mirror of
https://github.com/ghostty-org/ghostty.git
synced 2026-01-05 04:47:52 +00:00
947 lines
28 KiB
Zig
947 lines
28 KiB
Zig
const std = @import("std");
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const builtin = @import("builtin");
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const Allocator = std.mem.Allocator;
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const cimgui = @import("cimgui");
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const config = @import("../config.zig");
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/// A generic key input event. This is the information that is necessary
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/// regardless of apprt in order to generate the proper terminal
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/// control sequences for a given key press.
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///
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/// Some apprts may not be able to provide all of this information, such
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/// as GLFW. In this case, the apprt should provide as much information
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/// as it can and it should be expected that the terminal behavior
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/// will not be totally correct.
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pub const KeyEvent = struct {
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/// The action: press, release, etc.
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action: Action = .press,
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/// The keycode of the physical key that was pressed. This is agnostic
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/// to the layout. Layout-dependent matching can only be done via the
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/// UTF-8 or unshifted codepoint.
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key: Key = .unidentified,
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/// Mods are the modifiers that are pressed.
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mods: Mods = .{},
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/// The mods that were consumed in order to generate the text
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/// in utf8. This has the mods set that were consumed, so to
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/// get the set of mods that are effective you must negate
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/// mods with this.
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///
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/// This field is meaningless if utf8 is empty.
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consumed_mods: Mods = .{},
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/// Composing is true when this key event is part of a dead key
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/// composition sequence and we're in the middle of it.
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composing: bool = false,
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/// The utf8 sequence that was generated by this key event.
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/// This will be an empty string if there is no text generated.
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/// If composing is true and this is non-empty, this is preedit
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/// text.
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utf8: []const u8 = "",
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/// The codepoint for this key when it is unshifted. For example,
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/// shift+a is "A" in UTF-8 but unshifted would provide 'a'.
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unshifted_codepoint: u21 = 0,
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/// Returns the effective modifiers for this event. The effective
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/// modifiers are the mods that should be considered for keybindings.
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pub fn effectiveMods(self: KeyEvent) Mods {
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if (self.utf8.len == 0) return self.mods;
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return self.mods.unset(self.consumed_mods);
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}
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/// Returns a unique hash for this key event to be used for tracking
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/// uniquess specifically with bindings. This omits fields that are
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/// irrelevant for bindings.
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pub fn bindingHash(self: KeyEvent) u64 {
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var hasher = std.hash.Wyhash.init(0);
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// These are all the fields that are explicitly part of Trigger.
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std.hash.autoHash(&hasher, self.key);
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std.hash.autoHash(&hasher, self.unshifted_codepoint);
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std.hash.autoHash(&hasher, self.mods.binding());
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// Notes on unmapped things and why:
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//
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// - action: we don't have action-specific bindings right now
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// AND we want to know if a key resulted in a binding regardless
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// of action because a press should also ignore a release and so on.
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//
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// We can add to this if there is other confusion.
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return hasher.final();
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}
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};
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/// A bitmask for all key modifiers.
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///
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/// IMPORTANT: Any changes here update include/ghostty.h
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pub const Mods = packed struct(Mods.Backing) {
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pub const Backing = u16;
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shift: bool = false,
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ctrl: bool = false,
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alt: bool = false,
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super: bool = false,
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caps_lock: bool = false,
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num_lock: bool = false,
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sides: side = .{},
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_padding: u6 = 0,
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/// Tracks the side that is active for any given modifier. Note
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/// that this doesn't confirm a modifier is pressed; you must check
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/// the bool for that in addition to this.
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///
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/// Not all platforms support this, check apprt for more info.
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pub const side = packed struct(u4) {
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shift: Side = .left,
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ctrl: Side = .left,
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alt: Side = .left,
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super: Side = .left,
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};
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pub const Side = enum(u1) { left, right };
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/// Integer value of this struct.
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pub fn int(self: Mods) Backing {
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return @bitCast(self);
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}
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/// Returns true if no modifiers are set.
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pub fn empty(self: Mods) bool {
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return self.int() == 0;
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}
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/// Returns true if two mods are equal.
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pub fn equal(self: Mods, other: Mods) bool {
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return self.int() == other.int();
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}
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/// Return mods that are only relevant for bindings.
