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Selection drags converted caller-provided floating-point positions directly to u32 and multiplied geometry dimensions without checking their range. Non-finite positions, oversized values, overflowing dimensions, or empty core geometry could therefore panic in runtime safety builds. Clamp pixel positions to the representable u32 range, reject empty geometry, and saturate the pixel span when dimensions overflow. Valid drags keep their existing threshold behavior.
2130 lines
74 KiB
Zig
2130 lines
74 KiB
Zig
/// SelectionGesture manages gesture-based terminal text selection for one
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/// pointer stream: press, drag, release, autoscroll, and pressure/deep-press
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/// selection.
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///
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/// This type owns only the state required to interpret a gesture. It does not
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/// modify the terminal selection directly, except for scrolling the viewport
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/// during `autoscrollTick`. The caller feeds platform events into this type and
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/// applies the returned `Selection` to the active screen when appropriate.
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///
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/// A typical single-click drag flow looks like this:
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///
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/// ```zig
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/// const selection = try gesture.press(terminal, .{ ... });
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/// try terminal.screens.active.select(selection);
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/// if (gesture.drag(terminal, .{ ... })) |selection| {
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/// try terminal.screens.active.select(selection);
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/// }
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/// gesture.release(terminal, .{ ... });
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/// ```
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///
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/// Double- and triple-click gestures use the same event flow. Repeated presses
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/// inside `Press.repeat_interval` and within `Press.max_distance` increment the
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/// internal click count up to three. `Press.behaviors` maps single-, double-,
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/// and triple-clicks to behavior. By default, a single press returns null to
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/// clear any existing selection, a double-click returns a word selection, and a
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/// triple-click returns a line selection. Drags use the behavior selected by the
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/// corresponding press. A new press that is too late, too far away, or on
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/// another active screen starts a new single-click gesture.
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///
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/// # Resetting and lifetime
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///
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/// `release` ends the active drag/autoscroll phase but intentionally preserves
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/// enough state for a subsequent press to become a double- or triple-click.
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/// Call `reset` when the gesture is cancelled rather than released normally, or
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/// when another subsystem takes ownership of pointer input. Examples include
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/// enabling mouse reporting for an application, losing pointer/button state,
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/// destroying the surface, switching to a mode that must not continue text
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/// selection, or otherwise abandoning the current click sequence. Call `deinit`
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/// once before discarding the gesture object so any tracked click pin is
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/// released.
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///
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/// # Terminal and screen changes
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///
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/// The initial press pin is tracked in the active screen's `PageList`, so normal
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/// terminal output and viewport scrolling can move rows without making the
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/// gesture immediately stale. Selection results are computed against the current
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/// terminal contents at the time of each call. For example, a double-click drag
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/// selects word boundaries from the screen as it exists during `drag`, not from a
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/// snapshot captured at `press`.
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///
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/// The tracked pin is tied to both a `ScreenSet.Key` and that screen's
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/// generation. If the active screen changes, or a screen is removed/recycled,
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/// `validatedLeftClickPin` returns null and drag-style operations stop producing
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/// selections. `autoscrollTick` treats this as cancellation and calls `reset` so
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/// callers can stop their timers. This avoids exposing pins from inactive or
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/// freed screens, but it does not make a historical snapshot of terminal data.
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///
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/// # Concurrency
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///
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/// SelectionGesture is not concurrency safe. It has mutable gesture state and
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/// mutates/tracks pins inside the terminal page list without taking locks. The
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/// caller must serialize all calls that touch the same gesture and terminal,
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/// typically by holding the same terminal/renderer mutex used for other screen
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/// mutations. Do not call `press`, `drag`, `release`, `reset`, `deinit`, or
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/// `autoscrollTick` concurrently with each other or with unrelated terminal
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/// mutations unless the caller provides that synchronization.
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const SelectionGesture = @This();
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const std = @import("std");
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const builtin = @import("builtin");
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const assert = std.debug.assert;
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const testing = std.testing;
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const Allocator = std.mem.Allocator;
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const lib = @import("lib.zig");
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const PageList = @import("PageList.zig");
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const Pin = PageList.Pin;
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const Screen = @import("Screen.zig");
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const ScreenSet = @import("ScreenSet.zig");
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const Selection = @import("Selection.zig");
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const Terminal = @import("Terminal.zig");
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const point = @import("point.zig");
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const freestanding_wasm = builtin.target.cpu.arch == .wasm32 and
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builtin.target.os.tag == .freestanding;
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/// Monotonic timestamp type for click-repeat detection.
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///
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/// Freestanding wasm cannot reference std.time.Instant because Zig's stdlib
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/// Instant type depends on POSIX timespec for that target, so represent the C
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/// API nanosecond timestamp directly as a u64 there.
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pub const Time = if (freestanding_wasm) u64 else std.time.Instant;
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/// The tracked pin of the initial left click along with the screen
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/// that the pin is part of.
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left_click_pin: ?*Pin,
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left_click_screen: ScreenSet.Key,
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left_click_screen_generation: usize,
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/// The count of clicks to count double and triple clicks and so on.
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/// The left click time was the last time the left click was done, if the
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/// caller could provide one. If this is null then we only support single clicks.
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left_click_count: u3,
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left_click_time: ?Time,
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/// The selection behavior chosen for the active left-click gesture.
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left_click_behavior: Behavior,
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/// The starting xpos/ypos of the left click. Note that if scrolling occurs,
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/// these will point to different cells, but the xpos/ypos will stay
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/// stable during scrolling relative to the surface.
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left_click_xpos: f64,
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left_click_ypos: f64,
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/// True once the active left-click gesture has moved away from the initially
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/// pressed cell. This is reset on every press that starts or continues a
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/// multi-click sequence, and is left available for callers to inspect while
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/// handling the corresponding release.
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left_click_dragged: bool,
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/// The current autoscroll state for the active left-click drag gesture.
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left_drag_autoscroll: Autoscroll,
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/// The direction that selection dragging should autoscroll the viewport.
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/// This is derived from the most recent drag position relative to the
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/// surface bounds and reset whenever there is no active drag gesture.
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///
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/// When autoscroll is non-none, the caller should setup a timer
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/// to periodically call autoscrollTick. The timer interval is up to the
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/// caller but reasonable defaults are approximately every 15 milliseconds.
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///
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/// This is used to implement selection above/below the viewport that
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/// wants to drag the viewport.
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pub const Autoscroll = lib.Enum(lib.target, &.{
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"none",
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"up",
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"down",
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});
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/// The selection behavior for a click and subsequent drag.
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pub const Behavior = lib.Enum(lib.target, &.{
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// Cell-granular drag selection. Press returns null to clear selection.
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"cell",
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// Word selection on press and word-granular drag selection.
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"word",
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// Line selection on press and line-granular drag selection.
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"line",
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// Semantic command output selection on press and drag.
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"output",
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});
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/// Standard terminal selection behavior for single-, double-, and triple-clicks.
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///
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/// A single click uses cell behavior, which returns null on press so callers can
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/// clear any existing selection and then drag by cell. A double-click selects and
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/// drags by word. A triple-click selects and drags by line.
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pub const default_behaviors: [3]Behavior = .{ .cell, .word, .line };
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/// Distance from the top or bottom surface edge, in pixels, where dragging
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/// should request autoscroll. This preserves the historical 1px buffer used
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/// so fullscreen-edge drags can still trigger autoscroll.
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const autoscroll_buffer: f64 = 1;
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pub const init: SelectionGesture = .{
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.left_click_pin = null,
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.left_click_count = 0,
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.left_click_time = null,
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.left_click_behavior = .cell,
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.left_click_screen = .primary,
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.left_click_screen_generation = 0,
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.left_click_xpos = 0,
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.left_click_ypos = 0,
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.left_click_dragged = false,
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.left_drag_autoscroll = .none,
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};
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pub fn deinit(self: *SelectionGesture, t: *Terminal) void {
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// Grab our pagelist that is associated with the pin. If it doesn't
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// exist anymore then our tracked pin is already free.
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const pin = self.left_click_pin orelse return;
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if (t.screens.generation(self.left_click_screen) != self.left_click_screen_generation) return;
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const screen = t.screens.get(self.left_click_screen) orelse return;
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screen.pages.untrackPin(pin);
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}
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/// Reset any active gesture state and untrack the tracked click pin.
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///
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/// Use this for cancellation/abandonment, not for the ordinary left-button
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/// release path. `release` deliberately keeps the last press time/count so a
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/// following press can become a double- or triple-click; `reset` clears that
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/// sequence and makes the next press a fresh single click.
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///
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/// Examples of reset-worthy events are: mouse reporting taking over, pointer
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/// capture being lost, a surface/window being torn down, or another interaction
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/// mode deciding that text selection must stop immediately. If the active screen
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/// was already removed or recycled, this safely drops the stale reference without
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/// trying to untrack a pin from the wrong screen generation.
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pub fn reset(self: *SelectionGesture, t: *Terminal) void {
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self.left_click_count = 0;
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self.left_click_time = null;
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self.left_click_behavior = .cell;
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self.left_click_dragged = false;
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self.left_drag_autoscroll = .none;
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self.untrackPin(t);
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}
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/// Return the tracked left-click pin only if it still belongs to the current
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/// active screen instance.
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///
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/// This validates both the screen key and generation so a pin from a removed,
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/// recycled, or inactive screen is never exposed to callers. A null result means
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/// callers should treat the in-progress gesture as temporarily or permanently
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/// unable to produce a selection. For a normal drag this usually means "do
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/// nothing for this event"; for autoscroll it is treated as cancellation because
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/// a timer should not continue firing for a gesture that no longer has a valid
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/// anchor.
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pub fn validatedLeftClickPin(
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self: *const SelectionGesture,
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screens: *const ScreenSet,
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) ?*Pin {
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const pin = self.left_click_pin orelse return null;
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if (self.left_click_screen != screens.active_key) return null;
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if (screens.generation(self.left_click_screen) != self.left_click_screen_generation) return null;
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_ = screens.get(self.left_click_screen) orelse return null;
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return pin;
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}
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pub const Press = struct {
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/// The time when the press event occurred. Prefer a monotonic timer;
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/// backwards timestamps reset the repeat sequence.
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/// This can be null if you're on a system that doesn't support
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/// time for some reason. In that case, we only support single clicks.
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time: ?Time,
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/// The cell where the click was.
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///
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/// `press` stores a tracked copy of this pin. The caller does not need to
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/// keep `p.pin` alive after the call returns, but the pin must belong to the
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/// terminal's active screen when passed in.
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pin: Pin,
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/// The x/y value of the click relative to the surface with (0,0) being
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/// top-left. This is used for distance detection for multi-clicks so
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/// double/triple clicks too far away from each other will reset the click
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/// count as well more accurate drag behaviors.
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xpos: f64,
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ypos: f64,
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/// Maximum distance a click can be from the original click to register
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/// as a repeat. If uncertain, set this to cell width.
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max_distance: f64,
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/// The maximum interval in nanoseconds that a press is considered
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/// a repeat e.g. to record double/triple clicks.
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repeat_interval: u64,
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/// The codepoints that delimit words for double-click selection.
