2gr_du(sum_u64, 0)) + uint64_t(__lsx_vpickve2gr_du(sum_u64, 1)); } }; // Signed bytes template <> struct simd8 { __m128i value; static const int SIZE = sizeof(value); static simdutf_really_inline simd8 splat(int8_t _value) { return __lsx_vreplgr2vr_b(_value); } static simdutf_really_inline simd8 zero() { return __lsx_vldi(0); } static simdutf_really_inline simd8 load(const int8_t values[16]) { return __lsx_vld(values, 0); } template simdutf_really_inline void store_ascii_as_utf16(char16_t *p) const { __m128i zero = __lsx_vldi(0); if simdutf_constexpr (match_system(big_endian)) { __lsx_vst(__lsx_vilvl_b(zero, (__m128i)this->value), reinterpret_cast(p), 0); __lsx_vst(__lsx_vilvh_b(zero, (__m128i)this->value), reinterpret_cast(p + 8), 0); } else { __lsx_vst(__lsx_vilvl_b((__m128i)this->value, zero), reinterpret_cast(p), 0); __lsx_vst(__lsx_vilvh_b((__m128i)this->value, zero), reinterpret_cast(p + 8), 0); } } simdutf_really_inline void store_ascii_as_utf32(char32_t *p) const { __m128i zero = __lsx_vldi(0); __m128i in16low = __lsx_vilvl_b(zero, (__m128i)this->value); __m128i in16high = __lsx_vilvh_b(zero, (__m128i)this->value); __m128i in32_0 = __lsx_vilvl_h(zero, in16low); __m128i in32_1 = __lsx_vilvh_h(zero, in16low); __m128i in32_2 = __lsx_vilvl_h(zero, in16high); __m128i in32_3 = __lsx_vilvh_h(zero, in16high); __lsx_vst(in32_0, reinterpret_cast(p), 0); __lsx_vst(in32_1, reinterpret_cast(p + 4), 0); __lsx_vst(in32_2, reinterpret_cast(p + 8), 0); __lsx_vst(in32_3, reinterpret_cast(p + 12), 0); } // In places where the table can be reused, which is most uses in simdutf, it // is worth it to do 4 table lookups, as there is no direct zero extension // from u8 to u32. simdutf_really_inline void store_ascii_as_utf32_tbl(char32_t *p) const { const simd8 tb1{0, 255, 255, 255, 1, 255, 255, 255, 2, 255, 255, 255, 3, 255, 255, 255}; const simd8 tb2{4, 255, 255, 255, 5, 255, 255, 255, 6, 255, 255, 255, 7, 255, 255, 255}; const simd8 tb3{8, 255, 255, 255, 9, 255, 255, 255, 10, 255, 255, 255, 11, 255, 255, 255}; const simd8 tb4{12, 255, 255, 255, 13, 255, 255, 255, 14, 255, 255, 255, 15, 255, 255, 255}; // encourage store pairing and interleaving const auto shuf1 = this->apply_lookup_16_to(tb1); const auto shuf2 = this->apply_lookup_16_to(tb2); shuf1.store(reinterpret_cast(p)); shuf2.store(reinterpret_cast(p + 4)); const auto shuf3 = this->apply_lookup_16_to(tb3); const auto shuf4 = this->apply_lookup_16_to(tb4); shuf3.store(reinterpret_cast(p + 8)); shuf4.store(reinterpret_cast(p + 12)); } // Conversion from/to SIMD register simdutf_really_inline simd8(const __m128i _value) : value(_value) {} // Zero constructor simdutf_really_inline simd8() : simd8(zero()) {} // Splat constructor simdutf_really_inline simd8(int8_t _value) : simd8(splat(_value)) {} // Array constructor simdutf_really_inline simd8(const int8_t *values) : simd8(load(values)) {} // Store to array simdutf_really_inline void store(int8_t dst[16]) const { return __lsx_vst(value, dst, 0); } simdutf_really_inline operator simd8() const { return ((__m128i)this->value); } simdutf_really_inline simd8 operator|(const simd8 other) const { return __lsx_vor_v((__m128i)value, (__m128i)other.value); } simdutf_really_inline bool is_ascii() const { return (__lsx_vpickve2gr_hu(__lsx_vmskgez_b((__m128i)this->value), 0) == 0xffff); } // Order-sensitive comparisons simdutf_really_inline simd8 operator>(const simd8 other) const { return __lsx_vslt_b((__m128i)other.value, (__m128i)value); } simdutf_really_inline simd8 operator<(const simd8 other) const { return __lsx_vslt_b((__m128i)value, (__m128i)other.value); } template simdutf_really_inline simd8 prev(const simd8 prev_chunk) const { return __lsx_vor_v(__lsx_vbsll_v(this->value, N), __lsx_vbsrl_v(prev_chunk.value, 16 - N)); } template simdutf_really_inline simd8 apply_lookup_16_to(const simd8 original) const { __m128i original_tmp = __lsx_vand_v(original, __lsx_vldi(0x1f)); return __lsx_vshuf_b(__lsx_vldi(0), (__m128i)this->value, simd8(original_tmp)); } }; template struct simd8x64 { static constexpr int NUM_CHUNKS = 64 / sizeof(simd8); static_assert( NUM_CHUNKS == 4, "LoongArch kernel should use four registers per 64-byte block."); simd8 chunks[NUM_CHUNKS]; simd8x64(const simd8x64 &o) = delete; // no copy allowed simd8x64 & operator=(const simd8 other) = delete; // no assignment allowed simd8x64() = delete; // no default constructor allowed simdutf_really_inline simd8x64(const simd8 chunk0, const simd8 chunk1, const simd8 chunk2, const simd8 chunk3) : chunks{chunk0, chunk1, chunk2, chunk3} {} simdutf_really_inline simd8x64(const T *ptr) : chunks{simd8::load(ptr), simd8::load(ptr + sizeof(simd8) / sizeof(T)), simd8::load(ptr + 2 * sizeof(simd8) / sizeof(T)), simd8::load(ptr + 3 * sizeof(simd8) / sizeof(T))} {} simdutf_really_inline void store(T *ptr) const { this->chunks[0].store(ptr + sizeof(simd8) * 0 / sizeof(T)); this->chunks[1].store(ptr + sizeof(simd8) * 1 / sizeof(T)); this->chunks[2].store(ptr + sizeof(simd8) * 2 / sizeof(T)); this->chunks[3].store(ptr + sizeof(simd8) * 3 / sizeof(T)); } simdutf_really_inline simd8x64 &operator|=(const simd8x64 &other) { this->chunks[0] |= other.chunks[0]; this->chunks[1] |= other.chunks[1]; this->chunks[2] |= other.chunks[2]; this->chunks[3] |= other.chunks[3]; return *this; } simdutf_really_inline simd8 reduce_or() const { return (this->chunks[0] | this->chunks[1]) | (this->chunks[2] | this->chunks[3]); } simdutf_really_inline bool is_ascii() const { return reduce_or().is_ascii(); } template simdutf_really_inline void store_ascii_as_utf16(char16_t *ptr) const { this->chunks[0].template store_ascii_as_utf16(ptr + sizeof(simd8) * 0); this->chunks[1].template store_ascii_as_utf16(ptr + sizeof(simd8) * 1); this->chunks[2].template store_ascii_as_utf16(ptr + sizeof(simd8) * 2); this->chunks[3].template store_ascii_as_utf16(ptr + sizeof(simd8) * 3); } simdutf_really_inline void store_ascii_as_utf32(char32_t *ptr) const { this->chunks[0].store_ascii_as_utf32_tbl(ptr + sizeof(simd8) * 0); this->chunks[1].store_ascii_as_utf32_tbl(ptr + sizeof(simd8) * 1); this->chunks[2].store_ascii_as_utf32_tbl(ptr + sizeof(simd8) * 2); this->chunks[3].store_ascii_as_utf32_tbl(ptr + sizeof(simd8) * 3); } simdutf_really_inline uint64_t to_bitmask() const { __m128i mask = __lsx_vbsll_v(__lsx_vmsknz_b(this->chunks[3]), 6); mask = __lsx_vor_v(mask, __lsx_vbsll_v(__lsx_vmsknz_b(this->chunks[2]), 4)); mask = __lsx_vor_v(mask, __lsx_vbsll_v(__lsx_vmsknz_b(this->chunks[1]), 2)); mask = __lsx_vor_v(mask, __lsx_vmsknz_b(this->chunks[0])); return __lsx_vpickve2gr_du(mask, 0); } simdutf_really_inline uint64_t lt(const T m) const { const simd8 mask = simd8::splat(m); return simd8x64(this->chunks[0] < mask, this->chunks[1] < mask, this->chunks[2] < mask, this->chunks[3] < mask) .to_bitmask(); } simdutf_really_inline uint64_t gt(const T m) const { const simd8 mask = simd8::splat(m); return simd8x64(this->chunks[0] > mask, this->chunks[1] > mask, this->chunks[2] > mask, this->chunks[3] > mask) .to_bitmask(); } simdutf_really_inline uint64_t gteq(const T m) const { const simd8 mask = simd8::splat(m); return simd8x64(this->chunks[0] >= mask, this->chunks[1] >= mask, this->chunks[2] >= mask, this->chunks[3] >= mask) .to_bitmask(); } simdutf_really_inline uint64_t gteq_unsigned(const uint8_t m) const { const simd8 mask = simd8::splat(m); return simd8x64(simd8(this->chunks[0].value) >= mask, simd8(this->chunks[1].value) >= mask, simd8(this->chunks[2].value) >= mask, simd8(this->chunks[3].value) >= mask) .to_bitmask(); } }; // struct simd8x64 /* begin file src/simdutf/lsx/simd16-inl.h */ template struct simd16; template > struct base_u16 { __m128i value; static const size_t SIZE = sizeof(value); static const size_t ELEMENTS = sizeof(value) / sizeof(T); // Conversion from/to SIMD register simdutf_really_inline base_u16() = default; simdutf_really_inline base_u16(const __m128i _value) : value(_value) {} // Bit operations simdutf_really_inline simd16 operator|(const simd16 other) const { return __lsx_vor_v(this->value, other.value); } simdutf_really_inline simd16 operator&(const simd16 other) const { return __lsx_vand_v(this->value, other.value); } simdutf_really_inline simd16 operator~() const { return __lsx_vxori_b(this->value, 0xFF); } friend simdutf_really_inline Mask operator==(const simd16 lhs, const simd16 rhs) { return __lsx_vseq_h(lhs.value, rhs.value); } template simdutf_really_inline simd16 byte_right_shift() const { return __lsx_vbsrl_v(this->value, N); } simdutf_really_inline uint16_t first() const { return uint16_t(__lsx_vpickve2gr_w(value, 0)); } }; template > struct base16 : base_u16 { using bitmask_type = uint16_t; simdutf_really_inline base16() : base_u16() {} simdutf_really_inline base16(const __m128i _value) : base_u16(_value) {} template simdutf_really_inline base16(const Pointer *ptr) : base16(__lsx_vld(ptr, 0)) {} static const int SIZE = sizeof(base_u16::value); template simdutf_really_inline simd16 prev(const simd16 prev_chunk) const { return __lsx_vor_v(__lsx_vbsll_v(*this, N * 2), __lsx_vbsrl_v(prev_chunk, 16 - N * 2)); } }; // SIMD byte mask type (returned by things like eq and gt) template <> struct simd16 : base16 { static simdutf_really_inline simd16 splat(bool _value) { return __lsx_vreplgr2vr_h(uint16_t(-(!!_value))); } simdutf_really_inline simd16() : base16() {} simdutf_really_inline simd16(const __m128i _value) : base16(_value) {} simdutf_really_inline bitmask_type to_bitmask() const { __m128i mask = __lsx_vmsknz_b(this->value); bitmask_type mask0 = bitmask_type(__lsx_vpickve2gr_wu(mask, 0)); return mask0; } simdutf_really_inline bool is_zero() const { return __lsx_bz_v(this->value); } }; template struct base16_numeric : base16 { static simdutf_really_inline simd16 splat(T _value) { return __lsx_vreplgr2vr_h(_value); } static simdutf_really_inline simd16 zero() { return __lsx_vldi(0); } template static simdutf_really_inline simd16 load(const Pointer values) { return __lsx_vld(values, 0); } simdutf_really_inline base16_numeric(const __m128i _value) : base16(_value) {} // Store to array simdutf_really_inline void store(T dst[8]) const { return __lsx_vst(this->value, dst, 0); } // Override to distinguish from bool version simdutf_really_inline simd16 operator~() const { return __lsx_vxori_b(this->value, 0xFF); } }; // Unsigned code unitstemplate<> template <> struct simd16 : base16_numeric { simdutf_really_inline simd16(const __m128i _value) : base16_numeric((__m128i)_value) {} // Splat constructor simdutf_really_inline simd16(uint16_t _value) : simd16(splat(_value)) {} // Array constructor simdutf_really_inline simd16(const uint16_t *values) : simd16(load(values)) {} simdutf_really_inline simd16(const char16_t *values) : simd16(load(reinterpret_cast(values))) {} // Copy constructor simdutf_really_inline simd16(const simd16 mask) : simd16(mask.value) {} // Order-specific operations simdutf_really_inline simd16 &operator+=(const simd16 other) { value = __lsx_vadd_h(value, other.value); return *this; } template static simdutf_really_inline simd8 pack_shifted_right(const simd16 &v0, const simd16 &v1) { return __lsx_vssrlni_bu_h(v1.value, v0.value, N); } // Pack with the unsigned saturation of two uint16_t code units into single // uint8_t vector static simdutf_really_inline simd8 pack(const simd16 &v0, const simd16 &v1) { return pack_shifted_right<0>(v0, v1); } // Change the endianness simdutf_really_inline simd16 swap_bytes() const { return __lsx_vshuf4i_b(this->value, 0b10110001); } simdutf_really_inline uint64_t sum() const { const auto sum_u32 = __lsx_vhaddw_wu_hu(value, value); const auto sum_u64 = __lsx_vhaddw_du_wu(sum_u32, sum_u32); return uint64_t(__lsx_vpickve2gr_du(sum_u64, 0)) + uint64_t(__lsx_vpickve2gr_du(sum_u64, 1)); } }; simdutf_really_inline simd16 operator<(const simd16 a, const simd16 b) { return __lsx_vslt_hu(a.value, b.value); } simdutf_really_inline simd16 operator>(const simd16 a, const simd16 b) { return __lsx_vslt_hu(b.value, a.value); } simdutf_really_inline simd16 operator<=(const simd16 a, const simd16 b) { return __lsx_vsle_hu(a.value, b.value); } simdutf_really_inline simd16 operator>=(const simd16 a, const simd16 b) { return __lsx_vsle_hu(b.value, a.value); } template struct simd16x32 { static constexpr int NUM_CHUNKS = 64 / sizeof(simd16); static_assert( NUM_CHUNKS == 4, "LOONGARCH kernel should use four registers per 64-byte block."); simd16 chunks[NUM_CHUNKS]; simd16x32(const simd16x32 &o) = delete; // no copy allowed simd16x32 & operator=(const simd16 other) = delete; // no assignment allowed simd16x32() = delete; // no default constructor allowed simdutf_really_inline simd16x32(const simd16 chunk0, const simd16 chunk1, const simd16 chunk2, const simd16 chunk3) : chunks{chunk0, chunk1, chunk2, chunk3} {} simdutf_really_inline simd16x32(const T *ptr) : chunks{simd16::load(ptr), simd16::load(ptr + sizeof(simd16) / sizeof(T)), simd16::load(ptr + 2 * sizeof(simd16) / sizeof(T)), simd16::load(ptr + 3 * sizeof(simd16) / sizeof(T))} {} simdutf_really_inline void store(T *ptr) const { this->chunks[0].store(ptr + sizeof(simd16) * 0 / sizeof(T)); this->chunks[1].store(ptr + sizeof(simd16) * 1 / sizeof(T)); this->chunks[2].store(ptr + sizeof(simd16) * 2 / sizeof(T)); this->chunks[3].store(ptr + sizeof(simd16) * 3 / sizeof(T)); } simdutf_really_inline void swap_bytes() { this->chunks[0] = this->chunks[0].swap_bytes(); this->chunks[1] = this->chunks[1].swap_bytes(); this->chunks[2] = this->chunks[2].swap_bytes(); this->chunks[3] = this->chunks[3].swap_bytes(); } simdutf_really_inline uint64_t to_bitmask() const { uint64_t r0 = uint32_t(this->chunks[0].to_bitmask()); uint64_t r1 = this->chunks[1].to_bitmask(); uint64_t r2 = this->chunks[2].to_bitmask(); uint64_t r3 = this->chunks[3].to_bitmask(); return r0 | (r1 << 16) | (r2 << 32) | (r3 << 48); } simdutf_really_inline uint64_t gteq(const T m) const { const simd16 mask = simd16::splat(m); return simd16x32(this->chunks[0] >= mask, this->chunks[1] >= mask, this->chunks[2] >= mask, this->chunks[3] >= mask) .to_bitmask(); } simdutf_really_inline uint64_t lteq(const T m) const { const simd16 mask = simd16::splat(m); return simd16x32(this->chunks[0] <= mask, this->chunks[1] <= mask, this->chunks[2] <= mask, this->chunks[3] <= mask) .to_bitmask(); } }; // struct simd16x32 simdutf_really_inline simd16 operator^(const simd16 a, uint16_t b) { const auto bv = __lsx_vreplgr2vr_h(b); return __lsx_vxor_v(a.value, bv); } simdutf_really_inline simd16 operator^(const simd16 a, const simd16 b) { return __lsx_vxor_v(a.value, b.value); } simdutf_really_inline simd16 min(const simd16 a, const simd16 b) { return __lsx_vmin_hu(a.value, b.value); } simdutf_really_inline simd16 as_vector_u16(const simd16 x) { return x.value; } /* end file src/simdutf/lsx/simd16-inl.h */ /* begin file src/simdutf/lsx/simd32-inl.h */ template struct simd32; template <> struct simd32 { __m128i value; static const int SIZE = sizeof(value); static const int ELEMENTS = SIZE / sizeof(uint32_t); // constructors simdutf_really_inline simd32(__m128i v) : value(v) {} template simdutf_really_inline simd32(Ptr *ptr) : value(__lsx_vld(ptr, 0)) {} // in-place operators simdutf_really_inline simd32 &operator-=(const simd32 other) { value = __lsx_vsub_w(value, other.value); return *this; } // members simdutf_really_inline uint64_t sum() const { return uint64_t(__lsx_vpickve2gr_wu(value, 0)) + uint64_t(__lsx_vpickve2gr_wu(value, 1)) + uint64_t(__lsx_vpickve2gr_wu(value, 2)) + uint64_t(__lsx_vpickve2gr_wu(value, 3)); } // static members static simdutf_really_inline simd32 splat(uint32_t x) { return __lsx_vreplgr2vr_w(x); } static simdutf_really_inline simd32 zero() { return __lsx_vrepli_w(0); } }; // ------------------------------------------------------------ template <> struct simd32 { __m128i value; static const int SIZE = sizeof(value); // constructors simdutf_really_inline simd32(__m128i v) : value(v) {} }; // ------------------------------------------------------------ simdutf_really_inline simd32 operator&(const simd32 a, const simd32 b) { return __lsx_vor_v(a.value, b.value); } simdutf_really_inline simd32 operator<(const simd32 a, const simd32 b) { return __lsx_vslt_wu(a.value, b.value); } simdutf_really_inline simd32 operator>(const simd32 a, const simd32 b) { return __lsx_vslt_wu(b.value, a.value); } // ------------------------------------------------------------ simdutf_really_inline simd32 as_vector_u32(const simd32 v) { return v.value; } /* end file src/simdutf/lsx/simd32-inl.h */ /* begin file src/simdutf/lsx/simd64-inl.h */ template struct simd64; template <> struct simd64 { __m128i value; static const int SIZE = sizeof(value); static const int ELEMENTS = SIZE / sizeof(uint64_t); // constructors simdutf_really_inline simd64(__m128i v) : value(v) {} template simdutf_really_inline simd64(Ptr *ptr) : value(__lsx_vld(ptr, 0)) {} // in-place operators simdutf_really_inline simd64 &operator+=(const simd64 other) { value = __lsx_vadd_d(value, other.value); return *this; } // members simdutf_really_inline uint64_t sum() const { return uint64_t(__lsx_vpickve2gr_du(value, 0)) + uint64_t(__lsx_vpickve2gr_du(value, 1)); } // static members static simdutf_really_inline simd64 zero() { return __lsx_vrepli_d(0); } }; // ------------------------------------------------------------ template <> struct simd64 { __m128i value; static const int SIZE = sizeof(value); // constructors simdutf_really_inline simd64(__m128i v) : value(v) {} }; // ------------------------------------------------------------ simd64 sum_8bytes(const simd8 v) { const auto sum_u16 = __lsx_vhaddw_hu_bu(v, v); const auto sum_u32 = __lsx_vhaddw_wu_hu(sum_u16, sum_u16); const auto sum_u64 = __lsx_vhaddw_du_wu(sum_u32, sum_u32); return simd64(sum_u64); } /* end file src/simdutf/lsx/simd64-inl.h */ } // namespace simd } // unnamed namespace } // namespace lsx } // namespace simdutf #endif // SIMDUTF_LSX_SIMD_H /* end file src/simdutf/lsx/simd.h */ /* begin file src/simdutf/lsx/end.h */ #undef SIMDUTF_SIMD_HAS_UNSIGNED_CMP /* end file src/simdutf/lsx/end.h */ #endif // SIMDUTF_IMPLEMENTATION_LSX #endif // SIMDUTF_LSX_H /* end file src/simdutf/lsx.h */ /* begin file src/simdutf/fallback.h */ #ifndef SIMDUTF_FALLBACK_H #define SIMDUTF_FALLBACK_H // Note that fallback.h is always imported last. // Default Fallback to on unless a builtin implementation has already been // selected. #ifndef SIMDUTF_IMPLEMENTATION_FALLBACK #if SIMDUTF_CAN_ALWAYS_RUN_ARM64 || SIMDUTF_CAN_ALWAYS_RUN_ICELAKE || \ SIMDUTF_CAN_ALWAYS_RUN_HASWELL || SIMDUTF_CAN_ALWAYS_RUN_WESTMERE || \ SIMDUTF_CAN_ALWAYS_RUN_PPC64 || SIMDUTF_CAN_ALWAYS_RUN_RVV || \ SIMDUTF_CAN_ALWAYS_RUN_LSX || SIMDUTF_CAN_ALWAYS_RUN_LASX #define SIMDUTF_IMPLEMENTATION_FALLBACK 0 #else #define SIMDUTF_IMPLEMENTATION_FALLBACK 1 #endif #endif #define SIMDUTF_CAN_ALWAYS_RUN_FALLBACK (SIMDUTF_IMPLEMENTATION_FALLBACK) #if SIMDUTF_IMPLEMENTATION_FALLBACK namespace simdutf { /** * Fallback implementation (runs on any machine). */ namespace fallback {} // namespace fallback } // namespace simdutf /* begin file src/simdutf/fallback/implementation.h */ #ifndef SIMDUTF_FALLBACK_IMPLEMENTATION_H #define SIMDUTF_FALLBACK_IMPLEMENTATION_H namespace simdutf { namespace fallback { namespace { using namespace simdutf; } class implementation final : public simdutf::implementation { public: simdutf_really_inline implementation() : simdutf::implementation("fallback", "Generic fallback implementation", 0) {} simdutf_warn_unused bool validate_utf8(const char *buf, size_t len) const noexcept final; simdutf_warn_unused result validate_utf8_with_errors(const char *buf, size_t len) const noexcept final; simdutf_warn_unused bool validate_utf32(const char32_t *buf, size_t len) const noexcept final; simdutf_warn_unused result validate_utf32_with_errors( const char32_t *buf, size_t len) const noexcept final; simdutf_warn_unused size_t convert_latin1_to_utf8( const char *buf, size_t len, char *utf8_output) const noexcept final; simdutf_warn_unused size_t convert_latin1_to_utf32( const char *buf, size_t len, char32_t *utf32_output) const noexcept final; simdutf_warn_unused size_t convert_utf8_to_latin1( const char *buf, size_t len, char *latin1_output) const noexcept final; simdutf_warn_unused result convert_utf8_to_latin1_with_errors( const char *buf, size_t len, char *latin1_buffer) const noexcept final; simdutf_warn_unused size_t convert_valid_utf8_to_latin1( const char *buf, size_t len, char *latin1_output) const noexcept final; simdutf_warn_unused size_t convert_utf8_to_utf32( const char *buf, size_t len, char32_t *utf32_output) const noexcept final; simdutf_warn_unused result convert_utf8_to_utf32_with_errors( const char *buf, size_t len, char32_t *utf32_output) const noexcept final; simdutf_warn_unused size_t convert_valid_utf8_to_utf32( const char *buf, size_t len, char32_t *utf32_buffer) const noexcept final; simdutf_warn_unused size_t convert_utf32_to_utf8( const char32_t *buf, size_t len, char *utf8_buffer) const noexcept final; simdutf_warn_unused result convert_utf32_to_utf8_with_errors( const char32_t *buf, size_t len, char *utf8_buffer) const noexcept final; simdutf_warn_unused size_t convert_valid_utf32_to_utf8( const char32_t *buf, size_t len, char *utf8_buffer) const noexcept final; simdutf_warn_unused size_t convert_utf32_to_latin1(const char32_t *buf, size_t len, char *latin1_output) const noexcept final; simdutf_warn_unused result convert_utf32_to_latin1_with_errors(const char32_t *buf, size_t len, char *latin1_output) const noexcept final; simdutf_warn_unused size_t convert_valid_utf32_to_latin1(const char32_t *buf, size_t len, char *latin1_output) const noexcept final; simdutf_warn_unused size_t count_utf8(const char *buf, size_t length) const noexcept override; simdutf_warn_unused size_t utf8_length_from_utf32( const char32_t *input, size_t length) const noexcept override; simdutf_warn_unused size_t utf32_length_from_utf8( const char *input, size_t length) const noexcept override; simdutf_warn_unused size_t latin1_length_from_utf8( const char *input, size_t length) const noexcept override; simdutf_warn_unused size_t utf8_length_from_latin1( const char *input, size_t length) const noexcept override; simdutf_warn_unused result base64_to_binary( const char *input, size_t length, char *output, base64_options options, last_chunk_handling_options last_chunk_options = last_chunk_handling_options::loose) const noexcept override; simdutf_warn_unused full_result base64_to_binary_details( const char *input, size_t length, char *output, base64_options options, last_chunk_handling_options last_chunk_options = last_chunk_handling_options::loose) const noexcept override; simdutf_warn_unused result base64_to_binary( const char16_t *input, size_t length, char *output, base64_options options, last_chunk_handling_options last_chunk_options = last_chunk_handling_options::loose) const noexcept override; simdutf_warn_unused full_result base64_to_binary_details( const char16_t *input, size_t length, char *output, base64_options options, last_chunk_handling_options last_chunk_options = last_chunk_handling_options::loose) const noexcept override; size_t binary_to_base64(const char *input, size_t length, char *output, base64_options options) const noexcept override; size_t binary_to_base64_with_lines(const char *input, size_t length, char *output, size_t line_length, base64_options options) const noexcept override; const char *find(const char *start, const char *end, char character) const noexcept override; const char16_t *find(const char16_t *start, const char16_t *end, char16_t character) const noexcept override; }; } // namespace fallback } // namespace simdutf #endif // SIMDUTF_FALLBACK_IMPLEMENTATION_H /* end file src/simdutf/fallback/implementation.h */ /* begin file src/simdutf/fallback/begin.h */ // redefining SIMDUTF_IMPLEMENTATION to "fallback" // #define SIMDUTF_IMPLEMENTATION fallback /* end file src/simdutf/fallback/begin.h */ // Declarations /* begin file src/simdutf/fallback/bitmanipulation.h */ #ifndef SIMDUTF_FALLBACK_BITMANIPULATION_H #define SIMDUTF_FALLBACK_BITMANIPULATION_H namespace simdutf { namespace fallback { namespace {} // unnamed namespace } // namespace fallback } // namespace simdutf #endif // SIMDUTF_FALLBACK_BITMANIPULATION_H /* end file src/simdutf/fallback/bitmanipulation.h */ /* begin file src/simdutf/fallback/end.h */ /* end file src/simdutf/fallback/end.h */ #endif // SIMDUTF_IMPLEMENTATION_FALLBACK #endif // SIMDUTF_FALLBACK_H /* end file src/simdutf/fallback.h */ #ifndef SIMDUTF_REGULAR_VISUAL_STUDIO SIMDUTF_POP_DISABLE_WARNINGS #endif // The scalar routines should be included once. /* begin file include/simdutf/scalar/swap_bytes.h */ #ifndef SIMDUTF_SWAP_BYTES_H #define SIMDUTF_SWAP_BYTES_H namespace simdutf { namespace scalar { constexpr inline simdutf_warn_unused uint16_t u16_swap_bytes(const uint16_t word) { return uint16_t((word >> 8) | (word << 8)); } constexpr inline simdutf_warn_unused uint32_t u32_swap_bytes(const uint32_t word) { return ((word >> 24) & 0xff) | // move byte 3 to byte 0 ((word << 8) & 0xff0000) | // move byte 1 to byte 2 ((word >> 8) & 0xff00) | // move byte 2 to byte 1 ((word << 24) & 0xff000000); // byte 0 to byte 3 } namespace utf32 { template constexpr uint32_t swap_if_needed(uint32_t c) { return !match_system(big_endian) ? scalar::u32_swap_bytes(c) : c; } } // namespace utf32 namespace utf16 { template constexpr uint16_t swap_if_needed(uint16_t c) { return !match_system(big_endian) ? scalar::u16_swap_bytes(c) : c; } } // namespace utf16 } // namespace scalar } // namespace simdutf #endif /* end file include/simdutf/scalar/swap_bytes.h */ /* begin file include/simdutf/scalar/utf8.h */ #ifndef SIMDUTF_UTF8_H #define SIMDUTF_UTF8_H namespace simdutf { namespace scalar { namespace { namespace utf8 { // credit: based on code from Google Fuchsia (Apache Licensed) template simdutf_constexpr23 simdutf_warn_unused bool validate(BytePtr data, size_t len) noexcept { static_assert( internal::is_same, uint8_t>::value, "dereferencing the data pointer must result in a uint8_t"); uint64_t pos = 0; uint32_t code_point = 0; while (pos < len) { uint64_t next_pos; #if SIMDUTF_CPLUSPLUS23 if !consteval #endif { // check if the next 16 bytes are ascii. next_pos = pos + 16; if (next_pos <= len) { // if it is safe to read 16 more bytes, check // that they are ascii uint64_t v1{}; internal::memcpy(&v1, data + pos, sizeof(uint64_t)); uint64_t v2{}; internal::memcpy(&v2, data + pos + sizeof(uint64_t), sizeof(uint64_t)); uint64_t v{v1 | v2}; if ((v & 0x8080808080808080) == 0) { pos = next_pos; continue; } } } unsigned char byte = data[pos]; while (byte < 0b10000000) { if (++pos == len) { return true; } byte = data[pos]; } if ((byte & 0b11100000) == 0b11000000) { next_pos = pos + 2; if (next_pos > len) { return false; } if ((data[pos + 1] & 0b11000000) != 0b10000000) { return false; } // range check code_point = (byte & 0b00011111) << 6 | (data[pos + 1] & 0b00111111); if ((code_point < 0x80) || (0x7ff < code_point)) { return false; } } else if ((byte & 0b11110000) == 0b11100000) { next_pos = pos + 3; if (next_pos > len) { return false; } if ((data[pos + 1] & 0b11000000) != 0b10000000) { return false; } if ((data[pos + 2] & 0b11000000) != 0b10000000) { return false; } // range check code_point = (byte & 0b00001111) << 12 | (data[pos + 1] & 0b00111111) << 6 | (data[pos + 2] & 0b00111111); if ((code_point < 0x800) || (0xffff < code_point) || (0xd7ff < code_point && code_point < 0xe000)) { return false; } } else if ((byte & 0b11111000) == 0b11110000) { // 0b11110000 next_pos = pos + 4; if (next_pos > len) { return false; } if ((data[pos + 1] & 0b11000000) != 0b10000000) { return false; } if ((data[pos + 2] & 0b11000000) != 0b10000000) { return false; } if ((data[pos + 3] & 0b11000000) != 0b10000000) { return false; } // range check code_point = (byte & 0b00000111) << 18 | (data[pos + 1] & 0b00111111) << 12 | (data[pos + 2] & 0b00111111) << 6 | (data[pos + 3] & 0b00111111); if (code_point <= 0xffff || 0x10ffff < code_point) { return false; } } else { // we may have a continuation return false; } pos = next_pos; } return true; } simdutf_really_inline simdutf_warn_unused bool validate(const char *buf, size_t len) noexcept { return validate(reinterpret_cast(buf), len); } template simdutf_constexpr23 simdutf_warn_unused result validate_with_errors(BytePtr data, size_t len) noexcept { static_assert( internal::is_same, uint8_t>::value, "dereferencing the data pointer must result in a uint8_t"); size_t pos = 0; uint32_t code_point = 0; while (pos < len) { // check of the next 16 bytes are ascii. size_t next_pos = pos + 16; if (next_pos <= len) { // if it is safe to read 16 more bytes, check that they are ascii uint64_t v1; internal::memcpy(&v1, data + pos, sizeof(uint64_t)); uint64_t v2; internal::memcpy(&v2, data + pos + sizeof(uint64_t), sizeof(uint64_t)); uint64_t v{v1 | v2}; if ((v & 0x8080808080808080) == 0) { pos = next_pos; continue; } } unsigned char byte = data[pos]; while (byte < 0b10000000) { if (++pos == len) { return result(error_code::SUCCESS, len); } byte = data[pos]; } if ((byte & 0b11100000) == 0b11000000) { next_pos = pos + 2; if (next_pos > len) { return result(error_code::TOO_SHORT, pos); } if ((data[pos + 1] & 0b11000000) != 0b10000000) { return result(error_code::TOO_SHORT, pos); } // range check code_point = (byte & 0b00011111) << 6 | (data[pos + 1] & 0b00111111); if ((code_point < 0x80) || (0x7ff < code_point)) { return result(error_code::OVERLONG, pos); } } else if ((byte & 0b11110000) == 0b11100000) { next_pos = pos + 3; if (next_pos > len) { return result(error_code::TOO_SHORT, pos); } if ((data[pos + 1] & 0b11000000) != 0b10000000) { return result(error_code::TOO_SHORT, pos); } if ((data[pos + 2] & 0b11000000) != 0b10000000) { return result(error_code::TOO_SHORT, pos); } // range check code_point = (byte & 0b00001111) << 12 | (data[pos + 1] & 0b00111111) << 6 | (data[pos + 2] & 0b00111111); if ((code_point < 0x800) || (0xffff < code_point)) { return result(error_code::OVERLONG, pos); } if (0xd7ff < code_point && code_point < 0xe000) { return result(error_code::SURROGATE, pos); } } else if ((byte & 0b11111000) == 0b11110000) { // 0b11110000 next_pos = pos + 4; if (next_pos > len) { return result(error_code::TOO_SHORT, pos); } if ((data[pos + 1] & 0b11000000) != 0b10000000) { return result(error_code::TOO_SHORT, pos); } if ((data[pos + 2] & 0b11000000) != 0b10000000) { return result(error_code::TOO_SHORT, pos); } if ((data[pos + 3] & 0b11000000) != 0b10000000) { return result(error_code::TOO_SHORT, pos); } // range check code_point = (byte & 0b00000111) << 18 | (data[pos + 1] & 0b00111111) << 12 | (data[pos + 2] & 0b00111111) << 6 | (data[pos + 3] & 0b00111111); if (code_point <= 0xffff) { return result(error_code::OVERLONG, pos); } if (0x10ffff < code_point) { return result(error_code::TOO_LARGE, pos); } } else { // we either have too many continuation bytes or an invalid leading byte if ((byte & 0b11000000) == 0b10000000) { return result(error_code::TOO_LONG, pos); } else { return result(error_code::HEADER_BITS, pos); } } pos = next_pos; } return result(error_code::SUCCESS, len); } simdutf_really_inline simdutf_warn_unused result validate_with_errors(const char *buf, size_t len) noexcept { return validate_with_errors(reinterpret_cast(buf), len); } // Finds the previous leading byte starting backward from buf and validates with // errors from there Used to pinpoint the location of an error when an invalid // chunk is detected We assume that the stream starts with a leading byte, and // to check that it is the case, we ask that you pass a pointer to the start of // the stream (start). inline simdutf_warn_unused result rewind_and_validate_with_errors( const char *start, const char *buf, size_t len) noexcept { // First check that we start with a leading byte if ((*start & 0b11000000) == 0b10000000) { return result(error_code::TOO_LONG, 0); } size_t extra_len{0}; // A leading byte cannot be further than 4 bytes away for (int i = 0; i < 5; i++) { unsigned char byte = *buf; if ((byte & 0b11000000) != 0b10000000) { break; } else { buf--; extra_len++; } } result res = validate_with_errors(buf, len + extra_len); res.count -= extra_len; return res; } template #if SIMDUTF_CPLUSPLUS20 requires simdutf::detail::indexes_into_byte_like #endif simdutf_constexpr23 size_t count_code_points(InputPtr data, size_t len) { size_t counter{0}; for (size_t i = 0; i < len; i++) { // -65 is 0b10111111, anything larger in two-complement's should start a new // code point. if (int8_t(data[i]) > -65) { counter++; } } return counter; } template #if SIMDUTF_CPLUSPLUS20 requires simdutf::detail::indexes_into_byte_like #endif simdutf_constexpr23 size_t utf16_length_from_utf8(InputPtr data, size_t len) { size_t counter{0}; for (size_t i = 0; i < len; i++) { if (int8_t(data[i]) > -65) { counter++; } if (uint8_t(data[i]) >= 240) { counter++; } } return counter; } template #if SIMDUTF_CPLUSPLUS20 requires simdutf::detail::indexes_into_byte_like #endif simdutf_warn_unused simdutf_constexpr23 size_t trim_partial_utf8(InputPtr input, size_t length) { if (length < 3) { switch (length) { case 2: if (uint8_t(input[length - 1]) >= 0xc0) { return length - 1; } // 2-, 3- and 4-byte characters with only 1 byte left if (uint8_t(input[length - 2]) >= 0xe0) { return length - 2; } // 3- and 4-byte characters with only 2 bytes left return length; case 1: if (uint8_t(input[length - 1]) >= 0xc0) { return length - 1; } // 2-, 3- and 4-byte characters with only 1 byte left return length; case 0: return length; } } if (uint8_t(input[length - 1]) >= 0xc0) { return length - 1; } // 2-, 3- and 4-byte characters with only 1 byte left if (uint8_t(input[length - 2]) >= 0xe0) { return length - 2; } // 3- and 4-byte characters with only 1 byte left if (uint8_t(input[length - 3]) >= 0xf0) { return length - 3; } // 4-byte characters with only 3 bytes left return length; } } // namespace utf8 } // unnamed namespace } // namespace scalar } // namespace simdutf #endif /* end file include/simdutf/scalar/utf8.h */ /* begin file include/simdutf/scalar/utf16.h */ #ifndef SIMDUTF_UTF16_H #define SIMDUTF_UTF16_H namespace simdutf { namespace scalar { namespace utf16 { template simdutf_warn_unused simdutf_constexpr23 bool validate_as_ascii(const char16_t *data, size_t len) noexcept { for (size_t pos = 0; pos < len; pos++) { char16_t word = scalar::utf16::swap_if_needed(data[pos]); if (word >= 0x80) { return false; } } return true; } template inline simdutf_warn_unused simdutf_constexpr23 bool validate(const char16_t *data, size_t len) noexcept { uint64_t pos = 0; while (pos < len) { char16_t word = scalar::utf16::swap_if_needed(data[pos]); if ((word & 0xF800) == 0xD800) { if (pos + 1 >= len) { return false; } char16_t diff = char16_t(word - 0xD800); if (diff > 0x3FF) { return false; } char16_t next_word = !match_system(big_endian) ? u16_swap_bytes(data[pos + 1]) : data[pos + 1]; char16_t diff2 = char16_t(next_word - 0xDC00); if (diff2 > 0x3FF) { return false; } pos += 2; } else { pos++; } } return true; } template inline simdutf_warn_unused simdutf_constexpr23 result validate_with_errors(const char16_t *data, size_t len) noexcept { size_t pos = 0; while (pos < len) { char16_t word = scalar::utf16::swap_if_needed(data[pos]); if ((word & 0xF800) == 0xD800) { if (pos + 1 >= len) { return result(error_code::SURROGATE, pos); } char16_t diff = char16_t(word - 0xD800); if (diff > 0x3FF) { return result(error_code::SURROGATE, pos); } char16_t next_word = !match_system(big_endian) ? u16_swap_bytes(data[pos + 1]) : data[pos + 1]; char16_t diff2 = uint16_t(next_word - 0xDC00); if (diff2 > 0x3FF) { return result(error_code::SURROGATE, pos); } pos += 2; } else { pos++; } } return result(error_code::SUCCESS, pos); } template simdutf_constexpr23 size_t count_code_points(const char16_t *p, size_t len) { // We are not BOM aware. size_t counter{0}; for (size_t i = 0; i < len; i++) { char16_t word = scalar::utf16::swap_if_needed(p[i]); counter += ((word & 0xFC00) != 0xDC00); } return counter; } template simdutf_constexpr23 size_t utf8_length_from_utf16(const char16_t *p, size_t len) { // We are not BOM aware. size_t counter{0}; for (size_t i = 0; i < len; i++) { char16_t word = scalar::utf16::swap_if_needed(p[i]); counter++; // ASCII counter += static_cast( word > 0x7F); // non-ASCII is at least 2 bytes, surrogates are 2*2 == 4 bytes counter += static_cast((word > 0x7FF && word <= 0xD7FF) || (word >= 0xE000)); // three-byte } return counter; } template simdutf_constexpr23 size_t utf32_length_from_utf16(const char16_t *p, size_t len) { // We are not BOM aware. size_t counter{0}; for (size_t i = 0; i < len; i++) { char16_t word = scalar::utf16::swap_if_needed(p[i]); counter += ((word & 0xFC00) != 0xDC00); } return counter; } simdutf_really_inline simdutf_constexpr23 void change_endianness_utf16(const char16_t *input, size_t size, char16_t *output) { for (size_t i = 0; i < size; i++) { *output++ = char16_t(input[i] >> 8 | input[i] << 8); } } template simdutf_warn_unused simdutf_constexpr23 size_t trim_partial_utf16(const char16_t *input, size_t length) { if (length == 0) { return 0; } uint16_t last_word = uint16_t(input[length - 1]); last_word = scalar::utf16::swap_if_needed(last_word); length -= ((last_word & 0xFC00) == 0xD800); return length; } template simdutf_constexpr bool is_high_surrogate(char16_t c) { c = scalar::utf16::swap_if_needed(c); return (0xd800 <= c && c <= 0xdbff); } template simdutf_constexpr bool is_low_surrogate(char16_t c) { c = scalar::utf16::swap_if_needed(c); return (0xdc00 <= c && c <= 0xdfff); } simdutf_really_inline constexpr bool high_surrogate(char16_t c) { return (0xd800 <= c && c <= 0xdbff); } simdutf_really_inline constexpr bool low_surrogate(char16_t c) { return (0xdc00 <= c && c <= 0xdfff); } template simdutf_constexpr23 result utf8_length_from_utf16_with_replacement(const char16_t *p, size_t len) { bool any_surrogates = false; // We are not BOM aware. size_t counter{0}; for (size_t i = 0; i < len; i++) { if (is_high_surrogate(p[i])) { any_surrogates = true; // surrogate pair if (i + 1 < len && is_low_surrogate(p[i + 1])) { counter += 4; i++; // skip low surrogate } else { counter += 3; // unpaired high surrogate replaced by U+FFFD } continue; } else if (is_low_surrogate(p[i])) { any_surrogates = true; counter += 3; // unpaired low surrogate replaced by U+FFFD continue; } char16_t word = !match_system(big_endian) ? u16_swap_bytes(p[i]) : p[i]; counter++; // at least 1 byte counter += static_cast(word > 0x7F); // non-ASCII is at least 2 bytes counter += static_cast(word > 0x7FF); // three-byte } return {any_surrogates ? error_code::SURROGATE : error_code::SUCCESS, counter}; } // variable templates are a C++14 extension template constexpr char16_t replacement() { return !match_system(big_endian) ? scalar::u16_swap_bytes(0xfffd) : 0xfffd; } template simdutf_constexpr23 void to_well_formed_utf16(const char16_t *input, size_t len, char16_t *output) { const char16_t replacement = utf16::replacement(); bool high_surrogate_prev = false, high_surrogate, low_surrogate; size_t i = 0; for (; i < len; i++) { char16_t c = input[i]; high_surrogate = is_high_surrogate(c); low_surrogate = is_low_surrogate(c); if (high_surrogate_prev && !low_surrogate) { output[i - 1] = replacement; } if (!high_surrogate_prev && low_surrogate) { output[i] = replacement; } else { output[i] = input[i]; } high_surrogate_prev = high_surrogate; } /* string may not end with high surrogate */ if (high_surrogate_prev) { output[i - 1] = replacement; } } } // namespace utf16 } // namespace scalar } // namespace simdutf #endif /* end file include/simdutf/scalar/utf16.h */ /* begin file include/simdutf/scalar/utf32.h */ #ifndef SIMDUTF_UTF32_H #define SIMDUTF_UTF32_H namespace simdutf { namespace scalar { namespace utf32 { template #if SIMDUTF_CPLUSPLUS20 requires simdutf::detail::indexes_into_uint32 #endif simdutf_warn_unused simdutf_constexpr23 bool validate(InputPtr data, size_t len) noexcept { uint64_t pos = 0; for (; pos < len; pos++) { uint32_t word = data[pos]; if (word > 0x10FFFF || (word >= 0xD800 && word <= 0xDFFF)) { return false; } } return true; } simdutf_warn_unused simdutf_really_inline bool validate(const char32_t *buf, size_t len) noexcept { return validate(reinterpret_cast(buf), len); } template #if SIMDUTF_CPLUSPLUS20 requires simdutf::detail::indexes_into_uint32 #endif simdutf_warn_unused simdutf_constexpr23 result validate_with_errors(InputPtr data, size_t len) noexcept { size_t pos = 0; for (; pos < len; pos++) { uint32_t word = data[pos]; if (word > 0x10FFFF) { return result(error_code::TOO_LARGE, pos); } if (word >= 0xD800 && word <= 0xDFFF) { return result(error_code::SURROGATE, pos); } } return result(error_code::SUCCESS, pos); } simdutf_warn_unused simdutf_really_inline result validate_with_errors(const char32_t *buf, size_t len) noexcept { return validate_with_errors(reinterpret_cast(buf), len); } inline simdutf_constexpr23 size_t utf8_length_from_utf32(const char32_t *p, size_t len) { // We are not BOM aware. size_t counter{0}; for (size_t i = 0; i < len; i++) { // credit: @ttsugriy for the vectorizable approach counter++; // ASCII counter += static_cast(p[i] > 0x7F); // two-byte counter += static_cast(p[i] > 0x7FF); // three-byte counter += static_cast(p[i] > 0xFFFF); // four-bytes } return counter; } inline simdutf_warn_unused simdutf_constexpr23 size_t utf16_length_from_utf32(const char32_t *p, size_t len) { // We are not BOM aware. size_t counter{0}; for (size_t i = 0; i < len; i++) { counter++; // non-surrogate word counter += static_cast(p[i] > 0xFFFF); // surrogate pair } return counter; } } // namespace utf32 } // namespace scalar } // namespace simdutf #endif /* end file include/simdutf/scalar/utf32.h */ /* begin file include/simdutf/scalar/latin1.h */ #ifndef SIMDUTF_LATIN1_H #define SIMDUTF_LATIN1_H namespace simdutf { namespace scalar { namespace { namespace latin1 { simdutf_really_inline size_t utf8_length_from_latin1(const char *buf, size_t len) { const uint8_t *c = reinterpret_cast(buf); size_t answer = 0; for (size_t i = 0; i < len; i++) { if ((c[i] >> 7)) { answer++; } } return answer + len; } } // namespace latin1 } // unnamed namespace } // namespace scalar } // namespace simdutf #endif /* end file include/simdutf/scalar/latin1.h */ /* begin file include/simdutf/scalar/base64.h */ #ifndef SIMDUTF_BASE64_H #define SIMDUTF_BASE64_H #ifdef SIMDUTF_NO_LIBCXX #include #include #else #include #include #endif namespace simdutf { namespace scalar { namespace { namespace base64 { // This function is not expected to be fast. Do not use in long loops. // In most instances you should be using is_ignorable. template bool is_ascii_white_space(char_type c) { return c == ' ' || c == '\t' || c == '\n' || c == '\r' || c == '\f'; } template simdutf_constexpr23 bool is_eight_byte(char_type c) { if simdutf_constexpr (sizeof(char_type) == 1) { return true; } return uint8_t(c) == c; } template simdutf_constexpr23 bool is_ignorable(char_type c, simdutf::base64_options options) { const uint8_t *to_base64 = (options & base64_default_or_url) ? tables::base64::to_base64_default_or_url_value : ((options & base64_url) ? tables::base64::to_base64_url_value : tables::base64::to_base64_value); const bool ignore_garbage = (options == base64_options::base64_url_accept_garbage) || (options == base64_options::base64_default_accept_garbage) || (options == base64_options::base64_default_or_url_accept_garbage); uint8_t code = to_base64[uint8_t(c)]; if (is_eight_byte(c) && code <= 63) { return false; } if (is_eight_byte(c) && code == 64) { return true; } return ignore_garbage; } template simdutf_constexpr23 bool is_base64(char_type c, simdutf::base64_options options) { const uint8_t *to_base64 = (options & base64_default_or_url) ? tables::base64::to_base64_default_or_url_value : ((options & base64_url) ? tables::base64::to_base64_url_value : tables::base64::to_base64_value); uint8_t code = to_base64[uint8_t(c)]; if (is_eight_byte(c) && code <= 63) { return true; } return false; } template simdutf_constexpr23 bool is_base64_or_padding(char_type c, simdutf::base64_options options) { const uint8_t *to_base64 = (options & base64_default_or_url) ? tables::base64::to_base64_default_or_url_value : ((options & base64_url) ? tables::base64::to_base64_url_value : tables::base64::to_base64_value); if (c == '=') { return true; } uint8_t code = to_base64[uint8_t(c)]; if (is_eight_byte(c) && code <= 63) { return true; } return false; } template bool is_ignorable_or_padding(char_type c, simdutf::base64_options options) { return is_ignorable(c, options) || c == '='; } struct reduced_input { size_t equalsigns; // number of padding characters '=', typically 0, 1, 2. size_t equallocation; // location of the first padding character if any size_t srclen; // length of the input buffer before padding size_t full_input_length; // length of the input buffer with padding but // without ignorable characters }; // find the end of the base64 input buffer // It returns the number of padding characters, the location of the first // padding character if any, the length of the input buffer before padding // and the length of the input buffer with padding. The input buffer is not // modified. The function assumes that there are at most two padding characters. template simdutf_constexpr23 reduced_input find_end(const char_type *src, size_t srclen, simdutf::base64_options options) { const uint8_t *to_base64 = (options & base64_default_or_url) ? tables::base64::to_base64_default_or_url_value : ((options & base64_url) ? tables::base64::to_base64_url_value : tables::base64::to_base64_value); const bool ignore_garbage = (options == base64_options::base64_url_accept_garbage) || (options == base64_options::base64_default_accept_garbage) || (options == base64_options::base64_default_or_url_accept_garbage); size_t equalsigns = 0; // We intentionally include trailing spaces in the full input length. // See https://github.com/simdutf/simdutf/issues/824 size_t full_input_length = srclen; // skip trailing spaces while (!ignore_garbage && srclen > 0 && scalar::base64::is_eight_byte(src[srclen - 1]) && to_base64[uint8_t(src[srclen - 1])] == 64) { srclen--; } size_t equallocation = srclen; // location of the first padding character if any if (ignore_garbage) { // Technically, we don't need to find the first padding character, we can // just change our algorithms, but it adds substantial complexity. auto it = simdutf::find(src, src + srclen, '='); if (it != src + srclen) { equallocation = it - src; equalsigns = 1; srclen = equallocation; full_input_length = equallocation + 1; } return {equalsigns, equallocation, srclen, full_input_length}; } if (!ignore_garbage && srclen > 0 && src[srclen - 1] == '=') { // This is the last '=' sign. equallocation = srclen - 1; srclen--; equalsigns = 1; // skip trailing spaces while (srclen > 0 && scalar::base64::is_eight_byte(src[srclen - 1]) && to_base64[uint8_t(src[srclen - 1])] == 64) { srclen--; } if (srclen > 0 && src[srclen - 1] == '=') { // This is the second '=' sign. equallocation = srclen - 1; srclen--; equalsigns = 2; } } return {equalsigns, equallocation, srclen, full_input_length}; } // Returns true upon success. The destination buffer must be large enough. // This functions assumes that the padding (=) has been removed. // if check_capacity is true, it will check that the destination buffer is // large enough. If it is not, it will return OUTPUT_BUFFER_TOO_SMALL. template simdutf_constexpr23 full_result base64_tail_decode_impl( char *dst, size_t outlen, const char_type *src, size_t length, size_t padding_characters, // number of padding characters // '=', typically 0, 1, 2. base64_options options, last_chunk_handling_options last_chunk_options) { char *dstend = dst + outlen; (void)dstend; // This looks like 10 branches, but we expect the compiler to resolve this to // two branches (easily predicted): const uint8_t *to_base64 = (options & base64_default_or_url) ? tables::base64::to_base64_default_or_url_value : ((options & base64_url) ? tables::base64::to_base64_url_value : tables::base64::to_base64_value); const uint32_t *d0 = (options & base64_default_or_url) ? tables::base64::base64_default_or_url::d0 : ((options & base64_url) ? tables::base64::base64_url::d0 : tables::base64::base64_default::d0); const uint32_t *d1 = (options & base64_default_or_url) ? tables::base64::base64_default_or_url::d1 : ((options & base64_url) ? tables::base64::base64_url::d1 : tables::base64::base64_default::d1); const uint32_t *d2 = (options & base64_default_or_url) ? tables::base64::base64_default_or_url::d2 : ((options & base64_url) ? tables::base64::base64_url::d2 : tables::base64::base64_default::d2); const uint32_t *d3 = (options & base64_default_or_url) ? tables::base64::base64_default_or_url::d3 : ((options & base64_url) ? tables::base64::base64_url::d3 : tables::base64::base64_default::d3); const bool ignore_garbage = (options == base64_options::base64_url_accept_garbage) || (options == base64_options::base64_default_accept_garbage) || (options == base64_options::base64_default_or_url_accept_garbage); const char_type *srcend = src + length; const char_type *srcinit = src; const char *dstinit = dst; uint32_t x; size_t idx; uint8_t buffer[4]; while (true) { while (srcend - src >= 4 && is_eight_byte(src[0]) && is_eight_byte(src[1]) && is_eight_byte(src[2]) && is_eight_byte(src[3]) && (x = d0[uint8_t(src[0])] | d1[uint8_t(src[1])] | d2[uint8_t(src[2])] | d3[uint8_t(src[3])]) < 0x01FFFFFF) { if (check_capacity && dstend - dst < 3) { return {OUTPUT_BUFFER_TOO_SMALL, size_t(src - srcinit), size_t(dst - dstinit)}; } *dst++ = static_cast(x & 0xFF); *dst++ = static_cast((x >> 8) & 0xFF); *dst++ = static_cast((x >> 16) & 0xFF); src += 4; } const char_type *srccur = src; idx = 0; // we need at least four characters. #ifdef __clang__ // If possible, we read four characters at a time. (It is an optimization.) if (ignore_garbage && src + 4 <= srcend) { char_type c0 = src[0]; char_type c1 = src[1]; char_type c2 = src[2]; char_type c3 = src[3]; uint8_t code0 = to_base64[uint8_t(c0)]; uint8_t code1 = to_base64[uint8_t(c1)]; uint8_t code2 = to_base64[uint8_t(c2)]; uint8_t code3 = to_base64[uint8_t(c3)]; buffer[idx] = code0; idx += (is_eight_byte(c0) && code0 <= 63); buffer[idx] = code1; idx += (is_eight_byte(c1) && code1 <= 63); buffer[idx] = code2; idx += (is_eight_byte(c2) && code2 <= 63); buffer[idx] = code3; idx += (is_eight_byte(c3) && code3 <= 63); src += 4; } #endif while ((idx < 4) && (src < srcend)) { char_type c = *src; uint8_t code = to_base64[uint8_t(c)]; buffer[idx] = uint8_t(code); if (is_eight_byte(c) && code <= 63) { idx++; } else if (!ignore_garbage && (code > 64 || !scalar::base64::is_eight_byte(c))) { return {INVALID_BASE64_CHARACTER, size_t(src - srcinit), size_t(dst - dstinit)}; } else { // We have a space or a newline or garbage. We ignore it. } src++; } if (idx != 4) { simdutf_log_assert(idx < 4, "idx should be less than 4"); // We never should have that the number of base64 characters + the // number of padding characters is more than 4. if (!ignore_garbage && (idx + padding_characters > 4)) { return {INVALID_BASE64_CHARACTER, size_t(src - srcinit), size_t(dst - dstinit), true}; } // The idea here is that in loose mode, // if there is padding at all, it must be used // to form 4-wise chunk. However, in loose mode, // we do accept no padding at all. if (!ignore_garbage && last_chunk_options == last_chunk_handling_options::loose && (idx >= 2) && padding_characters > 0 && ((idx + padding_characters) & 3) != 0) { return {INVALID_BASE64_CHARACTER, size_t(src - srcinit), size_t(dst - dstinit), true}; } else // The idea here is that in strict mode, we do not want to accept // incomplete base64 chunks. So if the chunk was otherwise valid, we // return BASE64_INPUT_REMAINDER. if (!ignore_garbage && last_chunk_options == last_chunk_handling_options::strict && (idx >= 2) && ((idx + padding_characters) & 3) != 0) { // The partial chunk was at src - idx return {BASE64_INPUT_REMAINDER, size_t(src - srcinit), size_t(dst - dstinit), true}; } else // If there is a partial chunk with insufficient padding, with // stop_before_partial, we need to just ignore it. In "only full" // mode, skip the minute there are padding characters. if ((last_chunk_options == last_chunk_handling_options::stop_before_partial && (padding_characters + idx < 4) && (idx != 0) && (idx >= 2 || padding_characters == 0)) || (last_chunk_options == last_chunk_handling_options::only_full_chunks && (idx >= 2 || padding_characters == 0))) { // partial means that we are *not* going to consume the read // characters. We need to rewind the src pointer. src = srccur; return {SUCCESS, size_t(src - srcinit), size_t(dst - dstinit)}; } else { if (idx == 2) { uint32_t triple = (uint32_t(buffer[0]) << 3 * 6) + (uint32_t(buffer[1]) << 2 * 6); if (!ignore_garbage && (last_chunk_options == last_chunk_handling_options::strict) && (triple & 0xffff)) { return {BASE64_EXTRA_BITS, size_t(src - srcinit), size_t(dst - dstinit)}; } if (check_capacity && dstend - dst < 1) { return {OUTPUT_BUFFER_TOO_SMALL, size_t(srccur - srcinit), size_t(dst - dstinit)}; } *dst++ = static_cast((triple >> 16) & 0xFF); } else if (idx == 3) { uint32_t triple = (uint32_t(buffer[0]) << 3 * 6) + (uint32_t(buffer[1]) << 2 * 6) + (uint32_t(buffer[2]) << 1 * 6); if (!ignore_garbage && (last_chunk_options == last_chunk_handling_options::strict) && (triple & 0xff)) { return {BASE64_EXTRA_BITS, size_t(src - srcinit), size_t(dst - dstinit)}; } if (check_capacity && dstend - dst < 2) { return {OUTPUT_BUFFER_TOO_SMALL, size_t(srccur - srcinit), size_t(dst - dstinit)}; } *dst++ = static_cast((triple >> 16) & 0xFF); *dst++ = static_cast((triple >> 8) & 0xFF); } else if (!ignore_garbage && idx == 1 && (!is_partial(last_chunk_options) || (is_partial(last_chunk_options) && padding_characters > 0))) { return {BASE64_INPUT_REMAINDER, size_t(src - srcinit), size_t(dst - dstinit)}; } else if (!ignore_garbage && idx == 0 && padding_characters > 0) { return {INVALID_BASE64_CHARACTER, size_t(src - srcinit), size_t(dst - dstinit), true}; } return {SUCCESS, size_t(src - srcinit), size_t(dst - dstinit)}; } } if (check_capacity && dstend - dst < 3) { return {OUTPUT_BUFFER_TOO_SMALL, size_t(srccur - srcinit), size_t(dst - dstinit)}; } uint32_t triple = (uint32_t(buffer[0]) << 3 * 6) + (uint32_t(buffer[1]) << 2 * 6) + (uint32_t(buffer[2]) << 1 * 6) + (uint32_t(buffer[3]) << 0 * 6); *dst++ = static_cast((triple >> 16) & 0xFF); *dst++ = static_cast((triple >> 8) & 0xFF); *dst++ = static_cast(triple & 0xFF); } } template simdutf_constexpr23 full_result base64_tail_decode( char *dst, const char_type *src, size_t length, size_t padding_characters, // number of padding characters // '=', typically 0, 1, 2. base64_options options, last_chunk_handling_options last_chunk_options) { return base64_tail_decode_impl(dst, 0, src, length, padding_characters, options, last_chunk_options); } // like base64_tail_decode, but it will not write past the end of the output // buffer. The outlen parameter is modified to reflect the number of bytes // written. This functions assumes that the padding (=) has been removed. // template simdutf_constexpr23 full_result base64_tail_decode_safe( char *dst, size_t outlen, const char_type *src, size_t length, size_t padding_characters, // number of padding characters // '=', typically 0, 1, 2. base64_options options, last_chunk_handling_options last_chunk_options) { return base64_tail_decode_impl(dst, outlen, src, length, padding_characters, options, last_chunk_options); } inline simdutf_constexpr23 full_result patch_tail_result(full_result r, size_t previous_input, size_t previous_output, size_t equallocation, size_t full_input_length, last_chunk_handling_options last_chunk_options) { r.input_count += previous_input; r.output_count += previous_output; if (r.padding_error) { r.input_count = equallocation; } if (r.error == error_code::SUCCESS) { if (!is_partial(last_chunk_options)) { // A success when we are not in stop_before_partial mode. // means that we have consumed the whole input buffer. r.input_count = full_input_length; } else if (r.output_count % 3 != 0) { r.input_count = full_input_length; } } return r; } // Returns the number of bytes written. The destination buffer must be large // enough. It will add padding (=) if needed. template simdutf_constexpr23 size_t tail_encode_base64_impl( char *dst, const char *src, size_t srclen, base64_options options, size_t line_length = simdutf::default_line_length, size_t line_offset = 0) { if simdutf_constexpr (use_lines) { // sanitize line_length and starting_line_offset. // line_length must be greater than 3. if (line_length < 4) { line_length = 4; } simdutf_log_assert(line_offset <= line_length, "line_offset should be less than line_length"); } // By default, we use padding if we are not using the URL variant. // This is check with ((options & base64_url) == 0) which returns true if we // are not using the URL variant. However, we also allow 'inversion' of the // convention with the base64_reverse_padding option. If the // base64_reverse_padding option is set, we use padding if we are using the // URL variant, and we omit it if we are not using the URL variant. This is // checked with // ((options & base64_reverse_padding) == base64_reverse_padding). bool use_padding = ((options & base64_url) == 0) ^ ((options & base64_reverse_padding) == base64_reverse_padding); // This looks like 3 branches, but we expect the compiler to resolve this to // a single branch: const char *e0 = (options & base64_url) ? tables::base64::base64_url::e0 : tables::base64::base64_default::e0; const char *e1 = (options & base64_url) ? tables::base64::base64_url::e1 : tables::base64::base64_default::e1; const char *e2 = (options & base64_url) ? tables::base64::base64_url::e2 : tables::base64::base64_default::e2; char *out = dst; size_t i = 0; uint8_t t1, t2, t3; for (; i + 2 < srclen; i += 3) { t1 = uint8_t(src[i]); t2 = uint8_t(src[i + 1]); t3 = uint8_t(src[i + 2]); if simdutf_constexpr (use_lines) { if (line_offset + 3 >= line_length) { if (line_offset == line_length) { *out++ = '\n'; *out++ = e0[t1]; *out++ = e1[((t1 & 0x03) << 4) | ((t2 >> 4) & 0x0F)]; *out++ = e1[((t2 & 0x0F) << 2) | ((t3 >> 6) & 0x03)]; *out++ = e2[t3]; line_offset = 4; } else if (line_offset + 1 == line_length) { *out++ = e0[t1]; *out++ = '\n'; *out++ = e1[((t1 & 0x03) << 4) | ((t2 >> 4) & 0x0F)]; *out++ = e1[((t2 & 0x0F) << 2) | ((t3 >> 6) & 0x03)]; *out++ = e2[t3]; line_offset = 3; } else if (line_offset + 2 == line_length) { *out++ = e0[t1]; *out++ = e1[((t1 & 0x03) << 4) | ((t2 >> 4) & 0x0F)]; *out++ = '\n'; *out++ = e1[((t2 & 0x0F) << 2) | ((t3 >> 6) & 0x03)]; *out++ = e2[t3]; line_offset = 2; } else if (line_offset + 3 == line_length) { *out++ = e0[t1]; *out++ = e1[((t1 & 0x03) << 4) | ((t2 >> 4) & 0x0F)]; *out++ = e1[((t2 & 0x0F) << 2) | ((t3 >> 6) & 0x03)]; *out++ = '\n'; *out++ = e2[t3]; line_offset = 1; } } else { *out++ = e0[t1]; *out++ = e1[((t1 & 0x03) << 4) | ((t2 >> 4) & 0x0F)]; *out++ = e1[((t2 & 0x0F) << 2) | ((t3 >> 6) & 0x03)]; *out++ = e2[t3]; line_offset += 4; } } else { *out++ = e0[t1]; *out++ = e1[((t1 & 0x03) << 4) | ((t2 >> 4) & 0x0F)]; *out++ = e1[((t2 & 0x0F) << 2) | ((t3 >> 6) & 0x03)]; *out++ = e2[t3]; } } switch (srclen - i) { case 0: break; case 1: t1 = uint8_t(src[i]); if simdutf_constexpr (use_lines) { if (use_padding) { if (line_offset + 3 >= line_length) { if (line_offset == line_length) { *out++ = '\n'; *out++ = e0[t1]; *out++ = e1[(t1 & 0x03) << 4]; *out++ = '='; *out++ = '='; } else if (line_offset + 1 == line_length) { *out++ = e0[t1]; *out++ = '\n'; *out++ = e1[(t1 & 0x03) << 4]; *out++ = '='; *out++ = '='; } else if (line_offset + 2 == line_length) { *out++ = e0[t1]; *out++ = e1[(t1 & 0x03) << 4]; *out++ = '\n'; *out++ = '='; *out++ = '='; } else if (line_offset + 3 == line_length) { *out++ = e0[t1]; *out++ = e1[(t1 & 0x03) << 4]; *out++ = '='; *out++ = '\n'; *out++ = '='; } } else { *out++ = e0[t1]; *out++ = e1[(t1 & 0x03) << 4]; *out++ = '='; *out++ = '='; } } else { if (line_offset + 2 >= line_length) { if (line_offset == line_length) { *out++ = '\n'; *out++ = e0[uint8_t(src[i])]; *out++ = e1[(uint8_t(src[i]) & 0x03) << 4]; } else if (line_offset + 1 == line_length) { *out++ = e0[uint8_t(src[i])]; *out++ = '\n'; *out++ = e1[(uint8_t(src[i]) & 0x03) << 4]; } else { *out++ = e0[uint8_t(src[i])]; *out++ = e1[(uint8_t(src[i]) & 0x03) << 4]; // *out++ = '\n'; ==> no newline at the end of the output } } else { *out++ = e0[uint8_t(src[i])]; *out++ = e1[(uint8_t(src[i]) & 0x03) << 4]; } } } else { *out++ = e0[t1]; *out++ = e1[(t1 & 0x03) << 4]; if (use_padding) { *out++ = '='; *out++ = '='; } } break; default: /* case 2 */ t1 = uint8_t(src[i]); t2 = uint8_t(src[i + 1]); if simdutf_constexpr (use_lines) { if (use_padding) { if (line_offset + 3 >= line_length) { if (line_offset == line_length) { *out++ = '\n'; *out++ = e0[t1]; *out++ = e1[((t1 & 0x03) << 4) | ((t2 >> 4) & 0x0F)]; *out++ = e2[(t2 & 0x0F) << 2]; *out++ = '='; } else if (line_offset + 1 == line_length) { *out++ = e0[t1]; *out++ = '\n'; *out++ = e1[((t1 & 0x03) << 4) | ((t2 >> 4) & 0x0F)]; *out++ = e2[(t2 & 0x0F) << 2]; *out++ = '='; } else if (line_offset + 2 == line_length) { *out++ = e0[t1]; *out++ = e1[((t1 & 0x03) << 4) | ((t2 >> 4) & 0x0F)]; *out++ = '\n'; *out++ = e2[(t2 & 0x0F) << 2]; *out++ = '='; } else if (line_offset + 3 == line_length) { *out++ = e0[t1]; *out++ = e1[((t1 & 0x03) << 4) | ((t2 >> 4) & 0x0F)]; *out++ = e2[(t2 & 0x0F) << 2]; *out++ = '\n'; *out++ = '='; } } else { *out++ = e0[t1]; *out++ = e1[((t1 & 0x03) << 4) | ((t2 >> 4) & 0x0F)]; *out++ = e2[(t2 & 0x0F) << 2]; *out++ = '='; } } else { if (line_offset + 3 >= line_length) { if (line_offset == line_length) { *out++ = '\n'; *out++ = e0[t1]; *out++ = e1[((t1 & 0x03) << 4) | ((t2 >> 4) & 0x0F)]; *out++ = e2[(t2 & 0x0F) << 2]; } else if (line_offset + 1 == line_length) { *out++ = e0[t1]; *out++ = '\n'; *out++ = e1[((t1 & 0x03) << 4) | ((t2 >> 4) & 0x0F)]; *out++ = e2[(t2 & 0x0F) << 2]; } else if (line_offset + 2 == line_length) { *out++ = e0[t1]; *out++ = e1[((t1 & 0x03) << 4) | ((t2 >> 4) & 0x0F)]; *out++ = '\n'; *out++ = e2[(t2 & 0x0F) << 2]; } else { *out++ = e0[t1]; *out++ = e1[((t1 & 0x03) << 4) | ((t2 >> 4) & 0x0F)]; *out++ = e2[(t2 & 0x0F) << 2]; // *out++ = '\n'; ==> no newline at the end of the output } } else { *out++ = e0[t1]; *out++ = e1[((t1 & 0x03) << 4) | ((t2 >> 4) & 0x0F)]; *out++ = e2[(t2 & 0x0F) << 2]; } } } else { *out++ = e0[t1]; *out++ = e1[((t1 & 0x03) << 4) | ((t2 >> 4) & 0x0F)]; *out++ = e2[(t2 & 0x0F) << 2]; if (use_padding) { *out++ = '='; } } } return (size_t)(out - dst); } // Returns the number of bytes written. The destination buffer must be large // enough. It will add padding (=) if needed. inline simdutf_constexpr23 size_t tail_encode_base64(char *dst, const char *src, size_t srclen, base64_options options) { return tail_encode_base64_impl(dst, src, srclen, options); } template simdutf_warn_unused simdutf_constexpr23 size_t maximal_binary_length_from_base64(InputPtr input, size_t length) noexcept { // We process the padding characters ('=') at the end to make sure // that we return an exact result when the input has no ignorable characters // (e.g., spaces). size_t padding = 0; if (length > 0) { if (input[length - 1] == '=') { padding++; if (length > 1 && input[length - 2] == '=') { padding++; } } } // The input is not otherwise processed for ignorable characters or // validation, so that the function runs in constant time (very fast). In // practice, base64 inputs without ignorable characters are common and the // common case are line separated inputs with relatively long lines (e.g., 76 // characters) which leads this function to a slight (1%) overestimation of // the output size. // // Of course, some inputs might contain an arbitrary number of spaces or // newlines, which would make this function return a very pessimistic output // size but systems that produce base64 outputs typically do not do that and // if they do, they do not care much about minimizing memory usage. // // In specialized applications, users may know that their input is line // separated, which can be checked very quickly by by iterating (e.g., over 76 // character chunks, looking for the linefeed characters only). We could // provide a specialized function for that, but it is not clear that the added // complexity is worth it for us. // size_t actual_length = length - padding; if (actual_length % 4 <= 1) { return actual_length / 4 * 3; } // if we have a valid input, then the remainder must be 2 or 3 adding one or // two extra bytes. return actual_length / 4 * 3 + (actual_length % 4) - 1; } // This function computes the binary length by iterating through the input // and counting non-whitespace characters (excluding padding characters). // We use a simple check (c > ' ') which is easy to parallelize and matches // SIMD behavior. Only the last few characters are checked for padding '='. template simdutf_warn_unused simdutf_constexpr23 size_t binary_length_from_base64(const char_type *input, size_t length) noexcept { // Count non-whitespace characters (c > ' ') with loop unrolling size_t count = 0; for (size_t i = 0; i < length; i++) { count += (input[i] > ' '); } // Check for padding '=' at the end (at most 2 padding characters) // Scan backwards, skipping whitespace, to find padding size_t padding = 0; size_t pos = length; // Skip trailing whitespace while (pos > 0 && padding < 2) { char_type c = input[--pos]; if (c == '=') { padding++; } else if (c > ' ') { break; } } return ((count - padding) * 3) / 4; } template simdutf_warn_unused simdutf_constexpr23 full_result base64_to_binary_details_impl( const char_type *input, size_t length, char *output, base64_options options, last_chunk_handling_options last_chunk_options) noexcept { const bool ignore_garbage = (options == base64_options::base64_url_accept_garbage) || (options == base64_options::base64_default_accept_garbage) || (options == base64_options::base64_default_or_url_accept_garbage); auto ri = simdutf::scalar::base64::find_end(input, length, options); size_t equallocation = ri.equallocation; size_t equalsigns = ri.equalsigns; length = ri.srclen; size_t full_input_length = ri.full_input_length; if (length == 0) { if (!ignore_garbage && equalsigns > 0) { return {INVALID_BASE64_CHARACTER, equallocation, 0, true}; } return {SUCCESS, full_input_length, 0}; } full_result r = scalar::base64::base64_tail_decode( output, input, length, equalsigns, options, last_chunk_options); r = scalar::base64::patch_tail_result(r, 0, 0, equallocation, full_input_length, last_chunk_options); if (!is_partial(last_chunk_options) && r.error == error_code::SUCCESS && equalsigns > 0 && !ignore_garbage) { // additional checks if ((r.output_count % 3 == 0) || ((r.output_count % 3) + 1 + equalsigns != 4)) { return {INVALID_BASE64_CHARACTER, equallocation, r.output_count, true}; } } // When is_partial(last_chunk_options) is true, we must either end with // the end of the stream (beyond whitespace) or right after a non-ignorable // character or at the very beginning of the stream. // See https://tc39.es/proposal-arraybuffer-base64/spec/#sec-frombase64 if (is_partial(last_chunk_options) && r.error == error_code::SUCCESS && r.input_count < full_input_length) { // First check if we can extend the input to the end of the stream while (r.input_count < full_input_length && base64_ignorable(*(input + r.input_count), options)) { r.input_count++; } // If we are still not at the end of the stream, then we must backtrack // to the last non-ignorable character. if (r.input_count < full_input_length) { while (r.input_count > 0 && base64_ignorable(*(input + r.input_count - 1), options)) { r.input_count--; } } } return r; } template simdutf_constexpr23 simdutf_warn_unused full_result base64_to_binary_details_safe_impl( const char_type *input, size_t length, char *output, size_t outlen, base64_options options, last_chunk_handling_options last_chunk_options) noexcept { const bool ignore_garbage = (options == base64_options::base64_url_accept_garbage) || (options == base64_options::base64_default_accept_garbage) || (options == base64_options::base64_default_or_url_accept_garbage); auto ri = simdutf::scalar::base64::find_end(input, length, options); size_t equallocation = ri.equallocation; size_t equalsigns = ri.equalsigns; length = ri.srclen; size_t full_input_length = ri.full_input_length; if (length == 0) { if (!ignore_garbage && equalsigns > 0) { return {INVALID_BASE64_CHARACTER, equallocation, 0}; } return {SUCCESS, full_input_length, 0}; } full_result r = scalar::base64::base64_tail_decode_safe( output, outlen, input, length, equalsigns, options, last_chunk_options); r = scalar::base64::patch_tail_result(r, 0, 0, equallocation, full_input_length, last_chunk_options); if (!is_partial(last_chunk_options) && r.error == error_code::SUCCESS && equalsigns > 0 && !ignore_garbage) { // additional checks if ((r.output_count % 3 == 0) || ((r.output_count % 3) + 1 + equalsigns != 4)) { return {INVALID_BASE64_CHARACTER, equallocation, r.output_count}; } } // When is_partial(last_chunk_options) is true, we must either end with // the end of the stream (beyond whitespace) or right after a non-ignorable // character or at the very beginning of the stream. // See https://tc39.es/proposal-arraybuffer-base64/spec/#sec-frombase64 if (is_partial(last_chunk_options) && r.error == error_code::SUCCESS && r.input_count < full_input_length) { // First check if we can extend the input to the end of the stream while (r.input_count < full_input_length && base64_ignorable(*(input + r.input_count), options)) { r.input_count++; } // If we are still not at the end of the stream, then we must backtrack // to the last non-ignorable character. if (r.input_count < full_input_length) { while (r.input_count > 0 && base64_ignorable(*(input + r.input_count - 1), options)) { r.input_count--; } } } return r; } simdutf_warn_unused simdutf_constexpr23 size_t base64_length_from_binary(size_t length, base64_options options) noexcept { // By default, we use padding if we are not using the URL variant. // This is check with ((options & base64_url) == 0) which returns true if we // are not using the URL variant. However, we also allow 'inversion' of the // convention with the base64_reverse_padding option. If the // base64_reverse_padding option is set, we use padding if we are using the // URL variant, and we omit it if we are not using the URL variant. This is // checked with // ((options & base64_reverse_padding) == base64_reverse_padding). bool use_padding = ((options & base64_url) == 0) ^ ((options & base64_reverse_padding) == base64_reverse_padding); if (!use_padding) { return length / 3 * 4 + ((length % 3) ? (length % 3) + 1 : 0); } return (length + 2) / 3 * 4; // We use padding to make the length a multiple of 4. } simdutf_warn_unused simdutf_constexpr23 size_t base64_length_from_binary_with_lines(size_t length, base64_options options, size_t line_length) noexcept { if (length == 0) { return 0; } size_t base64_length = scalar::base64::base64_length_from_binary(length, options); if (line_length < 4) { line_length = 4; } size_t lines = (base64_length + line_length - 1) / line_length; // number of lines return base64_length + lines - 1; } // Return the length of the prefix that contains count base64 characters. // Thus, if count is 3, the function returns the length of the prefix // that contains 3 base64 characters. // The function returns (size_t)-1 if there is not enough base64 characters in // the input. template simdutf_warn_unused size_t prefix_length(size_t count, simdutf::base64_options options, const char_type *input, size_t length) noexcept { size_t i = 0; while (i < length && is_ignorable(input[i], options)) { i++; } if (count == 0) { return i; // duh! } for (; i < length; i++) { if (is_ignorable(input[i], options)) { continue; } // We have a base64 character or a padding character. count--; if (count == 0) { return i + 1; } } simdutf_log_assert(false, "You never get here"); return -1; // should never happen } } // namespace base64 } // unnamed namespace } // namespace scalar } // namespace simdutf #endif /* end file include/simdutf/scalar/base64.h */ /* begin file include/simdutf/scalar/utf32_to_utf8/valid_utf32_to_utf8.h */ #ifndef SIMDUTF_VALID_UTF32_TO_UTF8_H #define SIMDUTF_VALID_UTF32_TO_UTF8_H namespace simdutf { namespace scalar { namespace { namespace utf32_to_utf8 { template #if SIMDUTF_CPLUSPLUS20 requires(simdutf::detail::indexes_into_utf32 && simdutf::detail::index_assignable_from_char) #endif simdutf_constexpr23 size_t convert_valid(InputPtr data, size_t len, OutputPtr utf8_output) { size_t pos = 0; auto start = utf8_output; while (pos < len) { #if SIMDUTF_CPLUSPLUS23 if !consteval #endif { // try to convert the next block of 2 ASCII characters if (pos + 2 <= len) { // if it is safe to read 8 more bytes, check that // they are ascii uint64_t v; ::memcpy(&v, data + pos, sizeof(uint64_t)); if ((v & 0xFFFFFF80FFFFFF80) == 0) { *utf8_output++ = char(data[pos]); *utf8_output++ = char(data[pos + 1]); pos += 2; continue; } } } uint32_t word = data[pos]; if ((word & 0xFFFFFF80) == 0) { // will generate one UTF-8 bytes *utf8_output++ = char(word); pos++; } else if ((word & 0xFFFFF800) == 0) { // will generate two UTF-8 bytes // we have 0b110XXXXX 0b10XXXXXX *utf8_output++ = char((word >> 6) | 0b11000000); *utf8_output++ = char((word & 0b111111) | 0b10000000); pos++; } else if ((word & 0xFFFF0000) == 0) { // will generate three UTF-8 bytes // we have 0b1110XXXX 0b10XXXXXX 0b10XXXXXX *utf8_output++ = char((word >> 12) | 0b11100000); *utf8_output++ = char(((word >> 6) & 0b111111) | 0b10000000); *utf8_output++ = char((word & 0b111111) | 0b10000000); pos++; } else { // will generate four UTF-8 bytes // we have 0b11110XXX 0b10XXXXXX 0b10XXXXXX 0b10XXXXXX *utf8_output++ = char((word >> 18) | 0b11110000); *utf8_output++ = char(((word >> 12) & 0b111111) | 0b10000000); *utf8_output++ = char(((word >> 6) & 0b111111) | 0b10000000); *utf8_output++ = char((word & 0b111111) | 0b10000000); pos++; } } return utf8_output - start; } } // namespace utf32_to_utf8 } // unnamed namespace } // namespace scalar } // namespace simdutf #endif /* end file include/simdutf/scalar/utf32_to_utf8/valid_utf32_to_utf8.h */ /* begin file include/simdutf/scalar/utf32_to_utf8/utf32_to_utf8.h */ #ifndef SIMDUTF_UTF32_TO_UTF8_H #define SIMDUTF_UTF32_TO_UTF8_H namespace simdutf { namespace scalar { namespace { namespace utf32_to_utf8 { template #if SIMDUTF_CPLUSPLUS20 requires(simdutf::detail::indexes_into_utf32 && simdutf::detail::index_assignable_from_char) #endif simdutf_constexpr23 size_t convert(InputPtr data, size_t len, OutputPtr utf8_output) { size_t pos = 0; auto start = utf8_output; while (pos < len) { #if SIMDUTF_CPLUSPLUS23 if !consteval #endif { // try to convert the next block of 2 ASCII characters if (pos + 2 <= len) { // if it is safe to read 8 more bytes, check that // they are ascii uint64_t v; ::memcpy(&v, data + pos, sizeof(uint64_t)); if ((v & 0xFFFFFF80FFFFFF80) == 0) { *utf8_output++ = char(data[pos]); *utf8_output++ = char(data[pos + 1]); pos += 2; continue; } } } uint32_t word = data[pos]; if ((word & 0xFFFFFF80) == 0) { // will generate one UTF-8 bytes *utf8_output++ = char(word); pos++; } else if ((word & 0xFFFFF800) == 0) { // will generate two UTF-8 bytes // we have 0b110XXXXX 0b10XXXXXX *utf8_output++ = char((word >> 6) | 0b11000000); *utf8_output++ = char((word & 0b111111) | 0b10000000); pos++; } else if ((word & 0xFFFF0000) == 0) { // will generate three UTF-8 bytes // we have 0b1110XXXX 0b10XXXXXX 0b10XXXXXX if (word >= 0xD800 && word <= 0xDFFF) { return 0; } *utf8_output++ = char((word >> 12) | 0b11100000); *utf8_output++ = char(((word >> 6) & 0b111111) | 0b10000000); *utf8_output++ = char((word & 0b111111) | 0b10000000); pos++; } else { // will generate four UTF-8 bytes // we have 0b11110XXX 0b10XXXXXX 0b10XXXXXX 0b10XXXXXX if (word > 0x10FFFF) { return 0; } *utf8_output++ = char((word >> 18) | 0b11110000); *utf8_output++ = char(((word >> 12) & 0b111111) | 0b10000000); *utf8_output++ = char(((word >> 6) & 0b111111) | 0b10000000); *utf8_output++ = char((word & 0b111111) | 0b10000000); pos++; } } return utf8_output - start; } template #if SIMDUTF_CPLUSPLUS20 requires(simdutf::detail::indexes_into_utf32 && simdutf::detail::index_assignable_from_char) #endif simdutf_constexpr23 result convert_with_errors(InputPtr data, size_t len, OutputPtr utf8_output) { size_t pos = 0; auto start = utf8_output; while (pos < len) { #if SIMDUTF_CPLUSPLUS23 if !consteval #endif { // try to convert the next block of 2 ASCII characters if (pos + 2 <= len) { // if it is safe to read 8 more bytes, check that // they are ascii uint64_t v; ::memcpy(&v, data + pos, sizeof(uint64_t)); if ((v & 0xFFFFFF80FFFFFF80) == 0) { *utf8_output++ = char(data[pos]); *utf8_output++ = char(data[pos + 1]); pos += 2; continue; } } } uint32_t word = data[pos]; if ((word & 0xFFFFFF80) == 0) { // will generate one UTF-8 bytes *utf8_output++ = char(word); pos++; } else if ((word & 0xFFFFF800) == 0) { // will generate two UTF-8 bytes // we have 0b110XXXXX 0b10XXXXXX *utf8_output++ = char((word >> 6) | 0b11000000); *utf8_output++ = char((word & 0b111111) | 0b10000000); pos++; } else if ((word & 0xFFFF0000) == 0) { // will generate three UTF-8 bytes // we have 0b1110XXXX 0b10XXXXXX 0b10XXXXXX if (word >= 0xD800 && word <= 0xDFFF) { return result(error_code::SURROGATE, pos); } *utf8_output++ = char((word >> 12) | 0b11100000); *utf8_output++ = char(((word >> 6) & 0b111111) | 0b10000000); *utf8_output++ = char((word & 0b111111) | 0b10000000); pos++; } else { // will generate four UTF-8 bytes // we have 0b11110XXX 0b10XXXXXX 0b10XXXXXX 0b10XXXXXX if (word > 0x10FFFF) { return result(error_code::TOO_LARGE, pos); } *utf8_output++ = char((word >> 18) | 0b11110000); *utf8_output++ = char(((word >> 12) & 0b111111) | 0b10000000); *utf8_output++ = char(((word >> 6) & 0b111111) | 0b10000000); *utf8_output++ = char((word & 0b111111) | 0b10000000); pos++; } } return result(error_code::SUCCESS, utf8_output - start); } } // namespace utf32_to_utf8 } // unnamed namespace } // namespace scalar } // namespace simdutf #endif /* end file include/simdutf/scalar/utf32_to_utf8/utf32_to_utf8.h */ /* begin file include/simdutf/scalar/utf8_to_utf16/valid_utf8_to_utf16.h */ #ifndef SIMDUTF_VALID_UTF8_TO_UTF16_H #define SIMDUTF_VALID_UTF8_TO_UTF16_H namespace simdutf { namespace scalar { namespace { namespace utf8_to_utf16 { template #if SIMDUTF_CPLUSPLUS20 requires simdutf::detail::indexes_into_byte_like #endif simdutf_constexpr23 size_t convert_valid(InputPtr data, size_t len, char16_t *utf16_output) { size_t pos = 0; char16_t *start{utf16_output}; while (pos < len) { #if SIMDUTF_CPLUSPLUS23 if !consteval #endif { // try to convert the next block of 8 ASCII bytes if (pos + 8 <= len) { // if it is safe to read 8 more bytes, check that // they are ascii uint64_t v; ::memcpy(&v, data + pos, sizeof(uint64_t)); if ((v & 0x8080808080808080) == 0) { size_t final_pos = pos + 8; while (pos < final_pos) { const char16_t byte = uint8_t(data[pos]); *utf16_output++ = !match_system(big_endian) ? u16_swap_bytes(byte) : byte; pos++; } continue; } } } auto leading_byte = uint8_t(data[pos]); // leading byte if (leading_byte < 0b10000000) { // converting one ASCII byte !!! *utf16_output++ = !match_system(big_endian) ? char16_t(u16_swap_bytes(leading_byte)) : char16_t(leading_byte); pos++; } else if ((leading_byte & 0b11100000) == 0b11000000) { // We have a two-byte UTF-8, it should become // a single UTF-16 word. if (pos + 1 >= len) { break; } // minimal bound checking uint16_t code_point = uint16_t(((leading_byte & 0b00011111) << 6) | (uint8_t(data[pos + 1]) & 0b00111111)); if simdutf_constexpr (!match_system(big_endian)) { code_point = u16_swap_bytes(uint16_t(code_point)); } *utf16_output++ = char16_t(code_point); pos += 2; } else if ((leading_byte & 0b11110000) == 0b11100000) { // We have a three-byte UTF-8, it should become // a single UTF-16 word. if (pos + 2 >= len) { break; } // minimal bound checking uint16_t code_point = uint16_t(((leading_byte & 0b00001111) << 12) | ((uint8_t(data[pos + 1]) & 0b00111111) << 6) | (uint8_t(data[pos + 2]) & 0b00111111)); if simdutf_constexpr (!match_system(big_endian)) { code_point = u16_swap_bytes(uint16_t(code_point)); } *utf16_output++ = char16_t(code_point); pos += 3; } else if ((leading_byte & 0b11111000) == 0b11110000) { // 0b11110000 // we have a 4-byte UTF-8 word. if (pos + 3 >= len) { break; } // minimal bound checking uint32_t code_point = ((leading_byte & 0b00000111) << 18) | ((uint8_t(data[pos + 1]) & 0b00111111) << 12) | ((uint8_t(data[pos + 2]) & 0b00111111) << 6) | (uint8_t(data[pos + 3]) & 0b00111111); code_point -= 0x10000; uint16_t high_surrogate = uint16_t(0xD800 + (code_point >> 10)); uint16_t low_surrogate = uint16_t(0xDC00 + (code_point & 0x3FF)); if simdutf_constexpr (!match_system(big_endian)) { high_surrogate = u16_swap_bytes(high_surrogate); low_surrogate = u16_swap_bytes(low_surrogate); } *utf16_output++ = char16_t(high_surrogate); *utf16_output++ = char16_t(low_surrogate); pos += 4; } else { // we may have a continuation but we do not do error checking return 0; } } return utf16_output - start; } } // namespace utf8_to_utf16 } // unnamed namespace } // namespace scalar } // namespace simdutf #endif /* end file include/simdutf/scalar/utf8_to_utf16/valid_utf8_to_utf16.h */ /* begin file include/simdutf/scalar/utf8_to_utf16/utf8_to_utf16.h */ #ifndef SIMDUTF_UTF8_TO_UTF16_H #define SIMDUTF_UTF8_TO_UTF16_H namespace simdutf { namespace scalar { namespace { namespace utf8_to_utf16 { template #if SIMDUTF_CPLUSPLUS20 requires simdutf::detail::indexes_into_byte_like #endif simdutf_constexpr23 size_t convert(InputPtr data, size_t len, char16_t *utf16_output) { size_t pos = 0; char16_t *start{utf16_output}; while (pos < len) { #if SIMDUTF_CPLUSPLUS23 if !consteval #endif // try to convert the next block of 16 ASCII bytes { if (pos + 16 <= len) { // if it is safe to read 16 more bytes, check that // they are ascii uint64_t v1; ::memcpy(&v1, data + pos, sizeof(uint64_t)); uint64_t v2; ::memcpy(&v2, data + pos + sizeof(uint64_t), sizeof(uint64_t)); uint64_t v{v1 | v2}; if ((v & 0x8080808080808080) == 0) { size_t final_pos = pos + 16; while (pos < final_pos) { *utf16_output++ = !match_system(big_endian) ? char16_t(u16_swap_bytes(data[pos])) : char16_t(data[pos]); pos++; } continue; } } } uint8_t leading_byte = data[pos]; // leading byte if (leading_byte < 0b10000000) { // converting one ASCII byte !!! *utf16_output++ = !match_system(big_endian) ? char16_t(u16_swap_bytes(leading_byte)) : char16_t(leading_byte); pos++; } else if ((leading_byte & 0b11100000) == 0b11000000) { // We have a two-byte UTF-8, it should become // a single UTF-16 word. if (pos + 1 >= len) { return 0; } // minimal bound checking if ((data[pos + 1] & 0b11000000) != 0b10000000) { return 0; } // range check uint32_t code_point = (leading_byte & 0b00011111) << 6 | (data[pos + 1] & 0b00111111); if (code_point < 0x80 || 0x7ff < code_point) { return 0; } if simdutf_constexpr (!match_system(big_endian)) { code_point = uint32_t(u16_swap_bytes(uint16_t(code_point))); } *utf16_output++ = char16_t(code_point); pos += 2; } else if ((leading_byte & 0b11110000) == 0b11100000) { // We have a three-byte UTF-8, it should become // a single UTF-16 word. if (pos + 2 >= len) { return 0; } // minimal bound checking if ((data[pos + 1] & 0b11000000) != 0b10000000) { return 0; } if ((data[pos + 2] & 0b11000000) != 0b10000000) { return 0; } // range check uint32_t code_point = (leading_byte & 0b00001111) << 12 | (data[pos + 1] & 0b00111111) << 6 | (data[pos + 2] & 0b00111111); if (code_point < 0x800 || 0xffff < code_point || (0xd7ff < code_point && code_point < 0xe000)) { return 0; } if simdutf_constexpr (!match_system(big_endian)) { code_point = uint32_t(u16_swap_bytes(uint16_t(code_point))); } *utf16_output++ = char16_t(code_point); pos += 3; } else if ((leading_byte & 0b11111000) == 0b11110000) { // 0b11110000 // we have a 4-byte UTF-8 word. if (pos + 3 >= len) { return 0; } // minimal bound checking if ((data[pos + 1] & 0b11000000) != 0b10000000) { return 0; } if ((data[pos + 2] & 0b11000000) != 0b10000000) { return 0; } if ((data[pos + 3] & 0b11000000) != 0b10000000) { return 0; } // range check uint32_t code_point = (leading_byte & 0b00000111) << 18 | (data[pos + 1] & 0b00111111) << 12 | (data[pos + 2] & 0b00111111) << 6 | (data[pos + 3] & 0b00111111); if (code_point <= 0xffff || 0x10ffff < code_point) { return 0; } code_point -= 0x10000; uint16_t high_surrogate = uint16_t(0xD800 + (code_point >> 10)); uint16_t low_surrogate = uint16_t(0xDC00 + (code_point & 0x3FF)); if simdutf_constexpr (!match_system(big_endian)) { high_surrogate = u16_swap_bytes(high_surrogate); low_surrogate = u16_swap_bytes(low_surrogate); } *utf16_output++ = char16_t(high_surrogate); *utf16_output++ = char16_t(low_surrogate); pos += 4; } else { return 0; } } return utf16_output - start; } template #if SIMDUTF_CPLUSPLUS20 requires simdutf::detail::indexes_into_byte_like #endif simdutf_constexpr23 result convert_with_errors(InputPtr data, size_t len, char16_t *utf16_output) { size_t pos = 0; char16_t *start{utf16_output}; while (pos < len) { #if SIMDUTF_CPLUSPLUS23 if !consteval #endif { // try to convert the next block of 16 ASCII bytes if (pos + 16 <= len) { // if it is safe to read 16 more bytes, check that // they are ascii uint64_t v1; ::memcpy(&v1, data + pos, sizeof(uint64_t)); uint64_t v2; ::memcpy(&v2, data + pos + sizeof(uint64_t), sizeof(uint64_t)); uint64_t v{v1 | v2}; if ((v & 0x8080808080808080) == 0) { size_t final_pos = pos + 16; while (pos < final_pos) { const char16_t byte = uint8_t(data[pos]); *utf16_output++ = !match_system(big_endian) ? u16_swap_bytes(byte) : byte; pos++; } continue; } } } auto leading_byte = uint8_t(data[pos]); // leading byte if (leading_byte < 0b10000000) { // converting one ASCII byte !!! *utf16_output++ = !match_system(big_endian) ? char16_t(u16_swap_bytes(leading_byte)) : char16_t(leading_byte); pos++; } else if ((leading_byte & 0b11100000) == 0b11000000) { // We have a two-byte UTF-8, it should become // a single UTF-16 word. if (pos + 1 >= len) { return result(error_code::TOO_SHORT, pos); } // minimal bound checking if ((uint8_t(data[pos + 1]) & 0b11000000) != 0b10000000) { return result(error_code::TOO_SHORT, pos); } // range check uint32_t code_point = (leading_byte & 0b00011111) << 6 | (uint8_t(data[pos + 1]) & 0b00111111); if (code_point < 0x80 || 0x7ff < code_point) { return result(error_code::OVERLONG, pos); } if simdutf_constexpr (!match_system(big_endian)) { code_point = uint32_t(u16_swap_bytes(uint16_t(code_point))); } *utf16_output++ = char16_t(code_point); pos += 2; } else if ((leading_byte & 0b11110000) == 0b11100000) { // We have a three-byte UTF-8, it should become // a single UTF-16 word. if (pos + 2 >= len) { return result(error_code::TOO_SHORT, pos); } // minimal bound checking if ((uint8_t(data[pos + 1]) & 0b11000000) != 0b10000000) { return result(error_code::TOO_SHORT, pos); } if ((uint8_t(data[pos + 2]) & 0b11000000) != 0b10000000) { return result(error_code::TOO_SHORT, pos); } // range check uint32_t code_point = (leading_byte & 0b00001111) << 12 | (uint8_t(data[pos + 1]) & 0b00111111) << 6 | (uint8_t(data[pos + 2]) & 0b00111111); if ((code_point < 0x800) || (0xffff < code_point)) { return result(error_code::OVERLONG, pos); } if (0xd7ff < code_point && code_point < 0xe000) { return result(error_code::SURROGATE, pos); } if simdutf_constexpr (!match_system(big_endian)) { code_point = uint32_t(u16_swap_bytes(uint16_t(code_point))); } *utf16_output++ = char16_t(code_point); pos += 3; } else if ((leading_byte & 0b11111000) == 0b11110000) { // 0b11110000 // we have a 4-byte UTF-8 word. if (pos + 3 >= len) { return result(error_code::TOO_SHORT, pos); } // minimal bound checking if ((uint8_t(data[pos + 1]) & 0b11000000) != 0b10000000) { return result(error_code::TOO_SHORT, pos); } if ((uint8_t(data[pos + 2]) & 0b11000000) != 0b10000000) { return result(error_code::TOO_SHORT, pos); } if ((uint8_t(data[pos + 3]) & 0b11000000) != 0b10000000) { return result(error_code::TOO_SHORT, pos); } // range check uint32_t code_point = (leading_byte & 0b00000111) << 18 | (uint8_t(data[pos + 1]) & 0b00111111) << 12 | (uint8_t(data[pos + 2]) & 0b00111111) << 6 | (uint8_t(data[pos + 3]) & 0b00111111); if (code_point <= 0xffff) { return result(error_code::OVERLONG, pos); } if (0x10ffff < code_point) { return result(error_code::TOO_LARGE, pos); } code_point -= 0x10000; uint16_t high_surrogate = uint16_t(0xD800 + (code_point >> 10)); uint16_t low_surrogate = uint16_t(0xDC00 + (code_point & 0x3FF)); if simdutf_constexpr (!match_system(big_endian)) { high_surrogate = u16_swap_bytes(high_surrogate); low_surrogate = u16_swap_bytes(low_surrogate); } *utf16_output++ = char16_t(high_surrogate); *utf16_output++ = char16_t(low_surrogate); pos += 4; } else { // we either have too many continuation bytes or an invalid leading byte if ((leading_byte & 0b11000000) == 0b10000000) { return result(error_code::TOO_LONG, pos); } else { return result(error_code::HEADER_BITS, pos); } } } return result(error_code::SUCCESS, utf16_output - start); } /** * When rewind_and_convert_with_errors is called, we are pointing at 'buf' and * we have up to len input bytes left, and we encountered some error. It is * possible that the error is at 'buf' exactly, but it could also be in the * previous bytes (up to 3 bytes back). * * prior_bytes indicates how many bytes, prior to 'buf' may belong to the * current memory section and can be safely accessed. We prior_bytes to access * safely up to three bytes before 'buf'. * * The caller is responsible to ensure that len > 0. * * If the error is believed to have occurred prior to 'buf', the count value * contain in the result will be SIZE_T - 1, SIZE_T - 2, or SIZE_T - 3. */ template inline result rewind_and_convert_with_errors(size_t prior_bytes, const char *buf, size_t len, char16_t *utf16_output) { size_t extra_len{0}; // We potentially need to go back in time and find a leading byte. // In theory '3' would be sufficient, but sometimes the error can go back // quite far. size_t how_far_back = prior_bytes; // size_t how_far_back = 3; // 3 bytes in the past + current position // if(how_far_back >= prior_bytes) { how_far_back = prior_bytes; } bool found_leading_bytes{false}; // important: it is i <= how_far_back and not 'i < how_far_back'. for (size_t i = 0; i <= how_far_back; i++) { unsigned char byte = buf[-static_cast(i)]; found_leading_bytes = ((byte & 0b11000000) != 0b10000000); if (found_leading_bytes) { if (i > 0 && byte < 128) { // If we had to go back and the leading byte is ascii // then we can stop right away. return result(error_code::TOO_LONG, 0 - i + 1); } buf -= i; extra_len = i; break; } } // // It is possible for this function to return a negative count in its result. // C++ Standard Section 18.1 defines size_t is in which is described // in C Standard as . C Standard Section 4.1.5 defines size_t as an // unsigned integral type of the result of the sizeof operator // // An unsigned type will simply wrap round arithmetically (well defined). // if (!found_leading_bytes) { // If how_far_back == 3, we may have four consecutive continuation bytes!!! // [....] [continuation] [continuation] [continuation] | [buf is // continuation] Or we possibly have a stream that does not start with a // leading byte. return result(error_code::TOO_LONG, 0 - how_far_back); } result res = convert_with_errors(buf, len + extra_len, utf16_output); if (res.error) { res.count -= extra_len; } return res; } } // namespace utf8_to_utf16 } // unnamed namespace } // namespace scalar } // namespace simdutf #endif /* end file include/simdutf/scalar/utf8_to_utf16/utf8_to_utf16.h */ /* begin file include/simdutf/scalar/utf8_to_utf32/valid_utf8_to_utf32.h */ #ifndef SIMDUTF_VALID_UTF8_TO_UTF32_H #define SIMDUTF_VALID_UTF8_TO_UTF32_H namespace simdutf { namespace scalar { namespace { namespace utf8_to_utf32 { template #if SIMDUTF_CPLUSPLUS20 requires simdutf::detail::indexes_into_byte_like #endif simdutf_constexpr23 size_t convert_valid(InputPtr data, size_t len, char32_t *utf32_output) { size_t pos = 0; char32_t *start{utf32_output}; while (pos < len) { #if SIMDUTF_CPLUSPLUS23 if !consteval #endif { // try to convert the next block of 8 ASCII bytes if (pos + 8 <= len) { // if it is safe to read 8 more bytes, check that // they are ascii uint64_t v; ::memcpy(&v, data + pos, sizeof(uint64_t)); if ((v & 0x8080808080808080) == 0) { size_t final_pos = pos + 8; while (pos < final_pos) { *utf32_output++ = uint8_t(data[pos]); pos++; } continue; } } } auto leading_byte = uint8_t(data[pos]); // leading byte if (leading_byte < 0b10000000) { // converting one ASCII byte !!! *utf32_output++ = char32_t(leading_byte); pos++; } else if ((leading_byte & 0b11100000) == 0b11000000) { // We have a two-byte UTF-8 if (pos + 1 >= len) { break; } // minimal bound checking *utf32_output++ = char32_t(((leading_byte & 0b00011111) << 6) | (uint8_t(data[pos + 1]) & 0b00111111)); pos += 2; } else if ((leading_byte & 0b11110000) == 0b11100000) { // We have a three-byte UTF-8 if (pos + 2 >= len) { break; } // minimal bound checking *utf32_output++ = char32_t(((leading_byte & 0b00001111) << 12) | ((uint8_t(data[pos + 1]) & 0b00111111) << 6) | (uint8_t(data[pos + 2]) & 0b00111111)); pos += 3; } else if ((leading_byte & 0b11111000) == 0b11110000) { // 0b11110000 // we have a 4-byte UTF-8 word. if (pos + 3 >= len) { break; } // minimal bound checking uint32_t code_word = ((leading_byte & 0b00000111) << 18) | ((uint8_t(data[pos + 1]) & 0b00111111) << 12) | ((uint8_t(data[pos + 2]) & 0b00111111) << 6) | (uint8_t(data[pos + 3]) & 0b00111111); *utf32_output++ = char32_t(code_word); pos += 4; } else { // we may have a continuation but we do not do error checking return 0; } } return utf32_output - start; } } // namespace utf8_to_utf32 } // unnamed namespace } // namespace scalar } // namespace simdutf #endif /* end file include/simdutf/scalar/utf8_to_utf32/valid_utf8_to_utf32.h */ /* begin file include/simdutf/scalar/utf8_to_utf32/utf8_to_utf32.h */ #ifndef SIMDUTF_UTF8_TO_UTF32_H #define SIMDUTF_UTF8_TO_UTF32_H namespace simdutf { namespace scalar { namespace { namespace utf8_to_utf32 { template #if SIMDUTF_CPLUSPLUS20 requires simdutf::detail::indexes_into_byte_like #endif simdutf_constexpr23 size_t convert(InputPtr data, size_t len, char32_t *utf32_output) { size_t pos = 0; char32_t *start{utf32_output}; while (pos < len) { #if SIMDUTF_CPLUSPLUS23 if !consteval #endif { // try to convert the next block of 16 ASCII bytes if (pos + 16 <= len) { // if it is safe to read 16 more bytes, check that // they are ascii uint64_t v1; ::memcpy(&v1, data + pos, sizeof(uint64_t)); uint64_t v2; ::memcpy(&v2, data + pos + sizeof(uint64_t), sizeof(uint64_t)); uint64_t v{v1 | v2}; if ((v & 0x8080808080808080) == 0) { size_t final_pos = pos + 16; while (pos < final_pos) { *utf32_output++ = uint8_t(data[pos]); pos++; } continue; } } } auto leading_byte = uint8_t(data[pos]); // leading byte if (leading_byte < 0b10000000) { // converting one ASCII byte !!! *utf32_output++ = char32_t(leading_byte); pos++; } else if ((leading_byte & 0b11100000) == 0b11000000) { // We have a two-byte UTF-8 if (pos + 1 >= len) { return 0; } // minimal bound checking if ((data[pos + 1] & 0b11000000) != 0b10000000) { return 0; } // range check uint32_t code_point = (leading_byte & 0b00011111) << 6 | (uint8_t(data[pos + 1]) & 0b00111111); if (code_point < 0x80 || 0x7ff < code_point) { return 0; } *utf32_output++ = char32_t(code_point); pos += 2; } else if ((leading_byte & 0b11110000) == 0b11100000) { // We have a three-byte UTF-8 if (pos + 2 >= len) { return 0; } // minimal bound checking if ((uint8_t(data[pos + 1]) & 0b11000000) != 0b10000000) { return 0; } if ((uint8_t(data[pos + 2]) & 0b11000000) != 0b10000000) { return 0; } // range check uint32_t code_point = (leading_byte & 0b00001111) << 12 | (uint8_t(data[pos + 1]) & 0b00111111) << 6 | (uint8_t(data[pos + 2]) & 0b00111111); if (code_point < 0x800 || 0xffff < code_point || (0xd7ff < code_point && code_point < 0xe000)) { return 0; } *utf32_output++ = char32_t(code_point); pos += 3; } else if ((leading_byte & 0b11111000) == 0b11110000) { // 0b11110000 // we have a 4-byte UTF-8 word. if (pos + 3 >= len) { return 0; } // minimal bound checking if ((uint8_t(data[pos + 1]) & 0b11000000) != 0b10000000) { return 0; } if ((uint8_t(data[pos + 2]) & 0b11000000) != 0b10000000) { return 0; } if ((uint8_t(data[pos + 3]) & 0b11000000) != 0b10000000) { return 0; } // range check uint32_t code_point = (leading_byte & 0b00000111) << 18 | (uint8_t(data[pos + 1]) & 0b00111111) << 12 | (uint8_t(data[pos + 2]) & 0b00111111) << 6 | (uint8_t(data[pos + 3]) & 0b00111111); if (code_point <= 0xffff || 0x10ffff < code_point) { return 0; } *utf32_output++ = char32_t(code_point); pos += 4; } else { return 0; } } return utf32_output - start; } template #if SIMDUTF_CPLUSPLUS20 requires simdutf::detail::indexes_into_byte_like #endif simdutf_constexpr23 result convert_with_errors(InputPtr data, size_t len, char32_t *utf32_output) { size_t pos = 0; char32_t *start{utf32_output}; while (pos < len) { #if SIMDUTF_CPLUSPLUS23 if !consteval #endif { // try to convert the next block of 16 ASCII bytes if (pos + 16 <= len) { // if it is safe to read 16 more bytes, check that // they are ascii uint64_t v1; ::memcpy(&v1, data + pos, sizeof(uint64_t)); uint64_t v2; ::memcpy(&v2, data + pos + sizeof(uint64_t), sizeof(uint64_t)); uint64_t v{v1 | v2}; if ((v & 0x8080808080808080) == 0) { size_t final_pos = pos + 16; while (pos < final_pos) { *utf32_output++ = uint8_t(data[pos]); pos++; } continue; } } } auto leading_byte = uint8_t(data[pos]); // leading byte if (leading_byte < 0b10000000) { // converting one ASCII byte !!! *utf32_output++ = char32_t(leading_byte); pos++; } else if ((leading_byte & 0b11100000) == 0b11000000) { // We have a two-byte UTF-8 if (pos + 1 >= len) { return result(error_code::TOO_SHORT, pos); } // minimal bound checking if ((uint8_t(data[pos + 1]) & 0b11000000) != 0b10000000) { return result(error_code::TOO_SHORT, pos); } // range check uint32_t code_point = (leading_byte & 0b00011111) << 6 | (uint8_t(data[pos + 1]) & 0b00111111); if (code_point < 0x80 || 0x7ff < code_point) { return result(error_code::OVERLONG, pos); } *utf32_output++ = char32_t(code_point); pos += 2; } else if ((leading_byte & 0b11110000) == 0b11100000) { // We have a three-byte UTF-8 if (pos + 2 >= len) { return result(error_code::TOO_SHORT, pos); } // minimal bound checking if ((uint8_t(data[pos + 1]) & 0b11000000) != 0b10000000) { return result(error_code::TOO_SHORT, pos); } if ((uint8_t(data[pos + 2]) & 0b11000000) != 0b10000000) { return result(error_code::TOO_SHORT, pos); } // range check uint32_t code_point = (leading_byte & 0b00001111) << 12 | (uint8_t(data[pos + 1]) & 0b00111111) << 6 | (uint8_t(data[pos + 2]) & 0b00111111); if (code_point < 0x800 || 0xffff < code_point) { return result(error_code::OVERLONG, pos); } if (0xd7ff < code_point && code_point < 0xe000) { return result(error_code::SURROGATE, pos); } *utf32_output++ = char32_t(code_point); pos += 3; } else if ((leading_byte & 0b11111000) == 0b11110000) { // 0b11110000 // we have a 4-byte UTF-8 word. if (pos + 3 >= len) { return result(error_code::TOO_SHORT, pos); } // minimal bound checking if ((uint8_t(data[pos + 1]) & 0b11000000) != 0b10000000) { return result(error_code::TOO_SHORT, pos); } if ((uint8_t(data[pos + 2]) & 0b11000000) != 0b10000000) { return result(error_code::TOO_SHORT, pos); } if ((uint8_t(data[pos + 3]) & 0b11000000) != 0b10000000) { return result(error_code::TOO_SHORT, pos); } // range check uint32_t code_point = (leading_byte & 0b00000111) << 18 | (uint8_t(data[pos + 1]) & 0b00111111) << 12 | (uint8_t(data[pos + 2]) & 0b00111111) << 6 | (uint8_t(data[pos + 3]) & 0b00111111); if (code_point <= 0xffff) { return result(error_code::OVERLONG, pos); } if (0x10ffff < code_point) { return result(error_code::TOO_LARGE, pos); } *utf32_output++ = char32_t(code_point); pos += 4; } else { // we either have too many continuation bytes or an invalid leading byte if ((leading_byte & 0b11000000) == 0b10000000) { return result(error_code::TOO_LONG, pos); } else { return result(error_code::HEADER_BITS, pos); } } } return result(error_code::SUCCESS, utf32_output - start); } /** * When rewind_and_convert_with_errors is called, we are pointing at 'buf' and * we have up to len input bytes left, and we encountered some error. It is * possible that the error is at 'buf' exactly, but it could also be in the * previous bytes location (up to 3 bytes back). * * prior_bytes indicates how many bytes, prior to 'buf' may belong to the * current memory section and can be safely accessed. We prior_bytes to access * safely up to three bytes before 'buf'. * * The caller is responsible to ensure that len > 0. * * If the error is believed to have occurred prior to 'buf', the count value * contain in the result will be SIZE_T - 1, SIZE_T - 2, or SIZE_T - 3. */ inline result rewind_and_convert_with_errors(size_t prior_bytes, const char *buf, size_t len, char32_t *utf32_output) { size_t extra_len{0}; // We potentially need to go back in time and find a leading byte. size_t how_far_back = 3; // 3 bytes in the past + current position if (how_far_back > prior_bytes) { how_far_back = prior_bytes; } bool found_leading_bytes{false}; // important: it is i <= how_far_back and not 'i < how_far_back'. for (size_t i = 0; i <= how_far_back; i++) { unsigned char byte = buf[-static_cast(i)]; found_leading_bytes = ((byte & 0b11000000) != 0b10000000); if (found_leading_bytes) { if (i > 0 && byte < 128) { // If we had to go back and the leading byte is ascii // then we can stop right away. return result(error_code::TOO_LONG, 0 - i + 1); } buf -= i; extra_len = i; break; } } // // It is possible for this function to return a negative count in its result. // C++ Standard Section 18.1 defines size_t is in which is described // in C Standard as . C Standard Section 4.1.5 defines size_t as an // unsigned integral type of the result of the sizeof operator // // An unsigned type will simply wrap round arithmetically (well defined). // if (!found_leading_bytes) { // If how_far_back == 3, we may have four consecutive continuation bytes!!! // [....] [continuation] [continuation] [continuation] | [buf is // continuation] Or we possibly have a stream that does not start with a // leading byte. return result(error_code::TOO_LONG, 0 - how_far_back); } result res = convert_with_errors(buf, len + extra_len, utf32_output); if (res.error) { res.count -= extra_len; } return res; } } // namespace utf8_to_utf32 } // unnamed namespace } // namespace scalar } // namespace simdutf #endif /* end file include/simdutf/scalar/utf8_to_utf32/utf8_to_utf32.h */ /* begin file include/simdutf/scalar/latin1_to_utf8/latin1_to_utf8.h */ #ifndef SIMDUTF_LATIN1_TO_UTF8_H #define SIMDUTF_LATIN1_TO_UTF8_H namespace simdutf { namespace scalar { namespace { namespace latin1_to_utf8 { template #if SIMDUTF_CPLUSPLUS20 requires(simdutf::detail::indexes_into_byte_like && simdutf::detail::index_assignable_from_char) #endif simdutf_constexpr23 size_t convert(InputPtr data, size_t len, OutputPtr utf8_output) { // const unsigned char *data = reinterpret_cast(buf); size_t pos = 0; size_t utf8_pos = 0; while (pos < len) { #if SIMDUTF_CPLUSPLUS23 if !consteval #endif { // try to convert the next block of 16 ASCII bytes if (pos + 16 <= len) { // if it is safe to read 16 more bytes, check that // they are ascii uint64_t v1; ::memcpy(&v1, data + pos, sizeof(uint64_t)); uint64_t v2; ::memcpy(&v2, data + pos + sizeof(uint64_t), sizeof(uint64_t)); uint64_t v{v1 | v2}; // We are only interested in these bits: 1000 1000 1000 // 1000, so it makes sense to concatenate everything if ((v & 0x8080808080808080) == 0) { // if NONE of these are set, e.g. all of them are zero, then // everything is ASCII size_t final_pos = pos + 16; while (pos < final_pos) { utf8_output[utf8_pos++] = char(data[pos]); pos++; } continue; } } // if (pos + 16 <= len) } // !consteval scope unsigned char byte = data[pos]; if ((byte & 0x80) == 0) { // if ASCII // will generate one UTF-8 bytes utf8_output[utf8_pos++] = char(byte); pos++; } else { // will generate two UTF-8 bytes utf8_output[utf8_pos++] = char((byte >> 6) | 0b11000000); utf8_output[utf8_pos++] = char((byte & 0b111111) | 0b10000000); pos++; } } // while return utf8_pos; } simdutf_really_inline size_t convert(const char *buf, size_t len, char *utf8_output) { return convert(reinterpret_cast(buf), len, utf8_output); } inline size_t convert_safe(const char *buf, size_t len, char *utf8_output, size_t utf8_len) { const unsigned char *data = reinterpret_cast(buf); size_t pos = 0; size_t skip_pos = 0; size_t utf8_pos = 0; while (pos < len && utf8_pos < utf8_len) { // try to convert the next block of 16 ASCII bytes if (pos >= skip_pos && pos + 16 <= len && utf8_pos + 16 <= utf8_len) { // if it is safe to read 16 more bytes, // check that they are ascii uint64_t v1; ::memcpy(&v1, data + pos, sizeof(uint64_t)); uint64_t v2; ::memcpy(&v2, data + pos + sizeof(uint64_t), sizeof(uint64_t)); uint64_t v{v1 | v2}; // We are only interested in these bits: 1000 1000 1000 // 1000, so it makes sense to concatenate everything if ((v & 0x8080808080808080) == 0) { // if NONE of these are set, e.g. all of them are zero, then // everything is ASCII ::memcpy(utf8_output + utf8_pos, buf + pos, 16); utf8_pos += 16; pos += 16; } else { // At least one of the next 16 bytes are not ASCII, we will process them // one by one skip_pos = pos + 16; } } else { const auto byte = data[pos]; if ((byte & 0x80) == 0) { // if ASCII // will generate one UTF-8 bytes utf8_output[utf8_pos++] = char(byte); pos++; } else if (utf8_pos + 2 <= utf8_len) { // will generate two UTF-8 bytes utf8_output[utf8_pos++] = char((byte >> 6) | 0b11000000); utf8_output[utf8_pos++] = char((byte & 0b111111) | 0b10000000); pos++; } else { break; } } } return utf8_pos; } template #if SIMDUTF_CPLUSPLUS20 requires(simdutf::detail::indexes_into_byte_like && simdutf::detail::index_assignable_from_char) #endif simdutf_constexpr23 size_t convert_safe_constexpr(InputPtr data, size_t len, OutputPtr utf8_output, size_t utf8_len) { size_t pos = 0; size_t utf8_pos = 0; while (pos < len && utf8_pos < utf8_len) { const unsigned char byte = data[pos]; if ((byte & 0x80) == 0) { // if ASCII // will generate one UTF-8 bytes utf8_output[utf8_pos++] = char(byte); pos++; } else if (utf8_pos + 2 <= utf8_len) { // will generate two UTF-8 bytes utf8_output[utf8_pos++] = char((byte >> 6) | 0b11000000); utf8_output[utf8_pos++] = char((byte & 0b111111) | 0b10000000); pos++; } else { break; } } return utf8_pos; } template #if SIMDUTF_CPLUSPLUS20 requires simdutf::detail::indexes_into_byte_like #endif simdutf_constexpr23 simdutf_warn_unused size_t utf8_length_from_latin1(InputPtr input, size_t length) noexcept { size_t answer = length; size_t i = 0; #if SIMDUTF_CPLUSPLUS23 if !consteval #endif { auto pop = [](uint64_t v) { return (size_t)(((v >> 7) & UINT64_C(0x0101010101010101)) * UINT64_C(0x0101010101010101) >> 56); }; for (; i + 32 <= length; i += 32) { uint64_t v; memcpy(&v, input + i, 8); answer += pop(v); memcpy(&v, input + i + 8, sizeof(v)); answer += pop(v); memcpy(&v, input + i + 16, sizeof(v)); answer += pop(v); memcpy(&v, input + i + 24, sizeof(v)); answer += pop(v); } for (; i + 8 <= length; i += 8) { uint64_t v; memcpy(&v, input + i, sizeof(v)); answer += pop(v); } } // !consteval scope for (; i + 1 <= length; i += 1) { answer += static_cast(input[i]) >> 7; } return answer; } } // namespace latin1_to_utf8 } // unnamed namespace } // namespace scalar } // namespace simdutf #endif /* end file include/simdutf/scalar/latin1_to_utf8/latin1_to_utf8.h */ /* begin file include/simdutf/scalar/latin1_to_utf32/latin1_to_utf32.h */ #ifndef SIMDUTF_LATIN1_TO_UTF32_H #define SIMDUTF_LATIN1_TO_UTF32_H namespace simdutf { namespace scalar { namespace { namespace latin1_to_utf32 { template #if SIMDUTF_CPLUSPLUS20 requires simdutf::detail::indexes_into_byte_like #endif simdutf_constexpr23 size_t convert(InputPtr data, size_t len, char32_t *utf32_output) { char32_t *start{utf32_output}; for (size_t i = 0; i < len; i++) { *utf32_output++ = uint8_t(data[i]); } return utf32_output - start; } } // namespace latin1_to_utf32 } // unnamed namespace } // namespace scalar } // namespace simdutf #endif /* end file include/simdutf/scalar/latin1_to_utf32/latin1_to_utf32.h */ /* begin file include/simdutf/scalar/utf8_to_latin1/utf8_to_latin1.h */ #ifndef SIMDUTF_UTF8_TO_LATIN1_H #define SIMDUTF_UTF8_TO_LATIN1_H namespace simdutf { namespace scalar { namespace { namespace utf8_to_latin1 { template #if SIMDUTF_CPLUSPLUS20 requires(simdutf::detail::indexes_into_byte_like && simdutf::detail::indexes_into_byte_like) #endif simdutf_constexpr23 size_t convert(InputPtr data, size_t len, OutputPtr latin_output) { size_t pos = 0; auto start = latin_output; while (pos < len) { #if SIMDUTF_CPLUSPLUS23 if !consteval #endif { // try to convert the next block of 16 ASCII bytes if (pos + 16 <= len) { // if it is safe to read 16 more bytes, check that // they are ascii uint64_t v1; ::memcpy(&v1, data + pos, sizeof(uint64_t)); uint64_t v2; ::memcpy(&v2, data + pos + sizeof(uint64_t), sizeof(uint64_t)); uint64_t v{v1 | v2}; // We are only interested in these bits: 1000 1000 // 1000 1000 .... etc if ((v & 0x8080808080808080) == 0) { // if NONE of these are set, e.g. all of them are zero, then // everything is ASCII size_t final_pos = pos + 16; while (pos < final_pos) { *latin_output++ = char(data[pos]); pos++; } continue; } } } // suppose it is not an all ASCII byte sequence uint8_t leading_byte = data[pos]; // leading byte if (leading_byte < 0b10000000) { // converting one ASCII byte !!! *latin_output++ = char(leading_byte); pos++; } else if ((leading_byte & 0b11100000) == 0b11000000) { // the first three bits indicate: // We have a two-byte UTF-8 if (pos + 1 >= len) { return 0; } // minimal bound checking if ((data[pos + 1] & 0b11000000) != 0b10000000) { return 0; } // checks if the next byte is a valid continuation byte in UTF-8. A // valid continuation byte starts with 10. // range check - uint32_t code_point = (leading_byte & 0b00011111) << 6 | (data[pos + 1] & 0b00111111); // assembles the Unicode code point from the two bytes. // It does this by discarding the leading 110 and 10 // bits from the two bytes, shifting the remaining bits // of the first byte, and then combining the results // with a bitwise OR operation. if (code_point < 0x80 || 0xFF < code_point) { return 0; // We only care about the range 129-255 which is Non-ASCII // latin1 characters. A code_point beneath 0x80 is invalid as // it is already covered by bytes whose leading bit is zero. } *latin_output++ = char(code_point); pos += 2; } else { return 0; } } return latin_output - start; } template #if SIMDUTF_CPLUSPLUS20 requires simdutf::detail::indexes_into_byte_like #endif simdutf_constexpr23 result convert_with_errors(InputPtr data, size_t len, char *latin_output) { size_t pos = 0; char *start{latin_output}; while (pos < len) { #if SIMDUTF_CPLUSPLUS23 if !consteval #endif { // try to convert the next block of 16 ASCII bytes if (pos + 16 <= len) { // if it is safe to read 16 more bytes, check that // they are ascii uint64_t v1; ::memcpy(&v1, data + pos, sizeof(uint64_t)); uint64_t v2; ::memcpy(&v2, data + pos + sizeof(uint64_t), sizeof(uint64_t)); uint64_t v{v1 | v2}; // We are only interested in these bits: 1000 1000 // 1000 1000...etc if ((v & 0x8080808080808080) == 0) { // if NONE of these are set, e.g. all of them are zero, then // everything is ASCII size_t final_pos = pos + 16; while (pos < final_pos) { *latin_output++ = char(data[pos]); pos++; } continue; } } } // suppose it is not an all ASCII byte sequence uint8_t leading_byte = data[pos]; // leading byte if (leading_byte < 0b10000000) { // converting one ASCII byte !!! *latin_output++ = char(leading_byte); pos++; } else if ((leading_byte & 0b11100000) == 0b11000000) { // the first three bits indicate: // We have a two-byte UTF-8 if (pos + 1 >= len) { return result(error_code::TOO_SHORT, pos); } // minimal bound checking if ((data[pos + 1] & 0b11000000) != 0b10000000) { return result(error_code::TOO_SHORT, pos); } // checks if the next byte is a valid continuation byte in UTF-8. A // valid continuation byte starts with 10. // range check - uint32_t code_point = (leading_byte & 0b00011111) << 6 | (data[pos + 1] & 0b00111111); // assembles the Unicode code point from the two bytes. // It does this by discarding the leading 110 and 10 // bits from the two bytes, shifting the remaining bits // of the first byte, and then combining the results // with a bitwise OR operation. if (code_point < 0x80) { return result(error_code::OVERLONG, pos); } if (0xFF < code_point) { return result(error_code::TOO_LARGE, pos); } // We only care about the range 129-255 which is Non-ASCII latin1 // characters *latin_output++ = char(code_point); pos += 2; } else if ((leading_byte & 0b11110000) == 0b11100000) { // We have a three-byte UTF-8 return result(error_code::TOO_LARGE, pos); } else if ((leading_byte & 0b11111000) == 0b11110000) { // 0b11110000 // we have a 4-byte UTF-8 word. return result(error_code::TOO_LARGE, pos); } else { // we either have too many continuation bytes or an invalid leading byte if ((leading_byte & 0b11000000) == 0b10000000) { return result(error_code::TOO_LONG, pos); } return result(error_code::HEADER_BITS, pos); } } return result(error_code::SUCCESS, latin_output - start); } inline result rewind_and_convert_with_errors(size_t prior_bytes, const char *buf, size_t len, char *latin1_output) { size_t extra_len{0}; // We potentially need to go back in time and find a leading byte. // In theory '3' would be sufficient, but sometimes the error can go back // quite far. size_t how_far_back = prior_bytes; // size_t how_far_back = 3; // 3 bytes in the past + current position // if(how_far_back >= prior_bytes) { how_far_back = prior_bytes; } bool found_leading_bytes{false}; // important: it is i <= how_far_back and not 'i < how_far_back'. for (size_t i = 0; i <= how_far_back; i++) { unsigned char byte = buf[-static_cast(i)]; found_leading_bytes = ((byte & 0b11000000) != 0b10000000); if (found_leading_bytes) { if (i > 0 && byte < 128) { // If we had to go back and the leading byte is ascii // then we can stop right away. return result(error_code::TOO_LONG, 0 - i + 1); } buf -= i; extra_len = i; break; } } // // It is possible for this function to return a negative count in its result. // C++ Standard Section 18.1 defines size_t is in which is described // in C Standard as . C Standard Section 4.1.5 defines size_t as an // unsigned integral type of the result of the sizeof operator // // An unsigned type will simply wrap round arithmetically (well defined). // if (!found_leading_bytes) { // If how_far_back == 3, we may have four consecutive continuation bytes!!! // [....] [continuation] [continuation] [continuation] | [buf is // continuation] Or we possibly have a stream that does not start with a // leading byte. return result(error_code::TOO_LONG, 0 - how_far_back); } result res = convert_with_errors(buf, len + extra_len, latin1_output); if (res.error) { res.count -= extra_len; } return res; } } // namespace utf8_to_latin1 } // unnamed namespace } // namespace scalar } // namespace simdutf #endif /* end file include/simdutf/scalar/utf8_to_latin1/utf8_to_latin1.h */ /* begin file include/simdutf/scalar/utf32_to_latin1/utf32_to_latin1.h */ #ifndef SIMDUTF_UTF32_TO_LATIN1_H #define SIMDUTF_UTF32_TO_LATIN1_H namespace simdutf { namespace scalar { namespace { namespace utf32_to_latin1 { inline simdutf_constexpr23 size_t convert(const char32_t *data, size_t len, char *latin1_output) { char *start = latin1_output; uint32_t utf32_char; size_t pos = 0; uint32_t too_large = 0; while (pos < len) { utf32_char = (uint32_t)data[pos]; too_large |= utf32_char; *latin1_output++ = (char)(utf32_char & 0xFF); pos++; } if ((too_large & 0xFFFFFF00) != 0) { return 0; } return latin1_output - start; } inline simdutf_constexpr23 result convert_with_errors(const char32_t *data, size_t len, char *latin1_output) { char *start{latin1_output}; size_t pos = 0; while (pos < len) { #if SIMDUTF_CPLUSPLUS23 if !consteval #endif { if (pos + 2 <= len) { // if it is safe to read 8 more bytes, check that // they are Latin1 uint64_t v; ::memcpy(&v, data + pos, sizeof(uint64_t)); if ((v & 0xFFFFFF00FFFFFF00) == 0) { *latin1_output++ = char(data[pos]); *latin1_output++ = char(data[pos + 1]); pos += 2; continue; } } } uint32_t utf32_char = data[pos]; if ((utf32_char & 0xFFFFFF00) == 0) { // Check if the character can be represented in Latin-1 *latin1_output++ = (char)(utf32_char & 0xFF); pos++; } else { return result(error_code::TOO_LARGE, pos); }; } return result(error_code::SUCCESS, latin1_output - start); } } // namespace utf32_to_latin1 } // unnamed namespace } // namespace scalar } // namespace simdutf #endif /* end file include/simdutf/scalar/utf32_to_latin1/utf32_to_latin1.h */ /* begin file include/simdutf/scalar/utf8_to_latin1/valid_utf8_to_latin1.h */ #ifndef SIMDUTF_VALID_UTF8_TO_LATIN1_H #define SIMDUTF_VALID_UTF8_TO_LATIN1_H namespace simdutf { namespace scalar { namespace { namespace utf8_to_latin1 { template #if SIMDUTF_CPLUSPLUS20 requires simdutf::detail::indexes_into_byte_like #endif simdutf_constexpr23 size_t convert_valid(InputPtr data, size_t len, char *latin_output) { size_t pos = 0; char *start{latin_output}; while (pos < len) { #if SIMDUTF_CPLUSPLUS23 if !consteval #endif { // try to convert the next block of 16 ASCII bytes if (pos + 16 <= len) { // if it is safe to read 16 more bytes, check that // they are ascii uint64_t v1; ::memcpy(&v1, data + pos, sizeof(uint64_t)); uint64_t v2; ::memcpy(&v2, data + pos + sizeof(uint64_t), sizeof(uint64_t)); uint64_t v{v1 | v2}; // We are only interested in these bits: 1000 1000 1000 // 1000, so it makes sense to concatenate everything if ((v & 0x8080808080808080) == 0) { // if NONE of these are set, e.g. all of them are zero, then // everything is ASCII size_t final_pos = pos + 16; while (pos < final_pos) { *latin_output++ = uint8_t(data[pos]); pos++; } continue; } } } // suppose it is not an all ASCII byte sequence auto leading_byte = uint8_t(data[pos]); // leading byte if (leading_byte < 0b10000000) { // converting one ASCII byte !!! *latin_output++ = char(leading_byte); pos++; } else if ((leading_byte & 0b11100000) == 0b11000000) { // the first three bits indicate: // We have a two-byte UTF-8 if (pos + 1 >= len) { break; } // minimal bound checking if ((uint8_t(data[pos + 1]) & 0b11000000) != 0b10000000) { return 0; } // checks if the next byte is a valid continuation byte in UTF-8. A // valid continuation byte starts with 10. // range check - uint32_t code_point = (leading_byte & 0b00011111) << 6 | (uint8_t(data[pos + 1]) & 0b00111111); // assembles the Unicode code point from the two bytes. // It does this by discarding the leading 110 and 10 // bits from the two bytes, shifting the remaining bits // of the first byte, and then combining the results // with a bitwise OR operation. *latin_output++ = char(code_point); pos += 2; } else { // we may have a continuation but we do not do error checking return 0; } } return latin_output - start; } } // namespace utf8_to_latin1 } // unnamed namespace } // namespace scalar } // namespace simdutf #endif /* end file include/simdutf/scalar/utf8_to_latin1/valid_utf8_to_latin1.h */ /* begin file include/simdutf/scalar/utf32_to_latin1/valid_utf32_to_latin1.h */ #ifndef SIMDUTF_VALID_UTF32_TO_LATIN1_H #define SIMDUTF_VALID_UTF32_TO_LATIN1_H namespace simdutf { namespace scalar { namespace { namespace utf32_to_latin1 { template simdutf_constexpr23 size_t convert_valid(ReadPtr data, size_t len, WritePtr latin1_output) { static_assert( internal::is_same, uint32_t>::value, "dereferencing the data pointer must result in a uint32_t"); auto start = latin1_output; uint32_t utf32_char; size_t pos = 0; while (pos < len) { utf32_char = data[pos]; #if SIMDUTF_CPLUSPLUS23 // avoid using the 8 byte at a time optimization in constant evaluation // mode. memcpy can't be used and replacing it with bitwise or gave worse // codegen (when not during constant evaluation). if !consteval { #endif if (pos + 2 <= len) { // if it is safe to read 8 more bytes, check that they are Latin1 uint64_t v; internal::memcpy(&v, data + pos, sizeof(uint64_t)); if ((v & 0xFFFFFF00FFFFFF00) == 0) { *latin1_output++ = char(data[pos]); *latin1_output++ = char(data[pos + 1]); pos += 2; continue; } else { // output can not be represented in latin1 return 0; } } #if SIMDUTF_CPLUSPLUS23 } // if ! consteval #endif if ((utf32_char & 0xFFFFFF00) == 0) { *latin1_output++ = char(utf32_char); } else { // output can not be represented in latin1 return 0; } pos++; } return latin1_output - start; } simdutf_really_inline size_t convert_valid(const char32_t *buf, size_t len, char *latin1_output) { return convert_valid(reinterpret_cast(buf), len, latin1_output); } } // namespace utf32_to_latin1 } // unnamed namespace } // namespace scalar } // namespace simdutf #endif /* end file include/simdutf/scalar/utf32_to_latin1/valid_utf32_to_latin1.h */ /* begin file src/implementation.cpp */ #ifdef SIMDUTF_NO_LIBCXX #include #else #include #include #endif #if SIMDUTF_ATOMIC_REF /* begin file include/simdutf/scalar/atomic_util.h */ #ifndef SIMDUTF_ATOMIC_UTIL_H #define SIMDUTF_ATOMIC_UTIL_H #if SIMDUTF_ATOMIC_REF #include namespace simdutf { namespace scalar { // This function is a memcpy that uses atomic operations to read from the // source. inline void memcpy_atomic_read(char *dst, const char *src, size_t len) { static_assert(std::atomic_ref::required_alignment == sizeof(char), "std::atomic_ref requires the same alignment as char_type"); // We expect all 64-bit systems to be able to read 64-bit words from an // aligned memory region atomically. You might be able to do better on // specific systems, e.g., x64 systems can read 128-bit words atomically. constexpr size_t alignment = sizeof(uint64_t); // Lambda for atomic byte-by-byte copy auto bbb_memcpy_atomic_read = [](char *bytedst, const char *bytesrc, size_t bytelen) noexcept { char *mutable_src = const_cast(bytesrc); for (size_t j = 0; j < bytelen; ++j) { bytedst[j] = std::atomic_ref(mutable_src[j]).load(std::memory_order_relaxed); } }; // Handle unaligned start size_t offset = reinterpret_cast(src) % alignment; if (offset) { size_t to_align = internal::min_value(len, alignment - offset); bbb_memcpy_atomic_read(dst, src, to_align); src += to_align; dst += to_align; len -= to_align; } // Process aligned 64-bit chunks while (len >= alignment) { auto *src_aligned = reinterpret_cast(const_cast(src)); const auto dst_value = std::atomic_ref(*src_aligned).load(std::memory_order_relaxed); internal::memcpy(dst, &dst_value, sizeof(uint64_t)); src += alignment; dst += alignment; len -= alignment; } // Handle remaining bytes if (len) { bbb_memcpy_atomic_read(dst, src, len); } } // This function is a memcpy that uses atomic operations to write to the // destination. inline void memcpy_atomic_write(char *dst, const char *src, size_t len) { static_assert(std::atomic_ref::required_alignment == sizeof(char), "std::atomic_ref requires the same alignment as char"); // We expect all 64-bit systems to be able to write 64-bit words to an aligned // memory region atomically. // You might be able to do better on specific systems, e.g., x64 systems can // write 128-bit words atomically. constexpr size_t alignment = sizeof(uint64_t); // Lambda for atomic byte-by-byte write auto bbb_memcpy_atomic_write = [](char *bytedst, const char *bytesrc, size_t bytelen) noexcept { for (size_t j = 0; j < bytelen; ++j) { std::atomic_ref(bytedst[j]) .store(bytesrc[j], std::memory_order_relaxed); } }; // Handle unaligned start size_t offset = reinterpret_cast(dst) % alignment; if (offset) { size_t to_align = internal::min_value(len, alignment - offset); bbb_memcpy_atomic_write(dst, src, to_align); dst += to_align; src += to_align; len -= to_align; } // Process aligned 64-bit chunks while (len >= alignment) { auto *dst_aligned = reinterpret_cast(dst); uint64_t src_val; internal::memcpy(&src_val, src, sizeof(uint64_t)); // Non-atomic read from src std::atomic_ref(*dst_aligned) .store(src_val, std::memory_order_relaxed); dst += alignment; src += alignment; len -= alignment; } // Handle remaining bytes if (len) { bbb_memcpy_atomic_write(dst, src, len); } } } // namespace scalar } // namespace simdutf #endif // SIMDUTF_ATOMIC_REF #endif // SIMDUTF_ATOMIC_UTIL_H /* end file include/simdutf/scalar/atomic_util.h */ #endif #ifdef SIMDUTF_NO_LIBCXX // The abstract implementation vtable still carries pure-virtual slots even // though correct dispatch never reaches them in this build mode. Provide the // narrowest possible ABI shim so stricter no-libcxx objects do not require // libc++abi just for this unreachable hook. Keep it weak so a toolchain's real // libc++abi definition wins if one is linked in anyway. extern "C" SIMDUTF_WEAK [[noreturn]] void __cxa_pure_virtual() noexcept { __builtin_trap(); } #endif static_assert(sizeof(uint8_t) == sizeof(char), "simdutf requires that uint8_t be a char"); static_assert(sizeof(uint16_t) == sizeof(char16_t), "simdutf requires that char16_t be 16 bits"); static_assert(sizeof(uint32_t) == sizeof(char32_t), "simdutf requires that char32_t be 32 bits"); // next line is redundant, but it is kept to catch defective systems. static_assert(CHAR_BIT == 8, "simdutf requires 8-bit bytes"); #ifdef SIMDUTF_NO_LIBCXX #ifdef __clang__ #define SIMDUTF_TRIVIALLY_DESTRUCTIBLE(T) __is_trivially_destructible(T) #else #define SIMDUTF_TRIVIALLY_DESTRUCTIBLE(T) __has_trivial_destructor(T) #endif #else #define SIMDUTF_TRIVIALLY_DESTRUCTIBLE(T) \ std::is_trivially_destructible::value #endif namespace simdutf { bool implementation::supported_by_runtime_system() const { uint32_t required_instruction_sets = this->required_instruction_sets(); uint32_t supported_instruction_sets = internal::detect_supported_architectures(); return ((supported_instruction_sets & required_instruction_sets) == required_instruction_sets); } simdutf_warn_unused size_t implementation::maximal_binary_length_from_base64( const char *input, size_t length) const noexcept { return scalar::base64::maximal_binary_length_from_base64(input, length); } simdutf_warn_unused size_t implementation::maximal_binary_length_from_base64( const char16_t *input, size_t length) const noexcept { return scalar::base64::maximal_binary_length_from_base64(input, length); } simdutf_warn_unused size_t implementation::binary_length_from_base64( const char *input, size_t length) const noexcept { return scalar::base64::binary_length_from_base64(input, length); } simdutf_warn_unused size_t implementation::binary_length_from_base64( const char16_t *input, size_t length) const noexcept { return scalar::base64::binary_length_from_base64(input, length); } simdutf_warn_unused size_t implementation::base64_length_from_binary( size_t length, base64_options options) const noexcept { return scalar::base64::base64_length_from_binary(length, options); } namespace internal { // When there is a single implementation, we should not pay a price // for dispatching to the best implementation. We should just use the // one we have. This is a compile-time check. #define SIMDUTF_SINGLE_IMPLEMENTATION \ (SIMDUTF_IMPLEMENTATION_ICELAKE + SIMDUTF_IMPLEMENTATION_HASWELL + \ SIMDUTF_IMPLEMENTATION_WESTMERE + SIMDUTF_IMPLEMENTATION_ARM64 + \ SIMDUTF_IMPLEMENTATION_PPC64 + SIMDUTF_IMPLEMENTATION_LSX + \ SIMDUTF_IMPLEMENTATION_LASX + SIMDUTF_IMPLEMENTATION_FALLBACK == \ 1) enum : size_t { implementation_count = #if SIMDUTF_IMPLEMENTATION_ICELAKE 1 + #endif #if SIMDUTF_IMPLEMENTATION_HASWELL 1 + #endif #if SIMDUTF_IMPLEMENTATION_WESTMERE 1 + #endif #if SIMDUTF_IMPLEMENTATION_ARM64 1 + #endif #if SIMDUTF_IMPLEMENTATION_PPC64 1 + #endif #if SIMDUTF_IMPLEMENTATION_RVV 1 + #endif #if SIMDUTF_IMPLEMENTATION_LSX 1 + #endif #if SIMDUTF_IMPLEMENTATION_LASX 1 + #endif #if SIMDUTF_IMPLEMENTATION_FALLBACK 1 + #endif 0 }; // Static array of known implementations. We are hoping these get baked into the // executable without requiring a static initializer. // // For no libc++ builds: // // Keep the existing getter-based dispatch code, but hoist the backend // singletons out of function-local statics so this stricter ABI path does not // emit thread-safe local-static guards (`__cxa_guard_*`). That is acceptable // here because these backend objects are just cheap metadata wrappers, so eager // translation-unit initialization is not a meaningful startup cost. #if SIMDUTF_IMPLEMENTATION_ICELAKE #ifdef SIMDUTF_NO_LIBCXX static const icelake::implementation icelake_singleton{}; #endif static const icelake::implementation *get_icelake_singleton() { #ifdef SIMDUTF_NO_LIBCXX return &icelake_singleton; #else static const icelake::implementation icelake_singleton{}; return &icelake_singleton; #endif } #endif #if SIMDUTF_IMPLEMENTATION_HASWELL #ifdef SIMDUTF_NO_LIBCXX static const haswell::implementation haswell_singleton{}; #endif static const haswell::implementation *get_haswell_singleton() { #ifdef SIMDUTF_NO_LIBCXX return &haswell_singleton; #else static const haswell::implementation haswell_singleton{}; return &haswell_singleton; #endif } #endif #if SIMDUTF_IMPLEMENTATION_WESTMERE #ifdef SIMDUTF_NO_LIBCXX static const westmere::implementation westmere_singleton{}; #endif static const westmere::implementation *get_westmere_singleton() { #ifdef SIMDUTF_NO_LIBCXX return &westmere_singleton; #else static const westmere::implementation westmere_singleton{}; return &westmere_singleton; #endif } #endif #if SIMDUTF_IMPLEMENTATION_ARM64 #ifdef SIMDUTF_NO_LIBCXX static const arm64::implementation arm64_singleton{}; #endif static const arm64::implementation *get_arm64_singleton() { #ifdef SIMDUTF_NO_LIBCXX return &arm64_singleton; #else static const arm64::implementation arm64_singleton{}; return &arm64_singleton; #endif } #endif #if SIMDUTF_IMPLEMENTATION_PPC64 #ifdef SIMDUTF_NO_LIBCXX static const ppc64::implementation ppc64_singleton{}; #endif static const ppc64::implementation *get_ppc64_singleton() { #ifdef SIMDUTF_NO_LIBCXX return &ppc64_singleton; #else static const ppc64::implementation ppc64_singleton{}; return &ppc64_singleton; #endif } #endif #if SIMDUTF_IMPLEMENTATION_RVV #ifdef SIMDUTF_NO_LIBCXX static const rvv::implementation rvv_singleton{}; #endif static const rvv::implementation *get_rvv_singleton() { #ifdef SIMDUTF_NO_LIBCXX return &rvv_singleton; #else static const rvv::implementation rvv_singleton{}; return &rvv_singleton; #endif } #endif #if SIMDUTF_IMPLEMENTATION_LASX #ifdef SIMDUTF_NO_LIBCXX static const lasx::implementation lasx_singleton{}; #endif static const lasx::implementation *get_lasx_singleton() { #ifdef SIMDUTF_NO_LIBCXX return &lasx_singleton; #else static const lasx::implementation lasx_singleton{}; return &lasx_singleton; #endif } #endif #if SIMDUTF_IMPLEMENTATION_LSX #ifdef SIMDUTF_NO_LIBCXX static const lsx::implementation lsx_singleton{}; #endif static const lsx::implementation *get_lsx_singleton() { #ifdef SIMDUTF_NO_LIBCXX return &lsx_singleton; #else static const lsx::implementation lsx_singleton{}; return &lsx_singleton; #endif } #endif #if SIMDUTF_IMPLEMENTATION_FALLBACK #ifdef SIMDUTF_NO_LIBCXX static const fallback::implementation fallback_singleton{}; #endif static const fallback::implementation *get_fallback_singleton() { #ifdef SIMDUTF_NO_LIBCXX return &fallback_singleton; #else static const fallback::implementation fallback_singleton{}; return &fallback_singleton; #endif } #endif #if SIMDUTF_SINGLE_IMPLEMENTATION simdutf_really_inline static const implementation * get_single_implementation() { return #if SIMDUTF_IMPLEMENTATION_ICELAKE get_icelake_singleton(); #endif #if SIMDUTF_IMPLEMENTATION_HASWELL get_haswell_singleton(); #endif #if SIMDUTF_IMPLEMENTATION_WESTMERE get_westmere_singleton(); #endif #if SIMDUTF_IMPLEMENTATION_ARM64 get_arm64_singleton(); #endif #if SIMDUTF_IMPLEMENTATION_PPC64 get_ppc64_singleton(); #endif #if SIMDUTF_IMPLEMENTATION_LASX get_lasx_singleton(); #endif #if SIMDUTF_IMPLEMENTATION_LSX get_lsx_singleton(); #endif #if SIMDUTF_IMPLEMENTATION_FALLBACK get_fallback_singleton(); #endif } #endif /** * @private Detects best supported implementation on first use, and sets it */ class detect_best_supported_implementation_on_first_use final : public implementation { public: #ifdef SIMDUTF_NO_LIBCXX const char *name() const noexcept final { return set_best()->name(); } const char *description() const noexcept final { #else std::string name() const noexcept final { return set_best()->name(); } std::string description() const noexcept final { #endif return set_best()->description(); } uint32_t required_instruction_sets() const noexcept final { return set_best()->required_instruction_sets(); } simdutf_warn_unused bool validate_utf8(const char *buf, size_t len) const noexcept final override { return set_best()->validate_utf8(buf, len); } simdutf_warn_unused result validate_utf8_with_errors( const char *buf, size_t len) const noexcept final override { return set_best()->validate_utf8_with_errors(buf, len); } simdutf_warn_unused bool validate_utf32(const char32_t *buf, size_t len) const noexcept final override { return set_best()->validate_utf32(buf, len); } simdutf_warn_unused result validate_utf32_with_errors( const char32_t *buf, size_t len) const noexcept final override { return set_best()->validate_utf32_with_errors(buf, len); } simdutf_warn_unused size_t convert_latin1_to_utf8(const char *buf, size_t len, char *utf8_output) const noexcept final override { return set_best()->convert_latin1_to_utf8(buf, len, utf8_output); } simdutf_warn_unused size_t convert_latin1_to_utf32( const char *buf, size_t len, char32_t *latin1_output) const noexcept final override { return set_best()->convert_latin1_to_utf32(buf, len, latin1_output); } simdutf_warn_unused size_t convert_utf8_to_latin1(const char *buf, size_t len, char *latin1_output) const noexcept final override { return set_best()->convert_utf8_to_latin1(buf, len, latin1_output); } simdutf_warn_unused result convert_utf8_to_latin1_with_errors( const char *buf, size_t len, char *latin1_output) const noexcept final override { return set_best()->convert_utf8_to_latin1_with_errors(buf, len, latin1_output); } simdutf_warn_unused size_t convert_valid_utf8_to_latin1( const char *buf, size_t len, char *latin1_output) const noexcept final override { return set_best()->convert_valid_utf8_to_latin1(buf, len, latin1_output); } simdutf_warn_unused size_t convert_utf8_to_utf32(const char *buf, size_t len, char32_t *utf32_output) const noexcept final override { return set_best()->convert_utf8_to_utf32(buf, len, utf32_output); } simdutf_warn_unused result convert_utf8_to_utf32_with_errors( const char *buf, size_t len, char32_t *utf32_output) const noexcept final override { return set_best()->convert_utf8_to_utf32_with_errors(buf, len, utf32_output); } simdutf_warn_unused size_t convert_valid_utf8_to_utf32( const char *buf, size_t len, char32_t *utf32_output) const noexcept final override { return set_best()->convert_valid_utf8_to_utf32(buf, len, utf32_output); } simdutf_warn_unused size_t convert_utf32_to_latin1(const char32_t *buf, size_t len, char *latin1_output) const noexcept final override { return set_best()->convert_utf32_to_latin1(buf, len, latin1_output); } simdutf_warn_unused result convert_utf32_to_latin1_with_errors( const char32_t *buf, size_t len, char *latin1_output) const noexcept final override { return set_best()->convert_utf32_to_latin1_with_errors(buf, len, latin1_output); } simdutf_warn_unused size_t convert_valid_utf32_to_latin1( const char32_t *buf, size_t len, char *latin1_output) const noexcept final override { return set_best()->convert_utf32_to_latin1(buf, len, latin1_output); } simdutf_warn_unused size_t convert_utf32_to_utf8(const char32_t *buf, size_t len, char *utf8_output) const noexcept final override { return set_best()->convert_utf32_to_utf8(buf, len, utf8_output); } simdutf_warn_unused result convert_utf32_to_utf8_with_errors( const char32_t *buf, size_t len, char *utf8_output) const noexcept final override { return set_best()->convert_utf32_to_utf8_with_errors(buf, len, utf8_output); } simdutf_warn_unused size_t convert_valid_utf32_to_utf8(const char32_t *buf, size_t len, char *utf8_output) const noexcept final override { return set_best()->convert_valid_utf32_to_utf8(buf, len, utf8_output); } simdutf_warn_unused size_t count_utf8(const char *buf, size_t len) const noexcept final override { return set_best()->count_utf8(buf, len); } simdutf_warn_unused size_t latin1_length_from_utf8(const char *buf, size_t len) const noexcept override { return set_best()->latin1_length_from_utf8(buf, len); } simdutf_warn_unused size_t utf8_length_from_latin1(const char *buf, size_t len) const noexcept override { return set_best()->utf8_length_from_latin1(buf, len); } simdutf_warn_unused size_t utf8_length_from_utf32( const char32_t *buf, size_t len) const noexcept override { return set_best()->utf8_length_from_utf32(buf, len); } simdutf_warn_unused size_t utf32_length_from_utf8(const char *buf, size_t len) const noexcept override { return set_best()->utf32_length_from_utf8(buf, len); } simdutf_warn_unused result base64_to_binary( const char *input, size_t length, char *output, base64_options options, last_chunk_handling_options last_chunk_handling_options = last_chunk_handling_options::loose) const noexcept override { return set_best()->base64_to_binary(input, length, output, options, last_chunk_handling_options); } simdutf_warn_unused full_result base64_to_binary_details( const char *input, size_t length, char *output, base64_options options, last_chunk_handling_options last_chunk_handling_options = last_chunk_handling_options::loose) const noexcept override { return set_best()->base64_to_binary_details(input, length, output, options, last_chunk_handling_options); } simdutf_warn_unused result base64_to_binary( const char16_t *input, size_t length, char *output, base64_options options, last_chunk_handling_options last_chunk_handling_options = last_chunk_handling_options::loose) const noexcept override { return set_best()->base64_to_binary(input, length, output, options, last_chunk_handling_options); } simdutf_warn_unused full_result base64_to_binary_details( const char16_t *input, size_t length, char *output, base64_options options, last_chunk_handling_options last_chunk_handling_options = last_chunk_handling_options::loose) const noexcept override { return set_best()->base64_to_binary_details(input, length, output, options, last_chunk_handling_options); } size_t binary_to_base64(const char *input, size_t length, char *output, base64_options options) const noexcept override { return set_best()->binary_to_base64(input, length, output, options); } size_t binary_to_base64_with_lines(const char *input, size_t length, char *output, size_t line_length, base64_options options) const noexcept override { return set_best()->binary_to_base64_with_lines(input, length, output, line_length, options); } const char *find(const char *start, const char *end, char character) const noexcept override { return set_best()->find(start, end, character); } const char16_t *find(const char16_t *start, const char16_t *end, char16_t character) const noexcept override { return set_best()->find(start, end, character); } simdutf_warn_unused size_t binary_length_from_base64( const char *input, size_t length) const noexcept override { return set_best()->binary_length_from_base64(input, length); } simdutf_warn_unused size_t binary_length_from_base64( const char16_t *input, size_t length) const noexcept override { return set_best()->binary_length_from_base64(input, length); } simdutf_really_inline detect_best_supported_implementation_on_first_use() noexcept : implementation("best_supported_detector", "Detects the best supported implementation and sets it", 0) {} private: const implementation *set_best() const noexcept; }; static_assert( SIMDUTF_TRIVIALLY_DESTRUCTIBLE( detect_best_supported_implementation_on_first_use), "detect_best_supported_implementation_on_first_use should be " "trivially destructible"); using implementation_pointer_array = array; #ifdef SIMDUTF_NO_LIBCXX // In the stricter no-libcxx mode, keep the backend list in translation-unit // storage so we do not pay for thread-safe local-static guards. The order here // still defines both the public iteration order and the runtime detection // priority. static const implementation_pointer_array available_implementation_pointers{{ #if SIMDUTF_IMPLEMENTATION_ICELAKE get_icelake_singleton(), #endif #if SIMDUTF_IMPLEMENTATION_HASWELL get_haswell_singleton(), #endif #if SIMDUTF_IMPLEMENTATION_WESTMERE get_westmere_singleton(), #endif #if SIMDUTF_IMPLEMENTATION_ARM64 get_arm64_singleton(), #endif #if SIMDUTF_IMPLEMENTATION_PPC64 get_ppc64_singleton(), #endif #if SIMDUTF_IMPLEMENTATION_RVV get_rvv_singleton(), #endif #if SIMDUTF_IMPLEMENTATION_LASX get_lasx_singleton(), #endif #if SIMDUTF_IMPLEMENTATION_LSX get_lsx_singleton(), #endif #if SIMDUTF_IMPLEMENTATION_FALLBACK get_fallback_singleton(), #endif }}; // available_implementation_pointers #endif static const implementation_pointer_array & get_available_implementation_pointers() { #ifdef SIMDUTF_NO_LIBCXX return available_implementation_pointers; #else static const implementation_pointer_array available_implementation_pointers{{ #if SIMDUTF_IMPLEMENTATION_ICELAKE get_icelake_singleton(), #endif #if SIMDUTF_IMPLEMENTATION_HASWELL get_haswell_singleton(), #endif #if SIMDUTF_IMPLEMENTATION_WESTMERE get_westmere_singleton(), #endif #if SIMDUTF_IMPLEMENTATION_ARM64 get_arm64_singleton(), #endif #if SIMDUTF_IMPLEMENTATION_PPC64 get_ppc64_singleton(), #endif #if SIMDUTF_IMPLEMENTATION_RVV get_rvv_singleton(), #endif #if SIMDUTF_IMPLEMENTATION_LASX get_lasx_singleton(), #endif #if SIMDUTF_IMPLEMENTATION_LSX get_lsx_singleton(), #endif #if SIMDUTF_IMPLEMENTATION_FALLBACK get_fallback_singleton(), #endif }}; // available_implementation_pointers return available_implementation_pointers; #endif } // So we can return UNSUPPORTED_ARCHITECTURE from the parser when there is no // support class unsupported_implementation final : public implementation { public: simdutf_warn_unused bool validate_utf8(const char *, size_t) const noexcept final override { return false; // Just refuse to validate. Given that we have a fallback // implementation // it seems unlikely that unsupported_implementation will ever be used. If // it is used, then it will flag all strings as invalid. The alternative is // to return an error_code from which the user has to figure out whether the // string is valid UTF-8... which seems like a lot of work just to handle // the very unlikely case that we have an unsupported implementation. And, // when it does happen (that we have an unsupported implementation), what // are the chances that the programmer has a fallback? Given that *we* // provide the fallback, it implies that the programmer would need a // fallback for our fallback. } simdutf_warn_unused result validate_utf8_with_errors( const char *, size_t) const noexcept final override { return result(error_code::OTHER, 0); } simdutf_warn_unused bool validate_utf32(const char32_t *, size_t) const noexcept final override { return false; } simdutf_warn_unused result validate_utf32_with_errors( const char32_t *, size_t) const noexcept final override { return result(error_code::OTHER, 0); } simdutf_warn_unused size_t convert_latin1_to_utf8( const char *, size_t, char *) const noexcept final override { return 0; } simdutf_warn_unused size_t convert_latin1_to_utf32( const char *, size_t, char32_t *) const noexcept final override { return 0; } simdutf_warn_unused size_t convert_utf8_to_latin1( const char *, size_t, char *) const noexcept final override { return 0; } simdutf_warn_unused result convert_utf8_to_latin1_with_errors( const char *, size_t, char *) const noexcept final override { return result(error_code::OTHER, 0); } simdutf_warn_unused size_t convert_valid_utf8_to_latin1( const char *, size_t, char *) const noexcept final override { return 0; } simdutf_warn_unused size_t convert_utf8_to_utf32( const char *, size_t, char32_t *) const noexcept final override { return 0; } simdutf_warn_unused result convert_utf8_to_utf32_with_errors( const char *, size_t, char32_t *) const noexcept final override { return result(error_code::OTHER, 0); } simdutf_warn_unused size_t convert_valid_utf8_to_utf32( const char *, size_t, char32_t *) const noexcept final override { return 0; } simdutf_warn_unused size_t convert_utf32_to_latin1( const char32_t *, size_t, char *) const noexcept final override { return 0; } simdutf_warn_unused result convert_utf32_to_latin1_with_errors( const char32_t *, size_t, char *) const noexcept final override { return result(error_code::OTHER, 0); } simdutf_warn_unused size_t convert_valid_utf32_to_latin1( const char32_t *, size_t, char *) const noexcept final override { return 0; } simdutf_warn_unused size_t convert_utf32_to_utf8( const char32_t *, size_t, char *) const noexcept final override { return 0; } simdutf_warn_unused result convert_utf32_to_utf8_with_errors( const char32_t *, size_t, char *) const noexcept final override { return result(error_code::OTHER, 0); } simdutf_warn_unused size_t convert_valid_utf32_to_utf8( const char32_t *, size_t, char *) const noexcept final override { return 0; } simdutf_warn_unused size_t count_utf8(const char *, size_t) const noexcept final override { return 0; } simdutf_warn_unused size_t latin1_length_from_utf8(const char *, size_t) const noexcept override { return 0; } simdutf_warn_unused size_t utf8_length_from_latin1(const char *, size_t) const noexcept override { return 0; } simdutf_warn_unused size_t utf8_length_from_utf32(const char32_t *, size_t) const noexcept override { return 0; } simdutf_warn_unused size_t utf32_length_from_utf8(const char *, size_t) const noexcept override { return 0; } simdutf_warn_unused result base64_to_binary(const char *, size_t, char *, base64_options, last_chunk_handling_options) const noexcept override { return result(error_code::OTHER, 0); } simdutf_warn_unused full_result base64_to_binary_details( const char *, size_t, char *, base64_options, last_chunk_handling_options) const noexcept override { return full_result(error_code::OTHER, 0, 0); } simdutf_warn_unused result base64_to_binary(const char16_t *, size_t, char *, base64_options, last_chunk_handling_options) const noexcept override { return result(error_code::OTHER, 0); } simdutf_warn_unused full_result base64_to_binary_details( const char16_t *, size_t, char *, base64_options, last_chunk_handling_options) const noexcept override { return full_result(error_code::OTHER, 0, 0); } size_t binary_to_base64(const char *, size_t, char *, base64_options) const noexcept override { return 0; } size_t binary_to_base64_with_lines(const char *, size_t, char *, size_t, base64_options) const noexcept override { return 0; } const char *find(const char *, const char *, char) const noexcept override { return nullptr; } const char16_t *find(const char16_t *, const char16_t *, char16_t) const noexcept override { return nullptr; } simdutf_warn_unused size_t binary_length_from_base64(const char *, size_t) const noexcept override { return 0; } simdutf_warn_unused size_t binary_length_from_base64(const char16_t *, size_t) const noexcept override { return 0; } unsupported_implementation() : implementation("unsupported", "Unsupported CPU (no detected SIMD instructions)", 0) {} }; #ifdef SIMDUTF_NO_LIBCXX static const unsupported_implementation unsupported_singleton{}; #endif const unsupported_implementation *get_unsupported_singleton() { #ifdef SIMDUTF_NO_LIBCXX return &unsupported_singleton; #else static const unsupported_implementation unsupported_singleton{}; return &unsupported_singleton; #endif } static_assert(SIMDUTF_TRIVIALLY_DESTRUCTIBLE(unsupported_implementation), "unsupported_singleton should be trivially destructible"); size_t available_implementation_list::size() const noexcept { return internal::get_available_implementation_pointers().size(); } const implementation *const * available_implementation_list::begin() const noexcept { return internal::get_available_implementation_pointers().data(); } const implementation *const * available_implementation_list::end() const