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https://github.com/ghostty-org/ghostty.git
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87 lines
2.6 KiB
Swift
87 lines
2.6 KiB
Swift
import AppKit
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import System
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/// The icon style for the Ghostty App.
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enum AppIcon: Equatable, Codable {
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case official
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case blueprint
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case chalkboard
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case glass
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case holographic
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case microchip
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case paper
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case retro
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case xray
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/// Save full image data to avoid sandboxing issues
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case custom(_ iconFile: Data)
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case customStyle(_ icon: ColorizedGhosttyIcon)
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#if !DOCK_TILE_PLUGIN
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init?(config: Ghostty.Config) {
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switch config.macosIcon {
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case .official:
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return nil
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case .blueprint:
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self = .blueprint
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case .chalkboard:
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self = .chalkboard
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case .glass:
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self = .glass
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case .holographic:
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self = .holographic
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case .microchip:
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self = .microchip
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case .paper:
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self = .paper
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case .retro:
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self = .retro
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case .xray:
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self = .xray
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case .custom:
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if let data = try? Data(contentsOf: URL(filePath: config.macosCustomIcon, relativeTo: nil)) {
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self = .custom(data)
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} else {
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return nil
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}
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case .customStyle:
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// Discard saved icon name
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// if no valid colours were found
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guard
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let ghostColor = config.macosIconGhostColor,
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let screenColors = config.macosIconScreenColor
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else {
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return nil
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}
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self = .customStyle(ColorizedGhosttyIcon(screenColors: screenColors, ghostColor: ghostColor, frame: config.macosIconFrame))
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}
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}
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#endif
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func image(in bundle: Bundle) -> NSImage? {
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switch self {
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case .official:
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return nil
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case .blueprint:
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return bundle.image(forResource: "BlueprintImage")!
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case .chalkboard:
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return bundle.image(forResource: "ChalkboardImage")!
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case .glass:
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return bundle.image(forResource: "GlassImage")!
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case .holographic:
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return bundle.image(forResource: "HolographicImage")!
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case .microchip:
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return bundle.image(forResource: "MicrochipImage")!
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case .paper:
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return bundle.image(forResource: "PaperImage")!
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case .retro:
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return bundle.image(forResource: "RetroImage")!
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case .xray:
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return bundle.image(forResource: "XrayImage")!
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case let .custom(file):
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return NSImage(data: file)
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case let .customStyle(customIcon):
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return customIcon.makeImage(in: bundle)
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}
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}
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}
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