mirror of
https://github.com/ghostty-org/ghostty.git
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605 lines
18 KiB
Zig
605 lines
18 KiB
Zig
//! The primary terminal emulation structure. This represents a single
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//!
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//! "terminal" containing a grid of characters and exposes various operations
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//! on that grid. This also maintains the scrollback buffer.
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const Terminal = @This();
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const std = @import("std");
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const builtin = @import("builtin");
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const testing = std.testing;
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const Allocator = std.mem.Allocator;
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const ansi = @import("ansi.zig");
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const csi = @import("csi.zig");
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const Tabstops = @import("Tabstops.zig");
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const trace = @import("../tracy/tracy.zig").trace;
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const log = std.log.scoped(.terminal);
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/// Screen is the current screen state.
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screen: Screen,
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/// Cursor position.
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cursor: Cursor,
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/// Where the tabstops are.
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tabstops: Tabstops,
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/// The size of the terminal.
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rows: usize,
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cols: usize,
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/// The current scrolling region.
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scrolling_region: ScrollingRegion,
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/// Modes
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// TODO: turn into a bitset probably
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mode_origin: bool = false,
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/// Screen represents a presentable terminal screen made up of lines and cells.
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const Screen = std.ArrayListUnmanaged(Line);
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const Line = std.ArrayListUnmanaged(Cell);
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/// Scrolling region is the area of the screen designated where scrolling
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/// occurs. Wen scrolling the screen, only this viewport is scrolled.
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const ScrollingRegion = struct {
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// Precondition: top < bottom
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top: usize,
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bottom: usize,
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};
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/// Cell is a single cell within the terminal.
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const Cell = struct {
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/// Each cell contains exactly one character. The character is UTF-8 encoded.
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char: u32,
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// TODO(mitchellh): this is where we'll track fg/bg and other attrs.
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/// True if the cell should be skipped for drawing
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pub fn empty(self: Cell) bool {
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return self.char == 0;
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}
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};
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/// Cursor represents the cursor state.
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const Cursor = struct {
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// x, y where the cursor currently exists (0-indexed).
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x: usize,
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y: usize,
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// Bold specifies that text written should be bold
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// TODO: connect to render
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bold: bool = false,
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};
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/// Initialize a new terminal.
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pub fn init(alloc: Allocator, cols: usize, rows: usize) !Terminal {
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return Terminal{
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.cols = cols,
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.rows = rows,
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.screen = .{},
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.cursor = .{ .x = 0, .y = 0 },
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.tabstops = try Tabstops.init(alloc, cols, 8),
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.scrolling_region = .{
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.top = 0,
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.bottom = rows - 1,
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},
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};
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}
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pub fn deinit(self: *Terminal, alloc: Allocator) void {
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self.tabstops.deinit(alloc);
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for (self.screen.items) |*line| line.deinit(alloc);
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self.screen.deinit(alloc);
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self.* = undefined;
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}
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/// Resize the underlying terminal.
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pub fn resize(self: *Terminal, cols: usize, rows: usize) void {
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// TODO: actually doing anything for this
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self.cols = cols;
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self.rows = rows;
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}
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/// Return the current string value of the terminal. Newlines are
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/// encoded as "\n". This omits any formatting such as fg/bg.
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///
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/// The caller must free the string.
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pub fn plainString(self: Terminal, alloc: Allocator) ![]const u8 {
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// Create a buffer that has the number of lines we have times the maximum
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// width it could possibly be. In all likelihood we aren't using the full
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// width (of at least the last line) but the error margine here won't be
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// much.