noexcept { const auto &implementations = internal::get_available_implementation_pointers(); return implementations.data() + implementations.size(); } const implementation * available_implementation_list::detect_best_supported() const noexcept { // They are prelisted in priority order, so we just go down the list uint32_t supported_instruction_sets = internal::detect_supported_architectures(); for (const implementation *impl : internal::get_available_implementation_pointers()) { uint32_t required_instruction_sets = impl->required_instruction_sets(); if ((supported_instruction_sets & required_instruction_sets) == required_instruction_sets) { return impl; } } return get_unsupported_singleton(); // this should never happen? } const implementation * detect_best_supported_implementation_on_first_use::set_best() const noexcept { SIMDUTF_PUSH_DISABLE_WARNINGS SIMDUTF_DISABLE_DEPRECATED_WARNING // Disable CRT_SECURE warning on MSVC: // manually verified this is safe char *force_implementation_name = getenv("SIMDUTF_FORCE_IMPLEMENTATION"); SIMDUTF_POP_DISABLE_WARNINGS if (force_implementation_name) { auto force_implementation = get_available_implementations()[force_implementation_name]; if (force_implementation) { return get_active_implementation() = force_implementation; } else { // Note: abort() and stderr usage within the library is forbidden. return get_active_implementation() = get_unsupported_singleton(); } } return get_active_implementation() = get_available_implementations().detect_best_supported(); } } // namespace internal #ifdef SIMDUTF_NO_LIBCXX // Mirror the default-build getters with translation-unit storage so this path // preserves the same first-use dispatch model without emitting __cxa_guard_* // for local statics. Multi-backend builds still begin at the detector // sentinel, while single-backend builds still point directly at the only // implementation. static const internal::available_implementation_list available_implementations{}; #if SIMDUTF_SINGLE_IMPLEMENTATION static internal::atomic_ptr active_implementation_storage{ internal::get_single_implementation()}; #else static const internal::detect_best_supported_implementation_on_first_use detect_best_supported_implementation_on_first_use_singleton; static internal::atomic_ptr active_implementation_storage{ &detect_best_supported_implementation_on_first_use_singleton}; #endif #endif /** * The list of available implementations compiled into simdutf. */ SIMDUTF_DLLIMPORTEXPORT const internal::available_implementation_list & get_available_implementations() { #ifdef SIMDUTF_NO_LIBCXX return available_implementations; #else static const internal::available_implementation_list available_implementations{}; return available_implementations; #endif } /** * The active implementation. */ SIMDUTF_DLLIMPORTEXPORT internal::atomic_ptr & get_active_implementation() { #ifdef SIMDUTF_NO_LIBCXX return active_implementation_storage; #else #if SIMDUTF_SINGLE_IMPLEMENTATION // skip runtime detection static internal::atomic_ptr active_implementation{ internal::get_single_implementation()}; return active_implementation; #else static const internal::detect_best_supported_implementation_on_first_use detect_best_supported_implementation_on_first_use_singleton; static internal::atomic_ptr active_implementation{ &detect_best_supported_implementation_on_first_use_singleton}; return active_implementation; #endif #endif } #if SIMDUTF_SINGLE_IMPLEMENTATION simdutf_really_inline const implementation *get_default_implementation() { return internal::get_single_implementation(); } #else simdutf_really_inline internal::atomic_ptr & get_default_implementation() { return get_active_implementation(); } #endif #define SIMDUTF_GET_CURRENT_IMPLEMENTATION simdutf_warn_unused bool validate_utf8(const char *buf, size_t len) noexcept { return get_default_implementation()->validate_utf8(buf, len); } simdutf_warn_unused result validate_utf8_with_errors(const char *buf, size_t len) noexcept { return get_default_implementation()->validate_utf8_with_errors(buf, len); } simdutf_warn_unused size_t convert_latin1_to_utf8(const char *buf, size_t len, char *utf8_output) noexcept { return get_default_implementation()->convert_latin1_to_utf8(buf, len, utf8_output); } simdutf_warn_unused size_t convert_latin1_to_utf32( const char *buf, size_t len, char32_t *latin1_output) noexcept { return get_default_implementation()->convert_latin1_to_utf32(buf, len, latin1_output); } // moved to the header file // simdutf_warn_unused size_t latin1_length_from_utf32(size_t length) noexcept // simdutf_warn_unused size_t utf32_length_from_latin1(size_t length) noexcept simdutf_warn_unused size_t convert_utf8_to_latin1( const char *buf, size_t len, char *latin1_output) noexcept { return get_default_implementation()->convert_utf8_to_latin1(buf, len, latin1_output); } simdutf_warn_unused result convert_utf8_to_latin1_with_errors( const char *buf, size_t len, char *latin1_output) noexcept { return get_default_implementation()->convert_utf8_to_latin1_with_errors( buf, len, latin1_output); } simdutf_warn_unused size_t convert_valid_utf8_to_latin1( const char *buf, size_t len, char *latin1_output) noexcept { return get_default_implementation()->convert_valid_utf8_to_latin1( buf, len, latin1_output); } simdutf_warn_unused size_t convert_utf8_to_utf32( const char *input, size_t length, char32_t *utf32_output) noexcept { return get_default_implementation()->convert_utf8_to_utf32(input, length, utf32_output); } simdutf_warn_unused result convert_utf8_to_utf32_with_errors( const char *input, size_t length, char32_t *utf32_output) noexcept { return get_default_implementation()->convert_utf8_to_utf32_with_errors( input, length, utf32_output); } #if SIMDUTF_ATOMIC_REF template simdutf_warn_unused result atomic_base64_to_binary_safe_impl( const char_type *input, size_t length, char *output, size_t &outlen, base64_options options, last_chunk_handling_options last_chunk_handling_options, bool decode_up_to_bad_char) noexcept { #if defined(FUZZING_BUILD_MODE_UNSAFE_FOR_PRODUCTION) // We use a smaller buffer during fuzzing to more easily detect bugs. constexpr size_t buffer_size = 128; #else // Arbitrary block sizes: 4KB for input. constexpr size_t buffer_size = 4096; #endif internal::array temp_buffer; const char_type *const input_init = input; size_t actual_out = 0; bool last_chunk = false; const size_t length_init = length; result r; while (!last_chunk) { last_chunk |= (temp_buffer.size() >= outlen - actual_out); size_t temp_outlen = internal::min_value(temp_buffer.size(), outlen - actual_out); r = base64_to_binary_safe(input, length, temp_buffer.data(), temp_outlen, options, last_chunk_handling_options, decode_up_to_bad_char); // We processed r.count characters of input. // We wrote temp_outlen bytes to temp_buffer. // If there is no ignorable characters, // we should expect that values/4.0*3 == temp_outlen, // except maybe at the tail end of the string. // // We are assuming that when r.error == error_code::OUTPUT_BUFFER_TOO_SMALL, // we truncate the results so that a number of base64 characters divisible // by four is processed. // // // We wrote temp_outlen bytes to temp_buffer. // We need to copy them to output. // Copy with relaxed atomic operations to the output simdutf_log_assert(temp_outlen <= outlen - actual_out, "Output buffer is too small"); simdutf_log_assert(temp_outlen <= temp_buffer.size(), "Output buffer is too small"); simdutf::scalar::memcpy_atomic_write(output + actual_out, temp_buffer.data(), temp_outlen); actual_out += temp_outlen; length -= r.count; input += r.count; if (r.error != error_code::OUTPUT_BUFFER_TOO_SMALL) { break; } } if (size_t(input - input_init) != length_init) { // We did not process all input characters. In such case, we // should not end with an ignorable character. See // https://tc39.es/proposal-arraybuffer-base64/spec/#sec-frombase64 while (input > input_init && base64_ignorable(*(input - 1), options)) { --input; } } outlen = actual_out; return {r.error, size_t(input - input_init)}; } simdutf_warn_unused result atomic_base64_to_binary_safe( const char *input, size_t length, char *output, size_t &outlen, base64_options options, last_chunk_handling_options last_chunk_handling_options, bool decode_up_to_bad_char) noexcept { return atomic_base64_to_binary_safe_impl( input, length, output, outlen, options, last_chunk_handling_options, decode_up_to_bad_char); } simdutf_warn_unused result atomic_base64_to_binary_safe( const char16_t *input, size_t length, char *output, size_t &outlen, base64_options options, last_chunk_handling_options last_chunk_handling_options, bool decode_up_to_bad_char) noexcept { return atomic_base64_to_binary_safe_impl( input, length, output, outlen, options, last_chunk_handling_options, decode_up_to_bad_char); } #endif // SIMDUTF_ATOMIC_REF simdutf_warn_unused bool validate_utf32(const char32_t *buf, size_t len) noexcept { return get_default_implementation()->validate_utf32(buf, len); } simdutf_warn_unused result validate_utf32_with_errors(const char32_t *buf, size_t len) noexcept { return get_default_implementation()->validate_utf32_with_errors(buf, len); } simdutf_warn_unused size_t convert_valid_utf8_to_utf32( const char *input, size_t length, char32_t *utf32_buffer) noexcept { return get_default_implementation()->convert_valid_utf8_to_utf32( input, length, utf32_buffer); } simdutf_warn_unused size_t convert_utf32_to_utf8(const char32_t *buf, size_t len, char *utf8_buffer) noexcept { return get_default_implementation()->convert_utf32_to_utf8(buf, len, utf8_buffer); } simdutf_warn_unused result convert_utf32_to_utf8_with_errors( const char32_t *buf, size_t len, char *utf8_buffer) noexcept { return get_default_implementation()->convert_utf32_to_utf8_with_errors( buf, len, utf8_buffer); } simdutf_warn_unused size_t convert_valid_utf32_to_utf8( const char32_t *buf, size_t len, char *utf8_buffer) noexcept { return get_default_implementation()->convert_valid_utf32_to_utf8(buf, len, utf8_buffer); } simdutf_warn_unused size_t convert_utf32_to_latin1( const char32_t *input, size_t length, char *latin1_output) noexcept { return get_default_implementation()->convert_utf32_to_latin1(input, length, latin1_output); } simdutf_warn_unused result convert_utf32_to_latin1_with_errors( const char32_t *input, size_t length, char *latin1_buffer) noexcept { return get_default_implementation()->convert_utf32_to_latin1_with_errors( input, length, latin1_buffer); } simdutf_warn_unused size_t convert_valid_utf32_to_latin1( const char32_t *input, size_t length, char *latin1_buffer) noexcept { return get_default_implementation()->convert_valid_utf32_to_latin1( input, length, latin1_buffer); } simdutf_warn_unused size_t count_utf8(const char *input, size_t length) noexcept { return get_default_implementation()->count_utf8(input, length); } simdutf_warn_unused size_t latin1_length_from_utf8(const char *buf, size_t len) noexcept { return get_default_implementation()->latin1_length_from_utf8(buf, len); } simdutf_warn_unused size_t utf8_length_from_latin1(const char *buf, size_t len) noexcept { return get_default_implementation()->utf8_length_from_latin1(buf, len); } simdutf_warn_unused size_t utf8_length_from_utf32(const char32_t *input, size_t length) noexcept { return get_default_implementation()->utf8_length_from_utf32(input, length); } simdutf_warn_unused size_t utf32_length_from_utf8(const char *input, size_t length) noexcept { return get_default_implementation()->utf32_length_from_utf8(input, length); } // this has been moved to implementation.h // simdutf_warn_unused size_t // base64_length_from_binary(size_t length, base64_options option) noexcept; // this has been moved to implementation.h // simdutf_warn_unused size_t base64_length_from_binary_with_lines( // size_t length, base64_options options, size_t line_length) noexcept; // } simdutf_warn_unused const char *detail::find(const char *start, const char *end, char character) noexcept { return get_default_implementation()->find(start, end, character); } simdutf_warn_unused const char16_t *detail::find(const char16_t *start, const char16_t *end, char16_t character) noexcept { return get_default_implementation()->find(start, end, character); } simdutf_warn_unused size_t maximal_binary_length_from_base64(const char *input, size_t length) noexcept { return get_default_implementation()->maximal_binary_length_from_base64( input, length); } simdutf_warn_unused result base64_to_binary( const char *input, size_t length, char *output, base64_options options, last_chunk_handling_options last_chunk_handling_options) noexcept { return get_default_implementation()->base64_to_binary( input, length, output, options, last_chunk_handling_options); } simdutf_warn_unused size_t maximal_binary_length_from_base64( const char16_t *input, size_t length) noexcept { return get_default_implementation()->maximal_binary_length_from_base64( input, length); } simdutf_warn_unused size_t binary_length_from_base64(const char *input, size_t length) noexcept { return get_default_implementation()->binary_length_from_base64(input, length); } simdutf_warn_unused size_t binary_length_from_base64(const char16_t *input, size_t length) noexcept { return get_default_implementation()->binary_length_from_base64(input, length); } simdutf_warn_unused result base64_to_binary( const char16_t *input, size_t length, char *output, base64_options options, last_chunk_handling_options last_chunk_handling_options) noexcept { return get_default_implementation()->base64_to_binary( input, length, output, options, last_chunk_handling_options); } simdutf_warn_unused full_result base64_to_binary_details( const char *input, size_t length, char *output, base64_options options, last_chunk_handling_options last_chunk_handling_options) noexcept { return get_default_implementation()->base64_to_binary_details( input, length, output, options, last_chunk_handling_options); } simdutf_warn_unused full_result base64_to_binary_details( const char16_t *input, size_t length, char *output, base64_options options, last_chunk_handling_options last_chunk_handling_options) noexcept { return get_default_implementation()->base64_to_binary_details( input, length, output, options, last_chunk_handling_options); } // moved to implementation.h // simdutf_warn_unused bool base64_ignorable(char input, // base64_options options) noexcept // simdutf_warn_unused bool base64_ignorable(char16_t input, // base64_options options) noexcept // simdutf_warn_unused bool base64_valid(char input, // base64_options options) noexcept // simdutf_warn_unused bool base64_valid(char16_t input, // base64_options options) noexcept // simdutf_warn_unused bool // base64_valid_or_padding(char input, base64_options options) noexcept // simdutf_warn_unused bool // base64_valid_or_padding(char16_t input, base64_options options) noexcept // base64_to_binary_safe_impl is moved to // include/simdutf/base64_implementation.h #if SIMDUTF_ATOMIC_REF size_t atomic_binary_to_base64(const char *input, size_t length, char *output, base64_options options) noexcept { size_t retval = 0; #if defined(FUZZING_BUILD_MODE_UNSAFE_FOR_PRODUCTION) // We use a smaller buffer during fuzzing to more easily detect bugs. constexpr size_t input_block_size = 128 * 3; #else // Arbitrary block sizes: 3KB for input which produces 4KB in output. constexpr size_t input_block_size = 1024 * 3; #endif internal::array inbuf; for (size_t i = 0; i < length; i += input_block_size) { size_t current_block_size = internal::min_value(input_block_size, length - i); simdutf::scalar::memcpy_atomic_read(inbuf.data(), input + i, current_block_size); const size_t written = binary_to_base64(inbuf.data(), current_block_size, output + retval, options); retval += written; } return retval; } #endif // SIMDUTF_ATOMIC_REF simdutf_warn_unused size_t convert_latin1_to_utf8_safe( const char *buf, size_t len, char *utf8_output, size_t utf8_len) noexcept { const auto start{utf8_output}; while (true) { // convert_latin1_to_utf8 will never write more than input length * 2 auto read_len = internal::min_value(len, utf8_len >> 1); if (read_len <= 16) { break; } const auto write_len = simdutf::convert_latin1_to_utf8(buf, read_len, utf8_output); utf8_output += write_len; utf8_len -= write_len; buf += read_len; len -= read_len; } utf8_output += scalar::latin1_to_utf8::convert_safe(buf, len, utf8_output, utf8_len); return utf8_output - start; } simdutf_warn_unused result base64_to_binary_safe(const char *input, size_t length, char *output, size_t &outlen, base64_options options, last_chunk_handling_options last_chunk_handling_options, bool decode_up_to_bad_char) noexcept { return base64_to_binary_safe_impl(input, length, output, outlen, options, last_chunk_handling_options, decode_up_to_bad_char); } simdutf_warn_unused result base64_to_binary_safe(const char16_t *input, size_t length, char *output, size_t &outlen, base64_options options, last_chunk_handling_options last_chunk_handling_options, bool decode_up_to_bad_char) noexcept { return base64_to_binary_safe_impl( input, length, output, outlen, options, last_chunk_handling_options, decode_up_to_bad_char); } size_t binary_to_base64(const char *input, size_t length, char *output, base64_options options) noexcept { return get_default_implementation()->binary_to_base64(input, length, output, options); } size_t binary_to_base64_with_lines(const char *input, size_t length, char *output, size_t line_length, base64_options options) noexcept { return get_default_implementation()->binary_to_base64_with_lines( input, length, output, line_length, options); } const implementation *builtin_implementation() { #ifdef SIMDUTF_NO_LIBCXX return get_available_implementations()[SIMDUTF_STRINGIFY( SIMDUTF_BUILTIN_IMPLEMENTATION)]; #else static const implementation *builtin_impl = get_available_implementations()[SIMDUTF_STRINGIFY( SIMDUTF_BUILTIN_IMPLEMENTATION)]; return builtin_impl; #endif } simdutf_warn_unused size_t trim_partial_utf8(const char *input, size_t length) { return scalar::utf8::trim_partial_utf8(input, length); } } // namespace simdutf /* end file src/implementation.cpp */ SIMDUTF_PUSH_DISABLE_WARNINGS SIMDUTF_DISABLE_UNDESIRED_WARNINGS #if SIMDUTF_IMPLEMENTATION_ARM64 /* begin file src/arm64/implementation.cpp */ /* begin file src/simdutf/arm64/begin.h */ // redefining SIMDUTF_IMPLEMENTATION to "arm64" // #define SIMDUTF_IMPLEMENTATION arm64 #define SIMDUTF_SIMD_HAS_BYTEMASK 1 /* end file src/simdutf/arm64/begin.h */ namespace simdutf { namespace arm64 { namespace { #ifndef SIMDUTF_ARM64_H #error "arm64.h must be included" #endif using namespace simd; simdutf_really_inline bool is_ascii(const simd8x64 &input) { simd8 bits = input.reduce_or(); return bits.max_val() < 0b10000000u; } simdutf_really_inline simd8 must_be_2_3_continuation(const simd8 prev2, const simd8 prev3) { simd8 is_third_byte = prev2 >= uint8_t(0b11100000u); simd8 is_fourth_byte = prev3 >= uint8_t(0b11110000u); return is_third_byte ^ is_fourth_byte; } // common functions for utf8 conversions simdutf_really_inline uint16x4_t convert_utf8_3_byte_to_utf16(uint8x16_t in) { // Low half contains 10cccccc|1110aaaa // High half contains 10bbbbbb|10bbbbbb #ifdef SIMDUTF_REGULAR_VISUAL_STUDIO const uint8x16_t sh = simdutf_make_uint8x16_t(0, 2, 3, 5, 6, 8, 9, 11, 1, 1, 4, 4, 7, 7, 10, 10); #else const uint8x16_t sh = {0, 2, 3, 5, 6, 8, 9, 11, 1, 1, 4, 4, 7, 7, 10, 10}; #endif uint8x16_t perm = vqtbl1q_u8(in, sh); // Split into half vectors. // 10cccccc|1110aaaa uint8x8_t perm_low = vget_low_u8(perm); // no-op // 10bbbbbb|10bbbbbb uint8x8_t perm_high = vget_high_u8(perm); // xxxxxxxx 10bbbbbb uint16x4_t mid = vreinterpret_u16_u8(perm_high); // no-op // xxxxxxxx 1110aaaa uint16x4_t high = vreinterpret_u16_u8(perm_low); // no-op // Assemble with shift left insert. // xxxxxxaa aabbbbbb uint16x4_t mid_high = vsli_n_u16(mid, high, 6); // (perm_low << 8) | (perm_low >> 8) // xxxxxxxx 10cccccc uint16x4_t low = vreinterpret_u16_u8(vrev16_u8(perm_low)); // Shift left insert into the low bits // aaaabbbb bbcccccc uint16x4_t composed = vsli_n_u16(low, mid_high, 6); return composed; } simdutf_really_inline uint16x8_t convert_utf8_2_byte_to_utf16(uint8x16_t in) { // Converts 6 2 byte UTF-8 characters to 6 UTF-16 characters. // Technically this calculates 8, but 6 does better and happens more often // (The languages which use these codepoints use ASCII spaces so 8 would need // to be in the middle of a very long word). // 10bbbbbb 110aaaaa uint16x8_t upper = vreinterpretq_u16_u8(in); // (in << 8) | (in >> 8) // 110aaaaa 10bbbbbb uint16x8_t lower = vreinterpretq_u16_u8(vrev16q_u8(in)); // 00000000 000aaaaa uint16x8_t upper_masked = vandq_u16(upper, vmovq_n_u16(0x1F)); // Assemble with shift left insert. // 00000aaa aabbbbbb uint16x8_t composed = vsliq_n_u16(lower, upper_masked, 6); return composed; } simdutf_really_inline uint16x8_t convert_utf8_1_to_2_byte_to_utf16(uint8x16_t in, size_t shufutf8_idx) { // Converts 6 1-2 byte UTF-8 characters to 6 UTF-16 characters. // This is a relatively easy scenario // we process SIX (6) input code-code units. The max length in bytes of six // code code units spanning between 1 and 2 bytes each is 12 bytes. uint8x16_t sh = vld1q_u8(reinterpret_cast( simdutf::tables::utf8_to_utf16::shufutf8[shufutf8_idx])); // Shuffle // 1 byte: 00000000 0bbbbbbb // 2 byte: 110aaaaa 10bbbbbb uint16x8_t perm = vreinterpretq_u16_u8(vqtbl1q_u8(in, sh)); // Mask // 1 byte: 00000000 0bbbbbbb // 2 byte: 00000000 00bbbbbb uint16x8_t ascii = vandq_u16(perm, vmovq_n_u16(0x7f)); // 6 or 7 bits // 1 byte: 00000000 00000000 // 2 byte: 000aaaaa 00000000 uint16x8_t highbyte = vandq_u16(perm, vmovq_n_u16(0x1f00)); // 5 bits // Combine with a shift right accumulate // 1 byte: 00000000 0bbbbbbb // 2 byte: 00000aaa aabbbbbb uint16x8_t composed = vsraq_n_u16(ascii, highbyte, 2); return composed; } /* begin file src/arm64/arm_validate_utf32le.cpp */ const char32_t *arm_validate_utf32le(const char32_t *input, size_t size) { const char32_t *end = input + size; const uint32x4_t standardmax = vmovq_n_u32(0x10ffff); const uint32x4_t offset = vmovq_n_u32(0xffff2000); const uint32x4_t standardoffsetmax = vmovq_n_u32(0xfffff7ff); uint32x4_t currentmax = vmovq_n_u32(0x0); uint32x4_t currentoffsetmax = vmovq_n_u32(0x0); while (end - input >= 4) { const uint32x4_t in = vld1q_u32(reinterpret_cast(input)); currentmax = vmaxq_u32(in, currentmax); currentoffsetmax = vmaxq_u32(vaddq_u32(in, offset), currentoffsetmax); input += 4; } uint32x4_t is_zero = veorq_u32(vmaxq_u32(currentmax, standardmax), standardmax); if (vmaxvq_u32(is_zero) != 0) { return nullptr; } is_zero = veorq_u32(vmaxq_u32(currentoffsetmax, standardoffsetmax), standardoffsetmax); if (vmaxvq_u32(is_zero) != 0) { return nullptr; } return input; } const result arm_validate_utf32le_with_errors(const char32_t *input, size_t size) { const char32_t *start = input; const char32_t *end = input + size; const uint32x4_t standardmax = vmovq_n_u32(0x10ffff); const uint32x4_t offset = vmovq_n_u32(0xffff2000); const uint32x4_t standardoffsetmax = vmovq_n_u32(0xfffff7ff); uint32x4_t currentmax = vmovq_n_u32(0x0); uint32x4_t currentoffsetmax = vmovq_n_u32(0x0); while (end - input >= 4) { const uint32x4_t in = vld1q_u32(reinterpret_cast(input)); currentmax = vmaxq_u32(in, currentmax); currentoffsetmax = vmaxq_u32(vaddq_u32(in, offset), currentoffsetmax); uint32x4_t is_zero = veorq_u32(vmaxq_u32(currentmax, standardmax), standardmax); if (vmaxvq_u32(is_zero) != 0) { return result(error_code::TOO_LARGE, input - start); } is_zero = veorq_u32(vmaxq_u32(currentoffsetmax, standardoffsetmax), standardoffsetmax); if (vmaxvq_u32(is_zero) != 0) { return result(error_code::SURROGATE, input - start); } input += 4; } return result(error_code::SUCCESS, input - start); } /* end file src/arm64/arm_validate_utf32le.cpp */ /* begin file src/arm64/arm_convert_latin1_to_utf32.cpp */ internal::pair arm_convert_latin1_to_utf32(const char *buf, size_t len, char32_t *utf32_output) { const char *end = buf + len; while (end - buf >= 16) { uint8x16_t in8 = vld1q_u8(reinterpret_cast(buf)); uint16x8_t in8low = vmovl_u8(vget_low_u8(in8)); uint32x4_t in16lowlow = vmovl_u16(vget_low_u16(in8low)); uint32x4_t in16lowhigh = vmovl_u16(vget_high_u16(in8low)); uint16x8_t in8high = vmovl_u8(vget_high_u8(in8)); uint32x4_t in8highlow = vmovl_u16(vget_low_u16(in8high)); uint32x4_t in8highhigh = vmovl_u16(vget_high_u16(in8high)); vst1q_u32(reinterpret_cast(utf32_output), in16lowlow); vst1q_u32(reinterpret_cast(utf32_output + 4), in16lowhigh); vst1q_u32(reinterpret_cast(utf32_output + 8), in8highlow); vst1q_u32(reinterpret_cast(utf32_output + 12), in8highhigh); utf32_output += 16; buf += 16; } return internal::make_pair(buf, utf32_output); } /* end file src/arm64/arm_convert_latin1_to_utf32.cpp */ /* begin file src/arm64/arm_convert_latin1_to_utf8.cpp */ /* Returns a pair: the first unprocessed byte from buf and utf8_output A scalar routing should carry on the conversion of the tail. */ internal::pair arm_convert_latin1_to_utf8(const char *latin1_input, size_t len, char *utf8_out) { uint8_t *utf8_output = reinterpret_cast(utf8_out); const char *end = latin1_input + len; const uint16x8_t v_c080 = vmovq_n_u16((uint16_t)0xc080); // We always write 16 bytes, of which more than the first 8 bytes // are valid. A safety margin of 8 is more than sufficient. while (end - latin1_input >= 16 + 8) { uint8x16_t in8 = vld1q_u8(reinterpret_cast(latin1_input)); if (vmaxvq_u8(in8) <= 0x7F) { // ASCII fast path!!!! vst1q_u8(utf8_output, in8); utf8_output += 16; latin1_input += 16; continue; } // We just fallback on UTF-16 code. This could be optimized/simplified // further. uint16x8_t in16 = vmovl_u8(vget_low_u8(in8)); // 1. prepare 2-byte values // input 8-bit word : [aabb|bbbb] x 8 // expected output : [1100|00aa|10bb|bbbb] x 8 const uint16x8_t v_1f00 = vmovq_n_u16((int16_t)0x1f00); const uint16x8_t v_003f = vmovq_n_u16((int16_t)0x003f); // t0 = [0000|00aa|bbbb|bb00] const uint16x8_t t0 = vshlq_n_u16(in16, 2); // t1 = [0000|00aa|0000|0000] const uint16x8_t t1 = vandq_u16(t0, v_1f00); // t2 = [0000|0000|00bb|bbbb] const uint16x8_t t2 = vandq_u16(in16, v_003f); // t3 = [0000|00aa|00bb|bbbb] const uint16x8_t t3 = vorrq_u16(t1, t2); // t4 = [1100|00aa|10bb|bbbb] const uint16x8_t t4 = vorrq_u16(t3, v_c080); // 2. merge ASCII and 2-byte codewords const uint16x8_t v_007f = vmovq_n_u16((uint16_t)0x007F); const uint16x8_t one_byte_bytemask = vcleq_u16(in16, v_007f); const uint8x16_t utf8_unpacked = vreinterpretq_u8_u16(vbslq_u16(one_byte_bytemask, in16, t4)); // 3. prepare bitmask for 8-bit lookup #ifdef SIMDUTF_REGULAR_VISUAL_STUDIO const uint16x8_t mask = simdutf_make_uint16x8_t( 0x0001, 0x0004, 0x0010, 0x0040, 0x0002, 0x0008, 0x0020, 0x0080); #else const uint16x8_t mask = {0x0001, 0x0004, 0x0010, 0x0040, 0x0002, 0x0008, 0x0020, 0x0080}; #endif uint16_t m2 = vaddvq_u16(vandq_u16(one_byte_bytemask, mask)); // 4. pack the bytes const uint8_t *row = &simdutf::tables::utf16_to_utf8::pack_1_2_utf8_bytes[m2][0]; const uint8x16_t shuffle = vld1q_u8(row + 1); const uint8x16_t utf8_packed = vqtbl1q_u8(utf8_unpacked, shuffle); // 5. store bytes vst1q_u8(utf8_output, utf8_packed); // 6. adjust pointers latin1_input += 8; utf8_output += row[0]; } // while return internal::make_pair(latin1_input, reinterpret_cast(utf8_output)); } /* end file src/arm64/arm_convert_latin1_to_utf8.cpp */ /* begin file src/arm64/arm_convert_utf8_to_latin1.cpp */ // Convert up to 16 bytes from utf8 to utf16 using a mask indicating the // end of the code points. Only the least significant 12 bits of the mask // are accessed. // It returns how many bytes were consumed (up to 16, usually 12). size_t convert_masked_utf8_to_latin1(const char *input, uint64_t utf8_end_of_code_point_mask, char *&latin1_output) { // we use an approach where we try to process up to 12 input bytes. // Why 12 input bytes and not 16? Because we are concerned with the size of // the lookup tables. Also 12 is nicely divisible by two and three. // uint8x16_t in = vld1q_u8(reinterpret_cast(input)); const uint16_t input_utf8_end_of_code_point_mask = utf8_end_of_code_point_mask & 0xfff; // // Optimization note: our main path below is load-latency dependent. Thus it // is maybe beneficial to have fast paths that depend on branch prediction but // have less latency. This results in more instructions but, potentially, also // higher speeds. // We first try a few fast paths. // The obvious first test is ASCII, which actually consumes the full 16. if (utf8_end_of_code_point_mask == 0xfff) { // We process in chunks of 12 bytes vst1q_u8(reinterpret_cast(latin1_output), in); latin1_output += 12; // We wrote 12 18-bit characters. return 12; // We consumed 12 bytes. } /// We do not have a fast path available, or the fast path is unimportant, so /// we fallback. const uint8_t idx = simdutf::tables::utf8_to_utf16::utf8bigindex [input_utf8_end_of_code_point_mask][0]; const uint8_t consumed = simdutf::tables::utf8_to_utf16::utf8bigindex [input_utf8_end_of_code_point_mask][1]; // this indicates an invalid input: if (idx >= 64) { return consumed; } // Here we should have (idx < 64), if not, there is a bug in the validation or // elsewhere. SIX (6) input code-code units this is a relatively easy scenario // we process SIX (6) input code-code units. The max length in bytes of six // code code units spanning between 1 and 2 bytes each is 12 bytes. Converts 6 // 1-2 byte UTF-8 characters to 6 UTF-16 characters. This is a relatively easy // scenario we process SIX (6) input code-code units. The max length in bytes // of six code code units spanning between 1 and 2 bytes each is 12 bytes. uint8x16_t sh = vld1q_u8(reinterpret_cast( simdutf::tables::utf8_to_utf16::shufutf8[idx])); // Shuffle // 1 byte: 00000000 0bbbbbbb // 2 byte: 110aaaaa 10bbbbbb uint16x8_t perm = vreinterpretq_u16_u8(vqtbl1q_u8(in, sh)); // Mask // 1 byte: 00000000 0bbbbbbb // 2 byte: 00000000 00bbbbbb uint16x8_t ascii = vandq_u16(perm, vmovq_n_u16(0x7f)); // 6 or 7 bits // 1 byte: 00000000 00000000 // 2 byte: 000aaaaa 00000000 uint16x8_t highbyte = vandq_u16(perm, vmovq_n_u16(0x1f00)); // 5 bits // Combine with a shift right accumulate // 1 byte: 00000000 0bbbbbbb // 2 byte: 00000aaa aabbbbbb uint16x8_t composed = vsraq_n_u16(ascii, highbyte, 2); // writing 8 bytes even though we only care about the first 6 bytes. uint8x8_t latin1_packed = vmovn_u16(composed); vst1_u8(reinterpret_cast(latin1_output), latin1_packed); latin1_output += 6; // We wrote 6 bytes. return consumed; } /* end file src/arm64/arm_convert_utf8_to_latin1.cpp */ /* begin file src/arm64/arm_convert_utf8_to_utf32.cpp */ // Convert up to 12 bytes from utf8 to utf32 using a mask indicating the // end of the code points. Only the least significant 12 bits of the mask // are accessed. // It returns how many bytes were consumed (up to 12). size_t convert_masked_utf8_to_utf32(const char *input, uint64_t utf8_end_of_code_point_mask, char32_t *&utf32_out) { // we use an approach where we try to process up to 12 input bytes. // Why 12 input bytes and not 16? Because we are concerned with the size of // the lookup tables. Also 12 is nicely divisible by two and three. // uint32_t *&utf32_output = reinterpret_cast(utf32_out); uint8x16_t in = vld1q_u8(reinterpret_cast(input)); const uint16_t input_utf8_end_of_code_point_mask = utf8_end_of_code_point_mask & 0xFFF; // // Optimization note: our main path below is load-latency dependent. Thus it // is maybe beneficial to have fast paths that depend on branch prediction but // have less latency. This results in more instructions but, potentially, also // higher speeds. // // We first try a few fast paths. if (utf8_end_of_code_point_mask == 0xfff) { // We process in chunks of 12 bytes. // use fast implementation in src/simdutf/arm64/simd.h // Ideally the compiler can keep the tables in registers. simd8 temp{vreinterpretq_s8_u8(in)}; temp.store_ascii_as_utf32_tbl(utf32_out); utf32_output += 12; // We wrote 12 32-bit characters. return 12; // We consumed 12 bytes. } if (input_utf8_end_of_code_point_mask == 0x924) { // We want to take 4 3-byte UTF-8 code units and turn them into 4 4-byte // UTF-32 code units. Convert to UTF-16 uint16x4_t composed_utf16 = convert_utf8_3_byte_to_utf16(in); // Zero extend and store via ST2 with a zero. uint16x4x2_t interleaver = {{composed_utf16, vmov_n_u16(0)}}; vst2_u16(reinterpret_cast(utf32_output), interleaver); utf32_output += 4; // We wrote 4 32-bit characters. return 12; // We consumed 12 bytes. } // 2 byte sequences occur in short bursts in languages like Greek and Russian. if (input_utf8_end_of_code_point_mask == 0xaaa) { // We want to take 6 2-byte UTF-8 code units and turn them into 6 4-byte // UTF-32 code units. Convert to UTF-16 uint16x8_t composed_utf16 = convert_utf8_2_byte_to_utf16(in); // Zero extend and store via ST2 with a zero. uint16x8x2_t interleaver = {{composed_utf16, vmovq_n_u16(0)}}; vst2q_u16(reinterpret_cast(utf32_output), interleaver); utf32_output += 6; // We wrote 6 32-bit characters. return 12; // We consumed 12 bytes. } /// Either no fast path or an unimportant fast path. const uint8_t idx = simdutf::tables::utf8_to_utf16::utf8bigindex [input_utf8_end_of_code_point_mask][0]; const uint8_t consumed = simdutf::tables::utf8_to_utf16::utf8bigindex [input_utf8_end_of_code_point_mask][1]; if (idx < 64) { // SIX (6) input code-code units // Convert to UTF-16 uint16x8_t composed_utf16 = convert_utf8_1_to_2_byte_to_utf16(in, idx); // Zero extend and store with ST2 and zero uint16x8x2_t interleaver = {{composed_utf16, vmovq_n_u16(0)}}; vst2q_u16(reinterpret_cast(utf32_output), interleaver); utf32_output += 6; // We wrote 6 32-bit characters. return consumed; } else if (idx < 145) { // FOUR (4) input code-code units // UTF-16 and UTF-32 use similar algorithms, but UTF-32 skips the narrowing. uint8x16_t sh = vld1q_u8(reinterpret_cast( simdutf::tables::utf8_to_utf16::shufutf8[idx])); // Shuffle // 1 byte: 00000000 00000000 0ccccccc // 2 byte: 00000000 110bbbbb 10cccccc // 3 byte: 1110aaaa 10bbbbbb 10cccccc uint32x4_t perm = vreinterpretq_u32_u8(vqtbl1q_u8(in, sh)); // Split // 00000000 00000000 0ccccccc uint32x4_t ascii = vandq_u32(perm, vmovq_n_u32(0x7F)); // 6 or 7 bits // Note: unmasked // xxxxxxxx aaaaxxxx xxxxxxxx uint32x4_t high = vshrq_n_u32(perm, 4); // 4 bits // Use 16 bit bic instead of and. // The top bits will be corrected later in the bsl // 00000000 10bbbbbb 00000000 uint32x4_t middle = vreinterpretq_u32_u16( vbicq_u16(vreinterpretq_u16_u32(perm), vmovq_n_u16(uint16_t(~0xff00)))); // 5 or 6 bits // Combine low and middle with shift right accumulate // 00000000 00xxbbbb bbcccccc uint32x4_t lowmid = vsraq_n_u32(ascii, middle, 2); // Insert top 4 bits from high byte with bitwise select // 00000000 aaaabbbb bbcccccc uint32x4_t composed = vbslq_u32(vmovq_n_u32(0x0000F000), high, lowmid); vst1q_u32(utf32_output, composed); utf32_output += 4; // We wrote 4 32-bit characters. return consumed; } else if (idx < 209) { // THREE (3) input code-code units if (input_utf8_end_of_code_point_mask == 0x888) { // We want to take 3 4-byte UTF-8 code units and turn them into 3 4-byte // UTF-32 code units. This uses the same method as the fixed 3 byte // version, reversing and shift left insert. However, there is no need for // a shuffle mask now, just rev16 and rev32. // // This version does not use the LUT, but 4 byte sequences are less common // and the overhead of the extra memory access is less important than the // early branch overhead in shorter sequences, so it comes last. // Swap pairs of bytes // 10dddddd|10cccccc|10bbbbbb|11110aaa // 10cccccc 10dddddd|11110aaa 10bbbbbb uint16x8_t swap1 = vreinterpretq_u16_u8(vrev16q_u8(in)); // Shift left and insert // xxxxcccc ccdddddd|xxxxxxxa aabbbbbb uint16x8_t merge1 = vsliq_n_u16(swap1, vreinterpretq_u16_u8(in), 6); // Swap 16-bit lanes // xxxxcccc ccdddddd xxxxxxxa aabbbbbb // xxxxxxxa aabbbbbb xxxxcccc ccdddddd uint32x4_t swap2 = vreinterpretq_u32_u16(vrev32q_u16(merge1)); // Shift insert again // xxxxxxxx xxxaaabb bbbbcccc ccdddddd uint32x4_t merge2 = vsliq_n_u32(swap2, vreinterpretq_u32_u16(merge1), 12); // Clear the garbage // 00000000 000aaabb bbbbcccc ccdddddd uint32x4_t composed = vandq_u32(merge2, vmovq_n_u32(0x1FFFFF)); // Store vst1q_u32(utf32_output, composed); utf32_output += 3; // We wrote 3 32-bit characters. return 12; // We consumed 12 bytes. } // Unlike UTF-16, doing a fast codepath doesn't have nearly as much benefit // due to surrogates no longer being involved. uint8x16_t sh = vld1q_u8(reinterpret_cast( simdutf::tables::utf8_to_utf16::shufutf8[idx])); // 1 byte: 00000000 00000000 00000000 0ddddddd // 2 byte: 00000000 00000000 110ccccc 10dddddd // 3 byte: 00000000 1110bbbb 10cccccc 10dddddd // 4 byte: 11110aaa 10bbbbbb 10cccccc 10dddddd uint32x4_t perm = vreinterpretq_u32_u8(vqtbl1q_u8(in, sh)); // Ascii uint32x4_t ascii = vandq_u32(perm, vmovq_n_u32(0x7F)); uint32x4_t middle = vandq_u32(perm, vmovq_n_u32(0x3f00)); // When converting the way we do, the 3 byte prefix will be interpreted as // the 18th bit being set, since the code would interpret the lead byte // (0b1110bbbb) as a continuation byte (0b10bbbbbb). To fix this, we can // either xor or do an 8 bit add of the 6th bit shifted right by 1. Since // NEON has shift right accumulate, we use that. // 4 byte 3 byte // 10bbbbbb 1110bbbb // 00000000 01000000 6th bit // 00000000 00100000 shift right // 10bbbbbb 0000bbbb add // 00bbbbbb 0000bbbb mask uint8x16_t correction = vreinterpretq_u8_u32(vandq_u32(perm, vmovq_n_u32(0x00400000))); uint32x4_t corrected = vreinterpretq_u32_u8( vsraq_n_u8(vreinterpretq_u8_u32(perm), correction, 1)); // 00000000 00000000 0000cccc ccdddddd uint32x4_t cd = vsraq_n_u32(ascii, middle, 2); // Insert twice // xxxxxxxx xxxaaabb bbbbxxxx xxxxxxxx uint32x4_t ab = vbslq_u32(vmovq_n_u32(0x01C0000), vshrq_n_u32(corrected, 6), vshrq_n_u32(corrected, 4)); // 00000000 000aaabb bbbbcccc ccdddddd uint32x4_t composed = vbslq_u32(vmovq_n_u32(0xFFE00FFF), cd, ab); // Store vst1q_u32(utf32_output, composed); utf32_output += 3; // We wrote 3 32-bit characters. return consumed; } else { // here we know that there is an error but we do not handle errors return 12; } } /* end file src/arm64/arm_convert_utf8_to_utf32.cpp */ /* begin file src/arm64/arm_base64.cpp */ /** * References and further reading: * * Wojciech Muła, Daniel Lemire, Base64 encoding and decoding at almost the * speed of a memory copy, Software: Practice and Experience 50 (2), 2020. * https://arxiv.org/abs/1910.05109 * * Wojciech Muła, Daniel Lemire, Faster Base64 Encoding and Decoding using AVX2 * Instructions, ACM Transactions on the Web 12 (3), 2018. * https://arxiv.org/abs/1704.00605 * * Simon Josefsson. 2006. The Base16, Base32, and Base64 Data Encodings. * https://tools.ietf.org/html/rfc4648. (2006). Internet Engineering Task Force, * Request for Comments: 4648. * * Alfred Klomp. 2014a. Fast Base64 encoding/decoding with SSE vectorization. * http://www.alfredklomp.com/programming/sse-base64/. (2014). * * Alfred Klomp. 2014b. Fast Base64 stream encoder/decoder in C99, with SIMD * acceleration. https://github.com/aklomp/base64. (2014). * * Hanson Char. 2014. A Fast and Correct Base 64 Codec. (2014). * https://aws.amazon.com/blogs/developer/a-fast-and-correct-base-64-codec/ * * Nick Kopp. 2013. Base64 Encoding on a GPU. * https://www.codeproject.com/Articles/276993/Base-Encoding-on-a-GPU. (2013). */ /** * Insert a line feed character in the 16-byte input at index K in [0,16). */ inline uint8x16_t insert_line_feed16(uint8x16_t input, size_t K) { static const uint8_t shuffle_masks[16][16] = { {0x80, 0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14}, {0, 0x80, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14}, {0, 1, 0x80, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14}, {0, 1, 2, 0x80, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14}, {0, 1, 2, 3, 0x80, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14}, {0, 1, 2, 3, 4, 0x80, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14}, {0, 1, 2, 3, 4, 5, 0x80, 6, 7, 8, 9, 10, 11, 12, 13, 14}, {0, 1, 2, 3, 4, 5, 6, 0x80, 7, 8, 9, 10, 11, 12, 13, 14}, {0, 1, 2, 3, 4, 5, 6, 7, 0x80, 8, 9, 10, 11, 12, 13, 14}, {0, 1, 2, 3, 4, 5, 6, 7, 8, 0x80, 9, 10, 11, 12, 13, 14}, {0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 0x80, 10, 11, 12, 13, 14}, {0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 0x80, 11, 12, 13, 14}, {0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 0x80, 12, 13, 14}, {0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 0x80, 13, 14}, {0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 0x80, 14}, {0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 0x80}}; // Prepare a vector with '\n' (0x0A) uint8x16_t line_feed_vector = vdupq_n_u8('\n'); // Load the precomputed shuffle mask for K uint8x16_t mask = vld1q_u8(shuffle_masks[K]); // Create a mask where 0x80 indicates the line feed position uint8x16_t lf_pos = vceqq_u8(mask, vdupq_n_u8(0x80)); uint8x16_t result = vqtbl1q_u8(input, mask); // Use vbsl to select '\n' where lf_pos is true, else keep input bytes return vbslq_u8(lf_pos, line_feed_vector, result); } // offset is the number of characters in the current line. // It can range from 0 to line_length (inclusive). // If offset == line_length, we need to insert a line feed before writing // anything. size_t write_output_with_line_feeds(uint8_t *dst, uint8x16_t src, size_t line_length, size_t &offset) { // Fast path: no need to insert line feeds // If we are at offset, we would write from [offset, offset + 16). // We need that line_length >= offset + 16. if (offset + 16 <= line_length) { // No need to insert line feeds vst1q_u8(dst, src); offset += 16; // offset could be line_length here. return 16; } // We have that offset + 16 >= line_length // the common case is that line_length is greater than 16 if (simdutf_likely(line_length >= 16)) { // offset <= line_length. // offset + 16 > line_length // So line_length - offset < 16 // and line_length - offset >= 0 uint8x16_t chunk = insert_line_feed16(src, line_length - offset); vst1q_u8(dst, chunk); // Not ideal to pull the last element and write it separately but // it simplifies the code. *(dst + 16) = vgetq_lane_u8(src, 15); offset += 16 - line_length; return 16 + 1; // we wrote 16 bytes plus one line feed } // Uncommon case where line_length < 16 // This is going to be SLOW. else { uint8_t buffer[16]; vst1q_u8(buffer, src); size_t out_pos = 0; size_t local_offset = offset; for (size_t i = 0; i < 16;) { if (local_offset == line_length) { dst[out_pos++] = '\n'; local_offset = 0; } dst[out_pos++] = buffer[i++]; local_offset++; } offset = local_offset; return out_pos; } } template size_t encode_base64_impl(char *dst, const char *src, size_t srclen, base64_options options, size_t line_length = simdutf::default_line_length) { size_t offset = 0; if (line_length < 4) { line_length = 4; // We do not support line_length less than 4 } // credit: Wojciech Muła uint8_t *out = (uint8_t *)dst; constexpr static uint8_t source_table[64] = { 'A', 'Q', 'g', 'w', 'B', 'R', 'h', 'x', 'C', 'S', 'i', 'y', 'D', 'T', 'j', 'z', 'E', 'U', 'k', '0', 'F', 'V', 'l', '1', 'G', 'W', 'm', '2', 'H', 'X', 'n', '3', 'I', 'Y', 'o', '4', 'J', 'Z', 'p', '5', 'K', 'a', 'q', '6', 'L', 'b', 'r', '7', 'M', 'c', 's', '8', 'N', 'd', 't', '9', 'O', 'e', 'u', '+', 'P', 'f', 'v', '/', }; constexpr static uint8_t source_table_url[64] = { 'A', 'Q', 'g', 'w', 'B', 'R', 'h', 'x', 'C', 'S', 'i', 'y', 'D', 'T', 'j', 'z', 'E', 'U', 'k', '0', 'F', 'V', 'l', '1', 'G', 'W', 'm', '2', 'H', 'X', 'n', '3', 'I', 'Y', 'o', '4', 'J', 'Z', 'p', '5', 'K', 'a', 'q', '6', 'L', 'b', 'r', '7', 'M', 'c', 's', '8', 'N', 'd', 't', '9', 'O', 'e', 'u', '-', 'P', 'f', 'v', '_', }; const uint8x16_t v3f = vdupq_n_u8(0x3f); #ifdef SIMDUTF_REGULAR_VISUAL_STUDIO // When trying to load a uint8_t array, Visual Studio might // error with: error C2664: '__n128x4 neon_ld4m_q8(const char *)': // cannot convert argument 1 from 'const uint8_t [64]' to 'const char * const uint8x16x4_t table = vld4q_u8( (reinterpret_cast(options & base64_url) ? source_table_url : source_table)); #else const uint8x16x4_t table = vld4q_u8((options & base64_url) ? source_table_url : source_table); #endif size_t i = 0; for (; i + 16 * 3 <= srclen; i += 16 * 3) { const uint8x16x3_t in = vld3q_u8((const uint8_t *)src + i); uint8x16x4_t result; result.val[0] = vshrq_n_u8(in.val[0], 2); result.val[1] = vandq_u8(vsliq_n_u8(vshrq_n_u8(in.val[1], 4), in.val[0], 4), v3f); result.val[2] = vandq_u8(vsliq_n_u8(vshrq_n_u8(in.val[2], 6), in.val[1], 2), v3f); result.val[3] = vandq_u8(in.val[2], v3f); result.val[0] = vqtbl4q_u8(table, result.val[0]); result.val[1] = vqtbl4q_u8(table, result.val[1]); result.val[2] = vqtbl4q_u8(table, result.val[2]); result.val[3] = vqtbl4q_u8(table, result.val[3]); if (insert_line_feeds) { if (line_length >= 64) { // fast path vst4q_u8(out, result); if (offset + 64 > line_length) { size_t location_end = line_length - offset; size_t to_move = 64 - location_end; internal::memmove(out + location_end + 1, out + location_end, to_move); out[location_end] = '\n'; offset = to_move; out += 64 + 1; } else { offset += 64; out += 64; } } else { // slow path uint8x16x2_t Z0 = vzipq_u8(result.val[0], result.val[1]); uint8x16x2_t Z1 = vzipq_u8(result.val[2], result.val[3]); uint16x8x2_t Z2 = vzipq_u16(vreinterpretq_u16_u8(Z0.val[0]), vreinterpretq_u16_u8(Z1.val[0])); uint16x8x2_t Z3 = vzipq_u16(vreinterpretq_u16_u8(Z0.val[1]), vreinterpretq_u16_u8(Z1.val[1])); uint8x16_t T0 = vreinterpretq_u8_u16(Z2.val[0]); uint8x16_t T1 = vreinterpretq_u8_u16(Z2.val[1]); uint8x16_t T2 = vreinterpretq_u8_u16(Z3.val[0]); uint8x16_t T3 = vreinterpretq_u8_u16(Z3.val[1]); out += write_output_with_line_feeds(out, T0, line_length, offset); out += write_output_with_line_feeds(out, T1, line_length, offset); out += write_output_with_line_feeds(out, T2, line_length, offset); out += write_output_with_line_feeds(out, T3, line_length, offset); } } else { vst4q_u8(out, result); out += 64; } } if (i + 24 <= srclen) { const uint8x8_t v3f_d = vdup_n_u8(0x3f); const uint8x8x3_t in = vld3_u8((const uint8_t *)src + i); uint8x8x4_t result; result.val[0] = vshr_n_u8(in.val[0], 2); result.val[1] = vand_u8(vsli_n_u8(vshr_n_u8(in.val[1], 4), in.val[0], 4), v3f_d); result.val[2] = vand_u8(vsli_n_u8(vshr_n_u8(in.val[2], 6), in.val[1], 2), v3f_d); result.val[3] = vand_u8(in.val[2], v3f_d); result.val[0] = vqtbl4_u8(table, result.val[0]); result.val[1] = vqtbl4_u8(table, result.val[1]); result.val[2] = vqtbl4_u8(table, result.val[2]); result.val[3] = vqtbl4_u8(table, result.val[3]); if (insert_line_feeds) { if (line_length >= 32) { // fast path vst4_u8(out, result); if (offset + 32 > line_length) { size_t location_end = line_length - offset; size_t to_move = 32 - location_end; internal::memmove(out + location_end + 1, out + location_end, to_move); out[location_end] = '\n'; offset = to_move; out += 32 + 1; } else { offset += 32; out += 32; } } else { // slow path uint8x8x2_t Z0 = vzip_u8(result.val[0], result.val[1]); uint8x8x2_t Z1 = vzip_u8(result.val[2], result.val[3]); uint16x4x2_t Z2 = vzip_u16(vreinterpret_u16_u8(Z0.val[0]), vreinterpret_u16_u8(Z1.val[0])); uint16x4x2_t Z3 = vzip_u16(vreinterpret_u16_u8(Z0.val[1]), vreinterpret_u16_u8(Z1.val[1])); uint8x8_t T0 = vreinterpret_u8_u16(Z2.val[0]); uint8x8_t T1 = vreinterpret_u8_u16(Z2.val[1]); uint8x8_t T2 = vreinterpret_u8_u16(Z3.val[0]); uint8x8_t T3 = vreinterpret_u8_u16(Z3.val[1]); uint8x16_t TT0 = vcombine_u8(T0, T1); uint8x16_t TT1 = vcombine_u8(T2, T3); out += write_output_with_line_feeds(out, TT0, line_length, offset); out += write_output_with_line_feeds(out, TT1, line_length, offset); } } else { vst4_u8(out, result); out += 32; } i += 24; } out += scalar::base64::tail_encode_base64_impl( (char *)out, src + i, srclen - i, options, line_length, offset); return size_t((char *)out - dst); } size_t encode_base64(char *dst, const char *src, size_t srclen, base64_options options) { return encode_base64_impl(dst, src, srclen, options); } static inline void compress(uint8x16_t data, uint16_t mask, char *output) { if (mask == 0) { vst1q_u8((uint8_t *)output, data); return; } uint8_t mask1 = uint8_t(mask); // least significant 8 bits uint8_t mask2 = uint8_t(mask >> 8); // most significant 8 bits uint64x2_t compactmasku64 = {tables::base64::thintable_epi8[mask1], tables::base64::thintable_epi8[mask2]}; uint8x16_t compactmask = vreinterpretq_u8_u64(compactmasku64); #ifdef SIMDUTF_REGULAR_VISUAL_STUDIO const uint8x16_t off = simdutf_make_uint8x16_t(0, 0, 0, 0, 0, 0, 0, 0, 8, 8, 8, 8, 8, 8, 8, 8); #else const uint8x16_t off = {0, 0, 0, 0, 0, 0, 0, 0, 8, 8, 8, 8, 8, 8, 8, 8}; #endif compactmask = vaddq_u8(compactmask, off); uint8x16_t pruned = vqtbl1q_u8(data, compactmask); int pop1 = tables::base64::BitsSetTable256mul2[mask1]; // then load the corresponding mask, what it does is to write // only the first pop1 bytes from the first 8 bytes, and then // it fills in with the bytes from the second 8 bytes + some filling // at the end. compactmask = vld1q_u8(tables::base64::pshufb_combine_table + pop1 * 8); uint8x16_t answer = vqtbl1q_u8(pruned, compactmask); vst1q_u8((uint8_t *)output, answer); } struct block64 { uint8x16_t chunks[4]; }; static_assert(sizeof(block64) == 64, "block64 is not 64 bytes"); template uint64_t to_base64_mask(block64 *b, bool *error) { uint8x16_t v0f = vdupq_n_u8(0xf); uint8x16_t v01 = vdupq_n_u8(0x1); uint8x16_t lo_nibbles0 = vandq_u8(b->chunks[0], v0f); uint8x16_t lo_nibbles1 = vandq_u8(b->chunks[1], v0f); uint8x16_t lo_nibbles2 = vandq_u8(b->chunks[2], v0f); uint8x16_t lo_nibbles3 = vandq_u8(b->chunks[3], v0f); // Needed by the decoding step. uint8x16_t hi_bits0 = vshrq_n_u8(b->chunks[0], 3); uint8x16_t hi_bits1 = vshrq_n_u8(b->chunks[1], 3); uint8x16_t hi_bits2 = vshrq_n_u8(b->chunks[2], 3); uint8x16_t hi_bits3 = vshrq_n_u8(b->chunks[3], 3); uint8x16_t lut_lo; #ifdef SIMDUTF_REGULAR_VISUAL_STUDIO if (default_or_url) { lut_lo = simdutf_make_uint8x16_t(0xa9, 0xf8, 0xf8, 0xf8, 0xf8, 0xf8, 0xf8, 0xf8, 0xf8, 0xf9, 0xf1, 0xa2, 0xa1, 0xa5, 0xa0, 0xa6); } else if (base64_url) { lut_lo = simdutf_make_uint8x16_t(0xa9, 0xf8, 0xf8, 0xf8, 0xf8, 0xf8, 0xf8, 0xf8, 0xf8, 0xf9, 0xf1, 0xa0, 0xa1, 0xa5, 0xa0, 0xa2); } else { lut_lo = simdutf_make_uint8x16_t(0xa9, 0xf8, 0xf8, 0xf8, 0xf8, 0xf8, 0xf8, 0xf8, 0xf8, 0xf9, 0xf1, 0xa2, 0xa1, 0xa1, 0xa0, 0xa4); } #else if (default_or_url) { lut_lo = uint8x16_t{0xa9, 0xf8, 0xf8, 0xf8, 0xf8, 0xf8, 0xf8, 0xf8, 0xf8, 0xf9, 0xf1, 0xa2, 0xa1, 0xa5, 0xa0, 0xa6}; } else if (base64_url) { lut_lo = uint8x16_t{0xa9, 0xf8, 0xf8, 0xf8, 0xf8, 0xf8, 0xf8, 0xf8, 0xf8, 0xf9, 0xf1, 0xa0, 0xa1, 0xa5, 0xa0, 0xa2}; } else { lut_lo = uint8x16_t{0xa9, 0xf8, 0xf8, 0xf8, 0xf8, 0xf8, 0xf8, 0xf8, 0xf8, 0xf9, 0xf1, 0xa2, 0xa1, 0xa1, 0xa0, 0xa4}; } #endif uint8x16_t lo0 = vqtbl1q_u8(lut_lo, lo_nibbles0); uint8x16_t lo1 = vqtbl1q_u8(lut_lo, lo_nibbles1); uint8x16_t lo2 = vqtbl1q_u8(lut_lo, lo_nibbles2); uint8x16_t lo3 = vqtbl1q_u8(lut_lo, lo_nibbles3); uint8x16_t lut_hi; #ifdef SIMDUTF_REGULAR_VISUAL_STUDIO if (default_or_url) { lut_hi = simdutf_make_uint8x16_t(0x0, 0x1, 0x0, 0x0, 0x1, 0x6, 0x8, 0x8, 0x10, 0x20, 0x20, 0x12, 0x40, 0x80, 0x80, 0x40); } else if (base64_url) { lut_hi = simdutf_make_uint8x16_t(0x0, 0x1, 0x0, 0x0, 0x1, 0x6, 0x8, 0x8, 0x10, 0x20, 0x20, 0x12, 0x40, 0x80, 0x80, 0x40); } else { lut_hi = simdutf_make_uint8x16_t(0x0, 0x1, 0x0, 0x0, 0x1, 0x6, 0x8, 0x8, 0x10, 0x20, 0x20, 0x10, 0x40, 0x80, 0x80, 0x40); } #else if (default_or_url) { lut_hi = uint8x16_t{0x0, 0x1, 0x0, 0x0, 0x1, 0x6, 0x8, 0x8, 0x10, 0x20, 0x20, 0x12, 0x40, 0x80, 0x80, 0x40}; } else if (base64_url) { lut_hi = uint8x16_t{0x0, 0x1, 0x0, 0x0, 0x1, 0x4, 0x8, 0x8, 0x10, 0x20, 0x20, 0x12, 0x40, 0x80, 0x80, 0x40}; } else { lut_hi = uint8x16_t{0x0, 0x1, 0x0, 0x0, 0x1, 0x6, 0x8, 0x8, 0x10, 0x20, 0x20, 0x10, 0x40, 0x80, 0x80, 0x40}; } #endif uint8x16_t hi0 = vqtbl1q_u8(lut_hi, hi_bits0); uint8x16_t hi1 = vqtbl1q_u8(lut_hi, hi_bits1); uint8x16_t hi2 = vqtbl1q_u8(lut_hi, hi_bits2); uint8x16_t hi3 = vqtbl1q_u8(lut_hi, hi_bits3); // maps error byte to 0 and space byte to 1, valid bytes are >1 uint8x16_t res0 = vandq_u8(lo0, hi0); uint8x16_t res1 = vandq_u8(lo1, hi1); uint8x16_t res2 = vandq_u8(lo2, hi2); uint8x16_t res3 = vandq_u8(lo3, hi3); uint8_t checks = vminvq_u8(vminq_u8(vminq_u8(res0, res1), vminq_u8(res2, res3))); #ifdef SIMDUTF_REGULAR_VISUAL_STUDIO const uint8x16_t bit_mask = simdutf_make_uint8x16_t(0x01, 0x02, 0x4, 0x8, 0x10, 0x20, 0x40, 0x80, 0x01, 0x02, 0x4, 0x8, 0x10, 0x20, 0x40, 0x80); #else const uint8x16_t bit_mask = {0x01, 0x02, 0x4, 0x8, 0x10, 0x20, 0x40, 0x80, 0x01, 0x02, 0x4, 0x8, 0x10, 0x20, 0x40, 0x80}; #endif uint64_t badcharmask = 0; *error = checks == 0; if (checks <= 1) { // Add each of the elements next to each other, successively, to stuff each // 8 byte mask into one. uint8x16_t test0 = vcleq_u8(res0, v01); uint8x16_t test1 = vcleq_u8(res1, v01); uint8x16_t test2 = vcleq_u8(res2, v01); uint8x16_t test3 = vcleq_u8(res3, v01); uint8x16_t sum0 = vpaddq_u8(vandq_u8(test0, bit_mask), vandq_u8(test1, bit_mask)); uint8x16_t sum1 = vpaddq_u8(vandq_u8(test2, bit_mask), vandq_u8(test3, bit_mask)); sum0 = vpaddq_u8(sum0, sum1); sum0 = vpaddq_u8(sum0, sum0); badcharmask = vgetq_lane_u64(vreinterpretq_u64_u8(sum0), 0); } // This is the transformation step that can be done while we are waiting for // sum0 uint8x16_t roll_lut; #ifdef SIMDUTF_REGULAR_VISUAL_STUDIO if (default_or_url) { roll_lut = simdutf_make_uint8x16_t(0xBF, 0xE0, 0xB9, 0x13, 0x04, 0xBF, 0xBF, 0xB9, 0xB9, 0x00, 0xFF, 0x11, 0xFF, 0xBF, 0x10, 0xB9); } else if (base64_url) { roll_lut = simdutf_make_uint8x16_t(0xB9, 0xB9, 0xBF, 0xBF, 0x04, 0x11, 0xE0, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00); } else { roll_lut = simdutf_make_uint8x16_t(0xB9, 0xB9, 0xBF, 0xBF, 0x04, 0x10, 0x13, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00); } #else if (default_or_url) { roll_lut = uint8x16_t{0xBF, 0xE0, 0xB9, 0x13, 0x04, 0xBF, 0xBF, 0xB9, 0xB9, 0x00, 0xFF, 0x11, 0xFF, 0xBF, 0x10, 0xB9}; } else if (base64_url) { roll_lut = uint8x16_t{0xB9, 0xB9, 0xBF, 0xBF, 0x04, 0x11, 0xE0, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00}; } else { roll_lut = uint8x16_t{0xB9, 0xB9, 0xBF, 0xBF, 0x04, 0x10, 0x13, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00}; } #endif uint8x16_t roll0, roll1, roll2, roll3; if (default_or_url) { #ifdef SIMDUTF_REGULAR_VISUAL_STUDIO const uint8x16_t delta_asso = simdutf_make_uint8x16_t(0x01, 0x01, 0x01, 0x01, 0x01, 0x01, 0x01, 0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x11, 0x00, 0x16); #else const uint8x16_t delta_asso = uint8x16_t{0x01, 0x01, 0x01, 0x01, 0x01, 0x01, 0x01, 0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x11, 0x00, 0x16}; #endif // the logic of translating is based on westmere uint8x16_t delta_hash0 = vrhaddq_u8(vqtbl1q_u8(delta_asso, lo_nibbles0), hi_bits0); uint8x16_t delta_hash1 = vrhaddq_u8(vqtbl1q_u8(delta_asso, lo_nibbles1), hi_bits1); uint8x16_t delta_hash2 = vrhaddq_u8(vqtbl1q_u8(delta_asso, lo_nibbles2), hi_bits2); uint8x16_t delta_hash3 = vrhaddq_u8(vqtbl1q_u8(delta_asso, lo_nibbles3), hi_bits3); const uint8x16x2_t roll_lut_2 = {roll_lut, roll_lut}; roll0 = vqtbl2q_u8(roll_lut_2, delta_hash0); roll1 = vqtbl2q_u8(roll_lut_2, delta_hash1); roll2 = vqtbl2q_u8(roll_lut_2, delta_hash2); roll3 = vqtbl2q_u8(roll_lut_2, delta_hash3); } else { uint8x16_t delta_hash0 = vclzq_u8(res0); uint8x16_t delta_hash1 = vclzq_u8(res1); uint8x16_t delta_hash2 = vclzq_u8(res2); uint8x16_t delta_hash3 = vclzq_u8(res3); roll0 = vqtbl1q_u8(roll_lut, delta_hash0); roll1 = vqtbl1q_u8(roll_lut, delta_hash1); roll2 = vqtbl1q_u8(roll_lut, delta_hash2); roll3 = vqtbl1q_u8(roll_lut, delta_hash3); } b->chunks[0] = vaddq_u8(b->chunks[0], roll0); b->chunks[1] = vaddq_u8(b->chunks[1], roll1); b->chunks[2] = vaddq_u8(b->chunks[2], roll2); b->chunks[3] = vaddq_u8(b->chunks[3], roll3); return badcharmask; } void copy_block(block64 *b, char *output) { vst1q_u8((uint8_t *)output, b->chunks[0]); vst1q_u8((uint8_t *)output + 16, b->chunks[1]); vst1q_u8((uint8_t *)output + 32, b->chunks[2]); vst1q_u8((uint8_t *)output + 48, b->chunks[3]); } uint64_t compress_block(block64 *b, uint64_t mask, char *output) { uint64_t popcounts = vget_lane_u64(vreinterpret_u64_u8(vcnt_u8(vcreate_u8(~mask))), 0); uint64_t offsets = popcounts * 0x0101010101010101; compress(b->chunks[0], uint16_t(mask), output); compress(b->chunks[1], uint16_t(mask >> 16), &output[(offsets >> 8) & 0xFF]); compress(b->chunks[2], uint16_t(mask >> 32), &output[(offsets >> 24) & 0xFF]); compress(b->chunks[3], uint16_t(mask >> 48), &output[(offsets >> 40) & 0xFF]); return offsets >> 56; } // The caller of this function is responsible to ensure that there are 64 bytes // available from reading at src. The data is read into a block64 structure. void load_block(block64 *b, const char *src) { b->chunks[0] = vld1q_u8(reinterpret_cast(src)); b->chunks[1] = vld1q_u8(reinterpret_cast(src) + 16); b->chunks[2] = vld1q_u8(reinterpret_cast(src) + 32); b->chunks[3] = vld1q_u8(reinterpret_cast(src) + 48); } // The caller of this function is responsible to ensure that there are 32 bytes // available from reading at data. It returns a 16-byte value, narrowing with // saturation the 16-bit words. inline uint8x16_t load_satured(const uint16_t *data) { uint16x8_t in1 = vld1q_u16(data); uint16x8_t in2 = vld1q_u16(data + 8); return vqmovn_high_u16(vqmovn_u16(in1), in2); } // The caller of this function is responsible to ensure that there are 128 bytes // available from reading at src. The data is read into a block64 structure. void load_block(block64 *b, const char16_t *src) { b->chunks[0] = load_satured(reinterpret_cast(src)); b->chunks[1] = load_satured(reinterpret_cast(src) + 16); b->chunks[2] = load_satured(reinterpret_cast(src) + 32); b->chunks[3] = load_satured(reinterpret_cast(src) + 48); } // decode 64 bytes and output 48 bytes void base64_decode_block(char *out, const char *src) { uint8x16x4_t str = vld4q_u8((uint8_t *)src); uint8x16x3_t outvec; outvec.val[0] = vsliq_n_u8(vshrq_n_u8(str.val[1], 4), str.val[0], 2); outvec.val[1] = vsliq_n_u8(vshrq_n_u8(str.val[2], 2), str.val[1], 4); outvec.val[2] = vsliq_n_u8(str.val[3], str.val[2], 6); vst3q_u8((uint8_t *)out, outvec); } static size_t compress_block_single(block64 *b, uint64_t mask, char *output) { const size_t pos64 = trailing_zeroes(mask); const int8_t pos = pos64 & 0xf; // Predefine the index vector #ifdef SIMDUTF_REGULAR_VISUAL_STUDIO const uint8x16_t v1 = simdutf_make_uint8x16_t(0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15); #else // SIMDUTF_REGULAR_VISUAL_STUDIO const uint8x16_t v1 = {0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15}; #endif // SIMDUTF_REGULAR_VISUAL_STUDIO switch (pos64 >> 4) { case 0b00: { const uint8x16_t v0 = vmovq_n_u8((uint8_t)(pos - 1)); const uint8x16_t v2 = vcgtq_s8(vreinterpretq_s8_u8(v1), vreinterpretq_s8_u8(v0)); // Compare greater than const uint8x16_t sh = vsubq_u8(v1, v2); // Subtract const uint8x16_t compressed = vqtbl1q_u8(b->chunks[0], sh); // Table lookup (shuffle) vst1q_u8((uint8_t *)(output + 0 * 16), compressed); vst1q_u8((uint8_t *)(output + 1 * 16 - 1), b->chunks[1]); vst1q_u8((uint8_t *)(output + 2 * 16 - 1), b->chunks[2]); vst1q_u8((uint8_t *)(output + 3 * 16 - 1), b->chunks[3]); } break; case 0b01: { vst1q_u8((uint8_t *)(output + 0 * 16), b->chunks[0]); const uint8x16_t v0 = vmovq_n_u8((uint8_t)(pos - 1)); const uint8x16_t v2 = vcgtq_s8(vreinterpretq_s8_u8(v1), vreinterpretq_s8_u8(v0)); const uint8x16_t sh = vsubq_u8(v1, v2); const uint8x16_t compressed = vqtbl1q_u8(b->chunks[1], sh); vst1q_u8((uint8_t *)(output + 1 * 16), compressed); vst1q_u8((uint8_t *)(output + 2 * 16 - 1), b->chunks[2]); vst1q_u8((uint8_t *)(output + 3 * 16 - 1), b->chunks[3]); } break; case 0b10: { vst1q_u8((uint8_t *)(output + 0 * 16), b->chunks[0]); vst1q_u8((uint8_t *)(output + 1 * 16), b->chunks[1]); const uint8x16_t v0 = vmovq_n_u8((uint8_t)(pos - 1)); const uint8x16_t v2 = vcgtq_s8(vreinterpretq_s8_u8(v1), vreinterpretq_s8_u8(v0)); const uint8x16_t sh = vsubq_u8(v1, v2); const uint8x16_t compressed = vqtbl1q_u8(b->chunks[2], sh); vst1q_u8((uint8_t *)(output + 2 * 16), compressed); vst1q_u8((uint8_t *)(output + 3 * 16 - 1), b->chunks[3]); } break; case 0b11: { vst1q_u8((uint8_t *)(output + 0 * 16), b->chunks[0]); vst1q_u8((uint8_t *)(output + 1 * 16), b->chunks[1]); vst1q_u8((uint8_t *)(output + 2 * 16), b->chunks[2]); const uint8x16_t v0 = vmovq_n_u8((uint8_t)(pos - 1)); const uint8x16_t v2 = vcgtq_s8(vreinterpretq_s8_u8(v1), vreinterpretq_s8_u8(v0)); const uint8x16_t sh = vsubq_u8(v1, v2); const uint8x16_t compressed = vqtbl1q_u8(b->chunks[3], sh); vst1q_u8((uint8_t *)(output + 3 * 16), compressed); } break; } return 63; } template bool is_power_of_two(T x) { return (x & (x - 1)) == 0; } template full_result compress_decode_base64(char *dst, const char_type *src, size_t srclen, base64_options options, last_chunk_handling_options last_chunk_options) { const uint8_t *to_base64 = default_or_url ? tables::base64::to_base64_default_or_url_value : (base64_url ? tables::base64::to_base64_url_value : tables::base64::to_base64_value); auto ri = simdutf::scalar::base64::find_end(src, srclen, options); size_t equallocation = ri.equallocation; size_t equalsigns = ri.equalsigns; srclen = ri.srclen; size_t full_input_length = ri.full_input_length; if (srclen == 0) { if (!ignore_garbage && equalsigns > 0) { return {INVALID_BASE64_CHARACTER, equallocation, 0}; } return {SUCCESS, full_input_length, 0}; } const char_type *const srcinit = src; const char *const dstinit = dst; const char_type *const srcend = src + srclen; constexpr size_t block_size = 10; char buffer[block_size * 64]; char *bufferptr = buffer; if (srclen >= 64) { const char_type *const srcend64 = src + srclen - 64; while (src <= srcend64) { block64 b; load_block(&b, src); src += 64; bool error = false; uint64_t badcharmask = to_base64_mask(&b, &error); if (badcharmask) { if (error && !ignore_garbage) { src -= 64; while (src < srcend && scalar::base64::is_eight_byte(*src) && to_base64[uint8_t(*src)] <= 64) { src++; } if (src < srcend) { // should never happen } return {error_code::INVALID_BASE64_CHARACTER, size_t(src - srcinit), size_t(dst - dstinit)}; } } if (badcharmask != 0) { // optimization opportunity: check for simple masks like those made of // continuous 1s followed by continuous 0s. And masks containing a // single bad character. if (is_power_of_two(badcharmask)) { bufferptr += compress_block_single(&b, badcharmask, bufferptr); } else { bufferptr += compress_block(&b, badcharmask, bufferptr); } } else { // optimization opportunity: if bufferptr == buffer and mask == 0, we // can avoid the call to compress_block and decode directly. copy_block(&b, bufferptr); bufferptr += 64; } if (bufferptr >= (block_size - 1) * 64 + buffer) { for (size_t i = 0; i < (block_size - 1); i++) { base64_decode_block(dst, buffer + i * 64); dst += 48; } internal::memcpy(buffer, buffer + (block_size - 1) * 64, 64); // 64 might be too much bufferptr -= (block_size - 1) * 64; } } } char *buffer_start = buffer; // Optimization note: if this is almost full, then it is worth our // time, otherwise, we should just decode directly. int last_block = (int)((bufferptr - buffer_start) % 64); if (last_block != 0 && srcend - src + last_block >= 64) { while ((bufferptr - buffer_start) % 64 != 0 && src < srcend) { uint8_t val = to_base64[uint8_t(*src)]; *bufferptr = char(val); if ((!scalar::base64::is_eight_byte(*src) || val > 64) && !ignore_garbage) { return {error_code::INVALID_BASE64_CHARACTER, size_t(src - srcinit), size_t(dst - dstinit)}; } bufferptr += (val <= 63); src++; } } for (; buffer_start + 64 <= bufferptr; buffer_start += 64) { base64_decode_block(dst, buffer_start); dst += 48; } if ((bufferptr - buffer_start) % 64 != 0) { while (buffer_start + 4 < bufferptr) { uint32_t triple = ((uint32_t(uint8_t(buffer_start[0])) << 3 * 6) + (uint32_t(uint8_t(buffer_start[1])) << 2 * 6) + (uint32_t(uint8_t(buffer_start[2])) << 1 * 6) + (uint32_t(uint8_t(buffer_start[3])) << 0 * 6)) << 8; #if !SIMDUTF_IS_BIG_ENDIAN triple = scalar::u32_swap_bytes(triple); #endif internal::memcpy(dst, &triple, 4); dst += 3; buffer_start += 4; } if (buffer_start + 4 <= bufferptr) { uint32_t triple = ((uint32_t(uint8_t(buffer_start[0])) << 3 * 6) + (uint32_t(uint8_t(buffer_start[1])) << 2 * 6) + (uint32_t(uint8_t(buffer_start[2])) << 1 * 6) + (uint32_t(uint8_t(buffer_start[3])) << 0 * 6)) << 8; #if !SIMDUTF_IS_BIG_ENDIAN triple = scalar::u32_swap_bytes(triple); #endif internal::memcpy(dst, &triple, 3); dst += 3; buffer_start += 4; } // we may have 1, 2 or 3 bytes left and we need to decode them so let us // backtrack int leftover = int(bufferptr - buffer_start); while (leftover > 0) { if (!ignore_garbage) { while (to_base64[uint8_t(*(src - 1))] == 64) { src--; } } else { while (to_base64[uint8_t(*(src - 1))] >= 64) { src--; } } src--; leftover--; } } if (src < srcend + equalsigns) { full_result r = scalar::base64::base64_tail_decode( dst, src, srcend - src, equalsigns, options, last_chunk_options); r = scalar::base64::patch_tail_result( r, size_t(src - srcinit), size_t(dst - dstinit), equallocation, full_input_length, last_chunk_options); // When is_partial(last_chunk_options) is true, we must either end with // the end of the stream (beyond whitespace) or right after a non-ignorable // character or at the very beginning of the stream. // See https://tc39.es/proposal-arraybuffer-base64/spec/#sec-frombase64 if (is_partial(last_chunk_options) && r.error == error_code::SUCCESS && r.input_count < full_input_length) { // First check if we can extend the input to the end of the stream while (r.input_count < full_input_length && base64_ignorable(*(srcinit + r.input_count), options)) { r.input_count++; } // If we are still not at the end of the stream, then we must backtrack // to the last non-ignorable character. if (r.input_count < full_input_length) { while (r.input_count > 0 && base64_ignorable(*(srcinit + r.input_count - 1), options)) { r.input_count--; } } } return r; } if (equalsigns > 0 && !ignore_garbage) { if ((size_t(dst - dstinit) % 3 == 0) || ((size_t(dst - dstinit) % 3) + 1 + equalsigns != 4)) { return {INVALID_BASE64_CHARACTER, equallocation, size_t(dst - dstinit)}; } } return {SUCCESS, srclen, size_t(dst - dstinit)}; } /* end file src/arm64/arm_base64.cpp */ /* begin file src/arm64/arm_find.cpp */ simdutf_really_inline const char *util_find(const char *start, const char *end, char character) noexcept { // Handle empty or invalid range if (start >= end) return end; const size_t widestep = 64; const size_t step = 16; uint8x16_t char_vec = vdupq_n_u8(static_cast(character)); // Handle unaligned beginning uintptr_t misalignment = reinterpret_cast(start) % step; if (misalignment != 0) { size_t adjustment = step - misalignment; if (size_t(end - start) < adjustment) { adjustment = end - start; } for (size_t i = 0; i < adjustment; ++i) { if (start[i] == character) { return start + i; } } start += adjustment; } // Main loop for full 64-byte chunks while (size_t(end - start) >= widestep) { uint8x16_t data1 = vld1q_u8(reinterpret_cast(start)); uint8x16_t data2 = vld1q_u8(reinterpret_cast(start) + 16); uint8x16_t data3 = vld1q_u8(reinterpret_cast(start) + 32); uint8x16_t data4 = vld1q_u8(reinterpret_cast(start) + 48); uint8x16_t cmp1 = vceqq_u8(data1, char_vec); uint8x16_t cmp2 = vceqq_u8(data2, char_vec); uint8x16_t cmp3 = vceqq_u8(data3, char_vec); uint8x16_t cmp4 = vceqq_u8(data4, char_vec); uint8x16_t cmpall = vorrq_u8(vorrq_u8(cmp1, cmp2), vorrq_u8(cmp3, cmp4)); uint64_t mask = vget_lane_u64( vreinterpret_u64_u8(vshrn_n_u16(vreinterpretq_u16_u8(cmpall), 4)), 0); if (mask != 0) { // Found a match, return the first one uint64_t mask1 = vget_lane_u64( vreinterpret_u64_u8(vshrn_n_u16(vreinterpretq_u16_u8(cmp1), 4)), 0); if (mask1 != 0) { // Found a match in the first chunk int index = trailing_zeroes(mask1) / 4; // Each character maps to 4 bits return start + index; } uint64_t mask2 = vget_lane_u64( vreinterpret_u64_u8(vshrn_n_u16(vreinterpretq_u16_u8(cmp2), 4)), 0); if (mask2 != 0) { // Found a match in the second chunk int index = trailing_zeroes(mask2) / 4; // Each character maps to 4 bits return start + index + 16; } uint64_t mask3 = vget_lane_u64( vreinterpret_u64_u8(vshrn_n_u16(vreinterpretq_u16_u8(cmp3), 4)), 0); if (mask3 != 0) { // Found a match in the third chunk int index = trailing_zeroes(mask3) / 4; // Each character maps to 4 bits return start + index + 32; } uint64_t mask4 = vget_lane_u64( vreinterpret_u64_u8(vshrn_n_u16(vreinterpretq_u16_u8(cmp4), 4)), 0); if (mask4 != 0) { // Found a match in the fourth chunk int index = trailing_zeroes(mask4) / 4; // Each character maps to 4 bits return start + index + 48; } } start += widestep; } // Main loop for full 16-byte chunks while (size_t(end - start) >= step) { uint8x16_t data = vld1q_u8(reinterpret_cast(start)); uint8x16_t cmp = vceqq_u8(data, char_vec); uint64_t mask = vget_lane_u64( vreinterpret_u64_u8(vshrn_n_u16(vreinterpretq_u16_u8(cmp), 4)), 0); if (mask != 0) { // Found a match, return the first one int index = trailing_zeroes(mask) / 4; // Each character maps to 4 bits return start + index; } start += step; } // Handle remaining bytes with scalar loop for (; start < end; ++start) { if (*start == character) { return start; } } return end; } simdutf_really_inline const char16_t *util_find(const char16_t *start, const char16_t *end, char16_t character) noexcept { // Handle empty or invalid range if (start >= end) return end; const size_t step = 8; uint16x8_t char_vec = vdupq_n_u16(character); // Handle unaligned beginning uintptr_t misalignment = reinterpret_cast(start) % (step * sizeof(char16_t)); if (misalignment != 0 && misalignment % 2 == 0) { size_t adjustment = (step * sizeof(char16_t) - misalignment) / sizeof(char16_t); if (size_t(end - start) < adjustment) { adjustment = end - start; } for (size_t i = 0; i < adjustment; ++i) { if (start[i] == character) { return start + i; } } start += adjustment; } // Main loop for full 8-element chunks with unrolling while (size_t(end - start) >= 4 * step) { uint16x8_t data1 = vld1q_u16(reinterpret_cast(start)); uint16x8_t data2 = vld1q_u16(reinterpret_cast(start) + step); uint16x8_t data3 = vld1q_u16(reinterpret_cast(start) + 2 * step); uint16x8_t data4 = vld1q_u16(reinterpret_cast(start) + 3 * step); uint16x8_t cmp1 = vceqq_u16(data1, char_vec); uint16x8_t cmp2 = vceqq_u16(data2, char_vec); uint16x8_t cmp3 = vceqq_u16(data3, char_vec); uint16x8_t cmp4 = vceqq_u16(data4, char_vec); uint64_t mask1 = vget_lane_u64( vreinterpret_u64_u16(vshrn_n_u32(vreinterpretq_u32_u16(cmp1), 4)), 0); if (mask1 != 0) { int index = trailing_zeroes(mask1) / 8; return start + index; } uint64_t mask2 = vget_lane_u64( vreinterpret_u64_u16(vshrn_n_u32(vreinterpretq_u32_u16(cmp2), 4)), 0); if (mask2 != 0) { int index = trailing_zeroes(mask2) / 8; return start + index + step; } uint64_t mask3 = vget_lane_u64( vreinterpret_u64_u16(vshrn_n_u32(vreinterpretq_u32_u16(cmp3), 4)), 0); if (mask3 != 0) { int index = trailing_zeroes(mask3) / 8; return start + index + 2 * step; } uint64_t mask4 = vget_lane_u64( vreinterpret_u64_u16(vshrn_n_u32(vreinterpretq_u32_u16(cmp4), 4)), 0); if (mask4 != 0) { int index = trailing_zeroes(mask4) / 8; return start + index + 3 * step; } start += 4 * step; } // Main loop for full 8-element chunks while (size_t(end - start) >= step) { uint16x8_t data = vld1q_u16(reinterpret_cast(start)); uint16x8_t cmp = vceqq_u16(data, char_vec); uint64_t mask = vget_lane_u64( vreinterpret_u64_u16(vshrn_n_u32(vreinterpretq_u32_u16(cmp), 4)), 0); if (mask != 0) { int index = trailing_zeroes(mask) / 8; return start + index; } start += step; } // Handle remaining elements with scalar loop for (; start < end; ++start) { if (*start == character) { return start; } } return end; } /* end file src/arm64/arm_find.cpp */ /* begin file src/arm64/arm_convert_utf32_to_latin1.cpp */ internal::pair arm_convert_utf32_to_latin1(const char32_t *buf, size_t len, char *latin1_output) { const char32_t *end = buf + len; while (end - buf >= 8) { uint32x4_t in1 = vld1q_u32(reinterpret_cast(buf)); uint32x4_t in2 = vld1q_u32(reinterpret_cast(buf + 4)); uint16x8_t utf16_packed = vcombine_u16(vqmovn_u32(in1), vqmovn_u32(in2)); if (vmaxvq_u16(utf16_packed) <= 0xff) { // 1. pack the bytes uint8x8_t latin1_packed = vmovn_u16(utf16_packed); // 2. store (8 bytes) vst1_u8(reinterpret_cast(latin1_output), latin1_packed); // 3. adjust pointers buf += 8; latin1_output += 8; } else { return internal::pair{ nullptr, reinterpret_cast(latin1_output)}; } } // while return internal::make_pair(buf, latin1_output); } internal::pair arm_convert_utf32_to_latin1_with_errors(const char32_t *buf, size_t len, char *latin1_output) { const char32_t *start = buf; const char32_t *end = buf + len; while (end - buf >= 8) { uint32x4_t in1 = vld1q_u32(reinterpret_cast(buf)); uint32x4_t in2 = vld1q_u32(reinterpret_cast(buf + 4)); uint16x8_t utf16_packed = vcombine_u16(vqmovn_u32(in1), vqmovn_u32(in2)); if (vmaxvq_u16(utf16_packed) <= 0xff) { // 1. pack the bytes uint8x8_t latin1_packed = vmovn_u16(utf16_packed); // 2. store (8 bytes) vst1_u8(reinterpret_cast(latin1_output), latin1_packed); // 3. adjust pointers buf += 8; latin1_output += 8; } else { // Let us do a scalar fallback. for (int k = 0; k < 8; k++) { uint32_t word = buf[k]; if (word <= 0xff) { *latin1_output++ = char(word); } else { return internal::make_pair( result(error_code::TOO_LARGE, buf - start + k), latin1_output); } } } } // while return internal::make_pair(result(error_code::SUCCESS, buf - start), latin1_output); } /* end file src/arm64/arm_convert_utf32_to_latin1.cpp */ /* begin file src/arm64/arm_convert_utf32_to_utf8.cpp */ internal::pair arm_convert_utf32_to_utf8(const char32_t *buf, size_t len, char *utf8_out) { uint8_t *utf8_output = reinterpret_cast(utf8_out); const char32_t *end = buf + len; const uint16x8_t v_c080 = vmovq_n_u16((uint16_t)0xc080); uint16x8_t forbidden_bytemask = vmovq_n_u16(0x0); const size_t safety_margin = 12; // to avoid overruns, see issue // https://github.com/simdutf/simdutf/issues/92 while (buf + 16 + safety_margin < end) { uint32x4_t in = vld1q_u32(reinterpret_cast(buf)); uint32x4_t nextin = vld1q_u32(reinterpret_cast(buf + 4)); // Check if no bits set above 16th if (vmaxvq_u32(vorrq_u32(in, nextin)) <= 0xFFFF) { // Pack UTF-32 to UTF-16 safely (without surrogate pairs) // Apply UTF-16 => UTF-8 routine (arm_convert_utf16_to_utf8.cpp) uint16x8_t utf16_packed = vcombine_u16(vmovn_u32(in), vmovn_u32(nextin)); if (vmaxvq_u16(utf16_packed) <= 0x7F) { // ASCII fast path!!!! // 1. pack the bytes // obviously suboptimal. uint8x8_t utf8_packed = vmovn_u16(utf16_packed); // 2. store (8 bytes) vst1_u8(utf8_output, utf8_packed); // 3. adjust pointers buf += 8; utf8_output += 8; continue; // we are done for this round! } if (vmaxvq_u16(utf16_packed) <= 0x7FF) { // 1. prepare 2-byte values // input 16-bit word : [0000|0aaa|aabb|bbbb] x 8 // expected output : [110a|aaaa|10bb|bbbb] x 8 const uint16x8_t v_1f00 = vmovq_n_u16((int16_t)0x1f00); const uint16x8_t v_003f = vmovq_n_u16((int16_t)0x003f); // t0 = [000a|aaaa|bbbb|bb00] const uint16x8_t t0 = vshlq_n_u16(utf16_packed, 2); // t1 = [000a|aaaa|0000|0000] const uint16x8_t t1 = vandq_u16(t0, v_1f00); // t2 = [0000|0000|00bb|bbbb] const uint16x8_t t2 = vandq_u16(utf16_packed, v_003f); // t3 = [000a|aaaa|00bb|bbbb] const uint16x8_t t3 = vorrq_u16(t1, t2); // t4 = [110a|aaaa|10bb|bbbb] const uint16x8_t t4 = vorrq_u16(t3, v_c080); // 2. merge ASCII and 2-byte codewords const uint16x8_t v_007f = vmovq_n_u16((uint16_t)0x007F); const uint16x8_t one_byte_bytemask = vcleq_u16(utf16_packed, v_007f); const uint8x16_t utf8_unpacked = vreinterpretq_u8_u16( vbslq_u16(one_byte_bytemask, utf16_packed, t4)); // 3. prepare bitmask for 8-bit lookup #ifdef SIMDUTF_REGULAR_VISUAL_STUDIO const uint16x8_t mask = simdutf_make_uint16x8_t( 0x0001, 0x0004, 0x0010, 0x0040, 0x0002, 0x0008, 0x0020, 0x0080); #else const uint16x8_t mask = {0x0001, 0x0004, 0x0010, 0x0040, 0x0002, 0x0008, 0x0020, 0x0080}; #endif uint16_t m2 = vaddvq_u16(vandq_u16(one_byte_bytemask, mask)); // 4. pack the bytes const uint8_t *row = &simdutf::tables::utf16_to_utf8::pack_1_2_utf8_bytes[m2][0]; const uint8x16_t shuffle = vld1q_u8(row + 1); const uint8x16_t utf8_packed = vqtbl1q_u8(utf8_unpacked, shuffle); // 5. store bytes vst1q_u8(utf8_output, utf8_packed); // 6. adjust pointers buf += 8; utf8_output += row[0]; continue; } else { // case: code units from register produce either 1, 2 or 3 UTF-8 bytes const uint16x8_t v_d800 = vmovq_n_u16((uint16_t)0xd800); const uint16x8_t v_dfff = vmovq_n_u16((uint16_t)0xdfff); forbidden_bytemask = vorrq_u16(vandq_u16(vcleq_u16(utf16_packed, v_dfff), vcgeq_u16(utf16_packed, v_d800)), forbidden_bytemask); #ifdef SIMDUTF_REGULAR_VISUAL_STUDIO const uint16x8_t dup_even = simdutf_make_uint16x8_t( 0x0000, 0x0202, 0x0404, 0x0606, 0x0808, 0x0a0a, 0x0c0c, 0x0e0e); #else const uint16x8_t dup_even = {0x0000, 0x0202, 0x0404, 0x0606, 0x0808, 0x0a0a, 0x0c0c, 0x0e0e}; #endif /* In this branch we handle three cases: 1. [0000|0000|0ccc|cccc] => [0ccc|cccc] - single UFT-8 byte 2. [0000|0bbb|bbcc|cccc] => [110b|bbbb], [10cc|cccc] - two UTF-8 bytes 3. [aaaa|bbbb|bbcc|cccc] => [1110|aaaa], [10bb|bbbb], [10cc|cccc] - three UTF-8 bytes We expand the input word (16-bit) into two code units (32-bit), thus we have room for four bytes. However, we need five distinct bit layouts. Note that the last byte in cases #2 and #3 is the same. We precompute byte 1 for case #1 and the common byte for cases #2 & #3 in register t2. We precompute byte 1 for case #3 and -- **conditionally** -- precompute either byte 1 for case #2 or byte 2 for case #3. Note that they differ by exactly one bit. Finally from these two code units we build proper UTF-8 sequence, taking into account the case (i.e, the number of bytes to write). */ /** * Given [aaaa|bbbb|bbcc|cccc] our goal is to produce: * t2 => [0ccc|cccc] [10cc|cccc] * s4 => [1110|aaaa] ([110b|bbbb] OR [10bb|bbbb]) */ #define simdutf_vec(x) vmovq_n_u16(static_cast(x)) // [aaaa|bbbb|bbcc|cccc] => [bbcc|cccc|bbcc|cccc] const uint16x8_t t0 = vreinterpretq_u16_u8(vqtbl1q_u8(vreinterpretq_u8_u16(utf16_packed), vreinterpretq_u8_u16(dup_even))); // [bbcc|cccc|bbcc|cccc] => [00cc|cccc|0bcc|cccc] const uint16x8_t t1 = vandq_u16(t0, simdutf_vec(0b0011111101111111)); // [00cc|cccc|0bcc|cccc] => [10cc|cccc|0bcc|cccc] const uint16x8_t t2 = vorrq_u16(t1, simdutf_vec(0b1000000000000000)); // s0: [aaaa|bbbb|bbcc|cccc] => [0000|0000|0000|aaaa] const uint16x8_t s0 = vshrq_n_u16(utf16_packed, 12); // s1: [aaaa|bbbb|bbcc|cccc] => [0000|bbbb|bb00|0000] const uint16x8_t s1 = vandq_u16(utf16_packed, simdutf_vec(0b0000111111000000)); // [0000|bbbb|bb00|0000] => [00bb|bbbb|0000|0000] const uint16x8_t s1s = vshlq_n_u16(s1, 2); // [00bb|bbbb|0000|aaaa] const uint16x8_t s2 = vorrq_u16(s0, s1s); // s3: [00bb|bbbb|0000|aaaa] => [11bb|bbbb|1110|aaaa] const uint16x8_t s3 = vorrq_u16(s2, simdutf_vec(0b1100000011100000)); const uint16x8_t v_07ff = vmovq_n_u16((uint16_t)0x07FF); const uint16x8_t one_or_two_bytes_bytemask = vcleq_u16(utf16_packed, v_07ff); const uint16x8_t m0 = vbicq_u16(simdutf_vec(0b0100000000000000), one_or_two_bytes_bytemask); const uint16x8_t s4 = veorq_u16(s3, m0); #undef simdutf_vec // 4. expand code units 16-bit => 32-bit const uint8x16_t out0 = vreinterpretq_u8_u16(vzip1q_u16(t2, s4)); const uint8x16_t out1 = vreinterpretq_u8_u16(vzip2q_u16(t2, s4)); // 5. compress 32-bit code units into 1, 2 or 3 bytes -- 2 x shuffle const uint16x8_t v_007f = vmovq_n_u16((uint16_t)0x007F); const uint16x8_t one_byte_bytemask = vcleq_u16(utf16_packed, v_007f); #ifdef SIMDUTF_REGULAR_VISUAL_STUDIO const uint16x8_t onemask = simdutf_make_uint16x8_t( 0x0001, 0x0004, 0x0010, 0x0040, 0x0100, 0x0400, 0x1000, 0x4000); const uint16x8_t twomask = simdutf_make_uint16x8_t( 0x0002, 0x0008, 0x0020, 0x0080, 0x0200, 0x0800, 0x2000, 0x8000); #else const uint16x8_t onemask = {0x0001, 0x0004, 0x0010, 0x0040, 0x0100, 0x0400, 0x1000, 0x4000}; const uint16x8_t twomask = {0x0002, 0x0008, 0x0020, 0x0080, 0x0200, 0x0800, 0x2000, 0x8000}; #endif const uint16x8_t combined = vorrq_u16(vandq_u16(one_byte_bytemask, onemask), vandq_u16(one_or_two_bytes_bytemask, twomask)); const uint16_t mask = vaddvq_u16(combined); // The following fast path may or may not be beneficial. /*if(mask == 0) { // We only have three-byte code units. Use fast path. const uint8x16_t shuffle = {2,3,1,6,7,5,10,11,9,14,15,13,0,0,0,0}; const uint8x16_t utf8_0 = vqtbl1q_u8(out0, shuffle); const uint8x16_t utf8_1 = vqtbl1q_u8(out1, shuffle); vst1q_u8(utf8_output, utf8_0); utf8_output += 12; vst1q_u8(utf8_output, utf8_1); utf8_output += 12; buf += 8; continue; }*/ const uint8_t mask0 = uint8_t(mask); const uint8_t *row0 = &simdutf::tables::utf16_to_utf8::pack_1_2_3_utf8_bytes[mask0][0]; const uint8x16_t shuffle0 = vld1q_u8(row0 + 1); const uint8x16_t utf8_0 = vqtbl1q_u8(out0, shuffle0); const uint8_t mask1 = static_cast(mask >> 8); const uint8_t *row1 = &simdutf::tables::utf16_to_utf8::pack_1_2_3_utf8_bytes[mask1][0]; const uint8x16_t shuffle1 = vld1q_u8(row1 + 1); const uint8x16_t utf8_1 = vqtbl1q_u8(out1, shuffle1); vst1q_u8(utf8_output, utf8_0); utf8_output += row0[0]; vst1q_u8(utf8_output, utf8_1); utf8_output += row1[0]; buf += 8; } // At least one 32-bit word will produce a surrogate pair in UTF-16 <=> // will produce four UTF-8 bytes. } else { // Let us do a scalar fallback. // It may seem wasteful to use scalar code, but being efficient with SIMD // in the presence of surrogate pairs may require non-trivial tables. size_t forward = 15; size_t k = 0; if (size_t(end - buf) < forward + 1) { forward = size_t(end - buf - 1); } for (; k < forward; k++) { uint32_t word = buf[k]; if ((word & 0xFFFFFF80) == 0) { *utf8_output++ = char(word); } else if ((word & 0xFFFFF800) == 0) { *utf8_output++ = char((word >> 6) | 0b11000000); *utf8_output++ = char((word & 0b111111) | 0b10000000); } else if ((word & 0xFFFF0000) == 0) { if (word >= 0xD800 && word <= 0xDFFF) { return internal::pair{ nullptr, reinterpret_cast(utf8_output)}; } *utf8_output++ = char((word >> 12) | 0b11100000); *utf8_output++ = char(((word >> 6) & 0b111111) | 0b10000000); *utf8_output++ = char((word & 0b111111) | 0b10000000); } else { if (word > 0x10FFFF) { return internal::pair{ nullptr, reinterpret_cast(utf8_output)}; } *utf8_output++ = char((word >> 18) | 0b11110000); *utf8_output++ = char(((word >> 12) & 0b111111) | 0b10000000); *utf8_output++ = char(((word >> 6) & 0b111111) | 0b10000000); *utf8_output++ = char((word & 0b111111) | 0b10000000); } } buf += k; } } // while // check for invalid input if (vmaxvq_u16(forbidden_bytemask) != 0) { return internal::pair{ nullptr, reinterpret_cast(utf8_output)}; } return internal::make_pair(buf, reinterpret_cast(utf8_output)); } internal::pair arm_convert_utf32_to_utf8_with_errors(const char32_t *buf, size_t len, char *utf8_out) { uint8_t *utf8_output = reinterpret_cast(utf8_out); const char32_t *start = buf; const char32_t *end = buf + len; const uint16x8_t v_c080 = vmovq_n_u16((uint16_t)0xc080); const size_t safety_margin = 12; // to avoid overruns, see issue // https://github.com/simdutf/simdutf/issues/92 while (buf + 16 + safety_margin < end) { uint32x4_t in = vld1q_u32(reinterpret_cast(buf)); uint32x4_t nextin = vld1q_u32(reinterpret_cast(buf + 4)); // Check if no bits set above 16th if (vmaxvq_u32(vorrq_u32(in, nextin)) <= 0xFFFF) { // Pack UTF-32 to UTF-16 safely (without surrogate pairs) // Apply UTF-16 => UTF-8 routine (arm_convert_utf16_to_utf8.cpp) uint16x8_t utf16_packed = vcombine_u16(vmovn_u32(in), vmovn_u32(nextin)); if (vmaxvq_u16(utf16_packed) <= 0x7F) { // ASCII fast path!!!! // 1. pack the bytes // obviously suboptimal. uint8x8_t utf8_packed = vmovn_u16(utf16_packed); // 2. store (8 bytes) vst1_u8(utf8_output, utf8_packed); // 3. adjust pointers buf += 8; utf8_output += 8; continue; // we are done for this round! } if (vmaxvq_u16(utf16_packed) <= 0x7FF) { // 1. prepare 2-byte values // input 16-bit word : [0000|0aaa|aabb|bbbb] x 8 // expected output : [110a|aaaa|10bb|bbbb] x 8 const uint16x8_t v_1f00 = vmovq_n_u16((int16_t)0x1f00); const uint16x8_t v_003f = vmovq_n_u16((int16_t)0x003f); // t0 = [000a|aaaa|bbbb|bb00] const uint16x8_t t0 = vshlq_n_u16(utf16_packed, 2); // t1 = [000a|aaaa|0000|0000] const uint16x8_t t1 = vandq_u16(t0, v_1f00); // t2 = [0000|0000|00bb|bbbb] const uint16x8_t t2 = vandq_u16(utf16_packed, v_003f); // t3 = [000a|aaaa|00bb|bbbb] const uint16x8_t t3 = vorrq_u16(t1, t2); // t4 = [110a|aaaa|10bb|bbbb] const uint16x8_t t4 = vorrq_u16(t3, v_c080); // 2. merge ASCII and 2-byte codewords const uint16x8_t v_007f = vmovq_n_u16((uint16_t)0x007F); const uint16x8_t one_byte_bytemask = vcleq_u16(utf16_packed, v_007f); const uint8x16_t utf8_unpacked = vreinterpretq_u8_u16( vbslq_u16(one_byte_bytemask, utf16_packed, t4)); // 3. prepare bitmask for 8-bit lookup #ifdef SIMDUTF_REGULAR_VISUAL_STUDIO const uint16x8_t mask = simdutf_make_uint16x8_t( 0x0001, 0x0004, 0x0010, 0x0040, 0x0002, 0x0008, 0x0020, 0x0080); #else const uint16x8_t mask = {0x0001, 0x0004, 0x0010, 0x0040, 0x0002, 0x0008, 0x0020, 0x0080}; #endif uint16_t m2 = vaddvq_u16(vandq_u16(one_byte_bytemask, mask)); // 4. pack the bytes const uint8_t *row = &simdutf::tables::utf16_to_utf8::pack_1_2_utf8_bytes[m2][0]; const uint8x16_t shuffle = vld1q_u8(row + 1); const uint8x16_t utf8_packed = vqtbl1q_u8(utf8_unpacked, shuffle); // 5. store bytes vst1q_u8(utf8_output, utf8_packed); // 6. adjust pointers buf += 8; utf8_output += row[0]; continue; } else { // case: code units from register produce either 1, 2 or 3 UTF-8 bytes // check for invalid input const uint16x8_t v_d800 = vmovq_n_u16((uint16_t)0xd800); const uint16x8_t v_dfff = vmovq_n_u16((uint16_t)0xdfff); const uint16x8_t forbidden_bytemask = vandq_u16( vcleq_u16(utf16_packed, v_dfff), vcgeq_u16(utf16_packed, v_d800)); if (vmaxvq_u16(forbidden_bytemask) != 0) { return internal::make_pair( result(error_code::SURROGATE, buf - start), reinterpret_cast(utf8_output)); } #ifdef SIMDUTF_REGULAR_VISUAL_STUDIO const uint16x8_t dup_even = simdutf_make_uint16x8_t( 0x0000, 0x0202, 0x0404, 0x0606, 0x0808, 0x0a0a, 0x0c0c, 0x0e0e); #else const uint16x8_t dup_even = {0x0000, 0x0202, 0x0404, 0x0606, 0x0808, 0x0a0a, 0x0c0c, 0x0e0e}; #endif /* In this branch we handle three cases: 1. [0000|0000|0ccc|cccc] => [0ccc|cccc] - single UFT-8 byte 2. [0000|0bbb|bbcc|cccc] => [110b|bbbb], [10cc|cccc] - two UTF-8 bytes 3. [aaaa|bbbb|bbcc|cccc] => [1110|aaaa], [10bb|bbbb], [10cc|cccc] - three UTF-8 bytes We expand the input word (16-bit) into two code units (32-bit), thus we have room for four bytes. However, we need five distinct bit layouts. Note that the last byte in cases #2 and #3 is the same. We precompute byte 1 for case #1 and the common byte for cases #2 & #3 in register t2. We precompute byte 1 for case #3 and -- **conditionally** -- precompute either byte 1 for case #2 or byte 2 for case #3. Note that they differ by exactly one bit. Finally from these two code units we build proper UTF-8 sequence, taking into account the case (i.e, the number of bytes to write). */ /** * Given [aaaa|bbbb|bbcc|cccc] our goal is to produce: * t2 => [0ccc|cccc] [10cc|cccc] * s4 => [1110|aaaa] ([110b|bbbb] OR [10bb|bbbb]) */ #define simdutf_vec(x) vmovq_n_u16(static_cast(x)) // [aaaa|bbbb|bbcc|cccc] => [bbcc|cccc|bbcc|cccc] const uint16x8_t t0 = vreinterpretq_u16_u8(vqtbl1q_u8(vreinterpretq_u8_u16(utf16_packed), vreinterpretq_u8_u16(dup_even))); // [bbcc|cccc|bbcc|cccc] => [00cc|cccc|0bcc|cccc] const uint16x8_t t1 = vandq_u16(t0, simdutf_vec(0b0011111101111111)); // [00cc|cccc|0bcc|cccc] => [10cc|cccc|0bcc|cccc] const uint16x8_t t2 = vorrq_u16(t1, simdutf_vec(0b1000000000000000)); // s0: [aaaa|bbbb|bbcc|cccc] => [0000|0000|0000|aaaa] const uint16x8_t s0 = vshrq_n_u16(utf16_packed, 12); // s1: [aaaa|bbbb|bbcc|cccc] => [0000|bbbb|bb00|0000] const uint16x8_t s1 = vandq_u16(utf16_packed, simdutf_vec(0b0000111111000000)); // [0000|bbbb|bb00|0000] => [00bb|bbbb|0000|0000] const uint16x8_t s1s = vshlq_n_u16(s1, 2); // [00bb|bbbb|0000|aaaa] const uint16x8_t s2 = vorrq_u16(s0, s1s); // s3: [00bb|bbbb|0000|aaaa] => [11bb|bbbb|1110|aaaa] const uint16x8_t s3 = vorrq_u16(s2, simdutf_vec(0b1100000011100000)); const uint16x8_t v_07ff = vmovq_n_u16((uint16_t)0x07FF); const uint16x8_t one_or_two_bytes_bytemask = vcleq_u16(utf16_packed, v_07ff); const uint16x8_t m0 = vbicq_u16(simdutf_vec(0b0100000000000000), one_or_two_bytes_bytemask); const uint16x8_t s4 = veorq_u16(s3, m0); #undef simdutf_vec // 4. expand code units 16-bit => 32-bit const uint8x16_t out0 = vreinterpretq_u8_u16(vzip1q_u16(t2, s4)); const uint8x16_t out1 = vreinterpretq_u8_u16(vzip2q_u16(t2, s4)); // 5. compress 32-bit code units into 1, 2 or 3 bytes -- 2 x shuffle const uint16x8_t v_007f = vmovq_n_u16((uint16_t)0x007F); const uint16x8_t one_byte_bytemask = vcleq_u16(utf16_packed, v_007f); #ifdef SIMDUTF_REGULAR_VISUAL_STUDIO const uint16x8_t onemask = simdutf_make_uint16x8_t( 0x0001, 0x0004, 0x0010, 0x0040, 0x0100, 0x0400, 0x1000, 0x4000); const uint16x8_t twomask = simdutf_make_uint16x8_t( 0x0002, 0x0008, 0x0020, 0x0080, 0x0200, 0x0800, 0x2000, 0x8000); #else const uint16x8_t onemask = {0x0001, 0x0004, 0x0010, 0x0040, 0x0100, 0x0400, 0x1000, 0x4000}; const uint16x8_t twomask = {0x0002, 0x0008, 0x0020, 0x0080, 0x0200, 0x0800, 0x2000, 0x8000}; #endif const uint16x8_t combined = vorrq_u16(vandq_u16(one_byte_bytemask, onemask), vandq_u16(one_or_two_bytes_bytemask, twomask)); const uint16_t mask = vaddvq_u16(combined); // The following fast path may or may not be beneficial. /*if(mask == 0) { // We only have three-byte code units. Use fast path. const uint8x16_t shuffle = {2,3,1,6,7,5,10,11,9,14,15,13,0,0,0,0}; const uint8x16_t utf8_0 = vqtbl1q_u8(out0, shuffle); const uint8x16_t utf8_1 = vqtbl1q_u8(out1, shuffle); vst1q_u8(utf8_output, utf8_0); utf8_output += 12; vst1q_u8(utf8_output, utf8_1); utf8_output += 12; buf += 8; continue; }*/ const uint8_t mask0 = uint8_t(mask); const uint8_t *row0 = &simdutf::tables::utf16_to_utf8::pack_1_2_3_utf8_bytes[mask0][0]; const uint8x16_t shuffle0 = vld1q_u8(row0 + 1); const uint8x16_t utf8_0 = vqtbl1q_u8(out0, shuffle0); const uint8_t mask1 = static_cast(mask >> 8); const uint8_t *row1 = &simdutf::tables::utf16_to_utf8::pack_1_2_3_utf8_bytes[mask1][0]; const uint8x16_t shuffle1 = vld1q_u8(row1 + 1); const uint8x16_t utf8_1 = vqtbl1q_u8(out1, shuffle1); vst1q_u8(utf8_output, utf8_0); utf8_output += row0[0]; vst1q_u8(utf8_output, utf8_1); utf8_output += row1[0]; buf += 8; } // At least one 32-bit word will produce a surrogate pair in UTF-16 <=> // will produce four UTF-8 bytes. } else { // Let us do a scalar fallback. // It may seem wasteful to use scalar code, but being efficient with SIMD // in the presence of surrogate pairs may require non-trivial tables. size_t forward = 15; size_t k = 0; if (size_t(end - buf) < forward + 1) { forward = size_t(end - buf - 1); } for (; k < forward; k++) { uint32_t word = buf[k]; if ((word & 0xFFFFFF80) == 0) { *utf8_output++ = char(word); } else if ((word & 0xFFFFF800) == 0) { *utf8_output++ = char((word >> 6) | 0b11000000); *utf8_output++ = char((word & 0b111111) | 0b10000000); } else if ((word & 0xFFFF0000) == 0) { if (word >= 0xD800 && word <= 0xDFFF) { return internal::make_pair( result(error_code::SURROGATE, buf - start + k), reinterpret_cast(utf8_output)); } *utf8_output++ = char((word >> 12) | 0b11100000); *utf8_output++ = char(((word >> 6) & 0b111111) | 0b10000000); *utf8_output++ = char((word & 0b111111) | 0b10000000); } else { if (word > 0x10FFFF) { return internal::make_pair( result(error_code::TOO_LARGE, buf - start + k), reinterpret_cast(utf8_output)); } *utf8_output++ = char((word >> 18) | 0b11110000); *utf8_output++ = char(((word >> 12) & 0b111111) | 0b10000000); *utf8_output++ = char(((word >> 6) & 0b111111) | 0b10000000); *utf8_output++ = char((word & 0b111111) | 0b10000000); } } buf += k; } } // while return internal::make_pair(result(error_code::SUCCESS, buf - start), reinterpret_cast(utf8_output)); } /* end file src/arm64/arm_convert_utf32_to_utf8.cpp */ } // unnamed namespace } // namespace arm64 } // namespace simdutf /* begin file src/generic/buf_block_reader.h */ namespace simdutf { namespace arm64 { namespace { // Walks through a buffer in block-sized increments, loading the last part with // spaces template struct buf_block_reader { public: simdutf_really_inline buf_block_reader(const uint8_t *_buf, size_t _len); simdutf_really_inline size_t block_index(); simdutf_really_inline bool has_full_block() const; simdutf_really_inline const uint8_t *full_block() const; /** * Get the last block, padded with spaces. * * There will always be a last block, with at least 1 byte, unless len == 0 * (in which case this function fills the buffer with spaces and returns 0. In * particular, if len == STEP_SIZE there will be 0 full_blocks and 1 remainder * block with STEP_SIZE bytes and no spaces for padding. * * @return the number of effective characters in the last block. */ simdutf_really_inline size_t get_remainder(uint8_t *dst) const; simdutf_really_inline void advance(); private: const uint8_t *buf; const size_t len; const size_t lenminusstep; size_t idx; }; simdutf_unused static char format_input_text_64_buf[sizeof(simd8x64) + 1]; simdutf_unused static char format_input_text_buf[sizeof(simd8x64) + 1]; simdutf_unused static char format_mask_buf[64 + 1]; // Routines to print masks and text for debugging bitmask operations simdutf_unused static char *format_input_text_64(const uint8_t *text) { for (size_t i = 0; i < sizeof(simd8x64); i++) { format_input_text_64_buf[i] = int8_t(text[i]) < ' ' ? '_' : int8_t(text[i]); } format_input_text_64_buf[sizeof(simd8x64)] = '\0'; return format_input_text_64_buf; } // Routines to print masks and text for debugging bitmask operations simdutf_unused static char *format_input_text(const simd8x64 &in) { in.store(reinterpret_cast(format_input_text_buf)); for (size_t i = 0; i < sizeof(simd8x64); i++) { if (format_input_text_buf[i] < ' ') { format_input_text_buf[i] = '_'; } } format_input_text_buf[sizeof(simd8x64)] = '\0'; return format_input_text_buf; } simdutf_unused static char *format_mask(uint64_t mask) { for (size_t i = 0; i < 64; i++) { format_mask_buf[i] = (mask & (size_t(1) << i)) ? 'X' : ' '; } format_mask_buf[64] = '\0'; return format_mask_buf; } template simdutf_really_inline buf_block_reader::buf_block_reader(const uint8_t *_buf, size_t _len) : buf{_buf}, len{_len}, lenminusstep{len < STEP_SIZE ? 0 : len - STEP_SIZE}, idx{0} {} template simdutf_really_inline size_t buf_block_reader::block_index() { return idx; } template simdutf_really_inline bool buf_block_reader::has_full_block() const { return idx < lenminusstep; } template simdutf_really_inline const uint8_t * buf_block_reader::full_block() const { return &buf[idx]; } template simdutf_really_inline size_t buf_block_reader::get_remainder(uint8_t *dst) const { if (len == idx) { return 0; } // memcpy(dst, null, 0) will trigger an error with some sanitizers simdutf::internal::memset( dst, 0x20, STEP_SIZE); // memset STEP_SIZE because it is more efficient to write out // 8 or 16 bytes at once. simdutf::internal::memcpy(dst, buf + idx, len - idx); return len - idx; } template simdutf_really_inline void buf_block_reader::advance() { idx += STEP_SIZE; } } // unnamed namespace } // namespace arm64 } // namespace simdutf /* end file src/generic/buf_block_reader.h */ /* begin file src/generic/utf8_validation/utf8_lookup4_algorithm.h */ namespace simdutf { namespace arm64 { namespace { namespace utf8_validation { using namespace simd; simdutf_really_inline simd8 check_special_cases(const simd8 input, const simd8 prev1) { // Bit 0 = Too Short (lead byte/ASCII followed by lead byte/ASCII) // Bit 1 = Too Long (ASCII followed by continuation) // Bit 2 = Overlong 3-byte // Bit 4 = Surrogate // Bit 5 = Overlong 2-byte // Bit 7 = Two Continuations constexpr const uint8_t TOO_SHORT = 1 << 0; // 11______ 0_______ // 11______ 11______ constexpr const uint8_t TOO_LONG = 1 << 1; // 0_______ 10______ constexpr const uint8_t OVERLONG_3 = 1 << 2; // 11100000 100_____ constexpr const uint8_t SURROGATE = 1 << 4; // 11101101 101_____ constexpr const uint8_t OVERLONG_2 = 1 << 5; // 1100000_ 10______ constexpr const uint8_t TWO_CONTS = 1 << 7; // 10______ 10______ constexpr const uint8_t TOO_LARGE = 1 << 3; // 11110100 1001____ // 11110100 101_____ // 11110101 1001____ // 11110101 101_____ // 1111011_ 1001____ // 1111011_ 101_____ // 11111___ 1001____ // 11111___ 101_____ constexpr const uint8_t TOO_LARGE_1000 = 1 << 6; // 11110101 1000____ // 1111011_ 1000____ // 11111___ 1000____ constexpr const uint8_t OVERLONG_4 = 1 << 6; // 11110000 1000____ const simd8 byte_1_high = prev1.shr<4>().lookup_16( // 0_______ ________ TOO_LONG, TOO_LONG, TOO_LONG, TOO_LONG, TOO_LONG, TOO_LONG, TOO_LONG, TOO_LONG, // 10______ ________ TWO_CONTS, TWO_CONTS, TWO_CONTS, TWO_CONTS, // 1100____ ________ TOO_SHORT | OVERLONG_2, // 1101____ ________ TOO_SHORT, // 1110____ ________ TOO_SHORT | OVERLONG_3 | SURROGATE, // 1111____ ________ TOO_SHORT | TOO_LARGE | TOO_LARGE_1000 | OVERLONG_4); constexpr const uint8_t CARRY = TOO_SHORT | TOO_LONG | TWO_CONTS; // These all have ____ in byte 1 . const simd8 byte_1_low = (prev1 & 0x0F) .lookup_16( // ____0000 ________ CARRY | OVERLONG_3 | OVERLONG_2 | OVERLONG_4, // ____0001 ________ CARRY | OVERLONG_2, // ____001_ ________ CARRY, CARRY, // ____0100 ________ CARRY | TOO_LARGE, // ____0101 ________ CARRY | TOO_LARGE | TOO_LARGE_1000, // ____011_ ________ CARRY | TOO_LARGE | TOO_LARGE_1000, CARRY | TOO_LARGE | TOO_LARGE_1000, // ____1___ ________ CARRY | TOO_LARGE | TOO_LARGE_1000, CARRY | TOO_LARGE | TOO_LARGE_1000, CARRY | TOO_LARGE | TOO_LARGE_1000, CARRY | TOO_LARGE | TOO_LARGE_1000, CARRY | TOO_LARGE | TOO_LARGE_1000, // ____1101 ________ CARRY | TOO_LARGE | TOO_LARGE_1000 | SURROGATE, CARRY | TOO_LARGE | TOO_LARGE_1000, CARRY | TOO_LARGE | TOO_LARGE_1000); const simd8 byte_2_high = input.shr<4>().lookup_16( // ________ 0_______ TOO_SHORT, TOO_SHORT, TOO_SHORT, TOO_SHORT, TOO_SHORT, TOO_SHORT, TOO_SHORT, TOO_SHORT, // ________ 1000____ TOO_LONG | OVERLONG_2 | TWO_CONTS | OVERLONG_3 | TOO_LARGE_1000 | OVERLONG_4, // ________ 1001____ TOO_LONG | OVERLONG_2 | TWO_CONTS | OVERLONG_3 | TOO_LARGE, // ________ 101_____ TOO_LONG | OVERLONG_2 | TWO_CONTS | SURROGATE | TOO_LARGE, TOO_LONG | OVERLONG_2 | TWO_CONTS | SURROGATE | TOO_LARGE, // ________ 11______ TOO_SHORT, TOO_SHORT, TOO_SHORT, TOO_SHORT); return (byte_1_high & byte_1_low & byte_2_high); } simdutf_really_inline simd8 check_multibyte_lengths(const simd8 input, const simd8 prev_input, const simd8 sc) { simd8 prev2 = input.prev<2>(prev_input); simd8 prev3 = input.prev<3>(prev_input); simd8 must23 = simd8(must_be_2_3_continuation(prev2, prev3)); simd8 must23_80 = must23 & uint8_t(0x80); return must23_80 ^ sc; } // // Return nonzero if there are incomplete multibyte characters at the end of the // block: e.g. if there is a 4-byte character, but it is 3 bytes from the end. // simdutf_really_inline simd8 is_incomplete(const simd8 input) { // If the previous input's last 3 bytes match this, they're too short (they // ended at EOF): // ... 1111____ 111_____ 11______ static const uint8_t max_array[32] = {255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 0b11110000u - 1, 0b11100000u - 1, 0b11000000u - 1}; const simd8 max_value( &max_array[sizeof(max_array) - sizeof(simd8)]); return input.gt_bits(max_value); } struct utf8_checker { // If this is nonzero, there has been a UTF-8 error. simd8 error; // The last input we received simd8 prev_input_block; // Whether the last input we received was incomplete (used for ASCII fast // path) simd8 prev_incomplete; // // Check whether the current bytes are valid UTF-8. // simdutf_really_inline void check_utf8_bytes(const simd8 input, const simd8 prev_input) { // Flip prev1...prev3 so we can easily determine if they are 2+, 3+ or 4+ // lead bytes (2, 3, 4-byte leads become large positive numbers instead of // small negative numbers) simd8 prev1 = input.prev<1>(prev_input); simd8 sc = check_special_cases(input, prev1); this->error |= check_multibyte_lengths(input, prev_input, sc); } // The only problem that can happen at EOF is that a multibyte character is // too short or a byte value too large in the last bytes: check_special_cases // only checks for bytes too large in the first of two bytes. simdutf_really_inline void check_eof() { // If the previous block had incomplete UTF-8 characters at the end, an // ASCII block can't possibly finish them. this->error |= this->prev_incomplete; } simdutf_really_inline void check_next_input(const simd8x64 &input) { if (simdutf_likely(is_ascii(input))) { this->error |= this->prev_incomplete; } else { // you might think that a for-loop would work, but under Visual Studio, it // is not good enough. static_assert((simd8x64::NUM_CHUNKS == 2) || (simd8x64::NUM_CHUNKS == 4), "We support either two or four chunks per 64-byte block."); if (simd8x64::NUM_CHUNKS == 2) { this->check_utf8_bytes(input.chunks[0], this->prev_input_block); this->check_utf8_bytes(input.chunks[1], input.chunks[0]); } else if (simd8x64::NUM_CHUNKS == 4) { this->check_utf8_bytes(input.chunks[0], this->prev_input_block); this->check_utf8_bytes(input.chunks[1], input.chunks[0]); this->check_utf8_bytes(input.chunks[2], input.chunks[1]); this->check_utf8_bytes(input.chunks[3], input.chunks[2]); } this->prev_incomplete = is_incomplete(input.chunks[simd8x64::NUM_CHUNKS - 1]); this->prev_input_block = input.chunks[simd8x64::NUM_CHUNKS - 1]; } } // do not forget to call check_eof! simdutf_really_inline bool errors() const { return this->error.any_bits_set_anywhere(); } }; // struct utf8_checker } // namespace utf8_validation using utf8_validation::utf8_checker; } // unnamed namespace } // namespace arm64 } // namespace simdutf /* end file src/generic/utf8_validation/utf8_lookup4_algorithm.h */ /* begin file src/generic/utf8_validation/utf8_validator.h */ namespace simdutf { namespace arm64 { namespace { namespace utf8_validation { /** * Validates that the string is actual UTF-8. */ template bool generic_validate_utf8(const uint8_t *input, size_t length) { checker c{}; buf_block_reader<64> reader(input, length); while (reader.has_full_block()) { simd::simd8x64 in(reader.full_block()); c.check_next_input(in); reader.advance(); } uint8_t block[64]{}; reader.get_remainder(block); simd::simd8x64 in(block); c.check_next_input(in); reader.advance(); c.check_eof(); return !c.errors(); } bool generic_validate_utf8(const char *input, size_t length) { return generic_validate_utf8( reinterpret_cast(input), length); } /** * Validates that the string is actual UTF-8 and stops on errors. */ template result generic_validate_utf8_with_errors(const uint8_t *input, size_t length) { checker c{}; buf_block_reader<64> reader(input, length); size_t count{0}; while (reader.has_full_block()) { simd::simd8x64 in(reader.full_block()); c.check_next_input(in); if (c.errors()) { if (count != 0) { count--; } // Sometimes the error is only detected in the next chunk result res = scalar::utf8::rewind_and_validate_with_errors( reinterpret_cast(input), reinterpret_cast(input + count), length - count); res.count += count; return res; } reader.advance(); count += 64; } uint8_t block[64]{}; reader.get_remainder(block); simd::simd8x64 in(block); c.check_next_input(in); reader.advance(); c.check_eof(); if (c.errors()) { if (count != 0) { count--; } // Sometimes the error is only detected in the next chunk result res = scalar::utf8::rewind_and_validate_with_errors( reinterpret_cast(input), reinterpret_cast(input) + count, length - count); res.count += count; return res; } else { return result(error_code::SUCCESS, length); } } result generic_validate_utf8_with_errors(const char *input, size_t length) { return generic_validate_utf8_with_errors( reinterpret_cast(input), length); } } // namespace utf8_validation } // unnamed namespace } // namespace arm64 } // namespace simdutf /* end file src/generic/utf8_validation/utf8_validator.h */ // transcoding from UTF-8 to UTF-32 /* begin file src/generic/utf8_to_utf32/utf8_to_utf32.h */ namespace simdutf { namespace arm64 { namespace { namespace utf8_to_utf32 { using namespace simd; simdutf_really_inline simd8 check_special_cases(const simd8 input, const simd8 prev1) { // Bit 0 = Too Short (lead byte/ASCII followed by lead byte/ASCII) // Bit 1 = Too Long (ASCII followed by continuation) // Bit 2 = Overlong 3-byte // Bit 4 = Surrogate // Bit 5 = Overlong 2-byte // Bit 7 = Two Continuations constexpr const uint8_t TOO_SHORT = 1 << 0; // 11______ 0_______ // 11______ 11______ constexpr const uint8_t TOO_LONG = 1 << 1; // 0_______ 10______ constexpr const uint8_t OVERLONG_3 = 1 << 2; // 11100000 100_____ constexpr const uint8_t SURROGATE = 1 << 4; // 11101101 101_____ constexpr const uint8_t OVERLONG_2 = 1 << 5; // 1100000_ 10______ constexpr const uint8_t TWO_CONTS = 1 << 7; // 10______ 10______ constexpr const uint8_t TOO_LARGE = 1 << 3; // 11110100 1001____ // 11110100 101_____ // 11110101 1001____ // 11110101 101_____ // 1111011_ 1001____ // 1111011_ 101_____ // 11111___ 1001____ // 11111___ 101_____ constexpr const uint8_t TOO_LARGE_1000 = 1 << 6; // 11110101 1000____ // 1111011_ 1000____ // 11111___ 1000____ constexpr const uint8_t OVERLONG_4 = 1 << 6; // 11110000 1000____ const simd8 byte_1_high = prev1.shr<4>().lookup_16( // 0_______ ________ TOO_LONG, TOO_LONG, TOO_LONG, TOO_LONG, TOO_LONG, TOO_LONG, TOO_LONG, TOO_LONG, // 10______ ________ TWO_CONTS, TWO_CONTS, TWO_CONTS, TWO_CONTS, // 1100____ ________ TOO_SHORT | OVERLONG_2, // 1101____ ________ TOO_SHORT, // 1110____ ________ TOO_SHORT | OVERLONG_3 | SURROGATE, // 1111____ ________ TOO_SHORT | TOO_LARGE | TOO_LARGE_1000 | OVERLONG_4); constexpr const uint8_t CARRY = TOO_SHORT | TOO_LONG | TWO_CONTS; // These all have ____ in byte 1 . const simd8 byte_1_low = (prev1 & 0x0F) .lookup_16( // ____0000 ________ CARRY | OVERLONG_3 | OVERLONG_2 | OVERLONG_4, // ____0001 ________ CARRY | OVERLONG_2, // ____001_ ________ CARRY, CARRY, // ____0100 ________ CARRY | TOO_LARGE, // ____0101 ________ CARRY | TOO_LARGE | TOO_LARGE_1000, // ____011_ ________ CARRY | TOO_LARGE | TOO_LARGE_1000, CARRY | TOO_LARGE | TOO_LARGE_1000, // ____1___ ________ CARRY | TOO_LARGE | TOO_LARGE_1000, CARRY | TOO_LARGE | TOO_LARGE_1000, CARRY | TOO_LARGE | TOO_LARGE_1000, CARRY | TOO_LARGE | TOO_LARGE_1000, CARRY | TOO_LARGE | TOO_LARGE_1000, // ____1101 ________ CARRY | TOO_LARGE | TOO_LARGE_1000 | SURROGATE, CARRY | TOO_LARGE | TOO_LARGE_1000, CARRY | TOO_LARGE | TOO_LARGE_1000); const simd8 byte_2_high = input.shr<4>().lookup_16( // ________ 0_______ TOO_SHORT, TOO_SHORT, TOO_SHORT, TOO_SHORT, TOO_SHORT, TOO_SHORT, TOO_SHORT, TOO_SHORT, // ________ 1000____ TOO_LONG | OVERLONG_2 | TWO_CONTS | OVERLONG_3 | TOO_LARGE_1000 | OVERLONG_4, // ________ 1001____ TOO_LONG | OVERLONG_2 | TWO_CONTS | OVERLONG_3 | TOO_LARGE, // ________ 101_____ TOO_LONG | OVERLONG_2 | TWO_CONTS | SURROGATE | TOO_LARGE, TOO_LONG | OVERLONG_2 | TWO_CONTS | SURROGATE | TOO_LARGE, // ________ 11______ TOO_SHORT, TOO_SHORT, TOO_SHORT, TOO_SHORT); return (byte_1_high & byte_1_low & byte_2_high); } simdutf_really_inline simd8 check_multibyte_lengths(const simd8 input, const simd8 prev_input, const simd8 sc) { simd8 prev2 = input.prev<2>(prev_input); simd8 prev3 = input.prev<3>(prev_input); simd8 must23 = simd8(must_be_2_3_continuation(prev2, prev3)); simd8 must23_80 = must23 & uint8_t(0x80); return must23_80 ^ sc; } struct validating_transcoder { // If this is nonzero, there has been a UTF-8 error. simd8 error; validating_transcoder() : error(uint8_t(0)) {} // // Check whether the current bytes are valid UTF-8. // simdutf_really_inline void check_utf8_bytes(const simd8 input, const simd8 prev_input) { // Flip prev1...prev3 so we can easily determine if they are 2+, 3+ or 4+ // lead bytes (2, 3, 4-byte leads become large positive numbers instead of // small negative numbers) simd8 prev1 = input.prev<1>(prev_input); simd8 sc = check_special_cases(input, prev1); this->error |= check_multibyte_lengths(input, prev_input, sc); } simdutf_really_inline size_t convert(const char *in, size_t size, char32_t *utf32_output) { size_t pos = 0; char32_t *start{utf32_output}; // In the worst case, we have the haswell kernel which can cause an overflow // of 8 words when calling convert_masked_utf8_to_utf32. If you skip the // last 16 bytes, and if the data is valid, then it is entirely safe because // 16 UTF-8 bytes generate much more than 8 bytes. However, you cannot // generally assume that you have valid UTF-8 input, so we are going to go // back from the end counting 16 leading bytes, to give us a good margin. size_t leading_byte = 0; size_t margin = size; for (; margin > 0 && leading_byte < 8; margin--) { leading_byte += (int8_t(in[margin - 1]) > -65); } // If the input is long enough, then we have that margin-1 is the fourth // last leading byte. const size_t safety_margin = size - margin + 1; // to avoid overruns! while (pos + 64 + safety_margin <= size) { simd8x64 input(reinterpret_cast(in + pos)); if (input.is_ascii()) { input.store_ascii_as_utf32(utf32_output); utf32_output += 64; pos += 64; } else { // you might think that a for-loop would work, but under Visual Studio, // it is not good enough. static_assert( (simd8x64::NUM_CHUNKS == 2) || (simd8x64::NUM_CHUNKS == 4), "We support either two or four chunks per 64-byte block."); auto zero = simd8{uint8_t(0)}; if (simd8x64::NUM_CHUNKS == 2) { this->check_utf8_bytes(input.chunks[0], zero); this->check_utf8_bytes(input.chunks[1], input.chunks[0]); } else if (simd8x64::NUM_CHUNKS == 4) { this->check_utf8_bytes(input.chunks[0], zero); this->check_utf8_bytes(input.chunks[1], input.chunks[0]); this->check_utf8_bytes(input.chunks[2], input.chunks[1]); this->check_utf8_bytes(input.chunks[3], input.chunks[2]); } uint64_t utf8_continuation_mask = input.lt(-65 + 1); if (utf8_continuation_mask & 1) { return 0; // we have an error } uint64_t utf8_leading_mask = ~utf8_continuation_mask; uint64_t utf8_end_of_code_point_mask = utf8_leading_mask >> 1; // We process in blocks of up to 12 bytes except possibly // for fast paths which may process up to 16 bytes. For the // slow path to work, we should have at least 12 input bytes left. size_t max_starting_point = (pos + 64) - 12; // Next loop is going to run at least five times. while (pos < max_starting_point) { // Performance note: our ability to compute 'consumed' and // then shift and recompute is critical. If there is a // latency of, say, 4 cycles on getting 'consumed', then // the inner loop might have a total latency of about 6 cycles. // Yet we process between 6 to 12 inputs bytes, thus we get // a speed limit between 1 cycle/byte and 0.5 cycle/byte // for this section of the code. Hence, there is a limit // to how much we can further increase this latency before // it seriously harms performance. size_t consumed = convert_masked_utf8_to_utf32( in + pos, utf8_end_of_code_point_mask, utf32_output); pos += consumed; utf8_end_of_code_point_mask >>= consumed; } // At this point there may remain between 0 and 12 bytes in the // 64-byte block. These bytes will be processed again. So we have an // 80% efficiency (in the worst case). In practice we expect an // 85% to 90% efficiency. } } if (errors()) { return 0; } if (pos < size) { size_t howmany = scalar::utf8_to_utf32::convert(in + pos, size - pos, utf32_output); if (howmany == 0) { return 0; } utf32_output += howmany; } return utf32_output - start; } simdutf_really_inline result convert_with_errors(const char *in, size_t size, char32_t *utf32_output) { size_t pos = 0; char32_t *start{utf32_output}; // In the worst case, we have the haswell kernel which can cause an overflow // of 8 bytes when calling convert_masked_utf8_to_utf32. If you skip the // last 16 bytes, and if the data is valid, then it is entirely safe because // 16 UTF-8 bytes generate much more than 8 bytes. However, you cannot // generally assume that you have valid UTF-8 input, so we are going to go // back from the end counting 8 leading bytes, to give us a good margin. size_t leading_byte = 0; size_t margin = size; for (; margin > 0 && leading_byte < 8; margin--) { leading_byte += (int8_t(in[margin - 1]) > -65); } // If the input is long enough, then we have that margin-1 is the fourth // last leading byte. const size_t safety_margin = size - margin + 1; // to avoid overruns! while (pos + 64 + safety_margin <= size) { simd8x64 input(reinterpret_cast(in + pos)); if (input.is_ascii()) { input.store_ascii_as_utf32(utf32_output); utf32_output += 64; pos += 64; } else { // you might think that a for-loop would work, but under Visual Studio, // it is not good enough. static_assert( (simd8x64::NUM_CHUNKS == 2) || (simd8x64::NUM_CHUNKS == 4), "We support either two or four chunks per 64-byte block."); auto zero = simd8{uint8_t(0)}; if (simd8x64::NUM_CHUNKS == 2) { this->check_utf8_bytes(input.chunks[0], zero); this->check_utf8_bytes(input.chunks[1], input.chunks[0]); } else if (simd8x64::NUM_CHUNKS == 4) { this->check_utf8_bytes(input.chunks[0], zero); this->check_utf8_bytes(input.chunks[1], input.chunks[0]); this->check_utf8_bytes(input.chunks[2], input.chunks[1]); this->check_utf8_bytes(input.chunks[3], input.chunks[2]); } uint64_t utf8_continuation_mask = input.lt(-65 + 1); if (errors() || (utf8_continuation_mask & 1)) { result res = scalar::utf8_to_utf32::rewind_and_convert_with_errors( pos, in + pos, size - pos, utf32_output); res.count += pos; return res; } uint64_t utf8_leading_mask = ~utf8_continuation_mask; uint64_t utf8_end_of_code_point_mask = utf8_leading_mask >> 1; // We process in blocks of up to 12 bytes except possibly // for fast paths which may process up to 16 bytes. For the // slow path to work, we should have at least 12 input bytes left. size_t max_starting_point = (pos + 64) - 12; // Next loop is going to run at least five times. while (pos < max_starting_point) { // Performance note: our ability to compute 'consumed' and // then shift and recompute is critical. If there is a // latency of, say, 4 cycles on getting 'consumed', then // the inner loop might have a total latency of about 6 cycles. // Yet we process between 6 to 12 inputs bytes, thus we get // a speed limit between 1 cycle/byte and 0.5 cycle/byte // for this section of the code. Hence, there is a limit // to how much we can further increase this latency before // it seriously harms performance. size_t consumed = convert_masked_utf8_to_utf32( in + pos, utf8_end_of_code_point_mask, utf32_output); pos += consumed; utf8_end_of_code_point_mask >>= consumed; } // At this point there may remain between 0 and 12 bytes in the // 64-byte block. These bytes will be processed again. So we have an // 80% efficiency (in the worst case). In practice we expect an // 85% to 90% efficiency. } } if (errors()) { result res = scalar::utf8_to_utf32::rewind_and_convert_with_errors( pos, in + pos, size - pos, utf32_output); res.count += pos; return res; } if (pos < size) { result res = scalar::utf8_to_utf32::rewind_and_convert_with_errors( pos, in + pos, size - pos, utf32_output); if (res.error) { // In case of error, we want the error position res.count += pos; return res; } else { // In case of success, we want the number of word written utf32_output += res.count; } } return result(error_code::SUCCESS, utf32_output - start); } simdutf_really_inline bool errors() const { return this->error.any_bits_set_anywhere(); } }; // struct utf8_checker } // namespace utf8_to_utf32 } // unnamed namespace } // namespace arm64 } // namespace simdutf /* end file src/generic/utf8_to_utf32/utf8_to_utf32.h */ /* begin file src/generic/utf8_to_utf32/valid_utf8_to_utf32.h */ namespace simdutf { namespace arm64 { namespace { namespace utf8_to_utf32 { using namespace simd; simdutf_warn_unused size_t convert_valid(const char *input, size_t size, char32_t *utf32_output) noexcept { size_t pos = 0; char32_t *start{utf32_output}; const size_t safety_margin = 16; // to avoid overruns! while (pos + 64 + safety_margin <= size) { simd8x64 in(reinterpret_cast(input + pos)); if (in.is_ascii()) { in.store_ascii_as_utf32(utf32_output); utf32_output += 64; pos += 64; } else { // -65 is 0b10111111 in two-complement's, so largest possible continuation // byte uint64_t utf8_continuation_mask = in.lt(-65 + 1); uint64_t utf8_leading_mask = ~utf8_continuation_mask; uint64_t utf8_end_of_code_point_mask = utf8_leading_mask >> 1; size_t max_starting_point = (pos + 64) - 12; while (pos < max_starting_point) { size_t consumed = convert_masked_utf8_to_utf32( input + pos, utf8_end_of_code_point_mask, utf32_output); pos += consumed; utf8_end_of_code_point_mask >>= consumed; } } } utf32_output += scalar::utf8_to_utf32::convert_valid(input + pos, size - pos, utf32_output); return utf32_output - start; } } // namespace utf8_to_utf32 } // unnamed namespace } // namespace arm64 } // namespace simdutf /* end file src/generic/utf8_to_utf32/valid_utf8_to_utf32.h */ // other functions /* begin file src/generic/utf8.h */ namespace simdutf { namespace arm64 { namespace { namespace utf8 { using namespace simd; simdutf_really_inline size_t count_code_points(const char *in, size_t size) { size_t pos = 0; size_t count = 0; for (; pos + 64 <= size; pos += 64) { simd8x64 input(reinterpret_cast(in + pos)); uint64_t utf8_continuation_mask = input.gt(-65); count += count_ones(utf8_continuation_mask); } return count + scalar::utf8::count_code_points(in + pos, size - pos); } #ifdef SIMDUTF_SIMD_HAS_BYTEMASK simdutf_really_inline size_t count_code_points_bytemask(const char *in, size_t size) { using vector_i8 = simd8; using vector_u8 = simd8; using vector_u64 = simd64; constexpr size_t N = vector_i8::SIZE; constexpr size_t max_iterations = 255 / 4; size_t pos = 0; size_t count = 0; auto counters = vector_u64::zero(); auto local = vector_u8::zero(); size_t iterations = 0; for (; pos + 4 * N <= size; pos += 4 * N) { const auto input0 = simd8::load(reinterpret_cast(in + pos + 0 * N)); const auto input1 = simd8::load(reinterpret_cast(in + pos + 1 * N)); const auto input2 = simd8::load(reinterpret_cast(in + pos + 2 * N)); const auto input3 = simd8::load(reinterpret_cast(in + pos + 3 * N)); const auto mask0 = input0 > int8_t(-65); const auto mask1 = input1 > int8_t(-65); const auto mask2 = input2 > int8_t(-65); const auto mask3 = input3 > int8_t(-65); local -= vector_u8(mask0); local -= vector_u8(mask1); local -= vector_u8(mask2); local -= vector_u8(mask3); iterations += 1; if (iterations == max_iterations) { counters += sum_8bytes(local); local = vector_u8::zero(); iterations = 0; } } if (iterations > 0) { count += local.sum_bytes(); } count += counters.sum(); return count + scalar::utf8::count_code_points(in + pos, size - pos); } #endif // SIMDUTF_SIMD_HAS_BYTEMASK simdutf_really_inline size_t utf16_length_from_utf8(const char *in, size_t size) { size_t pos = 0; size_t count = 0; // This algorithm could no doubt be improved! for (; pos + 64 <= size; pos += 64) { simd8x64 input(reinterpret_cast(in + pos)); uint64_t utf8_continuation_mask = input.lt(-65 + 1); // We count one word for anything that is not a continuation (so // leading bytes). count += 64 - count_ones(utf8_continuation_mask); int64_t utf8_4byte = input.gteq_unsigned(240); count += count_ones(utf8_4byte); } return count + scalar::utf8::utf16_length_from_utf8(in + pos, size - pos); } } // namespace utf8 } // unnamed namespace } // namespace arm64 } // namespace simdutf /* end file src/generic/utf8.h */ // transcoding from UTF-8 to Latin 1 /* begin file src/generic/utf8_to_latin1/utf8_to_latin1.h */ namespace simdutf { namespace arm64 { namespace { namespace utf8_to_latin1 { using namespace simd; simdutf_really_inline simd8 check_special_cases(const simd8 input, const simd8 prev1) { // For UTF-8 to Latin 1, we can allow any ASCII character, and any // continuation byte, but the non-ASCII leading bytes must be 0b11000011 or // 0b11000010 and nothing else. // // Bit 0 = Too Short (lead byte/ASCII followed by lead byte/ASCII) // Bit 1 = Too Long (ASCII followed by continuation) // Bit 2 = Overlong 3-byte // Bit 4 = Surrogate // Bit 5 = Overlong 2-byte // Bit 7 = Two Continuations constexpr const uint8_t TOO_SHORT = 1 << 0; // 11______ 0_______ // 11______ 11______ constexpr const uint8_t TOO_LONG = 1 << 1; // 0_______ 10______ constexpr const uint8_t OVERLONG_3 = 1 << 2; // 11100000 100_____ constexpr const uint8_t SURROGATE = 1 << 4; // 11101101 101_____ constexpr const uint8_t OVERLONG_2 = 1 << 5; // 1100000_ 10______ constexpr const uint8_t TWO_CONTS = 1 << 7; // 10______ 10______ constexpr const uint8_t TOO_LARGE = 1 << 3; // 11110100 1001____ // 11110100 101_____ // 11110101 1001____ // 11110101 101_____ // 1111011_ 1001____ // 1111011_ 101_____ // 11111___ 1001____ // 11111___ 101_____ constexpr const uint8_t TOO_LARGE_1000 = 1 << 6; // 11110101 1000____ // 1111011_ 1000____ // 11111___ 1000____ constexpr const uint8_t OVERLONG_4 = 1 << 6; // 11110000 1000____ constexpr const uint8_t FORBIDDEN = 0xff; const simd8 byte_1_high = prev1.shr<4>().lookup_16( // 0_______ ________ TOO_LONG, TOO_LONG, TOO_LONG, TOO_LONG, TOO_LONG, TOO_LONG, TOO_LONG, TOO_LONG, // 10______ ________ TWO_CONTS, TWO_CONTS, TWO_CONTS, TWO_CONTS, // 1100____ ________ TOO_SHORT | OVERLONG_2, // 1101____ ________ FORBIDDEN, // 1110____ ________ FORBIDDEN, // 1111____ ________ FORBIDDEN); constexpr const uint8_t CARRY = TOO_SHORT | TOO_LONG | TWO_CONTS; // These all have ____ in byte 1 . const simd8 byte_1_low = (prev1 & 0x0F) .lookup_16( // ____0000 ________ CARRY | OVERLONG_3 | OVERLONG_2 | OVERLONG_4, // ____0001 ________ CARRY | OVERLONG_2, // ____001_ ________ CARRY, CARRY, // ____0100 ________ FORBIDDEN, // ____0101 ________ FORBIDDEN, // ____011_ ________ FORBIDDEN, FORBIDDEN, // ____1___ ________ FORBIDDEN, FORBIDDEN, FORBIDDEN, FORBIDDEN, FORBIDDEN, // ____1101 ________ FORBIDDEN, FORBIDDEN, FORBIDDEN); const simd8 byte_2_high = input.shr<4>().lookup_16( // ________ 0_______ TOO_SHORT, TOO_SHORT, TOO_SHORT, TOO_SHORT, TOO_SHORT, TOO_SHORT, TOO_SHORT, TOO_SHORT, // ________ 1000____ TOO_LONG | OVERLONG_2 | TWO_CONTS | OVERLONG_3 | TOO_LARGE_1000 | OVERLONG_4, // ________ 1001____ TOO_LONG | OVERLONG_2 | TWO_CONTS | OVERLONG_3 | TOO_LARGE, // ________ 101_____ TOO_LONG | OVERLONG_2 | TWO_CONTS | SURROGATE | TOO_LARGE, TOO_LONG | OVERLONG_2 | TWO_CONTS | SURROGATE | TOO_LARGE, // ________ 11______ TOO_SHORT, TOO_SHORT, TOO_SHORT, TOO_SHORT); return (byte_1_high & byte_1_low & byte_2_high); } struct validating_transcoder { // If this is nonzero, there has been a UTF-8 error. simd8 error; validating_transcoder() : error(uint8_t(0)) {} // // Check whether the current bytes are valid UTF-8. // simdutf_really_inline void check_utf8_bytes(const simd8 input, const simd8 prev_input) { // Flip prev1...prev3 so we can easily determine if they are 2+, 3+ or 4+ // lead bytes (2, 3, 4-byte leads become large positive numbers instead of // small negative numbers) simd8 prev1 = input.prev<1>(prev_input); this->error |= check_special_cases(input, prev1); } simdutf_really_inline size_t convert(const char *in, size_t size, char *latin1_output) { size_t pos = 0; char *start{latin1_output}; // In the worst case, we have the haswell kernel which can cause an overflow // of 8 bytes when calling convert_masked_utf8_to_latin1. If you skip the // last 16 bytes, and if the data is valid, then it is entirely safe because // 16 UTF-8 bytes generate much more than 8 bytes. However, you cannot // generally assume that you have valid UTF-8 input, so we are going to go // back from the end counting 16 leading bytes, to give us a good margin. size_t leading_byte = 0; size_t margin = size; for (; margin > 0 && leading_byte < 16; margin--) { leading_byte += (int8_t(in[margin - 1]) > -65); // twos complement of -65 is 1011 1111 ... } // If the input is long enough, then we have that margin-1 is the eight last // leading byte. const size_t safety_margin = size - margin + 1; // to avoid overruns! while (pos + 64 + safety_margin <= size) { simd8x64 input(reinterpret_cast(in + pos)); if (input.is_ascii()) { input.store((int8_t *)latin1_output); latin1_output += 64; pos += 64; } else { // you might think that a for-loop would work, but under Visual Studio, // it is not good enough. static_assert( (simd8x64::NUM_CHUNKS == 2) || (simd8x64::NUM_CHUNKS == 4), "We support either two or four chunks per 64-byte block."); auto zero = simd8{uint8_t(0)}; if (simd8x64::NUM_CHUNKS == 2) { this->check_utf8_bytes(input.chunks[0], zero); this->check_utf8_bytes(input.chunks[1], input.chunks[0]); } else if (simd8x64::NUM_CHUNKS == 4) { this->check_utf8_bytes(input.chunks[0], zero); this->check_utf8_bytes(input.chunks[1], input.chunks[0]); this->check_utf8_bytes(input.chunks[2], input.chunks[1]); this->check_utf8_bytes(input.chunks[3], input.chunks[2]); } uint64_t utf8_continuation_mask = input.lt(-65 + 1); // -64 is 1100 0000 in twos complement. Note: in // this case, we also have ASCII to account for. if (utf8_continuation_mask & 1) { return 0; // error } uint64_t utf8_leading_mask = ~utf8_continuation_mask; uint64_t utf8_end_of_code_point_mask = utf8_leading_mask >> 1; // We process in blocks of up to 12 bytes except possibly // for fast paths which may process up to 16 bytes. For the // slow path to work, we should have at least 12 input bytes left. size_t max_starting_point = (pos + 64) - 12; // Next loop is going to run at least five times. while (pos < max_starting_point) { // Performance note: our ability to compute 'consumed' and // then shift and recompute is critical. If there is a // latency of, say, 4 cycles on getting 'consumed', then // the inner loop might have a total latency of about 6 cycles. // Yet we process between 6 to 12 inputs bytes, thus we get // a speed limit between 1 cycle/byte and 0.5 cycle/byte // for this section of the code. Hence, there is a limit // to how much we can further increase this latency before // it seriously harms performance. size_t consumed = convert_masked_utf8_to_latin1( in + pos, utf8_end_of_code_point_mask, latin1_output); pos += consumed; utf8_end_of_code_point_mask >>= consumed; } // At this point there may remain between 0 and 12 bytes in the // 64-byte block. These bytes will be processed again. So we have an // 80% efficiency (in the worst case). In practice we expect an // 85% to 90% efficiency. } } if (errors()) { return 0; } if (pos < size) { size_t howmany = scalar::utf8_to_latin1::convert(in + pos, size - pos, latin1_output); if (howmany == 0) { return 0; } latin1_output += howmany; } return latin1_output - start; } simdutf_really_inline result convert_with_errors(const char *in, size_t size, char *latin1_output) { size_t pos = 0; char *start{latin1_output}; // In the worst case, we have the haswell kernel which can cause an overflow // of 8 bytes when calling convert_masked_utf8_to_latin1. If you skip the // last 16 bytes, and if the data is valid, then it is entirely safe because // 16 UTF-8 bytes generate much more than 8 bytes. However, you cannot // generally assume that you have valid UTF-8 input, so we are going to go // back from the end counting 8 leading bytes, to give us a good margin. size_t leading_byte = 0; size_t margin = size; for (; margin > 0 && leading_byte < 8; margin--) { leading_byte += (int8_t(in[margin - 1]) > -65); } // If the input is long enough, then we have that margin-1 is the eight last // leading byte. const size_t safety_margin = size - margin + 1; // to avoid overruns! while (pos + 64 + safety_margin <= size) { simd8x64 input(reinterpret_cast(in + pos)); if (input.is_ascii()) { input.store((int8_t *)latin1_output); latin1_output += 64; pos += 64; } else { // you might think that a for-loop would work, but under Visual Studio, // it is not good enough. static_assert( (simd8x64::NUM_CHUNKS == 2) || (simd8x64::NUM_CHUNKS == 4), "We support either two or four chunks per 64-byte block."); auto zero = simd8{uint8_t(0)}; if (simd8x64::NUM_CHUNKS == 2) { this->check_utf8_bytes(input.chunks[0], zero); this->check_utf8_bytes(input.chunks[1], input.chunks[0]); } else if (simd8x64::NUM_CHUNKS == 4) { this->check_utf8_bytes(input.chunks[0], zero); this->check_utf8_bytes(input.chunks[1], input.chunks[0]); this->check_utf8_bytes(input.chunks[2], input.chunks[1]); this->check_utf8_bytes(input.chunks[3], input.chunks[2]); } if (errors()) { // rewind_and_convert_with_errors will seek a potential error from // in+pos onward, with the ability to go back up to pos bytes, and // read size-pos bytes forward. result res = scalar::utf8_to_latin1::rewind_and_convert_with_errors( pos, in + pos, size - pos, latin1_output); res.count += pos; return res; } uint64_t utf8_continuation_mask = input.lt(-65 + 1); uint64_t utf8_leading_mask = ~utf8_continuation_mask; uint64_t utf8_end_of_code_point_mask = utf8_leading_mask >> 1; // We process in blocks of up to 12 bytes except possibly // for fast paths which may process up to 16 bytes. For the // slow path to work, we should have at least 12 input bytes left. size_t max_starting_point = (pos + 64) - 12; // Next loop is going to run at least five times. while (pos < max_starting_point) { // Performance note: our ability to compute 'consumed' and // then shift and recompute is critical. If there is a // latency of, say, 4 cycles on getting 'consumed', then // the inner loop might have a total latency of about 6 cycles. // Yet we process between 6 to 12 inputs bytes, thus we get // a speed limit between 1 cycle/byte and 0.5 cycle/byte // for this section of the code. Hence, there is a limit // to how much we can further increase this latency before // it seriously harms performance. size_t consumed = convert_masked_utf8_to_latin1( in + pos, utf8_end_of_code_point_mask, latin1_output); pos += consumed; utf8_end_of_code_point_mask >>= consumed; } // At this point there may remain between 0 and 12 bytes in the // 64-byte block. These bytes will be processed again. So we have an // 80% efficiency (in the worst case). In practice we expect an // 85% to 90% efficiency. } } if (errors()) { // rewind_and_convert_with_errors will seek a potential error from in+pos // onward, with the ability to go back up to pos bytes, and read size-pos // bytes forward. result res = scalar::utf8_to_latin1::rewind_and_convert_with_errors( pos, in + pos, size - pos, latin1_output); res.count += pos; return res; } if (pos < size) { // rewind_and_convert_with_errors will seek a potential error from in+pos // onward, with the ability to go back up to pos bytes, and read size-pos // bytes forward. result res = scalar::utf8_to_latin1::rewind_and_convert_with_errors( pos, in + pos, size - pos, latin1_output); if (res.error) { // In case of error, we want the error position res.count += pos; return res; } else { // In case of success, we want the number of word written latin1_output += res.count; } } return result(error_code::SUCCESS, latin1_output - start); } simdutf_really_inline bool errors() const { return this->error.any_bits_set_anywhere(); } }; // struct utf8_checker } // namespace utf8_to_latin1 } // unnamed namespace } // namespace arm64 } // namespace simdutf /* end file src/generic/utf8_to_latin1/utf8_to_latin1.h */ /* begin file src/generic/utf8_to_latin1/valid_utf8_to_latin1.h */ namespace simdutf { namespace arm64 { namespace { namespace utf8_to_latin1 { using namespace simd; simdutf_really_inline size_t convert_valid(const char *in, size_t size, char *latin1_output) { size_t pos = 0; char *start{latin1_output}; // In the worst case, we have the haswell kernel which can cause an overflow // of 8 bytes when calling convert_masked_utf8_to_latin1. If you skip the last // 16 bytes, and if the data is valid, then it is entirely safe because 16 // UTF-8 bytes generate much more than 8 bytes. However, you cannot generally // assume that you have valid UTF-8 input, so we are going to go back from the // end counting 8 leading bytes, to give us a good margin. size_t leading_byte = 0; size_t margin = size; for (; margin > 0 && leading_byte < 8; margin--) { leading_byte += (int8_t(in[margin - 1]) > -65); // twos complement of -65 is 1011 1111 ... } // If the input is long enough, then we have that margin-1 is the eight last // leading byte. const size_t safety_margin = size - margin + 1; // to avoid overruns! while (pos + 64 + safety_margin <= size) { simd8x64 input(reinterpret_cast(in + pos)); if (input.is_ascii()) { input.store((int8_t *)latin1_output); latin1_output += 64; pos += 64; } else { // you might think that a for-loop would work, but under Visual Studio, it // is not good enough. uint64_t utf8_continuation_mask = input.lt(-65 + 1); // -64 is 1100 0000 in twos complement. Note: in // this case, we also have ASCII to account for. uint64_t utf8_leading_mask = ~utf8_continuation_mask; uint64_t utf8_end_of_code_point_mask = utf8_leading_mask >> 1; // We process in blocks of up to 12 bytes except possibly // for fast paths which may process up to 16 bytes. For the // slow path to work, we should have at least 12 input bytes left. size_t max_starting_point = (pos + 64) - 12; // Next loop is going to run at least five times. while (pos < max_starting_point) { // Performance note: our ability to compute 'consumed' and // then shift and recompute is critical. If there is a // latency of, say, 4 cycles on getting 'consumed', then // the inner loop might have a total latency of about 6 cycles. // Yet we process between 6 to 12 inputs bytes, thus we get // a speed limit between 1 cycle/byte and 0.5 cycle/byte // for this section of the code. Hence, there is a limit // to how much we can further increase this latency before // it seriously harms performance. size_t consumed = convert_masked_utf8_to_latin1( in + pos, utf8_end_of_code_point_mask, latin1_output); pos += consumed; utf8_end_of_code_point_mask >>= consumed; } // At this point there may remain between 0 and 12 bytes in the // 64-byte block. These bytes will be processed again. So we have an // 80% efficiency (in the worst case). In practice we expect an // 85% to 90% efficiency. } } if (pos < size) { size_t howmany = scalar::utf8_to_latin1::convert_valid(in + pos, size - pos, latin1_output); latin1_output += howmany; } return latin1_output - start; } } // namespace utf8_to_latin1 } // namespace } // namespace arm64 } // namespace simdutf // namespace simdutf /* end file src/generic/utf8_to_latin1/valid_utf8_to_latin1.h */ /* begin file src/generic/base64lengths.h */ namespace simdutf { namespace arm64 { namespace { namespace base64_lengths { simdutf_warn_unused size_t binary_length_from_base64(const char *input, size_t length) { size_t pos = 0; size_t count = 0; for (; pos + 64 <= length; pos += 64) { simd8x64 block(reinterpret_cast(input + pos)); uint64_t maybe_base64 = block.gteq(33); // >= 33 which is '!' in ASCII count += count_ones(maybe_base64); } while (pos < length) { count += (input[pos] > 0x20) ? 1 : 0; pos++; } // Count padding at the end. size_t padding = 0; pos = length; while (pos > 0 && padding < 2) { char c = input[--pos]; if (c == '=') { padding++; } else if (c > ' ') { break; } } return ((count - padding) * 3) / 4; } simdutf_warn_unused size_t binary_length_from_base64(const char16_t *input, size_t length) { size_t pos = 0; size_t count = 0; for (; pos + 32 <= length; pos += 32) { simd16x32 block(reinterpret_cast(input + pos)); uint64_t maybe_base64 = block.gteq(33); // >= 33 which is '!' in ASCII count += count_ones(maybe_base64); } while (pos < length) { count += (input[pos] > 0x20) ? 