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pub fn binding(self: Mods) Mods {
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return .{
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.shift = self.shift,
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.ctrl = self.ctrl,
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.alt = self.alt,
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.super = self.super,
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};
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}
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/// Perform `self &~ other` to remove the other mods from self.
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pub fn unset(self: Mods, other: Mods) Mods {
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return @bitCast(self.int() & ~other.int());
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}
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/// Returns the mods without locks set.
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pub fn withoutLocks(self: Mods) Mods {
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var copy = self;
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copy.caps_lock = false;
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copy.num_lock = false;
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return copy;
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}
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/// Return the mods to use for key translation. This handles settings
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/// like macos-option-as-alt. The translation mods should be used for
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/// translation but never sent back in for the key callback.
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pub fn translation(self: Mods, option_as_alt: config.OptionAsAlt) Mods {
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var result = self;
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// macos-option-as-alt for darwin
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if (comptime builtin.target.os.tag.isDarwin()) alt: {
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// Alt has to be set only on the correct side
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switch (option_as_alt) {
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.false => break :alt,
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.true => {},
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.left => if (self.sides.alt == .right) break :alt,
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.right => if (self.sides.alt == .left) break :alt,
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}
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// Unset alt
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result.alt = false;
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}
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return result;
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}
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/// Checks to see if super is on (MacOS) or ctrl.
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pub fn ctrlOrSuper(self: Mods) bool {
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if (comptime builtin.target.os.tag.isDarwin()) {
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return self.super;
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}
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return self.ctrl;
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}
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// For our own understanding
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test {
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const testing = std.testing;
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try testing.expectEqual(@as(Backing, @bitCast(Mods{})), @as(Backing, 0b0));
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try testing.expectEqual(
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@as(Backing, @bitCast(Mods{ .shift = true })),
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@as(Backing, 0b0000_0001),
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);
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}
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test "translation macos-option-as-alt" {
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if (comptime !builtin.target.os.tag.isDarwin()) return error.SkipZigTest;
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const testing = std.testing;
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// Unset
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{
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const mods: Mods = .{};
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const result = mods.translation(.true);
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try testing.expectEqual(result, mods);
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}
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// Set
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{
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const mods: Mods = .{ .alt = true };
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const result = mods.translation(.true);
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try testing.expectEqual(Mods{}, result);
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}
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// Set but disabled
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{
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const mods: Mods = .{ .alt = true };
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const result = mods.translation(.false);
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try testing.expectEqual(result, mods);
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}
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// Set wrong side
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{
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const mods: Mods = .{ .alt = true, .sides = .{ .alt = .right } };
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const result = mods.translation(.left);
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try testing.expectEqual(result, mods);
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}
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{
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const mods: Mods = .{ .alt = true, .sides = .{ .alt = .left } };
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const result = mods.translation(.right);
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try testing.expectEqual(result, mods);
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}
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// Set with other mods
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{
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const mods: Mods = .{ .alt = true, .shift = true };
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const result = mods.translation(.true);
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try testing.expectEqual(Mods{ .shift = true }, result);
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}
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}
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};
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/// The action associated with an input event. This is backed by a c_int
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/// so that we can use the enum as-is for our embedding API.
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///
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/// IMPORTANT: Any changes here update include/ghostty.h
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pub const Action = enum(c_int) {
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release,
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press,
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repeat,
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};
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/// The set of key codes that Ghostty is aware of. These represent
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/// physical keys on the keyboard. The logical key (or key string)
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/// is the string that is generated by the key event and that is up
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/// to the apprt to provide.
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///
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/// Note that these are layout-independent. For example, the "a"
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/// key on a US keyboard is the same as the "ф" key on a Russian
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/// keyboard, but both will report the "a" enum value in the key
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/// event. These values are based on the W3C standard. See:
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/// https://www.w3.org/TR/uievents-code
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///
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/// Layout-dependent strings are provided in the KeyEvent struct as
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/// UTF-8 and are produced by the associated apprt. Ghostty core has
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/// no mechanism to map input events to strings without the apprt.
