const std = @import("std"); const WasmTarget = @import("../os/wasm/target.zig").Target; /// Possible implementations, used for build options. pub const Backend = enum { opengl, metal, webgl, pub fn default( target: std.Target, wasm_target: WasmTarget, ) Backend { if (target.cpu.arch == .wasm32) { return switch (wasm_target) { .browser => .webgl, }; } if (target.os.tag.isDarwin()) return .metal; return .opengl; } };