import Sparkle import Cocoa import Combine /// Standard controller for managing Sparkle updates in Ghostty. /// /// This controller wraps SPUStandardUpdaterController to provide a simpler interface /// for managing updates with Ghostty's custom driver and delegate. It handles /// initialization, starting the updater, and provides the check for updates action. class UpdateController { private(set) var updater: SPUUpdater private let userDriver: UpdateDriver private let updaterDelegate = UpdaterDelegate() private var installCancellable: AnyCancellable? var viewModel: UpdateViewModel { userDriver.viewModel } /// Initialize a new update controller. init() { let hostBundle = Bundle.main self.userDriver = UpdateDriver( viewModel: .init(), hostBundle: hostBundle) self.updater = SPUUpdater( hostBundle: hostBundle, applicationBundle: hostBundle, userDriver: userDriver, delegate: updaterDelegate ) } deinit { installCancellable?.cancel() } /// Start the updater. /// /// This must be called before the updater can check for updates. If starting fails, /// the error will be shown to the user. func startUpdater() { do { try updater.start() } catch { userDriver.viewModel.state = .error(.init( error: error, retry: { [weak self] in self?.userDriver.viewModel.state = .idle self?.startUpdater() }, dismiss: { [weak self] in self?.userDriver.viewModel.state = .idle } )) } } /// Force install the current update. As long as we're in some "update available" state this will /// trigger all the steps necessary to complete the update. func installUpdate() { // Must be in an installable state guard viewModel.state.isInstallable else { return } // If we're already force installing then do nothing. guard installCancellable == nil else { return } // Setup a combine listener to listen for state changes and to always // confirm them. If we go to a non-installable state, cancel the listener. // The sink runs immediately with the current state, so we don't need to // manually confirm the first state. installCancellable = viewModel.$state.sink { [weak self] state in guard let self else { return } // If we move to a non-installable state (error, idle, etc.) then we // stop force installing. guard state.isInstallable else { self.installCancellable = nil return } // Continue the `yes` chain! state.confirm() } } /// Check for updates. /// /// This is typically connected to a menu item action. @objc func checkForUpdates() { updater.checkForUpdates() } /// Validate the check for updates menu item. /// /// - Parameter item: The menu item to validate /// - Returns: Whether the menu item should be enabled func validateMenuItem(_ item: NSMenuItem) -> Bool { if item.action == #selector(checkForUpdates) { return updater.canCheckForUpdates } return true } }