Files
ghostty/src/build/UnicodeTables.zig
Chris Marchesi e8525c0fd9 Update to Zig 0.16.0
This commit represents the majority of the work necessary to upgrade
Ghostty to use Zig 0.16.0.

Key parts:

* In addition to its previous responsibilities, the global state now
  houses state for global I/O implementations and the process
  environment. It is now also utilized in the main application along
  with the C library. Where necessary, global state is isolated from key
  parts of the implementation (e.g., in libghostty subsystems), and it's
  expected that this list will grow.

* We currently manage our own C translation layer where necessary. In
  these cases, cImport has been removed in favor of the new external
  translate-c package. Due to fixes that have needed be made to properly
  translate the dependencies that were swapped out, as mentioned, we
  have had to backport fixes from the current translate-c package (and
  the upstream Arocc dependency). We will host this ourselves until Zig
  0.17.0 is released with these fixes.

* Where necessary (only a small number of cases), some stdlib code from
  0.15.2 (and even from 0.17.0) has been taken, adopted, and vendored in
  lib/compat.

Co-authored-by: Leah Amelia Chen <hi@pluie.me>
2026-07-21 12:35:05 -07:00

93 lines
2.8 KiB
Zig

const UnicodeTables = @This();
const std = @import("std");
/// The exe.
props_exe: *std.Build.Step.Compile,
symbols_exe: *std.Build.Step.Compile,
/// The output path for the unicode tables
props_output: std.Build.LazyPath,
symbols_output: std.Build.LazyPath,
pub fn init(b: *std.Build, uucode_tables: std.Build.LazyPath) !UnicodeTables {
const props_exe = b.addExecutable(.{
.name = "props-unigen",
.root_module = b.createModule(.{
.root_source_file = b.path("src/unicode/props_uucode.zig"),
.target = b.graph.host,
.strip = false,
.omit_frame_pointer = false,
.unwind_tables = .sync,
}),
// TODO: x86_64 self-hosted crashes
.use_llvm = true,
});
const symbols_exe = b.addExecutable(.{
.name = "symbols-unigen",
.root_module = b.createModule(.{
.root_source_file = b.path("src/unicode/symbols_uucode.zig"),
.target = b.graph.host,
.strip = false,
.omit_frame_pointer = false,
.unwind_tables = .sync,
}),
// TODO: x86_64 self-hosted crashes
.use_llvm = true,
});
if (b.lazyDependency("uucode", .{
.target = b.graph.host,
.tables_path = uucode_tables,
.build_config_path = b.path("src/build/uucode_config.zig"),
})) |dep| {
inline for (&.{ props_exe, symbols_exe }) |exe| {
exe.root_module.addImport("uucode", dep.module("uucode"));
}
}
const props_run = b.addRunArtifact(props_exe);
const symbols_run = b.addRunArtifact(symbols_exe);
// Generated Zig files have to end with .zig
const wf = b.addWriteFiles();
const props_output = wf.addCopyFile(props_run.captureStdOut(.{}), "props.zig");
const symbols_output = wf.addCopyFile(symbols_run.captureStdOut(.{}), "symbols.zig");
return .{
.props_exe = props_exe,
.symbols_exe = symbols_exe,
.props_output = props_output,
.symbols_output = symbols_output,
};
}
/// Add the "unicode_tables" import.
pub fn addImport(self: *const UnicodeTables, step: *std.Build.Step.Compile) void {
self.props_output.addStepDependencies(&step.step);
self.symbols_output.addStepDependencies(&step.step);
self.addModuleImport(step.root_module);
}
/// Add the "unicode_tables" import to a module.
pub fn addModuleImport(
self: *const UnicodeTables,
module: *std.Build.Module,
) void {
module.addAnonymousImport("unicode_tables", .{
.root_source_file = self.props_output,
});
module.addAnonymousImport("symbols_tables", .{
.root_source_file = self.symbols_output,
});
}
/// Install the exe
pub fn install(self: *const UnicodeTables, b: *std.Build) void {
b.installArtifact(self.props_exe);
b.installArtifact(self.symbols_exe);
}