1 : 0; pos++; } // Count padding at the end. size_t padding = 0; pos = length; while (pos > 0 && padding < 2) { char16_t c = input[--pos]; if (c == '=') { padding++; } else if (c > ' ') { break; } } return ((count - padding) * 3) / 4; } } // namespace base64_lengths } // unnamed namespace } // namespace arm64 } // namespace simdutf /* end file src/generic/base64lengths.h */ // // Implementation-specific overrides // namespace simdutf { namespace arm64 { simdutf_warn_unused bool implementation::validate_utf8(const char *buf, size_t len) const noexcept { return arm64::utf8_validation::generic_validate_utf8(buf, len); } simdutf_warn_unused result implementation::validate_utf8_with_errors( const char *buf, size_t len) const noexcept { return arm64::utf8_validation::generic_validate_utf8_with_errors(buf, len); } simdutf_warn_unused bool implementation::validate_utf32(const char32_t *buf, size_t len) const noexcept { if (simdutf_unlikely(len == 0)) { // empty input is valid. protected the implementation from nullptr. return true; } const char32_t *tail = arm_validate_utf32le(buf, len); if (tail) { return scalar::utf32::validate(tail, len - (tail - buf)); } else { return false; } } simdutf_warn_unused result implementation::validate_utf32_with_errors( const char32_t *buf, size_t len) const noexcept { if (simdutf_unlikely(len == 0)) { return result(error_code::SUCCESS, 0); } result res = arm_validate_utf32le_with_errors(buf, len); if (res.count != len) { result scalar_res = scalar::utf32::validate_with_errors(buf + res.count, len - res.count); return result(scalar_res.error, res.count + scalar_res.count); } else { return res; } } simdutf_warn_unused size_t implementation::convert_latin1_to_utf8( const char *buf, size_t len, char *utf8_output) const noexcept { internal::pair ret = arm_convert_latin1_to_utf8(buf, len, utf8_output); size_t converted_chars = ret.second - utf8_output; if (ret.first != buf + len) { const size_t scalar_converted_chars = scalar::latin1_to_utf8::convert( ret.first, len - (ret.first - buf), ret.second); converted_chars += scalar_converted_chars; } return converted_chars; } simdutf_warn_unused size_t implementation::convert_latin1_to_utf32( const char *buf, size_t len, char32_t *utf32_output) const noexcept { internal::pair ret = arm_convert_latin1_to_utf32(buf, len, utf32_output); size_t converted_chars = ret.second - utf32_output; if (ret.first != buf + len) { const size_t scalar_converted_chars = scalar::latin1_to_utf32::convert( ret.first, len - (ret.first - buf), ret.second); converted_chars += scalar_converted_chars; } return converted_chars; } simdutf_warn_unused size_t implementation::convert_utf8_to_latin1( const char *buf, size_t len, char *latin1_output) const noexcept { utf8_to_latin1::validating_transcoder converter; return converter.convert(buf, len, latin1_output); } simdutf_warn_unused result implementation::convert_utf8_to_latin1_with_errors( const char *buf, size_t len, char *latin1_output) const noexcept { utf8_to_latin1::validating_transcoder converter; return converter.convert_with_errors(buf, len, latin1_output); } simdutf_warn_unused size_t implementation::convert_valid_utf8_to_latin1( const char *buf, size_t len, char *latin1_output) const noexcept { return arm64::utf8_to_latin1::convert_valid(buf, len, latin1_output); } simdutf_warn_unused size_t implementation::convert_utf8_to_utf32( const char *buf, size_t len, char32_t *utf32_output) const noexcept { utf8_to_utf32::validating_transcoder converter; return converter.convert(buf, len, utf32_output); } simdutf_warn_unused result implementation::convert_utf8_to_utf32_with_errors( const char *buf, size_t len, char32_t *utf32_output) const noexcept { utf8_to_utf32::validating_transcoder converter; return converter.convert_with_errors(buf, len, utf32_output); } simdutf_warn_unused size_t implementation::convert_valid_utf8_to_utf32( const char *input, size_t size, char32_t *utf32_output) const noexcept { return utf8_to_utf32::convert_valid(input, size, utf32_output); } simdutf_warn_unused size_t implementation::convert_utf32_to_utf8( const char32_t *buf, size_t len, char *utf8_output) const noexcept { if (simdutf_unlikely(len == 0)) { return 0; } internal::pair ret = arm_convert_utf32_to_utf8(buf, len, utf8_output); if (ret.first == nullptr) { return 0; } size_t saved_bytes = ret.second - utf8_output; if (ret.first != buf + len) { const size_t scalar_saved_bytes = scalar::utf32_to_utf8::convert( ret.first, len - (ret.first - buf), ret.second); if (scalar_saved_bytes == 0) { return 0; } saved_bytes += scalar_saved_bytes; } return saved_bytes; } simdutf_warn_unused result implementation::convert_utf32_to_utf8_with_errors( const char32_t *buf, size_t len, char *utf8_output) const noexcept { if (simdutf_unlikely(len == 0)) { return result(error_code::SUCCESS, 0); } // ret.first.count is always the position in the buffer, not the number of // code units written even if finished internal::pair ret = arm_convert_utf32_to_utf8_with_errors(buf, len, utf8_output); if (ret.first.count != len) { result scalar_res = scalar::utf32_to_utf8::convert_with_errors( buf + ret.first.count, len - ret.first.count, ret.second); if (scalar_res.error) { scalar_res.count += ret.first.count; return scalar_res; } else { ret.second += scalar_res.count; } } ret.first.count = ret.second - utf8_output; // Set count to the number of 8-bit code units written return ret.first; } simdutf_warn_unused size_t implementation::convert_utf32_to_latin1( const char32_t *buf, size_t len, char *latin1_output) const noexcept { internal::pair ret = arm_convert_utf32_to_latin1(buf, len, latin1_output); if (ret.first == nullptr) { return 0; } size_t saved_bytes = ret.second - latin1_output; if (ret.first != buf + len) { const size_t scalar_saved_bytes = scalar::utf32_to_latin1::convert( ret.first, len - (ret.first - buf), ret.second); if (scalar_saved_bytes == 0) { return 0; } saved_bytes += scalar_saved_bytes; } return saved_bytes; } simdutf_warn_unused result implementation::convert_utf32_to_latin1_with_errors( const char32_t *buf, size_t len, char *latin1_output) const noexcept { internal::pair ret = arm_convert_utf32_to_latin1_with_errors(buf, len, latin1_output); if (ret.first.error) { return ret.first; } // Can return directly since scalar fallback already found correct // ret.first.count if (ret.first.count != len) { // All good so far, but not finished result scalar_res = scalar::utf32_to_latin1::convert_with_errors( buf + ret.first.count, len - ret.first.count, ret.second); if (scalar_res.error) { scalar_res.count += ret.first.count; return scalar_res; } else { ret.second += scalar_res.count; } } ret.first.count = ret.second - latin1_output; // Set count to the number of 8-bit code units written return ret.first; } simdutf_warn_unused size_t implementation::convert_valid_utf32_to_latin1( const char32_t *buf, size_t len, char *latin1_output) const noexcept { internal::pair ret = arm_convert_utf32_to_latin1(buf, len, latin1_output); if (ret.first == nullptr) { return 0; } size_t saved_bytes = ret.second - latin1_output; if (ret.first != buf + len) { const size_t scalar_saved_bytes = scalar::utf32_to_latin1::convert_valid( ret.first, len - (ret.first - buf), ret.second); saved_bytes += scalar_saved_bytes; } return saved_bytes; } simdutf_warn_unused size_t implementation::convert_valid_utf32_to_utf8( const char32_t *buf, size_t len, char *utf8_output) const noexcept { // optimization opportunity: implement a custom function. return convert_utf32_to_utf8(buf, len, utf8_output); } simdutf_warn_unused size_t implementation::count_utf8(const char *input, size_t length) const noexcept { return utf8::count_code_points(input, length); } simdutf_warn_unused size_t implementation::latin1_length_from_utf8( const char *buf, size_t len) const noexcept { return count_utf8(buf, len); } simdutf_warn_unused size_t implementation::utf8_length_from_latin1( const char *input, size_t length) const noexcept { // See // https://lemire.me/blog/2023/05/15/computing-the-utf-8-size-of-a-latin-1-string-quickly-arm-neon-edition/ // credit to Pete Cawley const uint8_t *data = reinterpret_cast(input); uint64_t result = 0; const int lanes = sizeof(uint8x16_t); uint8_t rem = length % lanes; const uint8_t *simd_end = data + (length / lanes) * lanes; const uint8x16_t threshold = vdupq_n_u8(0x80); for (; data < simd_end; data += lanes) { // load 16 bytes uint8x16_t input_vec = vld1q_u8(data); // compare to threshold (0x80) uint8x16_t withhighbit = vcgeq_u8(input_vec, threshold); // vertical addition result -= vaddvq_s8(vreinterpretq_s8_u8(withhighbit)); } return result + (length / lanes) * lanes + scalar::latin1::utf8_length_from_latin1((const char *)simd_end, rem); } simdutf_warn_unused size_t implementation::utf8_length_from_utf32( const char32_t *input, size_t length) const noexcept { const uint32x4_t v_7f = vmovq_n_u32((uint32_t)0x7f); const uint32x4_t v_7ff = vmovq_n_u32((uint32_t)0x7ff); const uint32x4_t v_ffff = vmovq_n_u32((uint32_t)0xffff); const uint32x4_t v_1 = vmovq_n_u32((uint32_t)0x1); size_t pos = 0; size_t count = 0; for (; pos + 4 <= length; pos += 4) { uint32x4_t in = vld1q_u32(reinterpret_cast(input + pos)); const uint32x4_t ascii_bytes_bytemask = vcleq_u32(in, v_7f); const uint32x4_t one_two_bytes_bytemask = vcleq_u32(in, v_7ff); const uint32x4_t two_bytes_bytemask = veorq_u32(one_two_bytes_bytemask, ascii_bytes_bytemask); const uint32x4_t three_bytes_bytemask = veorq_u32(vcleq_u32(in, v_ffff), one_two_bytes_bytemask); const uint16x8_t reduced_ascii_bytes_bytemask = vreinterpretq_u16_u32(vandq_u32(ascii_bytes_bytemask, v_1)); const uint16x8_t reduced_two_bytes_bytemask = vreinterpretq_u16_u32(vandq_u32(two_bytes_bytemask, v_1)); const uint16x8_t reduced_three_bytes_bytemask = vreinterpretq_u16_u32(vandq_u32(three_bytes_bytemask, v_1)); const uint16x8_t compressed_bytemask0 = vpaddq_u16(reduced_ascii_bytes_bytemask, reduced_two_bytes_bytemask); const uint16x8_t compressed_bytemask1 = vpaddq_u16(reduced_three_bytes_bytemask, reduced_three_bytes_bytemask); size_t ascii_count = count_ones( vgetq_lane_u64(vreinterpretq_u64_u16(compressed_bytemask0), 0)); size_t two_bytes_count = count_ones( vgetq_lane_u64(vreinterpretq_u64_u16(compressed_bytemask0), 1)); size_t three_bytes_count = count_ones( vgetq_lane_u64(vreinterpretq_u64_u16(compressed_bytemask1), 0)); count += 16 - 3 * ascii_count - 2 * two_bytes_count - three_bytes_count; } return count + scalar::utf32::utf8_length_from_utf32(input + pos, length - pos); } simdutf_warn_unused size_t implementation::utf32_length_from_utf8( const char *input, size_t length) const noexcept { return utf8::count_code_points(input, length); } simdutf_warn_unused result implementation::base64_to_binary( const char *input, size_t length, char *output, base64_options options, last_chunk_handling_options last_chunk_options) const noexcept { if (options & base64_default_or_url) { if (options == base64_options::base64_default_or_url_accept_garbage) { return compress_decode_base64( output, input, length, options, last_chunk_options); } else { return compress_decode_base64( output, input, length, options, last_chunk_options); } } else if (options & base64_url) { if (options == base64_options::base64_url_accept_garbage) { return compress_decode_base64( output, input, length, options, last_chunk_options); } else { return compress_decode_base64( output, input, length, options, last_chunk_options); } } else { if (options == base64_options::base64_default_accept_garbage) { return compress_decode_base64( output, input, length, options, last_chunk_options); } else { return compress_decode_base64( output, input, length, options, last_chunk_options); } } } simdutf_warn_unused full_result implementation::base64_to_binary_details( const char *input, size_t length, char *output, base64_options options, last_chunk_handling_options last_chunk_options) const noexcept { if (options & base64_default_or_url) { if (options == base64_options::base64_default_or_url_accept_garbage) { return compress_decode_base64( output, input, length, options, last_chunk_options); } else { return compress_decode_base64( output, input, length, options, last_chunk_options); } } else if (options & base64_url) { if (options == base64_options::base64_url_accept_garbage) { return compress_decode_base64( output, input, length, options, last_chunk_options); } else { return compress_decode_base64( output, input, length, options, last_chunk_options); } } else { if (options == base64_options::base64_default_accept_garbage) { return compress_decode_base64( output, input, length, options, last_chunk_options); } else { return compress_decode_base64( output, input, length, options, last_chunk_options); } } } simdutf_warn_unused result implementation::base64_to_binary( const char16_t *input, size_t length, char *output, base64_options options, last_chunk_handling_options last_chunk_options) const noexcept { if (options & base64_default_or_url) { if (options == base64_options::base64_default_or_url_accept_garbage) { return compress_decode_base64( output, input, length, options, last_chunk_options); } else { return compress_decode_base64( output, input, length, options, last_chunk_options); } } else if (options & base64_url) { if (options == base64_options::base64_url_accept_garbage) { return compress_decode_base64( output, input, length, options, last_chunk_options); } else { return compress_decode_base64( output, input, length, options, last_chunk_options); } } else { if (options == base64_options::base64_default_accept_garbage) { return compress_decode_base64( output, input, length, options, last_chunk_options); } else { return compress_decode_base64( output, input, length, options, last_chunk_options); } } } simdutf_warn_unused full_result implementation::base64_to_binary_details( const char16_t *input, size_t length, char *output, base64_options options, last_chunk_handling_options last_chunk_options) const noexcept { if (options & base64_default_or_url) { if (options == base64_options::base64_default_or_url_accept_garbage) { return compress_decode_base64( output, input, length, options, last_chunk_options); } else { return compress_decode_base64( output, input, length, options, last_chunk_options); } } else if (options & base64_url) { if (options == base64_options::base64_url_accept_garbage) { return compress_decode_base64( output, input, length, options, last_chunk_options); } else { return compress_decode_base64( output, input, length, options, last_chunk_options); } } else { if (options == base64_options::base64_default_accept_garbage) { return compress_decode_base64( output, input, length, options, last_chunk_options); } else { return compress_decode_base64( output, input, length, options, last_chunk_options); } } } size_t implementation::binary_to_base64(const char *input, size_t length, char *output, base64_options options) const noexcept { return encode_base64(output, input, length, options); } size_t implementation::binary_to_base64_with_lines( const char *input, size_t length, char *output, size_t line_length, base64_options options) const noexcept { return encode_base64_impl(output, input, length, options, line_length); } const char *implementation::find(const char *start, const char *end, char character) const noexcept { return util_find(start, end, character); } const char16_t *implementation::find(const char16_t *start, const char16_t *end, char16_t character) const noexcept { return util_find(start, end, character); } simdutf_warn_unused size_t implementation::binary_length_from_base64( const char *input, size_t length) const noexcept { return base64_lengths::binary_length_from_base64(input, length); } simdutf_warn_unused size_t implementation::binary_length_from_base64( const char16_t *input, size_t length) const noexcept { return base64_lengths::binary_length_from_base64(input, length); } } // namespace arm64 } // namespace simdutf /* begin file src/simdutf/arm64/end.h */ #undef SIMDUTF_SIMD_HAS_BYTEMASK /* end file src/simdutf/arm64/end.h */ /* end file src/arm64/implementation.cpp */ #endif #if SIMDUTF_IMPLEMENTATION_FALLBACK /* begin file src/fallback/implementation.cpp */ /* begin file src/simdutf/fallback/begin.h */ // redefining SIMDUTF_IMPLEMENTATION to "fallback" // #define SIMDUTF_IMPLEMENTATION fallback /* end file src/simdutf/fallback/begin.h */ namespace simdutf { namespace fallback { simdutf_warn_unused bool implementation::validate_utf8(const char *buf, size_t len) const noexcept { return scalar::utf8::validate(buf, len); } simdutf_warn_unused result implementation::validate_utf8_with_errors( const char *buf, size_t len) const noexcept { return scalar::utf8::validate_with_errors(buf, len); } simdutf_warn_unused bool implementation::validate_utf32(const char32_t *buf, size_t len) const noexcept { return scalar::utf32::validate(buf, len); } simdutf_warn_unused result implementation::validate_utf32_with_errors( const char32_t *buf, size_t len) const noexcept { return scalar::utf32::validate_with_errors(buf, len); } simdutf_warn_unused size_t implementation::convert_latin1_to_utf8( const char *buf, size_t len, char *utf8_output) const noexcept { return scalar::latin1_to_utf8::convert(buf, len, utf8_output); } simdutf_warn_unused size_t implementation::convert_latin1_to_utf32( const char *buf, size_t len, char32_t *utf32_output) const noexcept { return scalar::latin1_to_utf32::convert(buf, len, utf32_output); } simdutf_warn_unused size_t implementation::convert_utf8_to_latin1( const char *buf, size_t len, char *latin1_output) const noexcept { return scalar::utf8_to_latin1::convert(buf, len, latin1_output); } simdutf_warn_unused result implementation::convert_utf8_to_latin1_with_errors( const char *buf, size_t len, char *latin1_output) const noexcept { return scalar::utf8_to_latin1::convert_with_errors(buf, len, latin1_output); } simdutf_warn_unused size_t implementation::convert_valid_utf8_to_latin1( const char *buf, size_t len, char *latin1_output) const noexcept { return scalar::utf8_to_latin1::convert_valid(buf, len, latin1_output); } simdutf_warn_unused size_t implementation::convert_utf8_to_utf32( const char *buf, size_t len, char32_t *utf32_output) const noexcept { return scalar::utf8_to_utf32::convert(buf, len, utf32_output); } simdutf_warn_unused result implementation::convert_utf8_to_utf32_with_errors( const char *buf, size_t len, char32_t *utf32_output) const noexcept { return scalar::utf8_to_utf32::convert_with_errors(buf, len, utf32_output); } simdutf_warn_unused size_t implementation::convert_valid_utf8_to_utf32( const char *input, size_t size, char32_t *utf32_output) const noexcept { return scalar::utf8_to_utf32::convert_valid(input, size, utf32_output); } simdutf_warn_unused size_t implementation::convert_utf32_to_latin1( const char32_t *buf, size_t len, char *latin1_output) const noexcept { return scalar::utf32_to_latin1::convert(buf, len, latin1_output); } simdutf_warn_unused result implementation::convert_utf32_to_latin1_with_errors( const char32_t *buf, size_t len, char *latin1_output) const noexcept { return scalar::utf32_to_latin1::convert_with_errors(buf, len, latin1_output); } simdutf_warn_unused size_t implementation::convert_valid_utf32_to_latin1( const char32_t *buf, size_t len, char *latin1_output) const noexcept { return scalar::utf32_to_latin1::convert_valid(buf, len, latin1_output); } simdutf_warn_unused size_t implementation::convert_utf32_to_utf8( const char32_t *buf, size_t len, char *utf8_output) const noexcept { return scalar::utf32_to_utf8::convert(buf, len, utf8_output); } simdutf_warn_unused result implementation::convert_utf32_to_utf8_with_errors( const char32_t *buf, size_t len, char *utf8_output) const noexcept { return scalar::utf32_to_utf8::convert_with_errors(buf, len, utf8_output); } simdutf_warn_unused size_t implementation::convert_valid_utf32_to_utf8( const char32_t *buf, size_t len, char *utf8_output) const noexcept { return scalar::utf32_to_utf8::convert_valid(buf, len, utf8_output); } simdutf_warn_unused size_t implementation::count_utf8(const char *input, size_t length) const noexcept { return scalar::utf8::count_code_points(input, length); } simdutf_warn_unused size_t implementation::latin1_length_from_utf8( const char *buf, size_t len) const noexcept { return scalar::utf8::count_code_points(buf, len); } simdutf_warn_unused size_t implementation::utf8_length_from_latin1( const char *input, size_t length) const noexcept { return scalar::latin1_to_utf8::utf8_length_from_latin1(input, length); } simdutf_warn_unused size_t implementation::utf8_length_from_utf32( const char32_t *input, size_t length) const noexcept { return scalar::utf32::utf8_length_from_utf32(input, length); } simdutf_warn_unused size_t implementation::utf32_length_from_utf8( const char *input, size_t length) const noexcept { return scalar::utf8::count_code_points(input, length); } simdutf_warn_unused result implementation::base64_to_binary( const char *input, size_t length, char *output, base64_options options, last_chunk_handling_options last_chunk_options) const noexcept { return simdutf::scalar::base64::base64_to_binary_details_impl( input, length, output, options, last_chunk_options); } simdutf_warn_unused result implementation::base64_to_binary( const char16_t *input, size_t length, char *output, base64_options options, last_chunk_handling_options last_chunk_options) const noexcept { return simdutf::scalar::base64::base64_to_binary_details_impl( input, length, output, options, last_chunk_options); } simdutf_warn_unused full_result implementation::base64_to_binary_details( const char *input, size_t length, char *output, base64_options options, last_chunk_handling_options last_chunk_options) const noexcept { return simdutf::scalar::base64::base64_to_binary_details_impl( input, length, output, options, last_chunk_options); } simdutf_warn_unused full_result implementation::base64_to_binary_details( const char16_t *input, size_t length, char *output, base64_options options, last_chunk_handling_options last_chunk_options) const noexcept { return simdutf::scalar::base64::base64_to_binary_details_impl( input, length, output, options, last_chunk_options); } size_t implementation::binary_to_base64(const char *input, size_t length, char *output, base64_options options) const noexcept { return scalar::base64::tail_encode_base64(output, input, length, options); } size_t implementation::binary_to_base64_with_lines( const char *input, size_t length, char *output, size_t line_length, base64_options options) const noexcept { return scalar::base64::tail_encode_base64_impl(output, input, length, options, line_length); } const char *implementation::find(const char *start, const char *end, char character) const noexcept { return internal::find(start, end, character); } const char16_t *implementation::find(const char16_t *start, const char16_t *end, char16_t character) const noexcept { return internal::find(start, end, character); } } // namespace fallback } // namespace simdutf /* begin file src/simdutf/fallback/end.h */ /* end file src/simdutf/fallback/end.h */ /* end file src/fallback/implementation.cpp */ #endif #if SIMDUTF_IMPLEMENTATION_ICELAKE /* begin file src/icelake/implementation.cpp */ /* begin file src/simdutf/icelake/begin.h */ // redefining SIMDUTF_IMPLEMENTATION to "icelake" // #define SIMDUTF_IMPLEMENTATION icelake #if SIMDUTF_CAN_ALWAYS_RUN_ICELAKE // nothing needed. #else SIMDUTF_TARGET_ICELAKE #endif #if SIMDUTF_GCC11ORMORE // workaround for // https://gcc.gnu.org/bugzilla/show_bug.cgi?id=105593 // clang-format off SIMDUTF_DISABLE_GCC_WARNING(-Wmaybe-uninitialized) // clang-format on #endif // end of workaround /* end file src/simdutf/icelake/begin.h */ namespace simdutf { namespace icelake { namespace { #ifndef SIMDUTF_ICELAKE_H #error "icelake.h must be included" #endif using namespace simd; /* begin file src/icelake/icelake_macros.inl.cpp */ /* This upcoming macro (SIMDUTF_ICELAKE_TRANSCODE16) takes 16 + 4 bytes (of a UTF-8 string) and loads all possible 4-byte substring into an AVX512 register. For example if we have bytes abcdefgh... we create following 32-bit lanes [abcd|bcde|cdef|defg|efgh|...] ^ ^ byte 0 of reg byte 63 of reg */ /** pshufb # lane{0,1,2} have got bytes: [ 0, 1, 2, 3, 4, 5, 6, 8, 9, 10, 11, 12, 13, 14, 15] # lane3 has got bytes: [ 16, 17, 18, 19, 4, 5, 6, 8, 9, 10, 11, 12, 13, 14, 15] expand_ver2 = [ # lane 0: 0, 1, 2, 3, 1, 2, 3, 4, 2, 3, 4, 5, 3, 4, 5, 6, # lane 1: 4, 5, 6, 7, 5, 6, 7, 8, 6, 7, 8, 9, 7, 8, 9, 10, # lane 2: 8, 9, 10, 11, 9, 10, 11, 12, 10, 11, 12, 13, 11, 12, 13, 14, # lane 3 order: 13, 14, 15, 16 14, 15, 16, 17, 15, 16, 17, 18, 16, 17, 18, 19 12, 13, 14, 15, 13, 14, 15, 0, 14, 15, 0, 1, 15, 0, 1, 2, ] */ #define SIMDUTF_ICELAKE_TRANSCODE16(LANE0, LANE1, MASKED) \ { \ const __m512i merged = _mm512_mask_mov_epi32(LANE0, 0x1000, LANE1); \ const __m512i expand_ver2 = _mm512_setr_epi64( \ 0x0403020103020100, 0x0605040305040302, 0x0807060507060504, \ 0x0a09080709080706, 0x0c0b0a090b0a0908, 0x0e0d0c0b0d0c0b0a, \ 0x000f0e0d0f0e0d0c, 0x0201000f01000f0e); \ const __m512i input = _mm512_shuffle_epi8(merged, expand_ver2); \ \ __mmask16 leading_bytes; \ const __m512i v_0000_00c0 = _mm512_set1_epi32(0xc0); \ const __m512i t0 = _mm512_and_si512(input, v_0000_00c0); \ const __m512i v_0000_0080 = _mm512_set1_epi32(0x80); \ leading_bytes = _mm512_cmpneq_epu32_mask(t0, v_0000_0080); \ \ __m512i char_class; \ char_class = _mm512_srli_epi32(input, 4); \ /* char_class = ((input >> 4) & 0x0f) | 0x80808000 */ \ const __m512i v_0000_000f = _mm512_set1_epi32(0x0f); \ const __m512i v_8080_8000 = _mm512_set1_epi32(0x80808000); \ char_class = \ _mm512_ternarylogic_epi32(char_class, v_0000_000f, v_8080_8000, 0xea); \ \ const int valid_count = static_cast(count_ones(leading_bytes)); \ const __m512i utf32 = expanded_utf8_to_utf32(char_class, input); \ \ const __m512i out = _mm512_mask_compress_epi32(_mm512_setzero_si512(), \ leading_bytes, utf32); \ \ if (UTF32) { \ if (MASKED) { \ const __mmask16 valid = uint16_t((1 << valid_count) - 1); \ _mm512_mask_storeu_epi32((__m512i *)output, valid, out); \ } else { \ _mm512_storeu_si512((__m512i *)output, out); \ } \ output += valid_count; \ } else { \ if (MASKED) { \ output += utf32_to_utf16_masked( \ byteflip, out, valid_count, reinterpret_cast(output)); \ } else { \ output += utf32_to_utf16( \ byteflip, out, valid_count, reinterpret_cast(output)); \ } \ } \ } #define SIMDUTF_ICELAKE_WRITE_UTF16_OR_UTF32(INPUT, VALID_COUNT, MASKED) \ { \ if (UTF32) { \ if (MASKED) { \ const __mmask16 valid_mask = uint16_t((1 << VALID_COUNT) - 1); \ _mm512_mask_storeu_epi32((__m512i *)output, valid_mask, INPUT); \ } else { \ _mm512_storeu_si512((__m512i *)output, INPUT); \ } \ output += VALID_COUNT; \ } else { \ if (MASKED) { \ output += utf32_to_utf16_masked( \ byteflip, INPUT, VALID_COUNT, \ reinterpret_cast(output)); \ } else { \ output += \ utf32_to_utf16(byteflip, INPUT, VALID_COUNT, \ reinterpret_cast(output)); \ } \ } \ } #define SIMDUTF_ICELAKE_STORE_ASCII(UTF32, utf8, output) \ if (UTF32) { \ const __m128i t0 = _mm512_castsi512_si128(utf8); \ const __m128i t1 = _mm512_extracti32x4_epi32(utf8, 1); \ const __m128i t2 = _mm512_extracti32x4_epi32(utf8, 2); \ const __m128i t3 = _mm512_extracti32x4_epi32(utf8, 3); \ _mm512_storeu_si512((__m512i *)(output + 0 * 16), \ _mm512_cvtepu8_epi32(t0)); \ _mm512_storeu_si512((__m512i *)(output + 1 * 16), \ _mm512_cvtepu8_epi32(t1)); \ _mm512_storeu_si512((__m512i *)(output + 2 * 16), \ _mm512_cvtepu8_epi32(t2)); \ _mm512_storeu_si512((__m512i *)(output + 3 * 16), \ _mm512_cvtepu8_epi32(t3)); \ } else { \ const __m256i h0 = _mm512_castsi512_si256(utf8); \ const __m256i h1 = _mm512_extracti64x4_epi64(utf8, 1); \ if (big_endian) { \ _mm512_storeu_si512( \ (__m512i *)(output + 0 * 16), \ _mm512_shuffle_epi8(_mm512_cvtepu8_epi16(h0), byteflip)); \ _mm512_storeu_si512( \ (__m512i *)(output + 2 * 16), \ _mm512_shuffle_epi8(_mm512_cvtepu8_epi16(h1), byteflip)); \ } else { \ _mm512_storeu_si512((__m512i *)(output + 0 * 16), \ _mm512_cvtepu8_epi16(h0)); \ _mm512_storeu_si512((__m512i *)(output + 2 * 16), \ _mm512_cvtepu8_epi16(h1)); \ } \ } /* end file src/icelake/icelake_macros.inl.cpp */ /* begin file src/icelake/icelake_common.inl.cpp */ // file included directly /** * Store the last N bytes of previous followed by 512-N bytes from input. */ template __m512i prev(__m512i input, __m512i previous) { static_assert(N <= 32, "N must be no larger than 32"); const __m512i movemask = _mm512_setr_epi32(28, 29, 30, 31, 0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11); const __m512i rotated = _mm512_permutex2var_epi32(input, movemask, previous); #if SIMDUTF_GCC8 || SIMDUTF_GCC9 constexpr int shift = 16 - N; // workaround for GCC8,9 return _mm512_alignr_epi8(input, rotated, shift); #else return _mm512_alignr_epi8(input, rotated, 16 - N); #endif // SIMDUTF_GCC8 || SIMDUTF_GCC9 } template __m512i shuffle_epi128(__m512i v) { static_assert((idx0 >= 0 && idx0 <= 3), "idx0 must be in range 0..3"); static_assert((idx1 >= 0 && idx1 <= 3), "idx1 must be in range 0..3"); static_assert((idx2 >= 0 && idx2 <= 3), "idx2 must be in range 0..3"); static_assert((idx3 >= 0 && idx3 <= 3), "idx3 must be in range 0..3"); constexpr unsigned shuffle = idx0 | (idx1 << 2) | (idx2 << 4) | (idx3 << 6); return _mm512_shuffle_i32x4(v, v, shuffle); } template constexpr __m512i broadcast_epi128(__m512i v) { return shuffle_epi128(v); } simdutf_really_inline __m512i broadcast_128bit_lane(__m128i lane) { const __m512i tmp = _mm512_castsi128_si512(lane); return broadcast_epi128<0>(tmp); } /* end file src/icelake/icelake_common.inl.cpp */ /* begin file src/icelake/icelake_utf8_common.inl.cpp */ // Common procedures for both validating and non-validating conversions from // UTF-8. enum block_processing_mode { SIMDUTF_FULL, SIMDUTF_TAIL }; using utf8_to_utf16_result = simdutf::internal::pair; using utf8_to_utf32_result = simdutf::internal::pair; /* process_block_utf8_to_utf16 converts up to 64 bytes from 'in' from UTF-8 to UTF-16. When tail = SIMDUTF_FULL, then the full input buffer (64 bytes) might be used. When tail = SIMDUTF_TAIL, we take into account 'gap' which indicates how many input bytes are relevant. Returns true when the result is correct, otherwise it returns false. The provided in and out pointers are advanced according to how many input bytes have been processed, upon success. */ template simdutf_really_inline bool process_block_utf8_to_utf16(const char *&in, char16_t *&out, size_t gap) { // constants __m512i mask_identity = _mm512_set_epi8( 63, 62, 61, 60, 59, 58, 57, 56, 55, 54, 53, 52, 51, 50, 49, 48, 47, 46, 45, 44, 43, 42, 41, 40, 39, 38, 37, 36, 35, 34, 33, 32, 31, 30, 29, 28, 27, 26, 25, 24, 23, 22, 21, 20, 19, 18, 17, 16, 15, 14, 13, 12, 11, 10, 9, 8, 7, 6, 5, 4, 3, 2, 1, 0); __m512i mask_c0c0c0c0 = _mm512_set1_epi32(0xc0c0c0c0); __m512i mask_80808080 = _mm512_set1_epi32(0x80808080); __m512i mask_f0f0f0f0 = _mm512_set1_epi32(0xf0f0f0f0); __m512i mask_dfdfdfdf_tail = _mm512_set_epi64( 0xffffdfdfdfdfdfdf, 0xdfdfdfdfdfdfdfdf, 0xdfdfdfdfdfdfdfdf, 0xdfdfdfdfdfdfdfdf, 0xdfdfdfdfdfdfdfdf, 0xdfdfdfdfdfdfdfdf, 0xdfdfdfdfdfdfdfdf, 0xdfdfdfdfdfdfdfdf); __m512i mask_c2c2c2c2 = _mm512_set1_epi32(0xc2c2c2c2); __m512i mask_ffffffff = _mm512_set1_epi32(0xffffffff); __m512i mask_d7c0d7c0 = _mm512_set1_epi32(0xd7c0d7c0); __m512i mask_dc00dc00 = _mm512_set1_epi32(0xdc00dc00); __m512i byteflip = _mm512_setr_epi64(0x0607040502030001, 0x0e0f0c0d0a0b0809, 0x0607040502030001, 0x0e0f0c0d0a0b0809, 0x0607040502030001, 0x0e0f0c0d0a0b0809, 0x0607040502030001, 0x0e0f0c0d0a0b0809); // Note that 'tail' is a compile-time constant ! __mmask64 b = (tail == SIMDUTF_FULL) ? 0xFFFFFFFFFFFFFFFF : (uint64_t(1) << gap) - 1; __m512i input = (tail == SIMDUTF_FULL) ? _mm512_loadu_si512(in) : _mm512_maskz_loadu_epi8(b, in); __mmask64 m1 = (tail == SIMDUTF_FULL) ? _mm512_cmplt_epu8_mask(input, mask_80808080) : _mm512_mask_cmplt_epu8_mask(b, input, mask_80808080); if (_ktestc_mask64_u8(m1, b)) { // NOT(m1) AND b -- if all zeroes, then all ASCII // alternatively, we could do 'if (m1 == b) { ' if (tail == SIMDUTF_FULL) { in += 64; // consumed 64 bytes // we convert a full 64-byte block, writing 128 bytes. __m512i input1 = _mm512_cvtepu8_epi16(_mm512_castsi512_si256(input)); if (big_endian) { input1 = _mm512_shuffle_epi8(input1, byteflip); } _mm512_storeu_si512(out, input1); out += 32; __m512i input2 = _mm512_cvtepu8_epi16(_mm512_extracti64x4_epi64(input, 1)); if (big_endian) { input2 = _mm512_shuffle_epi8(input2, byteflip); } _mm512_storeu_si512(out, input2); out += 32; return true; // we are done } else { in += gap; if (gap <= 32) { __m512i input1 = _mm512_cvtepu8_epi16(_mm512_castsi512_si256(input)); if (big_endian) { input1 = _mm512_shuffle_epi8(input1, byteflip); } _mm512_mask_storeu_epi16(out, __mmask32((uint64_t(1) << (gap)) - 1), input1); out += gap; } else { __m512i input1 = _mm512_cvtepu8_epi16(_mm512_castsi512_si256(input)); if (big_endian) { input1 = _mm512_shuffle_epi8(input1, byteflip); } _mm512_storeu_si512(out, input1); out += 32; __m512i input2 = _mm512_cvtepu8_epi16(_mm512_extracti64x4_epi64(input, 1)); if (big_endian) { input2 = _mm512_shuffle_epi8(input2, byteflip); } _mm512_mask_storeu_epi16( out, __mmask32((uint32_t(1) << (gap - 32)) - 1), input2); out += gap - 32; } return true; // we are done } } // classify characters further __mmask64 m234 = _mm512_cmp_epu8_mask( mask_c0c0c0c0, input, _MM_CMPINT_LE); // 0xc0 <= input, 2, 3, or 4 leading byte __mmask64 m34 = _mm512_cmp_epu8_mask(mask_dfdfdfdf_tail, input, _MM_CMPINT_LT); // 0xdf < input, 3 or 4 leading byte __mmask64 milltwobytes = _mm512_mask_cmp_epu8_mask( m234, input, mask_c2c2c2c2, _MM_CMPINT_LT); // 0xc0 <= input < 0xc2 (illegal two byte sequence) // Overlong 2-byte sequence if (_ktestz_mask64_u8(milltwobytes, milltwobytes) == 0) { // Overlong 2-byte sequence return false; } if (_ktestz_mask64_u8(m34, m34) == 0) { // We have a 3-byte sequence and/or a 2-byte sequence, or possibly even a // 4-byte sequence! __mmask64 m4 = _mm512_cmp_epu8_mask( input, mask_f0f0f0f0, _MM_CMPINT_NLT); // 0xf0 <= zmm0 (4 byte start bytes) __mmask64 mask_not_ascii = (tail == SIMDUTF_FULL) ? _knot_mask64(m1) : _kand_mask64(_knot_mask64(m1), b); __mmask64 mp1 = _kshiftli_mask64(m234, 1); __mmask64 mp2 = _kshiftli_mask64(m34, 2); // We could do it as follows... // if (_kortestz_mask64_u8(m4,m4)) { // compute the bitwise OR of the 64-bit // masks a and b and return 1 if all zeroes but GCC generates better code // when we do: if (m4 == 0) { // compute the bitwise OR of the 64-bit masks a and b and // return 1 if all zeroes // Fast path with 1,2,3 bytes __mmask64 mc = _kor_mask64(mp1, mp2); // expected continuation bytes __mmask64 m1234 = _kor_mask64(m1, m234); // mismatched continuation bytes: if (tail == SIMDUTF_FULL) { __mmask64 xnormcm1234 = _kxnor_mask64( mc, m1234); // XNOR of mc and m1234 should be all zero if they differ // the presence of a 1 bit indicates that they overlap. // _kortestz_mask64_u8: compute the bitwise OR of 64-bit masksand return // 1 if all zeroes. if (!_kortestz_mask64_u8(xnormcm1234, xnormcm1234)) { return false; } } else { __mmask64 bxorm1234 = _kxor_mask64(b, m1234); if (mc != bxorm1234) { return false; } } // mend: identifying the last bytes of each sequence to be decoded __mmask64 mend = _kshiftri_mask64(m1234, 1); if (tail != SIMDUTF_FULL) { mend = _kor_mask64(mend, (uint64_t(1) << (gap - 1))); } __m512i last_and_third = _mm512_maskz_compress_epi8(mend, mask_identity); __m512i last_and_thirdu16 = _mm512_cvtepu8_epi16(_mm512_castsi512_si256(last_and_third)); __m512i nonasciitags = _mm512_maskz_mov_epi8( mask_not_ascii, mask_c0c0c0c0); // ASCII: 00000000 other: 11000000 __m512i clearedbytes = _mm512_andnot_si512( nonasciitags, input); // high two bits cleared where not ASCII __m512i lastbytes = _mm512_maskz_permutexvar_epi8( 0x5555555555555555, last_and_thirdu16, clearedbytes); // the last byte of each character __mmask64 mask_before_non_ascii = _kshiftri_mask64( mask_not_ascii, 1); // bytes that precede non-ASCII bytes __m512i indexofsecondlastbytes = _mm512_add_epi16( mask_ffffffff, last_and_thirdu16); // indices of the second last bytes __m512i beforeasciibytes = _mm512_maskz_mov_epi8(mask_before_non_ascii, clearedbytes); __m512i secondlastbytes = _mm512_maskz_permutexvar_epi8( 0x5555555555555555, indexofsecondlastbytes, beforeasciibytes); // the second last bytes (of two, three byte seq, // surrogates) secondlastbytes = _mm512_slli_epi16(secondlastbytes, 6); // shifted into position __m512i indexofthirdlastbytes = _mm512_add_epi16( mask_ffffffff, indexofsecondlastbytes); // indices of the second last bytes __m512i thirdlastbyte = _mm512_maskz_mov_epi8(m34, clearedbytes); // only those that are the third // last byte of a sequence __m512i thirdlastbytes = _mm512_maskz_permutexvar_epi8( 0x5555555555555555, indexofthirdlastbytes, thirdlastbyte); // the third last bytes (of three byte sequences, hi // surrogate) thirdlastbytes = _mm512_slli_epi16(thirdlastbytes, 12); // shifted into position __m512i Wout = _mm512_ternarylogic_epi32(lastbytes, secondlastbytes, thirdlastbytes, 254); // the elements of Wout excluding the last element if it happens to be a // high surrogate: __mmask64 mprocessed = (tail == SIMDUTF_FULL) ? _pdep_u64(0xFFFFFFFF, mend) : _pdep_u64( 0xFFFFFFFF, _kand_mask64( mend, b)); // we adjust mend at the end of the output. // Encodings out of range... { // the location of 3-byte sequence start bytes in the input __mmask64 m3 = m34 & (b ^ m4); // code units in Wout corresponding to 3-byte sequences. __mmask32 M3 = __mmask32(_pext_u64(m3 << 2, mend)); __m512i mask_08000800 = _mm512_set1_epi32(0x08000800); __mmask32 Msmall800 = _mm512_mask_cmplt_epu16_mask(M3, Wout, mask_08000800); __m512i mask_d800d800 = _mm512_set1_epi32(0xd800d800); __m512i Moutminusd800 = _mm512_sub_epi16(Wout, mask_d800d800); __mmask32 M3s = _mm512_mask_cmplt_epu16_mask(M3, Moutminusd800, mask_08000800); if (_kor_mask32(Msmall800, M3s)) { return false; } } int64_t nout = _mm_popcnt_u64(mprocessed); in += 64 - _lzcnt_u64(mprocessed); if (big_endian) { Wout = _mm512_shuffle_epi8(Wout, byteflip); } _mm512_mask_storeu_epi16(out, __mmask32((uint64_t(1) << nout) - 1), Wout); out += nout; return true; // ok } // // We have a 4-byte sequence, this is the general case. // Slow! __mmask64 mp3 = _kshiftli_mask64(m4, 3); __mmask64 mc = _kor_mask64(_kor_mask64(mp1, mp2), mp3); // expected continuation bytes __mmask64 m1234 = _kor_mask64(m1, m234); // mend: identifying the last bytes of each sequence to be decoded __mmask64 mend = _kor_mask64(_kshiftri_mask64(_kor_mask64(mp3, m1234), 1), mp3); if (tail != SIMDUTF_FULL) { mend = _kor_mask64(mend, __mmask64(uint64_t(1) << (gap - 1))); } __m512i last_and_third = _mm512_maskz_compress_epi8(mend, mask_identity); __m512i last_and_thirdu16 = _mm512_cvtepu8_epi16(_mm512_castsi512_si256(last_and_third)); __m512i nonasciitags = _mm512_maskz_mov_epi8( mask_not_ascii, mask_c0c0c0c0); // ASCII: 00000000 other: 11000000 __m512i clearedbytes = _mm512_andnot_si512( nonasciitags, input); // high two bits cleared where not ASCII __m512i lastbytes = _mm512_maskz_permutexvar_epi8( 0x5555555555555555, last_and_thirdu16, clearedbytes); // the last byte of each character __mmask64 mask_before_non_ascii = _kshiftri_mask64( mask_not_ascii, 1); // bytes that precede non-ASCII bytes __m512i indexofsecondlastbytes = _mm512_add_epi16( mask_ffffffff, last_and_thirdu16); // indices of the second last bytes __m512i beforeasciibytes = _mm512_maskz_mov_epi8(mask_before_non_ascii, clearedbytes); __m512i secondlastbytes = _mm512_maskz_permutexvar_epi8( 0x5555555555555555, indexofsecondlastbytes, beforeasciibytes); // the second last bytes (of two, three byte seq, // surrogates) secondlastbytes = _mm512_slli_epi16(secondlastbytes, 6); // shifted into position __m512i indexofthirdlastbytes = _mm512_add_epi16( mask_ffffffff, indexofsecondlastbytes); // indices of the second last bytes __m512i thirdlastbyte = _mm512_maskz_mov_epi8( m34, clearedbytes); // only those that are the third last byte of a sequence __m512i thirdlastbytes = _mm512_maskz_permutexvar_epi8( 0x5555555555555555, indexofthirdlastbytes, thirdlastbyte); // the third last bytes (of three byte sequences, hi // surrogate) thirdlastbytes = _mm512_slli_epi16(thirdlastbytes, 12); // shifted into position __m512i thirdsecondandlastbytes = _mm512_ternarylogic_epi32( lastbytes, secondlastbytes, thirdlastbytes, 254); uint64_t Mlo_uint64 = _pext_u64(mp3, mend); __mmask32 Mlo = __mmask32(Mlo_uint64); __mmask32 Mhi = __mmask32(Mlo_uint64 >> 1); __m512i lo_surr_mask = _mm512_maskz_mov_epi16( Mlo, mask_dc00dc00); // lo surr: 1101110000000000, other: 0000000000000000 __m512i shifted4_thirdsecondandlastbytes = _mm512_srli_epi16(thirdsecondandlastbytes, 4); // hi surr: 00000WVUTSRQPNML vuts = WVUTS - 1 __m512i tagged_lo_surrogates = _mm512_or_si512( thirdsecondandlastbytes, lo_surr_mask); // lo surr: 110111KJHGFEDCBA, other: unchanged __m512i Wout = _mm512_mask_add_epi16( tagged_lo_surrogates, Mhi, shifted4_thirdsecondandlastbytes, mask_d7c0d7c0); // hi sur: 110110vutsRQPNML, other: unchanged // the elements of Wout excluding the last element if it happens to be a // high surrogate: __mmask32 Mout = ~(Mhi & 0x80000000); __mmask64 mprocessed = (tail == SIMDUTF_FULL) ? _pdep_u64(Mout, mend) : _pdep_u64( Mout, _kand_mask64(mend, b)); // we adjust mend at the end of the output. // mismatched continuation bytes: if (tail == SIMDUTF_FULL) { __mmask64 xnormcm1234 = _kxnor_mask64( mc, m1234); // XNOR of mc and m1234 should be all zero if they differ // the presence of a 1 bit indicates that they overlap. // _kortestz_mask64_u8: compute the bitwise OR of 64-bit masksand return 1 // if all zeroes. if (!_kortestz_mask64_u8(xnormcm1234, xnormcm1234)) { return false; } } else { __mmask64 bxorm1234 = _kxor_mask64(b, m1234); if (mc != bxorm1234) { return false; } } // Encodings out of range... { // the location of 3-byte sequence start bytes in the input __mmask64 m3 = m34 & (b ^ m4); // code units in Wout corresponding to 3-byte sequences. __mmask32 M3 = __mmask32(_pext_u64(m3 << 2, mend)); __m512i mask_08000800 = _mm512_set1_epi32(0x08000800); __mmask32 Msmall800 = _mm512_mask_cmplt_epu16_mask(M3, Wout, mask_08000800); __m512i mask_d800d800 = _mm512_set1_epi32(0xd800d800); __m512i Moutminusd800 = _mm512_sub_epi16(Wout, mask_d800d800); __mmask32 M3s = _mm512_mask_cmplt_epu16_mask(M3, Moutminusd800, mask_08000800); __m512i mask_04000400 = _mm512_set1_epi32(0x04000400); __mmask32 M4s = _mm512_mask_cmpge_epu16_mask(Mhi, Moutminusd800, mask_04000400); if (!_kortestz_mask32_u8(M4s, _kor_mask32(Msmall800, M3s))) { return false; } } in += 64 - _lzcnt_u64(mprocessed); int64_t nout = _mm_popcnt_u64(mprocessed); if (big_endian) { Wout = _mm512_shuffle_epi8(Wout, byteflip); } _mm512_mask_storeu_epi16(out, __mmask32((uint64_t(1) << nout) - 1), Wout); out += nout; return true; // ok } // Fast path 2: all ASCII or 2 byte __mmask64 continuation_or_ascii = (tail == SIMDUTF_FULL) ? _knot_mask64(m234) : _kand_mask64(_knot_mask64(m234), b); // on top of -0xc0 we subtract -2 which we get back later of the // continuation byte tags __m512i leading2byte = _mm512_maskz_sub_epi8(m234, input, mask_c2c2c2c2); __mmask64 leading = tail == (tail == SIMDUTF_FULL) ? _kor_mask64(m1, m234) : _kand_mask64(_kor_mask64(m1, m234), b); // first bytes of each sequence if (tail == SIMDUTF_FULL) { __mmask64 xnor234leading = _kxnor_mask64(_kshiftli_mask64(m234, 1), leading); if (!_kortestz_mask64_u8(xnor234leading, xnor234leading)) { return false; } } else { __mmask64 bxorleading = _kxor_mask64(b, leading); if (_kshiftli_mask64(m234, 1) != bxorleading) { return false; } } // if (tail == SIMDUTF_FULL) { // In the two-byte/ASCII scenario, we are easily latency bound, so we want // to increment the input buffer as quickly as possible. // We process 32 bytes unless the byte at index 32 is a continuation byte, // in which case we include it as well for a total of 33 bytes. // Note that if x is an ASCII byte, then the following is false: // int8_t(x) <= int8_t(0xc0) under two's complement. in += 32; if (int8_t(*in) <= int8_t(0xc0)) in++; // The alternative is to do // in += 64 - _lzcnt_u64(_pdep_u64(0xFFFFFFFF, continuation_or_ascii)); // but it requires loading the input, doing the mask computation, and // converting back the mask to a general register. It just takes too long, // leaving the processor likely to be idle. } else { in += 64 - _lzcnt_u64(_pdep_u64(0xFFFFFFFF, continuation_or_ascii)); } __m512i lead = _mm512_maskz_compress_epi8( leading, leading2byte); // will contain zero for ascii, and the data lead = _mm512_cvtepu8_epi16( _mm512_castsi512_si256(lead)); // ... zero extended into code units __m512i follow = _mm512_maskz_compress_epi8( continuation_or_ascii, input); // the last bytes of each sequence follow = _mm512_cvtepu8_epi16( _mm512_castsi512_si256(follow)); // ... zero extended into code units lead = _mm512_slli_epi16(lead, 6); // shifted into position __m512i final = _mm512_add_epi16(follow, lead); // combining lead and follow if (big_endian) { final = _mm512_shuffle_epi8(final, byteflip); } if (tail == SIMDUTF_FULL) { // Next part is UTF-16 specific and can be generalized to UTF-32. int nout = _mm_popcnt_u32(uint32_t(leading)); _mm512_mask_storeu_epi16(out, __mmask32((uint64_t(1) << nout) - 1), final); out += nout; // UTF-8 to UTF-16 is only expansionary in this case. } else { int nout = int(_mm_popcnt_u64(_pdep_u64(0xFFFFFFFF, leading))); _mm512_mask_storeu_epi16(out, __mmask32((uint64_t(1) << nout) - 1), final); out += nout; // UTF-8 to UTF-16 is only expansionary in this case. } return true; // we are fine. } /* utf32_to_utf16_masked converts `count` lower UTF-32 code units from input `utf32` into UTF-16. It differs from utf32_to_utf16 in that it 'masks' the writes. Returns how many 16-bit code units were stored. byteflip is used for flipping 16-bit code units, and it should be __m512i byteflip = _mm512_setr_epi64( 0x0607040502030001, 0x0e0f0c0d0a0b0809, 0x0607040502030001, 0x0e0f0c0d0a0b0809, 0x0607040502030001, 0x0e0f0c0d0a0b0809, 0x0607040502030001, 0x0e0f0c0d0a0b0809 ); We pass it to the (always inlined) function to encourage the compiler to keep the value in a (constant) register. */ template simdutf_really_inline size_t utf32_to_utf16_masked(const __m512i byteflip, __m512i utf32, unsigned int count, char16_t *output) { const __mmask16 valid = uint16_t((1 << count) - 1); // 1. check if we have any surrogate pairs const __m512i v_0000_ffff = _mm512_set1_epi32(0x0000ffff); const __mmask16 sp_mask = _mm512_mask_cmpgt_epu32_mask(valid, utf32, v_0000_ffff); if (sp_mask == 0) { if (big_endian) { _mm256_mask_storeu_epi16( (__m256i *)output, valid, _mm256_shuffle_epi8(_mm512_cvtepi32_epi16(utf32), _mm512_castsi512_si256(byteflip))); } else { _mm256_mask_storeu_epi16((__m256i *)output, valid, _mm512_cvtepi32_epi16(utf32)); } return count; } { // build surrogate pair code units in 32-bit lanes // t0 = 8 x [000000000000aaaa|aaaaaabbbbbbbbbb] const __m512i v_0001_0000 = _mm512_set1_epi32(0x00010000); const __m512i t0 = _mm512_sub_epi32(utf32, v_0001_0000); // t1 = 8 x [000000aaaaaaaaaa|bbbbbbbbbb000000] const __m512i t1 = _mm512_slli_epi32(t0, 6); // t2 = 8 x [000000aaaaaaaaaa|aaaaaabbbbbbbbbb] -- copy hi word from t1 // to t0 // 0xe4 = (t1 and v_ffff_0000) or (t0 and not v_ffff_0000) const __m512i v_ffff_0000 = _mm512_set1_epi32(0xffff0000); const __m512i t2 = _mm512_ternarylogic_epi32(t1, t0, v_ffff_0000, 0xe4); // t2 = 8 x [110110aaaaaaaaaa|110111bbbbbbbbbb] -- copy hi word from t1 // to t0 // 0xba = (t2 and not v_fc00_fc000) or v_d800_dc00 const __m512i v_fc00_fc00 = _mm512_set1_epi32(0xfc00fc00); const __m512i v_d800_dc00 = _mm512_set1_epi32(0xd800dc00); const __m512i t3 = _mm512_ternarylogic_epi32(t2, v_fc00_fc00, v_d800_dc00, 0xba); const __m512i t4 = _mm512_mask_blend_epi32(sp_mask, utf32, t3); __m512i t5 = _mm512_ror_epi32(t4, 16); // Here we want to trim all of the upper 16-bit code units from the 2-byte // characters represented as 4-byte values. We can compute it from // sp_mask or the following... It can be more optimized! const __mmask32 nonzero = _kor_mask32( 0xaaaaaaaa, _mm512_cmpneq_epi16_mask(t5, _mm512_setzero_si512())); const __mmask32 nonzero_masked = _kand_mask32(nonzero, __mmask32((uint64_t(1) << (2 * count)) - 1)); if (big_endian) { t5 = _mm512_shuffle_epi8(t5, byteflip); } // we deliberately avoid _mm512_mask_compressstoreu_epi16 for portability // (AMD Zen4 has terrible performance with it, it is effectively broken) __m512i compressed = _mm512_maskz_compress_epi16(nonzero_masked, t5); _mm512_mask_storeu_epi16( output, _bzhi_u32(0xFFFFFFFF, count + _mm_popcnt_u32(sp_mask)), compressed); //_mm512_mask_compressstoreu_epi16(output, nonzero_masked, t5); } return count + static_cast(count_ones(sp_mask)); } /* utf32_to_utf16 converts `count` lower UTF-32 code units from input `utf32` into UTF-16. It may overflow. Returns how many 16-bit code units were stored. byteflip is used for flipping 16-bit code units, and it should be __m512i byteflip = _mm512_setr_epi64( 0x0607040502030001, 0x0e0f0c0d0a0b0809, 0x0607040502030001, 0x0e0f0c0d0a0b0809, 0x0607040502030001, 0x0e0f0c0d0a0b0809, 0x0607040502030001, 0x0e0f0c0d0a0b0809 ); We pass it to the (always inlined) function to encourage the compiler to keep the value in a (constant) register. */ template simdutf_really_inline size_t utf32_to_utf16(const __m512i byteflip, __m512i utf32, unsigned int count, char16_t *output) { // check if we have any surrogate pairs const __m512i v_0000_ffff = _mm512_set1_epi32(0x0000ffff); const __mmask16 sp_mask = _mm512_cmpgt_epu32_mask(utf32, v_0000_ffff); if (sp_mask == 0) { // technically, it should be _mm256_storeu_epi16 if (big_endian) { _mm256_storeu_si256( (__m256i *)output, _mm256_shuffle_epi8(_mm512_cvtepi32_epi16(utf32), _mm512_castsi512_si256(byteflip))); } else { _mm256_storeu_si256((__m256i *)output, _mm512_cvtepi32_epi16(utf32)); } return count; } { // build surrogate pair code units in 32-bit lanes // t0 = 8 x [000000000000aaaa|aaaaaabbbbbbbbbb] const __m512i v_0001_0000 = _mm512_set1_epi32(0x00010000); const __m512i t0 = _mm512_sub_epi32(utf32, v_0001_0000); // t1 = 8 x [000000aaaaaaaaaa|bbbbbbbbbb000000] const __m512i t1 = _mm512_slli_epi32(t0, 6); // t2 = 8 x [000000aaaaaaaaaa|aaaaaabbbbbbbbbb] -- copy hi word from t1 // to t0 // 0xe4 = (t1 and v_ffff_0000) or (t0 and not v_ffff_0000) const __m512i v_ffff_0000 = _mm512_set1_epi32(0xffff0000); const __m512i t2 = _mm512_ternarylogic_epi32(t1, t0, v_ffff_0000, 0xe4); // t2 = 8 x [110110aaaaaaaaaa|110111bbbbbbbbbb] -- copy hi word from t1 // to t0 // 0xba = (t2 and not v_fc00_fc000) or v_d800_dc00 const __m512i v_fc00_fc00 = _mm512_set1_epi32(0xfc00fc00); const __m512i v_d800_dc00 = _mm512_set1_epi32(0xd800dc00); const __m512i t3 = _mm512_ternarylogic_epi32(t2, v_fc00_fc00, v_d800_dc00, 0xba); const __m512i t4 = _mm512_mask_blend_epi32(sp_mask, utf32, t3); __m512i t5 = _mm512_ror_epi32(t4, 16); const __mmask32 nonzero = _kor_mask32( 0xaaaaaaaa, _mm512_cmpneq_epi16_mask(t5, _mm512_setzero_si512())); if (big_endian) { t5 = _mm512_shuffle_epi8(t5, byteflip); } // we deliberately avoid _mm512_mask_compressstoreu_epi16 for portability // (zen4) __m512i compressed = _mm512_maskz_compress_epi16(nonzero, t5); _mm512_mask_storeu_epi16( output, (1 << (count + static_cast(count_ones(sp_mask)))) - 1, compressed); //_mm512_mask_compressstoreu_epi16(output, nonzero, t5); } return count + static_cast(count_ones(sp_mask)); } /* expanded_utf8_to_utf32 converts expanded UTF-8 characters (`utf8`) stored at separate 32-bit lanes. For each lane we have also a character class (`char_class), given in form 0x8080800N, where N is 4 highest bits from the leading byte; 0x80 resets corresponding bytes during pshufb. */ simdutf_really_inline __m512i expanded_utf8_to_utf32(__m512i char_class, __m512i utf8) { /* Input: - utf8: bytes stored at separate 32-bit code units - valid: which code units have valid UTF-8 characters Bit layout of single word. We show 4 cases for each possible UTF-8 character encoding. The `?` denotes bits we must not assume their value. |10dd.dddd|10cc.cccc|10bb.bbbb|1111.0aaa| 4-byte char |????.????|10cc.cccc|10bb.bbbb|1110.aaaa| 3-byte char |????.????|????.????|10bb.bbbb|110a.aaaa| 2-byte char |????.????|????.????|????.????|0aaa.aaaa| ASCII char byte 3 byte 2 byte 1 byte 0 */ /* 1. Reset control bits of continuation bytes and the MSB of the leading byte; this makes all bytes unsigned (and does not alter ASCII char). |00dd.dddd|00cc.cccc|00bb.bbbb|0111.0aaa| 4-byte char |00??.????|00cc.cccc|00bb.bbbb|0110.aaaa| 3-byte char |00??.????|00??.????|00bb.bbbb|010a.aaaa| 2-byte char |00??.????|00??.????|00??.????|0aaa.aaaa| ASCII char ^^ ^^ ^^ ^ */ __m512i values; const __m512i v_3f3f_3f7f = _mm512_set1_epi32(0x3f3f3f7f); values = _mm512_and_si512(utf8, v_3f3f_3f7f); /* 2. Swap and join fields A-B and C-D |0000.cccc|ccdd.dddd|0001.110a|aabb.bbbb| 4-byte char |0000.cccc|cc??.????|0001.10aa|aabb.bbbb| 3-byte char |0000.????|????.????|0001.0aaa|aabb.bbbb| 2-byte char |0000.????|????.????|000a.aaaa|aa??.????| ASCII char */ const __m512i v_0140_0140 = _mm512_set1_epi32(0x01400140); values = _mm512_maddubs_epi16(values, v_0140_0140); /* 3. Swap and join fields AB & CD |0000.0001|110a.aabb|bbbb.cccc|ccdd.dddd| 4-byte char |0000.0001|10aa.aabb|bbbb.cccc|cc??.????| 3-byte char |0000.0001|0aaa.aabb|bbbb.????|????.????| 2-byte char |0000.000a|aaaa.aa??|????.????|????.????| ASCII char */ const __m512i v_0001_1000 = _mm512_set1_epi32(0x00011000); values = _mm512_madd_epi16(values, v_0001_1000); /* 4. Shift left the values by variable amounts to reset highest UTF-8 bits |aaab.bbbb|bccc.cccd|dddd.d000|0000.0000| 4-byte char -- by 11 |aaaa.bbbb|bbcc.cccc|????.??00|0000.0000| 3-byte char -- by 10 |aaaa.abbb|bbb?.????|????.???0|0000.0000| 2-byte char -- by 9 |aaaa.aaa?|????.????|????.????|?000.0000| ASCII char -- by 7 */ { /** pshufb continuation = 0 ascii = 7 _2_bytes = 9 _3_bytes = 10 _4_bytes = 11 shift_left_v3 = 4 * [ ascii, # 0000 ascii, # 0001 ascii, # 0010 ascii, # 0011 ascii, # 0100 ascii, # 0101 ascii, # 0110 ascii, # 0111 continuation, # 1000 continuation, # 1001 continuation, # 1010 continuation, # 1011 _2_bytes, # 1100 _2_bytes, # 1101 _3_bytes, # 1110 _4_bytes, # 1111 ] */ const __m512i shift_left_v3 = _mm512_setr_epi64( 0x0707070707070707, 0x0b0a090900000000, 0x0707070707070707, 0x0b0a090900000000, 0x0707070707070707, 0x0b0a090900000000, 0x0707070707070707, 0x0b0a090900000000); const __m512i shift = _mm512_shuffle_epi8(shift_left_v3, char_class); values = _mm512_sllv_epi32(values, shift); } /* 5. Shift right the values by variable amounts to reset lowest bits |0000.0000|000a.aabb|bbbb.cccc|ccdd.dddd| 4-byte char -- by 11 |0000.0000|0000.0000|aaaa.bbbb|bbcc.cccc| 3-byte char -- by 16 |0000.0000|0000.0000|0000.0aaa|aabb.bbbb| 2-byte char -- by 21 |0000.0000|0000.0000|0000.0000|0aaa.aaaa| ASCII char -- by 25 */ { // 4 * [25, 25, 25, 25, 25, 25, 25, 25, 0, 0, 0, 0, 21, 21, 16, 11] const __m512i shift_right = _mm512_setr_epi64( 0x1919191919191919, 0x0b10151500000000, 0x1919191919191919, 0x0b10151500000000, 0x1919191919191919, 0x0b10151500000000, 0x1919191919191919, 0x0b10151500000000); const __m512i shift = _mm512_shuffle_epi8(shift_right, char_class); values = _mm512_srlv_epi32(values, shift); } return values; } simdutf_really_inline __m512i expand_and_identify(__m512i lane0, __m512i lane1, int &count) { const __m512i merged = _mm512_mask_mov_epi32(lane0, 0x1000, lane1); const __m512i expand_ver2 = _mm512_setr_epi64( 0x0403020103020100, 0x0605040305040302, 0x0807060507060504, 0x0a09080709080706, 0x0c0b0a090b0a0908, 0x0e0d0c0b0d0c0b0a, 0x000f0e0d0f0e0d0c, 0x0201000f01000f0e); const __m512i input = _mm512_shuffle_epi8(merged, expand_ver2); const __m512i v_0000_00c0 = _mm512_set1_epi32(0xc0); const __m512i t0 = _mm512_and_si512(input, v_0000_00c0); const __m512i v_0000_0080 = _mm512_set1_epi32(0x80); const __mmask16 leading_bytes = _mm512_cmpneq_epu32_mask(t0, v_0000_0080); count = static_cast(count_ones(leading_bytes)); return _mm512_mask_compress_epi32(_mm512_setzero_si512(), leading_bytes, input); } simdutf_really_inline __m512i expand_utf8_to_utf32(__m512i input) { __m512i char_class = _mm512_srli_epi32(input, 4); /* char_class = ((input >> 4) & 0x0f) | 0x80808000 */ const __m512i v_0000_000f = _mm512_set1_epi32(0x0f); const __m512i v_8080_8000 = _mm512_set1_epi32(0x80808000); char_class = _mm512_ternarylogic_epi32(char_class, v_0000_000f, v_8080_8000, 0xea); return expanded_utf8_to_utf32(char_class, input); } /* end file src/icelake/icelake_utf8_common.inl.cpp */ /* begin file src/icelake/icelake_utf8_validation.inl.cpp */ // file included directly simdutf_really_inline __m512i check_special_cases(__m512i input, const __m512i prev1) { __m512i mask1 = _mm512_setr_epi64(0x0202020202020202, 0x4915012180808080, 0x0202020202020202, 0x4915012180808080, 0x0202020202020202, 0x4915012180808080, 0x0202020202020202, 0x4915012180808080); const __m512i v_0f = _mm512_set1_epi8(0x0f); __m512i index1 = _mm512_and_si512(_mm512_srli_epi16(prev1, 4), v_0f); __m512i byte_1_high = _mm512_shuffle_epi8(mask1, index1); __m512i mask2 = _mm512_setr_epi64(0xcbcbcb8b8383a3e7, 0xcbcbdbcbcbcbcbcb, 0xcbcbcb8b8383a3e7, 0xcbcbdbcbcbcbcbcb, 0xcbcbcb8b8383a3e7, 0xcbcbdbcbcbcbcbcb, 0xcbcbcb8b8383a3e7, 0xcbcbdbcbcbcbcbcb); __m512i index2 = _mm512_and_si512(prev1, v_0f); __m512i byte_1_low = _mm512_shuffle_epi8(mask2, index2); __m512i mask3 = _mm512_setr_epi64(0x101010101010101, 0x1010101babaaee6, 0x101010101010101, 0x1010101babaaee6, 0x101010101010101, 0x1010101babaaee6, 0x101010101010101, 0x1010101babaaee6); __m512i index3 = _mm512_and_si512(_mm512_srli_epi16(input, 4), v_0f); __m512i byte_2_high = _mm512_shuffle_epi8(mask3, index3); return _mm512_ternarylogic_epi64(byte_1_high, byte_1_low, byte_2_high, 128); } simdutf_really_inline __m512i check_multibyte_lengths(const __m512i input, const __m512i prev_input, const __m512i sc) { __m512i prev2 = prev<2>(input, prev_input); __m512i prev3 = prev<3>(input, prev_input); __m512i is_third_byte = _mm512_subs_epu8( prev2, _mm512_set1_epi8(0b11100000u - 1)); // Only 111_____ will be > 0 __m512i is_fourth_byte = _mm512_subs_epu8( prev3, _mm512_set1_epi8(0b11110000u - 1)); // Only 1111____ will be > 0 __m512i is_third_or_fourth_byte = _mm512_or_si512(is_third_byte, is_fourth_byte); const __m512i v_7f = _mm512_set1_epi8(char(0x7f)); is_third_or_fourth_byte = _mm512_adds_epu8(v_7f, is_third_or_fourth_byte); // We want to compute (is_third_or_fourth_byte AND v80) XOR sc. const __m512i v_80 = _mm512_set1_epi8(char(0x80)); return _mm512_ternarylogic_epi32(is_third_or_fourth_byte, v_80, sc, 0b1101010); //__m512i is_third_or_fourth_byte_mask = //_mm512_and_si512(is_third_or_fourth_byte, v_80); return // _mm512_xor_si512(is_third_or_fourth_byte_mask, sc); } // // Return nonzero if there are incomplete multibyte characters at the end of the // block: e.g. if there is a 4-byte character, but it is 3 bytes from the end. // simdutf_really_inline __m512i is_incomplete(const __m512i input) { // If the previous input's last 3 bytes match this, they're too short (they // ended at EOF): // ... 1111____ 111_____ 11______ __m512i max_value = _mm512_setr_epi64(0xffffffffffffffff, 0xffffffffffffffff, 0xffffffffffffffff, 0xffffffffffffffff, 0xffffffffffffffff, 0xffffffffffffffff, 0xffffffffffffffff, 0xbfdfefffffffffff); return _mm512_subs_epu8(input, max_value); } struct avx512_utf8_checker { // If this is nonzero, there has been a UTF-8 error. __m512i error{}; // The last input we received __m512i prev_input_block{}; // Whether the last input we received was incomplete (used for ASCII fast // path) __m512i prev_incomplete{}; // // Check whether the current bytes are valid UTF-8. // simdutf_really_inline void check_utf8_bytes(const __m512i input, const __m512i prev_input) { // Flip prev1...prev3 so we can easily determine if they are 2+, 3+ or 4+ // lead bytes (2, 3, 4-byte leads become large positive numbers instead of // small negative numbers) __m512i prev1 = prev<1>(input, prev_input); __m512i sc = check_special_cases(input, prev1); this->error = _mm512_or_si512( check_multibyte_lengths(input, prev_input, sc), this->error); } // The only problem that can happen at EOF is that a multibyte character is // too short or a byte value too large in the last bytes: check_special_cases // only checks for bytes too large in the first of two bytes. simdutf_really_inline void check_eof() { // If the previous block had incomplete UTF-8 characters at the end, an // ASCII block can't possibly finish them. this->error = _mm512_or_si512(this->error, this->prev_incomplete); } // returns true if ASCII. simdutf_really_inline bool check_next_input(const __m512i input) { const __m512i v_80 = _mm512_set1_epi8(char(0x80)); const __mmask64 ascii = _mm512_test_epi8_mask(input, v_80); if (ascii == 0) { this->error = _mm512_or_si512(this->error, this->prev_incomplete); return true; } else { this->check_utf8_bytes(input, this->prev_input_block); this->prev_incomplete = is_incomplete(input); this->prev_input_block = input; return false; } } // do not forget to call check_eof! simdutf_really_inline bool errors() const { return _mm512_test_epi8_mask(this->error, this->error) != 0; } }; // struct avx512_utf8_checker /* end file src/icelake/icelake_utf8_validation.inl.cpp */ /* begin file src/icelake/icelake_from_valid_utf8.inl.cpp */ // file included directly // File contains conversion procedure from VALID UTF-8 strings. /* valid_utf8_to_fixed_length converts a valid UTF-8 string into UTF-32. The `OUTPUT` template type decides what to do with UTF-32: store it directly or convert into UTF-16 (with AVX512). Input: - str - valid UTF-8 string - len - string length - out_buffer - output buffer Result: - pair.first - the first unprocessed input byte - pair.second - the first unprocessed output word */ template simdutf::internal::pair valid_utf8_to_fixed_length(const char *str, size_t len, OUTPUT *dwords) { constexpr bool UTF32 = simdutf::internal::is_same::value; constexpr bool UTF16 = simdutf::internal::is_same::value; static_assert( UTF32 or UTF16, "output type has to be uint32_t (for UTF-32) or char16_t (for UTF-16)"); static_assert(!(UTF32 and big_endian), "we do not currently support big-endian UTF-32"); __m512i byteflip = _mm512_setr_epi64(0x0607040502030001, 0x0e0f0c0d0a0b0809, 0x0607040502030001, 0x0e0f0c0d0a0b0809, 0x0607040502030001, 0x0e0f0c0d0a0b0809, 0x0607040502030001, 0x0e0f0c0d0a0b0809); const char *ptr = str; const char *end = ptr + len; OUTPUT *output = dwords; /** * In the main loop, we consume 64 bytes per iteration, * but we access 64 + 4 bytes. * We check for ptr + 64 + 64 <= end because * we want to be do maskless writes without overruns. */ while (end - ptr >= 64 + 4) { const __m512i utf8 = _mm512_loadu_si512((const __m512i *)ptr); const __m512i v_80 = _mm512_set1_epi8(char(0x80)); const __mmask64 ascii = _mm512_test_epi8_mask(utf8, v_80); if (ascii == 0) { SIMDUTF_ICELAKE_STORE_ASCII(UTF32, utf8, output) output += 64; ptr += 64; continue; } const __m512i lane0 = broadcast_epi128<0>(utf8); const __m512i lane1 = broadcast_epi128<1>(utf8); int valid_count0; __m512i vec0 = expand_and_identify(lane0, lane1, valid_count0); const __m512i lane2 = broadcast_epi128<2>(utf8); int valid_count1; __m512i vec1 = expand_and_identify(lane1, lane2, valid_count1); if (valid_count0 + valid_count1 <= 16) { vec0 = _mm512_mask_expand_epi32( vec0, __mmask16(((1 << valid_count1) - 1) << valid_count0), vec1); valid_count0 += valid_count1; vec0 = expand_utf8_to_utf32(vec0); SIMDUTF_ICELAKE_WRITE_UTF16_OR_UTF32(vec0, valid_count0, true) } else { vec0 = expand_utf8_to_utf32(vec0); vec1 = expand_utf8_to_utf32(vec1); SIMDUTF_ICELAKE_WRITE_UTF16_OR_UTF32(vec0, valid_count0, true) SIMDUTF_ICELAKE_WRITE_UTF16_OR_UTF32(vec1, valid_count1, true) } const __m512i lane3 = broadcast_epi128<3>(utf8); int valid_count2; __m512i vec2 = expand_and_identify(lane2, lane3, valid_count2); uint32_t tmp1; ::memcpy(&tmp1, ptr + 64, sizeof(tmp1)); const __m512i lane4 = _mm512_set1_epi32(tmp1); int valid_count3; __m512i vec3 = expand_and_identify(lane3, lane4, valid_count3); if (valid_count2 + valid_count3 <= 16) { vec2 = _mm512_mask_expand_epi32( vec2, __mmask16(((1 << valid_count3) - 1) << valid_count2), vec3); valid_count2 += valid_count3; vec2 = expand_utf8_to_utf32(vec2); SIMDUTF_ICELAKE_WRITE_UTF16_OR_UTF32(vec2, valid_count2, true) } else { vec2 = expand_utf8_to_utf32(vec2); vec3 = expand_utf8_to_utf32(vec3); SIMDUTF_ICELAKE_WRITE_UTF16_OR_UTF32(vec2, valid_count2, true) SIMDUTF_ICELAKE_WRITE_UTF16_OR_UTF32(vec3, valid_count3, true) } ptr += 4 * 16; } if (end - ptr >= 64) { const __m512i utf8 = _mm512_loadu_si512((const __m512i *)ptr); const __m512i v_80 = _mm512_set1_epi8(char(0x80)); const __mmask64 ascii = _mm512_test_epi8_mask(utf8, v_80); if (ascii == 0) { SIMDUTF_ICELAKE_STORE_ASCII(UTF32, utf8, output) output += 64; ptr += 64; } else { const __m512i lane0 = broadcast_epi128<0>(utf8); const __m512i lane1 = broadcast_epi128<1>(utf8); int valid_count0; __m512i vec0 = expand_and_identify(lane0, lane1, valid_count0); const __m512i lane2 = broadcast_epi128<2>(utf8); int valid_count1; __m512i vec1 = expand_and_identify(lane1, lane2, valid_count1); if (valid_count0 + valid_count1 <= 16) { vec0 = _mm512_mask_expand_epi32( vec0, __mmask16(((1 << valid_count1) - 1) << valid_count0), vec1); valid_count0 += valid_count1; vec0 = expand_utf8_to_utf32(vec0); SIMDUTF_ICELAKE_WRITE_UTF16_OR_UTF32(vec0, valid_count0, true) } else { vec0 = expand_utf8_to_utf32(vec0); vec1 = expand_utf8_to_utf32(vec1); SIMDUTF_ICELAKE_WRITE_UTF16_OR_UTF32(vec0, valid_count0, true) SIMDUTF_ICELAKE_WRITE_UTF16_OR_UTF32(vec1, valid_count1, true) } const __m512i lane3 = broadcast_epi128<3>(utf8); SIMDUTF_ICELAKE_TRANSCODE16(lane2, lane3, true) ptr += 3 * 16; } } return {ptr, output}; } using utf8_to_utf16_result = simdutf::internal::pair; /* end file src/icelake/icelake_from_valid_utf8.inl.cpp */ /* begin file src/icelake/icelake_from_utf8.inl.cpp */ // file included directly // File contains conversion procedure from possibly invalid UTF-8 strings. template // todo: replace with the utf-8 to utf-16 routine adapted to utf-32. This code // is legacy. simdutf::internal::pair validating_utf8_to_fixed_length(const char *str, size_t len, OUTPUT *dwords) { constexpr bool UTF32 = simdutf::internal::is_same::value; constexpr bool UTF16 = simdutf::internal::is_same::value; static_assert( UTF32 or UTF16, "output type has to be uint32_t (for UTF-32) or char16_t (for UTF-16)"); static_assert(!(UTF32 and big_endian), "we do not currently support big-endian UTF-32"); const char *ptr = str; const char *end = ptr + len; __m512i byteflip = _mm512_setr_epi64(0x0607040502030001, 0x0e0f0c0d0a0b0809, 0x0607040502030001, 0x0e0f0c0d0a0b0809, 0x0607040502030001, 0x0e0f0c0d0a0b0809, 0x0607040502030001, 0x0e0f0c0d0a0b0809); OUTPUT *output = dwords; avx512_utf8_checker checker{}; /** * In the main loop, we consume 64 bytes per iteration, * but we access 64 + 4 bytes. * We use masked writes to avoid overruns, see * https://github.com/simdutf/simdutf/issues/471 */ while (end - ptr >= 64 + 4) { const __m512i utf8 = _mm512_loadu_si512((const __m512i *)ptr); if (checker.check_next_input(utf8)) { SIMDUTF_ICELAKE_STORE_ASCII(UTF32, utf8, output) output += 64; ptr += 64; continue; } const __m512i lane0 = broadcast_epi128<0>(utf8); const __m512i lane1 = broadcast_epi128<1>(utf8); int valid_count0; __m512i vec0 = expand_and_identify(lane0, lane1, valid_count0); const __m512i lane2 = broadcast_epi128<2>(utf8); int valid_count1; __m512i vec1 = expand_and_identify(lane1, lane2, valid_count1); if (valid_count0 + valid_count1 <= 16) { vec0 = _mm512_mask_expand_epi32( vec0, __mmask16(((1 << valid_count1) - 1) << valid_count0), vec1); valid_count0 += valid_count1; vec0 = expand_utf8_to_utf32(vec0); SIMDUTF_ICELAKE_WRITE_UTF16_OR_UTF32(vec0, valid_count0, true) } else { vec0 = expand_utf8_to_utf32(vec0); vec1 = expand_utf8_to_utf32(vec1); SIMDUTF_ICELAKE_WRITE_UTF16_OR_UTF32(vec0, valid_count0, true) SIMDUTF_ICELAKE_WRITE_UTF16_OR_UTF32(vec1, valid_count1, true) } const __m512i lane3 = broadcast_epi128<3>(utf8); int valid_count2; __m512i vec2 = expand_and_identify(lane2, lane3, valid_count2); uint32_t tmp1; ::memcpy(&tmp1, ptr + 64, sizeof(tmp1)); const __m512i lane4 = _mm512_set1_epi32(tmp1); int valid_count3; __m512i vec3 = expand_and_identify(lane3, lane4, valid_count3); if (valid_count2 + valid_count3 <= 16) { vec2 = _mm512_mask_expand_epi32( vec2, __mmask16(((1 << valid_count3) - 1) << valid_count2), vec3); valid_count2 += valid_count3; vec2 = expand_utf8_to_utf32(vec2); SIMDUTF_ICELAKE_WRITE_UTF16_OR_UTF32(vec2, valid_count2, true) } else { vec2 = expand_utf8_to_utf32(vec2); vec3 = expand_utf8_to_utf32(vec3); SIMDUTF_ICELAKE_WRITE_UTF16_OR_UTF32(vec2, valid_count2, true) SIMDUTF_ICELAKE_WRITE_UTF16_OR_UTF32(vec3, valid_count3, true) } ptr += 4 * 16; } const char *validatedptr = ptr; // validated up to ptr // For the final pass, we validate 64 bytes, but we only transcode // 3*16 bytes, so we may end up double-validating 16 bytes. if (end - ptr >= 64) { const __m512i utf8 = _mm512_loadu_si512((const __m512i *)ptr); if (checker.check_next_input(utf8)) { SIMDUTF_ICELAKE_STORE_ASCII(UTF32, utf8, output) output += 64; ptr += 64; } else { const __m512i lane0 = broadcast_epi128<0>(utf8); const __m512i lane1 = broadcast_epi128<1>(utf8); int valid_count0; __m512i vec0 = expand_and_identify(lane0, lane1, valid_count0); const __m512i lane2 = broadcast_epi128<2>(utf8); int valid_count1; __m512i vec1 = expand_and_identify(lane1, lane2, valid_count1); if (valid_count0 + valid_count1 <= 16) { vec0 = _mm512_mask_expand_epi32( vec0, __mmask16(((1 << valid_count1) - 1) << valid_count0), vec1); valid_count0 += valid_count1; vec0 = expand_utf8_to_utf32(vec0); SIMDUTF_ICELAKE_WRITE_UTF16_OR_UTF32(vec0, valid_count0, true) } else { vec0 = expand_utf8_to_utf32(vec0); vec1 = expand_utf8_to_utf32(vec1); SIMDUTF_ICELAKE_WRITE_UTF16_OR_UTF32(vec0, valid_count0, true) SIMDUTF_ICELAKE_WRITE_UTF16_OR_UTF32(vec1, valid_count1, true) } const __m512i lane3 = broadcast_epi128<3>(utf8); SIMDUTF_ICELAKE_TRANSCODE16(lane2, lane3, true) ptr += 3 * 16; } validatedptr += 4 * 16; } if (end != validatedptr) { const __m512i utf8 = _mm512_maskz_loadu_epi8(~UINT64_C(0) >> (64 - (end - validatedptr)), (const __m512i *)validatedptr); checker.check_next_input(utf8); } checker.check_eof(); if (checker.errors()) { return {ptr, nullptr}; // We found an error. } return {ptr, output}; } // Like validating_utf8_to_fixed_length but returns as soon as an error is // identified todo: replace with the utf-8 to utf-16 routine adapted to utf-32. // This code is legacy. template simdutf::internal::tuple validating_utf8_to_fixed_length_with_constant_checks(const char *str, size_t len, OUTPUT *dwords) { constexpr bool UTF32 = simdutf::internal::is_same::value; constexpr bool UTF16 = simdutf::internal::is_same::value; static_assert( UTF32 or UTF16, "output type has to be uint32_t (for UTF-32) or char16_t (for UTF-16)"); static_assert(!(UTF32 and big_endian), "we do not currently support big-endian UTF-32"); const char *ptr = str; const char *end = ptr + len; __m512i byteflip = _mm512_setr_epi64(0x0607040502030001, 0x0e0f0c0d0a0b0809, 0x0607040502030001, 0x0e0f0c0d0a0b0809, 0x0607040502030001, 0x0e0f0c0d0a0b0809, 0x0607040502030001, 0x0e0f0c0d0a0b0809); OUTPUT *output = dwords; avx512_utf8_checker checker{}; /** * In the main loop, we consume 64 bytes per iteration, * but we access 64 + 4 bytes. */ while (end - ptr >= 4 + 64) { const __m512i utf8 = _mm512_loadu_si512((const __m512i *)ptr); bool ascii = checker.check_next_input(utf8); if (checker.errors()) { return {ptr, output, false}; // We found an error. } if (ascii) { SIMDUTF_ICELAKE_STORE_ASCII(UTF32, utf8, output) output += 64; ptr += 64; continue; } const __m512i lane0 = broadcast_epi128<0>(utf8); const __m512i lane1 = broadcast_epi128<1>(utf8); int valid_count0; __m512i vec0 = expand_and_identify(lane0, lane1, valid_count0); const __m512i lane2 = broadcast_epi128<2>(utf8); int valid_count1; __m512i vec1 = expand_and_identify(lane1, lane2, valid_count1); if (valid_count0 + valid_count1 <= 16) { vec0 = _mm512_mask_expand_epi32( vec0, __mmask16(((1 << valid_count1) - 1) << valid_count0), vec1); valid_count0 += valid_count1; vec0 = expand_utf8_to_utf32(vec0); SIMDUTF_ICELAKE_WRITE_UTF16_OR_UTF32(vec0, valid_count0, true) } else { vec0 = expand_utf8_to_utf32(vec0); vec1 = expand_utf8_to_utf32(vec1); SIMDUTF_ICELAKE_WRITE_UTF16_OR_UTF32(vec0, valid_count0, true) SIMDUTF_ICELAKE_WRITE_UTF16_OR_UTF32(vec1, valid_count1, true) } const __m512i lane3 = broadcast_epi128<3>(utf8); int valid_count2; __m512i vec2 = expand_and_identify(lane2, lane3, valid_count2); uint32_t tmp1; ::memcpy(&tmp1, ptr + 64, sizeof(tmp1)); const __m512i lane4 = _mm512_set1_epi32(tmp1); int valid_count3; __m512i vec3 = expand_and_identify(lane3, lane4, valid_count3); if (valid_count2 + valid_count3 <= 16) { vec2 = _mm512_mask_expand_epi32( vec2, __mmask16(((1 << valid_count3) - 1) << valid_count2), vec3); valid_count2 += valid_count3; vec2 = expand_utf8_to_utf32(vec2); SIMDUTF_ICELAKE_WRITE_UTF16_OR_UTF32(vec2, valid_count2, true) } else { vec2 = expand_utf8_to_utf32(vec2); vec3 = expand_utf8_to_utf32(vec3); SIMDUTF_ICELAKE_WRITE_UTF16_OR_UTF32(vec2, valid_count2, true) SIMDUTF_ICELAKE_WRITE_UTF16_OR_UTF32(vec3, valid_count3, true) } ptr += 4 * 16; } const char *validatedptr = ptr; // validated up to ptr // For the final pass, we validate 64 bytes, but we only transcode // 3*16 bytes, so we may end up double-validating 16 bytes. if (end - ptr >= 64) { const __m512i utf8 = _mm512_loadu_si512((const __m512i *)ptr); bool ascii = checker.check_next_input(utf8); if (checker.errors()) { return {ptr, output, false}; // We found an error. } if (ascii) { SIMDUTF_ICELAKE_STORE_ASCII(UTF32, utf8, output) output += 64; ptr += 64; } else { const __m512i lane0 = broadcast_epi128<0>(utf8); const __m512i lane1 = broadcast_epi128<1>(utf8); int valid_count0; __m512i vec0 = expand_and_identify(lane0, lane1, valid_count0); const __m512i lane2 = broadcast_epi128<2>(utf8); int valid_count1; __m512i vec1 = expand_and_identify(lane1, lane2, valid_count1); if (valid_count0 + valid_count1 <= 16) { vec0 = _mm512_mask_expand_epi32( vec0, __mmask16(((1 << valid_count1) - 1) << valid_count0), vec1); valid_count0 += valid_count1; vec0 = expand_utf8_to_utf32(vec0); SIMDUTF_ICELAKE_WRITE_UTF16_OR_UTF32(vec0, valid_count0, true) } else { vec0 = expand_utf8_to_utf32(vec0); vec1 = expand_utf8_to_utf32(vec1); SIMDUTF_ICELAKE_WRITE_UTF16_OR_UTF32(vec0, valid_count0, true) SIMDUTF_ICELAKE_WRITE_UTF16_OR_UTF32(vec1, valid_count1, true) } const __m512i lane3 = broadcast_epi128<3>(utf8); SIMDUTF_ICELAKE_TRANSCODE16(lane2, lane3, true) ptr += 3 * 16; } validatedptr += 4 * 16; } if (end != validatedptr) { const __m512i utf8 = _mm512_maskz_loadu_epi8(~UINT64_C(0) >> (64 - (end - validatedptr)), (const __m512i *)validatedptr); checker.check_next_input(utf8); } checker.check_eof(); if (checker.errors()) { return {ptr, output, false}; // We found an error. } return {ptr, output, true}; } /* end file src/icelake/icelake_from_utf8.inl.cpp */ /* begin file src/icelake/icelake_convert_utf8_to_latin1.inl.cpp */ // file included directly // File contains conversion procedure from possibly invalid UTF-8 strings. template simdutf_really_inline size_t process_block_from_utf8_to_latin1( const char *buf, size_t len, char *latin_output, __m512i minus64, __m512i one, __mmask64 *next_leading_ptr, __mmask64 *next_bit6_ptr) { __mmask64 load_mask = is_remaining ? _bzhi_u64(~0ULL, (unsigned int)len) : ~0ULL; __m512i input = _mm512_maskz_loadu_epi8(load_mask, (__m512i *)buf); __mmask64 nonascii = _mm512_movepi8_mask(input); if (nonascii == 0) { if (*next_leading_ptr) { // If we ended with a leading byte, it is an error. return 0; // Indicates error } is_remaining ? _mm512_mask_storeu_epi8((__m512i *)latin_output, load_mask, input) : _mm512_storeu_si512((__m512i *)latin_output, input); return len; } const __mmask64 leading = _mm512_cmpge_epu8_mask(input, minus64); __m512i highbits = _mm512_xor_si512(input, _mm512_set1_epi8(-62)); __mmask64 invalid_leading_bytes = _mm512_mask_cmpgt_epu8_mask(leading, highbits, one); if (invalid_leading_bytes) { return 0; // Indicates error } __mmask64 leading_shift = (leading << 1) | *next_leading_ptr; if ((nonascii ^ leading) != leading_shift) { return 0; // Indicates error } const __mmask64 bit6 = _mm512_cmpeq_epi8_mask(highbits, one); input = _mm512_mask_sub_epi8(input, (bit6 << 1) | *next_bit6_ptr, input, minus64); __mmask64 retain = ~leading & load_mask; __m512i output = _mm512_maskz_compress_epi8(retain, input); int64_t written_out = count_ones(retain); if (written_out == 0) { return 0; // Indicates error } *next_bit6_ptr = bit6 >> 63; *next_leading_ptr = leading >> 63; __mmask64 store_mask = ~UINT64_C(0) >> (64 - written_out); _mm512_mask_storeu_epi8((__m512i *)latin_output, store_mask, output); return written_out; } size_t utf8_to_latin1_avx512(const char *&inbuf, size_t len, char *&inlatin_output) { const char *buf = inbuf; char *latin_output = inlatin_output; char *start = latin_output; size_t pos = 0; __m512i minus64 = _mm512_set1_epi8(-64); // 11111111111 ... 1100 0000 __m512i one = _mm512_set1_epi8(1); __mmask64 next_leading = 0; __mmask64 next_bit6 = 0; while (pos + 64 <= len) { size_t written = process_block_from_utf8_to_latin1( buf + pos, 64, latin_output, minus64, one, &next_leading, &next_bit6); if (written == 0) { inlatin_output = latin_output; inbuf = buf + pos - next_leading; return 0; // Indicates error at pos or after, or just before pos (too // short error) } latin_output += written; pos += 64; } if (pos < len) { size_t remaining = len - pos; size_t written = process_block_from_utf8_to_latin1( buf + pos, remaining, latin_output, minus64, one, &next_leading, &next_bit6); if (written == 0) { inbuf = buf + pos - next_leading; inlatin_output = latin_output; return 0; // Indicates error at pos or after, or just before pos (too // short error) } latin_output += written; } if (next_leading) { inbuf = buf + len - next_leading; inlatin_output = latin_output; return 0; // Indicates error at end of buffer } inlatin_output = latin_output; inbuf += len; return size_t(latin_output - start); } /* end file src/icelake/icelake_convert_utf8_to_latin1.inl.cpp */ /* begin file src/icelake/icelake_convert_valid_utf8_to_latin1.inl.cpp */ // file included directly // File contains conversion procedure from valid UTF-8 strings. template simdutf_really_inline size_t process_valid_block_from_utf8_to_latin1( const char *buf, size_t len, char *latin_output, __m512i minus64, __m512i one, __mmask64 *next_leading_ptr, __mmask64 *next_bit6_ptr) { __mmask64 load_mask = is_remaining ? _bzhi_u64(~0ULL, (unsigned int)len) : ~0ULL; __m512i input = _mm512_maskz_loadu_epi8(load_mask, (__m512i *)buf); __mmask64 nonascii = _mm512_movepi8_mask(input); if (nonascii == 0) { is_remaining ? _mm512_mask_storeu_epi8((__m512i *)latin_output, load_mask, input) : _mm512_storeu_si512((__m512i *)latin_output, input); return len; } __mmask64 leading = _mm512_cmpge_epu8_mask(input, minus64); __m512i highbits = _mm512_xor_si512(input, _mm512_set1_epi8(-62)); *next_leading_ptr = leading >> 63; __mmask64 bit6 = _mm512_cmpeq_epi8_mask(highbits, one); input = _mm512_mask_sub_epi8(input, (bit6 << 1) | *next_bit6_ptr, input, minus64); *next_bit6_ptr = bit6 >> 63; __mmask64 retain = ~leading & load_mask; __m512i output = _mm512_maskz_compress_epi8(retain, input); int64_t written_out = count_ones(retain); if (written_out == 0) { return 0; // Indicates error } __mmask64 store_mask = ~UINT64_C(0) >> (64 - written_out); // Optimization opportunity: sometimes, masked writes are not needed. _mm512_mask_storeu_epi8((__m512i *)latin_output, store_mask, output); return written_out; } size_t valid_utf8_to_latin1_avx512(const char *buf, size_t len, char *latin_output) { char *start = latin_output; size_t pos = 0; __m512i minus64 = _mm512_set1_epi8(-64); // 11111111111 ... 1100 0000 __m512i one = _mm512_set1_epi8(1); __mmask64 next_leading = 0; __mmask64 next_bit6 = 0; while (pos + 64 <= len) { size_t written = process_valid_block_from_utf8_to_latin1( buf + pos, 64, latin_output, minus64, one, &next_leading, &next_bit6); latin_output += written; pos += 64; } if (pos < len) { size_t remaining = len - pos; size_t written = process_valid_block_from_utf8_to_latin1( buf + pos, remaining, latin_output, minus64, one, &next_leading, &next_bit6); latin_output += written; } return (size_t)(latin_output - start); } /* end file src/icelake/icelake_convert_valid_utf8_to_latin1.inl.cpp */ /* begin file src/icelake/icelake_convert_utf32_to_latin1.inl.cpp */ // file included directly size_t icelake_convert_utf32_to_latin1(const char32_t *buf, size_t len, char *latin1_output) { const char32_t *end = buf + len; __m512i v_0xFF = _mm512_set1_epi32(0xff); __m512i shufmask = _mm512_set_epi8( 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 60, 56, 52, 48, 44, 40, 36, 32, 28, 24, 20, 16, 12, 8, 4, 0); while (end - buf >= 16) { __m512i in = _mm512_loadu_si512((__m512i *)buf); if (_mm512_cmpgt_epu32_mask(in, v_0xFF)) { return 0; } _mm_storeu_si128( (__m128i *)latin1_output, _mm512_castsi512_si128(_mm512_permutexvar_epi8(shufmask, in))); latin1_output += 16; buf += 16; } if (buf < end) { uint16_t mask = uint16_t((1 << (end - buf)) - 1); __m512i in = _mm512_maskz_loadu_epi32(mask, buf); if (_mm512_cmpgt_epu32_mask(in, v_0xFF)) { return 0; } _mm_mask_storeu_epi8( latin1_output, mask, _mm512_castsi512_si128(_mm512_permutexvar_epi8(shufmask, in))); } return len; } simdutf::internal::pair icelake_convert_utf32_to_latin1_with_errors(const char32_t *buf, size_t len, char *latin1_output) { const char32_t *end = buf + len; const char32_t *start = buf; __m512i v_0xFF = _mm512_set1_epi32(0xff); __m512i shufmask = _mm512_set_epi8( 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 60, 56, 52, 48, 44, 40, 36, 32, 28, 24, 20, 16, 12, 8, 4, 0); while (end - buf >= 16) { __m512i in = _mm512_loadu_si512((__m512i *)buf); if (_mm512_cmpgt_epu32_mask(in, v_0xFF)) { while (uint32_t(*buf) <= 0xff) { *latin1_output++ = uint8_t(*buf++); } return simdutf::internal::make_pair( result(error_code::TOO_LARGE, buf - start), latin1_output); } _mm_storeu_si128( (__m128i *)latin1_output, _mm512_castsi512_si128(_mm512_permutexvar_epi8(shufmask, in))); latin1_output += 16; buf += 16; } if (buf < end) { uint16_t mask = uint16_t((1 << (end - buf)) - 1); __m512i in = _mm512_maskz_loadu_epi32(mask, buf); if (_mm512_cmpgt_epu32_mask(in, v_0xFF)) { while (uint32_t(*buf) <= 0xff) { *latin1_output++ = uint8_t(*buf++); } return simdutf::internal::make_pair( result(error_code::TOO_LARGE, buf - start), latin1_output); } _mm_mask_storeu_epi8( latin1_output, mask, _mm512_castsi512_si128(_mm512_permutexvar_epi8(shufmask, in))); } return simdutf::internal::make_pair(result(error_code::SUCCESS, len), latin1_output); } /* end file src/icelake/icelake_convert_utf32_to_latin1.inl.cpp */ /* begin file src/icelake/icelake_convert_utf32_to_utf8.inl.cpp */ // file included directly // Todo: currently, this is just the haswell code, optimize for icelake kernel. simdutf::internal::pair avx512_convert_utf32_to_utf8(const char32_t *buf, size_t len, char *utf8_output) { const char32_t *end = buf + len; const __m256i v_0000 = _mm256_setzero_si256(); const __m256i v_ffff0000 = _mm256_set1_epi32((uint32_t)0xffff0000); const __m256i v_ff80 = _mm256_set1_epi16((uint16_t)0xff80); const __m256i v_f800 = _mm256_set1_epi16((uint16_t)0xf800); const __m256i v_c080 = _mm256_set1_epi16((uint16_t)0xc080); const __m256i v_7fffffff = _mm256_set1_epi32((uint32_t)0x7fffffff); __m256i running_max = _mm256_setzero_si256(); __m256i forbidden_bytemask = _mm256_setzero_si256(); const size_t safety_margin = 12; // to avoid overruns, see issue // https://github.com/simdutf/simdutf/issues/92 while (end - buf >= simdutf::internal::ptrdiff_t(16 + safety_margin)) { __m256i in = _mm256_loadu_si256((__m256i *)buf); __m256i nextin = _mm256_loadu_si256((__m256i *)buf + 1); running_max = _mm256_max_epu32(_mm256_max_epu32(in, running_max), nextin); // Pack 32-bit UTF-32 code units to 16-bit UTF-16 code units with unsigned // saturation __m256i in_16 = _mm256_packus_epi32(_mm256_and_si256(in, v_7fffffff), _mm256_and_si256(nextin, v_7fffffff)); in_16 = _mm256_permute4x64_epi64(in_16, 0b11011000); // Try to apply UTF-16 => UTF-8 routine on 256 bits // (haswell/avx2_convert_utf16_to_utf8.cpp) if (_mm256_testz_si256(in_16, v_ff80)) { // ASCII fast path!!!! // 1. pack the bytes const __m128i utf8_packed = _mm_packus_epi16( _mm256_castsi256_si128(in_16), _mm256_extractf128_si256(in_16, 1)); // 2. store (16 bytes) _mm_storeu_si128((__m128i *)utf8_output, utf8_packed); // 3. adjust pointers buf += 16; utf8_output += 16; continue; // we are done for this round! } // no bits set above 7th bit const __m256i one_byte_bytemask = _mm256_cmpeq_epi16(_mm256_and_si256(in_16, v_ff80), v_0000); const uint32_t one_byte_bitmask = static_cast(_mm256_movemask_epi8(one_byte_bytemask)); // no bits set above 11th bit const __m256i one_or_two_bytes_bytemask = _mm256_cmpeq_epi16(_mm256_and_si256(in_16, v_f800), v_0000); const uint32_t one_or_two_bytes_bitmask = static_cast(_mm256_movemask_epi8(one_or_two_bytes_bytemask)); if (one_or_two_bytes_bitmask == 0xffffffff) { // 1. prepare 2-byte values // input 16-bit word : [0000|0aaa|aabb|bbbb] x 8 // expected output : [110a|aaaa|10bb|bbbb] x 8 const __m256i v_1f00 = _mm256_set1_epi16((int16_t)0x1f00); const __m256i v_003f = _mm256_set1_epi16((int16_t)0x003f); // t0 = [000a|aaaa|bbbb|bb00] const __m256i t0 = _mm256_slli_epi16(in_16, 2); // t1 = [000a|aaaa|0000|0000] const __m256i t1 = _mm256_and_si256(t0, v_1f00); // t2 = [0000|0000|00bb|bbbb] const __m256i t2 = _mm256_and_si256(in_16, v_003f); // t3 = [000a|aaaa|00bb|bbbb] const __m256i t3 = _mm256_or_si256(t1, t2); // t4 = [110a|aaaa|10bb|bbbb] const __m256i t4 = _mm256_or_si256(t3, v_c080); // 2. merge ASCII and 2-byte codewords const __m256i utf8_unpacked = _mm256_blendv_epi8(t4, in_16, one_byte_bytemask); // 3. prepare bitmask for 8-bit lookup const uint32_t M0 = one_byte_bitmask & 0x55555555; const uint32_t M1 = M0 >> 7; const uint32_t M2 = (M1 | M0) & 0x00ff00ff; // 4. pack the bytes const uint8_t *row = &simdutf::tables::utf16_to_utf8::pack_1_2_utf8_bytes[uint8_t(M2)][0]; const uint8_t *row_2 = &simdutf::tables::utf16_to_utf8::pack_1_2_utf8_bytes[uint8_t(M2 >> 16)][0]; const __m128i shuffle = _mm_loadu_si128((__m128i *)(row + 1)); const __m128i shuffle_2 = _mm_loadu_si128((__m128i *)(row_2 + 1)); const __m256i utf8_packed = _mm256_shuffle_epi8( utf8_unpacked, _mm256_setr_m128i(shuffle, shuffle_2)); // 5. store bytes _mm_storeu_si128((__m128i *)utf8_output, _mm256_castsi256_si128(utf8_packed)); utf8_output += row[0]; _mm_storeu_si128((__m128i *)utf8_output, _mm256_extractf128_si256(utf8_packed, 1)); utf8_output += row_2[0]; // 6. adjust pointers buf += 16; continue; } // Must check for overflow in packing const __m256i saturation_bytemask = _mm256_cmpeq_epi32( _mm256_and_si256(_mm256_or_si256(in, nextin), v_ffff0000), v_0000); const uint32_t saturation_bitmask = static_cast(_mm256_movemask_epi8(saturation_bytemask)); if (saturation_bitmask == 0xffffffff) { // case: code units from register produce either 1, 2 or 3 UTF-8 bytes const __m256i v_d800 = _mm256_set1_epi16((uint16_t)0xd800); forbidden_bytemask = _mm256_or_si256( forbidden_bytemask, _mm256_cmpeq_epi16(_mm256_and_si256(in_16, v_f800), v_d800)); const __m256i dup_even = _mm256_setr_epi16( 0x0000, 0x0202, 0x0404, 0x0606, 0x0808, 0x0a0a, 0x0c0c, 0x0e0e, 0x0000, 0x0202, 0x0404, 0x0606, 0x0808, 0x0a0a, 0x0c0c, 0x0e0e); /* In this branch we handle three cases: 1. [0000|0000|0ccc|cccc] => [0ccc|cccc] - single UFT-8 byte 2. [0000|0bbb|bbcc|cccc] => [110b|bbbb], [10cc|cccc] - two UTF-8 bytes 3. [aaaa|bbbb|bbcc|cccc] => [1110|aaaa], [10bb|bbbb], [10cc|cccc] - three UTF-8 bytes We expand the input word (16-bit) into two code units (32-bit), thus we have room for four bytes. However, we need five distinct bit layouts. Note that the last byte in cases #2 and #3 is the same. We precompute byte 1 for case #1 and the common byte for cases #2 & #3 in register t2. We precompute byte 1 for case #3 and -- **conditionally** -- precompute either byte 1 for case #2 or byte 2 for case #3. Note that they differ by exactly one bit. Finally from these two code units we build proper UTF-8 sequence, taking into account the case (i.e, the number of bytes to write). */ /** * Given [aaaa|bbbb|bbcc|cccc] our goal is to produce: * t2 => [0ccc|cccc] [10cc|cccc] * s4 => [1110|aaaa] ([110b|bbbb] OR [10bb|bbbb]) */ #define simdutf_vec(x) _mm256_set1_epi16(static_cast(x)) // [aaaa|bbbb|bbcc|cccc] => [bbcc|cccc|bbcc|cccc] const __m256i t0 = _mm256_shuffle_epi8(in_16, dup_even); // [bbcc|cccc|bbcc|cccc] => [00cc|cccc|0bcc|cccc] const __m256i t1 = _mm256_and_si256(t0, simdutf_vec(0b0011111101111111)); // [00cc|cccc|0bcc|cccc] => [10cc|cccc|0bcc|cccc] const __m256i t2 = _mm256_or_si256(t1, simdutf_vec(0b1000000000000000)); // [aaaa|bbbb|bbcc|cccc] => [0000|aaaa|bbbb|bbcc] const __m256i s0 = _mm256_srli_epi16(in_16, 4); // [0000|aaaa|bbbb|bbcc] => [0000|aaaa|bbbb|bb00] const __m256i s1 = _mm256_and_si256(s0, simdutf_vec(0b0000111111111100)); // [0000|aaaa|bbbb|bb00] => [00bb|bbbb|0000|aaaa] const __m256i s2 = _mm256_maddubs_epi16(s1, simdutf_vec(0x0140)); // [00bb|bbbb|0000|aaaa] => [11bb|bbbb|1110|aaaa] const __m256i s3 = _mm256_or_si256(s2, simdutf_vec(0b1100000011100000)); const __m256i m0 = _mm256_andnot_si256(one_or_two_bytes_bytemask, simdutf_vec(0b0100000000000000)); const __m256i s4 = _mm256_xor_si256(s3, m0); #undef simdutf_vec // 4. expand code units 16-bit => 32-bit const __m256i out0 = _mm256_unpacklo_epi16(t2, s4); const __m256i out1 = _mm256_unpackhi_epi16(t2, s4); // 5. compress 32-bit code units into 1, 2 or 3 bytes -- 2 x shuffle const uint32_t mask = (one_byte_bitmask & 0x55555555) | (one_or_two_bytes_bitmask & 0xaaaaaaaa); // Due to the wider registers, the following path is less likely to be // useful. /*if(mask == 0) { // We only have three-byte code units. Use fast path. const __m256i shuffle = _mm256_setr_epi8(2,3,1,6,7,5,10,11,9,14,15,13,-1,-1,-1,-1, 2,3,1,6,7,5,10,11,9,14,15,13,-1,-1,-1,-1); const __m256i utf8_0 = _mm256_shuffle_epi8(out0, shuffle); const __m256i utf8_1 = _mm256_shuffle_epi8(out1, shuffle); _mm_storeu_si128((__m128i*)utf8_output, _mm256_castsi256_si128(utf8_0)); utf8_output += 12; _mm_storeu_si128((__m128i*)utf8_output, _mm256_castsi256_si128(utf8_1)); utf8_output += 12; _mm_storeu_si128((__m128i*)utf8_output, _mm256_extractf128_si256(utf8_0,1)); utf8_output += 12; _mm_storeu_si128((__m128i*)utf8_output, _mm256_extractf128_si256(utf8_1,1)); utf8_output += 12; buf += 16; continue; }*/ const uint8_t mask0 = uint8_t(mask); const uint8_t *row0 = &simdutf::tables::utf16_to_utf8::pack_1_2_3_utf8_bytes[mask0][0]; const __m128i shuffle0 = _mm_loadu_si128((__m128i *)(row0 + 1)); const __m128i utf8_0 = _mm_shuffle_epi8(_mm256_castsi256_si128(out0), shuffle0); const uint8_t mask1 = static_cast(mask >> 8); const uint8_t *row1 = &simdutf::tables::utf16_to_utf8::pack_1_2_3_utf8_bytes[mask1][0]; const __m128i shuffle1 = _mm_loadu_si128((__m128i *)(row1 + 1)); const __m128i utf8_1 = _mm_shuffle_epi8(_mm256_castsi256_si128(out1), shuffle1); const uint8_t mask2 = static_cast(mask >> 16); const uint8_t *row2 = &simdutf::tables::utf16_to_utf8::pack_1_2_3_utf8_bytes[mask2][0]; const __m128i shuffle2 = _mm_loadu_si128((__m128i *)(row2 + 1)); const __m128i utf8_2 = _mm_shuffle_epi8(_mm256_extractf128_si256(out0, 1), shuffle2); const uint8_t mask3 = static_cast(mask >> 24); const uint8_t *row3 = &simdutf::tables::utf16_to_utf8::pack_1_2_3_utf8_bytes[mask3][0]; const __m128i shuffle3 = _mm_loadu_si128((__m128i *)(row3 + 1)); const __m128i utf8_3 = _mm_shuffle_epi8(_mm256_extractf128_si256(out1, 1), shuffle3); _mm_storeu_si128((__m128i *)utf8_output, utf8_0); utf8_output += row0[0]; _mm_storeu_si128((__m128i *)utf8_output, utf8_1); utf8_output += row1[0]; _mm_storeu_si128((__m128i *)utf8_output, utf8_2); utf8_output += row2[0]; _mm_storeu_si128((__m128i *)utf8_output, utf8_3); utf8_output += row3[0]; buf += 16; } else { // case: at least one 32-bit word is larger than 0xFFFF <=> it will // produce four UTF-8 bytes. Let us do a scalar fallback. It may seem // wasteful to use scalar code, but being efficient with SIMD may require // large, non-trivial tables? size_t forward = 15; size_t k = 0; if (size_t(end - buf) < forward + 1) { forward = size_t(end - buf - 1); } for (; k < forward; k++) { uint32_t word = buf[k]; if ((word & 0xFFFFFF80) == 0) { // 1-byte (ASCII) *utf8_output++ = char(word); } else if ((word & 0xFFFFF800) == 0) { // 2-byte *utf8_output++ = char((word >> 6) | 0b11000000); *utf8_output++ = char((word & 0b111111) | 0b10000000); } else if ((word & 0xFFFF0000) == 0) { // 3-byte if (word >= 0xD800 && word <= 0xDFFF) { return {nullptr, utf8_output}; } *utf8_output++ = char((word >> 12) | 0b11100000); *utf8_output++ = char(((word >> 6) & 0b111111) | 0b10000000); *utf8_output++ = char((word & 0b111111) | 0b10000000); } else { // 4-byte if (word > 0x10FFFF) { return {nullptr, utf8_output}; } *utf8_output++ = char((word >> 18) | 0b11110000); *utf8_output++ = char(((word >> 12) & 0b111111) | 0b10000000); *utf8_output++ = char(((word >> 6) & 0b111111) | 0b10000000); *utf8_output++ = char((word & 0b111111) | 0b10000000); } } buf += k; } } // while // check for invalid input const __m256i v_10ffff = _mm256_set1_epi32((uint32_t)0x10ffff); if (static_cast(_mm256_movemask_epi8(_mm256_cmpeq_epi32( _mm256_max_epu32(running_max, v_10ffff), v_10ffff))) != 0xffffffff) { return {nullptr, utf8_output}; } if (static_cast(_mm256_movemask_epi8(forbidden_bytemask)) != 0) { return {nullptr, utf8_output}; } return simdutf::internal::make_pair(buf, utf8_output); } // Todo: currently, this is just the haswell code, optimize for icelake kernel. simdutf::internal::pair avx512_convert_utf32_to_utf8_with_errors(const char32_t *buf, size_t len, char *utf8_output) { const char32_t *end = buf + len; const char32_t *start = buf; const __m256i v_0000 = _mm256_setzero_si256(); const __m256i v_ffff0000 = _mm256_set1_epi32((uint32_t)0xffff0000); const __m256i v_ff80 = _mm256_set1_epi16((uint16_t)0xff80); const __m256i v_f800 = _mm256_set1_epi16((uint16_t)0xf800); const __m256i v_c080 = _mm256_set1_epi16((uint16_t)0xc080); const __m256i v_7fffffff = _mm256_set1_epi32((uint32_t)0x7fffffff); const __m256i v_10ffff = _mm256_set1_epi32((uint32_t)0x10ffff); const size_t safety_margin = 12; // to avoid overruns, see issue // https://github.com/simdutf/simdutf/issues/92 while (end - buf >= simdutf::internal::ptrdiff_t(16 + safety_margin)) { __m256i in = _mm256_loadu_si256((__m256i *)buf); __m256i nextin = _mm256_loadu_si256((__m256i *)buf + 1); // Check for too large input const __m256i max_input = _mm256_max_epu32(_mm256_max_epu32(in, nextin), v_10ffff); if (static_cast(_mm256_movemask_epi8( _mm256_cmpeq_epi32(max_input, v_10ffff))) != 0xffffffff) { return simdutf::internal::make_pair( result(error_code::TOO_LARGE, buf - start), utf8_output); } // Pack 32-bit UTF-32 code units to 16-bit UTF-16 code units with unsigned // saturation __m256i in_16 = _mm256_packus_epi32(_mm256_and_si256(in, v_7fffffff), _mm256_and_si256(nextin, v_7fffffff)); in_16 = _mm256_permute4x64_epi64(in_16, 0b11011000); // Try to apply UTF-16 => UTF-8 routine on 256 bits // (haswell/avx2_convert_utf16_to_utf8.cpp) if (_mm256_testz_si256(in_16, v_ff80)) { // ASCII fast path!!!! // 1. pack the bytes const __m128i utf8_packed = _mm_packus_epi16( _mm256_castsi256_si128(in_16), _mm256_extractf128_si256(in_16, 1)); // 2. store (16 bytes) _mm_storeu_si128((__m128i *)utf8_output, utf8_packed); // 3. adjust pointers buf += 16; utf8_output += 16; continue; // we are done for this round! } // no bits set above 7th bit const __m256i one_byte_bytemask = _mm256_cmpeq_epi16(_mm256_and_si256(in_16, v_ff80), v_0000); const uint32_t one_byte_bitmask = static_cast(_mm256_movemask_epi8(one_byte_bytemask)); // no bits set above 11th bit const __m256i one_or_two_bytes_bytemask = _mm256_cmpeq_epi16(_mm256_and_si256(in_16, v_f800), v_0000); const uint32_t one_or_two_bytes_bitmask = static_cast(_mm256_movemask_epi8(one_or_two_bytes_bytemask)); if (one_or_two_bytes_bitmask == 0xffffffff) { // 1. prepare 2-byte values // input 16-bit word : [0000|0aaa|aabb|bbbb] x 8 // expected output : [110a|aaaa|10bb|bbbb] x 8 const __m256i v_1f00 = _mm256_set1_epi16((int16_t)0x1f00); const __m256i v_003f = _mm256_set1_epi16((int16_t)0x003f); // t0 = [000a|aaaa|bbbb|bb00] const __m256i t0 = _mm256_slli_epi16(in_16, 2); // t1 = [000a|aaaa|0000|0000] const __m256i t1 = _mm256_and_si256(t0, v_1f00); // t2 = [0000|0000|00bb|bbbb] const __m256i t2 = _mm256_and_si256(in_16, v_003f); // t3 = [000a|aaaa|00bb|bbbb] const __m256i t3 = _mm256_or_si256(t1, t2); // t4 = [110a|aaaa|10bb|bbbb] const __m256i t4 = _mm256_or_si256(t3, v_c080); // 2. merge ASCII and 2-byte codewords const __m256i utf8_unpacked = _mm256_blendv_epi8(t4, in_16, one_byte_bytemask); // 3. prepare bitmask for 8-bit lookup const uint32_t M0 = one_byte_bitmask & 0x55555555; const uint32_t M1 = M0 >> 7; const uint32_t M2 = (M1 | M0) & 0x00ff00ff; // 4. pack the bytes const uint8_t *row = &simdutf::tables::utf16_to_utf8::pack_1_2_utf8_bytes[uint8_t(M2)][0]; const uint8_t *row_2 = &simdutf::tables::utf16_to_utf8::pack_1_2_utf8_bytes[uint8_t(M2 >> 16)][0]; const __m128i shuffle = _mm_loadu_si128((__m128i *)(row + 1)); const __m128i shuffle_2 = _mm_loadu_si128((__m128i *)(row_2 + 1)); const __m256i utf8_packed = _mm256_shuffle_epi8( utf8_unpacked, _mm256_setr_m128i(shuffle, shuffle_2)); // 5. store bytes _mm_storeu_si128((__m128i *)utf8_output, _mm256_castsi256_si128(utf8_packed)); utf8_output += row[0]; _mm_storeu_si128((__m128i *)utf8_output, _mm256_extractf128_si256(utf8_packed, 1)); utf8_output += row_2[0]; // 6. adjust pointers buf += 16; continue; } // Must check for overflow in packing const __m256i saturation_bytemask = _mm256_cmpeq_epi32( _mm256_and_si256(_mm256_or_si256(in, nextin), v_ffff0000), v_0000); const uint32_t saturation_bitmask = static_cast(_mm256_movemask_epi8(saturation_bytemask)); if (saturation_bitmask == 0xffffffff) { // case: code units from register produce either 1, 2 or 3 UTF-8 bytes // Check for illegal surrogate code units const __m256i v_d800 = _mm256_set1_epi16((uint16_t)0xd800); const __m256i forbidden_bytemask = _mm256_cmpeq_epi16(_mm256_and_si256(in_16, v_f800), v_d800); if (static_cast(_mm256_movemask_epi8(forbidden_bytemask)) != 0x0) { return simdutf::internal::make_pair( result(error_code::SURROGATE, buf - start), utf8_output); } const __m256i dup_even = _mm256_setr_epi16( 0x0000, 0x0202, 0x0404, 0x0606, 0x0808, 0x0a0a, 0x0c0c, 0x0e0e, 0x0000, 0x0202, 0x0404, 0x0606, 0x0808, 0x0a0a, 0x0c0c, 0x0e0e); /* In this branch we handle three cases: 1. [0000|0000|0ccc|cccc] => [0ccc|cccc] - single UFT-8 byte 2. [0000|0bbb|bbcc|cccc] => [110b|bbbb], [10cc|cccc] - two UTF-8 bytes 3. [aaaa|bbbb|bbcc|cccc] => [1110|aaaa], [10bb|bbbb], [10cc|cccc] - three UTF-8 bytes We expand the input word (16-bit) into two code units (32-bit), thus we have room for four bytes. However, we need five distinct bit layouts. Note that the last byte in cases #2 and #3 is the same. We precompute byte 1 for case #1 and the common byte for cases #2 & #3 in register t2. We precompute byte 1 for case #3 and -- **conditionally** -- precompute either byte 1 for case #2 or byte 2 for case #3. Note that they differ by exactly one bit. Finally from these two code units we build proper UTF-8 sequence, taking into account the case (i.e, the number of bytes to write). */ /** * Given [aaaa|bbbb|bbcc|cccc] our goal is to produce: * t2 => [0ccc|cccc] [10cc|cccc] * s4 => [1110|aaaa] ([110b|bbbb] OR [10bb|bbbb]) */ #define simdutf_vec(x) _mm256_set1_epi16(static_cast(x)) // [aaaa|bbbb|bbcc|cccc] => [bbcc|cccc|bbcc|cccc] const __m256i t0 = _mm256_shuffle_epi8(in_16, dup_even); // [bbcc|cccc|bbcc|cccc] => [00cc|cccc|0bcc|cccc] const __m256i t1 = _mm256_and_si256(t0, simdutf_vec(0b0011111101111111)); // [00cc|cccc|0bcc|cccc] => [10cc|cccc|0bcc|cccc] const __m256i t2 = _mm256_or_si256(t1, simdutf_vec(0b1000000000000000)); // [aaaa|bbbb|bbcc|cccc] => [0000|aaaa|bbbb|bbcc] const __m256i s0 = _mm256_srli_epi16(in_16, 4); // [0000|aaaa|bbbb|bbcc] => [0000|aaaa|bbbb|bb00] const __m256i s1 = _mm256_and_si256(s0, simdutf_vec(0b0000111111111100)); // [0000|aaaa|bbbb|bb00] => [00bb|bbbb|0000|aaaa] const __m256i s2 = _mm256_maddubs_epi16(s1, simdutf_vec(0x0140)); // [00bb|bbbb|0000|aaaa] => [11bb|bbbb|1110|aaaa] const __m256i s3 = _mm256_or_si256(s2, simdutf_vec(0b1100000011100000)); const __m256i m0 = _mm256_andnot_si256(one_or_two_bytes_bytemask, simdutf_vec(0b0100000000000000)); const __m256i s4 = _mm256_xor_si256(s3, m0); #undef simdutf_vec // 4. expand code units 16-bit => 32-bit const __m256i out0 = _mm256_unpacklo_epi16(t2, s4); const __m256i out1 = _mm256_unpackhi_epi16(t2, s4); // 5. compress 32-bit code units into 1, 2 or 3 bytes -- 2 x shuffle const uint32_t mask = (one_byte_bitmask & 0x55555555) | (one_or_two_bytes_bitmask & 0xaaaaaaaa); // Due to the wider registers, the following path is less likely to be // useful. /*if(mask == 0) { // We only have three-byte code units. Use fast path. const __m256i shuffle = _mm256_setr_epi8(2,3,1,6,7,5,10,11,9,14,15,13,-1,-1,-1,-1, 2,3,1,6,7,5,10,11,9,14,15,13,-1,-1,-1,-1); const __m256i utf8_0 = _mm256_shuffle_epi8(out0, shuffle); const __m256i utf8_1 = _mm256_shuffle_epi8(out1, shuffle); _mm_storeu_si128((__m128i*)utf8_output, _mm256_castsi256_si128(utf8_0)); utf8_output += 12; _mm_storeu_si128((__m128i*)utf8_output, _mm256_castsi256_si128(utf8_1)); utf8_output += 12; _mm_storeu_si128((__m128i*)utf8_output, _mm256_extractf128_si256(utf8_0,1)); utf8_output += 12; _mm_storeu_si128((__m128i*)utf8_output, _mm256_extractf128_si256(utf8_1,1)); utf8_output += 12; buf += 16; continue; }*/ const uint8_t mask0 = uint8_t(mask); const uint8_t *row0 = &simdutf::tables::utf16_to_utf8::pack_1_2_3_utf8_bytes[mask0][0]; const __m128i shuffle0 = _mm_loadu_si128((__m128i *)(row0 + 1)); const __m128i utf8_0 = _mm_shuffle_epi8(_mm256_castsi256_si128(out0), shuffle0); const uint8_t mask1 = static_cast(mask >> 8); const uint8_t *row1 = &simdutf::tables::utf16_to_utf8::pack_1_2_3_utf8_bytes[mask1][0]; const __m128i shuffle1 = _mm_loadu_si128((__m128i *)(row1 + 1)); const __m128i utf8_1 = _mm_shuffle_epi8(_mm256_castsi256_si128(out1), shuffle1); const uint8_t mask2 = static_cast(mask >> 16); const uint8_t *row2 = &simdutf::tables::utf16_to_utf8::pack_1_2_3_utf8_bytes[mask2][0]; const __m128i shuffle2 = _mm_loadu_si128((__m128i *)(row2 + 1)); const __m128i utf8_2 = _mm_shuffle_epi8(_mm256_extractf128_si256(out0, 1), shuffle2); const uint8_t mask3 = static_cast(mask >> 24); const uint8_t *row3 = &simdutf::tables::utf16_to_utf8::pack_1_2_3_utf8_bytes[mask3][0]; const __m128i shuffle3 = _mm_loadu_si128((__m128i *)(row3 + 1)); const __m128i utf8_3 = _mm_shuffle_epi8(_mm256_extractf128_si256(out1, 1), shuffle3); _mm_storeu_si128((__m128i *)utf8_output, utf8_0); utf8_output += row0[0]; _mm_storeu_si128((__m128i *)utf8_output, utf8_1); utf8_output += row1[0]; _mm_storeu_si128((__m128i *)utf8_output, utf8_2); utf8_output += row2[0]; _mm_storeu_si128((__m128i *)utf8_output, utf8_3); utf8_output += row3[0]; buf += 16; } else { // case: at least one 32-bit word is larger than 0xFFFF <=> it will // produce four UTF-8 bytes. Let us do a scalar fallback. It may seem // wasteful to use scalar code, but being efficient with SIMD may require // large, non-trivial tables? size_t forward = 15; size_t k = 0; if (size_t(end - buf) < forward + 1) { forward = size_t(end - buf - 1); } for (; k < forward; k++) { uint32_t word = buf[k]; if ((word & 0xFFFFFF80) == 0) { // 1-byte (ASCII) *utf8_output++ = char(word); } else if ((word & 0xFFFFF800) == 0) { // 2-byte *utf8_output++ = char((word >> 6) | 0b11000000); *utf8_output++ = char((word & 0b111111) | 0b10000000); } else if ((word & 0xFFFF0000) == 0) { // 3-byte if (word >= 0xD800 && word <= 0xDFFF) { return simdutf::internal::make_pair( result(error_code::SURROGATE, buf - start + k), utf8_output); } *utf8_output++ = char((word >> 12) | 0b11100000); *utf8_output++ = char(((word >> 6) & 0b111111) | 0b10000000); *utf8_output++ = char((word & 0b111111) | 0b10000000); } else { // 4-byte if (word > 0x10FFFF) { return simdutf::internal::make_pair( result(error_code::TOO_LARGE, buf - start + k), utf8_output); } *utf8_output++ = char((word >> 18) | 0b11110000); *utf8_output++ = char(((word >> 12) & 0b111111) | 0b10000000); *utf8_output++ = char(((word >> 6) & 0b111111) | 0b10000000); *utf8_output++ = char((word & 0b111111) | 0b10000000); } } buf += k; } } // while return simdutf::internal::make_pair(result(error_code::SUCCESS, buf - start), utf8_output); } /* end file src/icelake/icelake_convert_utf32_to_utf8.inl.cpp */ /* begin file src/icelake/icelake_utf32_validation.inl.cpp */ // file included directly bool validate_utf32(const char32_t *buf, size_t len) { if (simdutf_unlikely(len == 0)) { return true; } const char32_t *end = buf + len; const __m512i offset = _mm512_set1_epi32((uint32_t)0xffff2000); __m512i currentmax = _mm512_setzero_si512(); __m512i currentoffsetmax = _mm512_setzero_si512(); // Optimized: Process 32 values (2x 512-bit) per iteration for better // throughput while (end - buf >= 32) { __m512i utf32_1 = _mm512_loadu_si512((const __m512i *)buf); __m512i utf32_2 = _mm512_loadu_si512((const __m512i *)(buf + 16)); buf += 32; // Process both blocks in parallel to maximize instruction-level parallelism __m512i offsetmax_1 = _mm512_add_epi32(utf32_1, offset); __m512i offsetmax_2 = _mm512_add_epi32(utf32_2, offset); currentoffsetmax = _mm512_max_epu32(offsetmax_1, currentoffsetmax); currentmax = _mm512_max_epu32(utf32_1, currentmax); currentoffsetmax = _mm512_max_epu32(offsetmax_2, currentoffsetmax); currentmax = _mm512_max_epu32(utf32_2, currentmax); } // Handle remaining 16-31 values if (end - buf >= 16) { __m512i utf32 = _mm512_loadu_si512((const __m512i *)buf); buf += 16; currentoffsetmax = _mm512_max_epu32(_mm512_add_epi32(utf32, offset), currentoffsetmax); currentmax = _mm512_max_epu32(utf32, currentmax); } // Handle remaining 0-15 values with masked load if (buf < end) { __m512i utf32 = _mm512_maskz_loadu_epi32(__mmask16((1 << (end - buf)) - 1), buf); currentoffsetmax = _mm512_max_epu32(_mm512_add_epi32(utf32, offset), currentoffsetmax); currentmax = _mm512_max_epu32(utf32, currentmax); } const __m512i standardmax = _mm512_set1_epi32((uint32_t)0x10ffff); const __m512i standardoffsetmax = _mm512_set1_epi32((uint32_t)0xfffff7ff); const auto outside_range = _mm512_cmpgt_epu32_mask(currentmax, standardmax); if (outside_range != 0) { return false; } const auto surrogate = _mm512_cmpgt_epu32_mask(currentoffsetmax, standardoffsetmax); if (surrogate != 0) { return false; } return true; } /* end file src/icelake/icelake_utf32_validation.inl.cpp */ /* begin file src/icelake/icelake_convert_latin1_to_utf8.inl.cpp */ // file included directly static inline size_t latin1_to_utf8_avx512_vec(__m512i input, size_t input_len, char *utf8_output, int mask_output) { __mmask64 nonascii = _mm512_movepi8_mask(input); size_t output_size = input_len + (size_t)count_ones(nonascii); // Mask to denote whether the byte is a leading byte that is not ascii __mmask64 sixth = _mm512_cmpge_epu8_mask( input, _mm512_set1_epi8(-64)); // binary representation of -64: 1100 0000 const uint64_t alternate_bits = UINT64_C(0x5555555555555555); uint64_t ascii = ~nonascii; // the bits in ascii are inverted and zeros are interspersed in between them uint64_t maskA = ~_pdep_u64(ascii, alternate_bits); uint64_t maskB = ~_pdep_u64(ascii >> 32, alternate_bits); // interleave bytes from top and bottom halves (abcd...ABCD -> aAbBcCdD) __m512i input_interleaved = _mm512_permutexvar_epi8( _mm512_set_epi32(0x3f1f3e1e, 0x3d1d3c1c, 0x3b1b3a1a, 0x39193818, 0x37173616, 0x35153414, 0x33133212, 0x31113010, 0x2f0f2e0e, 0x2d0d2c0c, 0x2b0b2a0a, 0x29092808, 0x27072606, 0x25052404, 0x23032202, 0x21012000), input); // double size of each byte, and insert the leading byte 1100 0010 /* upscale the bytes to 16-bit value, adding the 0b11000000 leading byte in the process. We adjust for the bytes that have their two most significant bits. This takes care of the first 32 bytes, assuming we interleaved the bytes. */ __m512i outputA = _mm512_shldi_epi16(input_interleaved, _mm512_set1_epi8(-62), 8); outputA = _mm512_mask_add_epi16( outputA, (__mmask32)sixth, outputA, _mm512_set1_epi16(1 - 0x4000)); // 1- 0x4000 = 1100 0000 0000 0001???? // in the second 32-bit half, set first or second option based on whether // original input is leading byte (second case) or not (first case) __m512i leadingB = _mm512_mask_blend_epi16((__mmask32)(sixth >> 32), _mm512_set1_epi16(0x00c2), // 0000 0000 1101 0010 _mm512_set1_epi16(0x40c3)); // 0100 0000 1100 0011 __m512i outputB = _mm512_ternarylogic_epi32( input_interleaved, leadingB, _mm512_set1_epi16((short)0xff00), (240 & 170) ^ 204); // (input_interleaved & 0xff00) ^ leadingB // prune redundant bytes outputA = _mm512_maskz_compress_epi8(maskA, outputA); outputB = _mm512_maskz_compress_epi8(maskB, outputB); size_t output_sizeA = (size_t)count_ones((uint32_t)nonascii) + 32; if (mask_output) { if (input_len > 32) { // is the second half of the input vector used? __mmask64 write_mask = _bzhi_u64(~0ULL, (unsigned int)output_sizeA); _mm512_mask_storeu_epi8(utf8_output, write_mask, outputA); utf8_output += output_sizeA; write_mask = _bzhi_u64(~0ULL, (unsigned int)(output_size - output_sizeA)); _mm512_mask_storeu_epi8(utf8_output, write_mask, outputB); } else { __mmask64 write_mask = _bzhi_u64(~0ULL, (unsigned int)output_size); _mm512_mask_storeu_epi8(utf8_output, write_mask, outputA); } } else { _mm512_storeu_si512(utf8_output, outputA); utf8_output += output_sizeA; _mm512_storeu_si512(utf8_output, outputB); } return output_size; } static inline size_t latin1_to_utf8_avx512_branch(__m512i input, char *utf8_output) { __mmask64 nonascii = _mm512_movepi8_mask(input); if (nonascii) { return latin1_to_utf8_avx512_vec(input, 64, utf8_output, 0); } else { _mm512_storeu_si512(utf8_output, input); return 64; } } size_t latin1_to_utf8_avx512_start(const char *buf, size_t len, char *utf8_output) { char *start = utf8_output; size_t pos = 0; // if there's at least 128 bytes remaining, we don't need to mask the output for (; pos + 128 <= len; pos += 64) { __m512i input = _mm512_loadu_si512((__m512i *)(buf + pos)); utf8_output += latin1_to_utf8_avx512_branch(input, utf8_output); } // in the last 128 bytes, the first 64 may require masking the output if (pos + 64 <= len) { __m512i input = _mm512_loadu_si512((__m512i *)(buf + pos)); utf8_output += latin1_to_utf8_avx512_vec(input, 64, utf8_output, 1); pos += 64; } // with the last 64 bytes, the input also needs to be masked if (pos < len) { __mmask64 load_mask = _bzhi_u64(~0ULL, (unsigned int)(len - pos)); __m512i input = _mm512_maskz_loadu_epi8(load_mask, (__m512i *)(buf + pos)); utf8_output += latin1_to_utf8_avx512_vec(input, len - pos, utf8_output, 1); } return (size_t)(utf8_output - start); } /* end file src/icelake/icelake_convert_latin1_to_utf8.inl.cpp */ /* begin file src/icelake/icelake_convert_latin1_to_utf32.inl.cpp */ void avx512_convert_latin1_to_utf32(const char *buf, size_t len, char32_t *utf32_output) { while (len >= 16) { // Load 16 Latin1 characters into a 128-bit register __m128i in = _mm_loadu_si128((__m128i *)buf); // Zero extend each set of 8 Latin1 characters to 16 32-bit integers using // vpmovzxbd __m512i out = _mm512_cvtepu8_epi32(in); // Store the results back to memory _mm512_storeu_si512((__m512i *)utf32_output, out); len -= 16; buf += 16; utf32_output += 16; } __mmask16 mask = __mmask16((1 << len) - 1); __m128i in = _mm_maskz_loadu_epi8(mask, buf); __m512i out = _mm512_cvtepu8_epi32(in); _mm512_mask_storeu_epi32((__m512i *)utf32_output, mask, out); } /* end file src/icelake/icelake_convert_latin1_to_utf32.inl.cpp */ /* begin file src/icelake/icelake_base64.inl.cpp */ // file included directly /** * References and further reading: * * Wojciech Muła, Daniel Lemire, Base64 encoding and decoding at almost the * speed of a memory copy, Software: Practice and Experience 50 (2), 2020. * https://arxiv.org/abs/1910.05109 * * Wojciech Muła, Daniel Lemire, Faster Base64 Encoding and Decoding using AVX2 * Instructions, ACM Transactions on the Web 12 (3), 2018. * https://arxiv.org/abs/1704.00605 * * Simon Josefsson. 2006. The Base16, Base32, and Base64 Data Encodings. * https://tools.ietf.org/html/rfc4648. (2006). Internet Engineering Task Force, * Request for Comments: 4648. * * Alfred Klomp. 2014a. Fast Base64 encoding/decoding with SSE vectorization. * http://www.alfredklomp.com/programming/sse-base64/. (2014). * * Alfred Klomp. 2014b. Fast Base64 stream encoder/decoder in C99, with SIMD * acceleration. https://github.com/aklomp/base64. (2014). * * Hanson Char. 2014. A Fast and Correct Base 64 Codec. (2014). * https://aws.amazon.com/blogs/developer/a-fast-and-correct-base-64-codec/ * * Nick Kopp. 2013. Base64 Encoding on a GPU. * https://www.codeproject.com/Articles/276993/Base-Encoding-on-a-GPU. (2013). */ struct block64 { __m512i chunks[1]; }; template size_t encode_base64_impl(char *dst, const char *src, size_t srclen, base64_options options, size_t line_length = simdutf::default_line_length) { size_t offset = 0; if (line_length < 4) { line_length = 4; // We do not support line_length less than 4 } // credit: Wojciech Muła const uint8_t *input = (const uint8_t *)src; uint8_t *out = (uint8_t *)dst; static const char *lookup_tbl = base64_url ? "ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz0123456789-_" : "ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz0123456789+/"; const __m512i shuffle_input = _mm512_setr_epi32( 0x01020001, 0x04050304, 0x07080607, 0x0a0b090a, 0x0d0e0c0d, 0x10110f10, 0x13141213, 0x16171516, 0x191a1819, 0x1c1d1b1c, 0x1f201e1f, 0x22232122, 0x25262425, 0x28292728, 0x2b2c2a2b, 0x2e2f2d2e); const __m512i lookup = _mm512_loadu_si512(reinterpret_cast(lookup_tbl)); const __m512i multi_shifts = _mm512_set1_epi64(UINT64_C(0x3036242a1016040a)); size_t size = srclen; __mmask64 input_mask = 0xffffffffffff; // (1 << 48) - 1 // We want that input == end_input means that we must stop. const uint8_t *end_input = input + (size - (size % 48)); while (input != end_input) { const __m512i v = _mm512_maskz_loadu_epi8( input_mask, reinterpret_cast(input)); const __m512i in = _mm512_permutexvar_epi8(shuffle_input, v); const __m512i indices = _mm512_multishift_epi64_epi8(multi_shifts, in); const __m512i result = _mm512_permutexvar_epi8(indices, lookup); if (use_lines) { if (offset + 64 > line_length) { if (line_length >= 64) { __m512i expanded = _mm512_mask_expand_epi8( _mm512_set1_epi8('\n'), ~(1ULL << ((line_length - offset))), result); _mm512_storeu_si512(reinterpret_cast<__m512i *>(out), expanded); __m128i last_lane = _mm512_extracti32x4_epi32(result, 3); // Lane 3 (bytes 48-63) uint8_t last_byte = static_cast(_mm_extract_epi8(last_lane, 15)); out[64] = last_byte; out += 65; offset = 64 - (line_length - offset); } else { // slow path alignas(64) uint8_t local_buffer[64]; _mm512_storeu_si512(reinterpret_cast<__m512i *>(local_buffer), result); size_t out_pos = 0; size_t local_offset = offset; for (size_t j = 0; j < 64;) { if (local_offset == line_length) { out[out_pos++] = '\n'; local_offset = 0; } out[out_pos++] = local_buffer[j++]; local_offset++; } offset = local_offset; out += out_pos; } } else { _mm512_storeu_si512(reinterpret_cast<__m512i *>(out), result); offset += 64; out += 64; } } else { _mm512_storeu_si512(reinterpret_cast<__m512i *>(out), result); out += 64; } input += 48; } size = size % 48; input_mask = ((__mmask64)1 << size) - 1; const __m512i v = _mm512_maskz_loadu_epi8( input_mask, reinterpret_cast(input)); const __m512i in = _mm512_permutexvar_epi8(shuffle_input, v); const __m512i indices = _mm512_multishift_epi64_epi8(multi_shifts, in); bool padding_needed = (((options & base64_url) == 0) ^ ((options & base64_reverse_padding) == base64_reverse_padding)); size_t padding_amount = ((size % 3) > 0) ? (3 - (size % 3)) : 0; size_t output_len = ((size + 2) / 3) * 4; size_t non_padded_output_len = output_len - padding_amount; if (!padding_needed) { output_len = non_padded_output_len; } // If no output, we are done. if (output_len == 0) { return (size_t)(out - (uint8_t *)dst); } __mmask64 output_mask = 0xFFFFFFFFFFFFFFFF >> (64 - output_len); __m512i result = _mm512_mask_permutexvar_epi8( _mm512_set1_epi8('='), ((__mmask64)1 << non_padded_output_len) - 1, indices, lookup); if (use_lines) { if (offset + output_len > line_length) { if (line_length >= 64) { __m512i expanded = _mm512_mask_expand_epi8( _mm512_set1_epi8('\n'), ~(1ULL << ((line_length - offset))), result); if (output_len == 64) { _mm512_storeu_si512(reinterpret_cast<__m512i *>(out), expanded); out += 64; _mm512_mask_storeu_epi8(reinterpret_cast<__m512i *>(out - 63), 1ULL << 63, result); out++; } else { output_mask = 0xFFFFFFFFFFFFFFFF >> (64 - output_len - 1); _mm512_mask_storeu_epi8(reinterpret_cast<__m512i *>(out), output_mask, expanded); out += output_len + 1; } } else { alignas(64) uint8_t local_buffer[64]; _mm512_storeu_si512(reinterpret_cast<__m512i *>(local_buffer), result); size_t out_pos = 0; size_t local_offset = offset; for (size_t j = 0; j < output_len;) { if (local_offset == line_length) { out[out_pos++] = '\n'; local_offset = 0; } out[out_pos++] = local_buffer[j++]; local_offset++; } offset = local_offset; out += out_pos; } } else { _mm512_mask_storeu_epi8(reinterpret_cast<__m512i *>(out), output_mask, result); out += output_len; } } else { _mm512_mask_storeu_epi8(reinterpret_cast<__m512i *>(out), output_mask, result); out += output_len; } return (size_t)(out - (uint8_t *)dst); } template size_t encode_base64(char *dst, const char *src, size_t srclen, base64_options options) { return encode_base64_impl(dst, src, srclen, options); } template static inline uint64_t to_base64_mask(block64 *b, uint64_t *error, uint64_t input_mask = UINT64_MAX) { __m512i input = b->chunks[0]; const __m512i ascii_space_tbl = _mm512_set_epi8( 0, 0, 13, 12, 0, 10, 9, 0, 0, 0, 0, 0, 0, 0, 0, 32, 0, 0, 13, 12, 0, 10, 9, 0, 0, 0, 0, 0, 0, 0, 0, 32, 0, 0, 13, 12, 0, 10, 9, 0, 0, 0, 0, 0, 0, 0, 0, 32, 0, 0, 13, 12, 0, 10, 9, 0, 0, 0, 0, 0, 0, 0, 0, 32); __m512i lookup0; if (default_or_url) { lookup0 = _mm512_set_epi8( -128, -128, -128, -128, -128, -128, 61, 60, 59, 58, 57, 56, 55, 54, 53, 52, 63, -128, 62, -128, 62, -128, -128, -128, -128, -128, -128, -128, -128, -128, -128, -1, -128, -128, -128, -128, -128, -128, -128, -128, -128, -128, -128, -128, -128, -128, -128, -128, -128, -128, -1, -128, -128, -1, -1, -128, -128, -128, -128, -128, -128, -128, -128, -1); } else if (base64_url) { lookup0 = _mm512_set_epi8( -128, -128, -128, -128, -128, -128, 61, 60, 59, 58, 57, 56, 55, 54, 53, 52, -128, -128, 62, -128, -128, -128, -128, -128, -128, -128, -128, -128, -128, -128, -128, -1, -128, -128, -128, -128, -128, -128, -128, -128, -128, -128, -128, -128, -128, -128, -128, -128, -128, -128, -1, -128, -128, -1, -1, -128, -128, -128, -128, -128, -128, -128, -128, -1); } else { lookup0 = _mm512_set_epi8( -128, -128, -128, -128, -128, -128, 61, 60, 59, 58, 57, 56, 55, 54, 53, 52, 63, -128, -128, -128, 62, -128, -128, -128, -128, -128, -128, -128, -128, -128, -128, -1, -128, -128, -128, -128, -128, -128, -128, -128, -128, -128, -128, -128, -128, -128, -128, -128, -128, -128, -1, -128, -128, -1, -1, -128, -128, -128, -128, -128, -128, -128, -128, -128); } __m512i lookup1; if (default_or_url) { lookup1 = _mm512_set_epi8( -128, -128, -128, -128, -128, 51, 50, 49, 48, 47, 46, 45, 44, 43, 42, 41, 40, 39, 38, 37, 36, 35, 34, 33, 32, 31, 30, 29, 28, 27, 26, -128, 63, -128, -128, -128, -128, 25, 24, 23, 22, 21, 20, 19, 18, 17, 16, 15, 14, 13, 12, 11, 10, 9, 8, 7, 6, 5, 4, 3, 2, 1, 0, -128); } else if (base64_url) { lookup1 = _mm512_set_epi8( -128, -128, -128, -128, -128, 51, 50, 49, 48, 47, 46, 45, 44, 43, 42, 41, 40, 39, 38, 37, 36, 35, 34, 33, 32, 31, 30, 29, 28, 27, 26, -128, 63, -128, -128, -128, -128, 25, 24, 23, 22, 21, 20, 19, 18, 17, 16, 15, 14, 13, 12, 11, 10, 9, 8, 7, 6, 5, 4, 3, 2, 1, 0, -128); } else { lookup1 = _mm512_set_epi8( -128, -128, -128, -128, -128, 51, 50, 49, 48, 47, 46, 45, 44, 43, 42, 41, 40, 39, 38, 37, 36, 35, 34, 33, 32, 31, 30, 29, 28, 27, 26, -128, -128, -128, -128, -128, -128, 25, 24, 23, 22, 21, 20, 19, 18, 17, 16, 15, 14, 13, 12, 11, 10, 9, 8, 7, 6, 5, 4, 3, 2, 1, 0, -128); } const __m512i translated = _mm512_permutex2var_epi8(lookup0, input, lookup1); const __m512i combined = _mm512_or_si512(translated, input); const __mmask64 mask = _mm512_movepi8_mask(combined) & input_mask; if (!ignore_garbage && mask) { const __mmask64 spaces = _mm512_cmpeq_epi8_mask(_mm512_shuffle_epi8(ascii_space_tbl, input), input) & input_mask; *error = (mask ^ spaces); } b->chunks[0] = translated; return mask | (~input_mask); } static inline void copy_block(block64 *b, char *output) { _mm512_storeu_si512(reinterpret_cast<__m512i *>(output), b->chunks[0]); } static inline uint64_t compress_block(block64 *b, uint64_t mask, char *output) { uint64_t nmask = ~mask; __m512i c = _mm512_maskz_compress_epi8(nmask, b->chunks[0]); _mm512_storeu_si512(reinterpret_cast<__m512i *>(output), c); return _mm_popcnt_u64(nmask); } // The caller of this function is responsible to ensure that there are 64 bytes // available from reading at src. The data is read into a block64 structure. static inline void load_block(block64 *b, const char *src) { b->chunks[0] = _mm512_loadu_si512(reinterpret_cast(src)); } static inline void load_block_partial(block64 *b, const char *src, __mmask64 input_mask) { b->chunks[0] = _mm512_maskz_loadu_epi8( input_mask, reinterpret_cast(src)); } // The caller of this function is responsible to ensure that there are 128 bytes // available from reading at src. The data is read into a block64 structure. static inline void load_block(block64 *b, const char16_t *src) { __m512i m1 = _mm512_loadu_si512(reinterpret_cast(src)); __m512i m2 = _mm512_loadu_si512(reinterpret_cast(src + 32)); __m512i p = _mm512_packus_epi16(m1, m2); b->chunks[0] = _mm512_permutexvar_epi64(_mm512_setr_epi64(0, 2, 4, 6, 1, 3, 5, 7), p); } static inline void load_block_partial(block64 *b, const char16_t *src, __mmask64 input_mask) { __m512i m1 = _mm512_maskz_loadu_epi16((__mmask32)input_mask, reinterpret_cast(src)); __m512i m2 = _mm512_maskz_loadu_epi16((__mmask32)(input_mask >> 32), reinterpret_cast(src + 32)); __m512i p = _mm512_packus_epi16(m1, m2); b->chunks[0] = _mm512_permutexvar_epi64(_mm512_setr_epi64(0, 2, 4, 6, 1, 3, 5, 7), p); } static inline void base64_decode(char *out, __m512i str) { const __m512i merge_ab_and_bc = _mm512_maddubs_epi16(str, _mm512_set1_epi32(0x01400140)); const __m512i merged = _mm512_madd_epi16(merge_ab_and_bc, _mm512_set1_epi32(0x00011000)); const __m512i pack = _mm512_set_epi8( 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 60, 61, 62, 56, 57, 58, 52, 53, 54, 48, 49, 50, 44, 45, 46, 40, 41, 42, 36, 37, 38, 32, 33, 34, 28, 29, 30, 24, 25, 26, 20, 21, 22, 16, 17, 18, 12, 13, 14, 8, 9, 10, 4, 5, 6, 0, 1, 2); const __m512i shuffled = _mm512_permutexvar_epi8(pack, merged); _mm512_mask_storeu_epi8( (__m512i *)out, 0xffffffffffff, shuffled); // mask would be 0xffffffffffff since we write 48 bytes. } // decode 64 bytes and output 48 bytes static inline void base64_decode_block(char *out, const char *src) { base64_decode(out, _mm512_loadu_si512(reinterpret_cast(src))); } static inline void base64_decode_block(char *out, block64 *b) { base64_decode(out, b->chunks[0]); } template full_result compress_decode_base64(char *dst, const chartype *src, size_t srclen, base64_options options, last_chunk_handling_options last_chunk_options) { (void)options; const uint8_t *to_base64 = default_or_url ? tables::base64::to_base64_default_or_url_value : (base64_url ? tables::base64::to_base64_url_value : tables::base64::to_base64_value); auto ri = simdutf::scalar::base64::find_end(src, srclen, options); size_t equallocation = ri.equallocation; size_t padding_characters = ri.equalsigns; srclen = ri.srclen; size_t full_input_length = ri.full_input_length; if (srclen == 0) { if (!ignore_garbage && padding_characters > 0) { return {INVALID_BASE64_CHARACTER, equallocation, 0, true}; } return {SUCCESS, full_input_length, 0}; } const chartype *const srcinit = src; const char *const dstinit = dst; const chartype *const srcend = src + srclen; // figure out why block_size == 2 is sometimes best??? constexpr size_t block_size = 6; char buffer[block_size * 64]; char *bufferptr = buffer; if (srclen >= 64) { const chartype *const srcend64 = src + srclen - 64; while (src <= srcend64) { block64 b; load_block(&b, src); src += 64; uint64_t error = 0; uint64_t badcharmask = to_base64_mask(&b, &error); if (!ignore_garbage && error) { src -= 64; size_t error_offset = _tzcnt_u64(error); return {error_code::INVALID_BASE64_CHARACTER, size_t(src - srcinit + error_offset), size_t(dst - dstinit)}; } if (badcharmask != 0) { // optimization opportunity: check for simple masks like those made of // continuous 1s followed by continuous 0s. And masks containing a // single bad character. bufferptr += compress_block(&b, badcharmask, bufferptr); } else if (bufferptr != buffer) { copy_block(&b, bufferptr); bufferptr += 64; } else { base64_decode_block(dst, &b); dst += 48; } if (bufferptr >= (block_size - 1) * 64 + buffer) { for (size_t i = 0; i < (block_size - 1); i++) { base64_decode_block(dst, buffer + i * 64); dst += 48; } simdutf::internal::memcpy( buffer, buffer + (block_size - 1) * 64, 64); // 64 might be too much bufferptr -= (block_size - 1) * 64; } } } int last_block_len = (int)(srcend - src); if (last_block_len != 0) { __mmask64 input_mask = ((__mmask64)1 << last_block_len) - 1; block64 b; load_block_partial(&b, src, input_mask); uint64_t error = 0; uint64_t badcharmask = to_base64_mask(&b, &error, input_mask); if (!ignore_garbage && error) { size_t error_offset = _tzcnt_u64(error); return {error_code::INVALID_BASE64_CHARACTER, size_t(src - srcinit + error_offset), size_t(dst - dstinit)}; } src += last_block_len; bufferptr += compress_block(&b, badcharmask, bufferptr); } char *buffer_start = buffer; for (; buffer_start + 64 <= bufferptr; buffer_start += 64) { base64_decode_block(dst, buffer_start); dst += 48; } if ((bufferptr - buffer_start) != 0) { // For efficiency reasons, we end up reproducing much of the code // in base64_tail_decode_impl. Better engineering would be to // refactor the code so that we can call it without a performance hit. size_t rem = (bufferptr - buffer_start); int idx = rem % 4; __mmask64 mask = ((__mmask64)1 << rem) - 1; __m512i input = _mm512_maskz_loadu_epi8(mask, buffer_start); size_t output_len = (rem / 4) * 3; __mmask64 output_mask = mask >> (rem - output_len); const __m512i merge_ab_and_bc = _mm512_maddubs_epi16(input, _mm512_set1_epi32(0x01400140)); const __m512i merged = _mm512_madd_epi16(merge_ab_and_bc, _mm512_set1_epi32(0x00011000)); const __m512i pack = _mm512_set_epi8( 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 60, 61, 62, 56, 57, 58, 52, 53, 54, 48, 49, 50, 44, 45, 46, 40, 41, 42, 36, 37, 38, 32, 33, 34, 28, 29, 30, 24, 25, 26, 20, 21, 22, 16, 17, 18, 12, 13, 14, 8, 9, 10, 4, 5, 6, 0, 1, 2); const __m512i shuffled = _mm512_permutexvar_epi8(pack, merged); // We never should have that the number of base64 characters + the // number of padding characters is more than 4. if (!ignore_garbage && (idx + padding_characters > 4)) { return {INVALID_BASE64_CHARACTER, equallocation, size_t(dst - dstinit), true}; } // The idea here is that in loose mode, // if there is padding at all, it must be used // to form 4-wise chunk. However, in loose mode, // we do accept no padding at all. if (!ignore_garbage && last_chunk_options == last_chunk_handling_options::loose && (idx >= 2) && padding_characters > 0 && ((idx + padding_characters) & 3) != 0) { return {INVALID_BASE64_CHARACTER, equallocation, size_t(dst - dstinit), true}; } else // The idea here is that in strict mode, we do not want to accept // incomplete base64 chunks. So if the chunk was otherwise valid, we // return BASE64_INPUT_REMAINDER. if (!ignore_garbage && last_chunk_options == last_chunk_handling_options::strict && (idx >= 2) && ((idx + padding_characters) & 3) != 0) { // The partial chunk was at src - idx _mm512_mask_storeu_epi8((__m512i *)dst, output_mask, shuffled); dst += output_len; return {BASE64_INPUT_REMAINDER, equallocation, size_t(dst - dstinit), true}; } else // If there is a partial chunk with insufficient padding, with // stop_before_partial, we need to just ignore it. In "only full" mode, // skip the minute there are padding characters. if ((last_chunk_options == last_chunk_handling_options::stop_before_partial && (padding_characters + idx < 4) && (idx != 0) && (idx >= 2 || padding_characters == 0)) || (last_chunk_options == last_chunk_handling_options::only_full_chunks && (idx >= 2 || padding_characters == 0))) { _mm512_mask_storeu_epi8((__m512i *)dst, output_mask, shuffled); dst += output_len; // we need to rewind src to before the partial chunk size_t characters_to_skip = idx; while (characters_to_skip > 0) { src--; auto c = *src; uint8_t code = to_base64[uint8_t(c)]; if (simdutf::scalar::base64::is_eight_byte(c) && code <= 63) { characters_to_skip--; } } // And then we need to skip ignored characters // See https://github.com/simdutf/simdutf/issues/824 while (src > srcinit) { auto c = *(src - 1); uint8_t code = to_base64[uint8_t(c)]; if (simdutf::scalar::base64::is_eight_byte(c) && code <= 63) { break; } src--; } return {SUCCESS, size_t(src - srcinit), size_t(dst - dstinit)}; } else { if (idx == 2) { if (!ignore_garbage && last_chunk_options == last_chunk_handling_options::strict) { uint32_t triple = (uint32_t(bufferptr[-2]) << 3 * 6) + (uint32_t(bufferptr[-1]) << 2 * 6); if (triple & 0xffff) { _mm512_mask_storeu_epi8((__m512i *)dst, output_mask, shuffled); dst += output_len; return {BASE64_EXTRA_BITS, size_t(src - srcinit), size_t(dst - dstinit)}; } } output_mask = (output_mask << 1) | 1; output_len += 1; _mm512_mask_storeu_epi8((__m512i *)dst, output_mask, shuffled); dst += output_len; } else if (idx == 3) { if (!ignore_garbage && last_chunk_options == last_chunk_handling_options::strict) { uint32_t triple = (uint32_t(bufferptr[-3]) << 3 * 6) + (uint32_t(bufferptr[-2]) << 2 * 6) + (uint32_t(bufferptr[-1]) << 1 * 6); if (triple & 0xff) { _mm512_mask_storeu_epi8((__m512i *)dst, output_mask, shuffled); dst += output_len; return {BASE64_EXTRA_BITS, size_t(src - srcinit), size_t(dst - dstinit)}; } } output_mask = (output_mask << 2) | 3; output_len += 2; _mm512_mask_storeu_epi8((__m512i *)dst, output_mask, shuffled); dst += output_len; } else if (!ignore_garbage && idx == 1 && (!is_partial(last_chunk_options) || (is_partial(last_chunk_options) && padding_characters > 0))) { _mm512_mask_storeu_epi8((__m512i *)dst, output_mask, shuffled); dst += output_len; return {BASE64_INPUT_REMAINDER, size_t(src - srcinit), size_t(dst - dstinit)}; } else if (!ignore_garbage && idx == 0 && padding_characters > 0) { _mm512_mask_storeu_epi8((__m512i *)dst, output_mask, shuffled); dst += output_len; return {INVALID_BASE64_CHARACTER, equallocation, size_t(dst - dstinit), true}; } else { _mm512_mask_storeu_epi8((__m512i *)dst, output_mask, shuffled); dst += output_len; } } if (!ignore_garbage && !is_partial(last_chunk_options) && padding_characters > 0) { size_t output_count = size_t(dst - dstinit); if ((output_count % 3 == 0) || ((output_count % 3) + 1 + padding_characters != 4)) { return {INVALID_BASE64_CHARACTER, equallocation, output_count, true}; } } return {SUCCESS, full_input_length, size_t(dst - dstinit)}; } if (!ignore_garbage && padding_characters > 0) { if ((size_t(dst - dstinit) % 3 == 0) || ((size_t(dst - dstinit) % 3) + 1 + padding_characters != 4)) { return {INVALID_BASE64_CHARACTER, equallocation, size_t(dst - dstinit), true}; } } return {SUCCESS, srclen, size_t(dst - dstinit)}; } simdutf_warn_unused size_t icelake_binary_length_from_base64(const char *input, size_t length) { size_t count = 0; const char *ptr = input; const char *end = input + length; __m512i spaces = _mm512_set1_epi8(0x20); while (ptr + 64 <= end) { __m512i data = _mm512_loadu_si512(reinterpret_cast(ptr)); uint64_t mask = _mm512_cmpgt_epi8_mask(data, spaces); count += count_ones(mask); ptr += 64; } while (ptr < end) { count += (*ptr > 0x20) ? 1 : 0; ptr++; } size_t padding = 0; size_t pos = length; while (pos > 0 && padding < 2) { char c = input[--pos]; if (c == '=') { padding++; } else if (c > ' ') { break; } } return ((count - padding) * 3) / 4; } simdutf_warn_unused size_t icelake_binary_length_from_base64(const char16_t *input, size_t length) { size_t count = 0; const char16_t *ptr = input; const char16_t *end = input + length; __m512i spaces = _mm512_set1_epi16(0x20); while (ptr + 32 <= end) { __m512i data = _mm512_loadu_si512(reinterpret_cast(ptr)); __mmask32 mask = _mm512_cmpgt_epi16_mask(data, spaces); count += _mm_popcnt_u32(mask); ptr += 32; } while (ptr < end) { count += (*ptr > 0x20) ? 1 : 0; ptr++; } size_t padding = 0; size_t pos = length; while (pos > 0 && padding < 2) { char16_t c = input[--pos]; if (c == '=') { padding++; } else if (c > ' ') { break; } } return ((count - padding) * 3) / 4; } /* end file src/icelake/icelake_base64.inl.cpp */ /* begin file src/icelake/icelake_find.inl.cpp */ simdutf_really_inline const char *util_find(const char *start, const char *end, char character) noexcept { // Handle empty or invalid range if (start >= end) return end; const size_t step = 64; __m512i char_vec = _mm512_set1_epi8(character); // Handle unaligned beginning with a masked load uintptr_t misalignment = reinterpret_cast(start) % step; if (misalignment != 0) { size_t adjustment = step - misalignment; if (size_t(end - start) < adjustment) { adjustment = end - start; } __mmask64 load_mask = 0xFFFFFFFFFFFFFFFF >> (64 - adjustment); __m512i data = _mm512_maskz_loadu_epi8( load_mask, reinterpret_cast(start)); __mmask64 match_mask = _mm512_cmpeq_epi8_mask(data, char_vec); match_mask &= load_mask; // When searching for null terminators, this // prevents false positives if (match_mask != 0) { size_t index = _tzcnt_u64(match_mask); return start + index; } start += adjustment; } // Process 64 bytes (512 bits) at a time with AVX-512 // Main loop for full 128-byte chunks while (size_t(end - start) >= 2 * step) { __m512i data1 = _mm512_loadu_si512(reinterpret_cast(start)); __mmask64 mask1 = _mm512_cmpeq_epi8_mask(data1, char_vec); __m512i data2 = _mm512_loadu_si512(reinterpret_cast(start + step)); __mmask64 mask2 = _mm512_cmpeq_epi8_mask(data2, char_vec); if (!_kortestz_mask64_u8(mask1, mask2)) { if (mask1 != 0) { // Found a match, return the first one size_t index = _tzcnt_u64(mask1); return start + index; } size_t index = _tzcnt_u64(mask2); return start + index + step; } start += 2 * step; } // Main loop for full 64-byte chunks while (size_t(end - start) >= step) { __m512i data = _mm512_loadu_si512(reinterpret_cast(start)); __mmask64 mask = _mm512_cmpeq_epi8_mask(data, char_vec); if (mask != 0) { // Found a match, return the first one size_t index = _tzcnt_u64(mask); return start + index; } start += step; } // Handle remaining bytes with masked load size_t remaining = end - start; if (remaining > 0) { // Create a mask for the remaining bytes using shifted 0xFFFFFFFFFFFFFFFF __mmask64 load_mask = 0xFFFFFFFFFFFFFFFF >> (64 - remaining); __m512i data = _mm512_maskz_loadu_epi8( load_mask, reinterpret_cast(start)); __mmask64 match_mask = _mm512_cmpeq_epi8_mask(data, char_vec); // Apply load mask to avoid false positives match_mask &= load_mask; if (match_mask != 0) { // Found a match in the remaining bytes size_t index = _tzcnt_u64(match_mask); return start + index; } } return end; } simdutf_really_inline const char16_t *util_find(const char16_t *start, const char16_t *end, char16_t character) noexcept { // Handle empty or invalid range if (start >= end) return end; // Process 32 char16_t (64 bytes, 512 bits) at a time with AVX-512 const size_t step = 32; __m512i char_vec = _mm512_set1_epi16(character); // Handle unaligned beginning with a masked load uintptr_t misalignment = reinterpret_cast(start) % (step * sizeof(char16_t)); if (misalignment != 0 && misalignment % 2 == 0) { size_t adjustment = (step * sizeof(char16_t) - misalignment) / sizeof(char16_t); if (size_t(end - start) < adjustment) { adjustment = end - start; } __mmask32 load_mask = 0xFFFFFFFF >> (32 - adjustment); __m512i data = _mm512_maskz_loadu_epi16( load_mask, reinterpret_cast(start)); __mmask32 match_mask = _mm512_cmpeq_epi16_mask(data, char_vec); match_mask &= load_mask; // When searching for null terminators, this // prevents false positives if (match_mask != 0) { size_t index = _tzcnt_u32(match_mask); return start + index; } start += adjustment; } // Main loop for full 32-element chunks while (size_t(end - start) >= step) { __m512i data = _mm512_loadu_si512(reinterpret_cast(start)); __mmask32 mask = _mm512_cmpeq_epi16_mask(data, char_vec); if (mask != 0) { // Found a match, return the first one size_t index = _tzcnt_u32(mask); return start + index; } start += step; } // Handle remaining elements with masked load size_t remaining = end - start; if (remaining > 0) { __mmask32 load_mask = 0xFFFFFFFF >> (32 - remaining); __m512i data = _mm512_maskz_loadu_epi16( load_mask, reinterpret_cast(start)); __mmask32 match_mask = _mm512_cmpeq_epi16_mask(data, char_vec); if (match_mask != 0) { size_t index = _tzcnt_u32(match_mask); return start + index; } } return end; } /* end file src/icelake/icelake_find.inl.cpp */ #ifndef SIMDUTF_NO_LIBCXX #include #else #include #endif } // namespace } // namespace icelake } // namespace simdutf /* begin file src/generic/utf32.h */ namespace simdutf { namespace icelake { namespace { namespace utf32 { template T min(T a, T b) { return a <= b ? a : b; } simdutf_really_inline size_t utf8_length_from_utf32(const char32_t *input, size_t length) { using vector_u32 = simd32; const char32_t *start = input; // we add up to three ones in a single iteration (see the vectorized loop in // section #2 below) const size_t max_increment = 3; const size_t N = vector_u32::ELEMENTS; #if SIMDUTF_SIMD_HAS_UNSIGNED_CMP const auto v_0000007f = vector_u32::splat(0x0000007f); const auto v_000007ff = vector_u32::splat(0x000007ff); const auto v_0000ffff = vector_u32::splat(0x0000ffff); #else const auto v_ffffff80 = vector_u32::splat(0xffffff80); const auto v_fffff800 = vector_u32::splat(0xfffff800); const auto v_ffff0000 = vector_u32::splat(0xffff0000); const auto one = vector_u32::splat(1); #endif // SIMDUTF_SIMD_HAS_UNSIGNED_CMP size_t counter = 0; // 1. vectorized loop unrolled 4 times { // we use vector of uint32 counters, this is why this limit is used const size_t max_iterations = size_t(UINT32_MAX) / (max_increment * 4); size_t blocks = length / (N * 4); length -= blocks * (N * 4); while (blocks != 0) { const size_t iterations = min(blocks, max_iterations); blocks -= iterations; simd32 acc = vector_u32::zero(); for (size_t i = 0; i < iterations; i++) { const auto in0 = vector_u32(input + 0 * N); const auto in1 = vector_u32(input + 1 * N); const auto in2 = vector_u32(input + 2 * N); const auto in3 = vector_u32(input + 3 * N); #if SIMDUTF_SIMD_HAS_UNSIGNED_CMP acc -= as_vector_u32(in0 > v_0000007f); acc -= as_vector_u32(in1 > v_0000007f); acc -= as_vector_u32(in2 > v_0000007f); acc -= as_vector_u32(in3 > v_0000007f); acc -= as_vector_u32(in0 > v_000007ff); acc -= as_vector_u32(in1 > v_000007ff); acc -= as_vector_u32(in2 > v_000007ff); acc -= as_vector_u32(in3 > v_000007ff); acc -= as_vector_u32(in0 > v_0000ffff); acc -= as_vector_u32(in1 > v_0000ffff); acc -= as_vector_u32(in2 > v_0000ffff); acc -= as_vector_u32(in3 > v_0000ffff); #else acc += min(one, in0 & v_ffffff80); acc += min(one, in1 & v_ffffff80); acc += min(one, in2 & v_ffffff80); acc += min(one, in3 & v_ffffff80); acc += min(one, in0 & v_fffff800); acc += min(one, in1 & v_fffff800); acc += min(one, in2 & v_fffff800); acc += min(one, in3 & v_fffff800); acc += min(one, in0 & v_ffff0000); acc += min(one, in1 & v_ffff0000); acc += min(one, in2 & v_ffff0000); acc += min(one, in3 & v_ffff0000); #endif // SIMDUTF_SIMD_HAS_UNSIGNED_CMP input += 4 * N; } counter += acc.sum(); } } // 2. vectorized loop for tail { const size_t max_iterations = size_t(UINT32_MAX) / max_increment; size_t blocks = length / N; length -= blocks * N; while (blocks != 0) { const size_t iterations = min(blocks, max_iterations); blocks -= iterations; auto acc = vector_u32::zero(); for (size_t i = 0; i < iterations; i++) { const auto in = vector_u32(input); #if SIMDUTF_SIMD_HAS_UNSIGNED_CMP acc -= as_vector_u32(in > v_0000007f); acc -= as_vector_u32(in > v_000007ff); acc -= as_vector_u32(in > v_0000ffff); #else acc += min(one, in & v_ffffff80); acc += min(one, in & v_fffff800); acc += min(one, in & v_ffff0000); #endif // SIMDUTF_SIMD_HAS_UNSIGNED_CMP input += N; } counter += acc.sum(); } } const size_t consumed = input - start; if (consumed != 0) { // We don't count 0th bytes in the vectorized loops above, this // is why we need to count them in the end. counter += consumed; } return counter + scalar::utf32::utf8_length_from_utf32(input, length); } } // namespace utf32 } // unnamed namespace } // namespace icelake } // namespace simdutf /* end file src/generic/utf32.h */ namespace simdutf { namespace icelake { simdutf_warn_unused bool implementation::validate_utf8(const char *buf, size_t len) const noexcept { if (simdutf_unlikely(len == 0)) { return true; } avx512_utf8_checker checker{}; const char *ptr = buf; const char *end = ptr + len; for (; end - ptr >= 64; ptr += 64) { const __m512i utf8 = _mm512_loadu_si512((const __m512i *)ptr); checker.check_next_input(utf8); } if (end != ptr) { const __m512i utf8 = _mm512_maskz_loadu_epi8( ~UINT64_C(0) >> (64 - (end - ptr)), (const __m512i *)ptr); checker.check_next_input(utf8); } checker.check_eof(); return !checker.errors(); } simdutf_warn_unused result implementation::validate_utf8_with_errors( const char *buf, size_t len) const noexcept { if (simdutf_unlikely(len == 0)) { return result(error_code::SUCCESS, len); } avx512_utf8_checker checker{}; const char *ptr = buf; const char *end = ptr + len; size_t count{0}; for (; end - ptr >= 64; ptr += 64) { const __m512i utf8 = _mm512_loadu_si512((const __m512i *)ptr); checker.check_next_input(utf8); if (checker.errors()) { if (count != 0) { count--; } // Sometimes the error is only detected in the next chunk result res = scalar::utf8::rewind_and_validate_with_errors( reinterpret_cast(buf), reinterpret_cast(buf + count), len - count); res.count += count; return res; } count += 64; } if (end != ptr) { const __m512i utf8 = _mm512_maskz_loadu_epi8( ~UINT64_C(0) >> (64 - (end - ptr)), (const __m512i *)ptr); checker.check_next_input(utf8); } checker.check_eof(); if (checker.errors()) { if (count != 0) { count--; } // Sometimes the error is only detected in the next chunk result res = scalar::utf8::rewind_and_validate_with_errors( reinterpret_cast(buf), reinterpret_cast(buf + count), len - count); res.count += count; return res; } return result(error_code::SUCCESS, len); } simdutf_warn_unused bool implementation::validate_utf32(const char32_t *buf, size_t len) const noexcept { return icelake::validate_utf32(buf, len); } simdutf_warn_unused result implementation::validate_utf32_with_errors( const char32_t *buf, size_t len) const noexcept { const char32_t *buf_orig = buf; if (len >= 16) { const char32_t *end = buf + len - 16; while (buf <= end) { __m512i utf32 = _mm512_loadu_si512((const __m512i *)buf); __mmask16 outside_range = _mm512_cmp_epu32_mask( utf32, _mm512_set1_epi32(0x10ffff), _MM_CMPINT_GT); __m512i utf32_off = _mm512_add_epi32(utf32, _mm512_set1_epi32(0xffff2000)); __mmask16 surrogate_range = _mm512_cmp_epu32_mask( utf32_off, _mm512_set1_epi32(0xfffff7ff), _MM_CMPINT_GT); if ((outside_range | surrogate_range)) { auto outside_idx = _tzcnt_u32(outside_range); auto surrogate_idx = _tzcnt_u32(surrogate_range); if (outside_idx < surrogate_idx) { return result(error_code::TOO_LARGE, buf - buf_orig + outside_idx); } return result(error_code::SURROGATE, buf - buf_orig + surrogate_idx); } buf += 16; } } if (len > 0) { __m512i utf32 = _mm512_maskz_loadu_epi32( __mmask16((1U << (buf_orig + len - buf)) - 1), (const __m512i *)buf); __mmask16 outside_range = _mm512_cmp_epu32_mask( utf32, _mm512_set1_epi32(0x10ffff), _MM_CMPINT_GT); __m512i utf32_off = _mm512_add_epi32(utf32, _mm512_set1_epi32(0xffff2000)); __mmask16 surrogate_range = _mm512_cmp_epu32_mask( utf32_off, _mm512_set1_epi32(0xfffff7ff), _MM_CMPINT_GT); if ((outside_range | surrogate_range)) { auto outside_idx = _tzcnt_u32(outside_range); auto surrogate_idx = _tzcnt_u32(surrogate_range); if (outside_idx < surrogate_idx) { return result(error_code::TOO_LARGE, buf - buf_orig + outside_idx); } return result(error_code::SURROGATE, buf - buf_orig + surrogate_idx); } } return result(error_code::SUCCESS, len); } simdutf_warn_unused size_t implementation::convert_latin1_to_utf8( const char *buf, size_t len, char *utf8_output) const noexcept { return icelake::latin1_to_utf8_avx512_start(buf, len, utf8_output); } simdutf_warn_unused size_t implementation::convert_latin1_to_utf32( const char *buf, size_t len, char32_t *utf32_output) const noexcept { avx512_convert_latin1_to_utf32(buf, len, utf32_output); return len; } simdutf_warn_unused size_t implementation::convert_utf8_to_latin1( const char *buf, size_t len, char *latin1_output) const noexcept { return icelake::utf8_to_latin1_avx512(buf, len, latin1_output); } simdutf_warn_unused result implementation::convert_utf8_to_latin1_with_errors( const char *buf, size_t len, char *latin1_output) const noexcept { // First, try to convert as much as possible using the SIMD implementation. const char *obuf = buf; char *olatin1_output = latin1_output; size_t written = icelake::utf8_to_latin1_avx512(obuf, len, olatin1_output); // If we have completely converted the string if (obuf == buf + len) { return {simdutf::SUCCESS, written}; } size_t pos = obuf - buf; result res = scalar::utf8_to_latin1::rewind_and_convert_with_errors( pos, buf + pos, len - pos, latin1_output); res.count += pos; return res; } simdutf_warn_unused size_t implementation::convert_valid_utf8_to_latin1( const char *buf, size_t len, char *latin1_output) const noexcept { return icelake::valid_utf8_to_latin1_avx512(buf, len, latin1_output); } simdutf_warn_unused size_t implementation::convert_utf8_to_utf32( const char *buf, size_t len, char32_t *utf32_out) const noexcept { uint32_t *utf32_output = reinterpret_cast(utf32_out); utf8_to_utf32_result ret = icelake::validating_utf8_to_fixed_length( buf, len, utf32_output); if (ret.second == nullptr) return 0; size_t saved_bytes = ret.second - utf32_output; const char *end = buf + len; if (ret.first == end) { return saved_bytes; } // Note: the AVX512 procedure looks up 4 bytes forward, and // correctly converts multi-byte chars even if their // continuation bytes lie outside 16-byte window. // It means, we have to skip continuation bytes from // the beginning ret.first, as they were already consumed. while (ret.first != end && ((uint8_t(*ret.first) & 0xc0) == 0x80)) { ret.first += 1; } if (ret.first != end) { const size_t scalar_saved_bytes = scalar::utf8_to_utf32::convert( ret.first, len - (ret.first - buf), utf32_out + saved_bytes); if (scalar_saved_bytes == 0) { return 0; } saved_bytes += scalar_saved_bytes; } return saved_bytes; } simdutf_warn_unused result implementation::convert_utf8_to_utf32_with_errors( const char *buf, size_t len, char32_t *utf32) const noexcept { if (simdutf_unlikely(len == 0)) { return {error_code::SUCCESS, 0}; } uint32_t *utf32_output = reinterpret_cast(utf32); auto ret = icelake::validating_utf8_to_fixed_length_with_constant_checks< endianness::LITTLE, uint32_t>(buf, len, utf32_output); if (!simdutf::internal::get<2>(ret)) { size_t pos = simdutf::internal::get<0>(ret) - buf; // We might have an error that occurs right before pos. // This is only a concern if buf[pos] is not a continuation byte. if ((buf[pos] & 0xc0) != 0x80 && pos >= 64) { pos -= 1; } else if ((buf[pos] & 0xc0) == 0x80 && pos >= 64) { // We must check whether we are the fourth continuation byte bool c1 = (buf[pos - 1] & 0xc0) == 0x80; bool c2 = (buf[pos - 2] & 0xc0) == 0x80; bool c3 = (buf[pos - 3] & 0xc0) == 0x80; if (c1 && c2 && c3) { return {simdutf::TOO_LONG, pos}; } } // todo: we reset the output to utf32 instead of using // simdutf::internal::get<1>(ret) as // you'd expect. that is because // validating_utf8_to_fixed_length_with_constant_checks may have processed // data beyond the error. result res = scalar::utf8_to_utf32::rewind_and_convert_with_errors( pos, buf + pos, len - pos, utf32); res.count += pos; return res; } size_t saved_bytes = simdutf::internal::get<1>(ret) - utf32_output; const char *end = buf + len; if (simdutf::internal::get<0>(ret) == end) { return {simdutf::SUCCESS, saved_bytes}; } // Note: the AVX512 procedure looks up 4 bytes forward, and // correctly converts multi-byte chars even if their // continuation bytes lie outside 16-byte window. // It means, we have to skip continuation bytes from // the beginning ret.first, as they were already consumed. while (simdutf::internal::get<0>(ret) != end and ((uint8_t(*simdutf::internal::get<0>(ret)) & 0xc0) == 0x80)) { simdutf::internal::get<0>(ret) += 1; } if (simdutf::internal::get<0>(ret) != end) { auto scalar_result = scalar::utf8_to_utf32::convert_with_errors( simdutf::internal::get<0>(ret), len - (simdutf::internal::get<0>(ret) - buf), reinterpret_cast(utf32_output) + saved_bytes); if (scalar_result.error != simdutf::SUCCESS) { scalar_result.count += (simdutf::internal::get<0>(ret) - buf); } else { scalar_result.count += saved_bytes; } return scalar_result; } return {simdutf::SUCCESS, size_t(simdutf::internal::get<1>(ret) - utf32_output)}; } simdutf_warn_unused size_t implementation::convert_valid_utf8_to_utf32( const char *buf, size_t len, char32_t *utf32_out) const noexcept { uint32_t *utf32_output = reinterpret_cast(utf32_out); utf8_to_utf32_result ret = icelake::valid_utf8_to_fixed_length( buf, len, utf32_output); size_t saved_bytes = ret.second - utf32_output; const char *end = buf + len; if (ret.first == end) { return saved_bytes; } // Note: AVX512 procedure looks up 4 bytes forward, and // correctly converts multi-byte chars even if their // continuation bytes lie outsiede 16-byte window. // It meas, we have to skip continuation bytes from // the beginning ret.first, as they were already consumed. while (ret.first != end && ((uint8_t(*ret.first) & 0xc0) == 0x80)) { ret.first += 1; } if (ret.first != end) { const size_t scalar_saved_bytes = scalar::utf8_to_utf32::convert_valid( ret.first, len - (ret.first - buf), utf32_out + saved_bytes); if (scalar_saved_bytes == 0) { return 0; } saved_bytes += scalar_saved_bytes; } return saved_bytes; } simdutf_warn_unused size_t implementation::convert_utf32_to_latin1( const char32_t *buf, size_t len, char *latin1_output) const noexcept { return icelake_convert_utf32_to_latin1(buf, len, latin1_output); } simdutf_warn_unused result implementation::convert_utf32_to_latin1_with_errors( const char32_t *buf, size_t len, char *latin1_output) const noexcept { return icelake_convert_utf32_to_latin1_with_errors(buf, len, latin1_output) .first; } simdutf_warn_unused size_t implementation::convert_valid_utf32_to_latin1( const char32_t *buf, size_t len, char *latin1_output) const noexcept { return icelake_convert_utf32_to_latin1(buf, len, latin1_output); } simdutf_warn_unused size_t implementation::convert_utf32_to_utf8( const char32_t *buf, size_t len, char *utf8_output) const noexcept { auto ret = avx512_convert_utf32_to_utf8(buf, len, utf8_output); if (ret.first == nullptr) { return 0; } size_t saved_bytes = ret.second - utf8_output; if (ret.first != buf + len) { const size_t scalar_saved_bytes = scalar::utf32_to_utf8::convert( ret.first, len - (ret.first - buf), ret.second); if (scalar_saved_bytes == 0) { return 0; } saved_bytes += scalar_saved_bytes; } return saved_bytes; } simdutf_warn_unused result implementation::convert_utf32_to_utf8_with_errors( const char32_t *buf, size_t len, char *utf8_output) const noexcept { // ret.first.count is always the position in the buffer, not the number of // code units written even if finished auto ret = icelake::avx512_convert_utf32_to_utf8_with_errors(buf, len, utf8_output); if (ret.first.count != len) { result scalar_res = scalar::utf32_to_utf8::convert_with_errors( buf + ret.first.count, len - ret.first.count, ret.second); if (scalar_res.error) { scalar_res.count += ret.first.count; return scalar_res; } else { ret.second += scalar_res.count; } } ret.first.count = ret.second - utf8_output; // Set count to the number of 8-bit code units written return ret.first; } simdutf_warn_unused size_t implementation::convert_valid_utf32_to_utf8( const char32_t *buf, size_t len, char *utf8_output) const noexcept { return convert_utf32_to_utf8(buf, len, utf8_output); } simdutf_warn_unused size_t implementation::count_utf8(const char *input, size_t length) const noexcept { const uint8_t *str = reinterpret_cast(input); size_t answer = length / sizeof(__m512i) * sizeof(__m512i); // Number of 512-bit chunks that fits into the length. size_t i = 0; __m512i unrolled_popcount{0}; const __m512i continuation = _mm512_set1_epi8(char(0b10111111)); while (i + sizeof(__m512i) <= length) { size_t iterations = (length - i) / sizeof(__m512i); size_t max_i = i + iterations * sizeof(__m512i) - sizeof(__m512i); for (; i + 8 * sizeof(__m512i) <= max_i; i += 8 * sizeof(__m512i)) { __m512i input1 = _mm512_loadu_si512((const __m512i *)(str + i)); __m512i input2 = _mm512_loadu_si512((const __m512i *)(str + i + sizeof(__m512i))); __m512i input3 = _mm512_loadu_si512((const __m512i *)(str + i + 2 * sizeof(__m512i))); __m512i input4 = _mm512_loadu_si512((const __m512i *)(str + i + 3 * sizeof(__m512i))); __m512i input5 = _mm512_loadu_si512((const __m512i *)(str + i + 4 * sizeof(__m512i))); __m512i input6 = _mm512_loadu_si512((const __m512i *)(str + i + 5 * sizeof(__m512i))); __m512i input7 = _mm512_loadu_si512((const __m512i *)(str + i + 6 * sizeof(__m512i))); __m512i input8 = _mm512_loadu_si512((const __m512i *)(str + i + 7 * sizeof(__m512i))); __mmask64 mask1 = _mm512_cmple_epi8_mask(input1, continuation); __mmask64 mask2 = _mm512_cmple_epi8_mask(input2, continuation); __mmask64 mask3 = _mm512_cmple_epi8_mask(input3, continuation); __mmask64 mask4 = _mm512_cmple_epi8_mask(input4, continuation); __mmask64 mask5 = _mm512_cmple_epi8_mask(input5, continuation); __mmask64 mask6 = _mm512_cmple_epi8_mask(input6, continuation); __mmask64 mask7 = _mm512_cmple_epi8_mask(input7, continuation); __mmask64 mask8 = _mm512_cmple_epi8_mask(input8, continuation); __m512i mask_register = _mm512_set_epi64(mask8, mask7, mask6, mask5, mask4, mask3, mask2, mask1); unrolled_popcount = _mm512_add_epi64(unrolled_popcount, _mm512_popcnt_epi64(mask_register)); } for (; i <= max_i; i += sizeof(__m512i)) { __m512i more_input = _mm512_loadu_si512((const __m512i *)(str + i)); uint64_t continuation_bitmask = static_cast( _mm512_cmple_epi8_mask(more_input, continuation)); answer -= count_ones(continuation_bitmask); } } answer -= _mm512_reduce_add_epi64(unrolled_popcount); return answer + scalar::utf8::count_code_points( reinterpret_cast(str + i), length - i); } simdutf_warn_unused size_t implementation::latin1_length_from_utf8( const char *buf, size_t len) const noexcept { return count_utf8(buf, len); } simdutf_warn_unused size_t implementation::utf8_length_from_latin1( const char *input, size_t length) const noexcept { const uint8_t *str = reinterpret_cast(input); size_t answer = length / sizeof(__m512i) * sizeof(__m512i); size_t i = 0; if (answer >= 2048) // long strings optimization { unsigned char v_0xFF = 0xff; __m512i eight_64bits = _mm512_setzero_si512(); while (i + sizeof(__m512i) <= length) { __m512i runner = _mm512_setzero_si512(); size_t iterations = (length - i) / sizeof(__m512i); if (iterations > 255) { iterations = 255; } size_t max_i = i + iterations * sizeof(__m512i) - sizeof(__m512i); for (; i + 4 * sizeof(__m512i) <= max_i; i += 4 * sizeof(__m512i)) { // Load four __m512i vectors __m512i input1 = _mm512_loadu_si512((const __m512i *)(str + i)); __m512i input2 = _mm512_loadu_si512((const __m512i *)(str + i + sizeof(__m512i))); __m512i input3 = _mm512_loadu_si512( (const __m512i *)(str + i + 2 * sizeof(__m512i))); __m512i input4 = _mm512_loadu_si512( (const __m512i *)(str + i + 3 * sizeof(__m512i))); // Generate four masks __mmask64 mask1 = _mm512_cmpgt_epi8_mask(_mm512_setzero_si512(), input1); __mmask64 mask2 = _mm512_cmpgt_epi8_mask(_mm512_setzero_si512(), input2); __mmask64 mask3 = _mm512_cmpgt_epi8_mask(_mm512_setzero_si512(), input3); __mmask64 mask4 = _mm512_cmpgt_epi8_mask(_mm512_setzero_si512(), input4); // Apply the masks and subtract from the runner __m512i not_ascii1 = _mm512_mask_set1_epi8(_mm512_setzero_si512(), mask1, v_0xFF); __m512i not_ascii2 = _mm512_mask_set1_epi8(_mm512_setzero_si512(), mask2, v_0xFF); __m512i not_ascii3 = _mm512_mask_set1_epi8(_mm512_setzero_si512(), mask3, v_0xFF); __m512i not_ascii4 = _mm512_mask_set1_epi8(_mm512_setzero_si512(), mask4, v_0xFF); runner = _mm512_sub_epi8(runner, not_ascii1); runner = _mm512_sub_epi8(runner, not_ascii2); runner = _mm512_sub_epi8(runner, not_ascii3); runner = _mm512_sub_epi8(runner, not_ascii4); } for (; i <= max_i; i += sizeof(__m512i)) { __m512i more_input = _mm512_loadu_si512((const __m512i *)(str + i)); __mmask64 mask = _mm512_cmpgt_epi8_mask(_mm512_setzero_si512(), more_input); __m512i not_ascii = _mm512_mask_set1_epi8(_mm512_setzero_si512(), mask, v_0xFF); runner = _mm512_sub_epi8(runner, not_ascii); } eight_64bits = _mm512_add_epi64( eight_64bits, _mm512_sad_epu8(runner, _mm512_setzero_si512())); } answer += _mm512_reduce_add_epi64(eight_64bits); } else if (answer > 0) { for (; i + sizeof(__m512i) <= length; i += sizeof(__m512i)) { __m512i latin = _mm512_loadu_si512((const __m512i *)(str + i)); uint64_t non_ascii = _mm512_movepi8_mask(latin); answer += count_ones(non_ascii); } } return answer + scalar::latin1::utf8_length_from_latin1( reinterpret_cast(str + i), length - i); } simdutf_warn_unused size_t implementation::utf8_length_from_utf32( const char32_t *input, size_t length) const noexcept { return utf32::utf8_length_from_utf32(input, length); } simdutf_warn_unused size_t implementation::utf32_length_from_utf8( const char *input, size_t length) const noexcept { return implementation::count_utf8(input, length); } simdutf_warn_unused result implementation::base64_to_binary( const char *input, size_t length, char *output, base64_options options, last_chunk_handling_options last_chunk_options) const noexcept { if (options & base64_default_or_url) { if (options == base64_options::base64_default_or_url_accept_garbage) { return compress_decode_base64( output, input, length, options, last_chunk_options); } else { return compress_decode_base64( output, input, length, options, last_chunk_options); } } else if (options & base64_url) { if (options == base64_options::base64_url_accept_garbage) { return compress_decode_base64( output, input, length, options, last_chunk_options); } else { return compress_decode_base64( output, input, length, options, last_chunk_options); } } else { if (options == base64_options::base64_default_accept_garbage) { return compress_decode_base64( output, input, length, options, last_chunk_options); } else { return compress_decode_base64( output, input, length, options, last_chunk_options); } } } simdutf_warn_unused full_result implementation::base64_to_binary_details( const char *input, size_t length, char *output, base64_options options, last_chunk_handling_options last_chunk_options) const noexcept { if (options & base64_default_or_url) { if (options == base64_options::base64_default_or_url_accept_garbage) { return compress_decode_base64( output, input, length, options, last_chunk_options); } else { return compress_decode_base64( output, input, length, options, last_chunk_options); } } else if (options & base64_url) { if (options == base64_options::base64_url_accept_garbage) { return compress_decode_base64( output, input, length, options, last_chunk_options); } else { return compress_decode_base64( output, input, length, options, last_chunk_options); } } else { if (options == base64_options::base64_default_accept_garbage) { return compress_decode_base64( output, input, length, options, last_chunk_options); } else { return compress_decode_base64( output, input, length, options, last_chunk_options); } } } simdutf_warn_unused result implementation::base64_to_binary( const char16_t *input, size_t length, char *output, base64_options options, last_chunk_handling_options last_chunk_options) const noexcept { if (options & base64_default_or_url) { if (options == base64_options::base64_default_or_url_accept_garbage) { return compress_decode_base64( output, input, length, options, last_chunk_options); } else { return compress_decode_base64( output, input, length, options, last_chunk_options); } } else if (options & base64_url) { if (options == base64_options::base64_url_accept_garbage) { return compress_decode_base64( output, input, length, options, last_chunk_options); } else { return compress_decode_base64( output, input, length, options, last_chunk_options); } } else { if (options == base64_options::base64_default_accept_garbage) { return compress_decode_base64( output, input, length, options, last_chunk_options); } else { return compress_decode_base64( output, input, length, options, last_chunk_options); } } } simdutf_warn_unused full_result implementation::base64_to_binary_details( const char16_t *input, size_t length, char *output, base64_options options, last_chunk_handling_options last_chunk_options) const noexcept { if (options & base64_default_or_url) { if (options == base64_options::base64_default_or_url_accept_garbage) { return compress_decode_base64( output, input, length, options, last_chunk_options); } else { return compress_decode_base64( output, input, length, options, last_chunk_options); } } else if (options & base64_url) { if (options == base64_options::base64_url_accept_garbage) { return compress_decode_base64( output, input, length, options, last_chunk_options); } else { return compress_decode_base64( output, input, length, options, last_chunk_options); } } else { if (options == base64_options::base64_default_accept_garbage) { return compress_decode_base64( output, input, length, options, last_chunk_options); } else { return compress_decode_base64( output, input, length, options, last_chunk_options); } } } size_t implementation::binary_to_base64(const char *input, size_t length, char *output, base64_options options) const noexcept { if (options & base64_url) { return encode_base64(output, input, length, options); } else { return encode_base64(output, input, length, options); } } size_t implementation::binary_to_base64_with_lines( const char *input, size_t length, char *output, size_t line_length, base64_options options) const noexcept { if (options & base64_url) { return encode_base64_impl(output, input, length, options, line_length); } else { return encode_base64_impl(output, input, length, options, line_length); } } const char *implementation::find(const char *start, const char *end, char character) const noexcept { return util_find(start, end, character); } const char16_t *implementation::find(const char16_t *start, const char16_t *end, char16_t character) const noexcept { return util_find(start, end, character); } simdutf_warn_unused size_t implementation::binary_length_from_base64( const char *input, size_t length) const noexcept { return icelake_binary_length_from_base64(input, length); } simdutf_warn_unused size_t implementation::binary_length_from_base64( const char16_t *input, size_t length) const noexcept { return icelake_binary_length_from_base64(input, length); } } // namespace icelake } // namespace simdutf /* begin file src/simdutf/icelake/end.h */ #if SIMDUTF_CAN_ALWAYS_RUN_ICELAKE // nothing needed. #else SIMDUTF_UNTARGET_REGION #endif #if SIMDUTF_GCC11ORMORE // workaround for // https://gcc.gnu.org/bugzilla/show_bug.cgi?id=105593 SIMDUTF_POP_DISABLE_WARNINGS #endif // end of workaround /* end file src/simdutf/icelake/end.h */ /* end file src/icelake/implementation.cpp */ #endif #if SIMDUTF_IMPLEMENTATION_HASWELL /* begin file src/haswell/implementation.cpp */ /* begin file src/simdutf/haswell/begin.h */ // redefining SIMDUTF_IMPLEMENTATION to "haswell" // #define SIMDUTF_IMPLEMENTATION haswell #define SIMDUTF_SIMD_HAS_BYTEMASK 1 #if SIMDUTF_CAN_ALWAYS_RUN_HASWELL // nothing needed. #else SIMDUTF_TARGET_HASWELL #endif #if SIMDUTF_GCC11ORMORE // workaround for // https://gcc.gnu.org/bugzilla/show_bug.cgi?id=105593 // clang-format off SIMDUTF_DISABLE_GCC_WARNING(-Wmaybe-uninitialized) // clang-format on #endif // end of workaround /* end file src/simdutf/haswell/begin.h */ namespace simdutf { namespace haswell { namespace { #ifndef SIMDUTF_HASWELL_H #error "haswell.h must be included" #endif using namespace simd; simdutf_really_inline bool is_ascii(const simd8x64 &input) { return input.reduce_or().is_ascii(); } simdutf_really_inline simd8 must_be_2_3_continuation(const simd8 prev2, const simd8 prev3) { simd8 is_third_byte = prev2.saturating_sub(0xe0u - 0x80); // Only 111_____ will be > 0x80 simd8 is_fourth_byte = prev3.saturating_sub(0xf0u - 0x80); // Only 1111____ will be > 0x80 return simd8(is_third_byte | is_fourth_byte); } /* begin file src/haswell/avx2_convert_latin1_to_utf8.cpp */ internal::pair avx2_convert_latin1_to_utf8(const char *latin1_input, size_t len, char *utf8_output) { const char *end = latin1_input + len; const __m256i v_0000 = _mm256_setzero_si256(); const __m256i v_c080 = _mm256_set1_epi16((int16_t)0xc080); const __m256i v_ff80 = _mm256_set1_epi16((int16_t)0xff80); const size_t safety_margin = 12; while (end - latin1_input >= internal::ptrdiff_t(16 + safety_margin)) { __m128i in8 = _mm_loadu_si128((__m128i *)latin1_input); // a single 16-bit UTF-16 word can yield 1, 2 or 3 UTF-8 bytes const __m128i v_80 = _mm_set1_epi8((char)0x80); if (_mm_testz_si128(in8, v_80)) { // ASCII fast path!!!! // 1. store (16 bytes) _mm_storeu_si128((__m128i *)utf8_output, in8); // 2. adjust pointers latin1_input += 16; utf8_output += 16; continue; // we are done for this round! } // We proceed only with the first 16 bytes. const __m256i in = _mm256_cvtepu8_epi16((in8)); // 1. prepare 2-byte values // input 16-bit word : [0000|0000|aabb|bbbb] x 8 // expected output : [1100|00aa|10bb|bbbb] x 8 const __m256i v_1f00 = _mm256_set1_epi16((int16_t)0x1f00); const __m256i v_003f = _mm256_set1_epi16((int16_t)0x003f); // t0 = [0000|00aa|bbbb|bb00] const __m256i t0 = _mm256_slli_epi16(in, 2); // t1 = [0000|00aa|0000|0000] const __m256i t1 = _mm256_and_si256(t0, v_1f00); // t2 = [0000|0000|00bb|bbbb] const __m256i t2 = _mm256_and_si256(in, v_003f); // t3 = [000a|aaaa|00bb|bbbb] const __m256i t3 = _mm256_or_si256(t1, t2); // t4 = [1100|00aa|10bb|bbbb] const __m256i t4 = _mm256_or_si256(t3, v_c080); // 2. merge ASCII and 2-byte codewords // no bits set above 7th bit const __m256i one_byte_bytemask = _mm256_cmpeq_epi16(_mm256_and_si256(in, v_ff80), v_0000); const uint32_t one_byte_bitmask = static_cast(_mm256_movemask_epi8(one_byte_bytemask)); const __m256i utf8_unpacked = _mm256_blendv_epi8(t4, in, one_byte_bytemask); // 3. prepare bitmask for 8-bit lookup const uint32_t M0 = one_byte_bitmask & 0x55555555; const uint32_t M1 = M0 >> 7; const uint32_t M2 = (M1 | M0) & 0x00ff00ff; // 4. pack the bytes const uint8_t *row = &simdutf::tables::utf16_to_utf8::pack_1_2_utf8_bytes[uint8_t(M2)][0]; const uint8_t *row_2 = &simdutf::tables::utf16_to_utf8::pack_1_2_utf8_bytes[uint8_t(M2 >> 16)] [0]; const __m128i shuffle = _mm_loadu_si128((__m128i *)(row + 1)); const __m128i shuffle_2 = _mm_loadu_si128((__m128i *)(row_2 + 1)); const __m256i utf8_packed = _mm256_shuffle_epi8( utf8_unpacked, _mm256_setr_m128i(shuffle, shuffle_2)); // 5. store bytes _mm_storeu_si128((__m128i *)utf8_output, _mm256_castsi256_si128(utf8_packed)); utf8_output += row[0]; _mm_storeu_si128((__m128i *)utf8_output, _mm256_extractf128_si256(utf8_packed, 1)); utf8_output += row_2[0]; // 6. adjust pointers latin1_input += 16; continue; } // while return internal::make_pair(latin1_input, utf8_output); } /* end file src/haswell/avx2_convert_latin1_to_utf8.cpp */ /* begin file src/haswell/avx2_convert_latin1_to_utf32.cpp */ internal::pair avx2_convert_latin1_to_utf32(const char *buf, size_t len, char32_t *utf32_output) { size_t rounded_len = ((len | 7) ^ 7); // Round down to nearest multiple of 8 for (size_t i = 0; i < rounded_len; i += 8) { // Load 8 Latin1 characters into a 64-bit register __m128i in = _mm_loadl_epi64((__m128i *)&buf[i]); // Zero extend each set of 8 Latin1 characters to 8 32-bit integers using // vpmovzxbd __m256i out = _mm256_cvtepu8_epi32(in); // Store the results back to memory _mm256_storeu_si256((__m256i *)&utf32_output[i], out); } // return pointers pointing to where we left off return internal::make_pair(buf + rounded_len, utf32_output + rounded_len); } /* end file src/haswell/avx2_convert_latin1_to_utf32.cpp */ /* begin file src/haswell/avx2_convert_utf8_to_utf32.cpp */ // depends on "tables/utf8_to_utf16_tables.h" // Convert up to 12 bytes from utf8 to utf32 using a mask indicating the // end of the code points. Only the least significant 12 bits of the mask // are accessed. // It returns how many bytes were consumed (up to 12). size_t convert_masked_utf8_to_utf32(const char *input, uint64_t utf8_end_of_code_point_mask, char32_t *&utf32_output) { // we use an approach where we try to process up to 12 input bytes. // Why 12 input bytes and not 16? Because we are concerned with the size of // the lookup tables. Also 12 is nicely divisible by two and three. // // // Optimization note: our main path below is load-latency dependent. Thus it // is maybe beneficial to have fast paths that depend on branch prediction but // have less latency. This results in more instructions but, potentially, also // higher speeds. // // We first try a few fast paths. const __m128i in = _mm_loadu_si128((__m128i *)input); const uint16_t input_utf8_end_of_code_point_mask = utf8_end_of_code_point_mask & 0xfff; if (utf8_end_of_code_point_mask == 0xfff) { // We process the data in chunks of 12 bytes. _mm256_storeu_si256(reinterpret_cast<__m256i *>(utf32_output), _mm256_cvtepu8_epi32(in)); _mm256_storeu_si256(reinterpret_cast<__m256i *>(utf32_output + 8), _mm256_cvtepu8_epi32(_mm_srli_si128(in, 8))); utf32_output += 12; // We wrote 12 32-bit characters. return 12; // We consumed 12 bytes. } if (((utf8_end_of_code_point_mask & 0xffff) == 0xaaaa)) { // We want to take 8 2-byte UTF-8 code units and turn them into 8 4-byte // UTF-32 code units. There is probably a more efficient sequence, but the // following might do. const __m128i sh = _mm_setr_epi8(1, 0, 3, 2, 5, 4, 7, 6, 9, 8, 11, 10, 13, 12, 15, 14); const __m128i perm = _mm_shuffle_epi8(in, sh); const __m128i ascii = _mm_and_si128(perm, _mm_set1_epi16(0x7f)); const __m128i highbyte = _mm_and_si128(perm, _mm_set1_epi16(0x1f00)); const __m128i composed = _mm_or_si128(ascii, _mm_srli_epi16(highbyte, 2)); _mm256_storeu_si256((__m256i *)utf32_output, _mm256_cvtepu16_epi32(composed)); utf32_output += 8; // We wrote 16 bytes, 8 code points. return 16; } if (input_utf8_end_of_code_point_mask == 0x924) { // We want to take 4 3-byte UTF-8 code units and turn them into 4 4-byte // UTF-32 code units. There is probably a more efficient sequence, but the // following might do. const __m128i sh = _mm_setr_epi8(2, 1, 0, -1, 5, 4, 3, -1, 8, 7, 6, -1, 11, 10, 9, -1); const __m128i perm = _mm_shuffle_epi8(in, sh); const __m128i ascii = _mm_and_si128(perm, _mm_set1_epi32(0x7f)); // 7 or 6 bits const __m128i middlebyte = _mm_and_si128(perm, _mm_set1_epi32(0x3f00)); // 5 or 6 bits const __m128i middlebyte_shifted = _mm_srli_epi32(middlebyte, 2); const __m128i highbyte = _mm_and_si128(perm, _mm_set1_epi32(0x0f0000)); // 4 bits const __m128i highbyte_shifted = _mm_srli_epi32(highbyte, 4); const __m128i composed = _mm_or_si128(_mm_or_si128(ascii, middlebyte_shifted), highbyte_shifted); _mm_storeu_si128((__m128i *)utf32_output, composed); utf32_output += 4; return 12; } /// We do not have a fast path available, so we fallback. const uint8_t idx = tables::utf8_to_utf16::utf8bigindex[input_utf8_end_of_code_point_mask][0]; const uint8_t consumed = tables::utf8_to_utf16::utf8bigindex[input_utf8_end_of_code_point_mask][1]; if (idx < 64) { // SIX (6) input code-code units // this is a relatively easy scenario // we process SIX (6) input code-code units. The max length in bytes of six // code code units spanning between 1 and 2 bytes each is 12 bytes. On // processors where pdep/pext is fast, we might be able to use a small // lookup table. const __m128i sh = _mm_loadu_si128((const __m128i *)tables::utf8_to_utf16::shufutf8[idx]); const __m128i perm = _mm_shuffle_epi8(in, sh); const __m128i ascii = _mm_and_si128(perm, _mm_set1_epi16(0x7f)); const __m128i highbyte = _mm_and_si128(perm, _mm_set1_epi16(0x1f00)); const __m128i composed = _mm_or_si128(ascii, _mm_srli_epi16(highbyte, 2)); _mm256_storeu_si256((__m256i *)utf32_output, _mm256_cvtepu16_epi32(composed)); utf32_output += 6; // We wrote 24 bytes, 6 code points. There is a potential // overflow of 32 - 24 = 8 bytes. } else if (idx < 145) { // FOUR (4) input code-code units const __m128i sh = _mm_loadu_si128((const __m128i *)tables::utf8_to_utf16::shufutf8[idx]); const __m128i perm = _mm_shuffle_epi8(in, sh); const __m128i ascii = _mm_and_si128(perm, _mm_set1_epi32(0x7f)); // 7 or 6 bits const __m128i middlebyte = _mm_and_si128(perm, _mm_set1_epi32(0x3f00)); // 5 or 6 bits const __m128i middlebyte_shifted = _mm_srli_epi32(middlebyte, 2); const __m128i highbyte = _mm_and_si128(perm, _mm_set1_epi32(0x0f0000)); // 4 bits const __m128i highbyte_shifted = _mm_srli_epi32(highbyte, 4); const __m128i composed = _mm_or_si128(_mm_or_si128(ascii, middlebyte_shifted), highbyte_shifted); _mm_storeu_si128((__m128i *)utf32_output, composed); utf32_output += 4; } else if (idx < 209) { // TWO (2) input code-code units const __m128i sh = _mm_loadu_si128((const __m128i *)tables::utf8_to_utf16::shufutf8[idx]); const __m128i perm = _mm_shuffle_epi8(in, sh); const __m128i ascii = _mm_and_si128(perm, _mm_set1_epi32(0x7f)); const __m128i middlebyte = _mm_and_si128(perm, _mm_set1_epi32(0x3f00)); const __m128i middlebyte_shifted = _mm_srli_epi32(middlebyte, 2); __m128i middlehighbyte = _mm_and_si128(perm, _mm_set1_epi32(0x3f0000)); // correct for spurious high bit const __m128i correct = _mm_srli_epi32(_mm_and_si128(perm, _mm_set1_epi32(0x400000)), 1); middlehighbyte = _mm_xor_si128(correct, middlehighbyte); const __m128i middlehighbyte_shifted = _mm_srli_epi32(middlehighbyte, 4); const __m128i highbyte = _mm_and_si128(perm, _mm_set1_epi32(0x07000000)); const __m128i highbyte_shifted = _mm_srli_epi32(highbyte, 6); const __m128i composed = _mm_or_si128(_mm_or_si128(ascii, middlebyte_shifted), _mm_or_si128(highbyte_shifted, middlehighbyte_shifted)); _mm_storeu_si128((__m128i *)utf32_output, composed); utf32_output += 3; // We wrote 3 * 4 bytes, there is a potential overflow of 4 bytes. } else { // here we know that there is an error but we do not handle errors } return consumed; } /* end file src/haswell/avx2_convert_utf8_to_utf32.cpp */ /* begin file src/haswell/avx2_convert_utf32_to_latin1.cpp */ internal::pair avx2_convert_utf32_to_latin1(const char32_t *buf, size_t len, char *latin1_output) { const size_t rounded_len = len & ~0x1F; // Round down to nearest multiple of 32 const __m256i high_bytes_mask = _mm256_set1_epi32(0xFFFFFF00); for (size_t i = 0; i < rounded_len; i += 4 * 8) { __m256i a = _mm256_loadu_si256((__m256i *)(buf + 0 * 8)); __m256i b = _mm256_loadu_si256((__m256i *)(buf + 1 * 8)); __m256i c = _mm256_loadu_si256((__m256i *)(buf + 2 * 8)); __m256i d = _mm256_loadu_si256((__m256i *)(buf + 3 * 8)); const __m256i check_combined = _mm256_or_si256(_mm256_or_si256(a, b), _mm256_or_si256(c, d)); if (!