Files
ghostty/include/ghostty/vt.h
2025-09-28 07:21:46 -07:00

324 lines
12 KiB
C

/**
* @file vt.h
*
* libghostty-vt - Virtual terminal sequence parsing library
*
* This library provides functionality for parsing and handling terminal
* escape sequences as well as maintaining terminal state such as styles,
* cursor position, screen, scrollback, and more.
*
* WARNING: This is an incomplete, work-in-progress API. It is not yet
* stable and is definitely going to change.
*/
#ifndef GHOSTTY_VT_H
#define GHOSTTY_VT_H
#ifdef __cplusplus
extern "C" {
#endif
#include <stdbool.h>
#include <stddef.h>
#include <stdint.h>
//-------------------------------------------------------------------
// Types
/**
* Opaque handle to an OSC parser instance.
*
* This handle represents an OSC (Operating System Command) parser that can
* be used to parse the contents of OSC sequences. This isn't a full VT
* parser; it is only the OSC parser component. This is useful if you have
* a parser already and want to only extract and handle OSC sequences.
*/
typedef struct GhosttyOscParser *GhosttyOscParser;
/**
* Opaque handle to a single OSC command.
*
* This handle represents a parsed OSC (Operating System Command) command.
* The command can be queried for its type and associated data using
* `ghostty_osc_command_type` and `ghostty_osc_command_data`.
*/
typedef struct GhosttyOscCommand *GhosttyOscCommand;
/**
* Result codes for libghostty-vt operations.
*/
typedef enum {
/** Operation completed successfully */
GHOSTTY_SUCCESS = 0,
/** Operation failed due to failed allocation */
GHOSTTY_OUT_OF_MEMORY = -1,
} GhosttyResult;
/**
* OSC command types.
*/
typedef enum {
GHOSTTY_OSC_COMMAND_INVALID = 0,
GHOSTTY_OSC_COMMAND_CHANGE_WINDOW_TITLE = 1,
GHOSTTY_OSC_COMMAND_CHANGE_WINDOW_ICON = 2,
GHOSTTY_OSC_COMMAND_PROMPT_START = 3,
GHOSTTY_OSC_COMMAND_PROMPT_END = 4,
GHOSTTY_OSC_COMMAND_END_OF_INPUT = 5,
GHOSTTY_OSC_COMMAND_END_OF_COMMAND = 6,
GHOSTTY_OSC_COMMAND_CLIPBOARD_CONTENTS = 7,
GHOSTTY_OSC_COMMAND_REPORT_PWD = 8,
GHOSTTY_OSC_COMMAND_MOUSE_SHAPE = 9,
GHOSTTY_OSC_COMMAND_COLOR_OPERATION = 10,
GHOSTTY_OSC_COMMAND_KITTY_COLOR_PROTOCOL = 11,
GHOSTTY_OSC_COMMAND_SHOW_DESKTOP_NOTIFICATION = 12,
GHOSTTY_OSC_COMMAND_HYPERLINK_START = 13,
GHOSTTY_OSC_COMMAND_HYPERLINK_END = 14,
GHOSTTY_OSC_COMMAND_CONEMU_SLEEP = 15,
GHOSTTY_OSC_COMMAND_CONEMU_SHOW_MESSAGE_BOX = 16,
GHOSTTY_OSC_COMMAND_CONEMU_CHANGE_TAB_TITLE = 17,
GHOSTTY_OSC_COMMAND_CONEMU_PROGRESS_REPORT = 18,
GHOSTTY_OSC_COMMAND_CONEMU_WAIT_INPUT = 19,
GHOSTTY_OSC_COMMAND_CONEMU_GUIMACRO = 20,
} GhosttyOscCommandType;
//-------------------------------------------------------------------
// Allocator Interface
/**
* Function table for custom memory allocator operations.
*
* This vtable defines the interface for a custom memory allocator. All
* function pointers must be valid and non-NULL.
*
* If you're not going to use a custom allocator, you can ignore all of
* this. All functions that take an allocator pointer allow NULL to use a
* default allocator.