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word_boundary_codepoints: []const u21,
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/// Selection behaviors for single-, double-, and triple-clicks.
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behaviors: *const [3]Behavior = &default_behaviors,
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};
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/// Record a press event and return the standard selection for this click.
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///
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/// If this press continues the existing click sequence, the click count is
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/// incremented up to three and the original anchor pin is kept. Otherwise, the
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/// previous gesture state is cleared and this press becomes the new anchor.
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/// The returned selection is untracked and represents the standard terminal
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/// click behavior for the resulting click count. The caller is responsible for
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/// applying it to the screen, usually with `Screen.select`, and for arranging
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/// any copy-on-select behavior.
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///
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/// Examples:
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///
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/// * first press: `left_click_count == 1`, defaults to cell behavior;
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/// * second nearby press within the repeat interval: `left_click_count == 2`,
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/// defaults to word behavior;
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/// * third nearby press within the repeat interval: `left_click_count == 3`,
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/// defaults to line behavior;
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/// * press after the interval, too far away, or after a screen generation
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/// change: starts over at `left_click_count == 1` and returns null.
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pub fn press(
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self: *SelectionGesture,
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t: *Terminal,
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p: Press,
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) Allocator.Error!?Selection {
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if (self.left_click_count > 0) {
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if (self.pressRepeat(t, p)) {
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// Successful repeat.
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return self.pressSelection(t.screens.active, p);
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} else |err| switch (err) {
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error.PressRequiresReset => {},
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}
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}
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// Initial click or the repeat failed for some reason such as
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// the subsequent click being too far away.
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try self.pressInitial(t, p);
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return self.pressSelection(t.screens.active, p);
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}
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pub const Drag = struct {
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/// The cell where the current drag position is. This is used
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/// synchronously to calculate the selection and is not tracked.
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pin: Pin,
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/// The x/y value of the drag relative to the surface with (0,0) being
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/// top-left.
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xpos: f64,
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ypos: f64,
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/// True if the current drag should produce a rectangular selection.
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rectangle: bool,
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/// The codepoints that delimit words for double-click drag selection.
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word_boundary_codepoints: []const u21,
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/// Geometry required for selection threshold and autoscroll calculations.
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geometry: Geometry,
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/// Display geometry needed to translate surface-relative pointer positions
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/// into selection behavior.
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pub const Geometry = struct {
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/// The number of columns in the rendered terminal grid.
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columns: u32,
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/// The width of one terminal cell in surface pixels.
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cell_width: u32,
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/// The left padding before the terminal grid begins, in surface pixels.
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padding_left: u32,
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/// The height of the rendered terminal surface in surface pixels.
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screen_height: u32,
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};
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};
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/// Record a drag event and return the current untracked drag selection.
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///
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/// The returned selection is untracked and represents the best selection for the
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/// terminal contents at the time of this call. The caller is responsible for
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/// applying it to the screen, usually with `Screen.select`, and for arranging any
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/// copy-on-select behavior. A null result means either there is no active
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/// selection gesture, the original press is no longer valid for the active
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/// screen, or the drag has not crossed the threshold required to select a cell.
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///
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/// This method also updates `left_click_dragged` and `left_drag_autoscroll`.
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/// If `left_drag_autoscroll` becomes `.up` or `.down`, the caller should start or
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/// keep a timer that calls `autoscrollTick` while the button remains pressed. If
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/// it becomes `.none`, the caller should stop that timer.
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///
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/// Normal terminal output and viewport movement between drag events are allowed:
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/// the tracked press pin follows the page list, and the drag pin is used only
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/// synchronously. Content-sensitive selections such as word and line selection
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/// are recalculated from the current active screen every time.
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pub fn drag(
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self: *SelectionGesture,
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t: *Terminal,
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d: Drag,
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) ?Selection {
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// If we aren't currently clicked then we don't do any dragging
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// behavior.
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if (self.left_click_count == 0) {
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assert(self.left_drag_autoscroll == .none);
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return null;
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}
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// Get our click pin. We get a validated pin because if our
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// screen changed out from under us then we aren't actually
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// clicking anymore.
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const click_pin = self.validatedLeftClickPin(&t.screens) orelse return null;
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if (!d.pin.eql(click_pin.*)) self.left_click_dragged = true;
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// Determine if we should autoscroll. If our drag position is above
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// the top, we go up. If its below the bottom we go down. Easy.
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const max_y: f64 = @floatFromInt(d.geometry.screen_height);
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self.left_drag_autoscroll = if (d.ypos <= autoscroll_buffer)
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.up
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else if (d.ypos > max_y - autoscroll_buffer)
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.down
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else
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.none;
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const selection = switch (self.left_click_behavior) {
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.cell => dragSelection(
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click_pin.*,
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d.pin,
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pixelFromFloat(self.left_click_xpos),
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pixelFromFloat(d.xpos),
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d.rectangle,
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d.geometry,
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),
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.word => dragSelectionWord(
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t.screens.active,
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click_pin.*,
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d.pin,
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d.word_boundary_codepoints,
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),
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.line => dragSelectionLine(
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t.screens.active,
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click_pin.*,
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d.pin,
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),
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.output => dragSelectionOutput(
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t.screens.active,
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click_pin.*,
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d.pin,
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),
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};
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// Same-cell cell selections can still become real selections when the drag
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// crosses the within-cell threshold. Treat those as drags so callers don't
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// also process click-only actions such as opening links.
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if (self.left_click_behavior == .cell and selection != null) {
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self.left_click_dragged = true;
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}
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return selection;
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}
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pub const AutoscrollTick = struct {
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/// The viewport cell where the current drag position is. This is resolved
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/// after the viewport is scrolled so the selection tracks the newly visible
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/// row under the pointer.
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viewport: point.Coordinate,
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/// The x/y value of the drag relative to the surface with (0,0) being
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/// top-left.
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xpos: f64,
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ypos: f64,
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/// True if the current drag should produce a rectangular selection.
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rectangle: bool,
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/// The codepoints that delimit words for double-click drag selection.
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word_boundary_codepoints: []const u21,
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/// Geometry required for selection threshold and autoscroll calculations.
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geometry: Drag.Geometry,
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};
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/// Record a selection autoscroll tick for the active left-click drag gesture.
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///
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/// This scrolls the viewport in the active autoscroll direction and then
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/// continues the drag at the provided viewport position. The viewport position
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/// is resolved to a pin after scrolling so the drag applies to the row now under
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/// the pointer.
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///
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/// This always scrolls the viewport by exactly one row in the current
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/// autoscroll direction. If you want to scroll by more, increase your
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/// tick rate.
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///
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/// If the original press pin no longer belongs to the active screen, this calls
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/// `reset` and returns null. That is a signal for the caller to stop its
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/// autoscroll timer and leave any existing terminal selection alone unless some
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/// other event says otherwise.
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pub fn autoscrollTick(
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self: *SelectionGesture,
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t: *Terminal,
|
|
tick: AutoscrollTick,
|
|
) ?Selection {
|
|
if (self.left_click_count == 0) {
|
|
assert(self.left_drag_autoscroll == .none);
|
|
return null;
|
|
}
|
|
|
|
const delta: isize = switch (self.left_drag_autoscroll) {
|
|
.none => return null,
|
|
.up => -1,
|
|
.down => 1,
|
|
};
|
|
|
|
// If our click pin no longer belongs to the active screen, the gesture is
|
|
// no longer valid. Stop it so callers can stop their autoscroll timer
|
|
// without clearing the current selection as if this were a real drag.
|
|
_ = self.validatedLeftClickPin(&t.screens) orelse {
|
|
self.reset(t);
|
|
return null;
|
|
};
|
|
|
|
t.scrollViewport(.{ .delta = delta });
|
|
|
|
const pin = t.screens.active.pages.pin(.{ .viewport = tick.viewport }) orelse return null;
|
|
return self.drag(t, .{
|
|
.pin = pin,
|
|
.xpos = tick.xpos,
|
|
.ypos = tick.ypos,
|
|
.rectangle = tick.rectangle,
|
|
.word_boundary_codepoints = tick.word_boundary_codepoints,
|
|
.geometry = tick.geometry,
|
|
});
|
|
}
|
|
|
|
/// A pressure-based activation during an existing left-click gesture.
|
|
///
|
|
/// This is the terminal gesture model for platform features such as macOS
|
|
/// force click / deep click on pressure-sensitive trackpads. It is not a
|
|
/// distinct mouse button and it is not part of the normal single/double/triple
|
|
/// click count sequence; it can only occur after a left press is already
|
|
/// active.
|
|
pub const DeepPress = struct {
|
|
/// The codepoints that delimit words for the word selection produced by
|
|
/// the deep press.
|
|
word_boundary_codepoints: []const u21,
|
|
};
|
|
|
|
/// Record a deep press event for the active left-click gesture.
|
|
///
|
|
/// A deep press is a force/pressure activation while the primary pointer is
|
|
/// already down. Ghostty treats it like the platform text-selection affordance:
|
|
/// select the word under the original press, then consume the gesture so
|
|
/// further cursor movement while the button remains pressed does not drag or
|
|
/// autoscroll the selection.
|
|
///
|
|
/// After a successful deep press, the click sequence is cleared and the tracked
|
|
/// pin is untracked. The returned selection should be applied by the caller. A
|
|
/// null result means there was no valid active left-click anchor, commonly
|
|
/// because the screen changed or the gesture had already been cancelled.
|
|
pub fn deepPress(
|
|
self: *SelectionGesture,
|
|
t: *Terminal,
|
|
p: DeepPress,
|
|
) ?Selection {
|
|
const click_pin = self.validatedLeftClickPin(&t.screens) orelse return null;
|
|
const sel = t.screens.active.selectWord(
|
|
click_pin.*,
|
|
p.word_boundary_codepoints,
|
|
);
|
|
|
|
self.left_click_count = 0;
|
|
self.left_click_time = null;
|
|
self.left_click_behavior = .cell;
|
|
self.left_click_dragged = true;
|
|
self.left_drag_autoscroll = .none;
|
|
self.untrackPin(t);
|
|
|
|
return sel;
|
|
}
|
|
|
|
pub const Release = struct {
|
|
/// The cell where the release occurred, if the release position mapped to
|
|
/// a valid cell. This is used synchronously to update gesture state and is
|
|
/// not tracked.
|
|
pin: ?Pin,
|
|
};
|
|
|
|
/// Record a release event for the active left-click gesture.
|
|
///
|
|
/// This stops autoscroll and updates `left_click_dragged`, but it does not clear
|
|
/// the click count or time. Keeping that state is what lets the next nearby press
|
|
/// become a double- or triple-click. Call `reset` instead if the release should
|
|
/// cancel the click sequence entirely.
|
|
///
|
|
/// Pass the release pin when the pointer position maps to a valid terminal cell.
|
|
/// If it does not, pass null; the gesture then conservatively records that the
|
|
/// pointer moved away from the original pressed cell. This is useful for callers
|
|
/// that use `left_click_dragged` after release to decide whether a click should
|
|
/// activate links or other hit targets.
