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This is my final set of fixes to the font patcher/icon scaling code. It builds on #8563 and there's not much reason to pay attention here until that one has been reviewed (the unique changes in this PR only touch the two `nerd_font_*` files; the other 8 files in the diff are just #8563). However, I wanted to make sure the full set of changes/fixes I propose are out in the open, such that any substantial edits by maintainers (like in #7953) can take into account the full context. I think this and the related patches should be considered fixes, not features, so I hope they can be considered for a 1.2.x release. This PR fixes some bugs in the extraction of scale and alignment rules from the `font_patcher` script. Roughly in order of importance: * Nerd fonts apply an offset to some codepoint ranges when extracting glyphs from their original font (e.g., Font Awesome) and placing them in a Nerd Font. Rules are specified in terms of the former codepoints, but must be applied to the latter. This offset was previously not taken into account, so rules were applied to the wrong glyphs, and some glyphs that should have rules didn't get any. * Previously, the rules from every single patch set was included, but the embedded Symbols Only font doesn't contain all of them. Most importantly, there's a legacy patch set that only exists for historical reasons and is never used anymore, which was overwriting some other rules because of overlapping codepoint ranges. Also, the Symbols Only font contains no box drawing characters, so those rules should not be included. With this PR, irrelevant patch sets are filtered out. * Some patch sets specify overlapping codepoint ranges, though in reality the original fonts don't actually cover the full ranges and the overlaps just imply that they're filling each other's gaps. During font patching, the presence/absence of a glyph at each codepoint in the original font takes care of the ambiguity. Since we don't have that information, we need to hardcode which patch set "wins" for each case (it's not always the latest set in the list). Luckily, there are only two cases. * Many glyphs belong to scale groups that should be scaled and aligned as a unit. However, in `font_patcher`, the scale group is _not_ used for _horizontal_ alignment, _unless_ the entire scale group has a single advance width (remember, the original symbol fonts are not monospace). This PR implements this rule by only setting `relative_width` and `relative_x` if the group is monospace. There are some additional tweaks to ensure that each codepoint actually gets the rule it's supposed to when it belongs to multiple scale groups or patch sets, and to avoid setting rules for codepoints that don't exist in the embedded font.
449 lines
17 KiB
Python
449 lines
17 KiB
Python
"""
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This file extracts the patch sets from the nerd fonts font patcher file in order to
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extract scaling rules and attributes for different codepoint ranges which it then
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codegens in to a Zig file with a function that switches over codepoints and returns the
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attributes and scaling rules.
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This does include an `eval` call! This is spooky, but we trust the nerd fonts code to
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be safe and not malicious or anything.
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This script requires Python 3.12 or greater, requires that the `fontTools`
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python module is installed, and requires that the path to a copy of the
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SymbolsNerdFont (not Mono!) font is passed as the first argument to it.
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"""
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import ast
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import sys
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import math
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from fontTools.ttLib import TTFont
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from fontTools.pens.boundsPen import BoundsPen
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from collections import defaultdict
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from contextlib import suppress
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from pathlib import Path
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from types import SimpleNamespace
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from typing import Literal, TypedDict, cast
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type PatchSetAttributes = dict[Literal["default"] | int, PatchSetAttributeEntry]
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type AttributeHash = tuple[
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str | None,
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str | None,
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str,
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float,
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float,
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float,
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float,
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float,
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float,
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float,
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]
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type ResolvedSymbol = PatchSetAttributes | PatchSetScaleRules | int | None
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class PatchSetScaleRules(TypedDict):
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ShiftMode: str
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ScaleGroups: list[list[int] | range]
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class PatchSetAttributeEntry(TypedDict):
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align: str
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valign: str
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stretch: str
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params: dict[str, float | bool]
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relative_x: float
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relative_y: float
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relative_width: float
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relative_height: float
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class PatchSet(TypedDict):
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Name: str
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SymStart: int
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SymEnd: int
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SrcStart: int | None
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ScaleRules: PatchSetScaleRules | None
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Attributes: PatchSetAttributes
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class PatchSetExtractor(ast.NodeVisitor):
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def __init__(self) -> None:
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self.symbol_table: dict[str, ast.expr] = {}
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self.patch_set_values: list[PatchSet] = []
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def visit_ClassDef(self, node: ast.ClassDef) -> None:
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if node.name != "font_patcher":
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return
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for item in node.body:
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if isinstance(item, ast.FunctionDef) and item.name == "setup_patch_set":
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self.visit_setup_patch_set(item)
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def visit_setup_patch_set(self, node: ast.FunctionDef) -> None:
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# First pass: gather variable assignments
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for stmt in node.body:
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match stmt:
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case ast.Assign(targets=[ast.Name(id=symbol)]):
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# Store simple variable assignments in the symbol table
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self.symbol_table[symbol] = stmt.value
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# Second pass: process self.patch_set
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for stmt in node.body:
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if not isinstance(stmt, ast.Assign):
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continue
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for target in stmt.targets:
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if (
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isinstance(target, ast.Attribute)
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and target.attr == "patch_set"
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and isinstance(stmt.value, ast.List)
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):
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for elt in stmt.value.elts:
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if isinstance(elt, ast.Dict):
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self.process_patch_entry(elt)
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def resolve_symbol(self, node: ast.expr) -> ResolvedSymbol:
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"""Resolve named variables to their actual values from the symbol table."""