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///
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/// IMPORTANT: Any changes here update include/ghostty.h ghostty_input_key_e
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pub const Key = enum(c_int) {
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unidentified,
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// "Writing System Keys" § 3.1.1
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backquote,
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backslash,
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bracket_left,
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bracket_right,
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comma,
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digit_0,
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digit_1,
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digit_2,
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digit_3,
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digit_4,
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digit_5,
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digit_6,
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digit_7,
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digit_8,
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digit_9,
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equal,
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intl_backslash,
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intl_ro,
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intl_yen,
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key_a,
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key_b,
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key_c,
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key_d,
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key_e,
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key_f,
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key_g,
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key_h,
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key_i,
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key_j,
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key_k,
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key_l,
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key_m,
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key_n,
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key_o,
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key_p,
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key_q,
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key_r,
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key_s,
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key_t,
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key_u,
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key_v,
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key_w,
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key_x,
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key_y,
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key_z,
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minus,
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period,
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quote,
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semicolon,
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slash,
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// "Functional Keys" § 3.1.2
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alt_left,
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alt_right,
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backspace,
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caps_lock,
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context_menu,
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control_left,
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control_right,
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enter,
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meta_left,
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meta_right,
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shift_left,
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shift_right,
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space,
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tab,
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convert,
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kana_mode,
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non_convert,
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// "Control Pad Section" § 3.2
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delete,
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end,
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help,
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home,
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insert,
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page_down,
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page_up,
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// "Arrow Pad Section" § 3.3
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arrow_down,
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arrow_left,
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arrow_right,
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arrow_up,
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// "Numpad Section" § 3.4
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num_lock,
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numpad_0,
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numpad_1,
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numpad_2,
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numpad_3,
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numpad_4,
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numpad_5,
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numpad_6,
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numpad_7,
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numpad_8,
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numpad_9,
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numpad_add,
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numpad_backspace,
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numpad_clear,
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numpad_clear_entry,
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numpad_comma,
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numpad_decimal,
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numpad_divide,
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numpad_enter,
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numpad_equal,
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numpad_memory_add,
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numpad_memory_clear,
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numpad_memory_recall,
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numpad_memory_store,
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numpad_memory_subtract,
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numpad_multiply,
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numpad_paren_left,
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numpad_paren_right,
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numpad_subtract,
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// > For numpads that provide keys not listed here, a code value string
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// > should be created by starting with "Numpad" and appending an
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// > appropriate description of the key.
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//
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// These numpad entries are distinguished by various encoding protocols
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// (legacy and Kitty) so we support them here in case the apprt can
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// produce them.
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numpad_separator,
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numpad_up,
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numpad_down,
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numpad_right,
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numpad_left,
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numpad_begin,
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numpad_home,
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numpad_end,
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numpad_insert,
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numpad_delete,
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numpad_page_up,
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numpad_page_down,
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// "Function Section" § 3.5
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escape,
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f1,
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f2,
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f3,
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f4,
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f5,
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f6,
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f7,
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f8,
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f9,
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f10,
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f11,
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f12,
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f13,
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f14,
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f15,
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f16,
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f17,
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f18,
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f19,
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f20,
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f21,
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f22,
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f23,
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f24,
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f25,
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@"fn",
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fn_lock,
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print_screen,
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scroll_lock,
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pause,
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// "Media Keys" § 3.6
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browser_back,
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browser_favorites,
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browser_forward,
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browser_home,
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browser_refresh,
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browser_search,
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browser_stop,
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eject,
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launch_app_1,
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launch_app_2,
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launch_mail,
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media_play_pause,
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media_select,
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media_stop,
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media_track_next,
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media_track_previous,
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power,
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sleep,
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audio_volume_down,
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audio_volume_mute,
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audio_volume_up,
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wake_up,
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/// Converts an ASCII character to a key, if possible. This returns
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/// null if the character is unknown.
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///
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/// Note that this can't distinguish between physical keys, i.e. '0'
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/// may be from the number row or the keypad, but it always maps
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/// to '.zero'.
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///
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/// This is what we want, we want people to create keybindings that
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/// are independent of the physical key.
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pub fn fromASCII(ch: u8) ?Key {
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return switch (ch) {
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inline else => |comptime_ch| {
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return comptime result: {
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@setEvalBranchQuota(100_000);
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for (codepoint_map) |entry| {
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// No ASCII characters should ever map to a keypad key
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if (entry[1].keypad()) continue;
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if (entry[0] == @as(u21, @intCast(comptime_ch))) {
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break :result entry[1];
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}
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}
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break :result null;
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};
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},
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};
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}
|
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|
|
/// Converts a W3C key code to a Ghostty key enum value.