|
|
pub fn release(
|
|
self: *SelectionGesture,
|
|
t: *Terminal,
|
|
r: Release,
|
|
) void {
|
|
if (self.left_click_count == 0) {
|
|
assert(self.left_drag_autoscroll == .none);
|
|
return;
|
|
}
|
|
|
|
if (r.pin) |release_pin| {
|
|
if (self.validatedLeftClickPin(&t.screens)) |click_pin| {
|
|
if (!release_pin.eql(click_pin.*)) self.left_click_dragged = true;
|
|
} else {
|
|
// If the original anchor is no longer valid, conservatively treat
|
|
// this as a drag/cancelled click so callers don't perform click-only
|
|
// actions on a different or recycled screen.
|
|
self.left_click_dragged = true;
|
|
}
|
|
} else {
|
|
self.left_click_dragged = true;
|
|
}
|
|
self.left_drag_autoscroll = .none;
|
|
}
|
|
|
|
fn pressInitial(
|
|
self: *SelectionGesture,
|
|
t: *Terminal,
|
|
p: Press,
|
|
) Allocator.Error!void {
|
|
// Setup our pin first, reusing our existing pin if we can.
|
|
if (self.left_click_pin) |pin| {
|
|
if (comptime std.debug.runtime_safety) {
|
|
assert(self.left_click_screen == t.screens.active_key);
|
|
assert(self.left_click_screen_generation == t.screens.generation(t.screens.active_key));
|
|
}
|
|
pin.* = p.pin;
|
|
} else {
|
|
const screens: *const ScreenSet = &t.screens;
|
|
self.left_click_pin = try screens.active.pages.trackPin(p.pin);
|
|
errdefer comptime unreachable;
|
|
self.left_click_screen = screens.active_key;
|
|
self.left_click_screen_generation = screens.generation(screens.active_key);
|
|
}
|
|
errdefer comptime unreachable;
|
|
self.left_click_count = 1;
|
|
self.left_click_behavior = p.behaviors[0];
|
|
self.left_click_xpos = p.xpos;
|
|
self.left_click_ypos = p.ypos;
|
|
self.left_click_time = p.time;
|
|
self.left_click_dragged = false;
|
|
self.left_drag_autoscroll = .none;
|
|
}
|
|
|
|
fn pressRepeat(
|
|
self: *SelectionGesture,
|
|
t: *Terminal,
|
|
p: Press,
|
|
) error{PressRequiresReset}!void {
|
|
errdefer {
|
|
self.left_click_count = 0;
|
|
self.left_click_behavior = .cell;
|
|
self.untrackPin(t);
|
|
}
|
|
|
|
// If too much time has passed then we always reset.
|
|
const time = p.time orelse return error.PressRequiresReset;
|
|
{
|
|
const prev_time = self.left_click_time orelse return error.PressRequiresReset;
|
|
const since = timeSince(time, prev_time) orelse
|
|
return error.PressRequiresReset;
|
|
if (since > p.repeat_interval) return error.PressRequiresReset;
|
|
}
|
|
|
|
// If the click is too far away from the initial click we can't continue.
|
|
const distance = @sqrt(
|
|
std.math.pow(f64, p.xpos - self.left_click_xpos, 2) +
|
|
std.math.pow(f64, p.ypos - self.left_click_ypos, 2),
|
|
);
|
|
if (distance > p.max_distance) return error.PressRequiresReset;
|
|
|
|
// If our prior click was on another screen then free and reset. "Another screen"
|
|
// doesn't just mean alt vs primary, it could mean an alt screen that was
|
|
// recycled since we free tracked pins on recycle.
|
|
const screens: *const ScreenSet = &t.screens;
|
|
if (self.left_click_screen != screens.active_key or
|
|
screens.generation(self.left_click_screen) !=
|
|
self.left_click_screen_generation)
|
|
{
|
|
// The error return will trigger the top-level errdefer which
|
|
// will reset our pin.
|
|
return error.PressRequiresReset;
|
|
}
|
|
|
|
self.left_click_time = time;
|
|
self.left_click_dragged = false;
|
|
self.left_drag_autoscroll = .none;
|
|
self.left_click_count = @min(
|
|
self.left_click_count + 1,
|
|
3, // We only support triple clicks max
|
|
);
|
|
self.left_click_behavior = p.behaviors[self.left_click_count - 1];
|
|
}
|
|
|
|
fn timeSince(time: Time, prev_time: Time) ?u64 {
|
|
if (comptime freestanding_wasm) {
|
|
if (time < prev_time) return null;
|
|
return time - prev_time;
|
|
}
|
|
|
|
if (time.order(prev_time) == .lt) return null;
|
|
return time.since(prev_time);
|
|
}
|
|
|
|
/// Convert a caller-provided floating-point position to a pixel coordinate.
|
|
/// Negative and NaN values clamp to the origin, matching the drag behavior
|
|
/// outside the left edge of the surface.
|
|
fn pixelFromFloat(value: f64) u32 {
|
|
if (std.math.isNan(value) or value <= 0) return 0;
|
|
|
|
// @intFromFloat requires a value representable by the destination type.
|
|
// Saturate first so positive infinity and oversized coordinates are safe.
|
|
const max: f64 = @floatFromInt(std.math.maxInt(u32));
|
|
if (value >= max) return std.math.maxInt(u32);
|
|
return @intFromFloat(value);
|
|
}
|
|
|
|
fn pressSelection(
|
|
self: *const SelectionGesture,
|
|
screen: *Screen,
|
|
p: Press,
|
|
) ?Selection {
|
|
return switch (self.left_click_behavior) {
|
|
.cell => null,
|
|
.word => screen.selectWord(p.pin, p.word_boundary_codepoints),
|
|
.line => screen.selectLine(.{ .pin = p.pin }),
|
|
.output => screen.selectOutput(p.pin),
|
|
};
|
|
}
|
|
|
|
/// Calculates the appropriate selection given pins and pixel x positions for
|
|
/// the click point and the drag point, as well as selection mode and geometry.
|
|
fn dragSelection(
|
|
click_pin: Pin,
|
|
drag_pin: Pin,
|
|
click_x: u32,
|
|
drag_x: u32,
|
|
rectangle_selection: bool,
|
|
geometry: Drag.Geometry,
|
|
) ?Selection {
|
|
// Explanation:
|
|
//
|
|
// # Normal selections
|
|
//
|
|
// ## Left-to-right selections
|
|
// - The clicked cell is included if it was clicked to the left of its
|
|
// threshold point and the drag location is right of the threshold point.
|
|
// - The cell under the cursor (the "drag cell") is included if the drag
|
|
// location is right of its threshold point.
|
|
//
|
|
// ## Right-to-left selections
|
|
// - The clicked cell is included if it was clicked to the right of its
|
|
// threshold point and the drag location is left of the threshold point.
|
|
// - The cell under the cursor (the "drag cell") is included if the drag
|
|
// location is left of its threshold point.
|
|
//
|
|
// # Rectangular selections
|
|
//
|
|
// Rectangular selections are handled similarly, except that
|
|
// entire columns are considered rather than individual cells.
|
|
|
|
if (geometry.columns == 0 or geometry.cell_width == 0) return null;
|
|
|
|
// We only include cells in the selection if the threshold point lies
|
|
// between the start and end points of the selection. A threshold of
|
|
// 60% of the cell width was chosen empirically because it felt good.
|
|
const threshold_point: u32 = @intFromFloat(@round(
|
|
@as(f64, @floatFromInt(geometry.cell_width)) * 0.6,
|
|
));
|
|
|
|
// We use this to clamp the pixel positions below.
|
|
const pixel_span = std.math.mul(
|
|
u32,
|
|
geometry.columns,
|
|
geometry.cell_width,
|
|
) catch std.math.maxInt(u32);
|
|
const max_x = pixel_span - 1;
|
|
|
|
// We need to know how far across in the cell the drag pos is, so
|
|
// we subtract the padding and then take it modulo the cell width.
|
|
const drag_x_frac = @min(max_x, drag_x -| geometry.padding_left) % geometry.cell_width;
|
|
|
|
// We figure out the fractional part of the click x position similarly.
|
|
const click_x_frac = @min(max_x, click_x -| geometry.padding_left) % geometry.cell_width;
|
|
|
|
// Whether the click pin and drag pin are equal.
|
|
const same_pin = drag_pin.eql(click_pin);
|
|
|
|
// Whether or not the end point of our selection is before the start point.
|
|
const end_before_start = ebs: {
|
|
if (same_pin) {
|
|
break :ebs drag_x_frac < click_x_frac;
|
|
}
|
|
|
|
// Special handling for rectangular selections, we only use x position.
|
|
if (rectangle_selection) {
|
|
break :ebs switch (std.math.order(drag_pin.x, click_pin.x)) {
|
|
.eq => drag_x_frac < click_x_frac,
|
|
.lt => true,
|
|
.gt => false,
|
|
};
|
|
}
|
|
|
|
break :ebs drag_pin.before(click_pin);
|
|
};
|
|
|
|
// Whether or not the click pin cell
|
|
// should be included in the selection.
|
|
const include_click_cell = if (end_before_start)
|
|
click_x_frac >= threshold_point
|
|
else
|
|
click_x_frac < threshold_point;
|
|
|
|
// Whether or not the drag pin cell
|
|
// should be included in the selection.
|
|
const include_drag_cell = if (end_before_start)
|
|
drag_x_frac < threshold_point
|
|
else
|
|
drag_x_frac >= threshold_point;
|
|
|
|
// If the click cell should be included in the selection then it's the
|
|
// start, otherwise we get the previous or next cell to it depending on
|
|
// the type and direction of the selection.
|
|
const start_pin =
|
|
if (include_click_cell)
|
|
click_pin
|
|
else if (end_before_start)
|
|
if (rectangle_selection)
|
|
click_pin.leftClamp(1)
|
|
else
|
|
click_pin.leftWrap(1) orelse click_pin
|
|
else if (rectangle_selection)
|
|
click_pin.rightClamp(1)
|
|
else
|
|
click_pin.rightWrap(1) orelse click_pin;
|
|
|
|
// Likewise for the end pin with the drag cell.
|
|
const end_pin =
|
|
if (include_drag_cell)
|
|
drag_pin
|
|
else if (end_before_start)
|
|
if (rectangle_selection)
|
|
drag_pin.rightClamp(1)
|
|
else
|
|
drag_pin.rightWrap(1) orelse drag_pin
|
|
else if (rectangle_selection)
|
|
drag_pin.leftClamp(1)
|
|
else
|
|
drag_pin.leftWrap(1) orelse drag_pin;
|
|
|
|
// If the click cell is the same as the drag cell and the click cell
|
|
// shouldn't be included, or if the cells are adjacent such that the
|
|
// start or end pin becomes the other cell, and that cell should not
|
|
// be included, then we have no selection, so we set it to null.
|
|
//
|
|
// If in rectangular selection mode, we compare columns as well.
|
|
//
|
|
// TODO(qwerasd): this can/should probably be refactored, it's a bit
|
|
// repetitive and does excess work in rectangle mode.