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const buffer = try alloc.alloc(u8, self.screen.items.len * self.cols * 4);
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var i: usize = 0;
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for (self.screen.items) |line, y| {
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if (y > 0) {
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buffer[i] = '\n';
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i += 1;
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}
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for (line.items) |cell| {
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i += try std.unicode.utf8Encode(@intCast(u21, cell.char), buffer[i..]);
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}
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}
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return buffer[0..i];
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}
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pub fn print(self: *Terminal, alloc: Allocator, c: u8) !void {
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const tracy = trace(@src());
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defer tracy.end();
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// Build our cell
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const cell = try self.getOrPutCell(alloc, self.cursor.x, self.cursor.y);
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cell.* = .{
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.char = @intCast(u32, c),
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};
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// Move the cursor
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self.cursor.x += 1;
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// TODO: wrap
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if (self.cursor.x == self.cols) {
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self.cursor.x -= 1;
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}
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}
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pub fn selectGraphicRendition(self: *Terminal, aspect: ansi.RenditionAspect) !void {
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switch (aspect) {
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.default => self.cursor.bold = false,
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.bold => self.cursor.bold = true,
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.default_fg => {}, // TODO
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.default_bg => {}, // TODO
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else => {
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//log.warn("invalid or unimplemented rendition aspect: {}", .{aspect});
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},
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}
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}
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// TODO: test
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pub fn reverseIndex(self: *Terminal, alloc: Allocator) !void {
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if (self.cursor.y == 0)
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try self.scrollDown(alloc)
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else
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self.cursor.y -|= 1;
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}
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// Set Cursor Position. Move cursor to the position indicated
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// by row and column (1-indexed). If column is 0, it is adjusted to 1.
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// If column is greater than the right-most column it is adjusted to
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// the right-most column. If row is 0, it is adjusted to 1. If row is
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// greater than the bottom-most row it is adjusted to the bottom-most
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// row.
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pub fn setCursorPos(self: *Terminal, row: usize, col: usize) void {
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self.cursor.x = @minimum(self.cols, col) -| 1;
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self.cursor.y = @minimum(self.rows, row) -| 1;
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}
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/// Erase the display.
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/// TODO: test
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pub fn eraseDisplay(
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self: *Terminal,
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alloc: Allocator,
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mode: csi.EraseDisplay,
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) !void {
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switch (mode) {
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.complete => {
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for (self.screen.items) |*line| line.deinit(alloc);
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self.screen.clearRetainingCapacity();
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},
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.below => {
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// If our cursor is outside our screen, we can't erase anything.
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if (self.cursor.y >= self.screen.items.len) return;
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var line = &self.screen.items[self.cursor.y];
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// Clear this line right (including the cursor)
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if (self.cursor.x < line.items.len) {
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for (line.items[self.cursor.x..line.items.len]) |*cell|
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cell.char = 0;
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}
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// Remaining lines are deallocated
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if (self.cursor.y + 1 < self.screen.items.len) {
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for (self.screen.items[self.cursor.y + 1 .. self.screen.items.len]) |*below|
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below.deinit(alloc);
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}
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// Shrink
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self.screen.shrinkRetainingCapacity(self.cursor.y + 1);
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},
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else => {
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log.err("unimplemented display mode: {}", .{mode});
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@panic("unimplemented");
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},
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}
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}
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/// Erase the line.
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/// TODO: test
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pub fn eraseLine(
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self: *Terminal,
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mode: csi.EraseLine,
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) !void {
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switch (mode) {
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.right => {
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// If our cursor is outside our screen, we can't erase anything.
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if (self.cursor.y >= self.screen.items.len) return;
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var line = &self.screen.items[self.cursor.y];
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// If our cursor is outside our screen, we can't erase anything.
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if (self.cursor.x >= line.items.len) return;
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for (line.items[self.cursor.x..line.items.len]) |*cell|
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cell.char = 0;
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},
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.left => {
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// If our cursor is outside our screen, we can't erase anything.
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if (self.cursor.y >= self.screen.items.len) return;
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var line = &self.screen.items[self.cursor.y];
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// Clear up to our cursor
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const end = @minimum(line.items.len, self.cursor.x);
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for (line.items[0..end]) |*cell|
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cell.char = 0;
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},
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else => {
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log.err("unimplemented erase line mode: {}", .{mode});
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@panic("unimplemented");
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},
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}
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}
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/// Removes amount characters from the current cursor position to the right.
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/// The remaining characters are shifted to the left and space from the right
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/// margin is filled with spaces.
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///
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/// If amount is greater than the remaining number of characters in the
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/// scrolling region, it is adjusted down.