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///
|
|
/// All required W3C key codes are supported, but there are a number of
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/// non-standard key codes that are not supported. In the case the value is
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/// invalid or unsupported, this function will return null.
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pub fn fromW3C(code: []const u8) ?Key {
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var result: [128]u8 = undefined;
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// If the code is bigger than our buffer it can't possibly match.
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if (code.len > result.len) return null;
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// First just check the whole thing lowercased, this is the simple case
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if (std.meta.stringToEnum(
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Key,
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std.ascii.lowerString(&result, code),
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)) |key| return key;
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|
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// We need to convert FooBar to foo_bar
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var fbs = std.io.fixedBufferStream(&result);
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const w = fbs.writer();
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for (code, 0..) |ch, i| switch (ch) {
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'a'...'z' => w.writeByte(ch) catch return null,
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|
|
|
// Caps and numbers trigger underscores
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|
'A'...'Z', '0'...'9' => {
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if (i > 0) w.writeByte('_') catch return null;
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w.writeByte(std.ascii.toLower(ch)) catch return null;
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},
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|
|
|
// We don't know of any key codes that aren't alphanumeric.
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else => return null,
|
|
};
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|
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return std.meta.stringToEnum(Key, fbs.getWritten());
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}
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|
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/// Converts a Ghostty key enum value to a W3C key code.
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|
pub fn w3c(self: Key) []const u8 {
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return switch (self) {
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inline else => |tag| comptime w3c: {
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@setEvalBranchQuota(50_000);
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|
|
const name = @tagName(tag);
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|
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var buf: [128]u8 = undefined;
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var fbs = std.io.fixedBufferStream(&buf);
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const w = fbs.writer();
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var i: usize = 0;
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while (i < name.len) {
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if (i == 0) {
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w.writeByte(std.ascii.toUpper(name[i])) catch unreachable;
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} else if (name[i] == '_') {
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i += 1;
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w.writeByte(std.ascii.toUpper(name[i])) catch unreachable;
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|
} else {
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w.writeByte(name[i]) catch unreachable;
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}
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|
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i += 1;
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}
|
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|
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const written = buf;
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const result = written[0..fbs.getWritten().len];
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break :w3c result;
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},
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|
};
|
|
}
|
|
|
|
/// True if this key represents a printable character.
|
|
pub fn printable(self: Key) bool {
|
|
return switch (self) {
|
|
inline else => |tag| {
|
|
return comptime result: {
|
|
@setEvalBranchQuota(10_000);
|
|
for (codepoint_map) |entry| {
|
|
if (entry[1] == tag) break :result true;
|
|
}
|
|
|
|
break :result false;
|
|
};
|
|
},
|
|
};
|
|
}
|
|
|
|
/// True if this key is a modifier.
|
|
pub fn modifier(self: Key) bool {
|
|
return switch (self) {
|
|
.shift_left,
|
|
.control_left,
|
|
.alt_left,
|
|
.meta_left,
|
|
.shift_right,
|
|
.control_right,
|
|
.alt_right,
|
|
.meta_right,
|
|
=> true,
|
|
|
|
else => false,
|
|
};
|
|
}
|
|
|
|
/// Returns true if this is a keypad key.
|
|
pub fn keypad(self: Key) bool {
|
|
return switch (self) {
|
|
inline else => |tag| {
|
|
const name = @tagName(tag);
|
|
const result = comptime std.mem.startsWith(u8, name, "numpad_");
|
|
return result;
|
|
},
|
|
};
|
|
}
|
|
|
|
// Returns the codepoint representing this key, or null if the key is not
|
|
// printable
|
|
pub fn codepoint(self: Key) ?u21 {
|
|
return switch (self) {
|
|
inline else => |tag| {
|
|
return comptime result: {
|
|
@setEvalBranchQuota(10_000);
|
|
for (codepoint_map) |entry| {
|
|
if (entry[1] == tag) break :result entry[0];
|
|
}
|
|
|
|
break :result null;
|
|
};
|
|
},
|
|
};
|
|
}
|
|
|
|
/// Returns the cimgui key constant for this key.