_mm256_testz_si256(check_combined, high_bytes_mask)) { return internal::pair{nullptr, latin1_output}; } b = _mm256_slli_epi32(b, 1 * 8); c = _mm256_slli_epi32(c, 2 * 8); d = _mm256_slli_epi32(d, 3 * 8); // clang-format off // a = [.. .. .. a7|.. .. .. a6|.. .. .. a5|.. .. .. a4||.. .. .. a3|.. .. .. a2|.. .. .. a1|.. .. .. a0] // b = [.. .. b7 ..|.. .. b6 ..|.. .. b5 ..|.. .. b4 ..||.. .. b3 ..|.. .. b2 ..|.. .. b1 ..|.. .. b0 ..] // c = [.. c7 .. ..|.. c6 .. ..|.. c5 .. ..|.. c4 .. ..||.. c3 .. ..|.. c2 .. ..|.. c1 .. ..|.. c0 .. ..] // d = [d7 .. .. ..|d6 .. .. ..|d5 .. .. ..|d4 .. .. ..||d3 .. .. ..|d2 .. .. ..|d1 .. .. ..|d0 .. .. ..] // t0 = [d7 c7 b7 a7|d6 c6 b6 a6|d5 c5 b5 a5|d4 c4 b4 a4||d3 c3 b3 a3|d2 c2 b2 a2|d1 c1 b1 a1|d0 c0 b0 a0] const __m256i t0 = _mm256_or_si256(_mm256_or_si256(a, b), _mm256_or_si256(c, d)); // shuffle bytes within 128-bit lanes // t1 = [d7 d6 d5 d4|c7 c6 c5 c4|b7 b6 b5 b4|a7 a6 a5 a4||d3 d2 d1 d0|c3 c2 c1 c0|b3 b2 b1 b0|a3 a2 a1 a0] const __m256i shuffle_bytes = _mm256_setr_epi8(0, 4, 8, 12, 1, 5, 9, 13, 2, 6, 10, 14, 3, 7, 11, 15, 0, 4, 8, 12, 1, 5, 9, 13, 2, 6, 10, 14, 3, 7, 11, 15); const __m256i t1 = _mm256_shuffle_epi8(t0, shuffle_bytes); // reshuffle dwords // t2 = [d7 d6 d5 d4|d3 d2 d1 d0|c7 c6 c5 c4|c3 c2 c1 c0||b7 b6 b5 b4|b3 b2 b1 b0|a7 a6 a5 a4|a3 a2 a1 a0] const __m256i shuffle_dwords = _mm256_setr_epi32(0, 4, 1, 5, 2, 6, 3, 7); const __m256i t2 = _mm256_permutevar8x32_epi32(t1, shuffle_dwords); // clang format on _mm256_storeu_si256((__m256i *)latin1_output, t2); latin1_output += 32; buf += 32; } return internal::make_pair(buf, latin1_output); } internal::pair avx2_convert_utf32_to_latin1_with_errors(const char32_t *buf, size_t len, char *latin1_output) { const size_t rounded_len = len & ~0x1F; // Round down to nearest multiple of 32 const char32_t *start = buf; const __m256i high_bytes_mask = _mm256_set1_epi32(0xFFFFFF00); for (size_t i = 0; i < rounded_len; i += 4 * 8) { __m256i a = _mm256_loadu_si256((__m256i *)(buf + 0 * 8)); __m256i b = _mm256_loadu_si256((__m256i *)(buf + 1 * 8)); __m256i c = _mm256_loadu_si256((__m256i *)(buf + 2 * 8)); __m256i d = _mm256_loadu_si256((__m256i *)(buf + 3 * 8)); const __m256i check_combined = _mm256_or_si256(_mm256_or_si256(a, b), _mm256_or_si256(c, d)); if (!_mm256_testz_si256(check_combined, high_bytes_mask)) { // Fallback to scalar code for handling errors for (int k = 0; k < 4 * 8; k++) { char32_t codepoint = buf[k]; if (codepoint <= 0xFF) { *latin1_output++ = static_cast(codepoint); } else { return internal::make_pair(result(error_code::TOO_LARGE, buf - start + k), latin1_output); } } } b = _mm256_slli_epi32(b, 1 * 8); c = _mm256_slli_epi32(c, 2 * 8); d = _mm256_slli_epi32(d, 3 * 8); const __m256i t0 = _mm256_or_si256(_mm256_or_si256(a, b), _mm256_or_si256(c, d)); const __m256i shuffle_bytes = _mm256_setr_epi8(0, 4, 8, 12, 1, 5, 9, 13, 2, 6, 10, 14, 3, 7, 11, 15, 0, 4, 8, 12, 1, 5, 9, 13, 2, 6, 10, 14, 3, 7, 11, 15); const __m256i t1 = _mm256_shuffle_epi8(t0, shuffle_bytes); const __m256i shuffle_dwords = _mm256_setr_epi32(0, 4, 1, 5, 2, 6, 3, 7); const __m256i t2 = _mm256_permutevar8x32_epi32(t1, shuffle_dwords); _mm256_storeu_si256((__m256i *)latin1_output, t2); latin1_output += 32; buf += 32; } return internal::make_pair(result(error_code::SUCCESS, buf - start), latin1_output); } /* end file src/haswell/avx2_convert_utf32_to_latin1.cpp */ /* begin file src/haswell/avx2_convert_utf32_to_utf8.cpp */ internal::pair avx2_convert_utf32_to_utf8(const char32_t *buf, size_t len, char *utf8_output) { const char32_t *end = buf + len; const __m256i v_0000 = _mm256_setzero_si256(); const __m256i v_ffff0000 = _mm256_set1_epi32((uint32_t)0xffff0000); const __m256i v_ff80 = _mm256_set1_epi16((uint16_t)0xff80); const __m256i v_f800 = _mm256_set1_epi16((uint16_t)0xf800); const __m256i v_c080 = _mm256_set1_epi16((uint16_t)0xc080); const __m256i v_7fffffff = _mm256_set1_epi32((uint32_t)0x7fffffff); __m256i running_max = _mm256_setzero_si256(); __m256i forbidden_bytemask = _mm256_setzero_si256(); const size_t safety_margin = 12; // to avoid overruns, see issue // https://github.com/simdutf/simdutf/issues/92 while (end - buf >= internal::ptrdiff_t(16 + safety_margin)) { __m256i in = _mm256_loadu_si256((__m256i *)buf); __m256i nextin = _mm256_loadu_si256((__m256i *)buf + 1); running_max = _mm256_max_epu32(_mm256_max_epu32(in, running_max), nextin); // Pack 32-bit UTF-32 code units to 16-bit UTF-16 code units with unsigned // saturation __m256i in_16 = _mm256_packus_epi32(_mm256_and_si256(in, v_7fffffff), _mm256_and_si256(nextin, v_7fffffff)); in_16 = _mm256_permute4x64_epi64(in_16, 0b11011000); // Try to apply UTF-16 => UTF-8 routine on 256 bits // (haswell/avx2_convert_utf16_to_utf8.cpp) if (_mm256_testz_si256(in_16, v_ff80)) { // ASCII fast path!!!! // 1. pack the bytes const __m128i utf8_packed = _mm_packus_epi16( _mm256_castsi256_si128(in_16), _mm256_extractf128_si256(in_16, 1)); // 2. store (16 bytes) _mm_storeu_si128((__m128i *)utf8_output, utf8_packed); // 3. adjust pointers buf += 16; utf8_output += 16; continue; // we are done for this round! } // no bits set above 7th bit const __m256i one_byte_bytemask = _mm256_cmpeq_epi16(_mm256_and_si256(in_16, v_ff80), v_0000); const uint32_t one_byte_bitmask = static_cast(_mm256_movemask_epi8(one_byte_bytemask)); // no bits set above 11th bit const __m256i one_or_two_bytes_bytemask = _mm256_cmpeq_epi16(_mm256_and_si256(in_16, v_f800), v_0000); const uint32_t one_or_two_bytes_bitmask = static_cast(_mm256_movemask_epi8(one_or_two_bytes_bytemask)); if (one_or_two_bytes_bitmask == 0xffffffff) { // 1. prepare 2-byte values // input 16-bit word : [0000|0aaa|aabb|bbbb] x 8 // expected output : [110a|aaaa|10bb|bbbb] x 8 const __m256i v_1f00 = _mm256_set1_epi16((int16_t)0x1f00); const __m256i v_003f = _mm256_set1_epi16((int16_t)0x003f); // t0 = [000a|aaaa|bbbb|bb00] const __m256i t0 = _mm256_slli_epi16(in_16, 2); // t1 = [000a|aaaa|0000|0000] const __m256i t1 = _mm256_and_si256(t0, v_1f00); // t2 = [0000|0000|00bb|bbbb] const __m256i t2 = _mm256_and_si256(in_16, v_003f); // t3 = [000a|aaaa|00bb|bbbb] const __m256i t3 = _mm256_or_si256(t1, t2); // t4 = [110a|aaaa|10bb|bbbb] const __m256i t4 = _mm256_or_si256(t3, v_c080); // 2. merge ASCII and 2-byte codewords const __m256i utf8_unpacked = _mm256_blendv_epi8(t4, in_16, one_byte_bytemask); // 3. prepare bitmask for 8-bit lookup const uint32_t M0 = one_byte_bitmask & 0x55555555; const uint32_t M1 = M0 >> 7; const uint32_t M2 = (M1 | M0) & 0x00ff00ff; // 4. pack the bytes const uint8_t *row = &simdutf::tables::utf16_to_utf8::pack_1_2_utf8_bytes[uint8_t(M2)][0]; const uint8_t *row_2 = &simdutf::tables::utf16_to_utf8::pack_1_2_utf8_bytes[uint8_t(M2 >> 16)][0]; const __m128i shuffle = _mm_loadu_si128((__m128i *)(row + 1)); const __m128i shuffle_2 = _mm_loadu_si128((__m128i *)(row_2 + 1)); const __m256i utf8_packed = _mm256_shuffle_epi8( utf8_unpacked, _mm256_setr_m128i(shuffle, shuffle_2)); // 5. store bytes _mm_storeu_si128((__m128i *)utf8_output, _mm256_castsi256_si128(utf8_packed)); utf8_output += row[0]; _mm_storeu_si128((__m128i *)utf8_output, _mm256_extractf128_si256(utf8_packed, 1)); utf8_output += row_2[0]; // 6. adjust pointers buf += 16; continue; } // Must check for overflow in packing const __m256i saturation_bytemask = _mm256_cmpeq_epi32( _mm256_and_si256(_mm256_or_si256(in, nextin), v_ffff0000), v_0000); const uint32_t saturation_bitmask = static_cast(_mm256_movemask_epi8(saturation_bytemask)); if (saturation_bitmask == 0xffffffff) { // case: code units from register produce either 1, 2 or 3 UTF-8 bytes const __m256i v_d800 = _mm256_set1_epi16((uint16_t)0xd800); forbidden_bytemask = _mm256_or_si256( forbidden_bytemask, _mm256_cmpeq_epi16(_mm256_and_si256(in_16, v_f800), v_d800)); const __m256i dup_even = _mm256_setr_epi16( 0x0000, 0x0202, 0x0404, 0x0606, 0x0808, 0x0a0a, 0x0c0c, 0x0e0e, 0x0000, 0x0202, 0x0404, 0x0606, 0x0808, 0x0a0a, 0x0c0c, 0x0e0e); /* In this branch we handle three cases: 1. [0000|0000|0ccc|cccc] => [0ccc|cccc] - single UFT-8 byte 2. [0000|0bbb|bbcc|cccc] => [110b|bbbb], [10cc|cccc] - two UTF-8 bytes 3. [aaaa|bbbb|bbcc|cccc] => [1110|aaaa], [10bb|bbbb], [10cc|cccc] - three UTF-8 bytes We expand the input word (16-bit) into two code units (32-bit), thus we have room for four bytes. However, we need five distinct bit layouts. Note that the last byte in cases #2 and #3 is the same. We precompute byte 1 for case #1 and the common byte for cases #2 & #3 in register t2. We precompute byte 1 for case #3 and -- **conditionally** -- precompute either byte 1 for case #2 or byte 2 for case #3. Note that they differ by exactly one bit. Finally from these two code units we build proper UTF-8 sequence, taking into account the case (i.e, the number of bytes to write). */ /** * Given [aaaa|bbbb|bbcc|cccc] our goal is to produce: * t2 => [0ccc|cccc] [10cc|cccc] * s4 => [1110|aaaa] ([110b|bbbb] OR [10bb|bbbb]) */ #define simdutf_vec(x) _mm256_set1_epi16(static_cast(x)) // [aaaa|bbbb|bbcc|cccc] => [bbcc|cccc|bbcc|cccc] const __m256i t0 = _mm256_shuffle_epi8(in_16, dup_even); // [bbcc|cccc|bbcc|cccc] => [00cc|cccc|0bcc|cccc] const __m256i t1 = _mm256_and_si256(t0, simdutf_vec(0b0011111101111111)); // [00cc|cccc|0bcc|cccc] => [10cc|cccc|0bcc|cccc] const __m256i t2 = _mm256_or_si256(t1, simdutf_vec(0b1000000000000000)); // [aaaa|bbbb|bbcc|cccc] => [0000|aaaa|bbbb|bbcc] const __m256i s0 = _mm256_srli_epi16(in_16, 4); // [0000|aaaa|bbbb|bbcc] => [0000|aaaa|bbbb|bb00] const __m256i s1 = _mm256_and_si256(s0, simdutf_vec(0b0000111111111100)); // [0000|aaaa|bbbb|bb00] => [00bb|bbbb|0000|aaaa] const __m256i s2 = _mm256_maddubs_epi16(s1, simdutf_vec(0x0140)); // [00bb|bbbb|0000|aaaa] => [11bb|bbbb|1110|aaaa] const __m256i s3 = _mm256_or_si256(s2, simdutf_vec(0b1100000011100000)); const __m256i m0 = _mm256_andnot_si256(one_or_two_bytes_bytemask, simdutf_vec(0b0100000000000000)); const __m256i s4 = _mm256_xor_si256(s3, m0); #undef simdutf_vec // 4. expand code units 16-bit => 32-bit const __m256i out0 = _mm256_unpacklo_epi16(t2, s4); const __m256i out1 = _mm256_unpackhi_epi16(t2, s4); // 5. compress 32-bit code units into 1, 2 or 3 bytes -- 2 x shuffle const uint32_t mask = (one_byte_bitmask & 0x55555555) | (one_or_two_bytes_bitmask & 0xaaaaaaaa); // Due to the wider registers, the following path is less likely to be // useful. /*if(mask == 0) { // We only have three-byte code units. Use fast path. const __m256i shuffle = _mm256_setr_epi8(2,3,1,6,7,5,10,11,9,14,15,13,-1,-1,-1,-1, 2,3,1,6,7,5,10,11,9,14,15,13,-1,-1,-1,-1); const __m256i utf8_0 = _mm256_shuffle_epi8(out0, shuffle); const __m256i utf8_1 = _mm256_shuffle_epi8(out1, shuffle); _mm_storeu_si128((__m128i*)utf8_output, _mm256_castsi256_si128(utf8_0)); utf8_output += 12; _mm_storeu_si128((__m128i*)utf8_output, _mm256_castsi256_si128(utf8_1)); utf8_output += 12; _mm_storeu_si128((__m128i*)utf8_output, _mm256_extractf128_si256(utf8_0,1)); utf8_output += 12; _mm_storeu_si128((__m128i*)utf8_output, _mm256_extractf128_si256(utf8_1,1)); utf8_output += 12; buf += 16; continue; }*/ const uint8_t mask0 = uint8_t(mask); const uint8_t *row0 = &simdutf::tables::utf16_to_utf8::pack_1_2_3_utf8_bytes[mask0][0]; const __m128i shuffle0 = _mm_loadu_si128((__m128i *)(row0 + 1)); const __m128i utf8_0 = _mm_shuffle_epi8(_mm256_castsi256_si128(out0), shuffle0); const uint8_t mask1 = static_cast(mask >> 8); const uint8_t *row1 = &simdutf::tables::utf16_to_utf8::pack_1_2_3_utf8_bytes[mask1][0]; const __m128i shuffle1 = _mm_loadu_si128((__m128i *)(row1 + 1)); const __m128i utf8_1 = _mm_shuffle_epi8(_mm256_castsi256_si128(out1), shuffle1); const uint8_t mask2 = static_cast(mask >> 16); const uint8_t *row2 = &simdutf::tables::utf16_to_utf8::pack_1_2_3_utf8_bytes[mask2][0]; const __m128i shuffle2 = _mm_loadu_si128((__m128i *)(row2 + 1)); const __m128i utf8_2 = _mm_shuffle_epi8(_mm256_extractf128_si256(out0, 1), shuffle2); const uint8_t mask3 = static_cast(mask >> 24); const uint8_t *row3 = &simdutf::tables::utf16_to_utf8::pack_1_2_3_utf8_bytes[mask3][0]; const __m128i shuffle3 = _mm_loadu_si128((__m128i *)(row3 + 1)); const __m128i utf8_3 = _mm_shuffle_epi8(_mm256_extractf128_si256(out1, 1), shuffle3); _mm_storeu_si128((__m128i *)utf8_output, utf8_0); utf8_output += row0[0]; _mm_storeu_si128((__m128i *)utf8_output, utf8_1); utf8_output += row1[0]; _mm_storeu_si128((__m128i *)utf8_output, utf8_2); utf8_output += row2[0]; _mm_storeu_si128((__m128i *)utf8_output, utf8_3); utf8_output += row3[0]; buf += 16; } else { // case: at least one 32-bit word is larger than 0xFFFF <=> it will // produce four UTF-8 bytes. Let us do a scalar fallback. It may seem // wasteful to use scalar code, but being efficient with SIMD may require // large, non-trivial tables? size_t forward = 15; size_t k = 0; if (size_t(end - buf) < forward + 1) { forward = size_t(end - buf - 1); } for (; k < forward; k++) { uint32_t word = buf[k]; if ((word & 0xFFFFFF80) == 0) { // 1-byte (ASCII) *utf8_output++ = char(word); } else if ((word & 0xFFFFF800) == 0) { // 2-byte *utf8_output++ = char((word >> 6) | 0b11000000); *utf8_output++ = char((word & 0b111111) | 0b10000000); } else if ((word & 0xFFFF0000) == 0) { // 3-byte if (word >= 0xD800 && word <= 0xDFFF) { return internal::pair{nullptr, utf8_output}; } *utf8_output++ = char((word >> 12) | 0b11100000); *utf8_output++ = char(((word >> 6) & 0b111111) | 0b10000000); *utf8_output++ = char((word & 0b111111) | 0b10000000); } else { // 4-byte if (word > 0x10FFFF) { return internal::pair{nullptr, utf8_output}; } *utf8_output++ = char((word >> 18) | 0b11110000); *utf8_output++ = char(((word >> 12) & 0b111111) | 0b10000000); *utf8_output++ = char(((word >> 6) & 0b111111) | 0b10000000); *utf8_output++ = char((word & 0b111111) | 0b10000000); } } buf += k; } } // while // check for invalid input const __m256i v_10ffff = _mm256_set1_epi32((uint32_t)0x10ffff); if (static_cast(_mm256_movemask_epi8(_mm256_cmpeq_epi32( _mm256_max_epu32(running_max, v_10ffff), v_10ffff))) != 0xffffffff) { return internal::pair{nullptr, utf8_output}; } if (static_cast(_mm256_movemask_epi8(forbidden_bytemask)) != 0) { return internal::pair{nullptr, utf8_output}; } return internal::make_pair(buf, utf8_output); } internal::pair avx2_convert_utf32_to_utf8_with_errors(const char32_t *buf, size_t len, char *utf8_output) { const char32_t *end = buf + len; const char32_t *start = buf; const __m256i v_0000 = _mm256_setzero_si256(); const __m256i v_ffff0000 = _mm256_set1_epi32((uint32_t)0xffff0000); const __m256i v_ff80 = _mm256_set1_epi16((uint16_t)0xff80); const __m256i v_f800 = _mm256_set1_epi16((uint16_t)0xf800); const __m256i v_c080 = _mm256_set1_epi16((uint16_t)0xc080); const __m256i v_7fffffff = _mm256_set1_epi32((uint32_t)0x7fffffff); const __m256i v_10ffff = _mm256_set1_epi32((uint32_t)0x10ffff); const size_t safety_margin = 12; // to avoid overruns, see issue // https://github.com/simdutf/simdutf/issues/92 while (end - buf >= internal::ptrdiff_t(16 + safety_margin)) { __m256i in = _mm256_loadu_si256((__m256i *)buf); __m256i nextin = _mm256_loadu_si256((__m256i *)buf + 1); // Check for too large input const __m256i max_input = _mm256_max_epu32(_mm256_max_epu32(in, nextin), v_10ffff); if (static_cast(_mm256_movemask_epi8( _mm256_cmpeq_epi32(max_input, v_10ffff))) != 0xffffffff) { return internal::make_pair(result(error_code::TOO_LARGE, buf - start), utf8_output); } // Pack 32-bit UTF-32 code units to 16-bit UTF-16 code units with unsigned // saturation __m256i in_16 = _mm256_packus_epi32(_mm256_and_si256(in, v_7fffffff), _mm256_and_si256(nextin, v_7fffffff)); in_16 = _mm256_permute4x64_epi64(in_16, 0b11011000); // Try to apply UTF-16 => UTF-8 routine on 256 bits // (haswell/avx2_convert_utf16_to_utf8.cpp) if (_mm256_testz_si256(in_16, v_ff80)) { // ASCII fast path!!!! // 1. pack the bytes const __m128i utf8_packed = _mm_packus_epi16( _mm256_castsi256_si128(in_16), _mm256_extractf128_si256(in_16, 1)); // 2. store (16 bytes) _mm_storeu_si128((__m128i *)utf8_output, utf8_packed); // 3. adjust pointers buf += 16; utf8_output += 16; continue; // we are done for this round! } // no bits set above 7th bit const __m256i one_byte_bytemask = _mm256_cmpeq_epi16(_mm256_and_si256(in_16, v_ff80), v_0000); const uint32_t one_byte_bitmask = static_cast(_mm256_movemask_epi8(one_byte_bytemask)); // no bits set above 11th bit const __m256i one_or_two_bytes_bytemask = _mm256_cmpeq_epi16(_mm256_and_si256(in_16, v_f800), v_0000); const uint32_t one_or_two_bytes_bitmask = static_cast(_mm256_movemask_epi8(one_or_two_bytes_bytemask)); if (one_or_two_bytes_bitmask == 0xffffffff) { // 1. prepare 2-byte values // input 16-bit word : [0000|0aaa|aabb|bbbb] x 8 // expected output : [110a|aaaa|10bb|bbbb] x 8 const __m256i v_1f00 = _mm256_set1_epi16((int16_t)0x1f00); const __m256i v_003f = _mm256_set1_epi16((int16_t)0x003f); // t0 = [000a|aaaa|bbbb|bb00] const __m256i t0 = _mm256_slli_epi16(in_16, 2); // t1 = [000a|aaaa|0000|0000] const __m256i t1 = _mm256_and_si256(t0, v_1f00); // t2 = [0000|0000|00bb|bbbb] const __m256i t2 = _mm256_and_si256(in_16, v_003f); // t3 = [000a|aaaa|00bb|bbbb] const __m256i t3 = _mm256_or_si256(t1, t2); // t4 = [110a|aaaa|10bb|bbbb] const __m256i t4 = _mm256_or_si256(t3, v_c080); // 2. merge ASCII and 2-byte codewords const __m256i utf8_unpacked = _mm256_blendv_epi8(t4, in_16, one_byte_bytemask); // 3. prepare bitmask for 8-bit lookup const uint32_t M0 = one_byte_bitmask & 0x55555555; const uint32_t M1 = M0 >> 7; const uint32_t M2 = (M1 | M0) & 0x00ff00ff; // 4. pack the bytes const uint8_t *row = &simdutf::tables::utf16_to_utf8::pack_1_2_utf8_bytes[uint8_t(M2)][0]; const uint8_t *row_2 = &simdutf::tables::utf16_to_utf8::pack_1_2_utf8_bytes[uint8_t(M2 >> 16)][0]; const __m128i shuffle = _mm_loadu_si128((__m128i *)(row + 1)); const __m128i shuffle_2 = _mm_loadu_si128((__m128i *)(row_2 + 1)); const __m256i utf8_packed = _mm256_shuffle_epi8( utf8_unpacked, _mm256_setr_m128i(shuffle, shuffle_2)); // 5. store bytes _mm_storeu_si128((__m128i *)utf8_output, _mm256_castsi256_si128(utf8_packed)); utf8_output += row[0]; _mm_storeu_si128((__m128i *)utf8_output, _mm256_extractf128_si256(utf8_packed, 1)); utf8_output += row_2[0]; // 6. adjust pointers buf += 16; continue; } // Must check for overflow in packing const __m256i saturation_bytemask = _mm256_cmpeq_epi32( _mm256_and_si256(_mm256_or_si256(in, nextin), v_ffff0000), v_0000); const uint32_t saturation_bitmask = static_cast(_mm256_movemask_epi8(saturation_bytemask)); if (saturation_bitmask == 0xffffffff) { // case: code units from register produce either 1, 2 or 3 UTF-8 bytes // Check for illegal surrogate code units const __m256i v_d800 = _mm256_set1_epi16((uint16_t)0xd800); const __m256i forbidden_bytemask = _mm256_cmpeq_epi16(_mm256_and_si256(in_16, v_f800), v_d800); if (static_cast(_mm256_movemask_epi8(forbidden_bytemask)) != 0x0) { return internal::make_pair(result(error_code::SURROGATE, buf - start), utf8_output); } const __m256i dup_even = _mm256_setr_epi16( 0x0000, 0x0202, 0x0404, 0x0606, 0x0808, 0x0a0a, 0x0c0c, 0x0e0e, 0x0000, 0x0202, 0x0404, 0x0606, 0x0808, 0x0a0a, 0x0c0c, 0x0e0e); /* In this branch we handle three cases: 1. [0000|0000|0ccc|cccc] => [0ccc|cccc] - single UFT-8 byte 2. [0000|0bbb|bbcc|cccc] => [110b|bbbb], [10cc|cccc] - two UTF-8 bytes 3. [aaaa|bbbb|bbcc|cccc] => [1110|aaaa], [10bb|bbbb], [10cc|cccc] - three UTF-8 bytes We expand the input word (16-bit) into two code units (32-bit), thus we have room for four bytes. However, we need five distinct bit layouts. Note that the last byte in cases #2 and #3 is the same. We precompute byte 1 for case #1 and the common byte for cases #2 & #3 in register t2. We precompute byte 1 for case #3 and -- **conditionally** -- precompute either byte 1 for case #2 or byte 2 for case #3. Note that they differ by exactly one bit. Finally from these two code units we build proper UTF-8 sequence, taking into account the case (i.e, the number of bytes to write). */ /** * Given [aaaa|bbbb|bbcc|cccc] our goal is to produce: * t2 => [0ccc|cccc] [10cc|cccc] * s4 => [1110|aaaa] ([110b|bbbb] OR [10bb|bbbb]) */ #define simdutf_vec(x) _mm256_set1_epi16(static_cast(x)) // [aaaa|bbbb|bbcc|cccc] => [bbcc|cccc|bbcc|cccc] const __m256i t0 = _mm256_shuffle_epi8(in_16, dup_even); // [bbcc|cccc|bbcc|cccc] => [00cc|cccc|0bcc|cccc] const __m256i t1 = _mm256_and_si256(t0, simdutf_vec(0b0011111101111111)); // [00cc|cccc|0bcc|cccc] => [10cc|cccc|0bcc|cccc] const __m256i t2 = _mm256_or_si256(t1, simdutf_vec(0b1000000000000000)); // [aaaa|bbbb|bbcc|cccc] => [0000|aaaa|bbbb|bbcc] const __m256i s0 = _mm256_srli_epi16(in_16, 4); // [0000|aaaa|bbbb|bbcc] => [0000|aaaa|bbbb|bb00] const __m256i s1 = _mm256_and_si256(s0, simdutf_vec(0b0000111111111100)); // [0000|aaaa|bbbb|bb00] => [00bb|bbbb|0000|aaaa] const __m256i s2 = _mm256_maddubs_epi16(s1, simdutf_vec(0x0140)); // [00bb|bbbb|0000|aaaa] => [11bb|bbbb|1110|aaaa] const __m256i s3 = _mm256_or_si256(s2, simdutf_vec(0b1100000011100000)); const __m256i m0 = _mm256_andnot_si256(one_or_two_bytes_bytemask, simdutf_vec(0b0100000000000000)); const __m256i s4 = _mm256_xor_si256(s3, m0); #undef simdutf_vec // 4. expand code units 16-bit => 32-bit const __m256i out0 = _mm256_unpacklo_epi16(t2, s4); const __m256i out1 = _mm256_unpackhi_epi16(t2, s4); // 5. compress 32-bit code units into 1, 2 or 3 bytes -- 2 x shuffle const uint32_t mask = (one_byte_bitmask & 0x55555555) | (one_or_two_bytes_bitmask & 0xaaaaaaaa); // Due to the wider registers, the following path is less likely to be // useful. /*if(mask == 0) { // We only have three-byte code units. Use fast path. const __m256i shuffle = _mm256_setr_epi8(2,3,1,6,7,5,10,11,9,14,15,13,-1,-1,-1,-1, 2,3,1,6,7,5,10,11,9,14,15,13,-1,-1,-1,-1); const __m256i utf8_0 = _mm256_shuffle_epi8(out0, shuffle); const __m256i utf8_1 = _mm256_shuffle_epi8(out1, shuffle); _mm_storeu_si128((__m128i*)utf8_output, _mm256_castsi256_si128(utf8_0)); utf8_output += 12; _mm_storeu_si128((__m128i*)utf8_output, _mm256_castsi256_si128(utf8_1)); utf8_output += 12; _mm_storeu_si128((__m128i*)utf8_output, _mm256_extractf128_si256(utf8_0,1)); utf8_output += 12; _mm_storeu_si128((__m128i*)utf8_output, _mm256_extractf128_si256(utf8_1,1)); utf8_output += 12; buf += 16; continue; }*/ const uint8_t mask0 = uint8_t(mask); const uint8_t *row0 = &simdutf::tables::utf16_to_utf8::pack_1_2_3_utf8_bytes[mask0][0]; const __m128i shuffle0 = _mm_loadu_si128((__m128i *)(row0 + 1)); const __m128i utf8_0 = _mm_shuffle_epi8(_mm256_castsi256_si128(out0), shuffle0); const uint8_t mask1 = static_cast(mask >> 8); const uint8_t *row1 = &simdutf::tables::utf16_to_utf8::pack_1_2_3_utf8_bytes[mask1][0]; const __m128i shuffle1 = _mm_loadu_si128((__m128i *)(row1 + 1)); const __m128i utf8_1 = _mm_shuffle_epi8(_mm256_castsi256_si128(out1), shuffle1); const uint8_t mask2 = static_cast(mask >> 16); const uint8_t *row2 = &simdutf::tables::utf16_to_utf8::pack_1_2_3_utf8_bytes[mask2][0]; const __m128i shuffle2 = _mm_loadu_si128((__m128i *)(row2 + 1)); const __m128i utf8_2 = _mm_shuffle_epi8(_mm256_extractf128_si256(out0, 1), shuffle2); const uint8_t mask3 = static_cast(mask >> 24); const uint8_t *row3 = &simdutf::tables::utf16_to_utf8::pack_1_2_3_utf8_bytes[mask3][0]; const __m128i shuffle3 = _mm_loadu_si128((__m128i *)(row3 + 1)); const __m128i utf8_3 = _mm_shuffle_epi8(_mm256_extractf128_si256(out1, 1), shuffle3); _mm_storeu_si128((__m128i *)utf8_output, utf8_0); utf8_output += row0[0]; _mm_storeu_si128((__m128i *)utf8_output, utf8_1); utf8_output += row1[0]; _mm_storeu_si128((__m128i *)utf8_output, utf8_2); utf8_output += row2[0]; _mm_storeu_si128((__m128i *)utf8_output, utf8_3); utf8_output += row3[0]; buf += 16; } else { // case: at least one 32-bit word is larger than 0xFFFF <=> it will // produce four UTF-8 bytes. Let us do a scalar fallback. It may seem // wasteful to use scalar code, but being efficient with SIMD may require // large, non-trivial tables? size_t forward = 15; size_t k = 0; if (size_t(end - buf) < forward + 1) { forward = size_t(end - buf - 1); } for (; k < forward; k++) { uint32_t word = buf[k]; if ((word & 0xFFFFFF80) == 0) { // 1-byte (ASCII) *utf8_output++ = char(word); } else if ((word & 0xFFFFF800) == 0) { // 2-byte *utf8_output++ = char((word >> 6) | 0b11000000); *utf8_output++ = char((word & 0b111111) | 0b10000000); } else if ((word & 0xFFFF0000) == 0) { // 3-byte if (word >= 0xD800 && word <= 0xDFFF) { return internal::make_pair( result(error_code::SURROGATE, buf - start + k), utf8_output); } *utf8_output++ = char((word >> 12) | 0b11100000); *utf8_output++ = char(((word >> 6) & 0b111111) | 0b10000000); *utf8_output++ = char((word & 0b111111) | 0b10000000); } else { // 4-byte if (word > 0x10FFFF) { return internal::make_pair( result(error_code::TOO_LARGE, buf - start + k), utf8_output); } *utf8_output++ = char((word >> 18) | 0b11110000); *utf8_output++ = char(((word >> 12) & 0b111111) | 0b10000000); *utf8_output++ = char(((word >> 6) & 0b111111) | 0b10000000); *utf8_output++ = char((word & 0b111111) | 0b10000000); } } buf += k; } } // while return internal::make_pair(result(error_code::SUCCESS, buf - start), utf8_output); } /* end file src/haswell/avx2_convert_utf32_to_utf8.cpp */ /* begin file src/haswell/avx2_convert_utf8_to_latin1.cpp */ // depends on "tables/utf8_to_utf16_tables.h" // Convert up to 12 bytes from utf8 to latin1 using a mask indicating the // end of the code points. Only the least significant 12 bits of the mask // are accessed. // It returns how many bytes were consumed (up to 12). size_t convert_masked_utf8_to_latin1(const char *input, uint64_t utf8_end_of_code_point_mask, char *&latin1_output) { // we use an approach where we try to process up to 12 input bytes. // Why 12 input bytes and not 16? Because we are concerned with the size of // the lookup tables. Also 12 is nicely divisible by two and three. // // // Optimization note: our main path below is load-latency dependent. Thus it // is maybe beneficial to have fast paths that depend on branch prediction but // have less latency. This results in more instructions but, potentially, also // higher speeds. // const __m128i in = _mm_loadu_si128((__m128i *)input); const uint16_t input_utf8_end_of_code_point_mask = utf8_end_of_code_point_mask & 0xfff; // we are only processing 12 bytes in case it is not all ASCII if (utf8_end_of_code_point_mask == 0xfff) { // We process the data in chunks of 12 bytes. _mm_storeu_si128(reinterpret_cast<__m128i *>(latin1_output), in); latin1_output += 12; // We wrote 12 characters. return 12; // We consumed 1 bytes. } /// We do not have a fast path available, so we fallback. const uint8_t idx = tables::utf8_to_utf16::utf8bigindex[input_utf8_end_of_code_point_mask][0]; const uint8_t consumed = tables::utf8_to_utf16::utf8bigindex[input_utf8_end_of_code_point_mask][1]; // this indicates an invalid input: if (idx >= 64) { return consumed; } // Here we should have (idx < 64), if not, there is a bug in the validation or // elsewhere. SIX (6) input code-code units this is a relatively easy scenario // we process SIX (6) input code-code units. The max length in bytes of six // code code units spanning between 1 and 2 bytes each is 12 bytes. On // processors where pdep/pext is fast, we might be able to use a small lookup // table. const __m128i sh = _mm_loadu_si128((const __m128i *)tables::utf8_to_utf16::shufutf8[idx]); const __m128i perm = _mm_shuffle_epi8(in, sh); const __m128i ascii = _mm_and_si128(perm, _mm_set1_epi16(0x7f)); const __m128i highbyte = _mm_and_si128(perm, _mm_set1_epi16(0x1f00)); __m128i composed = _mm_or_si128(ascii, _mm_srli_epi16(highbyte, 2)); const __m128i latin1_packed = _mm_packus_epi16(composed, composed); // writing 8 bytes even though we only care about the first 6 bytes. // performance note: it would be faster to use _mm_storeu_si128, we should // investigate. _mm_storel_epi64((__m128i *)latin1_output, latin1_packed); latin1_output += 6; // We wrote 6 bytes. return consumed; } /* end file src/haswell/avx2_convert_utf8_to_latin1.cpp */ /* begin file src/haswell/avx2_base64.cpp */ /** * References and further reading: * * Wojciech Muła, Daniel Lemire, Base64 encoding and decoding at almost the * speed of a memory copy, Software: Practice and Experience 50 (2), 2020. * https://arxiv.org/abs/1910.05109 * * Wojciech Muła, Daniel Lemire, Faster Base64 Encoding and Decoding using AVX2 * Instructions, ACM Transactions on the Web 12 (3), 2018. * https://arxiv.org/abs/1704.00605 * * Simon Josefsson. 2006. The Base16, Base32, and Base64 Data Encodings. * https://tools.ietf.org/html/rfc4648. (2006). Internet Engineering Task Force, * Request for Comments: 4648. * * Alfred Klomp. 2014a. Fast Base64 encoding/decoding with SSE vectorization. * http://www.alfredklomp.com/programming/sse-base64/. (2014). * * Alfred Klomp. 2014b. Fast Base64 stream encoder/decoder in C99, with SIMD * acceleration. https://github.com/aklomp/base64. (2014). * * Hanson Char. 2014. A Fast and Correct Base 64 Codec. (2014). * https://aws.amazon.com/blogs/developer/a-fast-and-correct-base-64-codec/ * * Nick Kopp. 2013. Base64 Encoding on a GPU. * https://www.codeproject.com/Articles/276993/Base-Encoding-on-a-GPU. (2013). */ template simdutf_really_inline __m256i lookup_pshufb_improved(const __m256i input) { // Precomputed shuffle masks for K = 1 to 16 // credit: Wojciech Muła __m256i result = _mm256_subs_epu8(input, _mm256_set1_epi8(51)); const __m256i less = _mm256_cmpgt_epi8(_mm256_set1_epi8(26), input); result = _mm256_or_si256(result, _mm256_and_si256(less, _mm256_set1_epi8(13))); __m256i shift_LUT; if (base64_url) { shift_LUT = _mm256_setr_epi8( 'a' - 26, '0' - 52, '0' - 52, '0' - 52, '0' - 52, '0' - 52, '0' - 52, '0' - 52, '0' - 52, '0' - 52, '0' - 52, '-' - 62, '_' - 63, 'A', 0, 0, 'a' - 26, '0' - 52, '0' - 52, '0' - 52, '0' - 52, '0' - 52, '0' - 52, '0' - 52, '0' - 52, '0' - 52, '0' - 52, '-' - 62, '_' - 63, 'A', 0, 0); } else { shift_LUT = _mm256_setr_epi8( 'a' - 26, '0' - 52, '0' - 52, '0' - 52, '0' - 52, '0' - 52, '0' - 52, '0' - 52, '0' - 52, '0' - 52, '0' - 52, '+' - 62, '/' - 63, 'A', 0, 0, 'a' - 26, '0' - 52, '0' - 52, '0' - 52, '0' - 52, '0' - 52, '0' - 52, '0' - 52, '0' - 52, '0' - 52, '0' - 52, '+' - 62, '/' - 63, 'A', 0, 0); } result = _mm256_shuffle_epi8(shift_LUT, result); return _mm256_add_epi8(result, input); } simdutf_really_inline __m256i insert_line_feed32(__m256i input, int K) { static const uint8_t low_table[16][32] = { {0x80, 0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15}, {0, 0x80, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15}, {0, 1, 0x80, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15}, {0, 1, 2, 0x80, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15}, {0, 1, 2, 3, 0x80, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15}, {0, 1, 2, 3, 4, 0x80, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15}, {0, 1, 2, 3, 4, 5, 0x80, 6, 7, 8, 9, 10, 11, 12, 13, 14, 0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15}, {0, 1, 2, 3, 4, 5, 6, 0x80, 7, 8, 9, 10, 11, 12, 13, 14, 0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15}, {0, 1, 2, 3, 4, 5, 6, 7, 0x80, 8, 9, 10, 11, 12, 13, 14, 0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15}, {0, 1, 2, 3, 4, 5, 6, 7, 8, 0x80, 9, 10, 11, 12, 13, 14, 0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15}, {0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 0x80, 10, 11, 12, 13, 14, 0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15}, {0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 0x80, 11, 12, 13, 14, 0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15}, {0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 0x80, 12, 13, 14, 0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15}, {0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 0x80, 13, 14, 0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15}, {0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 0x80, 14, 0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15}, {0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 0x80, 0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15}}; static const uint8_t high_table[16][32] = { {0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15, 0x80, 0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14}, {0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15, 0, 0x80, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14}, {0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15, 0, 1, 0x80, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14}, {0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15, 0, 1, 2, 0x80, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14}, {0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15, 0, 1, 2, 3, 0x80, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14}, {0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15, 0, 1, 2, 3, 4, 0x80, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14}, {0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15, 0, 1, 2, 3, 4, 5, 0x80, 6, 7, 8, 9, 10, 11, 12, 13, 14}, {0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15, 0, 1, 2, 3, 4, 5, 6, 0x80, 7, 8, 9, 10, 11, 12, 13, 14}, {0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15, 0, 1, 2, 3, 4, 5, 6, 7, 0x80, 8, 9, 10, 11, 12, 13, 14}, {0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15, 0, 1, 2, 3, 4, 5, 6, 7, 8, 0x80, 9, 10, 11, 12, 13, 14}, {0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15, 0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 0x80, 10, 11, 12, 13, 14}, {0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15, 0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 0x80, 11, 12, 13, 14}, {0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15, 0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 0x80, 12, 13, 14}, {0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15, 0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 0x80, 13, 14}, {0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15, 0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 0x80, 14}, {0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15, 0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 0x80}}; __m256i line_feed_vector = _mm256_set1_epi8('\n'); if (K >= 16) { __m256i mask = _mm256_loadu_si256((const __m256i *)high_table[K - 16]); __m256i lf_pos = _mm256_cmpeq_epi8(mask, _mm256_set1_epi8(static_cast(0x80))); __m256i shuffled = _mm256_shuffle_epi8(input, mask); __m256i result = _mm256_blendv_epi8(shuffled, line_feed_vector, lf_pos); return result; } // Shift input right by 1 byte __m256i shift = _mm256_alignr_epi8( input, _mm256_permute2x128_si256(input, input, 0x21), 15); input = _mm256_blend_epi32(input, shift, 0xF0); __m256i mask = _mm256_loadu_si256((const __m256i *)low_table[K]); __m256i lf_pos = _mm256_cmpeq_epi8(mask, _mm256_set1_epi8(static_cast(0x80))); __m256i shuffled = _mm256_shuffle_epi8(input, mask); __m256i result = _mm256_blendv_epi8(shuffled, line_feed_vector, lf_pos); return result; } template size_t avx2_encode_base64_impl(char *dst, const char *src, size_t srclen, base64_options options, size_t line_length = simdutf::default_line_length) { size_t offset = 0; if (line_length < 4) { line_length = 4; // We do not support line_length less than 4 } // credit: Wojciech Muła const uint8_t *input = (const uint8_t *)src; uint8_t *out = (uint8_t *)dst; const __m256i shuf = _mm256_set_epi8(10, 11, 9, 10, 7, 8, 6, 7, 4, 5, 3, 4, 1, 2, 0, 1, 10, 11, 9, 10, 7, 8, 6, 7, 4, 5, 3, 4, 1, 2, 0, 1); size_t i = 0; for (; i + 100 <= srclen; i += 96) { const __m128i lo0 = _mm_loadu_si128( reinterpret_cast(input + i + 4 * 3 * 0)); const __m128i hi0 = _mm_loadu_si128( reinterpret_cast(input + i + 4 * 3 * 1)); const __m128i lo1 = _mm_loadu_si128( reinterpret_cast(input + i + 4 * 3 * 2)); const __m128i hi1 = _mm_loadu_si128( reinterpret_cast(input + i + 4 * 3 * 3)); const __m128i lo2 = _mm_loadu_si128( reinterpret_cast(input + i + 4 * 3 * 4)); const __m128i hi2 = _mm_loadu_si128( reinterpret_cast(input + i + 4 * 3 * 5)); const __m128i lo3 = _mm_loadu_si128( reinterpret_cast(input + i + 4 * 3 * 6)); const __m128i hi3 = _mm_loadu_si128( reinterpret_cast(input + i + 4 * 3 * 7)); __m256i in0 = _mm256_shuffle_epi8(_mm256_set_m128i(hi0, lo0), shuf); __m256i in1 = _mm256_shuffle_epi8(_mm256_set_m128i(hi1, lo1), shuf); __m256i in2 = _mm256_shuffle_epi8(_mm256_set_m128i(hi2, lo2), shuf); __m256i in3 = _mm256_shuffle_epi8(_mm256_set_m128i(hi3, lo3), shuf); const __m256i t0_0 = _mm256_and_si256(in0, _mm256_set1_epi32(0x0fc0fc00)); const __m256i t0_1 = _mm256_and_si256(in1, _mm256_set1_epi32(0x0fc0fc00)); const __m256i t0_2 = _mm256_and_si256(in2, _mm256_set1_epi32(0x0fc0fc00)); const __m256i t0_3 = _mm256_and_si256(in3, _mm256_set1_epi32(0x0fc0fc00)); const __m256i t1_0 = _mm256_mulhi_epu16(t0_0, _mm256_set1_epi32(0x04000040)); const __m256i t1_1 = _mm256_mulhi_epu16(t0_1, _mm256_set1_epi32(0x04000040)); const __m256i t1_2 = _mm256_mulhi_epu16(t0_2, _mm256_set1_epi32(0x04000040)); const __m256i t1_3 = _mm256_mulhi_epu16(t0_3, _mm256_set1_epi32(0x04000040)); const __m256i t2_0 = _mm256_and_si256(in0, _mm256_set1_epi32(0x003f03f0)); const __m256i t2_1 = _mm256_and_si256(in1, _mm256_set1_epi32(0x003f03f0)); const __m256i t2_2 = _mm256_and_si256(in2, _mm256_set1_epi32(0x003f03f0)); const __m256i t2_3 = _mm256_and_si256(in3, _mm256_set1_epi32(0x003f03f0)); const __m256i t3_0 = _mm256_mullo_epi16(t2_0, _mm256_set1_epi32(0x01000010)); const __m256i t3_1 = _mm256_mullo_epi16(t2_1, _mm256_set1_epi32(0x01000010)); const __m256i t3_2 = _mm256_mullo_epi16(t2_2, _mm256_set1_epi32(0x01000010)); const __m256i t3_3 = _mm256_mullo_epi16(t2_3, _mm256_set1_epi32(0x01000010)); const __m256i input0 = _mm256_or_si256(t1_0, t3_0); const __m256i input1 = _mm256_or_si256(t1_1, t3_1); const __m256i input2 = _mm256_or_si256(t1_2, t3_2); const __m256i input3 = _mm256_or_si256(t1_3, t3_3); if (use_lines) { if (line_length >= 32) { // fast path __m256i result; result = lookup_pshufb_improved(input0); if (offset + 32 > line_length) { size_t location_end = line_length - offset; size_t to_move = 32 - location_end; // We could do this, or extract instead. _mm256_storeu_si256(reinterpret_cast<__m256i *>(out + 1), result); _mm256_storeu_si256( reinterpret_cast<__m256i *>(out), insert_line_feed32(result, static_cast(location_end))); offset = to_move; out += 32 + 1; } else { _mm256_storeu_si256(reinterpret_cast<__m256i *>(out), result); offset += 32; out += 32; } result = lookup_pshufb_improved(input1); if (offset + 32 > line_length) { size_t location_end = line_length - offset; size_t to_move = 32 - location_end; // We could do this, or extract instead. _mm256_storeu_si256(reinterpret_cast<__m256i *>(out + 1), result); _mm256_storeu_si256( reinterpret_cast<__m256i *>(out), insert_line_feed32(result, static_cast(location_end))); // see above. // out[32] = static_cast(_mm256_extract_epi8(result, 31)); offset = to_move; out += 32 + 1; } else { _mm256_storeu_si256(reinterpret_cast<__m256i *>(out), result); offset += 32; out += 32; } result = lookup_pshufb_improved(input2); if (offset + 32 > line_length) { size_t location_end = line_length - offset; size_t to_move = 32 - location_end; // We could do this, or extract instead. _mm256_storeu_si256(reinterpret_cast<__m256i *>(out + 1), result); _mm256_storeu_si256( reinterpret_cast<__m256i *>(out), insert_line_feed32(result, static_cast(location_end))); // see above. // out[32] = static_cast(_mm256_extract_epi8(result, 31)); offset = to_move; out += 32 + 1; } else { _mm256_storeu_si256(reinterpret_cast<__m256i *>(out), result); offset += 32; out += 32; } result = lookup_pshufb_improved(input3); if (offset + 32 > line_length) { size_t location_end = line_length - offset; size_t to_move = 32 - location_end; // We could do this, or extract instead. _mm256_storeu_si256(reinterpret_cast<__m256i *>(out + 1), result); _mm256_storeu_si256( reinterpret_cast<__m256i *>(out), insert_line_feed32(result, static_cast(location_end))); // see above. // out[32] = static_cast(_mm256_extract_epi8(result, 31)); offset = to_move; out += 32 + 1; } else { _mm256_storeu_si256(reinterpret_cast<__m256i *>(out), result); offset += 32; out += 32; } } else { // slow path // could be optimized uint8_t buffer[128]; _mm256_storeu_si256(reinterpret_cast<__m256i *>(buffer), lookup_pshufb_improved(input0)); _mm256_storeu_si256(reinterpret_cast<__m256i *>(buffer + 32), lookup_pshufb_improved(input1)); _mm256_storeu_si256(reinterpret_cast<__m256i *>(buffer + 64), lookup_pshufb_improved(input2)); _mm256_storeu_si256(reinterpret_cast<__m256i *>(buffer + 96), lookup_pshufb_improved(input3)); size_t out_pos = 0; size_t local_offset = offset; for (size_t j = 0; j < 128;) { if (local_offset == line_length) { out[out_pos++] = '\n'; local_offset = 0; } out[out_pos++] = buffer[j++]; local_offset++; } offset = local_offset; out += out_pos; } } else { _mm256_storeu_si256(reinterpret_cast<__m256i *>(out), lookup_pshufb_improved(input0)); _mm256_storeu_si256(reinterpret_cast<__m256i *>(out + 32), lookup_pshufb_improved(input1)); _mm256_storeu_si256(reinterpret_cast<__m256i *>(out + 64), lookup_pshufb_improved(input2)); _mm256_storeu_si256(reinterpret_cast<__m256i *>(out + 96), lookup_pshufb_improved(input3)); out += 128; } } for (; i + 28 <= srclen; i += 24) { // lo = [xxxx|DDDC|CCBB|BAAA] // hi = [xxxx|HHHG|GGFF|FEEE] const __m128i lo = _mm_loadu_si128(reinterpret_cast(input + i)); const __m128i hi = _mm_loadu_si128(reinterpret_cast(input + i + 4 * 3)); // bytes from groups A, B and C are needed in separate 32-bit lanes // in = [0HHH|0GGG|0FFF|0EEE[0DDD|0CCC|0BBB|0AAA] __m256i in = _mm256_shuffle_epi8(_mm256_set_m128i(hi, lo), shuf); // this part is well commented in encode.sse.cpp const __m256i t0 = _mm256_and_si256(in, _mm256_set1_epi32(0x0fc0fc00)); const __m256i t1 = _mm256_mulhi_epu16(t0, _mm256_set1_epi32(0x04000040)); const __m256i t2 = _mm256_and_si256(in, _mm256_set1_epi32(0x003f03f0)); const __m256i t3 = _mm256_mullo_epi16(t2, _mm256_set1_epi32(0x01000010)); const __m256i indices = _mm256_or_si256(t1, t3); if (use_lines) { if (line_length >= 32) { // fast path _mm256_storeu_si256(reinterpret_cast<__m256i *>(out), lookup_pshufb_improved(indices)); if (offset + 32 > line_length) { size_t location_end = line_length - offset; size_t to_move = 32 - location_end; internal::memmove(out + location_end + 1, out + location_end, to_move); out[location_end] = '\n'; offset = to_move; out += 32 + 1; } else { offset += 32; out += 32; } } else { // slow path // could be optimized alignas(32) uint8_t buffer[32]; _mm256_storeu_si256(reinterpret_cast<__m256i *>(buffer), lookup_pshufb_improved(indices)); internal::memcpy(out, buffer, 32); size_t out_pos = 0; size_t local_offset = offset; for (size_t j = 0; j < 32;) { if (local_offset == line_length) { out[out_pos++] = '\n'; local_offset = 0; } out[out_pos++] = buffer[j++]; local_offset++; } offset = local_offset; out += out_pos; } } else { _mm256_storeu_si256(reinterpret_cast<__m256i *>(out), lookup_pshufb_improved(indices)); out += 32; } } return ((char *)out - (char *)dst) + scalar::base64::tail_encode_base64_impl( (char *)out, src + i, srclen - i, options, line_length, offset); } template size_t encode_base64(char *dst, const char *src, size_t srclen, base64_options options) { return avx2_encode_base64_impl(dst, src, srclen, options); } static inline void compress(__m128i data, uint16_t mask, char *output) { if (mask == 0) { _mm_storeu_si128(reinterpret_cast<__m128i *>(output), data); return; } // this particular implementation was inspired by work done by @animetosho // we do it in two steps, first 8 bytes and then second 8 bytes uint8_t mask1 = uint8_t(mask); // least significant 8 bits uint8_t mask2 = uint8_t(mask >> 8); // most significant 8 bits // next line just loads the 64-bit values thintable_epi8[mask1] and // thintable_epi8[mask2] into a 128-bit register, using only // two instructions on most compilers. __m128i shufmask = _mm_set_epi64x(tables::base64::thintable_epi8[mask2], tables::base64::thintable_epi8[mask1]); // we increment by 0x08 the second half of the mask shufmask = _mm_add_epi8(shufmask, _mm_set_epi32(0x08080808, 0x08080808, 0, 0)); // this is the version "nearly pruned" __m128i pruned = _mm_shuffle_epi8(data, shufmask); // we still need to put the two halves together. // we compute the popcount of the first half: int pop1 = tables::base64::BitsSetTable256mul2[mask1]; // then load the corresponding mask, what it does is to write // only the first pop1 bytes from the first 8 bytes, and then // it fills in with the bytes from the second 8 bytes + some filling // at the end. __m128i compactmask = _mm_loadu_si128(reinterpret_cast( tables::base64::pshufb_combine_table + pop1 * 8)); __m128i answer = _mm_shuffle_epi8(pruned, compactmask); _mm_storeu_si128(reinterpret_cast<__m128i *>(output), answer); } // --- decoding ----------------------------------------------- template simdutf_really_inline void compress(__m256i data, uint32_t mask, char *output) { if (mask == 0) { _mm256_storeu_si256(reinterpret_cast<__m256i *>(output), data); return; } compress(_mm256_castsi256_si128(data), uint16_t(mask), output); compress(_mm256_extracti128_si256(data, 1), uint16_t(mask >> 16), output + count_ones(~mask & 0xFFFF)); } template simdutf_really_inline void base64_decode(char *out, __m256i str) { // credit: aqrit const __m256i pack_shuffle = _mm256_setr_epi8(2, 1, 0, 6, 5, 4, 10, 9, 8, 14, 13, 12, -1, -1, -1, -1, 2, 1, 0, 6, 5, 4, 10, 9, 8, 14, 13, 12, -1, -1, -1, -1); const __m256i t0 = _mm256_maddubs_epi16(str, _mm256_set1_epi32(0x01400140)); const __m256i t1 = _mm256_madd_epi16(t0, _mm256_set1_epi32(0x00011000)); const __m256i t2 = _mm256_shuffle_epi8(t1, pack_shuffle); // Store the output: _mm_storeu_si128((__m128i *)out, _mm256_castsi256_si128(t2)); _mm_storeu_si128((__m128i *)(out + 12), _mm256_extracti128_si256(t2, 1)); } template simdutf_really_inline void base64_decode_block(char *out, const char *src) { base64_decode(out, _mm256_loadu_si256(reinterpret_cast(src))); base64_decode(out + 24, _mm256_loadu_si256( reinterpret_cast(src + 32))); } template simdutf_really_inline void base64_decode_block_safe(char *out, const char *src) { base64_decode(out, _mm256_loadu_si256(reinterpret_cast(src))); alignas(32) char buffer[32]; // We enforce safety with a buffer. base64_decode( buffer, _mm256_loadu_si256(reinterpret_cast(src + 32))); internal::memcpy(out + 24, buffer, 24); } // --- decoding - base64 class -------------------------------- class block64 { __m256i chunks[2]; public: // The caller of this function is responsible to ensure that there are 64 // bytes available from reading at src. simdutf_really_inline block64(const char *src) { chunks[0] = _mm256_loadu_si256(reinterpret_cast(src)); chunks[1] = _mm256_loadu_si256(reinterpret_cast(src + 32)); } // The caller of this function is responsible to ensure that there are 128 // bytes available from reading at src. simdutf_really_inline block64(const char16_t *src) { const auto m1 = _mm256_loadu_si256(reinterpret_cast(src)); const auto m2 = _mm256_loadu_si256(reinterpret_cast(src + 16)); const auto m3 = _mm256_loadu_si256(reinterpret_cast(src + 32)); const auto m4 = _mm256_loadu_si256(reinterpret_cast(src + 48)); const auto m1p = _mm256_permute2x128_si256(m1, m2, 0x20); const auto m2p = _mm256_permute2x128_si256(m1, m2, 0x31); const auto m3p = _mm256_permute2x128_si256(m3, m4, 0x20); const auto m4p = _mm256_permute2x128_si256(m3, m4, 0x31); chunks[0] = _mm256_packus_epi16(m1p, m2p); chunks[1] = _mm256_packus_epi16(m3p, m4p); } simdutf_really_inline void copy_block(char *output) { _mm256_storeu_si256(reinterpret_cast<__m256i *>(output), chunks[0]); _mm256_storeu_si256(reinterpret_cast<__m256i *>(output + 32), chunks[1]); } // decode 64 bytes and output 48 bytes simdutf_really_inline void base64_decode_block(char *out) { base64_decode(out, chunks[0]); base64_decode(out + 24, chunks[1]); } simdutf_really_inline void base64_decode_block_safe(char *out) { base64_decode(out, chunks[0]); alignas(32) char buffer[32]; // We enforce safety with a buffer. base64_decode(buffer, chunks[1]); internal::memcpy(out + 24, buffer, 24); } template simdutf_really_inline uint64_t to_base64_mask(uint64_t *error) { uint32_t err0 = 0; uint32_t err1 = 0; uint64_t m0 = to_base64_mask( &chunks[0], &err0); uint64_t m1 = to_base64_mask( &chunks[1], &err1); if (!ignore_garbage) { *error = err0 | ((uint64_t)err1 << 32); } return m0 | (m1 << 32); } template simdutf_really_inline uint32_t to_base64_mask(__m256i *src, uint32_t *error) { const __m256i ascii_space_tbl = _mm256_setr_epi8(0x20, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x9, 0xa, 0x0, 0xc, 0xd, 0x0, 0x0, 0x20, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x9, 0xa, 0x0, 0xc, 0xd, 0x0, 0x0); // credit: aqrit __m256i delta_asso; if (default_or_url) { delta_asso = _mm256_setr_epi8( 0x01, 0x01, 0x01, 0x01, 0x01, 0x01, 0x01, 0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x11, 0x00, 0x16, 0x01, 0x01, 0x01, 0x01, 0x01, 0x01, 0x01, 0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x11, 0x00, 0x16); } else if (base64_url) { delta_asso = _mm256_setr_epi8(0x1, 0x1, 0x1, 0x1, 0x1, 0x1, 0x1, 0x1, 0x0, 0x0, 0x0, 0x0, 0x0, 0xF, 0x0, 0xF, 0x1, 0x1, 0x1, 0x1, 0x1, 0x1, 0x1, 0x1, 0x0, 0x0, 0x0, 0x0, 0x0, 0xF, 0x0, 0xF); } else { delta_asso = _mm256_setr_epi8( 0x01, 0x01, 0x01, 0x01, 0x01, 0x01, 0x01, 0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x0F, 0x00, 0x0F, 0x01, 0x01, 0x01, 0x01, 0x01, 0x01, 0x01, 0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x0F, 0x00, 0x0F); } __m256i delta_values; if (default_or_url) { delta_values = _mm256_setr_epi8( uint8_t(0xBF), uint8_t(0xE0), uint8_t(0xB9), uint8_t(0x13), uint8_t(0x04), uint8_t(0xBF), uint8_t(0xBF), uint8_t(0xB9), uint8_t(0xB9), uint8_t(0x00), uint8_t(0xFF), uint8_t(0x11), uint8_t(0xFF), uint8_t(0xBF), uint8_t(0x10), uint8_t(0xB9), uint8_t(0xBF), uint8_t(0xE0), uint8_t(0xB9), uint8_t(0x13), uint8_t(0x04), uint8_t(0xBF), uint8_t(0xBF), uint8_t(0xB9), uint8_t(0xB9), uint8_t(0x00), uint8_t(0xFF), uint8_t(0x11), uint8_t(0xFF), uint8_t(0xBF), uint8_t(0x10), uint8_t(0xB9)); } else if (base64_url) { delta_values = _mm256_setr_epi8( 0x0, 0x0, 0x0, 0x13, 0x4, uint8_t(0xBF), uint8_t(0xBF), uint8_t(0xB9), uint8_t(0xB9), 0x0, 0x11, uint8_t(0xC3), uint8_t(0xBF), uint8_t(0xE0), uint8_t(0xB9), uint8_t(0xB9), 0x0, 0x0, 0x0, 0x13, 0x4, uint8_t(0xBF), uint8_t(0xBF), uint8_t(0xB9), uint8_t(0xB9), 0x0, 0x11, uint8_t(0xC3), uint8_t(0xBF), uint8_t(0xE0), uint8_t(0xB9), uint8_t(0xB9)); } else { delta_values = _mm256_setr_epi8( int8_t(0x00), int8_t(0x00), int8_t(0x00), int8_t(0x13), int8_t(0x04), int8_t(0xBF), int8_t(0xBF), int8_t(0xB9), int8_t(0xB9), int8_t(0x00), int8_t(0x10), int8_t(0xC3), int8_t(0xBF), int8_t(0xBF), int8_t(0xB9), int8_t(0xB9), int8_t(0x00), int8_t(0x00), int8_t(0x00), int8_t(0x13), int8_t(0x04), int8_t(0xBF), int8_t(0xBF), int8_t(0xB9), int8_t(0xB9), int8_t(0x00), int8_t(0x10), int8_t(0xC3), int8_t(0xBF), int8_t(0xBF), int8_t(0xB9), int8_t(0xB9)); } __m256i check_asso; if (default_or_url) { check_asso = _mm256_setr_epi8( 0x0D, 0x01, 0x01, 0x01, 0x01, 0x01, 0x01, 0x01, 0x01, 0x01, 0x03, 0x07, 0x0B, 0x0E, 0x0B, 0x06, 0x0D, 0x01, 0x01, 0x01, 0x01, 0x01, 0x01, 0x01, 0x01, 0x01, 0x03, 0x07, 0x0B, 0x0E, 0x0B, 0x06); } else if (base64_url) { check_asso = _mm256_setr_epi8(0xD, 0x1, 0x1, 0x1, 0x1, 0x1, 0x1, 0x1, 0x1, 0x1, 0x3, 0x7, 0xB, 0xE, 0xB, 0x6, 0xD, 0x1, 0x1, 0x1, 0x1, 0x1, 0x1, 0x1, 0x1, 0x1, 0x3, 0x7, 0xB, 0xE, 0xB, 0x6); } else { check_asso = _mm256_setr_epi8( 0x0D, 0x01, 0x01, 0x01, 0x01, 0x01, 0x01, 0x01, 0x01, 0x01, 0x03, 0x07, 0x0B, 0x0B, 0x0B, 0x0F, 0x0D, 0x01, 0x01, 0x01, 0x01, 0x01, 0x01, 0x01, 0x01, 0x01, 0x03, 0x07, 0x0B, 0x0B, 0x0B, 0x0F); } __m256i check_values; if (default_or_url) { check_values = _mm256_setr_epi8( uint8_t(0x80), uint8_t(0x80), uint8_t(0x80), uint8_t(0x80), uint8_t(0xCF), uint8_t(0xBF), uint8_t(0xD5), uint8_t(0xA6), uint8_t(0xB5), uint8_t(0xA1), uint8_t(0x00), uint8_t(0x80), uint8_t(0x00), uint8_t(0x80), uint8_t(0x00), uint8_t(0x80), uint8_t(0x80), uint8_t(0x80), uint8_t(0x80), uint8_t(0x80), uint8_t(0xCF), uint8_t(0xBF), uint8_t(0xD5), uint8_t(0xA6), uint8_t(0xB5), uint8_t(0xA1), uint8_t(0x00), uint8_t(0x80), uint8_t(0x00), uint8_t(0x80), uint8_t(0x00), uint8_t(0x80)); } else if (base64_url) { check_values = _mm256_setr_epi8( uint8_t(0x80), uint8_t(0x80), uint8_t(0x80), uint8_t(0x80), uint8_t(0xCF), uint8_t(0xBF), uint8_t(0xB6), uint8_t(0xA6), uint8_t(0xB5), uint8_t(0xA1), 0x0, uint8_t(0x80), 0x0, uint8_t(0x80), 0x0, uint8_t(0x80), uint8_t(0x80), uint8_t(0x80), uint8_t(0x80), uint8_t(0x80), uint8_t(0xCF), uint8_t(0xBF), uint8_t(0xB6), uint8_t(0xA6), uint8_t(0xB5), uint8_t(0xA1), 0x0, uint8_t(0x80), 0x0, uint8_t(0x80), 0x0, uint8_t(0x80)); } else { check_values = _mm256_setr_epi8( int8_t(0x80), int8_t(0x80), int8_t(0x80), int8_t(0x80), int8_t(0xCF), int8_t(0xBF), int8_t(0xD5), int8_t(0xA6), int8_t(0xB5), int8_t(0x86), int8_t(0xD1), int8_t(0x80), int8_t(0xB1), int8_t(0x80), int8_t(0x91), int8_t(0x80), int8_t(0x80), int8_t(0x80), int8_t(0x80), int8_t(0x80), int8_t(0xCF), int8_t(0xBF), int8_t(0xD5), int8_t(0xA6), int8_t(0xB5), int8_t(0x86), int8_t(0xD1), int8_t(0x80), int8_t(0xB1), int8_t(0x80), int8_t(0x91), int8_t(0x80)); } const __m256i shifted = _mm256_srli_epi32(*src, 3); __m256i delta_hash = _mm256_avg_epu8(_mm256_shuffle_epi8(delta_asso, *src), shifted); if (default_or_url) { delta_hash = _mm256_and_si256(delta_hash, _mm256_set1_epi8(0xf)); } const __m256i check_hash = _mm256_avg_epu8(_mm256_shuffle_epi8(check_asso, *src), shifted); const __m256i out = _mm256_adds_epi8(_mm256_shuffle_epi8(delta_values, delta_hash), *src); const __m256i chk = _mm256_adds_epi8(_mm256_shuffle_epi8(check_values, check_hash), *src); const int mask = _mm256_movemask_epi8(chk); if (!ignore_garbage && mask) { __m256i ascii_space = _mm256_cmpeq_epi8(_mm256_shuffle_epi8(ascii_space_tbl, *src), *src); *error = (mask ^ _mm256_movemask_epi8(ascii_space)); } *src = out; return (uint32_t)mask; } simdutf_really_inline uint64_t compress_block(uint64_t mask, char *output) { if (is_power_of_two(mask)) { return compress_block_single(mask, output); } uint64_t nmask = ~mask; compress(chunks[0], uint32_t(mask), output); compress(chunks[1], uint32_t(mask >> 32), output + count_ones(nmask & 0xFFFFFFFF)); return count_ones(nmask); } simdutf_really_inline size_t compress_block_single(uint64_t mask, char *output) { const size_t pos64 = trailing_zeroes(mask); const int8_t pos = pos64 & 0xf; switch (pos64 >> 4) { case 0b00: { const __m128i lane0 = _mm256_extracti128_si256(chunks[0], 0); const __m128i lane1 = _mm256_extracti128_si256(chunks[0], 1); const __m128i v0 = _mm_set1_epi8(char(pos - 1)); const __m128i v1 = _mm_setr_epi8(0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15); const __m128i v2 = _mm_cmpgt_epi8(v1, v0); const __m128i sh = _mm_sub_epi8(v1, v2); const __m128i compressed = _mm_shuffle_epi8(lane0, sh); _mm_storeu_si128((__m128i *)(output + 0 * 16), compressed); _mm_storeu_si128((__m128i *)(output + 1 * 16 - 1), lane1); _mm256_storeu_si256((__m256i *)(output + 2 * 16 - 1), chunks[1]); } break; case 0b01: { const __m128i lane0 = _mm256_extracti128_si256(chunks[0], 0); const __m128i lane1 = _mm256_extracti128_si256(chunks[0], 1); _mm_storeu_si128((__m128i *)(output + 0 * 16), lane0); const __m128i v0 = _mm_set1_epi8(char(pos - 1)); const __m128i v1 = _mm_setr_epi8(0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15); const __m128i v2 = _mm_cmpgt_epi8(v1, v0); const __m128i sh = _mm_sub_epi8(v1, v2); const __m128i compressed = _mm_shuffle_epi8(lane1, sh); _mm_storeu_si128((__m128i *)(output + 1 * 16), compressed); _mm256_storeu_si256((__m256i *)(output + 2 * 16 - 1), chunks[1]); } break; case 0b10: { const __m128i lane2 = _mm256_extracti128_si256(chunks[1], 0); const __m128i lane3 = _mm256_extracti128_si256(chunks[1], 1); _mm256_storeu_si256((__m256i *)(output + 0 * 16), chunks[0]); const __m128i v0 = _mm_set1_epi8(char(pos - 1)); const __m128i v1 = _mm_setr_epi8(0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15); const __m128i v2 = _mm_cmpgt_epi8(v1, v0); const __m128i sh = _mm_sub_epi8(v1, v2); const __m128i compressed = _mm_shuffle_epi8(lane2, sh); _mm_storeu_si128((__m128i *)(output + 2 * 16), compressed); _mm_storeu_si128((__m128i *)(output + 3 * 16 - 1), lane3); } break; case 0b11: { const __m128i lane2 = _mm256_extracti128_si256(chunks[1], 0); const __m128i lane3 = _mm256_extracti128_si256(chunks[1], 1); _mm256_storeu_si256((__m256i *)(output + 0 * 16), chunks[0]); _mm_storeu_si128((__m128i *)(output + 2 * 16), lane2); const __m128i v0 = _mm_set1_epi8(char(pos - 1)); const __m128i v1 = _mm_setr_epi8(0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15); const __m128i v2 = _mm_cmpgt_epi8(v1, v0); const __m128i sh = _mm_sub_epi8(v1, v2); const __m128i compressed = _mm_shuffle_epi8(lane3, sh); _mm_storeu_si128((__m128i *)(output + 3 * 16), compressed); } break; } return 63; } }; simdutf_warn_unused size_t avx2_binary_length_from_base64(const char *input, size_t length) { size_t count = 0; const char *ptr = input; const char *end = input + length; __m256i spaces = _mm256_set1_epi8(0x20); while (ptr + 32 <= end) { __m256i data = _mm256_loadu_si256(reinterpret_cast(ptr)); __m256i gt_space = _mm256_cmpgt_epi8(data, spaces); uint32_t mask = static_cast(_mm256_movemask_epi8(gt_space)); count += count_ones(mask); ptr += 32; } while (ptr < end) { count += (*ptr > 0x20) ? 1 : 0; ptr++; } size_t padding = 0; size_t pos = length; while (pos > 0 && padding < 2) { char c = input[--pos]; if (c == '=') { padding++; } else if (c > ' ') { break; } } return ((count - padding) * 3) / 4; } simdutf_warn_unused size_t avx2_binary_length_from_base64(const char16_t *input, size_t length) { size_t count = 0; const char16_t *ptr = input; const char16_t *end = input + length; __m256i spaces = _mm256_set1_epi16(0x20); while (ptr + 16 <= end) { __m256i data = _mm256_loadu_si256(reinterpret_cast(ptr)); __m256i gt_space = _mm256_cmpgt_epi16(data, spaces); uint32_t mask = static_cast(_mm256_movemask_epi8(gt_space)); count += count_ones(mask); ptr += 16; } count /= 2; while (ptr < end) { count += (*ptr > 0x20) ? 1 : 0; ptr++; } size_t padding = 0; size_t pos = length; while (pos > 0 && padding < 2) { char16_t c = input[--pos]; if (c == '=') { padding++; } else if (c > ' ') { break; } } return ((count - padding) * 3) / 4; } /* end file src/haswell/avx2_base64.cpp */ } // unnamed namespace } // namespace haswell } // namespace simdutf /* begin file src/generic/buf_block_reader.h */ namespace simdutf { namespace haswell { namespace { // Walks through a buffer in block-sized increments, loading the last part with // spaces template struct buf_block_reader { public: simdutf_really_inline buf_block_reader(const uint8_t *_buf, size_t _len); simdutf_really_inline size_t block_index(); simdutf_really_inline bool has_full_block() const; simdutf_really_inline const uint8_t *full_block() const; /** * Get the last block, padded with spaces. * * There will always be a last block, with at least 1 byte, unless len == 0 * (in which case this function fills the buffer with spaces and returns 0. In * particular, if len == STEP_SIZE there will be 0 full_blocks and 1 remainder * block with STEP_SIZE bytes and no spaces for padding. * * @return the number of effective characters in the last block. */ simdutf_really_inline size_t get_remainder(uint8_t *dst) const; simdutf_really_inline void advance(); private: const uint8_t *buf; const size_t len; const size_t lenminusstep; size_t idx; }; simdutf_unused static char format_input_text_64_buf[sizeof(simd8x64) + 1]; simdutf_unused static char format_input_text_buf[sizeof(simd8x64) + 1]; simdutf_unused static char format_mask_buf[64 + 1]; // Routines to print masks and text for debugging bitmask operations simdutf_unused static char *format_input_text_64(const uint8_t *text) { for (size_t i = 0; i < sizeof(simd8x64); i++) { format_input_text_64_buf[i] = int8_t(text[i]) < ' ' ? '_' : int8_t(text[i]); } format_input_text_64_buf[sizeof(simd8x64)] = '\0'; return format_input_text_64_buf; } // Routines to print masks and text for debugging bitmask operations simdutf_unused static char *format_input_text(const simd8x64 &in) { in.store(reinterpret_cast(format_input_text_buf)); for (size_t i = 0; i < sizeof(simd8x64); i++) { if (format_input_text_buf[i] < ' ') { format_input_text_buf[i] = '_'; } } format_input_text_buf[sizeof(simd8x64)] = '\0'; return format_input_text_buf; } simdutf_unused static char *format_mask(uint64_t mask) { for (size_t i = 0; i < 64; i++) { format_mask_buf[i] = (mask & (size_t(1) << i)) ? 'X' : ' '; } format_mask_buf[64] = '\0'; return format_mask_buf; } template simdutf_really_inline buf_block_reader::buf_block_reader(const uint8_t *_buf, size_t _len) : buf{_buf}, len{_len}, lenminusstep{len < STEP_SIZE ? 0 : len - STEP_SIZE}, idx{0} {} template simdutf_really_inline size_t buf_block_reader::block_index() { return idx; } template simdutf_really_inline bool buf_block_reader::has_full_block() const { return idx < lenminusstep; } template simdutf_really_inline const uint8_t * buf_block_reader::full_block() const { return &buf[idx]; } template simdutf_really_inline size_t buf_block_reader::get_remainder(uint8_t *dst) const { if (len == idx) { return 0; } // memcpy(dst, null, 0) will trigger an error with some sanitizers simdutf::internal::memset( dst, 0x20, STEP_SIZE); // memset STEP_SIZE because it is more efficient to write out // 8 or 16 bytes at once. simdutf::internal::memcpy(dst, buf + idx, len - idx); return len - idx; } template simdutf_really_inline void buf_block_reader::advance() { idx += STEP_SIZE; } } // unnamed namespace } // namespace haswell } // namespace simdutf /* end file src/generic/buf_block_reader.h */ /* begin file src/generic/utf8_validation/utf8_lookup4_algorithm.h */ namespace simdutf { namespace haswell { namespace { namespace utf8_validation { using namespace simd; simdutf_really_inline simd8 check_special_cases(const simd8 input, const simd8 prev1) { // Bit 0 = Too Short (lead byte/ASCII followed by lead byte/ASCII) // Bit 1 = Too Long (ASCII followed by continuation) // Bit 2 = Overlong 3-byte // Bit 4 = Surrogate // Bit 5 = Overlong 2-byte // Bit 7 = Two Continuations constexpr const uint8_t TOO_SHORT = 1 << 0; // 11______ 0_______ // 11______ 11______ constexpr const uint8_t TOO_LONG = 1 << 1; // 0_______ 10______ constexpr const uint8_t OVERLONG_3 = 1 << 2; // 11100000 100_____ constexpr const uint8_t SURROGATE = 1 << 4; // 11101101 101_____ constexpr const uint8_t OVERLONG_2 = 1 << 5; // 1100000_ 10______ constexpr const uint8_t TWO_CONTS = 1 << 7; // 10______ 10______ constexpr const uint8_t TOO_LARGE = 1 << 3; // 11110100 1001____ // 11110100 101_____ // 11110101 1001____ // 11110101 101_____ // 1111011_ 1001____ // 1111011_ 101_____ // 11111___ 1001____ // 11111___ 101_____ constexpr const uint8_t TOO_LARGE_1000 = 1 << 6; // 11110101 1000____ // 1111011_ 1000____ // 11111___ 1000____ constexpr const uint8_t OVERLONG_4 = 1 << 6; // 11110000 1000____ const simd8 byte_1_high = prev1.shr<4>().lookup_16( // 0_______ ________ TOO_LONG, TOO_LONG, TOO_LONG, TOO_LONG, TOO_LONG, TOO_LONG, TOO_LONG, TOO_LONG, // 10______ ________ TWO_CONTS, TWO_CONTS, TWO_CONTS, TWO_CONTS, // 1100____ ________ TOO_SHORT | OVERLONG_2, // 1101____ ________ TOO_SHORT, // 1110____ ________ TOO_SHORT | OVERLONG_3 | SURROGATE, // 1111____ ________ TOO_SHORT | TOO_LARGE | TOO_LARGE_1000 | OVERLONG_4); constexpr const uint8_t CARRY = TOO_SHORT | TOO_LONG | TWO_CONTS; // These all have ____ in byte 1 . const simd8 byte_1_low = (prev1 & 0x0F) .lookup_16( // ____0000 ________ CARRY | OVERLONG_3 | OVERLONG_2 | OVERLONG_4, // ____0001 ________ CARRY | OVERLONG_2, // ____001_ ________ CARRY, CARRY, // ____0100 ________ CARRY | TOO_LARGE, // ____0101 ________ CARRY | TOO_LARGE | TOO_LARGE_1000, // ____011_ ________ CARRY | TOO_LARGE | TOO_LARGE_1000, CARRY | TOO_LARGE | TOO_LARGE_1000, // ____1___ ________ CARRY | TOO_LARGE | TOO_LARGE_1000, CARRY | TOO_LARGE | TOO_LARGE_1000, CARRY | TOO_LARGE | TOO_LARGE_1000, CARRY | TOO_LARGE | TOO_LARGE_1000, CARRY | TOO_LARGE | TOO_LARGE_1000, // ____1101 ________ CARRY | TOO_LARGE | TOO_LARGE_1000 | SURROGATE, CARRY | TOO_LARGE | TOO_LARGE_1000, CARRY | TOO_LARGE | TOO_LARGE_1000); const simd8 byte_2_high = input.shr<4>().lookup_16( // ________ 0_______ TOO_SHORT, TOO_SHORT, TOO_SHORT, TOO_SHORT, TOO_SHORT, TOO_SHORT, TOO_SHORT, TOO_SHORT, // ________ 1000____ TOO_LONG | OVERLONG_2 | TWO_CONTS | OVERLONG_3 | TOO_LARGE_1000 | OVERLONG_4, // ________ 1001____ TOO_LONG | OVERLONG_2 | TWO_CONTS | OVERLONG_3 | TOO_LARGE, // ________ 101_____ TOO_LONG | OVERLONG_2 | TWO_CONTS | SURROGATE | TOO_LARGE, TOO_LONG | OVERLONG_2 | TWO_CONTS | SURROGATE | TOO_LARGE, // ________ 11______ TOO_SHORT, TOO_SHORT, TOO_SHORT, TOO_SHORT); return (byte_1_high & byte_1_low & byte_2_high); } simdutf_really_inline simd8 check_multibyte_lengths(const simd8 input, const simd8 prev_input, const simd8 sc) { simd8 prev2 = input.prev<2>(prev_input); simd8 prev3 = input.prev<3>(prev_input); simd8 must23 = simd8(must_be_2_3_continuation(prev2, prev3)); simd8 must23_80 = must23 & uint8_t(0x80); return must23_80 ^ sc; } // // Return nonzero if there are incomplete multibyte characters at the end of the // block: e.g. if there is a 4-byte character, but it is 3 bytes from the end. // simdutf_really_inline simd8 is_incomplete(const simd8 input) { // If the previous input's last 3 bytes match this, they're too short (they // ended at EOF): // ... 1111____ 111_____ 11______ static const uint8_t max_array[32] = {255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 0b11110000u - 1, 0b11100000u - 1, 0b11000000u - 1}; const simd8 max_value( &max_array[sizeof(max_array) - sizeof(simd8)]); return input.gt_bits(max_value); } struct utf8_checker { // If this is nonzero, there has been a UTF-8 error. simd8 error; // The last input we received simd8 prev_input_block; // Whether the last input we received was incomplete (used for ASCII fast // path) simd8 prev_incomplete; // // Check whether the current bytes are valid UTF-8. // simdutf_really_inline void check_utf8_bytes(const simd8 input, const simd8 prev_input) { // Flip prev1...prev3 so we can easily determine if they are 2+, 3+ or 4+ // lead bytes (2, 3, 4-byte leads become large positive numbers instead of // small negative numbers) simd8 prev1 = input.prev<1>(prev_input); simd8 sc = check_special_cases(input, prev1); this->error |= check_multibyte_lengths(input, prev_input, sc); } // The only problem that can happen at EOF is that a multibyte character is // too short or a byte value too large in the last bytes: check_special_cases // only checks for bytes too large in the first of two bytes. simdutf_really_inline void check_eof() { // If the previous block had incomplete UTF-8 characters at the end, an // ASCII block can't possibly finish them. this->error |= this->prev_incomplete; } simdutf_really_inline void check_next_input(const simd8x64 &input) { if (simdutf_likely(is_ascii(input))) { this->error |= this->prev_incomplete; } else { // you might think that a for-loop would work, but under Visual Studio, it // is not good enough. static_assert((simd8x64::NUM_CHUNKS == 2) || (simd8x64::NUM_CHUNKS == 4), "We support either two or four chunks per 64-byte block."); if (simd8x64::NUM_CHUNKS == 2) { this->check_utf8_bytes(input.chunks[0], this->prev_input_block); this->check_utf8_bytes(input.chunks[1], input.chunks[0]); } else if (simd8x64::NUM_CHUNKS == 4) { this->check_utf8_bytes(input.chunks[0], this->prev_input_block); this->check_utf8_bytes(input.chunks[1], input.chunks[0]); this->check_utf8_bytes(input.chunks[2], input.chunks[1]); this->check_utf8_bytes(input.chunks[3], input.chunks[2]); } this->prev_incomplete = is_incomplete(input.chunks[simd8x64::NUM_CHUNKS - 1]); this->prev_input_block = input.chunks[simd8x64::NUM_CHUNKS - 1]; } } // do not forget to call check_eof! simdutf_really_inline bool errors() const { return this->error.any_bits_set_anywhere(); } }; // struct utf8_checker } // namespace utf8_validation using utf8_validation::utf8_checker; } // unnamed namespace } // namespace haswell } // namespace simdutf /* end file src/generic/utf8_validation/utf8_lookup4_algorithm.h */ /* begin file src/generic/utf8_validation/utf8_validator.h */ namespace simdutf { namespace haswell { namespace { namespace utf8_validation { /** * Validates that the string is actual UTF-8. */ template bool generic_validate_utf8(const uint8_t *input, size_t length) { checker c{}; buf_block_reader<64> reader(input, length); while (reader.has_full_block()) { simd::simd8x64 in(reader.full_block()); c.check_next_input(in); reader.advance(); } uint8_t block[64]{}; reader.get_remainder(block); simd::simd8x64 in(block); c.check_next_input(in); reader.advance(); c.check_eof(); return !c.errors(); } bool generic_validate_utf8(const char *input, size_t length) { return generic_validate_utf8( reinterpret_cast(input), length); } /** * Validates that the string is actual UTF-8 and stops on errors. */ template result generic_validate_utf8_with_errors(const uint8_t *input, size_t length) { checker c{}; buf_block_reader<64> reader(input, length); size_t count{0}; while (reader.has_full_block()) { simd::simd8x64 in(reader.full_block()); c.check_next_input(in); if (c.errors()) { if (count != 0) { count--; } // Sometimes the error is only detected in the next chunk result res = scalar::utf8::rewind_and_validate_with_errors( reinterpret_cast(input), reinterpret_cast(input + count), length - count); res.count += count; return res; } reader.advance(); count += 64; } uint8_t block[64]{}; reader.get_remainder(block); simd::simd8x64 in(block); c.check_next_input(in); reader.advance(); c.check_eof(); if (c.errors()) { if (count != 0) { count--; } // Sometimes the error is only detected in the next chunk result res = scalar::utf8::rewind_and_validate_with_errors( reinterpret_cast(input), reinterpret_cast(input) + count, length - count); res.count += count; return res; } else { return result(error_code::SUCCESS, length); } } result generic_validate_utf8_with_errors(const char *input, size_t length) { return generic_validate_utf8_with_errors( reinterpret_cast(input), length); } } // namespace utf8_validation } // unnamed namespace } // namespace haswell } // namespace simdutf /* end file src/generic/utf8_validation/utf8_validator.h */ // transcoding from UTF-8 to UTF-32 /* begin file src/generic/utf8_to_utf32/valid_utf8_to_utf32.h */ namespace simdutf { namespace haswell { namespace { namespace utf8_to_utf32 { using namespace simd; simdutf_warn_unused size_t convert_valid(const char *input, size_t size, char32_t *utf32_output) noexcept { size_t pos = 0; char32_t *start{utf32_output}; const size_t safety_margin = 16; // to avoid overruns! while (pos + 64 + safety_margin <= size) { simd8x64 in(reinterpret_cast(input + pos)); if (in.is_ascii()) { in.store_ascii_as_utf32(utf32_output); utf32_output += 64; pos += 64; } else { // -65 is 0b10111111 in two-complement's, so largest possible continuation // byte uint64_t utf8_continuation_mask = in.lt(-65 + 1); uint64_t utf8_leading_mask = ~utf8_continuation_mask; uint64_t utf8_end_of_code_point_mask = utf8_leading_mask >> 1; size_t max_starting_point = (pos + 64) - 12; while (pos < max_starting_point) { size_t consumed = convert_masked_utf8_to_utf32( input + pos, utf8_end_of_code_point_mask, utf32_output); pos += consumed; utf8_end_of_code_point_mask >>= consumed; } } } utf32_output += scalar::utf8_to_utf32::convert_valid(input + pos, size - pos, utf32_output); return utf32_output - start; } } // namespace utf8_to_utf32 } // unnamed namespace } // namespace haswell } // namespace simdutf /* end file src/generic/utf8_to_utf32/valid_utf8_to_utf32.h */ /* begin file src/generic/utf8_to_utf32/utf8_to_utf32.h */ namespace simdutf { namespace haswell { namespace { namespace utf8_to_utf32 { using namespace simd; simdutf_really_inline simd8 check_special_cases(const simd8 input, const simd8 prev1) { // Bit 0 = Too Short (lead byte/ASCII followed by lead byte/ASCII) // Bit 1 = Too Long (ASCII followed by continuation) // Bit 2 = Overlong 3-byte // Bit 4 = Surrogate // Bit 5 = Overlong 2-byte // Bit 7 = Two Continuations constexpr const uint8_t TOO_SHORT = 1 << 0; // 11______ 0_______ // 11______ 11______ constexpr const uint8_t TOO_LONG = 1 << 1; // 0_______ 10______ constexpr const uint8_t OVERLONG_3 = 1 << 2; // 11100000 100_____ constexpr const uint8_t SURROGATE = 1 << 4; // 11101101 101_____ constexpr const uint8_t OVERLONG_2 = 1 << 5; // 1100000_ 10______ constexpr const uint8_t TWO_CONTS = 1 << 7; // 10______ 10______ constexpr const uint8_t TOO_LARGE = 1 << 3; // 11110100 1001____ // 11110100 101_____ // 11110101 1001____ // 11110101 101_____ // 1111011_ 1001____ // 1111011_ 101_____ // 11111___ 1001____ // 11111___ 101_____ constexpr const uint8_t TOO_LARGE_1000 = 1 << 6; // 11110101 1000____ // 1111011_ 1000____ // 11111___ 1000____ constexpr const uint8_t OVERLONG_4 = 1 << 6; // 11110000 1000____ const simd8 byte_1_high = prev1.shr<4>().lookup_16( // 0_______ ________ TOO_LONG, TOO_LONG, TOO_LONG, TOO_LONG, TOO_LONG, TOO_LONG, TOO_LONG, TOO_LONG, // 10______ ________ TWO_CONTS, TWO_CONTS, TWO_CONTS, TWO_CONTS, // 1100____ ________ TOO_SHORT | OVERLONG_2, // 1101____ ________ TOO_SHORT, // 1110____ ________ TOO_SHORT | OVERLONG_3 | SURROGATE, // 1111____ ________ TOO_SHORT | TOO_LARGE | TOO_LARGE_1000 | OVERLONG_4); constexpr const uint8_t CARRY = TOO_SHORT | TOO_LONG | TWO_CONTS; // These all have ____ in byte 1 . const simd8 byte_1_low = (prev1 & 0x0F) .lookup_16( // ____0000 ________ CARRY | OVERLONG_3 | OVERLONG_2 | OVERLONG_4, // ____0001 ________ CARRY | OVERLONG_2, // ____001_ ________ CARRY, CARRY, // ____0100 ________ CARRY | TOO_LARGE, // ____0101 ________ CARRY | TOO_LARGE | TOO_LARGE_1000, // ____011_ ________ CARRY | TOO_LARGE | TOO_LARGE_1000, CARRY | TOO_LARGE | TOO_LARGE_1000, // ____1___ ________ CARRY | TOO_LARGE | TOO_LARGE_1000, CARRY | TOO_LARGE | TOO_LARGE_1000, CARRY | TOO_LARGE | TOO_LARGE_1000, CARRY | TOO_LARGE | TOO_LARGE_1000, CARRY | TOO_LARGE | TOO_LARGE_1000, // ____1101 ________ CARRY | TOO_LARGE | TOO_LARGE_1000 | SURROGATE, CARRY | TOO_LARGE | TOO_LARGE_1000, CARRY | TOO_LARGE | TOO_LARGE_1000); const simd8 byte_2_high = input.shr<4>().lookup_16( // ________ 0_______ TOO_SHORT, TOO_SHORT, TOO_SHORT, TOO_SHORT, TOO_SHORT, TOO_SHORT, TOO_SHORT, TOO_SHORT, // ________ 1000____ TOO_LONG | OVERLONG_2 | TWO_CONTS | OVERLONG_3 | TOO_LARGE_1000 | OVERLONG_4, // ________ 1001____ TOO_LONG | OVERLONG_2 | TWO_CONTS | OVERLONG_3 | TOO_LARGE, // ________ 101_____ TOO_LONG | OVERLONG_2 | TWO_CONTS | SURROGATE | TOO_LARGE, TOO_LONG | OVERLONG_2 | TWO_CONTS | SURROGATE | TOO_LARGE, // ________ 11______ TOO_SHORT, TOO_SHORT, TOO_SHORT, TOO_SHORT); return (byte_1_high & byte_1_low & byte_2_high); } simdutf_really_inline simd8 check_multibyte_lengths(const simd8 input, const simd8 prev_input, const simd8 sc) { simd8 prev2 = input.prev<2>(prev_input); simd8 prev3 = input.prev<3>(prev_input); simd8 must23 = simd8(must_be_2_3_continuation(prev2, prev3)); simd8 must23_80 = must23 & uint8_t(0x80); return must23_80 ^ sc; } struct validating_transcoder { // If this is nonzero, there has been a UTF-8 error. simd8 error; validating_transcoder() : error(uint8_t(0)) {} // // Check whether the current bytes are valid UTF-8. // simdutf_really_inline void check_utf8_bytes(const simd8 input, const simd8 prev_input) { // Flip prev1...prev3 so we can easily determine if they are 2+, 3+ or 4+ // lead bytes (2, 3, 4-byte leads become large positive numbers instead of // small negative numbers) simd8 prev1 = input.prev<1>(prev_input); simd8 sc = check_special_cases(input, prev1); this->error |= check_multibyte_lengths(input, prev_input, sc); } simdutf_really_inline size_t convert(const char *in, size_t size, char32_t *utf32_output) { size_t pos = 0; char32_t *start{utf32_output}; // In the worst case, we have the haswell kernel which can cause an overflow // of 8 words when calling convert_masked_utf8_to_utf32. If you skip the // last 16 bytes, and if the data is valid, then it is entirely safe because // 16 UTF-8 bytes generate much more than 8 bytes. However, you cannot // generally assume that you have valid UTF-8 input, so we are going to go // back from the end counting 16 leading bytes, to give us a good margin. size_t leading_byte = 0; size_t margin = size; for (; margin > 0 && leading_byte < 8; margin--) { leading_byte += (int8_t(in[margin - 1]) > -65); } // If the input is long enough, then we have that margin-1 is the fourth // last leading byte. const size_t safety_margin = size - margin + 1; // to avoid overruns! while (pos + 64 + safety_margin <= size) { simd8x64 input(reinterpret_cast(in + pos)); if (input.is_ascii()) { input.store_ascii_as_utf32(utf32_output); utf32_output += 64; pos += 64; } else { // you might think that a for-loop would work, but under Visual Studio, // it is not good enough. static_assert( (simd8x64::NUM_CHUNKS == 2) || (simd8x64::NUM_CHUNKS == 4), "We support either two or four chunks per 64-byte block."); auto zero = simd8{uint8_t(0)}; if (simd8x64::NUM_CHUNKS == 2) { this->check_utf8_bytes(input.chunks[0], zero); this->check_utf8_bytes(input.chunks[1], input.chunks[0]); } else if (simd8x64::NUM_CHUNKS == 4) { this->check_utf8_bytes(input.chunks[0], zero); this->check_utf8_bytes(input.chunks[1], input.chunks[0]); this->check_utf8_bytes(input.chunks[2], input.chunks[1]); this->check_utf8_bytes(input.chunks[3], input.chunks[2]); } uint64_t utf8_continuation_mask = input.lt(-65 + 1); if (utf8_continuation_mask & 1) { return 0; // we have an error } uint64_t utf8_leading_mask = ~utf8_continuation_mask; uint64_t utf8_end_of_code_point_mask = utf8_leading_mask >> 1; // We process in blocks of up to 12 bytes except possibly // for fast paths which may process up to 16 bytes. For the // slow path to work, we should have at least 12 input bytes left. size_t max_starting_point = (pos + 64) - 12; // Next loop is going to run at least five times. while (pos < max_starting_point) { // Performance note: our ability to compute 'consumed' and // then shift and recompute is critical. If there is a // latency of, say, 4 cycles on getting 'consumed', then // the inner loop might have a total latency of about 6 cycles. // Yet we process between 6 to 12 inputs bytes, thus we get // a speed limit between 1 cycle/byte and 0.5 cycle/byte // for this section of the code. Hence, there is a limit // to how much we can further increase this latency before // it seriously harms performance. size_t consumed = convert_masked_utf8_to_utf32( in + pos, utf8_end_of_code_point_mask, utf32_output); pos += consumed; utf8_end_of_code_point_mask >>= consumed; } // At this point there may remain between 0 and 12 bytes in the // 64-byte block. These bytes will be processed again. So we have an // 80% efficiency (in the worst case). In practice we expect an // 85% to 90% efficiency. } } if (errors()) { return 0; } if (pos < size) { size_t howmany = scalar::utf8_to_utf32::convert(in + pos, size - pos, utf32_output); if (howmany == 0) { return 0; } utf32_output += howmany; } return utf32_output - start; } simdutf_really_inline result convert_with_errors(const char *in, size_t size, char32_t *utf32_output) { size_t pos = 0; char32_t *start{utf32_output}; // In the worst case, we have the haswell kernel which can cause an overflow // of 8 bytes when calling convert_masked_utf8_to_utf32. If you skip the // last 16 bytes, and if the data is valid, then it is entirely safe because // 16 UTF-8 bytes generate much more than 8 bytes. However, you cannot // generally assume that you have valid UTF-8 input, so we are going to go // back from the end counting 8 leading bytes, to give us a good margin. size_t leading_byte = 0; size_t margin = size; for (; margin > 0 && leading_byte < 8; margin--) { leading_byte += (int8_t(in[margin - 1]) > -65); } // If the input is long enough, then we have that margin-1 is the fourth // last leading byte. const size_t safety_margin = size - margin + 1; // to avoid overruns! while (pos + 64 + safety_margin <= size) { simd8x64 input(reinterpret_cast(in + pos)); if (input.is_ascii()) { input.store_ascii_as_utf32(utf32_output); utf32_output += 64; pos += 64; } else { // you might think that a for-loop would work, but under Visual Studio, // it is not good enough. static_assert( (simd8x64::NUM_CHUNKS == 2) || (simd8x64::NUM_CHUNKS == 4), "We support either two or four chunks per 64-byte block."); auto zero = simd8{uint8_t(0)}; if (simd8x64::NUM_CHUNKS == 2) { this->check_utf8_bytes(input.chunks[0], zero); this->check_utf8_bytes(input.chunks[1], input.chunks[0]); } else if (simd8x64::NUM_CHUNKS == 4) { this->check_utf8_bytes(input.chunks[0], zero); this->check_utf8_bytes(input.chunks[1], input.chunks[0]); this->check_utf8_bytes(input.chunks[2], input.chunks[1]); this->check_utf8_bytes(input.chunks[3], input.chunks[2]); } uint64_t utf8_continuation_mask = input.lt(-65 + 1); if (errors() || (utf8_continuation_mask & 1)) { result res = scalar::utf8_to_utf32::rewind_and_convert_with_errors( pos, in + pos, size - pos, utf32_output); res.count += pos; return res; } uint64_t utf8_leading_mask = ~utf8_continuation_mask; uint64_t utf8_end_of_code_point_mask = utf8_leading_mask >> 1; // We process in blocks of up to 12 bytes except possibly // for fast paths which may process up to 16 bytes. For the // slow path to work, we should have at least 12 input bytes left. size_t max_starting_point = (pos + 64) - 12; // Next loop is going to run at least five times. while (pos < max_starting_point) { // Performance note: our ability to compute 'consumed' and // then shift and recompute is critical. If there is a // latency of, say, 4 cycles on getting 'consumed', then // the inner loop might have a total latency of about 6 cycles. // Yet we process between 6 to 12 inputs bytes, thus we get // a speed limit between 1 cycle/byte and 0.5 cycle/byte // for this section of the code. Hence, there is a limit // to how much we can further increase this latency before // it seriously harms performance. size_t consumed = convert_masked_utf8_to_utf32( in + pos, utf8_end_of_code_point_mask, utf32_output); pos += consumed; utf8_end_of_code_point_mask >>= consumed; } // At this point there may remain between 0 and 12 bytes in the // 64-byte block. These bytes will be processed again. So we have an // 80% efficiency (in the worst case). In practice we expect an // 85% to 90% efficiency. } } if (errors()) { result res = scalar::utf8_to_utf32::rewind_and_convert_with_errors( pos, in + pos, size - pos, utf32_output); res.count += pos; return res; } if (pos < size) { result res = scalar::utf8_to_utf32::rewind_and_convert_with_errors( pos, in + pos, size - pos, utf32_output); if (res.error) { // In case of error, we want the error position res.count += pos; return res; } else { // In case of success, we want the number of word written utf32_output += res.count; } } return result(error_code::SUCCESS, utf32_output - start); } simdutf_really_inline bool errors() const { return this->error.any_bits_set_anywhere(); } }; // struct utf8_checker } // namespace utf8_to_utf32 } // unnamed namespace } // namespace haswell } // namespace simdutf /* end file src/generic/utf8_to_utf32/utf8_to_utf32.h */ /* begin file src/generic/utf32.h */ namespace simdutf { namespace haswell { namespace { namespace utf32 { template T min(T a, T b) { return a <= b ? a : b; } simdutf_really_inline size_t utf8_length_from_utf32(const char32_t *input, size_t length) { using vector_u32 = simd32; const char32_t *start = input; // we add up to three ones in a single iteration (see the vectorized loop in // section #2 below) const size_t max_increment = 3; const size_t N = vector_u32::ELEMENTS; #if SIMDUTF_SIMD_HAS_UNSIGNED_CMP const auto v_0000007f = vector_u32::splat(0x0000007f); const auto v_000007ff = vector_u32::splat(0x000007ff); const auto v_0000ffff = vector_u32::splat(0x0000ffff); #else const auto v_ffffff80 = vector_u32::splat(0xffffff80); const auto v_fffff800 = vector_u32::splat(0xfffff800); const auto v_ffff0000 = vector_u32::splat(0xffff0000); const auto one = vector_u32::splat(1); #endif // SIMDUTF_SIMD_HAS_UNSIGNED_CMP size_t counter = 0; // 1. vectorized loop unrolled 4 times { // we use vector of uint32 counters, this is why this limit is used const size_t max_iterations = size_t(UINT32_MAX) / (max_increment * 4); size_t blocks = length / (N * 4); length -= blocks * (N * 4); while (blocks != 0) { const size_t iterations = min(blocks, max_iterations); blocks -= iterations; simd32 acc = vector_u32::zero(); for (size_t i = 0; i < iterations; i++) { const auto in0 = vector_u32(input + 0 * N); const auto in1 = vector_u32(input + 1 * N); const auto in2 = vector_u32(input + 2 * N); const auto in3 = vector_u32(input + 3 * N); #if SIMDUTF_SIMD_HAS_UNSIGNED_CMP acc -= as_vector_u32(in0 > v_0000007f); acc -= as_vector_u32(in1 > v_0000007f); acc -= as_vector_u32(in2 > v_0000007f); acc -= as_vector_u32(in3 > v_0000007f); acc -= as_vector_u32(in0 > v_000007ff); acc -= as_vector_u32(in1 > v_000007ff); acc -= as_vector_u32(in2 > v_000007ff); acc -= as_vector_u32(in3 > v_000007ff); acc -= as_vector_u32(in0 > v_0000ffff); acc -= as_vector_u32(in1 > v_0000ffff); acc -= as_vector_u32(in2 > v_0000ffff); acc -= as_vector_u32(in3 > v_0000ffff); #else acc += min(one, in0 & v_ffffff80); acc += min(one, in1 & v_ffffff80); acc += min(one, in2 & v_ffffff80); acc += min(one, in3 & v_ffffff80); acc += min(one, in0 & v_fffff800); acc += min(one, in1 & v_fffff800); acc += min(one, in2 & v_fffff800); acc += min(one, in3 & v_fffff800); acc += min(one, in0 & v_ffff0000); acc += min(one, in1 & v_ffff0000); acc += min(one, in2 & v_ffff0000); acc += min(one, in3 & v_ffff0000); #endif // SIMDUTF_SIMD_HAS_UNSIGNED_CMP input += 4 * N; } counter += acc.sum(); } } // 2. vectorized loop for tail { const size_t max_iterations = size_t(UINT32_MAX) / max_increment; size_t blocks = length / N; length -= blocks * N; while (blocks != 0) { const size_t iterations = min(blocks, max_iterations); blocks -= iterations; auto acc = vector_u32::zero(); for (size_t i = 0; i < iterations; i++) { const auto in = vector_u32(input); #if SIMDUTF_SIMD_HAS_UNSIGNED_CMP acc -= as_vector_u32(in > v_0000007f); acc -= as_vector_u32(in > v_000007ff); acc -= as_vector_u32(in > v_0000ffff); #else acc += min(one, in & v_ffffff80); acc += min(one, in & v_fffff800); acc += min(one, in & v_ffff0000); #endif // SIMDUTF_SIMD_HAS_UNSIGNED_CMP input += N; } counter += acc.sum(); } } const size_t consumed = input - start; if (consumed != 0) { // We don't count 0th bytes in the vectorized loops above, this // is why we need to count them in the end. counter += consumed; } return counter + scalar::utf32::utf8_length_from_utf32(input, length); } } // namespace utf32 } // unnamed namespace } // namespace haswell } // namespace simdutf /* end file src/generic/utf32.h */ // other functions /* begin file src/generic/utf8.h */ namespace simdutf { namespace haswell { namespace { namespace utf8 { using namespace simd; simdutf_really_inline size_t count_code_points(const char *in, size_t size) { size_t pos = 0; size_t count = 0; for (; pos + 64 <= size; pos += 64) { simd8x64 input(reinterpret_cast(in + pos)); uint64_t utf8_continuation_mask = input.gt(-65); count += count_ones(utf8_continuation_mask); } return count + scalar::utf8::count_code_points(in + pos, size - pos); } #ifdef SIMDUTF_SIMD_HAS_BYTEMASK simdutf_really_inline size_t count_code_points_bytemask(const char *in, size_t size) { using vector_i8 = simd8; using vector_u8 = simd8; using vector_u64 = simd64; constexpr size_t N = vector_i8::SIZE; constexpr size_t max_iterations = 255 / 4; size_t pos = 0; size_t count = 0; auto counters = vector_u64::zero(); auto local = vector_u8::zero(); size_t iterations = 0; for (; pos + 4 * N <= size; pos += 4 * N) { const auto input0 = simd8::load(reinterpret_cast(in + pos + 0 * N)); const auto input1 = simd8::load(reinterpret_cast(in + pos + 1 * N)); const auto input2 = simd8::load(reinterpret_cast(in + pos + 2 * N)); const auto input3 = simd8::load(reinterpret_cast(in + pos + 3 * N)); const auto mask0 = input0 > int8_t(-65); const auto mask1 = input1 > int8_t(-65); const auto mask2 = input2 > int8_t(-65); const auto mask3 = input3 > int8_t(-65); local -= vector_u8(mask0); local -= vector_u8(mask1); local -= vector_u8(mask2); local -= vector_u8(mask3); iterations += 1; if (iterations == max_iterations) { counters += sum_8bytes(local); local = vector_u8::zero(); iterations = 0; } } if (iterations > 0) { count += local.sum_bytes(); } count += counters.sum(); return count + scalar::utf8::count_code_points(in + pos, size - pos); } #endif // SIMDUTF_SIMD_HAS_BYTEMASK simdutf_really_inline size_t utf16_length_from_utf8(const char *in, size_t size) { size_t pos = 0; size_t count = 0; // This algorithm could no doubt be improved! for (; pos + 64 <= size; pos += 64) { simd8x64 input(reinterpret_cast(in + pos)); uint64_t utf8_continuation_mask = input.lt(-65 + 1); // We count one word for anything that is not a continuation (so // leading bytes). count += 64 - count_ones(utf8_continuation_mask); int64_t utf8_4byte = input.gteq_unsigned(240); count += count_ones(utf8_4byte); } return count + scalar::utf8::utf16_length_from_utf8(in + pos, size - pos); } } // namespace utf8 } // unnamed namespace } // namespace haswell } // namespace simdutf /* end file src/generic/utf8.h */ // transcoding from UTF-8 to Latin 1 /* begin file src/generic/utf8_to_latin1/utf8_to_latin1.h */ namespace simdutf { namespace haswell { namespace { namespace utf8_to_latin1 { using namespace simd; simdutf_really_inline simd8 check_special_cases(const simd8 input, const simd8 prev1) { // For UTF-8 to Latin 1, we can allow any ASCII character, and any // continuation byte, but the non-ASCII leading bytes must be 0b11000011 or // 0b11000010 and nothing else. // // Bit 0 = Too Short (lead byte/ASCII followed by lead byte/ASCII) // Bit 1 = Too Long (ASCII followed by continuation) // Bit 2 = Overlong 3-byte // Bit 4 = Surrogate // Bit 5 = Overlong 2-byte // Bit 7 = Two Continuations constexpr const uint8_t TOO_SHORT = 1 << 0; // 11______ 0_______ // 11______ 11______ constexpr const uint8_t TOO_LONG = 1 << 1; // 0_______ 10______ constexpr const uint8_t OVERLONG_3 = 1 << 2; // 11100000 100_____ constexpr const uint8_t SURROGATE = 1 << 4; // 11101101 101_____ constexpr const uint8_t OVERLONG_2 = 1 << 5; // 1100000_ 10______ constexpr const uint8_t TWO_CONTS = 1 << 7; // 10______ 10______ constexpr const uint8_t TOO_LARGE = 1 << 3; // 11110100 1001____ // 11110100 101_____ // 11110101 1001____ // 11110101 101_____ // 1111011_ 1001____ // 1111011_ 101_____ // 11111___ 1001____ // 11111___ 101_____ constexpr const uint8_t TOO_LARGE_1000 = 1 << 6; // 11110101 1000____ // 1111011_ 1000____ // 11111___ 1000____ constexpr const uint8_t OVERLONG_4 = 1 << 6; // 11110000 1000____ constexpr const uint8_t FORBIDDEN = 0xff; const simd8 byte_1_high = prev1.shr<4>().lookup_16( // 0_______ ________ TOO_LONG, TOO_LONG, TOO_LONG, TOO_LONG, TOO_LONG, TOO_LONG, TOO_LONG, TOO_LONG, // 10______ ________ TWO_CONTS, TWO_CONTS, TWO_CONTS, TWO_CONTS, // 1100____ ________ TOO_SHORT | OVERLONG_2, // 1101____ ________ FORBIDDEN, // 1110____ ________ FORBIDDEN, // 1111____ ________ FORBIDDEN); constexpr const uint8_t CARRY = TOO_SHORT | TOO_LONG | TWO_CONTS; // These all have ____ in byte 1 . const simd8 byte_1_low = (prev1 & 0x0F) .lookup_16( // ____0000 ________ CARRY | OVERLONG_3 | OVERLONG_2 | OVERLONG_4, // ____0001 ________ CARRY | OVERLONG_2, // ____001_ ________ CARRY, CARRY, // ____0100 ________ FORBIDDEN, // ____0101 ________ FORBIDDEN, // ____011_ ________ FORBIDDEN, FORBIDDEN, // ____1___ ________ FORBIDDEN, FORBIDDEN, FORBIDDEN, FORBIDDEN, FORBIDDEN, // ____1101 ________ FORBIDDEN, FORBIDDEN, FORBIDDEN); const simd8 byte_2_high = input.shr<4>().lookup_16( // ________ 0_______ TOO_SHORT, TOO_SHORT, TOO_SHORT, TOO_SHORT, TOO_SHORT, TOO_SHORT, TOO_SHORT, TOO_SHORT, // ________ 1000____ TOO_LONG | OVERLONG_2 | TWO_CONTS | OVERLONG_3 | TOO_LARGE_1000 | OVERLONG_4, // ________ 1001____ TOO_LONG | OVERLONG_2 | TWO_CONTS | OVERLONG_3 | TOO_LARGE, // ________ 101_____ TOO_LONG | OVERLONG_2 | TWO_CONTS | SURROGATE | TOO_LARGE, TOO_LONG | OVERLONG_2 | TWO_CONTS | SURROGATE | TOO_LARGE, // ________ 11______ TOO_SHORT, TOO_SHORT, TOO_SHORT, TOO_SHORT); return (byte_1_high & byte_1_low & byte_2_high); } struct validating_transcoder { // If this is nonzero, there has been a UTF-8 error. simd8 error; validating_transcoder() : error(uint8_t(0)) {} // // Check whether the current bytes are valid UTF-8. // simdutf_really_inline void check_utf8_bytes(const simd8 input, const simd8 prev_input) { // Flip prev1...prev3 so we can easily determine if they are 2+, 3+ or 4+ // lead bytes (2, 3, 4-byte leads become large positive numbers instead of // small negative numbers) simd8 prev1 = input.prev<1>(prev_input); this->error |= check_special_cases(input, prev1); } simdutf_really_inline size_t convert(const char *in, size_t size, char *latin1_output) { size_t pos = 0; char *start{latin1_output}; // In the worst case, we have the haswell kernel which can cause an overflow // of 8 bytes when calling convert_masked_utf8_to_latin1. If you skip the // last 16 bytes, and if the data is valid, then it is entirely safe because // 16 UTF-8 bytes generate much more than 8 bytes. However, you cannot // generally assume that you have valid UTF-8 input, so we are going to go // back from the end counting 16 leading bytes, to give us a good margin. size_t leading_byte = 0; size_t margin = size; for (; margin > 0 && leading_byte < 16; margin--) { leading_byte += (int8_t(in[margin - 1]) > -65); // twos complement of -65 is 1011 1111 ... } // If the input is long enough, then we have that margin-1 is the eight last // leading byte. const size_t safety_margin = size - margin + 1; // to avoid overruns! while (pos + 64 + safety_margin <= size) { simd8x64 input(reinterpret_cast(in + pos)); if (input.is_ascii()) { input.store((int8_t *)latin1_output); latin1_output += 64; pos += 64; } else { // you might think that a for-loop would work, but under Visual Studio, // it is not good enough. static_assert( (simd8x64::NUM_CHUNKS == 2) || (simd8x64::NUM_CHUNKS == 4), "We support either two or four chunks per 64-byte block."); auto zero = simd8{uint8_t(0)}; if (simd8x64::NUM_CHUNKS == 2) { this->check_utf8_bytes(input.chunks[0], zero); this->check_utf8_bytes(input.chunks[1], input.chunks[0]); } else if (simd8x64::NUM_CHUNKS == 4) { this->check_utf8_bytes(input.chunks[0], zero); this->check_utf8_bytes(input.chunks[1], input.chunks[0]); this->check_utf8_bytes(input.chunks[2], input.chunks[1]); this->check_utf8_bytes(input.chunks[3], input.chunks[2]); } uint64_t utf8_continuation_mask = input.lt(-65 + 1); // -64 is 1100 0000 in twos complement. Note: in // this case, we also have ASCII to account for. if (utf8_continuation_mask & 1) { return 0; // error } uint64_t utf8_leading_mask = ~utf8_continuation_mask; uint64_t utf8_end_of_code_point_mask = utf8_leading_mask >> 1; // We process in blocks of up to 12 bytes except possibly // for fast paths which may process up to 16 bytes. For the // slow path to work, we should have at least 12 input bytes left. size_t max_starting_point = (pos + 64) - 12; // Next loop is going to run at least five times. while (pos < max_starting_point) { // Performance note: our ability to compute 'consumed' and // then shift and recompute is critical. If there is a // latency of, say, 4 cycles on getting 'consumed', then // the inner loop might have a total latency of about 6 cycles. // Yet we process between 6 to 12 inputs bytes, thus we get // a speed limit between 1 cycle/byte and 0.5 cycle/byte // for this section of the code. Hence, there is a limit // to how much we can further increase this latency before // it seriously harms performance. size_t consumed = convert_masked_utf8_to_latin1( in + pos, utf8_end_of_code_point_mask, latin1_output); pos += consumed; utf8_end_of_code_point_mask >>= consumed; } // At this point there may remain between 0 and 12 bytes in the // 64-byte block. These bytes will be processed again. So we have an // 80% efficiency (in the worst case). In practice we expect an // 85% to 90% efficiency. } } if (errors()) { return 0; } if (pos < size) { size_t howmany = scalar::utf8_to_latin1::convert(in + pos, size - pos, latin1_output); if (howmany == 0) { return 0; } latin1_output += howmany; } return latin1_output - start; } simdutf_really_inline result convert_with_errors(const char *in, size_t size, char *latin1_output) { size_t pos = 0; char *start{latin1_output}; // In the worst case, we have the haswell kernel which can cause an overflow // of 8 bytes when calling convert_masked_utf8_to_latin1. If you skip the // last 16 bytes, and if the data is valid, then it is entirely safe because // 16 UTF-8 bytes generate much more than 8 bytes. However, you cannot // generally assume that you have valid UTF-8 input, so we are going to go // back from the end counting 8 leading bytes, to give us a good margin. size_t leading_byte = 0; size_t margin = size; for (; margin > 0 && leading_byte < 8; margin--) { leading_byte += (int8_t(in[margin - 1]) > -65); } // If the input is long enough, then we have that margin-1 is the eight last // leading byte. const size_t safety_margin = size - margin + 1; // to avoid overruns! while (pos + 64 + safety_margin <= size) { simd8x64 input(reinterpret_cast(in + pos)); if (input.is_ascii()) { input.store((int8_t *)latin1_output); latin1_output += 64; pos += 64; } else { // you might think that a for-loop would work, but under Visual Studio, // it is not good enough. static_assert( (simd8x64::NUM_CHUNKS == 2) || (simd8x64::NUM_CHUNKS == 4), "We support either two or four chunks per 64-byte block."); auto zero = simd8{uint8_t(0)}; if (simd8x64::NUM_CHUNKS == 2) { this->check_utf8_bytes(input.chunks[0], zero); this->check_utf8_bytes(input.chunks[1], input.chunks[0]); } else if (simd8x64::NUM_CHUNKS == 4) { this->check_utf8_bytes(input.chunks[0], zero); this->check_utf8_bytes(input.chunks[1], input.chunks[0]); this->check_utf8_bytes(input.chunks[2], input.chunks[1]); this->check_utf8_bytes(input.chunks[3], input.chunks[2]); } if (errors()) { // rewind_and_convert_with_errors will seek a potential error from // in+pos onward, with the ability to go back up to pos bytes, and // read size-pos bytes forward. result res = scalar::utf8_to_latin1::rewind_and_convert_with_errors( pos, in + pos, size - pos, latin1_output); res.count += pos; return res; } uint64_t utf8_continuation_mask = input.lt(-65 + 1); uint64_t utf8_leading_mask = ~utf8_continuation_mask; uint64_t utf8_end_of_code_point_mask = utf8_leading_mask >> 1; // We process in blocks of up to 12 bytes except possibly // for fast paths which may process up to 16 bytes. For the // slow path to work, we should have at least 12 input bytes left. size_t max_starting_point = (pos + 64) - 12; // Next loop is going to run at least five times. while (pos < max_starting_point) { // Performance note: our ability to compute 'consumed' and // then shift and recompute is critical. If there is a // latency of, say, 4 cycles on getting 'consumed', then // the inner loop might have a total latency of about 6 cycles. // Yet we process between 6 to 12 inputs bytes, thus we get // a speed limit between 1 cycle/byte and 0.5 cycle/byte // for this section of the code. Hence, there is a limit // to how much we can further increase this latency before // it seriously harms performance. size_t consumed = convert_masked_utf8_to_latin1( in + pos, utf8_end_of_code_point_mask, latin1_output); pos += consumed; utf8_end_of_code_point_mask >>= consumed; } // At this point there may remain between 0 and 12 bytes in the // 64-byte block. These bytes will be processed again. So we have an // 80% efficiency (in the worst case). In practice we expect an // 85% to 90% efficiency. } } if (errors()) { // rewind_and_convert_with_errors will seek a potential error from in+pos // onward, with the ability to go back up to pos bytes, and read size-pos // bytes forward. result res = scalar::utf8_to_latin1::rewind_and_convert_with_errors( pos, in + pos, size - pos, latin1_output); res.count += pos; return res; } if (pos < size) { // rewind_and_convert_with_errors will seek a potential error from in+pos // onward, with the ability to go back up to pos bytes, and read size-pos // bytes forward. result res = scalar::utf8_to_latin1::rewind_and_convert_with_errors( pos, in + pos, size - pos, latin1_output); if (res.error) { // In case of error, we want the error position res.count += pos; return res; } else { // In case of success, we want the number of word written latin1_output += res.count; } } return result(error_code::SUCCESS, latin1_output - start); } simdutf_really_inline bool errors() const { return this->error.any_bits_set_anywhere(); } }; // struct utf8_checker } // namespace utf8_to_latin1 } // unnamed namespace } // namespace haswell } // namespace simdutf /* end file src/generic/utf8_to_latin1/utf8_to_latin1.h */ /* begin file src/generic/utf8_to_latin1/valid_utf8_to_latin1.h */ namespace simdutf { namespace haswell { namespace { namespace utf8_to_latin1 { using namespace simd; simdutf_really_inline size_t convert_valid(const char *in, size_t size, char *latin1_output) { size_t pos = 0; char *start{latin1_output}; // In the worst case, we have the haswell kernel which can cause an overflow // of 8 bytes when calling convert_masked_utf8_to_latin1. If you skip the last // 16 bytes, and if the data is valid, then it is entirely safe because 16 // UTF-8 bytes generate much more than 8 bytes. However, you cannot generally // assume that you have valid UTF-8 input, so we are going to go back from the // end counting 8 leading bytes, to give us a good margin. size_t leading_byte = 0; size_t margin = size; for (; margin > 0 && leading_byte < 8; margin--) { leading_byte += (int8_t(in[margin - 1]) > -65); // twos complement of -65 is 1011 1111 ... } // If the input is long enough, then we have that margin-1 is the eight last // leading byte. const size_t safety_margin = size - margin + 1; // to avoid overruns! while (pos + 64 + safety_margin <= size) { simd8x64 input(reinterpret_cast(in + pos)); if (input.is_ascii()) { input.store((int8_t *)latin1_output); latin1_output += 64; pos += 64; } else { // you might think that a for-loop would work, but under Visual Studio, it // is not good enough. uint64_t utf8_continuation_mask = input.lt(-65 + 1); // -64 is 1100 0000 in twos complement. Note: in // this case, we also have ASCII to account for. uint64_t utf8_leading_mask = ~utf8_continuation_mask; uint64_t utf8_end_of_code_point_mask = utf8_leading_mask >> 1; // We process in blocks of up to 12 bytes except possibly // for fast paths which may process up to 16 bytes. For the // slow path to work, we should have at least 12 input bytes left. size_t max_starting_point = (pos + 64) - 12; // Next loop is going to run at least five times. while (pos < max_starting_point) { // Performance note: our ability to compute 'consumed' and // then shift and recompute is critical. If there is a // latency of, say, 4 cycles on getting 'consumed', then // the inner loop might have a total latency of about 6 cycles. // Yet we process between 6 to 12 inputs bytes, thus we get // a speed limit between 1 cycle/byte and 0.5 cycle/byte // for this section of the code. Hence, there is a limit // to how much we can further increase this latency before // it seriously harms performance. size_t consumed = convert_masked_utf8_to_latin1( in + pos, utf8_end_of_code_point_mask, latin1_output); pos += consumed; utf8_end_of_code_point_mask >>= consumed; } // At this point there may remain between 0 and 12 bytes in the // 64-byte block. These bytes will be processed again. So we have an // 80% efficiency (in the worst case). In practice we expect an // 85% to 90% efficiency. } } if (pos < size) { size_t howmany = scalar::utf8_to_latin1::convert_valid(in + pos, size - pos, latin1_output); latin1_output += howmany; } return latin1_output - start; } } // namespace utf8_to_latin1 } // namespace } // namespace haswell } // namespace simdutf // namespace simdutf /* end file src/generic/utf8_to_latin1/valid_utf8_to_latin1.h */ /* begin file src/generic/validate_utf32.h */ namespace simdutf { namespace haswell { namespace { namespace utf32 { simdutf_really_inline bool validate(const char32_t *input, size_t size) { if (simdutf_unlikely(size == 0)) { // empty input is valid UTF-32. protect the implementation from // handling nullptr return true; } const char32_t *end = input + size; using vector_u32 = simd32; const auto standardmax = vector_u32::splat(0x10ffff); const auto offset = vector_u32::splat(0xffff2000); const auto standardoffsetmax = vector_u32::splat(0xfffff7ff); auto currentmax = vector_u32::zero(); auto currentoffsetmax = vector_u32::zero(); constexpr size_t N = vector_u32::ELEMENTS; while (input + N < end) { auto in = vector_u32(input); if simdutf_constexpr (!match_system(endianness::BIG)) { in.swap_bytes(); } currentmax = max(currentmax, in); currentoffsetmax = max(currentoffsetmax, in + offset); input += N; } const auto too_large = currentmax > standardmax; if (too_large.any()) { return false; } const auto surrogate = currentoffsetmax > standardoffsetmax; if (surrogate.any()) { return false; } return scalar::utf32::validate(input, end - input); } simdutf_really_inline result validate_with_errors(const char32_t *input, size_t size) { if (simdutf_unlikely(size == 0)) { // empty input is valid UTF-32. protect the implementation from // handling nullptr return result(error_code::SUCCESS, 0); } const char32_t *start = input; const char32_t *end = input + size; using vector_u32 = simd32; const auto standardmax = vector_u32::splat(0x10ffff + 1); const auto surrogate_mask = vector_u32::splat(0xfffff800); const auto surrogate_byte = vector_u32::splat(0x0000d800); constexpr size_t N = vector_u32::ELEMENTS; while (input + N < end) { auto in = vector_u32(input); if simdutf_constexpr (!match_system(endianness::BIG)) { in.swap_bytes(); } const auto too_large = in >= standardmax; const auto surrogate = (in & surrogate_mask) == surrogate_byte; const auto combined = too_large | surrogate; if (simdutf_unlikely(combined.any())) { const size_t consumed = input - start; auto sr = scalar::utf32::validate_with_errors(input, end - input); sr.count += consumed; return sr; } input += N; } const size_t consumed = input - start; auto sr = scalar::utf32::validate_with_errors(input, end - input); sr.count += consumed; return sr; } } // namespace utf32 } // unnamed namespace } // namespace haswell } // namespace simdutf /* end file src/generic/validate_utf32.h */ /* begin file src/generic/base64.h */ /** * References and further reading: * * Wojciech Muła, Daniel Lemire, Base64 encoding and decoding at almost the * speed of a memory copy, Software: Practice and Experience 50 (2), 2020. * https://arxiv.org/abs/1910.05109 * * Wojciech Muła, Daniel Lemire, Faster Base64 Encoding and Decoding using AVX2 * Instructions, ACM Transactions on the Web 12 (3), 2018. * https://arxiv.org/abs/1704.00605 * * Simon Josefsson. 2006. The Base16, Base32, and Base64 Data Encodings. * https://tools.ietf.org/html/rfc4648. (2006). Internet Engineering Task Force, * Request for Comments: 4648. * * Alfred Klomp. 2014a. Fast Base64 encoding/decoding with SSE vectorization. * http://www.alfredklomp.com/programming/sse-base64/. (2014). * * Alfred Klomp. 2014b. Fast Base64 stream encoder/decoder in C99, with SIMD * acceleration. https://github.com/aklomp/base64. (2014). * * Hanson Char. 2014. A Fast and Correct Base 64 Codec. (2014). * https://aws.amazon.com/blogs/developer/a-fast-and-correct-base-64-codec/ * * Nick Kopp. 2013. Base64 Encoding on a GPU. * https://www.codeproject.com/Articles/276993/Base-Encoding-on-a-GPU. (2013). */ namespace simdutf { namespace haswell { namespace { namespace base64 { /* The following template function implements API for Base64 decoding. An implementation is responsible for providing the `block64` type and associated methods that perform actual conversion. Please refer to any vectorized implementation to learn the API of these procedures. */ template full_result compress_decode_base64(char *dst, const chartype *src, size_t srclen, base64_options options, last_chunk_handling_options last_chunk_options) { const uint8_t *to_base64 = default_or_url ? tables::base64::to_base64_default_or_url_value : (base64_url ? tables::base64::to_base64_url_value : tables::base64::to_base64_value); auto ri = simdutf::scalar::base64::find_end(src, srclen, options); size_t equallocation = ri.equallocation; size_t equalsigns = ri.equalsigns; srclen = ri.srclen; size_t full_input_length = ri.full_input_length; if (srclen == 0) { if (!ignore_garbage && equalsigns > 0) { return {INVALID_BASE64_CHARACTER, equallocation, 0, true}; } return {SUCCESS, full_input_length, 0}; } char *end_of_safe_64byte_zone = dst == nullptr ? nullptr : ((srclen + 3) / 4 * 3 >= 63 ? dst + (srclen + 3) / 4 * 3 - 63 : dst); const chartype *const srcinit = src; const char *const dstinit = dst; const chartype *const srcend = src + srclen; constexpr size_t block_size = 6; static_assert(block_size >= 2, "block_size must be at least two"); char buffer[block_size * 64]; char *bufferptr = buffer; if (srclen >= 64) { const chartype *const srcend64 = src + srclen - 64; while (src <= srcend64) { block64 b(src); src += 64; uint64_t error = 0; const uint64_t badcharmask = b.to_base64_mask(&error); if (!ignore_garbage && error) { src -= 64; const size_t error_offset = trailing_zeroes(error); return {error_code::INVALID_BASE64_CHARACTER, size_t(src - srcinit + error_offset), size_t(dst - dstinit)}; } if (badcharmask != 0) { bufferptr += b.compress_block(badcharmask, bufferptr); } else if (bufferptr != buffer) { b.copy_block(bufferptr); bufferptr += 64; } else { if (dst >= end_of_safe_64byte_zone) { b.base64_decode_block_safe(dst); } else { b.base64_decode_block(dst); } dst += 48; } if (bufferptr >= (block_size - 1) * 64 + buffer) { for (size_t i = 0; i < (block_size - 2); i++) { base64_decode_block(dst, buffer + i * 64); dst += 48; } if (dst >= end_of_safe_64byte_zone) { base64_decode_block_safe(dst, buffer + (block_size - 2) * 64); } else { base64_decode_block(dst, buffer + (block_size - 2) * 64); } dst += 48; simdutf::internal::memcpy(buffer, buffer + (block_size - 1) * 64, 64); // 64 might be too much bufferptr -= (block_size - 1) * 64; } } } char *buffer_start = buffer; // Optimization note: if this is almost full, then it is worth our // time, otherwise, we should just decode directly. int last_block = (int)((bufferptr - buffer_start) % 64); if (last_block != 0 && srcend - src + last_block >= 64) { while ((bufferptr - buffer_start) % 64 != 0 && src < srcend) { uint8_t val = to_base64[uint8_t(*src)]; *bufferptr = char(val); if (!ignore_garbage && (!scalar::base64::is_eight_byte(*src) || val > 64)) { return {error_code::INVALID_BASE64_CHARACTER, size_t(src - srcinit), size_t(dst - dstinit)}; } bufferptr += (val <= 63); src++; } } for (; buffer_start + 64 <= bufferptr; buffer_start += 64) { if (dst >= end_of_safe_64byte_zone) { base64_decode_block_safe(dst, buffer_start); } else { base64_decode_block(dst, buffer_start); } dst += 48; } if ((bufferptr - buffer_start) % 64 != 0) { while (buffer_start + 4 < bufferptr) { uint32_t triple = ((uint32_t(uint8_t(buffer_start[0])) << 3 * 6) + (uint32_t(uint8_t(buffer_start[1])) << 2 * 6) + (uint32_t(uint8_t(buffer_start[2])) << 1 * 6) + (uint32_t(uint8_t(buffer_start[3])) << 0 * 6)) << 8; #if !SIMDUTF_IS_BIG_ENDIAN triple = scalar::u32_swap_bytes(triple); #endif simdutf::internal::memcpy(dst, &triple, 3); dst += 3; buffer_start += 4; } if (buffer_start + 4 <= bufferptr) { uint32_t triple = ((uint32_t(uint8_t(buffer_start[0])) << 3 * 6) + (uint32_t(uint8_t(buffer_start[1])) << 2 * 6) + (uint32_t(uint8_t(buffer_start[2])) << 1 * 6) + (uint32_t(uint8_t(buffer_start[3])) << 0 * 6)) << 8; #if !SIMDUTF_IS_BIG_ENDIAN triple = scalar::u32_swap_bytes(triple); #endif simdutf::internal::memcpy(dst, &triple, 3); dst += 3; buffer_start += 4; } // we may have 1, 2 or 3 bytes left and we need to decode them so let us // backtrack int leftover = int(bufferptr - buffer_start); while (leftover > 0) { if (!ignore_garbage) { while (to_base64[uint8_t(*(src - 1))] == 64) { src--; } } else { while (to_base64[uint8_t(*(src - 1))] >= 64) { src--; } } src--; leftover--; } } if (src < srcend + equalsigns) { full_result r = scalar::base64::base64_tail_decode( dst, src, srcend - src, equalsigns, options, last_chunk_options); r = scalar::base64::patch_tail_result( r, size_t(src - srcinit), size_t(dst - dstinit), equallocation, full_input_length, last_chunk_options); // When is_partial(last_chunk_options) is true, we must either end with // the end of the stream (beyond whitespace) or right after a non-ignorable // character or at the very beginning of the stream. // See https://tc39.es/proposal-arraybuffer-base64/spec/#sec-frombase64 if (is_partial(last_chunk_options) && r.error == error_code::SUCCESS && r.input_count < full_input_length) { // First check if we can extend the input to the end of the stream while (r.input_count < full_input_length && base64_ignorable(*(srcinit + r.input_count), options)) { r.input_count++; } // If we are still not at the end of the stream, then we must backtrack // to the last non-ignorable character. if (r.input_count < full_input_length) { while (r.input_count > 0 && base64_ignorable(*(srcinit + r.input_count - 1), options)) { r.input_count--; } } } return r; } if (!ignore_garbage && equalsigns > 0) { if ((size_t(dst - dstinit) % 3 == 0) || ((size_t(dst - dstinit) % 3) + 1 + equalsigns != 4)) { return {INVALID_BASE64_CHARACTER, equallocation, size_t(dst - dstinit), true}; } } return {SUCCESS, srclen, size_t(dst - dstinit)}; } } // namespace base64 } // unnamed namespace } // namespace haswell } // namespace simdutf /* end file src/generic/base64.h */ /* begin file src/generic/find.h */ namespace simdutf { namespace haswell { namespace { namespace util { simdutf_really_inline const char *find(const char *start, const char *end, char character) noexcept { // Handle empty or invalid range if (start >= end) return end; // Align the start pointer to 64 bytes uintptr_t misalignment = reinterpret_cast(start) % 64; if (misalignment != 0) { size_t remaining = size_t(end - start); size_t adjustment = internal::min_value(64 - misalignment, remaining); for (size_t i = 0; i < adjustment; i++) { if (start[i] == character) { return start + i; } } start += adjustment; } // Main loop for 64-byte aligned data for (size_t remaining = size_t(end - start); remaining >= 64; start += 64, remaining -= 64) { simd8x64 input(reinterpret_cast(start)); uint64_t matches = input.eq(uint8_t(character)); if (matches != 0) { // Found a match, return the first one int index = trailing_zeroes(matches); return start + index; } } return internal::find(start, end, character); } simdutf_really_inline const char16_t * find(const char16_t *start, const char16_t *end, char16_t character) noexcept { // Handle empty or invalid range if (start >= end) return end; // Align the start pointer to 64 bytes if misalignment is even uintptr_t misalignment = reinterpret_cast(start) % 64; if (misalignment != 0 && misalignment % 2 == 0) { size_t remaining = size_t(end - start); size_t adjustment = internal::min_value((64 - misalignment) / sizeof(char16_t), remaining); for (size_t i = 0; i < adjustment; i++) { if (start[i] == character) { return start + i; } } start += adjustment; } // Main loop for 64-byte aligned data for (size_t remaining = size_t(end - start); remaining >= 32; start += 32, remaining -= 32) { simd16x32 input(reinterpret_cast(start)); uint64_t matches = input.eq(uint16_t(character)); if (matches != 0) { // Found a match, return the first one int index = trailing_zeroes(matches) / 2; return start + index; } } return internal::find(start, end, character); } } // namespace util } // namespace } // namespace haswell } // namespace simdutf /* end file src/generic/find.h */ namespace simdutf { namespace haswell { simdutf_warn_unused bool implementation::validate_utf8(const char *buf, size_t len) const noexcept { return haswell::utf8_validation::generic_validate_utf8(buf, len); } simdutf_warn_unused result implementation::validate_utf8_with_errors( const char *buf, size_t len) const noexcept { return haswell::utf8_validation::generic_validate_utf8_with_errors(buf, len); } simdutf_warn_unused bool implementation::validate_utf32(const char32_t *buf, size_t len) const noexcept { return utf32::validate(buf, len); } simdutf_warn_unused result implementation::validate_utf32_with_errors( const char32_t *buf, size_t len) const noexcept { return utf32::validate_with_errors(buf, len); } simdutf_warn_unused size_t implementation::convert_latin1_to_utf8( const char *buf, size_t len, char *utf8_output) const noexcept { internal::pair ret = avx2_convert_latin1_to_utf8(buf, len, utf8_output); size_t converted_chars = ret.second - utf8_output; if (ret.first != buf + len) { const size_t scalar_converted_chars = scalar::latin1_to_utf8::convert( ret.first, len - (ret.first - buf), ret.second); converted_chars += scalar_converted_chars; } return converted_chars; } simdutf_warn_unused size_t implementation::convert_latin1_to_utf32( const char *buf, size_t len, char32_t *utf32_output) const noexcept { internal::pair ret = avx2_convert_latin1_to_utf32(buf, len, utf32_output); if (ret.first == nullptr) { return 0; } size_t converted_chars = ret.second - utf32_output; if (ret.first != buf + len) { const size_t scalar_converted_chars = scalar::latin1_to_utf32::convert( ret.first, len - (ret.first - buf), ret.second); if (scalar_converted_chars == 0) { return 0; } converted_chars += scalar_converted_chars; } return converted_chars; } simdutf_warn_unused size_t implementation::convert_utf8_to_latin1( const char *buf, size_t len, char *latin1_output) const noexcept { utf8_to_latin1::validating_transcoder converter; return converter.convert(buf, len, latin1_output); } simdutf_warn_unused result implementation::convert_utf8_to_latin1_with_errors( const char *buf, size_t len, char *latin1_output) const noexcept { utf8_to_latin1::validating_transcoder converter; return converter.convert_with_errors(buf, len, latin1_output); } simdutf_warn_unused size_t implementation::convert_valid_utf8_to_latin1( const char *input, size_t size, char *latin1_output) const noexcept { return utf8_to_latin1::convert_valid(input, size, latin1_output); } simdutf_warn_unused size_t implementation::convert_utf8_to_utf32( const char *buf, size_t len, char32_t *utf32_output) const noexcept { utf8_to_utf32::validating_transcoder converter; return converter.convert(buf, len, utf32_output); } simdutf_warn_unused result implementation::convert_utf8_to_utf32_with_errors( const char *buf, size_t len, char32_t *utf32_output) const noexcept { utf8_to_utf32::validating_transcoder converter; return converter.convert_with_errors(buf, len, utf32_output); } simdutf_warn_unused size_t implementation::convert_valid_utf8_to_utf32( const char *input, size_t size, char32_t *utf32_output) const noexcept { return utf8_to_utf32::convert_valid(input, size, utf32_output); } simdutf_warn_unused size_t implementation::convert_utf32_to_utf8( const char32_t *buf, size_t len, char *utf8_output) const noexcept { internal::pair ret = avx2_convert_utf32_to_utf8(buf, len, utf8_output); if (ret.first == nullptr) { return 0; } size_t saved_bytes = ret.second - utf8_output; if (ret.first != buf + len) { const size_t scalar_saved_bytes = scalar::utf32_to_utf8::convert( ret.first, len - (ret.first - buf), ret.second); if (scalar_saved_bytes == 0) { return 0; } saved_bytes += scalar_saved_bytes; } return saved_bytes; } simdutf_warn_unused size_t implementation::convert_utf32_to_latin1( const char32_t *buf, size_t len, char *latin1_output) const noexcept { internal::pair ret = avx2_convert_utf32_to_latin1(buf, len, latin1_output); if (ret.first == nullptr) { return 0; } size_t saved_bytes = ret.second - latin1_output; if (ret.first != buf + len) { const size_t scalar_saved_bytes = scalar::utf32_to_latin1::convert( ret.first, len - (ret.first - buf), ret.second); if (scalar_saved_bytes == 0) { return 0; } saved_bytes += scalar_saved_bytes; } return saved_bytes; } simdutf_warn_unused result implementation::convert_utf32_to_latin1_with_errors( const char32_t *buf, size_t len, char *latin1_output) const noexcept { // ret.first.count is always the position in the buffer, not the number of // code units written even if finished internal::pair ret = avx2_convert_utf32_to_latin1_with_errors(buf, len, latin1_output); if (ret.first.count != len) { result scalar_res = scalar::utf32_to_latin1::convert_with_errors( buf + ret.first.count, len - ret.first.count, ret.second); if (scalar_res.error) { scalar_res.count += ret.first.count; return scalar_res; } else { ret.second += scalar_res.count; } } ret.first.count = ret.second - latin1_output; // Set count to the number of 8-bit code units written return ret.first; } simdutf_warn_unused size_t implementation::convert_valid_utf32_to_latin1( const char32_t *buf, size_t len, char *latin1_output) const noexcept { return convert_utf32_to_latin1(buf, len, latin1_output); } simdutf_warn_unused result implementation::convert_utf32_to_utf8_with_errors( const char32_t *buf, size_t len, char *utf8_output) const noexcept { // ret.first.count is always the position in the buffer, not the number of // code units written even if finished internal::pair ret = haswell::avx2_convert_utf32_to_utf8_with_errors(buf, len, utf8_output); if (ret.first.count != len) { result scalar_res = scalar::utf32_to_utf8::convert_with_errors( buf + ret.first.count, len - ret.first.count, ret.second); if (scalar_res.error) { scalar_res.count += ret.first.count; return scalar_res; } else { ret.second += scalar_res.count; } } ret.first.count = ret.second - utf8_output; // Set count to the number of 8-bit code units written return ret.first; } simdutf_warn_unused size_t implementation::convert_valid_utf32_to_utf8( const char32_t *buf, size_t len, char *utf8_output) const noexcept { return convert_utf32_to_utf8(buf, len, utf8_output); } simdutf_warn_unused size_t implementation::count_utf8(const char *in, size_t size) const noexcept { return utf8::count_code_points_bytemask(in, size); } simdutf_warn_unused size_t implementation::latin1_length_from_utf8( const char *buf, size_t len) const noexcept { return count_utf8(buf, len); } simdutf_warn_unused size_t implementation::utf8_length_from_latin1( const char *input, size_t len) const noexcept { const uint8_t *data = reinterpret_cast(input); size_t answer = len / sizeof(__m256i) * sizeof(__m256i); size_t i = 0; if (answer >= 2048) { // long strings optimization __m256i four_64bits = _mm256_setzero_si256(); while (i + sizeof(__m256i) <= len) { __m256i runner = _mm256_setzero_si256(); // We can do up to 255 loops without overflow. size_t iterations = (len - i) / sizeof(__m256i); if (iterations > 255) { iterations = 255; } size_t max_i = i + iterations * sizeof(__m256i) - sizeof(__m256i); for (; i + 4 * sizeof(__m256i) <= max_i; i += 4 * sizeof(__m256i)) { __m256i input1 = _mm256_loadu_si256((const __m256i *)(data + i)); __m256i input2 = _mm256_loadu_si256((const __m256i *)(data + i + sizeof(__m256i))); __m256i input3 = _mm256_loadu_si256( (const __m256i *)(data + i + 2 * sizeof(__m256i))); __m256i input4 = _mm256_loadu_si256( (const __m256i *)(data + i + 3 * sizeof(__m256i))); __m256i input12 = _mm256_add_epi8(_mm256_cmpgt_epi8(_mm256_setzero_si256(), input1), _mm256_cmpgt_epi8(_mm256_setzero_si256(), input2)); __m256i input23 = _mm256_add_epi8(_mm256_cmpgt_epi8(_mm256_setzero_si256(), input3), _mm256_cmpgt_epi8(_mm256_setzero_si256(), input4)); __m256i input1234 = _mm256_add_epi8(input12, input23); runner = _mm256_sub_epi8(runner, input1234); } for (; i <= max_i; i += sizeof(__m256i)) { __m256i input_256_chunk = _mm256_loadu_si256((const __m256i *)(data + i)); runner = _mm256_sub_epi8( runner, _mm256_cmpgt_epi8(_mm256_setzero_si256(), input_256_chunk)); } four_64bits = _mm256_add_epi64( four_64bits, _mm256_sad_epu8(runner, _mm256_setzero_si256())); } answer += _mm256_extract_epi64(four_64bits, 0) + _mm256_extract_epi64(four_64bits, 1) + _mm256_extract_epi64(four_64bits, 2) + _mm256_extract_epi64(four_64bits, 3); } else if (answer > 0) { for (; i + sizeof(__m256i) <= len; i += sizeof(__m256i)) { __m256i latin = _mm256_loadu_si256((const __m256i *)(data + i)); uint32_t non_ascii = _mm256_movemask_epi8(latin); answer += count_ones(non_ascii); } } return answer + scalar::latin1::utf8_length_from_latin1( reinterpret_cast(data + i), len - i); } simdutf_warn_unused size_t implementation::utf8_length_from_utf32( const char32_t *input, size_t length) const noexcept { return utf32::utf8_length_from_utf32(input, length); } simdutf_warn_unused size_t implementation::utf32_length_from_utf8( const char *input, size_t length) const noexcept { return utf8::count_code_points(input, length); } simdutf_warn_unused result implementation::base64_to_binary( const char *input, size_t length, char *output, base64_options options, last_chunk_handling_options last_chunk_options) const noexcept { if (options & base64_default_or_url) { if (options == base64_options::base64_default_or_url_accept_garbage) { return base64::compress_decode_base64( output, input, length, options, last_chunk_options); } else { return base64::compress_decode_base64( output, input, length, options, last_chunk_options); } } else if (options & base64_url) { if (options == base64_options::base64_url_accept_garbage) { return base64::compress_decode_base64( output, input, length, options, last_chunk_options); } else { return base64::compress_decode_base64( output, input, length, options, last_chunk_options); } } else { if (options == base64_options::base64_default_accept_garbage) { return base64::compress_decode_base64( output, input, length, options, last_chunk_options); } else { return base64::compress_decode_base64( output, input, length, options, last_chunk_options); } } } simdutf_warn_unused full_result implementation::base64_to_binary_details( const char *input, size_t length, char *output, base64_options options, last_chunk_handling_options last_chunk_options) const noexcept { if (options & base64_default_or_url) { if (options == base64_options::base64_default_or_url_accept_garbage) { return base64::compress_decode_base64( output, input, length, options, last_chunk_options); } else { return base64::compress_decode_base64( output, input, length, options, last_chunk_options); } } else if (options & base64_url) { if (options == base64_options::base64_url_accept_garbage) { return base64::compress_decode_base64( output, input, length, options, last_chunk_options); } else { return base64::compress_decode_base64( output, input, length, options, last_chunk_options); } } else { if (options == base64_options::base64_default_accept_garbage) { return base64::compress_decode_base64( output, input, length, options, last_chunk_options); } else { return base64::compress_decode_base64( output, input, length, options, last_chunk_options); } } } simdutf_warn_unused result implementation::base64_to_binary( const char16_t *input, size_t length, char *output, base64_options options, last_chunk_handling_options last_chunk_options) const noexcept { if (options & base64_default_or_url) { if (options == base64_options::base64_default_or_url_accept_garbage) { return base64::compress_decode_base64( output, input, length, options, last_chunk_options); } else { return base64::compress_decode_base64( output, input, length, options, last_chunk_options); } } else if (options & base64_url) { if (options == base64_options::base64_url_accept_garbage) { return base64::compress_decode_base64( output, input, length, options, last_chunk_options); } else { return base64::compress_decode_base64( output, input, length, options, last_chunk_options); } } else { if (options == base64_options::base64_default_accept_garbage) { return base64::compress_decode_base64( output, input, length, options, last_chunk_options); } else { return base64::compress_decode_base64( output, input, length, options, last_chunk_options); } } } simdutf_warn_unused full_result implementation::base64_to_binary_details( const char16_t *input, size_t length, char *output, base64_options options, last_chunk_handling_options last_chunk_options) const noexcept { if (options & base64_default_or_url) { if (options == base64_options::base64_default_or_url_accept_garbage) { return base64::compress_decode_base64( output, input, length, options, last_chunk_options); } else { return base64::compress_decode_base64( output, input, length, options, last_chunk_options); } } else if (options & base64_url) { if (options == base64_options::base64_url_accept_garbage) { return base64::compress_decode_base64( output, input, length, options, last_chunk_options); } else { return base64::compress_decode_base64( output, input, length, options, last_chunk_options); } } else { if (options == base64_options::base64_default_accept_garbage) { return base64::compress_decode_base64( output, input, length, options, last_chunk_options); } else { return base64::compress_decode_base64( output, input, length, options, last_chunk_options); } } } size_t implementation::binary_to_base64(const char *input, size_t length, char *output, base64_options options) const noexcept { if (options & base64_url) { return encode_base64(output, input, length, options); } else { return encode_base64(output, input, length, options); } } size_t implementation::binary_to_base64_with_lines( const char *input, size_t length, char *output, size_t line_length, base64_options options) const noexcept { if (options & base64_url) { return avx2_encode_base64_impl(output, input, length, options, line_length); } else { return avx2_encode_base64_impl(output, input, length, options, line_length); } } const char *implementation::find(const char *start, const char *end, char character) const noexcept { return util::find(start, end, character); } const char16_t *implementation::find(const char16_t *start, const char16_t *end, char16_t character) const noexcept { return util::find(start, end, character); } simdutf_warn_unused size_t implementation::binary_length_from_base64( const char *input, size_t length) const noexcept { return avx2_binary_length_from_base64(input, length); } simdutf_warn_unused size_t implementation::binary_length_from_base64( const char16_t *input, size_t length) const noexcept { return avx2_binary_length_from_base64(input, length); } } // namespace haswell } // namespace simdutf /* begin file src/simdutf/haswell/end.h */ #if SIMDUTF_CAN_ALWAYS_RUN_HASWELL // nothing needed. #else SIMDUTF_UNTARGET_REGION #endif #undef SIMDUTF_SIMD_HAS_BYTEMASK #if SIMDUTF_GCC11ORMORE // workaround for // https://gcc.gnu.org/bugzilla/show_bug.cgi?id=105593 SIMDUTF_POP_DISABLE_WARNINGS #endif // end of workaround /* end file src/simdutf/haswell/end.h */ /* end file src/haswell/implementation.cpp */ #endif #if SIMDUTF_IMPLEMENTATION_PPC64 /* begin file src/ppc64/implementation.cpp */ /* begin file src/simdutf/ppc64/begin.h */ // redefining SIMDUTF_IMPLEMENTATION to "ppc64" // #define SIMDUTF_IMPLEMENTATION ppc64 /* end file src/simdutf/ppc64/begin.h */ /* begin file src/ppc64/ppc64_utf16_to_utf8_tables.h */ // Code generated automatically; DO NOT EDIT // file generated by scripts/ppc64_convert_utf16_to_utf8.py #ifndef PPC64_SIMDUTF_UTF16_TO_UTF8_TABLES_H #define PPC64_SIMDUTF_UTF16_TO_UTF8_TABLES_H namespace simdutf { namespace { namespace tables { namespace ppc64_utf16_to_utf8 { #if SIMDUTF_IS_BIG_ENDIAN // 1 byte for length, 16 bytes for mask const uint8_t pack_1_2_3_utf8_bytes[256][17] = { {12, 1, 0, 16, 3, 2, 18, 5, 4, 20, 7, 6, 22, 0x80, 0x80, 0x80, 0x80}, {9, 3, 2, 18, 5, 4, 20, 7, 6, 22, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80}, {11, 0, 16, 3, 2, 18, 5, 4, 20, 7, 6, 22, 0x80, 0x80, 0x80, 0x80, 0x80}, {10, 17, 3, 2, 18, 5, 4, 20, 7, 6, 22, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80}, {9, 1, 0, 16, 5, 4, 20, 7, 6, 22, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80}, {6, 5, 4, 20, 7, 6, 22, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80}, {8, 0, 16, 5, 4, 20, 7, 6, 22, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80}, {7, 17, 5, 4, 20, 7, 6, 22, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80}, {11, 1, 0, 16, 2, 18, 5, 4, 20, 7, 6, 22, 0x80, 0x80, 0x80, 0x80, 0x80}, {8, 2, 18, 5, 4, 20, 7, 6, 22, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80}, {10, 0, 16, 2, 18, 5, 4, 20, 7, 6, 22, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80}, {9, 17, 2, 18, 5, 4, 20, 7, 6, 22, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80}, {10, 1, 0, 16, 19, 5, 4, 20, 7, 6, 22, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80}, {7, 19, 5, 4, 20, 7, 6, 22, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80}, {9, 0, 16, 19, 5, 4, 20, 7, 6, 22, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80}, {8, 17, 19, 5, 4, 20, 7, 6, 22, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80}, {9, 1, 0, 16, 3, 2, 18, 7, 6, 22, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80}, {6, 3, 2, 18, 7, 6, 22, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80}, {8, 0, 16, 3, 2, 18, 7, 6, 22, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80}, {7, 17, 3, 2, 18, 7, 6, 22, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80}, {6, 1, 0, 