*
* The interface is based on the Zig allocator interface. I'll say up front
* that it is easy to look at this interface and think "wow, this is really
* overcomplicated". The reason for this complexity is well thought out by
* the Zig folks, and it enables a diverse set of allocation strategies
* as shown by the Zig ecosystem. As a consolation, please note that many
* of the arguments are only needed for advanced use cases and can be
* safely ignored in simple implementations. For example, if you look at
* the Zig implementation of the libc allocator in `lib/std/heap.zig`
* (search for CAllocator), you'll see it is very simple.
*
* We chose to align with the Zig allocator interface because:
*
* 1. It is a proven interface that serves a wide variety of use cases
* in the real world via the Zig ecosystem. It's shown to work.
*
* 2. Our core implementation itself is Zig, and this lets us very
* cheaply and easily convert between C and Zig allocators.
*
* NOTE(mitchellh): In the future, we can have default implementations of
* resize/remap and allow those to be null.
*/
typedef struct {
/**
* Return a pointer to `len` bytes with specified `alignment`, or return
* `NULL` indicating the allocation failed.
*
* @param ctx The allocator context
* @param len Number of bytes to allocate
* @param alignment Required alignment for the allocation. Guaranteed to
* be a power of two between 1 and 16 inclusive.
* @param ret_addr First return address of the allocation call stack (0 if not provided)
* @return Pointer to allocated memory, or NULL if allocation failed
*/
void* (*alloc)(void *ctx, size_t len, uint8_t alignment, uintptr_t ret_addr);
/**
* Attempt to expand or shrink memory in place.
*
* `memory_len` must equal the length requested from the most recent
* successful call to `alloc`, `resize`, or `remap`. `alignment` must
* equal the same value that was passed as the `alignment` parameter to
* the original `alloc` call.
*
* `new_len` must be greater than zero.
*
* @param ctx The allocator context
* @param memory Pointer to the memory block to resize
* @param memory_len Current size of the memory block
* @param alignment Alignment (must match original allocation)
* @param new_len New requested size
* @param ret_addr First return address of the allocation call stack (0 if not provided)
* @return true if resize was successful in-place, false if relocation would be required
*/
bool (*resize)(void *ctx, void *memory, size_t memory_len, uint8_t alignment, size_t new_len, uintptr_t ret_addr);
/**
* Attempt to expand or shrink memory, allowing relocation.
*
* `memory_len` must equal the length requested from the most recent
* successful call to `alloc`, `resize`, or `remap`. `alignment` must
* equal the same value that was passed as the `alignment` parameter to
* the original `alloc` call.
*
* A non-`NULL` return value indicates the resize was successful. The
* allocation may have same address, or may have been relocated. In either
* case, the allocation now has size of `new_len`. A `NULL` return value
* indicates that the resize would be equivalent to allocating new memory,
* copying the bytes from the old memory, and then freeing the old memory.
* In such case, it is more efficient for the caller to perform the copy.
*
* `new_len` must be greater than zero.
*
* @param ctx The allocator context
* @param memory Pointer to the memory block to remap
* @param memory_len Current size of the memory block
* @param alignment Alignment (must match original allocation)
* @param new_len New requested size
* @param ret_addr First return address of the allocation call stack (0 if not provided)
* @return Pointer to resized memory (may be relocated), or NULL if manual copy is needed
*/
void* (*remap)(void *ctx, void *memory, size_t memory_len, uint8_t alignment, size_t new_len, uintptr_t ret_addr);
/**
* Free and invalidate a region of memory.
*
* `memory_len` must equal the length requested from the most recent
* successful call to `alloc`, `resize`, or `remap`. `alignment` must
* equal the same value that was passed as the `alignment` parameter to
* the original `alloc` call.
*
* @param ctx The allocator context
* @param memory Pointer to the memory block to free
* @param memory_len Size of the memory block
* @param alignment Alignment (must match original allocation)
* @param ret_addr First return address of the allocation call stack (0 if not provided)
*/
void (*free)(void *ctx, void *memory, size_t memory_len, uint8_t alignment, uintptr_t ret_addr);
} GhosttyAllocatorVtable;
/**
* Custom memory allocator.
