Files
ghostty/src/renderer/metal/api.zig
Qwerasd fca336c32d Metal: blend in Display P3 color space, add option for linear blending
This commit is quite large because it's fairly interconnected and can't
be split up in a logical way. The main part of this commit is that alpha
blending is now always done in the Display P3 color space, and depending
on the configured `window-colorspace` colors will be converted from sRGB
or assumed to already be Display P3 colors. In addition, a config option
`text-blending` has been added which allows the user to configure linear
blending (AKA "gamma correction"). Linear alpha blending also applies to
images and makes custom shaders receive linear colors rather than sRGB.

In addition, an experimental option has been added which corrects linear
blending's tendency to make dark text look too thin and bright text look
too thick. Essentially it's a correction curve on the alpha channel that
depends on the luminance of the glyph being drawn.
2025-01-13 13:50:29 -08:00

184 lines
4.6 KiB
Zig

//! This file contains the definitions of the Metal API that we use.
/// https://developer.apple.com/documentation/metal/mtlcommandbufferstatus?language=objc
pub const MTLCommandBufferStatus = enum(c_ulong) {
not_enqueued = 0,
enqueued = 1,
committed = 2,
scheduled = 3,
completed = 4,
@"error" = 5,
_,
};
/// https://developer.apple.com/documentation/metal/mtlloadaction?language=objc
pub const MTLLoadAction = enum(c_ulong) {
dont_care = 0,
load = 1,
clear = 2,
};
/// https://developer.apple.com/documentation/metal/mtlstoreaction?language=objc
pub const MTLStoreAction = enum(c_ulong) {
dont_care = 0,
store = 1,
};
/// https://developer.apple.com/documentation/metal/mtlstoragemode?language=objc
pub const MTLStorageMode = enum(c_ulong) {
shared = 0,
managed = 1,
private = 2,
memoryless = 3,
};
/// https://developer.apple.com/documentation/metal/mtlprimitivetype?language=objc
pub const MTLPrimitiveType = enum(c_ulong) {
point = 0,
line = 1,
line_strip = 2,
triangle = 3,
triangle_strip = 4,
};
/// https://developer.apple.com/documentation/metal/mtlindextype?language=objc
pub const MTLIndexType = enum(c_ulong) {
uint16 = 0,
uint32 = 1,
};
/// https://developer.apple.com/documentation/metal/mtlvertexformat?language=objc
pub const MTLVertexFormat = enum(c_ulong) {
uchar4 = 3,
ushort2 = 13,
short2 = 16,
float2 = 29,
float4 = 31,
int2 = 33,
uint = 36,
uint2 = 37,
uint4 = 39,
uchar = 45,
};
/// https://developer.apple.com/documentation/metal/mtlvertexstepfunction?language=objc
pub const MTLVertexStepFunction = enum(c_ulong) {
constant = 0,
per_vertex = 1,
per_instance = 2,
};
/// https://developer.apple.com/documentation/metal/mtlpixelformat?language=objc
pub const MTLPixelFormat = enum(c_ulong) {
r8unorm = 10,
rgba8unorm = 70,
rgba8uint = 73,
bgra8unorm = 80,
bgra8unorm_srgb = 81,
};
/// https://developer.apple.com/documentation/metal/mtlpurgeablestate?language=objc
pub const MTLPurgeableState = enum(c_ulong) {
empty = 4,
};
/// https://developer.apple.com/documentation/metal/mtlsamplerminmagfilter?language=objc
pub const MTLSamplerMinMagFilter = enum(c_ulong) {
nearest = 0,
linear = 1,
};
/// https://developer.apple.com/documentation/metal/mtlsampleraddressmode?language=objc
pub const MTLSamplerAddressMode = enum(c_ulong) {
clamp_to_edge = 0,
mirror_clamp_to_edge = 1,
repeat = 2,
mirror_repeat = 3,
clamp_to_zero = 4,
clamp_to_border_color = 5,
};
/// https://developer.apple.com/documentation/metal/mtlblendfactor?language=objc
pub const MTLBlendFactor = enum(c_ulong) {
zero = 0,
one = 1,
source_color = 2,
one_minus_source_color = 3,
source_alpha = 4,
one_minus_source_alpha = 5,
dest_color = 6,
one_minus_dest_color = 7,
dest_alpha = 8,
one_minus_dest_alpha = 9,
source_alpha_saturated = 10,
blend_color = 11,
one_minus_blend_color = 12,
blend_alpha = 13,
one_minus_blend_alpha = 14,
source_1_color = 15,
one_minus_source_1_color = 16,
source_1_alpha = 17,
one_minus_source_1_alpha = 18,
};
/// https://developer.apple.com/documentation/metal/mtlblendoperation?language=objc
pub const MTLBlendOperation = enum(c_ulong) {
add = 0,
subtract = 1,
reverse_subtract = 2,
min = 3,
max = 4,
};
/// https://developer.apple.com/documentation/metal/mtltextureusage?language=objc<D-j>
pub const MTLTextureUsage = enum(c_ulong) {
unknown = 0,
shader_read = 1,
shader_write = 2,
render_target = 4,
pixel_format_view = 8,
};
/// https://developer.apple.com/documentation/metal/mtlresourceoptions?language=objc
/// (incomplete, we only use this mode so we just hardcode it)
pub const MTLResourceStorageModeShared: c_ulong = @intFromEnum(MTLStorageMode.shared) << 4;
pub const MTLClearColor = extern struct {
red: f64,
green: f64,
blue: f64,
alpha: f64,
};
pub const MTLViewport = extern struct {
x: f64,
y: f64,
width: f64,
height: f64,
znear: f64,
zfar: f64,
};
pub const MTLRegion = extern struct {
origin: MTLOrigin,
size: MTLSize,
};
pub const MTLOrigin = extern struct {
x: c_ulong,
y: c_ulong,
z: c_ulong,
};
pub const MTLSize = extern struct {
width: c_ulong,
height: c_ulong,
depth: c_ulong,
};
/// https://developer.apple.com/documentation/metal/1433367-mtlcopyalldevices
pub extern "c" fn MTLCopyAllDevices() ?*anyopaque;
/// https://developer.apple.com/documentation/metal/1433401-mtlcreatesystemdefaultdevice
pub extern "c" fn MTLCreateSystemDefaultDevice() ?*anyopaque;