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ghostty/macos/Sources/Helpers/Extensions/NSWindow+Extension.swift
Mitchell Hashimoto c75bade896 macos: window-width/height is accurate even with other widgets
Fixes #2660

Rather than calculate our window frame size based on various chrome
calculations, we now utilize SwiftUI layouts and view intrinsic content
sizes with `setContentSize` to setup our content size ignoring all our
other widgets.

I'm sure there's some edge cases I'm missing here but this should be a
whole lot more reliable on the whole.
2025-11-28 13:32:03 -08:00

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import AppKit
extension NSWindow {
/// Get the CGWindowID type for the window (used for low level CoreGraphics APIs).
var cgWindowId: CGWindowID? {
// "If the window doesnt have a window device, the value of this
// property is equal to or less than 0." - Docs. In practice I've
// found this is true if a window is not visible.
guard windowNumber > 0 else { return nil }
return CGWindowID(windowNumber)
}
/// True if this is the first window in the tab group.
var isFirstWindowInTabGroup: Bool {
guard let firstWindow = tabGroup?.windows.first else { return true }
return firstWindow === self
}
/// Adjusts the window origin if necessary to ensure the window remains visible on screen.
func constrainToScreen() {
guard let screen = screen ?? NSScreen.main else { return }
let visibleFrame = screen.visibleFrame
var windowFrame = frame
windowFrame.origin.x = max(visibleFrame.minX,
min(windowFrame.origin.x, visibleFrame.maxX - windowFrame.width))
windowFrame.origin.y = max(visibleFrame.minY,
min(windowFrame.origin.y, visibleFrame.maxY - windowFrame.height))
if windowFrame.origin != frame.origin {
setFrameOrigin(windowFrame.origin)
}
}
}