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///
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/// Does not change the cursor position.
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///
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/// TODO: test
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pub fn deleteChars(self: *Terminal, count: usize) !void {
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var line = &self.screen.items[self.cursor.y];
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// Our last index is at most the end of the number of chars we have
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// in the current line.
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const end = @minimum(line.items.len, self.cols - count);
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// Do nothing if we have no values.
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if (self.cursor.x >= line.items.len) return;
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// Shift
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var i: usize = self.cursor.x;
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while (i < end) : (i += 1) {
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const j = i + count;
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if (j < line.items.len) {
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line.items[i] = line.items[j];
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} else {
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line.items[i].char = 0;
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}
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}
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}
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// TODO: test, docs
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pub fn eraseChars(self: *Terminal, count: usize) !void {
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var line = &self.screen.items[self.cursor.y];
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// Our last index is at most the end of the number of chars we have
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// in the current line.
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const end = @minimum(line.items.len, self.cursor.x + count);
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// Do nothing if we have no values.
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if (self.cursor.x >= line.items.len) return;
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// Shift
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var i: usize = self.cursor.x;
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while (i < end) : (i += 1) {
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line.items[i].char = 0;
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// TODO: retain graphical attributes
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}
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}
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/// Move the cursor right amount columns. If amount is greater than the
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/// maximum move distance then it is internally adjusted to the maximum.
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/// This sequence will not scroll the screen or scroll region. If amount is
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/// 0, adjust it to 1.
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/// TODO: test
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pub fn cursorRight(self: *Terminal, count: usize) void {
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const tracy = trace(@src());
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defer tracy.end();
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self.cursor.x += count;
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if (self.cursor.x >= self.cols) {
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self.cursor.x = self.cols - 1;
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}
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}
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/// Move the cursor down amount lines. If amount is greater than the maximum
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/// move distance then it is internally adjusted to the maximum. This sequence
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/// will not scroll the screen or scroll region. If amount is 0, adjust it to 1.
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// TODO: test
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pub fn cursorDown(self: *Terminal, count: usize) void {
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const tracy = trace(@src());
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defer tracy.end();
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self.cursor.y += count;
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if (self.cursor.y >= self.rows) {
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self.cursor.y = self.rows - 1;
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}
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}
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/// Move the cursor up amount lines. If amount is greater than the maximum
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/// move distance then it is internally adjusted to the maximum. If amount is
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/// 0, adjust it to 1.
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// TODO: test
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pub fn cursorUp(self: *Terminal, count: usize) void {
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const tracy = trace(@src());
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defer tracy.end();
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self.cursor.y -|= count;
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}
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/// Backspace moves the cursor back a column (but not less than 0).
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pub fn backspace(self: *Terminal) void {
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const tracy = trace(@src());
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defer tracy.end();
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self.cursor.x -|= 1;
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}
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/// Horizontal tab moves the cursor to the next tabstop, clearing
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/// the screen to the left the tabstop.
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pub fn horizontalTab(self: *Terminal, alloc: Allocator) !void {
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const tracy = trace(@src());
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defer tracy.end();
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while (self.cursor.x < self.cols) {
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// Clear
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try self.print(alloc, ' ');
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// If the last cursor position was a tabstop we return. We do
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// "last cursor position" because we want a space to be written
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// at the tabstop unless we're at the end (the while condition).
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if (self.tabstops.get(self.cursor.x - 1)) return;
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}
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}
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/// Carriage return moves the cursor to the first column.
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pub fn carriageReturn(self: *Terminal) void {
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const tracy = trace(@src());
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defer tracy.end();
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self.cursor.x = 0;
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}
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/// Linefeed moves the cursor to the next line.
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pub fn linefeed(self: *Terminal, alloc: Allocator) void {
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const tracy = trace(@src());
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defer tracy.end();
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// If we're at the end of the screen, scroll up. This is surprisingly
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// common because most terminals live with a full screen so we do this
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// check first.
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if (self.cursor.y == self.rows - 1) {
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self.scrollUp(alloc);
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return;
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}
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// Increase cursor by 1
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self.cursor.y += 1;
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}
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/// Scroll the text up by one row.