|
|
if ((!include_click_cell and same_pin) or
|
|
(!include_click_cell and rectangle_selection and click_pin.x == drag_pin.x) or
|
|
(!include_click_cell and end_pin.eql(click_pin)) or
|
|
(!include_click_cell and rectangle_selection and end_pin.x == click_pin.x) or
|
|
(!include_drag_cell and start_pin.eql(drag_pin)) or
|
|
(!include_drag_cell and rectangle_selection and start_pin.x == drag_pin.x))
|
|
{
|
|
return null;
|
|
}
|
|
|
|
// TODO: Clamp selection to the screen area, don't
|
|
// let it extend past the last written row.
|
|
|
|
return .init(
|
|
start_pin,
|
|
end_pin,
|
|
rectangle_selection,
|
|
);
|
|
}
|
|
|
|
/// Calculates the appropriate word-wise selection for a double-click drag.
|
|
fn dragSelectionWord(
|
|
screen: *Screen,
|
|
click_pin: Pin,
|
|
drag_pin: Pin,
|
|
boundary_codepoints: []const u21,
|
|
) ?Selection {
|
|
// Get the word closest to our starting click.
|
|
const word_start = screen.selectWordBetween(
|
|
click_pin,
|
|
drag_pin,
|
|
boundary_codepoints,
|
|
) orelse return null;
|
|
|
|
// Get the word closest to our current point.
|
|
const word_current = screen.selectWordBetween(
|
|
drag_pin,
|
|
click_pin,
|
|
boundary_codepoints,
|
|
) orelse return null;
|
|
|
|
// If our current mouse position is before the starting position,
|
|
// then the selection start is the word nearest our current position.
|
|
return if (drag_pin.before(click_pin))
|
|
.init(
|
|
word_current.start(),
|
|
word_start.end(),
|
|
false,
|
|
)
|
|
else
|
|
.init(
|
|
word_start.start(),
|
|
word_current.end(),
|
|
false,
|
|
);
|
|
}
|
|
|
|
/// Calculates the appropriate line-wise selection for a triple-click drag.
|
|
fn dragSelectionLine(
|
|
screen: *Screen,
|
|
click_pin: Pin,
|
|
drag_pin: Pin,
|
|
) ?Selection {
|
|
// Get the line selection under our current drag point. If there isn't a
|
|
// line, do nothing.
|
|
const line = screen.selectLine(.{ .pin = drag_pin }) orelse return null;
|
|
|
|
// Get the selection under our click point. We first try to trim
|
|
// whitespace if we've selected a word. But if no word exists then
|
|
// we select the blank line.
|
|
const sel_ = screen.selectLine(.{ .pin = click_pin }) orelse
|
|
screen.selectLine(.{ .pin = click_pin, .whitespace = null });
|
|
|
|
var sel = sel_ orelse return null;
|
|
if (drag_pin.before(click_pin)) {
|
|
sel.startPtr().* = line.start();
|
|
} else {
|
|
sel.endPtr().* = line.end();
|
|
}
|
|
return sel;
|
|
}
|
|
|
|
/// Calculates the appropriate semantic-output-wise selection for an output
|
|
/// drag. This expands from the output block under the click point to the output
|
|
/// block under the current drag point. If the drag point is not output, keep the
|
|
/// original output selection.
|
|
fn dragSelectionOutput(
|
|
screen: *Screen,
|
|
click_pin: Pin,
|
|
drag_pin: Pin,
|
|
) ?Selection {
|
|
var sel = screen.selectOutput(click_pin) orelse return null;
|
|
const current = screen.selectOutput(drag_pin) orelse return sel;
|
|
|
|
if (drag_pin.before(click_pin)) {
|
|
sel.startPtr().* = current.start();
|
|
} else {
|
|
sel.endPtr().* = current.end();
|
|
}
|
|
return sel;
|
|
}
|
|
|
|
fn untrackPin(self: *SelectionGesture, t: *Terminal) void {
|
|
// Can't untrack unless we have a pin.
|
|
const pin = self.left_click_pin orelse return;
|
|
self.left_click_pin = null;
|
|
|
|
// If the generation changed our pin is already invalid.
|
|
const screens: *const ScreenSet = &t.screens;
|
|
if (screens.generation(self.left_click_screen) != self.left_click_screen_generation) return;
|
|
|
|
// If we can't get a screen then its already freed.
|
|
const screen = screens.get(self.left_click_screen) orelse return;
|
|
screen.pages.untrackPin(pin);
|
|
}
|
|
|
|
fn testPress(t: *Terminal, x: u16, y: u32, time: ?std.time.Instant) Press {
|
|
return .{
|
|
.time = time,
|
|
.pin = t.screens.active.pages.pin(.{ .active = .{
|
|
.x = x,
|
|
.y = y,
|
|
} }).?,
|
|
.xpos = @floatFromInt(x),
|
|
.ypos = @floatFromInt(y),
|
|
.max_distance = 1,
|
|
.repeat_interval = std.math.maxInt(u64),
|
|
.word_boundary_codepoints = &.{},
|
|
};
|
|
}
|
|
|
|
fn testInstant(ns: u64) std.time.Instant {
|
|
return switch (builtin.os.tag) {
|
|
.windows, .uefi, .wasi => .{ .timestamp = ns },
|
|
else => .{ .timestamp = .{
|
|
.sec = @intCast(ns / std.time.ns_per_s),
|
|
.nsec = @intCast(ns % std.time.ns_per_s),
|
|
} },
|
|
};
|
|
}
|
|
|
|
fn testDrag(t: *Terminal, x: u16, y: u32, xpos: f64, ypos: f64) Drag {
|
|
return .{
|
|
.pin = t.screens.active.pages.pin(.{ .active = .{
|
|
.x = x,
|
|
.y = y,
|
|
} }).?,
|
|
.xpos = xpos,
|
|
.ypos = ypos,
|
|
.rectangle = false,
|
|
.word_boundary_codepoints = &.{},
|
|
.geometry = .{
|
|
.columns = 5,
|
|
.cell_width = 10,
|
|
.padding_left = 0,
|
|
.screen_height = 100,
|
|
},
|
|
};
|
|
}
|
|
|
|
fn testAutoscrollTick(
|
|
viewport: point.Coordinate,
|
|
xpos: f64,
|
|
ypos: f64,
|
|
) AutoscrollTick {
|
|
return .{
|
|
.viewport = viewport,
|
|
.xpos = xpos,
|
|
.ypos = ypos,
|
|
.rectangle = false,
|
|
.word_boundary_codepoints = &.{},
|
|
.geometry = .{
|
|
.columns = 5,
|
|
.cell_width = 10,
|
|
.padding_left = 0,
|
|
.screen_height = 100,
|
|
},
|
|
};
|
|
}
|
|
|
|
fn testPin(t: *Terminal, x: u16, y: u32) Pin {
|
|
return t.screens.active.pages.pin(.{ .active = .{
|
|
.x = x,
|
|
.y = y,
|
|
} }).?;
|
|
}
|
|
|
|
/// Utility function for the unit tests for drag selection logic.
|
|
///
|
|
/// Tests a click and drag on a 10x5 cell grid, x positions are given in
|
|
/// fractional cells, e.g. 3.1 would be 10% through the cell at x = 3.
|
|
///
|
|
/// NOTE: The geometry tested with has 10px wide cells, meaning only one digit
|
|
/// after the decimal place has any meaning, e.g. 3.14 is equal to 3.1.
|
|
///
|
|
/// The provided start_x/y and end_x/y are the expected start and end points
|
|
/// of the resulting selection.
|
|
fn testDragSelection(
|
|
click_x: f64,
|
|
click_y: u32,
|
|
drag_x: f64,
|
|
drag_y: u32,
|
|
start_x: u16,
|
|
start_y: u32,
|
|
end_x: u16,
|
|
end_y: u32,
|
|
rect: bool,
|
|
) !void {
|
|
assert(@import("builtin").is_test);
|
|
|
|
// Our screen size is 10x5 cells that are
|
|
// 10x20 px, with 5px padding on all sides.
|
|
const geometry: Drag.Geometry = .{
|
|
.columns = 10,
|
|
.cell_width = 10,
|
|
.padding_left = 5,
|
|
.screen_height = 110,
|
|
};
|
|
var screen = try Screen.init(testing.allocator, .{ .cols = 10, .rows = 5, .max_scrollback = 0 });
|
|
defer screen.deinit();
|
|
|
|
const click_pin = screen.pages.pin(.{
|
|
.viewport = .{ .x = @intFromFloat(@floor(click_x)), .y = click_y },
|
|
}) orelse unreachable;
|
|
const drag_pin = screen.pages.pin(.{
|
|
.viewport = .{ .x = @intFromFloat(@floor(drag_x)), .y = drag_y },
|
|
}) orelse unreachable;
|
|
|
|
const cell_width_f64: f64 = @floatFromInt(geometry.cell_width);
|
|
const click_x_pos: u32 =
|
|
@as(u32, @intFromFloat(@floor(click_x * cell_width_f64))) +
|
|
geometry.padding_left;
|
|
const drag_x_pos: u32 =
|
|
@as(u32, @intFromFloat(@floor(drag_x * cell_width_f64))) +
|
|
geometry.padding_left;
|
|
|
|
const start_pin = screen.pages.pin(.{
|
|
.viewport = .{ .x = start_x, .y = start_y },
|
|
}) orelse unreachable;
|
|
const end_pin = screen.pages.pin(.{
|
|
.viewport = .{ .x = end_x, .y = end_y },
|
|
}) orelse unreachable;
|
|
|
|
try testing.expectEqualDeep(Selection{
|
|
.bounds = .{ .untracked = .{
|
|
.start = start_pin,
|
|
.end = end_pin,
|
|
} },
|
|
.rectangle = rect,
|
|
}, dragSelection(
|
|
click_pin,
|
|
drag_pin,
|
|
click_x_pos,
|
|
drag_x_pos,
|
|
rect,
|
|
geometry,
|
|
));
|
|
}
|
|
|
|
/// Like `testDragSelection` but checks that the resulting selection is null.
|
|
///
|
|
/// See `testDragSelection` for more details.
|
|
fn testDragSelectionIsNull(
|
|
click_x: f64,
|
|
click_y: u32,
|
|
drag_x: f64,
|
|
drag_y: u32,
|
|
rect: bool,
|
|
) !void {
|
|
assert(@import("builtin").is_test);
|
|
|
|
// Our screen size is 10x5 cells that are
|
|
// 10x20 px, with 5px padding on all sides.