16, 7, 6, 22, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80}, {3, 7, 6, 22, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80}, {5, 0, 16, 7, 6, 22, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80}, {4, 17, 7, 6, 22, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80}, {8, 1, 0, 16, 2, 18, 7, 6, 22, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80}, {5, 2, 18, 7, 6, 22, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80}, {7, 0, 16, 2, 18, 7, 6, 22, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80}, {6, 17, 2, 18, 7, 6, 22, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80}, {7, 1, 0, 16, 19, 7, 6, 22, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80}, {4, 19, 7, 6, 22, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80}, {6, 0, 16, 19, 7, 6, 22, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80}, {5, 17, 19, 7, 6, 22, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80}, {11, 1, 0, 16, 3, 2, 18, 4, 20, 7, 6, 22, 0x80, 0x80, 0x80, 0x80, 0x80}, {8, 3, 2, 18, 4, 20, 7, 6, 22, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80}, {10, 0, 16, 3, 2, 18, 4, 20, 7, 6, 22, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80}, {9, 17, 3, 2, 18, 4, 20, 7, 6, 22, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80}, {8, 1, 0, 16, 4, 20, 7, 6, 22, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80}, {5, 4, 20, 7, 6, 22, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80}, {7, 0, 16, 4, 20, 7, 6, 22, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80}, {6, 17, 4, 20, 7, 6, 22, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80}, {10, 1, 0, 16, 2, 18, 4, 20, 7, 6, 22, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80}, {7, 2, 18, 4, 20, 7, 6, 22, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80}, {9, 0, 16, 2, 18, 4, 20, 7, 6, 22, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80}, {8, 17, 2, 18, 4, 20, 7, 6, 22, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80}, {9, 1, 0, 16, 19, 4, 20, 7, 6, 22, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80}, {6, 19, 4, 20, 7, 6, 22, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80}, {8, 0, 16, 19, 4, 20, 7, 6, 22, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80}, {7, 17, 19, 4, 20, 7, 6, 22, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80}, {10, 1, 0, 16, 3, 2, 18, 21, 7, 6, 22, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80}, {7, 3, 2, 18, 21, 7, 6, 22, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80}, {9, 0, 16, 3, 2, 18, 21, 7, 6, 22, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80}, {8, 17, 3, 2, 18, 21, 7, 6, 22, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80}, {7, 1, 0, 16, 21, 7, 6, 22, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80}, {4, 21, 7, 6, 22, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80}, {6, 0, 16, 21, 7, 6, 22, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80}, {5, 17, 21, 7, 6, 22, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80}, {9, 1, 0, 16, 2, 18, 21, 7, 6, 22, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80}, {6, 2, 18, 21, 7, 6, 22, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80}, {8, 0, 16, 2, 18, 21, 7, 6, 22, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80}, {7, 17, 2, 18, 21, 7, 6, 22, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80}, {8, 1, 0, 16, 19, 21, 7, 6, 22, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80}, {5, 19, 21, 7, 6, 22, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80}, {7, 0, 16, 19, 21, 7, 6, 22, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80}, {6, 17, 19, 21, 7, 6, 22, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80}, {9, 1, 0, 16, 3, 2, 18, 5, 4, 20, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80}, {6, 3, 2, 18, 5, 4, 20, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80}, {8, 0, 16, 3, 2, 18, 5, 4, 20, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80}, {7, 17, 3, 2, 18, 5, 4, 20, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80}, {6, 1, 0, 16, 5, 4, 20, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80}, {3, 5, 4, 20, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80}, {5, 0, 16, 5, 4, 20, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80}, {4, 17, 5, 4, 20, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80}, {8, 1, 0, 16, 2, 18, 5, 4, 20, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80}, {5, 2, 18, 5, 4, 20, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80}, {7, 0, 16, 2, 18, 5, 4, 20, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80}, {6, 17, 2, 18, 5, 4, 20, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80}, {7, 1, 0, 16, 19, 5, 4, 20, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80}, {4, 19, 5, 4, 20, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80}, {6, 0, 16, 19, 5, 4, 20, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80}, {5, 17, 19, 5, 4, 20, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80}, {6, 1, 0, 16, 3, 2, 18, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80}, {3, 3, 2, 18, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80}, {5, 0, 16, 3, 2, 18, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80}, {4, 17, 3, 2, 18, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80}, {3, 1, 0, 16, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80}, {0, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80}, {2, 0, 16, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80}, {1, 17, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80}, {5, 1, 0, 16, 2, 18, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80}, {2, 2, 18, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80}, {4, 0, 16, 2, 18, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80}, {3, 17, 2, 18, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80}, {4, 1, 0, 16, 19, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80}, {1, 19, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80}, {3, 0, 16, 19, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80}, {2, 17, 19, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80}, {8, 1, 0, 16, 3, 2, 18, 4, 20, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80}, {5, 3, 2, 18, 4, 20, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80}, {7, 0, 16, 3, 2, 18, 4, 20, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80}, {6, 17, 3, 2, 18, 4, 20, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80}, {5, 1, 0, 16, 4, 20, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80}, {2, 4, 20, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80}, {4, 0, 16, 4, 20, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80}, {3, 17, 4, 20, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80}, {7, 1, 0, 16, 2, 18, 4, 20, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80}, {4, 2, 18, 4, 20, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80}, {6, 0, 16, 2, 18, 4, 20, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80}, {5, 17, 2, 18, 4, 20, 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0x80}, {9, 1, 0, 16, 2, 18, 5, 4, 20, 23, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80}, {6, 2, 18, 5, 4, 20, 23, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80}, {8, 0, 16, 2, 18, 5, 4, 20, 23, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80}, {7, 17, 2, 18, 5, 4, 20, 23, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80}, {8, 1, 0, 16, 19, 5, 4, 20, 23, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80}, {5, 19, 5, 4, 20, 23, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80}, {7, 0, 16, 19, 5, 4, 20, 23, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80}, {6, 17, 19, 5, 4, 20, 23, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80}, {7, 1, 0, 16, 3, 2, 18, 23, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80}, {4, 3, 2, 18, 23, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80}, {6, 0, 16, 3, 2, 18, 23, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80}, {5, 17, 3, 2, 18, 23, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80}, {4, 1, 0, 16, 23, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80}, {1, 23, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80}, {3, 0, 16, 23, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80}, {2, 17, 23, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80}, {6, 1, 0, 16, 2, 18, 23, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80}, {3, 2, 18, 23, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80}, {5, 0, 16, 2, 18, 23, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80}, {4, 17, 2, 18, 23, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80}, {5, 1, 0, 16, 19, 23, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80}, {2, 19, 23, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80}, {4, 0, 16, 19, 23, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80}, {3, 17, 19, 23, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80}, {9, 1, 0, 16, 3, 2, 18, 4, 20, 23, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80}, {6, 3, 2, 18, 4, 20, 23, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80}, {8, 0, 16, 3, 2, 18, 4, 20, 23, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80}, {7, 17, 3, 2, 18, 4, 20, 23, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80}, {6, 1, 0, 16, 4, 20, 23, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80}, {3, 4, 20, 23, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80}, {5, 0, 16, 4, 20, 23, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80}, {4, 17, 4, 20, 23, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80}, {8, 1, 0, 16, 2, 18, 4, 20, 23, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80}, {5, 2, 18, 4, 20, 23, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80}, {7, 0, 16, 2, 18, 4, 20, 23, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80}, {6, 17, 2, 18, 4, 20, 23, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80}, {7, 1, 0, 16, 19, 4, 20, 23, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80}, {4, 19, 4, 20, 23, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80}, {6, 0, 16, 19, 4, 20, 23, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80}, {5, 17, 19, 4, 20, 23, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80}, {8, 1, 0, 16, 3, 2, 18, 21, 23, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80}, {5, 3, 2, 18, 21, 23, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80}, {7, 0, 16, 3, 2, 18, 21, 23, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80}, {6, 17, 3, 2, 18, 21, 23, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80}, {5, 1, 0, 16, 21, 23, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80}, {2, 21, 23, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80}, {4, 0, 16, 21, 23, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80}, {3, 17, 21, 23, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80}, {7, 1, 0, 16, 2, 18, 21, 23, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80}, {4, 2, 18, 21, 23, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80}, {6, 0, 16, 2, 18, 21, 23, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80}, {5, 17, 2, 18, 21, 23, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80}, {6, 1, 0, 16, 19, 21, 23, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80}, {3, 19, 21, 23, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80}, {5, 0, 16, 19, 21, 23, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80}, {4, 17, 19, 21, 23, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80}, }; #else // 1 byte for length, 16 bytes for mask const uint8_t pack_1_2_3_utf8_bytes[256][17] = { {12, 0, 1, 17, 2, 3, 19, 4, 5, 21, 6, 7, 23, 0x80, 0x80, 0x80, 0x80}, {9, 2, 3, 19, 4, 5, 21, 6, 7, 23, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80}, {11, 1, 17, 2, 3, 19, 4, 5, 21, 6, 7, 23, 0x80, 0x80, 0x80, 0x80, 0x80}, {10, 16, 2, 3, 19, 4, 5, 21, 6, 7, 23, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80}, {9, 0, 1, 17, 4, 5, 21, 6, 7, 23, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80}, {6, 4, 5, 21, 6, 7, 23, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80}, {8, 1, 17, 4, 5, 21, 6, 7, 23, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80}, {7, 16, 4, 5, 21, 6, 7, 23, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80}, {11, 0, 1, 17, 3, 19, 4, 5, 21, 6, 7, 23, 0x80, 0x80, 0x80, 0x80, 0x80}, {8, 3, 19, 4, 5, 21, 6, 7, 23, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80}, {10, 1, 17, 3, 19, 4, 5, 21, 6, 7, 23, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80}, {9, 16, 3, 19, 4, 5, 21, 6, 7, 23, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80}, {10, 0, 1, 17, 18, 4, 5, 21, 6, 7, 23, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80}, {7, 18, 4, 5, 21, 6, 7, 23, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80}, {9, 1, 17, 18, 4, 5, 21, 6, 7, 23, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80}, {8, 16, 18, 4, 5, 21, 6, 7, 23, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80}, {9, 0, 1, 17, 2, 3, 19, 6, 7, 23, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80}, {6, 2, 3, 19, 6, 7, 23, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80}, {8, 1, 17, 2, 3, 19, 6, 7, 23, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80}, {7, 16, 2, 3, 19, 6, 7, 23, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80}, {6, 0, 1, 17, 6, 7, 23, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80}, {3, 6, 7, 23, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80}, {5, 1, 17, 6, 7, 23, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80}, {4, 16, 6, 7, 23, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80}, {8, 0, 1, 17, 3, 19, 6, 7, 23, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80}, {5, 3, 19, 6, 7, 23, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80}, {7, 1, 17, 3, 19, 6, 7, 23, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80}, {6, 16, 3, 19, 6, 7, 23, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80}, {7, 0, 1, 17, 18, 6, 7, 23, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80}, {4, 18, 6, 7, 23, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80}, {6, 1, 17, 18, 6, 7, 23, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80}, {5, 16, 18, 6, 7, 23, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80}, {11, 0, 1, 17, 2, 3, 19, 5, 21, 6, 7, 23, 0x80, 0x80, 0x80, 0x80, 0x80}, {8, 2, 3, 19, 5, 21, 6, 7, 23, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80}, {10, 1, 17, 2, 3, 19, 5, 21, 6, 7, 23, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80}, {9, 16, 2, 3, 19, 5, 21, 6, 7, 23, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80}, {8, 0, 1, 17, 5, 21, 6, 7, 23, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80}, {5, 5, 21, 6, 7, 23, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80}, {7, 1, 17, 5, 21, 6, 7, 23, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80}, {6, 16, 5, 21, 6, 7, 23, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80}, {10, 0, 1, 17, 3, 19, 5, 21, 6, 7, 23, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80}, {7, 3, 19, 5, 21, 6, 7, 23, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80}, {9, 1, 17, 3, 19, 5, 21, 6, 7, 23, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80}, {8, 16, 3, 19, 5, 21, 6, 7, 23, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80}, {9, 0, 1, 17, 18, 5, 21, 6, 7, 23, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80}, {6, 18, 5, 21, 6, 7, 23, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80}, {8, 1, 17, 18, 5, 21, 6, 7, 23, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80}, {7, 16, 18, 5, 21, 6, 7, 23, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80}, {10, 0, 1, 17, 2, 3, 19, 20, 6, 7, 23, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80}, {7, 2, 3, 19, 20, 6, 7, 23, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80}, {9, 1, 17, 2, 3, 19, 20, 6, 7, 23, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80}, {8, 16, 2, 3, 19, 20, 6, 7, 23, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80}, {7, 0, 1, 17, 20, 6, 7, 23, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80}, {4, 20, 6, 7, 23, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80}, {6, 1, 17, 20, 6, 7, 23, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80}, {5, 16, 20, 6, 7, 23, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80}, {9, 0, 1, 17, 3, 19, 20, 6, 7, 23, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80}, {6, 3, 19, 20, 6, 7, 23, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80}, {8, 1, 17, 3, 19, 20, 6, 7, 23, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80}, {7, 16, 3, 19, 20, 6, 7, 23, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80}, {8, 0, 1, 17, 18, 20, 6, 7, 23, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80}, {5, 18, 20, 6, 7, 23, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80}, {7, 1, 17, 18, 20, 6, 7, 23, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80}, {6, 16, 18, 20, 6, 7, 23, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80}, {9, 0, 1, 17, 2, 3, 19, 4, 5, 21, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80}, {6, 2, 3, 19, 4, 5, 21, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80}, {8, 1, 17, 2, 3, 19, 4, 5, 21, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80}, {7, 16, 2, 3, 19, 4, 5, 21, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80}, {6, 0, 1, 17, 4, 5, 21, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80}, {3, 4, 5, 21, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80}, {5, 1, 17, 4, 5, 21, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80}, {4, 16, 4, 5, 21, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80}, {8, 0, 1, 17, 3, 19, 4, 5, 21, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80}, {5, 3, 19, 4, 5, 21, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80}, {7, 1, 17, 3, 19, 4, 5, 21, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80}, {6, 16, 3, 19, 4, 5, 21, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80}, {7, 0, 1, 17, 18, 4, 5, 21, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80}, {4, 18, 4, 5, 21, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80}, {6, 1, 17, 18, 4, 5, 21, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80}, {5, 16, 18, 4, 5, 21, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80}, {6, 0, 1, 17, 2, 3, 19, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80}, {3, 2, 3, 19, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80}, {5, 1, 17, 2, 3, 19, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80}, {4, 16, 2, 3, 19, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 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0x80, 0x80, 0x80}, {6, 16, 18, 5, 21, 7, 23, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80}, {9, 0, 1, 17, 2, 3, 19, 20, 7, 23, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80}, {6, 2, 3, 19, 20, 7, 23, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80}, {8, 1, 17, 2, 3, 19, 20, 7, 23, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80}, {7, 16, 2, 3, 19, 20, 7, 23, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80}, {6, 0, 1, 17, 20, 7, 23, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80}, {3, 20, 7, 23, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80}, {5, 1, 17, 20, 7, 23, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80}, {4, 16, 20, 7, 23, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80}, {8, 0, 1, 17, 3, 19, 20, 7, 23, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80}, {5, 3, 19, 20, 7, 23, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80}, {7, 1, 17, 3, 19, 20, 7, 23, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80}, {6, 16, 3, 19, 20, 7, 23, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80}, {7, 0, 1, 17, 18, 20, 7, 23, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80}, {4, 18, 20, 7, 23, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80}, {6, 1, 17, 18, 20, 7, 23, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80}, {5, 16, 18, 20, 7, 23, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80}, {10, 0, 1, 17, 2, 3, 19, 4, 5, 21, 22, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80}, {7, 2, 3, 19, 4, 5, 21, 22, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80}, {9, 1, 17, 2, 3, 19, 4, 5, 21, 22, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80}, {8, 16, 2, 3, 19, 4, 5, 21, 22, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80}, {7, 0, 1, 17, 4, 5, 21, 22, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80}, {4, 4, 5, 21, 22, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80}, {6, 1, 17, 4, 5, 21, 22, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80}, {5, 16, 4, 5, 21, 22, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80}, {9, 0, 1, 17, 3, 19, 4, 5, 21, 22, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80}, {6, 3, 19, 4, 5, 21, 22, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80}, {8, 1, 17, 3, 19, 4, 5, 21, 22, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80}, {7, 16, 3, 19, 4, 5, 21, 22, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80}, {8, 0, 1, 17, 18, 4, 5, 21, 22, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80}, {5, 18, 4, 5, 21, 22, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80}, {7, 1, 17, 18, 4, 5, 21, 22, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80}, {6, 16, 18, 4, 5, 21, 22, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80}, {7, 0, 1, 17, 2, 3, 19, 22, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80}, {4, 2, 3, 19, 22, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80}, {6, 1, 17, 2, 3, 19, 22, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80}, {5, 16, 2, 3, 19, 22, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80}, {4, 0, 1, 17, 22, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80}, {1, 22, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80}, {3, 1, 17, 22, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80}, {2, 16, 22, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80}, {6, 0, 1, 17, 3, 19, 22, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80}, {3, 3, 19, 22, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80}, {5, 1, 17, 3, 19, 22, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80}, {4, 16, 3, 19, 22, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80}, {5, 0, 1, 17, 18, 22, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80}, {2, 18, 22, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80}, {4, 1, 17, 18, 22, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80}, {3, 16, 18, 22, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80}, {9, 0, 1, 17, 2, 3, 19, 5, 21, 22, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80}, {6, 2, 3, 19, 5, 21, 22, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80}, {8, 1, 17, 2, 3, 19, 5, 21, 22, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80}, {7, 16, 2, 3, 19, 5, 21, 22, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80}, {6, 0, 1, 17, 5, 21, 22, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80}, {3, 5, 21, 22, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80}, {5, 1, 17, 5, 21, 22, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80}, {4, 16, 5, 21, 22, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80}, {8, 0, 1, 17, 3, 19, 5, 21, 22, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80}, {5, 3, 19, 5, 21, 22, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80}, {7, 1, 17, 3, 19, 5, 21, 22, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80}, {6, 16, 3, 19, 5, 21, 22, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80}, {7, 0, 1, 17, 18, 5, 21, 22, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80}, {4, 18, 5, 21, 22, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80}, {6, 1, 17, 18, 5, 21, 22, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80}, {5, 16, 18, 5, 21, 22, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80}, {8, 0, 1, 17, 2, 3, 19, 20, 22, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80}, {5, 2, 3, 19, 20, 22, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80}, {7, 1, 17, 2, 3, 19, 20, 22, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80}, {6, 16, 2, 3, 19, 20, 22, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80}, {5, 0, 1, 17, 20, 22, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80}, {2, 20, 22, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80}, {4, 1, 17, 20, 22, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80}, {3, 16, 20, 22, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80}, {7, 0, 1, 17, 3, 19, 20, 22, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80}, {4, 3, 19, 20, 22, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80}, {6, 1, 17, 3, 19, 20, 22, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80}, {5, 16, 3, 19, 20, 22, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80}, {6, 0, 1, 17, 18, 20, 22, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80}, {3, 18, 20, 22, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80}, {5, 1, 17, 18, 20, 22, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80}, {4, 16, 18, 20, 22, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80}, }; #endif // SIMDUTF_IS_BIG_ENDIAN } // namespace ppc64_utf16_to_utf8 } // namespace tables } // unnamed namespace } // namespace simdutf #endif // PPC64_SIMDUTF_UTF16_TO_UTF8_TABLES_H /* end file src/ppc64/ppc64_utf16_to_utf8_tables.h */ namespace simdutf { namespace ppc64 { namespace { #ifndef SIMDUTF_PPC64_H #error "ppc64.h must be included" #endif using namespace simd; simdutf_really_inline bool is_ascii(const simd8x64 &input) { // careful: 0x80 is not ascii. return input.reduce_or().saturating_sub(0b01111111u).bits_not_set_anywhere(); } simdutf_really_inline simd8 must_be_2_3_continuation(const simd8 prev2, const simd8 prev3) { simd8 is_third_byte = prev2.saturating_sub(0xe0u - 0x80); // Only 111_____ will be >= 0x80 simd8 is_fourth_byte = prev3.saturating_sub(0xf0u - 0x80); // Only 1111____ will be >= 0x80 // Caller requires a bool (all 1's). All values resulting from the subtraction // will be <= 64, so signed comparison is fine. return simd8(is_third_byte | is_fourth_byte); } /// ErrorReporting describes behaviour of a vectorized procedure regarding error /// checking enum class ErrorReporting { precise, // the procedure will report *approximate* or *precise* error // position at_the_end, // the procedure will only inform about an error after scanning // the whole input (or its significant portion) none, // no error checking is done, we assume valid inputs }; /* begin file src/ppc64/ppc64_write_to_utf8.cpp */ /* * reads a vector of uint16 values * bits after 11th are ignored * first 11 bits are encoded into utf8 * !important! utf8_output must have at least 16 writable bytes */ simdutf_really_inline void write_v_u16_11bits_to_utf8(const vector_u16 v_u16, char *&utf8_output, const vector_u8 one_byte_bytemask, const uint16_t one_byte_bitmask) { // 0b1100_0000_1000_0000 const auto v_c080 = vector_u16(0xc080); // 0b0011_1111_0000_0000 const auto v_1f00 = vector_u16(0x1f00); // 0b0000_0000_0011_1111 const auto v_003f = vector_u16(0x003f); // 1. prepare 2-byte values // input 16-bit word : [0000|0aaa|aabb|bbbb] x 8 // expected output : [110a|aaaa|10bb|bbbb] x 8 // t0 = [0000|0000|00bb|bbbb] const auto t0 = v_u16 & v_003f; // t1 = [000a|aaaa|bbbb|bb00] const auto t1 = v_u16.shl<2>(); // t2 = [000a|aaaa|00bb|bbbb] const auto t2 = select(v_1f00, t1, t0); // t3 = [110a|aaaa|10bb|bbbb] const auto t3 = t2 | v_c080; // 2. merge ASCII and 2-byte codewords const auto utf8_unpacked1 = select(one_byte_bytemask, as_vector_u8(v_u16), as_vector_u8(t3)); #if SIMDUTF_IS_BIG_ENDIAN const auto tmp = as_vector_u16(utf8_unpacked1).swap_bytes(); #else const auto tmp = as_vector_u16(utf8_unpacked1); #endif // SIMDUTF_IS_BIG_ENDIAN const auto utf8_unpacked = as_vector_u8(tmp); // 3. prepare bitmask for 8-bit lookup // one_byte_bitmask = hhggffeeddccbbaa -- the bits are doubled (h - MSB, a // - LSB) const uint16_t m0 = one_byte_bitmask & 0x5555; // m0 = 0h0g0f0e0d0c0b0a const uint16_t m1 = static_cast(m0 >> 7); // m1 = 00000000h0g0f0e0 const uint8_t m2 = static_cast((m0 | m1) & 0xff); // m2 = hdgcfbea // 4. pack the bytes const uint8_t *row = &simdutf::tables::utf16_to_utf8::pack_1_2_utf8_bytes[m2][0]; const auto shuffle = vector_u8::load(row + 1); const auto utf8_packed = shuffle.lookup_16(utf8_unpacked); // 5. store bytes utf8_packed.store(utf8_output); // 6. adjust pointers utf8_output += row[0]; } inline void write_v_u16_11bits_to_utf8(const vector_u16 v_u16, char *&utf8_output, const vector_u16 v_0000, const vector_u16 v_ff80) { // no bits set above 7th bit const auto one_byte_bytemask = (v_u16 & v_ff80) == v_0000; const uint16_t one_byte_bitmask = one_byte_bytemask.to_bitmask(); write_v_u16_11bits_to_utf8(v_u16, utf8_output, as_vector_u8(one_byte_bytemask), one_byte_bitmask); } /* end file src/ppc64/ppc64_write_to_utf8.cpp */ /* begin file src/ppc64/ppc64_convert_latin1_to_utf8.cpp */ internal::pair ppc64_convert_latin1_to_utf8(const char *latin_input, const size_t latin_input_length, char *utf8_output) { const char *end = latin_input + latin_input_length; const auto v_0000 = vector_u16::zero(); const auto v_00 = vector_u8::zero(); // 0b1111_1111_1000_0000 const auto v_ff80 = vector_u16(0xff80); #if SIMDUTF_IS_BIG_ENDIAN const auto latin_1_half_into_u16_byte_mask = vector_u8(16, 0, 16, 1, 16, 2, 16, 3, 16, 4, 16, 5, 16, 6, 16, 7); const auto latin_2_half_into_u16_byte_mask = vector_u8(16, 8, 16, 9, 16, 10, 16, 11, 16, 12, 16, 13, 16, 14, 16, 15); #else const auto latin_1_half_into_u16_byte_mask = vector_u8(0, 16, 1, 16, 2, 16, 3, 16, 4, 16, 5, 16, 6, 16, 7, 16); const auto latin_2_half_into_u16_byte_mask = vector_u8(8, 16, 9, 16, 10, 16, 11, 16, 12, 16, 13, 16, 14, 16, 15, 16); #endif // SIMDUTF_IS_BIG_ENDIAN // each latin1 takes 1-2 utf8 bytes // slow path writes useful 8-15 bytes twice (eagerly writes 16 bytes and then // adjust the pointer) so the last write can exceed the utf8_output size by // 8-1 bytes by reserving 8 extra input bytes, we expect the output to have // 8-16 bytes free while (end - latin_input >= 16 + 8) { // Load 16 Latin1 characters (16 bytes) into a 128-bit register const auto v_latin = vector_u8::load(latin_input); if (v_latin.is_ascii()) { // ASCII fast path!!!! v_latin.store(utf8_output); latin_input += 16; utf8_output += 16; continue; } // assuming a/b are bytes and A/B are uint16 of the same value // aaaa_aaaa_bbbb_bbbb -> AAAA_AAAA const vector_u16 v_u16_latin_1_half = as_vector_u16(latin_1_half_into_u16_byte_mask.lookup_32(v_latin, v_00)); // aaaa_aaaa_bbbb_bbbb -> BBBB_BBBB const vector_u16 v_u16_latin_2_half = as_vector_u16(latin_2_half_into_u16_byte_mask.lookup_32(v_latin, v_00)); write_v_u16_11bits_to_utf8(v_u16_latin_1_half, utf8_output, v_0000, v_ff80); write_v_u16_11bits_to_utf8(v_u16_latin_2_half, utf8_output, v_0000, v_ff80); latin_input += 16; } if (end - latin_input >= 16) { // Load 16 Latin1 characters (16 bytes) into a 128-bit register const auto v_latin = vector_u8::load(latin_input); if (v_latin.is_ascii()) { // ASCII fast path!!!! v_latin.store(utf8_output); latin_input += 16; utf8_output += 16; } else { // assuming a/b are bytes and A/B are uint16 of the same value // aaaa_aaaa_bbbb_bbbb -> AAAA_AAAA const auto v_u16_latin_1_half = as_vector_u16( latin_1_half_into_u16_byte_mask.lookup_32(v_latin, v_00)); write_v_u16_11bits_to_utf8(v_u16_latin_1_half, utf8_output, v_0000, v_ff80); latin_input += 8; } } return internal::make_pair(latin_input, utf8_output); } /* end file src/ppc64/ppc64_convert_latin1_to_utf8.cpp */ /* begin file src/ppc64/ppc64_convert_latin1_to_utf32.cpp */ internal::pair ppc64_convert_latin1_to_utf32(const char *buf, size_t len, char32_t *utf32_output) { const size_t rounded_len = align_down(len); for (size_t i = 0; i < rounded_len; i += vector_u8::ELEMENTS) { const auto in = vector_u8::load(&buf[i]); in.store_bytes_as_utf32(&utf32_output[i]); } return internal::make_pair(buf + rounded_len, utf32_output + rounded_len); } /* end file src/ppc64/ppc64_convert_latin1_to_utf32.cpp */ /* begin file src/ppc64/ppc64_convert_utf8_to_latin1.cpp */ // depends on "tables/utf8_to_utf16_tables.h" // Convert up to 12 bytes from utf8 to latin1 using a mask indicating the // end of the code points. Only the least significant 12 bits of the mask // are accessed. // It returns how many bytes were consumed (up to 12). size_t convert_masked_utf8_to_latin1(const char *input, uint64_t utf8_end_of_code_point_mask, char *&latin1_output) { // we use an approach where we try to process up to 12 input bytes. // Why 12 input bytes and not 16? Because we are concerned with the size of // the lookup tables. Also 12 is nicely divisible by two and three. // // // Optimization note: our main path below is load-latency dependent. Thus it // is maybe beneficial to have fast paths that depend on branch prediction but // have less latency. This results in more instructions but, potentially, also // higher speeds. // const auto in = vector_u8::load(input); const uint16_t input_utf8_end_of_code_point_mask = utf8_end_of_code_point_mask & 0xfff; // we are only processing 12 bytes in case it is not all ASCII if (utf8_end_of_code_point_mask == 0xfff) { // We process the data in chunks of 12 bytes. in.store(latin1_output); latin1_output += 12; // We wrote 12 characters. return 12; // We consumed 12 bytes. } /// We do not have a fast path available, so we fallback. const uint8_t idx = tables::utf8_to_utf16::utf8bigindex[input_utf8_end_of_code_point_mask][0]; const uint8_t consumed = tables::utf8_to_utf16::utf8bigindex[input_utf8_end_of_code_point_mask][1]; // this indicates an invalid input: if (idx >= 64) { return consumed; } // Here we should have (idx < 64), if not, there is a bug in the validation or // elsewhere. SIX (6) input code-code units this is a relatively easy scenario // we process SIX (6) input code-code units. The max length in bytes of six // code code units spanning between 1 and 2 bytes each is 12 bytes. On // processors where pdep/pext is fast, we might be able to use a small lookup // table. const auto reshuffle = vector_u8::load(&tables::utf8_to_utf16::shufutf8[idx]); const auto perm8 = reshuffle.lookup_32(in, vector_u8::zero()); #if SIMDUTF_IS_BIG_ENDIAN const auto perm16 = as_vector_u16(perm8).swap_bytes(); #else const auto perm16 = as_vector_u16(perm8); #endif // SIMDUTF_IS_BIG_ENDIAN const auto ascii = perm16 & uint16_t(0x7f); const auto highbyte = perm16 & uint16_t(0x1f00); const auto composed = ascii | highbyte.shr<2>(); const auto latin1_packed = vector_u16::pack(composed, composed); #if defined(__clang__) __attribute__((aligned(16))) char buf[16]; latin1_packed.store(buf); memcpy(latin1_output, buf, 6); #else // writing 8 bytes even though we only care about the first 6 bytes. const auto tmp = vec_u64_t(latin1_packed.value); memcpy(latin1_output, &tmp[0], 8); #endif latin1_output += 6; // We wrote 6 bytes. return consumed; } /* end file src/ppc64/ppc64_convert_utf8_to_latin1.cpp */ /* begin file src/ppc64/ppc64_convert_utf8_to_utf32.cpp */ // depends on "tables/utf8_to_utf16_tables.h" // Convert up to 12 bytes from utf8 to utf32 using a mask indicating the // end of the code points. Only the least significant 12 bits of the mask // are accessed. // It returns how many bytes were consumed (up to 12). size_t convert_masked_utf8_to_utf32(const char *input, uint64_t utf8_end_of_code_point_mask, char32_t *&utf32_output) { // we use an approach where we try to process up to 12 input bytes. // Why 12 input bytes and not 16? Because we are concerned with the size of // the lookup tables. Also 12 is nicely divisible by two and three. // // // Optimization note: our main path below is load-latency dependent. Thus it // is maybe beneficial to have fast paths that depend on branch prediction but // have less latency. This results in more instructions but, potentially, also // higher speeds. // // We first try a few fast paths. const auto in = vector_u8::load(input); const uint16_t input_utf8_end_of_code_point_mask = utf8_end_of_code_point_mask & 0xfff; if (utf8_end_of_code_point_mask == 0xfff) { // We process the data in chunks of 12 bytes. in.store_bytes_as_utf32(utf32_output); utf32_output += 12; // We wrote 12 32-bit characters. return 12; // We consumed 12 bytes. } if (((utf8_end_of_code_point_mask & 0xffff) == 0xaaaa)) { // We want to take 8 2-byte UTF-8 code units and turn them into 8 4-byte // UTF-32 code units. #if SIMDUTF_IS_BIG_ENDIAN const auto perm = as_vector_u16(in); #else const auto perm = as_vector_u16(in).swap_bytes(); #endif // SIMDUTF_IS_BIG_ENDIAN // in = [110aaaaa|10bbbbbb] // t0 = [00000000|00bbbbbb] const auto t0 = perm & uint16_t(0x007f); // t1 = [00110aaa|aabbbbbb] const auto t1 = perm.shr<2>(); const auto composed = select(uint16_t(0x1f00 >> 2), t1, t0); const auto composed8 = as_vector_u8(composed); composed8.store_words_as_utf32(utf32_output); utf32_output += 8; // We wrote 32 bytes, 8 code points. return 16; } if (input_utf8_end_of_code_point_mask == 0x924) { // We want to take 4 3-byte UTF-8 code units and turn them into 4 4-byte // UTF-32 code units. #if SIMDUTF_IS_BIG_ENDIAN const auto sh = vector_u8(-1, 0, 1, 2, -1, 3, 4, 5, -1, 6, 7, 8, -1, 9, 10, 11); #else const auto sh = vector_u8(2, 1, 0, -1, 5, 4, 3, -1, 8, 7, 6, -1, 11, 10, 9, -1); #endif // SIMDUTF_IS_BIG_ENDIAN const auto perm = as_vector_u32(sh.lookup_32(in, vector_u8::zero())); // in = [1110aaaa|10bbbbbb|10cccccc] // t0 = [00000000|00000000|00cccccc] const auto t0 = perm & uint32_t(0x0000007f); // t2 = [00000000|0000bbbb|bbcccccc] const auto t1 = perm.shr<2>(); const auto t2 = select(uint32_t(0x00003f00 >> 2), t1, t0); // t4 = [00000000|aaaabbbb|bbcccccc] const auto t3 = perm.shr<4>(); const auto t4 = select(uint32_t(0x0f0000 >> 4), t3, t2); t4.store(utf32_output); utf32_output += 4; return 12; } /// We do not have a fast path available, so we fallback. const uint8_t idx = tables::utf8_to_utf16::utf8bigindex[input_utf8_end_of_code_point_mask][0]; const uint8_t consumed = tables::utf8_to_utf16::utf8bigindex[input_utf8_end_of_code_point_mask][1]; if (idx < 64) { // SIX (6) input code-code units // this is a relatively easy scenario // we process SIX (6) input code-code units. The max length in bytes of six // code code units spanning between 1 and 2 bytes each is 12 bytes. On // processors where pdep/pext is fast, we might be able to use a small // lookup table. const auto sh = vector_u8::load(&tables::utf8_to_utf16::shufutf8[idx]); #if SIMDUTF_IS_BIG_ENDIAN const auto perm = as_vector_u16(sh.lookup_32(in, vector_u8::zero())).swap_bytes(); #else const auto perm = as_vector_u16(sh.lookup_32(in, vector_u8::zero())); #endif // SIMDUTF_IS_BIG_ENDIAN const auto ascii = perm & uint16_t(0x7f); const auto highbyte = perm & uint16_t(0x1f00); const auto composed = ascii | highbyte.shr<2>(); as_vector_u8(composed).store_words_as_utf32(utf32_output); utf32_output += 6; // We wrote 12 bytes, 6 code points. } else if (idx < 145) { // FOUR (4) input code-code units const auto sh = vector_u8::load(&tables::utf8_to_utf16::shufutf8[idx]); #if SIMDUTF_IS_BIG_ENDIAN const auto perm = as_vector_u32(sh.lookup_32(in, vector_u8::zero())).swap_bytes(); #else const auto perm = as_vector_u32(sh.lookup_32(in, vector_u8::zero())); #endif // SIMDUTF_IS_BIG_ENDIAN const auto ascii = perm & uint32_t(0x7f); const auto middlebyte = perm & uint32_t(0x3f00); const auto middlebyte_shifted = middlebyte.shr<2>(); const auto highbyte = perm & uint32_t(0x0f0000); const auto highbyte_shifted = highbyte.shr<4>(); const auto composed = ascii | middlebyte_shifted | highbyte_shifted; composed.store(utf32_output); utf32_output += 4; } else if (idx < 209) { // TWO (2) input code-code units const auto sh = vector_u8::load(&tables::utf8_to_utf16::shufutf8[idx]); #if SIMDUTF_IS_BIG_ENDIAN const auto perm = as_vector_u32(sh.lookup_32(in, vector_u8::zero())).swap_bytes(); #else const auto perm = as_vector_u32(sh.lookup_32(in, vector_u8::zero())); #endif // SIMDUTF_IS_BIG_ENDIAN const auto ascii = perm & uint32_t(0x0000007f); const auto middlebyte = perm & uint32_t(0x3f00); const auto middlebyte_shifted = middlebyte.shr<2>(); auto middlehighbyte = perm & uint32_t(0x003f0000); // correct for spurious high bit const auto correct0 = perm & uint32_t(0x00400000); const auto correct = correct0.shr<1>(); middlehighbyte = correct ^ middlehighbyte; const auto middlehighbyte_shifted = middlehighbyte.shr<4>(); const auto highbyte = perm & uint32_t(0x07000000); const auto highbyte_shifted = highbyte.shr<6>(); const auto composed = ascii | middlebyte_shifted | highbyte_shifted | middlehighbyte_shifted; composed.store(utf32_output); utf32_output += 3; } else { // here we know that there is an error but we do not handle errors } return consumed; } /* end file src/ppc64/ppc64_convert_utf8_to_utf32.cpp */ #if (SIMDUTF_FEATURE_UTF16 || SIMDUTF_FEATURE_UTF32) && SIMDUTF_FEATURE_UTF8 /* begin file src/ppc64/ppc64_convert_utf16_to_utf8.cpp */ /* The vectorized algorithm works on single SSE register i.e., it loads eight 16-bit code units. We consider three cases: 1. an input register contains no surrogates and each value is in range 0x0000 .. 0x07ff. 2. an input register contains no surrogates and values are is in range 0x0000 .. 0xffff. 3. an input register contains surrogates --- i.e. codepoints can have 16 or 32 bits. Ad 1. When values are less than 0x0800, it means that a 16-bit code unit can be converted into: 1) single UTF8 byte (when it is an ASCII char) or 2) two UTF8 bytes. For this case we do only some shuffle to obtain these 2-byte codes and finally compress the whole SSE register with a single shuffle. We need 256-entry lookup table to get a compression pattern and the number of output bytes in the compressed vector register. Each entry occupies 17 bytes. Ad 2. When values fit in 16-bit code units, but are above 0x07ff, then a single word may produce one, two or three UTF8 bytes. We prepare data for all these three cases in two registers. The first register contains lower two UTF8 bytes (used in all cases), while the second one contains just the third byte for the three-UTF8-bytes case. Finally these two registers are interleaved forming eight-element array of 32-bit values. The array spans two SSE registers. The bytes from the registers are compressed using two shuffles. We need 256-entry lookup table to get a compression pattern and the number of output bytes in the compressed vector register. Each entry occupies 17 bytes. To summarize: - We need two 256-entry tables that have 8704 bytes in total. */ // Auxiliary procedure used by UTF-16 and UTF-32 into UTF-8. // Note the pointer is passed by reference, it is updated by the procedure. template simdutf_really_inline void ppc64_convert_utf16_to_1_2_3_bytes_of_utf8( const vector_u16 in, uint16_t one_byte_bitmask, const T one_or_two_bytes_bytemask, uint16_t one_or_two_bytes_bitmask, char *&utf8_output) { // case: code units from register produce either 1, 2 or 3 UTF-8 bytes #if SIMDUTF_IS_BIG_ENDIAN const auto dup_lsb = vector_u8(1, 1, 3, 3, 5, 5, 7, 7, 9, 9, 11, 11, 13, 13, 15, 15); #else const auto dup_lsb = vector_u8(0, 0, 2, 2, 4, 4, 6, 6, 8, 8, 10, 10, 12, 12, 14, 14); #endif // SIMDUTF_IS_BIG_ENDIAN /* In this branch we handle three cases: 1. [0000|0000|0ccc|cccc] => [0ccc|cccc] - single UFT-8 byte 2. [0000|0bbb|bbcc|cccc] => [110b|bbbb], [10cc|cccc] - two UTF-8 bytes 3. [aaaa|bbbb|bbcc|cccc] => [1110|aaaa], [10bb|bbbb], [10cc|cccc] - three UTF-8 bytes We expand the input word (16-bit) into two code units (32-bit), thus we have room for four bytes. However, we need five distinct bit layouts. Note that the last byte in cases #2 and #3 is the same. We precompute byte 1 for case #1 and the common byte for cases #2 & #3 in register t2. We precompute byte 1 for case #3 and -- **conditionally** -- precompute either byte 1 for case #2 or byte 2 for case #3. Note that they differ by exactly one bit. Finally from these two code units we build proper UTF-8 sequence, taking into account the case (i.e, the number of bytes to write). */ /** * Given [aaaa|bbbb|bbcc|cccc] our goal is to produce: * t2 => [0ccc|cccc] [10cc|cccc] * s4 => [1110|aaaa] ([110b|bbbb] OR [10bb|bbbb]) */ // [aaaa|bbbb|bbcc|cccc] => [bbcc|cccc|bbcc|cccc] const auto t0 = as_vector_u16(dup_lsb.lookup_16(as_vector_u8(in))); // [bbcc|cccc|bbcc|cccc] => [00cc|cccc|0bcc|cccc] const auto t1 = t0 & uint16_t(0b0011111101111111); // [00cc|cccc|0bcc|cccc] => [10cc|cccc|0bcc|cccc] const auto t2 = t1 | uint16_t(0b1000000000000000); // in = [aaaa|bbbb|bbcc|cccc] // a0 = [0000|0000|0000|aaaa] const auto a0 = in.shr<12>(); // b0 = [aabb|bbbb|cccc|cc00] const auto b0 = in.shl<2>(); // s0 = [00bb|bbbb|00cc|cccc] const auto s0 = select(uint16_t(0x3f00), b0, a0); // s3 = [11bb|bbbb|1110|aaaa] const auto s3 = s0 | uint16_t(0b1100000011100000); const auto m0 = ~as_vector_u16(one_or_two_bytes_bytemask) & uint16_t(0b0100000000000000); const auto s4 = s3 ^ m0; // 4. compress 32-bit code units into 1, 2 or 3 bytes -- 2 x shuffle const uint16_t mask = (one_byte_bitmask & 0x5555) | (one_or_two_bytes_bitmask & 0xaaaa); if (mask == 0) { // We only have three-byte code units. Use fast path. #if SIMDUTF_IS_BIG_ENDIAN // Lookups produced by scripts/ppc64_convert_utf16_to_utf8.py const auto shuffle0 = vector_u8(1, 0, 16, 3, 2, 18, 5, 4, 20, 7, 6, 22, 9, 8, 24, 11); const auto shuffle1 = vector_u8(10, 26, 13, 12, 28, 15, 14, 30, -1, -1, -1, -1, -1, -1, -1, -1); #else const auto shuffle0 = vector_u8(0, 1, 17, 2, 3, 19, 4, 5, 21, 6, 7, 23, 8, 9, 25, 10); const auto shuffle1 = vector_u8(11, 27, 12, 13, 29, 14, 15, 31, -1, -1, -1, -1, -1, -1, -1, -1); #endif // SIMDUTF_IS_BIG_ENDIAN const auto utf8_0 = shuffle0.lookup_32(as_vector_u8(s4), as_vector_u8(t2)); const auto utf8_1 = shuffle1.lookup_32(as_vector_u8(s4), as_vector_u8(t2)); utf8_0.store(utf8_output); utf8_output += 16; utf8_1.store(utf8_output); utf8_output += 8; return; } const uint8_t mask0 = uint8_t(mask); const uint8_t *row0 = &simdutf::tables::ppc64_utf16_to_utf8::pack_1_2_3_utf8_bytes[mask0][0]; const auto shuffle0 = vector_u8::load(row0 + 1); const auto utf8_0 = shuffle0.lookup_32(as_vector_u8(s4), as_vector_u8(t2)); const uint8_t mask1 = static_cast(mask >> 8); const uint8_t *row1 = &simdutf::tables::ppc64_utf16_to_utf8::pack_1_2_3_utf8_bytes[mask1][0]; const auto shuffle1 = vector_u8::load(row1 + 1) + uint8_t(8); const auto utf8_1 = shuffle1.lookup_32(as_vector_u8(s4), as_vector_u8(t2)); utf8_0.store(utf8_output); utf8_output += row0[0]; utf8_1.store(utf8_output); utf8_output += row1[0]; } struct utf16_to_utf8_t { error_code err; const char16_t *input; char *output; }; /* Returns utf16_to_utf8_t value A scalar routine should carry on the conversion of the tail, iff there was no error. */ template utf16_to_utf8_t ppc64_convert_utf16_to_utf8(const char16_t *buf, size_t len, char *utf8_output) { const char16_t *end = buf + len; const auto v_f800 = vector_u16(0xf800); const auto v_d800 = vector_u16(0xd800); const size_t safety_margin = 12; // to avoid overruns, see issue // https://github.com/simdutf/simdutf/issues/92 while (end - buf >= internal::ptrdiff_t(16 + safety_margin)) { auto in = vector_u16::load(buf); if (not match_system(big_endian)) { in = in.swap_bytes(); } // a single 16-bit UTF-16 word can yield 1, 2 or 3 UTF-8 bytes if (in.is_ascii()) { auto nextin = vector_u16::load(buf + vector_u16::ELEMENTS); if (not match_system(big_endian)) { nextin = nextin.swap_bytes(); } if (nextin.is_ascii()) { // 1. pack the bytes const auto utf8_packed = vector_u16::pack(in, nextin); // 2. store (16 bytes) utf8_packed.store(utf8_output); // 3. adjust pointers buf += 16; utf8_output += 16; continue; // we are done for this round! } // next block is not ASCII const auto utf8_packed = vector_u16::pack(in, in); // 2. store (16 bytes) utf8_packed.store(utf8_output); // 3. adjust pointers buf += 8; utf8_output += 8; in = nextin; // fallback } // no bits set above 7th bit const auto one_byte_bytemask = in < uint16_t(1 << 7); const uint16_t one_byte_bitmask = one_byte_bytemask.to_bitmask(); // no bits set above 11th bit const auto one_or_two_bytes_bytemask = in < uint16_t(1 << 11); const uint16_t one_or_two_bytes_bitmask = one_or_two_bytes_bytemask.to_bitmask(); if (one_or_two_bytes_bitmask == 0xffff) { write_v_u16_11bits_to_utf8( in, utf8_output, as_vector_u8(one_byte_bytemask), one_byte_bitmask); buf += 8; continue; } // 1. Check if there are any surrogate word in the input chunk. // We have also to deal with situation when there is a surrogate word // at the end of a chunk. const auto surrogates_bytemask = (in & v_f800) == v_d800; // bitmask = 0x0000 if there are no surrogates // = 0xc000 if the last word is a surrogate const uint16_t surrogates_bitmask = surrogates_bytemask.to_bitmask(); // It might seem like checking for surrogates_bitmask == 0xc000 could help. // However, it is likely an uncommon occurrence. if (surrogates_bitmask == 0x0000) { ppc64_convert_utf16_to_1_2_3_bytes_of_utf8( in, one_byte_bitmask, one_or_two_bytes_bytemask, one_or_two_bytes_bitmask, utf8_output); buf += 8; // surrogate pair(s) in a register } else { // Let us do a scalar fallback. // It may seem wasteful to use scalar code, but being efficient with SIMD // in the presence of surrogate pairs may require non-trivial tables. size_t forward = 15; size_t k = 0; if (size_t(end - buf) < forward + 1) { forward = size_t(end - buf - 1); } for (; k < forward; k++) { uint16_t word = scalar::utf16::swap_if_needed(buf[k]); if ((word & 0xFF80) == 0) { *utf8_output++ = uint8_t(word); } else if ((word & 0xF800) == 0) { *utf8_output++ = uint8_t((word >> 6) | 0b11000000); *utf8_output++ = uint8_t((word & 0b111111) | 0b10000000); } else if ((word & 0xF800) != 0xD800) { *utf8_output++ = uint8_t((word >> 12) | 0b11100000); *utf8_output++ = uint8_t(((word >> 6) & 0b111111) | 0b10000000); *utf8_output++ = uint8_t((word & 0b111111) | 0b10000000); } else { // must be a surrogate pair uint16_t diff = uint16_t(word - 0xD800); uint16_t next_word = scalar::utf16::swap_if_needed(buf[k + 1]); k++; uint16_t diff2 = uint16_t(next_word - 0xDC00); if ((diff | diff2) > 0x3FF) { return utf16_to_utf8_t{error_code::SURROGATE, buf + k - 1, utf8_output}; } uint32_t value = (diff << 10) + diff2 + 0x10000; *utf8_output++ = uint8_t((value >> 18) | 0b11110000); *utf8_output++ = uint8_t(((value >> 12) & 0b111111) | 0b10000000); *utf8_output++ = uint8_t(((value >> 6) & 0b111111) | 0b10000000); *utf8_output++ = uint8_t((value & 0b111111) | 0b10000000); } } buf += k; } } // while return utf16_to_utf8_t{error_code::SUCCESS, buf, utf8_output}; } /* end file src/ppc64/ppc64_convert_utf16_to_utf8.cpp */ #endif // (SIMDUTF_FEATURE_UTF16 || SIMDUTF_FEATURE_UTF32) && // SIMDUTF_FEATURE_UTF8 /* begin file src/ppc64/ppc64_convert_utf32_to_latin1.cpp */ enum class ErrorChecking { disabled, enabled }; struct utf32_to_latin1_t { error_code err; const char32_t *input; char *output; }; template utf32_to_latin1_t simdutf_really_inline ppc64_convert_utf32_to_latin1( const char32_t *buf, size_t len, char *latin1_output) { constexpr size_t N = vector_u32::ELEMENTS; const size_t rounded_len = align_down<4 * N>(len); const auto high_bytes_mask = vector_u32::splat(0xFFFFFF00); for (size_t i = 0; i < rounded_len; i += 4 * N) { const auto in1 = vector_u32::load(buf + 0 * N); const auto in2 = vector_u32::load(buf + 1 * N); const auto in3 = vector_u32::load(buf + 2 * N); const auto in4 = vector_u32::load(buf + 3 * N); if (ec == ErrorChecking::enabled) { const auto combined = in1 | in2 | in3 | in4; const auto too_big = (combined & high_bytes_mask) != uint32_t(0); if (simdutf_unlikely(too_big.any())) { // Scalar code will carry on from the beginning of the current block // and report the exact error position. return utf32_to_latin1_t{error_code::OTHER, buf, latin1_output}; } } // Note: element #1 contains 0, and is used to mask-out elements #if SIMDUTF_IS_BIG_ENDIAN const auto shlo = vector_u8(0 + 3, 4 + 3, 8 + 3, 12 + 3, 16 + 3, 20 + 3, 24 + 3, 28 + 3, 1, 1, 1, 1, 1, 1, 1, 1); const auto shhi = vector_u8(1, 1, 1, 1, 1, 1, 1, 1, 0 + 3, 4 + 3, 8 + 3, 12 + 3, 16 + 3, 20 + 3, 24 + 3, 28 + 3); #else const auto shlo = vector_u8(0, 4, 8, 12, 16, 20, 24, 28, 1, 1, 1, 1, 1, 1, 1, 1); const auto shhi = vector_u8(1, 1, 1, 1, 1, 1, 1, 1, 0, 4, 8, 12, 16, 20, 24, 28); #endif // SIMDUTF_IS_BIG_ENDIAN const auto lo = shlo.lookup_32(as_vector_u8(in1), as_vector_u8(in2)); const auto hi = shhi.lookup_32(as_vector_u8(in3), as_vector_u8(in4)); const auto merged = lo | hi; merged.store(latin1_output); latin1_output += 4 * N; buf += 4 * N; } return utf32_to_latin1_t{error_code::SUCCESS, buf, latin1_output}; } /* end file src/ppc64/ppc64_convert_utf32_to_latin1.cpp */ /* begin file src/ppc64/ppc64_convert_utf32_to_utf8.cpp */ struct utf32_to_utf8_t { error_code err; const char32_t *input; char *output; }; template utf32_to_utf8_t ppc64_convert_utf32_to_utf8(const char32_t *buf, size_t len, char *utf8_output) { const char32_t *end = buf + len; const auto v_f800 = vector_u16::splat(0xf800); const auto v_d800 = vector_u16::splat(0xd800); const auto v_ffff0000 = vector_u32::splat(0xffff0000); const auto v_00000000 = vector_u32::zero(); auto forbidden_bytemask = simd16(); const size_t safety_margin = 12; // to avoid overruns, see issue // https://github.com/simdutf/simdutf/issues/92 while (end - buf >= internal::ptrdiff_t( 16 + safety_margin)) { // buf is a char32_t pointer, each char32_t // has 4 bytes or 32 bits, thus buf + 16 * // char_32t = 512 bits = 64 bytes // We load two 16 bytes registers for a total of 32 bytes or 16 characters. // These two values can hold only 8 UTF32 chars auto in0 = vector_u32::load(buf); auto in1 = vector_u32::load(buf + vector_u32::ELEMENTS); // Pack 32-bit UTF-32 code units to 16-bit UTF-16 code units with unsigned // saturation auto in = vector_u32::pack(in0, in1); // Try to apply UTF-16 => UTF-8 from ./ppc64_convert_utf16_to_utf8.cpp // Check for ASCII fast path // ASCII fast path!!!! // We eagerly load another 32 bytes, hoping that they will be ASCII too. // The intuition is that we try to collect 16 ASCII characters which // requires a total of 64 bytes of input. If we fail, we just pass thirdin // and fourthin as our new inputs. if (in.is_ascii()) { // if the first two blocks are ASCII const auto in2 = vector_u32::load(buf + 2 * vector_u32::ELEMENTS); const auto in3 = vector_u32::load(buf + 3 * vector_u32::ELEMENTS); const auto next = vector_u32::pack(in2, in3); if (next.is_ascii()) { // 1. pack the bytes const auto utf8_packed = vector_u16::pack(in, next); // 2. store (16 bytes) utf8_packed.store(utf8_output); // 3. adjust pointers buf += 16; utf8_output += 16; continue; // we are done for this round! } // `next` is not ASCII, write `in` and carry on with next // 1. pack the bytes const auto utf8_packed = vector_u16::pack(in, in); utf8_packed.store(utf8_output); // 3. adjust pointers buf += 8; utf8_output += 8; // Proceed with next input in = next; in0 = in2; in1 = in3; } // no bits set above 7th bit const auto one_byte_bytemask = in < uint16_t(1 << 7); const uint16_t one_byte_bitmask = one_byte_bytemask.to_bitmask(); // no bits set above 11th bit const auto one_or_two_bytes_bytemask = in < uint16_t(1 << 11); const uint16_t one_or_two_bytes_bitmask = one_or_two_bytes_bytemask.to_bitmask(); if (one_or_two_bytes_bitmask == 0xffff) { write_v_u16_11bits_to_utf8( in, utf8_output, as_vector_u8(one_byte_bytemask), one_byte_bitmask); buf += 8; continue; } // Check for overflow in packing const auto saturation_bytemask = ((in0 | in1) & v_ffff0000) == v_00000000; const uint16_t saturation_bitmask = saturation_bytemask.to_bitmask(); if (saturation_bitmask == 0xffff) { switch (er) { case ErrorReporting::precise: { const auto forbidden = (in & v_f800) == v_d800; if (forbidden.any()) { // We return no error code, instead we force the scalar procedure // to rescan the portion of input where we've just found an error. return utf32_to_utf8_t{error_code::SUCCESS, buf, utf8_output}; } } break; case ErrorReporting::at_the_end: forbidden_bytemask |= (in & v_f800) == v_d800; break; case ErrorReporting::none: break; } ppc64_convert_utf16_to_1_2_3_bytes_of_utf8( in, one_byte_bitmask, one_or_two_bytes_bytemask, one_or_two_bytes_bitmask, utf8_output); buf += 8; } else { // case: at least one 32-bit word produce a surrogate pair in UTF-16 <=> // will produce four UTF-8 bytes Let us do a scalar fallback. It may seem // wasteful to use scalar code, but being efficient with SIMD in the // presence of surrogate pairs may require non-trivial tables. size_t forward = 15; size_t k = 0; if (size_t(end - buf) < forward + 1) { forward = size_t(end - buf - 1); } for (; k < forward; k++) { uint32_t word = buf[k]; if ((word & 0xFFFFFF80) == 0) { *utf8_output++ = char(word); } else if ((word & 0xFFFFF800) == 0) { *utf8_output++ = char((word >> 6) | 0b11000000); *utf8_output++ = char((word & 0b111111) | 0b10000000); } else if ((word & 0xFFFF0000) == 0) { if (er != ErrorReporting::none and (word >= 0xD800 && word <= 0xDFFF)) { return utf32_to_utf8_t{error_code::SURROGATE, buf + k, utf8_output}; } *utf8_output++ = char((word >> 12) | 0b11100000); *utf8_output++ = char(((word >> 6) & 0b111111) | 0b10000000); *utf8_output++ = char((word & 0b111111) | 0b10000000); } else { if (er != ErrorReporting::none and (word > 0x10FFFF)) { return utf32_to_utf8_t{error_code::TOO_LARGE, buf + k, utf8_output}; } *utf8_output++ = char((word >> 18) | 0b11110000); *utf8_output++ = char(((word >> 12) & 0b111111) | 0b10000000); *utf8_output++ = char(((word >> 6) & 0b111111) | 0b10000000); *utf8_output++ = char((word & 0b111111) | 0b10000000); } } buf += k; } } // while if (er == ErrorReporting::at_the_end) { if (forbidden_bytemask.any()) { return utf32_to_utf8_t{error_code::SURROGATE, buf, utf8_output}; } } return utf32_to_utf8_t{ error_code::SUCCESS, buf, utf8_output, }; } /* end file src/ppc64/ppc64_convert_utf32_to_utf8.cpp */ /* begin file src/ppc64/ppc64_utf8_length_from_latin1.cpp */ template T min(T a, T b) { return a <= b ? a : b; } internal::pair ppc64_utf8_length_from_latin1(const char *input, size_t length) { constexpr size_t N = vector_u8::ELEMENTS; length = (length / N); size_t count = length * N; while (length != 0) { vector_u32 partial = vector_u32::zero(); // partial accumulator has 32 bits => this yields (2^31 / 16) size_t chunk = min(length, size_t(0xffffffff / N)); length -= chunk; while (chunk != 0) { auto local = vector_u8::zero(); // local accumulator has 8 bits => this yields 255 max (we increment by 1 // in each iteration) const size_t n = min(chunk, size_t(255)); chunk -= n; for (size_t i = 0; i < n; i++) { const auto in = vector_i8::load(input); input += N; local -= as_vector_u8(in < vector_i8::splat(0)); } partial = sum4bytes(local, partial); } for (int i = 0; i < vector_u32::ELEMENTS; i++) { count += size_t(partial.value[i]); } } return internal::make_pair(input, count); } /* end file src/ppc64/ppc64_utf8_length_from_latin1.cpp */ /* begin file src/ppc64/ppc64_base64.cpp */ /* * References and further reading: * * Wojciech Muła, Daniel Lemire, Base64 encoding and decoding at almost the * speed of a memory copy, Software: Practice and Experience 50 (2), 2020. * https://arxiv.org/abs/1910.05109 * * Wojciech Muła, Daniel Lemire, Faster Base64 Encoding and Decoding using AVX2 * Instructions, ACM Transactions on the Web 12 (3), 2018. * https://arxiv.org/abs/1704.00605 * * Simon Josefsson. 2006. The Base16, Base32, and Base64 Data Encodings. * https://tools.ietf.org/html/rfc4648. (2006). Internet Engineering Task Force, * Request for Comments: 4648. * * Alfred Klomp. 2014a. Fast Base64 encoding/decoding with SSE vectorization. * http://www.alfredklomp.com/programming/sse-base64/. (2014). * * Alfred Klomp. 2014b. Fast Base64 stream encoder/decoder in C99, with SIMD * acceleration. https://github.com/aklomp/base64. (2014). * * Hanson Char. 2014. A Fast and Correct Base 64 Codec. (2014). * https://aws.amazon.com/blogs/developer/a-fast-and-correct-base-64-codec/ * * Nick Kopp. 2013. Base64 Encoding on a GPU. * https://www.codeproject.com/Articles/276993/Base-Encoding-on-a-GPU. (2013). * * AMD XOP specific: http://0x80.pl/notesen/2016-01-12-sse-base64-encoding.html * Altivec has capabilities of AMD XOP (or vice versa): shuffle using 2 vectors * and variable shifts, thus this implementation shares some code solution * (modulo intrinsic function names). */ constexpr bool with_base64_std = false; constexpr bool with_base64_url = true; constexpr bool with_ignore_errors = true; constexpr bool with_ignore_garbage = true; constexpr bool with_strict_checking = false; // --- encoding ----------------------------------------------- /* Procedure translates vector of bytes having 6-bit values into ASCII counterparts. */ template vector_u8 encoding_translate_6bit_values(const vector_u8 input) { // credit: Wojciech Muła // reduce 0..51 -> 0 // 52..61 -> 1 .. 10 // 62 -> 11 // 63 -> 12 auto result = input.saturating_sub(vector_u8::splat(51)); // distinguish between ranges 0..25 and 26..51: // 0 .. 25 -> remains 13 // 26 .. 51 -> becomes 0 const auto lt = input < vector_u8::splat(26); result = select(as_vector_u8(lt), vector_u8::splat(13), result); const auto shift_LUT = base64_url ? vector_u8('a' - 26, '0' - 52, '0' - 52, '0' - 52, '0' - 52, '0' - 52, '0' - 52, '0' - 52, '0' - 52, '0' - 52, '0' - 52, '-' - 62, '_' - 63, 'A', 0, 0) : vector_u8('a' - 26, '0' - 52, '0' - 52, '0' - 52, '0' - 52, '0' - 52, '0' - 52, '0' - 52, '0' - 52, '0' - 52, '0' - 52, '+' - 62, '/' - 63, 'A', 0, 0); // read shift result = result.lookup_16(shift_LUT); return input + result; } /* Procedure expands 12 bytes (4*3 bytes) into 16 bytes, each byte stores 6 bits of data */ template simdutf_really_inline vector_u8 encoding_expand_6bit_fields(vector_u8 input) { #if SIMDUTF_IS_BIG_ENDIAN #define indices4(dx) (dx + 0), (dx + 1), (dx + 1), (dx + 2) const auto expand_3_to_4 = vector_u8(indices4(0 * 3), indices4(1 * 3), indices4(2 * 3), indices4(3 * 3)); #undef indices4 // input = [........|ccdddddd|bbbbcccc|aaaaaabb] as uint8_t // 3 2 1 0 // // in' = [aaaaaabb|bbbbcccc|bbbbcccc|ccdddddd] as uint32_t // 0 1 1 2 const auto in = as_vector_u32(expand_3_to_4.lookup_16(input)); // t0 = [00000000|00000000|00000000|00dddddd] const auto t0 = in & uint32_t(0x0000003f); // t1 = [00000000|00000000|00cccccc|00dddddd] const auto t1 = select(uint32_t(0x00003f00), in.shl<2>(), t0); // t2 = [00000000|00bbbbbb|00cccccc|00dddddd] const auto t2 = select(uint32_t(0x003f0000), in.shr<4>(), t1); // t3 = [00aaaaaa|00bbbbbb|00cccccc|00dddddd] const auto t3 = select(uint32_t(0x3f000000), in.shr<2>(), t2); return as_vector_u8(t3); #else #define indices4(dx) (dx + 1), (dx + 0), (dx + 2), (dx + 1) const auto expand_3_to_4 = vector_u8(indices4(0 * 3), indices4(1 * 3), indices4(2 * 3), indices4(3 * 3)); #undef indices4 // input = [........|ccdddddd|bbbbcccc|aaaaaabb] as uint8_t // 3 2 1 0 // // in' = [bbbbcccc|ccdddddd|aaaaaabb|bbbbcccc] as uint32_t // 1 2 0 1 const auto in = as_vector_u32(expand_3_to_4.lookup_16(input)); // t0 = [00dddddd|00000000|00000000|00000000] const auto t0 = in.shl<8>() & uint32_t(0x3f000000); // t1 = [00dddddd|00cccccc|00000000|00000000] const auto t1 = select(uint32_t(0x003f0000), in.shr<6>(), t0); // t2 = [00dddddd|00cccccc|00bbbbbb|00000000] const auto t2 = select(uint32_t(0x00003f00), in.shl<4>(), t1); // t3 = [00dddddd|00cccccc|00bbbbbb|00aaaaaa] const auto t3 = select(uint32_t(0x0000003f), in.shr<10>(), t2); return as_vector_u8(t3); #endif // SIMDUTF_IS_BIG_ENDIAN } template size_t encode_base64(char *dst, const char *src, size_t srclen, base64_options options) { const uint8_t *input = (const uint8_t *)src; uint8_t *out = (uint8_t *)dst; size_t i = 0; for (; i + 52 <= srclen; i += 48) { const auto in0 = vector_u8::load(input + i + 12 * 0); const auto in1 = vector_u8::load(input + i + 12 * 1); const auto in2 = vector_u8::load(input + i + 12 * 2); const auto in3 = vector_u8::load(input + i + 12 * 3); const auto expanded0 = encoding_expand_6bit_fields(in0); const auto expanded1 = encoding_expand_6bit_fields(in1); const auto expanded2 = encoding_expand_6bit_fields(in2); const auto expanded3 = encoding_expand_6bit_fields(in3); const auto base64_0 = encoding_translate_6bit_values(expanded0); const auto base64_1 = encoding_translate_6bit_values(expanded1); const auto base64_2 = encoding_translate_6bit_values(expanded2); const auto base64_3 = encoding_translate_6bit_values(expanded3); base64_0.store(out); out += 16; base64_1.store(out); out += 16; base64_2.store(out); out += 16; base64_3.store(out); out += 16; } for (; i + 16 <= srclen; i += 12) { const auto in = vector_u8::load(input + i); const auto expanded = encoding_expand_6bit_fields(in); const auto base64 = encoding_translate_6bit_values(expanded); base64.store(out); out += 16; } return i / 3 * 4 + scalar::base64::tail_encode_base64((char *)out, src + i, srclen - i, options); } // --- decoding ----------------------------------------------- static simdutf_really_inline void compress(const vector_u8 data, uint16_t mask, char *output) { if (mask == 0) { data.store(output); return; } // this particular implementation was inspired by work done by @animetosho // we do it in two steps, first 8 bytes and then second 8 bytes uint8_t mask1 = uint8_t(mask); // least significant 8 bits uint8_t mask2 = uint8_t(mask >> 8); // most significant 8 bits // next line just loads the 64-bit values thintable_epi8[mask1] and // thintable_epi8[mask2] into a 128-bit register, using only // two instructions on most compilers. #if SIMDUTF_IS_BIG_ENDIAN vec_u64_t tmp = { tables::base64::thintable_epi8[mask2], tables::base64::thintable_epi8[mask1], }; auto shufmask = vector_u8(vec_reve(vec_u8_t(tmp))); // we increment by 0x08 the second half of the mask shufmask = shufmask + vector_u8(0, 0, 0, 0, 0, 0, 0, 0, 8, 8, 8, 8, 8, 8, 8, 8); #else vec_u64_t tmp = { tables::base64::thintable_epi8[mask1], tables::base64::thintable_epi8[mask2], }; auto shufmask = vector_u8(vec_u8_t(tmp)); // we increment by 0x08 the second half of the mask shufmask = shufmask + vector_u8(0, 0, 0, 0, 0, 0, 0, 0, 8, 8, 8, 8, 8, 8, 8, 8); #endif // SIMDUTF_IS_BIG_ENDIAN // this is the version "nearly pruned" const auto pruned = shufmask.lookup_16(data); // we still need to put the two halves together. // we compute the popcount of the first half: const int pop1 = tables::base64::BitsSetTable256mul2[mask1]; // then load the corresponding mask, what it does is to write // only the first pop1 bytes from the first 8 bytes, and then // it fills in with the bytes from the second 8 bytes + some filling // at the end. const auto compactmask = vector_u8::load(tables::base64::pshufb_combine_table + pop1 * 8); const auto answer = compactmask.lookup_16(pruned); answer.store(output); } static simdutf_really_inline vector_u8 decoding_pack(vector_u8 input) { #if SIMDUTF_IS_BIG_ENDIAN // in = [00aaaaaa|00bbbbbb|00cccccc|00dddddd] // want = [00000000|aaaaaabb|bbbbcccc|ccdddddd] auto in = as_vector_u16(input); // t0 = [00??aaaa|aabbbbbb|00??cccc|ccdddddd] const auto t0 = in.shr<2>(); const auto t1 = select(uint16_t(0x0fc0), t0, in); // t0 = [00??????|aaaaaabb|bbbbcccc|ccdddddd] const auto t2 = as_vector_u32(t1); const auto t3 = t2.shr<4>(); const auto t4 = select(uint32_t(0x00fff000), t3, t2); const auto tmp = as_vector_u8(t4); const auto shuffle = vector_u8(1, 2, 3, 5, 6, 7, 9, 10, 11, 13, 14, 15, 0, 0, 0, 0); const auto t = shuffle.lookup_16(tmp); return t; #else // in = [00dddddd|00cccccc|00bbbbbb|00aaaaaa] // want = [00000000|aaaaaabb|bbbbcccc|ccdddddd] auto u = as_vector_u32(input).swap_bytes(); auto in = vector_u16((vec_u16_t)u.value); // t0 = [00??aaaa|aabbbbbb|00??cccc|ccdddddd] const auto t0 = in.shr<2>(); const auto t1 = select(uint16_t(0x0fc0), t0, in); // t0 = [00??????|aaaaaabb|bbbbcccc|ccdddddd] const auto t2 = as_vector_u32(t1); const auto t3 = t2.shr<4>(); const auto t4 = select(uint32_t(0x00fff000), t3, t2); const auto tmp = as_vector_u8(t4); const auto shuffle = vector_u8(2, 1, 0, 6, 5, 4, 10, 9, 8, 14, 13, 12, 0, 0, 0, 0); const auto t = shuffle.lookup_16(tmp); return t; #endif // SIMDUTF_IS_BIG_ENDIAN } static simdutf_really_inline void base64_decode(char *out, vector_u8 input) { const auto expanded = decoding_pack(input); expanded.store(out); } static simdutf_really_inline void base64_decode_block(char *out, const char *src) { base64_decode(out + 12 * 0, vector_u8::load(src + 0 * 16)); base64_decode(out + 12 * 1, vector_u8::load(src + 1 * 16)); base64_decode(out + 12 * 2, vector_u8::load(src + 2 * 16)); base64_decode(out + 12 * 3, vector_u8::load(src + 3 * 16)); } static simdutf_really_inline void base64_decode_block_safe(char *out, const char *src) { base64_decode(out + 12 * 0, vector_u8::load(src + 0 * 16)); base64_decode(out + 12 * 1, vector_u8::load(src + 1 * 16)); base64_decode(out + 12 * 2, vector_u8::load(src + 2 * 16)); char buffer[16]; base64_decode(buffer, vector_u8::load(src + 3 * 16)); internal::memcpy(out + 36, buffer, 12); } // ---base64 decoding::block64 class -------------------------- class block64 { simd8x64 b; public: simdutf_really_inline block64(const char *src) : b(load_block(src)) {} simdutf_really_inline block64(const char16_t *src) : b(load_block(src)) {} private: // The caller of this function is responsible to ensure that there are 64 // bytes available from reading at src. The data is read into a block64 // structure. static simdutf_really_inline simd8x64 load_block(const char *src) { const auto v0 = vector_u8::load(src + 16 * 0); const auto v1 = vector_u8::load(src + 16 * 1); const auto v2 = vector_u8::load(src + 16 * 2); const auto v3 = vector_u8::load(src + 16 * 3); return simd8x64(v0, v1, v2, v3); } // The caller of this function is responsible to ensure that there are 128 // bytes available from reading at src. The data is read into a block64 // structure. static simdutf_really_inline simd8x64 load_block(const char16_t *src) { const auto m1 = vector_u16::load(src + 8 * 0); const auto m2 = vector_u16::load(src + 8 * 1); const auto m3 = vector_u16::load(src + 8 * 2); const auto m4 = vector_u16::load(src + 8 * 3); const auto m5 = vector_u16::load(src + 8 * 4); const auto m6 = vector_u16::load(src + 8 * 5); const auto m7 = vector_u16::load(src + 8 * 6); const auto m8 = vector_u16::load(src + 8 * 7); return simd8x64(vector_u16::pack(m1, m2), vector_u16::pack(m3, m4), vector_u16::pack(m5, m6), vector_u16::pack(m7, m8)); } public: template static inline uint16_t to_base64_mask(vector_u8 &src, uint16_t &error) { const auto ascii_space_tbl = vector_u8(0x20, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x9, 0xa, 0x0, 0xc, 0xd, 0x0, 0x0); // credit: aqrit const auto delta_asso = default_or_url ? vector_u8(0x01, 0x01, 0x01, 0x01, 0x01, 0x01, 0x01, 0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x11, 0x00, 0x16) : vector_u8(0x01, 0x01, 0x01, 0x01, 0x01, 0x01, 0x01, 0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x0F, 0x00, 0x0F); const auto delta_values = default_or_url ? vector_u8(0xBF, 0xE0, 0xB9, 0x13, 0x04, 0xBF, 0xBF, 0xB9, 0xB9, 0x00, 0xFF, 0x11, 0xFF, 0xBF, 0x10, 0xB9) : (base64_url ? vector_u8(0x0, 0x0, 0x0, 0x13, 0x4, 0xBF, 0xBF, 0xB9, 0xB9, 0x0, 0x11, 0xC3, 0xBF, 0xE0, 0xB9, 0xB9) : vector_u8(0x00, 0x00, 0x00, 0x13, 0x04, 0xBF, 0xBF, 0xB9, 0xB9, 0x00, 0x10, 0xC3, 0xBF, 0xBF, 0xB9, 0xB9)); const auto check_asso = default_or_url ? vector_u8(0x0D, 0x01, 0x01, 0x01, 0x01, 0x01, 0x01, 0x01, 0x01, 0x01, 0x03, 0x07, 0x0B, 0x0E, 0x0B, 0x06) : (base64_url ? vector_u8(0xD, 0x1, 0x1, 0x1, 0x1, 0x1, 0x1, 0x1, 0x1, 0x1, 0x3, 0x7, 0xB, 0xE, 0xB, 0x6) : vector_u8(0x0D, 0x01, 0x01, 0x01, 0x01, 0x01, 0x01, 0x01, 0x01, 0x01, 0x03, 0x07, 0x0B, 0x0B, 0x0B, 0x0F)); const auto check_values = default_or_url ? vector_u8(0x80, 0x80, 0x80, 0x80, 0xCF, 0xBF, 0xD5, 0xA6, 0xB5, 0xA1, 0x00, 0x80, 0x00, 0x80, 0x00, 0x80) : (base64_url ? vector_u8(0x80, 0x80, 0x80, 0x80, 0xCF, 0xBF, 0xB6, 0xA6, 0xB5, 0xA1, 0x0, 0x80, 0x0, 0x80, 0x0, 0x80) : vector_u8(0x80, 0x80, 0x80, 0x80, 0xCF, 0xBF, 0xD5, 0xA6, 0xB5, 0x86, 0xD1, 0x80, 0xB1, 0x80, 0x91, 0x80)); const auto shifted = src.shr<3>(); const auto delta_hash = avg(src.lookup_16(delta_asso), shifted); const auto check_hash = avg(src.lookup_16(check_asso), shifted); const auto out = as_vector_i8(delta_hash.lookup_16(delta_values)) .saturating_add(as_vector_i8(src)); const auto chk = as_vector_i8(check_hash.lookup_16(check_values)) .saturating_add(as_vector_i8(src)); const uint16_t mask = chk.to_bitmask(); if (!ignore_garbage && mask) { const auto ascii = src.lookup_16(ascii_space_tbl); const auto ascii_space = (ascii == src); error = (mask ^ ascii_space.to_bitmask()); } src = out; return mask; } template simdutf_really_inline uint64_t to_base64_mask(uint64_t *error) { uint16_t err0 = 0; uint16_t err1 = 0; uint16_t err2 = 0; uint16_t err3 = 0; uint64_t m0 = to_base64_mask( b.chunks[0], err0); uint64_t m1 = to_base64_mask( b.chunks[1], err1); uint64_t m2 = to_base64_mask( b.chunks[2], err2); uint64_t m3 = to_base64_mask( b.chunks[3], err3); if (!ignore_garbage) { *error = (err0) | ((uint64_t)err1 << 16) | ((uint64_t)err2 << 32) | ((uint64_t)err3 << 48); } return m0 | (m1 << 16) | (m2 << 32) | (m3 << 48); } simdutf_really_inline void copy_block(char *output) { b.store(reinterpret_cast(output)); } simdutf_really_inline uint64_t compress_block(uint64_t mask, char *output) { uint64_t nmask = ~mask; compress(b.chunks[0], uint16_t(mask), output); compress(b.chunks[1], uint16_t(mask >> 16), output + count_ones(nmask & 0xFFFF)); compress(b.chunks[2], uint16_t(mask >> 32), output + count_ones(nmask & 0xFFFFFFFF)); compress(b.chunks[3], uint16_t(mask >> 48), output + count_ones(nmask & 0xFFFFFFFFFFFFULL)); return count_ones(nmask); } simdutf_really_inline void base64_decode_block(char *out) { base64_decode(out + 12 * 0, b.chunks[0]); base64_decode(out + 12 * 1, b.chunks[1]); base64_decode(out + 12 * 2, b.chunks[2]); base64_decode(out + 12 * 3, b.chunks[3]); } simdutf_really_inline void base64_decode_block_safe(char *out) { base64_decode(out + 12 * 0, b.chunks[0]); base64_decode(out + 12 * 1, b.chunks[1]); base64_decode(out + 12 * 2, b.chunks[2]); char buffer[16]; base64_decode(buffer, b.chunks[3]); internal::memcpy(out + 12 * 3, buffer, 12); } }; /* end file src/ppc64/ppc64_base64.cpp */ } // unnamed namespace } // namespace ppc64 } // namespace simdutf /* begin file src/generic/buf_block_reader.h */ namespace simdutf { namespace ppc64 { namespace { // Walks through a buffer in block-sized increments, loading the last part with // spaces template struct buf_block_reader { public: simdutf_really_inline buf_block_reader(const uint8_t *_buf, size_t _len); simdutf_really_inline size_t block_index(); simdutf_really_inline bool has_full_block() const; simdutf_really_inline const uint8_t *full_block() const; /** * Get the last block, padded with spaces. * * There will always be a last block, with at least 1 byte, unless len == 0 * (in which case this function fills the buffer with spaces and returns 0. In * particular, if len == STEP_SIZE there will be 0 full_blocks and 1 remainder * block with STEP_SIZE bytes and no spaces for padding. * * @return the number of effective characters in the last block. */ simdutf_really_inline size_t get_remainder(uint8_t *dst) const; simdutf_really_inline void advance(); private: const uint8_t *buf; const size_t len; const size_t lenminusstep; size_t idx; }; simdutf_unused static char format_input_text_64_buf[sizeof(simd8x64) + 1]; simdutf_unused static char format_input_text_buf[sizeof(simd8x64) + 1]; simdutf_unused static char format_mask_buf[64 + 1]; // Routines to print masks and text for debugging bitmask operations simdutf_unused static char *format_input_text_64(const uint8_t *text) { for (size_t i = 0; i < sizeof(simd8x64); i++) { format_input_text_64_buf[i] = int8_t(text[i]) < ' ' ? '_' : int8_t(text[i]); } format_input_text_64_buf[sizeof(simd8x64)] = '\0'; return format_input_text_64_buf; } // Routines to print masks and text for debugging bitmask operations simdutf_unused static char *format_input_text(const simd8x64 &in) { in.store(reinterpret_cast(format_input_text_buf)); for (size_t i = 0; i < sizeof(simd8x64); i++) { if (format_input_text_buf[i] < ' ') { format_input_text_buf[i] = '_'; } } format_input_text_buf[sizeof(simd8x64)] = '\0'; return format_input_text_buf; } simdutf_unused static char *format_mask(uint64_t mask) { for (size_t i = 0; i < 64; i++) { format_mask_buf[i] = (mask & (size_t(1) << i)) ? 'X' : ' '; } format_mask_buf[64] = '\0'; return format_mask_buf; } template simdutf_really_inline buf_block_reader::buf_block_reader(const uint8_t *_buf, size_t _len) : buf{_buf}, len{_len}, lenminusstep{len < STEP_SIZE ? 0 : len - STEP_SIZE}, idx{0} {} template simdutf_really_inline size_t buf_block_reader::block_index() { return idx; } template simdutf_really_inline bool buf_block_reader::has_full_block() const { return idx < lenminusstep; } template simdutf_really_inline const uint8_t * buf_block_reader::full_block() const { return &buf[idx]; } template simdutf_really_inline size_t buf_block_reader::get_remainder(uint8_t *dst) const { if (len == idx) { return 0; } // memcpy(dst, null, 0) will trigger an error with some sanitizers simdutf::internal::memset( dst, 0x20, STEP_SIZE); // memset STEP_SIZE because it is more efficient to write out // 8 or 16 bytes at once. simdutf::internal::memcpy(dst, buf + idx, len - idx); return len - idx; } template simdutf_really_inline void buf_block_reader::advance() { idx += STEP_SIZE; } } // unnamed namespace } // namespace ppc64 } // namespace simdutf /* end file src/generic/buf_block_reader.h */ /* begin file src/generic/utf8_validation/utf8_lookup4_algorithm.h */ namespace simdutf { namespace ppc64 { namespace { namespace utf8_validation { using namespace simd; simdutf_really_inline simd8 check_special_cases(const simd8 input, const simd8 prev1) { // Bit 0 = Too Short (lead byte/ASCII followed by lead byte/ASCII) // Bit 1 = Too Long (ASCII followed by continuation) // Bit 2 = Overlong 3-byte // Bit 4 = Surrogate // Bit 5 = Overlong 2-byte // Bit 7 = Two Continuations constexpr const uint8_t TOO_SHORT = 1 << 0; // 11______ 0_______ // 11______ 11______ constexpr const uint8_t TOO_LONG = 1 << 1; // 0_______ 10______ constexpr const uint8_t OVERLONG_3 = 1 << 2; // 11100000 100_____ constexpr const uint8_t SURROGATE = 1 << 4; // 11101101 101_____ constexpr const uint8_t OVERLONG_2 = 1 << 5; // 1100000_ 10______ constexpr const uint8_t TWO_CONTS = 1 << 7; // 10______ 10______ constexpr const uint8_t TOO_LARGE = 1 << 3; // 11110100 1001____ // 11110100 101_____ // 11110101 1001____ // 11110101 101_____ // 1111011_ 1001____ // 1111011_ 101_____ // 11111___ 1001____ // 11111___ 101_____ constexpr const uint8_t TOO_LARGE_1000 = 1 << 6; // 11110101 1000____ // 1111011_ 1000____ // 11111___ 1000____ constexpr const uint8_t OVERLONG_4 = 1 << 6; // 11110000 1000____ const simd8 byte_1_high = prev1.shr<4>().lookup_16( // 0_______ ________ TOO_LONG, TOO_LONG, TOO_LONG, TOO_LONG, TOO_LONG, TOO_LONG, TOO_LONG, TOO_LONG, // 10______ ________ TWO_CONTS, TWO_CONTS, TWO_CONTS, TWO_CONTS, // 1100____ ________ TOO_SHORT | OVERLONG_2, // 1101____ ________ TOO_SHORT, // 1110____ ________ TOO_SHORT | OVERLONG_3 | SURROGATE, // 1111____ ________ TOO_SHORT | TOO_LARGE | TOO_LARGE_1000 | OVERLONG_4); constexpr const uint8_t CARRY = TOO_SHORT | TOO_LONG | TWO_CONTS; // These all have ____ in byte 1 . const simd8 byte_1_low = (prev1 & 0x0F) .lookup_16( // ____0000 ________ CARRY | OVERLONG_3 | OVERLONG_2 | OVERLONG_4, // ____0001 ________ CARRY | OVERLONG_2, // ____001_ ________ CARRY, CARRY, // ____0100 ________ CARRY | TOO_LARGE, // ____0101 ________ CARRY | TOO_LARGE | TOO_LARGE_1000, // ____011_ ________ CARRY | TOO_LARGE | TOO_LARGE_1000, CARRY | TOO_LARGE | TOO_LARGE_1000, // ____1___ ________ CARRY | TOO_LARGE | TOO_LARGE_1000, CARRY | TOO_LARGE | TOO_LARGE_1000, CARRY | TOO_LARGE | TOO_LARGE_1000, CARRY | TOO_LARGE | TOO_LARGE_1000, CARRY | TOO_LARGE | TOO_LARGE_1000, // ____1101 ________ CARRY | TOO_LARGE | TOO_LARGE_1000 | SURROGATE, CARRY | TOO_LARGE | TOO_LARGE_1000, CARRY | TOO_LARGE | TOO_LARGE_1000); const simd8 byte_2_high = input.shr<4>().lookup_16( // ________ 0_______ TOO_SHORT, TOO_SHORT, TOO_SHORT, TOO_SHORT, TOO_SHORT, TOO_SHORT, TOO_SHORT, TOO_SHORT, // ________ 1000____ TOO_LONG | OVERLONG_2 | TWO_CONTS | OVERLONG_3 | TOO_LARGE_1000 | OVERLONG_4, // ________ 1001____ TOO_LONG | OVERLONG_2 | TWO_CONTS | OVERLONG_3 | TOO_LARGE, // ________ 101_____ TOO_LONG | OVERLONG_2 | TWO_CONTS | SURROGATE | TOO_LARGE, TOO_LONG | OVERLONG_2 | TWO_CONTS | SURROGATE | TOO_LARGE, // ________ 11______ TOO_SHORT, TOO_SHORT, TOO_SHORT, TOO_SHORT); return (byte_1_high & byte_1_low & byte_2_high); } simdutf_really_inline simd8 check_multibyte_lengths(const simd8 input, const simd8 prev_input, const simd8 sc) { simd8 prev2 = input.prev<2>(prev_input); simd8 prev3 = input.prev<3>(prev_input); simd8 must23 = simd8(must_be_2_3_continuation(prev2, prev3)); simd8 must23_80 = must23 & uint8_t(0x80); return must23_80 ^ sc; } // // Return nonzero if there are incomplete multibyte characters at the end of the // block: e.g. if there is a 4-byte character, but it is 3 bytes from the end. // simdutf_really_inline simd8 is_incomplete(const simd8 input) { // If the previous input's last 3 bytes match this, they're too short (they // ended at EOF): // ... 1111____ 111_____ 11______ static const uint8_t max_array[32] = {255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 0b11110000u - 1, 0b11100000u - 1, 0b11000000u - 1}; const simd8 max_value( &max_array[sizeof(max_array) - sizeof(simd8)]); return input.gt_bits(max_value); } struct utf8_checker { // If this is nonzero, there has been a UTF-8 error. simd8 error; // The last input we received simd8 prev_input_block; // Whether the last input we received was incomplete (used for ASCII fast // path) simd8 prev_incomplete; // // Check whether the current bytes are valid UTF-8. // simdutf_really_inline void check_utf8_bytes(const simd8 input, const simd8 prev_input) { // Flip prev1...prev3 so we can easily determine if they are 2+, 3+ or 4+ // lead bytes (2, 3, 4-byte leads become large positive numbers instead of // small negative numbers) simd8 prev1 = input.prev<1>(prev_input); simd8 sc = check_special_cases(input, prev1); this->error |= check_multibyte_lengths(input, prev_input, sc); } // The only problem that can happen at EOF is that a multibyte character is // too short or a byte value too large in the last bytes: check_special_cases // only checks for bytes too large in the first of two bytes. simdutf_really_inline void check_eof() { // If the previous block had incomplete UTF-8 characters at the end, an // ASCII block can't possibly finish them. this->error |= this->prev_incomplete; } simdutf_really_inline void check_next_input(const simd8x64 &input) { if (simdutf_likely(is_ascii(input))) { this->error |= this->prev_incomplete; } else { // you might think that a for-loop would work, but under Visual Studio, it // is not good enough. static_assert((simd8x64::NUM_CHUNKS == 2) || (simd8x64::NUM_CHUNKS == 4), "We support either two or four chunks per 64-byte block."); if (simd8x64::NUM_CHUNKS == 2) { this->check_utf8_bytes(input.chunks[0], this->prev_input_block); this->check_utf8_bytes(input.chunks[1], input.chunks[0]); } else if (simd8x64::NUM_CHUNKS == 4) { this->check_utf8_bytes(input.chunks[0], this->prev_input_block); this->check_utf8_bytes(input.chunks[1], input.chunks[0]); this->check_utf8_bytes(input.chunks[2], input.chunks[1]); this->check_utf8_bytes(input.chunks[3], input.chunks[2]); } this->prev_incomplete = is_incomplete(input.chunks[simd8x64::NUM_CHUNKS - 1]); this->prev_input_block = input.chunks[simd8x64::NUM_CHUNKS - 1]; } } // do not forget to call check_eof! simdutf_really_inline bool errors() const { return this->error.any_bits_set_anywhere(); } }; // struct utf8_checker } // namespace utf8_validation using utf8_validation::utf8_checker; } // unnamed namespace } // namespace ppc64 } // namespace simdutf /* end file src/generic/utf8_validation/utf8_lookup4_algorithm.h */ /* begin file src/generic/utf8_validation/utf8_validator.h */ namespace simdutf { namespace ppc64 { namespace { namespace utf8_validation { /** * Validates that the string is actual UTF-8. */ template bool generic_validate_utf8(const uint8_t *input, size_t length) { checker c{}; buf_block_reader<64> reader(input, length); while (reader.has_full_block()) { simd::simd8x64 in(reader.full_block()); c.check_next_input(in); reader.advance(); } uint8_t block[64]{}; reader.get_remainder(block); simd::simd8x64 in(block); c.check_next_input(in); reader.advance(); c.check_eof(); return !c.errors(); } bool generic_validate_utf8(const char *input, size_t length) { return generic_validate_utf8( reinterpret_cast(input), length); } /** * Validates that the string is actual UTF-8 and stops on errors. */ template result generic_validate_utf8_with_errors(const uint8_t *input, size_t length) { checker c{}; buf_block_reader<64> reader(input, length); size_t count{0}; while (reader.has_full_block()) { simd::simd8x64 in(reader.full_block()); c.check_next_input(in); if (c.errors()) { if (count != 0) { count--; } // Sometimes the error is only detected in the next chunk result res = scalar::utf8::rewind_and_validate_with_errors( reinterpret_cast(input), reinterpret_cast(input + count), length - count); res.count += count; return res; } reader.advance(); count += 64; } uint8_t block[64]{}; reader.get_remainder(block); simd::simd8x64 in(block); c.check_next_input(in); reader.advance(); c.check_eof(); if (c.errors()) { if (count != 0) { count--; } // Sometimes the error is only detected in the next chunk result res = scalar::utf8::rewind_and_validate_with_errors( reinterpret_cast(input), reinterpret_cast(input) + count, length - count); res.count += count; return res; } else { return result(error_code::SUCCESS, length); } } result generic_validate_utf8_with_errors(const char *input, size_t length) { return generic_validate_utf8_with_errors( reinterpret_cast(input), length); } } // namespace utf8_validation } // unnamed namespace } // namespace ppc64 } // namespace simdutf /* end file src/generic/utf8_validation/utf8_validator.h */ /* begin file src/generic/utf8_to_utf32/utf8_to_utf32.h */ namespace simdutf { namespace ppc64 { namespace { namespace utf8_to_utf32 { using namespace simd; simdutf_really_inline simd8 check_special_cases(const simd8 input, const simd8 prev1) { // Bit 0 = Too Short (lead byte/ASCII followed by lead byte/ASCII) // Bit 1 = Too Long (ASCII followed by continuation) // Bit 2 = Overlong 3-byte // Bit 4 = Surrogate // Bit 5 = Overlong 2-byte // Bit 7 = Two Continuations constexpr const uint8_t TOO_SHORT = 1 << 0; // 11______ 0_______ // 11______ 11______ constexpr const uint8_t TOO_LONG = 1 << 1; // 0_______ 10______ constexpr const uint8_t OVERLONG_3 = 1 << 2; // 11100000 100_____ constexpr const uint8_t SURROGATE = 1 << 4; // 11101101 101_____ constexpr const uint8_t OVERLONG_2 = 1 << 5; // 1100000_ 10______ constexpr const uint8_t TWO_CONTS = 1 << 7; // 10______ 10______ constexpr const uint8_t TOO_LARGE = 1 << 3; // 11110100 1001____ // 11110100 101_____ // 11110101 1001____ // 11110101 101_____ // 1111011_ 1001____ // 1111011_ 101_____ // 11111___ 1001____ // 11111___ 101_____ constexpr const uint8_t TOO_LARGE_1000 = 1 << 6; // 11110101 1000____ // 1111011_ 1000____ // 11111___ 1000____ constexpr const uint8_t OVERLONG_4 = 1 << 6; // 11110000 1000____ const simd8 byte_1_high = prev1.shr<4>().lookup_16( // 0_______ ________ TOO_LONG, TOO_LONG, TOO_LONG, TOO_LONG, TOO_LONG, TOO_LONG, TOO_LONG, TOO_LONG, // 10______ ________ TWO_CONTS, TWO_CONTS, TWO_CONTS, TWO_CONTS, // 1100____ ________ TOO_SHORT | OVERLONG_2, // 1101____ ________ TOO_SHORT, // 1110____ ________ TOO_SHORT | OVERLONG_3 | SURROGATE, // 1111____ ________ TOO_SHORT | TOO_LARGE | TOO_LARGE_1000 | OVERLONG_4); constexpr const uint8_t CARRY = TOO_SHORT | TOO_LONG | TWO_CONTS; // These all have ____ in byte 1 . const simd8 byte_1_low = (prev1 & 0x0F) .lookup_16( // ____0000 ________ CARRY | OVERLONG_3 | OVERLONG_2 | OVERLONG_4, // ____0001 ________ CARRY | OVERLONG_2, // ____001_ ________ CARRY, CARRY, // ____0100 ________ CARRY | TOO_LARGE, // ____0101 ________ CARRY | TOO_LARGE | TOO_LARGE_1000, // ____011_ ________ CARRY | TOO_LARGE | TOO_LARGE_1000, CARRY | TOO_LARGE | TOO_LARGE_1000, // ____1___ ________ CARRY | TOO_LARGE | TOO_LARGE_1000, CARRY | TOO_LARGE | TOO_LARGE_1000, CARRY | TOO_LARGE | TOO_LARGE_1000, CARRY | TOO_LARGE | TOO_LARGE_1000, CARRY | TOO_LARGE | TOO_LARGE_1000, // ____1101 ________ CARRY | TOO_LARGE | TOO_LARGE_1000 | SURROGATE, CARRY | TOO_LARGE | TOO_LARGE_1000, CARRY | TOO_LARGE | TOO_LARGE_1000); const simd8 byte_2_high = input.shr<4>().lookup_16( // ________ 0_______ TOO_SHORT, TOO_SHORT, TOO_SHORT, TOO_SHORT, TOO_SHORT, TOO_SHORT, TOO_SHORT, TOO_SHORT, // ________ 1000____ TOO_LONG | OVERLONG_2 | TWO_CONTS | OVERLONG_3 | TOO_LARGE_1000 | OVERLONG_4, // ________ 1001____ TOO_LONG | OVERLONG_2 | TWO_CONTS | OVERLONG_3 | TOO_LARGE, // ________ 101_____ TOO_LONG | OVERLONG_2 | TWO_CONTS | SURROGATE | TOO_LARGE, TOO_LONG | OVERLONG_2 | TWO_CONTS | SURROGATE | TOO_LARGE, // ________ 11______ TOO_SHORT, TOO_SHORT, TOO_SHORT, TOO_SHORT); return (byte_1_high & byte_1_low & byte_2_high); } simdutf_really_inline simd8 check_multibyte_lengths(const simd8 input, const simd8 prev_input, const simd8 sc) { simd8 prev2 = input.prev<2>(prev_input); simd8 prev3 = input.prev<3>(prev_input); simd8 must23 = simd8(must_be_2_3_continuation(prev2, prev3)); simd8 must23_80 = must23 & uint8_t(0x80); return must23_80 ^ sc; } struct validating_transcoder { // If this is nonzero, there has been a UTF-8 error. simd8 error; validating_transcoder() : error(uint8_t(0)) {} // // Check whether the current bytes are valid UTF-8. // simdutf_really_inline void check_utf8_bytes(const simd8 input, const simd8 prev_input) { // Flip prev1...prev3 so we can easily determine if they are 2+, 3+ or 4+ // lead bytes (2, 3, 4-byte leads become large positive numbers instead of // small negative numbers) simd8 prev1 = input.prev<1>(prev_input); simd8 sc = check_special_cases(input, prev1); this->error |= check_multibyte_lengths(input, prev_input, sc); } simdutf_really_inline size_t convert(const char *in, size_t size, char32_t *utf32_output) { size_t pos = 0; char32_t *start{utf32_output}; // In the worst case, we have the haswell kernel which can cause an overflow // of 8 words when calling convert_masked_utf8_to_utf32. If you skip the // last 16 bytes, and if the data is valid, then it is entirely safe because // 16 UTF-8 bytes generate much more than 8 bytes. However, you cannot // generally assume that you have valid UTF-8 input, so we are going to go // back from the end counting 16 leading bytes, to give us a good margin. size_t leading_byte = 0; size_t margin = size; for (; margin > 0 && leading_byte < 8; margin--) { leading_byte += (int8_t(in[margin - 1]) > -65); } // If the input is long enough, then we have that margin-1 is the fourth // last leading byte. const size_t safety_margin = size - margin + 1; // to avoid overruns! while (pos + 64 + safety_margin <= size) { simd8x64 input(reinterpret_cast(in + pos)); if (input.is_ascii()) { input.store_ascii_as_utf32(utf32_output); utf32_output += 64; pos += 64; } else { // you might think that a for-loop would work, but under Visual Studio, // it is not good enough. static_assert( (simd8x64::NUM_CHUNKS == 2) || (simd8x64::NUM_CHUNKS == 4), "We support either two or four chunks per 64-byte block."); auto zero = simd8{uint8_t(0)}; if (simd8x64::NUM_CHUNKS == 2) { this->check_utf8_bytes(input.chunks[0], zero); this->check_utf8_bytes(input.chunks[1], input.chunks[0]); } else if (simd8x64::NUM_CHUNKS == 4) { this->check_utf8_bytes(input.chunks[0], zero); this->check_utf8_bytes(input.chunks[1], input.chunks[0]); this->check_utf8_bytes(input.chunks[2], input.chunks[1]); this->check_utf8_bytes(input.chunks[3], input.chunks[2]); } uint64_t utf8_continuation_mask = input.lt(-65 + 1); if (utf8_continuation_mask & 1) { return 0; // we have an error } uint64_t utf8_leading_mask = ~utf8_continuation_mask; uint64_t utf8_end_of_code_point_mask = utf8_leading_mask >> 1; // We process in blocks of up to 12 bytes except possibly // for fast paths which may process up to 16 bytes. For the // slow path to work, we should have at least 12 input bytes left. size_t max_starting_point = (pos + 64) - 12; // Next loop is going to run at least five times. while (pos < max_starting_point) { // Performance note: our ability to compute 'consumed' and // then shift and recompute is critical. If there is a // latency of, say, 4 cycles on getting 'consumed', then // the inner loop might have a total latency of about 6 cycles. // Yet we process between 6 to 12 inputs bytes, thus we get // a speed limit between 1 cycle/byte and 0.5 cycle/byte // for this section of the code. Hence, there is a limit // to how much we can further increase this latency before // it seriously harms performance. size_t consumed = convert_masked_utf8_to_utf32( in + pos, utf8_end_of_code_point_mask, utf32_output); pos += consumed; utf8_end_of_code_point_mask >>= consumed; } // At this point there may remain between 0 and 12 bytes in the // 64-byte block. These bytes will be processed again. So we have an // 80% efficiency (in the worst case). In practice we expect an // 85% to 90% efficiency. } } if (errors()) { return 0; } if (pos < size) { size_t howmany = scalar::utf8_to_utf32::convert(in + pos, size - pos, utf32_output); if (howmany == 0) { return 0; } utf32_output += howmany; } return utf32_output - start; } simdutf_really_inline result convert_with_errors(const char *in, size_t size, char32_t *utf32_output) { size_t pos = 0; char32_t *start{utf32_output}; // In the worst case, we have the haswell kernel which can cause an overflow // of 8 bytes when calling convert_masked_utf8_to_utf32. If you skip the // last 16 bytes, and if the data is valid, then it is entirely safe because // 16 UTF-8 bytes generate much more than 8 bytes. However, you cannot // generally assume that you have valid UTF-8 input, so we are going to go // back from the end counting 8 leading bytes, to give us a good margin. size_t leading_byte = 0; size_t margin = size; for (; margin > 0 && leading_byte < 8; margin--) { leading_byte += (int8_t(in[margin - 1]) > -65); } // If the input is long enough, then we have that margin-1 is the fourth // last leading byte. const size_t safety_margin = size - margin + 1; // to avoid overruns! while (pos + 64 + safety_margin <= size) { simd8x64 input(reinterpret_cast(in + pos)); if (input.is_ascii()) { input.store_ascii_as_utf32(utf32_output); utf32_output += 64; pos += 64; } else { // you might think that a for-loop would work, but under Visual Studio, // it is not good enough. static_assert( (simd8x64::NUM_CHUNKS == 2) || (simd8x64::NUM_CHUNKS == 4), "We support either two or four chunks per 64-byte block."); auto zero = simd8{uint8_t(0)}; if (simd8x64::NUM_CHUNKS == 2) { this->check_utf8_bytes(input.chunks[0], zero); this->check_utf8_bytes(input.chunks[1], input.chunks[0]); } else if (simd8x64::NUM_CHUNKS == 4) { this->check_utf8_bytes(input.chunks[0], zero); this->check_utf8_bytes(input.chunks[1], input.chunks[0]); this->check_utf8_bytes(input.chunks[2], input.chunks[1]); this->check_utf8_bytes(input.chunks[3], input.chunks[2]); } uint64_t utf8_continuation_mask = input.lt(-65 + 1); if (errors() || (utf8_continuation_mask & 1)) { result res = scalar::utf8_to_utf32::rewind_and_convert_with_errors( pos, in + pos, size - pos, utf32_output); res.count += pos; return res; } uint64_t utf8_leading_mask = ~utf8_continuation_mask; uint64_t utf8_end_of_code_point_mask = utf8_leading_mask >> 1; // We process in blocks of up to 12 bytes except possibly // for fast paths which may process up to 16 bytes. For the // slow path to work, we should have at least 12 input bytes left. size_t max_starting_point = (pos + 64) - 12; // Next loop is going to run at least five times. while (pos < max_starting_point) { // Performance note: our ability to compute 'consumed' and // then shift and recompute is critical. If there is a // latency of, say, 4 cycles on getting 'consumed', then // the inner loop might have a total latency of about 6 cycles. // Yet we process between 6 to 12 inputs bytes, thus we get // a speed limit between 1 cycle/byte and 0.5 cycle/byte // for this section of the code. Hence, there is a limit // to how much we can further increase this latency before // it seriously harms performance. size_t consumed = convert_masked_utf8_to_utf32( in + pos, utf8_end_of_code_point_mask, utf32_output); pos += consumed; utf8_end_of_code_point_mask >>= consumed; } // At this point there may remain between 0 and 12 bytes in the // 64-byte block. These bytes will be processed again. So we have an // 80% efficiency (in the worst case). In practice we expect an // 85% to 90% efficiency. } } if (errors()) { result res = scalar::utf8_to_utf32::rewind_and_convert_with_errors( pos, in + pos, size - pos, utf32_output); res.count += pos; return res; } if (pos < size) { result res = scalar::utf8_to_utf32::rewind_and_convert_with_errors( pos, in + pos, size - pos, utf32_output); if (res.error) { // In case of error, we want the error position res.count += pos; return res; } else { // In case of success, we want the number of word written utf32_output += res.count; } } return result(error_code::SUCCESS, utf32_output - start); } simdutf_really_inline bool errors() const { return this->error.any_bits_set_anywhere(); } }; // struct utf8_checker } // namespace utf8_to_utf32 } // unnamed namespace } // namespace ppc64 } // namespace simdutf /* end file src/generic/utf8_to_utf32/utf8_to_utf32.h */ /* begin file src/generic/utf8_to_utf32/valid_utf8_to_utf32.h */ namespace simdutf { namespace ppc64 { namespace { namespace utf8_to_utf32 { using namespace simd; simdutf_warn_unused size_t convert_valid(const char *input, size_t size, char32_t *utf32_output) noexcept { size_t pos = 0; char32_t *start{utf32_output}; const size_t safety_margin = 16; // to avoid overruns! while (pos + 64 + safety_margin <= size) { simd8x64 in(reinterpret_cast(input + pos)); if (in.is_ascii()) { in.store_ascii_as_utf32(utf32_output); utf32_output += 64; pos += 64; } else { // -65 is 0b10111111 in two-complement's, so largest possible continuation // byte uint64_t utf8_continuation_mask = in.lt(-65 + 1); uint64_t utf8_leading_mask = ~utf8_continuation_mask; uint64_t utf8_end_of_code_point_mask = utf8_leading_mask >> 1; size_t max_starting_point = (pos + 64) - 12; while (pos < max_starting_point) { size_t consumed = convert_masked_utf8_to_utf32( input + pos, utf8_end_of_code_point_mask, utf32_output); pos += consumed; utf8_end_of_code_point_mask >>= consumed; } } } utf32_output += scalar::utf8_to_utf32::convert_valid(input + pos, size - pos, utf32_output); return utf32_output - start; } } // namespace utf8_to_utf32 } // unnamed namespace } // namespace ppc64 } // namespace simdutf /* end file src/generic/utf8_to_utf32/valid_utf8_to_utf32.h */ /* begin file src/generic/utf8.h */ namespace simdutf { namespace ppc64 { namespace { namespace utf8 { using namespace simd; simdutf_really_inline size_t count_code_points(const char *in, size_t size) { size_t pos = 0; size_t count = 0; for (; pos + 64 <= size; pos += 64) { simd8x64 input(reinterpret_cast(in + pos)); uint64_t utf8_continuation_mask = input.gt(-65); count += count_ones(utf8_continuation_mask); } return count + scalar::utf8::count_code_points(in + pos, size - pos); } #ifdef SIMDUTF_SIMD_HAS_BYTEMASK simdutf_really_inline size_t count_code_points_bytemask(const char *in, size_t size) { using vector_i8 = simd8; using vector_u8 = simd8; using vector_u64 = simd64; constexpr size_t N = vector_i8::SIZE; constexpr size_t max_iterations = 255 / 4; size_t pos = 0; size_t count = 0; auto counters = vector_u64::zero(); auto local = vector_u8::zero(); size_t iterations = 0; for (; pos + 4 * N <= size; pos += 4 * N) { const auto input0 = simd8::load(reinterpret_cast(in + pos + 0 * N)); const auto input1 = simd8::load(reinterpret_cast(in + pos + 1 * N)); const auto input2 = simd8::load(reinterpret_cast(in + pos + 2 * N)); const auto input3 = simd8::load(reinterpret_cast(in + pos + 3 * N)); const auto mask0 = input0 > int8_t(-65); const auto mask1 = input1 > int8_t(-65); const auto mask2 = input2 > int8_t(-65); const auto mask3 = input3 > int8_t(-65); local -= vector_u8(mask0); local -= vector_u8(mask1); local -= vector_u8(mask2); local -= vector_u8(mask3); iterations += 1; if (iterations == max_iterations) { counters += sum_8bytes(local); local = vector_u8::zero(); iterations = 0; } } if (iterations > 0) { count += local.sum_bytes(); } count += counters.sum(); return count + scalar::utf8::count_code_points(in + pos, size - pos); } #endif // SIMDUTF_SIMD_HAS_BYTEMASK simdutf_really_inline size_t utf16_length_from_utf8(const char *in, size_t size) { size_t pos = 0; size_t count = 0; // This algorithm could no doubt be improved! for (; pos + 64 <= size; pos += 64) { simd8x64 input(reinterpret_cast(in + pos)); uint64_t utf8_continuation_mask = input.lt(-65 + 1); // We count one word for anything that is not a continuation (so // leading bytes). count += 64 - count_ones(utf8_continuation_mask); int64_t utf8_4byte = input.gteq_unsigned(240); count += count_ones(utf8_4byte); } return count + scalar::utf8::utf16_length_from_utf8(in + pos, size - pos); } } // namespace utf8 } // unnamed namespace } // namespace ppc64 } // namespace simdutf /* end file src/generic/utf8.h */ /* begin file src/generic/utf32.h */ namespace simdutf { namespace ppc64 { namespace { namespace utf32 { template T min(T a, T b) { return a <= b ? a : b; } simdutf_really_inline size_t utf8_length_from_utf32(const char32_t *input, size_t length) { using vector_u32 = simd32; const char32_t *start = input; // we add up to three ones in a single iteration (see the vectorized loop in // section #2 below) const size_t max_increment = 3; const size_t N = vector_u32::ELEMENTS; #if SIMDUTF_SIMD_HAS_UNSIGNED_CMP const auto v_0000007f = vector_u32::splat(0x0000007f); const auto v_000007ff = vector_u32::splat(0x000007ff); const auto v_0000ffff = vector_u32::splat(0x0000ffff); #else const auto v_ffffff80 = vector_u32::splat(0xffffff80); const auto v_fffff800 = vector_u32::splat(0xfffff800); const auto v_ffff0000 = vector_u32::splat(0xffff0000); const auto one = vector_u32::splat(1); #endif // SIMDUTF_SIMD_HAS_UNSIGNED_CMP size_t counter = 0; // 1. vectorized loop unrolled 4 times { // we use vector of uint32 counters, this is why this limit is used const size_t max_iterations = size_t(UINT32_MAX) / (max_increment * 4); size_t blocks = length / (N * 4); length -= blocks * (N * 4); while (blocks != 0) { const size_t iterations = min(blocks, max_iterations); blocks -= iterations; simd32 acc = vector_u32::zero(); for (size_t i = 0; i < iterations; i++) { const auto in0 = vector_u32(input + 0 * N); const auto in1 = vector_u32(input + 1 * N); const auto in2 = vector_u32(input + 2 * N); const auto in3 = vector_u32(input + 3 * N); #if SIMDUTF_SIMD_HAS_UNSIGNED_CMP acc -= as_vector_u32(in0 > v_0000007f); acc -= as_vector_u32(in1 > v_0000007f); acc -= as_vector_u32(in2 > v_0000007f); acc -= as_vector_u32(in3 > v_0000007f); acc -= as_vector_u32(in0 > v_000007ff); acc -= as_vector_u32(in1 > v_000007ff); acc -= as_vector_u32(in2 > v_000007ff); acc -= as_vector_u32(in3 > v_000007ff); acc -= as_vector_u32(in0 > v_0000ffff); acc -= as_vector_u32(in1 > v_0000ffff); acc -= as_vector_u32(in2 > v_0000ffff); acc -= as_vector_u32(in3 > v_0000ffff); #else acc += min(one, in0 & v_ffffff80); acc += min(one, in1 & v_ffffff80); acc += min(one, in2 & v_ffffff80); acc += min(one, in3 & v_ffffff80); acc += min(one, in0 & v_fffff800); acc += min(one, in1 & v_fffff800); acc += min(one, in2 & v_fffff800); acc += min(one, in3 & v_fffff800); acc += min(one, in0 & v_ffff0000); acc += min(one, in1 & v_ffff0000); acc += min(one, in2 & v_ffff0000); acc += min(one, in3 & v_ffff0000); #endif // SIMDUTF_SIMD_HAS_UNSIGNED_CMP input += 4 * N; } counter += acc.sum(); } } // 2. vectorized loop for tail { const size_t max_iterations = size_t(UINT32_MAX) / max_increment; size_t blocks = length / N; length -= blocks * N; while (blocks != 0) { const size_t iterations = min(blocks, max_iterations); blocks -= iterations; auto acc = vector_u32::zero(); for (size_t i = 0; i < iterations; i++) { const auto in = vector_u32(input); #if SIMDUTF_SIMD_HAS_UNSIGNED_CMP acc -= as_vector_u32(in > v_0000007f); acc -= as_vector_u32(in > v_000007ff); acc -= as_vector_u32(in > v_0000ffff); #else acc += min(one, in & v_ffffff80); acc += min(one, in & v_fffff800); acc += min(one, in & v_ffff0000); #endif // SIMDUTF_SIMD_HAS_UNSIGNED_CMP input += N; } counter += acc.sum(); } } const size_t consumed = input - start; if (consumed != 0) { // We don't count 0th bytes in the vectorized loops above, this // is why we need to count them in the end. counter += consumed; } return counter + scalar::utf32::utf8_length_from_utf32(input, length); } } // namespace utf32 } // unnamed namespace } // namespace ppc64 } // namespace simdutf /* end file src/generic/utf32.h */ /* begin file src/generic/validate_utf32.h */ namespace simdutf { namespace ppc64 { namespace { namespace utf32 { simdutf_really_inline bool validate(const char32_t *input, size_t size) { if (simdutf_unlikely(size == 0)) { // empty input is valid UTF-32. protect the implementation from // handling nullptr return true; } const char32_t *end = input + size; using vector_u32 = simd32; const auto standardmax = vector_u32::splat(0x10ffff); const auto offset = vector_u32::splat(0xffff2000); const auto standardoffsetmax = vector_u32::splat(0xfffff7ff); auto currentmax = vector_u32::zero(); auto currentoffsetmax = vector_u32::zero(); constexpr size_t N = vector_u32::ELEMENTS; while (input + N < end) { auto in = vector_u32(input); if simdutf_constexpr (!match_system(endianness::BIG)) { in.swap_bytes(); } currentmax = max(currentmax, in); currentoffsetmax = max(currentoffsetmax, in + offset); input += N; } const auto too_large = currentmax > standardmax; if (too_large.any()) { return false; } const auto surrogate = currentoffsetmax > standardoffsetmax; if (surrogate.any()) { return false; } return scalar::utf32::validate(input, end - input); } simdutf_really_inline result validate_with_errors(const char32_t *input, size_t size) { if (simdutf_unlikely(size == 0)) { // empty input is valid UTF-32. protect the implementation from // handling nullptr return result(error_code::SUCCESS, 0); } const char32_t *start = input; const char32_t *end = input + size; using vector_u32 = simd32; const auto standardmax = vector_u32::splat(0x10ffff + 1); const auto surrogate_mask = vector_u32::splat(0xfffff800); const auto surrogate_byte = vector_u32::splat(0x0000d800); constexpr size_t N = vector_u32::ELEMENTS; while (input + N < end) { auto in = vector_u32(input); if simdutf_constexpr (!match_system(endianness::BIG)) { in.swap_bytes(); } const auto too_large = in >= standardmax; const auto surrogate = (in & surrogate_mask) == surrogate_byte; const auto combined = too_large | surrogate; if (simdutf_unlikely(combined.any())) { const size_t consumed = input - start; auto sr = scalar::utf32::validate_with_errors(input, end - input); sr.count += consumed; return sr; } input += N; } const size_t consumed = input - start; auto sr = scalar::utf32::validate_with_errors(input, end - input); sr.count += consumed; return sr; } } // namespace utf32 } // unnamed namespace } // namespace ppc64 } // namespace simdutf /* end file src/generic/validate_utf32.h */ /* begin file src/generic/utf8_to_latin1/utf8_to_latin1.h */ namespace simdutf { namespace ppc64 { namespace { namespace utf8_to_latin1 { using namespace simd; simdutf_really_inline simd8 check_special_cases(const simd8 input, const simd8 prev1) { // For UTF-8 to Latin 1, we can allow any ASCII character, and any // continuation byte, but the non-ASCII leading bytes must be 0b11000011 or // 0b11000010 and nothing else. // // Bit 0 = Too Short (lead byte/ASCII followed by lead byte/ASCII) // Bit 1 = Too Long (ASCII followed by continuation) // Bit 2 = Overlong 3-byte // Bit 4 = Surrogate // Bit 5 = Overlong 2-byte // Bit 7 = Two Continuations constexpr const uint8_t TOO_SHORT = 1 << 0; // 11______ 0_______ // 11______ 11______ constexpr const uint8_t TOO_LONG = 1 << 1; // 0_______ 10______ constexpr const uint8_t OVERLONG_3 = 1 << 2; // 11100000 100_____ constexpr const uint8_t SURROGATE = 1 << 4; // 11101101 101_____ constexpr const uint8_t OVERLONG_2 = 1 << 5; // 1100000_ 10______ constexpr const uint8_t TWO_CONTS = 1 << 7; // 10______ 10______ constexpr const uint8_t TOO_LARGE = 1 << 3; // 11110100 1001____ // 11110100 101_____ // 11110101 1001____ // 11110101 101_____ // 1111011_ 1001____ // 1111011_ 101_____ // 11111___ 1001____ // 11111___ 101_____ constexpr const uint8_t TOO_LARGE_1000 = 1 << 6; // 11110101 1000____ // 1111011_ 1000____ // 11111___ 1000____ constexpr const uint8_t OVERLONG_4 = 1 << 6; // 11110000 1000____ constexpr const uint8_t FORBIDDEN = 0xff; const simd8 byte_1_high = prev1.shr<4>().lookup_16( // 0_______ ________ TOO_LONG, TOO_LONG, TOO_LONG, TOO_LONG, TOO_LONG, TOO_LONG, TOO_LONG, TOO_LONG, // 10______ ________ TWO_CONTS, TWO_CONTS, TWO_CONTS, TWO_CONTS, // 1100____ ________ TOO_SHORT | OVERLONG_2, // 1101____ ________ FORBIDDEN, // 1110____ ________ FORBIDDEN, // 1111____ ________ FORBIDDEN); constexpr const uint8_t CARRY = TOO_SHORT | TOO_LONG | TWO_CONTS; // These all have ____ in byte 1 . const simd8 byte_1_low = (prev1 & 0x0F) .lookup_16( // ____0000 ________ CARRY | OVERLONG_3 | OVERLONG_2 | OVERLONG_4, // ____0001 ________ CARRY | OVERLONG_2, // ____001_ ________ CARRY, CARRY, // ____0100 ________ FORBIDDEN, // ____0101 ________ FORBIDDEN, // ____011_ ________ FORBIDDEN, FORBIDDEN, // ____1___ ________ FORBIDDEN, FORBIDDEN, FORBIDDEN, FORBIDDEN, FORBIDDEN, // ____1101 ________ FORBIDDEN, FORBIDDEN, FORBIDDEN); const simd8 byte_2_high = input.shr<4>().lookup_16( // ________ 0_______ TOO_SHORT, TOO_SHORT, TOO_SHORT, TOO_SHORT, TOO_SHORT, TOO_SHORT, TOO_SHORT, TOO_SHORT, // ________ 1000____ TOO_LONG | OVERLONG_2 | TWO_CONTS | OVERLONG_3 | TOO_LARGE_1000 | OVERLONG_4, // ________ 1001____ TOO_LONG | OVERLONG_2 | TWO_CONTS | OVERLONG_3 | TOO_LARGE, // ________ 101_____ TOO_LONG | OVERLONG_2 | TWO_CONTS | SURROGATE | TOO_LARGE, TOO_LONG | OVERLONG_2 | TWO_CONTS | SURROGATE | TOO_LARGE, // ________ 11______ TOO_SHORT, TOO_SHORT, TOO_SHORT, TOO_SHORT); return (byte_1_high & byte_1_low & byte_2_high); } struct validating_transcoder { // If this is nonzero, there has been a UTF-8 error. simd8 error; validating_transcoder() : error(uint8_t(0)) {} // // Check whether the current bytes are valid UTF-8. // simdutf_really_inline void check_utf8_bytes(const simd8 input, const simd8 prev_input) { // Flip prev1...prev3 so we can easily determine if they are 2+, 3+ or 4+ // lead bytes (2, 3, 4-byte leads become large positive numbers instead of // small negative numbers) simd8 prev1 = input.prev<1>(prev_input); this->error |= check_special_cases(input, prev1); } simdutf_really_inline size_t convert(const char *in, size_t size, char *latin1_output) { size_t pos = 0; char *start{latin1_output}; // In the worst case, we have the haswell kernel which can cause an overflow // of 8 bytes when calling convert_masked_utf8_to_latin1. If you skip the // last 16 bytes, and if the data is valid, then it is entirely safe because // 16 UTF-8 bytes generate much more than 8 bytes. However, you cannot // generally assume that you have valid UTF-8 input, so we are going to go // back from the end counting 16 leading bytes, to give us a good margin. size_t leading_byte = 0; size_t margin = size; for (; margin > 0 && leading_byte < 16; margin--) { leading_byte += (int8_t(in[margin - 1]) > -65); // twos complement of -65 is 1011 1111 ... } // If the input is long enough, then we have that margin-1 is the eight last // leading byte. const size_t safety_margin = size - margin + 1; // to avoid overruns! while (pos + 64 + safety_margin <= size) { simd8x64 input(reinterpret_cast(in + pos)); if (input.is_ascii()) { input.store((int8_t *)latin1_output); latin1_output += 64; pos += 64; } else { // you might think that a for-loop would work, but under Visual Studio, // it is not good enough. static_assert( (simd8x64::NUM_CHUNKS == 2) || (simd8x64::NUM_CHUNKS == 4), "We support either two or four chunks per 64-byte block."); auto zero = simd8{uint8_t(0)}; if (simd8x64::NUM_CHUNKS == 2) { this->check_utf8_bytes(input.chunks[0], zero); this->check_utf8_bytes(input.chunks[1], input.chunks[0]); } else if (simd8x64::NUM_CHUNKS == 4) { this->check_utf8_bytes(input.chunks[0], zero); this->check_utf8_bytes(input.chunks[1], input.chunks[0]); this->check_utf8_bytes(input.chunks[2], input.chunks[1]); this->check_utf8_bytes(input.chunks[3], input.chunks[2]); } uint64_t utf8_continuation_mask = input.lt(-65 + 1); // -64 is 1100 0000 in twos complement. Note: in // this case, we also have ASCII to account for. if (utf8_continuation_mask & 1) { return 0; // error } uint64_t utf8_leading_mask = ~utf8_continuation_mask; uint64_t utf8_end_of_code_point_mask = utf8_leading_mask >> 1; // We process in blocks of up to 12 bytes except possibly // for fast paths which may process up to 16 bytes. For the // slow path to work, we should have at least 12 input bytes left. size_t max_starting_point = (pos + 64) - 12; // Next loop is going to run at least five times. while (pos < max_starting_point) { // Performance note: our ability to compute 'consumed' and // then shift and recompute is critical. If there is a // latency of, say, 4 cycles on getting 'consumed', then // the inner loop might have a total latency of about 6 cycles. // Yet we process between 6 to 12 inputs bytes, thus we get // a speed limit between 1 cycle/byte and 0.5 cycle/byte // for this section of the code. Hence, there is a limit // to how much we can further increase this latency before // it seriously harms performance. size_t consumed = convert_masked_utf8_to_latin1( in + pos, utf8_end_of_code_point_mask, latin1_output); pos += consumed; utf8_end_of_code_point_mask >>= consumed; } // At this point there may remain between 0 and 12 bytes in the // 64-byte block. These bytes will be processed again. So we have an // 80% efficiency (in the worst case). In practice we expect an // 85% to 90% efficiency. } } if (errors()) { return 0; } if (pos < size) { size_t howmany = scalar::utf8_to_latin1::convert(in + pos, size - pos, latin1_output); if (howmany == 0) { return 0; } latin1_output += howmany; } return latin1_output - start; } simdutf_really_inline result convert_with_errors(const char *in, size_t size, char *latin1_output) { size_t pos = 0; char *start{latin1_output}; // In the worst case, we have the haswell kernel which can cause an overflow // of 8 bytes when calling convert_masked_utf8_to_latin1. If you skip the // last 16 bytes, and if the data is valid, then it is entirely safe because // 16 UTF-8 bytes generate much more than 8 bytes. However, you cannot // generally assume that you have valid UTF-8 input, so we are going to go // back from the end counting 8 leading bytes, to give us a good margin. size_t leading_byte = 0; size_t margin = size; for (; margin > 0 && leading_byte < 8; margin--) { leading_byte += (int8_t(in[margin - 1]) > -65); } // If the input is long enough, then we have that margin-1 is the eight last // leading byte. const size_t safety_margin = size - margin + 1; // to avoid overruns! while (pos + 64 + safety_margin <= size) { simd8x64 input(reinterpret_cast(in + pos)); if (input.is_ascii()) { input.store((int8_t *)latin1_output); latin1_output += 64; pos += 64; } else { // you might think that a for-loop would work, but under Visual Studio, // it is not good enough. static_assert( (simd8x64::NUM_CHUNKS == 2) || (simd8x64::NUM_CHUNKS == 4), "We support either two or four chunks per 64-byte block."); auto zero = simd8{uint8_t(0)}; if (simd8x64::NUM_CHUNKS == 2) { this->check_utf8_bytes(input.chunks[0], zero); this->check_utf8_bytes(input.chunks[1], input.chunks[0]); } else if (simd8x64::NUM_CHUNKS == 4) { this->check_utf8_bytes(input.chunks[0], zero); this->check_utf8_bytes(input.chunks[1], input.chunks[0]); this->check_utf8_bytes(input.chunks[2], input.chunks[1]); this->check_utf8_bytes(input.chunks[3], input.chunks[2]); } if (errors()) { // rewind_and_convert_with_errors will seek a potential error from // in+pos onward, with the ability to go back up to pos bytes, and // read size-pos bytes forward. result res = scalar::utf8_to_latin1::rewind_and_convert_with_errors( pos, in + pos, size - pos, latin1_output); res.count += pos; return res; } uint64_t utf8_continuation_mask = input.lt(-65 + 1); uint64_t utf8_leading_mask = ~utf8_continuation_mask; uint64_t utf8_end_of_code_point_mask = utf8_leading_mask >> 1; // We process in blocks of up to 12 bytes except possibly // for fast paths which may process up to 16 bytes. For the // slow path to work, we should have at least 12 input bytes left. size_t max_starting_point = (pos + 64) - 12; // Next loop is going to run at least five times. while (pos < max_starting_point) { // Performance note: our ability to compute 'consumed' and // then shift and recompute is critical. If there is a // latency of, say, 4 cycles on getting 'consumed', then // the inner loop might have a total latency of about 6 cycles. // Yet we process between 6 to 12 inputs bytes, thus we get // a speed limit between 1 cycle/byte and 0.5 cycle/byte // for this section of the code. Hence, there is a limit // to how much we can further increase this latency before // it seriously harms performance. size_t consumed = convert_masked_utf8_to_latin1( in + pos, utf8_end_of_code_point_mask, latin1_output); pos += consumed; utf8_end_of_code_point_mask >>= consumed; } // At this point there may remain between 0 and 12 bytes in the // 64-byte block. These bytes will be processed again. So we have an // 80% efficiency (in the worst case). In practice we expect an // 85% to 90% efficiency. } } if (errors()) { // rewind_and_convert_with_errors will seek a potential error from in+pos // onward, with the ability to go back up to pos bytes, and read size-pos // bytes forward. result res = scalar::utf8_to_latin1::rewind_and_convert_with_errors( pos, in + pos, size - pos, latin1_output); res.count += pos; return res; } if (pos < size) { // rewind_and_convert_with_errors will seek a potential error from in+pos // onward, with the ability to go back up to pos bytes, and read size-pos // bytes forward. result res = scalar::utf8_to_latin1::rewind_and_convert_with_errors( pos, in + pos, size - pos, latin1_output); if (res.error) { // In case of error, we want the error position res.count += pos; return res; } else { // In case of success, we want the number of word written latin1_output += res.count; } } return result(error_code::SUCCESS, latin1_output - start); } simdutf_really_inline bool errors() const { return this->error.any_bits_set_anywhere(); } }; // struct utf8_checker } // namespace utf8_to_latin1 } // unnamed namespace } // namespace ppc64 } // namespace simdutf /* end file src/generic/utf8_to_latin1/utf8_to_latin1.h */ /* begin file src/generic/utf8_to_latin1/valid_utf8_to_latin1.h */ namespace simdutf { namespace ppc64 { namespace { namespace utf8_to_latin1 { using namespace simd; simdutf_really_inline size_t convert_valid(const char *in, size_t size, char *latin1_output) { size_t pos = 0; char *start{latin1_output}; // In the worst case, we have the haswell kernel which can cause an overflow // of 8 bytes when calling convert_masked_utf8_to_latin1. If you skip the last // 16 bytes, and if the data is valid, then it is entirely safe because 16 // UTF-8 bytes generate much more than 8 bytes. However, you cannot generally // assume that you have valid UTF-8 input, so we are going to go back from the // end counting 8 leading bytes, to give us a good margin. size_t leading_byte = 0; size_t margin = size; for (; margin > 0 && leading_byte < 8; margin--) { leading_byte += (int8_t(in[margin - 1]) > -65); // twos complement of -65 is 1011 1111 ... } // If the input is long enough, then we have that margin-1 is the eight last // leading byte. const size_t safety_margin = size - margin + 1; // to avoid overruns! while (pos + 64 + safety_margin <= size) { simd8x64 input(reinterpret_cast(in + pos)); if (input.is_ascii()) { input.store((int8_t *)latin1_output); latin1_output += 64; pos += 64; } else { // you might think that a for-loop would work, but under Visual Studio, it // is not good enough. uint64_t utf8_continuation_mask = input.lt(-65 + 1); // -64 is 1100 0000 in twos complement. Note: in // this case, we also have ASCII to account for. uint64_t utf8_leading_mask = ~utf8_continuation_mask; uint64_t utf8_end_of_code_point_mask = utf8_leading_mask >> 1; // We process in blocks of up to 12 bytes except possibly // for fast paths which may process up to 16 bytes. For the // slow path to work, we should have at least 12 input bytes left. size_t max_starting_point = (pos + 64) - 12; // Next loop is going to run at least five times. while (pos < max_starting_point) { // Performance note: our ability to compute 'consumed' and // then shift and recompute is critical. If there is a // latency of, say, 4 cycles on getting 'consumed', then // the inner loop might have a total latency of about 6 cycles. // Yet we process between 6 to 12 inputs bytes, thus we get // a speed limit between 1 cycle/byte and 0.5 cycle/byte // for this section of the code. Hence, there is a limit // to how much we can further increase this latency before // it seriously harms performance. size_t consumed = convert_masked_utf8_to_latin1( in + pos, utf8_end_of_code_point_mask, latin1_output); pos += consumed; utf8_end_of_code_point_mask >>= consumed; } // At this point there may remain between 0 and 12 bytes in the // 64-byte block. These bytes will be processed again. So we have an // 80% efficiency (in the worst case). In practice we expect an // 85% to 90% efficiency. } } if (pos < size) { size_t howmany = scalar::utf8_to_latin1::convert_valid(in + pos, size - pos, latin1_output); latin1_output += howmany; } return latin1_output - start; } } // namespace utf8_to_latin1 } // namespace } // namespace ppc64 } // namespace simdutf // namespace simdutf /* end file src/generic/utf8_to_latin1/valid_utf8_to_latin1.h */ /* begin file src/generic/base64.h */ /** * References and further reading: * * Wojciech Muła, Daniel Lemire, Base64 encoding and decoding at almost the * speed of a memory copy, Software: Practice and Experience 50 (2), 2020. * https://arxiv.org/abs/1910.05109 * * Wojciech Muła, Daniel Lemire, Faster Base64 Encoding and Decoding using AVX2 * Instructions, ACM Transactions on the Web 12 (3), 2018. * https://arxiv.org/abs/1704.00605 * * Simon Josefsson. 2006. The Base16, Base32, and Base64 Data Encodings. * https://tools.ietf.org/html/rfc4648. (2006). Internet Engineering Task Force, * Request for Comments: 4648. * * Alfred Klomp. 2014a. Fast Base64 encoding/decoding with SSE vectorization. * http://www.alfredklomp.com/programming/sse-base64/. (2014). * * Alfred Klomp. 2014b. Fast Base64 stream encoder/decoder in C99, with SIMD * acceleration. https://github.com/aklomp/base64. (2014). * * Hanson Char. 2014. A Fast and Correct Base 64 Codec. (2014). * https://aws.amazon.com/blogs/developer/a-fast-and-correct-base-64-codec/ * * Nick Kopp. 2013. Base64 Encoding on a GPU. * https://www.codeproject.com/Articles/276993/Base-Encoding-on-a-GPU. (2013). */ namespace simdutf { namespace ppc64 { namespace { namespace base64 { /* The following template function implements API for Base64 decoding. An implementation is responsible for providing the `block64` type and associated methods that perform actual conversion. Please refer to any vectorized implementation to learn the API of these procedures. */ template full_result compress_decode_base64(char *dst, const chartype *src, size_t srclen, base64_options options, last_chunk_handling_options last_chunk_options) { const uint8_t *to_base64 = default_or_url ? tables::base64::to_base64_default_or_url_value : (base64_url ? tables::base64::to_base64_url_value : tables::base64::to_base64_value); auto ri = simdutf::scalar::base64::find_end(src, srclen, options); size_t equallocation = ri.equallocation; size_t equalsigns = ri.equalsigns; srclen = ri.srclen; size_t full_input_length = ri.full_input_length; if (srclen == 0) { if (!ignore_garbage && equalsigns > 0) { return {INVALID_BASE64_CHARACTER, equallocation, 0, true}; } return {SUCCESS, full_input_length, 0}; } char *end_of_safe_64byte_zone = dst == nullptr ? nullptr : ((srclen + 3) / 4 * 3 >= 63 ? dst + (srclen + 3) / 4 * 3 - 63 : dst); const chartype *const srcinit = src; const char *const dstinit = dst; const chartype *const srcend = src + srclen; constexpr size_t block_size = 6; static_assert(block_size >= 2, "block_size must be at least two"); char buffer[block_size * 64]; char *bufferptr = buffer; if (srclen >= 64) { const chartype *const srcend64 = src + srclen - 64; while (src <= srcend64) { block64 b(src); src += 64; uint64_t error = 0; const uint64_t badcharmask = b.to_base64_mask(&error); if (!ignore_garbage && error) { src -= 64; const size_t error_offset = trailing_zeroes(error); return {error_code::INVALID_BASE64_CHARACTER, size_t(src - srcinit + error_offset), size_t(dst - dstinit)}; } if (badcharmask != 0) { bufferptr += b.compress_block(badcharmask, bufferptr); } else if (bufferptr != buffer) { b.copy_block(bufferptr); bufferptr += 64; } else { if (dst >= end_of_safe_64byte_zone) { b.base64_decode_block_safe(dst); } else { b.base64_decode_block(dst); } dst += 48; } if (bufferptr >= (block_size - 1) * 64 + buffer) { for (size_t i = 0; i < (block_size - 2); i++) { base64_decode_block(dst, buffer + i * 64); dst += 48; } if (dst >= end_of_safe_64byte_zone) { base64_decode_block_safe(dst, buffer + (block_size - 2) * 64); } else { base64_decode_block(dst, buffer + (block_size - 2) * 64); } dst += 48; simdutf::internal::memcpy(buffer, buffer + (block_size - 1) * 64, 64); // 64 might be too much bufferptr -= (block_size - 1) * 64; } } } char *buffer_start = buffer; // Optimization note: if this is almost full, then it is worth our // time, otherwise, we should just decode directly. int last_block = (int)((bufferptr - buffer_start) % 64); if (last_block != 0 && srcend - src + last_block >= 64) { while ((bufferptr - buffer_start) % 64 != 0 && src < srcend) { uint8_t val = to_base64[uint8_t(*src)]; *bufferptr = char(val); if (!ignore_garbage && (!scalar::base64::is_eight_byte(*src) || val > 64)) { return {error_code::INVALID_BASE64_CHARACTER, size_t(src - srcinit), size_t(dst - dstinit)}; } bufferptr += (val <= 63); src++; } } for (; buffer_start + 64 <= bufferptr; buffer_start += 64) { if (dst >= end_of_safe_64byte_zone) { base64_decode_block_safe(dst, buffer_start); } else { base64_decode_block(dst, buffer_start); } dst += 48; } if ((bufferptr - buffer_start) % 64 != 0) { while (buffer_start + 4 < bufferptr) { uint32_t triple = ((uint32_t(uint8_t(buffer_start[0])) << 3 * 6) + (uint32_t(uint8_t(buffer_start[1])) << 2 * 6) + (uint32_t(uint8_t(buffer_start[2])) << 1 * 6) + (uint32_t(uint8_t(buffer_start[3])) << 0 * 6)) << 8; #if !SIMDUTF_IS_BIG_ENDIAN triple = scalar::u32_swap_bytes(triple); #endif simdutf::internal::memcpy(dst, &triple, 3); dst += 3; buffer_start += 4; } if (buffer_start + 4 <= bufferptr) { uint32_t triple = ((uint32_t(uint8_t(buffer_start[0])) << 3 * 6) + (uint32_t(uint8_t(buffer_start[1])) << 2 * 6) + (uint32_t(uint8_t(buffer_start[2])) << 1 * 6) + (uint32_t(uint8_t(buffer_start[3])) << 0 * 6)) << 8; #if !SIMDUTF_IS_BIG_ENDIAN triple = scalar::u32_swap_bytes(triple); #endif simdutf::internal::memcpy(dst, &triple, 3); dst += 3; buffer_start += 4; } // we may have 1, 2 or 3 bytes left and we need to decode them so let us // backtrack int leftover = int(bufferptr - buffer_start); while (leftover > 0) { if (!ignore_garbage) { while (to_base64[uint8_t(*(src - 1))] == 64) { src--; } } else { while (to_base64[uint8_t(*(src - 1))] >= 64) { src--; } } src--; leftover--; } } if (src < srcend + equalsigns) { full_result r = scalar::base64::base64_tail_decode( dst, src, srcend - src, equalsigns, options, last_chunk_options); r = scalar::base64::patch_tail_result( r, size_t(src - srcinit), size_t(dst - dstinit), equallocation, full_input_length, last_chunk_options); // When is_partial(last_chunk_options) is true, we must either end with // the end of the stream (beyond whitespace) or right after a non-ignorable // character or at the very beginning of the stream. // See https://tc39.es/proposal-arraybuffer-base64/spec/#sec-frombase64 if (is_partial(last_chunk_options) && r.error == error_code::SUCCESS && r.input_count < full_input_length) { // First check if we can extend the input to the end of the stream while (r.input_count < full_input_length && base64_ignorable(*(srcinit + r.input_count), options)) { r.input_count++; } // If we are still not at the end of the stream, then we must backtrack // to the last non-ignorable character. if (r.input_count < full_input_length) { while (r.input_count > 0 && base64_ignorable(*(srcinit + r.input_count - 1), options)) { r.input_count--; } } } return r; } if (!ignore_garbage && equalsigns > 0) { if ((size_t(dst - dstinit) % 3 == 0) || ((size_t(dst - dstinit) % 3) + 1 + equalsigns != 4)) { return {INVALID_BASE64_CHARACTER, equallocation, size_t(dst - dstinit), true}; } } return {SUCCESS, srclen, size_t(dst - dstinit)}; } } // namespace base64 } // unnamed namespace } // namespace ppc64 } // namespace simdutf /* end file src/generic/base64.h */ /* begin file src/generic/find.h */ namespace simdutf { namespace ppc64 { namespace { namespace util { simdutf_really_inline const char *find(const char *start, const char *end, char character) noexcept { // Handle empty or invalid range if (start >= end) return end; // Align the start pointer to 64 bytes uintptr_t misalignment = reinterpret_cast(start) % 64; if (misalignment != 0) { size_t remaining = size_t(end - start); size_t adjustment = internal::min_value(64 - misalignment, remaining); for (size_t i = 0; i < adjustment; i++) { if (start[i] == character) { return start + i; } } start += adjustment; } // Main loop for 64-byte aligned data for (size_t remaining = size_t(end - start); remaining >= 64; start += 64, remaining -= 64) { simd8x64 input(reinterpret_cast(start)); uint64_t matches = input.eq(uint8_t(character)); if (matches != 0) { // Found a match, return the first one int index = trailing_zeroes(matches); return start + index; } } return internal::find(start, end, character); } simdutf_really_inline const char16_t * find(const char16_t *start, const char16_t *end, char16_t character) noexcept { // Handle empty or invalid range if (start >= end) return end; // Align the start pointer to 64 bytes if misalignment is even uintptr_t misalignment = reinterpret_cast(start) % 64; if (misalignment != 0 && misalignment % 2 == 0) { size_t remaining = size_t(end - start); size_t adjustment = internal::min_value((64 - misalignment) / sizeof(char16_t), remaining); for (size_t i = 0; i < adjustment; i++) { if (start[i] == character) { return start + i; } } start += adjustment; } // Main loop for 64-byte aligned data for (size_t remaining = size_t(end - start); remaining >= 32; start += 32, remaining -= 32) { simd16x32 input(reinterpret_cast(start)); uint64_t matches = input.eq(uint16_t(character)); if (matches != 0) { // Found a match, return the first one int index = trailing_zeroes(matches) / 2; return start + index; } } return internal::find(start, end, character); } } // namespace util } // namespace } // namespace ppc64 } // namespace simdutf /* end file src/generic/find.h */ /* begin file src/ppc64/templates.cpp */ /* Template `convert_impl` implements generic conversion routine between different encodings. Procedure returns the number of written elements, or zero in the case of error. Parameters: * VectorizedConvert - vectorized procedure that returns structure having three fields: error_code (err), const Source* (input), Destination* (output) * ScalarConvert - scalar procedure that carries on conversion of tail * Source - type of input char (like char16_t, char) * Destination - type of input char */ template size_t convert_impl(VectorizedConvert vectorized_convert, ScalarConvert scalar_convert, const Source *buf, size_t len, Destination *output) { const auto vr = vectorized_convert(buf, len, output); const size_t consumed = vr.input - buf; const size_t written = vr.output - output; if (vr.err != simdutf::error_code::SUCCESS) { if (vr.err == simdutf::error_code::OTHER) { // Vectorized procedure detected an error, but does not know // exact position. The scalar procedure rescan the portion of // input and figure out where the error is located. return scalar_convert(vr.input, len - consumed, vr.output); } return 0; } if (consumed == len) { return written; } const auto ret = scalar_convert(vr.input, len - consumed, vr.output); if (ret == 0) { return 0; } return written + ret; } /* Template `convert_with_errors_impl` implements generic conversion routine between different encodings. Procedure returns a `result` instance --- please refer to its documentation for details. Parameters: * VectorizedConvert - vectorized procedure that returns structure having three fields: error_code (err), const Source* (input), Destination* (output) * ScalarConvert - scalar procedure that carries on conversion of tail * Source - type of input char (like char16_t, char) * Destination - type of input char */ template simdutf::result convert_with_errors_impl(VectorizedConvert vectorized_convert, ScalarConvert scalar_convert, const Source *buf, size_t len, Destination *output) { const auto vr = vectorized_convert(buf, len, output); const size_t consumed = vr.input - buf; const size_t written = vr.output - output; if (vr.err != simdutf::error_code::SUCCESS) { if (vr.err == simdutf::error_code::OTHER) { // Vectorized procedure detected an error, but does not know // exact position. The scalar procedure rescan the portion of // input and figure out where the error is located. auto sr = scalar_convert(vr.input, len - consumed, vr.output); sr.count += consumed; return sr; } return simdutf::result(vr.err, consumed); } if (consumed == len) { return simdutf::result(simdutf::error_code::SUCCESS, written); } simdutf::result sr = scalar_convert(vr.input, len - consumed, vr.output); if (sr.is_ok()) { sr.count += written; } else { sr.count += consumed; } return sr; } /* end file src/ppc64/templates.cpp */ #ifdef SIMDUTF_INTERNAL_TESTS #if SIMDUTF_FEATURE_BASE64 #include "ppc64_base64_internal_tests.cpp" #endif // SIMDUTF_FEATURE_BASE64 #endif // SIMDUTF_INTERNAL_TESTS // // Implementation-specific overrides // namespace simdutf { namespace ppc64 { simdutf_warn_unused bool implementation::validate_utf8(const char *buf, size_t len) const noexcept { return ppc64::utf8_validation::generic_validate_utf8(buf, len); } simdutf_warn_unused result implementation::validate_utf8_with_errors( const char *buf, size_t len) const noexcept { return ppc64::utf8_validation::generic_validate_utf8_with_errors(buf, len); } simdutf_warn_unused bool implementation::validate_utf32(const char32_t *buf, size_t len) const noexcept { return utf32::validate(buf, len); } simdutf_warn_unused result implementation::validate_utf32_with_errors( const char32_t *buf, size_t len) const noexcept { return utf32::validate_with_errors(buf, len); } simdutf_warn_unused size_t implementation::convert_latin1_to_utf8( const char *buf, size_t len, char *utf8_output) const noexcept { const auto ret = ppc64_convert_latin1_to_utf8(buf, len, utf8_output); size_t converted_chars = ret.second - utf8_output; if (ret.first != buf + len) { const size_t scalar_converted_chars = scalar::latin1_to_utf8::convert( ret.first, len - (ret.first - buf), ret.second); converted_chars += scalar_converted_chars; } return converted_chars; } simdutf_warn_unused size_t implementation::convert_latin1_to_utf32( const char *buf, size_t len, char32_t *utf32_output) const noexcept { const auto ret = ppc64_convert_latin1_to_utf32(buf, len, utf32_output); if (ret.first != buf + len) { const size_t processed = ret.first - buf; scalar::latin1_to_utf32::convert(ret.first, len - processed, ret.second); } return len; } simdutf_warn_unused size_t implementation::convert_utf8_to_latin1( const char *buf, size_t len, char *latin1_output) const noexcept { utf8_to_latin1::validating_transcoder converter; return converter.convert(buf, len, latin1_output); } simdutf_warn_unused result implementation::convert_utf8_to_latin1_with_errors( const char *buf, size_t len, char *latin1_output) const noexcept { utf8_to_latin1::validating_transcoder converter; return converter.convert_with_errors(buf, len, latin1_output); } simdutf_warn_unused size_t implementation::convert_valid_utf8_to_latin1( const char *buf, size_t len, char *latin1_output) const noexcept { return ppc64::utf8_to_latin1::convert_valid(buf, len, latin1_output); } simdutf_warn_unused size_t implementation::convert_utf8_to_utf32( const char *buf, size_t len, char32_t *utf32_output) const noexcept { utf8_to_utf32::validating_transcoder converter; return converter.convert(buf, len, utf32_output); } simdutf_warn_unused result implementation::convert_utf8_to_utf32_with_errors( const char *buf, size_t len, char32_t *utf32_output) const noexcept { utf8_to_utf32::validating_transcoder converter; return converter.convert_with_errors(buf, len, utf32_output); } simdutf_warn_unused size_t implementation::convert_valid_utf8_to_utf32( const char *input, size_t size, char32_t *utf32_output) const noexcept { return utf8_to_utf32::convert_valid(input, size, utf32_output); } simdutf_warn_unused size_t implementation::convert_utf32_to_latin1( const char32_t *buf, size_t len, char *latin1_output) const noexcept { return convert_impl(ppc64_convert_utf32_to_latin1, scalar::utf32_to_latin1::convert, buf, len, latin1_output); } simdutf_warn_unused result implementation::convert_utf32_to_latin1_with_errors( const char32_t *buf, size_t len, char *latin1_output) const noexcept { return convert_with_errors_impl( ppc64_convert_utf32_to_latin1, scalar::utf32_to_latin1::convert_with_errors, buf, len, latin1_output); } simdutf_warn_unused size_t implementation::convert_valid_utf32_to_latin1( const char32_t *buf, size_t len, char *latin1_output) const noexcept { return convert_impl(ppc64_convert_utf32_to_latin1, scalar::utf32_to_latin1::convert, buf, len, latin1_output); } simdutf_warn_unused size_t implementation::convert_utf32_to_utf8( const char32_t *buf, size_t len, char *utf8_output) const noexcept { return convert_impl(ppc64_convert_utf32_to_utf8, scalar::utf32_to_utf8::convert, buf, len, utf8_output); } simdutf_warn_unused result implementation::convert_utf32_to_utf8_with_errors( const char32_t *buf, size_t len, char *utf8_output) const noexcept { return convert_with_errors_impl( ppc64_convert_utf32_to_utf8, scalar::utf32_to_utf8::convert_with_errors, buf, len, utf8_output); } simdutf_warn_unused size_t implementation::convert_valid_utf32_to_utf8( const char32_t *buf, size_t len, char *utf8_output) const noexcept { return convert_impl(ppc64_convert_utf32_to_utf8, scalar::utf32_to_utf8::convert, buf, len, utf8_output); } simdutf_warn_unused size_t implementation::count_utf8(const char *input, size_t length) const noexcept { return utf8::count_code_points(input, length); } simdutf_warn_unused size_t implementation::latin1_length_from_utf8( const char *buf, size_t len) const noexcept { return count_utf8(buf, len); } simdutf_warn_unused size_t implementation::utf8_length_from_latin1( const char *input, size_t length) const noexcept { const auto ret = ppc64_utf8_length_from_latin1(input, length); const size_t consumed = ret.first - input; if (consumed == length) { return ret.second; } const auto scalar = scalar::latin1::utf8_length_from_latin1(ret.first, length - consumed); return scalar + ret.second; } simdutf_warn_unused size_t implementation::utf8_length_from_utf32( const char32_t *input, size_t length) const noexcept { return utf32::utf8_length_from_utf32(input, length); } simdutf_warn_unused size_t implementation::utf32_length_from_utf8( const char *input, size_t length) const noexcept { return utf8::count_code_points(input, length); } simdutf_warn_unused size_t implementation::maximal_binary_length_from_base64( const char *input, size_t length) const noexcept { return scalar::base64::maximal_binary_length_from_base64(input, length); } simdutf_warn_unused result implementation::base64_to_binary( const char *input, size_t length, char *output, base64_options options, last_chunk_handling_options last_chunk_options) const noexcept { if (options & base64_default_or_url) { if (options == base64_options::base64_default_or_url_accept_garbage) { return base64::compress_decode_base64( output, input, length, options, last_chunk_options); } else { return base64::compress_decode_base64( output, input, length, options, last_chunk_options); } } else if (options & base64_url) { if (options == base64_options::base64_url_accept_garbage) { return base64::compress_decode_base64( output, input, length, options, last_chunk_options); } else { return base64::compress_decode_base64( output, input, length, options, last_chunk_options); } } else { if (options == base64_options::base64_default_accept_garbage) { return base64::compress_decode_base64( output, input, length, options, last_chunk_options); } else { return base64::compress_decode_base64( output, input, length, options, last_chunk_options); } } } simdutf_warn_unused full_result implementation::base64_to_binary_details( const char *input, size_t length, char *output, base64_options options, last_chunk_handling_options last_chunk_options) const noexcept { if (options & base64_default_or_url) { if (options == base64_options::base64_default_or_url_accept_garbage) { return base64::compress_decode_base64( output, input, length, options, last_chunk_options); } else { return base64::compress_decode_base64( output, input, length, options, last_chunk_options); } } else if (options & base64_url) { if (options == base64_options::base64_url_accept_garbage) { return base64::compress_decode_base64( output, input, length, options, last_chunk_options); } else { return base64::compress_decode_base64( output, input, length, options, last_chunk_options); } } else { if (options == base64_options::base64_default_accept_garbage) { return base64::compress_decode_base64( output, input, length, options, last_chunk_options); } else { return base64::compress_decode_base64( output, input, length, options, last_chunk_options); } } } simdutf_warn_unused result implementation::base64_to_binary( const char16_t *input, size_t length, char *output, base64_options options, last_chunk_handling_options last_chunk_options) const noexcept { if (options & base64_default_or_url) { if (options == base64_options::base64_default_or_url_accept_garbage) { return base64::compress_decode_base64( output, input, length, options, last_chunk_options); } else { return base64::compress_decode_base64( output, input, length, options, last_chunk_options); } } else if (options & base64_url) { if (options == base64_options::base64_url_accept_garbage) { return base64::compress_decode_base64( output, input, length, options, last_chunk_options); } else { return base64::compress_decode_base64( output, input, length, options, last_chunk_options); } } else { if (options == base64_options::base64_default_accept_garbage) { return base64::compress_decode_base64( output, input, length, options, last_chunk_options); } else { return base64::compress_decode_base64( output, input, length, options, last_chunk_options); } } } simdutf_warn_unused full_result implementation::base64_to_binary_details( const char16_t *input, size_t length, char *output, base64_options options, last_chunk_handling_options last_chunk_options) const noexcept { if (options & base64_default_or_url) { if (options == base64_options::base64_default_or_url_accept_garbage) { return base64::compress_decode_base64( output, input, length, options, last_chunk_options); } else { return base64::compress_decode_base64( output, input, length, options, last_chunk_options); } } else if (options & base64_url) { if (options == base64_options::base64_url_accept_garbage) { return base64::compress_decode_base64( output, input, length, options, last_chunk_options); } else { return base64::compress_decode_base64( output, input, length, options, last_chunk_options); } } else { if (options == base64_options::base64_default_accept_garbage) { return base64::compress_decode_base64( output, input, length, options, last_chunk_options); } else { return base64::compress_decode_base64( output, input, length, options, last_chunk_options); } } } size_t implementation::binary_to_base64(const char *input, size_t length, char *output, base64_options options) const noexcept { if (options & base64_url) { return encode_base64(output, input, length, options); } else { return encode_base64(output, input, length, options); } } size_t implementation::binary_to_base64_with_lines( const char *input, size_t length, char *output, size_t line_length, base64_options options) const noexcept { return scalar::base64::tail_encode_base64_impl(output, input, length, options, line_length); } const char *implementation::find(const char *start, const char *end, char character) const noexcept { return util::find(start, end, character); } const char16_t *implementation::find(const char16_t *start, const char16_t *end, char16_t character) const noexcept { return util::find(start, end, character); } #ifdef SIMDUTF_INTERNAL_TESTS std::vector implementation::internal_tests() const { #define entry(proc) \ TestProcedure { #proc, proc } return {entry(base64_encoding_translate_6bit_values), entry(base64_encoding_expand_6bit_fields), entry(base64_decoding_valid), entry(base64_decoding_invalid_ignore_errors), entry(base64url_decoding_invalid_ignore_errors), entry(base64_decoding_invalid_strict_errors), entry(base64url_decoding_invalid_strict_errors), entry(base64_decoding_pack), entry(base64_compress)}; #undef entry } #endif } // namespace ppc64 } // namespace simdutf /* begin file src/simdutf/ppc64/end.h */ /* end file src/simdutf/ppc64/end.h */ /* end file src/ppc64/implementation.cpp */ #endif #if SIMDUTF_IMPLEMENTATION_RVV /* begin file src/rvv/implementation.cpp */ /* begin file src/simdutf/rvv/begin.h */ // redefining SIMDUTF_IMPLEMENTATION to "rvv" // #define SIMDUTF_IMPLEMENTATION rvv #if SIMDUTF_CAN_ALWAYS_RUN_RVV // nothing needed. #else SIMDUTF_TARGET_RVV #endif /* end file src/simdutf/rvv/begin.h */ namespace simdutf { namespace rvv { namespace { #ifndef SIMDUTF_RVV_H #error "rvv.h must be included" #endif } // unnamed namespace } // namespace rvv } // namespace simdutf // // Implementation-specific overrides // namespace simdutf { namespace rvv { /* begin file src/rvv/rvv_helpers.inl.cpp */ template simdutf_really_inline static size_t rvv_utf32_store_utf16_m4(uint16_t *dst, vuint32m4_t utf32, size_t vl, vbool4_t m4even) { /* convert [000000000000aaaa|aaaaaabbbbbbbbbb] * to [110111bbbbbbbbbb|110110aaaaaaaaaa] */ vuint32m4_t sur = __riscv_vsub_vx_u32m4(utf32, 0x10000, vl); sur = __riscv_vor_vv_u32m4(__riscv_vsll_vx_u32m4(sur, 16, vl), __riscv_vsrl_vx_u32m4(sur, 10, vl), vl); sur = __riscv_vand_vx_u32m4(sur, 0x3FF03FF, vl); sur = __riscv_vor_vx_u32m4(sur, 0xDC00D800, vl); /* merge 1 byte utf32 and 2 byte sur */ vbool8_t m4 = __riscv_vmsgtu_vx_u32m4_b8(utf32, 0xFFFF, vl); vuint16m4_t utf32_16 = __riscv_vreinterpret_v_u32m4_u16m4( __riscv_vmerge_vvm_u32m4(utf32, sur, m4, vl)); /* compress and store */ vbool4_t mOut = __riscv_vmor_mm_b4( __riscv_vmsne_vx_u16m4_b4(utf32_16, 0, vl * 2), m4even, vl * 2); vuint16m4_t vout = __riscv_vcompress_vm_u16m4(utf32_16, mOut, vl * 2); vl = __riscv_vcpop_m_b4(mOut, vl * 2); __riscv_vse16_v_u16m4(dst, simdutf_byteflip(vout, vl), vl); return vl; }; /* end file src/rvv/rvv_helpers.inl.cpp */ /* begin file src/rvv/rvv_length_from.inl.cpp */ simdutf_warn_unused size_t implementation::count_utf8(const char *src, size_t len) const noexcept { return utf32_length_from_utf8(src, len); } simdutf_warn_unused size_t