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Reduce potential allocation while processing glyphs by ensuring capacity in the buffer ahead of time and also using CTRunGet*Ptr functions first and only allocating for those if that didn't work (it should almost always work in practice.)
118 lines
3.6 KiB
Zig
118 lines
3.6 KiB
Zig
const std = @import("std");
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const assert = std.debug.assert;
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const Allocator = std.mem.Allocator;
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const foundation = @import("../foundation.zig");
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const graphics = @import("../graphics.zig");
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const text = @import("../text.zig");
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const c = @import("c.zig").c;
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pub const Run = opaque {
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pub fn release(self: *Run) void {
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foundation.CFRelease(self);
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}
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pub fn getGlyphCount(self: *Run) usize {
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return @intCast(c.CTRunGetGlyphCount(@ptrCast(self)));
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}
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pub fn getGlyphsPtr(self: *Run) ?[]const graphics.Glyph {
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const len = self.getGlyphCount();
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if (len == 0) return &.{};
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const ptr: [*c]const graphics.Glyph = @ptrCast(
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c.CTRunGetGlyphsPtr(@ptrCast(self)),
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);
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if (ptr == null) return null;
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return ptr[0..len];
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}
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pub fn getGlyphs(self: *Run, alloc: Allocator) ![]const graphics.Glyph {
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const len = self.getGlyphCount();
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const ptr = try alloc.alloc(graphics.Glyph, len);
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errdefer alloc.free(ptr);
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c.CTRunGetGlyphs(
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@ptrCast(self),
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.{ .location = 0, .length = 0 },
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@ptrCast(ptr.ptr),
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);
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return ptr;
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}
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pub fn getPositionsPtr(self: *Run) ?[]const graphics.Point {
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const len = self.getGlyphCount();
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if (len == 0) return &.{};
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const ptr: [*c]const graphics.Point = @ptrCast(
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c.CTRunGetPositionsPtr(@ptrCast(self)),
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);
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if (ptr == null) return null;
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return ptr[0..len];
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}
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pub fn getPositions(self: *Run, alloc: Allocator) ![]const graphics.Point {
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const len = self.getGlyphCount();
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const ptr = try alloc.alloc(graphics.Point, len);
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errdefer alloc.free(ptr);
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c.CTRunGetPositions(
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@ptrCast(self),
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.{ .location = 0, .length = 0 },
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@ptrCast(ptr.ptr),
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);
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return ptr;
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}
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pub fn getAdvancesPtr(self: *Run) ?[]const graphics.Size {
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const len = self.getGlyphCount();
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if (len == 0) return &.{};
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const ptr: [*c]const graphics.Size = @ptrCast(
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c.CTRunGetAdvancesPtr(@ptrCast(self)),
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);
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if (ptr == null) return null;
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return ptr[0..len];
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}
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pub fn getAdvances(self: *Run, alloc: Allocator) ![]const graphics.Size {
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const len = self.getGlyphCount();
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const ptr = try alloc.alloc(graphics.Size, len);
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errdefer alloc.free(ptr);
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c.CTRunGetAdvances(
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@ptrCast(self),
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.{ .location = 0, .length = 0 },
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@ptrCast(ptr.ptr),
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);
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return ptr;
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}
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pub fn getStringIndicesPtr(self: *Run) ?[]const usize {
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const len = self.getGlyphCount();
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if (len == 0) return &.{};
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const ptr: [*c]const usize = @ptrCast(
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c.CTRunGetStringIndicesPtr(@ptrCast(self)),
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);
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if (ptr == null) return null;
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return ptr[0..len];
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}
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pub fn getStringIndices(self: *Run, alloc: Allocator) ![]const usize {
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const len = self.getGlyphCount();
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const ptr = try alloc.alloc(usize, len);
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errdefer alloc.free(ptr);
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c.CTRunGetStringIndices(
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@ptrCast(self),
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.{ .location = 0, .length = 0 },
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@ptrCast(ptr.ptr),
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);
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return ptr;
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}
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pub fn getStatus(self: *Run) Status {
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return @bitCast(c.CTRunGetStatus(@ptrCast(self)));
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}
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};
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/// https://developer.apple.com/documentation/coretext/ctrunstatus?language=objc
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pub const Status = packed struct(u32) {
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right_to_left: bool,
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non_monotonic: bool,
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has_non_identity_matrix: bool,
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_pad: u29 = 0,
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};
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