Files
ghostty/pkg/apple-sdk/build.zig
2025-10-03 07:10:41 -07:00

112 lines
4.0 KiB
Zig

const std = @import("std");
pub fn build(b: *std.Build) !void {
const target = b.standardTargetOptions(.{});
const optimize = b.standardOptimizeOption(.{});
_ = target;
_ = optimize;
}
/// Setup the step to point to the proper Apple SDK for libc and
/// frameworks. This expects and relies on the native SDK being
/// installed on the system. Ghostty doesn't support cross-compilation
/// for Apple platforms.
pub fn addPaths(
b: *std.Build,
step: *std.Build.Step.Compile,
) !void {
// The cache. This always uses b.allocator and never frees memory
// (which is idiomatic for a Zig build exe). We cache the libc txt
// file we create because it is expensive to generate (subprocesses).
const Cache = struct {
const Key = struct {
arch: std.Target.Cpu.Arch,
os: std.Target.Os.Tag,
abi: std.Target.Abi,
};
var map: std.AutoHashMapUnmanaged(Key, ?struct {
libc: std.Build.LazyPath,
framework: []const u8,
system_include: []const u8,
library: []const u8,
}) = .{};
};
const target = step.rootModuleTarget();
const gop = try Cache.map.getOrPut(b.allocator, .{
.arch = target.cpu.arch,
.os = target.os.tag,
.abi = target.abi,
});
if (!gop.found_existing) {
// Detect our SDK using the "findNative" Zig stdlib function.
// This is really important because it forces using `xcrun` to
// find the SDK path.
const libc = try std.zig.LibCInstallation.findNative(.{
.allocator = b.allocator,
.target = &step.rootModuleTarget(),
.verbose = false,
});
// Render the file compatible with the `--libc` Zig flag.
var stream: std.io.Writer.Allocating = .init(b.allocator);
defer stream.deinit();
try libc.render(&stream.writer);
// Create a temporary file to store the libc path because
// `--libc` expects a file path.
const wf = b.addWriteFiles();
const path = wf.add("libc.txt", stream.written());
// Determine our framework path. Zig has a bug where it doesn't
// parse this from the libc txt file for `-framework` flags:
// https://github.com/ziglang/zig/issues/24024
const framework_path = framework: {
const down1 = std.fs.path.dirname(libc.sys_include_dir.?).?;
const down2 = std.fs.path.dirname(down1).?;
break :framework try std.fs.path.join(b.allocator, &.{
down2,
"System",
"Library",
"Frameworks",
});
};
const library_path = library: {
const down1 = std.fs.path.dirname(libc.sys_include_dir.?).?;
break :library try std.fs.path.join(b.allocator, &.{
down1,
"lib",
});
};
gop.value_ptr.* = .{
.libc = path,
.framework = framework_path,
.system_include = libc.sys_include_dir.?,
.library = library_path,
};
}
const value = gop.value_ptr.* orelse return switch (target.os.tag) {
// Return a more descriptive error. Before we just returned the
// generic error but this was confusing a lot of community members.
// It costs us nothing in the build script to return something better.
.macos => error.XcodeMacOSSDKNotFound,
.ios => error.XcodeiOSSDKNotFound,
.tvos => error.XcodeTVOSSDKNotFound,
.watchos => error.XcodeWatchOSSDKNotFound,
else => error.XcodeAppleSDKNotFound,
};
step.setLibCFile(value.libc);
// This is only necessary until this bug is fixed:
// https://github.com/ziglang/zig/issues/24024
step.root_module.addSystemFrameworkPath(.{ .cwd_relative = value.framework });
step.root_module.addSystemIncludePath(.{ .cwd_relative = value.system_include });
step.root_module.addLibraryPath(.{ .cwd_relative = value.library });
}