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if isinstance(node, ast.Name) and node.id in self.symbol_table:
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return self.safe_literal_eval(self.symbol_table[node.id])
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return self.safe_literal_eval(node)
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def safe_literal_eval(self, node: ast.expr) -> ResolvedSymbol:
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"""Try to evaluate or stringify an AST node."""
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try:
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return ast.literal_eval(node)
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except ValueError:
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# Spooky eval! But we trust nerd fonts to be safe...
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if hasattr(ast, "unparse"):
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return eval(
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ast.unparse(node),
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{"box_enabled": False, "box_keep": False},
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{
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"self": SimpleNamespace(
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args=SimpleNamespace(
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careful=False,
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custom=False,
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fontawesome=True,
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fontawesomeextension=True,
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fontlogos=True,
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octicons=True,
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codicons=True,
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powersymbols=True,
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pomicons=True,
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powerline=True,
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powerlineextra=True,
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material=True,
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weather=True,
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)
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),
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},
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)
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msg = f"<cannot eval: {type(node).__name__}>"
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raise ValueError(msg) from None
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def process_patch_entry(self, dict_node: ast.Dict) -> None:
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entry = {}
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disallowed_key_nodes = frozenset({"Filename", "Exact"})
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for key_node, value_node in zip(dict_node.keys, dict_node.values):
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if (
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isinstance(key_node, ast.Constant)
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and key_node.value not in disallowed_key_nodes
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):
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if key_node.value == "Enabled":
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if self.safe_literal_eval(value_node):
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continue # This patch set is enabled, continue to next key
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else:
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return # This patch set is disabled, skip
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key = ast.literal_eval(cast("ast.Constant", key_node))
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entry[key] = self.resolve_symbol(value_node)
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self.patch_set_values.append(cast("PatchSet", entry))
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def extract_patch_set_values(source_code: str) -> list[PatchSet]:
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tree = ast.parse(source_code)
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extractor = PatchSetExtractor()
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extractor.visit(tree)
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return extractor.patch_set_values
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def parse_alignment(val: str) -> str | None:
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return {
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"l": ".start",
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"r": ".end",
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"c": ".center1", # font-patcher specific centering rule, see face.zig
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"": None,
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}.get(val, ".none")
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def attr_key(attr: PatchSetAttributeEntry) -> AttributeHash:
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"""Convert attributes to a hashable key for grouping."""
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params = attr.get("params", {})
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return (
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parse_alignment(attr.get("align", "")),
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parse_alignment(attr.get("valign", "")),
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attr.get("stretch", ""),
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float(params.get("overlap", 0.0)),
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float(params.get("xy-ratio", -1.0)),
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float(params.get("ypadding", 0.0)),
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float(attr.get("relative_x", 0.0)),
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float(attr.get("relative_y", 0.0)),
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float(attr.get("relative_width", 1.0)),
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float(attr.get("relative_height", 1.0)),
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)
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def coalesce_codepoints_to_ranges(codepoints: list[int]) -> list[tuple[int, int]]:
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"""Convert a sorted list of integers to a list of single values and ranges."""