|
|
const geometry: Drag.Geometry = .{
|
|
.columns = 10,
|
|
.cell_width = 10,
|
|
.padding_left = 5,
|
|
.screen_height = 110,
|
|
};
|
|
var screen = try Screen.init(testing.allocator, .{ .cols = 10, .rows = 5, .max_scrollback = 0 });
|
|
defer screen.deinit();
|
|
|
|
const click_pin = screen.pages.pin(.{
|
|
.viewport = .{ .x = @intFromFloat(@floor(click_x)), .y = click_y },
|
|
}) orelse unreachable;
|
|
const drag_pin = screen.pages.pin(.{
|
|
.viewport = .{ .x = @intFromFloat(@floor(drag_x)), .y = drag_y },
|
|
}) orelse unreachable;
|
|
|
|
const cell_width_f64: f64 = @floatFromInt(geometry.cell_width);
|
|
const click_x_pos: u32 =
|
|
@as(u32, @intFromFloat(@floor(click_x * cell_width_f64))) +
|
|
geometry.padding_left;
|
|
const drag_x_pos: u32 =
|
|
@as(u32, @intFromFloat(@floor(drag_x * cell_width_f64))) +
|
|
geometry.padding_left;
|
|
|
|
try testing.expectEqual(
|
|
null,
|
|
dragSelection(
|
|
click_pin,
|
|
drag_pin,
|
|
click_x_pos,
|
|
drag_x_pos,
|
|
rect,
|
|
geometry,
|
|
),
|
|
);
|
|
}
|
|
|
|
test "SelectionGesture drag selection logic" {
|
|
// We disable format to make these easier to
|
|
// read by pairing sets of coordinates per line.
|
|
// zig fmt: off
|
|
|
|
// -- LTR
|
|
// single cell selection
|
|
try testDragSelection(
|
|
3.0, 3, // click
|
|
3.9, 3, // drag
|
|
3, 3, // expected start
|
|
3, 3, // expected end
|
|
false, // regular selection
|
|
);
|
|
// including click and drag pin cells
|
|
try testDragSelection(
|
|
3.0, 3, // click
|
|
5.9, 3, // drag
|
|
3, 3, // expected start
|
|
5, 3, // expected end
|
|
false, // regular selection
|
|
);
|
|
// including click pin cell but not drag pin cell
|
|
try testDragSelection(
|
|
3.0, 3, // click
|
|
5.0, 3, // drag
|
|
3, 3, // expected start
|
|
4, 3, // expected end
|
|
false, // regular selection
|
|
);
|
|
// including drag pin cell but not click pin cell
|
|
try testDragSelection(
|
|
3.9, 3, // click
|
|
5.9, 3, // drag
|
|
4, 3, // expected start
|
|
5, 3, // expected end
|
|
false, // regular selection
|
|
);
|
|
// including neither click nor drag pin cells
|
|
try testDragSelection(
|
|
3.9, 3, // click
|
|
5.0, 3, // drag
|
|
4, 3, // expected start
|
|
4, 3, // expected end
|
|
false, // regular selection
|
|
);
|
|
// empty selection (single cell on only left half)
|
|
try testDragSelectionIsNull(
|
|
3.0, 3, // click
|
|
3.1, 3, // drag
|
|
false, // regular selection
|
|
);
|
|
// empty selection (single cell on only right half)
|
|
try testDragSelectionIsNull(
|
|
3.8, 3, // click
|
|
3.9, 3, // drag
|
|
false, // regular selection
|
|
);
|
|
// empty selection (between two cells, not crossing threshold)
|
|
try testDragSelectionIsNull(
|
|
3.9, 3, // click
|
|
4.0, 3, // drag
|
|
false, // regular selection
|
|
);
|
|
|
|
// -- RTL
|
|
// single cell selection
|
|
try testDragSelection(
|
|
3.9, 3, // click
|
|
3.0, 3, // drag
|
|
3, 3, // expected start
|
|
3, 3, // expected end
|
|
false, // regular selection
|
|
);
|
|
// including click and drag pin cells
|
|
try testDragSelection(
|
|
5.9, 3, // click
|
|
3.0, 3, // drag
|
|
5, 3, // expected start
|
|
3, 3, // expected end
|
|
false, // regular selection
|
|
);
|
|
// including click pin cell but not drag pin cell
|
|
try testDragSelection(
|
|
5.9, 3, // click
|
|
3.9, 3, // drag
|
|
5, 3, // expected start
|
|
4, 3, // expected end
|
|
false, // regular selection
|
|
);
|
|
// including drag pin cell but not click pin cell
|
|
try testDragSelection(
|
|
5.0, 3, // click
|
|
3.0, 3, // drag
|
|
4, 3, // expected start
|
|
3, 3, // expected end
|
|
false, // regular selection
|
|
);
|
|
// including neither click nor drag pin cells
|
|
try testDragSelection(
|
|
5.0, 3, // click
|
|
3.9, 3, // drag
|
|
4, 3, // expected start
|
|
4, 3, // expected end
|
|
false, // regular selection
|
|
);
|
|
// empty selection (single cell on only left half)
|
|
try testDragSelectionIsNull(
|
|
3.1, 3, // click
|
|
3.0, 3, // drag
|
|
false, // regular selection
|
|
);
|
|
// empty selection (single cell on only right half)
|
|
try testDragSelectionIsNull(
|
|
3.9, 3, // click
|
|
3.8, 3, // drag
|
|
false, // regular selection
|
|
);
|
|
// empty selection (between two cells, not crossing threshold)
|
|
try testDragSelectionIsNull(
|
|
4.0, 3, // click
|
|
3.9, 3, // drag
|
|
false, // regular selection
|
|
);
|
|
|
|
// -- Wrapping
|
|
// LTR, wrap excluded cells
|
|
try testDragSelection(
|
|
9.9, 2, // click
|
|
0.0, 4, // drag
|
|
0, 3, // expected start
|
|
9, 3, // expected end
|
|
false, // regular selection
|
|
);
|
|
// RTL, wrap excluded cells
|
|
try testDragSelection(
|
|
0.0, 4, // click
|
|
9.9, 2, // drag
|
|
9, 3, // expected start
|
|
0, 3, // expected end
|
|
false, // regular selection
|
|
);
|
|
}
|
|
|
|
test "SelectionGesture rectangle drag selection logic" {
|
|
// We disable format to make these easier to
|
|
// read by pairing sets of coordinates per line.
|
|
// zig fmt: off
|
|
|
|
// -- LTR
|
|
// single column selection
|
|
try testDragSelection(
|
|
3.0, 2, // click
|
|
3.9, 4, // drag
|
|
3, 2, // expected start
|
|
3, 4, // expected end
|
|
true, //rectangle selection
|
|
);
|
|
// including click and drag pin columns
|
|
try testDragSelection(
|
|
3.0, 2, // click
|
|
5.9, 4, // drag
|
|
3, 2, // expected start
|
|
5, 4, // expected end
|
|
true, //rectangle selection
|
|
);
|
|
// including click pin column but not drag pin column
|
|
try testDragSelection(
|
|
3.0, 2, // click
|
|
5.0, 4, // drag
|
|
3, 2, // expected start
|
|
4, 4, // expected end
|
|
true, //rectangle selection
|
|
);
|
|
// including drag pin column but not click pin column
|
|
try testDragSelection(
|
|
3.9, 2, // click
|
|
5.9, 4, // drag
|
|
4, 2, // expected start
|
|
5, 4, // expected end
|
|
true, //rectangle selection
|
|
);
|
|
// including neither click nor drag pin columns
|
|
try testDragSelection(
|
|
3.9, 2, // click
|
|
5.0, 4, // drag
|
|
4, 2, // expected start
|
|
4, 4, // expected end
|
|
true, //rectangle selection
|
|
);
|
|
// empty selection (single column on only left half)
|
|
try testDragSelectionIsNull(
|
|
3.0, 2, // click
|
|
3.1, 4, // drag
|
|
true, //rectangle selection
|
|
);
|
|
// empty selection (single column on only right half)
|
|
try testDragSelectionIsNull(
|
|
3.8, 2, // click
|
|
3.9, 4, // drag
|
|
true, //rectangle selection
|
|
);
|
|
// empty selection (between two columns, not crossing threshold)
|
|
try testDragSelectionIsNull(
|
|
3.9, 2, // click
|
|
4.0, 4, // drag
|
|
true, //rectangle selection
|
|
);
|
|
|
|
// -- RTL
|
|
// single column selection
|
|
try testDragSelection(
|
|
3.9, 2, // click
|
|
3.0, 4, // drag
|
|
3, 2, // expected start
|
|
3, 4, // expected end
|
|
true, //rectangle selection
|
|
);
|
|
// including click and drag pin columns
|
|
try testDragSelection(
|
|
5.9, 2, // click
|
|
3.0, 4, // drag
|
|
5, 2, // expected start
|
|
3, 4, // expected end
|
|
true, //rectangle selection
|
|
);
|
|
// including click pin column but not drag pin column
|
|
try testDragSelection(
|
|
5.9, 2, // click
|
|
3.9, 4, // drag
|
|
5, 2, // expected start
|
|
4, 4, // expected end
|
|
true, //rectangle selection
|
|
);
|
|
// including drag pin column but not click pin column
|
|
try testDragSelection(
|
|
5.0, 2, // click
|
|
3.0, 4, // drag
|
|
4, 2, // expected start
|
|
3, 4, // expected end
|
|
true, //rectangle selection
|
|
);
|
|
// including neither click nor drag pin columns
|
|
try testDragSelection(
|
|
5.0, 2, // click
|
|
3.9, 4, // drag
|
|
4, 2, // expected start
|
|
4, 4, // expected end
|
|
true, //rectangle selection
|
|
);
|
|
// empty selection (single column on only left half)
|
|
try testDragSelectionIsNull(
|
|
3.1, 2, // click
|
|
3.0, 4, // drag
|
|
true, //rectangle selection
|
|
);
|
|
// empty selection (single column on only right half)
|
|
try testDragSelectionIsNull(
|
|
3.9, 2, // click
|
|
3.8, 4, // drag
|
|
true, //rectangle selection
|
|
);
|
|
// empty selection (between two columns, not crossing threshold)
|
|
try testDragSelectionIsNull(
|
|
4.0, 2, // click
|
|
3.9, 4, // drag
|
|
true, //rectangle selection
|
|
);
|
|
|
|
// -- Wrapping
|
|
// LTR, do not wrap
|
|
try testDragSelection(
|
|
9.9, 2, // click
|
|
0.0, 4, // drag
|
|
9, 2, // expected start
|
|
0, 4, // expected end
|
|
true, //rectangle selection
|
|
);
|
|
// RTL, do not wrap
|
|
try testDragSelection(
|
|
0.0, 4, // click
|
|
9.9, 2, // drag
|
|
0, 4, // expected start
|
|
9, 2, // expected end
|
|
true, //rectangle selection
|
|
);
|
|
}
|