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pub fn scrollUp(self: *Terminal, alloc: Allocator) void {
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const tracy = trace(@src());
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defer tracy.end();
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// TODO: this is horribly expensive. we need to optimize the screen repr
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// If we have no items, scrolling does nothing.
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if (self.screen.items.len == 0) return;
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// Clear the first line
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self.screen.items[0].deinit(alloc);
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var i: usize = 0;
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while (i < self.screen.items.len - 1) : (i += 1) {
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self.screen.items[i] = self.screen.items[i + 1];
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}
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self.screen.items.len -= 1;
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}
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/// Scroll the text down by one row.
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/// TODO: test
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pub fn scrollDown(self: *Terminal, alloc: Allocator) !void {
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const tracy = trace(@src());
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defer tracy.end();
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// TODO: this is horribly expensive. we need to optimize the screen repr
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// We need space for one more row if we aren't at the max.
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if (self.screen.capacity < self.rows) {
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try self.screen.ensureTotalCapacity(alloc, self.screen.items.len + 1);
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}
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// Add one more item if we aren't at the max
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if (self.screen.items.len < self.rows) {
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self.screen.items.len += 1;
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} else {
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// We have the max, we need to deinitialize the last row because
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// we're going to overwrite it.
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self.screen.items[self.screen.items.len - 1].deinit(alloc);
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}
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// Shift everything down
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var i: usize = self.screen.items.len - 1;
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while (i > 0) : (i -= 1) {
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self.screen.items[i] = self.screen.items[i - 1];
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}
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// Clear this row
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self.screen.items[0] = .{};
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}
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/// Set Top and Bottom Margins If bottom is not specified, 0 or bigger than
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/// the number of the bottom-most row, it is adjusted to the number of the
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/// bottom most row.
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///
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/// If top < bottom set the top and bottom row of the scroll region according
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/// to top and bottom and move the cursor to the top-left cell of the display
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/// (when in cursor origin mode is set to the top-left cell of the scroll region).
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///
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/// Otherwise: Set the top and bottom row of the scroll region to the top-most
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/// and bottom-most line of the screen.
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///
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/// Top and bottom are 1-indexed.
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pub fn setScrollingRegion(self: *Terminal, top: usize, bottom: usize) void {
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var t = if (top == 0) 1 else top;
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var b = @minimum(bottom, self.rows);
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if (t >= b) {
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t = 1;
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b = self.rows;
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}
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self.scrolling_region = .{
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.top = t - 1,
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.bottom = b - 1,
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};
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self.setCursorPos(1, 1);
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}
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fn getOrPutCell(self: *Terminal, alloc: Allocator, x: usize, y: usize) !*Cell {
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const tracy = trace(@src());
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defer tracy.end();
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// If we don't have enough lines to get to y, then add it.
