Files
ghostty/macos/Sources/Features/Update/UpdateController.swift
2026-08-02 21:21:51 +02:00

94 lines
2.9 KiB
Swift

import Sparkle
import Cocoa
import Combine
/// Standard controller for managing Sparkle updates in Ghostty.
///
/// This controller wraps SPUStandardUpdaterController to provide a simpler interface
/// for managing updates with Ghostty's custom driver and delegate. It handles
/// initialization, starting the updater, and provides the check for updates action.
class UpdateController {
private(set) var updater: SPUUpdater
private let userDriver: UpdateDriver
var viewModel: UpdateViewModel {
userDriver.viewModel
}
/// True if we're installing an update.
var isInstalling: Bool {
if case .installing = viewModel.state {
return true
} else {
return false
}
}
/// Initialize a new update controller.
init() {
let hostBundle = Bundle.main
self.userDriver = UpdateDriver(
viewModel: .init(),
hostBundle: hostBundle)
self.updater = SPUUpdater(
hostBundle: hostBundle,
applicationBundle: hostBundle,
userDriver: userDriver,
delegate: userDriver
)
}
/// Start the updater.
///
/// This must be called before the updater can check for updates. If starting fails,
/// the error will be shown to the user.
func startUpdater() {
do {
try updater.start()
} catch {
userDriver.viewModel.state = .error(.init(
error: error,
retry: { [weak self] in
self?.userDriver.viewModel.state = .idle
self?.startUpdater()
},
dismiss: { [weak self] in
self?.userDriver.viewModel.state = .idle
}
))
}
}
/// Check for updates.
///
/// This is typically connected to a menu item action.
@objc func checkForUpdates() {
// If we're already idle, then just check for updates immediately.
if viewModel.state == .idle {
updater.checkForUpdates()
return
}
// If we're not idle then we need to cancel any prior state.
viewModel.state.cancel()
// The above will take time to settle, so we delay the check for some time.
// The 100ms is arbitrary and I'd rather not, but we have to wait more than
// one loop tick it seems.
DispatchQueue.main.asyncAfter(deadline: .now() + .milliseconds(100)) { [weak self] in
self?.updater.checkForUpdates()
}
}
/// Validate the check for updates menu item.
///
/// - Parameter item: The menu item to validate
/// - Returns: Whether the menu item should be enabled
func validateMenuItem(_ item: NSMenuItem) -> Bool {
if item.action == #selector(checkForUpdates) {
return updater.canCheckForUpdates
}
return true
}
}