implementation::latin1_length_from_utf8( const char *src, size_t len) const noexcept { return utf32_length_from_utf8(src, len); } simdutf_warn_unused size_t implementation::utf32_length_from_utf8( const char *src, size_t len) const noexcept { size_t count = 0; for (size_t vl; len > 0; len -= vl, src += vl) { vl = __riscv_vsetvl_e8m8(len); vint8m8_t v = __riscv_vle8_v_i8m8((int8_t *)src, vl); vbool1_t mask = __riscv_vmsgt_vx_i8m8_b1(v, -65, vl); count += __riscv_vcpop_m_b1(mask, vl); } return count; } template simdutf_really_inline static size_t rvv_utf32_length_from_utf16(const char16_t *src, size_t len) { size_t count = 0; for (size_t vl; len > 0; len -= vl, src += vl) { vl = __riscv_vsetvl_e16m8(len); vuint16m8_t v = __riscv_vle16_v_u16m8((uint16_t *)src, vl); v = simdutf_byteflip(v, vl); vbool2_t notHigh = __riscv_vmor_mm_b2(__riscv_vmsgtu_vx_u16m8_b2(v, 0xDFFF, vl), __riscv_vmsltu_vx_u16m8_b2(v, 0xDC00, vl), vl); count += __riscv_vcpop_m_b2(notHigh, vl); } return count; } simdutf_warn_unused size_t implementation::utf32_length_from_utf16le( const char16_t *src, size_t len) const noexcept { return rvv_utf32_length_from_utf16(src, len); } simdutf_warn_unused size_t implementation::utf32_length_from_utf16be( const char16_t *src, size_t len) const noexcept { if (supports_zvbb()) return rvv_utf32_length_from_utf16(src, len); else return rvv_utf32_length_from_utf16(src, len); } simdutf_warn_unused size_t implementation::utf8_length_from_latin1( const char *src, size_t len) const noexcept { size_t count = len; for (size_t vl; len > 0; len -= vl, src += vl) { vl = __riscv_vsetvl_e8m8(len); vint8m8_t v = __riscv_vle8_v_i8m8((int8_t *)src, vl); count += __riscv_vcpop_m_b1(__riscv_vmslt_vx_i8m8_b1(v, 0, vl), vl); } return count; } simdutf_warn_unused size_t implementation::utf8_length_from_utf32( const char32_t *src, size_t len) const noexcept { size_t count = 0; for (size_t vl; len > 0; len -= vl, src += vl) { vl = __riscv_vsetvl_e32m8(len); vuint32m8_t v = __riscv_vle32_v_u32m8((uint32_t *)src, vl); vbool4_t m234 = __riscv_vmsgtu_vx_u32m8_b4(v, 0x7F, vl); vbool4_t m34 = __riscv_vmsgtu_vx_u32m8_b4(v, 0x7FF, vl); vbool4_t m4 = __riscv_vmsgtu_vx_u32m8_b4(v, 0xFFFF, vl); count += vl + __riscv_vcpop_m_b4(m234, vl) + __riscv_vcpop_m_b4(m34, vl) + __riscv_vcpop_m_b4(m4, vl); } return count; } /* end file src/rvv/rvv_length_from.inl.cpp */ /* begin file src/rvv/rvv_validate.inl.cpp */ /* Returns a close estimation of the number of valid UTF-8 bytes up to the * first invalid one, but never overestimating. */ simdutf_really_inline static size_t rvv_count_valid_utf8(const char *src, size_t len) { const char *beg = src; if (len < 32) return 0; /* validate first three bytes */ { size_t idx = 3; while (idx < len && (uint8_t(src[idx]) >> 6) == 0b10) ++idx; if (idx > 3 + 3 || !scalar::utf8::validate(src, idx)) return 0; } static const uint64_t err1m[] = {0x0202020202020202, 0x4915012180808080}; static const uint64_t err2m[] = {0xCBCBCB8B8383A3E7, 0xCBCBDBCBCBCBCBCB}; static const uint64_t err3m[] = {0x0101010101010101, 0X01010101BABAAEE6}; const vuint8m1_t err1tbl = __riscv_vreinterpret_v_u64m1_u8m1(__riscv_vle64_v_u64m1(err1m, 2)); const vuint8m1_t err2tbl = __riscv_vreinterpret_v_u64m1_u8m1(__riscv_vle64_v_u64m1(err2m, 2)); const vuint8m1_t err3tbl = __riscv_vreinterpret_v_u64m1_u8m1(__riscv_vle64_v_u64m1(err3m, 2)); size_t tail = 3; size_t n = len - tail; for (size_t vl; n > 0; n -= vl, src += vl) { vl = __riscv_vsetvl_e8m4(n); vuint8m4_t v0 = __riscv_vle8_v_u8m4((uint8_t const *)src, vl); uint8_t next0 = src[vl + 0]; uint8_t next1 = src[vl + 1]; uint8_t next2 = src[vl + 2]; /* fast path: ASCII */ if (__riscv_vfirst_m_b2(__riscv_vmsgtu_vx_u8m4_b2(v0, 0b01111111, vl), vl) < 0 && (next0 | next1 | next2) < 0b10000000) continue; /* see "Validating UTF-8 In Less Than One Instruction Per Byte" * https://arxiv.org/abs/2010.03090 */ vuint8m4_t v1 = __riscv_vslide1down_vx_u8m4(v0, next0, vl); vuint8m4_t v2 = __riscv_vslide1down_vx_u8m4(v1, next1, vl); vuint8m4_t v2_hi_nibble = __riscv_vsrl_vx_u8m4(v2, 4, vl); vuint8m4_t v3_hi_nibble = __riscv_vslide1down_vx_u8m4(v2_hi_nibble, next2 >> 4, vl); vuint8m4_t idx2 = __riscv_vand_vx_u8m4(v2, 0xF, vl); vuint8m4_t idx1 = v2_hi_nibble; vuint8m4_t idx3 = v3_hi_nibble; vuint8m4_t err1 = simdutf_vrgather_u8m1x4(err1tbl, idx1); vuint8m4_t err2 = simdutf_vrgather_u8m1x4(err2tbl, idx2); vuint8m4_t err3 = simdutf_vrgather_u8m1x4(err3tbl, idx3); vint8m4_t errs = __riscv_vreinterpret_v_u8m4_i8m4( __riscv_vand_vv_u8m4(__riscv_vand_vv_u8m4(err1, err2, vl), err3, vl)); vbool2_t is_3 = __riscv_vmsgtu_vx_u8m4_b2(v1, 0b11100000 - 1, vl); vbool2_t is_4 = __riscv_vmsgtu_vx_u8m4_b2(v0, 0b11110000 - 1, vl); vbool2_t is_34 = __riscv_vmor_mm_b2(is_3, is_4, vl); vbool2_t err34 = __riscv_vmxor_mm_b2(is_34, __riscv_vmslt_vx_i8m4_b2(errs, 0, vl), vl); vbool2_t errm = __riscv_vmor_mm_b2(__riscv_vmsgt_vx_i8m4_b2(errs, 0, vl), err34, vl); if (__riscv_vfirst_m_b2(errm, vl) >= 0) break; } /* we need to validate the last character */ while (tail < len && (uint8_t(src[0]) >> 6) == 0b10) --src, ++tail; return src - beg; } simdutf_warn_unused bool implementation::validate_utf8(const char *src, size_t len) const noexcept { size_t count = rvv_count_valid_utf8(src, len); return scalar::utf8::validate(src + count, len - count); } simdutf_warn_unused result implementation::validate_utf8_with_errors( const char *src, size_t len) const noexcept { size_t count = rvv_count_valid_utf8(src, len); result res = scalar::utf8::validate_with_errors(src + count, len - count); return result(res.error, count + res.count); } simdutf_warn_unused bool implementation::validate_utf32(const char32_t *src, size_t len) const noexcept { size_t vlmax = __riscv_vsetvlmax_e32m8(); vuint32m8_t max = __riscv_vmv_v_x_u32m8(0x10FFFF, vlmax); vuint32m8_t maxOff = __riscv_vmv_v_x_u32m8(0xFFFFF7FF, vlmax); for (size_t vl; len > 0; len -= vl, src += vl) { vl = __riscv_vsetvl_e32m8(len); vuint32m8_t v = __riscv_vle32_v_u32m8((uint32_t *)src, vl); vuint32m8_t off = __riscv_vadd_vx_u32m8(v, 0xFFFF2000, vl); max = __riscv_vmaxu_vv_u32m8_tu(max, max, v, vl); maxOff = __riscv_vmaxu_vv_u32m8_tu(maxOff, maxOff, off, vl); } return __riscv_vfirst_m_b4( __riscv_vmor_mm_b4( __riscv_vmsne_vx_u32m8_b4(max, 0x10FFFF, vlmax), __riscv_vmsne_vx_u32m8_b4(maxOff, 0xFFFFF7FF, vlmax), vlmax), vlmax) < 0; } simdutf_warn_unused result implementation::validate_utf32_with_errors( const char32_t *src, size_t len) const noexcept { const char32_t *beg = src; for (size_t vl; len > 0; len -= vl, src += vl) { vl = __riscv_vsetvl_e32m8(len); vuint32m8_t v = __riscv_vle32_v_u32m8((uint32_t *)src, vl); vuint32m8_t off = __riscv_vadd_vx_u32m8(v, 0xFFFF2000, vl); long idx1 = __riscv_vfirst_m_b4(__riscv_vmsgtu_vx_u32m8_b4(v, 0x10FFFF, vl), vl); long idx2 = __riscv_vfirst_m_b4( __riscv_vmsgtu_vx_u32m8_b4(off, 0xFFFFF7FF, vl), vl); if (idx1 >= 0 && idx2 >= 0) { if (idx1 <= idx2) { return result(error_code::TOO_LARGE, src - beg + idx1); } else { return result(error_code::SURROGATE, src - beg + idx2); } } if (idx1 >= 0) { return result(error_code::TOO_LARGE, src - beg + idx1); } if (idx2 >= 0) { return result(error_code::SURROGATE, src - beg + idx2); } } return result(error_code::SUCCESS, src - beg); } /* end file src/rvv/rvv_validate.inl.cpp */ /* begin file src/rvv/rvv_latin1_to.inl.cpp */ simdutf_warn_unused size_t implementation::convert_latin1_to_utf8( const char *src, size_t len, char *dst) const noexcept { char *beg = dst; for (size_t vl, vlOut; len > 0; len -= vl, src += vl, dst += vlOut) { vl = __riscv_vsetvl_e8m2(len); vuint8m2_t v1 = __riscv_vle8_v_u8m2((uint8_t *)src, vl); vbool4_t nascii = __riscv_vmslt_vx_i8m2_b4(__riscv_vreinterpret_v_u8m2_i8m2(v1), 0, vl); size_t cnt = __riscv_vcpop_m_b4(nascii, vl); vlOut = vl + cnt; if (cnt == 0) { __riscv_vse8_v_u8m2((uint8_t *)dst, v1, vlOut); continue; } vuint8m2_t v0 = __riscv_vor_vx_u8m2(__riscv_vsrl_vx_u8m2(v1, 6, vl), 0b11000000, vl); v1 = __riscv_vand_vx_u8m2_mu(nascii, v1, v1, 0b10111111, vl); vuint8m4_t wide = __riscv_vreinterpret_v_u16m4_u8m4(__riscv_vwmaccu_vx_u16m4( __riscv_vwaddu_vv_u16m4(v0, v1, vl), 0xFF, v1, vl)); vbool2_t mask = __riscv_vmsgtu_vx_u8m4_b2( __riscv_vsub_vx_u8m4(wide, 0b11000000, vl * 2), 1, vl * 2); vuint8m4_t comp = __riscv_vcompress_vm_u8m4(wide, mask, vl * 2); __riscv_vse8_v_u8m4((uint8_t *)dst, comp, vlOut); } return dst - beg; } simdutf_warn_unused size_t implementation::convert_latin1_to_utf32( const char *src, size_t len, char32_t *dst) const noexcept { char32_t *beg = dst; for (size_t vl; len > 0; len -= vl, src += vl, dst += vl) { vl = __riscv_vsetvl_e8m2(len); vuint8m2_t v = __riscv_vle8_v_u8m2((uint8_t *)src, vl); __riscv_vse32_v_u32m8((uint32_t *)dst, __riscv_vzext_vf4_u32m8(v, vl), vl); } return dst - beg; } /* end file src/rvv/rvv_latin1_to.inl.cpp */ /* begin file src/rvv/rvv_utf16_to.inl.cpp */ /* end file src/rvv/rvv_utf16_to.inl.cpp */ /* begin file src/rvv/rvv_utf32_to.inl.cpp */ simdutf_warn_unused size_t implementation::convert_utf32_to_latin1( const char32_t *src, size_t len, char *dst) const noexcept { result res = convert_utf32_to_latin1_with_errors(src, len, dst); return res.error == error_code::SUCCESS ? res.count : 0; } simdutf_warn_unused result implementation::convert_utf32_to_latin1_with_errors( const char32_t *src, size_t len, char *dst) const noexcept { const char32_t *const beg = src; for (size_t vl; len > 0; len -= vl, src += vl, dst += vl) { vl = __riscv_vsetvl_e32m8(len); vuint32m8_t v = __riscv_vle32_v_u32m8((uint32_t *)src, vl); long idx = __riscv_vfirst_m_b4(__riscv_vmsgtu_vx_u32m8_b4(v, 255, vl), vl); if (idx >= 0) return result(error_code::TOO_LARGE, src - beg + idx); /* We don't use vcompress here, because its performance varies widely on * current platforms. This might be worth reconsidering once there is more * hardware available. */ __riscv_vse8_v_u8m2( (uint8_t *)dst, __riscv_vncvt_x_x_w_u8m2(__riscv_vncvt_x_x_w_u16m4(v, vl), vl), vl); } return result(error_code::SUCCESS, src - beg); } simdutf_warn_unused size_t implementation::convert_valid_utf32_to_latin1( const char32_t *src, size_t len, char *dst) const noexcept { return convert_utf32_to_latin1(src, len, dst); } template simdutf_warn_unused result convert_utf32_to_utf8_aux(const char32_t *src, size_t len, char *dst) noexcept { size_t n = len; const char32_t *srcBeg = src; const char *dstBeg = dst; size_t vl8m4 = __riscv_vsetvlmax_e8m4(); vbool2_t m4mulp2 = __riscv_vmseq_vx_u8m4_b2( __riscv_vand_vx_u8m4(__riscv_vid_v_u8m4(vl8m4), 3, vl8m4), 2, vl8m4); for (size_t vl, vlOut; n > 0;) { vl = __riscv_vsetvl_e32m4(n); vuint32m4_t v = __riscv_vle32_v_u32m4((uint32_t const *)src, vl); vbool8_t m234 = __riscv_vmsgtu_vx_u32m4_b8(v, 0x80 - 1, vl); vuint16m2_t vn = __riscv_vncvt_x_x_w_u16m2(v, vl); if (__riscv_vfirst_m_b8(m234, vl) < 0) { /* 1 byte utf8 */ vlOut = vl; __riscv_vse8_v_u8m1((uint8_t *)dst, __riscv_vncvt_x_x_w_u8m1(vn, vlOut), vlOut); n -= vl, src += vl, dst += vlOut; continue; } vbool8_t m34 = __riscv_vmsgtu_vx_u32m4_b8(v, 0x800 - 1, vl); if (__riscv_vfirst_m_b8(m34, vl) < 0) { /* 1/2 byte utf8 */ /* 0: [ aaa|aabbbbbb] * 1: [aabbbbbb| ] vsll 8 * 2: [ | aaaaa] vsrl 6 * 3: [00111111|00111111] * 4: [ bbbbbb|000aaaaa] (1|2)&3 * 5: [10000000|11000000] * 6: [10bbbbbb|110aaaaa] 4|5 */ vuint16m2_t twoByte = __riscv_vand_vx_u16m2( __riscv_vor_vv_u16m2(__riscv_vsll_vx_u16m2(vn, 8, vl), __riscv_vsrl_vx_u16m2(vn, 6, vl), vl), 0b0011111100111111, vl); vuint16m2_t vout16 = __riscv_vor_vx_u16m2_mu(m234, vn, twoByte, 0b1000000011000000, vl); vuint8m2_t vout = __riscv_vreinterpret_v_u16m2_u8m2(vout16); /* Every high byte that is zero should be compressed * low bytes should never be compressed, so we set them * to all ones, and then create a non-zero bytes mask */ vbool4_t mcomp = __riscv_vmsne_vx_u8m2_b4(__riscv_vreinterpret_v_u16m2_u8m2( __riscv_vor_vx_u16m2(vout16, 0xFF, vl)), 0, vl * 2); vlOut = __riscv_vcpop_m_b4(mcomp, vl * 2); vout = __riscv_vcompress_vm_u8m2(vout, mcomp, vl * 2); __riscv_vse8_v_u8m2((uint8_t *)dst, vout, vlOut); n -= vl, src += vl, dst += vlOut; continue; } if (with_validation) { const long idx1 = __riscv_vfirst_m_b8(__riscv_vmsgtu_vx_u32m4_b8(v, 0x10FFFF, vl), vl); vbool8_t sur = __riscv_vmseq_vx_u32m4_b8( __riscv_vand_vx_u32m4(v, 0xFFFFF800, vl), 0xD800, vl); const long idx2 = __riscv_vfirst_m_b8(sur, vl); if (idx1 >= 0 || idx2 >= 0) { if (static_cast(idx1) <= static_cast(idx2)) { return result(error_code::TOO_LARGE, src - srcBeg + idx1); } else { return result(error_code::SURROGATE, src - srcBeg + idx2); } } } vbool8_t m4 = __riscv_vmsgtu_vx_u32m4_b8(v, 0x10000 - 1, vl); long first = __riscv_vfirst_m_b8(m4, vl); size_t tail = vl - first; vl = first < 0 ? vl : first; if (vl > 0) { /* 1/2/3 byte utf8 */ /* vn: [aaaabbbb|bbcccccc] * v1: [0bcccccc| ] vsll 8 * v1: [10cccccc| ] vsll 8 & 0b00111111 | 0b10000000 * v2: [ |110bbbbb] vsrl 6 & 0b00111111 | 0b11000000 * v2: [ |10bbbbbb] vsrl 6 & 0b00111111 | 0b10000000 * v3: [ |1110aaaa] vsrl 12 | 0b11100000 * 1: [00000000|0bcccccc|00000000|00000000] => [0bcccccc] * 2: [00000000|10cccccc|110bbbbb|00000000] => [110bbbbb] [10cccccc] * 3: [00000000|10cccccc|10bbbbbb|1110aaaa] => [1110aaaa] [10bbbbbb] * [10cccccc] */ vuint16m2_t v1, v2, v3, v12; v1 = __riscv_vor_vx_u16m2_mu( m234, vn, __riscv_vand_vx_u16m2(vn, 0b00111111, vl), 0b10000000, vl); v1 = __riscv_vsll_vx_u16m2(v1, 8, vl); v2 = __riscv_vor_vx_u16m2( __riscv_vand_vx_u16m2(__riscv_vsrl_vx_u16m2(vn, 6, vl), 0b00111111, vl), 0b10000000, vl); v2 = __riscv_vor_vx_u16m2_mu(__riscv_vmnot_m_b8(m34, vl), v2, v2, 0b01000000, vl); v3 = __riscv_vor_vx_u16m2(__riscv_vsrl_vx_u16m2(vn, 12, vl), 0b11100000, vl); v12 = __riscv_vor_vv_u16m2_mu(m234, v1, v1, v2, vl); vuint32m4_t w12 = __riscv_vwmulu_vx_u32m4(v12, 1 << 8, vl); vuint32m4_t w123 = __riscv_vwaddu_wv_u32m4_mu(m34, w12, w12, v3, vl); vuint8m4_t vout = __riscv_vreinterpret_v_u32m4_u8m4(w123); vbool2_t mcomp = __riscv_vmor_mm_b2( m4mulp2, __riscv_vmsne_vx_u8m4_b2(vout, 0, vl * 4), vl * 4); vlOut = __riscv_vcpop_m_b2(mcomp, vl * 4); vout = __riscv_vcompress_vm_u8m4(vout, mcomp, vl * 4); __riscv_vse8_v_u8m4((uint8_t *)dst, vout, vlOut); n -= vl, src += vl, dst += vlOut; } if (tail) while (n) { uint32_t word = src[0]; if (word < 0x10000) break; if (word > 0x10FFFF) return result(error_code::TOO_LARGE, src - srcBeg); *dst++ = (uint8_t)((word >> 18) | 0b11110000); *dst++ = (uint8_t)(((word >> 12) & 0b111111) | 0b10000000); *dst++ = (uint8_t)(((word >> 6) & 0b111111) | 0b10000000); *dst++ = (uint8_t)((word & 0b111111) | 0b10000000); ++src; --n; } } return result(error_code::SUCCESS, dst - dstBeg); } simdutf_warn_unused result implementation::convert_utf32_to_utf8_with_errors( const char32_t *src, size_t len, char *dst) const noexcept { constexpr bool with_validation = true; return convert_utf32_to_utf8_aux(src, len, dst); } simdutf_warn_unused size_t implementation::convert_utf32_to_utf8( const char32_t *src, size_t len, char *dst) const noexcept { result res = convert_utf32_to_utf8_with_errors(src, len, dst); return res.error == error_code::SUCCESS ? res.count : 0; } simdutf_warn_unused size_t implementation::convert_valid_utf32_to_utf8( const char32_t *src, size_t len, char *dst) const noexcept { constexpr bool with_validation = false; const auto res = convert_utf32_to_utf8_aux(src, len, dst); return res.count; } /* end file src/rvv/rvv_utf32_to.inl.cpp */ /* begin file src/rvv/rvv_utf8_to.inl.cpp */ template simdutf_really_inline static size_t rvv_utf8_to_common(char const *src, size_t len, Tdst *dst) { static_assert(simdutf::internal::is_same::value || simdutf::internal::is_same::value, "invalid type"); constexpr bool is16 = simdutf::internal::is_same::value; constexpr endianness endian = bflip == simdutf_ByteFlip::NONE ? endianness::LITTLE : endianness::BIG; const auto scalar = [](char const *in, size_t count, Tdst *out) { return is16 ? scalar::utf8_to_utf16::convert(in, count, (char16_t *)out) : scalar::utf8_to_utf32::convert(in, count, (char32_t *)out); }; if (len < 32) return scalar(src, len, dst); /* validate first three bytes */ if (validate) { size_t idx = 3; while (idx < len && (uint8_t(src[idx]) >> 6) == 0b10) ++idx; if (idx > 3 + 3 || !scalar::utf8::validate(src, idx)) return 0; } size_t tail = 3; size_t n = len - tail; Tdst *beg = dst; static const uint64_t err1m[] = {0x0202020202020202, 0x4915012180808080}; static const uint64_t err2m[] = {0xCBCBCB8B8383A3E7, 0xCBCBDBCBCBCBCBCB}; static const uint64_t err3m[] = {0x0101010101010101, 0X01010101BABAAEE6}; const vuint8m1_t err1tbl = __riscv_vreinterpret_v_u64m1_u8m1(__riscv_vle64_v_u64m1(err1m, 2)); const vuint8m1_t err2tbl = __riscv_vreinterpret_v_u64m1_u8m1(__riscv_vle64_v_u64m1(err2m, 2)); const vuint8m1_t err3tbl = __riscv_vreinterpret_v_u64m1_u8m1(__riscv_vle64_v_u64m1(err3m, 2)); size_t vl8m1 = __riscv_vsetvlmax_e8m1(); size_t vl8m2 = __riscv_vsetvlmax_e8m2(); vbool4_t m4even = __riscv_vmseq_vx_u8m2_b4( __riscv_vand_vx_u8m2(__riscv_vid_v_u8m2(vl8m2), 1, vl8m2), 0, vl8m2); for (size_t vl, vlOut; n > 0; n -= vl, src += vl, dst += vlOut) { vl = __riscv_vsetvl_e8m2(n); vuint8m2_t v0 = __riscv_vle8_v_u8m2((uint8_t const *)src, vl); uint64_t max = __riscv_vmv_x_s_u8m1_u8( __riscv_vredmaxu_vs_u8m2_u8m1(v0, __riscv_vmv_s_x_u8m1(0, vl), vl)); uint8_t next0 = src[vl + 0]; uint8_t next1 = src[vl + 1]; uint8_t next2 = src[vl + 2]; /* fast path: ASCII */ if ((max | next0 | next1 | next2) < 0b10000000) { vlOut = vl; if (is16) __riscv_vse16_v_u16m4( (uint16_t *)dst, simdutf_byteflip(__riscv_vzext_vf2_u16m4(v0, vlOut), vlOut), vlOut); else __riscv_vse32_v_u32m8((uint32_t *)dst, __riscv_vzext_vf4_u32m8(v0, vlOut), vlOut); continue; } /* see "Validating UTF-8 In Less Than One Instruction Per Byte" * https://arxiv.org/abs/2010.03090 */ vuint8m2_t v1 = __riscv_vslide1down_vx_u8m2(v0, next0, vl); vuint8m2_t v2 = __riscv_vslide1down_vx_u8m2(v1, next1, vl); vuint8m2_t v3 = __riscv_vslide1down_vx_u8m2(v2, next2, vl); if (validate) { vuint8m2_t idx2 = __riscv_vand_vx_u8m2(v2, 0xF, vl); vuint8m2_t idx1 = __riscv_vsrl_vx_u8m2(v2, 4, vl); vuint8m2_t idx3 = __riscv_vsrl_vx_u8m2(v3, 4, vl); vuint8m2_t err1 = simdutf_vrgather_u8m1x2(err1tbl, idx1); vuint8m2_t err2 = simdutf_vrgather_u8m1x2(err2tbl, idx2); vuint8m2_t err3 = simdutf_vrgather_u8m1x2(err3tbl, idx3); vint8m2_t errs = __riscv_vreinterpret_v_u8m2_i8m2( __riscv_vand_vv_u8m2(__riscv_vand_vv_u8m2(err1, err2, vl), err3, vl)); vbool4_t is_3 = __riscv_vmsgtu_vx_u8m2_b4(v1, 0b11100000 - 1, vl); vbool4_t is_4 = __riscv_vmsgtu_vx_u8m2_b4(v0, 0b11110000 - 1, vl); vbool4_t is_34 = __riscv_vmor_mm_b4(is_3, is_4, vl); vbool4_t err34 = __riscv_vmxor_mm_b4(is_34, __riscv_vmslt_vx_i8m2_b4(errs, 0, vl), vl); vbool4_t errm = __riscv_vmor_mm_b4(__riscv_vmsgt_vx_i8m2_b4(errs, 0, vl), err34, vl); if (__riscv_vfirst_m_b4(errm, vl) >= 0) return 0; } /* decoding */ /* mask of non continuation bytes */ vbool4_t m = __riscv_vmsgt_vx_i8m2_b4(__riscv_vreinterpret_v_u8m2_i8m2(v0), -65, vl); vlOut = __riscv_vcpop_m_b4(m, vl); /* extract first and second bytes */ vuint8m2_t b1 = __riscv_vcompress_vm_u8m2(v0, m, vl); vuint8m2_t b2 = __riscv_vcompress_vm_u8m2(v1, m, vl); /* fast path: one and two byte */ if (max < 0b11100000) { b2 = __riscv_vand_vx_u8m2(b2, 0b00111111, vlOut); vbool4_t m1 = __riscv_vmsgtu_vx_u8m2_b4(b1, 0b10111111, vlOut); b1 = __riscv_vand_vx_u8m2_mu(m1, b1, b1, 63, vlOut); vuint16m4_t b12 = __riscv_vwmulu_vv_u16m4( b1, __riscv_vmerge_vxm_u8m2(__riscv_vmv_v_x_u8m2(1, vlOut), 1 << 6, m1, vlOut), vlOut); b12 = __riscv_vwaddu_wv_u16m4_mu(m1, b12, b12, b2, vlOut); if (is16) __riscv_vse16_v_u16m4((uint16_t *)dst, simdutf_byteflip(b12, vlOut), vlOut); else __riscv_vse32_v_u32m8((uint32_t *)dst, __riscv_vzext_vf2_u32m8(b12, vlOut), vlOut); continue; } /* fast path: one, two and three byte */ if (max < 0b11110000) { vuint8m2_t b3 = __riscv_vcompress_vm_u8m2(v2, m, vl); b2 = __riscv_vand_vx_u8m2(b2, 0b00111111, vlOut); b3 = __riscv_vand_vx_u8m2(b3, 0b00111111, vlOut); vbool4_t m1 = __riscv_vmsgtu_vx_u8m2_b4(b1, 0b10111111, vlOut); vbool4_t m3 = __riscv_vmsgtu_vx_u8m2_b4(b1, 0b11011111, vlOut); vuint8m2_t t1 = __riscv_vand_vx_u8m2_mu(m1, b1, b1, 63, vlOut); b1 = __riscv_vand_vx_u8m2_mu(m3, t1, b1, 15, vlOut); vuint16m4_t b12 = __riscv_vwmulu_vv_u16m4( b1, __riscv_vmerge_vxm_u8m2(__riscv_vmv_v_x_u8m2(1, vlOut), 1 << 6, m1, vlOut), vlOut); b12 = __riscv_vwaddu_wv_u16m4_mu(m1, b12, b12, b2, vlOut); vuint16m4_t b123 = __riscv_vwaddu_wv_u16m4_mu( m3, b12, __riscv_vsll_vx_u16m4_mu(m3, b12, b12, 6, vlOut), b3, vlOut); if (is16) __riscv_vse16_v_u16m4((uint16_t *)dst, simdutf_byteflip(b123, vlOut), vlOut); else __riscv_vse32_v_u32m8((uint32_t *)dst, __riscv_vzext_vf2_u32m8(b123, vlOut), vlOut); continue; } /* extract third and fourth bytes */ vuint8m2_t b3 = __riscv_vcompress_vm_u8m2(v2, m, vl); vuint8m2_t b4 = __riscv_vcompress_vm_u8m2(v3, m, vl); /* remove prefix from leading bytes * * We could also use vrgather here, but it increases register pressure, * and its performance varies widely on current platforms. It might be * worth reconsidering, though, once there is more hardware available. * Same goes for the __riscv_vsrl_vv_u32m4 correction step. * * We shift left and then right by the number of bytes in the prefix, * which can be calculated as follows: * x max(x-10, 0) * 0xxx -> 0000-0111 -> sift by 0 or 1 -> 0 * 10xx -> 1000-1011 -> don't care * 110x -> 1100,1101 -> sift by 3 -> 2,3 * 1110 -> 1110 -> sift by 4 -> 4 * 1111 -> 1111 -> sift by 5 -> 5 * * vssubu.vx v, 10, (max(x-10, 0)) almost gives us what we want, we * just need to manually detect and handle the one special case: */ #define SIMDUTF_RVV_UTF8_TO_COMMON_M1(idx) \ vuint8m1_t c1 = __riscv_vget_v_u8m2_u8m1(b1, idx); \ vuint8m1_t c2 = __riscv_vget_v_u8m2_u8m1(b2, idx); \ vuint8m1_t c3 = __riscv_vget_v_u8m2_u8m1(b3, idx); \ vuint8m1_t c4 = __riscv_vget_v_u8m2_u8m1(b4, idx); \ /* remove prefix from trailing bytes */ \ c2 = __riscv_vand_vx_u8m1(c2, 0b00111111, vlOut); \ c3 = __riscv_vand_vx_u8m1(c3, 0b00111111, vlOut); \ c4 = __riscv_vand_vx_u8m1(c4, 0b00111111, vlOut); \ vuint8m1_t shift = __riscv_vsrl_vx_u8m1(c1, 4, vlOut); \ shift = __riscv_vmerge_vxm_u8m1( \ __riscv_vssubu_vx_u8m1(shift, 10, vlOut), 3, \ __riscv_vmseq_vx_u8m1_b8(shift, 12, vlOut), vlOut); \ c1 = __riscv_vsll_vv_u8m1(c1, shift, vlOut); \ c1 = __riscv_vsrl_vv_u8m1(c1, shift, vlOut); \ /* unconditionally widen and combine to c1234 */ \ vuint16m2_t c34 = __riscv_vwaddu_wv_u16m2( \ __riscv_vwmulu_vx_u16m2(c3, 1 << 6, vlOut), c4, vlOut); \ vuint16m2_t c12 = __riscv_vwaddu_wv_u16m2( \ __riscv_vwmulu_vx_u16m2(c1, 1 << 6, vlOut), c2, vlOut); \ vuint32m4_t c1234 = __riscv_vwaddu_wv_u32m4( \ __riscv_vwmulu_vx_u32m4(c12, 1 << 12, vlOut), c34, vlOut); \ /* derive required right-shift amount from `shift` to reduce \ * c1234 to the required number of bytes */ \ c1234 = __riscv_vsrl_vv_u32m4( \ c1234, \ __riscv_vzext_vf4_u32m4( \ __riscv_vmul_vx_u8m1( \ __riscv_vrsub_vx_u8m1(__riscv_vssubu_vx_u8m1(shift, 2, vlOut), \ 3, vlOut), \ 6, vlOut), \ vlOut), \ vlOut); \ /* store result in desired format */ \ if (is16) \ vlDst = rvv_utf32_store_utf16_m4((uint16_t *)dst, c1234, vlOut, \ m4even); \ else \ vlDst = vlOut, __riscv_vse32_v_u32m4((uint32_t *)dst, c1234, vlOut); /* Unrolling this manually reduces register pressure and allows * us to terminate early. */ { size_t vlOutm2 = vlOut, vlDst; vlOut = __riscv_vsetvl_e8m1(vlOut < vl8m1 ? vlOut : vl8m1); SIMDUTF_RVV_UTF8_TO_COMMON_M1(0) if (vlOutm2 == vlOut) { vlOut = vlDst; continue; } dst += vlDst; vlOut = vlOutm2 - vlOut; } { size_t vlDst; SIMDUTF_RVV_UTF8_TO_COMMON_M1(1) vlOut = vlDst; } #undef SIMDUTF_RVV_UTF8_TO_COMMON_M1 } /* validate the last character and reparse it + tail */ if (len > tail) { if ((uint8_t(src[0]) >> 6) == 0b10) --dst; while ((uint8_t(src[0]) >> 6) == 0b10 && tail < len) --src, ++tail; if (is16) { /* go back one more, when on high surrogate */ if (simdutf_byteflip((uint16_t)dst[-1]) >= 0xD800 && simdutf_byteflip((uint16_t)dst[-1]) <= 0xDBFF) --dst; } } size_t ret = scalar(src, tail, dst); if (ret == 0) return 0; return (size_t)(dst - beg) + ret; } simdutf_warn_unused size_t implementation::convert_utf8_to_latin1( const char *src, size_t len, char *dst) const noexcept { const char *beg = dst; uint8_t last = 0; for (size_t vl, vlOut; len > 0; len -= vl, src += vl, dst += vlOut, last = src[-1]) { vl = __riscv_vsetvl_e8m2(len); vuint8m2_t v1 = __riscv_vle8_v_u8m2((uint8_t *)src, vl); // check which bytes are ASCII vbool4_t ascii = __riscv_vmsltu_vx_u8m2_b4(v1, 0b10000000, vl); // count ASCII bytes vlOut = __riscv_vcpop_m_b4(ascii, vl); // The original code would only enter the next block after this check: // vbool4_t m = __riscv_vmsltu_vx_u8m2_b4(v1, 0b11000000, vl); // vlOut = __riscv_vcpop_m_b4(m, vl); // if (vlOut != vl || last > 0b01111111) {...}q // So that everything is ASCII or continuation bytes, we just proceeded // without any processing, going straight to __riscv_vse8_v_u8m2. // But you need the __riscv_vslide1up_vx_u8m2 whenever there is a non-ASCII // byte. if (vlOut != vl) { // If not pure ASCII // Non-ASCII characters // We now want to mark the ascii and continuation bytes vbool4_t m = __riscv_vmsltu_vx_u8m2_b4(v1, 0b11000000, vl); // We count them, that's our new vlOut (output vector length) vlOut = __riscv_vcpop_m_b4(m, vl); vuint8m2_t v0 = __riscv_vslide1up_vx_u8m2(v1, last, vl); vbool4_t leading0 = __riscv_vmsgtu_vx_u8m2_b4(v0, 0b10111111, vl); vbool4_t trailing1 = __riscv_vmslt_vx_i8m2_b4( __riscv_vreinterpret_v_u8m2_i8m2(v1), (uint8_t)0b11000000, vl); // -62 i 0b11000010, so we check whether any of v0 is too big vbool4_t tobig = __riscv_vmand_mm_b4( leading0, __riscv_vmsgtu_vx_u8m2_b4(__riscv_vxor_vx_u8m2(v0, (uint8_t)-62, vl), 1, vl), vl); if (__riscv_vfirst_m_b4( __riscv_vmor_mm_b4( tobig, __riscv_vmxor_mm_b4(leading0, trailing1, vl), vl), vl) >= 0) return 0; v1 = __riscv_vor_vx_u8m2_mu(__riscv_vmseq_vx_u8m2_b4(v0, 0b11000011, vl), v1, v1, 0b01000000, vl); v1 = __riscv_vcompress_vm_u8m2(v1, m, vl); } else if (last >= 0b11000000) { // If last byte is a leading byte and we // got only ASCII, error! return 0; } __riscv_vse8_v_u8m2((uint8_t *)dst, v1, vlOut); } if (last > 0b10111111) return 0; return dst - beg; } simdutf_warn_unused result implementation::convert_utf8_to_latin1_with_errors( const char *src, size_t len, char *dst) const noexcept { size_t res = convert_utf8_to_latin1(src, len, dst); if (res) return result(error_code::SUCCESS, res); return scalar::utf8_to_latin1::convert_with_errors(src, len, dst); } simdutf_warn_unused size_t implementation::convert_valid_utf8_to_latin1( const char *src, size_t len, char *dst) const noexcept { const char *beg = dst; uint8_t last = 0; for (size_t vl, vlOut; len > 0; len -= vl, src += vl, dst += vlOut, last = src[-1]) { vl = __riscv_vsetvl_e8m2(len); vuint8m2_t v1 = __riscv_vle8_v_u8m2((uint8_t *)src, vl); vbool4_t ascii = __riscv_vmsltu_vx_u8m2_b4(v1, 0b10000000, vl); vlOut = __riscv_vcpop_m_b4(ascii, vl); if (vlOut != vl) { // If not pure ASCII vbool4_t m = __riscv_vmsltu_vx_u8m2_b4(v1, 0b11000000, vl); vlOut = __riscv_vcpop_m_b4(m, vl); vuint8m2_t v0 = __riscv_vslide1up_vx_u8m2(v1, last, vl); v1 = __riscv_vor_vx_u8m2_mu(__riscv_vmseq_vx_u8m2_b4(v0, 0b11000011, vl), v1, v1, 0b01000000, vl); v1 = __riscv_vcompress_vm_u8m2(v1, m, vl); } __riscv_vse8_v_u8m2((uint8_t *)dst, v1, vlOut); } return dst - beg; } simdutf_warn_unused size_t implementation::convert_utf8_to_utf32( const char *src, size_t len, char32_t *dst) const noexcept { return rvv_utf8_to_common(src, len, (uint32_t *)dst); } simdutf_warn_unused result implementation::convert_utf8_to_utf32_with_errors( const char *src, size_t len, char32_t *dst) const noexcept { size_t res = convert_utf8_to_utf32(src, len, dst); if (res) return result(error_code::SUCCESS, res); return scalar::utf8_to_utf32::convert_with_errors(src, len, dst); } simdutf_warn_unused size_t implementation::convert_valid_utf8_to_utf32( const char *src, size_t len, char32_t *dst) const noexcept { return rvv_utf8_to_common( src, len, (uint32_t *)dst); } /* end file src/rvv/rvv_utf8_to.inl.cpp */ /* begin file src/rvv/rvv_find.cpp */ const char *implementation::find(const char *start, const char *end, char character) const noexcept { const char *src = start; for (size_t len = end - start, vl; len > 0; len -= vl, src += vl) { vl = __riscv_vsetvl_e8m8(len); vuint8m8_t v = __riscv_vle8_v_u8m8((uint8_t *)src, vl); long idx = __riscv_vfirst_m_b1(__riscv_vmseq_vx_u8m8_b1(v, character, vl), vl); if (idx >= 0) return src + idx; } return end; } const char16_t *implementation::find(const char16_t *start, const char16_t *end, char16_t character) const noexcept { const char16_t *src = start; for (size_t len = end - start, vl; len > 0; len -= vl, src += vl) { vl = __riscv_vsetvl_e16m8(len); vuint16m8_t v = __riscv_vle16_v_u16m8((uint16_t *)src, vl); long idx = __riscv_vfirst_m_b2(__riscv_vmseq_vx_u16m8_b2(v, character, vl), vl); if (idx >= 0) return src + idx; } return end; } /* end file src/rvv/rvv_find.cpp */ simdutf_warn_unused result implementation::base64_to_binary( const char *input, size_t length, char *output, base64_options options, last_chunk_handling_options last_chunk_options) const noexcept { return simdutf::scalar::base64::base64_to_binary_details_impl( input, length, output, options, last_chunk_options); } simdutf_warn_unused result implementation::base64_to_binary( const char16_t *input, size_t length, char *output, base64_options options, last_chunk_handling_options last_chunk_options) const noexcept { return simdutf::scalar::base64::base64_to_binary_details_impl( input, length, output, options, last_chunk_options); } simdutf_warn_unused full_result implementation::base64_to_binary_details( const char *input, size_t length, char *output, base64_options options, last_chunk_handling_options last_chunk_options) const noexcept { return simdutf::scalar::base64::base64_to_binary_details_impl( input, length, output, options, last_chunk_options); } simdutf_warn_unused full_result implementation::base64_to_binary_details( const char16_t *input, size_t length, char *output, base64_options options, last_chunk_handling_options last_chunk_options) const noexcept { return simdutf::scalar::base64::base64_to_binary_details_impl( input, length, output, options, last_chunk_options); } size_t implementation::binary_to_base64(const char *input, size_t length, char *output, base64_options options) const noexcept { return scalar::base64::tail_encode_base64(output, input, length, options); } size_t implementation::binary_to_base64_with_lines( const char *input, size_t length, char *output, size_t line_length, base64_options options) const noexcept { return scalar::base64::tail_encode_base64_impl(output, input, length, options, line_length); } } // namespace rvv } // namespace simdutf /* begin file src/simdutf/rvv/end.h */ #if SIMDUTF_CAN_ALWAYS_RUN_RVV // nothing needed. #else SIMDUTF_UNTARGET_REGION #endif /* end file src/simdutf/rvv/end.h */ /* end file src/rvv/implementation.cpp */ #endif #if SIMDUTF_IMPLEMENTATION_WESTMERE /* begin file src/westmere/implementation.cpp */ /* begin file src/simdutf/westmere/begin.h */ // redefining SIMDUTF_IMPLEMENTATION to "westmere" // #define SIMDUTF_IMPLEMENTATION westmere #define SIMDUTF_SIMD_HAS_BYTEMASK 1 #if SIMDUTF_CAN_ALWAYS_RUN_WESTMERE // nothing needed. #else SIMDUTF_TARGET_WESTMERE #endif /* end file src/simdutf/westmere/begin.h */ namespace simdutf { namespace westmere { namespace { #ifndef SIMDUTF_WESTMERE_H #error "westmere.h must be included" #endif using namespace simd; simdutf_really_inline bool is_ascii(const simd8x64 &input) { return input.reduce_or().is_ascii(); } simdutf_really_inline simd8 must_be_2_3_continuation(const simd8 prev2, const simd8 prev3) { simd8 is_third_byte = prev2.saturating_sub(0xe0u - 0x80); // Only 111_____ will be >= 0x80 simd8 is_fourth_byte = prev3.saturating_sub(0xf0u - 0x80); // Only 1111____ will be >= 0x80 return simd8(is_third_byte | is_fourth_byte); } /* begin file src/westmere/internal/loader.cpp */ namespace internal { using simdutf::internal::make_pair; using simdutf::internal::pair; using simdutf::internal::ptrdiff_t; using simdutf::internal::find; using simdutf::internal::memcpy; using simdutf::internal::memmove; using simdutf::internal::memset; using simdutf::internal::min_value; namespace westmere { /* begin file src/westmere/internal/write_v_u16_11bits_to_utf8.cpp */ /* * reads a vector of uint16 values * bits after 11th are ignored * first 11 bits are encoded into utf8 * !important! utf8_output must have at least 16 writable bytes */ inline void write_v_u16_11bits_to_utf8(const __m128i v_u16, char *&utf8_output, const __m128i one_byte_bytemask, const uint16_t one_byte_bitmask) { // 0b1100_0000_1000_0000 const __m128i v_c080 = _mm_set1_epi16((int16_t)0xc080); // 0b0001_1111_0000_0000 const __m128i v_1f00 = _mm_set1_epi16((int16_t)0x1f00); // 0b0000_0000_0011_1111 const __m128i v_003f = _mm_set1_epi16((int16_t)0x003f); // 1. prepare 2-byte values // input 16-bit word : [0000|0aaa|aabb|bbbb] x 8 // expected output : [110a|aaaa|10bb|bbbb] x 8 // t0 = [000a|aaaa|bbbb|bb00] const __m128i t0 = _mm_slli_epi16(v_u16, 2); // t1 = [000a|aaaa|0000|0000] const __m128i t1 = _mm_and_si128(t0, v_1f00); // t2 = [0000|0000|00bb|bbbb] const __m128i t2 = _mm_and_si128(v_u16, v_003f); // t3 = [000a|aaaa|00bb|bbbb] const __m128i t3 = _mm_or_si128(t1, t2); // t4 = [110a|aaaa|10bb|bbbb] const __m128i t4 = _mm_or_si128(t3, v_c080); // 2. merge ASCII and 2-byte codewords const __m128i utf8_unpacked = _mm_blendv_epi8(t4, v_u16, one_byte_bytemask); // 3. prepare bitmask for 8-bit lookup // one_byte_bitmask = hhggffeeddccbbaa -- the bits are doubled (h - MSB, a // - LSB) const uint16_t m0 = one_byte_bitmask & 0x5555; // m0 = 0h0g0f0e0d0c0b0a const uint16_t m1 = static_cast(m0 >> 7); // m1 = 00000000h0g0f0e0 const uint8_t m2 = static_cast((m0 | m1) & 0xff); // m2 = hdgcfbea // 4. pack the bytes const uint8_t *row = &simdutf::tables::utf16_to_utf8::pack_1_2_utf8_bytes[m2][0]; const __m128i shuffle = _mm_loadu_si128((__m128i *)(row + 1)); const __m128i utf8_packed = _mm_shuffle_epi8(utf8_unpacked, shuffle); // 5. store bytes _mm_storeu_si128((__m128i *)utf8_output, utf8_packed); // 6. adjust pointers utf8_output += row[0]; } inline void write_v_u16_11bits_to_utf8(const __m128i v_u16, char *&utf8_output, const __m128i v_0000, const __m128i v_ff80) { // no bits set above 7th bit const __m128i one_byte_bytemask = _mm_cmpeq_epi16(_mm_and_si128(v_u16, v_ff80), v_0000); const uint16_t one_byte_bitmask = static_cast(_mm_movemask_epi8(one_byte_bytemask)); write_v_u16_11bits_to_utf8(v_u16, utf8_output, one_byte_bytemask, one_byte_bitmask); } /* end file src/westmere/internal/write_v_u16_11bits_to_utf8.cpp */ } // namespace westmere } // namespace internal /* end file src/westmere/internal/loader.cpp */ /* begin file src/westmere/sse_convert_latin1_to_utf8.cpp */ internal::pair sse_convert_latin1_to_utf8(const char *latin_input, const size_t latin_input_length, char *utf8_output) { const char *end = latin_input + latin_input_length; const __m128i v_0000 = _mm_setzero_si128(); // 0b1000_0000 const __m128i v_80 = _mm_set1_epi8((uint8_t)0x80); // 0b1111_1111_1000_0000 const __m128i v_ff80 = _mm_set1_epi16((uint16_t)0xff80); const __m128i latin_1_half_into_u16_byte_mask = _mm_setr_epi8(0, '\x80', 1, '\x80', 2, '\x80', 3, '\x80', 4, '\x80', 5, '\x80', 6, '\x80', 7, '\x80'); const __m128i latin_2_half_into_u16_byte_mask = _mm_setr_epi8(8, '\x80', 9, '\x80', 10, '\x80', 11, '\x80', 12, '\x80', 13, '\x80', 14, '\x80', 15, '\x80'); // each latin1 takes 1-2 utf8 bytes // slow path writes useful 8-15 bytes twice (eagerly writes 16 bytes and then // adjust the pointer) so the last write can exceed the utf8_output size by // 8-1 bytes by reserving 8 extra input bytes, we expect the output to have // 8-16 bytes free while (end - latin_input >= 16 + 8) { // Load 16 Latin1 characters (16 bytes) into a 128-bit register __m128i v_latin = _mm_loadu_si128((__m128i *)latin_input); if (_mm_testz_si128(v_latin, v_80)) { // ASCII fast path!!!! _mm_storeu_si128((__m128i *)utf8_output, v_latin); latin_input += 16; utf8_output += 16; continue; } // assuming a/b are bytes and A/B are uint16 of the same value // aaaa_aaaa_bbbb_bbbb -> AAAA_AAAA __m128i v_u16_latin_1_half = _mm_shuffle_epi8(v_latin, latin_1_half_into_u16_byte_mask); // aaaa_aaaa_bbbb_bbbb -> BBBB_BBBB __m128i v_u16_latin_2_half = _mm_shuffle_epi8(v_latin, latin_2_half_into_u16_byte_mask); internal::westmere::write_v_u16_11bits_to_utf8(v_u16_latin_1_half, utf8_output, v_0000, v_ff80); internal::westmere::write_v_u16_11bits_to_utf8(v_u16_latin_2_half, utf8_output, v_0000, v_ff80); latin_input += 16; } if (end - latin_input >= 16) { // Load 16 Latin1 characters (16 bytes) into a 128-bit register __m128i v_latin = _mm_loadu_si128((__m128i *)latin_input); if (_mm_testz_si128(v_latin, v_80)) { // ASCII fast path!!!! _mm_storeu_si128((__m128i *)utf8_output, v_latin); latin_input += 16; utf8_output += 16; } else { // assuming a/b are bytes and A/B are uint16 of the same value // aaaa_aaaa_bbbb_bbbb -> AAAA_AAAA __m128i v_u16_latin_1_half = _mm_shuffle_epi8(v_latin, latin_1_half_into_u16_byte_mask); internal::westmere::write_v_u16_11bits_to_utf8( v_u16_latin_1_half, utf8_output, v_0000, v_ff80); latin_input += 8; } } return internal::make_pair(latin_input, utf8_output); } /* end file src/westmere/sse_convert_latin1_to_utf8.cpp */ /* begin file src/westmere/sse_convert_latin1_to_utf32.cpp */ internal::pair sse_convert_latin1_to_utf32(const char *buf, size_t len, char32_t *utf32_output) { const char *end = buf + len; while (end - buf >= 16) { // Load 16 Latin1 characters (16 bytes) into a 128-bit register __m128i in = _mm_loadu_si128((__m128i *)buf); // Shift input to process next 4 bytes __m128i in_shifted1 = _mm_srli_si128(in, 4); __m128i in_shifted2 = _mm_srli_si128(in, 8); __m128i in_shifted3 = _mm_srli_si128(in, 12); // expand 8-bit to 32-bit unit __m128i out1 = _mm_cvtepu8_epi32(in); __m128i out2 = _mm_cvtepu8_epi32(in_shifted1); __m128i out3 = _mm_cvtepu8_epi32(in_shifted2); __m128i out4 = _mm_cvtepu8_epi32(in_shifted3); _mm_storeu_si128((__m128i *)utf32_output, out1); _mm_storeu_si128((__m128i *)(utf32_output + 4), out2); _mm_storeu_si128((__m128i *)(utf32_output + 8), out3); _mm_storeu_si128((__m128i *)(utf32_output + 12), out4); utf32_output += 16; buf += 16; } return internal::make_pair(buf, utf32_output); } /* end file src/westmere/sse_convert_latin1_to_utf32.cpp */ /* begin file src/westmere/sse_convert_utf8_to_utf32.cpp */ // depends on "tables/utf8_to_utf16_tables.h" // Convert up to 12 bytes from utf8 to utf32 using a mask indicating the // end of the code points. Only the least significant 12 bits of the mask // are accessed. // It returns how many bytes were consumed (up to 12). size_t convert_masked_utf8_to_utf32(const char *input, uint64_t utf8_end_of_code_point_mask, char32_t *&utf32_output) { // we use an approach where we try to process up to 12 input bytes. // Why 12 input bytes and not 16? Because we are concerned with the size of // the lookup tables. Also 12 is nicely divisible by two and three. // // // Optimization note: our main path below is load-latency dependent. Thus it // is maybe beneficial to have fast paths that depend on branch prediction but // have less latency. This results in more instructions but, potentially, also // higher speeds. // // We first try a few fast paths. const __m128i in = _mm_loadu_si128((__m128i *)input); const uint16_t input_utf8_end_of_code_point_mask = utf8_end_of_code_point_mask & 0xfff; if (utf8_end_of_code_point_mask == 0xfff) { // We process the data in chunks of 12 bytes. _mm_storeu_si128(reinterpret_cast<__m128i *>(utf32_output), _mm_cvtepu8_epi32(in)); _mm_storeu_si128(reinterpret_cast<__m128i *>(utf32_output + 4), _mm_cvtepu8_epi32(_mm_srli_si128(in, 4))); _mm_storeu_si128(reinterpret_cast<__m128i *>(utf32_output + 8), _mm_cvtepu8_epi32(_mm_srli_si128(in, 8))); _mm_storeu_si128(reinterpret_cast<__m128i *>(utf32_output + 12), _mm_cvtepu8_epi32(_mm_srli_si128(in, 12))); utf32_output += 12; // We wrote 12 32-bit characters. return 12; // We consumed 12 bytes. } if (((utf8_end_of_code_point_mask & 0xffff) == 0xaaaa)) { // We want to take 8 2-byte UTF-8 code units and turn them into 8 4-byte // UTF-32 code units. There is probably a more efficient sequence, but the // following might do. const __m128i sh = _mm_setr_epi8(1, 0, 3, 2, 5, 4, 7, 6, 9, 8, 11, 10, 13, 12, 15, 14); const __m128i perm = _mm_shuffle_epi8(in, sh); const __m128i ascii = _mm_and_si128(perm, _mm_set1_epi16(0x7f)); const __m128i highbyte = _mm_and_si128(perm, _mm_set1_epi16(0x1f00)); const __m128i composed = _mm_or_si128(ascii, _mm_srli_epi16(highbyte, 2)); _mm_storeu_si128(reinterpret_cast<__m128i *>(utf32_output), _mm_cvtepu16_epi32(composed)); _mm_storeu_si128(reinterpret_cast<__m128i *>(utf32_output + 4), _mm_cvtepu16_epi32(_mm_srli_si128(composed, 8))); utf32_output += 8; // We wrote 32 bytes, 8 code points. return 16; } if (input_utf8_end_of_code_point_mask == 0x924) { // We want to take 4 3-byte UTF-8 code units and turn them into 4 4-byte // UTF-32 code units. There is probably a more efficient sequence, but the // following might do. const __m128i sh = _mm_setr_epi8(2, 1, 0, -1, 5, 4, 3, -1, 8, 7, 6, -1, 11, 10, 9, -1); const __m128i perm = _mm_shuffle_epi8(in, sh); const __m128i ascii = _mm_and_si128(perm, _mm_set1_epi32(0x7f)); // 7 or 6 bits const __m128i middlebyte = _mm_and_si128(perm, _mm_set1_epi32(0x3f00)); // 5 or 6 bits const __m128i middlebyte_shifted = _mm_srli_epi32(middlebyte, 2); const __m128i highbyte = _mm_and_si128(perm, _mm_set1_epi32(0x0f0000)); // 4 bits const __m128i highbyte_shifted = _mm_srli_epi32(highbyte, 4); const __m128i composed = _mm_or_si128(_mm_or_si128(ascii, middlebyte_shifted), highbyte_shifted); _mm_storeu_si128((__m128i *)utf32_output, composed); utf32_output += 4; return 12; } /// We do not have a fast path available, so we fallback. const uint8_t idx = tables::utf8_to_utf16::utf8bigindex[input_utf8_end_of_code_point_mask][0]; const uint8_t consumed = tables::utf8_to_utf16::utf8bigindex[input_utf8_end_of_code_point_mask][1]; if (idx < 64) { // SIX (6) input code-code units // this is a relatively easy scenario // we process SIX (6) input code-code units. The max length in bytes of six // code code units spanning between 1 and 2 bytes each is 12 bytes. On // processors where pdep/pext is fast, we might be able to use a small // lookup table. const __m128i sh = _mm_loadu_si128((const __m128i *)tables::utf8_to_utf16::shufutf8[idx]); const __m128i perm = _mm_shuffle_epi8(in, sh); const __m128i ascii = _mm_and_si128(perm, _mm_set1_epi16(0x7f)); const __m128i highbyte = _mm_and_si128(perm, _mm_set1_epi16(0x1f00)); const __m128i composed = _mm_or_si128(ascii, _mm_srli_epi16(highbyte, 2)); _mm_storeu_si128(reinterpret_cast<__m128i *>(utf32_output), _mm_cvtepu16_epi32(composed)); _mm_storeu_si128(reinterpret_cast<__m128i *>(utf32_output + 4), _mm_cvtepu16_epi32(_mm_srli_si128(composed, 8))); utf32_output += 6; // We wrote 12 bytes, 6 code points. } else if (idx < 145) { // FOUR (4) input code-code units const __m128i sh = _mm_loadu_si128((const __m128i *)tables::utf8_to_utf16::shufutf8[idx]); const __m128i perm = _mm_shuffle_epi8(in, sh); const __m128i ascii = _mm_and_si128(perm, _mm_set1_epi32(0x7f)); // 7 or 6 bits const __m128i middlebyte = _mm_and_si128(perm, _mm_set1_epi32(0x3f00)); // 5 or 6 bits const __m128i middlebyte_shifted = _mm_srli_epi32(middlebyte, 2); const __m128i highbyte = _mm_and_si128(perm, _mm_set1_epi32(0x0f0000)); // 4 bits const __m128i highbyte_shifted = _mm_srli_epi32(highbyte, 4); const __m128i composed = _mm_or_si128(_mm_or_si128(ascii, middlebyte_shifted), highbyte_shifted); _mm_storeu_si128((__m128i *)utf32_output, composed); utf32_output += 4; } else if (idx < 209) { // TWO (2) input code-code units const __m128i sh = _mm_loadu_si128((const __m128i *)tables::utf8_to_utf16::shufutf8[idx]); const __m128i perm = _mm_shuffle_epi8(in, sh); const __m128i ascii = _mm_and_si128(perm, _mm_set1_epi32(0x7f)); const __m128i middlebyte = _mm_and_si128(perm, _mm_set1_epi32(0x3f00)); const __m128i middlebyte_shifted = _mm_srli_epi32(middlebyte, 2); __m128i middlehighbyte = _mm_and_si128(perm, _mm_set1_epi32(0x3f0000)); // correct for spurious high bit const __m128i correct = _mm_srli_epi32(_mm_and_si128(perm, _mm_set1_epi32(0x400000)), 1); middlehighbyte = _mm_xor_si128(correct, middlehighbyte); const __m128i middlehighbyte_shifted = _mm_srli_epi32(middlehighbyte, 4); const __m128i highbyte = _mm_and_si128(perm, _mm_set1_epi32(0x07000000)); const __m128i highbyte_shifted = _mm_srli_epi32(highbyte, 6); const __m128i composed = _mm_or_si128(_mm_or_si128(ascii, middlebyte_shifted), _mm_or_si128(highbyte_shifted, middlehighbyte_shifted)); _mm_storeu_si128((__m128i *)utf32_output, composed); utf32_output += 3; } else { // here we know that there is an error but we do not handle errors } return consumed; } /* end file src/westmere/sse_convert_utf8_to_utf32.cpp */ /* begin file src/westmere/sse_convert_utf8_to_latin1.cpp */ // depends on "tables/utf8_to_utf16_tables.h" // Convert up to 12 bytes from utf8 to latin1 using a mask indicating the // end of the code points. Only the least significant 12 bits of the mask // are accessed. // It returns how many bytes were consumed (up to 12). size_t convert_masked_utf8_to_latin1(const char *input, uint64_t utf8_end_of_code_point_mask, char *&latin1_output) { // we use an approach where we try to process up to 12 input bytes. // Why 12 input bytes and not 16? Because we are concerned with the size of // the lookup tables. Also 12 is nicely divisible by two and three. // // // Optimization note: our main path below is load-latency dependent. Thus it // is maybe beneficial to have fast paths that depend on branch prediction but // have less latency. This results in more instructions but, potentially, also // higher speeds. // const __m128i in = _mm_loadu_si128((__m128i *)input); const uint16_t input_utf8_end_of_code_point_mask = utf8_end_of_code_point_mask & 0xfff; // we are only processing 12 bytes in case it is not all ASCII if (utf8_end_of_code_point_mask == 0xfff) { // We process the data in chunks of 12 bytes. _mm_storeu_si128(reinterpret_cast<__m128i *>(latin1_output), in); latin1_output += 12; // We wrote 12 characters. return 12; // We consumed 12 bytes. } /// We do not have a fast path available, so we fallback. const uint8_t idx = tables::utf8_to_utf16::utf8bigindex[input_utf8_end_of_code_point_mask][0]; const uint8_t consumed = tables::utf8_to_utf16::utf8bigindex[input_utf8_end_of_code_point_mask][1]; // this indicates an invalid input: if (idx >= 64) { return consumed; } // Here we should have (idx < 64), if not, there is a bug in the validation or // elsewhere. SIX (6) input code-code units this is a relatively easy scenario // we process SIX (6) input code-code units. The max length in bytes of six // code code units spanning between 1 and 2 bytes each is 12 bytes. On // processors where pdep/pext is fast, we might be able to use a small lookup // table. const __m128i sh = _mm_loadu_si128((const __m128i *)tables::utf8_to_utf16::shufutf8[idx]); const __m128i perm = _mm_shuffle_epi8(in, sh); const __m128i ascii = _mm_and_si128(perm, _mm_set1_epi16(0x7f)); const __m128i highbyte = _mm_and_si128(perm, _mm_set1_epi16(0x1f00)); __m128i composed = _mm_or_si128(ascii, _mm_srli_epi16(highbyte, 2)); const __m128i latin1_packed = _mm_packus_epi16(composed, composed); // writing 8 bytes even though we only care about the first 6 bytes. // performance note: it would be faster to use _mm_storeu_si128, we should // investigate. _mm_storel_epi64((__m128i *)latin1_output, latin1_packed); latin1_output += 6; // We wrote 6 bytes. return consumed; } /* end file src/westmere/sse_convert_utf8_to_latin1.cpp */ /* begin file src/westmere/sse_convert_utf32_to_latin1.cpp */ internal::pair sse_convert_utf32_to_latin1(const char32_t *buf, size_t len, char *latin1_output) { const size_t rounded_len = len & ~0xF; // Round down to nearest multiple of 16 __m128i high_bytes_mask = _mm_set1_epi32(0xFFFFFF00); __m128i shufmask = _mm_set_epi8(-1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 12, 8, 4, 0); for (size_t i = 0; i < rounded_len; i += 16) { __m128i in1 = _mm_loadu_si128((__m128i *)buf); __m128i in2 = _mm_loadu_si128((__m128i *)(buf + 4)); __m128i in3 = _mm_loadu_si128((__m128i *)(buf + 8)); __m128i in4 = _mm_loadu_si128((__m128i *)(buf + 12)); __m128i check_combined = _mm_or_si128(in1, in2); check_combined = _mm_or_si128(check_combined, in3); check_combined = _mm_or_si128(check_combined, in4); if (!_mm_testz_si128(check_combined, high_bytes_mask)) { return internal::pair{nullptr, latin1_output}; } __m128i pack1 = _mm_unpacklo_epi32(_mm_shuffle_epi8(in1, shufmask), _mm_shuffle_epi8(in2, shufmask)); __m128i pack2 = _mm_unpacklo_epi32(_mm_shuffle_epi8(in3, shufmask), _mm_shuffle_epi8(in4, shufmask)); __m128i pack = _mm_unpacklo_epi64(pack1, pack2); _mm_storeu_si128((__m128i *)latin1_output, pack); latin1_output += 16; buf += 16; } return internal::make_pair(buf, latin1_output); } internal::pair sse_convert_utf32_to_latin1_with_errors(const char32_t *buf, size_t len, char *latin1_output) { const char32_t *start = buf; const size_t rounded_len = len & ~0xF; // Round down to nearest multiple of 16 __m128i high_bytes_mask = _mm_set1_epi32(0xFFFFFF00); __m128i shufmask = _mm_set_epi8(-1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 12, 8, 4, 0); for (size_t i = 0; i < rounded_len; i += 16) { __m128i in1 = _mm_loadu_si128((__m128i *)buf); __m128i in2 = _mm_loadu_si128((__m128i *)(buf + 4)); __m128i in3 = _mm_loadu_si128((__m128i *)(buf + 8)); __m128i in4 = _mm_loadu_si128((__m128i *)(buf + 12)); __m128i check_combined = _mm_or_si128(in1, in2); check_combined = _mm_or_si128(check_combined, in3); check_combined = _mm_or_si128(check_combined, in4); if (!_mm_testz_si128(check_combined, high_bytes_mask)) { // Fallback to scalar code for handling errors for (int k = 0; k < 16; k++) { char32_t codepoint = buf[k]; if (codepoint <= 0xff) { *latin1_output++ = char(codepoint); } else { return internal::make_pair( result(error_code::TOO_LARGE, buf - start + k), latin1_output); } } buf += 16; continue; } __m128i pack1 = _mm_unpacklo_epi32(_mm_shuffle_epi8(in1, shufmask), _mm_shuffle_epi8(in2, shufmask)); __m128i pack2 = _mm_unpacklo_epi32(_mm_shuffle_epi8(in3, shufmask), _mm_shuffle_epi8(in4, shufmask)); __m128i pack = _mm_unpacklo_epi64(pack1, pack2); _mm_storeu_si128((__m128i *)latin1_output, pack); latin1_output += 16; buf += 16; } return internal::make_pair(result(error_code::SUCCESS, buf - start), latin1_output); } /* end file src/westmere/sse_convert_utf32_to_latin1.cpp */ /* begin file src/westmere/sse_convert_utf32_to_utf8.cpp */ internal::pair sse_convert_utf32_to_utf8(const char32_t *buf, size_t len, char *utf8_output) { const char32_t *end = buf + len; const __m128i v_0000 = _mm_setzero_si128(); //__m128 = 128 bits const __m128i v_f800 = _mm_set1_epi16((uint16_t)0xf800); // 1111 1000 0000 // 0000 const __m128i v_c080 = _mm_set1_epi16((uint16_t)0xc080); // 1100 0000 1000 // 0000 const __m128i v_ff80 = _mm_set1_epi16((uint16_t)0xff80); // 1111 1111 1000 // 0000 const __m128i v_ffff0000 = _mm_set1_epi32( (uint32_t)0xffff0000); // 1111 1111 1111 1111 0000 0000 0000 0000 const __m128i v_7fffffff = _mm_set1_epi32( (uint32_t)0x7fffffff); // 0111 1111 1111 1111 1111 1111 1111 1111 __m128i running_max = _mm_setzero_si128(); __m128i forbidden_bytemask = _mm_setzero_si128(); const size_t safety_margin = 12; // to avoid overruns, see issue // https://github.com/simdutf/simdutf/issues/92 while (end - buf >= internal::ptrdiff_t( 16 + safety_margin)) { // buf is a char32_t pointer, each char32_t // has 4 bytes or 32 bits, thus buf + 16 * // char_32t = 512 bits = 64 bytes // We load two 16 bytes registers for a total of 32 bytes or 16 characters. __m128i in = _mm_loadu_si128((__m128i *)buf); __m128i nextin = _mm_loadu_si128( (__m128i *)buf + 1); // These two values can hold only 8 UTF32 chars running_max = _mm_max_epu32( _mm_max_epu32(in, running_max), // take element-wise max char32_t from // in and running_max vector nextin); // and take element-wise max element from nextin and // running_max vector // Pack 32-bit UTF-32 code units to 16-bit UTF-16 code units with unsigned // saturation __m128i in_16 = _mm_packus_epi32( _mm_and_si128(in, v_7fffffff), _mm_and_si128( nextin, v_7fffffff)); // in this context pack the two __m128 into a single // By ensuring the highest bit is set to 0(&v_7fffffff), we are making sure // all values are interpreted as non-negative, or specifically, the values // are within the range of valid Unicode code points. remember : having // leading byte 0 means a positive number by the two complements system. // Unicode is well beneath the range where you'll start getting issues so // that's OK. // Try to apply UTF-16 => UTF-8 from ./sse_convert_utf16_to_utf8.cpp // Check for ASCII fast path // ASCII fast path!!!! // We eagerly load another 32 bytes, hoping that they will be ASCII too. // The intuition is that we try to collect 16 ASCII characters which // requires a total of 64 bytes of input. If we fail, we just pass thirdin // and fourthin as our new inputs. if (_mm_testz_si128(in_16, v_ff80)) { // if the first two blocks are ASCII __m128i thirdin = _mm_loadu_si128((__m128i *)buf + 2); __m128i fourthin = _mm_loadu_si128((__m128i *)buf + 3); running_max = _mm_max_epu32( _mm_max_epu32(thirdin, running_max), fourthin); // take the running max of all 4 vectors thus far __m128i nextin_16 = _mm_packus_epi32( _mm_and_si128(thirdin, v_7fffffff), _mm_and_si128(fourthin, v_7fffffff)); // pack into 1 vector, now you have two if (!_mm_testz_si128( nextin_16, v_ff80)) { // checks if the second packed vector is ASCII, if not: // 1. pack the bytes // obviously suboptimal. const __m128i utf8_packed = _mm_packus_epi16( in_16, in_16); // creates two copy of in_16 in 1 vector // 2. store (16 bytes) _mm_storeu_si128((__m128i *)utf8_output, utf8_packed); // put them into the output // 3. adjust pointers buf += 8; // the char32_t buffer pointer goes up 8 char32_t chars* 32 // bits = 256 bits utf8_output += 8; // same with output, e.g. lift the first two blocks alone. // Proceed with next input in_16 = nextin_16; // We need to update in and nextin because they are used later. in = thirdin; nextin = fourthin; } else { // 1. pack the bytes const __m128i utf8_packed = _mm_packus_epi16(in_16, nextin_16); // 2. store (16 bytes) _mm_storeu_si128((__m128i *)utf8_output, utf8_packed); // 3. adjust pointers buf += 16; utf8_output += 16; continue; // we are done for this round! } } // no bits set above 7th bit -- find out all the ASCII characters const __m128i one_byte_bytemask = _mm_cmpeq_epi16( // this takes four bytes at a time and compares: _mm_and_si128(in_16, v_ff80), // the vector that get only the first // 9 bits of each 16-bit/2-byte units v_0000 // ); // they should be all zero if they are ASCII. E.g. ASCII in UTF32 is // of format 0000 0000 0000 0XXX XXXX // _mm_cmpeq_epi16 should now return a 1111 1111 1111 1111 for equals, and // 0000 0000 0000 0000 if not for each 16-bit/2-byte units const uint16_t one_byte_bitmask = static_cast(_mm_movemask_epi8( one_byte_bytemask)); // collect the MSB from previous vector and put // them into uint16_t mas // no bits set above 11th bit const __m128i one_or_two_bytes_bytemask = _mm_cmpeq_epi16(_mm_and_si128(in_16, v_f800), v_0000); const uint16_t one_or_two_bytes_bitmask = static_cast(_mm_movemask_epi8(one_or_two_bytes_bytemask)); if (one_or_two_bytes_bitmask == 0xffff) { // case: all code units either produce 1 or 2 UTF-8 bytes (at least one // produces 2 bytes) // 1. prepare 2-byte values // input 16-bit word : [0000|0aaa|aabb|bbbb] x 8 // expected output : [110a|aaaa|10bb|bbbb] x 8 const __m128i v_1f00 = _mm_set1_epi16((int16_t)0x1f00); // 0001 1111 0000 0000 const __m128i v_003f = _mm_set1_epi16((int16_t)0x003f); // 0000 0000 0011 1111 // t0 = [000a|aaaa|bbbb|bb00] const __m128i t0 = _mm_slli_epi16(in_16, 2); // shift packed vector by two // t1 = [000a|aaaa|0000|0000] const __m128i t1 = _mm_and_si128(t0, v_1f00); // potential first utf8 byte // t2 = [0000|0000|00bb|bbbb] const __m128i t2 = _mm_and_si128(in_16, v_003f); // potential second utf8 byte // t3 = [000a|aaaa|00bb|bbbb] const __m128i t3 = _mm_or_si128(t1, t2); // first and second potential utf8 byte together // t4 = [110a|aaaa|10bb|bbbb] const __m128i t4 = _mm_or_si128( t3, v_c080); // t3 | 1100 0000 1000 0000 = full potential 2-byte utf8 unit // 2. merge ASCII and 2-byte codewords const __m128i utf8_unpacked = _mm_blendv_epi8(t4, in_16, one_byte_bytemask); // 3. prepare bitmask for 8-bit lookup // one_byte_bitmask = hhggffeeddccbbaa -- the bits are doubled (h - // MSB, a - LSB) const uint16_t m0 = one_byte_bitmask & 0x5555; // m0 = 0h0g0f0e0d0c0b0a const uint16_t m1 = static_cast(m0 >> 7); // m1 = 00000000h0g0f0e0 const uint8_t m2 = static_cast((m0 | m1) & 0xff); // m2 = hdgcfbea // 4. pack the bytes const uint8_t *row = &simdutf::tables::utf16_to_utf8::pack_1_2_utf8_bytes[m2][0]; const __m128i shuffle = _mm_loadu_si128((__m128i *)(row + 1)); const __m128i utf8_packed = _mm_shuffle_epi8(utf8_unpacked, shuffle); // 5. store bytes _mm_storeu_si128((__m128i *)utf8_output, utf8_packed); // 6. adjust pointers buf += 8; utf8_output += row[0]; continue; } // Check for overflow in packing const __m128i saturation_bytemask = _mm_cmpeq_epi32( _mm_and_si128(_mm_or_si128(in, nextin), v_ffff0000), v_0000); const uint32_t saturation_bitmask = static_cast(_mm_movemask_epi8(saturation_bytemask)); if (saturation_bitmask == 0xffff) { // case: code units from register produce either 1, 2 or 3 UTF-8 bytes const __m128i v_d800 = _mm_set1_epi16((uint16_t)0xd800); forbidden_bytemask = _mm_or_si128(forbidden_bytemask, _mm_cmpeq_epi16(_mm_and_si128(in_16, v_f800), v_d800)); const __m128i dup_even = _mm_setr_epi16(0x0000, 0x0202, 0x0404, 0x0606, 0x0808, 0x0a0a, 0x0c0c, 0x0e0e); /* In this branch we handle three cases: 1. [0000|0000|0ccc|cccc] => [0ccc|cccc] - single UFT-8 byte 2. [0000|0bbb|bbcc|cccc] => [110b|bbbb], [10cc|cccc] - two UTF-8 bytes 3. [aaaa|bbbb|bbcc|cccc] => [1110|aaaa], [10bb|bbbb], [10cc|cccc] - three UTF-8 bytes We expand the input word (16-bit) into two code units (32-bit), thus we have room for four bytes. However, we need five distinct bit layouts. Note that the last byte in cases #2 and #3 is the same. We precompute byte 1 for case #1 and the common byte for cases #2 & #3 in register t2. We precompute byte 1 for case #3 and -- **conditionally** -- precompute either byte 1 for case #2 or byte 2 for case #3. Note that they differ by exactly one bit. Finally from these two code units we build proper UTF-8 sequence, taking into account the case (i.e, the number of bytes to write). */ /** * Given [aaaa|bbbb|bbcc|cccc] our goal is to produce: * t2 => [0ccc|cccc] [10cc|cccc] * s4 => [1110|aaaa] ([110b|bbbb] OR [10bb|bbbb]) */ #define simdutf_vec(x) _mm_set1_epi16(static_cast(x)) // [aaaa|bbbb|bbcc|cccc] => [bbcc|cccc|bbcc|cccc] const __m128i t0 = _mm_shuffle_epi8(in_16, dup_even); // [bbcc|cccc|bbcc|cccc] => [00cc|cccc|0bcc|cccc] const __m128i t1 = _mm_and_si128(t0, simdutf_vec(0b0011111101111111)); // [00cc|cccc|0bcc|cccc] => [10cc|cccc|0bcc|cccc] const __m128i t2 = _mm_or_si128(t1, simdutf_vec(0b1000000000000000)); // [aaaa|bbbb|bbcc|cccc] => [0000|aaaa|bbbb|bbcc] const __m128i s0 = _mm_srli_epi16(in_16, 4); // [0000|aaaa|bbbb|bbcc] => [0000|aaaa|bbbb|bb00] const __m128i s1 = _mm_and_si128(s0, simdutf_vec(0b0000111111111100)); // [0000|aaaa|bbbb|bb00] => [00bb|bbbb|0000|aaaa] const __m128i s2 = _mm_maddubs_epi16(s1, simdutf_vec(0x0140)); // [00bb|bbbb|0000|aaaa] => [11bb|bbbb|1110|aaaa] const __m128i s3 = _mm_or_si128(s2, simdutf_vec(0b1100000011100000)); const __m128i m0 = _mm_andnot_si128(one_or_two_bytes_bytemask, simdutf_vec(0b0100000000000000)); const __m128i s4 = _mm_xor_si128(s3, m0); #undef simdutf_vec // 4. expand code units 16-bit => 32-bit const __m128i out0 = _mm_unpacklo_epi16(t2, s4); const __m128i out1 = _mm_unpackhi_epi16(t2, s4); // 5. compress 32-bit code units into 1, 2 or 3 bytes -- 2 x shuffle const uint16_t mask = (one_byte_bitmask & 0x5555) | (one_or_two_bytes_bitmask & 0xaaaa); if (mask == 0) { // We only have three-byte code units. Use fast path. const __m128i shuffle = _mm_setr_epi8(2, 3, 1, 6, 7, 5, 10, 11, 9, 14, 15, 13, -1, -1, -1, -1); const __m128i utf8_0 = _mm_shuffle_epi8(out0, shuffle); const __m128i utf8_1 = _mm_shuffle_epi8(out1, shuffle); _mm_storeu_si128((__m128i *)utf8_output, utf8_0); utf8_output += 12; _mm_storeu_si128((__m128i *)utf8_output, utf8_1); utf8_output += 12; buf += 8; continue; } const uint8_t mask0 = uint8_t(mask); const uint8_t *row0 = &simdutf::tables::utf16_to_utf8::pack_1_2_3_utf8_bytes[mask0][0]; const __m128i shuffle0 = _mm_loadu_si128((__m128i *)(row0 + 1)); const __m128i utf8_0 = _mm_shuffle_epi8(out0, shuffle0); const uint8_t mask1 = static_cast(mask >> 8); const uint8_t *row1 = &simdutf::tables::utf16_to_utf8::pack_1_2_3_utf8_bytes[mask1][0]; const __m128i shuffle1 = _mm_loadu_si128((__m128i *)(row1 + 1)); const __m128i utf8_1 = _mm_shuffle_epi8(out1, shuffle1); _mm_storeu_si128((__m128i *)utf8_output, utf8_0); utf8_output += row0[0]; _mm_storeu_si128((__m128i *)utf8_output, utf8_1); utf8_output += row1[0]; buf += 8; } else { // case: at least one 32-bit word produce a surrogate pair in UTF-16 <=> // will produce four UTF-8 bytes Let us do a scalar fallback. It may seem // wasteful to use scalar code, but being efficient with SIMD in the // presence of surrogate pairs may require non-trivial tables. size_t forward = 15; size_t k = 0; if (size_t(end - buf) < forward + 1) { forward = size_t(end - buf - 1); } for (; k < forward; k++) { uint32_t word = buf[k]; if ((word & 0xFFFFFF80) == 0) { *utf8_output++ = char(word); } else if ((word & 0xFFFFF800) == 0) { *utf8_output++ = char((word >> 6) | 0b11000000); *utf8_output++ = char((word & 0b111111) | 0b10000000); } else if ((word & 0xFFFF0000) == 0) { if (word >= 0xD800 && word <= 0xDFFF) { return internal::pair{nullptr, utf8_output}; } *utf8_output++ = char((word >> 12) | 0b11100000); *utf8_output++ = char(((word >> 6) & 0b111111) | 0b10000000); *utf8_output++ = char((word & 0b111111) | 0b10000000); } else { if (word > 0x10FFFF) { return internal::pair{nullptr, utf8_output}; } *utf8_output++ = char((word >> 18) | 0b11110000); *utf8_output++ = char(((word >> 12) & 0b111111) | 0b10000000); *utf8_output++ = char(((word >> 6) & 0b111111) | 0b10000000); *utf8_output++ = char((word & 0b111111) | 0b10000000); } } buf += k; } } // while // check for invalid input const __m128i v_10ffff = _mm_set1_epi32((uint32_t)0x10ffff); if (static_cast(_mm_movemask_epi8(_mm_cmpeq_epi32( _mm_max_epu32(running_max, v_10ffff), v_10ffff))) != 0xffff) { return internal::pair{nullptr, utf8_output}; } if (static_cast(_mm_movemask_epi8(forbidden_bytemask)) != 0) { return internal::pair{nullptr, utf8_output}; } return internal::make_pair(buf, utf8_output); } internal::pair sse_convert_utf32_to_utf8_with_errors(const char32_t *buf, size_t len, char *utf8_output) { const char32_t *end = buf + len; const char32_t *start = buf; const __m128i v_0000 = _mm_setzero_si128(); const __m128i v_f800 = _mm_set1_epi16((uint16_t)0xf800); const __m128i v_c080 = _mm_set1_epi16((uint16_t)0xc080); const __m128i v_ff80 = _mm_set1_epi16((uint16_t)0xff80); const __m128i v_ffff0000 = _mm_set1_epi32((uint32_t)0xffff0000); const __m128i v_7fffffff = _mm_set1_epi32((uint32_t)0x7fffffff); const __m128i v_10ffff = _mm_set1_epi32((uint32_t)0x10ffff); const size_t safety_margin = 12; // to avoid overruns, see issue // https://github.com/simdutf/simdutf/issues/92 while (end - buf >= internal::ptrdiff_t(16 + safety_margin)) { // We load two 16 bytes registers for a total of 32 bytes or 8 characters. __m128i in = _mm_loadu_si128((__m128i *)buf); __m128i nextin = _mm_loadu_si128((__m128i *)buf + 1); // Check for too large input __m128i max_input = _mm_max_epu32(_mm_max_epu32(in, nextin), v_10ffff); if (static_cast(_mm_movemask_epi8( _mm_cmpeq_epi32(max_input, v_10ffff))) != 0xffff) { return internal::make_pair(result(error_code::TOO_LARGE, buf - start), utf8_output); } // Pack 32-bit UTF-32 code units to 16-bit UTF-16 code units with unsigned // saturation __m128i in_16 = _mm_packus_epi32(_mm_and_si128(in, v_7fffffff), _mm_and_si128(nextin, v_7fffffff)); // Try to apply UTF-16 => UTF-8 from ./sse_convert_utf16_to_utf8.cpp // Check for ASCII fast path if (_mm_testz_si128(in_16, v_ff80)) { // ASCII fast path!!!! // 1. pack the bytes // obviously suboptimal. const __m128i utf8_packed = _mm_packus_epi16(in_16, in_16); // 2. store (16 bytes) _mm_storeu_si128((__m128i *)utf8_output, utf8_packed); // 3. adjust pointers buf += 8; utf8_output += 8; continue; } // no bits set above 7th bit const __m128i one_byte_bytemask = _mm_cmpeq_epi16(_mm_and_si128(in_16, v_ff80), v_0000); const uint16_t one_byte_bitmask = static_cast(_mm_movemask_epi8(one_byte_bytemask)); // no bits set above 11th bit const __m128i one_or_two_bytes_bytemask = _mm_cmpeq_epi16(_mm_and_si128(in_16, v_f800), v_0000); const uint16_t one_or_two_bytes_bitmask = static_cast(_mm_movemask_epi8(one_or_two_bytes_bytemask)); if (one_or_two_bytes_bitmask == 0xffff) { // case: all code units either produce 1 or 2 UTF-8 bytes (at least one // produces 2 bytes) // 1. prepare 2-byte values // input 16-bit word : [0000|0aaa|aabb|bbbb] x 8 // expected output : [110a|aaaa|10bb|bbbb] x 8 const __m128i v_1f00 = _mm_set1_epi16((int16_t)0x1f00); const __m128i v_003f = _mm_set1_epi16((int16_t)0x003f); // t0 = [000a|aaaa|bbbb|bb00] const __m128i t0 = _mm_slli_epi16(in_16, 2); // t1 = [000a|aaaa|0000|0000] const __m128i t1 = _mm_and_si128(t0, v_1f00); // t2 = [0000|0000|00bb|bbbb] const __m128i t2 = _mm_and_si128(in_16, v_003f); // t3 = [000a|aaaa|00bb|bbbb] const __m128i t3 = _mm_or_si128(t1, t2); // t4 = [110a|aaaa|10bb|bbbb] const __m128i t4 = _mm_or_si128(t3, v_c080); // 2. merge ASCII and 2-byte codewords const __m128i utf8_unpacked = _mm_blendv_epi8(t4, in_16, one_byte_bytemask); // 3. prepare bitmask for 8-bit lookup // one_byte_bitmask = hhggffeeddccbbaa -- the bits are doubled (h - // MSB, a - LSB) const uint16_t m0 = one_byte_bitmask & 0x5555; // m0 = 0h0g0f0e0d0c0b0a const uint16_t m1 = static_cast(m0 >> 7); // m1 = 00000000h0g0f0e0 const uint8_t m2 = static_cast((m0 | m1) & 0xff); // m2 = hdgcfbea // 4. pack the bytes const uint8_t *row = &simdutf::tables::utf16_to_utf8::pack_1_2_utf8_bytes[m2][0]; const __m128i shuffle = _mm_loadu_si128((__m128i *)(row + 1)); const __m128i utf8_packed = _mm_shuffle_epi8(utf8_unpacked, shuffle); // 5. store bytes _mm_storeu_si128((__m128i *)utf8_output, utf8_packed); // 6. adjust pointers buf += 8; utf8_output += row[0]; continue; } // Check for overflow in packing const __m128i saturation_bytemask = _mm_cmpeq_epi32( _mm_and_si128(_mm_or_si128(in, nextin), v_ffff0000), v_0000); const uint32_t saturation_bitmask = static_cast(_mm_movemask_epi8(saturation_bytemask)); if (saturation_bitmask == 0xffff) { // case: code units from register produce either 1, 2 or 3 UTF-8 bytes // Check for illegal surrogate code units const __m128i v_d800 = _mm_set1_epi16((uint16_t)0xd800); const __m128i forbidden_bytemask = _mm_cmpeq_epi16(_mm_and_si128(in_16, v_f800), v_d800); if (static_cast(_mm_movemask_epi8(forbidden_bytemask)) != 0) { return internal::make_pair(result(error_code::SURROGATE, buf - start), utf8_output); } const __m128i dup_even = _mm_setr_epi16(0x0000, 0x0202, 0x0404, 0x0606, 0x0808, 0x0a0a, 0x0c0c, 0x0e0e); /* In this branch we handle three cases: 1. [0000|0000|0ccc|cccc] => [0ccc|cccc] - single UFT-8 byte 2. [0000|0bbb|bbcc|cccc] => [110b|bbbb], [10cc|cccc] - two UTF-8 bytes 3. [aaaa|bbbb|bbcc|cccc] => [1110|aaaa], [10bb|bbbb], [10cc|cccc] - three UTF-8 bytes We expand the input word (16-bit) into two code units (32-bit), thus we have room for four bytes. However, we need five distinct bit layouts. Note that the last byte in cases #2 and #3 is the same. We precompute byte 1 for case #1 and the common byte for cases #2 & #3 in register t2. We precompute byte 1 for case #3 and -- **conditionally** -- precompute either byte 1 for case #2 or byte 2 for case #3. Note that they differ by exactly one bit. Finally from these two code units we build proper UTF-8 sequence, taking into account the case (i.e, the number of bytes to write). */ /** * Given [aaaa|bbbb|bbcc|cccc] our goal is to produce: * t2 => [0ccc|cccc] [10cc|cccc] * s4 => [1110|aaaa] ([110b|bbbb] OR [10bb|bbbb]) */ #define simdutf_vec(x) _mm_set1_epi16(static_cast(x)) // [aaaa|bbbb|bbcc|cccc] => [bbcc|cccc|bbcc|cccc] const __m128i t0 = _mm_shuffle_epi8(in_16, dup_even); // [bbcc|cccc|bbcc|cccc] => [00cc|cccc|0bcc|cccc] const __m128i t1 = _mm_and_si128(t0, simdutf_vec(0b0011111101111111)); // [00cc|cccc|0bcc|cccc] => [10cc|cccc|0bcc|cccc] const __m128i t2 = _mm_or_si128(t1, simdutf_vec(0b1000000000000000)); // [aaaa|bbbb|bbcc|cccc] => [0000|aaaa|bbbb|bbcc] const __m128i s0 = _mm_srli_epi16(in_16, 4); // [0000|aaaa|bbbb|bbcc] => [0000|aaaa|bbbb|bb00] const __m128i s1 = _mm_and_si128(s0, simdutf_vec(0b0000111111111100)); // [0000|aaaa|bbbb|bb00] => [00bb|bbbb|0000|aaaa] const __m128i s2 = _mm_maddubs_epi16(s1, simdutf_vec(0x0140)); // [00bb|bbbb|0000|aaaa] => [11bb|bbbb|1110|aaaa] const __m128i s3 = _mm_or_si128(s2, simdutf_vec(0b1100000011100000)); const __m128i m0 = _mm_andnot_si128(one_or_two_bytes_bytemask, simdutf_vec(0b0100000000000000)); const __m128i s4 = _mm_xor_si128(s3, m0); #undef simdutf_vec // 4. expand code units 16-bit => 32-bit const __m128i out0 = _mm_unpacklo_epi16(t2, s4); const __m128i out1 = _mm_unpackhi_epi16(t2, s4); // 5. compress 32-bit code units into 1, 2 or 3 bytes -- 2 x shuffle const uint16_t mask = (one_byte_bitmask & 0x5555) | (one_or_two_bytes_bitmask & 0xaaaa); if (mask == 0) { // We only have three-byte code units. Use fast path. const __m128i shuffle = _mm_setr_epi8(2, 3, 1, 6, 7, 5, 10, 11, 9, 14, 15, 13, -1, -1, -1, -1); const __m128i utf8_0 = _mm_shuffle_epi8(out0, shuffle); const __m128i utf8_1 = _mm_shuffle_epi8(out1, shuffle); _mm_storeu_si128((__m128i *)utf8_output, utf8_0); utf8_output += 12; _mm_storeu_si128((__m128i *)utf8_output, utf8_1); utf8_output += 12; buf += 8; continue; } const uint8_t mask0 = uint8_t(mask); const uint8_t *row0 = &simdutf::tables::utf16_to_utf8::pack_1_2_3_utf8_bytes[mask0][0]; const __m128i shuffle0 = _mm_loadu_si128((__m128i *)(row0 + 1)); const __m128i utf8_0 = _mm_shuffle_epi8(out0, shuffle0); const uint8_t mask1 = static_cast(mask >> 8); const uint8_t *row1 = &simdutf::tables::utf16_to_utf8::pack_1_2_3_utf8_bytes[mask1][0]; const __m128i shuffle1 = _mm_loadu_si128((__m128i *)(row1 + 1)); const __m128i utf8_1 = _mm_shuffle_epi8(out1, shuffle1); _mm_storeu_si128((__m128i *)utf8_output, utf8_0); utf8_output += row0[0]; _mm_storeu_si128((__m128i *)utf8_output, utf8_1); utf8_output += row1[0]; buf += 8; } else { // case: at least one 32-bit word produce a surrogate pair in UTF-16 <=> // will produce four UTF-8 bytes Let us do a scalar fallback. It may seem // wasteful to use scalar code, but being efficient with SIMD in the // presence of surrogate pairs may require non-trivial tables. size_t forward = 15; size_t k = 0; if (size_t(end - buf) < forward + 1) { forward = size_t(end - buf - 1); } for (; k < forward; k++) { uint32_t word = buf[k]; if ((word & 0xFFFFFF80) == 0) { *utf8_output++ = char(word); } else if ((word & 0xFFFFF800) == 0) { *utf8_output++ = char((word >> 6) | 0b11000000); *utf8_output++ = char((word & 0b111111) | 0b10000000); } else if ((word & 0xFFFF0000) == 0) { if (word >= 0xD800 && word <= 0xDFFF) { return internal::make_pair( result(error_code::SURROGATE, buf - start + k), utf8_output); } *utf8_output++ = char((word >> 12) | 0b11100000); *utf8_output++ = char(((word >> 6) & 0b111111) | 0b10000000); *utf8_output++ = char((word & 0b111111) | 0b10000000); } else { if (word > 0x10FFFF) { return internal::make_pair( result(error_code::TOO_LARGE, buf - start + k), utf8_output); } *utf8_output++ = char((word >> 18) | 0b11110000); *utf8_output++ = char(((word >> 12) & 0b111111) | 0b10000000); *utf8_output++ = char(((word >> 6) & 0b111111) | 0b10000000); *utf8_output++ = char((word & 0b111111) | 0b10000000); } } buf += k; } } // while return internal::make_pair(result(error_code::SUCCESS, buf - start), utf8_output); } /* end file src/westmere/sse_convert_utf32_to_utf8.cpp */ /* begin file src/westmere/sse_base64.cpp */ /** * References and further reading: * * Wojciech Muła, Daniel Lemire, Base64 encoding and decoding at almost the * speed of a memory copy, Software: Practice and Experience 50 (2), 2020. * https://arxiv.org/abs/1910.05109 * * Wojciech Muła, Daniel Lemire, Faster Base64 Encoding and Decoding using AVX2 * Instructions, ACM Transactions on the Web 12 (3), 2018. * https://arxiv.org/abs/1704.00605 * * Simon Josefsson. 2006. The Base16, Base32, and Base64 Data Encodings. * https://tools.ietf.org/html/rfc4648. (2006). Internet Engineering Task Force, * Request for Comments: 4648. * * Alfred Klomp. 2014a. Fast Base64 encoding/decoding with SSE vectorization. * http://www.alfredklomp.com/programming/sse-base64/. (2014). * * Alfred Klomp. 2014b. Fast Base64 stream encoder/decoder in C99, with SIMD * acceleration. https://github.com/aklomp/base64. (2014). * * Hanson Char. 2014. A Fast and Correct Base 64 Codec. (2014). * https://aws.amazon.com/blogs/developer/a-fast-and-correct-base-64-codec/ * * Nick Kopp. 2013. Base64 Encoding on a GPU. * https://www.codeproject.com/Articles/276993/Base-Encoding-on-a-GPU. (2013). */ // --- encoding ---------------------------------------------------- template __m128i lookup_pshufb_improved(const __m128i input) { // credit: Wojciech Muła // reduce 0..51 -> 0 // 52..61 -> 1 .. 10 // 62 -> 11 // 63 -> 12 __m128i result = _mm_subs_epu8(input, _mm_set1_epi8(51)); // distinguish between ranges 0..25 and 26..51: // 0 .. 25 -> remains 0 // 26 .. 51 -> becomes 13 const __m128i less = _mm_cmpgt_epi8(_mm_set1_epi8(26), input); result = _mm_or_si128(result, _mm_and_si128(less, _mm_set1_epi8(13))); __m128i shift_LUT; if (base64_url) { shift_LUT = _mm_setr_epi8('a' - 26, '0' - 52, '0' - 52, '0' - 52, '0' - 52, '0' - 52, '0' - 52, '0' - 52, '0' - 52, '0' - 52, '0' - 52, '-' - 62, '_' - 63, 'A', 0, 0); } else { shift_LUT = _mm_setr_epi8('a' - 26, '0' - 52, '0' - 52, '0' - 52, '0' - 52, '0' - 52, '0' - 52, '0' - 52, '0' - 52, '0' - 52, '0' - 52, '+' - 62, '/' - 63, 'A', 0, 0); } // read shift result = _mm_shuffle_epi8(shift_LUT, result); return _mm_add_epi8(result, input); } inline __m128i insert_line_feed16(__m128i input, size_t K) { static const uint8_t shuffle_masks[16][16] = { {0x80, 0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14}, {0, 0x80, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14}, {0, 1, 0x80, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14}, {0, 1, 2, 0x80, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14}, {0, 1, 2, 3, 0x80, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14}, {0, 1, 2, 3, 4, 0x80, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14}, {0, 1, 2, 3, 4, 5, 0x80, 6, 7, 8, 9, 10, 11, 12, 13, 14}, {0, 1, 2, 3, 4, 5, 6, 0x80, 7, 8, 9, 10, 11, 12, 13, 14}, {0, 1, 2, 3, 4, 5, 6, 7, 0x80, 8, 9, 10, 11, 12, 13, 14}, {0, 1, 2, 3, 4, 5, 6, 7, 8, 0x80, 9, 10, 11, 12, 13, 14}, {0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 0x80, 10, 11, 12, 13, 14}, {0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 0x80, 11, 12, 13, 14}, {0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 0x80, 12, 13, 14}, {0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 0x80, 13, 14}, {0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 0x80, 14}, {0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 0x80}}; // Prepare a vector with '\n' (0x0A) __m128i line_feed_vector = _mm_set1_epi8('\n'); // Load the precomputed shuffle mask for K (index K-1) __m128i mask = _mm_loadu_si128((__m128i *)shuffle_masks[K]); __m128i lf_pos = _mm_cmpeq_epi8(mask, _mm_set1_epi8(static_cast(0x80))); // Perform the shuffle to reposition the K bytes __m128i shuffled = _mm_shuffle_epi8(input, mask); // Blend with line_feed_vector to insert '\n' at the appropriate positions __m128i result = _mm_blendv_epi8(shuffled, line_feed_vector, lf_pos); return result; } template size_t encode_base64_impl(char *dst, const char *src, size_t srclen, base64_options options, size_t line_length = simdutf::default_line_length) { size_t offset = 0; if (line_length < 4) { line_length = 4; // We do not support line_length less than 4 } // credit: Wojciech Muła // SSE (lookup: pshufb improved unrolled) const uint8_t *input = (const uint8_t *)src; uint8_t *out = (uint8_t *)dst; const __m128i shuf = _mm_set_epi8(10, 11, 9, 10, 7, 8, 6, 7, 4, 5, 3, 4, 1, 2, 0, 1); size_t i = 0; for (; i + 52 <= srclen; i += 48) { __m128i in0 = _mm_loadu_si128( reinterpret_cast(input + i + 4 * 3 * 0)); __m128i in1 = _mm_loadu_si128( reinterpret_cast(input + i + 4 * 3 * 1)); __m128i in2 = _mm_loadu_si128( reinterpret_cast(input + i + 4 * 3 * 2)); __m128i in3 = _mm_loadu_si128( reinterpret_cast(input + i + 4 * 3 * 3)); in0 = _mm_shuffle_epi8(in0, shuf); in1 = _mm_shuffle_epi8(in1, shuf); in2 = _mm_shuffle_epi8(in2, shuf); in3 = _mm_shuffle_epi8(in3, shuf); const __m128i t0_0 = _mm_and_si128(in0, _mm_set1_epi32(0x0fc0fc00)); const __m128i t0_1 = _mm_and_si128(in1, _mm_set1_epi32(0x0fc0fc00)); const __m128i t0_2 = _mm_and_si128(in2, _mm_set1_epi32(0x0fc0fc00)); const __m128i t0_3 = _mm_and_si128(in3, _mm_set1_epi32(0x0fc0fc00)); const __m128i t1_0 = _mm_mulhi_epu16(t0_0, _mm_set1_epi32(0x04000040)); const __m128i t1_1 = _mm_mulhi_epu16(t0_1, _mm_set1_epi32(0x04000040)); const __m128i t1_2 = _mm_mulhi_epu16(t0_2, _mm_set1_epi32(0x04000040)); const __m128i t1_3 = _mm_mulhi_epu16(t0_3, _mm_set1_epi32(0x04000040)); const __m128i t2_0 = _mm_and_si128(in0, _mm_set1_epi32(0x003f03f0)); const __m128i t2_1 = _mm_and_si128(in1, _mm_set1_epi32(0x003f03f0)); const __m128i t2_2 = _mm_and_si128(in2, _mm_set1_epi32(0x003f03f0)); const __m128i t2_3 = _mm_and_si128(in3, _mm_set1_epi32(0x003f03f0)); const __m128i t3_0 = _mm_mullo_epi16(t2_0, _mm_set1_epi32(0x01000010)); const __m128i t3_1 = _mm_mullo_epi16(t2_1, _mm_set1_epi32(0x01000010)); const __m128i t3_2 = _mm_mullo_epi16(t2_2, _mm_set1_epi32(0x01000010)); const __m128i t3_3 = _mm_mullo_epi16(t2_3, _mm_set1_epi32(0x01000010)); const __m128i input0 = _mm_or_si128(t1_0, t3_0); const __m128i input1 = _mm_or_si128(t1_1, t3_1); const __m128i input2 = _mm_or_si128(t1_2, t3_2); const __m128i input3 = _mm_or_si128(t1_3, t3_3); const __m128i t0 = lookup_pshufb_improved(input0); const __m128i t1 = lookup_pshufb_improved(input1); const __m128i t2 = lookup_pshufb_improved(input2); const __m128i t3 = lookup_pshufb_improved(input3); if (use_lines) { if (line_length >= 64) { // fast path if (offset + 64 > line_length) { size_t location_end = line_length - offset; size_t to_move = 64 - location_end; if (location_end < 16) { // We can store or extract store. See below. //_mm_storeu_si128(reinterpret_cast<__m128i *>(out+1), t0); _mm_storeu_si128(reinterpret_cast<__m128i *>(out), insert_line_feed16(t0, location_end)); out[16] = static_cast(_mm_extract_epi8(t0, 15)); out += 17; } else { _mm_storeu_si128(reinterpret_cast<__m128i *>(out), t0); out += 16; } if (location_end >= 16 && location_end < 32) { // We can store or extract store. See below. //_mm_storeu_si128(reinterpret_cast<__m128i *>(out+1), t1); _mm_storeu_si128(reinterpret_cast<__m128i *>(out), insert_line_feed16(t1, location_end - 16)); out[16] = static_cast(_mm_extract_epi8(t1, 15)); out += 17; } else { _mm_storeu_si128(reinterpret_cast<__m128i *>(out), t1); out += 16; } if (location_end >= 32 && location_end < 48) { // We can store or extract store. See below. //_mm_storeu_si128(reinterpret_cast<__m128i *>(out+1), t2); _mm_storeu_si128(reinterpret_cast<__m128i *>(out), insert_line_feed16(t2, location_end - 32)); out[16] = static_cast(_mm_extract_epi8(t2, 15)); out += 17; } else { _mm_storeu_si128(reinterpret_cast<__m128i *>(out), t2); out += 16; } if (location_end >= 48) { // We can store or extract store. See below. //_mm_storeu_si128(reinterpret_cast<__m128i *>(out+1), t3); _mm_storeu_si128(reinterpret_cast<__m128i *>(out), insert_line_feed16(t3, location_end - 48)); out[16] = static_cast(_mm_extract_epi8(t3, 15)); out += 17; } else { _mm_storeu_si128(reinterpret_cast<__m128i *>(out), t3); out += 16; } offset = to_move; } else { _mm_storeu_si128(reinterpret_cast<__m128i *>(out), t0); _mm_storeu_si128(reinterpret_cast<__m128i *>(out + 16), t1); _mm_storeu_si128(reinterpret_cast<__m128i *>(out + 32), t2); _mm_storeu_si128(reinterpret_cast<__m128i *>(out + 48), t3); offset += 64; out += 64; } } else { // slow path // could be optimized alignas(64) uint8_t buffer[64]; _mm_storeu_si128(reinterpret_cast<__m128i *>(buffer), t0); _mm_storeu_si128(reinterpret_cast<__m128i *>(buffer + 16), t1); _mm_storeu_si128(reinterpret_cast<__m128i *>(buffer + 32), t2); _mm_storeu_si128(reinterpret_cast<__m128i *>(buffer + 48), t3); internal::memcpy(out, buffer, 64); size_t out_pos = 0; size_t local_offset = offset; for (size_t j = 0; j < 64;) { if (local_offset == line_length) { out[out_pos++] = '\n'; local_offset = 0; } out[out_pos++] = buffer[j++]; local_offset++; } offset = local_offset; out += out_pos; } } else { _mm_storeu_si128(reinterpret_cast<__m128i *>(out), t0); _mm_storeu_si128(reinterpret_cast<__m128i *>(out + 16), t1); _mm_storeu_si128(reinterpret_cast<__m128i *>(out + 32), t2); _mm_storeu_si128(reinterpret_cast<__m128i *>(out + 48), t3); out += 64; } } for (; i + 16 <= srclen; i += 12) { __m128i in = _mm_loadu_si128(reinterpret_cast(input + i)); // bytes from groups A, B and C are needed in separate 32-bit lanes // in = [DDDD|CCCC|BBBB|AAAA] // // an input triplet has layout // [????????|ccdddddd|bbbbcccc|aaaaaabb] // byte 3 byte 2 byte 1 byte 0 -- byte 3 comes from the next // triplet // // shuffling changes the order of bytes: 1, 0, 2, 1 // [bbbbcccc|ccdddddd|aaaaaabb|bbbbcccc] // ^^^^ ^^^^^^^^ ^^^^^^^^ ^^^^ // processed bits in = _mm_shuffle_epi8(in, shuf); // unpacking // t0 = [0000cccc|cc000000|aaaaaa00|00000000] const __m128i t0 = _mm_and_si128(in, _mm_set1_epi32(0x0fc0fc00)); // t1 = [00000000|00cccccc|00000000|00aaaaaa] // (c * (1 << 10), a * (1 << 6)) >> 16 (note: an unsigned // multiplication) const __m128i t1 = _mm_mulhi_epu16(t0, _mm_set1_epi32(0x04000040)); // t2 = [00000000|00dddddd|000000bb|bbbb0000] const __m128i t2 = _mm_and_si128(in, _mm_set1_epi32(0x003f03f0)); // t3 = [00dddddd|00000000|00bbbbbb|00000000]( // (d * (1 << 8), b * (1 << 4)) const __m128i t3 = _mm_mullo_epi16(t2, _mm_set1_epi32(0x01000010)); // res = [00dddddd|00cccccc|00bbbbbb|00aaaaaa] = t1 | t3 const __m128i indices = _mm_or_si128(t1, t3); const __m128i T0 = lookup_pshufb_improved(indices); _mm_storeu_si128(reinterpret_cast<__m128i *>(out), T0); if (use_lines) { if (line_length >= 16) { // fast path _mm_storeu_si128(reinterpret_cast<__m128i *>(out), T0); if (offset + 16 > line_length) { size_t location_end = line_length - offset; size_t to_move = 16 - location_end; internal::memmove(out + location_end + 1, out + location_end, to_move); out[location_end] = '\n'; offset = to_move; out += 16 + 1; } else { offset += 16; out += 16; } } else { // slow path // could be optimized uint8_t buffer[16]; _mm_storeu_si128(reinterpret_cast<__m128i *>(buffer), T0); size_t out_pos = 0; size_t local_offset = offset; for (size_t j = 0; j < 16;) { if (local_offset == line_length) { out[out_pos++] = '\n'; local_offset = 0; } out[out_pos++] = buffer[j++]; local_offset++; } offset = local_offset; out += out_pos; } } else { _mm_storeu_si128(reinterpret_cast<__m128i *>(out), T0); out += 16; } } return ((char *)out - (char *)dst) + scalar::base64::tail_encode_base64_impl( (char *)out, src + i, srclen - i, options, line_length, offset); } template size_t encode_base64(char *dst, const char *src, size_t srclen, base64_options options) { return encode_base64_impl(dst, src, srclen, options); } // --- decoding ----------------------------------------------- static simdutf_really_inline void compress(__m128i data, uint16_t mask, char *output) { if (mask == 0) { _mm_storeu_si128(reinterpret_cast<__m128i *>(output), data); return; } // this particular implementation was inspired by work done by @animetosho // we do it in two steps, first 8 bytes and then second 8 bytes uint8_t mask1 = uint8_t(mask); // least significant 8 bits uint8_t mask2 = uint8_t(mask >> 8); // most significant 8 bits // next line just loads the 64-bit values thintable_epi8[mask1] and // thintable_epi8[mask2] into a 128-bit register, using only // two instructions on most compilers. __m128i shufmask = _mm_set_epi64x(tables::base64::thintable_epi8[mask2], tables::base64::thintable_epi8[mask1]); // we increment by 0x08 the second half of the mask shufmask = _mm_add_epi8(shufmask, _mm_set_epi32(0x08080808, 0x08080808, 0, 0)); // this is the version "nearly pruned" __m128i pruned = _mm_shuffle_epi8(data, shufmask); // we still need to put the two halves together. // we compute the popcount of the first half: int pop1 = tables::base64::BitsSetTable256mul2[mask1]; // then load the corresponding mask, what it does is to write // only the first pop1 bytes from the first 8 bytes, and then // it fills in with the bytes from the second 8 bytes + some filling // at the end. __m128i compactmask = _mm_loadu_si128(reinterpret_cast( tables::base64::pshufb_combine_table + pop1 * 8)); __m128i answer = _mm_shuffle_epi8(pruned, compactmask); _mm_storeu_si128(reinterpret_cast<__m128i *>(output), answer); } static simdutf_really_inline void base64_decode(char *out, __m128i str) { // credit: aqrit const __m128i pack_shuffle = _mm_setr_epi8(2, 1, 0, 6, 5, 4, 10, 9, 8, 14, 13, 12, -1, -1, -1, -1); const __m128i t0 = _mm_maddubs_epi16(str, _mm_set1_epi32(0x01400140)); const __m128i t1 = _mm_madd_epi16(t0, _mm_set1_epi32(0x00011000)); const __m128i t2 = _mm_shuffle_epi8(t1, pack_shuffle); // Store the output: // this writes 16 bytes, but we only need 12. _mm_storeu_si128((__m128i *)out, t2); } // decode 64 bytes and output 48 bytes static inline void base64_decode_block(char *out, const char *src) { base64_decode(out, _mm_loadu_si128(reinterpret_cast(src))); base64_decode(out + 12, _mm_loadu_si128(reinterpret_cast(src + 16))); base64_decode(out + 24, _mm_loadu_si128(reinterpret_cast(src + 32))); base64_decode(out + 36, _mm_loadu_si128(reinterpret_cast(src + 48))); } static inline void base64_decode_block_safe(char *out, const char *src) { base64_decode(out, _mm_loadu_si128(reinterpret_cast(src))); base64_decode(out + 12, _mm_loadu_si128(reinterpret_cast(src + 16))); base64_decode(out + 24, _mm_loadu_si128(reinterpret_cast(src + 32))); char buffer[16]; base64_decode(buffer, _mm_loadu_si128(reinterpret_cast(src + 48))); internal::memcpy(out + 36, buffer, 12); } // --- decoding - base64 class -------------------------------- class block64 { __m128i chunks[4]; public: // The caller of this function is responsible to ensure that there are 64 // bytes available from reading at src. simdutf_really_inline block64(const char *src) { chunks[0] = _mm_loadu_si128(reinterpret_cast(src)); chunks[1] = _mm_loadu_si128(reinterpret_cast(src + 16)); chunks[2] = _mm_loadu_si128(reinterpret_cast(src + 32)); chunks[3] = _mm_loadu_si128(reinterpret_cast(src + 48)); } public: // The caller of this function is responsible to ensure that there are 128 // bytes available from reading at src. The data is read into a block64 // structure. simdutf_really_inline block64(const char16_t *src) { const auto m1 = _mm_loadu_si128(reinterpret_cast(src)); const auto m2 = _mm_loadu_si128(reinterpret_cast(src + 8)); const auto m3 = _mm_loadu_si128(reinterpret_cast(src + 16)); const auto m4 = _mm_loadu_si128(reinterpret_cast(src + 24)); const auto m5 = _mm_loadu_si128(reinterpret_cast(src + 32)); const auto m6 = _mm_loadu_si128(reinterpret_cast(src + 40)); const auto m7 = _mm_loadu_si128(reinterpret_cast(src + 48)); const auto m8 = _mm_loadu_si128(reinterpret_cast(src + 56)); chunks[0] = _mm_packus_epi16(m1, m2); chunks[1] = _mm_packus_epi16(m3, m4); chunks[2] = _mm_packus_epi16(m5, m6); chunks[3] = _mm_packus_epi16(m7, m8); } public: simdutf_really_inline void copy_block(char *output) { _mm_storeu_si128(reinterpret_cast<__m128i *>(output), chunks[0]); _mm_storeu_si128(reinterpret_cast<__m128i *>(output + 16), chunks[1]); _mm_storeu_si128(reinterpret_cast<__m128i *>(output + 32), chunks[2]); _mm_storeu_si128(reinterpret_cast<__m128i *>(output + 48), chunks[3]); } public: simdutf_really_inline uint64_t compress_block(uint64_t mask, char *output) { if (is_power_of_two(mask)) { return compress_block_single(mask, output); } uint64_t nmask = ~mask; compress(chunks[0], uint16_t(mask), output); compress(chunks[1], uint16_t(mask >> 16), output + count_ones(nmask & 0xFFFF)); compress(chunks[2], uint16_t(mask >> 32), output + count_ones(nmask & 0xFFFFFFFF)); compress(chunks[3], uint16_t(mask >> 48), output + count_ones(nmask & 0xFFFFFFFFFFFFULL)); return count_ones(nmask); } private: simdutf_really_inline size_t compress_block_single(uint64_t mask, char *output) { const size_t pos64 = trailing_zeroes(mask); const int8_t pos = pos64 & 0xf; switch (pos64 >> 4) { case 0b00: { const __m128i v0 = _mm_set1_epi8(char(pos - 1)); const __m128i v1 = _mm_setr_epi8(0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15); const __m128i v2 = _mm_cmpgt_epi8(v1, v0); const __m128i sh = _mm_sub_epi8(v1, v2); const __m128i compressed = _mm_shuffle_epi8(chunks[0], sh); _mm_storeu_si128((__m128i *)(output + 0 * 16), compressed); _mm_storeu_si128((__m128i *)(output + 1 * 16 - 1), chunks[1]); _mm_storeu_si128((__m128i *)(output + 2 * 16 - 1), chunks[2]); _mm_storeu_si128((__m128i *)(output + 3 * 16 - 1), chunks[3]); } break; case 0b01: { _mm_storeu_si128((__m128i *)(output + 0 * 16), chunks[0]); const __m128i v0 = _mm_set1_epi8(char(pos - 1)); const __m128i v1 = _mm_setr_epi8(0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15); const __m128i v2 = _mm_cmpgt_epi8(v1, v0); const __m128i sh = _mm_sub_epi8(v1, v2); const __m128i compressed = _mm_shuffle_epi8(chunks[1], sh); _mm_storeu_si128((__m128i *)(output + 1 * 16), compressed); _mm_storeu_si128((__m128i *)(output + 2 * 16 - 1), chunks[2]); _mm_storeu_si128((__m128i *)(output + 3 * 16 - 1), chunks[3]); } break; case 0b10: { _mm_storeu_si128((__m128i *)(output + 0 * 16), chunks[0]); _mm_storeu_si128((__m128i *)(output + 1 * 16), chunks[1]); const __m128i v0 = _mm_set1_epi8(char(pos - 1)); const __m128i v1 = _mm_setr_epi8(0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15); const __m128i v2 = _mm_cmpgt_epi8(v1, v0); const __m128i sh = _mm_sub_epi8(v1, v2); const __m128i compressed = _mm_shuffle_epi8(chunks[2], sh); _mm_storeu_si128((__m128i *)(output + 2 * 16), compressed); _mm_storeu_si128((__m128i *)(output + 3 * 16 - 1), chunks[3]); } break; case 0b11: { _mm_storeu_si128((__m128i *)(output + 0 * 16), chunks[0]); _mm_storeu_si128((__m128i *)(output + 1 * 16), chunks[1]); _mm_storeu_si128((__m128i *)(output + 2 * 16), chunks[2]); const __m128i v0 = _mm_set1_epi8(char(pos - 1)); const __m128i v1 = _mm_setr_epi8(0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15); const __m128i v2 = _mm_cmpgt_epi8(v1, v0); const __m128i sh = _mm_sub_epi8(v1, v2); const __m128i compressed = _mm_shuffle_epi8(chunks[3], sh); _mm_storeu_si128((__m128i *)(output + 3 * 16), compressed); } break; } return 63; } public: template simdutf_really_inline uint64_t to_base64_mask(uint64_t *error) { uint32_t err0 = 0; uint32_t err1 = 0; uint32_t err2 = 0; uint32_t err3 = 0; uint64_t m0 = to_base64_mask( &chunks[0], &err0); uint64_t m1 = to_base64_mask( &chunks[1], &err1); uint64_t m2 = to_base64_mask( &chunks[2], &err2); uint64_t m3 = to_base64_mask( &chunks[3], &err3); if (!ignore_garbage) { *error = (err0) | ((uint64_t)err1 << 16) | ((uint64_t)err2 << 32) | ((uint64_t)err3 << 48); } return m0 | (m1 << 16) | (m2 << 32) | (m3 << 48); } private: template simdutf_really_inline uint16_t to_base64_mask(__m128i *src, uint32_t *error) { const __m128i ascii_space_tbl = _mm_setr_epi8(0x20, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x9, 0xa, 0x0, 0xc, 0xd, 0x0, 0x0); // credit: aqrit __m128i delta_asso; if (default_or_url) { delta_asso = _mm_setr_epi8(0x01, 0x01, 0x01, 0x01, 0x01, 0x01, 0x01, 0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x11, 0x00, 0x16); } else if (base64_url) { delta_asso = _mm_setr_epi8(0x1, 0x1, 0x1, 0x1, 0x1, 0x1, 0x1, 0x1, 0x0, 0x0, 0x0, 0x0, 0x0, 0xF, 0x0, 0xF); } else { delta_asso = _mm_setr_epi8(0x01, 0x01, 0x01, 0x01, 0x01, 0x01, 0x01, 0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x0F, 0x00, 0x0F); } __m128i delta_values; if (default_or_url) { delta_values = _mm_setr_epi8( uint8_t(0xBF), uint8_t(0xE0), uint8_t(0xB9), uint8_t(0x13), uint8_t(0x04), uint8_t(0xBF), uint8_t(0xBF), uint8_t(0xB9), uint8_t(0xB9), uint8_t(0x00), uint8_t(0xFF), uint8_t(0x11), uint8_t(0xFF), uint8_t(0xBF), uint8_t(0x10), uint8_t(0xB9)); } else if (base64_url) { delta_values = _mm_setr_epi8(0x0, 0x0, 0x0, 0x13, 0x4, uint8_t(0xBF), uint8_t(0xBF), uint8_t(0xB9), uint8_t(0xB9), 0x0, 0x11, uint8_t(0xC3), uint8_t(0xBF), uint8_t(0xE0), uint8_t(0xB9), uint8_t(0xB9)); } else { delta_values = _mm_setr_epi8(int8_t(0x00), int8_t(0x00), int8_t(0x00), int8_t(0x13), int8_t(0x04), int8_t(0xBF), int8_t(0xBF), int8_t(0xB9), int8_t(0xB9), int8_t(0x00), int8_t(0x10), int8_t(0xC3), int8_t(0xBF), int8_t(0xBF), int8_t(0xB9), int8_t(0xB9)); } __m128i check_asso; if (default_or_url) { check_asso = _mm_setr_epi8(0x0D, 0x01, 0x01, 0x01, 0x01, 0x01, 0x01, 0x01, 0x01, 0x01, 0x03, 0x07, 0x0B, 0x0E, 0x0B, 0x06); } else if (base64_url) { check_asso = _mm_setr_epi8(0xD, 0x1, 0x1, 0x1, 0x1, 0x1, 0x1, 0x1, 0x1, 0x1, 0x3, 0x7, 0xB, 0xE, 0xB, 0x6); } else { check_asso = _mm_setr_epi8(0x0D, 0x01, 0x01, 0x01, 0x01, 0x01, 0x01, 0x01, 0x01, 0x01, 0x03, 0x07, 0x0B, 0x0B, 0x0B, 0x0F); } __m128i check_values; if (default_or_url) { check_values = _mm_setr_epi8( uint8_t(0x80), uint8_t(0x80), uint8_t(0x80), uint8_t(0x80), uint8_t(0xCF), uint8_t(0xBF), uint8_t(0xD5), uint8_t(0xA6), uint8_t(0xB5), uint8_t(0xA1), uint8_t(0x00), uint8_t(0x80), uint8_t(0x00), uint8_t(0x80), uint8_t(0x00), uint8_t(0x80)); } else if (base64_url) { check_values = _mm_setr_epi8(uint8_t(0x80), uint8_t(0x80), uint8_t(0x80), uint8_t(0x80), uint8_t(0xCF), uint8_t(0xBF), uint8_t(0xB6), uint8_t(0xA6), uint8_t(0xB5), uint8_t(0xA1), 0x0, uint8_t(0x80), 0x0, uint8_t(0x80), 0x0, uint8_t(0x80)); } else { check_values = _mm_setr_epi8(int8_t(0x80), int8_t(0x80), int8_t(0x80), int8_t(0x80), int8_t(0xCF), int8_t(0xBF), int8_t(0xD5), int8_t(0xA6), int8_t(0xB5), int8_t(0x86), int8_t(0xD1), int8_t(0x80), int8_t(0xB1), int8_t(0x80), int8_t(0x91), int8_t(0x80)); } const __m128i shifted = _mm_srli_epi32(*src, 3); __m128i delta_hash = _mm_avg_epu8(_mm_shuffle_epi8(delta_asso, *src), shifted); if (default_or_url) { delta_hash = _mm_and_si128(delta_hash, _mm_set1_epi8(0xf)); } const __m128i check_hash = _mm_avg_epu8(_mm_shuffle_epi8(check_asso, *src), shifted); const __m128i out = _mm_adds_epi8(_mm_shuffle_epi8(delta_values, delta_hash), *src); const __m128i chk = _mm_adds_epi8(_mm_shuffle_epi8(check_values, check_hash), *src); const int mask = _mm_movemask_epi8(chk); if (!ignore_garbage && mask) { __m128i ascii_space = _mm_cmpeq_epi8(_mm_shuffle_epi8(ascii_space_tbl, *src), *src); *error = (mask ^ _mm_movemask_epi8(ascii_space)); } *src = out; return (uint16_t)mask; } public: simdutf_really_inline void base64_decode_block(char *out) { base64_decode(out, chunks[0]); base64_decode(out + 12, chunks[1]); base64_decode(out + 24, chunks[2]); base64_decode(out + 36, chunks[3]); } public: simdutf_really_inline void base64_decode_block_safe(char *out) { base64_decode(out, chunks[0]); base64_decode(out + 12, chunks[1]); base64_decode(out + 24, chunks[2]); char buffer[16]; base64_decode(buffer, chunks[3]); internal::memcpy(out + 36, buffer, 12); } }; /* end file src/westmere/sse_base64.cpp */ } // unnamed namespace } // namespace westmere } // namespace simdutf /* begin file src/generic/buf_block_reader.h */ namespace simdutf { namespace westmere { namespace { // Walks through a buffer in block-sized increments, loading the last part with // spaces template struct buf_block_reader { public: simdutf_really_inline buf_block_reader(const uint8_t *_buf, size_t _len); simdutf_really_inline size_t block_index(); simdutf_really_inline bool has_full_block() const; simdutf_really_inline const uint8_t *full_block() const; /** * Get the last block, padded with spaces. * * There will always be a last block, with at least 1 byte, unless len == 0 * (in which case this function fills the buffer with spaces and returns 0. In * particular, if len == STEP_SIZE there will be 0 full_blocks and 1 remainder * block with STEP_SIZE bytes and no spaces for padding. * * @return the number of effective characters in the last block. */ simdutf_really_inline size_t get_remainder(uint8_t *dst) const; simdutf_really_inline void advance(); private: const uint8_t *buf; const size_t len; const size_t lenminusstep; size_t idx; }; simdutf_unused static char format_input_text_64_buf[sizeof(simd8x64) + 1]; simdutf_unused static char format_input_text_buf[sizeof(simd8x64) + 1]; simdutf_unused static char format_mask_buf[64 + 1]; // Routines to print masks and text for debugging bitmask operations simdutf_unused static char *format_input_text_64(const uint8_t *text) { for (size_t i = 0; i < sizeof(simd8x64); i++) { format_input_text_64_buf[i] = int8_t(text[i]) < ' ' ? '_' : int8_t(text[i]); } format_input_text_64_buf[sizeof(simd8x64)] = '\0'; return format_input_text_64_buf; } // Routines to print masks and text for debugging bitmask operations simdutf_unused static char *format_input_text(const simd8x64 &in) { in.store(reinterpret_cast(format_input_text_buf)); for (size_t i = 0; i < sizeof(simd8x64); i++) { if (format_input_text_buf[i] < ' ') { format_input_text_buf[i] = '_'; } } format_input_text_buf[sizeof(simd8x64)] = '\0'; return format_input_text_buf; } simdutf_unused static char *format_mask(uint64_t mask) { for (size_t i = 0; i < 64; i++) { format_mask_buf[i] = (mask & (size_t(1) << i)) ? 'X' : ' '; } format_mask_buf[64] = '\0'; return format_mask_buf; } template simdutf_really_inline buf_block_reader::buf_block_reader(const uint8_t *_buf, size_t _len) : buf{_buf}, len{_len}, lenminusstep{len < STEP_SIZE ? 0 : len - STEP_SIZE}, idx{0} {} template simdutf_really_inline size_t buf_block_reader::block_index() { return idx; } template simdutf_really_inline bool buf_block_reader::has_full_block() const { return idx < lenminusstep; } template simdutf_really_inline const uint8_t * buf_block_reader::full_block() const { return &buf[idx]; } template simdutf_really_inline size_t buf_block_reader::get_remainder(uint8_t *dst) const { if (len == idx) { return 0; } // memcpy(dst, null, 0) will trigger an error with some sanitizers simdutf::internal::memset( dst, 0x20, STEP_SIZE); // memset STEP_SIZE because it is more efficient to write out // 8 or 16 bytes at once. simdutf::internal::memcpy(dst, buf + idx, len - idx); return len - idx; } template simdutf_really_inline void buf_block_reader::advance() { idx += STEP_SIZE; } } // unnamed namespace } // namespace westmere } // namespace simdutf /* end file src/generic/buf_block_reader.h */ /* begin file src/generic/utf8_validation/utf8_lookup4_algorithm.h */ namespace simdutf { namespace westmere { namespace { namespace utf8_validation { using namespace simd; simdutf_really_inline simd8 check_special_cases(const simd8 input, const simd8 prev1) { // Bit 0 = Too Short (lead byte/ASCII followed by lead byte/ASCII) // Bit 1 = Too Long (ASCII followed by continuation) // Bit 2 = Overlong 3-byte // Bit 4 = Surrogate // Bit 5 = Overlong 2-byte // Bit 7 = Two Continuations constexpr const uint8_t TOO_SHORT = 1 << 0; // 11______ 0_______ // 11______ 11______ constexpr const uint8_t TOO_LONG = 1 << 1; // 0_______ 10______ constexpr const uint8_t OVERLONG_3 = 1 << 2; // 11100000 100_____ constexpr const uint8_t SURROGATE = 1 << 4; // 11101101 101_____ constexpr const uint8_t OVERLONG_2 = 1 << 5; // 1100000_ 10______ constexpr const uint8_t TWO_CONTS = 1 << 7; // 10______ 10______ constexpr const uint8_t TOO_LARGE = 1 << 3; // 11110100 1001____ // 11110100 101_____ // 11110101 1001____ // 11110101 101_____ // 1111011_ 1001____ // 1111011_ 101_____ // 11111___ 1001____ // 11111___ 101_____ constexpr const uint8_t TOO_LARGE_1000 = 1 << 6; // 11110101 1000____ // 1111011_ 1000____ // 11111___ 1000____ constexpr const uint8_t OVERLONG_4 = 1 << 6; // 11110000 1000____ const simd8 byte_1_high = prev1.shr<4>().lookup_16( // 0_______ ________ TOO_LONG, TOO_LONG, TOO_LONG, TOO_LONG, TOO_LONG, TOO_LONG, TOO_LONG, TOO_LONG, // 10______ ________ TWO_CONTS, TWO_CONTS, TWO_CONTS, TWO_CONTS, // 1100____ ________ TOO_SHORT | OVERLONG_2, // 1101____ ________ TOO_SHORT, // 1110____ ________ TOO_SHORT | OVERLONG_3 | SURROGATE, // 1111____ ________ TOO_SHORT | TOO_LARGE | TOO_LARGE_1000 | OVERLONG_4); constexpr const uint8_t CARRY = TOO_SHORT | TOO_LONG | TWO_CONTS; // These all have ____ in byte 1 . const simd8 byte_1_low = (prev1 & 0x0F) .lookup_16( // ____0000 ________ CARRY | OVERLONG_3 | OVERLONG_2 | OVERLONG_4, // ____0001 ________ CARRY | OVERLONG_2, // ____001_ ________ CARRY, CARRY, // ____0100 ________ CARRY | TOO_LARGE, // ____0101 ________ CARRY | TOO_LARGE | TOO_LARGE_1000, // ____011_ ________ CARRY | TOO_LARGE | TOO_LARGE_1000, CARRY | TOO_LARGE | TOO_LARGE_1000, // ____1___ ________ CARRY | TOO_LARGE | TOO_LARGE_1000, CARRY | TOO_LARGE | TOO_LARGE_1000, CARRY | TOO_LARGE | TOO_LARGE_1000, CARRY | TOO_LARGE | TOO_LARGE_1000, CARRY | TOO_LARGE | TOO_LARGE_1000, // ____1101 ________ CARRY | TOO_LARGE | TOO_LARGE_1000 | SURROGATE, CARRY | TOO_LARGE | TOO_LARGE_1000, CARRY | TOO_LARGE | TOO_LARGE_1000); const simd8 byte_2_high = input.shr<4>().lookup_16( // ________ 0_______ TOO_SHORT, TOO_SHORT, TOO_SHORT, TOO_SHORT, TOO_SHORT, TOO_SHORT, TOO_SHORT, TOO_SHORT, // ________ 1000____ TOO_LONG | OVERLONG_2 | TWO_CONTS | OVERLONG_3 | TOO_LARGE_1000 | OVERLONG_4, // ________ 1001____ TOO_LONG | OVERLONG_2 | TWO_CONTS | OVERLONG_3 | TOO_LARGE, // ________ 101_____ TOO_LONG | OVERLONG_2 | TWO_CONTS | SURROGATE | TOO_LARGE, TOO_LONG | OVERLONG_2 | TWO_CONTS | SURROGATE | TOO_LARGE, // ________ 11______ TOO_SHORT, TOO_SHORT, TOO_SHORT, TOO_SHORT); return (byte_1_high & byte_1_low & byte_2_high); } simdutf_really_inline simd8 check_multibyte_lengths(const simd8 input, const simd8 prev_input, const simd8 sc) { simd8 prev2 = input.prev<2>(prev_input); simd8 prev3 = input.prev<3>(prev_input); simd8 must23 = simd8(must_be_2_3_continuation(prev2, prev3)); simd8 must23_80 = must23 & uint8_t(0x80); return must23_80 ^ sc; } // // Return nonzero if there are incomplete multibyte characters at the end of the // block: e.g. if there is a 4-byte character, but it is 3 bytes from the end. // simdutf_really_inline simd8 is_incomplete(const simd8 input) { // If the previous input's last 3 bytes match this, they're too short (they // ended at EOF): // ... 1111____ 111_____ 11______ static const uint8_t max_array[32] = {255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 0b11110000u - 1, 0b11100000u - 1, 0b11000000u - 1}; const simd8 max_value( &max_array[sizeof(max_array) - sizeof(simd8)]); return input.gt_bits(max_value); } struct utf8_checker { // If this is nonzero, there has been a UTF-8 error. simd8 error; // The last input we received simd8 prev_input_block; // Whether the last input we received was incomplete (used for ASCII fast // path) simd8 prev_incomplete; // // Check whether the current bytes are valid UTF-8. // simdutf_really_inline void check_utf8_bytes(const simd8 input, const simd8 prev_input) { // Flip prev1...prev3 so we can easily determine if they are 2+, 3+ or 4+ // lead bytes (2, 3, 4-byte leads become large positive numbers instead of // small negative numbers) simd8 prev1 = input.prev<1>(prev_input); simd8 sc = check_special_cases(input, prev1); this->error |= check_multibyte_lengths(input, prev_input, sc); } // The only problem that can happen at EOF is that a multibyte character is // too short or a byte value too large in the last bytes: check_special_cases // only checks for bytes too large in the first of two bytes. simdutf_really_inline void check_eof() { // If the previous block had incomplete UTF-8 characters at the end, an // ASCII block can't possibly finish them. this->error |= this->prev_incomplete; } simdutf_really_inline void check_next_input(const simd8x64 &input) { if (simdutf_likely(is_ascii(input))) { this->error |= this->prev_incomplete; } else { // you might think that a for-loop would work, but under Visual Studio, it // is not good enough. static_assert((simd8x64::NUM_CHUNKS == 2) || (simd8x64::NUM_CHUNKS == 4), "We support either two or four chunks per 64-byte block."); if (simd8x64::NUM_CHUNKS == 2) { this->check_utf8_bytes(input.chunks[0], this->prev_input_block); this->check_utf8_bytes(input.chunks[1], input.chunks[0]); } else if (simd8x64::NUM_CHUNKS == 4) { this->check_utf8_bytes(input.chunks[0], this->prev_input_block); this->check_utf8_bytes(input.chunks[1], input.chunks[0]); this->check_utf8_bytes(input.chunks[2], input.chunks[1]); this->check_utf8_bytes(input.chunks[3], input.chunks[2]); } this->prev_incomplete = is_incomplete(input.chunks[simd8x64::NUM_CHUNKS - 1]); this->prev_input_block = input.chunks[simd8x64::NUM_CHUNKS - 1]; } } // do not forget to call check_eof! simdutf_really_inline bool errors() const { return this->error.any_bits_set_anywhere(); } }; // struct utf8_checker } // namespace utf8_validation using utf8_validation::utf8_checker; } // unnamed namespace } // namespace westmere } // namespace simdutf /* end file src/generic/utf8_validation/utf8_lookup4_algorithm.h */ /* begin file src/generic/utf8_validation/utf8_validator.h */ namespace simdutf { namespace westmere { namespace { namespace utf8_validation { /** * Validates that the string is actual UTF-8. */ template bool generic_validate_utf8(const uint8_t *input, size_t length) { checker c{}; buf_block_reader<64> reader(input, length); while (reader.has_full_block()) { simd::simd8x64 in(reader.full_block()); c.check_next_input(in); reader.advance(); } uint8_t block[64]{}; reader.get_remainder(block); simd::simd8x64 in(block); c.check_next_input(in); reader.advance(); c.check_eof(); return !c.errors(); } bool generic_validate_utf8(const char *input, size_t length) { return generic_validate_utf8( reinterpret_cast(input), length); } /** * Validates that the string is actual UTF-8 and stops on errors. */ template result generic_validate_utf8_with_errors(const uint8_t *input, size_t length) { checker c{}; buf_block_reader<64> reader(input, length); size_t count{0}; while (reader.has_full_block()) { simd::simd8x64 in(reader.full_block()); c.check_next_input(in); if (c.errors()) { if (count != 0) { count--; } // Sometimes the error is only detected in the next chunk result res = scalar::utf8::rewind_and_validate_with_errors( reinterpret_cast(input), reinterpret_cast(input + count), length - count); res.count += count; return res; } reader.advance(); count += 64; } uint8_t block[64]{}; reader.get_remainder(block); simd::simd8x64 in(block); c.check_next_input(in); reader.advance(); c.check_eof(); if (c.errors()) { if (count != 0) { count--; } // Sometimes the error is only detected in the next chunk result res = scalar::utf8::rewind_and_validate_with_errors( reinterpret_cast(input), reinterpret_cast(input) + count, length - count); res.count += count; return res; } else { return result(error_code::SUCCESS, length); } } result generic_validate_utf8_with_errors(const char *input, size_t length) { return generic_validate_utf8_with_errors( reinterpret_cast(input), length); } } // namespace utf8_validation } // unnamed namespace } // namespace westmere } // namespace simdutf /* end file src/generic/utf8_validation/utf8_validator.h */ /* begin file src/generic/utf8_to_utf32/valid_utf8_to_utf32.h */ namespace simdutf { namespace westmere { namespace { namespace utf8_to_utf32 { using namespace simd; simdutf_warn_unused size_t convert_valid(const char *input, size_t size, char32_t *utf32_output) noexcept { size_t pos = 0; char32_t *start{utf32_output}; const size_t safety_margin = 16; // to avoid overruns! while (pos + 64 + safety_margin <= size) { simd8x64 in(reinterpret_cast(input + pos)); if (in.is_ascii()) { in.store_ascii_as_utf32(utf32_output); utf32_output += 64; pos += 64; } else { // -65 is 0b10111111 in two-complement's, so largest possible continuation // byte uint64_t utf8_continuation_mask = in.lt(-65 + 1); uint64_t utf8_leading_mask = ~utf8_continuation_mask; uint64_t utf8_end_of_code_point_mask = utf8_leading_mask >> 1; size_t max_starting_point = (pos + 64) - 12; while (pos < max_starting_point) { size_t consumed = convert_masked_utf8_to_utf32( input + pos, utf8_end_of_code_point_mask, utf32_output); pos += consumed; utf8_end_of_code_point_mask >>= consumed; } } } utf32_output += scalar::utf8_to_utf32::convert_valid(input + pos, size - pos, utf32_output); return utf32_output - start; } } // namespace utf8_to_utf32 } // unnamed namespace } // namespace westmere } // namespace simdutf /* end file src/generic/utf8_to_utf32/valid_utf8_to_utf32.h */ /* begin file src/generic/utf8_to_utf32/utf8_to_utf32.h */ namespace simdutf { namespace westmere { namespace { namespace utf8_to_utf32 { using namespace simd; simdutf_really_inline simd8 check_special_cases(const simd8 input, const simd8 prev1) { // Bit 0 = Too Short (lead byte/ASCII followed by lead byte/ASCII) // Bit 1 = Too Long (ASCII followed by continuation) // Bit 2 = Overlong 3-byte // Bit 4 = Surrogate // Bit 5 = Overlong 2-byte // Bit 7 = Two Continuations constexpr const uint8_t TOO_SHORT = 1 << 0; // 11______ 0_______ // 11______ 11______ constexpr const uint8_t TOO_LONG = 1 << 1; // 0_______ 10______ constexpr const uint8_t OVERLONG_3 = 1 << 2; // 11100000 100_____ constexpr const uint8_t SURROGATE = 1 << 4; // 11101101 101_____ constexpr const uint8_t OVERLONG_2 = 1 << 5; // 1100000_ 10______ constexpr const uint8_t TWO_CONTS = 1 << 7; // 10______ 10______ constexpr const uint8_t TOO_LARGE = 1 << 3; // 11110100 1001____ // 11110100 101_____ // 11110101 1001____ // 11110101 101_____ // 1111011_ 1001____ // 1111011_ 101_____ // 11111___ 1001____ // 11111___ 101_____ constexpr const uint8_t TOO_LARGE_1000 = 1 << 6; // 11110101 1000____ // 1111011_ 1000____ // 11111___ 1000____ constexpr const uint8_t OVERLONG_4 = 1 << 6; // 11110000 1000____ const simd8 byte_1_high = prev1.shr<4>().lookup_16( // 0_______ ________ TOO_LONG, TOO_LONG, TOO_LONG, TOO_LONG, TOO_LONG, TOO_LONG, TOO_LONG, TOO_LONG, // 10______ ________ TWO_CONTS, TWO_CONTS, TWO_CONTS, TWO_CONTS, // 1100____ ________ TOO_SHORT | OVERLONG_2, // 1101____ ________ TOO_SHORT, // 1110____ ________ TOO_SHORT | OVERLONG_3 | SURROGATE, // 1111____ ________ TOO_SHORT | TOO_LARGE | TOO_LARGE_1000 | OVERLONG_4); constexpr const uint8_t CARRY = TOO_SHORT | TOO_LONG | TWO_CONTS; // These all have ____ in byte 1 . const simd8 byte_1_low = (prev1 & 0x0F) .lookup_16( // ____0000 ________ CARRY | OVERLONG_3 | OVERLONG_2 | OVERLONG_4, // ____0001 ________ CARRY | OVERLONG_2, // ____001_ ________ CARRY, CARRY, // ____0100 ________ CARRY | TOO_LARGE, // ____0101 ________ CARRY | TOO_LARGE | TOO_LARGE_1000, // ____011_ ________ CARRY | TOO_LARGE | TOO_LARGE_1000, CARRY | TOO_LARGE | TOO_LARGE_1000, // ____1___ ________ CARRY | TOO_LARGE | TOO_LARGE_1000, CARRY | TOO_LARGE | TOO_LARGE_1000, CARRY | TOO_LARGE | TOO_LARGE_1000, CARRY | TOO_LARGE | TOO_LARGE_1000, CARRY | TOO_LARGE | TOO_LARGE_1000, // ____1101 ________ CARRY | TOO_LARGE | TOO_LARGE_1000 | SURROGATE, CARRY | TOO_LARGE | TOO_LARGE_1000, CARRY | TOO_LARGE | TOO_LARGE_1000); const simd8 byte_2_high = input.shr<4>().lookup_16( // ________ 0_______ TOO_SHORT, TOO_SHORT, TOO_SHORT, TOO_SHORT, TOO_SHORT, TOO_SHORT, TOO_SHORT, TOO_SHORT, // ________ 1000____ TOO_LONG | OVERLONG_2 | TWO_CONTS | OVERLONG_3 | TOO_LARGE_1000 | OVERLONG_4, // ________ 1001____ TOO_LONG | OVERLONG_2 | TWO_CONTS | OVERLONG_3 | TOO_LARGE, // ________ 101_____ TOO_LONG | OVERLONG_2 | TWO_CONTS | SURROGATE | TOO_LARGE, TOO_LONG | OVERLONG_2 | TWO_CONTS | SURROGATE | TOO_LARGE, // ________ 11______ TOO_SHORT, TOO_SHORT, TOO_SHORT, TOO_SHORT); return (byte_1_high & byte_1_low & byte_2_high); } simdutf_really_inline simd8 check_multibyte_lengths(const simd8 input, const simd8 prev_input, const simd8 sc) { simd8 prev2 = input.prev<2>(prev_input); simd8 prev3 = input.prev<3>(prev_input); simd8 must23 = simd8(must_be_2_3_continuation(prev2, prev3)); simd8 must23_80 = must23 & uint8_t(0x80); return must23_80 ^ sc; } struct validating_transcoder { // If this is nonzero, there has been a UTF-8 error. simd8 error; validating_transcoder() : error(uint8_t(0)) {} // // Check whether the current bytes are valid UTF-8. // simdutf_really_inline void check_utf8_bytes(const simd8 input, const simd8 prev_input) { // Flip prev1...prev3 so we can easily determine if they are 2+, 3+ or 4+ // lead bytes (2, 3, 4-byte leads become large positive numbers instead of // small negative numbers) simd8 prev1 = input.prev<1>(prev_input); simd8 sc = check_special_cases(input, prev1); this->error |= check_multibyte_lengths(input, prev_input, sc); } simdutf_really_inline size_t convert(const char *in, size_t size, char32_t *utf32_output) { size_t pos = 0; char32_t *start{utf32_output}; // In the worst case, we have the haswell kernel which can cause an overflow // of 8 words when calling convert_masked_utf8_to_utf32. If you skip the // last 16 bytes, and if the data is valid, then it is entirely safe because // 16 UTF-8 bytes generate much more than 8 bytes. However, you cannot // generally assume that you have valid UTF-8 input, so we are going to go // back from the end counting 16 leading bytes, to give us a good margin. size_t leading_byte = 0; size_t margin = size; for (; margin > 0 && leading_byte < 8; margin--) { leading_byte += (int8_t(in[margin - 1]) > -65); } // If the input is long enough, then we have that margin-1 is the fourth // last leading byte. const size_t safety_margin = size - margin + 1; // to avoid overruns! while (pos + 64 + safety_margin <= size) { simd8x64 input(reinterpret_cast(in + pos)); if (input.is_ascii()) { input.store_ascii_as_utf32(utf32_output); utf32_output += 64; pos += 64; } else { // you might think that a for-loop would work, but under Visual Studio, // it is not good enough. static_assert( (simd8x64::NUM_CHUNKS == 2) || (simd8x64::NUM_CHUNKS == 4), "We support either two or four chunks per 64-byte block."); auto zero = simd8{uint8_t(0)}; if (simd8x64::NUM_CHUNKS == 2) { this->check_utf8_bytes(input.chunks[0], zero); this->check_utf8_bytes(input.chunks[1], input.chunks[0]); } else if (simd8x64::NUM_CHUNKS == 4) { this->check_utf8_bytes(input.chunks[0], zero); this->check_utf8_bytes(input.chunks[1], input.chunks[0]); this->check_utf8_bytes(input.chunks[2], input.chunks[1]); this->check_utf8_bytes(input.chunks[3], input.chunks[2]); } uint64_t utf8_continuation_mask = input.lt(-65 + 1); if (utf8_continuation_mask & 1) { return 0; // we have an error } uint64_t utf8_leading_mask = ~utf8_continuation_mask; uint64_t utf8_end_of_code_point_mask = utf8_leading_mask >> 1; // We process in blocks of up to 12 bytes except possibly // for fast paths which may process up to 16 bytes. For the // slow path to work, we should have at least 12 input bytes left. size_t max_starting_point = (pos + 64) - 12; // Next loop is going to run at least five times. while (pos < max_starting_point) { // Performance note: our ability to compute 'consumed' and // then shift and recompute is critical. If there is a // latency of, say, 4 cycles on getting 'consumed', then // the inner loop might have a total latency of about 6 cycles. // Yet we process between 6 to 12 inputs bytes, thus we get // a speed limit between 1 cycle/byte and 0.5 cycle/byte // for this section of the code. Hence, there is a limit // to how much we can further increase this latency before // it seriously harms performance. size_t consumed = convert_masked_utf8_to_utf32( in + pos, utf8_end_of_code_point_mask, utf32_output); pos += consumed; utf8_end_of_code_point_mask >>= consumed; } // At this point there may remain between 0 and 12 bytes in the // 64-byte block. These bytes will be processed again. So we have an // 80% efficiency (in the worst case). In practice we expect an // 85% to 90% efficiency. } } if (errors()) { return 0; } if (pos < size) { size_t howmany = scalar::utf8_to_utf32::convert(in + pos, size - pos, utf32_output); if (howmany == 0) { return 0; } utf32_output += howmany; } return utf32_output - start; } simdutf_really_inline result convert_with_errors(const char *in, size_t size, char32_t *utf32_output) { size_t pos = 0; char32_t *start{utf32_output}; // In the worst case, we have the haswell kernel which can cause an overflow // of 8 bytes when calling convert_masked_utf8_to_utf32. If you skip the // last 16 bytes, and if the data is valid, then it is entirely safe because // 16 UTF-8 bytes generate much more than 8 bytes. However, you cannot // generally assume that you have valid UTF-8 input, so we are going to go // back from the end counting 8 leading bytes, to give us a good margin. size_t leading_byte = 0; size_t margin = size; for (; margin > 0 && leading_byte < 8; margin--) { leading_byte += (int8_t(in[margin - 1]) > -65); } // If the input is long enough, then we have that margin-1 is the fourth // last leading byte. const size_t safety_margin = size - margin + 1; // to avoid overruns! while (pos + 64 + safety_margin <= size) { simd8x64 input(reinterpret_cast(in + pos)); if (input.is_ascii()) { input.store_ascii_as_utf32(utf32_output); utf32_output += 64; pos += 64; } else { // you might think that a for-loop would work, but under Visual Studio, // it is not good enough. static_assert( (simd8x64::NUM_CHUNKS == 2) || (simd8x64::NUM_CHUNKS == 4), "We support either two or four chunks per 64-byte block."); auto zero = simd8{uint8_t(0)}; if (simd8x64::NUM_CHUNKS == 2) { this->check_utf8_bytes(input.chunks[0], zero); this->check_utf8_bytes(input.chunks[1], input.chunks[0]); } else if (simd8x64::NUM_CHUNKS == 4) { this->check_utf8_bytes(input.chunks[0], zero); this->check_utf8_bytes(input.chunks[1], input.chunks[0]); this->check_utf8_bytes(input.chunks[2], input.chunks[1]); this->check_utf8_bytes(input.chunks[3], input.chunks[2]); } uint64_t utf8_continuation_mask = input.lt(-65 + 1); if (errors() || (utf8_continuation_mask & 1)) { result res = scalar::utf8_to_utf32::rewind_and_convert_with_errors( pos, in + pos, size - pos, utf32_output); res.count += pos; return res; } uint64_t utf8_leading_mask = ~utf8_continuation_mask; uint64_t utf8_end_of_code_point_mask = utf8_leading_mask >> 1; // We process in blocks of up to 12 bytes except possibly // for fast paths which may process up to 16 bytes. For the // slow path to work, we should have at least 12 input bytes left. size_t max_starting_point = (pos + 64) - 12; // Next loop is going to run at least five times. while (pos < max_starting_point) { // Performance note: our ability to compute 'consumed' and // then shift and recompute is critical. If there is a // latency of, say, 4 cycles on getting 'consumed', then // the inner loop might have a total latency of about 6 cycles. // Yet we process between 6 to 12 inputs bytes, thus we get // a speed limit between 1 cycle/byte and 0.5 cycle/byte // for this section of the code. Hence, there is a limit // to how much we can further increase this latency before // it seriously harms performance. size_t consumed = convert_masked_utf8_to_utf32( in + pos, utf8_end_of_code_point_mask, utf32_output); pos += consumed; utf8_end_of_code_point_mask >>= consumed; } // At this point there may remain between 0 and 12 bytes in the // 64-byte block. These bytes will be processed again. So we have an // 80% efficiency (in the worst case). In practice we expect an // 85% to 90% efficiency. } } if (errors()) { result res = scalar::utf8_to_utf32::rewind_and_convert_with_errors( pos, in + pos, size - pos, utf32_output); res.count += pos; return res; } if (pos < size) { result res = scalar::utf8_to_utf32::rewind_and_convert_with_errors( pos, in + pos, size - pos, utf32_output); if (res.error) { // In case of error, we want the error position res.count += pos; return res; } else { // In case of success, we want the number of word written utf32_output += res.count; } } return result(error_code::SUCCESS, utf32_output - start); } simdutf_really_inline bool errors() const { return this->error.any_bits_set_anywhere(); } }; // struct utf8_checker } // namespace utf8_to_utf32 } // unnamed namespace } // namespace westmere } // namespace simdutf /* end file src/generic/utf8_to_utf32/utf8_to_utf32.h */ /* begin file src/generic/utf32.h */ namespace simdutf { namespace westmere { namespace { namespace utf32 { template T min(T a, T b) { return a <= b ? a : b; } simdutf_really_inline size_t utf8_length_from_utf32(const char32_t *input, size_t length) { using vector_u32 = simd32; const char32_t *start = input; // we add up to three ones in a single iteration (see the vectorized loop in // section #2 below) const size_t max_increment = 3; const size_t N = vector_u32::ELEMENTS; #if SIMDUTF_SIMD_HAS_UNSIGNED_CMP const auto v_0000007f = vector_u32::splat(0x0000007f); const auto v_000007ff = vector_u32::splat(0x000007ff); const auto v_0000ffff = vector_u32::splat(0x0000ffff); #else const auto v_ffffff80 = vector_u32::splat(0xffffff80); const auto v_fffff800 = vector_u32::splat(0xfffff800); const auto v_ffff0000 = vector_u32::splat(0xffff0000); const auto one = vector_u32::splat(1); #endif // SIMDUTF_SIMD_HAS_UNSIGNED_CMP size_t counter = 0; // 1. vectorized loop unrolled 4 times { // we use vector of uint32 counters, this is why this limit is used const size_t max_iterations = size_t(UINT32_MAX) / (max_increment * 4); size_t blocks = length / (N * 4); length -= blocks * (N * 4); while (blocks != 0) { const size_t iterations = min(blocks, max_iterations); blocks -= iterations; simd32 acc = vector_u32::zero(); for (size_t i = 0; i < iterations; i++) { const auto in0 = vector_u32(input + 0 * N); const auto in1 = vector_u32(input + 1 * N); const auto in2 = vector_u32(input + 2 * N); const auto in3 = vector_u32(input + 3 * N); #if SIMDUTF_SIMD_HAS_UNSIGNED_CMP acc -= as_vector_u32(in0 > v_0000007f); acc -= as_vector_u32(in1 > v_0000007f); acc -= as_vector_u32(in2 > v_0000007f); acc -= as_vector_u32(in3 > v_0000007f); acc -= as_vector_u32(in0 > v_000007ff); acc -= as_vector_u32(in1 > v_000007ff); acc -= as_vector_u32(in2 > v_000007ff); acc -= as_vector_u32(in3 > v_000007ff); acc -= as_vector_u32(in0 > v_0000ffff); acc -= as_vector_u32(in1 > v_0000ffff); acc -= as_vector_u32(in2 > v_0000ffff); acc -= as_vector_u32(in3 > v_0000ffff); #else acc += min(one, in0 & v_ffffff80); acc += min(one, in1 & v_ffffff80); acc += min(one, in2 & v_ffffff80); acc += min(one, in3 & v_ffffff80); acc += min(one, in0 & v_fffff800); acc += min(one, in1 & v_fffff800); acc += min(one, in2 & v_fffff800); acc += min(one, in3 & v_fffff800); acc += min(one, in0 & v_ffff0000); acc += min(one, in1 & v_ffff0000); acc += min(one, in2 & v_ffff0000); acc += min(one, in3 & v_ffff0000); #endif // SIMDUTF_SIMD_HAS_UNSIGNED_CMP input += 4 * N; } counter += acc.sum(); } } // 2. vectorized loop for tail { const size_t max_iterations = size_t(UINT32_MAX) / max_increment; size_t blocks = length / N; length -= blocks * N; while (blocks != 0) { const size_t iterations = min(blocks, max_iterations); blocks -= iterations; auto acc = vector_u32::zero(); for (size_t i = 0; i < iterations; i++) { const auto in = vector_u32(input); #if SIMDUTF_SIMD_HAS_UNSIGNED_CMP acc -= as_vector_u32(in > v_0000007f); acc -= as_vector_u32(in > v_000007ff); acc -= as_vector_u32(in > v_0000ffff); #else acc += min(one, in & v_ffffff80); acc += min(one, in & v_fffff800); acc += min(one, in & v_ffff0000); #endif // SIMDUTF_SIMD_HAS_UNSIGNED_CMP input += N; } counter += acc.sum(); } } const size_t consumed = input - start; if (consumed != 0) { // We don't count 0th bytes in the vectorized loops above, this // is why we need to count them in the end. counter += consumed; } return counter + scalar::utf32::utf8_length_from_utf32(input, length); } } // namespace utf32 } // unnamed namespace } // namespace westmere } // namespace simdutf /* end file src/generic/utf32.h */ /* begin file src/generic/utf8.h */ namespace simdutf { namespace westmere { namespace { namespace utf8 { using namespace simd; simdutf_really_inline size_t count_code_points(const char *in, size_t size) { size_t pos = 0; size_t count = 0; for (; pos + 64 <= size; pos += 64) { simd8x64 input(reinterpret_cast(in + pos)); uint64_t utf8_continuation_mask = input.gt(-65); count += count_ones(utf8_continuation_mask); } return count + scalar::utf8::count_code_points(in + pos, size - pos); } #ifdef SIMDUTF_SIMD_HAS_BYTEMASK simdutf_really_inline size_t count_code_points_bytemask(const char *in, size_t size) { using vector_i8 = simd8; using vector_u8 = simd8; using vector_u64 = simd64; constexpr size_t N = vector_i8::SIZE; constexpr size_t max_iterations = 255 / 4; size_t pos = 0; size_t count = 0; auto counters = vector_u64::zero(); auto local = vector_u8::zero(); size_t iterations = 0; for (; pos + 4 * N <= size; pos += 4 * N) { const auto input0 = simd8::load(reinterpret_cast(in + pos + 0 * N)); const auto input1 = simd8::load(reinterpret_cast(in + pos + 1 * N)); const auto input2 = simd8::load(reinterpret_cast(in + pos + 2 * N)); const auto input3 = simd8::load(reinterpret_cast(in + pos + 3 * N)); const auto mask0 = input0 > int8_t(-65); const auto mask1 = input1 > int8_t(-65); const auto mask2 = input2 > int8_t(-65); const auto mask3 = input3 > int8_t(-65); local -= vector_u8(mask0); local -= vector_u8(mask1); local -= vector_u8(mask2); local -= vector_u8(mask3); iterations += 1; if (iterations == max_iterations) { counters += sum_8bytes(local); local = vector_u8::zero(); iterations = 0; } } if (iterations > 0) { count += local.sum_bytes(); } count += counters.sum(); return count + scalar::utf8::count_code_points(in + pos, size - pos); } #endif // SIMDUTF_SIMD_HAS_BYTEMASK simdutf_really_inline size_t utf16_length_from_utf8(const char *in, size_t size) { size_t pos = 0; size_t count = 0; // This algorithm could no doubt be improved! for (; pos + 64 <= size; pos += 64) { simd8x64 input(reinterpret_cast(in + pos)); uint64_t utf8_continuation_mask = input.lt(-65 + 1); // We count one word for anything that is not a continuation (so // leading bytes). count += 64 - count_ones(utf8_continuation_mask); int64_t utf8_4byte = input.gteq_unsigned(240); count += count_ones(utf8_4byte); } return count + scalar::utf8::utf16_length_from_utf8(in + pos, size - pos); } } // namespace utf8 } // unnamed namespace } // namespace westmere } // namespace simdutf /* end file src/generic/utf8.h */ /* begin file src/generic/utf8_to_latin1/utf8_to_latin1.h */ namespace simdutf { namespace westmere { namespace { namespace utf8_to_latin1 { using namespace simd; simdutf_really_inline simd8 check_special_cases(const simd8 input, const simd8 prev1) { // For UTF-8 to Latin 1, we can allow any ASCII character, and any // continuation byte, but the non-ASCII leading bytes must be 0b11000011 or // 0b11000010 and nothing else. // // Bit 0 = Too Short (lead byte/ASCII followed by lead byte/ASCII) // Bit 1 = Too Long (ASCII followed by continuation) // Bit 2 = Overlong 3-byte // Bit 4 = Surrogate // Bit 5 = Overlong 2-byte // Bit 7 = Two Continuations constexpr const uint8_t TOO_SHORT = 1 << 0; // 11______ 0_______ // 11______ 11______ constexpr const uint8_t TOO_LONG = 1 << 1; // 0_______ 10______ constexpr const uint8_t OVERLONG_3 = 1 << 2; // 11100000 100_____ constexpr const uint8_t SURROGATE = 1 << 4; // 11101101 101_____ constexpr const uint8_t OVERLONG_2 = 1 << 5; // 1100000_ 10______ constexpr const uint8_t TWO_CONTS = 1 << 7; // 10______ 10______ constexpr const uint8_t TOO_LARGE = 1 << 3; // 11110100 1001____ // 11110100 101_____ // 11110101 1001____ // 11110101 101_____ // 1111011_ 1001____ // 1111011_ 101_____ // 11111___ 1001____ // 11111___ 101_____ constexpr const uint8_t TOO_LARGE_1000 = 1 << 6; // 11110101 1000____ // 1111011_ 1000____ // 11111___ 1000____ constexpr const uint8_t OVERLONG_4 = 1 << 6; // 11110000 1000____ constexpr const uint8_t FORBIDDEN = 0xff; const simd8 byte_1_high = prev1.shr<4>().lookup_16( // 0_______ ________ TOO_LONG, TOO_LONG, TOO_LONG, TOO_LONG, TOO_LONG, TOO_LONG, TOO_LONG, TOO_LONG, // 10______ ________ TWO_CONTS, TWO_CONTS, TWO_CONTS, TWO_CONTS, // 1100____ ________ TOO_SHORT | OVERLONG_2, // 1101____ ________ FORBIDDEN, // 1110____ ________ FORBIDDEN, // 1111____ ________ FORBIDDEN); constexpr const uint8_t CARRY = TOO_SHORT | TOO_LONG | TWO_CONTS; // These all have ____ in byte 1 . const simd8 byte_1_low = (prev1 & 0x0F) .lookup_16( // ____0000 ________ CARRY | OVERLONG_3 | OVERLONG_2 | OVERLONG_4, // ____0001 ________ CARRY | OVERLONG_2, // ____001_ ________ CARRY, CARRY, // ____0100 ________ FORBIDDEN, // ____0101 ________ FORBIDDEN, // ____011_ ________ FORBIDDEN, FORBIDDEN, // ____1___ ________ FORBIDDEN, FORBIDDEN, FORBIDDEN, FORBIDDEN, FORBIDDEN, // ____1101 ________ FORBIDDEN, FORBIDDEN, FORBIDDEN); const simd8 byte_2_high = input.shr<4>().lookup_16( // ________ 0_______ TOO_SHORT, TOO_SHORT, TOO_SHORT, TOO_SHORT, TOO_SHORT, TOO_SHORT, TOO_SHORT, TOO_SHORT, // ________ 1000____ TOO_LONG | OVERLONG_2 | TWO_CONTS | OVERLONG_3 | TOO_LARGE_1000 | OVERLONG_4, // ________ 1001____ TOO_LONG | OVERLONG_2 | TWO_CONTS | OVERLONG_3 | TOO_LARGE, // ________ 101_____ TOO_LONG | OVERLONG_2 | TWO_CONTS | SURROGATE | TOO_LARGE, TOO_LONG | OVERLONG_2 | TWO_CONTS | SURROGATE | TOO_LARGE, // ________ 11______ TOO_SHORT, TOO_SHORT, TOO_SHORT, TOO_SHORT); return (byte_1_high & byte_1_low & byte_2_high); } struct validating_transcoder { // If this is nonzero, there has been a UTF-8 error. simd8 error; validating_transcoder() : error(uint8_t(0)) {} // // Check whether the current bytes are valid UTF-8. // simdutf_really_inline void check_utf8_bytes(const simd8 input, const simd8 prev_input) { // Flip prev1...prev3 so we can easily determine if they are 2+, 3+ or 4+ // lead bytes (2, 3, 4-byte leads become large positive numbers instead of // small negative numbers) simd8 prev1 = input.prev<1>(prev_input); this->error |= check_special_cases(input, prev1); } simdutf_really_inline size_t convert(const char *in, size_t size, char *latin1_output) { size_t pos = 0; char *start{latin1_output}; // In the worst case, we have the haswell kernel which can cause an overflow // of 8 bytes when calling convert_masked_utf8_to_latin1. If you skip the // last 16 bytes, and if the data is valid, then it is entirely safe because // 16 UTF-8 bytes generate much more than 8 bytes. However, you cannot // generally assume that you have valid UTF-8 input, so we are going to go // back from the end counting 16 leading bytes, to give us a good margin. size_t leading_byte = 0; size_t margin = size; for (; margin > 0 && leading_byte < 16; margin--) { leading_byte += (int8_t(in[margin - 1]) > -65); // twos complement of -65 is 1011 1111 ... } // If the input is long enough, then we have that margin-1 is the eight last // leading byte. const size_t safety_margin = size - margin + 1; // to avoid overruns! while (pos + 64 + safety_margin <= size) { simd8x64 input(reinterpret_cast(in + pos)); if (input.is_ascii()) { input.store((int8_t *)latin1_output); latin1_output += 64; pos += 64; } else { // you might think that a for-loop would work, but under Visual Studio, // it is not good enough. static_assert( (simd8x64::NUM_CHUNKS == 2) || (simd8x64::NUM_CHUNKS == 4), "We support either two or four chunks per 64-byte block."); auto zero = simd8{uint8_t(0)}; if (simd8x64::NUM_CHUNKS == 2) { this->check_utf8_bytes(input.chunks[0], zero); this->check_utf8_bytes(input.chunks[1], input.chunks[0]); } else if (simd8x64::NUM_CHUNKS == 4) { this->check_utf8_bytes(input.chunks[0], zero); this->check_utf8_bytes(input.chunks[1], input.chunks[0]); this->check_utf8_bytes(input.chunks[2], input.chunks[1]); this->check_utf8_bytes(input.chunks[3], input.chunks[2]); } uint64_t utf8_continuation_mask = input.lt(-65 + 1); // -64 is 1100 0000 in twos complement. Note: in // this case, we also have ASCII to account for. if (utf8_continuation_mask & 1) { return 0; // error } uint64_t utf8_leading_mask = ~utf8_continuation_mask; uint64_t utf8_end_of_code_point_mask = utf8_leading_mask >> 1; // We process in blocks of up to 12 bytes except possibly // for fast paths which may process up to 16 bytes. For the // slow path to work, we should have at least 12 input bytes left. size_t max_starting_point = (pos + 64) - 12; // Next loop is going to run at least five times. while (pos < max_starting_point) { // Performance note: our ability to compute 'consumed' and // then shift and recompute is critical. If there is a // latency of, say, 4 cycles on getting 'consumed', then // the inner loop might have a total latency of about 6 cycles. // Yet we process between 6 to 12 inputs bytes, thus we get // a speed limit between 1 cycle/byte and 0.5 cycle/byte // for this section of the code. Hence, there is a limit // to how much we can further increase this latency before // it seriously harms performance. size_t consumed = convert_masked_utf8_to_latin1( in + pos, utf8_end_of_code_point_mask, latin1_output); pos += consumed; utf8_end_of_code_point_mask >>= consumed; } // At this point there may remain between 0 and 12 bytes in the // 64-byte block. These bytes will be processed again. So we have an // 80% efficiency (in the worst case). In practice we expect an // 85% to 90% efficiency. } } if (errors()) { return 0; } if (pos < size) { size_t howmany = scalar::utf8_to_latin1::convert(in + pos, size - pos, latin1_output); if (howmany == 0) { return 0; } latin1_output += howmany; } return latin1_output - start; } simdutf_really_inline result convert_with_errors(const char *in, size_t size, char *latin1_output) { size_t pos = 0; char *start{latin1_output}; // In the worst case, we have the haswell kernel which can cause an overflow // of 8 bytes when calling convert_masked_utf8_to_latin1. If you skip the // last 16 bytes, and if the data is valid, then it is entirely safe because // 16 UTF-8 bytes generate much more than 8 bytes. However, you cannot // generally assume that you have valid UTF-8 input, so we are going to go // back from the end counting 8 leading bytes, to give us a good margin. size_t leading_byte = 0; size_t margin = size; for (; margin > 0 && leading_byte < 8; margin--) { leading_byte += (int8_t(in[margin - 1]) > -65); } // If the input is long enough, then we have that margin-1 is the eight last // leading byte. const size_t safety_margin = size - margin + 1; // to avoid overruns! while (pos + 64 + safety_margin <= size) { simd8x64 input(reinterpret_cast(in + pos)); if (input.is_ascii()) { input.store((int8_t *)latin1_output); latin1_output += 64; pos += 64; } else { // you might think that a for-loop would work, but under Visual Studio, // it is not good enough. static_assert( (simd8x64::NUM_CHUNKS == 2) || (simd8x64::NUM_CHUNKS == 4), "We support either two or four chunks per 64-byte block."); auto zero = simd8{uint8_t(0)}; if (simd8x64::NUM_CHUNKS == 2) { this->check_utf8_bytes(input.chunks[0], zero); this->check_utf8_bytes(input.chunks[1], input.chunks[0]); } else if (simd8x64::NUM_CHUNKS == 4) { this->check_utf8_bytes(input.chunks[0], zero); this->check_utf8_bytes(input.chunks[1], input.chunks[0]); this->check_utf8_bytes(input.chunks[2], input.chunks[1]); this->check_utf8_bytes(input.chunks[3], input.chunks[2]); } if (errors()) { // rewind_and_convert_with_errors will seek a potential error from // in+pos onward, with the ability to go back up to pos bytes, and // read size-pos bytes forward. result res = scalar::utf8_to_latin1::rewind_and_convert_with_errors( pos, in + pos, size - pos, latin1_output); res.count += pos; return res; } uint64_t utf8_continuation_mask = input.lt(-65 + 1); uint64_t utf8_leading_mask = ~utf8_continuation_mask; uint64_t utf8_end_of_code_point_mask = utf8_leading_mask >> 1; // We process in blocks of up to 12 bytes except possibly // for fast paths which may process up to 16 bytes. For the // slow path to work, we should have at least 12 input bytes left. size_t max_starting_point = (pos + 64) - 12; // Next loop is going to run at least five times. while (pos < max_starting_point) { // Performance note: our ability to compute 'consumed' and // then shift and recompute is critical. If there is a // latency of, say, 4 cycles on getting 'consumed', then // the inner loop might have a total latency of about 6 cycles. // Yet we process between 6 to 12 inputs bytes, thus we get // a speed limit between 1 cycle/byte and 0.5 cycle/byte // for this section of the code. Hence, there is a limit // to how much we can further increase this latency before // it seriously harms performance. size_t consumed = convert_masked_utf8_to_latin1( in + pos, utf8_end_of_code_point_mask, latin1_output); pos += consumed; utf8_end_of_code_point_mask >>= consumed; } // At this point there may remain between 0 and 12 bytes in the // 64-byte block. These bytes will be processed again. So we have an // 80% efficiency (in the worst case). In practice we expect an // 85% to 90% efficiency. } } if (errors()) { // rewind_and_convert_with_errors will seek a potential error from in+pos // onward, with the ability to go back up to pos bytes, and read size-pos // bytes forward. result res = scalar::utf8_to_latin1::rewind_and_convert_with_errors( pos, in + pos, size - pos, latin1_output); res.count += pos; return res; } if (pos < size) { // rewind_and_convert_with_errors will seek a potential error from in+pos // onward, with the ability to go back up to pos bytes, and read size-pos // bytes forward. result res = scalar::utf8_to_latin1::rewind_and_convert_with_errors( pos, in + pos, size - pos, latin1_output); if (res.error) { // In case of error, we want the error position res.count += pos; return res; } else { // In case of success, we want the number of word written latin1_output += res.count; } } return result(error_code::SUCCESS, latin1_output - start); } simdutf_really_inline bool errors() const { return this->error.any_bits_set_anywhere(); } }; // struct utf8_checker } // namespace utf8_to_latin1 } // unnamed namespace } // namespace westmere } // namespace simdutf /* end file src/generic/utf8_to_latin1/utf8_to_latin1.h */ /* begin file src/generic/utf8_to_latin1/valid_utf8_to_latin1.h */ namespace simdutf { namespace westmere { namespace { namespace utf8_to_latin1 { using namespace simd; simdutf_really_inline size_t convert_valid(const char *in, size_t size, char *latin1_output) { size_t pos = 0; char *start{latin1_output}; // In the worst case, we have the haswell kernel which can cause an overflow // of 8 bytes when calling convert_masked_utf8_to_latin1. If you skip the last // 16 bytes, and if the data is valid, then it is entirely safe because 16 // UTF-8 bytes generate much more than 8 bytes. However, you cannot generally // assume that you have valid UTF-8 input, so we are going to go back from the // end counting 8 leading bytes, to give us a good margin. size_t leading_byte = 0; size_t margin = size; for (; margin > 0 && leading_byte < 8; margin--) { leading_byte += (int8_t(in[margin - 1]) > -65); // twos complement of -65 is 1011 1111 ... } // If the input is long enough, then we have that margin-1 is the eight last // leading byte. const size_t safety_margin = size - margin + 1; // to avoid overruns! while (pos + 64 + safety_margin <= size) { simd8x64 input(reinterpret_cast(in + pos)); if (input.is_ascii()) { input.store((int8_t *)latin1_output); latin1_output += 64; pos += 64; } else { // you might think that a for-loop would work, but under Visual Studio, it // is not good enough. uint64_t utf8_continuation_mask = input.lt(-65 + 1); // -64 is 1100 0000 in twos complement. Note: in // this case, we also have ASCII to account for. uint64_t utf8_leading_mask = ~utf8_continuation_mask; uint64_t utf8_end_of_code_point_mask = utf8_leading_mask >> 1; // We process in blocks of up to 12 bytes except possibly // for fast paths which may process up to 16 bytes. For the // slow path to work, we should have at least 12 input bytes left. size_t max_starting_point = (pos + 64) - 12; // Next loop is going to run at least five times. while (pos < max_starting_point) { // Performance note: our ability to compute 'consumed' and // then shift and recompute is critical. If there is a // latency of, say, 4 cycles on getting 'consumed', then // the inner loop might have a total latency of about 6 cycles. // Yet we process between 6 to 12 inputs bytes, thus we get // a speed limit between 1 cycle/byte and 0.5 cycle/byte // for this section of the code. Hence, there is a limit // to how much we can further increase this latency before // it seriously harms performance. size_t consumed = convert_masked_utf8_to_latin1( in + pos, utf8_end_of_code_point_mask, latin1_output); pos += consumed; utf8_end_of_code_point_mask >>= consumed; } // At this point there may remain between 0 and 12 bytes in the // 64-byte block. These bytes will be processed again. So we have an // 80% efficiency (in the worst case). In practice we expect an // 85% to 90% efficiency. } } if (pos < size) { size_t howmany = scalar::utf8_to_latin1::convert_valid(in + pos, size - pos, latin1_output); latin1_output += howmany; } return latin1_output - start; } } // namespace utf8_to_latin1 } // namespace } // namespace westmere } // namespace simdutf // namespace simdutf /* end file src/generic/utf8_to_latin1/valid_utf8_to_latin1.h */ /* begin file src/generic/validate_utf32.h */ namespace simdutf { namespace westmere { namespace { namespace utf32 { simdutf_really_inline bool validate(const char32_t *input, size_t size) { if (simdutf_unlikely(size == 0)) { // empty input is valid UTF-32. protect the implementation from // handling nullptr return true; } const char32_t *end = input + size; using vector_u32 = simd32; const auto standardmax = vector_u32::splat(0x10ffff); const auto offset = vector_u32::splat(0xffff2000); const auto standardoffsetmax = vector_u32::splat(0xfffff7ff); auto currentmax = vector_u32::zero(); auto currentoffsetmax = vector_u32::zero(); constexpr size_t N = vector_u32::ELEMENTS; while (input + N < end) { auto in = vector_u32(input); if simdutf_constexpr (!match_system(endianness::BIG)) { in.swap_bytes(); } currentmax = max(currentmax, in); currentoffsetmax = max(currentoffsetmax, in + offset); input += N; } const auto too_large = currentmax > standardmax; if (too_large.any()) { return false; } const auto surrogate = currentoffsetmax > standardoffsetmax; if (surrogate.any()) { return false; } return scalar::utf32::validate(input, end - input); } simdutf_really_inline result validate_with_errors(const char32_t *input, size_t size) { if (simdutf_unlikely(size == 0)) { // empty input is valid UTF-32. protect the implementation from // handling nullptr return result(error_code::SUCCESS, 0); } const char32_t *start = input; const char32_t *end = input + size; using vector_u32 = simd32; const auto standardmax = vector_u32::splat(0x10ffff + 1); const auto surrogate_mask = vector_u32::splat(0xfffff800); const auto surrogate_byte = vector_u32::splat(0x0000d800); constexpr size_t N = vector_u32::ELEMENTS; while (input + N < end) { auto in = vector_u32(input); if simdutf_constexpr (!match_system(endianness::BIG)) { in.swap_bytes(); } const auto too_large = in >= standardmax; const auto surrogate = (in & surrogate_mask) == surrogate_byte; const auto combined = too_large | surrogate; if (simdutf_unlikely(combined.any())) { const size_t consumed = input - start; auto sr = scalar::utf32::validate_with_errors(input, end - input); sr.count += consumed; return sr; } input += N; } const size_t consumed = input - start; auto sr = scalar::utf32::validate_with_errors(input, end - input); sr.count += consumed; return sr; } } // namespace utf32 } // unnamed namespace } // namespace westmere } // namespace simdutf /* end file src/generic/validate_utf32.h */ /* begin file src/generic/base64.h */ /** * References and further reading: * * Wojciech Muła, Daniel Lemire, Base64 encoding and decoding at almost the * speed of a memory copy, Software: Practice and Experience 50 (2), 2020. * https://arxiv.org/abs/1910.05109 * * Wojciech Muła, Daniel Lemire, Faster Base64 Encoding and Decoding using AVX2 * Instructions, ACM Transactions on the Web 12 (3), 2018. * https://arxiv.org/abs/1704.00605 * * Simon Josefsson. 2006. The Base16, Base32, and Base64 Data Encodings. * https://tools.ietf.org/html/rfc4648. (2006). Internet Engineering Task Force, * Request for Comments: 4648. * * Alfred Klomp. 2014a. Fast Base64 encoding/decoding with SSE vectorization. * http://www.alfredklomp.com/programming/sse-base64/. (2014). * * Alfred Klomp. 