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if (self.screen.items.len < y + 1) {
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try self.screen.ensureTotalCapacity(alloc, y + 1);
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self.screen.appendNTimesAssumeCapacity(.{}, y + 1 - self.screen.items.len);
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}
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const line = &self.screen.items[y];
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if (line.items.len < x + 1) {
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try line.ensureTotalCapacity(alloc, x + 1);
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line.appendNTimesAssumeCapacity(undefined, x + 1 - line.items.len);
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}
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return &line.items[x];
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}
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test "Terminal: input with no control characters" {
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var t = try init(testing.allocator, 80, 80);
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defer t.deinit(testing.allocator);
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// Basic grid writing
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for ("hello") |c| try t.print(testing.allocator, c);
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try testing.expectEqual(@as(usize, 0), t.cursor.y);
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try testing.expectEqual(@as(usize, 5), t.cursor.x);
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{
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var str = try t.plainString(testing.allocator);
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defer testing.allocator.free(str);
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try testing.expectEqualStrings("hello", str);
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}
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}
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test "Terminal: linefeed and carriage return" {
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var t = try init(testing.allocator, 80, 80);
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defer t.deinit(testing.allocator);
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// Basic grid writing
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for ("hello") |c| try t.print(testing.allocator, c);
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t.carriageReturn();
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t.linefeed(testing.allocator);
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for ("world") |c| try t.print(testing.allocator, c);
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try testing.expectEqual(@as(usize, 1), t.cursor.y);
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try testing.expectEqual(@as(usize, 5), t.cursor.x);
|
|
{
|
|
var str = try t.plainString(testing.allocator);
|
|
defer testing.allocator.free(str);
|
|
try testing.expectEqualStrings("hello\nworld", str);
|
|
}
|
|
}
|
|
|
|
test "Terminal: backspace" {
|
|
const alloc = testing.allocator;
|
|
var t = try init(testing.allocator, 80, 80);
|
|
defer t.deinit(testing.allocator);
|
|
|
|
// BS
|
|
for ("hello") |c| try t.print(alloc, c);
|
|
t.backspace();
|
|
try t.print(alloc, 'y');
|
|
try testing.expectEqual(@as(usize, 0), t.cursor.y);
|
|
try testing.expectEqual(@as(usize, 5), t.cursor.x);
|
|
{
|
|
var str = try t.plainString(testing.allocator);
|
|
defer testing.allocator.free(str);
|
|
try testing.expectEqualStrings("helly", str);
|
|
}
|
|
}
|
|
|
|
test "Terminal: horizontal tabs" {
|
|
const alloc = testing.allocator;
|
|
var t = try init(alloc, 80, 5);
|
|
defer t.deinit(alloc);
|
|
|
|
// HT
|
|
try t.print(alloc, '1');
|
|
try t.horizontalTab(alloc);
|
|
try testing.expectEqual(@as(usize, 8), t.cursor.x);
|
|
|
|
// HT
|
|
try t.horizontalTab(alloc);
|
|
try testing.expectEqual(@as(usize, 16), t.cursor.x);
|
|
}
|
|
|
|
test "Terminal: setCursorPosition" {
|
|
var t = try init(testing.allocator, 80, 80);
|
|
defer t.deinit(testing.allocator);
|
|
|
|
try testing.expectEqual(@as(usize, 0), t.cursor.x);
|
|
try testing.expectEqual(@as(usize, 0), t.cursor.y);
|
|
|
|
// Setting it to 0 should keep it zero (1 based)
|
|
t.setCursorPos(0, 0);
|
|
try testing.expectEqual(@as(usize, 0), t.cursor.x);
|
|
try testing.expectEqual(@as(usize, 0), t.cursor.y);
|
|
|
|
// Should clamp to size
|
|
t.setCursorPos(81, 81);
|
|
try testing.expectEqual(@as(usize, 79), t.cursor.x);
|
|
try testing.expectEqual(@as(usize, 79), t.cursor.y);
|
|
}
|
|
|
|
test "Terminal: setScrollingRegion" {
|
|
var t = try init(testing.allocator, 80, 80);
|
|
defer t.deinit(testing.allocator);
|
|
|
|
// Initial value
|
|
try testing.expectEqual(@as(usize, 0), t.scrolling_region.top);
|
|
try testing.expectEqual(@as(usize, t.rows - 1), t.scrolling_region.bottom);
|
|
|
|
// Move our cusor so we can verify we move it back
|
|
t.setCursorPos(5, 5);
|
|
t.setScrollingRegion(3, 7);
|
|
|
|
// Cursor should move back to top-left
|
|
try testing.expectEqual(@as(usize, 0), t.cursor.x);
|
|
try testing.expectEqual(@as(usize, 0), t.cursor.y);
|
|
|
|
// Scroll region is set
|
|
try testing.expectEqual(@as(usize, 2), t.scrolling_region.top);
|
|
try testing.expectEqual(@as(usize, 6), t.scrolling_region.bottom);
|
|
|
|
// Scroll region invalid
|
|
t.setScrollingRegion(7, 3);
|
|
try testing.expectEqual(@as(usize, 0), t.scrolling_region.top);
|
|
try testing.expectEqual(@as(usize, t.rows - 1), t.scrolling_region.bottom);
|
|
}
|