Files
ghostty/pkg/opengl/draw.zig
2026-09-09 23:09:12 +08:00

156 lines
3.5 KiB
Zig

const std = @import("std");
const c = @import("c");
const errors = @import("errors.zig");
const glad = @import("glad.zig");
const Primitive = @import("primitives.zig").Primitive;
const Texture = @import("Texture.zig");
pub fn clearColor(r: f32, g: f32, b: f32, a: f32) void {
glad.context.ClearColor.?(r, g, b, a);
}
pub fn clear(mask: c.GLbitfield) void {
glad.context.Clear.?(mask);
}
pub fn drawArrays(mode: c.GLenum, first: c.GLint, count: c.GLsizei) !void {
glad.context.DrawArrays.?(mode, first, count);
try errors.getError();
}
pub fn drawArraysInstanced(
mode: Primitive,
first: c.GLint,
count: c.GLsizei,
primcount: c.GLsizei,
) !void {
glad.context.DrawArraysInstanced.?(
@intCast(@intFromEnum(mode)),
first,
count,
primcount,
);
try errors.getError();
}
pub fn drawElements(mode: c.GLenum, count: c.GLsizei, typ: c.GLenum, offset: usize) !void {
const offsetPtr = if (offset == 0) null else @as(*const anyopaque, @ptrFromInt(offset));
glad.context.DrawElements.?(mode, count, typ, offsetPtr);
try errors.getError();
}
pub fn drawElementsInstanced(
mode: c.GLenum,
count: c.GLsizei,
typ: c.GLenum,
primcount: c.GLsizei,
) !void {
glad.context.DrawElementsInstanced.?(
mode,
count,
typ,
null,
primcount,
);
try errors.getError();
}
pub fn enable(cap: c.GLenum) !void {
glad.context.Enable.?(cap);
try errors.getError();
}
pub fn disable(cap: c.GLenum) !void {
glad.context.Disable.?(cap);
try errors.getError();
}
pub fn frontFace(mode: c.GLenum) !void {
glad.context.FrontFace.?(mode);
try errors.getError();
}
pub fn blendFunc(sfactor: c.GLenum, dfactor: c.GLenum) !void {
glad.context.BlendFunc.?(sfactor, dfactor);
try errors.getError();
}
pub fn viewport(x: c.GLint, y: c.GLint, width: c.GLsizei, height: c.GLsizei) !void {
glad.context.Viewport.?(x, y, width, height);
try errors.getError();
}
pub fn readPixels(
x: c.GLint,
y: c.GLint,
width: c.GLsizei,
height: c.GLsizei,
format: Texture.Format,
typ: Texture.DataType,
data: ?*anyopaque,
) !void {
glad.context.ReadPixels.?(
x,
y,
width,
height,
@intFromEnum(format),
@intFromEnum(typ),
data,
);
try errors.getError();
}
pub fn blitFramebuffer(
src_x0: c.GLint,
src_y0: c.GLint,
src_x1: c.GLint,
src_y1: c.GLint,
dst_x0: c.GLint,
dst_y0: c.GLint,
dst_x1: c.GLint,
dst_y1: c.GLint,
mask: BlitMask,
filter: Texture.MagFilter,
) !void {
glad.context.BlitFramebuffer.?(
src_x0,
src_y0,
src_x1,
src_y1,
dst_x0,
dst_y0,
dst_x1,
dst_y1,
@bitCast(mask),
@intCast(@intFromEnum(filter)),
);
try errors.getError();
}
pub fn pixelStore(mode: c.GLenum, value: anytype) !void {
switch (@typeInfo(@TypeOf(value))) {
.comptime_int, .int => glad.context.PixelStorei.?(mode, value),
else => unreachable,
}
try errors.getError();
}
pub fn finish() void {
glad.context.Finish.?();
}
pub fn flush() void {
glad.context.Flush.?();
}
pub const BlitMask = packed struct(c.GLbitfield) {
_pad1: u8 = 0,
depth_buffer_bit: bool = false,
_pad2: u1 = 0,
stencil_buffer_bit: bool = false,
_pad3: u3 = 0,
color_buffer_bit: bool = false,
_pad4: std.meta.Int(.unsigned, @bitSizeOf(c.GLbitfield) - 15) = 0,
};