|
|
pub fn imguiKey(self: Key) ?c_uint {
|
|
return switch (self) {
|
|
.key_a => cimgui.c.ImGuiKey_A,
|
|
.key_b => cimgui.c.ImGuiKey_B,
|
|
.key_c => cimgui.c.ImGuiKey_C,
|
|
.key_d => cimgui.c.ImGuiKey_D,
|
|
.key_e => cimgui.c.ImGuiKey_E,
|
|
.key_f => cimgui.c.ImGuiKey_F,
|
|
.key_g => cimgui.c.ImGuiKey_G,
|
|
.key_h => cimgui.c.ImGuiKey_H,
|
|
.key_i => cimgui.c.ImGuiKey_I,
|
|
.key_j => cimgui.c.ImGuiKey_J,
|
|
.key_k => cimgui.c.ImGuiKey_K,
|
|
.key_l => cimgui.c.ImGuiKey_L,
|
|
.key_m => cimgui.c.ImGuiKey_M,
|
|
.key_n => cimgui.c.ImGuiKey_N,
|
|
.key_o => cimgui.c.ImGuiKey_O,
|
|
.key_p => cimgui.c.ImGuiKey_P,
|
|
.key_q => cimgui.c.ImGuiKey_Q,
|
|
.key_r => cimgui.c.ImGuiKey_R,
|
|
.key_s => cimgui.c.ImGuiKey_S,
|
|
.key_t => cimgui.c.ImGuiKey_T,
|
|
.key_u => cimgui.c.ImGuiKey_U,
|
|
.key_v => cimgui.c.ImGuiKey_V,
|
|
.key_w => cimgui.c.ImGuiKey_W,
|
|
.key_x => cimgui.c.ImGuiKey_X,
|
|
.key_y => cimgui.c.ImGuiKey_Y,
|
|
.key_z => cimgui.c.ImGuiKey_Z,
|
|
|
|
.digit_0 => cimgui.c.ImGuiKey_0,
|
|
.digit_1 => cimgui.c.ImGuiKey_1,
|
|
.digit_2 => cimgui.c.ImGuiKey_2,
|
|
.digit_3 => cimgui.c.ImGuiKey_3,
|
|
.digit_4 => cimgui.c.ImGuiKey_4,
|
|
.digit_5 => cimgui.c.ImGuiKey_5,
|
|
.digit_6 => cimgui.c.ImGuiKey_6,
|
|
.digit_7 => cimgui.c.ImGuiKey_7,
|
|
.digit_8 => cimgui.c.ImGuiKey_8,
|
|
.digit_9 => cimgui.c.ImGuiKey_9,
|
|
|
|
.semicolon => cimgui.c.ImGuiKey_Semicolon,
|
|
.space => cimgui.c.ImGuiKey_Space,
|
|
.quote => cimgui.c.ImGuiKey_Apostrophe,
|
|
.comma => cimgui.c.ImGuiKey_Comma,
|
|
.backquote => cimgui.c.ImGuiKey_GraveAccent,
|
|
.period => cimgui.c.ImGuiKey_Period,
|
|
.slash => cimgui.c.ImGuiKey_Slash,
|
|
.minus => cimgui.c.ImGuiKey_Minus,
|
|
.equal => cimgui.c.ImGuiKey_Equal,
|
|
.bracket_left => cimgui.c.ImGuiKey_LeftBracket,
|
|
.bracket_right => cimgui.c.ImGuiKey_RightBracket,
|
|
.backslash => cimgui.c.ImGuiKey_Backslash,
|
|
|
|
.arrow_up => cimgui.c.ImGuiKey_UpArrow,
|
|
.arrow_down => cimgui.c.ImGuiKey_DownArrow,
|
|
.arrow_left => cimgui.c.ImGuiKey_LeftArrow,
|
|
.arrow_right => cimgui.c.ImGuiKey_RightArrow,
|
|
.home => cimgui.c.ImGuiKey_Home,
|
|
.end => cimgui.c.ImGuiKey_End,
|
|
.insert => cimgui.c.ImGuiKey_Insert,
|
|
.delete => cimgui.c.ImGuiKey_Delete,
|
|
.caps_lock => cimgui.c.ImGuiKey_CapsLock,
|
|
.scroll_lock => cimgui.c.ImGuiKey_ScrollLock,
|
|
.num_lock => cimgui.c.ImGuiKey_NumLock,
|
|
.page_up => cimgui.c.ImGuiKey_PageUp,
|
|
.page_down => cimgui.c.ImGuiKey_PageDown,