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ranges: list[tuple[int, int]] = []
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cp_iter = iter(sorted(codepoints))
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with suppress(StopIteration):
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start = prev = next(cp_iter)
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for cp in cp_iter:
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if cp == prev + 1:
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prev = cp
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else:
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ranges.append((start, prev))
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start = prev = cp
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ranges.append((start, prev))
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return ranges
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def emit_zig_entry_multikey(codepoints: list[int], attr: PatchSetAttributeEntry) -> str:
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align = parse_alignment(attr.get("align", ""))
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valign = parse_alignment(attr.get("valign", ""))
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stretch = attr.get("stretch", "")
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params = attr.get("params", {})
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relative_x = attr.get("relative_x", 0.0)
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relative_y = attr.get("relative_y", 0.0)
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relative_width = attr.get("relative_width", 1.0)
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relative_height = attr.get("relative_height", 1.0)
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overlap = params.get("overlap", 0.0)
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xy_ratio = params.get("xy-ratio", -1.0)
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y_padding = params.get("ypadding", 0.0)
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ranges = coalesce_codepoints_to_ranges(codepoints)
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keys = "\n".join(
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f" {start:#x}...{end:#x}," if start != end else f" {start:#x},"
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for start, end in ranges
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)
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s = f"{keys}\n => .{{\n"
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# This maps the font_patcher stretch rules to a Constrain instance
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# NOTE: some comments in font_patcher indicate that only x or y
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# would also be a valid spec, but no icons use it, so we won't
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# support it until we have to.
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if "pa" in stretch:
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if "!" in stretch or overlap:
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s += " .size = .cover,\n"
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else:
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s += " .size = .fit_cover1,\n"
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elif "xy" in stretch:
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s += " .size = .stretch,\n"
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else:
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print(f"Warning: Unknown stretch rule {stretch}")
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# `^` indicates that scaling should use the
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# full cell height, not just the icon height,
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# even when the constraint width is 1
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if "^" not in stretch:
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s += " .height = .icon,\n"
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# There are two cases where we want to limit the constraint width to 1:
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# - If there's a `1` in the stretch mode string.
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# - If the stretch mode is not `pa` and there's not an explicit `2`.
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if "1" in stretch or ("pa" not in stretch and "2" not in stretch):
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s += " .max_constraint_width = 1,\n"
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if align is not None:
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s += f" .align_horizontal = {align},\n"
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if valign is not None:
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s += f" .align_vertical = {valign},\n"
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if relative_width != 1.0:
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s += f" .relative_width = {relative_width:.16f},\n"
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if relative_height != 1.0:
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s += f" .relative_height = {relative_height:.16f},\n"
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if relative_x != 0.0:
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s += f" .relative_x = {relative_x:.16f},\n"
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if relative_y != 0.0:
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s += f" .relative_y = {relative_y:.16f},\n"
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# `overlap` and `ypadding` are mutually exclusive,
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# this is asserted in the nerd fonts patcher itself.
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if overlap:
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pad = -overlap
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s += f" .pad_left = {pad},\n"
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s += f" .pad_right = {pad},\n"
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# In the nerd fonts patcher, overlap values
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# are capped at 0.01 in the vertical direction.
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v_pad = -min(0.01, overlap)
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s += f" .pad_top = {v_pad},\n"
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s += f" .pad_bottom = {v_pad},\n"
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elif y_padding:
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s += f" .pad_top = {y_padding / 2},\n"
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s += f" .pad_bottom = {y_padding / 2},\n"
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if xy_ratio > 0:
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s += f" .max_xy_ratio = {xy_ratio},\n"
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s += " },"
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return s
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def generate_zig_switch_arms(
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patch_sets: list[PatchSet],
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nerd_font: TTFont,
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) -> str:
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cmap = nerd_font.getBestCmap()
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glyphs = nerd_font.getGlyphSet()
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entries: dict[int, PatchSetAttributeEntry] = {}
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for entry in patch_sets:
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patch_set_name = entry["Name"]
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print(f"Info: Extracting rules from patch set '{patch_set_name}'")
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attributes = entry["Attributes"]
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patch_set_entries: dict[int, PatchSetAttributeEntry] = {}
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# A glyph's scale rules are specified using its codepoint in
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# the original font, which is sometimes different from its
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# Nerd Font codepoint. In font_patcher, the font to be patched
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# (including the Symbols Only font embedded in Ghostty) is
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# termed the sourceFont, while the original font is the
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# symbolFont. Thus, the offset that maps the scale rule
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# codepoint to the Nerd Font codepoint is SrcStart - SymStart.
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cp_offset = entry["SrcStart"] - entry["SymStart"] if entry["SrcStart"] else 0
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for cp_rule in range(entry["SymStart"], entry["SymEnd"] + 1):
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cp_font = cp_rule + cp_offset
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if cp_font not in cmap:
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print(f"Info: Skipping missing codepoint {hex(cp_font)}")
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continue
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elif cp_font in entries:
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# Patch sets sometimes have overlapping codepoint ranges.
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# Sometimes a later set is a smaller set filling in a gap
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# in the range of a larger, preceding set. Sometimes it's
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# the other way around. The best thing we can do is hardcode
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# each case.
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if patch_set_name == "Font Awesome":
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# The Font Awesome range has a gap matching the
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# prededing Progress Indicators range.