2014b. Fast Base64 stream encoder/decoder in C99, with SIMD * acceleration. https://github.com/aklomp/base64. (2014). * * Hanson Char. 2014. A Fast and Correct Base 64 Codec. (2014). * https://aws.amazon.com/blogs/developer/a-fast-and-correct-base-64-codec/ * * Nick Kopp. 2013. Base64 Encoding on a GPU. * https://www.codeproject.com/Articles/276993/Base-Encoding-on-a-GPU. (2013). */ namespace simdutf { namespace westmere { namespace { namespace base64 { /* The following template function implements API for Base64 decoding. An implementation is responsible for providing the `block64` type and associated methods that perform actual conversion. Please refer to any vectorized implementation to learn the API of these procedures. */ template full_result compress_decode_base64(char *dst, const chartype *src, size_t srclen, base64_options options, last_chunk_handling_options last_chunk_options) { const uint8_t *to_base64 = default_or_url ? tables::base64::to_base64_default_or_url_value : (base64_url ? tables::base64::to_base64_url_value : tables::base64::to_base64_value); auto ri = simdutf::scalar::base64::find_end(src, srclen, options); size_t equallocation = ri.equallocation; size_t equalsigns = ri.equalsigns; srclen = ri.srclen; size_t full_input_length = ri.full_input_length; if (srclen == 0) { if (!ignore_garbage && equalsigns > 0) { return {INVALID_BASE64_CHARACTER, equallocation, 0, true}; } return {SUCCESS, full_input_length, 0}; } char *end_of_safe_64byte_zone = dst == nullptr ? nullptr : ((srclen + 3) / 4 * 3 >= 63 ? dst + (srclen + 3) / 4 * 3 - 63 : dst); const chartype *const srcinit = src; const char *const dstinit = dst; const chartype *const srcend = src + srclen; constexpr size_t block_size = 6; static_assert(block_size >= 2, "block_size must be at least two"); char buffer[block_size * 64]; char *bufferptr = buffer; if (srclen >= 64) { const chartype *const srcend64 = src + srclen - 64; while (src <= srcend64) { block64 b(src); src += 64; uint64_t error = 0; const uint64_t badcharmask = b.to_base64_mask(&error); if (!ignore_garbage && error) { src -= 64; const size_t error_offset = trailing_zeroes(error); return {error_code::INVALID_BASE64_CHARACTER, size_t(src - srcinit + error_offset), size_t(dst - dstinit)}; } if (badcharmask != 0) { bufferptr += b.compress_block(badcharmask, bufferptr); } else if (bufferptr != buffer) { b.copy_block(bufferptr); bufferptr += 64; } else { if (dst >= end_of_safe_64byte_zone) { b.base64_decode_block_safe(dst); } else { b.base64_decode_block(dst); } dst += 48; } if (bufferptr >= (block_size - 1) * 64 + buffer) { for (size_t i = 0; i < (block_size - 2); i++) { base64_decode_block(dst, buffer + i * 64); dst += 48; } if (dst >= end_of_safe_64byte_zone) { base64_decode_block_safe(dst, buffer + (block_size - 2) * 64); } else { base64_decode_block(dst, buffer + (block_size - 2) * 64); } dst += 48; simdutf::internal::memcpy(buffer, buffer + (block_size - 1) * 64, 64); // 64 might be too much bufferptr -= (block_size - 1) * 64; } } } char *buffer_start = buffer; // Optimization note: if this is almost full, then it is worth our // time, otherwise, we should just decode directly. int last_block = (int)((bufferptr - buffer_start) % 64); if (last_block != 0 && srcend - src + last_block >= 64) { while ((bufferptr - buffer_start) % 64 != 0 && src < srcend) { uint8_t val = to_base64[uint8_t(*src)]; *bufferptr = char(val); if (!ignore_garbage && (!scalar::base64::is_eight_byte(*src) || val > 64)) { return {error_code::INVALID_BASE64_CHARACTER, size_t(src - srcinit), size_t(dst - dstinit)}; } bufferptr += (val <= 63); src++; } } for (; buffer_start + 64 <= bufferptr; buffer_start += 64) { if (dst >= end_of_safe_64byte_zone) { base64_decode_block_safe(dst, buffer_start); } else { base64_decode_block(dst, buffer_start); } dst += 48; } if ((bufferptr - buffer_start) % 64 != 0) { while (buffer_start + 4 < bufferptr) { uint32_t triple = ((uint32_t(uint8_t(buffer_start[0])) << 3 * 6) + (uint32_t(uint8_t(buffer_start[1])) << 2 * 6) + (uint32_t(uint8_t(buffer_start[2])) << 1 * 6) + (uint32_t(uint8_t(buffer_start[3])) << 0 * 6)) << 8; #if !SIMDUTF_IS_BIG_ENDIAN triple = scalar::u32_swap_bytes(triple); #endif simdutf::internal::memcpy(dst, &triple, 3); dst += 3; buffer_start += 4; } if (buffer_start + 4 <= bufferptr) { uint32_t triple = ((uint32_t(uint8_t(buffer_start[0])) << 3 * 6) + (uint32_t(uint8_t(buffer_start[1])) << 2 * 6) + (uint32_t(uint8_t(buffer_start[2])) << 1 * 6) + (uint32_t(uint8_t(buffer_start[3])) << 0 * 6)) << 8; #if !SIMDUTF_IS_BIG_ENDIAN triple = scalar::u32_swap_bytes(triple); #endif simdutf::internal::memcpy(dst, &triple, 3); dst += 3; buffer_start += 4; } // we may have 1, 2 or 3 bytes left and we need to decode them so let us // backtrack int leftover = int(bufferptr - buffer_start); while (leftover > 0) { if (!ignore_garbage) { while (to_base64[uint8_t(*(src - 1))] == 64) { src--; } } else { while (to_base64[uint8_t(*(src - 1))] >= 64) { src--; } } src--; leftover--; } } if (src < srcend + equalsigns) { full_result r = scalar::base64::base64_tail_decode( dst, src, srcend - src, equalsigns, options, last_chunk_options); r = scalar::base64::patch_tail_result( r, size_t(src - srcinit), size_t(dst - dstinit), equallocation, full_input_length, last_chunk_options); // When is_partial(last_chunk_options) is true, we must either end with // the end of the stream (beyond whitespace) or right after a non-ignorable // character or at the very beginning of the stream. // See https://tc39.es/proposal-arraybuffer-base64/spec/#sec-frombase64 if (is_partial(last_chunk_options) && r.error == error_code::SUCCESS && r.input_count < full_input_length) { // First check if we can extend the input to the end of the stream while (r.input_count < full_input_length && base64_ignorable(*(srcinit + r.input_count), options)) { r.input_count++; } // If we are still not at the end of the stream, then we must backtrack // to the last non-ignorable character. if (r.input_count < full_input_length) { while (r.input_count > 0 && base64_ignorable(*(srcinit + r.input_count - 1), options)) { r.input_count--; } } } return r; } if (!ignore_garbage && equalsigns > 0) { if ((size_t(dst - dstinit) % 3 == 0) || ((size_t(dst - dstinit) % 3) + 1 + equalsigns != 4)) { return {INVALID_BASE64_CHARACTER, equallocation, size_t(dst - dstinit), true}; } } return {SUCCESS, srclen, size_t(dst - dstinit)}; } } // namespace base64 } // unnamed namespace } // namespace westmere } // namespace simdutf /* end file src/generic/base64.h */ /* begin file src/generic/find.h */ namespace simdutf { namespace westmere { namespace { namespace util { simdutf_really_inline const char *find(const char *start, const char *end, char character) noexcept { // Handle empty or invalid range if (start >= end) return end; // Align the start pointer to 64 bytes uintptr_t misalignment = reinterpret_cast(start) % 64; if (misalignment != 0) { size_t remaining = size_t(end - start); size_t adjustment = internal::min_value(64 - misalignment, remaining); for (size_t i = 0; i < adjustment; i++) { if (start[i] == character) { return start + i; } } start += adjustment; } // Main loop for 64-byte aligned data for (size_t remaining = size_t(end - start); remaining >= 64; start += 64, remaining -= 64) { simd8x64 input(reinterpret_cast(start)); uint64_t matches = input.eq(uint8_t(character)); if (matches != 0) { // Found a match, return the first one int index = trailing_zeroes(matches); return start + index; } } return internal::find(start, end, character); } simdutf_really_inline const char16_t * find(const char16_t *start, const char16_t *end, char16_t character) noexcept { // Handle empty or invalid range if (start >= end) return end; // Align the start pointer to 64 bytes if misalignment is even uintptr_t misalignment = reinterpret_cast(start) % 64; if (misalignment != 0 && misalignment % 2 == 0) { size_t remaining = size_t(end - start); size_t adjustment = internal::min_value((64 - misalignment) / sizeof(char16_t), remaining); for (size_t i = 0; i < adjustment; i++) { if (start[i] == character) { return start + i; } } start += adjustment; } // Main loop for 64-byte aligned data for (size_t remaining = size_t(end - start); remaining >= 32; start += 32, remaining -= 32) { simd16x32 input(reinterpret_cast(start)); uint64_t matches = input.eq(uint16_t(character)); if (matches != 0) { // Found a match, return the first one int index = trailing_zeroes(matches) / 2; return start + index; } } return internal::find(start, end, character); } } // namespace util } // namespace } // namespace westmere } // namespace simdutf /* end file src/generic/find.h */ /* begin file src/generic/base64lengths.h */ namespace simdutf { namespace westmere { namespace { namespace base64_lengths { simdutf_warn_unused size_t binary_length_from_base64(const char *input, size_t length) { size_t pos = 0; size_t count = 0; for (; pos + 64 <= length; pos += 64) { simd8x64 block(reinterpret_cast(input + pos)); uint64_t maybe_base64 = block.gteq(33); // >= 33 which is '!' in ASCII count += count_ones(maybe_base64); } while (pos < length) { count += (input[pos] > 0x20) ? 1 : 0; pos++; } // Count padding at the end. size_t padding = 0; pos = length; while (pos > 0 && padding < 2) { char c = input[--pos]; if (c == '=') { padding++; } else if (c > ' ') { break; } } return ((count - padding) * 3) / 4; } simdutf_warn_unused size_t binary_length_from_base64(const char16_t *input, size_t length) { size_t pos = 0; size_t count = 0; for (; pos + 32 <= length; pos += 32) { simd16x32 block(reinterpret_cast(input + pos)); uint64_t maybe_base64 = block.gteq(33); // >= 33 which is '!' in ASCII count += count_ones(maybe_base64); } while (pos < length) { count += (input[pos] > 0x20) ? 1 : 0; pos++; } // Count padding at the end. size_t padding = 0; pos = length; while (pos > 0 && padding < 2) { char16_t c = input[--pos]; if (c == '=') { padding++; } else if (c > ' ') { break; } } return ((count - padding) * 3) / 4; } } // namespace base64_lengths } // unnamed namespace } // namespace westmere } // namespace simdutf /* end file src/generic/base64lengths.h */ // // Implementation-specific overrides // namespace simdutf { namespace westmere { simdutf_warn_unused bool implementation::validate_utf8(const char *buf, size_t len) const noexcept { return westmere::utf8_validation::generic_validate_utf8(buf, len); } simdutf_warn_unused result implementation::validate_utf8_with_errors( const char *buf, size_t len) const noexcept { return westmere::utf8_validation::generic_validate_utf8_with_errors(buf, len); } simdutf_warn_unused bool implementation::validate_utf32(const char32_t *buf, size_t len) const noexcept { return utf32::validate(buf, len); } simdutf_warn_unused result implementation::validate_utf32_with_errors( const char32_t *buf, size_t len) const noexcept { return utf32::validate_with_errors(buf, len); } simdutf_warn_unused size_t implementation::convert_latin1_to_utf8( const char *buf, size_t len, char *utf8_output) const noexcept { internal::pair ret = sse_convert_latin1_to_utf8(buf, len, utf8_output); size_t converted_chars = ret.second - utf8_output; if (ret.first != buf + len) { const size_t scalar_converted_chars = scalar::latin1_to_utf8::convert( ret.first, len - (ret.first - buf), ret.second); converted_chars += scalar_converted_chars; } return converted_chars; } simdutf_warn_unused size_t implementation::convert_latin1_to_utf32( const char *buf, size_t len, char32_t *utf32_output) const noexcept { internal::pair ret = sse_convert_latin1_to_utf32(buf, len, utf32_output); if (ret.first == nullptr) { return 0; } size_t converted_chars = ret.second - utf32_output; if (ret.first != buf + len) { const size_t scalar_converted_chars = scalar::latin1_to_utf32::convert( ret.first, len - (ret.first - buf), ret.second); if (scalar_converted_chars == 0) { return 0; } converted_chars += scalar_converted_chars; } return converted_chars; } simdutf_warn_unused size_t implementation::convert_utf8_to_latin1( const char *buf, size_t len, char *latin1_output) const noexcept { utf8_to_latin1::validating_transcoder converter; return converter.convert(buf, len, latin1_output); } simdutf_warn_unused result implementation::convert_utf8_to_latin1_with_errors( const char *buf, size_t len, char *latin1_output) const noexcept { utf8_to_latin1::validating_transcoder converter; return converter.convert_with_errors(buf, len, latin1_output); } simdutf_warn_unused size_t implementation::convert_valid_utf8_to_latin1( const char *buf, size_t len, char *latin1_output) const noexcept { return westmere::utf8_to_latin1::convert_valid(buf, len, latin1_output); } simdutf_warn_unused size_t implementation::convert_utf8_to_utf32( const char *buf, size_t len, char32_t *utf32_output) const noexcept { utf8_to_utf32::validating_transcoder converter; return converter.convert(buf, len, utf32_output); } simdutf_warn_unused result implementation::convert_utf8_to_utf32_with_errors( const char *buf, size_t len, char32_t *utf32_output) const noexcept { utf8_to_utf32::validating_transcoder converter; return converter.convert_with_errors(buf, len, utf32_output); } simdutf_warn_unused size_t implementation::convert_valid_utf8_to_utf32( const char *input, size_t size, char32_t *utf32_output) const noexcept { return utf8_to_utf32::convert_valid(input, size, utf32_output); } simdutf_warn_unused size_t implementation::convert_utf32_to_latin1( const char32_t *buf, size_t len, char *latin1_output) const noexcept { internal::pair ret = sse_convert_utf32_to_latin1(buf, len, latin1_output); if (ret.first == nullptr) { return 0; } size_t saved_bytes = ret.second - latin1_output; // if (ret.first != buf + len) { if (ret.first < buf + len) { const size_t scalar_saved_bytes = scalar::utf32_to_latin1::convert( ret.first, len - (ret.first - buf), ret.second); if (scalar_saved_bytes == 0) { return 0; } saved_bytes += scalar_saved_bytes; } return saved_bytes; } simdutf_warn_unused result implementation::convert_utf32_to_latin1_with_errors( const char32_t *buf, size_t len, char *latin1_output) const noexcept { // ret.first.count is always the position in the buffer, not the number of // code units written even if finished internal::pair ret = westmere::sse_convert_utf32_to_latin1_with_errors(buf, len, latin1_output); if (ret.first.count != len) { result scalar_res = scalar::utf32_to_latin1::convert_with_errors( buf + ret.first.count, len - ret.first.count, ret.second); if (scalar_res.error) { scalar_res.count += ret.first.count; return scalar_res; } else { ret.second += scalar_res.count; } } ret.first.count = ret.second - latin1_output; // Set count to the number of 8-bit code units written return ret.first; } simdutf_warn_unused size_t implementation::convert_valid_utf32_to_latin1( const char32_t *buf, size_t len, char *latin1_output) const noexcept { // optimization opportunity: we could provide an optimized function. return convert_utf32_to_latin1(buf, len, latin1_output); } simdutf_warn_unused size_t implementation::convert_utf32_to_utf8( const char32_t *buf, size_t len, char *utf8_output) const noexcept { internal::pair ret = sse_convert_utf32_to_utf8(buf, len, utf8_output); if (ret.first == nullptr) { return 0; } size_t saved_bytes = ret.second - utf8_output; if (ret.first != buf + len) { const size_t scalar_saved_bytes = scalar::utf32_to_utf8::convert( ret.first, len - (ret.first - buf), ret.second); if (scalar_saved_bytes == 0) { return 0; } saved_bytes += scalar_saved_bytes; } return saved_bytes; } simdutf_warn_unused result implementation::convert_utf32_to_utf8_with_errors( const char32_t *buf, size_t len, char *utf8_output) const noexcept { // ret.first.count is always the position in the buffer, not the number of // code units written even if finished internal::pair ret = westmere::sse_convert_utf32_to_utf8_with_errors(buf, len, utf8_output); if (ret.first.count != len) { result scalar_res = scalar::utf32_to_utf8::convert_with_errors( buf + ret.first.count, len - ret.first.count, ret.second); if (scalar_res.error) { scalar_res.count += ret.first.count; return scalar_res; } else { ret.second += scalar_res.count; } } ret.first.count = ret.second - utf8_output; // Set count to the number of 8-bit code units written return ret.first; } simdutf_warn_unused size_t implementation::convert_valid_utf32_to_utf8( const char32_t *buf, size_t len, char *utf8_output) const noexcept { return convert_utf32_to_utf8(buf, len, utf8_output); } simdutf_warn_unused size_t implementation::count_utf8(const char *input, size_t length) const noexcept { return utf8::count_code_points_bytemask(input, length); } simdutf_warn_unused size_t implementation::latin1_length_from_utf8( const char *buf, size_t len) const noexcept { return count_utf8(buf, len); } simdutf_warn_unused size_t implementation::utf8_length_from_latin1( const char *input, size_t len) const noexcept { const uint8_t *str = reinterpret_cast(input); size_t answer = len / sizeof(__m128i) * sizeof(__m128i); size_t i = 0; if (answer >= 2048) { // long strings optimization __m128i two_64bits = _mm_setzero_si128(); while (i + sizeof(__m128i) <= len) { __m128i runner = _mm_setzero_si128(); size_t iterations = (len - i) / sizeof(__m128i); if (iterations > 255) { iterations = 255; } size_t max_i = i + iterations * sizeof(__m128i) - sizeof(__m128i); for (; i + 4 * sizeof(__m128i) <= max_i; i += 4 * sizeof(__m128i)) { __m128i input1 = _mm_loadu_si128((const __m128i *)(str + i)); __m128i input2 = _mm_loadu_si128((const __m128i *)(str + i + sizeof(__m128i))); __m128i input3 = _mm_loadu_si128((const __m128i *)(str + i + 2 * sizeof(__m128i))); __m128i input4 = _mm_loadu_si128((const __m128i *)(str + i + 3 * sizeof(__m128i))); __m128i input12 = _mm_add_epi8(_mm_cmpgt_epi8(_mm_setzero_si128(), input1), _mm_cmpgt_epi8(_mm_setzero_si128(), input2)); __m128i input34 = _mm_add_epi8(_mm_cmpgt_epi8(_mm_setzero_si128(), input3), _mm_cmpgt_epi8(_mm_setzero_si128(), input4)); __m128i input1234 = _mm_add_epi8(input12, input34); runner = _mm_sub_epi8(runner, input1234); } for (; i <= max_i; i += sizeof(__m128i)) { __m128i more_input = _mm_loadu_si128((const __m128i *)(str + i)); runner = _mm_sub_epi8(runner, _mm_cmpgt_epi8(_mm_setzero_si128(), more_input)); } two_64bits = _mm_add_epi64(two_64bits, _mm_sad_epu8(runner, _mm_setzero_si128())); } answer += _mm_extract_epi64(two_64bits, 0) + _mm_extract_epi64(two_64bits, 1); } else if (answer > 0) { // short string optimization for (; i + 2 * sizeof(__m128i) <= len; i += 2 * sizeof(__m128i)) { __m128i latin = _mm_loadu_si128((const __m128i *)(input + i)); uint16_t non_ascii = (uint16_t)_mm_movemask_epi8(latin); answer += count_ones(non_ascii); latin = _mm_loadu_si128((const __m128i *)(input + i) + 1); non_ascii = (uint16_t)_mm_movemask_epi8(latin); answer += count_ones(non_ascii); } for (; i + sizeof(__m128i) <= len; i += sizeof(__m128i)) { __m128i latin = _mm_loadu_si128((const __m128i *)(input + i)); uint16_t non_ascii = (uint16_t)_mm_movemask_epi8(latin); answer += count_ones(non_ascii); } } return answer + scalar::latin1::utf8_length_from_latin1( reinterpret_cast(str + i), len - i); } simdutf_warn_unused size_t implementation::utf8_length_from_utf32( const char32_t *input, size_t length) const noexcept { return utf32::utf8_length_from_utf32(input, length); } simdutf_warn_unused size_t implementation::utf32_length_from_utf8( const char *input, size_t length) const noexcept { return utf8::count_code_points(input, length); } simdutf_warn_unused result implementation::base64_to_binary( const char *input, size_t length, char *output, base64_options options, last_chunk_handling_options last_chunk_options) const noexcept { if (options & base64_default_or_url) { if (options == base64_options::base64_default_or_url_accept_garbage) { return base64::compress_decode_base64( output, input, length, options, last_chunk_options); } else { return base64::compress_decode_base64( output, input, length, options, last_chunk_options); } } else if (options & base64_url) { if (options == base64_options::base64_url_accept_garbage) { return base64::compress_decode_base64( output, input, length, options, last_chunk_options); } else { return base64::compress_decode_base64( output, input, length, options, last_chunk_options); } } else { if (options == base64_options::base64_default_accept_garbage) { return base64::compress_decode_base64( output, input, length, options, last_chunk_options); } else { return base64::compress_decode_base64( output, input, length, options, last_chunk_options); } } } simdutf_warn_unused full_result implementation::base64_to_binary_details( const char *input, size_t length, char *output, base64_options options, last_chunk_handling_options last_chunk_options) const noexcept { if (options & base64_default_or_url) { if (options == base64_options::base64_default_or_url_accept_garbage) { return base64::compress_decode_base64( output, input, length, options, last_chunk_options); } else { return base64::compress_decode_base64( output, input, length, options, last_chunk_options); } } else if (options & base64_url) { if (options == base64_options::base64_url_accept_garbage) { return base64::compress_decode_base64( output, input, length, options, last_chunk_options); } else { return base64::compress_decode_base64( output, input, length, options, last_chunk_options); } } else { if (options == base64_options::base64_default_accept_garbage) { return base64::compress_decode_base64( output, input, length, options, last_chunk_options); } else { return base64::compress_decode_base64( output, input, length, options, last_chunk_options); } } } simdutf_warn_unused result implementation::base64_to_binary( const char16_t *input, size_t length, char *output, base64_options options, last_chunk_handling_options last_chunk_options) const noexcept { if (options & base64_default_or_url) { if (options == base64_options::base64_default_or_url_accept_garbage) { return base64::compress_decode_base64( output, input, length, options, last_chunk_options); } else { return base64::compress_decode_base64( output, input, length, options, last_chunk_options); } } else if (options & base64_url) { if (options == base64_options::base64_url_accept_garbage) { return base64::compress_decode_base64( output, input, length, options, last_chunk_options); } else { return base64::compress_decode_base64( output, input, length, options, last_chunk_options); } } else { if (options == base64_options::base64_default_accept_garbage) { return base64::compress_decode_base64( output, input, length, options, last_chunk_options); } else { return base64::compress_decode_base64( output, input, length, options, last_chunk_options); } } } simdutf_warn_unused full_result implementation::base64_to_binary_details( const char16_t *input, size_t length, char *output, base64_options options, last_chunk_handling_options last_chunk_options) const noexcept { if (options & base64_default_or_url) { if (options == base64_options::base64_default_or_url_accept_garbage) { return base64::compress_decode_base64( output, input, length, options, last_chunk_options); } else { return base64::compress_decode_base64( output, input, length, options, last_chunk_options); } } else if (options & base64_url) { if (options == base64_options::base64_url_accept_garbage) { return base64::compress_decode_base64( output, input, length, options, last_chunk_options); } else { return base64::compress_decode_base64( output, input, length, options, last_chunk_options); } } else { if (options == base64_options::base64_default_accept_garbage) { return base64::compress_decode_base64( output, input, length, options, last_chunk_options); } else { return base64::compress_decode_base64( output, input, length, options, last_chunk_options); } } } size_t implementation::binary_to_base64(const char *input, size_t length, char *output, base64_options options) const noexcept { if (options & base64_url) { return encode_base64(output, input, length, options); } else { return encode_base64(output, input, length, options); } } size_t implementation::binary_to_base64_with_lines( const char *input, size_t length, char *output, size_t line_length, base64_options options) const noexcept { if (options & base64_url) { return encode_base64_impl(output, input, length, options, line_length); } else { return encode_base64_impl(output, input, length, options, line_length); } } const char *implementation::find(const char *start, const char *end, char character) const noexcept { return util::find(start, end, character); } const char16_t *implementation::find(const char16_t *start, const char16_t *end, char16_t character) const noexcept { return util::find(start, end, character); } simdutf_warn_unused size_t implementation::binary_length_from_base64( const char *input, size_t length) const noexcept { return base64_lengths::binary_length_from_base64(input, length); } simdutf_warn_unused size_t implementation::binary_length_from_base64( const char16_t *input, size_t length) const noexcept { return base64_lengths::binary_length_from_base64(input, length); } } // namespace westmere } // namespace simdutf /* begin file src/simdutf/westmere/end.h */ #if SIMDUTF_CAN_ALWAYS_RUN_WESTMERE // nothing needed. #else SIMDUTF_UNTARGET_REGION #endif #undef SIMDUTF_SIMD_HAS_BYTEMASK /* end file src/simdutf/westmere/end.h */ /* end file src/westmere/implementation.cpp */ #endif #if SIMDUTF_IMPLEMENTATION_LASX /* begin file src/lasx/implementation.cpp */ /* begin file src/simdutf/lasx/begin.h */ // redefining SIMDUTF_IMPLEMENTATION to "lasx" // #define SIMDUTF_IMPLEMENTATION lasx #define SIMDUTF_SIMD_HAS_UNSIGNED_CMP 1 #if SIMDUTF_CAN_ALWAYS_RUN_LASX // nothing needed. #else SIMDUTF_TARGET_LASX #endif /* end file src/simdutf/lasx/begin.h */ namespace simdutf { namespace lasx { namespace { #ifndef SIMDUTF_LASX_H #error "lasx.h must be included" #endif using namespace simd; // convert vmskltz/vmskgez/vmsknz to // simdutf::tables::utf16_to_utf8::pack_1_2_utf8_bytes index const uint8_t lasx_1_2_utf8_bytes_mask[] = { 0, 1, 4, 5, 16, 17, 20, 21, 64, 65, 68, 69, 80, 81, 84, 85, 2, 3, 6, 7, 18, 19, 22, 23, 66, 67, 70, 71, 82, 83, 86, 87, 8, 9, 12, 13, 24, 25, 28, 29, 72, 73, 76, 77, 88, 89, 92, 93, 10, 11, 14, 15, 26, 27, 30, 31, 74, 75, 78, 79, 90, 91, 94, 95, 32, 33, 36, 37, 48, 49, 52, 53, 96, 97, 100, 101, 112, 113, 116, 117, 34, 35, 38, 39, 50, 51, 54, 55, 98, 99, 102, 103, 114, 115, 118, 119, 40, 41, 44, 45, 56, 57, 60, 61, 104, 105, 108, 109, 120, 121, 124, 125, 42, 43, 46, 47, 58, 59, 62, 63, 106, 107, 110, 111, 122, 123, 126, 127, 128, 129, 132, 133, 144, 145, 148, 149, 192, 193, 196, 197, 208, 209, 212, 213, 130, 131, 134, 135, 146, 147, 150, 151, 194, 195, 198, 199, 210, 211, 214, 215, 136, 137, 140, 141, 152, 153, 156, 157, 200, 201, 204, 205, 216, 217, 220, 221, 138, 139, 142, 143, 154, 155, 158, 159, 202, 203, 206, 207, 218, 219, 222, 223, 160, 161, 164, 165, 176, 177, 180, 181, 224, 225, 228, 229, 240, 241, 244, 245, 162, 163, 166, 167, 178, 179, 182, 183, 226, 227, 230, 231, 242, 243, 246, 247, 168, 169, 172, 173, 184, 185, 188, 189, 232, 233, 236, 237, 248, 249, 252, 253, 170, 171, 174, 175, 186, 187, 190, 191, 234, 235, 238, 239, 250, 251, 254, 255}; simdutf_really_inline __m128i lsx_swap_bytes(__m128i vec) { return __lsx_vshuf4i_b(vec, 0b10110001); } simdutf_really_inline __m256i lasx_swap_bytes(__m256i vec) { return __lasx_xvshuf4i_b(vec, 0b10110001); } simdutf_really_inline bool is_ascii(const simd8x64 &input) { return input.is_ascii(); } simdutf_really_inline simd8 must_be_2_3_continuation(const simd8 prev2, const simd8 prev3) { simd8 is_third_byte = prev2 >= uint8_t(0b11100000u); simd8 is_fourth_byte = prev3 >= uint8_t(0b11110000u); return is_third_byte ^ is_fourth_byte; } // common functions for utf8 conversions simdutf_really_inline __m128i convert_utf8_3_byte_to_utf16(__m128i in) { // Low half contains 10bbbbbb|10cccccc // High half contains 1110aaaa|1110aaaa const v16u8 sh = {2, 1, 5, 4, 8, 7, 11, 10, 0, 0, 3, 3, 6, 6, 9, 9}; const v8u16 v0fff = {0xfff, 0xfff, 0xfff, 0xfff, 0xfff, 0xfff, 0xfff, 0xfff}; __m128i perm = __lsx_vshuf_b(__lsx_vldi(0), in, (__m128i)sh); // 1110aaaa => aaaa0000 __m128i perm_high = __lsx_vslli_b(__lsx_vbsrl_v(perm, 8), 4); // 10bbbbbb 10cccccc => 0010bbbb bbcccccc __m128i composed = __lsx_vbitsel_v(__lsx_vsrli_h(perm, 2), /* perm >> 2*/ perm, __lsx_vrepli_h(0x3f) /* 0x003f */); // 0010bbbb bbcccccc => aaaabbbb bbcccccc composed = __lsx_vbitsel_v(perm_high, composed, (__m128i)v0fff); return composed; } simdutf_really_inline __m128i convert_utf8_2_byte_to_utf16(__m128i in) { // 10bbbbb 110aaaaa => 00bbbbb 000aaaaa __m128i composed = __lsx_vand_v(in, __lsx_vldi(0x3f)); // 00bbbbbb 000aaaaa => 00000aaa aabbbbbb composed = __lsx_vbitsel_v( __lsx_vsrli_h(__lsx_vslli_h(composed, 8), 2), /* (aaaaa << 8) >> 2 */ __lsx_vsrli_h(composed, 8), /* bbbbbb >> 8 */ __lsx_vrepli_h(0x3f)); /* 0x003f */ return composed; } simdutf_really_inline __m128i convert_utf8_1_to_2_byte_to_utf16(__m128i in, size_t shufutf8_idx) { // Converts 6 1-2 byte UTF-8 characters to 6 UTF-16 characters. // This is a relatively easy scenario // we process SIX (6) input code-code units. The max length in bytes of six // code code units spanning between 1 and 2 bytes each is 12 bytes. __m128i sh = __lsx_vld(reinterpret_cast( simdutf::tables::utf8_to_utf16::shufutf8[shufutf8_idx]), 0); // Shuffle // 1 byte: 00000000 0bbbbbbb // 2 byte: 110aaaaa 10bbbbbb __m128i perm = __lsx_vshuf_b(__lsx_vldi(0), in, sh); // 1 byte: 00000000 0bbbbbbb // 2 byte: 00000000 00bbbbbb __m128i ascii = __lsx_vand_v(perm, __lsx_vrepli_h(0x7f)); // 6 or 7 bits // 1 byte: 00000000 00000000 // 2 byte: 00000aaa aa000000 __m128i v1f00 = lsx_splat_u16(0x1f00); __m128i composed = __lsx_vsrli_h(__lsx_vand_v(perm, v1f00), 2); // 5 bits // Combine with a shift right accumulate // 1 byte: 00000000 0bbbbbbb // 2 byte: 00000aaa aabbbbbb composed = __lsx_vadd_h(ascii, composed); return composed; } /* begin file src/lasx/lasx_validate_utf32le.cpp */ const char32_t *lasx_validate_utf32le(const char32_t *input, size_t size) { const char32_t *end = input + size; // Performance degradation when memory address is not 32-byte aligned while (((uint64_t)input & 0x1F) && input < end) { uint32_t word = *input++; if (word > 0x10FFFF || (word >= 0xD800 && word <= 0xDFFF)) { return nullptr; } } __m256i offset = lasx_splat_u32(0xffff2000); __m256i standardoffsetmax = lasx_splat_u32(0xfffff7ff); __m256i standardmax = lasx_splat_u32(0x10ffff); __m256i currentmax = __lasx_xvldi(0x0); __m256i currentoffsetmax = __lasx_xvldi(0x0); while (input + 8 < end) { __m256i in = __lasx_xvld(reinterpret_cast(input), 0); currentmax = __lasx_xvmax_wu(in, currentmax); // 0xD8__ + 0x2000 = 0xF8__ => 0xF8__ > 0xF7FF currentoffsetmax = __lasx_xvmax_wu(__lasx_xvadd_w(in, offset), currentoffsetmax); input += 8; } __m256i is_zero = __lasx_xvxor_v(__lasx_xvmax_wu(currentmax, standardmax), standardmax); if (__lasx_xbnz_v(is_zero)) { return nullptr; } is_zero = __lasx_xvxor_v(__lasx_xvmax_wu(currentoffsetmax, standardoffsetmax), standardoffsetmax); if (__lasx_xbnz_v(is_zero)) { return nullptr; } return input; } const result lasx_validate_utf32le_with_errors(const char32_t *input, size_t size) { const char32_t *start = input; const char32_t *end = input + size; // Performance degradation when memory address is not 32-byte aligned while (((uint64_t)input & 0x1F) && input < end) { uint32_t word = *input; if (word > 0x10FFFF) { return result(error_code::TOO_LARGE, input - start); } if (word >= 0xD800 && word <= 0xDFFF) { return result(error_code::SURROGATE, input - start); } input++; } __m256i offset = lasx_splat_u32(0xffff2000); __m256i standardoffsetmax = lasx_splat_u32(0xfffff7ff); __m256i standardmax = lasx_splat_u32(0x10ffff); __m256i currentmax = __lasx_xvldi(0x0); __m256i currentoffsetmax = __lasx_xvldi(0x0); while (input + 8 < end) { __m256i in = __lasx_xvld(reinterpret_cast(input), 0); currentmax = __lasx_xvmax_wu(in, currentmax); currentoffsetmax = __lasx_xvmax_wu(__lasx_xvadd_w(in, offset), currentoffsetmax); __m256i is_zero = __lasx_xvxor_v(__lasx_xvmax_wu(currentmax, standardmax), standardmax); if (__lasx_xbnz_v(is_zero)) { return result(error_code::TOO_LARGE, input - start); } is_zero = __lasx_xvxor_v(__lasx_xvmax_wu(currentoffsetmax, standardoffsetmax), standardoffsetmax); if (__lasx_xbnz_v(is_zero)) { return result(error_code::SURROGATE, input - start); } input += 8; } return result(error_code::SUCCESS, input - start); } /* end file src/lasx/lasx_validate_utf32le.cpp */ /* begin file src/lasx/lasx_convert_latin1_to_utf8.cpp */ /* Returns a pair: the first unprocessed byte from buf and utf8_output A scalar routing should carry on the conversion of the tail. */ internal::pair lasx_convert_latin1_to_utf8(const char *latin1_input, size_t len, char *utf8_out) { uint8_t *utf8_output = reinterpret_cast(utf8_out); const size_t safety_margin = 12; const char *end = latin1_input + len; // We always write 16 bytes, of which more than the first 8 bytes // are valid. A safety margin of 8 is more than sufficient. while (end - latin1_input >= internal::ptrdiff_t(16 + safety_margin)) { __m128i in8 = __lsx_vld(reinterpret_cast(latin1_input), 0); uint32_t ascii_mask = __lsx_vpickve2gr_wu(__lsx_vmskgez_b(in8), 0); if (ascii_mask == 0xFFFF) { __lsx_vst(in8, utf8_output, 0); utf8_output += 16; latin1_input += 16; continue; } // We just fallback on UTF-16 code. This could be optimized/simplified // further. __m256i in16 = __lasx_vext2xv_hu_bu(____m256i(in8)); // 1. prepare 2-byte values // input 8-bit word : [aabb|bbbb] x 16 // expected output : [1100|00aa|10bb|bbbb] x 16 // t0 = [0000|00aa|bbbb|bb00] __m256i t0 = __lasx_xvslli_h(in16, 2); // t1 = [0000|00aa|0000|0000] __m256i t1 = __lasx_xvand_v(t0, lasx_splat_u16(0x300)); // t3 = [0000|00aa|00bb|bbbb] __m256i t2 = __lasx_xvbitsel_v(t1, in16, __lasx_xvrepli_h(0x3f)); // t4 = [1100|00aa|10bb|bbbb] __m256i t3 = __lasx_xvor_v(t2, __lasx_xvreplgr2vr_h(uint16_t(0xc080))); // merge ASCII and 2-byte codewords __m256i one_byte_bytemask = __lasx_xvsle_hu(in16, __lasx_xvrepli_h(0x7F)); __m256i utf8_unpacked = __lasx_xvbitsel_v(t3, in16, one_byte_bytemask); const uint8_t *row0 = &simdutf::tables::utf16_to_utf8::pack_1_2_utf8_bytes [lasx_1_2_utf8_bytes_mask[(ascii_mask & 0xFF)]][0]; __m128i shuffle0 = __lsx_vld(row0 + 1, 0); __m128i utf8_unpacked_lo = lasx_extracti128_lo(utf8_unpacked); __m128i utf8_packed0 = __lsx_vshuf_b(utf8_unpacked_lo, utf8_unpacked_lo, shuffle0); __lsx_vst(utf8_packed0, utf8_output, 0); utf8_output += row0[0]; const uint8_t *row1 = &simdutf::tables::utf16_to_utf8::pack_1_2_utf8_bytes [lasx_1_2_utf8_bytes_mask[(ascii_mask >> 8)]][0]; __m128i shuffle1 = __lsx_vld(row1 + 1, 0); __m128i utf8_unpacked_hi = lasx_extracti128_hi(utf8_unpacked); __m128i utf8_packed1 = __lsx_vshuf_b(utf8_unpacked_hi, utf8_unpacked_hi, shuffle1); __lsx_vst(utf8_packed1, utf8_output, 0); utf8_output += row1[0]; latin1_input += 16; } // while return internal::make_pair(latin1_input, reinterpret_cast(utf8_output)); } /* end file src/lasx/lasx_convert_latin1_to_utf8.cpp */ /* begin file src/lasx/lasx_convert_latin1_to_utf32.cpp */ internal::pair lasx_convert_latin1_to_utf32(const char *buf, size_t len, char32_t *utf32_output) { const char *end = buf + len; // LASX requires 32-byte alignment, otherwise performance will be degraded while (((uint64_t)utf32_output & 0x1F) && buf < end) { *utf32_output++ = ((uint32_t)*buf) & 0xFF; buf++; } while (end - buf >= 32) { __m256i in8 = __lasx_xvld(reinterpret_cast(buf), 0); __m256i in32_0 = __lasx_vext2xv_wu_bu(in8); __lasx_xvst(in32_0, reinterpret_cast(utf32_output), 0); __m256i in8_1 = __lasx_xvpermi_d(in8, 0b00000001); __m256i in32_1 = __lasx_vext2xv_wu_bu(in8_1); __lasx_xvst(in32_1, reinterpret_cast(utf32_output), 32); __m256i in8_2 = __lasx_xvpermi_d(in8, 0b00000010); __m256i in32_2 = __lasx_vext2xv_wu_bu(in8_2); __lasx_xvst(in32_2, reinterpret_cast(utf32_output), 64); __m256i in8_3 = __lasx_xvpermi_d(in8, 0b00000011); __m256i in32_3 = __lasx_vext2xv_wu_bu(in8_3); __lasx_xvst(in32_3, reinterpret_cast(utf32_output), 96); utf32_output += 32; buf += 32; } if (end - buf >= 16) { __m128i in8 = __lsx_vld(reinterpret_cast(buf), 0); __m128i zero = __lsx_vldi(0); __m128i in16low = __lsx_vilvl_b(zero, in8); __m128i in16high = __lsx_vilvh_b(zero, in8); __m128i in32_0 = __lsx_vilvl_h(zero, in16low); __m128i in32_1 = __lsx_vilvh_h(zero, in16low); __m128i in32_2 = __lsx_vilvl_h(zero, in16high); __m128i in32_3 = __lsx_vilvh_h(zero, in16high); __lsx_vst(in32_0, reinterpret_cast(utf32_output), 0); __lsx_vst(in32_1, reinterpret_cast(utf32_output), 16); __lsx_vst(in32_2, reinterpret_cast(utf32_output), 32); __lsx_vst(in32_3, reinterpret_cast(utf32_output), 48); utf32_output += 16; buf += 16; } return internal::make_pair(buf, utf32_output); } /* end file src/lasx/lasx_convert_latin1_to_utf32.cpp */ /* begin file src/lasx/lasx_convert_utf8_to_utf32.cpp */ // Convert up to 12 bytes from utf8 to utf32 using a mask indicating the // end of the code points. Only the least significant 12 bits of the mask // are accessed. // It returns how many bytes were consumed (up to 12). size_t convert_masked_utf8_to_utf32(const char *input, uint64_t utf8_end_of_code_point_mask, char32_t *&utf32_out) { // we use an approach where we try to process up to 12 input bytes. // Why 12 input bytes and not 16? Because we are concerned with the size of // the lookup tables. Also 12 is nicely divisible by two and three. // uint32_t *&utf32_output = reinterpret_cast(utf32_out); __m128i in = __lsx_vld(reinterpret_cast(input), 0); const uint16_t input_utf8_end_of_code_point_mask = utf8_end_of_code_point_mask & 0xFFF; // // Optimization note: our main path below is load-latency dependent. Thus it // is maybe beneficial to have fast paths that depend on branch prediction but // have less latency. This results in more instructions but, potentially, also // higher speeds. // // We first try a few fast paths. if ((utf8_end_of_code_point_mask & 0xffff) == 0xffff) { // We process in chunks of 16 bytes. // use fast implementation in src/simdutf/arm64/simd.h // Ideally the compiler can keep the tables in registers. __m128i zero = __lsx_vldi(0); __m128i in16low = __lsx_vilvl_b(zero, in); __m128i in16high = __lsx_vilvh_b(zero, in); __m128i in32_0 = __lsx_vilvl_h(zero, in16low); __m128i in32_1 = __lsx_vilvh_h(zero, in16low); __m128i in32_2 = __lsx_vilvl_h(zero, in16high); __m128i in32_3 = __lsx_vilvh_h(zero, in16high); __lsx_vst(in32_0, reinterpret_cast(utf32_output), 0); __lsx_vst(in32_1, reinterpret_cast(utf32_output), 16); __lsx_vst(in32_2, reinterpret_cast(utf32_output), 32); __lsx_vst(in32_3, reinterpret_cast(utf32_output), 48); utf32_output += 16; // We wrote 16 32-bit characters. return 16; // We consumed 16 bytes. } __m128i zero = __lsx_vldi(0); if (input_utf8_end_of_code_point_mask == 0x924) { // We want to take 4 3-byte UTF-8 code units and turn them into 4 4-byte // UTF-32 code units. Convert to UTF-16 __m128i composed_utf16 = convert_utf8_3_byte_to_utf16(in); __m128i utf32_low = __lsx_vilvl_h(zero, composed_utf16); __lsx_vst(utf32_low, reinterpret_cast(utf32_output), 0); utf32_output += 4; // We wrote 4 32-bit characters. return 12; // We consumed 12 bytes. } // 2 byte sequences occur in short bursts in languages like Greek and Russian. if (input_utf8_end_of_code_point_mask == 0xaaa) { // We want to take 6 2-byte UTF-8 code units and turn them into 6 4-byte // UTF-32 code units. Convert to UTF-16 __m128i composed_utf16 = convert_utf8_2_byte_to_utf16(in); __m128i utf32_low = __lsx_vilvl_h(zero, composed_utf16); __m128i utf32_high = __lsx_vilvh_h(zero, composed_utf16); __lsx_vst(utf32_low, reinterpret_cast(utf32_output), 0); __lsx_vst(utf32_high, reinterpret_cast(utf32_output), 16); utf32_output += 6; return 12; // We consumed 12 bytes. } // Either no fast path or an unimportant fast path. const uint8_t idx = simdutf::tables::utf8_to_utf16::utf8bigindex [input_utf8_end_of_code_point_mask][0]; const uint8_t consumed = simdutf::tables::utf8_to_utf16::utf8bigindex [input_utf8_end_of_code_point_mask][1]; if (idx < 64) { // SIX (6) input code-code units // Convert to UTF-16 __m128i composed_utf16 = convert_utf8_1_to_2_byte_to_utf16(in, idx); __m128i utf32_low = __lsx_vilvl_h(zero, composed_utf16); __m128i utf32_high = __lsx_vilvh_h(zero, composed_utf16); __lsx_vst(utf32_low, reinterpret_cast(utf32_output), 0); __lsx_vst(utf32_high, reinterpret_cast(utf32_output), 16); utf32_output += 6; return consumed; } else if (idx < 145) { // FOUR (4) input code-code units // UTF-16 and UTF-32 use similar algorithms, but UTF-32 skips the narrowing. __m128i sh = __lsx_vld(reinterpret_cast( simdutf::tables::utf8_to_utf16::shufutf8[idx]), 0); // Shuffle // 1 byte: 00000000 00000000 0ccccccc // 2 byte: 00000000 110bbbbb 10cccccc // 3 byte: 1110aaaa 10bbbbbb 10cccccc sh = __lsx_vand_v(sh, __lsx_vldi(0x1f)); __m128i perm = __lsx_vshuf_b(zero, in, sh); // Split // 00000000 00000000 0ccccccc __m128i ascii = __lsx_vand_v(perm, __lsx_vrepli_w(0x7F)); // 6 or 7 bits // Note: unmasked // xxxxxxxx aaaaxxxx xxxxxxxx __m128i high = __lsx_vsrli_w(__lsx_vand_v(perm, __lsx_vldi(0xf)), 4); // 4 bits // Use 16 bit bic instead of and. // The top bits will be corrected later in the bsl // 00000000 10bbbbbb 00000000 __m128i middle = __lsx_vand_v(perm, lsx_splat_u32(0x0000FF00)); // 5 or 6 bits // Combine low and middle with shift right accumulate // 00000000 00xxbbbb bbcccccc __m128i lowmid = __lsx_vor_v(ascii, __lsx_vsrli_w(middle, 2)); // Insert top 4 bits from high byte with bitwise select // 00000000 aaaabbbb bbcccccc __m128i composed = __lsx_vbitsel_v(lowmid, high, lsx_splat_u32(0x0000F000)); __lsx_vst(composed, utf32_output, 0); utf32_output += 4; // We wrote 4 32-bit characters. return consumed; } else if (idx < 209) { // THREE (3) input code-code units if (input_utf8_end_of_code_point_mask == 0x888) { // We want to take 3 4-byte UTF-8 code units and turn them into 3 4-byte // UTF-32 code units. This uses the same method as the fixed 3 byte // version, reversing and shift left insert. However, there is no need for // a shuffle mask now, just rev16 and rev32. // // This version does not use the LUT, but 4 byte sequences are less common // and the overhead of the extra memory access is less important than the // early branch overhead in shorter sequences, so it comes last. // Swap pairs of bytes // 10dddddd|10cccccc|10bbbbbb|11110aaa // 10cccccc 10dddddd|11110aaa 10bbbbbb __m128i swap = lsx_swap_bytes(in); // Shift left and insert // xxxxcccc ccdddddd|xxxxxxxa aabbbbbb __m128i merge1 = __lsx_vbitsel_v(__lsx_vsrli_h(swap, 2), swap, __lsx_vrepli_h(0x3f /*0x003F*/)); // Shift insert again // xxxxxxxx xxxaaabb bbbbcccc ccdddddd __m128i merge2 = __lsx_vbitsel_v(__lsx_vslli_w(merge1, 12), /* merge1 << 12 */ __lsx_vsrli_w(merge1, 16), /* merge1 >> 16 */ lsx_splat_u32(0x00000FFF)); // Clear the garbage // 00000000 000aaabb bbbbcccc ccdddddd __m128i composed = __lsx_vand_v(merge2, lsx_splat_u32(0x1FFFFF)); // Store __lsx_vst(composed, utf32_output, 0); utf32_output += 3; // We wrote 3 32-bit characters. return 12; // We consumed 12 bytes. } // Unlike UTF-16, doing a fast codepath doesn't have nearly as much benefit // due to surrogates no longer being involved. __m128i sh = __lsx_vld(reinterpret_cast( simdutf::tables::utf8_to_utf16::shufutf8[idx]), 0); // 1 byte: 00000000 00000000 00000000 0ddddddd // 2 byte: 00000000 00000000 110ccccc 10dddddd // 3 byte: 00000000 1110bbbb 10cccccc 10dddddd // 4 byte: 11110aaa 10bbbbbb 10cccccc 10dddddd sh = __lsx_vand_v(sh, __lsx_vldi(0x1f)); __m128i perm = __lsx_vshuf_b(zero, in, sh); // Ascii __m128i ascii = __lsx_vand_v(perm, __lsx_vrepli_w(0x7F)); __m128i middle = __lsx_vand_v(perm, lsx_splat_u32(0x00003f00)); // 00000000 00000000 0000cccc ccdddddd __m128i cd = __lsx_vor_v(__lsx_vsrli_w(middle, 2), ascii); __m128i correction = __lsx_vand_v(perm, lsx_splat_u32(0x00400000)); __m128i corrected = __lsx_vadd_b(perm, __lsx_vsrli_w(correction, 1)); // Insert twice // 00000000 000aaabb bbbbxxxx xxxxxxxx __m128i corrected_srli2 = __lsx_vsrli_w(__lsx_vand_v(corrected, __lsx_vrepli_b(0x7)), 2); __m128i ab = __lsx_vbitsel_v(corrected_srli2, corrected, __lsx_vrepli_h(0x3f)); ab = __lsx_vsrli_w(ab, 4); // 00000000 000aaabb bbbbcccc ccdddddd __m128i composed = __lsx_vbitsel_v(ab, cd, lsx_splat_u32(0x00000FFF)); // Store __lsx_vst(composed, utf32_output, 0); utf32_output += 3; // We wrote 3 32-bit characters. return consumed; } else { // here we know that there is an error but we do not handle errors return 12; } } /* end file src/lasx/lasx_convert_utf8_to_utf32.cpp */ /* begin file src/lasx/lasx_convert_utf8_to_latin1.cpp */ size_t convert_masked_utf8_to_latin1(const char *input, uint64_t utf8_end_of_code_point_mask, char *&latin1_output) { // we use an approach where we try to process up to 12 input bytes. // Why 12 input bytes and not 16? Because we are concerned with the size of // the lookup tables. Also 12 is nicely divisible by two and three. // __m128i in = __lsx_vld(reinterpret_cast(input), 0); const uint16_t input_utf8_end_of_code_point_mask = utf8_end_of_code_point_mask & 0xfff; // Optimization note: our main path below is load-latency dependent. Thus it // is maybe beneficial to have fast paths that depend on branch prediction but // have less latency. This results in more instructions but, potentially, also // higher speeds. // We first try a few fast paths. // The obvious first test is ASCII, which actually consumes the full 16. if ((utf8_end_of_code_point_mask & 0xFFFF) == 0xFFFF) { // We process in chunks of 16 bytes __lsx_vst(in, reinterpret_cast(latin1_output), 0); latin1_output += 16; // We wrote 16 18-bit characters. return 16; // We consumed 16 bytes. } /// We do not have a fast path available, or the fast path is unimportant, so /// we fallback. const uint8_t idx = simdutf::tables::utf8_to_utf16::utf8bigindex [input_utf8_end_of_code_point_mask][0]; const uint8_t consumed = simdutf::tables::utf8_to_utf16::utf8bigindex [input_utf8_end_of_code_point_mask][1]; // this indicates an invalid input: if (idx >= 64) { return consumed; } // Here we should have (idx < 64), if not, there is a bug in the validation or // elsewhere. SIX (6) input code-code units this is a relatively easy scenario // we process SIX (6) input code-code units. The max length in bytes of six // code code units spanning between 1 and 2 bytes each is 12 bytes. Converts 6 // 1-2 byte UTF-8 characters to 6 UTF-16 characters. This is a relatively easy // scenario we process SIX (6) input code-code units. The max length in bytes // of six code code units spanning between 1 and 2 bytes each is 12 bytes. __m128i sh = __lsx_vld(reinterpret_cast( simdutf::tables::utf8_to_utf16::shufutf8[idx]), 0); // Shuffle // 1 byte: 00000000 0bbbbbbb // 2 byte: 110aaaaa 10bbbbbb sh = __lsx_vand_v(sh, __lsx_vldi(0x1f)); __m128i perm = __lsx_vshuf_b(__lsx_vldi(0), in, sh); // ascii mask // 1 byte: 11111111 11111111 // 2 byte: 00000000 00000000 __m128i ascii_mask = __lsx_vslt_bu(perm, __lsx_vldi(0x80)); // utf8 mask // 1 byte: 00000000 00000000 // 2 byte: 00111111 00111111 __m128i utf8_mask = __lsx_vand_v(__lsx_vsle_bu(__lsx_vldi(0x80), perm), __lsx_vldi(0b00111111)); // mask // 1 byte: 11111111 11111111 // 2 byte: 00111111 00111111 __m128i mask = __lsx_vor_v(utf8_mask, ascii_mask); __m128i composed = __lsx_vbitsel_v(__lsx_vsrli_h(perm, 2), perm, mask); // writing 8 bytes even though we only care about the first 6 bytes. __m128i latin1_packed = __lsx_vpickev_b(__lsx_vldi(0), composed); __lsx_vst(latin1_packed, reinterpret_cast(latin1_output), 0); latin1_output += 6; // We wrote 6 bytes. return consumed; } /* end file src/lasx/lasx_convert_utf8_to_latin1.cpp */ /* begin file src/lasx/lasx_convert_utf32_to_latin1.cpp */ internal::pair lasx_convert_utf32_to_latin1(const char32_t *buf, size_t len, char *latin1_output) { const char32_t *end = buf + len; const __m256i shuf_mask = ____m256i( (__m128i)v16u8{0, 4, 8, 12, 16, 20, 24, 28, 0, 0, 0, 0, 0, 0, 0, 0}); __m256i v_ff = __lasx_xvrepli_w(0xFF); while (end - buf >= 16) { __m256i in1 = __lasx_xvld(reinterpret_cast(buf), 0); __m256i in2 = __lasx_xvld(reinterpret_cast(buf), 32); __m256i in12 = __lasx_xvor_v(in1, in2); if (__lasx_xbz_v(__lasx_xvslt_wu(v_ff, in12))) { // 1. pack the bytes __m256i latin1_packed_tmp = __lasx_xvshuf_b(in2, in1, shuf_mask); latin1_packed_tmp = __lasx_xvpermi_d(latin1_packed_tmp, 0b00001000); __m128i latin1_packed = lasx_extracti128_lo(latin1_packed_tmp); latin1_packed = __lsx_vpermi_w(latin1_packed, latin1_packed, 0b11011000); // 2. store (8 bytes) __lsx_vst(latin1_packed, reinterpret_cast(latin1_output), 0); // 3. adjust pointers buf += 16; latin1_output += 16; } else { return internal::pair{nullptr, reinterpret_cast(latin1_output)}; } } // while return internal::make_pair(buf, latin1_output); } internal::pair lasx_convert_utf32_to_latin1_with_errors(const char32_t *buf, size_t len, char *latin1_output) { const char32_t *start = buf; const char32_t *end = buf + len; const __m256i shuf_mask = ____m256i( (__m128i)v16u8{0, 4, 8, 12, 16, 20, 24, 28, 0, 0, 0, 0, 0, 0, 0, 0}); __m256i v_ff = __lasx_xvrepli_w(0xFF); while (end - buf >= 16) { __m256i in1 = __lasx_xvld(reinterpret_cast(buf), 0); __m256i in2 = __lasx_xvld(reinterpret_cast(buf), 32); __m256i in12 = __lasx_xvor_v(in1, in2); if (__lasx_xbz_v(__lasx_xvslt_wu(v_ff, in12))) { // 1. pack the bytes __m256i latin1_packed_tmp = __lasx_xvshuf_b(in2, in1, shuf_mask); latin1_packed_tmp = __lasx_xvpermi_d(latin1_packed_tmp, 0b00001000); __m128i latin1_packed = lasx_extracti128_lo(latin1_packed_tmp); latin1_packed = __lsx_vpermi_w(latin1_packed, latin1_packed, 0b11011000); // 2. store (8 bytes) __lsx_vst(latin1_packed, reinterpret_cast(latin1_output), 0); // 3. adjust pointers buf += 16; latin1_output += 16; } else { // Let us do a scalar fallback. for (int k = 0; k < 16; k++) { uint32_t word = buf[k]; if (word <= 0xff) { *latin1_output++ = char(word); } else { return internal::make_pair(result(error_code::TOO_LARGE, buf - start + k), latin1_output); } } } } // while return internal::make_pair(result(error_code::SUCCESS, buf - start), latin1_output); } /* end file src/lasx/lasx_convert_utf32_to_latin1.cpp */ /* begin file src/lasx/lasx_convert_utf32_to_utf8.cpp */ internal::pair lasx_convert_utf32_to_utf8(const char32_t *buf, size_t len, char *utf8_out) { uint8_t *utf8_output = reinterpret_cast(utf8_out); const char32_t *end = buf + len; // load addr align 32 while (((uint64_t)buf & 0x1F) && buf < end) { uint32_t word = *buf; if ((word & 0xFFFFFF80) == 0) { *utf8_output++ = char(word); } else if ((word & 0xFFFFF800) == 0) { *utf8_output++ = char((word >> 6) | 0b11000000); *utf8_output++ = char((word & 0b111111) | 0b10000000); } else if ((word & 0xFFFF0000) == 0) { if (word >= 0xD800 && word <= 0xDFFF) { return internal::pair{nullptr, reinterpret_cast(utf8_output)}; } *utf8_output++ = char((word >> 12) | 0b11100000); *utf8_output++ = char(((word >> 6) & 0b111111) | 0b10000000); *utf8_output++ = char((word & 0b111111) | 0b10000000); } else { if (word > 0x10FFFF) { return internal::pair{nullptr, reinterpret_cast(utf8_output)}; } *utf8_output++ = char((word >> 18) | 0b11110000); *utf8_output++ = char(((word >> 12) & 0b111111) | 0b10000000); *utf8_output++ = char(((word >> 6) & 0b111111) | 0b10000000); *utf8_output++ = char((word & 0b111111) | 0b10000000); } buf++; } __m256i v_c080 = lasx_splat_u16(0xc080); __m256i v_07ff = lasx_splat_u16(0x07ff); __m256i v_dfff = lasx_splat_u16(0xdfff); __m256i v_d800 = lasx_splat_u16(0xd800); __m256i zero = __lasx_xvldi(0); __m128i zero_128 = __lsx_vldi(0); __m256i forbidden_bytemask = __lasx_xvldi(0x0); const size_t safety_margin = 12; // to avoid overruns, see issue // https://github.com/simdutf/simdutf/issues/92 while (end - buf > internal::ptrdiff_t(16 + safety_margin)) { __m256i in = __lasx_xvld(reinterpret_cast(buf), 0); __m256i nextin = __lasx_xvld(reinterpret_cast(buf), 32); // Check if no bits set above 16th if (__lasx_xbz_v(__lasx_xvpickod_h(in, nextin))) { // Pack UTF-32 to UTF-16 safely (without surrogate pairs) // Apply UTF-16 => UTF-8 routine (lasx_convert_utf16_to_utf8.cpp) __m256i utf16_packed = __lasx_xvpermi_d(__lasx_xvpickev_h(nextin, in), 0b11011000); if (__lasx_xbz_v(__lasx_xvslt_hu(__lasx_xvrepli_h(0x7F), utf16_packed))) { // ASCII fast path!!!! // 1. pack the bytes // obviously suboptimal. __m256i utf8_packed = __lasx_xvpermi_d( __lasx_xvpickev_b(utf16_packed, utf16_packed), 0b00001000); // 2. store (8 bytes) __lsx_vst(lasx_extracti128_lo(utf8_packed), utf8_output, 0); // 3. adjust pointers buf += 16; utf8_output += 16; continue; // we are done for this round! } if (__lasx_xbz_v(__lasx_xvslt_hu(v_07ff, utf16_packed))) { // 1. prepare 2-byte values // input 16-bit word : [0000|0aaa|aabb|bbbb] x 8 // expected output : [110a|aaaa|10bb|bbbb] x 8 // t0 = [000a|aaaa|bbbb|bb00] const __m256i t0 = __lasx_xvslli_h(utf16_packed, 2); // t1 = [000a|aaaa|0000|0000] const __m256i t1 = __lasx_xvand_v(t0, lasx_splat_u16(0x1f00)); // t2 = [0000|0000|00bb|bbbb] const __m256i t2 = __lasx_xvand_v(utf16_packed, __lasx_xvrepli_h(0x3f)); // t3 = [000a|aaaa|00bb|bbbb] const __m256i t3 = __lasx_xvor_v(t1, t2); // t4 = [110a|aaaa|10bb|bbbb] const __m256i t4 = __lasx_xvor_v(t3, v_c080); // 2. merge ASCII and 2-byte codewords __m256i one_byte_bytemask = __lasx_xvsle_hu(utf16_packed, __lasx_xvrepli_h(0x7F /*0x007F*/)); __m256i utf8_unpacked = __lasx_xvbitsel_v(t4, utf16_packed, one_byte_bytemask); // 3. prepare bitmask for 8-bit lookup __m256i mask = __lasx_xvmskltz_h(one_byte_bytemask); uint32_t m1 = __lasx_xvpickve2gr_wu(mask, 0); uint32_t m2 = __lasx_xvpickve2gr_wu(mask, 4); // 4. pack the bytes const uint8_t *row1 = &simdutf::tables::utf16_to_utf8::pack_1_2_utf8_bytes [lasx_1_2_utf8_bytes_mask[m1]][0]; __m128i shuffle1 = __lsx_vld(row1, 1); __m128i utf8_packed1 = __lsx_vshuf_b( zero_128, lasx_extracti128_lo(utf8_unpacked), shuffle1); const uint8_t *row2 = &simdutf::tables::utf16_to_utf8::pack_1_2_utf8_bytes [lasx_1_2_utf8_bytes_mask[m2]][0]; __m128i shuffle2 = __lsx_vld(row2, 1); __m128i utf8_packed2 = __lsx_vshuf_b( zero_128, lasx_extracti128_hi(utf8_unpacked), shuffle2); // 5. store bytes __lsx_vst(utf8_packed1, utf8_output, 0); utf8_output += row1[0]; __lsx_vst(utf8_packed2, utf8_output, 0); utf8_output += row2[0]; buf += 16; continue; } else { // case: code units from register produce either 1, 2 or 3 UTF-8 bytes forbidden_bytemask = __lasx_xvor_v( __lasx_xvand_v( __lasx_xvsle_h(utf16_packed, v_dfff), // utf16_packed <= 0xdfff __lasx_xvsle_h(v_d800, utf16_packed)), // utf16_packed >= 0xd800 forbidden_bytemask); /* In this branch we handle three cases: 1. [0000|0000|0ccc|cccc] => [0ccc|cccc] - single UFT-8 byte 2. [0000|0bbb|bbcc|cccc] => [110b|bbbb], [10cc|cccc] - two UTF-8 bytes 3. [aaaa|bbbb|bbcc|cccc] => [1110|aaaa], [10bb|bbbb], [10cc|cccc] - three UTF-8 bytes We expand the input word (16-bit) into two code units (32-bit), thus we have room for four bytes. However, we need five distinct bit layouts. Note that the last byte in cases #2 and #3 is the same. We precompute byte 1 for case #1 and the common byte for cases #2 & #3 in register t2. We precompute byte 1 for case #3 and -- **conditionally** -- precompute either byte 1 for case #2 or byte 2 for case #3. Note that they differ by exactly one bit. Finally from these two code units we build proper UTF-8 sequence, taking into account the case (i.e, the number of bytes to write). */ /** * Given [aaaa|bbbb|bbcc|cccc] our goal is to produce: * t2 => [0ccc|cccc] [10cc|cccc] * s4 => [1110|aaaa] ([110b|bbbb] OR [10bb|bbbb]) */ // [aaaa|bbbb|bbcc|cccc] => [bbcc|cccc|bbcc|cccc] __m256i t0 = __lasx_xvpickev_b(utf16_packed, utf16_packed); t0 = __lasx_xvilvl_b(t0, t0); // [bbcc|cccc|bbcc|cccc] => [00cc|cccc|0bcc|cccc] __m256i v_3f7f = __lasx_xvreplgr2vr_h(uint16_t(0x3F7F)); __m256i t1 = __lasx_xvand_v(t0, v_3f7f); // [00cc|cccc|0bcc|cccc] => [10cc|cccc|0bcc|cccc] __m256i t2 = __lasx_xvor_v(t1, lasx_splat_u16(0x8000)); // s0: [aaaa|bbbb|bbcc|cccc] => [0000|0000|0000|aaaa] __m256i s0 = __lasx_xvsrli_h(utf16_packed, 12); // s1: [aaaa|bbbb|bbcc|cccc] => [0000|bbbb|bb00|0000] __m256i s1 = __lasx_xvslli_h(utf16_packed, 2); // [0000|bbbb|bb00|0000] => [00bb|bbbb|0000|0000] s1 = __lasx_xvand_v(s1, lasx_splat_u16(0x3f00)); // [00bb|bbbb|0000|aaaa] __m256i s2 = __lasx_xvor_v(s0, s1); // s3: [00bb|bbbb|0000|aaaa] => [11bb|bbbb|1110|aaaa] __m256i v_c0e0 = __lasx_xvreplgr2vr_h(uint16_t(0xC0E0)); __m256i s3 = __lasx_xvor_v(s2, v_c0e0); // __m256i v_07ff = vmovq_n_u16((uint16_t)0x07FF); __m256i one_or_two_bytes_bytemask = __lasx_xvsle_hu(utf16_packed, v_07ff); __m256i m0 = __lasx_xvandn_v(one_or_two_bytes_bytemask, lasx_splat_u16(0x4000)); __m256i s4 = __lasx_xvxor_v(s3, m0); // 4. expand code units 16-bit => 32-bit __m256i out0 = __lasx_xvilvl_h(s4, t2); __m256i out1 = __lasx_xvilvh_h(s4, t2); // 5. compress 32-bit code units into 1, 2 or 3 bytes -- 2 x shuffle __m256i one_byte_bytemask = __lasx_xvsle_hu(utf16_packed, __lasx_xvrepli_h(0x7F)); __m256i one_or_two_bytes_bytemask_u16_to_u32_low = __lasx_xvilvl_h(one_or_two_bytes_bytemask, zero); __m256i one_or_two_bytes_bytemask_u16_to_u32_high = __lasx_xvilvh_h(one_or_two_bytes_bytemask, zero); __m256i one_byte_bytemask_u16_to_u32_low = __lasx_xvilvl_h(one_byte_bytemask, one_byte_bytemask); __m256i one_byte_bytemask_u16_to_u32_high = __lasx_xvilvh_h(one_byte_bytemask, one_byte_bytemask); __m256i mask0 = __lasx_xvmskltz_h( __lasx_xvor_v(one_or_two_bytes_bytemask_u16_to_u32_low, one_byte_bytemask_u16_to_u32_low)); __m256i mask1 = __lasx_xvmskltz_h( __lasx_xvor_v(one_or_two_bytes_bytemask_u16_to_u32_high, one_byte_bytemask_u16_to_u32_high)); uint32_t mask = __lasx_xvpickve2gr_wu(mask0, 0); const uint8_t *row0 = &simdutf::tables::utf16_to_utf8::pack_1_2_3_utf8_bytes[mask & 0xFF] [0]; __m128i shuffle0 = __lsx_vld(row0, 1); __m128i utf8_0 = __lsx_vshuf_b(zero_128, lasx_extracti128_lo(out0), shuffle0); __lsx_vst(utf8_0, utf8_output, 0); utf8_output += row0[0]; mask = __lasx_xvpickve2gr_wu(mask1, 0); const uint8_t *row1 = &simdutf::tables::utf16_to_utf8::pack_1_2_3_utf8_bytes[mask & 0xFF] [0]; __m128i shuffle1 = __lsx_vld(row1, 1); __m128i utf8_1 = __lsx_vshuf_b(zero_128, lasx_extracti128_lo(out1), shuffle1); __lsx_vst(utf8_1, utf8_output, 0); utf8_output += row1[0]; mask = __lasx_xvpickve2gr_wu(mask0, 4); const uint8_t *row2 = &simdutf::tables::utf16_to_utf8::pack_1_2_3_utf8_bytes[mask & 0xFF] [0]; __m128i shuffle2 = __lsx_vld(row2, 1); __m128i utf8_2 = __lsx_vshuf_b(zero_128, lasx_extracti128_hi(out0), shuffle2); __lsx_vst(utf8_2, utf8_output, 0); utf8_output += row2[0]; mask = __lasx_xvpickve2gr_wu(mask1, 4); const uint8_t *row3 = &simdutf::tables::utf16_to_utf8::pack_1_2_3_utf8_bytes[mask & 0xFF] [0]; __m128i shuffle3 = __lsx_vld(row3, 1); __m128i utf8_3 = __lsx_vshuf_b(zero_128, lasx_extracti128_hi(out1), shuffle3); __lsx_vst(utf8_3, utf8_output, 0); utf8_output += row3[0]; buf += 16; } // At least one 32-bit word will produce a surrogate pair in UTF-16 <=> // will produce four UTF-8 bytes. } else { // Let us do a scalar fallback. // It may seem wasteful to use scalar code, but being efficient with SIMD // in the presence of surrogate pairs may require non-trivial tables. size_t forward = 15; size_t k = 0; if (size_t(end - buf) < forward + 1) { forward = size_t(end - buf - 1); } for (; k < forward; k++) { uint32_t word = buf[k]; if ((word & 0xFFFFFF80) == 0) { *utf8_output++ = char(word); } else if ((word & 0xFFFFF800) == 0) { *utf8_output++ = char((word >> 6) | 0b11000000); *utf8_output++ = char((word & 0b111111) | 0b10000000); } else if ((word & 0xFFFF0000) == 0) { if (word >= 0xD800 && word <= 0xDFFF) { return internal::pair{nullptr, reinterpret_cast(utf8_output)}; } *utf8_output++ = char((word >> 12) | 0b11100000); *utf8_output++ = char(((word >> 6) & 0b111111) | 0b10000000); *utf8_output++ = char((word & 0b111111) | 0b10000000); } else { if (word > 0x10FFFF) { return internal::pair{nullptr, reinterpret_cast(utf8_output)}; } *utf8_output++ = char((word >> 18) | 0b11110000); *utf8_output++ = char(((word >> 12) & 0b111111) | 0b10000000); *utf8_output++ = char(((word >> 6) & 0b111111) | 0b10000000); *utf8_output++ = char((word & 0b111111) | 0b10000000); } } buf += k; } } // while // check for invalid input if (__lasx_xbnz_v(forbidden_bytemask)) { return internal::pair{nullptr, reinterpret_cast(utf8_output)}; } return internal::make_pair(buf, reinterpret_cast(utf8_output)); } internal::pair lasx_convert_utf32_to_utf8_with_errors(const char32_t *buf, size_t len, char *utf8_out) { uint8_t *utf8_output = reinterpret_cast(utf8_out); const char32_t *start = buf; const char32_t *end = buf + len; // load addr align 32 while (((uint64_t)buf & 0x1F) && buf < end) { uint32_t word = *buf; if ((word & 0xFFFFFF80) == 0) { *utf8_output++ = char(word); } else if ((word & 0xFFFFF800) == 0) { *utf8_output++ = char((word >> 6) | 0b11000000); *utf8_output++ = char((word & 0b111111) | 0b10000000); } else if ((word & 0xFFFF0000) == 0) { if (word >= 0xD800 && word <= 0xDFFF) { return internal::make_pair(result(error_code::SURROGATE, buf - start), reinterpret_cast(utf8_output)); } *utf8_output++ = char((word >> 12) | 0b11100000); *utf8_output++ = char(((word >> 6) & 0b111111) | 0b10000000); *utf8_output++ = char((word & 0b111111) | 0b10000000); } else { if (word > 0x10FFFF) { return internal::make_pair(result(error_code::TOO_LARGE, buf - start), reinterpret_cast(utf8_output)); } *utf8_output++ = char((word >> 18) | 0b11110000); *utf8_output++ = char(((word >> 12) & 0b111111) | 0b10000000); *utf8_output++ = char(((word >> 6) & 0b111111) | 0b10000000); *utf8_output++ = char((word & 0b111111) | 0b10000000); } buf++; } __m256i v_c080 = lasx_splat_u16(0xc080); __m256i v_07ff = lasx_splat_u16(0x07ff); __m256i v_dfff = lasx_splat_u16(0xdfff); __m256i v_d800 = lasx_splat_u16(0xd800); __m256i zero = __lasx_xvldi(0); __m128i zero_128 = __lsx_vldi(0); __m256i forbidden_bytemask = __lasx_xvldi(0x0); const size_t safety_margin = 12; // to avoid overruns, see issue // https://github.com/simdutf/simdutf/issues/92 while (end - buf > internal::ptrdiff_t(16 + safety_margin)) { __m256i in = __lasx_xvld(reinterpret_cast(buf), 0); __m256i nextin = __lasx_xvld(reinterpret_cast(buf), 32); // Check if no bits set above 16th if (__lasx_xbz_v(__lasx_xvpickod_h(in, nextin))) { // Pack UTF-32 to UTF-16 safely (without surrogate pairs) // Apply UTF-16 => UTF-8 routine (lasx_convert_utf16_to_utf8.cpp) __m256i utf16_packed = __lasx_xvpermi_d(__lasx_xvpickev_h(nextin, in), 0b11011000); if (__lasx_xbz_v(__lasx_xvslt_hu(__lasx_xvrepli_h(0x7F), utf16_packed))) { // ASCII fast path!!!! // 1. pack the bytes // obviously suboptimal. __m256i utf8_packed = __lasx_xvpermi_d( __lasx_xvpickev_b(utf16_packed, utf16_packed), 0b00001000); // 2. store (8 bytes) __lsx_vst(lasx_extracti128_lo(utf8_packed), utf8_output, 0); // 3. adjust pointers buf += 16; utf8_output += 16; continue; // we are done for this round! } if (__lasx_xbz_v(__lasx_xvslt_hu(v_07ff, utf16_packed))) { // 1. prepare 2-byte values // input 16-bit word : [0000|0aaa|aabb|bbbb] x 8 // expected output : [110a|aaaa|10bb|bbbb] x 8 // t0 = [000a|aaaa|bbbb|bb00] const __m256i t0 = __lasx_xvslli_h(utf16_packed, 2); // t1 = [000a|aaaa|0000|0000] const __m256i t1 = __lasx_xvand_v(t0, lasx_splat_u16(0x1f00)); // t2 = [0000|0000|00bb|bbbb] const __m256i t2 = __lasx_xvand_v(utf16_packed, __lasx_xvrepli_h(0x3f)); // t3 = [000a|aaaa|00bb|bbbb] const __m256i t3 = __lasx_xvor_v(t1, t2); // t4 = [110a|aaaa|10bb|bbbb] const __m256i t4 = __lasx_xvor_v(t3, v_c080); // 2. merge ASCII and 2-byte codewords __m256i one_byte_bytemask = __lasx_xvsle_hu(utf16_packed, __lasx_xvrepli_h(0x7F /*0x007F*/)); __m256i utf8_unpacked = __lasx_xvbitsel_v(t4, utf16_packed, one_byte_bytemask); // 3. prepare bitmask for 8-bit lookup __m256i mask = __lasx_xvmskltz_h(one_byte_bytemask); uint32_t m1 = __lasx_xvpickve2gr_wu(mask, 0); uint32_t m2 = __lasx_xvpickve2gr_wu(mask, 4); // 4. pack the bytes const uint8_t *row1 = &simdutf::tables::utf16_to_utf8::pack_1_2_utf8_bytes [lasx_1_2_utf8_bytes_mask[m1]][0]; __m128i shuffle1 = __lsx_vld(row1, 1); __m128i utf8_packed1 = __lsx_vshuf_b( zero_128, lasx_extracti128_lo(utf8_unpacked), shuffle1); const uint8_t *row2 = &simdutf::tables::utf16_to_utf8::pack_1_2_utf8_bytes [lasx_1_2_utf8_bytes_mask[m2]][0]; __m128i shuffle2 = __lsx_vld(row2, 1); __m128i utf8_packed2 = __lsx_vshuf_b( zero_128, lasx_extracti128_hi(utf8_unpacked), shuffle2); // 5. store bytes __lsx_vst(utf8_packed1, utf8_output, 0); utf8_output += row1[0]; __lsx_vst(utf8_packed2, utf8_output, 0); utf8_output += row2[0]; buf += 16; continue; } else { // case: code units from register produce either 1, 2 or 3 UTF-8 bytes forbidden_bytemask = __lasx_xvor_v( __lasx_xvand_v( __lasx_xvsle_h(utf16_packed, v_dfff), // utf16_packed <= 0xdfff __lasx_xvsle_h(v_d800, utf16_packed)), // utf16_packed >= 0xd800 forbidden_bytemask); if (__lasx_xbnz_v(forbidden_bytemask)) { return internal::make_pair(result(error_code::SURROGATE, buf - start), reinterpret_cast(utf8_output)); } /* In this branch we handle three cases: 1. [0000|0000|0ccc|cccc] => [0ccc|cccc] - single UFT-8 byte 2. [0000|0bbb|bbcc|cccc] => [110b|bbbb], [10cc|cccc] - two UTF-8 bytes 3. [aaaa|bbbb|bbcc|cccc] => [1110|aaaa], [10bb|bbbb], [10cc|cccc] - three UTF-8 bytes We expand the input word (16-bit) into two code units (32-bit), thus we have room for four bytes. However, we need five distinct bit layouts. Note that the last byte in cases #2 and #3 is the same. We precompute byte 1 for case #1 and the common byte for cases #2 & #3 in register t2. We precompute byte 1 for case #3 and -- **conditionally** -- precompute either byte 1 for case #2 or byte 2 for case #3. Note that they differ by exactly one bit. Finally from these two code units we build proper UTF-8 sequence, taking into account the case (i.e, the number of bytes to write). */ /** * Given [aaaa|bbbb|bbcc|cccc] our goal is to produce: * t2 => [0ccc|cccc] [10cc|cccc] * s4 => [1110|aaaa] ([110b|bbbb] OR [10bb|bbbb]) */ // [aaaa|bbbb|bbcc|cccc] => [bbcc|cccc|bbcc|cccc] __m256i t0 = __lasx_xvpickev_b(utf16_packed, utf16_packed); t0 = __lasx_xvilvl_b(t0, t0); // [bbcc|cccc|bbcc|cccc] => [00cc|cccc|0bcc|cccc] __m256i v_3f7f = __lasx_xvreplgr2vr_h(uint16_t(0x3F7F)); __m256i t1 = __lasx_xvand_v(t0, v_3f7f); // [00cc|cccc|0bcc|cccc] => [10cc|cccc|0bcc|cccc] __m256i t2 = __lasx_xvor_v(t1, lasx_splat_u16(0x8000)); // s0: [aaaa|bbbb|bbcc|cccc] => [0000|0000|0000|aaaa] __m256i s0 = __lasx_xvsrli_h(utf16_packed, 12); // s1: [aaaa|bbbb|bbcc|cccc] => [0000|bbbb|bb00|0000] __m256i s1 = __lasx_xvslli_h(utf16_packed, 2); // [0000|bbbb|bb00|0000] => [00bb|bbbb|0000|0000] s1 = __lasx_xvand_v(s1, lasx_splat_u16(0x3F00)); // [00bb|bbbb|0000|aaaa] __m256i s2 = __lasx_xvor_v(s0, s1); // s3: [00bb|bbbb|0000|aaaa] => [11bb|bbbb|1110|aaaa] __m256i v_c0e0 = __lasx_xvreplgr2vr_h(uint16_t(0xC0E0)); __m256i s3 = __lasx_xvor_v(s2, v_c0e0); // __m256i v_07ff = vmovq_n_u16((uint16_t)0x07FF); __m256i one_or_two_bytes_bytemask = __lasx_xvsle_hu(utf16_packed, v_07ff); __m256i m0 = __lasx_xvandn_v(one_or_two_bytes_bytemask, lasx_splat_u16(0x4000)); __m256i s4 = __lasx_xvxor_v(s3, m0); // 4. expand code units 16-bit => 32-bit __m256i out0 = __lasx_xvilvl_h(s4, t2); __m256i out1 = __lasx_xvilvh_h(s4, t2); // 5. compress 32-bit code units into 1, 2 or 3 bytes -- 2 x shuffle __m256i one_byte_bytemask = __lasx_xvsle_hu(utf16_packed, __lasx_xvrepli_h(0x7F)); __m256i one_or_two_bytes_bytemask_u16_to_u32_low = __lasx_xvilvl_h(one_or_two_bytes_bytemask, zero); __m256i one_or_two_bytes_bytemask_u16_to_u32_high = __lasx_xvilvh_h(one_or_two_bytes_bytemask, zero); __m256i one_byte_bytemask_u16_to_u32_low = __lasx_xvilvl_h(one_byte_bytemask, one_byte_bytemask); __m256i one_byte_bytemask_u16_to_u32_high = __lasx_xvilvh_h(one_byte_bytemask, one_byte_bytemask); __m256i mask0 = __lasx_xvmskltz_h( __lasx_xvor_v(one_or_two_bytes_bytemask_u16_to_u32_low, one_byte_bytemask_u16_to_u32_low)); __m256i mask1 = __lasx_xvmskltz_h( __lasx_xvor_v(one_or_two_bytes_bytemask_u16_to_u32_high, one_byte_bytemask_u16_to_u32_high)); uint32_t mask = __lasx_xvpickve2gr_wu(mask0, 0); const uint8_t *row0 = &simdutf::tables::utf16_to_utf8::pack_1_2_3_utf8_bytes[mask & 0xFF] [0]; __m128i shuffle0 = __lsx_vld(row0, 1); __m128i utf8_0 = __lsx_vshuf_b(zero_128, lasx_extracti128_lo(out0), shuffle0); __lsx_vst(utf8_0, utf8_output, 0); utf8_output += row0[0]; mask = __lasx_xvpickve2gr_wu(mask1, 0); const uint8_t *row1 = &simdutf::tables::utf16_to_utf8::pack_1_2_3_utf8_bytes[mask & 0xFF] [0]; __m128i shuffle1 = __lsx_vld(row1, 1); __m128i utf8_1 = __lsx_vshuf_b(zero_128, lasx_extracti128_lo(out1), shuffle1); __lsx_vst(utf8_1, utf8_output, 0); utf8_output += row1[0]; mask = __lasx_xvpickve2gr_wu(mask0, 4); const uint8_t *row2 = &simdutf::tables::utf16_to_utf8::pack_1_2_3_utf8_bytes[mask & 0xFF] [0]; __m128i shuffle2 = __lsx_vld(row2, 1); __m128i utf8_2 = __lsx_vshuf_b(zero_128, lasx_extracti128_hi(out0), shuffle2); __lsx_vst(utf8_2, utf8_output, 0); utf8_output += row2[0]; mask = __lasx_xvpickve2gr_wu(mask1, 4); const uint8_t *row3 = &simdutf::tables::utf16_to_utf8::pack_1_2_3_utf8_bytes[mask & 0xFF] [0]; __m128i shuffle3 = __lsx_vld(row3, 1); __m128i utf8_3 = __lsx_vshuf_b(zero_128, lasx_extracti128_hi(out1), shuffle3); __lsx_vst(utf8_3, utf8_output, 0); utf8_output += row3[0]; buf += 16; } // At least one 32-bit word will produce a surrogate pair in UTF-16 <=> // will produce four UTF-8 bytes. } else { // Let us do a scalar fallback. // It may seem wasteful to use scalar code, but being efficient with SIMD // in the presence of surrogate pairs may require non-trivial tables. size_t forward = 15; size_t k = 0; if (size_t(end - buf) < forward + 1) { forward = size_t(end - buf - 1); } for (; k < forward; k++) { uint32_t word = buf[k]; if ((word & 0xFFFFFF80) == 0) { *utf8_output++ = char(word); } else if ((word & 0xFFFFF800) == 0) { *utf8_output++ = char((word >> 6) | 0b11000000); *utf8_output++ = char((word & 0b111111) | 0b10000000); } else if ((word & 0xFFFF0000) == 0) { if (word >= 0xD800 && word <= 0xDFFF) { return internal::make_pair( result(error_code::SURROGATE, buf - start + k), reinterpret_cast(utf8_output)); } *utf8_output++ = char((word >> 12) | 0b11100000); *utf8_output++ = char(((word >> 6) & 0b111111) | 0b10000000); *utf8_output++ = char((word & 0b111111) | 0b10000000); } else { if (word > 0x10FFFF) { return internal::make_pair( result(error_code::TOO_LARGE, buf - start + k), reinterpret_cast(utf8_output)); } *utf8_output++ = char((word >> 18) | 0b11110000); *utf8_output++ = char(((word >> 12) & 0b111111) | 0b10000000); *utf8_output++ = char(((word >> 6) & 0b111111) | 0b10000000); *utf8_output++ = char((word & 0b111111) | 0b10000000); } } buf += k; } } // while return internal::make_pair(result(error_code::SUCCESS, buf - start), reinterpret_cast(utf8_output)); } /* end file src/lasx/lasx_convert_utf32_to_utf8.cpp */ /* begin file src/lasx/lasx_base64.cpp */ /** * References and further reading: * * Wojciech Muła, Daniel Lemire, Base64 encoding and decoding at almost the * speed of a memory copy, Software: Practice and Experience 50 (2), 2020. * https://arxiv.org/abs/1910.05109 * * Wojciech Muła, Daniel Lemire, Faster Base64 Encoding and Decoding using AVX2 * Instructions, ACM Transactions on the Web 12 (3), 2018. * https://arxiv.org/abs/1704.00605 * * Simon Josefsson. 2006. The Base16, Base32, and Base64 Data Encodings. * https://tools.ietf.org/html/rfc4648. (2006). Internet Engineering Task Force, * Request for Comments: 4648. * * Alfred Klomp. 2014a. Fast Base64 encoding/decoding with SSE vectorization. * http://www.alfredklomp.com/programming/sse-base64/. (2014). * * Alfred Klomp. 2014b. Fast Base64 stream encoder/decoder in C99, with SIMD * acceleration. https://github.com/aklomp/base64. (2014). * * Hanson Char. 2014. A Fast and Correct Base 64 Codec. (2014). * https://aws.amazon.com/blogs/developer/a-fast-and-correct-base-64-codec/ * * Nick Kopp. 2013. Base64 Encoding on a GPU. * https://www.codeproject.com/Articles/276993/Base-Encoding-on-a-GPU. (2013). */ template size_t encode_base64(char *dst, const char *src, size_t srclen, base64_options options) { // credit: Wojciech Muła // SSE (lookup: pshufb improved unrolled) const uint8_t *input = (const uint8_t *)src; static const char *lookup_tbl = isbase64url ? "ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz0123456789-_" : "ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz0123456789+/"; uint8_t *out = (uint8_t *)dst; v32u8 shuf; __m256i v_fc0fc00, v_3f03f0, shift_r, shift_l, base64_tbl0, base64_tbl1, base64_tbl2, base64_tbl3; if (srclen >= 28) { shuf = v32u8{1, 0, 2, 1, 4, 3, 5, 4, 7, 6, 8, 7, 10, 9, 11, 10, 1, 0, 2, 1, 4, 3, 5, 4, 7, 6, 8, 7, 10, 9, 11, 10}; v_fc0fc00 = __lasx_xvreplgr2vr_w(uint32_t(0x0fc0fc00)); v_3f03f0 = __lasx_xvreplgr2vr_w(uint32_t(0x003f03f0)); shift_r = __lasx_xvreplgr2vr_w(uint32_t(0x0006000a)); shift_l = __lasx_xvreplgr2vr_w(uint32_t(0x00080004)); base64_tbl0 = ____m256i(__lsx_vld(lookup_tbl, 0)); base64_tbl1 = ____m256i(__lsx_vld(lookup_tbl, 16)); base64_tbl2 = ____m256i(__lsx_vld(lookup_tbl, 32)); base64_tbl3 = ____m256i(__lsx_vld(lookup_tbl, 48)); } size_t i = 0; for (; i + 100 <= srclen; i += 96) { __m128i in0_lo = __lsx_vld(reinterpret_cast(input + i), 4 * 3 * 0); __m128i in0_hi = __lsx_vld(reinterpret_cast(input + i), 4 * 3 * 1); __m128i in1_lo = __lsx_vld(reinterpret_cast(input + i), 4 * 3 * 2); __m128i in1_hi = __lsx_vld(reinterpret_cast(input + i), 4 * 3 * 3); __m128i in2_lo = __lsx_vld(reinterpret_cast(input + i), 4 * 3 * 4); __m128i in2_hi = __lsx_vld(reinterpret_cast(input + i), 4 * 3 * 5); __m128i in3_lo = __lsx_vld(reinterpret_cast(input + i), 4 * 3 * 6); __m128i in3_hi = __lsx_vld(reinterpret_cast(input + i), 4 * 3 * 7); __m256i in0 = lasx_set_q(in0_hi, in0_lo); __m256i in1 = lasx_set_q(in1_hi, in1_lo); __m256i in2 = lasx_set_q(in2_hi, in2_lo); __m256i in3 = lasx_set_q(in3_hi, in3_lo); in0 = __lasx_xvshuf_b(in0, in0, (__m256i)shuf); in1 = __lasx_xvshuf_b(in1, in1, (__m256i)shuf); in2 = __lasx_xvshuf_b(in2, in2, (__m256i)shuf); in3 = __lasx_xvshuf_b(in3, in3, (__m256i)shuf); __m256i t0_0 = __lasx_xvand_v(in0, v_fc0fc00); __m256i t0_1 = __lasx_xvand_v(in1, v_fc0fc00); __m256i t0_2 = __lasx_xvand_v(in2, v_fc0fc00); __m256i t0_3 = __lasx_xvand_v(in3, v_fc0fc00); __m256i t1_0 = __lasx_xvsrl_h(t0_0, shift_r); __m256i t1_1 = __lasx_xvsrl_h(t0_1, shift_r); __m256i t1_2 = __lasx_xvsrl_h(t0_2, shift_r); __m256i t1_3 = __lasx_xvsrl_h(t0_3, shift_r); __m256i t2_0 = __lasx_xvand_v(in0, v_3f03f0); __m256i t2_1 = __lasx_xvand_v(in1, v_3f03f0); __m256i t2_2 = __lasx_xvand_v(in2, v_3f03f0); __m256i t2_3 = __lasx_xvand_v(in3, v_3f03f0); __m256i t3_0 = __lasx_xvsll_h(t2_0, shift_l); __m256i t3_1 = __lasx_xvsll_h(t2_1, shift_l); __m256i t3_2 = __lasx_xvsll_h(t2_2, shift_l); __m256i t3_3 = __lasx_xvsll_h(t2_3, shift_l); __m256i input0 = __lasx_xvor_v(t1_0, t3_0); __m256i input0_shuf0 = __lasx_xvshuf_b(base64_tbl1, base64_tbl0, input0); __m256i input0_shuf1 = __lasx_xvshuf_b( base64_tbl3, base64_tbl2, __lasx_xvsub_b(input0, __lasx_xvldi(32))); __m256i input0_mask = __lasx_xvslei_bu(input0, 31); __m256i input0_result = __lasx_xvbitsel_v(input0_shuf1, input0_shuf0, input0_mask); __lasx_xvst(input0_result, reinterpret_cast<__m256i *>(out), 0); out += 32; __m256i input1 = __lasx_xvor_v(t1_1, t3_1); __m256i input1_shuf0 = __lasx_xvshuf_b(base64_tbl1, base64_tbl0, input1); __m256i input1_shuf1 = __lasx_xvshuf_b( base64_tbl3, base64_tbl2, __lasx_xvsub_b(input1, __lasx_xvldi(32))); __m256i input1_mask = __lasx_xvslei_bu(input1, 31); __m256i input1_result = __lasx_xvbitsel_v(input1_shuf1, input1_shuf0, input1_mask); __lasx_xvst(input1_result, reinterpret_cast<__m256i *>(out), 0); out += 32; __m256i input2 = __lasx_xvor_v(t1_2, t3_2); __m256i input2_shuf0 = __lasx_xvshuf_b(base64_tbl1, base64_tbl0, input2); __m256i input2_shuf1 = __lasx_xvshuf_b( base64_tbl3, base64_tbl2, __lasx_xvsub_b(input2, __lasx_xvldi(32))); __m256i input2_mask = __lasx_xvslei_bu(input2, 31); __m256i input2_result = __lasx_xvbitsel_v(input2_shuf1, input2_shuf0, input2_mask); __lasx_xvst(input2_result, reinterpret_cast<__m256i *>(out), 0); out += 32; __m256i input3 = __lasx_xvor_v(t1_3, t3_3); __m256i input3_shuf0 = __lasx_xvshuf_b(base64_tbl1, base64_tbl0, input3); __m256i input3_shuf1 = __lasx_xvshuf_b( base64_tbl3, base64_tbl2, __lasx_xvsub_b(input3, __lasx_xvldi(32))); __m256i input3_mask = __lasx_xvslei_bu(input3, 31); __m256i input3_result = __lasx_xvbitsel_v(input3_shuf1, input3_shuf0, input3_mask); __lasx_xvst(input3_result, reinterpret_cast<__m256i *>(out), 0); out += 32; } for (; i + 28 <= srclen; i += 24) { __m128i in_lo = __lsx_vld(reinterpret_cast(input + i), 0); __m128i in_hi = __lsx_vld(reinterpret_cast(input + i), 4 * 3 * 1); __m256i in = lasx_set_q(in_hi, in_lo); // bytes from groups A, B and C are needed in separate 32-bit lanes // in = [DDDD|CCCC|BBBB|AAAA] // // an input triplet has layout // [????????|ccdddddd|bbbbcccc|aaaaaabb] // byte 3 byte 2 byte 1 byte 0 -- byte 3 comes from the next // triplet // // shuffling changes the order of bytes: 1, 0, 2, 1 // [bbbbcccc|ccdddddd|aaaaaabb|bbbbcccc] // ^^^^ ^^^^^^^^ ^^^^^^^^ ^^^^ // processed bits in = __lasx_xvshuf_b(in, in, (__m256i)shuf); // unpacking // t0 = [0000cccc|cc000000|aaaaaa00|00000000] __m256i t0 = __lasx_xvand_v(in, v_fc0fc00); // t1 = [00000000|00cccccc|00000000|00aaaaaa] // ((c >> 6), (a >> 10)) __m256i t1 = __lasx_xvsrl_h(t0, shift_r); // t2 = [00000000|00dddddd|000000bb|bbbb0000] __m256i t2 = __lasx_xvand_v(in, v_3f03f0); // t3 = [00dddddd|00000000|00bbbbbb|00000000] // ((d << 8), (b << 4)) __m256i t3 = __lasx_xvsll_h(t2, shift_l); // res = [00dddddd|00cccccc|00bbbbbb|00aaaaaa] = t1 | t3 __m256i indices = __lasx_xvor_v(t1, t3); __m256i indices_shuf0 = __lasx_xvshuf_b(base64_tbl1, base64_tbl0, indices); __m256i indices_shuf1 = __lasx_xvshuf_b( base64_tbl3, base64_tbl2, __lasx_xvsub_b(indices, __lasx_xvldi(32))); __m256i indices_mask = __lasx_xvslei_bu(indices, 31); __m256i indices_result = __lasx_xvbitsel_v(indices_shuf1, indices_shuf0, indices_mask); __lasx_xvst(indices_result, reinterpret_cast<__m256i *>(out), 0); out += 32; } return i / 3 * 4 + scalar::base64::tail_encode_base64((char *)out, src + i, srclen - i, options); } static inline void compress(__m128i data, uint16_t mask, char *output) { if (mask == 0) { __lsx_vst(data, reinterpret_cast<__m128i *>(output), 0); return; } // this particular implementation was inspired by work done by @animetosho // we do it in two steps, first 8 bytes and then second 8 bytes uint8_t mask1 = uint8_t(mask); // least significant 8 bits uint8_t mask2 = uint8_t(mask >> 8); // most significant 8 bits // next line just loads the 64-bit values thintable_epi8[mask1] and // thintable_epi8[mask2] into a 128-bit register, using only // two instructions on most compilers. v2u64 shufmask = {tables::base64::thintable_epi8[mask1], tables::base64::thintable_epi8[mask2]}; // we increment by 0x08 the second half of the mask const v4u32 hi = {0, 0, 0x08080808, 0x08080808}; __m128i shufmask1 = __lsx_vadd_b((__m128i)shufmask, (__m128i)hi); // this is the version "nearly pruned" __m128i pruned = __lsx_vshuf_b(data, data, shufmask1); // we still need to put the two halves together. // we compute the popcount of the first half: int pop1 = tables::base64::BitsSetTable256mul2[mask1]; // then load the corresponding mask, what it does is to write // only the first pop1 bytes from the first 8 bytes, and then // it fills in with the bytes from the second 8 bytes + some filling // at the end. __m128i compactmask = __lsx_vld(reinterpret_cast( tables::base64::pshufb_combine_table + pop1 * 8), 0); __m128i answer = __lsx_vshuf_b(pruned, pruned, compactmask); __lsx_vst(answer, reinterpret_cast<__m128i *>(output), 0); } struct block64 { __m256i chunks[2]; }; template static inline uint32_t to_base64_mask(__m256i *src, bool *error) { __m256i ascii_space_tbl = ____m256i((__m128i)v16u8{0x20, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x9, 0xa, 0x0, 0xc, 0xd, 0x0, 0x0}); // credit: aqrit __m256i delta_asso; if (default_or_url) { delta_asso = ____m256i((__m128i)v16u8{0x1, 0x1, 0x1, 0x1, 0x1, 0x1, 0x1, 0x1, 0x0, 0x0, 0x0, 0x0, 0x0, 0x11, 0x0, 0x16}); } else { delta_asso = ____m256i((__m128i)v16u8{0x1, 0x1, 0x1, 0x1, 0x1, 0x1, 0x1, 0x1, 0x0, 0x0, 0x0, 0x0, 0x0, 0xF, 0x0, 0xF}); } __m256i delta_values; if (default_or_url) { delta_values = ____m256i( (__m128i)v16i8{int8_t(0xBF), int8_t(0xE0), int8_t(0xB9), int8_t(0x13), int8_t(0x04), int8_t(0xBF), int8_t(0xBF), int8_t(0xB9), int8_t(0xB9), int8_t(0x00), int8_t(0xFF), int8_t(0x11), int8_t(0xFF), int8_t(0xBF), int8_t(0x10), int8_t(0xB9)}); } else if (base64_url) { delta_values = ____m256i( (__m128i)v16i8{int8_t(0x00), int8_t(0x00), int8_t(0x00), int8_t(0x13), int8_t(0x04), int8_t(0xBF), int8_t(0xBF), int8_t(0xB9), int8_t(0xB9), int8_t(0x00), int8_t(0x11), int8_t(0xC3), int8_t(0xBF), int8_t(0xE0), int8_t(0xB9), int8_t(0xB9)}); } else { delta_values = ____m256i( (__m128i)v16i8{int8_t(0x00), int8_t(0x00), int8_t(0x00), int8_t(0x13), int8_t(0x04), int8_t(0xBF), int8_t(0xBF), int8_t(0xB9), int8_t(0xB9), int8_t(0x00), int8_t(0x10), int8_t(0xC3), int8_t(0xBF), int8_t(0xBF), int8_t(0xB9), int8_t(0xB9)}); } __m256i check_asso; if (default_or_url) { check_asso = ____m256i((__m128i)v16u8{0x0D, 0x01, 0x01, 0x01, 0x01, 0x01, 0x01, 0x01, 0x01, 0x01, 0x03, 0x07, 0x0B, 0x0E, 0x0B, 0x06}); } else if (base64_url) { check_asso = ____m256i((__m128i)v16u8{0x0D, 0x01, 0x01, 0x01, 0x01, 0x01, 0x01, 0x01, 0x01, 0x01, 0x03, 0x07, 0x0B, 0x06, 0x0B, 0x12}); } else { check_asso = ____m256i((__m128i)v16u8{0x0D, 0x01, 0x01, 0x01, 0x01, 0x01, 0x01, 0x01, 0x01, 0x01, 0x03, 0x07, 0x0B, 0x0B, 0x0B, 0x0F}); } __m256i check_values; if (default_or_url) { check_values = ____m256i( (__m128i)v16i8{int8_t(0x80), int8_t(0x80), int8_t(0x80), int8_t(0x80), int8_t(0xCF), int8_t(0xBF), int8_t(0xD5), int8_t(0xA6), int8_t(0xB5), int8_t(0xA1), int8_t(0x00), int8_t(0x80), int8_t(0x00), int8_t(0x80), int8_t(0x00), int8_t(0x80)}); } else if (base64_url) { check_values = ____m256i( (__m128i)v16i8{int8_t(0x0), int8_t(0x80), int8_t(0x80), int8_t(0x80), int8_t(0xCF), int8_t(0xBF), int8_t(0xD3), int8_t(0xA6), int8_t(0xB5), int8_t(0x86), int8_t(0xD0), int8_t(0x80), int8_t(0xB0), int8_t(0x80), int8_t(0x0), int8_t(0x0)}); } else { check_values = ____m256i( (__m128i)v16i8{int8_t(0x80), int8_t(0x80), int8_t(0x80), int8_t(0x80), int8_t(0xCF), int8_t(0xBF), int8_t(0xD5), int8_t(0xA6), int8_t(0xB5), int8_t(0x86), int8_t(0xD1), int8_t(0x80), int8_t(0xB1), int8_t(0x80), int8_t(0x91), int8_t(0x80)}); } __m256i shifted = __lasx_xvsrli_b(*src, 3); __m256i asso_index = __lasx_xvand_v(*src, __lasx_xvldi(0xF)); __m256i delta_hash = __lasx_xvavgr_bu( __lasx_xvshuf_b(delta_asso, delta_asso, asso_index), shifted); __m256i check_hash = __lasx_xvavgr_bu( __lasx_xvshuf_b(check_asso, check_asso, asso_index), shifted); __m256i out = __lasx_xvsadd_b( __lasx_xvshuf_b(delta_values, delta_values, delta_hash), *src); __m256i chk = __lasx_xvsadd_b( __lasx_xvshuf_b(check_values, check_values, check_hash), *src); __m256i chk_ltz = __lasx_xvmskltz_b(chk); unsigned int mask = __lasx_xvpickve2gr_wu(chk_ltz, 0); mask = mask | (__lsx_vpickve2gr_hu(lasx_extracti128_hi(chk_ltz), 0) << 16); if (mask) { __m256i ascii_space = __lasx_xvseq_b( __lasx_xvshuf_b(ascii_space_tbl, ascii_space_tbl, asso_index), *src); __m256i ascii_space_ltz = __lasx_xvmskltz_b(ascii_space); unsigned int ascii_space_mask = __lasx_xvpickve2gr_wu(ascii_space_ltz, 0); ascii_space_mask = ascii_space_mask | (__lsx_vpickve2gr_hu(lasx_extracti128_hi(ascii_space_ltz), 0) << 16); *error |= (mask != ascii_space_mask); } *src = out; return (uint32_t)mask; } template static inline uint64_t to_base64_mask(block64 *b, bool *error) { *error = 0; uint64_t m0 = to_base64_mask(&b->chunks[0], error); uint64_t m1 = to_base64_mask(&b->chunks[1], error); return m0 | (m1 << 32); } static inline void copy_block(block64 *b, char *output) { __lasx_xvst(b->chunks[0], reinterpret_cast<__m256i *>(output), 0); __lasx_xvst(b->chunks[1], reinterpret_cast<__m256i *>(output), 32); } static inline uint64_t compress_block(block64 *b, uint64_t mask, char *output) { uint64_t nmask = ~mask; uint64_t count = __lsx_vpickve2gr_d(__lsx_vpcnt_h(__lsx_vreplgr2vr_d(nmask)), 0); uint16_t *count_ptr = (uint16_t *)&count; compress(lasx_extracti128_lo(b->chunks[0]), uint16_t(mask), output); compress(lasx_extracti128_hi(b->chunks[0]), uint16_t(mask >> 16), output + count_ptr[0]); compress(lasx_extracti128_lo(b->chunks[1]), uint16_t(mask >> 32), output + count_ptr[0] + count_ptr[1]); compress(lasx_extracti128_hi(b->chunks[1]), uint16_t(mask >> 48), output + count_ptr[0] + count_ptr[1] + count_ptr[2]); return count_ones(nmask); } template bool is_power_of_two(T x) { return (x & (x - 1)) == 0; } inline size_t compress_block_single(block64 *b, uint64_t mask, char *output) { const size_t pos64 = trailing_zeroes(mask); const int8_t pos = pos64 & 0xf; // Predefine the index vector const v16u8 v1 = {0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15}; switch (pos64 >> 4) { case 0b00: { const __m128i lane0 = lasx_extracti128_lo(b->chunks[0]); const __m128i lane1 = lasx_extracti128_hi(b->chunks[0]); const __m128i v0 = __lsx_vreplgr2vr_b((uint8_t)(pos - 1)); const __m128i v2 = __lsx_vslt_b(v0, (__m128i)v1); // v1 > v0 const __m128i sh = __lsx_vsub_b((__m128i)v1, v2); const __m128i compressed = __lsx_vshuf_b(lane0, lane0, sh); __lsx_vst(compressed, reinterpret_cast<__m128i *>(output + 0 * 16), 0); __lsx_vst(lane1, reinterpret_cast<__m128i *>(output + 1 * 16 - 1), 0); __lasx_xvst(b->chunks[1], reinterpret_cast<__m256i *>(output + 2 * 16 - 1), 0); } break; case 0b01: { const __m128i lane0 = lasx_extracti128_lo(b->chunks[0]); const __m128i lane1 = lasx_extracti128_hi(b->chunks[0]); __lsx_vst(lane0, reinterpret_cast<__m128i *>(output + 0 * 16), 0); const __m128i v0 = __lsx_vreplgr2vr_b((uint8_t)(pos - 1)); const __m128i v2 = __lsx_vslt_b(v0, (__m128i)v1); const __m128i sh = __lsx_vsub_b((__m128i)v1, v2); const __m128i compressed = __lsx_vshuf_b(lane1, lane1, sh); __lsx_vst(compressed, reinterpret_cast<__m128i *>(output + 1 * 16), 0); __lasx_xvst(b->chunks[1], reinterpret_cast<__m256i *>(output + 2 * 16 - 1), 0); } break; case 0b10: { __lasx_xvst(b->chunks[0], reinterpret_cast<__m256i *>(output + 0 * 16), 0); const __m128i lane2 = lasx_extracti128_lo(b->chunks[1]); const __m128i lane3 = lasx_extracti128_hi(b->chunks[1]); const __m128i v0 = __lsx_vreplgr2vr_b((uint8_t)(pos - 1)); const __m128i v2 = __lsx_vslt_b(v0, (__m128i)v1); const __m128i sh = __lsx_vsub_b((__m128i)v1, v2); const __m128i compressed = __lsx_vshuf_b(lane2, lane2, sh); __lsx_vst(compressed, reinterpret_cast<__m128i *>(output + 2 * 16), 0); __lsx_vst(lane3, reinterpret_cast<__m128i *>(output + 3 * 16 - 1), 0); } break; case 0b11: { __lasx_xvst(b->chunks[0], reinterpret_cast<__m256i *>(output + 0 * 16), 0); __lsx_vst(lasx_extracti128_lo(b->chunks[1]), reinterpret_cast<__m128i *>(output + 2 * 16), 0); const __m128i lane3 = lasx_extracti128_hi(b->chunks[1]); const __m128i v0 = __lsx_vreplgr2vr_b((uint8_t)(pos - 1)); const __m128i v2 = __lsx_vslt_b(v0, (__m128i)v1); const __m128i sh = __lsx_vsub_b((__m128i)v1, v2); const __m128i compressed = __lsx_vshuf_b(lane3, lane3, sh); __lsx_vst(compressed, reinterpret_cast<__m128i *>(output + 3 * 16), 0); } break; } return 63; } // The caller of this function is responsible to ensure that there are 64 bytes // available from reading at src. The data is read into a block64 structure. static inline void load_block(block64 *b, const char *src) { b->chunks[0] = __lasx_xvld(reinterpret_cast(src), 0); b->chunks[1] = __lasx_xvld(reinterpret_cast(src), 32); } // The caller of this function is responsible to ensure that there are 128 bytes // available from reading at src. The data is read into a block64 structure. static inline void load_block(block64 *b, const char16_t *src) { __m256i m1 = __lasx_xvld(reinterpret_cast(src), 0); __m256i m2 = __lasx_xvld(reinterpret_cast(src), 32); __m256i m3 = __lasx_xvld(reinterpret_cast(src), 64); __m256i m4 = __lasx_xvld(reinterpret_cast(src), 96); b->chunks[0] = __lasx_xvpermi_d(__lasx_xvssrlni_bu_h(m2, m1, 0), 0b11011000); b->chunks[1] = __lasx_xvpermi_d(__lasx_xvssrlni_bu_h(m4, m3, 0), 0b11011000); } static inline void base64_decode(char *out, __m256i str) { __m256i t0 = __lasx_xvor_v( __lasx_xvslli_w(str, 26), __lasx_xvslli_w(__lasx_xvand_v(str, lasx_splat_u32(0x0000ff00)), 12)); __m256i t1 = __lasx_xvsrli_w(__lasx_xvand_v(str, lasx_splat_u32(0x003f0000)), 2); __m256i t2 = __lasx_xvor_v(t0, t1); __m256i t3 = __lasx_xvor_v(t2, __lasx_xvsrli_w(str, 16)); __m256i pack_shuffle = ____m256i( (__m128i)v16u8{3, 2, 1, 7, 6, 5, 11, 10, 9, 15, 14, 13, 0, 0, 0, 0}); t3 = __lasx_xvshuf_b(t3, t3, (__m256i)pack_shuffle); // Store the output: __lsx_vst(lasx_extracti128_lo(t3), out, 0); __lsx_vst(lasx_extracti128_hi(t3), out, 12); } // decode 64 bytes and output 48 bytes static inline void base64_decode_block(char *out, const char *src) { base64_decode(out, __lasx_xvld(reinterpret_cast(src), 0)); base64_decode(out + 24, __lasx_xvld(reinterpret_cast(src), 32)); } static inline void base64_decode_block_safe(char *out, const char *src) { base64_decode(out, __lasx_xvld(reinterpret_cast(src), 0)); alignas(32) char buffer[32]; base64_decode(buffer, __lasx_xvld(reinterpret_cast(src), 32)); internal::memcpy(out + 24, buffer, 24); } static inline void base64_decode_block(char *out, block64 *b) { base64_decode(out, b->chunks[0]); base64_decode(out + 24, b->chunks[1]); } static inline void base64_decode_block_safe(char *out, block64 *b) { base64_decode(out, b->chunks[0]); alignas(32) char buffer[32]; base64_decode(buffer, b->chunks[1]); internal::memcpy(out + 24, buffer, 24); } template full_result compress_decode_base64(char *dst, const chartype *src, size_t srclen, base64_options options, last_chunk_handling_options last_chunk_options) { const uint8_t *to_base64 = default_or_url ? tables::base64::to_base64_default_or_url_value : (base64_url ? tables::base64::to_base64_url_value : tables::base64::to_base64_value); auto ri = simdutf::scalar::base64::find_end(src, srclen, options); size_t equallocation = ri.equallocation; size_t equalsigns = ri.equalsigns; srclen = ri.srclen; size_t full_input_length = ri.full_input_length; if (srclen == 0) { if (!ignore_garbage && equalsigns > 0) { return {INVALID_BASE64_CHARACTER, equallocation, 0}; } return {SUCCESS, full_input_length, 0}; } char *end_of_safe_64byte_zone = (srclen + 3) / 4 * 3 >= 63 ? dst + (srclen + 3) / 4 * 3 - 63 : dst; const chartype *const srcinit = src; const char *const dstinit = dst; const chartype *const srcend = src + srclen; constexpr size_t block_size = 6; static_assert(block_size >= 2, "block_size must be at least two"); char buffer[block_size * 64]; char *bufferptr = buffer; if (srclen >= 64) { const chartype *const srcend64 = src + srclen - 64; while (src <= srcend64) { block64 b; load_block(&b, src); src += 64; bool error = false; uint64_t badcharmask = to_base64_mask(&b, &error); if (error && !ignore_garbage) { src -= 64; while (src < srcend && scalar::base64::is_eight_byte(*src) && to_base64[uint8_t(*src)] <= 64) { src++; } return {error_code::INVALID_BASE64_CHARACTER, size_t(src - srcinit), size_t(dst - dstinit)}; } if (badcharmask != 0) { if (is_power_of_two(badcharmask)) { bufferptr += compress_block_single(&b, badcharmask, bufferptr); } else { bufferptr += compress_block(&b, badcharmask, bufferptr); } } else if (bufferptr != buffer) { copy_block(&b, bufferptr); bufferptr += 64; } else { if (dst >= end_of_safe_64byte_zone) { base64_decode_block_safe(dst, &b); } else { base64_decode_block(dst, &b); } dst += 48; } if (bufferptr >= (block_size - 1) * 64 + buffer) { for (size_t i = 0; i < (block_size - 2); i++) { base64_decode_block(dst, buffer + i * 64); dst += 48; } if (dst >= end_of_safe_64byte_zone) { base64_decode_block_safe(dst, buffer + (block_size - 2) * 64); } else { base64_decode_block(dst, buffer + (block_size - 2) * 64); } dst += 48; internal::memcpy(buffer, buffer + (block_size - 1) * 64, 64); // 64 might be too much bufferptr -= (block_size - 1) * 64; } } } char *buffer_start = buffer; // Optimization note: if this is almost full, then it is worth our // time, otherwise, we should just decode directly. int last_block = (int)((bufferptr - buffer_start) % 64); if (last_block != 0 && srcend - src + last_block >= 64) { while ((bufferptr - buffer_start) % 64 != 0 && src < srcend) { uint8_t val = to_base64[uint8_t(*src)]; *bufferptr = char(val); if ((!scalar::base64::is_eight_byte(*src) || val > 64) && !ignore_garbage) { return {error_code::INVALID_BASE64_CHARACTER, size_t(src - srcinit), size_t(dst - dstinit)}; } bufferptr += (val <= 63); src++; } } for (; buffer_start + 64 <= bufferptr; buffer_start += 64) { if (dst >= end_of_safe_64byte_zone) { base64_decode_block_safe(dst, buffer_start); } else { base64_decode_block(dst, buffer_start); } dst += 48; } if ((bufferptr - buffer_start) % 64 != 0) { while (buffer_start + 4 < bufferptr) { uint32_t triple = ((uint32_t(uint8_t(buffer_start[0])) << 3 * 6) + (uint32_t(uint8_t(buffer_start[1])) << 2 * 6) + (uint32_t(uint8_t(buffer_start[2])) << 1 * 6) + (uint32_t(uint8_t(buffer_start[3])) << 0 * 6)) << 8; // lasx is little-endian triple = scalar::u32_swap_bytes(triple); internal::memcpy(dst, &triple, 4); dst += 3; buffer_start += 4; } if (buffer_start + 4 <= bufferptr) { uint32_t triple = ((uint32_t(uint8_t(buffer_start[0])) << 3 * 6) + (uint32_t(uint8_t(buffer_start[1])) << 2 * 6) + (uint32_t(uint8_t(buffer_start[2])) << 1 * 6) + (uint32_t(uint8_t(buffer_start[3])) << 0 * 6)) << 8; // lasx is little-endian triple = scalar::u32_swap_bytes(triple); internal::memcpy(dst, &triple, 3); dst += 3; buffer_start += 4; } // we may have 1, 2 or 3 bytes left and we need to decode them so let us // backtrack int leftover = int(bufferptr - buffer_start); while (leftover > 0) { if (!ignore_garbage) { while (to_base64[uint8_t(*(src - 1))] == 64) { src--; } } else { while (to_base64[uint8_t(*(src - 1))] >= 64) { src--; } } src--; leftover--; } } if (src < srcend + equalsigns) { full_result r = scalar::base64::base64_tail_decode( dst, src, srcend - src, equalsigns, options, last_chunk_options); r = scalar::base64::patch_tail_result( r, size_t(src - srcinit), size_t(dst - dstinit), equallocation, full_input_length, last_chunk_options); // When is_partial(last_chunk_options) is true, we must either end with // the end of the stream (beyond whitespace) or right after a non-ignorable // character or at the very beginning of the stream. // See https://tc39.es/proposal-arraybuffer-base64/spec/#sec-frombase64 if (is_partial(last_chunk_options) && r.error == error_code::SUCCESS && r.input_count < full_input_length) { // First check if we can extend the input to the end of the stream while (r.input_count < full_input_length && base64_ignorable(*(srcinit + r.input_count), options)) { r.input_count++; } // If we are still not at the end of the stream, then we must backtrack // to the last non-ignorable character. if (r.input_count < full_input_length) { while (r.input_count > 0 && base64_ignorable(*(srcinit + r.input_count - 1), options)) { r.input_count--; } } } return r; } if (equalsigns > 0 && !ignore_garbage) { if ((size_t(dst - dstinit) % 3 == 0) || ((size_t(dst - dstinit) % 3) + 1 + equalsigns != 4)) { return {INVALID_BASE64_CHARACTER, equallocation, size_t(dst - dstinit)}; } } return {SUCCESS, srclen, size_t(dst - dstinit)}; } /* end file src/lasx/lasx_base64.cpp */ /* begin file src/lasx/lasx_find.cpp */ simdutf_really_inline const char *util_find(const char *start, const char *end, char character) noexcept { if (start >= end) return end; const int step = 32; __m256i char_vec = __lasx_xvreplgr2vr_b(static_cast(character)); while (end - start >= step) { __m256i data = __lasx_xvld(reinterpret_cast(start), 0); __m256i cmp = __lasx_xvseq_b(data, char_vec); if (__lasx_xbnz_v(cmp)) { __m256i res = __lasx_xvmsknz_b(cmp); uint32_t mask0 = __lasx_xvpickve2gr_wu(res, 0); uint32_t mask1 = __lasx_xvpickve2gr_wu(res, 4); uint32_t mask = (mask0 | (mask1 << 16)); return start + trailing_zeroes(mask); } start += step; } // Handle remaining bytes with scalar loop for (; start < end; ++start) { if (*start == character) { return start; } } return end; } simdutf_really_inline const char16_t *util_find(const char16_t *start, const char16_t *end, char16_t character) noexcept { if (start >= end) return end; const int step = 16; __m256i char_vec = __lasx_xvreplgr2vr_h(static_cast(character)); while (end - start >= step) { __m256i data = __lasx_xvld(reinterpret_cast(start), 0); __m256i cmp = __lasx_xvseq_h(data, char_vec); if (__lasx_xbnz_v(cmp)) { __m256i res = __lasx_xvmsknz_b(cmp); uint32_t mask0 = __lasx_xvpickve2gr_wu(res, 0); uint32_t mask1 = __lasx_xvpickve2gr_wu(res, 4); uint32_t mask = (mask0 | (mask1 << 16)); return start + trailing_zeroes(mask) / 2; } start += step; } // Handle remaining elements with scalar loop for (; start < end; ++start) { if (*start == character) { return start; } } return end; } /* end file src/lasx/lasx_find.cpp */ } // namespace } // namespace lasx } // namespace simdutf /* begin file src/generic/buf_block_reader.h */ namespace simdutf { namespace lasx { namespace { // Walks through a buffer in block-sized increments, loading the last part with // spaces template struct buf_block_reader { public: simdutf_really_inline buf_block_reader(const uint8_t *_buf, size_t _len); simdutf_really_inline size_t block_index(); simdutf_really_inline bool has_full_block() const; simdutf_really_inline const uint8_t *full_block() const; /** * Get the last block, padded with spaces. * * There will always be a last block, with at least 1 byte, unless len == 0 * (in which case this function fills the buffer with spaces and returns 0. In * particular, if len == STEP_SIZE there will be 0 full_blocks and 1 remainder * block with STEP_SIZE bytes and no spaces for padding. * * @return the number of effective characters in the last block. */ simdutf_really_inline size_t get_remainder(uint8_t *dst) const; simdutf_really_inline void advance(); private: const uint8_t *buf; const size_t len; const size_t lenminusstep; size_t idx; }; simdutf_unused static char format_input_text_64_buf[sizeof(simd8x64) + 1]; simdutf_unused static char format_input_text_buf[sizeof(simd8x64) + 1]; simdutf_unused static char format_mask_buf[64 + 1]; // Routines to print masks and text for debugging bitmask operations simdutf_unused static char *format_input_text_64(const uint8_t *text) { for (size_t i = 0; i < sizeof(simd8x64); i++) { format_input_text_64_buf[i] = int8_t(text[i]) < ' ' ? '_' : int8_t(text[i]); } format_input_text_64_buf[sizeof(simd8x64)] = '\0'; return format_input_text_64_buf; } // Routines to print masks and text for debugging bitmask operations simdutf_unused static char *format_input_text(const simd8x64 &in) { in.store(reinterpret_cast(format_input_text_buf)); for (size_t i = 0; i < sizeof(simd8x64); i++) { if (format_input_text_buf[i] < ' ') { format_input_text_buf[i] = '_'; } } format_input_text_buf[sizeof(simd8x64)] = '\0'; return format_input_text_buf; } simdutf_unused static char *format_mask(uint64_t mask) { for (size_t i = 0; i < 64; i++) { format_mask_buf[i] = (mask & (size_t(1) << i)) ? 'X' : ' '; } format_mask_buf[64] = '\0'; return format_mask_buf; } template simdutf_really_inline buf_block_reader::buf_block_reader(const uint8_t *_buf, size_t _len) : buf{_buf}, len{_len}, lenminusstep{len < STEP_SIZE ? 0 : len - STEP_SIZE}, idx{0} {} template simdutf_really_inline size_t buf_block_reader::block_index() { return idx; } template simdutf_really_inline bool buf_block_reader::has_full_block() const { return idx < lenminusstep; } template simdutf_really_inline const uint8_t * buf_block_reader::full_block() const { return &buf[idx]; } template simdutf_really_inline size_t buf_block_reader::get_remainder(uint8_t *dst) const { if (len == idx) { return 0; } // memcpy(dst, null, 0) will trigger an error with some sanitizers simdutf::internal::memset( dst, 0x20, STEP_SIZE); // memset STEP_SIZE because it is more efficient to write out // 8 or 16 bytes at once. simdutf::internal::memcpy(dst, buf + idx, len - idx); return len - idx; } template simdutf_really_inline void buf_block_reader::advance() { idx += STEP_SIZE; } } // unnamed namespace } // namespace lasx } // namespace simdutf /* end file src/generic/buf_block_reader.h */ /* begin file src/generic/utf8_validation/utf8_lookup4_algorithm.h */ namespace simdutf { namespace lasx { namespace { namespace utf8_validation { using namespace simd; simdutf_really_inline simd8 check_special_cases(const simd8 input, const simd8 prev1) { // Bit 0 = Too Short (lead byte/ASCII followed by lead byte/ASCII) // Bit 1 = Too Long (ASCII followed by continuation) // Bit 2 = Overlong 3-byte // Bit 4 = Surrogate // Bit 5 = Overlong 2-byte // Bit 7 = Two Continuations constexpr const uint8_t TOO_SHORT = 1 << 0; // 11______ 0_______ // 11______ 11______ constexpr const uint8_t TOO_LONG = 1 << 1; // 0_______ 10______ constexpr const uint8_t OVERLONG_3 = 1 << 2; // 11100000 100_____ constexpr const uint8_t SURROGATE = 1 << 4; // 11101101 101_____ constexpr const uint8_t OVERLONG_2 = 1 << 5; // 1100000_ 10______ constexpr const uint8_t TWO_CONTS = 1 << 7; // 10______ 10______ constexpr const uint8_t TOO_LARGE = 1 << 3; // 11110100 1001____ // 11110100 101_____ // 11110101 1001____ // 11110101 101_____ // 1111011_ 1001____ // 1111011_ 101_____ // 11111___ 1001____ // 11111___ 101_____ constexpr const uint8_t TOO_LARGE_1000 = 1 << 6; // 11110101 1000____ // 1111011_ 1000____ // 11111___ 1000____ constexpr const uint8_t OVERLONG_4 = 1 << 6; // 11110000 1000____ const simd8 byte_1_high = prev1.shr<4>().lookup_16( // 0_______ ________ TOO_LONG, TOO_LONG, TOO_LONG, TOO_LONG, TOO_LONG, TOO_LONG, TOO_LONG, TOO_LONG, // 10______ ________ TWO_CONTS, TWO_CONTS, TWO_CONTS, TWO_CONTS, // 1100____ ________ TOO_SHORT | OVERLONG_2, // 1101____ ________ TOO_SHORT, // 1110____ ________ TOO_SHORT | OVERLONG_3 | SURROGATE, // 1111____ ________ TOO_SHORT | TOO_LARGE | TOO_LARGE_1000 | OVERLONG_4); constexpr const uint8_t CARRY = TOO_SHORT | TOO_LONG | TWO_CONTS; // These all have ____ in byte 1 . const simd8 byte_1_low = (prev1 & 0x0F) .lookup_16( // ____0000 ________ CARRY | OVERLONG_3 | OVERLONG_2 | OVERLONG_4, // ____0001 ________ CARRY | OVERLONG_2, // ____001_ ________ CARRY, CARRY, // ____0100 ________ CARRY | TOO_LARGE, // ____0101 ________ CARRY | TOO_LARGE | TOO_LARGE_1000, // ____011_ ________ CARRY | TOO_LARGE | TOO_LARGE_1000, CARRY | TOO_LARGE | TOO_LARGE_1000, // ____1___ ________ CARRY | TOO_LARGE | TOO_LARGE_1000, CARRY | TOO_LARGE | TOO_LARGE_1000, CARRY | TOO_LARGE | TOO_LARGE_1000, CARRY | TOO_LARGE | TOO_LARGE_1000, CARRY | TOO_LARGE | TOO_LARGE_1000, // ____1101 ________ CARRY | TOO_LARGE | TOO_LARGE_1000 | SURROGATE, CARRY | TOO_LARGE | TOO_LARGE_1000, CARRY | TOO_LARGE | TOO_LARGE_1000); const simd8 byte_2_high = input.shr<4>().lookup_16( // ________ 0_______ TOO_SHORT, TOO_SHORT, TOO_SHORT, TOO_SHORT, TOO_SHORT, TOO_SHORT, TOO_SHORT, TOO_SHORT, // ________ 1000____ TOO_LONG | OVERLONG_2 | TWO_CONTS | OVERLONG_3 | TOO_LARGE_1000 | OVERLONG_4, // ________ 1001____ TOO_LONG | OVERLONG_2 | TWO_CONTS | OVERLONG_3 | TOO_LARGE, // ________ 101_____ TOO_LONG | OVERLONG_2 | TWO_CONTS | SURROGATE | TOO_LARGE, TOO_LONG | OVERLONG_2 | TWO_CONTS | SURROGATE | TOO_LARGE, // ________ 11______ TOO_SHORT, TOO_SHORT, TOO_SHORT, TOO_SHORT); return (byte_1_high & byte_1_low & byte_2_high); } simdutf_really_inline simd8 check_multibyte_lengths(const simd8 input, const simd8 prev_input, const simd8 sc) { simd8 prev2 = input.prev<2>(prev_input); simd8 prev3 = input.prev<3>(prev_input); simd8 must23 = simd8(must_be_2_3_continuation(prev2, prev3)); simd8 must23_80 = must23 & uint8_t(0x80); return must23_80 ^ sc; } // // Return nonzero if there are incomplete multibyte characters at the end of the // block: e.g. if there is a 4-byte character, but it is 3 bytes from the end. // simdutf_really_inline simd8 is_incomplete(const simd8 input) { // If the previous input's last 3 bytes match this, they're too short (they // ended at EOF): // ... 1111____ 111_____ 11______ static const uint8_t max_array[32] = {255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 0b11110000u - 1, 0b11100000u - 1, 0b11000000u - 1}; const simd8 max_value( &max_array[sizeof(max_array) - sizeof(simd8)]); return input.gt_bits(max_value); } struct utf8_checker { // If this is nonzero, there has been a UTF-8 error. simd8 error; // The last input we received simd8 prev_input_block; // Whether the last input we received was incomplete (used for ASCII fast // path) simd8 prev_incomplete; // // Check whether the current bytes are valid UTF-8. // simdutf_really_inline void check_utf8_bytes(const simd8 input, const simd8 prev_input) { // Flip prev1...prev3 so we can easily determine if they are 2+, 3+ or 4+ // lead bytes (2, 3, 4-byte leads become large positive numbers instead of // small negative numbers) simd8 prev1 = input.prev<1>(prev_input); simd8 sc = check_special_cases(input, prev1); this->error |= check_multibyte_lengths(input, prev_input, sc); } // The only problem that can happen at EOF is that a multibyte character is // too short or a byte value too large in the last bytes: check_special_cases // only checks for bytes too large in the first of two bytes. simdutf_really_inline void check_eof() { // If the previous block had incomplete UTF-8 characters at the end, an // ASCII block can't possibly finish them. this->error |= this->prev_incomplete; } simdutf_really_inline void check_next_input(const simd8x64 &input) { if (simdutf_likely(is_ascii(input))) { this->error |= this->prev_incomplete; } else { // you might think that a for-loop would work, but under Visual Studio, it // is not good enough. static_assert((simd8x64::NUM_CHUNKS == 2) || (simd8x64::NUM_CHUNKS == 4), "We support either two or four chunks per 64-byte block."); if (simd8x64::NUM_CHUNKS == 2) { this->check_utf8_bytes(input.chunks[0], this->prev_input_block); this->check_utf8_bytes(input.chunks[1], input.chunks[0]); } else if (simd8x64::NUM_CHUNKS == 4) { this->check_utf8_bytes(input.chunks[0], this->prev_input_block); this->check_utf8_bytes(input.chunks[1], input.chunks[0]); this->check_utf8_bytes(input.chunks[2], input.chunks[1]); this->check_utf8_bytes(input.chunks[3], input.chunks[2]); } this->prev_incomplete = is_incomplete(input.chunks[simd8x64::NUM_CHUNKS - 1]); this->prev_input_block = input.chunks[simd8x64::NUM_CHUNKS - 1]; } } // do not forget to call check_eof! simdutf_really_inline bool errors() const { return this->error.any_bits_set_anywhere(); } }; // struct utf8_checker } // namespace utf8_validation using utf8_validation::utf8_checker; } // unnamed namespace } // namespace lasx } // namespace simdutf /* end file src/generic/utf8_validation/utf8_lookup4_algorithm.h */ /* begin file src/generic/utf8_validation/utf8_validator.h */ namespace simdutf { namespace lasx { namespace { namespace utf8_validation { /** * Validates that the string is actual UTF-8. */ template bool generic_validate_utf8(const uint8_t *input, size_t length) { checker c{}; buf_block_reader<64> reader(input, length); while (reader.has_full_block()) { simd::simd8x64 in(reader.full_block()); c.check_next_input(in); reader.advance(); } uint8_t block[64]{}; reader.get_remainder(block); simd::simd8x64 in(block); c.check_next_input(in); reader.advance(); c.check_eof(); return !c.errors(); } bool generic_validate_utf8(const char *input, size_t length) { return generic_validate_utf8( reinterpret_cast(input), length); } /** * Validates that the string is actual UTF-8 and stops on errors. */ template result generic_validate_utf8_with_errors(const uint8_t *input, size_t length) { checker c{}; buf_block_reader<64> reader(input, length); size_t count{0}; while (reader.has_full_block()) { simd::simd8x64 in(reader.full_block()); c.check_next_input(in); if (c.errors()) { if (count != 0) { count--; } // Sometimes the error is only detected in the next chunk result res = scalar::utf8::rewind_and_validate_with_errors( reinterpret_cast(input), reinterpret_cast(input + count), length - count); res.count += count; return res; } reader.advance(); count += 64; } uint8_t block[64]{}; reader.get_remainder(block); simd::simd8x64 in(block); c.check_next_input(in); reader.advance(); c.check_eof(); if (c.errors()) { if (count != 0) { count--; } // Sometimes the error is only detected in the next chunk result res = scalar::utf8::rewind_and_validate_with_errors( reinterpret_cast(input), reinterpret_cast(input) + count, length - count); res.count += count; return res; } else { return result(error_code::SUCCESS, length); } } result generic_validate_utf8_with_errors(const char *input, size_t length) { return generic_validate_utf8_with_errors( reinterpret_cast(input), length); } } // namespace utf8_validation } // unnamed namespace } // namespace lasx } // namespace simdutf /* end file src/generic/utf8_validation/utf8_validator.h */ // transcoding from UTF-8 to Latin 1 /* begin file src/generic/utf8_to_latin1/utf8_to_latin1.h */ namespace simdutf { namespace lasx { namespace { namespace utf8_to_latin1 { using namespace simd; simdutf_really_inline simd8 check_special_cases(const simd8 input, const simd8 prev1) { // For UTF-8 to Latin 1, we can allow any ASCII character, and any // continuation byte, but the non-ASCII leading bytes must be 0b11000011 or // 0b11000010 and nothing else. // // Bit 0 = Too Short (lead byte/ASCII followed by lead byte/ASCII) // Bit 1 = Too Long (ASCII followed by continuation) // Bit 2 = Overlong 3-byte // Bit 4 = Surrogate // Bit 5 = Overlong 2-byte // Bit 7 = Two Continuations constexpr const uint8_t TOO_SHORT = 1 << 0; // 11______ 0_______ // 11______ 11______ constexpr const uint8_t TOO_LONG = 1 << 1; // 0_______ 10______ constexpr const uint8_t OVERLONG_3 = 1 << 2; // 11100000 100_____ constexpr const uint8_t SURROGATE = 1 << 4; // 11101101 101_____ constexpr const uint8_t OVERLONG_2 = 1 << 5; // 1100000_ 10______ constexpr const uint8_t TWO_CONTS = 1 << 7; // 10______ 10______ constexpr const uint8_t TOO_LARGE = 1 << 3; // 11110100 1001____ // 11110100 101_____ // 11110101 1001____ // 11110101 101_____ // 1111011_ 1001____ // 1111011_ 101_____ // 11111___ 1001____ // 11111___ 101_____ constexpr const uint8_t TOO_LARGE_1000 = 1 << 6; // 11110101 1000____ // 1111011_ 1000____ // 11111___ 1000____ constexpr const uint8_t OVERLONG_4 = 1 << 6; // 11110000 1000____ constexpr const uint8_t FORBIDDEN = 0xff; const simd8 byte_1_high = prev1.shr<4>().lookup_16( // 0_______ ________ TOO_LONG, TOO_LONG, TOO_LONG, TOO_LONG, TOO_LONG, TOO_LONG, TOO_LONG, TOO_LONG, // 10______ ________ TWO_CONTS, TWO_CONTS, TWO_CONTS, TWO_CONTS, // 1100____ ________ TOO_SHORT | OVERLONG_2, // 1101____ ________ FORBIDDEN, // 1110____ ________ FORBIDDEN, // 1111____ ________ FORBIDDEN); constexpr const uint8_t CARRY = TOO_SHORT | TOO_LONG | TWO_CONTS; // These all have ____ in byte 1 . const simd8 byte_1_low = (prev1 & 0x0F) .lookup_16( // ____0000 ________ CARRY | OVERLONG_3 | OVERLONG_2 | OVERLONG_4, // ____0001 ________ CARRY | OVERLONG_2, // ____001_ ________ CARRY, CARRY, // ____0100 ________ FORBIDDEN, // ____0101 ________ FORBIDDEN, // ____011_ ________ FORBIDDEN, FORBIDDEN, // ____1___ ________ FORBIDDEN, FORBIDDEN, FORBIDDEN, FORBIDDEN, FORBIDDEN, // ____1101 ________ FORBIDDEN, FORBIDDEN, FORBIDDEN); const simd8 byte_2_high = input.shr<4>().lookup_16( // ________ 0_______ TOO_SHORT, TOO_SHORT, TOO_SHORT, TOO_SHORT, TOO_SHORT, TOO_SHORT, TOO_SHORT, TOO_SHORT, // ________ 1000____ TOO_LONG | OVERLONG_2 | TWO_CONTS | OVERLONG_3 | TOO_LARGE_1000 | OVERLONG_4, // ________ 1001____ TOO_LONG | OVERLONG_2 | TWO_CONTS | OVERLONG_3 | TOO_LARGE, // ________ 101_____ TOO_LONG | OVERLONG_2 | TWO_CONTS | SURROGATE | TOO_LARGE, TOO_LONG | OVERLONG_2 | TWO_CONTS | SURROGATE | TOO_LARGE, // ________ 11______ TOO_SHORT, TOO_SHORT, TOO_SHORT, TOO_SHORT); return (byte_1_high & byte_1_low & byte_2_high); } struct validating_transcoder { // If this is nonzero, there has been a UTF-8 error. simd8 error; validating_transcoder() : error(uint8_t(0)) {} // // Check whether the current bytes are valid UTF-8. // simdutf_really_inline void check_utf8_bytes(const simd8 input, const simd8 prev_input) { // Flip prev1...prev3 so we can easily determine if they are 2+, 3+ or 4+ // lead bytes (2, 3, 4-byte leads become large positive numbers instead of // small negative numbers) simd8 prev1 = input.prev<1>(prev_input); this->error |= check_special_cases(input, prev1); } simdutf_really_inline size_t convert(const char *in, size_t size, char *latin1_output) { size_t pos = 0; char *start{latin1_output}; // In the worst case, we have the haswell kernel which can cause an overflow // of 8 bytes when calling convert_masked_utf8_to_latin1. If you skip the // last 16 bytes, and if the data is valid, then it is entirely safe because // 16 UTF-8 bytes generate much more than 8 bytes. However, you cannot // generally assume that you have valid UTF-8 input, so we are going to go // back from the end counting 16 leading bytes, to give us a good margin. size_t leading_byte = 0; size_t margin = size; for (; margin > 0 && leading_byte < 16; margin--) { leading_byte += (int8_t(in[margin - 1]) > -65); // twos complement of -65 is 1011 1111 ... } // If the input is long enough, then we have that margin-1 is the eight last // leading byte. const size_t safety_margin = size - margin + 1; // to avoid overruns! while (pos + 64 + safety_margin <= size) { simd8x64 input(reinterpret_cast(in + pos)); if (input.is_ascii()) { input.store((int8_t *)latin1_output); latin1_output += 64; pos += 64; } else { // you might think that a for-loop would work, but under Visual Studio, // it is not good enough. static_assert( (simd8x64::NUM_CHUNKS == 2) || (simd8x64::NUM_CHUNKS == 4), "We support either two or four chunks per 64-byte block."); auto zero = simd8{uint8_t(0)}; if (simd8x64::NUM_CHUNKS == 2) { this->check_utf8_bytes(input.chunks[0], zero); this->check_utf8_bytes(input.chunks[1], input.chunks[0]); } else if (simd8x64::NUM_CHUNKS == 4) { this->check_utf8_bytes(input.chunks[0], zero); this->check_utf8_bytes(input.chunks[1], input.chunks[0]); this->check_utf8_bytes(input.chunks[2], input.chunks[1]); this->check_utf8_bytes(input.chunks[3], input.chunks[2]); } uint64_t utf8_continuation_mask = input.lt(-65 + 1); // -64 is 1100 0000 in twos complement. Note: in // this case, we also have ASCII to account for. if (utf8_continuation_mask & 1) { return 0; // error } uint64_t utf8_leading_mask = ~utf8_continuation_mask; uint64_t utf8_end_of_code_point_mask = utf8_leading_mask >> 1; // We process in blocks of up to 12 bytes except possibly // for fast paths which may process up to 16 bytes. For the // slow path to work, we should have at least 12 input bytes left. size_t max_starting_point = (pos + 64) - 12; // Next loop is going to run at least five times. while (pos < max_starting_point) { // Performance note: our ability to compute 'consumed' and // then shift and recompute is critical. If there is a // latency of, say, 4 cycles on getting 'consumed', then // the inner loop might have a total latency of about 6 cycles. // Yet we process between 6 to 12 inputs bytes, thus we get // a speed limit between 1 cycle/byte and 0.5 cycle/byte // for this section of the code. Hence, there is a limit // to how much we can further increase this latency before // it seriously harms performance. size_t consumed = convert_masked_utf8_to_latin1( in + pos, utf8_end_of_code_point_mask, latin1_output); pos += consumed; utf8_end_of_code_point_mask >>= consumed; } // At this point there may remain between 0 and 12 bytes in the // 64-byte block. These bytes will be processed again. So we have an // 80% efficiency (in the worst case). In practice we expect an // 85% to 90% efficiency. } } if (errors()) { return 0; } if (pos < size) { size_t howmany = scalar::utf8_to_latin1::convert(in + pos, size - pos, latin1_output); if (howmany == 0) { return 0; } latin1_output += howmany; } return latin1_output - start; } simdutf_really_inline result convert_with_errors(const char *in, size_t size, char *latin1_output) { size_t pos = 0; char *start{latin1_output}; // In the worst case, we have the haswell kernel which can cause an overflow // of 8 bytes when calling convert_masked_utf8_to_latin1. If you skip the // last 16 bytes, and if the data is valid, then it is entirely safe because // 16 UTF-8 bytes generate much more than 8 bytes. However, you cannot // generally assume that you have valid UTF-8 input, so we are going to go // back from the end counting 8 leading bytes, to give us a good margin. size_t leading_byte = 0; size_t margin = size; for (; margin > 0 && leading_byte < 8; margin--) { leading_byte += (int8_t(in[margin - 1]) > -65); } // If the input is long enough, then we have that margin-1 is the eight last // leading byte. const size_t safety_margin = size - margin + 1; // to avoid overruns! while (pos + 64 + safety_margin <= size) { simd8x64 input(reinterpret_cast(in + pos)); if (input.is_ascii()) { input.store((int8_t *)latin1_output); latin1_output += 64; pos += 64; } else { // you might think that a for-loop would work, but under Visual Studio, // it is not good enough. static_assert( (simd8x64::NUM_CHUNKS == 2) || (simd8x64::NUM_CHUNKS == 4), "We support either two or four chunks per 64-byte block."); auto zero = simd8{uint8_t(0)}; if (simd8x64::NUM_CHUNKS == 2) { this->check_utf8_bytes(input.chunks[0], zero); this->check_utf8_bytes(input.chunks[1], input.chunks[0]); } else if (simd8x64::NUM_CHUNKS == 4) { this->check_utf8_bytes(input.chunks[0], zero); this->check_utf8_bytes(input.chunks[1], input.chunks[0]); this->check_utf8_bytes(input.chunks[2], input.chunks[1]); this->check_utf8_bytes(input.chunks[3], input.chunks[2]); } if (errors()) { // rewind_and_convert_with_errors will seek a potential error from // in+pos onward, with the ability to go back up to pos bytes, and // read size-pos bytes forward. result res = scalar::utf8_to_latin1::rewind_and_convert_with_errors( pos, in + pos, size - pos, latin1_output); res.count += pos; return res; } uint64_t utf8_continuation_mask = input.lt(-65 + 1); uint64_t utf8_leading_mask = ~utf8_continuation_mask; uint64_t utf8_end_of_code_point_mask = utf8_leading_mask >> 1; // We process in blocks of up to 12 bytes except possibly // for fast paths which may process up to 16 bytes. For the // slow path to work, we should have at least 12 input bytes left. size_t max_starting_point = (pos + 64) - 12; // Next loop is going to run at least five times. while (pos < max_starting_point) { // Performance note: our ability to compute 'consumed' and // then shift and recompute is critical. If there is a // latency of, say, 4 cycles on getting 'consumed', then // the inner loop might have a total latency of about 6 cycles. // Yet we process between 6 to 12 inputs bytes, thus we get // a speed limit between 1 cycle/byte and 0.5 cycle/byte // for this section of the code. Hence, there is a limit // to how much we can further increase this latency before // it seriously harms performance. size_t consumed = convert_masked_utf8_to_latin1( in + pos, utf8_end_of_code_point_mask, latin1_output); pos += consumed; utf8_end_of_code_point_mask >>= consumed; } // At this point there may remain between 0 and 12 bytes in the // 64-byte block. These bytes will be processed again. So we have an // 80% efficiency (in the worst case). In practice we expect an // 85% to 90% efficiency. } } if (errors()) { // rewind_and_convert_with_errors will seek a potential error from in+pos // onward, with the ability to go back up to pos bytes, and read size-pos // bytes forward. result res = scalar::utf8_to_latin1::rewind_and_convert_with_errors( pos, in + pos, size - pos, latin1_output); res.count += pos; return res; } if (pos < size) { // rewind_and_convert_with_errors will seek a potential error from in+pos // onward, with the ability to go back up to pos bytes, and read size-pos // bytes forward. result res = scalar::utf8_to_latin1::rewind_and_convert_with_errors( pos, in + pos, size - pos, latin1_output); if (res.error) { // In case of error, we want the error position res.count += pos; return res; } else { // In case of success, we want the number of word written latin1_output += res.count; } } return result(error_code::SUCCESS, latin1_output - start); } simdutf_really_inline bool errors() const { return this->error.any_bits_set_anywhere(); } }; // struct utf8_checker } // namespace utf8_to_latin1 } // unnamed namespace } // namespace lasx } // namespace simdutf /* end file src/generic/utf8_to_latin1/utf8_to_latin1.h */ /* begin file src/generic/utf8_to_latin1/valid_utf8_to_latin1.h */ namespace simdutf { namespace lasx { namespace { namespace utf8_to_latin1 { using namespace simd; simdutf_really_inline size_t convert_valid(const char *in, size_t size, char *latin1_output) { size_t pos = 0; char *start{latin1_output}; // In the worst case, we have the haswell kernel which can cause an overflow // of 8 bytes when calling convert_masked_utf8_to_latin1. If you skip the last // 16 bytes, and if the data is valid, then it is entirely safe because 16 // UTF-8 bytes generate much more than 8 bytes. However, you cannot generally // assume that you have valid UTF-8 input, so we are going to go back from the // end counting 8 leading bytes, to give us a good margin. size_t leading_byte = 0; size_t margin = size; for (; margin > 0 && leading_byte < 8; margin--) { leading_byte += (int8_t(in[margin - 1]) > -65); // twos complement of -65 is 1011 1111 ... } // If the input is long enough, then we have that margin-1 is the eight last // leading byte. const size_t safety_margin = size - margin + 1; // to avoid overruns! while (pos + 64 + safety_margin <= size) { simd8x64 input(reinterpret_cast(in + pos)); if (input.is_ascii()) { input.store((int8_t *)latin1_output); latin1_output += 64; pos += 64; } else { // you might think that a for-loop would work, but under Visual Studio, it // is not good enough. uint64_t utf8_continuation_mask = input.lt(-65 + 1); // -64 is 1100 0000 in twos complement. Note: in // this case, we also have ASCII to account for. uint64_t utf8_leading_mask = ~utf8_continuation_mask; uint64_t utf8_end_of_code_point_mask = utf8_leading_mask >> 1; // We process in blocks of up to 12 bytes except possibly // for fast paths which may process up to 16 bytes. For the // slow path to work, we should have at least 12 input bytes left. size_t max_starting_point = (pos + 64) - 12; // Next loop is going to run at least five times. while (pos < max_starting_point) { // Performance note: our ability to compute 'consumed' and // then shift and recompute is critical. If there is a // latency of, say, 4 cycles on getting 'consumed', then // the inner loop might have a total latency of about 6 cycles. // Yet we process between 6 to 12 inputs bytes, thus we get // a speed limit between 1 cycle/byte and 0.5 cycle/byte // for this section of the code. Hence, there is a limit // to how much we can further increase this latency before // it seriously harms performance. size_t consumed = convert_masked_utf8_to_latin1( in + pos, utf8_end_of_code_point_mask, latin1_output); pos += consumed; utf8_end_of_code_point_mask >>= consumed; } // At this point there may remain between 0 and 12 bytes in the // 64-byte block. These bytes will be processed again. So we have an // 80% efficiency (in the worst case). In practice we expect an // 85% to 90% efficiency. } } if (pos < size) { size_t howmany = scalar::utf8_to_latin1::convert_valid(in + pos, size - pos, latin1_output); latin1_output += howmany; } return latin1_output - start; } } // namespace utf8_to_latin1 } // namespace } // namespace lasx } // namespace simdutf // namespace simdutf /* end file src/generic/utf8_to_latin1/valid_utf8_to_latin1.h */ // transcoding from UTF-8 to UTF-32 /* begin file src/generic/utf8_to_utf32/valid_utf8_to_utf32.h */ namespace simdutf { namespace lasx { namespace { namespace utf8_to_utf32 { using namespace simd; simdutf_warn_unused size_t convert_valid(const char *input, size_t size, char32_t *utf32_output) noexcept { size_t pos = 0; char32_t *start{utf32_output}; const size_t safety_margin = 16; // to avoid overruns! while (pos + 64 + safety_margin <= size) { simd8x64 in(reinterpret_cast(input + pos)); if (in.is_ascii()) { in.store_ascii_as_utf32(utf32_output); utf32_output += 64; pos += 64; } else { // -65 is 0b10111111 in two-complement's, so largest possible continuation // byte uint64_t utf8_continuation_mask = in.lt(-65 + 1); uint64_t utf8_leading_mask = ~utf8_continuation_mask; uint64_t utf8_end_of_code_point_mask = utf8_leading_mask >> 1; size_t max_starting_point = (pos + 64) - 12; while (pos < max_starting_point) { size_t consumed = convert_masked_utf8_to_utf32( input + pos, utf8_end_of_code_point_mask, utf32_output); pos += consumed; utf8_end_of_code_point_mask >>= consumed; } } } utf32_output += scalar::utf8_to_utf32::convert_valid(input + pos, size - pos, utf32_output); return utf32_output - start; } } // namespace utf8_to_utf32 } // unnamed namespace } // namespace lasx } // namespace simdutf /* end file src/generic/utf8_to_utf32/valid_utf8_to_utf32.h */ /* begin file src/generic/utf8_to_utf32/utf8_to_utf32.h */ namespace simdutf { namespace lasx { namespace { namespace utf8_to_utf32 { using namespace simd; simdutf_really_inline simd8 check_special_cases(const simd8 input, const simd8 prev1) { // Bit 0 = Too Short (lead byte/ASCII followed by lead byte/ASCII) // Bit 1 = Too Long (ASCII followed by continuation) // Bit 2 = Overlong 3-byte // Bit 4 = Surrogate // Bit 5 = Overlong 2-byte // Bit 7 = Two Continuations constexpr const uint8_t TOO_SHORT = 1 << 0; // 11______ 0_______ // 11______ 11______ constexpr const uint8_t TOO_LONG = 1 << 1; // 0_______ 10______ constexpr const uint8_t OVERLONG_3 = 1 << 2; // 11100000 100_____ constexpr const uint8_t SURROGATE = 1 << 4; // 11101101 101_____ constexpr const uint8_t OVERLONG_2 = 1 << 5; // 1100000_ 10______ constexpr const uint8_t TWO_CONTS = 1 << 7; // 10______ 10______ constexpr const uint8_t TOO_LARGE = 1 << 3; // 11110100 1001____ // 11110100 101_____ // 11110101 1001____ // 11110101 101_____ // 1111011_ 1001____ // 1111011_ 101_____ // 11111___ 1001____ // 11111___ 101_____ constexpr const uint8_t TOO_LARGE_1000 = 1 << 6; // 11110101 1000____ // 1111011_ 1000____ // 11111___ 1000____ constexpr const uint8_t OVERLONG_4 = 1 << 6; // 11110000 1000____ const simd8 byte_1_high = prev1.shr<4>().lookup_16( // 0_______ ________ TOO_LONG, TOO_LONG, TOO_LONG, TOO_LONG, TOO_LONG, TOO_LONG, TOO_LONG, TOO_LONG, // 10______ ________ TWO_CONTS, TWO_CONTS, TWO_CONTS, TWO_CONTS, // 1100____ ________ TOO_SHORT | OVERLONG_2, // 1101____ ________ TOO_SHORT, // 1110____ ________ TOO_SHORT | OVERLONG_3 | SURROGATE, // 1111____ ________ TOO_SHORT | TOO_LARGE | TOO_LARGE_1000 | OVERLONG_4); constexpr const uint8_t CARRY = TOO_SHORT | TOO_LONG | TWO_CONTS; // These all have ____ in byte 1 . const simd8 byte_1_low = (prev1 & 0x0F) .lookup_16( // ____0000 ________ CARRY | OVERLONG_3 | OVERLONG_2 | OVERLONG_4, // ____0001 ________ CARRY | OVERLONG_2, // ____001_ ________ CARRY, CARRY, // ____0100 ________ CARRY | TOO_LARGE, // ____0101 ________ CARRY | TOO_LARGE | TOO_LARGE_1000, // ____011_ ________ CARRY | TOO_LARGE | TOO_LARGE_1000, CARRY | TOO_LARGE | TOO_LARGE_1000, // ____1___ ________ CARRY | TOO_LARGE | TOO_LARGE_1000, CARRY | TOO_LARGE | TOO_LARGE_1000, CARRY | TOO_LARGE | TOO_LARGE_1000, CARRY | TOO_LARGE | TOO_LARGE_1000, CARRY | TOO_LARGE | TOO_LARGE_1000, // ____1101 ________ CARRY | TOO_LARGE | TOO_LARGE_1000 | SURROGATE, CARRY | TOO_LARGE | TOO_LARGE_1000, CARRY | TOO_LARGE | TOO_LARGE_1000); const simd8 byte_2_high = input.shr<4>().lookup_16( // ________ 0_______ TOO_SHORT, TOO_SHORT, TOO_SHORT, TOO_SHORT, TOO_SHORT, TOO_SHORT, TOO_SHORT, TOO_SHORT, // ________ 1000____ TOO_LONG | OVERLONG_2 | TWO_CONTS | OVERLONG_3 | TOO_LARGE_1000 | OVERLONG_4, // ________ 1001____ TOO_LONG | OVERLONG_2 | TWO_CONTS | OVERLONG_3 | TOO_LARGE, // ________ 101_____ TOO_LONG | OVERLONG_2 | TWO_CONTS | SURROGATE | TOO_LARGE, TOO_LONG | OVERLONG_2 | TWO_CONTS | SURROGATE | TOO_LARGE, // ________ 11______ TOO_SHORT, TOO_SHORT, TOO_SHORT, TOO_SHORT); return (byte_1_high & byte_1_low & byte_2_high); } simdutf_really_inline simd8 check_multibyte_lengths(const simd8 input, const simd8 prev_input, const simd8 sc) { simd8 prev2 = input.prev<2>(prev_input); simd8 prev3 = input.prev<3>(prev_input); simd8 must23 = simd8(must_be_2_3_continuation(prev2, prev3)); simd8 must23_80 = must23 & uint8_t(0x80); return must23_80 ^ sc; } struct validating_transcoder { // If this is nonzero, there has been a UTF-8 error. simd8 error; validating_transcoder() : error(uint8_t(0)) {} // // Check whether the current bytes are valid UTF-8. // simdutf_really_inline void check_utf8_bytes(const simd8 input, const simd8 prev_input) { // Flip prev1...prev3 so we can easily determine if they are 2+, 3+ or 4+ // lead bytes (2, 3, 4-byte leads become large positive numbers instead of // small negative numbers) simd8 prev1 = input.prev<1>(prev_input); simd8 sc = check_special_cases(input, prev1); this->error |= check_multibyte_lengths(input, prev_input, sc); } simdutf_really_inline size_t convert(const char *in, size_t size, char32_t *utf32_output) { size_t pos = 0; char32_t *start{utf32_output}; // In the worst case, we have the haswell kernel which can cause an overflow // of 8 words when calling convert_masked_utf8_to_utf32. If you skip the // last 16 bytes, and if the data is valid, then it is entirely safe because // 16 UTF-8 bytes generate much more than 8 bytes. However, you cannot // generally assume that you have valid UTF-8 input, so we are going to go // back from the end counting 16 leading bytes, to give us a good margin. size_t leading_byte = 0; size_t margin = size; for (; margin > 0 && leading_byte < 8; margin--) { leading_byte += (int8_t(in[margin - 1]) > -65); } // If the input is long enough, then we have that margin-1 is the fourth // last leading byte. const size_t safety_margin = size - margin + 1; // to avoid overruns! while (pos + 64 + safety_margin <= size) { simd8x64 input(reinterpret_cast(in + pos)); if (input.is_ascii()) { input.store_ascii_as_utf32(utf32_output); utf32_output += 64; pos += 64; } else { // you might think that a for-loop would work, but under Visual Studio, // it is not good enough. static_assert( (simd8x64::NUM_CHUNKS == 2) || (simd8x64::NUM_CHUNKS == 4), "We support either two or four chunks per 64-byte block."); auto zero = simd8{uint8_t(0)}; if (simd8x64::NUM_CHUNKS == 2) { this->check_utf8_bytes(input.chunks[0], zero); this->check_utf8_bytes(input.chunks[1], input.chunks[0]); } else if (simd8x64::NUM_CHUNKS == 4) { this->check_utf8_bytes(input.chunks[0], zero); this->check_utf8_bytes(input.chunks[1], input.chunks[0]); this->check_utf8_bytes(input.chunks[2], input.chunks[1]); this->check_utf8_bytes(input.chunks[3], input.chunks[2]); } uint64_t utf8_continuation_mask = input.lt(-65 + 1); if (utf8_continuation_mask & 1) { return 0; // we have an error } uint64_t utf8_leading_mask = ~utf8_continuation_mask; uint64_t utf8_end_of_code_point_mask = utf8_leading_mask >> 1; // We process in blocks of up to 12 bytes except possibly // for fast paths which may process up to 16 bytes. For the // slow path to work, we should have at least 12 input bytes left. size_t max_starting_point = (pos + 64) - 12; // Next loop is going to run at least five times. while (pos < max_starting_point) { // Performance note: our ability to compute 'consumed' and // then shift and recompute is critical. If there is a // latency of, say, 4 cycles on getting 'consumed', then // the inner loop might have a total latency of about 6 cycles. // Yet we process between 6 to 12 inputs bytes, thus we get // a speed limit between 1 cycle/byte and 0.5 cycle/byte // for this section of the code. Hence, there is a limit // to how much we can further increase this latency before // it seriously harms performance. size_t consumed = convert_masked_utf8_to_utf32( in + pos, utf8_end_of_code_point_mask, utf32_output); pos += consumed; utf8_end_of_code_point_mask >>= consumed; } // At this point there may remain between 0 and 12 bytes in the // 64-byte block. These bytes will be processed again. So we have an // 80% efficiency (in the worst case). In practice we expect an // 85% to 90% efficiency. } } if (errors()) { return 0; } if (pos < size) { size_t howmany = scalar::utf8_to_utf32::convert(in + pos, size - pos, utf32_output); if (howmany == 0) { return 0; } utf32_output += howmany; } return utf32_output - start; } simdutf_really_inline result convert_with_errors(const char *in, size_t size, char32_t *utf32_output) { size_t pos = 0; char32_t *start{utf32_output}; // In the worst case, we have the haswell kernel which can cause an overflow // of 8 bytes when calling convert_masked_utf8_to_utf32. If you skip the // last 16 bytes, and if the data is valid, then it is entirely safe because // 16 UTF-8 bytes generate much more than 8 bytes. However, you cannot // generally assume that you have valid UTF-8 input, so we are going to go // back from the end counting 8 leading bytes, to give us a good margin. size_t leading_byte = 0; size_t margin = size; for (; margin > 0 && leading_byte < 8; margin--) { leading_byte += (int8_t(in[margin - 1]) > -65); } // If the input is long enough, then we have that margin-1 is the fourth // last leading byte. const size_t safety_margin = size - margin + 1; // to avoid overruns! while (pos + 64 + safety_margin <= size) { simd8x64 input(reinterpret_cast(in + pos)); if (input.is_ascii()) { input.store_ascii_as_utf32(utf32_output); utf32_output += 64; pos += 64; } else { // you might think that a for-loop would work, but under Visual Studio, // it is not good enough. static_assert( (simd8x64::NUM_CHUNKS == 2) || (simd8x64::NUM_CHUNKS == 4), "We support either two or four chunks per 64-byte block."); auto zero = simd8{uint8_t(0)}; if (simd8x64::NUM_CHUNKS == 2) { this->check_utf8_bytes(input.chunks[0], zero); this->check_utf8_bytes(input.chunks[1], input.chunks[0]); } else if (simd8x64::NUM_CHUNKS == 4) { this->check_utf8_bytes(input.chunks[0], zero); this->check_utf8_bytes(input.chunks[1], input.chunks[0]); this->check_utf8_bytes(input.chunks[2], input.chunks[1]); this->check_utf8_bytes(input.chunks[3], input.chunks[2]); } uint64_t utf8_continuation_mask = input.lt(-65 + 1); if (errors() || (utf8_continuation_mask & 1)) { result res = scalar::utf8_to_utf32::rewind_and_convert_with_errors( pos, in + pos, size - pos, utf32_output); res.count += pos; return res; } uint64_t utf8_leading_mask = ~utf8_continuation_mask; uint64_t utf8_end_of_code_point_mask = utf8_leading_mask >> 1; // We process in blocks of up to 12 bytes except possibly // for fast paths which may process up to 16 bytes. For the // slow path to work, we should have at least 12 input bytes left. size_t max_starting_point = (pos + 64) - 12; // Next loop is going to run at least five times. while (pos < max_starting_point) { // Performance note: our ability to compute 'consumed' and // then shift and recompute is critical. If there is a // latency of, say, 4 cycles on getting 'consumed', then // the inner loop might have a total latency of about 6 cycles. // Yet we process between 6 to 12 inputs bytes, thus we get // a speed limit between 1 cycle/byte and 0.5 cycle/byte // for this section of the code. Hence, there is a limit // to how much we can further increase this latency before // it seriously harms performance. size_t consumed = convert_masked_utf8_to_utf32( in + pos, utf8_end_of_code_point_mask, utf32_output); pos += consumed; utf8_end_of_code_point_mask >>= consumed; } // At this point there may remain between 0 and 12 bytes in the // 64-byte block. These bytes will be processed again. So we have an // 80% efficiency (in the worst case). In practice we expect an // 85% to 90% efficiency. } } if (errors()) { result res = scalar::utf8_to_utf32::rewind_and_convert_with_errors( pos, in + pos, size - pos, utf32_output); res.count += pos; return res; } if (pos < size) { result res = scalar::utf8_to_utf32::rewind_and_convert_with_errors( pos, in + pos, size - pos, utf32_output); if (res.error) { // In case of error, we want the error position res.count += pos; return res; } else { // In case of success, we want the number of word written utf32_output += res.count; } } return result(error_code::SUCCESS, utf32_output - start); } simdutf_really_inline bool errors() const { return this->error.any_bits_set_anywhere(); } }; // struct utf8_checker } // namespace utf8_to_utf32 } // unnamed namespace } // namespace lasx } // namespace simdutf /* end file src/generic/utf8_to_utf32/utf8_to_utf32.h */ /* begin file src/generic/utf8.h */ namespace simdutf { namespace lasx { namespace { namespace utf8 { using namespace simd; simdutf_really_inline size_t count_code_points(const char *in, size_t size) { size_t pos = 0; size_t count = 0; for (; pos + 64 <= size; pos += 64) { simd8x64 input(reinterpret_cast(in + pos)); uint64_t utf8_continuation_mask = input.gt(-65); count += count_ones(utf8_continuation_mask); } return count + scalar::utf8::count_code_points(in + pos, size - pos); } #ifdef SIMDUTF_SIMD_HAS_BYTEMASK simdutf_really_inline size_t count_code_points_bytemask(const char *in, size_t size) { using vector_i8 = simd8; using vector_u8 = simd8; using vector_u64 = simd64; constexpr size_t N = vector_i8::SIZE; constexpr size_t max_iterations = 255 / 4; size_t pos = 0; size_t count = 0; auto counters = vector_u64::zero(); auto local = vector_u8::zero(); size_t iterations = 0; for (; pos + 4 * N <= size; pos += 4 * N) { const auto input0 = simd8::load(reinterpret_cast(in + pos + 0 * N)); const auto input1 = simd8::load(reinterpret_cast(in + pos + 1 * N)); const auto input2 = simd8::load(reinterpret_cast(in + pos + 2 * N)); const auto input3 = simd8::load(reinterpret_cast(in + pos + 3 * N)); const auto mask0 = input0 > int8_t(-65); const auto mask1 = input1 > int8_t(-65); const auto mask2 = input2 > int8_t(-65); const auto mask3 = input3 > int8_t(-65); local -= vector_u8(mask0); local -= vector_u8(mask1); local -= vector_u8(mask2); local -= vector_u8(mask3); iterations += 1; if (iterations == max_iterations) { counters += sum_8bytes(local); local = vector_u8::zero(); iterations = 0; } } if (iterations > 0) { count += local.sum_bytes(); } count += counters.sum(); return count + scalar::utf8::count_code_points(in + pos, size - pos); } #endif // SIMDUTF_SIMD_HAS_BYTEMASK simdutf_really_inline size_t utf16_length_from_utf8(const char *in, size_t size) { size_t pos = 0; size_t count = 0; // This algorithm could no doubt be improved! for (; pos + 64 <= size; pos += 64) { simd8x64 input(reinterpret_cast(in + pos)); uint64_t utf8_continuation_mask = input.lt(-65 + 1); // We count one word for anything that is not a continuation (so // leading bytes). count += 64 - count_ones(utf8_continuation_mask); int64_t utf8_4byte = input.gteq_unsigned(240); count += count_ones(utf8_4byte); } return count + scalar::utf8::utf16_length_from_utf8(in + pos, size - pos); } } // namespace utf8 } // unnamed namespace } // namespace lasx } // namespace simdutf /* end file src/generic/utf8.h */ /* begin file src/generic/utf32.h */ namespace simdutf { namespace lasx { namespace { namespace utf32 { template T min(T a, T b) { return a <= b ? a : b; } simdutf_really_inline size_t utf8_length_from_utf32(const char32_t *input, size_t length) { using vector_u32 = simd32; const char32_t *start = input; // we add up to three ones in a single iteration (see the vectorized loop in // section #2 below) const size_t max_increment = 3; const size_t N = vector_u32::ELEMENTS; #if SIMDUTF_SIMD_HAS_UNSIGNED_CMP const auto v_0000007f = vector_u32::splat(0x0000007f); const auto v_000007ff = vector_u32::splat(0x000007ff); const auto v_0000ffff = vector_u32::splat(0x0000ffff); #else const auto v_ffffff80 = vector_u32::splat(0xffffff80); const auto v_fffff800 = vector_u32::splat(0xfffff800); const auto v_ffff0000 = vector_u32::splat(0xffff0000); const auto one = vector_u32::splat(1); #endif // SIMDUTF_SIMD_HAS_UNSIGNED_CMP size_t counter = 0; // 1. vectorized loop unrolled 4 times { // we use vector of uint32 counters, this is why this limit is used const size_t max_iterations = size_t(UINT32_MAX) / (max_increment * 4); size_t blocks = length / (N * 4); length -= blocks * (N * 4); while (blocks != 0) { const size_t iterations = min(blocks, max_iterations); blocks -= iterations; simd32 acc = vector_u32::zero(); for (size_t i = 0; i < iterations; i++) { const auto in0 = vector_u32(input + 0 * N); const auto in1 = vector_u32(input + 1 * N); const auto in2 = vector_u32(input + 2 * N); const auto in3 = vector_u32(input + 3 * N); #if SIMDUTF_SIMD_HAS_UNSIGNED_CMP acc -= as_vector_u32(in0 > v_0000007f); acc -= as_vector_u32(in1 > v_0000007f); acc -= as_vector_u32(in2 > v_0000007f); acc -= as_vector_u32(in3 > v_0000007f); acc -= as_vector_u32(in0 > v_000007ff); acc -= as_vector_u32(in1 > v_000007ff); acc -= as_vector_u32(in2 > v_000007ff); acc -= as_vector_u32(in3 > v_000007ff); acc -= as_vector_u32(in0 > v_0000ffff); acc -= as_vector_u32(in1 > v_0000ffff); acc -= as_vector_u32(in2 > v_0000ffff); acc -= as_vector_u32(in3 > v_0000ffff); #else acc += min(one, in0 & v_ffffff80); acc += min(one, in1 & v_ffffff80); acc += min(one, in2 & v_ffffff80); acc += min(one, in3 & v_ffffff80); acc += min(one, in0 & v_fffff800); acc += min(one, in1 & v_fffff800); acc += min(one, in2 & v_fffff800); acc += min(one, in3 & v_fffff800); acc += min(one, in0 & v_ffff0000); acc += min(one, in1 & v_ffff0000); acc += min(one, in2 & v_ffff0000); acc += min(one, in3 & v_ffff0000); #endif // SIMDUTF_SIMD_HAS_UNSIGNED_CMP input += 4 * N; } counter += acc.sum(); } } // 2. vectorized loop for tail { const size_t max_iterations = size_t(UINT32_MAX) / max_increment; size_t blocks = length / N; length -= blocks * N; while (blocks != 0) { const size_t iterations = min(blocks, max_iterations); blocks -= iterations; auto acc = vector_u32::zero(); for (size_t i = 0; i < iterations; i++) { const auto in = vector_u32(input); #if SIMDUTF_SIMD_HAS_UNSIGNED_CMP acc -= as_vector_u32(in > v_0000007f); acc -= as_vector_u32(in > v_000007ff); acc -= as_vector_u32(in > v_0000ffff); #else acc += min(one, in & v_ffffff80); acc += min(one, in & v_fffff800); acc += min(one, in & v_ffff0000); #endif // SIMDUTF_SIMD_HAS_UNSIGNED_CMP input += N; } counter += acc.sum(); } } const size_t consumed = input - start; if (consumed != 0) { // We don't count 0th bytes in the vectorized loops above, this // is why we need to count them in the end. counter += consumed; } return counter + scalar::utf32::utf8_length_from_utf32(input, length); } } // namespace utf32 } // unnamed namespace } // namespace lasx } // namespace simdutf /* end file src/generic/utf32.h */ /* begin file src/generic/base64lengths.h */ namespace simdutf { namespace lasx { namespace { namespace base64_lengths { simdutf_warn_unused size_t binary_length_from_base64(const char *input, size_t length) { size_t pos = 0; size_t count = 0; for (; pos + 64 <= length; pos += 64) { simd8x64 block(reinterpret_cast(input + pos)); uint64_t maybe_base64 = block.gteq(33); // >= 33 which is '!' in ASCII count += count_ones(maybe_base64); } while (pos < length) { count += (input[pos] > 0x20) ? 1 : 0; pos++; } // Count padding at the end. size_t padding = 0; pos = length; while (pos > 0 && padding < 2) { char c = input[--pos]; if (c == '=') { padding++; } else if (c > ' ') { break; } } return ((count - padding) * 3) / 4; } simdutf_warn_unused size_t binary_length_from_base64(const char16_t *input, size_t length) { size_t pos = 0; size_t count = 0; for (; pos + 32 <= length; pos += 32) { simd16x32 block(reinterpret_cast(input + pos)); uint64_t maybe_base64 = block.gteq(33); // >= 33 which is '!' in ASCII count += count_ones(maybe_base64); } while (pos < length) { count += (input[pos] > 0x20) ? 