|
|
.escape => cimgui.c.ImGuiKey_Escape,
|
|
.enter => cimgui.c.ImGuiKey_Enter,
|
|
.tab => cimgui.c.ImGuiKey_Tab,
|
|
.backspace => cimgui.c.ImGuiKey_Backspace,
|
|
.print_screen => cimgui.c.ImGuiKey_PrintScreen,
|
|
.pause => cimgui.c.ImGuiKey_Pause,
|
|
.context_menu => cimgui.c.ImGuiKey_Menu,
|
|
|
|
.f1 => cimgui.c.ImGuiKey_F1,
|
|
.f2 => cimgui.c.ImGuiKey_F2,
|
|
.f3 => cimgui.c.ImGuiKey_F3,
|
|
.f4 => cimgui.c.ImGuiKey_F4,
|
|
.f5 => cimgui.c.ImGuiKey_F5,
|
|
.f6 => cimgui.c.ImGuiKey_F6,
|
|
.f7 => cimgui.c.ImGuiKey_F7,
|
|
.f8 => cimgui.c.ImGuiKey_F8,
|
|
.f9 => cimgui.c.ImGuiKey_F9,
|
|
.f10 => cimgui.c.ImGuiKey_F10,
|
|
.f11 => cimgui.c.ImGuiKey_F11,
|
|
.f12 => cimgui.c.ImGuiKey_F12,
|
|
|
|
.numpad_0 => cimgui.c.ImGuiKey_Keypad0,
|
|
.numpad_1 => cimgui.c.ImGuiKey_Keypad1,
|
|
.numpad_2 => cimgui.c.ImGuiKey_Keypad2,
|
|
.numpad_3 => cimgui.c.ImGuiKey_Keypad3,
|
|
.numpad_4 => cimgui.c.ImGuiKey_Keypad4,
|
|
.numpad_5 => cimgui.c.ImGuiKey_Keypad5,
|
|
.numpad_6 => cimgui.c.ImGuiKey_Keypad6,
|
|
.numpad_7 => cimgui.c.ImGuiKey_Keypad7,
|
|
.numpad_8 => cimgui.c.ImGuiKey_Keypad8,
|
|
.numpad_9 => cimgui.c.ImGuiKey_Keypad9,
|
|
.numpad_decimal => cimgui.c.ImGuiKey_KeypadDecimal,
|
|
.numpad_divide => cimgui.c.ImGuiKey_KeypadDivide,
|
|
.numpad_multiply => cimgui.c.ImGuiKey_KeypadMultiply,
|
|
.numpad_subtract => cimgui.c.ImGuiKey_KeypadSubtract,
|
|
.numpad_add => cimgui.c.ImGuiKey_KeypadAdd,
|
|
.numpad_enter => cimgui.c.ImGuiKey_KeypadEnter,
|
|
.numpad_equal => cimgui.c.ImGuiKey_KeypadEqual,
|
|
// We map KP_SEPARATOR to Comma because traditionally a numpad would
|
|
// have a numeric separator key. Most modern numpads do not
|
|
.numpad_left => cimgui.c.ImGuiKey_LeftArrow,
|
|
.numpad_right => cimgui.c.ImGuiKey_RightArrow,
|
|
.numpad_up => cimgui.c.ImGuiKey_UpArrow,
|
|
.numpad_down => cimgui.c.ImGuiKey_DownArrow,
|
|
.numpad_page_up => cimgui.c.ImGuiKey_PageUp,
|
|
.numpad_page_down => cimgui.c.ImGuiKey_PageUp,
|
|
.numpad_home => cimgui.c.ImGuiKey_Home,
|
|
.numpad_end => cimgui.c.ImGuiKey_End,
|
|
.numpad_insert => cimgui.c.ImGuiKey_Insert,
|
|
.numpad_delete => cimgui.c.ImGuiKey_Delete,
|
|
.numpad_begin => cimgui.c.ImGuiKey_NamedKey_BEGIN,
|
|
|
|
.shift_left => cimgui.c.ImGuiKey_LeftShift,
|
|
.control_left => cimgui.c.ImGuiKey_LeftCtrl,
|
|
.alt_left => cimgui.c.ImGuiKey_LeftAlt,
|
|
.meta_left => cimgui.c.ImGuiKey_LeftSuper,
|
|
.shift_right => cimgui.c.ImGuiKey_RightShift,
