Files
ghostty/macos/Sources/Features/AppleScript/ScriptTab.swift
Mitchell Hashimoto 28b4e2495d macos: Add AppleScript commands for window and tab control
Add scripting dictionary commands for activating windows, selecting tabs,
closing tabs, and closing windows.

Implement the corresponding Cocoa AppleScript command handlers and expose
minimal ScriptWindow/ScriptTab helpers needed to resolve live targets.

Verified by building Ghostty and running osascript commands against the
absolute Debug app path to exercise all four new commands.
2026-03-06 14:35:31 -08:00

123 lines
4.1 KiB
Swift

import AppKit
/// AppleScript-facing wrapper around a single tab in a scripting window.
///
/// `ScriptWindow.tabs` vends these objects so AppleScript can traverse
/// `window -> tab` without knowing anything about AppKit controllers.
@MainActor
@objc(GhosttyScriptTab)
final class ScriptTab: NSObject {
/// Stable identifier used by AppleScript `tab id "..."` references.
private let stableID: String
/// Weak back-reference to the scripting window that owns this tab wrapper.
///
/// We only need this for dynamic properties (`index`, `selected`) and for
/// building an object specifier path.
private weak var window: ScriptWindow?
/// Live terminal controller for this tab.
///
/// This can become `nil` if the tab closes while a script is running.
private weak var controller: BaseTerminalController?
/// Called by `ScriptWindow.tabs` / `ScriptWindow.selectedTab`.
///
/// The ID is computed once so object specifiers built from this instance keep
/// a consistent tab identity.
init(window: ScriptWindow, controller: BaseTerminalController) {
self.stableID = Self.stableID(controller: controller)
self.window = window
self.controller = controller
}
/// Exposed as the AppleScript `id` property.
@objc(id)
var idValue: String {
stableID
}
/// Exposed as the AppleScript `title` property.
///
/// Returns the title of the tab's window.
@objc(title)
var title: String {
controller?.window?.title ?? ""
}
/// Exposed as the AppleScript `index` property.
///
/// Cocoa scripting expects this to be 1-based for user-facing collections.
@objc(index)
var index: Int {
guard let controller else { return 0 }
return window?.tabIndex(for: controller) ?? 0
}
/// Exposed as the AppleScript `selected` property.
///
/// Powers script conditions such as `if selected of tab 1 then ...`.
@objc(selected)
var selected: Bool {
guard let controller else { return false }
return window?.tabIsSelected(controller) ?? false
}
/// Best-effort native window containing this tab.
var parentWindow: NSWindow? {
controller?.window
}
/// Live controller backing this tab wrapper.
var parentController: BaseTerminalController? {
controller
}
/// Exposed as the AppleScript `terminals` element on a tab.
///
/// Returns all terminal surfaces (split panes) within this tab.
@objc(terminals)
var terminals: [ScriptTerminal] {
guard let controller else { return [] }
return (controller.surfaceTree.root?.leaves() ?? [])
.map(ScriptTerminal.init)
}
/// Enables unique-ID lookup for `terminals` references on a tab.
@objc(valueInTerminalsWithUniqueID:)
func valueInTerminals(uniqueID: String) -> ScriptTerminal? {
guard let controller else { return nil }
return (controller.surfaceTree.root?.leaves() ?? [])
.first(where: { $0.id.uuidString == uniqueID })
.map(ScriptTerminal.init)
}
/// Provides Cocoa scripting with a canonical "path" back to this object.
override var objectSpecifier: NSScriptObjectSpecifier? {
guard let window else { return nil }
guard let windowClassDescription = window.classDescription as? NSScriptClassDescription else {
return nil
}
guard let windowSpecifier = window.objectSpecifier else { return nil }
// This tells Cocoa how to re-find this tab later:
// application -> scriptWindows[id] -> tabs[id].
return NSUniqueIDSpecifier(
containerClassDescription: windowClassDescription,
containerSpecifier: windowSpecifier,
key: "tabs",
uniqueID: stableID
)
}
}
extension ScriptTab {
/// Stable ID for one tab controller.
///
/// Tab identity belongs to `ScriptTab`, so both tab creation and tab ID
/// lookups in `ScriptWindow` call this helper.
static func stableID(controller: BaseTerminalController) -> String {
"tab-\(ObjectIdentifier(controller).hexString)"
}
}