|
|
|
test "SelectionGesture press records initial click" {
|
|
var t = try Terminal.init(testing.allocator, .{ .cols = 5, .rows = 5 });
|
|
defer t.deinit(testing.allocator);
|
|
|
|
var gesture: SelectionGesture = .init;
|
|
defer gesture.deinit(&t);
|
|
|
|
const time = try std.time.Instant.now();
|
|
_ = try gesture.press(&t, testPress(&t, 1, 2, time));
|
|
|
|
try testing.expectEqual(@as(u3, 1), gesture.left_click_count);
|
|
try testing.expectEqual(time, gesture.left_click_time.?);
|
|
try testing.expectEqual(@as(f64, 1), gesture.left_click_xpos);
|
|
try testing.expectEqual(@as(f64, 2), gesture.left_click_ypos);
|
|
try testing.expectEqual(false, gesture.left_click_dragged);
|
|
}
|
|
|
|
test "SelectionGesture press returns standard click selections" {
|
|
var t = try Terminal.init(testing.allocator, .{ .cols = 20, .rows = 5 });
|
|
defer t.deinit(testing.allocator);
|
|
try t.printString("alpha beta\none two");
|
|
|
|
var gesture: SelectionGesture = .init;
|
|
defer gesture.deinit(&t);
|
|
|
|
const time = try std.time.Instant.now();
|
|
var event = testPress(&t, 1, 0, time);
|
|
event.word_boundary_codepoints = &.{ ' ' };
|
|
|
|
try testing.expectEqual(null, try gesture.press(&t, event));
|
|
|
|
try testing.expectEqualDeep(Selection.init(
|
|
testPin(&t, 0, 0),
|
|
testPin(&t, 4, 0),
|
|
false,
|
|
), (try gesture.press(&t, event)).?);
|
|
|
|
try testing.expectEqualDeep(Selection.init(
|
|
testPin(&t, 0, 0),
|
|
testPin(&t, 9, 0),
|
|
false,
|
|
), (try gesture.press(&t, event)).?);
|
|
}
|
|
|
|
test "SelectionGesture press behaviors choose press and drag behavior" {
|
|
var t = try Terminal.init(testing.allocator, .{ .cols = 20, .rows = 5 });
|
|
defer t.deinit(testing.allocator);
|
|
try t.printString("alpha beta\none two\nthree four");
|
|
|
|
var gesture: SelectionGesture = .init;
|
|
defer gesture.deinit(&t);
|
|
|
|
const time = try std.time.Instant.now();
|
|
var event = testPress(&t, 1, 0, time);
|
|
event.behaviors = &.{ .cell, .line, .word };
|
|
event.word_boundary_codepoints = &.{ ' ' };
|
|
|
|
_ = try gesture.press(&t, event);
|
|
try testing.expectEqual(.cell, gesture.left_click_behavior);
|
|
|
|
const double_click = (try gesture.press(&t, event)).?;
|
|
try testing.expectEqual(.line, gesture.left_click_behavior);
|
|
try testing.expectEqualDeep(Selection.init(
|
|
testPin(&t, 0, 0),
|
|
testPin(&t, 9, 0),
|
|
false,
|
|
), double_click);
|
|
|
|
const line_drag = gesture.drag(&t, testDrag(&t, 2, 2, 20, 50)).?;
|
|
try testing.expectEqualDeep(Selection.init(
|
|
testPin(&t, 0, 0),
|
|
testPin(&t, 9, 2),
|
|
false,
|
|
), line_drag);
|
|
}
|
|
|
|
test "SelectionGesture output behavior selects and drags semantic output" {
|
|
var t = try Terminal.init(testing.allocator, .{ .cols = 10, .rows = 6 });
|
|
defer t.deinit(testing.allocator);
|
|
|
|
const screen = t.screens.active;
|
|
screen.cursorSetSemanticContent(.output);
|
|
try screen.testWriteString("out1\n");
|
|
screen.cursorSetSemanticContent(.{ .prompt = .initial });
|
|
try screen.testWriteString("$ ");
|
|
screen.cursorSetSemanticContent(.{ .input = .clear_explicit });
|
|
try screen.testWriteString("cmd\n");
|
|
screen.cursorSetSemanticContent(.output);
|
|
try screen.testWriteString("out2");
|
|
|
|
var gesture: SelectionGesture = .init;
|
|
defer gesture.deinit(&t);
|
|
|
|
var event = testPress(&t, 1, 0, try std.time.Instant.now());
|
|
event.behaviors = &.{ .output, .word, .line };
|
|
|
|
const press_selection = (try gesture.press(&t, event)).?;
|
|
try testing.expectEqual(.output, gesture.left_click_behavior);
|
|
try testing.expectEqualDeep(Selection.init(
|
|
testPin(&t, 0, 0),
|
|
testPin(&t, 3, 0),
|
|
false,
|
|
), press_selection);
|
|
|
|
const output_drag = gesture.drag(&t, testDrag(&t, 1, 2, 10, 50)).?;
|
|
try testing.expectEqualDeep(Selection.init(
|
|
testPin(&t, 0, 0),
|
|
testPin(&t, 3, 2),
|
|
false,
|
|
), output_drag);
|
|
}
|
|
|
|
test "SelectionGesture drag returns selection and records autoscroll" {
|
|
var t = try Terminal.init(testing.allocator, .{ .cols = 5, .rows = 5 });
|
|
defer t.deinit(testing.allocator);
|
|
|
|
var gesture: SelectionGesture = .init;
|
|
defer gesture.deinit(&t);
|
|
|
|
var press_event = testPress(&t, 1, 1, try std.time.Instant.now());
|
|
press_event.xpos = 10;
|
|
_ = try gesture.press(&t, press_event);
|
|
|
|
const sel = gesture.drag(&t, testDrag(&t, 3, 1, 39, 50)).?;
|
|
try testing.expectEqual(.none, gesture.left_drag_autoscroll);
|
|
try testing.expectEqual(true, gesture.left_click_dragged);
|
|
|
|
try testing.expectEqualDeep(Selection.init(
|
|
t.screens.active.pages.pin(.{ .active = .{ .x = 1, .y = 1 } }).?,
|
|
t.screens.active.pages.pin(.{ .active = .{ .x = 3, .y = 1 } }).?,
|
|
false,
|
|
), sel);
|
|
|
|
_ = gesture.drag(&t, testDrag(&t, 3, 1, 39, 1));
|
|
try testing.expectEqual(.up, gesture.left_drag_autoscroll);
|
|
|
|
_ = gesture.drag(&t, testDrag(&t, 3, 1, 39, 100));
|
|
try testing.expectEqual(.down, gesture.left_drag_autoscroll);
|
|
}
|
|
|
|
test "SelectionGesture drag clamps unrepresentable positions" {
|
|
var t = try Terminal.init(testing.allocator, .{ .cols = 5, .rows = 5 });
|
|
defer t.deinit(testing.allocator);
|
|
|
|
var gesture: SelectionGesture = .init;
|
|
defer gesture.deinit(&t);
|
|
|
|
var press_event = testPress(&t, 1, 1, try std.time.Instant.now());
|
|
press_event.xpos = 10;
|
|
_ = try gesture.press(&t, press_event);
|
|
|
|
const positive = gesture.drag(
|
|
&t,
|
|
testDrag(&t, 1, 1, std.math.inf(f64), 50),
|
|
).?;
|
|
try testing.expect((testPin(&t, 1, 1)).eql(positive.start()));
|
|
try testing.expect((testPin(&t, 1, 1)).eql(positive.end()));
|
|
|
|
try testing.expectEqual(null, gesture.drag(
|
|
&t,
|
|
testDrag(&t, 1, 1, std.math.nan(f64), 50),
|
|
));
|
|
}
|
|
|
|
test "SelectionGesture drag saturates overflowing geometry" {
|
|
var t = try Terminal.init(testing.allocator, .{ .cols = 5, .rows = 5 });
|
|
defer t.deinit(testing.allocator);
|
|
|
|
var gesture: SelectionGesture = .init;
|
|
defer gesture.deinit(&t);
|
|
|
|
_ = try gesture.press(&t, testPress(&t, 1, 1, try std.time.Instant.now()));
|
|
var drag_event = testDrag(&t, 1, 1, 10, 50);
|
|
drag_event.geometry.columns = std.math.maxInt(u32);
|
|
drag_event.geometry.cell_width = std.math.maxInt(u32);
|
|
try testing.expectEqual(null, gesture.drag(&t, drag_event));
|
|
}
|
|
|
|
test "SelectionGesture drag rejects empty geometry" {
|
|
var t = try Terminal.init(testing.allocator, .{ .cols = 5, .rows = 5 });
|
|
defer t.deinit(testing.allocator);
|
|
|
|
var gesture: SelectionGesture = .init;
|
|
defer gesture.deinit(&t);
|
|
|
|
_ = try gesture.press(&t, testPress(&t, 1, 1, try std.time.Instant.now()));
|
|
var drag_event = testDrag(&t, 1, 1, 10, 50);
|
|
drag_event.geometry.columns = 0;
|
|
drag_event.geometry.cell_width = 0;
|
|
try testing.expectEqual(null, gesture.drag(&t, drag_event));
|
|
}
|
|
|
|
test "SelectionGesture release clears autoscroll and records drag" {
|
|
var t = try Terminal.init(testing.allocator, .{ .cols = 5, .rows = 5 });
|
|
defer t.deinit(testing.allocator);
|
|
|
|
var gesture: SelectionGesture = .init;
|
|
defer gesture.deinit(&t);
|
|
|
|
_ = try gesture.press(&t, testPress(&t, 1, 1, try std.time.Instant.now()));
|
|
try testing.expectEqual(false, gesture.left_click_dragged);
|
|
|
|
_ = gesture.drag(&t, testDrag(&t, 1, 1, 10, 1));
|
|
try testing.expectEqual(.up, gesture.left_drag_autoscroll);
|
|
try testing.expectEqual(false, gesture.left_click_dragged);
|
|
|
|
gesture.release(&t, .{
|
|
.pin = testPin(&t, 2, 1),
|
|
});
|
|
try testing.expectEqual(.none, gesture.left_drag_autoscroll);
|
|
try testing.expectEqual(true, gesture.left_click_dragged);
|
|
}
|
|
|
|
test "SelectionGesture release with invalidated click records drag" {
|
|
var t = try Terminal.init(testing.allocator, .{ .cols = 5, .rows = 5 });
|
|
defer t.deinit(testing.allocator);
|
|
|
|
var gesture: SelectionGesture = .init;
|
|
defer gesture.deinit(&t);
|
|
|
|
_ = try gesture.press(&t, testPress(&t, 1, 1, try std.time.Instant.now()));
|
|
try testing.expectEqual(false, gesture.left_click_dragged);
|
|
|
|
_ = try t.screens.getInit(testing.allocator, .alternate, .{
|
|
.cols = t.cols,
|
|
.rows = t.rows,
|
|
});
|
|
t.screens.switchTo(.alternate);
|
|
|
|
gesture.release(&t, .{ .pin = testPin(&t, 1, 1) });
|
|
try testing.expectEqual(true, gesture.left_click_dragged);
|
|
try testing.expectEqual(.none, gesture.left_drag_autoscroll);
|
|
}
|
|
|
|
test "SelectionGesture same-cell threshold selection records drag" {
