mirror of
https://github.com/ghostty-org/ghostty.git
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This commit represents the majority of the work necessary to upgrade Ghostty to use Zig 0.16.0. Key parts: * In addition to its previous responsibilities, the global state now houses state for global I/O implementations and the process environment. It is now also utilized in the main application along with the C library. Where necessary, global state is isolated from key parts of the implementation (e.g., in libghostty subsystems), and it's expected that this list will grow. * We currently manage our own C translation layer where necessary. In these cases, cImport has been removed in favor of the new external translate-c package. Due to fixes that have needed be made to properly translate the dependencies that were swapped out, as mentioned, we have had to backport fixes from the current translate-c package (and the upstream Arocc dependency). We will host this ourselves until Zig 0.17.0 is released with these fixes. * Where necessary (only a small number of cases), some stdlib code from 0.15.2 (and even from 0.17.0) has been taken, adopted, and vendored in lib/compat. Co-authored-by: Leah Amelia Chen <hi@pluie.me>
168 lines
6.0 KiB
Zig
168 lines
6.0 KiB
Zig
const std = @import("std");
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const builtin = @import("builtin");
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// The cache. This always uses b.allocator and never frees memory
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// (which is idiomatic for a Zig build exe). We cache the libc txt
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// file we create because it is expensive to generate (subprocesses).
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pub const Cache = struct {
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const Key = struct {
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arch: std.Target.Cpu.Arch,
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os: std.Target.Os.Tag,
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abi: std.Target.Abi,
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};
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pub const Value = union(enum) {
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native: struct {
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libc: std.Build.LazyPath,
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framework: []const u8,
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system_include: []const u8,
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library: []const u8,
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},
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cross: struct {
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libc: std.Build.LazyPath,
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},
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};
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var map: std.AutoHashMapUnmanaged(Key, ?Value) = .{};
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};
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pub fn build(b: *std.Build) !void {
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const target = b.standardTargetOptions(.{});
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const optimize = b.standardOptimizeOption(.{});
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_ = target;
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_ = optimize;
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}
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/// Fetch or load the paths for the proper Apple SDK for libc and
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/// frameworks. When running on a Darwin host, this uses the native
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/// SDK installed on the system via `xcrun`. When cross-compiling from
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/// a non-Darwin host, it falls back to Zig's bundled Darwin headers.
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pub fn pathsForTarget(b: *std.Build, target: std.Target) !Cache.Value {
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const gop = try Cache.map.getOrPut(b.allocator, .{
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.arch = target.cpu.arch,
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.os = target.os.tag,
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.abi = target.abi,
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});
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if (!gop.found_existing) init: {
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if (comptime builtin.os.tag.isDarwin()) darwin: {
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// Detect our SDK using the "findNative" Zig stdlib function.
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// This is really important because it forces using `xcrun` to
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// find the SDK path.
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const libc = std.zig.LibCInstallation.findNative(
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b.allocator,
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b.graph.io,
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.{
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.environ_map = &b.graph.environ_map,
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.target = &target,
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.verbose = false,
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},
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) catch break :darwin;
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// Render the file compatible with the `--libc` Zig flag.
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var stream: std.Io.Writer.Allocating = .init(b.allocator);
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defer stream.deinit();
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try libc.render(&stream.writer);
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// Create a temporary file to store the libc path because
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// `--libc` expects a file path.
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const wf = b.addWriteFiles();
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const path = wf.add("libc.txt", stream.written());
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// Determine our framework path. Zig has a bug where it doesn't
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// parse this from the libc txt file for `-framework` flags:
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// https://github.com/ziglang/zig/issues/24024
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const framework_path = framework: {
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const down1 = std.fs.path.dirname(libc.sys_include_dir.?).?;
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const down2 = std.fs.path.dirname(down1).?;
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break :framework try std.fs.path.join(b.allocator, &.{
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down2,
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"System",
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"Library",
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"Frameworks",
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});
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};
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const library_path = library: {
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const down1 = std.fs.path.dirname(libc.sys_include_dir.?).?;
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break :library try std.fs.path.join(b.allocator, &.{
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down1,
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"lib",
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});
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};
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gop.value_ptr.* = .{ .native = .{
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.libc = path,
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.framework = framework_path,
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.system_include = libc.sys_include_dir.?,
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.library = library_path,
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} };
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break :init;
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}
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// Cross-compiling to Darwin from a non-Darwin host.
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// Zig only bundles macOS headers, so for other Apple platforms
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// we leave the value as null to produce a descriptive error.
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if (target.os.tag != .macos) {
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gop.value_ptr.* = null;
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break :init;
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}
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// Fall back to Zig's bundled Darwin headers for libc resolution.
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const zig_lib_path = b.graph.zig_lib_directory.path.?;
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const include_dir = b.pathJoin(&.{
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zig_lib_path, "libc", "include", "any-darwin-any",
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});
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const wf = b.addWriteFiles();
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const path = wf.add("libc.txt", b.fmt(
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\\include_dir={s}
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\\sys_include_dir={s}
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\\crt_dir=
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\\msvc_lib_dir=
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\\kernel32_lib_dir=
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\\gcc_dir=
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\\
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, .{ include_dir, include_dir }));
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gop.value_ptr.* = .{ .cross = .{ .libc = path } };
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}
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return gop.value_ptr.* orelse return switch (target.os.tag) {
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// Return a more descriptive error. Before we just returned the
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// generic error but this was confusing a lot of community members.
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// It costs us nothing in the build script to return something better.
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.macos => error.XcodeMacOSSDKNotFound,
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.ios => error.XcodeiOSSDKNotFound,
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.tvos => error.XcodeTVOSSDKNotFound,
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.watchos => error.XcodeWatchOSSDKNotFound,
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else => error.XcodeAppleSDKNotFound,
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};
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}
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/// Setup the step to point to the proper Apple SDK for libc and
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/// frameworks. When running on a Darwin host, this uses the native
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/// SDK installed on the system via `xcrun`. When cross-compiling from
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/// a non-Darwin host, it falls back to Zig's bundled Darwin headers.
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pub fn addPaths(
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b: *std.Build,
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step: *std.Build.Step.Compile,
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) !void {
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const target = step.rootModuleTarget();
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switch (try pathsForTarget(b, target)) {
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.native => |native| {
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step.setLibCFile(native.libc);
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// This is only necessary until this bug is fixed:
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// https://github.com/ziglang/zig/issues/24024
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step.root_module.addSystemFrameworkPath(.{ .cwd_relative = native.framework });
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step.root_module.addSystemIncludePath(.{ .cwd_relative = native.system_include });
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step.root_module.addLibraryPath(.{ .cwd_relative = native.library });
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},
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.cross => |cross| {
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step.setLibCFile(cross.libc);
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},
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}
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}
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