mirror of
https://github.com/ghostty-org/ghostty.git
synced 2025-12-31 02:32:13 +00:00
This fixes codesign issues that are common. The official release process does not use this, but it is useful for local builds.
202 lines
6.1 KiB
Zig
202 lines
6.1 KiB
Zig
const Ghostty = @This();
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const std = @import("std");
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const builtin = @import("builtin");
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const RunStep = std.Build.Step.Run;
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const Config = @import("Config.zig");
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const Docs = @import("GhosttyDocs.zig");
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const I18n = @import("GhosttyI18n.zig");
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const Resources = @import("GhosttyResources.zig");
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const XCFramework = @import("GhosttyXCFramework.zig");
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build: *std.Build.Step.Run,
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open: *std.Build.Step.Run,
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copy: *std.Build.Step.Run,
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xctest: *std.Build.Step.Run,
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pub const Deps = struct {
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xcframework: *const XCFramework,
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docs: *const Docs,
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i18n: ?*const I18n,
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resources: *const Resources,
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};
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pub fn init(
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b: *std.Build,
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config: *const Config,
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deps: Deps,
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) !Ghostty {
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const xc_config = switch (config.optimize) {
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.Debug => "Debug",
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.ReleaseSafe,
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.ReleaseSmall,
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.ReleaseFast,
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=> "ReleaseLocal",
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};
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const xc_arch: ?[]const u8 = switch (deps.xcframework.target) {
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// Universal is our default target, so we don't have to
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// add anything.
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.universal => null,
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// Native we need to override the architecture in the Xcode
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// project with the -arch flag.
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.native => switch (builtin.cpu.arch) {
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.aarch64 => "arm64",
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.x86_64 => "x86_64",
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else => @panic("unsupported macOS arch"),
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},
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};
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const env = try std.process.getEnvMap(b.allocator);
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const app_path = b.fmt("macos/build/{s}/Ghostty.app", .{xc_config});
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// Our step to build the Ghostty macOS app.
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const build = build: {
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// External environment variables can mess up xcodebuild, so
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// we create a new empty environment.
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const env_map = try b.allocator.create(std.process.EnvMap);
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env_map.* = .init(b.allocator);
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if (env.get("PATH")) |v| try env_map.put("PATH", v);
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const step = RunStep.create(b, "xcodebuild");
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step.has_side_effects = true;
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step.cwd = b.path("macos");
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step.env_map = env_map;
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step.addArgs(&.{
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"xcodebuild",
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"-target",
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"Ghostty",
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"-configuration",
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xc_config,
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});
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// If we have a specific architecture, we need to pass it
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// to xcodebuild.
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if (xc_arch) |arch| step.addArgs(&.{ "-arch", arch });
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// We need the xcframework
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deps.xcframework.addStepDependencies(&step.step);
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// We also need all these resources because the xcode project
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// references them via symlinks.
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deps.resources.addStepDependencies(&step.step);
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if (deps.i18n) |v| v.addStepDependencies(&step.step);
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deps.docs.installDummy(&step.step);
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// Expect success
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step.expectExitCode(0);
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break :build step;
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};
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const xctest = xctest: {
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const env_map = try b.allocator.create(std.process.EnvMap);
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env_map.* = .init(b.allocator);
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if (env.get("PATH")) |v| try env_map.put("PATH", v);
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const step = RunStep.create(b, "xcodebuild test");
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step.has_side_effects = true;
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step.cwd = b.path("macos");
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step.env_map = env_map;
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step.addArgs(&.{
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"xcodebuild",
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"test",
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"-scheme",
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"Ghostty",
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});
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if (xc_arch) |arch| step.addArgs(&.{ "-arch", arch });
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// We need the xcframework
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deps.xcframework.addStepDependencies(&step.step);
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// We also need all these resources because the xcode project
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// references them via symlinks.
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deps.resources.addStepDependencies(&step.step);
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if (deps.i18n) |v| v.addStepDependencies(&step.step);
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deps.docs.installDummy(&step.step);
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// Expect success
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step.expectExitCode(0);
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break :xctest step;
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};
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// Our step to open the resulting Ghostty app.
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const open = open: {
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const disable_save_state = RunStep.create(b, "disable save state");
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disable_save_state.has_side_effects = true;
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disable_save_state.addArgs(&.{
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"/usr/libexec/PlistBuddy",
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"-c",
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// We'll have to change this to `Set` if we ever put this
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// into our Info.plist.
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"Add :NSQuitAlwaysKeepsWindows bool false",
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b.fmt("{s}/Contents/Info.plist", .{app_path}),
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});
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disable_save_state.expectExitCode(0);
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disable_save_state.step.dependOn(&build.step);
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const open = RunStep.create(b, "run Ghostty app");
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open.has_side_effects = true;
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open.cwd = b.path("");
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open.addArgs(&.{b.fmt(
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"{s}/Contents/MacOS/ghostty",
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.{app_path},
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)});
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// Open depends on the app
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open.step.dependOn(&build.step);
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open.step.dependOn(&disable_save_state.step);
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// This overrides our default behavior and forces logs to show
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// up on stderr (in addition to the centralized macOS log).
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open.setEnvironmentVariable("GHOSTTY_LOG", "1");
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// Configure how we're launching
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open.setEnvironmentVariable("GHOSTTY_MAC_LAUNCH_SOURCE", "zig_run");
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if (b.args) |args| {
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open.addArgs(args);
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}
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break :open open;
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};
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// Our step to copy the app bundle to the install path.
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// We have to use `cp -R` because there are symlinks in the
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// bundle.
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const copy = copy: {
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const step = RunStep.create(b, "copy app bundle");
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step.addArgs(&.{ "cp", "-R" });
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step.addFileArg(b.path(app_path));
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step.addArg(b.fmt("{s}", .{b.install_path}));
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step.step.dependOn(&build.step);
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break :copy step;
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};
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return .{
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.build = build,
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.open = open,
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.copy = copy,
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.xctest = xctest,
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};
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}
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pub fn install(self: *const Ghostty) void {
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const b = self.copy.step.owner;
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b.getInstallStep().dependOn(&self.copy.step);
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}
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pub fn installXcframework(self: *const Ghostty) void {
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const b = self.build.step.owner;
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b.getInstallStep().dependOn(&self.build.step);
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}
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pub fn addTestStepDependencies(
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self: *const Ghostty,
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other_step: *std.Build.Step,
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) void {
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other_step.dependOn(&self.xctest.step);
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}
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