|
|
var t = try Terminal.init(testing.allocator, .{ .cols = 5, .rows = 5 });
|
|
defer t.deinit(testing.allocator);
|
|
|
|
var gesture: SelectionGesture = .init;
|
|
defer gesture.deinit(&t);
|
|
|
|
var press_event = testPress(&t, 1, 1, try std.time.Instant.now());
|
|
press_event.xpos = 10;
|
|
_ = try gesture.press(&t, press_event);
|
|
try testing.expectEqual(false, gesture.left_click_dragged);
|
|
|
|
const sel = gesture.drag(&t, testDrag(&t, 1, 1, 19, 50)).?;
|
|
try testing.expectEqual(true, gesture.left_click_dragged);
|
|
try testing.expectEqualDeep(Selection.init(
|
|
testPin(&t, 1, 1),
|
|
testPin(&t, 1, 1),
|
|
false,
|
|
), sel);
|
|
}
|
|
|
|
test "SelectionGesture drag without press returns null" {
|
|
var t = try Terminal.init(testing.allocator, .{ .cols = 5, .rows = 5 });
|
|
defer t.deinit(testing.allocator);
|
|
|
|
var gesture: SelectionGesture = .init;
|
|
defer gesture.deinit(&t);
|
|
|
|
try testing.expectEqual(null, gesture.drag(&t, testDrag(&t, 1, 1, 10, 50)));
|
|
try testing.expectEqual(.none, gesture.left_drag_autoscroll);
|
|
}
|
|
|
|
test "SelectionGesture drag autoscroll edge boundaries" {
|
|
var t = try Terminal.init(testing.allocator, .{ .cols = 5, .rows = 5 });
|
|
defer t.deinit(testing.allocator);
|
|
|
|
var gesture: SelectionGesture = .init;
|
|
defer gesture.deinit(&t);
|
|
|
|
var press_event = testPress(&t, 1, 1, try std.time.Instant.now());
|
|
press_event.xpos = 10;
|
|
_ = try gesture.press(&t, press_event);
|
|
|
|
_ = gesture.drag(&t, testDrag(&t, 2, 1, 20, 1));
|
|
try testing.expectEqual(.up, gesture.left_drag_autoscroll);
|
|
|
|
_ = gesture.drag(&t, testDrag(&t, 2, 1, 20, 1.1));
|
|
try testing.expectEqual(.none, gesture.left_drag_autoscroll);
|
|
|
|
_ = gesture.drag(&t, testDrag(&t, 2, 1, 20, 99));
|
|
try testing.expectEqual(.none, gesture.left_drag_autoscroll);
|
|
|
|
_ = gesture.drag(&t, testDrag(&t, 2, 1, 20, 99.1));
|
|
try testing.expectEqual(.down, gesture.left_drag_autoscroll);
|
|
}
|
|
|
|
test "SelectionGesture autoscroll tick scrolls and continues drag" {
|
|
var t = try Terminal.init(testing.allocator, .{ .cols = 5, .rows = 5 });
|
|
defer t.deinit(testing.allocator);
|
|
|
|
var gesture: SelectionGesture = .init;
|
|
defer gesture.deinit(&t);
|
|
|
|
var press_event = testPress(&t, 1, 1, try std.time.Instant.now());
|
|
press_event.xpos = 10;
|
|
_ = try gesture.press(&t, press_event);
|
|
|
|
_ = gesture.drag(&t, testDrag(&t, 3, 1, 39, 100));
|
|
try testing.expectEqual(.down, gesture.left_drag_autoscroll);
|
|
|
|
const sel = gesture.autoscrollTick(&t, testAutoscrollTick(.{ .x = 3, .y = 2 }, 39, 100)).?;
|
|
try testing.expectEqual(.down, gesture.left_drag_autoscroll);
|
|
try testing.expectEqual(true, gesture.left_click_dragged);
|
|
try testing.expectEqualDeep(Selection.init(
|
|
testPin(&t, 1, 1),
|
|
testPin(&t, 3, 2),
|
|
false,
|
|
), sel);
|
|
}
|
|
|
|
test "SelectionGesture autoscroll tick resolves drag pin after scrolling" {
|
|
var t = try Terminal.init(testing.allocator, .{ .cols = 5, .rows = 3, .max_scrollback = 10 });
|
|
defer t.deinit(testing.allocator);
|
|
try t.printString("1111\n2222\n3333\n4444\n5555");
|
|
t.scrollViewport(.{ .delta = -2 });
|
|
|
|
var gesture: SelectionGesture = .init;
|
|
defer gesture.deinit(&t);
|
|
|
|
var press_event = testPress(&t, 1, 1, try std.time.Instant.now());
|
|
press_event.xpos = 10;
|
|
_ = try gesture.press(&t, press_event);
|
|
|
|
_ = gesture.drag(&t, testDrag(&t, 3, 2, 39, 100));
|
|
try testing.expectEqual(.down, gesture.left_drag_autoscroll);
|
|
|
|
const viewport: point.Coordinate = .{ .x = 3, .y = 2 };
|
|
const pre_scroll_pin = t.screens.active.pages.pin(.{ .viewport = viewport }).?;
|
|
const sel = gesture.autoscrollTick(&t, testAutoscrollTick(viewport, 39, 100)).?;
|
|
const post_scroll_pin = t.screens.active.pages.pin(.{ .viewport = viewport }).?;
|
|
|
|
try testing.expect(!pre_scroll_pin.eql(post_scroll_pin));
|
|
try testing.expectEqualDeep(Selection.init(
|
|
testPin(&t, 1, 1),
|
|
post_scroll_pin,
|
|
false,
|
|
), sel);
|
|
}
|
|
|
|
test "SelectionGesture autoscroll tick stops with invalidated click" {
|
|
var t = try Terminal.init(testing.allocator, .{ .cols = 5, .rows = 5 });
|
|
defer t.deinit(testing.allocator);
|
|
|
|
var gesture: SelectionGesture = .init;
|
|
defer gesture.deinit(&t);
|
|
|
|
var press_event = testPress(&t, 1, 1, try std.time.Instant.now());
|
|
press_event.xpos = 10;
|
|
_ = try gesture.press(&t, press_event);
|
|
|
|
_ = gesture.drag(&t, testDrag(&t, 2, 1, 20, 1));
|
|
try testing.expectEqual(.up, gesture.left_drag_autoscroll);
|
|
|
|
_ = try t.screens.getInit(testing.allocator, .alternate, .{
|
|
.cols = t.cols,
|
|
.rows = t.rows,
|
|
});
|
|
t.screens.switchTo(.alternate);
|
|
|
|
try testing.expectEqual(null, gesture.autoscrollTick(&t, testAutoscrollTick(.{ .x = 2, .y = 1 }, 20, 1)));
|
|
try testing.expectEqual(.none, gesture.left_drag_autoscroll);
|
|
try testing.expectEqual(@as(u3, 0), gesture.left_click_count);
|
|
}
|
|
|
|
test "SelectionGesture deep press selects word and consumes drag" {
|
|
var t = try Terminal.init(testing.allocator, .{ .cols = 20, .rows = 5 });
|
|
defer t.deinit(testing.allocator);
|
|
try t.printString("alpha beta");
|
|
|
|
var gesture: SelectionGesture = .init;
|
|
defer gesture.deinit(&t);
|
|
|
|
_ = try gesture.press(&t, testPress(&t, 1, 0, try std.time.Instant.now()));
|
|
_ = gesture.drag(&t, testDrag(&t, 1, 0, 10, 1));
|
|
try testing.expectEqual(.up, gesture.left_drag_autoscroll);
|
|
|
|
const sel = gesture.deepPress(&t, .{
|
|
.word_boundary_codepoints = &.{ ' ' },
|
|
}).?;
|
|
|
|
try testing.expectEqualDeep(Selection.init(
|
|
testPin(&t, 0, 0),
|
|
testPin(&t, 4, 0),
|
|
false,
|
|
), sel);
|
|
try testing.expectEqual(@as(u3, 0), gesture.left_click_count);
|
|
try testing.expectEqual(@as(?std.time.Instant, null), gesture.left_click_time);
|
|
try testing.expectEqual(true, gesture.left_click_dragged);
|
|
try testing.expectEqual(.none, gesture.left_drag_autoscroll);
|
|
try testing.expect(gesture.left_click_pin == null);
|
|
|
|
try testing.expectEqual(null, gesture.drag(&t, testDrag(&t, 7, 0, 70, 50)));
|
|
gesture.release(&t, .{ .pin = testPin(&t, 7, 0) });
|
|
try testing.expectEqual(true, gesture.left_click_dragged);
|
|
}
|
|
|
|
test "SelectionGesture drag with invalidated click returns null" {
|
|
var t = try Terminal.init(testing.allocator, .{ .cols = 5, .rows = 5 });
|
|
defer t.deinit(testing.allocator);
|
|
|
|
var gesture: SelectionGesture = .init;
|
|
defer gesture.deinit(&t);
|
|
|
|
var press_event = testPress(&t, 1, 1, try std.time.Instant.now());
|
|
press_event.xpos = 10;
|
|
_ = try gesture.press(&t, press_event);
|
|
|
|
_ = gesture.drag(&t, testDrag(&t, 2, 1, 20, 1));
|
|
try testing.expectEqual(.up, gesture.left_drag_autoscroll);
|
|
|
|
_ = try t.screens.getInit(testing.allocator, .alternate, .{
|
|
.cols = t.cols,
|
|
.rows = t.rows,
|
|
});
|
|
t.screens.switchTo(.alternate);
|
|
|
|
try testing.expectEqual(null, gesture.drag(&t, testDrag(&t, 2, 1, 20, 50)));
|
|
try testing.expectEqual(.up, gesture.left_drag_autoscroll);
|
|
}
|
|
|
|
test "SelectionGesture double-click drag selects by word" {
|
|
var t = try Terminal.init(testing.allocator, .{ .cols = 20, .rows = 5 });
|
|
defer t.deinit(testing.allocator);
|
|
try t.printString("alpha beta gamma");
|
|
|
|
var gesture: SelectionGesture = .init;
|
|
defer gesture.deinit(&t);
|
|
|
|
const time = try std.time.Instant.now();
|
|
_ = try gesture.press(&t, testPress(&t, 1, 0, time));
|
|
_ = try gesture.press(&t, testPress(&t, 1, 0, time));
|
|
|
|
var drag_event = testDrag(&t, 7, 0, 70, 50);
|
|
drag_event.word_boundary_codepoints = &.{ ' ' };
|
|
const sel = gesture.drag(&t, drag_event).?;
|
|
|
|
try testing.expectEqualDeep(Selection.init(
|
|
testPin(&t, 0, 0),
|
|
testPin(&t, 9, 0),
|
|
false,
|
|
), sel);
|
|
}
|
|
|
|
test "SelectionGesture double-click drag selects by word backwards" {
|
|
var t = try Terminal.init(testing.allocator, .{ .cols = 20, .rows = 5 });
|
|
defer t.deinit(testing.allocator);
|
|
try t.printString("alpha beta gamma");
|
|
|
|
var gesture: SelectionGesture = .init;
|
|
defer gesture.deinit(&t);
|
|
|
|
const time = try std.time.Instant.now();
|
|
_ = try gesture.press(&t, testPress(&t, 7, 0, time));
|
|
_ = try gesture.press(&t, testPress(&t, 7, 0, time));
|
|
|
|
var drag_event = testDrag(&t, 1, 0, 10, 50);
|
|
drag_event.word_boundary_codepoints = &.{ ' ' };
|
|
const sel = gesture.drag(&t, drag_event).?;
|
|
|
|