|
|
.control_right => cimgui.c.ImGuiKey_RightCtrl,
|
|
.alt_right => cimgui.c.ImGuiKey_RightAlt,
|
|
.meta_right => cimgui.c.ImGuiKey_RightSuper,
|
|
|
|
// These keys aren't represented in cimgui
|
|
.f13,
|
|
.f14,
|
|
.f15,
|
|
.f16,
|
|
.f17,
|
|
.f18,
|
|
.f19,
|
|
.f20,
|
|
.f21,
|
|
.f22,
|
|
.f23,
|
|
.f24,
|
|
.f25,
|
|
.intl_backslash,
|
|
.intl_ro,
|
|
.intl_yen,
|
|
.convert,
|
|
.kana_mode,
|
|
.non_convert,
|
|
.numpad_separator,
|
|
.numpad_backspace,
|
|
.numpad_clear,
|
|
.numpad_clear_entry,
|
|
.numpad_comma,
|
|
.numpad_memory_add,
|
|
.numpad_memory_clear,
|
|
.numpad_memory_recall,
|
|
.numpad_memory_store,
|
|
.numpad_memory_subtract,
|
|
.numpad_paren_left,
|
|
.numpad_paren_right,
|
|
.@"fn",
|
|
.fn_lock,
|
|
.browser_back,
|
|
.browser_favorites,
|
|
.browser_forward,
|
|
.browser_home,
|
|
.browser_refresh,
|
|
.browser_search,
|
|
.browser_stop,
|
|
.eject,
|
|
.launch_app_1,
|
|
.launch_app_2,
|
|
.launch_mail,
|
|
.media_play_pause,
|
|
.media_select,
|
|
.media_stop,
|
|
.media_track_next,
|
|
.media_track_previous,
|
|
.power,
|
|
.sleep,
|
|
.audio_volume_down,
|
|
.audio_volume_mute,
|
|
.audio_volume_up,
|
|
.wake_up,
|
|
.help,
|
|
=> null,
|
|
|
|
.unidentified,
|
|
=> null,
|
|
};
|
|
}
|
|
|
|
/// true if this key is one of the left or right versions of super (MacOS)
|
|
/// or ctrl.
|
|
pub fn ctrlOrSuper(self: Key) bool {
|
|
if (comptime builtin.target.os.tag.isDarwin()) {
|
|
return self == .meta_left or self == .meta_right;
|
|
}
|
|
return self == .control_left or self == .control_right;
|
|
}
|
|
|
|
/// true if this key is either left or right shift.
|
|
pub fn leftOrRightShift(self: Key) bool {
|
|
return self == .shift_left or self == .shift_right;
|
|
}
|
|
|
|
/// true if this key is either left or right alt.
|
|
pub fn leftOrRightAlt(self: Key) bool {
|
|
return self == .alt_left or self == .alt_right;
|
|
}
|
|
|
|
test "fromASCII should not return keypad keys" {
|
|
const testing = std.testing;
|
|
try testing.expect(Key.fromASCII('0').? == .digit_0);
|
|
try testing.expect(Key.fromASCII('*') == null);
|
|
}
|
|
|
|
test "keypad keys" {
|
|
const testing = std.testing;
|
|
try testing.expect(Key.numpad_0.keypad());
|
|
try testing.expect(!Key.digit_1.keypad());
|
|
}
|
|
|
|
test "w3c" {
|
|
// All our keys should convert to and from the W3C format.
|
|
// We don't support every key in the W3C spec, so we only
|
|
// check the enum fields.