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print(f"Info: Not overwriting existing codepoint {hex(cp_font)}")
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continue
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elif patch_set_name == "Octicons":
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# The fourth Octicons range overlaps with the first.
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print(f"Info: Overwriting existing codepoint {hex(cp_font)}")
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else:
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raise ValueError(
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f"Unknown case of overlap for codepoint {hex(cp_font)} in patch set '{patch_set_name}'"
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)
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if cp_rule in attributes:
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patch_set_entries[cp_font] = attributes[cp_rule].copy()
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else:
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patch_set_entries[cp_font] = attributes["default"].copy()
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if entry["ScaleRules"] is not None:
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if "ScaleGroups" not in entry["ScaleRules"]:
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raise ValueError(
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f"Scale rule format {entry['ScaleRules']} not implemented."
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)
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for group in entry["ScaleRules"]["ScaleGroups"]:
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xMin = math.inf
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yMin = math.inf
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xMax = -math.inf
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yMax = -math.inf
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individual_bounds: dict[int, tuple[int, int, int, int]] = {}
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individual_advances: set[float] = set()
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for cp_rule in group:
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cp_font = cp_rule + cp_offset
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if cp_font not in cmap:
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continue
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glyph = glyphs[cmap[cp_font]]
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individual_advances.add(glyph.width)
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bounds = BoundsPen(glyphSet=glyphs)
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glyph.draw(bounds)
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individual_bounds[cp_font] = bounds.bounds
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xMin = min(bounds.bounds[0], xMin)
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yMin = min(bounds.bounds[1], yMin)
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xMax = max(bounds.bounds[2], xMax)
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yMax = max(bounds.bounds[3], yMax)
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group_width = xMax - xMin
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group_height = yMax - yMin
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group_is_monospace = (len(individual_bounds) > 1) and (
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len(individual_advances) == 1
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)
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for cp_rule in group:
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cp_font = cp_rule + cp_offset
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if (
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cp_font not in cmap
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or cp_font not in patch_set_entries
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# Codepoints may contribute to the bounding box of multiple groups,
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# but should be scaled according to the first group they are found
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# in. Hence, to avoid overwriting, we need to skip codepoints that
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# have already been assigned a scale group.
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or "relative_height" in patch_set_entries[cp_font]
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):
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continue
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this_bounds = individual_bounds[cp_font]
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this_height = this_bounds[3] - this_bounds[1]
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patch_set_entries[cp_font]["relative_height"] = (
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this_height / group_height
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)
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patch_set_entries[cp_font]["relative_y"] = (
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this_bounds[1] - yMin
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) / group_height
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# Horizontal alignment should only be grouped if the group is monospace,
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# that is, if all glyphs in the group have the same advance width.
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if group_is_monospace:
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this_width = this_bounds[2] - this_bounds[0]
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patch_set_entries[cp_font]["relative_width"] = (
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this_width / group_width
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)
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patch_set_entries[cp_font]["relative_x"] = (
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this_bounds[0] - xMin
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) / group_width
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entries |= patch_set_entries
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# Group codepoints by attribute key
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grouped = defaultdict[AttributeHash, list[int]](list)
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for cp, attr in entries.items():
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grouped[attr_key(attr)].append(cp)
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# Emit zig switch arms
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result: list[str] = []
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for codepoints in sorted(grouped.values()):
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# Use one of the attrs in the group to emit the value
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attr = entries[codepoints[0]]
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result.append(emit_zig_entry_multikey(codepoints, attr))
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return "\n".join(result)
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if __name__ == "__main__":
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project_root = Path(__file__).resolve().parents[2]
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nf_path = sys.argv[1]
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nerd_font = TTFont(nf_path)
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patcher_path = project_root / "vendor" / "nerd-fonts" / "font-patcher.py"
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source = patcher_path.read_text(encoding="utf-8")
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patch_set = extract_patch_set_values(source)
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out_path = project_root / "src" / "font" / "nerd_font_attributes.zig"
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with out_path.open("w", encoding="utf-8") as f:
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f.write("""//! This is a generated file, produced by nerd_font_codegen.py
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//! DO NOT EDIT BY HAND!
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//!
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//! This file provides info extracted from the nerd fonts patcher script,
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//! specifying the scaling/positioning attributes of various glyphs.
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const Constraint = @import("face.zig").RenderOptions.Constraint;
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/// Get the constraints for the provided codepoint.
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pub fn getConstraint(cp: u21) ?Constraint {
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return switch (cp) {
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""")
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f.write(generate_zig_switch_arms(patch_set, nerd_font))
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f.write("\n else => null,\n };\n}\n")
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