*
* For functions that take an allocator pointer, a NULL pointer indicates
* that the default allocator should be used. The default allocator will
* be libc malloc/free if we're linking to libc. If libc isn't linked,
* a custom allocator is used (currently Zig's SMP allocator).
*
* Usage example:
* @code
* GhosttyAllocator allocator = {
* .vtable = &my_allocator_vtable,
* .ctx = my_allocator_state
* };
* @endcode
*/
typedef struct {
/**
* Opaque context pointer passed to all vtable functions.
* This allows the allocator implementation to maintain state
* or reference external resources needed for memory management.
*/
void *ctx;
/**
* Pointer to the allocator's vtable containing function pointers
* for memory operations (alloc, resize, remap, free).
*/
const GhosttyAllocatorVtable *vtable;
} GhosttyAllocator;
//-------------------------------------------------------------------
// Functions
/**
* Create a new OSC parser instance.
*
* Creates a new OSC (Operating System Command) parser using the provided
* allocator. The parser must be freed using ghostty_vt_osc_free() when
* no longer needed.
*
* @param allocator Pointer to the allocator to use for memory management, or NULL to use the default allocator
* @param parser Pointer to store the created parser handle
* @return GHOSTTY_SUCCESS on success, or an error code on failure
*/
GhosttyResult ghostty_osc_new(const GhosttyAllocator *allocator, GhosttyOscParser *parser);
/**
* Free an OSC parser instance.
*
* Releases all resources associated with the OSC parser. After this call,
* the parser handle becomes invalid and must not be used.
*
* @param parser The parser handle to free (may be NULL)
*/
void ghostty_osc_free(GhosttyOscParser parser);
/**
* Reset an OSC parser instance to its initial state.
*
* Resets the parser state, clearing any partially parsed OSC sequences
* and returning the parser to its initial state. This is useful for
* reusing a parser instance or recovering from parse errors.
*
* @param parser The parser handle to reset, must not be null.
*/
void ghostty_osc_reset(GhosttyOscParser parser);
/**
* Parse the next byte in an OSC sequence.
*
* Processes a single byte as part of an OSC sequence. The parser maintains
* internal state to track the progress through the sequence. Call this
* function for each byte in the sequence data.
*
* When finished pumping the parser with bytes, call ghostty_osc_end
* to get the final result.
*
* @param parser The parser handle, must not be null.
* @param byte The next byte to parse
*/
void ghostty_osc_next(GhosttyOscParser parser, uint8_t byte);
/**
* Finalize OSC parsing and retrieve the parsed command.
*
* Call this function after feeding all bytes of an OSC sequence to the parser
* using ghostty_osc_next() with the exception of the terminating character
* (ESC or ST). This function finalizes the parsing process and returns the
* parsed OSC command.
*
* The return value is never NULL. Invalid commands will return a command
* with type GHOSTTY_OSC_COMMAND_INVALID.
*
* The terminator parameter specifies the byte that terminated the OSC sequence
* (typically 0x07 for BEL or 0x5C for ST after ESC). This information is
* preserved in the parsed command so that responses can use the same terminator
* format for better compatibility with the calling program. For commands that
* do not require a response, this parameter is ignored and the resulting
* command will not retain the terminator information.
*
* The returned command handle is valid until the next call to any
* `ghostty_osc_*` function with the same parser instance with the exception
* of command introspection functions such as `ghostty_osc_command_type`.
*
* @param parser The parser handle, must not be null.
* @param terminator The terminating byte of the OSC sequence (0x07 for BEL, 0x5C for ST)
* @return Handle to the parsed OSC command
*/
GhosttyOscCommand ghostty_osc_end(GhosttyOscParser parser, uint8_t terminator);
/**
* Get the type of an OSC command.
*
* Returns the type identifier for the given OSC command. This can be used
* to determine what kind of command was parsed and what data might be
* available from it.
*
* @param command The OSC command handle to query (may be NULL)
* @return The command type, or GHOSTTY_OSC_COMMAND_INVALID if command is NULL
*/
GhosttyOscCommandType ghostty_osc_command_type(GhosttyOscCommand command);
#ifdef __cplusplus
}
#endif
#endif /* GHOSTTY_VT_H */