1 : 0; pos++; } // Count padding at the end. size_t padding = 0; pos = length; while (pos > 0 && padding < 2) { char16_t c = input[--pos]; if (c == '=') { padding++; } else if (c > ' ') { break; } } return ((count - padding) * 3) / 4; } } // namespace base64_lengths } // unnamed namespace } // namespace lasx } // namespace simdutf /* end file src/generic/base64lengths.h */ // // Implementation-specific overrides // namespace simdutf { namespace lasx { simdutf_warn_unused bool implementation::validate_utf8(const char *buf, size_t len) const noexcept { return lasx::utf8_validation::generic_validate_utf8(buf, len); } simdutf_warn_unused result implementation::validate_utf8_with_errors( const char *buf, size_t len) const noexcept { return lasx::utf8_validation::generic_validate_utf8_with_errors(buf, len); } simdutf_warn_unused bool implementation::validate_utf32(const char32_t *buf, size_t len) const noexcept { if (simdutf_unlikely(len == 0)) { // empty input is valid. protected the implementation from nullptr. return true; } const char32_t *tail = lasx_validate_utf32le(buf, len); if (tail) { return scalar::utf32::validate(tail, len - (tail - buf)); } else { return false; } } simdutf_warn_unused result implementation::validate_utf32_with_errors( const char32_t *buf, size_t len) const noexcept { if (simdutf_unlikely(len == 0)) { return result(error_code::SUCCESS, 0); } result res = lasx_validate_utf32le_with_errors(buf, len); if (res.count != len) { result scalar_res = scalar::utf32::validate_with_errors(buf + res.count, len - res.count); return result(scalar_res.error, res.count + scalar_res.count); } else { return res; } } simdutf_warn_unused size_t implementation::convert_latin1_to_utf8( const char *buf, size_t len, char *utf8_output) const noexcept { internal::pair ret = lasx_convert_latin1_to_utf8(buf, len, utf8_output); size_t converted_chars = ret.second - utf8_output; if (ret.first != buf + len) { const size_t scalar_converted_chars = scalar::latin1_to_utf8::convert( ret.first, len - (ret.first - buf), ret.second); converted_chars += scalar_converted_chars; } return converted_chars; } simdutf_warn_unused size_t implementation::convert_latin1_to_utf32( const char *buf, size_t len, char32_t *utf32_output) const noexcept { internal::pair ret = lasx_convert_latin1_to_utf32(buf, len, utf32_output); size_t converted_chars = ret.second - utf32_output; if (ret.first != buf + len) { const size_t scalar_converted_chars = scalar::latin1_to_utf32::convert( ret.first, len - (ret.first - buf), ret.second); converted_chars += scalar_converted_chars; } return converted_chars; } simdutf_warn_unused size_t implementation::convert_utf8_to_latin1( const char *buf, size_t len, char *latin1_output) const noexcept { size_t pos = 0; char *output_start{latin1_output}; // Performance degradation when memory address is not 32-byte aligned while (((uint64_t)latin1_output & 0x1F) && pos < len) { if (buf[pos] & 0x80) { if (pos + 1 >= len) return 0; if ((buf[pos] & 0b11100000) == 0b11000000) { if ((buf[pos + 1] & 0b11000000) != 0b10000000) return 0; uint32_t code_point = (buf[pos] & 0b00011111) << 6 | (buf[pos + 1] & 0b00111111); if (code_point < 0x80 || 0xFF < code_point) { return 0; } *latin1_output++ = char(code_point); pos += 2; } else { return 0; } } else { *latin1_output++ = char(buf[pos]); pos++; } } size_t convert_size = latin1_output - output_start; if (pos == len) return convert_size; utf8_to_latin1::validating_transcoder converter; size_t convert_result = converter.convert(buf + pos, len - pos, latin1_output); return convert_result ? convert_size + convert_result : 0; } simdutf_warn_unused result implementation::convert_utf8_to_latin1_with_errors( const char *buf, size_t len, char *latin1_output) const noexcept { size_t pos = 0; char *output_start{latin1_output}; // Performance degradation when memory address is not 32-byte aligned while (((uint64_t)latin1_output & 0x1F) && pos < len) { if (buf[pos] & 0x80) { if ((buf[pos] & 0b11100000) == 0b11000000) { if (pos + 1 >= len) return result(error_code::TOO_SHORT, pos); if ((buf[pos + 1] & 0b11000000) != 0b10000000) return result(error_code::TOO_SHORT, pos); uint32_t code_point = (buf[pos] & 0b00011111) << 6 | (buf[pos + 1] & 0b00111111); if (code_point < 0x80) return result(error_code::OVERLONG, pos); if (0xFF < code_point) return result(error_code::TOO_LARGE, pos); *latin1_output++ = char(code_point); pos += 2; } else if ((buf[pos] & 0b11110000) == 0b11100000) { return result(error_code::TOO_LARGE, pos); } else if ((buf[pos] & 0b11111000) == 0b11110000) { return result(error_code::TOO_LARGE, pos); } else { if ((buf[pos] & 0b11000000) == 0b10000000) { return result(error_code::TOO_LONG, pos); } return result(error_code::HEADER_BITS, pos); } } else { *latin1_output++ = char(buf[pos]); pos++; } } size_t convert_size = latin1_output - output_start; if (pos == len) return result(error_code::SUCCESS, convert_size); utf8_to_latin1::validating_transcoder converter; result res = converter.convert_with_errors(buf + pos, len - pos, latin1_output); return res.error ? result(res.error, res.count + pos) : result(res.error, res.count + convert_size); } simdutf_warn_unused size_t implementation::convert_valid_utf8_to_latin1( const char *buf, size_t len, char *latin1_output) const noexcept { size_t pos = 0; char *output_start{latin1_output}; // Performance degradation when memory address is not 32-byte aligned while (((uint64_t)latin1_output & 0x1F) && pos < len) { if (buf[pos] & 0x80) { if (pos + 1 >= len) break; if ((buf[pos] & 0b11100000) == 0b11000000) { if ((buf[pos + 1] & 0b11000000) != 0b10000000) return 0; uint32_t code_point = (buf[pos] & 0b00011111) << 6 | (buf[pos + 1] & 0b00111111); *latin1_output++ = char(code_point); pos += 2; } else { return 0; } } else { *latin1_output++ = char(buf[pos]); pos++; } } size_t convert_size = latin1_output - output_start; if (pos == len) return convert_size; size_t convert_result = lasx::utf8_to_latin1::convert_valid(buf + pos, len - pos, latin1_output); return convert_result ? convert_size + convert_result : 0; } simdutf_warn_unused size_t implementation::convert_utf8_to_utf32( const char *buf, size_t len, char32_t *utf32_output) const noexcept { utf8_to_utf32::validating_transcoder converter; return converter.convert(buf, len, utf32_output); } simdutf_warn_unused result implementation::convert_utf8_to_utf32_with_errors( const char *buf, size_t len, char32_t *utf32_output) const noexcept { utf8_to_utf32::validating_transcoder converter; return converter.convert_with_errors(buf, len, utf32_output); } simdutf_warn_unused size_t implementation::convert_valid_utf8_to_utf32( const char *input, size_t size, char32_t *utf32_output) const noexcept { return utf8_to_utf32::convert_valid(input, size, utf32_output); } simdutf_warn_unused size_t implementation::convert_utf32_to_utf8( const char32_t *buf, size_t len, char *utf8_output) const noexcept { if (simdutf_unlikely(len == 0)) { return 0; } internal::pair ret = lasx_convert_utf32_to_utf8(buf, len, utf8_output); if (ret.first == nullptr) { return 0; } size_t saved_bytes = ret.second - utf8_output; if (ret.first != buf + len) { const size_t scalar_saved_bytes = scalar::utf32_to_utf8::convert( ret.first, len - (ret.first - buf), ret.second); if (scalar_saved_bytes == 0) { return 0; } saved_bytes += scalar_saved_bytes; } return saved_bytes; } simdutf_warn_unused result implementation::convert_utf32_to_utf8_with_errors( const char32_t *buf, size_t len, char *utf8_output) const noexcept { if (simdutf_unlikely(len == 0)) { return result(error_code::SUCCESS, 0); } // ret.first.count is always the position in the buffer, not the number of // code units written even if finished internal::pair ret = lasx_convert_utf32_to_utf8_with_errors(buf, len, utf8_output); if (ret.first.count != len) { result scalar_res = scalar::utf32_to_utf8::convert_with_errors( buf + ret.first.count, len - ret.first.count, ret.second); if (scalar_res.error) { scalar_res.count += ret.first.count; return scalar_res; } else { ret.second += scalar_res.count; } } ret.first.count = ret.second - utf8_output; // Set count to the number of 8-bit code units written return ret.first; } simdutf_warn_unused size_t implementation::convert_utf32_to_latin1( const char32_t *buf, size_t len, char *latin1_output) const noexcept { internal::pair ret = lasx_convert_utf32_to_latin1(buf, len, latin1_output); if (ret.first == nullptr) { return 0; } size_t saved_bytes = ret.second - latin1_output; if (ret.first != buf + len) { const size_t scalar_saved_bytes = scalar::utf32_to_latin1::convert( ret.first, len - (ret.first - buf), ret.second); if (scalar_saved_bytes == 0) { return 0; } saved_bytes += scalar_saved_bytes; } return saved_bytes; } simdutf_warn_unused result implementation::convert_utf32_to_latin1_with_errors( const char32_t *buf, size_t len, char *latin1_output) const noexcept { internal::pair ret = lasx_convert_utf32_to_latin1_with_errors(buf, len, latin1_output); if (ret.first.error) { return ret.first; } // Can return directly since scalar fallback already found correct // ret.first.count if (ret.first.count != len) { // All good so far, but not finished result scalar_res = scalar::utf32_to_latin1::convert_with_errors( buf + ret.first.count, len - ret.first.count, ret.second); if (scalar_res.error) { scalar_res.count += ret.first.count; return scalar_res; } else { ret.second += scalar_res.count; } } ret.first.count = ret.second - latin1_output; // Set count to the number of 8-bit code units written return ret.first; } simdutf_warn_unused size_t implementation::convert_valid_utf32_to_latin1( const char32_t *buf, size_t len, char *latin1_output) const noexcept { internal::pair ret = lasx_convert_utf32_to_latin1(buf, len, latin1_output); if (ret.first == nullptr) { return 0; } size_t saved_bytes = ret.second - latin1_output; if (ret.first != buf + len) { const size_t scalar_saved_bytes = scalar::utf32_to_latin1::convert_valid( ret.first, len - (ret.first - buf), ret.second); saved_bytes += scalar_saved_bytes; } return saved_bytes; } simdutf_warn_unused size_t implementation::convert_valid_utf32_to_utf8( const char32_t *buf, size_t len, char *utf8_output) const noexcept { // optimization opportunity: implement a custom function. return convert_utf32_to_utf8(buf, len, utf8_output); } simdutf_warn_unused size_t implementation::count_utf8(const char *input, size_t length) const noexcept { size_t pos = 0; size_t count = 0; // Performance degradation when memory address is not 32-byte aligned while ((((uint64_t)input + pos) & 0x1F && pos < length)) { if (input[pos++] > -65) { count++; } } __m256i v_bf = __lasx_xvldi(0xBF); // 0b10111111 for (; pos + 32 <= length; pos += 32) { __m256i in = __lasx_xvld(reinterpret_cast(input + pos), 0); __m256i utf8_count = __lasx_xvpcnt_h(__lasx_xvmskltz_b(__lasx_xvslt_b(v_bf, in))); count = count + __lasx_xvpickve2gr_wu(utf8_count, 0) + __lasx_xvpickve2gr_wu(utf8_count, 4); } return count + scalar::utf8::count_code_points(input + pos, length - pos); } simdutf_warn_unused size_t implementation::latin1_length_from_utf8( const char *buf, size_t len) const noexcept { return count_utf8(buf, len); } simdutf_warn_unused size_t implementation::utf8_length_from_latin1( const char *input, size_t length) const noexcept { const uint8_t *data = reinterpret_cast(input); const uint8_t *data_end = data + length; uint64_t result = 0; while (data_end - data > 16) { uint64_t two_bytes = 0; __m128i input_vec = __lsx_vld(data, 0); two_bytes = __lsx_vpickve2gr_hu(__lsx_vpcnt_h(__lsx_vmskltz_b(input_vec)), 0); result += 16 + two_bytes; data += 16; } return result + scalar::latin1::utf8_length_from_latin1((const char *)data, data_end - data); } simdutf_warn_unused size_t implementation::utf8_length_from_utf32( const char32_t *input, size_t length) const noexcept { return utf32::utf8_length_from_utf32(input, length); } simdutf_warn_unused size_t implementation::utf32_length_from_utf8( const char *input, size_t length) const noexcept { return utf8::count_code_points(input, length); } simdutf_warn_unused result implementation::base64_to_binary( const char *input, size_t length, char *output, base64_options options, last_chunk_handling_options last_chunk_options) const noexcept { if (options & base64_default_or_url) { if (options == base64_options::base64_default_or_url_accept_garbage) { return compress_decode_base64( output, input, length, options, last_chunk_options); } else { return compress_decode_base64( output, input, length, options, last_chunk_options); } } else if (options & base64_url) { if (options == base64_options::base64_url_accept_garbage) { return compress_decode_base64( output, input, length, options, last_chunk_options); } else { return compress_decode_base64( output, input, length, options, last_chunk_options); } } else { if (options == base64_options::base64_default_accept_garbage) { return compress_decode_base64( output, input, length, options, last_chunk_options); } else { return compress_decode_base64( output, input, length, options, last_chunk_options); } } } simdutf_warn_unused full_result implementation::base64_to_binary_details( const char *input, size_t length, char *output, base64_options options, last_chunk_handling_options last_chunk_options) const noexcept { if (options & base64_default_or_url) { if (options == base64_options::base64_default_or_url_accept_garbage) { return compress_decode_base64( output, input, length, options, last_chunk_options); } else { return compress_decode_base64( output, input, length, options, last_chunk_options); } } else if (options & base64_url) { if (options == base64_options::base64_url_accept_garbage) { return compress_decode_base64( output, input, length, options, last_chunk_options); } else { return compress_decode_base64( output, input, length, options, last_chunk_options); } } else { if (options == base64_options::base64_default_accept_garbage) { return compress_decode_base64( output, input, length, options, last_chunk_options); } else { return compress_decode_base64( output, input, length, options, last_chunk_options); } } } simdutf_warn_unused result implementation::base64_to_binary( const char16_t *input, size_t length, char *output, base64_options options, last_chunk_handling_options last_chunk_options) const noexcept { if (options & base64_default_or_url) { if (options == base64_options::base64_default_or_url_accept_garbage) { return compress_decode_base64( output, input, length, options, last_chunk_options); } else { return compress_decode_base64( output, input, length, options, last_chunk_options); } } else if (options & base64_url) { if (options == base64_options::base64_url_accept_garbage) { return compress_decode_base64( output, input, length, options, last_chunk_options); } else { return compress_decode_base64( output, input, length, options, last_chunk_options); } } else { if (options == base64_options::base64_default_accept_garbage) { return compress_decode_base64( output, input, length, options, last_chunk_options); } else { return compress_decode_base64( output, input, length, options, last_chunk_options); } } } simdutf_warn_unused full_result implementation::base64_to_binary_details( const char16_t *input, size_t length, char *output, base64_options options, last_chunk_handling_options last_chunk_options) const noexcept { if (options & base64_default_or_url) { if (options == base64_options::base64_default_or_url_accept_garbage) { return compress_decode_base64( output, input, length, options, last_chunk_options); } else { return compress_decode_base64( output, input, length, options, last_chunk_options); } } else if (options & base64_url) { if (options == base64_options::base64_url_accept_garbage) { return compress_decode_base64( output, input, length, options, last_chunk_options); } else { return compress_decode_base64( output, input, length, options, last_chunk_options); } } else { if (options == base64_options::base64_default_accept_garbage) { return compress_decode_base64( output, input, length, options, last_chunk_options); } else { return compress_decode_base64( output, input, length, options, last_chunk_options); } } } size_t implementation::binary_to_base64(const char *input, size_t length, char *output, base64_options options) const noexcept { if (options & base64_url) { return encode_base64(output, input, length, options); } else { return encode_base64(output, input, length, options); } } size_t implementation::binary_to_base64_with_lines( const char *input, size_t length, char *output, size_t line_length, base64_options options) const noexcept { return scalar::base64::tail_encode_base64_impl(output, input, length, options, line_length); } const char *implementation::find(const char *start, const char *end, char character) const noexcept { return util_find(start, end, character); } const char16_t *implementation::find(const char16_t *start, const char16_t *end, char16_t character) const noexcept { return util_find(start, end, character); } simdutf_warn_unused size_t implementation::binary_length_from_base64( const char *input, size_t length) const noexcept { return base64_lengths::binary_length_from_base64(input, length); } simdutf_warn_unused size_t implementation::binary_length_from_base64( const char16_t *input, size_t length) const noexcept { return base64_lengths::binary_length_from_base64(input, length); } } // namespace lasx } // namespace simdutf /* begin file src/simdutf/lasx/end.h */ #undef SIMDUTF_SIMD_HAS_UNSIGNED_CMP #if SIMDUTF_CAN_ALWAYS_RUN_LASX // nothing needed. #else SIMDUTF_UNTARGET_REGION #endif /* end file src/simdutf/lasx/end.h */ /* end file src/lasx/implementation.cpp */ #endif #if SIMDUTF_IMPLEMENTATION_LSX /* begin file src/lsx/implementation.cpp */ /* begin file src/simdutf/lsx/begin.h */ // redefining SIMDUTF_IMPLEMENTATION to "lsx" // #define SIMDUTF_IMPLEMENTATION lsx #define SIMDUTF_SIMD_HAS_UNSIGNED_CMP 1 /* end file src/simdutf/lsx/begin.h */ namespace simdutf { namespace lsx { namespace { #ifndef SIMDUTF_LSX_H #error "lsx.h must be included" #endif using namespace simd; // convert vmskltz/vmskgez/vmsknz to // simdutf::tables::utf16_to_utf8::pack_1_2_utf8_bytes index const uint8_t lsx_1_2_utf8_bytes_mask[] = { 0, 1, 4, 5, 16, 17, 20, 21, 64, 65, 68, 69, 80, 81, 84, 85, 2, 3, 6, 7, 18, 19, 22, 23, 66, 67, 70, 71, 82, 83, 86, 87, 8, 9, 12, 13, 24, 25, 28, 29, 72, 73, 76, 77, 88, 89, 92, 93, 10, 11, 14, 15, 26, 27, 30, 31, 74, 75, 78, 79, 90, 91, 94, 95, 32, 33, 36, 37, 48, 49, 52, 53, 96, 97, 100, 101, 112, 113, 116, 117, 34, 35, 38, 39, 50, 51, 54, 55, 98, 99, 102, 103, 114, 115, 118, 119, 40, 41, 44, 45, 56, 57, 60, 61, 104, 105, 108, 109, 120, 121, 124, 125, 42, 43, 46, 47, 58, 59, 62, 63, 106, 107, 110, 111, 122, 123, 126, 127, 128, 129, 132, 133, 144, 145, 148, 149, 192, 193, 196, 197, 208, 209, 212, 213, 130, 131, 134, 135, 146, 147, 150, 151, 194, 195, 198, 199, 210, 211, 214, 215, 136, 137, 140, 141, 152, 153, 156, 157, 200, 201, 204, 205, 216, 217, 220, 221, 138, 139, 142, 143, 154, 155, 158, 159, 202, 203, 206, 207, 218, 219, 222, 223, 160, 161, 164, 165, 176, 177, 180, 181, 224, 225, 228, 229, 240, 241, 244, 245, 162, 163, 166, 167, 178, 179, 182, 183, 226, 227, 230, 231, 242, 243, 246, 247, 168, 169, 172, 173, 184, 185, 188, 189, 232, 233, 236, 237, 248, 249, 252, 253, 170, 171, 174, 175, 186, 187, 190, 191, 234, 235, 238, 239, 250, 251, 254, 255}; simdutf_really_inline __m128i lsx_swap_bytes(__m128i vec) { return __lsx_vshuf4i_b(vec, 0b10110001); } simdutf_really_inline bool is_ascii(const simd8x64 &input) { return input.is_ascii(); } simdutf_really_inline simd8 must_be_2_3_continuation(const simd8 prev2, const simd8 prev3) { simd8 is_third_byte = prev2 >= uint8_t(0b11100000u); simd8 is_fourth_byte = prev3 >= uint8_t(0b11110000u); return is_third_byte ^ is_fourth_byte; } // common functions for utf8 conversions simdutf_really_inline __m128i convert_utf8_3_byte_to_utf16(__m128i in) { // Low half contains 10bbbbbb|10cccccc // High half contains 1110aaaa|1110aaaa const v16u8 sh = {2, 1, 5, 4, 8, 7, 11, 10, 0, 0, 3, 3, 6, 6, 9, 9}; const v8u16 v0fff = {0xfff, 0xfff, 0xfff, 0xfff, 0xfff, 0xfff, 0xfff, 0xfff}; __m128i perm = __lsx_vshuf_b(__lsx_vldi(0), in, (__m128i)sh); // 1110aaaa => aaaa0000 __m128i perm_high = __lsx_vslli_b(__lsx_vbsrl_v(perm, 8), 4); // 10bbbbbb 10cccccc => 0010bbbb bbcccccc __m128i composed = __lsx_vbitsel_v(__lsx_vsrli_h(perm, 2), /* perm >> 2*/ perm, __lsx_vrepli_h(0x3f) /* 0x003f */); // 0010bbbb bbcccccc => aaaabbbb bbcccccc composed = __lsx_vbitsel_v(perm_high, composed, (__m128i)v0fff); return composed; } simdutf_really_inline __m128i convert_utf8_2_byte_to_utf16(__m128i in) { // 10bbbbb 110aaaaa => 00bbbbb 000aaaaa __m128i composed = __lsx_vand_v(in, __lsx_vldi(0x3f)); // 00bbbbbb 000aaaaa => 00000aaa aabbbbbb composed = __lsx_vbitsel_v( __lsx_vsrli_h(__lsx_vslli_h(composed, 8), 2), /* (aaaaa << 8) >> 2 */ __lsx_vsrli_h(composed, 8), /* bbbbbb >> 8 */ __lsx_vrepli_h(0x3f)); /* 0x003f */ return composed; } simdutf_really_inline __m128i convert_utf8_1_to_2_byte_to_utf16(__m128i in, size_t shufutf8_idx) { // Converts 6 1-2 byte UTF-8 characters to 6 UTF-16 characters. // This is a relatively easy scenario // we process SIX (6) input code-code units. The max length in bytes of six // code code units spanning between 1 and 2 bytes each is 12 bytes. __m128i sh = __lsx_vld(reinterpret_cast( simdutf::tables::utf8_to_utf16::shufutf8[shufutf8_idx]), 0); // Shuffle // 1 byte: 00000000 0bbbbbbb // 2 byte: 110aaaaa 10bbbbbb __m128i perm = __lsx_vshuf_b(__lsx_vldi(0), in, sh); // 1 byte: 00000000 0bbbbbbb // 2 byte: 00000000 00bbbbbb __m128i ascii = __lsx_vand_v(perm, __lsx_vrepli_h(0x7f)); // 6 or 7 bits // 1 byte: 00000000 00000000 // 2 byte: 00000aaa aa000000 const __m128i v1f00 = lsx_splat_u16(0x1f00); __m128i composed = __lsx_vsrli_h(__lsx_vand_v(perm, v1f00), 2); // 5 bits // Combine with a shift right accumulate // 1 byte: 00000000 0bbbbbbb // 2 byte: 00000aaa aabbbbbb composed = __lsx_vadd_h(ascii, composed); return composed; } /* begin file src/lsx/lsx_validate_utf32le.cpp */ const char32_t *lsx_validate_utf32le(const char32_t *input, size_t size) { const char32_t *end = input + size; __m128i offset = lsx_splat_u32(0xffff2000); __m128i standardoffsetmax = lsx_splat_u32(0xfffff7ff); __m128i standardmax = lsx_splat_u32(0x10ffff); __m128i currentmax = lsx_splat_u32(0); __m128i currentoffsetmax = lsx_splat_u32(0); while (input + 4 < end) { __m128i in = __lsx_vld(reinterpret_cast(input), 0); currentmax = __lsx_vmax_wu(in, currentmax); // 0xD8__ + 0x2000 = 0xF8__ => 0xF8__ > 0xF7FF currentoffsetmax = __lsx_vmax_wu(__lsx_vadd_w(in, offset), currentoffsetmax); input += 4; } __m128i is_zero = __lsx_vxor_v(__lsx_vmax_wu(currentmax, standardmax), standardmax); if (__lsx_bnz_v(is_zero)) { return nullptr; } is_zero = __lsx_vxor_v(__lsx_vmax_wu(currentoffsetmax, standardoffsetmax), standardoffsetmax); if (__lsx_bnz_v(is_zero)) { return nullptr; } return input; } const result lsx_validate_utf32le_with_errors(const char32_t *input, size_t size) { const char32_t *start = input; const char32_t *end = input + size; __m128i offset = lsx_splat_u32(0xffff2000); __m128i standardoffsetmax = lsx_splat_u32(0xfffff7ff); __m128i standardmax = lsx_splat_u32(0x10ffff); __m128i currentmax = lsx_splat_u32(0); __m128i currentoffsetmax = lsx_splat_u32(0); while (input + 4 < end) { __m128i in = __lsx_vld(reinterpret_cast(input), 0); currentmax = __lsx_vmax_wu(in, currentmax); currentoffsetmax = __lsx_vmax_wu(__lsx_vadd_w(in, offset), currentoffsetmax); __m128i is_zero = __lsx_vxor_v(__lsx_vmax_wu(currentmax, standardmax), standardmax); if (__lsx_bnz_v(is_zero)) { return result(error_code::TOO_LARGE, input - start); } is_zero = __lsx_vxor_v(__lsx_vmax_wu(currentoffsetmax, standardoffsetmax), standardoffsetmax); if (__lsx_bnz_v(is_zero)) { return result(error_code::SURROGATE, input - start); } input += 4; } return result(error_code::SUCCESS, input - start); } /* end file src/lsx/lsx_validate_utf32le.cpp */ /* begin file src/lsx/lsx_convert_latin1_to_utf8.cpp */ /* Returns a pair: the first unprocessed byte from buf and utf8_output A scalar routing should carry on the conversion of the tail. */ internal::pair lsx_convert_latin1_to_utf8(const char *latin1_input, size_t len, char *utf8_out) { uint8_t *utf8_output = reinterpret_cast(utf8_out); const char *end = latin1_input + len; __m128i zero = __lsx_vldi(0); // We always write 16 bytes, of which more than the first 8 bytes // are valid. A safety margin of 8 is more than sufficient. while (end - latin1_input >= 16) { __m128i in8 = __lsx_vld(reinterpret_cast(latin1_input), 0); uint32_t ascii = __lsx_vpickve2gr_hu(__lsx_vmskgez_b(in8), 0); if (ascii == 0xffff) { // ASCII fast path!!!! __lsx_vst(in8, utf8_output, 0); utf8_output += 16; latin1_input += 16; continue; } // We just fallback on UTF-16 code. This could be optimized/simplified // further. __m128i in16 = __lsx_vilvl_b(zero, in8); // 1. prepare 2-byte values // input 8-bit word : [aabb|bbbb] x 8 // expected output : [1100|00aa|10bb|bbbb] x 8 // t0 = [0000|00aa|bbbb|bb00] __m128i t0 = __lsx_vslli_h(in16, 2); // t1 = [0000|00aa|0000|0000] __m128i t1 = __lsx_vand_v(t0, lsx_splat_u16(0x300)); // t3 = [0000|00aa|00bb|bbbb] __m128i t2 = __lsx_vbitsel_v(t1, in16, __lsx_vrepli_h(0x3f)); // t4 = [1100|00aa|10bb|bbbb] __m128i t3 = __lsx_vor_v(t2, __lsx_vreplgr2vr_h(uint16_t(0xc080))); // merge ASCII and 2-byte codewords __m128i one_byte_bytemask = __lsx_vsle_hu(in16, __lsx_vrepli_h(0x7F)); __m128i utf8_unpacked = __lsx_vbitsel_v(t3, in16, one_byte_bytemask); const uint8_t *row = &simdutf::tables::utf16_to_utf8::pack_1_2_utf8_bytes [lsx_1_2_utf8_bytes_mask[(ascii & 0xff)]][0]; __m128i shuffle = __lsx_vld(row + 1, 0); __m128i utf8_packed = __lsx_vshuf_b(zero, utf8_unpacked, shuffle); // store bytes __lsx_vst(utf8_packed, utf8_output, 0); // adjust pointers latin1_input += 8; utf8_output += row[0]; } // while return internal::make_pair(latin1_input, reinterpret_cast(utf8_output)); } /* end file src/lsx/lsx_convert_latin1_to_utf8.cpp */ /* begin file src/lsx/lsx_convert_latin1_to_utf32.cpp */ internal::pair lsx_convert_latin1_to_utf32(const char *buf, size_t len, char32_t *utf32_output) { const char *end = buf + len; while (end - buf >= 16) { __m128i in8 = __lsx_vld(reinterpret_cast(buf), 0); __m128i zero = __lsx_vldi(0); __m128i in16low = __lsx_vilvl_b(zero, in8); __m128i in16high = __lsx_vilvh_b(zero, in8); __m128i in32_0 = __lsx_vilvl_h(zero, in16low); __m128i in32_1 = __lsx_vilvh_h(zero, in16low); __m128i in32_2 = __lsx_vilvl_h(zero, in16high); __m128i in32_3 = __lsx_vilvh_h(zero, in16high); __lsx_vst(in32_0, reinterpret_cast(utf32_output), 0); __lsx_vst(in32_1, reinterpret_cast(utf32_output + 4), 0); __lsx_vst(in32_2, reinterpret_cast(utf32_output + 8), 0); __lsx_vst(in32_3, reinterpret_cast(utf32_output + 12), 0); utf32_output += 16; buf += 16; } return internal::make_pair(buf, utf32_output); } /* end file src/lsx/lsx_convert_latin1_to_utf32.cpp */ /* begin file src/lsx/lsx_convert_utf8_to_utf32.cpp */ // Convert up to 12 bytes from utf8 to utf32 using a mask indicating the // end of the code points. Only the least significant 12 bits of the mask // are accessed. // It returns how many bytes were consumed (up to 12). size_t convert_masked_utf8_to_utf32(const char *input, uint64_t utf8_end_of_code_point_mask, char32_t *&utf32_out) { // we use an approach where we try to process up to 12 input bytes. // Why 12 input bytes and not 16? Because we are concerned with the size of // the lookup tables. Also 12 is nicely divisible by two and three. // uint32_t *&utf32_output = reinterpret_cast(utf32_out); __m128i in = __lsx_vld(reinterpret_cast(input), 0); const uint16_t input_utf8_end_of_code_point_mask = utf8_end_of_code_point_mask & 0xFFF; // // Optimization note: our main path below is load-latency dependent. Thus it // is maybe beneficial to have fast paths that depend on branch prediction but // have less latency. This results in more instructions but, potentially, also // higher speeds. // // We first try a few fast paths. if ((utf8_end_of_code_point_mask & 0xffff) == 0xffff) { // We process in chunks of 16 bytes. // use fast implementation in src/simdutf/arm64/simd.h // Ideally the compiler can keep the tables in registers. simd8 temp{in}; temp.store_ascii_as_utf32_tbl(utf32_out); utf32_output += 16; // We wrote 16 32-bit characters. return 16; // We consumed 16 bytes. } __m128i zero = __lsx_vldi(0); if (input_utf8_end_of_code_point_mask == 0x924) { // We want to take 4 3-byte UTF-8 code units and turn them into 4 4-byte // UTF-32 code units. Convert to UTF-16 __m128i composed_utf16 = convert_utf8_3_byte_to_utf16(in); __m128i utf32_low = __lsx_vilvl_h(zero, composed_utf16); __lsx_vst(utf32_low, reinterpret_cast(utf32_output), 0); utf32_output += 4; // We wrote 4 32-bit characters. return 12; // We consumed 12 bytes. } // 2 byte sequences occur in short bursts in languages like Greek and Russian. if (input_utf8_end_of_code_point_mask == 0xaaa) { // We want to take 6 2-byte UTF-8 code units and turn them into 6 4-byte // UTF-32 code units. Convert to UTF-16 __m128i composed_utf16 = convert_utf8_2_byte_to_utf16(in); __m128i utf32_low = __lsx_vilvl_h(zero, composed_utf16); __m128i utf32_high = __lsx_vilvh_h(zero, composed_utf16); __lsx_vst(utf32_low, reinterpret_cast(utf32_output), 0); __lsx_vst(utf32_high, reinterpret_cast(utf32_output), 16); utf32_output += 6; return 12; // We consumed 12 bytes. } /// Either no fast path or an unimportant fast path. const uint8_t idx = simdutf::tables::utf8_to_utf16::utf8bigindex [input_utf8_end_of_code_point_mask][0]; const uint8_t consumed = simdutf::tables::utf8_to_utf16::utf8bigindex [input_utf8_end_of_code_point_mask][1]; if (idx < 64) { // SIX (6) input code-code units // Convert to UTF-16 __m128i composed_utf16 = convert_utf8_1_to_2_byte_to_utf16(in, idx); __m128i utf32_low = __lsx_vilvl_h(zero, composed_utf16); __m128i utf32_high = __lsx_vilvh_h(zero, composed_utf16); __lsx_vst(utf32_low, reinterpret_cast(utf32_output), 0); __lsx_vst(utf32_high, reinterpret_cast(utf32_output), 16); utf32_output += 6; return consumed; } else if (idx < 145) { // FOUR (4) input code-code units // UTF-16 and UTF-32 use similar algorithms, but UTF-32 skips the narrowing. __m128i sh = __lsx_vld(reinterpret_cast( simdutf::tables::utf8_to_utf16::shufutf8[idx]), 0); // Shuffle // 1 byte: 00000000 00000000 0ccccccc // 2 byte: 00000000 110bbbbb 10cccccc // 3 byte: 1110aaaa 10bbbbbb 10cccccc sh = __lsx_vand_v(sh, __lsx_vldi(0x1f)); __m128i perm = __lsx_vshuf_b(zero, in, sh); // Split // 00000000 00000000 0ccccccc __m128i ascii = __lsx_vand_v(perm, __lsx_vrepli_w(0x7F)); // 6 or 7 bits // Note: unmasked // xxxxxxxx aaaaxxxx xxxxxxxx __m128i high = __lsx_vsrli_w(__lsx_vand_v(perm, __lsx_vldi(0xf)), 4); // 4 bits // Use 16 bit bic instead of and. // The top bits will be corrected later in the bsl // 00000000 10bbbbbb 00000000 __m128i middle = __lsx_vand_v(perm, lsx_splat_u32(0x0000FF00)); // 5 or 6 bits // Combine low and middle with shift right accumulate // 00000000 00xxbbbb bbcccccc __m128i lowmid = __lsx_vor_v(ascii, __lsx_vsrli_w(middle, 2)); // Insert top 4 bits from high byte with bitwise select // 00000000 aaaabbbb bbcccccc __m128i composed = __lsx_vbitsel_v(lowmid, high, lsx_splat_u32(0x0000F000)); __lsx_vst(composed, utf32_output, 0); utf32_output += 4; // We wrote 4 32-bit characters. return consumed; } else if (idx < 209) { // THREE (3) input code-code units if (input_utf8_end_of_code_point_mask == 0x888) { // We want to take 3 4-byte UTF-8 code units and turn them into 3 4-byte // UTF-32 code units. This uses the same method as the fixed 3 byte // version, reversing and shift left insert. However, there is no need for // a shuffle mask now, just rev16 and rev32. // // This version does not use the LUT, but 4 byte sequences are less common // and the overhead of the extra memory access is less important than the // early branch overhead in shorter sequences, so it comes last. // Swap pairs of bytes // 10dddddd|10cccccc|10bbbbbb|11110aaa // 10cccccc 10dddddd|11110aaa 10bbbbbb __m128i swap = lsx_swap_bytes(in); // Shift left and insert // xxxxcccc ccdddddd|xxxxxxxa aabbbbbb __m128i merge1 = __lsx_vbitsel_v(__lsx_vsrli_h(swap, 2), swap, __lsx_vrepli_h(0x3f /*0x003F*/)); // Shift insert again // xxxxxxxx xxxaaabb bbbbcccc ccdddddd __m128i merge2 = __lsx_vbitsel_v(__lsx_vslli_w(merge1, 12), /* merge1 << 12 */ __lsx_vsrli_w(merge1, 16), /* merge1 >> 16 */ lsx_splat_u32(0x00000FFF)); // Clear the garbage // 00000000 000aaabb bbbbcccc ccdddddd __m128i composed = __lsx_vand_v(merge2, lsx_splat_u32(0x1FFFFF)); // Store __lsx_vst(composed, utf32_output, 0); utf32_output += 3; // We wrote 3 32-bit characters. return 12; // We consumed 12 bytes. } // Unlike UTF-16, doing a fast codepath doesn't have nearly as much benefit // due to surrogates no longer being involved. __m128i sh = __lsx_vld(reinterpret_cast( simdutf::tables::utf8_to_utf16::shufutf8[idx]), 0); // 1 byte: 00000000 00000000 00000000 0ddddddd // 2 byte: 00000000 00000000 110ccccc 10dddddd // 3 byte: 00000000 1110bbbb 10cccccc 10dddddd // 4 byte: 11110aaa 10bbbbbb 10cccccc 10dddddd sh = __lsx_vand_v(sh, __lsx_vldi(0x1f)); __m128i perm = __lsx_vshuf_b(zero, in, sh); // Ascii __m128i ascii = __lsx_vand_v(perm, __lsx_vrepli_w(0x7F)); __m128i middle = __lsx_vand_v(perm, lsx_splat_u32(0x00003f00)); // 00000000 00000000 0000cccc ccdddddd __m128i cd = __lsx_vor_v(__lsx_vsrli_w(middle, 2), ascii); __m128i correction = __lsx_vand_v(perm, lsx_splat_u32(0x00400000)); __m128i corrected = __lsx_vadd_b(perm, __lsx_vsrli_w(correction, 1)); // Insert twice // 00000000 000aaabb bbbbxxxx xxxxxxxx __m128i corrected_srli2 = __lsx_vsrli_w(__lsx_vand_v(corrected, __lsx_vrepli_b(0x7)), 2); __m128i ab = __lsx_vbitsel_v(corrected_srli2, corrected, __lsx_vrepli_h(0x3f)); ab = __lsx_vsrli_w(ab, 4); // 00000000 000aaabb bbbbcccc ccdddddd __m128i composed = __lsx_vbitsel_v(ab, cd, lsx_splat_u32(0x00000FFF)); // Store __lsx_vst(composed, utf32_output, 0); utf32_output += 3; // We wrote 3 32-bit characters. return consumed; } else { // here we know that there is an error but we do not handle errors return 12; } } /* end file src/lsx/lsx_convert_utf8_to_utf32.cpp */ /* begin file src/lsx/lsx_convert_utf8_to_latin1.cpp */ size_t convert_masked_utf8_to_latin1(const char *input, uint64_t utf8_end_of_code_point_mask, char *&latin1_output) { // we use an approach where we try to process up to 12 input bytes. // Why 12 input bytes and not 16? Because we are concerned with the size of // the lookup tables. Also 12 is nicely divisible by two and three. // __m128i in = __lsx_vld(reinterpret_cast(input), 0); const uint16_t input_utf8_end_of_code_point_mask = utf8_end_of_code_point_mask & 0xfff; // Optimization note: our main path below is load-latency dependent. Thus it // is maybe beneficial to have fast paths that depend on branch prediction but // have less latency. This results in more instructions but, potentially, also // higher speeds. // We first try a few fast paths. // The obvious first test is ASCII, which actually consumes the full 16. if ((utf8_end_of_code_point_mask & 0xFFFF) == 0xFFFF) { // We process in chunks of 16 bytes __lsx_vst(in, reinterpret_cast(latin1_output), 0); latin1_output += 16; // We wrote 16 18-bit characters. return 16; // We consumed 16 bytes. } /// We do not have a fast path available, or the fast path is unimportant, so /// we fallback. const uint8_t idx = simdutf::tables::utf8_to_utf16::utf8bigindex [input_utf8_end_of_code_point_mask][0]; const uint8_t consumed = simdutf::tables::utf8_to_utf16::utf8bigindex [input_utf8_end_of_code_point_mask][1]; // this indicates an invalid input: if (idx >= 64) { return consumed; } // Here we should have (idx < 64), if not, there is a bug in the validation or // elsewhere. SIX (6) input code-code units this is a relatively easy scenario // we process SIX (6) input code-code units. The max length in bytes of six // code code units spanning between 1 and 2 bytes each is 12 bytes. Converts 6 // 1-2 byte UTF-8 characters to 6 UTF-16 characters. This is a relatively easy // scenario we process SIX (6) input code-code units. The max length in bytes // of six code code units spanning between 1 and 2 bytes each is 12 bytes. __m128i sh = __lsx_vld(reinterpret_cast( simdutf::tables::utf8_to_utf16::shufutf8[idx]), 0); // Shuffle // 1 byte: 00000000 0bbbbbbb // 2 byte: 110aaaaa 10bbbbbb sh = __lsx_vand_v(sh, __lsx_vldi(0x1f)); __m128i perm = __lsx_vshuf_b(__lsx_vldi(0), in, sh); // ascii mask // 1 byte: 11111111 11111111 // 2 byte: 00000000 00000000 __m128i ascii_mask = __lsx_vslt_bu(perm, __lsx_vldi(0x80)); // utf8 mask // 1 byte: 00000000 00000000 // 2 byte: 00111111 00111111 __m128i utf8_mask = __lsx_vand_v(__lsx_vsle_bu(__lsx_vldi(0x80), perm), __lsx_vldi(0b00111111)); // mask // 1 byte: 11111111 11111111 // 2 byte: 00111111 00111111 __m128i mask = __lsx_vor_v(utf8_mask, ascii_mask); __m128i composed = __lsx_vbitsel_v(__lsx_vsrli_h(perm, 2), perm, mask); // writing 8 bytes even though we only care about the first 6 bytes. __m128i latin1_packed = __lsx_vpickev_b(__lsx_vldi(0), composed); uint64_t buffer[2]; // __lsx_vst(latin1_packed, reinterpret_cast(latin1_output), 0); __lsx_vst(latin1_packed, reinterpret_cast(buffer), 0); internal::memcpy(latin1_output, buffer, 6); latin1_output += 6; // We wrote 6 bytes. return consumed; } /* end file src/lsx/lsx_convert_utf8_to_latin1.cpp */ /* begin file src/lsx/lsx_convert_utf32_to_latin1.cpp */ internal::pair lsx_convert_utf32_to_latin1(const char32_t *buf, size_t len, char *latin1_output) { const char32_t *end = buf + len; const v16u8 shuf_mask = {0, 4, 8, 12, 16, 20, 24, 28, 0, 0, 0, 0, 0, 0, 0, 0}; __m128i v_ff = __lsx_vrepli_w(0xFF); while (end - buf >= 16) { __m128i in1 = __lsx_vld(reinterpret_cast(buf), 0); __m128i in2 = __lsx_vld(reinterpret_cast(buf), 16); __m128i in12 = __lsx_vor_v(in1, in2); if (__lsx_bz_v(__lsx_vslt_wu(v_ff, in12))) { // 1. pack the bytes __m128i latin1_packed = __lsx_vshuf_b(in2, in1, (__m128i)shuf_mask); // 2. store (8 bytes) __lsx_vst(latin1_packed, reinterpret_cast(latin1_output), 0); // 3. adjust pointers buf += 8; latin1_output += 8; } else { return internal::pair{ nullptr, reinterpret_cast(latin1_output)}; } } // while return internal::make_pair(buf, latin1_output); } internal::pair lsx_convert_utf32_to_latin1_with_errors(const char32_t *buf, size_t len, char *latin1_output) { const char32_t *start = buf; const char32_t *end = buf + len; const v16u8 shuf_mask = {0, 4, 8, 12, 16, 20, 24, 28, 0, 0, 0, 0, 0, 0, 0, 0}; __m128i v_ff = __lsx_vrepli_w(0xFF); while (end - buf >= 16) { __m128i in1 = __lsx_vld(reinterpret_cast(buf), 0); __m128i in2 = __lsx_vld(reinterpret_cast(buf), 16); __m128i in12 = __lsx_vor_v(in1, in2); if (__lsx_bz_v(__lsx_vslt_wu(v_ff, in12))) { // 1. pack the bytes __m128i latin1_packed = __lsx_vshuf_b(in2, in1, (__m128i)shuf_mask); // 2. store (8 bytes) __lsx_vst(latin1_packed, reinterpret_cast(latin1_output), 0); // 3. adjust pointers buf += 8; latin1_output += 8; } else { // Let us do a scalar fallback. for (int k = 0; k < 8; k++) { uint32_t word = buf[k]; if (word <= 0xff) { *latin1_output++ = char(word); } else { return internal::make_pair( result(error_code::TOO_LARGE, buf - start + k), latin1_output); } } } } // while return internal::make_pair(result(error_code::SUCCESS, buf - start), latin1_output); } /* end file src/lsx/lsx_convert_utf32_to_latin1.cpp */ /* begin file src/lsx/lsx_convert_utf32_to_utf8.cpp */ internal::pair lsx_convert_utf32_to_utf8(const char32_t *buf, size_t len, char *utf8_out) { uint8_t *utf8_output = reinterpret_cast(utf8_out); const char32_t *end = buf + len; __m128i v_c080 = lsx_splat_u16(0xc080); __m128i v_07ff = lsx_splat_u16(0x07ff); __m128i v_dfff = lsx_splat_u16(0xdfff); __m128i v_d800 = lsx_splat_u16(0xd800); __m128i forbidden_bytemask = __lsx_vldi(0x0); const size_t safety_margin = 12; // to avoid overruns, see issue // https://github.com/simdutf/simdutf/issues/92 while (end - buf > internal::ptrdiff_t(16 + safety_margin)) { __m128i in = __lsx_vld(reinterpret_cast(buf), 0); __m128i nextin = __lsx_vld(reinterpret_cast(buf), 16); // Check if no bits set above 16th if (__lsx_bz_v(__lsx_vpickod_h(in, nextin))) { // Pack UTF-32 to UTF-16 safely (without surrogate pairs) // Apply UTF-16 => UTF-8 routine (lsx_convert_utf16_to_utf8.cpp) __m128i utf16_packed = __lsx_vpickev_h(nextin, in); if (__lsx_bz_v(__lsx_vslt_hu(__lsx_vrepli_h(0x7F), utf16_packed))) { // ASCII fast path!!!! // 1. pack the bytes // obviously suboptimal. __m128i utf8_packed = __lsx_vpickev_b(utf16_packed, utf16_packed); // 2. store (8 bytes) __lsx_vst(utf8_packed, utf8_output, 0); // 3. adjust pointers buf += 8; utf8_output += 8; continue; // we are done for this round! } __m128i zero = __lsx_vldi(0); if (__lsx_bz_v(__lsx_vslt_hu(v_07ff, utf16_packed))) { // 1. prepare 2-byte values // input 16-bit word : [0000|0aaa|aabb|bbbb] x 8 // expected output : [110a|aaaa|10bb|bbbb] x 8 // t0 = [000a|aaaa|bbbb|bb00] const __m128i t0 = __lsx_vslli_h(utf16_packed, 2); // t1 = [000a|aaaa|0000|0000] const __m128i t1 = __lsx_vand_v(t0, lsx_splat_u16(0x1f00)); // t2 = [0000|0000|00bb|bbbb] const __m128i t2 = __lsx_vand_v(utf16_packed, __lsx_vrepli_h(0x3f)); // t3 = [000a|aaaa|00bb|bbbb] const __m128i t3 = __lsx_vor_v(t1, t2); // t4 = [110a|aaaa|10bb|bbbb] const __m128i t4 = __lsx_vor_v(t3, v_c080); // 2. merge ASCII and 2-byte codewords __m128i one_byte_bytemask = __lsx_vsle_hu(utf16_packed, __lsx_vrepli_h(0x7F /*0x007F*/)); __m128i utf8_unpacked = __lsx_vbitsel_v(t4, utf16_packed, one_byte_bytemask); // 3. prepare bitmask for 8-bit lookup uint32_t m2 = __lsx_vpickve2gr_bu(__lsx_vmskltz_h(one_byte_bytemask), 0); // 4. pack the bytes const uint8_t *row = &simdutf::tables::utf16_to_utf8::pack_1_2_utf8_bytes [lsx_1_2_utf8_bytes_mask[m2]][0]; __m128i shuffle = __lsx_vld(row, 1); __m128i utf8_packed = __lsx_vshuf_b(zero, utf8_unpacked, shuffle); // 5. store bytes __lsx_vst(utf8_packed, utf8_output, 0); // 6. adjust pointers buf += 8; utf8_output += row[0]; continue; } else { // case: code units from register produce either 1, 2 or 3 UTF-8 bytes forbidden_bytemask = __lsx_vor_v( __lsx_vand_v( __lsx_vsle_h(utf16_packed, v_dfff), // utf16_packed <= 0xdfff __lsx_vsle_h(v_d800, utf16_packed)), // utf16_packed >= 0xd800 forbidden_bytemask); /* In this branch we handle three cases: 1. [0000|0000|0ccc|cccc] => [0ccc|cccc] - single UFT-8 byte 2. [0000|0bbb|bbcc|cccc] => [110b|bbbb], [10cc|cccc] - two UTF-8 bytes 3. [aaaa|bbbb|bbcc|cccc] => [1110|aaaa], [10bb|bbbb], [10cc|cccc] - three UTF-8 bytes We expand the input word (16-bit) into two code units (32-bit), thus we have room for four bytes. However, we need five distinct bit layouts. Note that the last byte in cases #2 and #3 is the same. We precompute byte 1 for case #1 and the common byte for cases #2 & #3 in register t2. We precompute byte 1 for case #3 and -- **conditionally** -- precompute either byte 1 for case #2 or byte 2 for case #3. Note that they differ by exactly one bit. Finally from these two code units we build proper UTF-8 sequence, taking into account the case (i.e, the number of bytes to write). */ /** * Given [aaaa|bbbb|bbcc|cccc] our goal is to produce: * t2 => [0ccc|cccc] [10cc|cccc] * s4 => [1110|aaaa] ([110b|bbbb] OR [10bb|bbbb]) */ // [aaaa|bbbb|bbcc|cccc] => [bbcc|cccc|bbcc|cccc] __m128i t0 = __lsx_vpickev_b(utf16_packed, utf16_packed); t0 = __lsx_vilvl_b(t0, t0); // [bbcc|cccc|bbcc|cccc] => [00cc|cccc|0bcc|cccc] __m128i v_3f7f = __lsx_vreplgr2vr_h(uint16_t(0x3F7F)); __m128i t1 = __lsx_vand_v(t0, v_3f7f); // [00cc|cccc|0bcc|cccc] => [10cc|cccc|0bcc|cccc] __m128i t2 = __lsx_vor_v(t1, lsx_splat_u16(0x8000)); // s0: [aaaa|bbbb|bbcc|cccc] => [0000|0000|0000|aaaa] __m128i s0 = __lsx_vsrli_h(utf16_packed, 12); // s1: [aaaa|bbbb|bbcc|cccc] => [0000|bbbb|bb00|0000] __m128i s1 = __lsx_vslli_h(utf16_packed, 2); // [0000|bbbb|bb00|0000] => [00bb|bbbb|0000|0000] s1 = __lsx_vand_v(s1, lsx_splat_u16(0x3F00)); // [00bb|bbbb|0000|aaaa] __m128i s2 = __lsx_vor_v(s0, s1); // s3: [00bb|bbbb|0000|aaaa] => [11bb|bbbb|1110|aaaa] __m128i v_c0e0 = __lsx_vreplgr2vr_h(uint16_t(0xC0E0)); __m128i s3 = __lsx_vor_v(s2, v_c0e0); __m128i one_or_two_bytes_bytemask = __lsx_vsle_hu(utf16_packed, v_07ff); __m128i m0 = __lsx_vandn_v(one_or_two_bytes_bytemask, lsx_splat_u16(0x4000)); __m128i s4 = __lsx_vxor_v(s3, m0); // 4. expand code units 16-bit => 32-bit __m128i out0 = __lsx_vilvl_h(s4, t2); __m128i out1 = __lsx_vilvh_h(s4, t2); // 5. compress 32-bit code units into 1, 2 or 3 bytes -- 2 x shuffle __m128i one_byte_bytemask = __lsx_vsle_hu(utf16_packed, __lsx_vrepli_h(0x7F)); __m128i one_or_two_bytes_bytemask_u16_to_u32_low = __lsx_vilvl_h(one_or_two_bytes_bytemask, zero); __m128i one_or_two_bytes_bytemask_u16_to_u32_high = __lsx_vilvh_h(one_or_two_bytes_bytemask, zero); __m128i one_byte_bytemask_u16_to_u32_low = __lsx_vilvl_h(one_byte_bytemask, one_byte_bytemask); __m128i one_byte_bytemask_u16_to_u32_high = __lsx_vilvh_h(one_byte_bytemask, one_byte_bytemask); const uint32_t mask0 = __lsx_vpickve2gr_bu(__lsx_vmskltz_h(__lsx_vor_v( one_or_two_bytes_bytemask_u16_to_u32_low, one_byte_bytemask_u16_to_u32_low)), 0); const uint32_t mask1 = __lsx_vpickve2gr_bu(__lsx_vmskltz_h(__lsx_vor_v( one_or_two_bytes_bytemask_u16_to_u32_high, one_byte_bytemask_u16_to_u32_high)), 0); const uint8_t *row0 = &simdutf::tables::utf16_to_utf8::pack_1_2_3_utf8_bytes[mask0][0]; __m128i shuffle0 = __lsx_vld(row0, 1); __m128i utf8_0 = __lsx_vshuf_b(zero, out0, shuffle0); const uint8_t *row1 = &simdutf::tables::utf16_to_utf8::pack_1_2_3_utf8_bytes[mask1][0]; __m128i shuffle1 = __lsx_vld(row1, 1); __m128i utf8_1 = __lsx_vshuf_b(zero, out1, shuffle1); __lsx_vst(utf8_0, utf8_output, 0); utf8_output += row0[0]; __lsx_vst(utf8_1, utf8_output, 0); utf8_output += row1[0]; buf += 8; } // At least one 32-bit word will produce a surrogate pair in UTF-16 <=> // will produce four UTF-8 bytes. } else { // Let us do a scalar fallback. // It may seem wasteful to use scalar code, but being efficient with SIMD // in the presence of surrogate pairs may require non-trivial tables. size_t forward = 15; size_t k = 0; if (size_t(end - buf) < forward + 1) { forward = size_t(end - buf - 1); } for (; k < forward; k++) { uint32_t word = buf[k]; if ((word & 0xFFFFFF80) == 0) { *utf8_output++ = char(word); } else if ((word & 0xFFFFF800) == 0) { *utf8_output++ = char((word >> 6) | 0b11000000); *utf8_output++ = char((word & 0b111111) | 0b10000000); } else if ((word & 0xFFFF0000) == 0) { if (word >= 0xD800 && word <= 0xDFFF) { return internal::pair{ nullptr, reinterpret_cast(utf8_output)}; } *utf8_output++ = char((word >> 12) | 0b11100000); *utf8_output++ = char(((word >> 6) & 0b111111) | 0b10000000); *utf8_output++ = char((word & 0b111111) | 0b10000000); } else { if (word > 0x10FFFF) { return internal::pair{ nullptr, reinterpret_cast(utf8_output)}; } *utf8_output++ = char((word >> 18) | 0b11110000); *utf8_output++ = char(((word >> 12) & 0b111111) | 0b10000000); *utf8_output++ = char(((word >> 6) & 0b111111) | 0b10000000); *utf8_output++ = char((word & 0b111111) | 0b10000000); } } buf += k; } } // while // check for invalid input if (__lsx_bnz_v(forbidden_bytemask)) { return internal::pair{ nullptr, reinterpret_cast(utf8_output)}; } return internal::make_pair(buf, reinterpret_cast(utf8_output)); } internal::pair lsx_convert_utf32_to_utf8_with_errors(const char32_t *buf, size_t len, char *utf8_out) { uint8_t *utf8_output = reinterpret_cast(utf8_out); const char32_t *start = buf; const char32_t *end = buf + len; __m128i v_c080 = lsx_splat_u16(0xc080); __m128i v_07ff = lsx_splat_u16(0x07ff); __m128i v_dfff = lsx_splat_u16(0xdfff); __m128i v_d800 = lsx_splat_u16(0xd800); __m128i forbidden_bytemask = __lsx_vldi(0x0); const size_t safety_margin = 12; // to avoid overruns, see issue // https://github.com/simdutf/simdutf/issues/92 while (end - buf > internal::ptrdiff_t(16 + safety_margin)) { __m128i in = __lsx_vld(reinterpret_cast(buf), 0); __m128i nextin = __lsx_vld(reinterpret_cast(buf), 16); // Check if no bits set above 16th if (__lsx_bz_v(__lsx_vpickod_h(in, nextin))) { // Pack UTF-32 to UTF-16 safely (without surrogate pairs) // Apply UTF-16 => UTF-8 routine (lsx_convert_utf16_to_utf8.cpp) __m128i utf16_packed = __lsx_vpickev_h(nextin, in); if (__lsx_bz_v(__lsx_vslt_hu(__lsx_vrepli_h(0x7F), utf16_packed))) { // ASCII fast path!!!! // 1. pack the bytes // obviously suboptimal. __m128i utf8_packed = __lsx_vpickev_b(utf16_packed, utf16_packed); // 2. store (8 bytes) __lsx_vst(utf8_packed, utf8_output, 0); // 3. adjust pointers buf += 8; utf8_output += 8; continue; // we are done for this round! } __m128i zero = __lsx_vldi(0); if (__lsx_bz_v(__lsx_vslt_hu(v_07ff, utf16_packed))) { // 1. prepare 2-byte values // input 16-bit word : [0000|0aaa|aabb|bbbb] x 8 // expected output : [110a|aaaa|10bb|bbbb] x 8 // t0 = [000a|aaaa|bbbb|bb00] const __m128i t0 = __lsx_vslli_h(utf16_packed, 2); // t1 = [000a|aaaa|0000|0000] const __m128i t1 = __lsx_vand_v(t0, lsx_splat_u16(0x1f00)); // t2 = [0000|0000|00bb|bbbb] const __m128i t2 = __lsx_vand_v(utf16_packed, __lsx_vrepli_h(0x3f)); // t3 = [000a|aaaa|00bb|bbbb] const __m128i t3 = __lsx_vor_v(t1, t2); // t4 = [110a|aaaa|10bb|bbbb] const __m128i t4 = __lsx_vor_v(t3, v_c080); // 2. merge ASCII and 2-byte codewords __m128i one_byte_bytemask = __lsx_vsle_hu(utf16_packed, __lsx_vrepli_h(0x7F /*0x007F*/)); __m128i utf8_unpacked = __lsx_vbitsel_v(t4, utf16_packed, one_byte_bytemask); // 3. prepare bitmask for 8-bit lookup uint32_t m2 = __lsx_vpickve2gr_bu(__lsx_vmskltz_h(one_byte_bytemask), 0); // 4. pack the bytes const uint8_t *row = &simdutf::tables::utf16_to_utf8::pack_1_2_utf8_bytes [lsx_1_2_utf8_bytes_mask[m2]][0]; __m128i shuffle = __lsx_vld(row, 1); __m128i utf8_packed = __lsx_vshuf_b(zero, utf8_unpacked, shuffle); // 5. store bytes __lsx_vst(utf8_packed, utf8_output, 0); // 6. adjust pointers buf += 8; utf8_output += row[0]; continue; } else { // case: code units from register produce either 1, 2 or 3 UTF-8 bytes forbidden_bytemask = __lsx_vor_v( __lsx_vand_v( __lsx_vsle_h(utf16_packed, v_dfff), // utf16_packed <= 0xdfff __lsx_vsle_h(v_d800, utf16_packed)), // utf16_packed >= 0xd800 forbidden_bytemask); if (__lsx_bnz_v(forbidden_bytemask)) { return internal::make_pair( result(error_code::SURROGATE, buf - start), reinterpret_cast(utf8_output)); } /* In this branch we handle three cases: 1. [0000|0000|0ccc|cccc] => [0ccc|cccc] - single UFT-8 byte 2. [0000|0bbb|bbcc|cccc] => [110b|bbbb], [10cc|cccc] - two UTF-8 bytes 3. [aaaa|bbbb|bbcc|cccc] => [1110|aaaa], [10bb|bbbb], [10cc|cccc] - three UTF-8 bytes We expand the input word (16-bit) into two code units (32-bit), thus we have room for four bytes. However, we need five distinct bit layouts. Note that the last byte in cases #2 and #3 is the same. We precompute byte 1 for case #1 and the common byte for cases #2 & #3 in register t2. We precompute byte 1 for case #3 and -- **conditionally** -- precompute either byte 1 for case #2 or byte 2 for case #3. Note that they differ by exactly one bit. Finally from these two code units we build proper UTF-8 sequence, taking into account the case (i.e, the number of bytes to write). */ /** * Given [aaaa|bbbb|bbcc|cccc] our goal is to produce: * t2 => [0ccc|cccc] [10cc|cccc] * s4 => [1110|aaaa] ([110b|bbbb] OR [10bb|bbbb]) */ // [aaaa|bbbb|bbcc|cccc] => [bbcc|cccc|bbcc|cccc] __m128i t0 = __lsx_vpickev_b(utf16_packed, utf16_packed); t0 = __lsx_vilvl_b(t0, t0); // [bbcc|cccc|bbcc|cccc] => [00cc|cccc|0bcc|cccc] __m128i v_3f7f = __lsx_vreplgr2vr_h(uint16_t(0x3F7F)); __m128i t1 = __lsx_vand_v(t0, v_3f7f); // [00cc|cccc|0bcc|cccc] => [10cc|cccc|0bcc|cccc] __m128i t2 = __lsx_vor_v(t1, lsx_splat_u16(0x8000)); // s0: [aaaa|bbbb|bbcc|cccc] => [0000|0000|0000|aaaa] __m128i s0 = __lsx_vsrli_h(utf16_packed, 12); // s1: [aaaa|bbbb|bbcc|cccc] => [0000|bbbb|bb00|0000] __m128i s1 = __lsx_vslli_h(utf16_packed, 2); // [0000|bbbb|bb00|0000] => [00bb|bbbb|0000|0000] s1 = __lsx_vand_v(s1, lsx_splat_u16(0x3F00)); // [00bb|bbbb|0000|aaaa] __m128i s2 = __lsx_vor_v(s0, s1); // s3: [00bb|bbbb|0000|aaaa] => [11bb|bbbb|1110|aaaa] __m128i v_c0e0 = __lsx_vreplgr2vr_h(uint16_t(0xC0E0)); __m128i s3 = __lsx_vor_v(s2, v_c0e0); // __m128i v_07ff = vmovq_n_u16((uint16_t)0x07FF); __m128i one_or_two_bytes_bytemask = __lsx_vsle_hu(utf16_packed, v_07ff); __m128i m0 = __lsx_vandn_v(one_or_two_bytes_bytemask, lsx_splat_u16(0x4000)); __m128i s4 = __lsx_vxor_v(s3, m0); // 4. expand code units 16-bit => 32-bit __m128i out0 = __lsx_vilvl_h(s4, t2); __m128i out1 = __lsx_vilvh_h(s4, t2); // 5. compress 32-bit code units into 1, 2 or 3 bytes -- 2 x shuffle __m128i one_byte_bytemask = __lsx_vsle_hu(utf16_packed, __lsx_vrepli_h(0x7F)); __m128i one_or_two_bytes_bytemask_u16_to_u32_low = __lsx_vilvl_h(one_or_two_bytes_bytemask, zero); __m128i one_or_two_bytes_bytemask_u16_to_u32_high = __lsx_vilvh_h(one_or_two_bytes_bytemask, zero); __m128i one_byte_bytemask_u16_to_u32_low = __lsx_vilvl_h(one_byte_bytemask, one_byte_bytemask); __m128i one_byte_bytemask_u16_to_u32_high = __lsx_vilvh_h(one_byte_bytemask, one_byte_bytemask); const uint32_t mask0 = __lsx_vpickve2gr_bu(__lsx_vmskltz_h(__lsx_vor_v( one_or_two_bytes_bytemask_u16_to_u32_low, one_byte_bytemask_u16_to_u32_low)), 0); const uint32_t mask1 = __lsx_vpickve2gr_bu(__lsx_vmskltz_h(__lsx_vor_v( one_or_two_bytes_bytemask_u16_to_u32_high, one_byte_bytemask_u16_to_u32_high)), 0); const uint8_t *row0 = &simdutf::tables::utf16_to_utf8::pack_1_2_3_utf8_bytes[mask0][0]; __m128i shuffle0 = __lsx_vld(row0, 1); __m128i utf8_0 = __lsx_vshuf_b(zero, out0, shuffle0); const uint8_t *row1 = &simdutf::tables::utf16_to_utf8::pack_1_2_3_utf8_bytes[mask1][0]; __m128i shuffle1 = __lsx_vld(row1, 1); __m128i utf8_1 = __lsx_vshuf_b(zero, out1, shuffle1); __lsx_vst(utf8_0, utf8_output, 0); utf8_output += row0[0]; __lsx_vst(utf8_1, utf8_output, 0); utf8_output += row1[0]; buf += 8; } // At least one 32-bit word will produce a surrogate pair in UTF-16 <=> // will produce four UTF-8 bytes. } else { // Let us do a scalar fallback. // It may seem wasteful to use scalar code, but being efficient with SIMD // in the presence of surrogate pairs may require non-trivial tables. size_t forward = 15; size_t k = 0; if (size_t(end - buf) < forward + 1) { forward = size_t(end - buf - 1); } for (; k < forward; k++) { uint32_t word = buf[k]; if ((word & 0xFFFFFF80) == 0) { *utf8_output++ = char(word); } else if ((word & 0xFFFFF800) == 0) { *utf8_output++ = char((word >> 6) | 0b11000000); *utf8_output++ = char((word & 0b111111) | 0b10000000); } else if ((word & 0xFFFF0000) == 0) { if (word >= 0xD800 && word <= 0xDFFF) { return internal::make_pair( result(error_code::SURROGATE, buf - start + k), reinterpret_cast(utf8_output)); } *utf8_output++ = char((word >> 12) | 0b11100000); *utf8_output++ = char(((word >> 6) & 0b111111) | 0b10000000); *utf8_output++ = char((word & 0b111111) | 0b10000000); } else { if (word > 0x10FFFF) { return internal::make_pair( result(error_code::TOO_LARGE, buf - start + k), reinterpret_cast(utf8_output)); } *utf8_output++ = char((word >> 18) | 0b11110000); *utf8_output++ = char(((word >> 12) & 0b111111) | 0b10000000); *utf8_output++ = char(((word >> 6) & 0b111111) | 0b10000000); *utf8_output++ = char((word & 0b111111) | 0b10000000); } } buf += k; } } // while return internal::make_pair(result(error_code::SUCCESS, buf - start), reinterpret_cast(utf8_output)); } /* end file src/lsx/lsx_convert_utf32_to_utf8.cpp */ /* begin file src/lsx/lsx_base64.cpp */ /** * References and further reading: * * Wojciech Muła, Daniel Lemire, Base64 encoding and decoding at almost the * speed of a memory copy, Software: Practice and Experience 50 (2), 2020. * https://arxiv.org/abs/1910.05109 * * Wojciech Muła, Daniel Lemire, Faster Base64 Encoding and Decoding using AVX2 * Instructions, ACM Transactions on the Web 12 (3), 2018. * https://arxiv.org/abs/1704.00605 * * Simon Josefsson. 2006. The Base16, Base32, and Base64 Data Encodings. * https://tools.ietf.org/html/rfc4648. (2006). Internet Engineering Task Force, * Request for Comments: 4648. * * Alfred Klomp. 2014a. Fast Base64 encoding/decoding with SSE vectorization. * http://www.alfredklomp.com/programming/sse-base64/. (2014). * * Alfred Klomp. 2014b. Fast Base64 stream encoder/decoder in C99, with SIMD * acceleration. https://github.com/aklomp/base64. (2014). * * Hanson Char. 2014. A Fast and Correct Base 64 Codec. (2014). * https://aws.amazon.com/blogs/developer/a-fast-and-correct-base-64-codec/ * * Nick Kopp. 2013. Base64 Encoding on a GPU. * https://www.codeproject.com/Articles/276993/Base-Encoding-on-a-GPU. (2013). */ template size_t encode_base64(char *dst, const char *src, size_t srclen, base64_options options) { // credit: Wojciech Muła // SSE (lookup: pshufb improved unrolled) const uint8_t *input = (const uint8_t *)src; static const char *lookup_tbl = isbase64url ? "ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz0123456789-_" : "ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz0123456789+/"; uint8_t *out = (uint8_t *)dst; v16u8 shuf; __m128i v_fc0fc00, v_3f03f0, shift_r, shift_l, base64_tbl0, base64_tbl1, base64_tbl2, base64_tbl3; if (srclen >= 16) { shuf = v16u8{1, 0, 2, 1, 4, 3, 5, 4, 7, 6, 8, 7, 10, 9, 11, 10}; v_fc0fc00 = __lsx_vreplgr2vr_w(uint32_t(0x0fc0fc00)); v_3f03f0 = __lsx_vreplgr2vr_w(uint32_t(0x003f03f0)); shift_r = __lsx_vreplgr2vr_w(uint32_t(0x0006000a)); shift_l = __lsx_vreplgr2vr_w(uint32_t(0x00080004)); base64_tbl0 = __lsx_vld(lookup_tbl, 0); base64_tbl1 = __lsx_vld(lookup_tbl, 16); base64_tbl2 = __lsx_vld(lookup_tbl, 32); base64_tbl3 = __lsx_vld(lookup_tbl, 48); } size_t i = 0; for (; i + 52 <= srclen; i += 48) { __m128i in0 = __lsx_vld(reinterpret_cast(input + i), 4 * 3 * 0); __m128i in1 = __lsx_vld(reinterpret_cast(input + i), 4 * 3 * 1); __m128i in2 = __lsx_vld(reinterpret_cast(input + i), 4 * 3 * 2); __m128i in3 = __lsx_vld(reinterpret_cast(input + i), 4 * 3 * 3); in0 = __lsx_vshuf_b(in0, in0, (__m128i)shuf); in1 = __lsx_vshuf_b(in1, in1, (__m128i)shuf); in2 = __lsx_vshuf_b(in2, in2, (__m128i)shuf); in3 = __lsx_vshuf_b(in3, in3, (__m128i)shuf); __m128i t0_0 = __lsx_vand_v(in0, v_fc0fc00); __m128i t0_1 = __lsx_vand_v(in1, v_fc0fc00); __m128i t0_2 = __lsx_vand_v(in2, v_fc0fc00); __m128i t0_3 = __lsx_vand_v(in3, v_fc0fc00); __m128i t1_0 = __lsx_vsrl_h(t0_0, shift_r); __m128i t1_1 = __lsx_vsrl_h(t0_1, shift_r); __m128i t1_2 = __lsx_vsrl_h(t0_2, shift_r); __m128i t1_3 = __lsx_vsrl_h(t0_3, shift_r); __m128i t2_0 = __lsx_vand_v(in0, v_3f03f0); __m128i t2_1 = __lsx_vand_v(in1, v_3f03f0); __m128i t2_2 = __lsx_vand_v(in2, v_3f03f0); __m128i t2_3 = __lsx_vand_v(in3, v_3f03f0); __m128i t3_0 = __lsx_vsll_h(t2_0, shift_l); __m128i t3_1 = __lsx_vsll_h(t2_1, shift_l); __m128i t3_2 = __lsx_vsll_h(t2_2, shift_l); __m128i t3_3 = __lsx_vsll_h(t2_3, shift_l); __m128i input0 = __lsx_vor_v(t1_0, t3_0); __m128i input0_shuf0 = __lsx_vshuf_b(base64_tbl1, base64_tbl0, input0); __m128i input0_shuf1 = __lsx_vshuf_b(base64_tbl3, base64_tbl2, __lsx_vsub_b(input0, __lsx_vldi(32))); __m128i input0_mask = __lsx_vslei_bu(input0, 31); __m128i input0_result = __lsx_vbitsel_v(input0_shuf1, input0_shuf0, input0_mask); __lsx_vst(input0_result, reinterpret_cast<__m128i *>(out), 0); out += 16; __m128i input1 = __lsx_vor_v(t1_1, t3_1); __m128i input1_shuf0 = __lsx_vshuf_b(base64_tbl1, base64_tbl0, input1); __m128i input1_shuf1 = __lsx_vshuf_b(base64_tbl3, base64_tbl2, __lsx_vsub_b(input1, __lsx_vldi(32))); __m128i input1_mask = __lsx_vslei_bu(input1, 31); __m128i input1_result = __lsx_vbitsel_v(input1_shuf1, input1_shuf0, input1_mask); __lsx_vst(input1_result, reinterpret_cast<__m128i *>(out), 0); out += 16; __m128i input2 = __lsx_vor_v(t1_2, t3_2); __m128i input2_shuf0 = __lsx_vshuf_b(base64_tbl1, base64_tbl0, input2); __m128i input2_shuf1 = __lsx_vshuf_b(base64_tbl3, base64_tbl2, __lsx_vsub_b(input2, __lsx_vldi(32))); __m128i input2_mask = __lsx_vslei_bu(input2, 31); __m128i input2_result = __lsx_vbitsel_v(input2_shuf1, input2_shuf0, input2_mask); __lsx_vst(input2_result, reinterpret_cast<__m128i *>(out), 0); out += 16; __m128i input3 = __lsx_vor_v(t1_3, t3_3); __m128i input3_shuf0 = __lsx_vshuf_b(base64_tbl1, base64_tbl0, input3); __m128i input3_shuf1 = __lsx_vshuf_b(base64_tbl3, base64_tbl2, __lsx_vsub_b(input3, __lsx_vldi(32))); __m128i input3_mask = __lsx_vslei_bu(input3, 31); __m128i input3_result = __lsx_vbitsel_v(input3_shuf1, input3_shuf0, input3_mask); __lsx_vst(input3_result, reinterpret_cast<__m128i *>(out), 0); out += 16; } for (; i + 16 <= srclen; i += 12) { __m128i in = __lsx_vld(reinterpret_cast(input + i), 0); // bytes from groups A, B and C are needed in separate 32-bit lanes // in = [DDDD|CCCC|BBBB|AAAA] // // an input triplet has layout // [????????|ccdddddd|bbbbcccc|aaaaaabb] // byte 3 byte 2 byte 1 byte 0 -- byte 3 comes from the next // triplet // // shuffling changes the order of bytes: 1, 0, 2, 1 // [bbbbcccc|ccdddddd|aaaaaabb|bbbbcccc] // ^^^^ ^^^^^^^^ ^^^^^^^^ ^^^^ // processed bits in = __lsx_vshuf_b(in, in, (__m128i)shuf); // unpacking // t0 = [0000cccc|cc000000|aaaaaa00|00000000] __m128i t0 = __lsx_vand_v(in, v_fc0fc00); // t1 = [00000000|00cccccc|00000000|00aaaaaa] // ((c >> 6), (a >> 10)) __m128i t1 = __lsx_vsrl_h(t0, shift_r); // t2 = [00000000|00dddddd|000000bb|bbbb0000] __m128i t2 = __lsx_vand_v(in, v_3f03f0); // t3 = [00dddddd|00000000|00bbbbbb|00000000] // ((d << 8), (b << 4)) __m128i t3 = __lsx_vsll_h(t2, shift_l); // res = [00dddddd|00cccccc|00bbbbbb|00aaaaaa] = t1 | t3 __m128i indices = __lsx_vor_v(t1, t3); __m128i indices_shuf0 = __lsx_vshuf_b(base64_tbl1, base64_tbl0, indices); __m128i indices_shuf1 = __lsx_vshuf_b( base64_tbl3, base64_tbl2, __lsx_vsub_b(indices, __lsx_vldi(32))); __m128i indices_mask = __lsx_vslei_bu(indices, 31); __m128i indices_result = __lsx_vbitsel_v(indices_shuf1, indices_shuf0, indices_mask); __lsx_vst(indices_result, reinterpret_cast<__m128i *>(out), 0); out += 16; } return i / 3 * 4 + scalar::base64::tail_encode_base64((char *)out, src + i, srclen - i, options); } static inline void compress(__m128i data, uint16_t mask, char *output) { if (mask == 0) { __lsx_vst(data, reinterpret_cast<__m128i *>(output), 0); return; } // this particular implementation was inspired by work done by @animetosho // we do it in two steps, first 8 bytes and then second 8 bytes uint8_t mask1 = uint8_t(mask); // least significant 8 bits uint8_t mask2 = uint8_t(mask >> 8); // most significant 8 bits // next line just loads the 64-bit values thintable_epi8[mask1] and // thintable_epi8[mask2] into a 128-bit register, using only // two instructions on most compilers. v2u64 shufmask = {tables::base64::thintable_epi8[mask1], tables::base64::thintable_epi8[mask2]}; // we increment by 0x08 the second half of the mask v4u32 hi = {0, 0, 0x08080808, 0x08080808}; __m128i shufmask1 = __lsx_vadd_b((__m128i)shufmask, (__m128i)hi); // this is the version "nearly pruned" __m128i pruned = __lsx_vshuf_b(data, data, shufmask1); // we still need to put the two halves together. // we compute the popcount of the first half: int pop1 = tables::base64::BitsSetTable256mul2[mask1]; // then load the corresponding mask, what it does is to write // only the first pop1 bytes from the first 8 bytes, and then // it fills in with the bytes from the second 8 bytes + some filling // at the end. __m128i compactmask = __lsx_vld(reinterpret_cast( tables::base64::pshufb_combine_table + pop1 * 8), 0); __m128i answer = __lsx_vshuf_b(pruned, pruned, compactmask); __lsx_vst(answer, reinterpret_cast<__m128i *>(output), 0); } struct block64 { __m128i chunks[4]; }; template static inline uint16_t to_base64_mask(__m128i *src, bool *error) { const v16u8 ascii_space_tbl = {0x20, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x9, 0xa, 0x0, 0xc, 0xd, 0x0, 0x0}; // credit: aqrit /* '0'(0x30)-'9'(0x39) => delta_values_index = 4 'A'(0x41)-'Z'(0x5a) => delta_values_index = 4/5/12(4+8) 'a'(0x61)-'z'(0x7a) => delta_values_index = 6/7/14(6+8) '+'(0x2b) => delta_values_index = 3 '/'(0x2f) => delta_values_index = 2+8 = 10 '-'(0x2d) => delta_values_index = 2+8 = 10 '_'(0x5f) => delta_values_index = 5+8 = 13 */ v16u8 delta_asso; if (default_or_url) { delta_asso = v16u8{0x01, 0x01, 0x01, 0x01, 0x01, 0x01, 0x01, 0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x11, 0x00, 0x16}; } else { delta_asso = v16u8{0x1, 0x1, 0x1, 0x1, 0x1, 0x1, 0x1, 0x1, 0x0, 0x0, 0x0, 0x0, 0x0, 0xF, 0x0, 0xF}; } v16i8 delta_values; if (default_or_url) { delta_values = v16i8{int8_t(0xBF), int8_t(0xE0), int8_t(0xB9), int8_t(0x13), int8_t(0x04), int8_t(0xBF), int8_t(0xBF), int8_t(0xB9), int8_t(0xB9), int8_t(0x00), int8_t(0xFF), int8_t(0x11), int8_t(0xFF), int8_t(0xBF), int8_t(0x10), int8_t(0xB9)}; } else if (base64_url) { delta_values = v16i8{int8_t(0x00), int8_t(0x00), int8_t(0x00), int8_t(0x13), int8_t(0x04), int8_t(0xBF), int8_t(0xBF), int8_t(0xB9), int8_t(0xB9), int8_t(0x00), int8_t(0x11), int8_t(0xC3), int8_t(0xBF), int8_t(0xE0), int8_t(0xB9), int8_t(0xB9)}; } else { delta_values = v16i8{int8_t(0x00), int8_t(0x00), int8_t(0x00), int8_t(0x13), int8_t(0x04), int8_t(0xBF), int8_t(0xBF), int8_t(0xB9), int8_t(0xB9), int8_t(0x00), int8_t(0x10), int8_t(0xC3), int8_t(0xBF), int8_t(0xBF), int8_t(0xB9), int8_t(0xB9)}; } v16u8 check_asso; if (default_or_url) { check_asso = v16u8{0x0D, 0x01, 0x01, 0x01, 0x01, 0x01, 0x01, 0x01, 0x01, 0x01, 0x03, 0x07, 0x0B, 0x0E, 0x0B, 0x06}; } else if (base64_url) { check_asso = v16u8{0x0D, 0x01, 0x01, 0x01, 0x01, 0x01, 0x01, 0x01, 0x01, 0x01, 0x03, 0x07, 0x0B, 0x06, 0x0B, 0x12}; } else { check_asso = v16u8{0x0D, 0x01, 0x01, 0x01, 0x01, 0x01, 0x01, 0x01, 0x01, 0x01, 0x03, 0x07, 0x0B, 0x0B, 0x0B, 0x0F}; } v16i8 check_values; if (default_or_url) { check_values = v16i8{int8_t(0x80), int8_t(0x80), int8_t(0x80), int8_t(0x80), int8_t(0xCF), int8_t(0xBF), int8_t(0xD5), int8_t(0xA6), int8_t(0xB5), int8_t(0xA1), int8_t(0x00), int8_t(0x80), int8_t(0x00), int8_t(0x80), int8_t(0x00), int8_t(0x80)}; } else if (base64_url) { check_values = v16i8{int8_t(0x0), int8_t(0x80), int8_t(0x80), int8_t(0x80), int8_t(0xCF), int8_t(0xBF), int8_t(0xD3), int8_t(0xA6), int8_t(0xB5), int8_t(0x86), int8_t(0xD0), int8_t(0x80), int8_t(0xB0), int8_t(0x80), int8_t(0x0), int8_t(0x0)}; } else { check_values = v16i8{int8_t(0x80), int8_t(0x80), int8_t(0x80), int8_t(0x80), int8_t(0xCF), int8_t(0xBF), int8_t(0xD5), int8_t(0xA6), int8_t(0xB5), int8_t(0x86), int8_t(0xD1), int8_t(0x80), int8_t(0xB1), int8_t(0x80), int8_t(0x91), int8_t(0x80)}; } const __m128i shifted = __lsx_vsrli_b(*src, 3); __m128i asso_index = __lsx_vand_v(*src, __lsx_vldi(0xF)); const __m128i delta_hash = __lsx_vavgr_bu(__lsx_vshuf_b((__m128i)delta_asso, (__m128i)delta_asso, (__m128i)asso_index), shifted); const __m128i check_hash = __lsx_vavgr_bu(__lsx_vshuf_b((__m128i)check_asso, (__m128i)check_asso, (__m128i)asso_index), shifted); const __m128i out = __lsx_vsadd_b(__lsx_vshuf_b((__m128i)delta_values, (__m128i)delta_values, (__m128i)delta_hash), *src); const __m128i chk = __lsx_vsadd_b(__lsx_vshuf_b((__m128i)check_values, (__m128i)check_values, (__m128i)check_hash), *src); unsigned int mask = __lsx_vpickve2gr_hu(__lsx_vmskltz_b(chk), 0); if (mask) { __m128i ascii_space = __lsx_vseq_b(__lsx_vshuf_b((__m128i)ascii_space_tbl, (__m128i)ascii_space_tbl, (__m128i)asso_index), *src); *error |= (mask != __lsx_vpickve2gr_hu(__lsx_vmskltz_b((__m128i)ascii_space), 0)); } *src = out; return (uint16_t)mask; } template static inline uint64_t to_base64_mask(block64 *b, bool *error) { *error = 0; uint64_t m0 = to_base64_mask(&b->chunks[0], error); uint64_t m1 = to_base64_mask(&b->chunks[1], error); uint64_t m2 = to_base64_mask(&b->chunks[2], error); uint64_t m3 = to_base64_mask(&b->chunks[3], error); return m0 | (m1 << 16) | (m2 << 32) | (m3 << 48); } static inline void copy_block(block64 *b, char *output) { __lsx_vst(b->chunks[0], reinterpret_cast<__m128i *>(output), 0); __lsx_vst(b->chunks[1], reinterpret_cast<__m128i *>(output), 16); __lsx_vst(b->chunks[2], reinterpret_cast<__m128i *>(output), 32); __lsx_vst(b->chunks[3], reinterpret_cast<__m128i *>(output), 48); } static inline uint64_t compress_block(block64 *b, uint64_t mask, char *output) { uint64_t nmask = ~mask; uint64_t count = __lsx_vpickve2gr_d(__lsx_vpcnt_h(__lsx_vreplgr2vr_d(nmask)), 0); uint16_t *count_ptr = (uint16_t *)&count; compress(b->chunks[0], uint16_t(mask), output); compress(b->chunks[1], uint16_t(mask >> 16), output + count_ptr[0]); compress(b->chunks[2], uint16_t(mask >> 32), output + count_ptr[0] + count_ptr[1]); compress(b->chunks[3], uint16_t(mask >> 48), output + count_ptr[0] + count_ptr[1] + count_ptr[2]); return count_ones(nmask); } template bool is_power_of_two(T x) { return (x & (x - 1)) == 0; } inline size_t compress_block_single(block64 *b, uint64_t mask, char *output) { const size_t pos64 = trailing_zeroes(mask); const int8_t pos = pos64 & 0xf; // Predefine the index vector const v16u8 v1 = {0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15}; switch (pos64 >> 4) { case 0b00: { const __m128i v0 = __lsx_vreplgr2vr_b((uint8_t)(pos - 1)); const __m128i v2 = __lsx_vslt_b(v0, (__m128i)v1); // v1 > v0 const __m128i sh = __lsx_vsub_b((__m128i)v1, v2); const __m128i compressed = __lsx_vshuf_b(b->chunks[0], b->chunks[0], sh); __lsx_vst(compressed, reinterpret_cast<__m128i *>(output + 0 * 16), 0); __lsx_vst(b->chunks[1], reinterpret_cast<__m128i *>(output + 1 * 16 - 1), 0); __lsx_vst(b->chunks[2], reinterpret_cast<__m128i *>(output + 2 * 16 - 1), 0); __lsx_vst(b->chunks[3], reinterpret_cast<__m128i *>(output + 3 * 16 - 1), 0); } break; case 0b01: { __lsx_vst(b->chunks[0], reinterpret_cast<__m128i *>(output + 0 * 16), 0); const __m128i v0 = __lsx_vreplgr2vr_b((uint8_t)(pos - 1)); const __m128i v2 = __lsx_vslt_b(v0, (__m128i)v1); const __m128i sh = __lsx_vsub_b((__m128i)v1, v2); const __m128i compressed = __lsx_vshuf_b(b->chunks[1], b->chunks[1], sh); __lsx_vst(compressed, reinterpret_cast<__m128i *>(output + 1 * 16), 0); __lsx_vst(b->chunks[2], reinterpret_cast<__m128i *>(output + 2 * 16 - 1), 0); __lsx_vst(b->chunks[3], reinterpret_cast<__m128i *>(output + 3 * 16 - 1), 0); } break; case 0b10: { __lsx_vst(b->chunks[0], reinterpret_cast<__m128i *>(output + 0 * 16), 0); __lsx_vst(b->chunks[1], reinterpret_cast<__m128i *>(output + 1 * 16), 0); const __m128i v0 = __lsx_vreplgr2vr_b((uint8_t)(pos - 1)); const __m128i v2 = __lsx_vslt_b(v0, (__m128i)v1); const __m128i sh = __lsx_vsub_b((__m128i)v1, v2); const __m128i compressed = __lsx_vshuf_b(b->chunks[2], b->chunks[2], sh); __lsx_vst(compressed, reinterpret_cast<__m128i *>(output + 2 * 16), 0); __lsx_vst(b->chunks[3], reinterpret_cast<__m128i *>(output + 3 * 16 - 1), 0); } break; case 0b11: { __lsx_vst(b->chunks[0], reinterpret_cast<__m128i *>(output + 0 * 16), 0); __lsx_vst(b->chunks[1], reinterpret_cast<__m128i *>(output + 1 * 16), 0); __lsx_vst(b->chunks[2], reinterpret_cast<__m128i *>(output + 2 * 16), 0); const __m128i v0 = __lsx_vreplgr2vr_b((uint8_t)(pos - 1)); const __m128i v2 = __lsx_vslt_b(v0, (__m128i)v1); const __m128i sh = __lsx_vsub_b((__m128i)v1, v2); const __m128i compressed = __lsx_vshuf_b(b->chunks[3], b->chunks[3], sh); __lsx_vst(compressed, reinterpret_cast<__m128i *>(output + 3 * 16), 0); } break; } return 63; } // The caller of this function is responsible to ensure that there are 64 bytes // available from reading at src. The data is read into a block64 structure. static inline void load_block(block64 *b, const char *src) { b->chunks[0] = __lsx_vld(reinterpret_cast(src), 0); b->chunks[1] = __lsx_vld(reinterpret_cast(src), 16); b->chunks[2] = __lsx_vld(reinterpret_cast(src), 32); b->chunks[3] = __lsx_vld(reinterpret_cast(src), 48); } // The caller of this function is responsible to ensure that there are 128 bytes // available from reading at src. The data is read into a block64 structure. static inline void load_block(block64 *b, const char16_t *src) { __m128i m1 = __lsx_vld(reinterpret_cast(src), 0); __m128i m2 = __lsx_vld(reinterpret_cast(src), 16); __m128i m3 = __lsx_vld(reinterpret_cast(src), 32); __m128i m4 = __lsx_vld(reinterpret_cast(src), 48); __m128i m5 = __lsx_vld(reinterpret_cast(src), 64); __m128i m6 = __lsx_vld(reinterpret_cast(src), 80); __m128i m7 = __lsx_vld(reinterpret_cast(src), 96); __m128i m8 = __lsx_vld(reinterpret_cast(src), 112); b->chunks[0] = __lsx_vssrlni_bu_h(m2, m1, 0); b->chunks[1] = __lsx_vssrlni_bu_h(m4, m3, 0); b->chunks[2] = __lsx_vssrlni_bu_h(m6, m5, 0); b->chunks[3] = __lsx_vssrlni_bu_h(m8, m7, 0); } static inline void base64_decode(char *out, __m128i str) { __m128i t0 = __lsx_vor_v( __lsx_vslli_w(str, 26), __lsx_vslli_w(__lsx_vand_v(str, lsx_splat_u32(0x0000FF00)), 12)); __m128i t1 = __lsx_vsrli_w(__lsx_vand_v(str, lsx_splat_u32(0x003F0000)), 2); __m128i t2 = __lsx_vor_v(t0, t1); __m128i t3 = __lsx_vor_v(t2, __lsx_vsrli_w(str, 16)); const v16u8 pack_shuffle = {3, 2, 1, 7, 6, 5, 11, 10, 9, 15, 14, 13, 0, 0, 0, 0}; t3 = __lsx_vshuf_b(t3, t3, (__m128i)pack_shuffle); // Store the output: // we only need 12. __lsx_vstelm_d(t3, out, 0, 0); __lsx_vstelm_w(t3, out + 8, 0, 2); } // decode 64 bytes and output 48 bytes static inline void base64_decode_block(char *out, const char *src) { base64_decode(out, __lsx_vld(reinterpret_cast(src), 0)); base64_decode(out + 12, __lsx_vld(reinterpret_cast(src), 16)); base64_decode(out + 24, __lsx_vld(reinterpret_cast(src), 32)); base64_decode(out + 36, __lsx_vld(reinterpret_cast(src), 48)); } static inline void base64_decode_block_safe(char *out, const char *src) { base64_decode_block(out, src); } static inline void base64_decode_block(char *out, block64 *b) { base64_decode(out, b->chunks[0]); base64_decode(out + 12, b->chunks[1]); base64_decode(out + 24, b->chunks[2]); base64_decode(out + 36, b->chunks[3]); } static inline void base64_decode_block_safe(char *out, block64 *b) { base64_decode_block(out, b); } template full_result compress_decode_base64(char *dst, const char_type *src, size_t srclen, base64_options options, last_chunk_handling_options last_chunk_options) { const uint8_t *to_base64 = default_or_url ? tables::base64::to_base64_default_or_url_value : (base64_url ? tables::base64::to_base64_url_value : tables::base64::to_base64_value); auto ri = simdutf::scalar::base64::find_end(src, srclen, options); size_t equallocation = ri.equallocation; size_t equalsigns = ri.equalsigns; srclen = ri.srclen; size_t full_input_length = ri.full_input_length; if (srclen == 0) { if (!ignore_garbage && equalsigns > 0) { return {INVALID_BASE64_CHARACTER, equallocation, 0}; } return {SUCCESS, full_input_length, 0}; } const char_type *const srcinit = src; const char *const dstinit = dst; const char_type *const srcend = src + srclen; constexpr size_t block_size = 10; char buffer[block_size * 64]; char *bufferptr = buffer; if (srclen >= 64) { const char_type *const srcend64 = src + srclen - 64; while (src <= srcend64) { block64 b; load_block(&b, src); src += 64; bool error = false; uint64_t badcharmask = to_base64_mask(&b, &error); if (badcharmask) { if (error && !ignore_garbage) { src -= 64; while (src < srcend && scalar::base64::is_eight_byte(*src) && to_base64[uint8_t(*src)] <= 64) { src++; } if (src < srcend) { // should never happen } return {error_code::INVALID_BASE64_CHARACTER, size_t(src - srcinit), size_t(dst - dstinit)}; } } if (badcharmask != 0) { if (is_power_of_two(badcharmask)) { bufferptr += compress_block_single(&b, badcharmask, bufferptr); } else { bufferptr += compress_block(&b, badcharmask, bufferptr); } } else { // optimization opportunity: if bufferptr == buffer and mask == 0, we // can avoid the call to compress_block and decode directly. copy_block(&b, bufferptr); bufferptr += 64; } if (bufferptr >= (block_size - 1) * 64 + buffer) { for (size_t i = 0; i < (block_size - 1); i++) { base64_decode_block(dst, buffer + i * 64); dst += 48; } internal::memcpy(buffer, buffer + (block_size - 1) * 64, 64); // 64 might be too much bufferptr -= (block_size - 1) * 64; } } } char *buffer_start = buffer; // Optimization note: if this is almost full, then it is worth our // time, otherwise, we should just decode directly. int last_block = (int)((bufferptr - buffer_start) % 64); if (last_block != 0 && srcend - src + last_block >= 64) { while ((bufferptr - buffer_start) % 64 != 0 && src < srcend) { uint8_t val = to_base64[uint8_t(*src)]; *bufferptr = char(val); if ((!scalar::base64::is_eight_byte(*src) || val > 64) && !ignore_garbage) { return {error_code::INVALID_BASE64_CHARACTER, size_t(src - srcinit), size_t(dst - dstinit)}; } bufferptr += (val <= 63); src++; } } for (; buffer_start + 64 <= bufferptr; buffer_start += 64) { base64_decode_block(dst, buffer_start); dst += 48; } if ((bufferptr - buffer_start) % 64 != 0) { while (buffer_start + 4 < bufferptr) { uint32_t triple = ((uint32_t(uint8_t(buffer_start[0])) << 3 * 6) + (uint32_t(uint8_t(buffer_start[1])) << 2 * 6) + (uint32_t(uint8_t(buffer_start[2])) << 1 * 6) + (uint32_t(uint8_t(buffer_start[3])) << 0 * 6)) << 8; // lsx is little-endian triple = scalar::u32_swap_bytes(triple); internal::memcpy(dst, &triple, 4); dst += 3; buffer_start += 4; } if (buffer_start + 4 <= bufferptr) { uint32_t triple = ((uint32_t(uint8_t(buffer_start[0])) << 3 * 6) + (uint32_t(uint8_t(buffer_start[1])) << 2 * 6) + (uint32_t(uint8_t(buffer_start[2])) << 1 * 6) + (uint32_t(uint8_t(buffer_start[3])) << 0 * 6)) << 8; // lsx is little-endian triple = scalar::u32_swap_bytes(triple); internal::memcpy(dst, &triple, 3); dst += 3; buffer_start += 4; } // we may have 1, 2 or 3 bytes left and we need to decode them so let us // backtrack int leftover = int(bufferptr - buffer_start); while (leftover > 0) { if (!ignore_garbage) { while (to_base64[uint8_t(*(src - 1))] == 64) { src--; } } else { while (to_base64[uint8_t(*(src - 1))] >= 64) { src--; } } src--; leftover--; } } if (src < srcend + equalsigns) { full_result r = scalar::base64::base64_tail_decode( dst, src, srcend - src, equalsigns, options, last_chunk_options); r = scalar::base64::patch_tail_result( r, size_t(src - srcinit), size_t(dst - dstinit), equallocation, full_input_length, last_chunk_options); // When is_partial(last_chunk_options) is true, we must either end with // the end of the stream (beyond whitespace) or right after a non-ignorable // character or at the very beginning of the stream. // See https://tc39.es/proposal-arraybuffer-base64/spec/#sec-frombase64 if (is_partial(last_chunk_options) && r.error == error_code::SUCCESS && r.input_count < full_input_length) { // First check if we can extend the input to the end of the stream while (r.input_count < full_input_length && base64_ignorable(*(srcinit + r.input_count), options)) { r.input_count++; } // If we are still not at the end of the stream, then we must backtrack // to the last non-ignorable character. if (r.input_count < full_input_length) { while (r.input_count > 0 && base64_ignorable(*(srcinit + r.input_count - 1), options)) { r.input_count--; } } } return r; } if (equalsigns > 0 && !ignore_garbage) { if ((size_t(dst - dstinit) % 3 == 0) || ((size_t(dst - dstinit) % 3) + 1 + equalsigns != 4)) { return {INVALID_BASE64_CHARACTER, equallocation, size_t(dst - dstinit)}; } } return {SUCCESS, srclen, size_t(dst - dstinit)}; } /* end file src/lsx/lsx_base64.cpp */ /* begin file src/lsx/lsx_find.cpp */ simdutf_really_inline const char *util_find(const char *start, const char *end, char character) noexcept { if (start >= end) return end; const int step = 16; __m128i char_vec = __lsx_vreplgr2vr_b(static_cast(character)); while (end - start >= step) { __m128i data = __lsx_vld(reinterpret_cast(start), 0); __m128i cmp = __lsx_vseq_b(data, char_vec); if (__lsx_bnz_v(cmp)) { uint16_t mask = static_cast(__lsx_vpickve2gr_hu(__lsx_vmsknz_b(cmp), 0)); return start + trailing_zeroes(mask); } start += step; } // Handle remaining bytes with scalar loop for (; start < end; ++start) { if (*start == character) { return start; } } return end; } simdutf_really_inline const char16_t *util_find(const char16_t *start, const char16_t *end, char16_t character) noexcept { if (start >= end) return end; const int step = 8; __m128i char_vec = __lsx_vreplgr2vr_h(static_cast(character)); while (end - start >= step) { __m128i data = __lsx_vld(reinterpret_cast(start), 0); __m128i cmp = __lsx_vseq_h(data, char_vec); if (__lsx_bnz_v(cmp)) { uint16_t mask = static_cast(__lsx_vpickve2gr_hu(__lsx_vmsknz_b(cmp), 0)); return start + trailing_zeroes(mask) / 2; } start += step; } // Handle remaining elements with scalar loop for (; start < end; ++start) { if (*start == character) { return start; } } return end; } /* end file src/lsx/lsx_find.cpp */ } // namespace } // namespace lsx } // namespace simdutf /* begin file src/generic/buf_block_reader.h */ namespace simdutf { namespace lsx { namespace { // Walks through a buffer in block-sized increments, loading the last part with // spaces template struct buf_block_reader { public: simdutf_really_inline buf_block_reader(const uint8_t *_buf, size_t _len); simdutf_really_inline size_t block_index(); simdutf_really_inline bool has_full_block() const; simdutf_really_inline const uint8_t *full_block() const; /** * Get the last block, padded with spaces. * * There will always be a last block, with at least 1 byte, unless len == 0 * (in which case this function fills the buffer with spaces and returns 0. In * particular, if len == STEP_SIZE there will be 0 full_blocks and 1 remainder * block with STEP_SIZE bytes and no spaces for padding. * * @return the number of effective characters in the last block. */ simdutf_really_inline size_t get_remainder(uint8_t *dst) const; simdutf_really_inline void advance(); private: const uint8_t *buf; const size_t len; const size_t lenminusstep; size_t idx; }; simdutf_unused static char format_input_text_64_buf[sizeof(simd8x64) + 1]; simdutf_unused static char format_input_text_buf[sizeof(simd8x64) + 1]; simdutf_unused static char format_mask_buf[64 + 1]; // Routines to print masks and text for debugging bitmask operations simdutf_unused static char *format_input_text_64(const uint8_t *text) { for (size_t i = 0; i < sizeof(simd8x64); i++) { format_input_text_64_buf[i] = int8_t(text[i]) < ' ' ? '_' : int8_t(text[i]); } format_input_text_64_buf[sizeof(simd8x64)] = '\0'; return format_input_text_64_buf; } // Routines to print masks and text for debugging bitmask operations simdutf_unused static char *format_input_text(const simd8x64 &in) { in.store(reinterpret_cast(format_input_text_buf)); for (size_t i = 0; i < sizeof(simd8x64); i++) { if (format_input_text_buf[i] < ' ') { format_input_text_buf[i] = '_'; } } format_input_text_buf[sizeof(simd8x64)] = '\0'; return format_input_text_buf; } simdutf_unused static char *format_mask(uint64_t mask) { for (size_t i = 0; i < 64; i++) { format_mask_buf[i] = (mask & (size_t(1) << i)) ? 'X' : ' '; } format_mask_buf[64] = '\0'; return format_mask_buf; } template simdutf_really_inline buf_block_reader::buf_block_reader(const uint8_t *_buf, size_t _len) : buf{_buf}, len{_len}, lenminusstep{len < STEP_SIZE ? 0 : len - STEP_SIZE}, idx{0} {} template simdutf_really_inline size_t buf_block_reader::block_index() { return idx; } template simdutf_really_inline bool buf_block_reader::has_full_block() const { return idx < lenminusstep; } template simdutf_really_inline const uint8_t * buf_block_reader::full_block() const { return &buf[idx]; } template simdutf_really_inline size_t buf_block_reader::get_remainder(uint8_t *dst) const { if (len == idx) { return 0; } // memcpy(dst, null, 0) will trigger an error with some sanitizers simdutf::internal::memset( dst, 0x20, STEP_SIZE); // memset STEP_SIZE because it is more efficient to write out // 8 or 16 bytes at once. simdutf::internal::memcpy(dst, buf + idx, len - idx); return len - idx; } template simdutf_really_inline void buf_block_reader::advance() { idx += STEP_SIZE; } } // unnamed namespace } // namespace lsx } // namespace simdutf /* end file src/generic/buf_block_reader.h */ /* begin file src/generic/utf8_validation/utf8_lookup4_algorithm.h */ namespace simdutf { namespace lsx { namespace { namespace utf8_validation { using namespace simd; simdutf_really_inline simd8 check_special_cases(const simd8 input, const simd8 prev1) { // Bit 0 = Too Short (lead byte/ASCII followed by lead byte/ASCII) // Bit 1 = Too Long (ASCII followed by continuation) // Bit 2 = Overlong 3-byte // Bit 4 = Surrogate // Bit 5 = Overlong 2-byte // Bit 7 = Two Continuations constexpr const uint8_t TOO_SHORT = 1 << 0; // 11______ 0_______ // 11______ 11______ constexpr const uint8_t TOO_LONG = 1 << 1; // 0_______ 10______ constexpr const uint8_t OVERLONG_3 = 1 << 2; // 11100000 100_____ constexpr const uint8_t SURROGATE = 1 << 4; // 11101101 101_____ constexpr const uint8_t OVERLONG_2 = 1 << 5; // 1100000_ 10______ constexpr const uint8_t TWO_CONTS = 1 << 7; // 10______ 10______ constexpr const uint8_t TOO_LARGE = 1 << 3; // 11110100 1001____ // 11110100 101_____ // 11110101 1001____ // 11110101 101_____ // 1111011_ 1001____ // 1111011_ 101_____ // 11111___ 1001____ // 11111___ 101_____ constexpr const uint8_t TOO_LARGE_1000 = 1 << 6; // 11110101 1000____ // 1111011_ 1000____ // 11111___ 1000____ constexpr const uint8_t OVERLONG_4 = 1 << 6; // 11110000 1000____ const simd8 byte_1_high = prev1.shr<4>().lookup_16( // 0_______ ________ TOO_LONG, TOO_LONG, TOO_LONG, TOO_LONG, TOO_LONG, TOO_LONG, TOO_LONG, TOO_LONG, // 10______ ________ TWO_CONTS, TWO_CONTS, TWO_CONTS, TWO_CONTS, // 1100____ ________ TOO_SHORT | OVERLONG_2, // 1101____ ________ TOO_SHORT, // 1110____ ________ TOO_SHORT | OVERLONG_3 | SURROGATE, // 1111____ ________ TOO_SHORT | TOO_LARGE | TOO_LARGE_1000 | OVERLONG_4); constexpr const uint8_t CARRY = TOO_SHORT | TOO_LONG | TWO_CONTS; // These all have ____ in byte 1 . const simd8 byte_1_low = (prev1 & 0x0F) .lookup_16( // ____0000 ________ CARRY | OVERLONG_3 | OVERLONG_2 | OVERLONG_4, // ____0001 ________ CARRY | OVERLONG_2, // ____001_ ________ CARRY, CARRY, // ____0100 ________ CARRY | TOO_LARGE, // ____0101 ________ CARRY | TOO_LARGE | TOO_LARGE_1000, // ____011_ ________ CARRY | TOO_LARGE | TOO_LARGE_1000, CARRY | TOO_LARGE | TOO_LARGE_1000, // ____1___ ________ CARRY | TOO_LARGE | TOO_LARGE_1000, CARRY | TOO_LARGE | TOO_LARGE_1000, CARRY | TOO_LARGE | TOO_LARGE_1000, CARRY | TOO_LARGE | TOO_LARGE_1000, CARRY | TOO_LARGE | TOO_LARGE_1000, // ____1101 ________ CARRY | TOO_LARGE | TOO_LARGE_1000 | SURROGATE, CARRY | TOO_LARGE | TOO_LARGE_1000, CARRY | TOO_LARGE | TOO_LARGE_1000); const simd8 byte_2_high = input.shr<4>().lookup_16( // ________ 0_______ TOO_SHORT, TOO_SHORT, TOO_SHORT, TOO_SHORT, TOO_SHORT, TOO_SHORT, TOO_SHORT, TOO_SHORT, // ________ 1000____ TOO_LONG | OVERLONG_2 | TWO_CONTS | OVERLONG_3 | TOO_LARGE_1000 | OVERLONG_4, // ________ 1001____ TOO_LONG | OVERLONG_2 | TWO_CONTS | OVERLONG_3 | TOO_LARGE, // ________ 101_____ TOO_LONG | OVERLONG_2 | TWO_CONTS | SURROGATE | TOO_LARGE, TOO_LONG | OVERLONG_2 | TWO_CONTS | SURROGATE | TOO_LARGE, // ________ 11______ TOO_SHORT, TOO_SHORT, TOO_SHORT, TOO_SHORT); return (byte_1_high & byte_1_low & byte_2_high); } simdutf_really_inline simd8 check_multibyte_lengths(const simd8 input, const simd8 prev_input, const simd8 sc) { simd8 prev2 = input.prev<2>(prev_input); simd8 prev3 = input.prev<3>(prev_input); simd8 must23 = simd8(must_be_2_3_continuation(prev2, prev3)); simd8 must23_80 = must23 & uint8_t(0x80); return must23_80 ^ sc; } // // Return nonzero if there are incomplete multibyte characters at the end of the // block: e.g. if there is a 4-byte character, but it is 3 bytes from the end. // simdutf_really_inline simd8 is_incomplete(const simd8 input) { // If the previous input's last 3 bytes match this, they're too short (they // ended at EOF): // ... 1111____ 111_____ 11______ static const uint8_t max_array[32] = {255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 0b11110000u - 1, 0b11100000u - 1, 0b11000000u - 1}; const simd8 max_value( &max_array[sizeof(max_array) - sizeof(simd8)]); return input.gt_bits(max_value); } struct utf8_checker { // If this is nonzero, there has been a UTF-8 error. simd8 error; // The last input we received simd8 prev_input_block; // Whether the last input we received was incomplete (used for ASCII fast // path) simd8 prev_incomplete; // // Check whether the current bytes are valid UTF-8. // simdutf_really_inline void check_utf8_bytes(const simd8 input, const simd8 prev_input) { // Flip prev1...prev3 so we can easily determine if they are 2+, 3+ or 4+ // lead bytes (2, 3, 4-byte leads become large positive numbers instead of // small negative numbers) simd8 prev1 = input.prev<1>(prev_input); simd8 sc = check_special_cases(input, prev1); this->error |= check_multibyte_lengths(input, prev_input, sc); } // The only problem that can happen at EOF is that a multibyte character is // too short or a byte value too large in the last bytes: check_special_cases // only checks for bytes too large in the first of two bytes. simdutf_really_inline void check_eof() { // If the previous block had incomplete UTF-8 characters at the end, an // ASCII block can't possibly finish them. this->error |= this->prev_incomplete; } simdutf_really_inline void check_next_input(const simd8x64 &input) { if (simdutf_likely(is_ascii(input))) { this->error |= this->prev_incomplete; } else { // you might think that a for-loop would work, but under Visual Studio, it // is not good enough. static_assert((simd8x64::NUM_CHUNKS == 2) || (simd8x64::NUM_CHUNKS == 4), "We support either two or four chunks per 64-byte block."); if (simd8x64::NUM_CHUNKS == 2) { this->check_utf8_bytes(input.chunks[0], this->prev_input_block); this->check_utf8_bytes(input.chunks[1], input.chunks[0]); } else if (simd8x64::NUM_CHUNKS == 4) { this->check_utf8_bytes(input.chunks[0], this->prev_input_block); this->check_utf8_bytes(input.chunks[1], input.chunks[0]); this->check_utf8_bytes(input.chunks[2], input.chunks[1]); this->check_utf8_bytes(input.chunks[3], input.chunks[2]); } this->prev_incomplete = is_incomplete(input.chunks[simd8x64::NUM_CHUNKS - 1]); this->prev_input_block = input.chunks[simd8x64::NUM_CHUNKS - 1]; } } // do not forget to call check_eof! simdutf_really_inline bool errors() const { return this->error.any_bits_set_anywhere(); } }; // struct utf8_checker } // namespace utf8_validation using utf8_validation::utf8_checker; } // unnamed namespace } // namespace lsx } // namespace simdutf /* end file src/generic/utf8_validation/utf8_lookup4_algorithm.h */ /* begin file src/generic/utf8_validation/utf8_validator.h */ namespace simdutf { namespace lsx { namespace { namespace utf8_validation { /** * Validates that the string is actual UTF-8. */ template bool generic_validate_utf8(const uint8_t *input, size_t length) { checker c{}; buf_block_reader<64> reader(input, length); while (reader.has_full_block()) { simd::simd8x64 in(reader.full_block()); c.check_next_input(in); reader.advance(); } uint8_t block[64]{}; reader.get_remainder(block); simd::simd8x64 in(block); c.check_next_input(in); reader.advance(); c.check_eof(); return !c.errors(); } bool generic_validate_utf8(const char *input, size_t length) { return generic_validate_utf8( reinterpret_cast(input), length); } /** * Validates that the string is actual UTF-8 and stops on errors. */ template result generic_validate_utf8_with_errors(const uint8_t *input, size_t length) { checker c{}; buf_block_reader<64> reader(input, length); size_t count{0}; while (reader.has_full_block()) { simd::simd8x64 in(reader.full_block()); c.check_next_input(in); if (c.errors()) { if (count != 0) { count--; } // Sometimes the error is only detected in the next chunk result res = scalar::utf8::rewind_and_validate_with_errors( reinterpret_cast(input), reinterpret_cast(input + count), length - count); res.count += count; return res; } reader.advance(); count += 64; } uint8_t block[64]{}; reader.get_remainder(block); simd::simd8x64 in(block); c.check_next_input(in); reader.advance(); c.check_eof(); if (c.errors()) { if (count != 0) { count--; } // Sometimes the error is only detected in the next chunk result res = scalar::utf8::rewind_and_validate_with_errors( reinterpret_cast(input), reinterpret_cast(input) + count, length - count); res.count += count; return res; } else { return result(error_code::SUCCESS, length); } } result generic_validate_utf8_with_errors(const char *input, size_t length) { return generic_validate_utf8_with_errors( reinterpret_cast(input), length); } } // namespace utf8_validation } // unnamed namespace } // namespace lsx } // namespace simdutf /* end file src/generic/utf8_validation/utf8_validator.h */ // transcoding from UTF-8 to Latin 1 /* begin file src/generic/utf8_to_latin1/utf8_to_latin1.h */ namespace simdutf { namespace lsx { namespace { namespace utf8_to_latin1 { using namespace simd; simdutf_really_inline simd8 check_special_cases(const simd8 input, const simd8 prev1) { // For UTF-8 to Latin 1, we can allow any ASCII character, and any // continuation byte, but the non-ASCII leading bytes must be 0b11000011 or // 0b11000010 and nothing else. // // Bit 0 = Too Short (lead byte/ASCII followed by lead byte/ASCII) // Bit 1 = Too Long (ASCII followed by continuation) // Bit 2 = Overlong 3-byte // Bit 4 = Surrogate // Bit 5 = Overlong 2-byte // Bit 7 = Two Continuations constexpr const uint8_t TOO_SHORT = 1 << 0; // 11______ 0_______ // 11______ 11______ constexpr const uint8_t TOO_LONG = 1 << 1; // 0_______ 10______ constexpr const uint8_t OVERLONG_3 = 1 << 2; // 11100000 100_____ constexpr const uint8_t SURROGATE = 1 << 4; // 11101101 101_____ constexpr const uint8_t OVERLONG_2 = 1 << 5; // 1100000_ 10______ constexpr const uint8_t TWO_CONTS = 1 << 7; // 10______ 10______ constexpr const uint8_t TOO_LARGE = 1 << 3; // 11110100 1001____ // 11110100 101_____ // 11110101 1001____ // 11110101 101_____ // 1111011_ 1001____ // 1111011_ 101_____ // 11111___ 1001____ // 11111___ 101_____ constexpr const uint8_t TOO_LARGE_1000 = 1 << 6; // 11110101 1000____ // 1111011_ 1000____ // 11111___ 1000____ constexpr const uint8_t OVERLONG_4 = 1 << 6; // 11110000 1000____ constexpr const uint8_t FORBIDDEN = 0xff; const simd8 byte_1_high = prev1.shr<4>().lookup_16( // 0_______ ________ TOO_LONG, TOO_LONG, TOO_LONG, TOO_LONG, TOO_LONG, TOO_LONG, TOO_LONG, TOO_LONG, // 10______ ________ TWO_CONTS, TWO_CONTS, TWO_CONTS, TWO_CONTS, // 1100____ ________ TOO_SHORT | OVERLONG_2, // 1101____ ________ FORBIDDEN, // 1110____ ________ FORBIDDEN, // 1111____ ________ FORBIDDEN); constexpr const uint8_t CARRY = TOO_SHORT | TOO_LONG | TWO_CONTS; // These all have ____ in byte 1 . const simd8 byte_1_low = (prev1 & 0x0F) .lookup_16( // ____0000 ________ CARRY | OVERLONG_3 | OVERLONG_2 | OVERLONG_4, // ____0001 ________ CARRY | OVERLONG_2, // ____001_ ________ CARRY, CARRY, // ____0100 ________ FORBIDDEN, // ____0101 ________ FORBIDDEN, // ____011_ ________ FORBIDDEN, FORBIDDEN, // ____1___ ________ FORBIDDEN, FORBIDDEN, FORBIDDEN, FORBIDDEN, FORBIDDEN, // ____1101 ________ FORBIDDEN, FORBIDDEN, FORBIDDEN); const simd8 byte_2_high = input.shr<4>().lookup_16( // ________ 0_______ TOO_SHORT, TOO_SHORT, TOO_SHORT, TOO_SHORT, TOO_SHORT, TOO_SHORT, TOO_SHORT, TOO_SHORT, // ________ 1000____ TOO_LONG | OVERLONG_2 | TWO_CONTS | OVERLONG_3 | TOO_LARGE_1000 | OVERLONG_4, // ________ 1001____ TOO_LONG | OVERLONG_2 | TWO_CONTS | OVERLONG_3 | TOO_LARGE, // ________ 101_____ TOO_LONG | OVERLONG_2 | TWO_CONTS | SURROGATE | TOO_LARGE, TOO_LONG | OVERLONG_2 | TWO_CONTS | SURROGATE | TOO_LARGE, // ________ 11______ TOO_SHORT, TOO_SHORT, TOO_SHORT, TOO_SHORT); return (byte_1_high & byte_1_low & byte_2_high); } struct validating_transcoder { // If this is nonzero, there has been a UTF-8 error. simd8 error; validating_transcoder() : error(uint8_t(0)) {} // // Check whether the current bytes are valid UTF-8. // simdutf_really_inline void check_utf8_bytes(const simd8 input, const simd8 prev_input) { // Flip prev1...prev3 so we can easily determine if they are 2+, 3+ or 4+ // lead bytes (2, 3, 4-byte leads become large positive numbers instead of // small negative numbers) simd8 prev1 = input.prev<1>(prev_input); this->error |= check_special_cases(input, prev1); } simdutf_really_inline size_t convert(const char *in, size_t size, char *latin1_output) { size_t pos = 0; char *start{latin1_output}; // In the worst case, we have the haswell kernel which can cause an overflow // of 8 bytes when calling convert_masked_utf8_to_latin1. If you skip the // last 16 bytes, and if the data is valid, then it is entirely safe because // 16 UTF-8 bytes generate much more than 8 bytes. However, you cannot // generally assume that you have valid UTF-8 input, so we are going to go // back from the end counting 16 leading bytes, to give us a good margin. size_t leading_byte = 0; size_t margin = size; for (; margin > 0 && leading_byte < 16; margin--) { leading_byte += (int8_t(in[margin - 1]) > -65); // twos complement of -65 is 1011 1111 ... } // If the input is long enough, then we have that margin-1 is the eight last // leading byte. const size_t safety_margin = size - margin + 1; // to avoid overruns! while (pos + 64 + safety_margin <= size) { simd8x64 input(reinterpret_cast(in + pos)); if (input.is_ascii()) { input.store((int8_t *)latin1_output); latin1_output += 64; pos += 64; } else { // you might think that a for-loop would work, but under Visual Studio, // it is not good enough. static_assert( (simd8x64::NUM_CHUNKS == 2) || (simd8x64::NUM_CHUNKS == 4), "We support either two or four chunks per 64-byte block."); auto zero = simd8{uint8_t(0)}; if (simd8x64::NUM_CHUNKS == 2) { this->check_utf8_bytes(input.chunks[0], zero); this->check_utf8_bytes(input.chunks[1], input.chunks[0]); } else if (simd8x64::NUM_CHUNKS == 4) { this->check_utf8_bytes(input.chunks[0], zero); this->check_utf8_bytes(input.chunks[1], input.chunks[0]); this->check_utf8_bytes(input.chunks[2], input.chunks[1]); this->check_utf8_bytes(input.chunks[3], input.chunks[2]); } uint64_t utf8_continuation_mask = input.lt(-65 + 1); // -64 is 1100 0000 in twos complement. Note: in // this case, we also have ASCII to account for. if (utf8_continuation_mask & 1) { return 0; // error } uint64_t utf8_leading_mask = ~utf8_continuation_mask; uint64_t utf8_end_of_code_point_mask = utf8_leading_mask >> 1; // We process in blocks of up to 12 bytes except possibly // for fast paths which may process up to 16 bytes. For the // slow path to work, we should have at least 12 input bytes left. size_t max_starting_point = (pos + 64) - 12; // Next loop is going to run at least five times. while (pos < max_starting_point) { // Performance note: our ability to compute 'consumed' and // then shift and recompute is critical. If there is a // latency of, say, 4 cycles on getting 'consumed', then // the inner loop might have a total latency of about 6 cycles. // Yet we process between 6 to 12 inputs bytes, thus we get // a speed limit between 1 cycle/byte and 0.5 cycle/byte // for this section of the code. Hence, there is a limit // to how much we can further increase this latency before // it seriously harms performance. size_t consumed = convert_masked_utf8_to_latin1( in + pos, utf8_end_of_code_point_mask, latin1_output); pos += consumed; utf8_end_of_code_point_mask >>= consumed; } // At this point there may remain between 0 and 12 bytes in the // 64-byte block. These bytes will be processed again. So we have an // 80% efficiency (in the worst case). In practice we expect an // 85% to 90% efficiency. } } if (errors()) { return 0; } if (pos < size) { size_t howmany = scalar::utf8_to_latin1::convert(in + pos, size - pos, latin1_output); if (howmany == 0) { return 0; } latin1_output += howmany; } return latin1_output - start; } simdutf_really_inline result convert_with_errors(const char *in, size_t size, char *latin1_output) { size_t pos = 0; char *start{latin1_output}; // In the worst case, we have the haswell kernel which can cause an overflow // of 8 bytes when calling convert_masked_utf8_to_latin1. If you skip the // last 16 bytes, and if the data is valid, then it is entirely safe because // 16 UTF-8 bytes generate much more than 8 bytes. However, you cannot // generally assume that you have valid UTF-8 input, so we are going to go // back from the end counting 8 leading bytes, to give us a good margin. size_t leading_byte = 0; size_t margin = size; for (; margin > 0 && leading_byte < 8; margin--) { leading_byte += (int8_t(in[margin - 1]) > -65); } // If the input is long enough, then we have that margin-1 is the eight last // leading byte. const size_t safety_margin = size - margin + 1; // to avoid overruns! while (pos + 64 + safety_margin <= size) { simd8x64 input(reinterpret_cast(in + pos)); if (input.is_ascii()) { input.store((int8_t *)latin1_output); latin1_output += 64; pos += 64; } else { // you might think that a for-loop would work, but under Visual Studio, // it is not good enough. static_assert( (simd8x64::NUM_CHUNKS == 2) || (simd8x64::NUM_CHUNKS == 4), "We support either two or four chunks per 64-byte block."); auto zero = simd8{uint8_t(0)}; if (simd8x64::NUM_CHUNKS == 2) { this->check_utf8_bytes(input.chunks[0], zero); this->check_utf8_bytes(input.chunks[1], input.chunks[0]); } else if (simd8x64::NUM_CHUNKS == 4) { this->check_utf8_bytes(input.chunks[0], zero); this->check_utf8_bytes(input.chunks[1], input.chunks[0]); this->check_utf8_bytes(input.chunks[2], input.chunks[1]); this->check_utf8_bytes(input.chunks[3], input.chunks[2]); } if (errors()) { // rewind_and_convert_with_errors will seek a potential error from // in+pos onward, with the ability to go back up to pos bytes, and // read size-pos bytes forward. result res = scalar::utf8_to_latin1::rewind_and_convert_with_errors( pos, in + pos, size - pos, latin1_output); res.count += pos; return res; } uint64_t utf8_continuation_mask = input.lt(-65 + 1); uint64_t utf8_leading_mask = ~utf8_continuation_mask; uint64_t utf8_end_of_code_point_mask = utf8_leading_mask >> 1; // We process in blocks of up to 12 bytes except possibly // for fast paths which may process up to 16 bytes. For the // slow path to work, we should have at least 12 input bytes left. size_t max_starting_point = (pos + 64) - 12; // Next loop is going to run at least five times. while (pos < max_starting_point) { // Performance note: our ability to compute 'consumed' and // then shift and recompute is critical. If there is a // latency of, say, 4 cycles on getting 'consumed', then // the inner loop might have a total latency of about 6 cycles. // Yet we process between 6 to 12 inputs bytes, thus we get // a speed limit between 1 cycle/byte and 0.5 cycle/byte // for this section of the code. Hence, there is a limit // to how much we can further increase this latency before // it seriously harms performance. size_t consumed = convert_masked_utf8_to_latin1( in + pos, utf8_end_of_code_point_mask, latin1_output); pos += consumed; utf8_end_of_code_point_mask >>= consumed; } // At this point there may remain between 0 and 12 bytes in the // 64-byte block. These bytes will be processed again. So we have an // 80% efficiency (in the worst case). In practice we expect an // 85% to 90% efficiency. } } if (errors()) { // rewind_and_convert_with_errors will seek a potential error from in+pos // onward, with the ability to go back up to pos bytes, and read size-pos // bytes forward. result res = scalar::utf8_to_latin1::rewind_and_convert_with_errors( pos, in + pos, size - pos, latin1_output); res.count += pos; return res; } if (pos < size) { // rewind_and_convert_with_errors will seek a potential error from in+pos // onward, with the ability to go back up to pos bytes, and read size-pos // bytes forward. result res = scalar::utf8_to_latin1::rewind_and_convert_with_errors( pos, in + pos, size - pos, latin1_output); if (res.error) { // In case of error, we want the error position res.count += pos; return res; } else { // In case of success, we want the number of word written latin1_output += res.count; } } return result(error_code::SUCCESS, latin1_output - start); } simdutf_really_inline bool errors() const { return this->error.any_bits_set_anywhere(); } }; // struct utf8_checker } // namespace utf8_to_latin1 } // unnamed namespace } // namespace lsx } // namespace simdutf /* end file src/generic/utf8_to_latin1/utf8_to_latin1.h */ /* begin file src/generic/utf8_to_latin1/valid_utf8_to_latin1.h */ namespace simdutf { namespace lsx { namespace { namespace utf8_to_latin1 { using namespace simd; simdutf_really_inline size_t convert_valid(const char *in, size_t size, char *latin1_output) { size_t pos = 0; char *start{latin1_output}; // In the worst case, we have the haswell kernel which can cause an overflow // of 8 bytes when calling convert_masked_utf8_to_latin1. If you skip the last // 16 bytes, and if the data is valid, then it is entirely safe because 16 // UTF-8 bytes generate much more than 8 bytes. However, you cannot generally // assume that you have valid UTF-8 input, so we are going to go back from the // end counting 8 leading bytes, to give us a good margin. size_t leading_byte = 0; size_t margin = size; for (; margin > 0 && leading_byte < 8; margin--) { leading_byte += (int8_t(in[margin - 1]) > -65); // twos complement of -65 is 1011 1111 ... } // If the input is long enough, then we have that margin-1 is the eight last // leading byte. const size_t safety_margin = size - margin + 1; // to avoid overruns! while (pos + 64 + safety_margin <= size) { simd8x64 input(reinterpret_cast(in + pos)); if (input.is_ascii()) { input.store((int8_t *)latin1_output); latin1_output += 64; pos += 64; } else { // you might think that a for-loop would work, but under Visual Studio, it // is not good enough. uint64_t utf8_continuation_mask = input.lt(-65 + 1); // -64 is 1100 0000 in twos complement. Note: in // this case, we also have ASCII to account for. uint64_t utf8_leading_mask = ~utf8_continuation_mask; uint64_t utf8_end_of_code_point_mask = utf8_leading_mask >> 1; // We process in blocks of up to 12 bytes except possibly // for fast paths which may process up to 16 bytes. For the // slow path to work, we should have at least 12 input bytes left. size_t max_starting_point = (pos + 64) - 12; // Next loop is going to run at least five times. while (pos < max_starting_point) { // Performance note: our ability to compute 'consumed' and // then shift and recompute is critical. If there is a // latency of, say, 4 cycles on getting 'consumed', then // the inner loop might have a total latency of about 6 cycles. // Yet we process between 6 to 12 inputs bytes, thus we get // a speed limit between 1 cycle/byte and 0.5 cycle/byte // for this section of the code. Hence, there is a limit // to how much we can further increase this latency before // it seriously harms performance. size_t consumed = convert_masked_utf8_to_latin1( in + pos, utf8_end_of_code_point_mask, latin1_output); pos += consumed; utf8_end_of_code_point_mask >>= consumed; } // At this point there may remain between 0 and 12 bytes in the // 64-byte block. These bytes will be processed again. So we have an // 80% efficiency (in the worst case). In practice we expect an // 85% to 90% efficiency. } } if (pos < size) { size_t howmany = scalar::utf8_to_latin1::convert_valid(in + pos, size - pos, latin1_output); latin1_output += howmany; } return latin1_output - start; } } // namespace utf8_to_latin1 } // namespace } // namespace lsx } // namespace simdutf // namespace simdutf /* end file src/generic/utf8_to_latin1/valid_utf8_to_latin1.h */ // transcoding from UTF-8 to UTF-32 /* begin file src/generic/utf8_to_utf32/valid_utf8_to_utf32.h */ namespace simdutf { namespace lsx { namespace { namespace utf8_to_utf32 { using namespace simd; simdutf_warn_unused size_t convert_valid(const char *input, size_t size, char32_t *utf32_output) noexcept { size_t pos = 0; char32_t *start{utf32_output}; const size_t safety_margin = 16; // to avoid overruns! while (pos + 64 + safety_margin <= size) { simd8x64 in(reinterpret_cast(input + pos)); if (in.is_ascii()) { in.store_ascii_as_utf32(utf32_output); utf32_output += 64; pos += 64; } else { // -65 is 0b10111111 in two-complement's, so largest possible continuation // byte uint64_t utf8_continuation_mask = in.lt(-65 + 1); uint64_t utf8_leading_mask = ~utf8_continuation_mask; uint64_t utf8_end_of_code_point_mask = utf8_leading_mask >> 1; size_t max_starting_point = (pos + 64) - 12; while (pos < max_starting_point) { size_t consumed = convert_masked_utf8_to_utf32( input + pos, utf8_end_of_code_point_mask, utf32_output); pos += consumed; utf8_end_of_code_point_mask >>= consumed; } } } utf32_output += scalar::utf8_to_utf32::convert_valid(input + pos, size - pos, utf32_output); return utf32_output - start; } } // namespace utf8_to_utf32 } // unnamed namespace } // namespace lsx } // namespace simdutf /* end file src/generic/utf8_to_utf32/valid_utf8_to_utf32.h */ /* begin file src/generic/utf8_to_utf32/utf8_to_utf32.h */ namespace simdutf { namespace lsx { namespace { namespace utf8_to_utf32 { using namespace simd; simdutf_really_inline simd8 check_special_cases(const simd8 input, const simd8 prev1) { // Bit 0 = Too Short (lead byte/ASCII followed by lead byte/ASCII) // Bit 1 = Too Long (ASCII followed by continuation) // Bit 2 = Overlong 3-byte // Bit 4 = Surrogate // Bit 5 = Overlong 2-byte // Bit 7 = Two Continuations constexpr const uint8_t TOO_SHORT = 1 << 0; // 11______ 0_______ // 11______ 11______ constexpr const uint8_t TOO_LONG = 1 << 1; // 0_______ 10______ constexpr const uint8_t OVERLONG_3 = 1 << 2; // 11100000 100_____ constexpr const uint8_t SURROGATE = 1 << 4; // 11101101 101_____ constexpr const uint8_t OVERLONG_2 = 1 << 5; // 1100000_ 10______ constexpr const uint8_t TWO_CONTS = 1 << 7; // 10______ 10______ constexpr const uint8_t TOO_LARGE = 1 << 3; // 11110100 1001____ // 11110100 101_____ // 11110101 1001____ // 11110101 101_____ // 1111011_ 1001____ // 1111011_ 101_____ // 11111___ 1001____ // 11111___ 101_____ constexpr const uint8_t TOO_LARGE_1000 = 1 << 6; // 11110101 1000____ // 1111011_ 1000____ // 11111___ 1000____ constexpr const uint8_t OVERLONG_4 = 1 << 6; // 11110000 1000____ const simd8 byte_1_high = prev1.shr<4>().lookup_16( // 0_______ ________ TOO_LONG, TOO_LONG, TOO_LONG, TOO_LONG, TOO_LONG, TOO_LONG, TOO_LONG, TOO_LONG, // 10______ ________ TWO_CONTS, TWO_CONTS, TWO_CONTS, TWO_CONTS, // 1100____ ________ TOO_SHORT | OVERLONG_2, // 1101____ ________ TOO_SHORT, // 1110____ ________ TOO_SHORT | OVERLONG_3 | SURROGATE, // 1111____ ________ TOO_SHORT | TOO_LARGE | TOO_LARGE_1000 | OVERLONG_4); constexpr const uint8_t CARRY = TOO_SHORT | TOO_LONG | TWO_CONTS; // These all have ____ in byte 1 . const simd8 byte_1_low = (prev1 & 0x0F) .lookup_16( // ____0000 ________ CARRY | OVERLONG_3 | OVERLONG_2 | OVERLONG_4, // ____0001 ________ CARRY | OVERLONG_2, // ____001_ ________ CARRY, CARRY, // ____0100 ________ CARRY | TOO_LARGE, // ____0101 ________ CARRY | TOO_LARGE | TOO_LARGE_1000, // ____011_ ________ CARRY | TOO_LARGE | TOO_LARGE_1000, CARRY | TOO_LARGE | TOO_LARGE_1000, // ____1___ ________ CARRY | TOO_LARGE | TOO_LARGE_1000, CARRY | TOO_LARGE | TOO_LARGE_1000, CARRY | TOO_LARGE | TOO_LARGE_1000, CARRY | TOO_LARGE | TOO_LARGE_1000, CARRY | TOO_LARGE | TOO_LARGE_1000, // ____1101 ________ CARRY | TOO_LARGE | TOO_LARGE_1000 | SURROGATE, CARRY | TOO_LARGE | TOO_LARGE_1000, CARRY | TOO_LARGE | TOO_LARGE_1000); const simd8 byte_2_high = input.shr<4>().lookup_16( // ________ 0_______ TOO_SHORT, TOO_SHORT, TOO_SHORT, TOO_SHORT, TOO_SHORT, TOO_SHORT, TOO_SHORT, TOO_SHORT, // ________ 1000____ TOO_LONG | OVERLONG_2 | TWO_CONTS | OVERLONG_3 | TOO_LARGE_1000 | OVERLONG_4, // ________ 1001____ TOO_LONG | OVERLONG_2 | TWO_CONTS | OVERLONG_3 | TOO_LARGE, // ________ 101_____ TOO_LONG | OVERLONG_2 | TWO_CONTS | SURROGATE | TOO_LARGE, TOO_LONG | OVERLONG_2 | TWO_CONTS | SURROGATE | TOO_LARGE, // ________ 11______ TOO_SHORT, TOO_SHORT, TOO_SHORT, TOO_SHORT); return (byte_1_high & byte_1_low & byte_2_high); } simdutf_really_inline simd8 check_multibyte_lengths(const simd8 input, const simd8 prev_input, const simd8 sc) { simd8 prev2 = input.prev<2>(prev_input); simd8 prev3 = input.prev<3>(prev_input); simd8 must23 = simd8(must_be_2_3_continuation(prev2, prev3)); simd8 must23_80 = must23 & uint8_t(0x80); return must23_80 ^ sc; } struct validating_transcoder { // If this is nonzero, there has been a UTF-8 error. simd8 error; validating_transcoder() : error(uint8_t(0)) {} // // Check whether the current bytes are valid UTF-8. // simdutf_really_inline void check_utf8_bytes(const simd8 input, const simd8 prev_input) { // Flip prev1...prev3 so we can easily determine if they are 2+, 3+ or 4+ // lead bytes (2, 3, 4-byte leads become large positive numbers instead of // small negative numbers) simd8 prev1 = input.prev<1>(prev_input); simd8 sc = check_special_cases(input, prev1); this->error |= check_multibyte_lengths(input, prev_input, sc); } simdutf_really_inline size_t convert(const char *in, size_t size, char32_t *utf32_output) { size_t pos = 0; char32_t *start{utf32_output}; // In the worst case, we have the haswell kernel which can cause an overflow // of 8 words when calling convert_masked_utf8_to_utf32. If you skip the // last 16 bytes, and if the data is valid, then it is entirely safe because // 16 UTF-8 bytes generate much more than 8 bytes. However, you cannot // generally assume that you have valid UTF-8 input, so we are going to go // back from the end counting 16 leading bytes, to give us a good margin. size_t leading_byte = 0; size_t margin = size; for (; margin > 0 && leading_byte < 8; margin--) { leading_byte += (int8_t(in[margin - 1]) > -65); } // If the input is long enough, then we have that margin-1 is the fourth // last leading byte. const size_t safety_margin = size - margin + 1; // to avoid overruns! while (pos + 64 + safety_margin <= size) { simd8x64 input(reinterpret_cast(in + pos)); if (input.is_ascii()) { input.store_ascii_as_utf32(utf32_output); utf32_output += 64; pos += 64; } else { // you might think that a for-loop would work, but under Visual Studio, // it is not good enough. static_assert( (simd8x64::NUM_CHUNKS == 2) || (simd8x64::NUM_CHUNKS == 4), "We support either two or four chunks per 64-byte block."); auto zero = simd8{uint8_t(0)}; if (simd8x64::NUM_CHUNKS == 2) { this->check_utf8_bytes(input.chunks[0], zero); this->check_utf8_bytes(input.chunks[1], input.chunks[0]); } else if (simd8x64::NUM_CHUNKS == 4) { this->check_utf8_bytes(input.chunks[0], zero); this->check_utf8_bytes(input.chunks[1], input.chunks[0]); this->check_utf8_bytes(input.chunks[2], input.chunks[1]); this->check_utf8_bytes(input.chunks[3], input.chunks[2]); } uint64_t utf8_continuation_mask = input.lt(-65 + 1); if (utf8_continuation_mask & 1) { return 0; // we have an error } uint64_t utf8_leading_mask = ~utf8_continuation_mask; uint64_t utf8_end_of_code_point_mask = utf8_leading_mask >> 1; // We process in blocks of up to 12 bytes except possibly // for fast paths which may process up to 16 bytes. For the // slow path to work, we should have at least 12 input bytes left. size_t max_starting_point = (pos + 64) - 12; // Next loop is going to run at least five times. while (pos < max_starting_point) { // Performance note: our ability to compute 'consumed' and // then shift and recompute is critical. If there is a // latency of, say, 4 cycles on getting 'consumed', then // the inner loop might have a total latency of about 6 cycles. // Yet we process between 6 to 12 inputs bytes, thus we get // a speed limit between 1 cycle/byte and 0.5 cycle/byte // for this section of the code. Hence, there is a limit // to how much we can further increase this latency before // it seriously harms performance. size_t consumed = convert_masked_utf8_to_utf32( in + pos, utf8_end_of_code_point_mask, utf32_output); pos += consumed; utf8_end_of_code_point_mask >>= consumed; } // At this point there may remain between 0 and 12 bytes in the // 64-byte block. These bytes will be processed again. So we have an // 80% efficiency (in the worst case). In practice we expect an // 85% to 90% efficiency. } } if (errors()) { return 0; } if (pos < size) { size_t howmany = scalar::utf8_to_utf32::convert(in + pos, size - pos, utf32_output); if (howmany == 0) { return 0; } utf32_output += howmany; } return utf32_output - start; } simdutf_really_inline result convert_with_errors(const char *in, size_t size, char32_t *utf32_output) { size_t pos = 0; char32_t *start{utf32_output}; // In the worst case, we have the haswell kernel which can cause an overflow // of 8 bytes when calling convert_masked_utf8_to_utf32. If you skip the // last 16 bytes, and if the data is valid, then it is entirely safe because // 16 UTF-8 bytes generate much more than 8 bytes. However, you cannot // generally assume that you have valid UTF-8 input, so we are going to go // back from the end counting 8 leading bytes, to give us a good margin. size_t leading_byte = 0; size_t margin = size; for (; margin > 0 && leading_byte < 8; margin--) { leading_byte += (int8_t(in[margin - 1]) > -65); } // If the input is long enough, then we have that margin-1 is the fourth // last leading byte. const size_t safety_margin = size - margin + 1; // to avoid overruns! while (pos + 64 + safety_margin <= size) { simd8x64 input(reinterpret_cast(in + pos)); if (input.is_ascii()) { input.store_ascii_as_utf32(utf32_output); utf32_output += 64; pos += 64; } else { // you might think that a for-loop would work, but under Visual Studio, // it is not good enough. static_assert( (simd8x64::NUM_CHUNKS == 2) || (simd8x64::NUM_CHUNKS == 4), "We support either two or four chunks per 64-byte block."); auto zero = simd8{uint8_t(0)}; if (simd8x64::NUM_CHUNKS == 2) { this->check_utf8_bytes(input.chunks[0], zero); this->check_utf8_bytes(input.chunks[1], input.chunks[0]); } else if (simd8x64::NUM_CHUNKS == 4) { this->check_utf8_bytes(input.chunks[0], zero); this->check_utf8_bytes(input.chunks[1], input.chunks[0]); this->check_utf8_bytes(input.chunks[2], input.chunks[1]); this->check_utf8_bytes(input.chunks[3], input.chunks[2]); } uint64_t utf8_continuation_mask = input.lt(-65 + 1); if (errors() || (utf8_continuation_mask & 1)) { result res = scalar::utf8_to_utf32::rewind_and_convert_with_errors( pos, in + pos, size - pos, utf32_output); res.count += pos; return res; } uint64_t utf8_leading_mask = ~utf8_continuation_mask; uint64_t utf8_end_of_code_point_mask = utf8_leading_mask >> 1; // We process in blocks of up to 12 bytes except possibly // for fast paths which may process up to 16 bytes. For the // slow path to work, we should have at least 12 input bytes left. size_t max_starting_point = (pos + 64) - 12; // Next loop is going to run at least five times. while (pos < max_starting_point) { // Performance note: our ability to compute 'consumed' and // then shift and recompute is critical. If there is a // latency of, say, 4 cycles on getting 'consumed', then // the inner loop might have a total latency of about 6 cycles. // Yet we process between 6 to 12 inputs bytes, thus we get // a speed limit between 1 cycle/byte and 0.5 cycle/byte // for this section of the code. Hence, there is a limit // to how much we can further increase this latency before // it seriously harms performance. size_t consumed = convert_masked_utf8_to_utf32( in + pos, utf8_end_of_code_point_mask, utf32_output); pos += consumed; utf8_end_of_code_point_mask >>= consumed; } // At this point there may remain between 0 and 12 bytes in the // 64-byte block. These bytes will be processed again. So we have an // 80% efficiency (in the worst case). In practice we expect an // 85% to 90% efficiency. } } if (errors()) { result res = scalar::utf8_to_utf32::rewind_and_convert_with_errors( pos, in + pos, size - pos, utf32_output); res.count += pos; return res; } if (pos < size) { result res = scalar::utf8_to_utf32::rewind_and_convert_with_errors( pos, in + pos, size - pos, utf32_output); if (res.error) { // In case of error, we want the error position res.count += pos; return res; } else { // In case of success, we want the number of word written utf32_output += res.count; } } return result(error_code::SUCCESS, utf32_output - start); } simdutf_really_inline bool errors() const { return this->error.any_bits_set_anywhere(); } }; // struct utf8_checker } // namespace utf8_to_utf32 } // unnamed namespace } // namespace lsx } // namespace simdutf /* end file src/generic/utf8_to_utf32/utf8_to_utf32.h */ /* begin file src/generic/utf8.h */ namespace simdutf { namespace lsx { namespace { namespace utf8 { using namespace simd; simdutf_really_inline size_t count_code_points(const char *in, size_t size) { size_t pos = 0; size_t count = 0; for (; pos + 64 <= size; pos += 64) { simd8x64 input(reinterpret_cast(in + pos)); uint64_t utf8_continuation_mask = input.gt(-65); count += count_ones(utf8_continuation_mask); } return count + scalar::utf8::count_code_points(in + pos, size - pos); } #ifdef SIMDUTF_SIMD_HAS_BYTEMASK simdutf_really_inline size_t count_code_points_bytemask(const char *in, size_t size) { using vector_i8 = simd8; using vector_u8 = simd8; using vector_u64 = simd64; constexpr size_t N = vector_i8::SIZE; constexpr size_t max_iterations = 255 / 4; size_t pos = 0; size_t count = 0; auto counters = vector_u64::zero(); auto local = vector_u8::zero(); size_t iterations = 0; for (; pos + 4 * N <= size; pos += 4 * N) { const auto input0 = simd8::load(reinterpret_cast(in + pos + 0 * N)); const auto input1 = simd8::load(reinterpret_cast(in + pos + 1 * N)); const auto input2 = simd8::load(reinterpret_cast(in + pos + 2 * N)); const auto input3 = simd8::load(reinterpret_cast(in + pos + 3 * N)); const auto mask0 = input0 > int8_t(-65); const auto mask1 = input1 > int8_t(-65); const auto mask2 = input2 > int8_t(-65); const auto mask3 = input3 > int8_t(-65); local -= vector_u8(mask0); local -= vector_u8(mask1); local -= vector_u8(mask2); local -= vector_u8(mask3); iterations += 1; if (iterations == max_iterations) { counters += sum_8bytes(local); local = vector_u8::zero(); iterations = 0; } } if (iterations > 0) { count += local.sum_bytes(); } count += counters.sum(); return count + scalar::utf8::count_code_points(in + pos, size - pos); } #endif // SIMDUTF_SIMD_HAS_BYTEMASK simdutf_really_inline size_t utf16_length_from_utf8(const char *in, size_t size) { size_t pos = 0; size_t count = 0; // This algorithm could no doubt be improved! for (; pos + 64 <= size; pos += 64) { simd8x64 input(reinterpret_cast(in + pos)); uint64_t utf8_continuation_mask = input.lt(-65 + 1); // We count one word for anything that is not a continuation (so // leading bytes). count += 64 - count_ones(utf8_continuation_mask); int64_t utf8_4byte = input.gteq_unsigned(240); count += count_ones(utf8_4byte); } return count + scalar::utf8::utf16_length_from_utf8(in + pos, size - pos); } } // namespace utf8 } // unnamed namespace } // namespace lsx } // namespace simdutf /* end file src/generic/utf8.h */ /* begin file src/generic/utf32.h */ namespace simdutf { namespace lsx { namespace { namespace utf32 { template T min(T a, T b) { return a <= b ? a : b; } simdutf_really_inline size_t utf8_length_from_utf32(const char32_t *input, size_t length) { using vector_u32 = simd32; const char32_t *start = input; // we add up to three ones in a single iteration (see the vectorized loop in // section #2 below) const size_t max_increment = 3; const size_t N = vector_u32::ELEMENTS; #if SIMDUTF_SIMD_HAS_UNSIGNED_CMP const auto v_0000007f = vector_u32::splat(0x0000007f); const auto v_000007ff = vector_u32::splat(0x000007ff); const auto v_0000ffff = vector_u32::splat(0x0000ffff); #else const auto v_ffffff80 = vector_u32::splat(0xffffff80); const auto v_fffff800 = vector_u32::splat(0xfffff800); const auto v_ffff0000 = vector_u32::splat(0xffff0000); const auto one = vector_u32::splat(1); #endif // SIMDUTF_SIMD_HAS_UNSIGNED_CMP size_t counter = 0; // 1. vectorized loop unrolled 4 times { // we use vector of uint32 counters, this is why this limit is used const size_t max_iterations = size_t(UINT32_MAX) / (max_increment * 4); size_t blocks = length / (N * 4); length -= blocks * (N * 4); while (blocks != 0) { const size_t iterations = min(blocks, max_iterations); blocks -= iterations; simd32 acc = vector_u32::zero(); for (size_t i = 0; i < iterations; i++) { const auto in0 = vector_u32(input + 0 * N); const auto in1 = vector_u32(input + 1 * N); const auto in2 = vector_u32(input + 2 * N); const auto in3 = vector_u32(input + 3 * N); #if SIMDUTF_SIMD_HAS_UNSIGNED_CMP acc -= as_vector_u32(in0 > v_0000007f); acc -= as_vector_u32(in1 > v_0000007f); acc -= as_vector_u32(in2 > v_0000007f); acc -= as_vector_u32(in3 > v_0000007f); acc -= as_vector_u32(in0 > v_000007ff); acc -= as_vector_u32(in1 > v_000007ff); acc -= as_vector_u32(in2 > v_000007ff); acc -= as_vector_u32(in3 > v_000007ff); acc -= as_vector_u32(in0 > v_0000ffff); acc -= as_vector_u32(in1 > v_0000ffff); acc -= as_vector_u32(in2 > v_0000ffff); acc -= as_vector_u32(in3 > v_0000ffff); #else acc += min(one, in0 & v_ffffff80); acc += min(one, in1 & v_ffffff80); acc += min(one, in2 & v_ffffff80); acc += min(one, in3 & v_ffffff80); acc += min(one, in0 & v_fffff800); acc += min(one, in1 & v_fffff800); acc += min(one, in2 & v_fffff800); acc += min(one, in3 & v_fffff800); acc += min(one, in0 & v_ffff0000); acc += min(one, in1 & v_ffff0000); acc += min(one, in2 & v_ffff0000); acc += min(one, in3 & v_ffff0000); #endif // SIMDUTF_SIMD_HAS_UNSIGNED_CMP input += 4 * N; } counter += acc.sum(); } } // 2. vectorized loop for tail { const size_t max_iterations = size_t(UINT32_MAX) / max_increment; size_t blocks = length / N; length -= blocks * N; while (blocks != 0) { const size_t iterations = min(blocks, max_iterations); blocks -= iterations; auto acc = vector_u32::zero(); for (size_t i = 0; i < iterations; i++) { const auto in = vector_u32(input); #if SIMDUTF_SIMD_HAS_UNSIGNED_CMP acc -= as_vector_u32(in > v_0000007f); acc -= as_vector_u32(in > v_000007ff); acc -= as_vector_u32(in > v_0000ffff); #else acc += min(one, in & v_ffffff80); acc += min(one, in & v_fffff800); acc += min(one, in & v_ffff0000); #endif // SIMDUTF_SIMD_HAS_UNSIGNED_CMP input += N; } counter += acc.sum(); } } const size_t consumed = input - start; if (consumed != 0) { // We don't count 0th bytes in the vectorized loops above, this // is why we need to count them in the end. counter += consumed; } return counter + scalar::utf32::utf8_length_from_utf32(input, length); } } // namespace utf32 } // unnamed namespace } // namespace lsx } // namespace simdutf /* end file src/generic/utf32.h */ /* begin file src/generic/base64lengths.h */ namespace simdutf { namespace lsx { namespace { namespace base64_lengths { simdutf_warn_unused size_t binary_length_from_base64(const char *input, size_t length) { size_t pos = 0; size_t count = 0; for (; pos + 64 <= length; pos += 64) { simd8x64 block(reinterpret_cast(input + pos)); uint64_t maybe_base64 = block.gteq(33); // >= 33 which is '!' in ASCII count += count_ones(maybe_base64); } while (pos < length) { count += (input[pos] > 0x20) ? 1 : 0; pos++; } // Count padding at the end. size_t padding = 0; pos = length; while (pos > 0 && padding < 2) { char c = input[--pos]; if (c == '=') { padding++; } else if (c > ' ') { break; } } return ((count - padding) * 3) / 4; } simdutf_warn_unused size_t binary_length_from_base64(const char16_t *input, size_t length) { size_t pos = 0; size_t count = 0; for (; pos + 32 <= length; pos += 32) { simd16x32 block(reinterpret_cast(input + pos)); uint64_t maybe_base64 = block.gteq(33); // >= 33 which is '!' in ASCII count += count_ones(maybe_base64); } while (pos < length) { count += (input[pos] > 0x20) ? 1 : 0; pos++; } // Count padding at the end. size_t padding = 0; pos = length; while (pos > 0 && padding < 2) { char16_t c = input[--pos]; if (c == '=') { padding++; } else if (c > ' ') { break; } } return ((count - padding) * 3) / 4; } } // namespace base64_lengths } // unnamed namespace } // namespace lsx } // namespace simdutf /* end file src/generic/base64lengths.h */ // // Implementation-specific overrides // namespace simdutf { namespace lsx { simdutf_warn_unused bool implementation::validate_utf8(const char *buf, size_t len) const noexcept { return lsx::utf8_validation::generic_validate_utf8(buf, len); } simdutf_warn_unused result implementation::validate_utf8_with_errors( const char *buf, size_t len) const noexcept { return lsx::utf8_validation::generic_validate_utf8_with_errors(buf, len); } simdutf_warn_unused bool implementation::validate_utf32(const char32_t *buf, size_t len) const noexcept { if (simdutf_unlikely(len == 0)) { // empty input is valid. protected the implementation from nullptr. return true; } const char32_t *tail = lsx_validate_utf32le(buf, len); if (tail) { return scalar::utf32::validate(tail, len - (tail - buf)); } else { return false; } } simdutf_warn_unused result implementation::validate_utf32_with_errors( const char32_t *buf, size_t len) const noexcept { if (simdutf_unlikely(len == 0)) { return result(error_code::SUCCESS, 0); } result res = lsx_validate_utf32le_with_errors(buf, len); if (res.count != len) { result scalar_res = scalar::utf32::validate_with_errors(buf + res.count, len - res.count); return result(scalar_res.error, res.count + scalar_res.count); } else { return res; } } simdutf_warn_unused size_t implementation::convert_latin1_to_utf8( const char *buf, size_t len, char *utf8_output) const noexcept { internal::pair ret = lsx_convert_latin1_to_utf8(buf, len, utf8_output); size_t converted_chars = ret.second - utf8_output; if (ret.first != buf + len) { const size_t scalar_converted_chars = scalar::latin1_to_utf8::convert( ret.first, len - (ret.first - buf), ret.second); converted_chars += scalar_converted_chars; } return converted_chars; } simdutf_warn_unused size_t implementation::convert_latin1_to_utf32( const char *buf, size_t len, char32_t *utf32_output) const noexcept { internal::pair ret = lsx_convert_latin1_to_utf32(buf, len, utf32_output); size_t converted_chars = ret.second - utf32_output; if (ret.first != buf + len) { const size_t scalar_converted_chars = scalar::latin1_to_utf32::convert( ret.first, len - (ret.first - buf), ret.second); converted_chars += scalar_converted_chars; } return converted_chars; } simdutf_warn_unused size_t implementation::convert_utf8_to_latin1( const char *buf, size_t len, char *latin1_output) const noexcept { utf8_to_latin1::validating_transcoder converter; return converter.convert(buf, len, latin1_output); } simdutf_warn_unused result implementation::convert_utf8_to_latin1_with_errors( const char *buf, size_t len, char *latin1_output) const noexcept { utf8_to_latin1::validating_transcoder converter; return converter.convert_with_errors(buf, len, latin1_output); } simdutf_warn_unused size_t implementation::convert_valid_utf8_to_latin1( const char *buf, size_t len, char *latin1_output) const noexcept { return lsx::utf8_to_latin1::convert_valid(buf, len, latin1_output); } simdutf_warn_unused size_t implementation::convert_utf8_to_utf32( const char *buf, size_t len, char32_t *utf32_output) const noexcept { utf8_to_utf32::validating_transcoder converter; return converter.convert(buf, len, utf32_output); } simdutf_warn_unused result implementation::convert_utf8_to_utf32_with_errors( const char *buf, size_t len, char32_t *utf32_output) const noexcept { utf8_to_utf32::validating_transcoder converter; return converter.convert_with_errors(buf, len, utf32_output); } simdutf_warn_unused size_t implementation::convert_valid_utf8_to_utf32( const char *input, size_t size, char32_t *utf32_output) const noexcept { return utf8_to_utf32::convert_valid(input, size, utf32_output); } simdutf_warn_unused size_t implementation::convert_utf32_to_utf8( const char32_t *buf, size_t len, char *utf8_output) const noexcept { if (simdutf_unlikely(len == 0)) { return 0; } internal::pair ret = lsx_convert_utf32_to_utf8(buf, len, utf8_output); if (ret.first == nullptr) { return 0; } size_t saved_bytes = ret.second - utf8_output; if (ret.first != buf + len) { const size_t scalar_saved_bytes = scalar::utf32_to_utf8::convert( ret.first, len - (ret.first - buf), ret.second); if (scalar_saved_bytes == 0) { return 0; } saved_bytes += scalar_saved_bytes; } return saved_bytes; } simdutf_warn_unused result implementation::convert_utf32_to_utf8_with_errors( const char32_t *buf, size_t len, char *utf8_output) const noexcept { if (simdutf_unlikely(len == 0)) { return result(error_code::SUCCESS, 0); } // ret.first.count is always the position in the buffer, not the number of // code units written even if finished internal::pair ret = lsx_convert_utf32_to_utf8_with_errors(buf, len, utf8_output); if (ret.first.count != len) { result scalar_res = scalar::utf32_to_utf8::convert_with_errors( buf + ret.first.count, len - ret.first.count, ret.second); if (scalar_res.error) { scalar_res.count += ret.first.count; return scalar_res; } else { ret.second += scalar_res.count; } } ret.first.count = ret.second - utf8_output; // Set count to the number of 8-bit code units written return ret.first; } simdutf_warn_unused size_t implementation::convert_utf32_to_latin1( const char32_t *buf, size_t len, char *latin1_output) const noexcept { internal::pair ret = lsx_convert_utf32_to_latin1(buf, len, latin1_output); if (ret.first == nullptr) { return 0; } size_t saved_bytes = ret.second - latin1_output; if (ret.first != buf + len) { const size_t scalar_saved_bytes = scalar::utf32_to_latin1::convert( ret.first, len - (ret.first - buf), ret.second); if (scalar_saved_bytes == 0) { return 0; } saved_bytes += scalar_saved_bytes; } return saved_bytes; } simdutf_warn_unused result implementation::convert_utf32_to_latin1_with_errors( const char32_t *buf, size_t len, char *latin1_output) const noexcept { internal::pair ret = lsx_convert_utf32_to_latin1_with_errors(buf, len, latin1_output); if (ret.first.error) { return ret.first; } // Can return directly since scalar fallback already found correct // ret.first.count if (ret.first.count != len) { // All good so far, but not finished result scalar_res = scalar::utf32_to_latin1::convert_with_errors( buf + ret.first.count, len - ret.first.count, ret.second); if (scalar_res.error) { scalar_res.count += ret.first.count; return scalar_res; } else { ret.second += scalar_res.count; } } ret.first.count = ret.second - latin1_output; // Set count to the number of 8-bit code units written return ret.first; } simdutf_warn_unused size_t implementation::convert_valid_utf32_to_latin1( const char32_t *buf, size_t len, char *latin1_output) const noexcept { internal::pair ret = lsx_convert_utf32_to_latin1(buf, len, latin1_output); if (ret.first == nullptr) { return 0; } size_t saved_bytes = ret.second - latin1_output; if (ret.first != buf + len) { const size_t scalar_saved_bytes = scalar::utf32_to_latin1::convert_valid( ret.first, len - (ret.first - buf), ret.second); saved_bytes += scalar_saved_bytes; } return saved_bytes; } simdutf_warn_unused size_t implementation::convert_valid_utf32_to_utf8( const char32_t *buf, size_t len, char *utf8_output) const noexcept { // optimization opportunity: implement a custom function. return convert_utf32_to_utf8(buf, len, utf8_output); } simdutf_warn_unused size_t implementation::count_utf8(const char *input, size_t length) const noexcept { return utf8::count_code_points(input, length); } simdutf_warn_unused size_t implementation::latin1_length_from_utf8( const char *buf, size_t len) const noexcept { return count_utf8(buf, len); } simdutf_warn_unused size_t implementation::utf8_length_from_latin1( const char *input, size_t length) const noexcept { const uint8_t *data = reinterpret_cast(input); const uint8_t *data_end = data + length; uint64_t result = 0; while (data_end - data > 16) { uint64_t two_bytes = 0; __m128i input_vec = __lsx_vld(data, 0); two_bytes = __lsx_vpickve2gr_hu(__lsx_vpcnt_h(__lsx_vmskltz_b(input_vec)), 0); result += 16 + two_bytes; data += 16; } return result + scalar::latin1::utf8_length_from_latin1((const char *)data, data_end - data); } simdutf_warn_unused size_t implementation::utf8_length_from_utf32( const char32_t *input, size_t length) const noexcept { return utf32::utf8_length_from_utf32(input, length); } simdutf_warn_unused size_t implementation::utf32_length_from_utf8( const char *input, size_t length) const noexcept { return utf8::count_code_points(input, length); } simdutf_warn_unused result implementation::base64_to_binary( const char *input, size_t length, char *output, base64_options options, last_chunk_handling_options last_chunk_options) const noexcept { if (options & base64_default_or_url) { if (options == base64_options::base64_default_or_url_accept_garbage) { return compress_decode_base64( output, input, length, options, last_chunk_options); } else { return compress_decode_base64( output, input, length, options, last_chunk_options); } } else if (options & base64_url) { if (options == base64_options::base64_url_accept_garbage) { return compress_decode_base64( output, input, length, options, last_chunk_options); } else { return compress_decode_base64( output, input, length, options, last_chunk_options); } } else { if (options == base64_options::base64_default_accept_garbage) { return compress_decode_base64( output, input, length, options, last_chunk_options); } else { return compress_decode_base64( output, input, length, options, last_chunk_options); } } } simdutf_warn_unused full_result implementation::base64_to_binary_details( const char *input, size_t length, char *output, base64_options options, last_chunk_handling_options last_chunk_options) const noexcept { if (options & base64_default_or_url) { if (options == base64_options::base64_default_or_url_accept_garbage) { return compress_decode_base64( output, input, length, options, last_chunk_options); } else { return compress_decode_base64( output, input, length, options, last_chunk_options); } } else if (options & base64_url) { if (options == base64_options::base64_url_accept_garbage) { return compress_decode_base64( output, input, length, options, last_chunk_options); } else { return compress_decode_base64( output, input, length, options, last_chunk_options); } } else { if (options == base64_options::base64_default_accept_garbage) { return compress_decode_base64( output, input, length, options, last_chunk_options); } else { return compress_decode_base64( output, input, length, options, last_chunk_options); } } } simdutf_warn_unused result implementation::base64_to_binary( const char16_t *input, size_t length, char *output, base64_options options, last_chunk_handling_options last_chunk_options) const noexcept { if (options & base64_default_or_url) { if (options == base64_options::base64_default_or_url_accept_garbage) { return compress_decode_base64( output, input, length, options, last_chunk_options); } else { return compress_decode_base64( output, input, length, options, last_chunk_options); } } else if (options & base64_url) { if (options == base64_options::base64_url_accept_garbage) { return compress_decode_base64( output, input, length, options, last_chunk_options); } else { return compress_decode_base64( output, input, length, options, last_chunk_options); } } else { if (options == base64_options::base64_default_accept_garbage) { return compress_decode_base64( output, input, length, options, last_chunk_options); } else { return compress_decode_base64( output, input, length, options, last_chunk_options); } } } simdutf_warn_unused full_result implementation::base64_to_binary_details( const char16_t *input, size_t length, char *output, base64_options options, last_chunk_handling_options last_chunk_options) const noexcept { if (options & base64_default_or_url) { if (options == base64_options::base64_default_or_url_accept_garbage) { return compress_decode_base64( output, input, length, options, last_chunk_options); } else { return compress_decode_base64( output, input, length, options, last_chunk_options); } } else if (options & base64_url) { if (options == base64_options::base64_url_accept_garbage) { return compress_decode_base64( output, input, length, options, last_chunk_options); } else { return compress_decode_base64( output, input, length, options, last_chunk_options); } } else { if (options == base64_options::base64_default_accept_garbage) { return compress_decode_base64( output, input, length, options, last_chunk_options); } else { return compress_decode_base64( output, input, length, options, last_chunk_options); } } } size_t implementation::binary_to_base64(const char *input, size_t length, char *output, base64_options options) const noexcept { if (options & base64_url) { return encode_base64(output, input, length, options); } else { return encode_base64(output, input, length, options); } } size_t implementation::binary_to_base64_with_lines( const char *input, size_t length, char *output, size_t line_length, base64_options options) const noexcept { return scalar::base64::tail_encode_base64_impl(output, input, length, options, line_length); } const char *implementation::find(const char *start, const char *end, char character) const noexcept { return util_find(start, end, character); } const char16_t *implementation::find(const char16_t *start, const char16_t *end, char16_t character) const noexcept { return util_find(start, end, character); } simdutf_warn_unused size_t implementation::binary_length_from_base64( const char *input, size_t length) const noexcept { return base64_lengths::binary_length_from_base64(input, length); } simdutf_warn_unused size_t implementation::binary_length_from_base64( const char16_t *input, size_t length) const noexcept { return base64_lengths::binary_length_from_base64(input, length); } } // namespace lsx } // namespace simdutf /* begin file src/simdutf/lsx/end.h */ #undef SIMDUTF_SIMD_HAS_UNSIGNED_CMP /* end file src/simdutf/lsx/end.h */ /* end file src/lsx/implementation.cpp */ #endif /* begin file src/simdutf_c.cpp */ /* begin file include/simdutf_c.h */ /*** * simdutf_c.h.h - C API for simdutf * This is currently experimental. * We are committed to keeping the C API, but there might be mistakes in our * implementation. Please report any issues you find. */ #ifndef SIMDUTF_C_H #define SIMDUTF_C_H #include #include #include #ifndef __cplusplus #ifdef __has_include #if __has_include() #include #else // __has_include() #define char16_t uint16_t #define char32_t uint32_t #endif // __has_include() #else // __has_include #define char16_t uint16_t #define char32_t uint32_t #endif // __has_include #endif // __cplusplus #ifdef __cplusplus extern "C" { #endif /* C-friendly subset of simdutf errors */ typedef enum simdutf_error_code { SIMDUTF_ERROR_SUCCESS = 0, SIMDUTF_ERROR_HEADER_BITS, SIMDUTF_ERROR_TOO_SHORT, SIMDUTF_ERROR_TOO_LONG, SIMDUTF_ERROR_OVERLONG, SIMDUTF_ERROR_TOO_LARGE, SIMDUTF_ERROR_SURROGATE, SIMDUTF_ERROR_INVALID_BASE64_CHARACTER, SIMDUTF_ERROR_BASE64_INPUT_REMAINDER, SIMDUTF_ERROR_BASE64_EXTRA_BITS, SIMDUTF_ERROR_OUTPUT_BUFFER_TOO_SMALL, SIMDUTF_ERROR_OTHER } simdutf_error_code; typedef struct simdutf_result { simdutf_error_code error; size_t count; /* position of error or number of code units validated */ } simdutf_result; typedef struct simdutf_full_result { simdutf_error_code error; size_t input_count; /* number of input units consumed */ size_t output_count; /* number of output bytes written */ } simdutf_full_result; typedef enum simdutf_encoding_type { SIMDUTF_ENCODING_UNSPECIFIED = 0, SIMDUTF_ENCODING_UTF8 = 1, SIMDUTF_ENCODING_UTF16_LE = 2, SIMDUTF_ENCODING_UTF16_BE = 4, SIMDUTF_ENCODING_UTF32_LE = 8, SIMDUTF_ENCODING_UTF32_BE = 16 } simdutf_encoding_type; /* Validate UTF-8: returns true iff input is valid UTF-8 */ bool simdutf_validate_utf8(const char *buf, size_t len); /* Validate UTF-8 with detailed result */ simdutf_result simdutf_validate_utf8_with_errors(const char *buf, size_t len); /* Encoding detection */ simdutf_encoding_type simdutf_autodetect_encoding(const char *input, size_t length); int simdutf_detect_encodings(const char *input, size_t length); /* ASCII validation */ bool simdutf_validate_ascii(const char *buf, size_t len); simdutf_result simdutf_validate_ascii_with_errors(const char *buf, size_t len); /* UTF-16 ASCII checks */ bool simdutf_validate_utf16_as_ascii(const char16_t *buf, size_t len); bool simdutf_validate_utf16be_as_ascii(const char16_t *buf, size_t len); bool simdutf_validate_utf16le_as_ascii(const char16_t *buf, size_t len); /* UTF-16/UTF-8/UTF-32 validation (native/endian-specific) */ bool simdutf_validate_utf16(const char16_t *buf, size_t len); bool simdutf_validate_utf16le(const char16_t *buf, size_t len); bool simdutf_validate_utf16be(const char16_t *buf, size_t len); simdutf_result simdutf_validate_utf16_with_errors(const char16_t *buf, size_t len); simdutf_result simdutf_validate_utf16le_with_errors(const char16_t *buf, size_t len); simdutf_result simdutf_validate_utf16be_with_errors(const char16_t *buf, size_t len); bool simdutf_validate_utf32(const char32_t *buf, size_t len); simdutf_result simdutf_validate_utf32_with_errors(const char32_t *buf, size_t len); /* to_well_formed UTF-16 helpers */ void simdutf_to_well_formed_utf16le(const char16_t *input, size_t len, char16_t *output); void simdutf_to_well_formed_utf16be(const char16_t *input, size_t len, char16_t *output); void simdutf_to_well_formed_utf16(const char16_t *input, size_t len, char16_t *output); /* Counting */ size_t simdutf_count_utf16(const char16_t *input, size_t length); size_t simdutf_count_utf16le(const char16_t *input, size_t length); size_t simdutf_count_utf16be(const char16_t *input, size_t length); size_t simdutf_count_utf8(const char *input, size_t length); /* Length estimators */ size_t simdutf_utf8_length_from_latin1(const char *input, size_t length); size_t simdutf_latin1_length_from_utf8(const char *input, size_t length); size_t simdutf_latin1_length_from_utf16(size_t length); size_t simdutf_latin1_length_from_utf32(size_t length); size_t simdutf_utf16_length_from_utf8(const char *input, size_t length); size_t simdutf_utf32_length_from_utf8(const char *input, size_t length); size_t simdutf_utf8_length_from_utf16(const char16_t *input, size_t length); size_t simdutf_utf8_length_from_utf32(const char32_t *input, size_t length); simdutf_result simdutf_utf8_length_from_utf16_with_replacement(const char16_t *input, size_t length); size_t simdutf_utf8_length_from_utf16le(const char16_t *input, size_t length); size_t simdutf_utf8_length_from_utf16be(const char16_t *input, size_t length); simdutf_result simdutf_utf8_length_from_utf16le_with_replacement(const char16_t *input, size_t length); simdutf_result simdutf_utf8_length_from_utf16be_with_replacement(const char16_t *input, size_t length); /* Conversions: latin1 <-> utf8, utf8 <-> utf16/utf32, utf16 <-> utf8, etc. */ size_t simdutf_convert_latin1_to_utf8(const char *input, size_t length, char *output); size_t simdutf_convert_latin1_to_utf8_safe(const char *input, size_t length, char *output, size_t utf8_len); size_t simdutf_convert_latin1_to_utf16le(const char *input, size_t length, char16_t *output); size_t simdutf_convert_latin1_to_utf16be(const char *input, size_t length, char16_t *output); size_t simdutf_convert_latin1_to_utf16(const char *input, size_t length, char16_t *output); size_t simdutf_convert_latin1_to_utf32(const char *input, size_t length, char32_t *output); size_t simdutf_convert_utf8_to_latin1(const char *input, size_t length, char *output); size_t simdutf_convert_utf8_to_utf16le(const char *input, size_t length, char16_t *output); size_t simdutf_convert_utf8_to_utf16be(const char *input, size_t length, char16_t *output); size_t simdutf_convert_utf8_to_utf16(const char *input, size_t length, char16_t *output); size_t simdutf_convert_utf8_to_utf32(const char *input, size_t length, char32_t *output); simdutf_result simdutf_convert_utf8_to_latin1_with_errors(const char *input, size_t length, char *output); simdutf_result simdutf_convert_utf8_to_utf16_with_errors(const char *input, size_t length, char16_t *output); simdutf_result simdutf_convert_utf8_to_utf16le_with_errors(const char *input, size_t length, char16_t *output); simdutf_result simdutf_convert_utf8_to_utf16be_with_errors(const char *input, size_t length, char16_t *output); simdutf_result simdutf_convert_utf8_to_utf32_with_errors(const char *input, size_t length, char32_t *output); /* Conversions assuming valid input */ size_t simdutf_convert_valid_utf8_to_latin1(const char *input, size_t length, char *output); size_t simdutf_convert_valid_utf8_to_utf16le(const char *input, size_t length, char16_t *output); size_t simdutf_convert_valid_utf8_to_utf16be(const char *input, size_t length, char16_t *output); size_t simdutf_convert_valid_utf8_to_utf32(const char *input, size_t length, char32_t *output); /* UTF-16 -> UTF-8 and related conversions */ size_t simdutf_convert_utf16_to_utf8(const char16_t *input, size_t length, char *output); size_t simdutf_convert_utf16le_to_utf8(const char16_t *input, size_t length, char *output); size_t simdutf_convert_utf16be_to_utf8(const char16_t *input, size_t length, char *output); size_t simdutf_convert_utf16_to_utf8_safe(const char16_t *input, size_t length, char *output, size_t utf8_len); size_t simdutf_convert_utf16_to_latin1(const char16_t *input, size_t length, char *output); size_t simdutf_convert_utf16le_to_latin1(const char16_t *input, size_t length, char *output); size_t simdutf_convert_utf16be_to_latin1(const char16_t *input, size_t length, char *output); simdutf_result simdutf_convert_utf16_to_latin1_with_errors(const char16_t *input, size_t length, char *output); simdutf_result simdutf_convert_utf16le_to_latin1_with_errors(const char16_t *input, size_t length, char *output); simdutf_result simdutf_convert_utf16be_to_latin1_with_errors(const char16_t *input, size_t length, char *output); simdutf_result simdutf_convert_utf16_to_utf8_with_errors(const char16_t *input, size_t length, char *output); simdutf_result simdutf_convert_utf16le_to_utf8_with_errors(const char16_t *input, size_t length, char *output); simdutf_result simdutf_convert_utf16be_to_utf8_with_errors(const char16_t *input, size_t length, char *output); size_t simdutf_convert_valid_utf16_to_utf8(const char16_t *input, size_t length, char *output); size_t simdutf_convert_valid_utf16_to_latin1(const char16_t *input, size_t length, char *output); size_t simdutf_convert_valid_utf16le_to_latin1(const char16_t *input, size_t length, char *output); size_t simdutf_convert_valid_utf16be_to_latin1(const char16_t *input, size_t length, char *output); size_t simdutf_convert_valid_utf16le_to_utf8(const char16_t *input, size_t length, char *output); size_t simdutf_convert_valid_utf16be_to_utf8(const char16_t *input, size_t length, char *output); /* UTF-16 <-> UTF-32 conversions */ size_t simdutf_convert_utf16_to_utf32(const char16_t *input, size_t length, char32_t *output); size_t simdutf_convert_utf16le_to_utf32(const char16_t *input, size_t length, char32_t *output); size_t simdutf_convert_utf16be_to_utf32(const char16_t *input, size_t length, char32_t *output); simdutf_result simdutf_convert_utf16_to_utf32_with_errors(const char16_t *input, size_t length, char32_t *output); simdutf_result simdutf_convert_utf16le_to_utf32_with_errors(const char16_t *input, size_t length, char32_t *output); simdutf_result simdutf_convert_utf16be_to_utf32_with_errors(const char16_t *input, size_t length, char32_t *output); /* Valid UTF-16 conversions */ size_t simdutf_convert_valid_utf16_to_utf32(const char16_t *input, size_t length, char32_t *output); size_t simdutf_convert_valid_utf16le_to_utf32(const char16_t *input, size_t length, char32_t *output); size_t simdutf_convert_valid_utf16be_to_utf32(const char16_t *input, size_t length, char32_t *output); /* UTF-32 -> ... conversions */ size_t simdutf_convert_utf32_to_utf8(const char32_t *input, size_t length, char *output); simdutf_result simdutf_convert_utf32_to_utf8_with_errors(const char32_t *input, size_t length, char *output); size_t simdutf_convert_valid_utf32_to_utf8(const char32_t *input, size_t length, char *output); size_t simdutf_convert_utf32_to_utf16(const char32_t *input, size_t length, char16_t *output); size_t simdutf_convert_utf32_to_utf16le(const char32_t *input, size_t length, char16_t *output); size_t simdutf_convert_utf32_to_utf16be(const char32_t *input, size_t length, char16_t *output); simdutf_result simdutf_convert_utf32_to_latin1_with_errors(const char32_t *input, size_t length, char *output); /* --- Find helpers --- */ const char *simdutf_find(const char *start, const char *end, char character); const char16_t *simdutf_find_utf16(const char16_t *start, const char16_t *end, char16_t character); /* --- Base64 enums and helpers --- */ typedef enum simdutf_base64_options { SIMDUTF_BASE64_DEFAULT = 0, SIMDUTF_BASE64_URL = 1, SIMDUTF_BASE64_DEFAULT_NO_PADDING = 2, SIMDUTF_BASE64_URL_WITH_PADDING = 3, SIMDUTF_BASE64_DEFAULT_ACCEPT_GARBAGE = 4, SIMDUTF_BASE64_URL_ACCEPT_GARBAGE = 5, SIMDUTF_BASE64_DEFAULT_OR_URL = 8, SIMDUTF_BASE64_DEFAULT_OR_URL_ACCEPT_GARBAGE = 12 } simdutf_base64_options; typedef enum simdutf_last_chunk_handling_options { SIMDUTF_LAST_CHUNK_LOOSE = 0, SIMDUTF_LAST_CHUNK_STRICT = 1, SIMDUTF_LAST_CHUNK_STOP_BEFORE_PARTIAL = 2, SIMDUTF_LAST_CHUNK_ONLY_FULL_CHUNKS = 3 } simdutf_last_chunk_handling_options; /* maximal binary length estimators */ size_t simdutf_maximal_binary_length_from_base64(const char *input, size_t length); size_t simdutf_maximal_binary_length_from_base64_utf16(const char16_t *input, size_t length); /* base64 decoding/encoding */ simdutf_result simdutf_base64_to_binary( const char *input, size_t length, char *output, simdutf_base64_options options, simdutf_last_chunk_handling_options last_chunk_options); simdutf_result simdutf_base64_to_binary_utf16( const char16_t *input, size_t length, char *output, simdutf_base64_options options, simdutf_last_chunk_handling_options last_chunk_options); size_t simdutf_base64_length_from_binary(size_t length, simdutf_base64_options options); size_t simdutf_base64_length_from_binary_with_lines( size_t length, simdutf_base64_options options, size_t line_length); size_t simdutf_binary_to_base64(const char *input, size_t length, char *output, simdutf_base64_options options); size_t simdutf_binary_to_base64_with_lines(const char *input, size_t length, char *output, size_t line_length, simdutf_base64_options options); /* safe decoding that provides an in/out outlen parameter */ simdutf_result simdutf_base64_to_binary_safe( const char *input, size_t length, char *output, size_t *outlen, simdutf_base64_options options, simdutf_last_chunk_handling_options last_chunk_options, bool decode_up_to_bad_char); simdutf_result simdutf_base64_to_binary_safe_utf16( const char16_t *input, size_t length, char *output, size_t *outlen, simdutf_base64_options options, simdutf_last_chunk_handling_options last_chunk_options, bool decode_up_to_bad_char); /* detailed decoding returning input_count and output_count */ simdutf_full_result simdutf_base64_to_binary_details( const char *input, size_t length, char *output, simdutf_base64_options options, simdutf_last_chunk_handling_options last_chunk_options); simdutf_full_result simdutf_base64_to_binary_details_utf16( const char16_t *input, size_t length, char *output, simdutf_base64_options options, simdutf_last_chunk_handling_options last_chunk_options); /* single-character base64 validation */ bool simdutf_base64_valid(char input, simdutf_base64_options options); bool simdutf_base64_valid_utf16(char16_t input, simdutf_base64_options options); #ifdef __cplusplus } /* extern "C" */ #endif #endif /* SIMDUTF_C_H */ /* end file include/simdutf_c.h */ static simdutf_result to_c_result(const simdutf::result &r) { simdutf_result out; out.error = static_cast(r.error); out.count = r.count; return out; } using cpp_char16 = decltype(u'\0'); using cpp_char32 = decltype(U'\0'); static simdutf_really_inline const cpp_char16 *to_cpp_ptr(const char16_t *ptr) { return reinterpret_cast(ptr); } static simdutf_really_inline cpp_char16 *to_cpp_ptr(char16_t *ptr) { return reinterpret_cast(ptr); } static simdutf_really_inline const cpp_char32 *to_cpp_ptr(const char32_t *ptr) { return reinterpret_cast(ptr); } static simdutf_really_inline cpp_char32 *to_cpp_ptr(char32_t *ptr) { return reinterpret_cast(ptr); } /* The C wrapper depends on the library features. Only expose the C API when all relevant feature is enabled. This helps the single-header generator to omit the C wrapper when features are disabled. */ // clang-format off // clang-format on /* end file src/simdutf_c.cpp */ SIMDUTF_POP_DISABLE_WARNINGS /* end file src/simdutf.cpp */