|
|
const testing = std.testing;
|
|
inline for (@typeInfo(Key).@"enum".fields) |field| {
|
|
const key = @field(Key, field.name);
|
|
const w3c_name = key.w3c();
|
|
try testing.expectEqual(key, Key.fromW3C(w3c_name).?);
|
|
}
|
|
}
|
|
|
|
const codepoint_map: []const struct { u21, Key } = &.{
|
|
.{ 'a', .key_a },
|
|
.{ 'b', .key_b },
|
|
.{ 'c', .key_c },
|
|
.{ 'd', .key_d },
|
|
.{ 'e', .key_e },
|
|
.{ 'f', .key_f },
|
|
.{ 'g', .key_g },
|
|
.{ 'h', .key_h },
|
|
.{ 'i', .key_i },
|
|
.{ 'j', .key_j },
|
|
.{ 'k', .key_k },
|
|
.{ 'l', .key_l },
|
|
.{ 'm', .key_m },
|
|
.{ 'n', .key_n },
|
|
.{ 'o', .key_o },
|
|
.{ 'p', .key_p },
|
|
.{ 'q', .key_q },
|
|
.{ 'r', .key_r },
|
|
.{ 's', .key_s },
|
|
.{ 't', .key_t },
|
|
.{ 'u', .key_u },
|
|
.{ 'v', .key_v },
|
|
.{ 'w', .key_w },
|
|
.{ 'x', .key_x },
|
|
.{ 'y', .key_y },
|
|
.{ 'z', .key_z },
|
|
.{ '0', .digit_0 },
|
|
.{ '1', .digit_1 },
|
|
.{ '2', .digit_2 },
|
|
.{ '3', .digit_3 },
|
|
.{ '4', .digit_4 },
|
|
.{ '5', .digit_5 },
|
|
.{ '6', .digit_6 },
|
|
.{ '7', .digit_7 },
|
|
.{ '8', .digit_8 },
|
|
.{ '9', .digit_9 },
|
|
.{ ';', .semicolon },
|
|
.{ ' ', .space },
|
|
.{ '\'', .quote },
|
|
.{ ',', .comma },
|
|
.{ '`', .backquote },
|
|
.{ '.', .period },
|
|
.{ '/', .slash },
|
|
.{ '-', .minus },
|
|
.{ '=', .equal },
|
|
.{ '[', .bracket_left },
|
|
.{ ']', .bracket_right },
|
|
.{ '\\', .backslash },
|
|
|
|
// Control characters
|
|
.{ '\t', .tab },
|
|
|
|
// Keypad entries. We just assume keypad with the numpad_ prefix
|
|
// so that has some special meaning. These must also always be last,
|
|
// so that our `fromASCII` function doesn't accidentally map them
|
|
// over normal numerics and other keys.
|
|
.{ '0', .numpad_0 },
|
|
.{ '1', .numpad_1 },
|
|
.{ '2', .numpad_2 },
|
|
.{ '3', .numpad_3 },
|
|
.{ '4', .numpad_4 },
|
|
.{ '5', .numpad_5 },
|
|
.{ '6', .numpad_6 },
|
|
.{ '7', .numpad_7 },
|
|
.{ '8', .numpad_8 },
|
|
.{ '9', .numpad_9 },
|
|
.{ '.', .numpad_decimal },
|
|
.{ '/', .numpad_divide },
|
|
.{ '*', .numpad_multiply },
|
|
.{ '-', .numpad_subtract },
|
|
.{ '+', .numpad_add },
|
|
.{ '=', .numpad_equal },
|
|
};
|
|
};
|
|
|
|
/// This sets either "ctrl" or "super" to true (but not both)
|
|
/// on mods depending on if the build target is Mac or not. On
|
|
/// Mac, we default to super (i.e. super+c for copy) and on
|
|
/// non-Mac we default to ctrl (i.e. ctrl+c for copy).
|
|
pub fn ctrlOrSuper(mods: Mods) Mods {
|
|
var copy = mods;
|
|
if (comptime builtin.target.os.tag.isDarwin()) {
|
|
copy.super = true;
|
|
} else {
|
|
copy.ctrl = true;
|
|
}
|
|
|
|
return copy;
|
|
}
|
|
|
|
test "ctrlOrSuper" {
|
|
const testing = std.testing;
|
|
var m: Mods = ctrlOrSuper(.{});
|
|
|
|
try testing.expect(m.ctrlOrSuper());
|
|
}
|