try testing.expectEqualDeep(Selection.init(
|
|
testPin(&t, 0, 0),
|
|
testPin(&t, 9, 0),
|
|
false,
|
|
), sel);
|
|
}
|
|
|
|
test "SelectionGesture double-click drag on empty cell selects nearest word" {
|
|
var t = try Terminal.init(testing.allocator, .{ .cols = 20, .rows = 5 });
|
|
defer t.deinit(testing.allocator);
|
|
try t.printString("alpha beta");
|
|
|
|
var gesture: SelectionGesture = .init;
|
|
defer gesture.deinit(&t);
|
|
|
|
const time = try std.time.Instant.now();
|
|
_ = try gesture.press(&t, testPress(&t, 1, 0, time));
|
|
_ = try gesture.press(&t, testPress(&t, 1, 0, time));
|
|
|
|
var drag_event = testDrag(&t, 15, 0, 150, 50);
|
|
drag_event.word_boundary_codepoints = &.{ ' ' };
|
|
const sel = gesture.drag(&t, drag_event).?;
|
|
|
|
try testing.expectEqualDeep(Selection.init(
|
|
testPin(&t, 0, 0),
|
|
testPin(&t, 9, 0),
|
|
false,
|
|
), sel);
|
|
}
|
|
|
|
test "SelectionGesture triple-click drag selects by line" {
|
|
var t = try Terminal.init(testing.allocator, .{ .cols = 20, .rows = 5 });
|
|
defer t.deinit(testing.allocator);
|
|
try t.printString("alpha beta\none two\nthree four");
|
|
|
|
var gesture: SelectionGesture = .init;
|
|
defer gesture.deinit(&t);
|
|
|
|
const time = try std.time.Instant.now();
|
|
_ = try gesture.press(&t, testPress(&t, 1, 0, time));
|
|
_ = try gesture.press(&t, testPress(&t, 1, 0, time));
|
|
_ = try gesture.press(&t, testPress(&t, 1, 0, time));
|
|
|
|
const sel = gesture.drag(&t, testDrag(&t, 2, 2, 20, 50)).?;
|
|
|
|
try testing.expectEqualDeep(Selection.init(
|
|
testPin(&t, 0, 0),
|
|
testPin(&t, 9, 2),
|
|
false,
|
|
), sel);
|
|
}
|
|
|
|
test "SelectionGesture triple-click drag selects by line backwards" {
|
|
var t = try Terminal.init(testing.allocator, .{ .cols = 20, .rows = 5 });
|
|
defer t.deinit(testing.allocator);
|
|
try t.printString("alpha beta\none two\nthree four");
|
|
|
|
var gesture: SelectionGesture = .init;
|
|
defer gesture.deinit(&t);
|
|
|
|
const time = try std.time.Instant.now();
|
|
_ = try gesture.press(&t, testPress(&t, 2, 2, time));
|
|
_ = try gesture.press(&t, testPress(&t, 2, 2, time));
|
|
_ = try gesture.press(&t, testPress(&t, 2, 2, time));
|
|
|
|
const sel = gesture.drag(&t, testDrag(&t, 1, 0, 10, 50)).?;
|
|
|
|
try testing.expectEqualDeep(Selection.init(
|
|
testPin(&t, 0, 0),
|
|
testPin(&t, 9, 2),
|
|
false,
|
|
), sel);
|
|
}
|
|
|
|
test "SelectionGesture repeat increments click count" {
|
|
var t = try Terminal.init(testing.allocator, .{ .cols = 5, .rows = 5 });
|
|
defer t.deinit(testing.allocator);
|
|
|
|
var gesture: SelectionGesture = .init;
|
|
defer gesture.deinit(&t);
|
|
|
|
const time = try std.time.Instant.now();
|
|
_ = try gesture.press(&t, testPress(&t, 1, 1, time));
|
|
_ = try gesture.press(&t, testPress(&t, 1, 1, time));
|
|
|
|
try testing.expectEqual(@as(u3, 2), gesture.left_click_count);
|
|
}
|
|
|
|
test "SelectionGesture repeat clamps at triple click" {
|
|
var t = try Terminal.init(testing.allocator, .{ .cols = 5, .rows = 5 });
|
|
defer t.deinit(testing.allocator);
|
|
|
|
var gesture: SelectionGesture = .init;
|
|
defer gesture.deinit(&t);
|
|
|
|
const time = try std.time.Instant.now();
|
|
for (0..4) |_| _ = try gesture.press(&t, testPress(&t, 1, 1, time));
|
|
|
|
try testing.expectEqual(@as(u3, 3), gesture.left_click_count);
|
|
}
|
|
|
|
test "SelectionGesture null initial time stays single click" {
|
|
var t = try Terminal.init(testing.allocator, .{ .cols = 5, .rows = 5 });
|
|
defer t.deinit(testing.allocator);
|
|
|
|
var gesture: SelectionGesture = .init;
|
|
defer gesture.deinit(&t);
|
|
|
|
_ = try gesture.press(&t, testPress(&t, 1, 1, null));
|
|
_ = try gesture.press(&t, testPress(&t, 1, 1, try std.time.Instant.now()));
|
|
|
|
try testing.expectEqual(@as(u3, 1), gesture.left_click_count);
|
|
try testing.expect(gesture.left_click_time != null);
|
|
}
|
|
|
|
test "SelectionGesture null repeat time stays single click" {
|
|
var t = try Terminal.init(testing.allocator, .{ .cols = 5, .rows = 5 });
|
|
defer t.deinit(testing.allocator);
|
|
|
|
var gesture: SelectionGesture = .init;
|
|
defer gesture.deinit(&t);
|
|
|
|
_ = try gesture.press(&t, testPress(&t, 1, 1, try std.time.Instant.now()));
|
|
_ = try gesture.press(&t, testPress(&t, 1, 1, null));
|
|
|
|
try testing.expectEqual(@as(u3, 1), gesture.left_click_count);
|
|
try testing.expectEqual(@as(?std.time.Instant, null), gesture.left_click_time);
|
|
}
|
|
|
|
test "SelectionGesture distant press resets click count" {
|
|
var t = try Terminal.init(testing.allocator, .{ .cols = 5, .rows = 5 });
|
|
defer t.deinit(testing.allocator);
|
|
|
|
var gesture: SelectionGesture = .init;
|
|
defer gesture.deinit(&t);
|
|
|
|
const time = try std.time.Instant.now();
|
|
_ = try gesture.press(&t, testPress(&t, 1, 1, time));
|
|
_ = try gesture.press(&t, testPress(&t, 4, 1, time));
|
|
|
|
try testing.expectEqual(@as(u3, 1), gesture.left_click_count);
|
|
try testing.expectEqual(@as(f64, 4), gesture.left_click_xpos);
|
|
}
|
|
|
|
test "SelectionGesture expired repeat resets click count" {
|
|
var t = try Terminal.init(testing.allocator, .{ .cols = 5, .rows = 5 });
|
|
defer t.deinit(testing.allocator);
|
|
|
|
var gesture: SelectionGesture = .init;
|
|
defer gesture.deinit(&t);
|
|
|
|
var event = testPress(&t, 1, 1, try std.time.Instant.now());
|
|
event.repeat_interval = 0;
|
|
_ = try gesture.press(&t, event);
|
|
|
|
std.Thread.sleep(std.time.ns_per_ms);
|
|
event.time = try std.time.Instant.now();
|
|
_ = try gesture.press(&t, event);
|
|
|
|
try testing.expectEqual(@as(u3, 1), gesture.left_click_count);
|
|
}
|
|
|
|
test "SelectionGesture backwards repeat time resets click count" {
|
|
var t = try Terminal.init(testing.allocator, .{ .cols = 5, .rows = 5 });
|
|
defer t.deinit(testing.allocator);
|
|
|
|
var gesture: SelectionGesture = .init;
|
|
defer gesture.deinit(&t);
|
|
|
|
const earlier = testInstant(std.time.ns_per_s);
|
|
const later = testInstant(2 * std.time.ns_per_s);
|
|
_ = try gesture.press(&t, testPress(&t, 1, 1, later));
|
|
_ = try gesture.press(&t, testPress(&t, 1, 1, earlier));
|
|
|
|
try testing.expectEqual(@as(u3, 1), gesture.left_click_count);
|
|
try testing.expectEqual(.eq, gesture.left_click_time.?.order(earlier));
|
|
}
|
|
|
|
test "SelectionGesture screen switch resets click count" {
|
|
var t = try Terminal.init(testing.allocator, .{ .cols = 5, .rows = 5 });
|
|
defer t.deinit(testing.allocator);
|
|
|
|
var gesture: SelectionGesture = .init;
|
|
defer gesture.deinit(&t);
|
|
|
|
const time = try std.time.Instant.now();
|
|
const primary_tracked = t.screens.active.pages.countTrackedPins();
|
|
_ = try gesture.press(&t, testPress(&t, 1, 1, time));
|
|
|
|
_ = try t.screens.getInit(testing.allocator, .alternate, .{
|
|
.cols = t.cols,
|
|
.rows = t.rows,
|
|
});
|
|
t.screens.switchTo(.alternate);
|
|
_ = try gesture.press(&t, testPress(&t, 1, 1, time));
|
|
|
|
try testing.expectEqual(@as(u3, 1), gesture.left_click_count);
|
|
try testing.expectEqual(.alternate, gesture.left_click_screen);
|
|
try testing.expectEqual(primary_tracked, t.screens.get(.primary).?.pages.countTrackedPins());
|
|
}
|
|
|
|
test "SelectionGesture removed screen resets without untracking stale pin" {
|
|
var t = try Terminal.init(testing.allocator, .{ .cols = 5, .rows = 5 });
|
|
defer t.deinit(testing.allocator);
|
|
|
|
var gesture: SelectionGesture = .init;
|
|
defer gesture.deinit(&t);
|
|
|
|
_ = try t.screens.getInit(testing.allocator, .alternate, .{
|
|
.cols = t.cols,
|
|
.rows = t.rows,
|
|
});
|
|
t.screens.switchTo(.alternate);
|
|
_ = try gesture.press(&t, testPress(&t, 1, 1, try std.time.Instant.now()));
|
|
|
|
t.screens.switchTo(.primary);
|
|
t.screens.remove(testing.allocator, .alternate);
|
|
_ = try gesture.press(&t, testPress(&t, 1, 1, try std.time.Instant.now()));
|
|
|
|
try testing.expectEqual(@as(u3, 1), gesture.left_click_count);
|
|
try testing.expectEqual(.primary, gesture.left_click_screen);
|
|
}
|
|
|
|
test "SelectionGesture deinit untracks pin" {
|
|
var t = try Terminal.init(testing.allocator, .{ .cols = 5, .rows = 5 });
|
|
defer t.deinit(testing.allocator);
|
|
|
|
var gesture: SelectionGesture = .init;
|
|
const tracked = t.screens.active.pages.countTrackedPins();
|
|
_ = try gesture.press(&t, testPress(&t, 1, 1, try std.time.Instant.now()));
|
|
try testing.expectEqual(tracked + 1, t.screens.active.pages.countTrackedPins());
|
|
|
|
gesture.deinit(&t);
|
|
try testing.expectEqual(tracked, t.screens.active.pages.countTrackedPins());
|
|
}
|