mirror of
https://github.com/ghostty-org/ghostty.git
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197 lines
6.1 KiB
Zig
197 lines
6.1 KiB
Zig
//! This benchmark tests the performance of the Screen.clone
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//! function. This is useful because it is one of the primary lock
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//! holders that impact IO performance when the renderer is active.
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//! We do this very frequently.
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const ScreenClone = @This();
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const std = @import("std");
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const assert = std.debug.assert;
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const Allocator = std.mem.Allocator;
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const terminalpkg = @import("../terminal/main.zig");
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const Benchmark = @import("Benchmark.zig");
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const options = @import("options.zig");
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const Terminal = terminalpkg.Terminal;
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const log = std.log.scoped(.@"terminal-stream-bench");
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opts: Options,
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terminal: Terminal,
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pub const Options = struct {
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/// The type of codepoint width calculation to use.
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mode: Mode = .clone,
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/// The size of the terminal. This affects benchmarking when
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/// dealing with soft line wrapping and the memory impact
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/// of page sizes.
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@"terminal-rows": u16 = 80,
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@"terminal-cols": u16 = 120,
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/// The data to read as a filepath. If this is "-" then
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/// we will read stdin. If this is unset, then we will
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/// do nothing (benchmark is a noop). It'd be more unixy to
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/// use stdin by default but I find that a hanging CLI command
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/// with no interaction is a bit annoying.
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///
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/// This will be used to initialize the terminal screen state before
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/// cloning. This data can switch to alt screen if it wants. The time
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/// to read this is not part of the benchmark.
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data: ?[]const u8 = null,
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};
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pub const Mode = enum {
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/// The baseline mode copies the screen by value.
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noop,
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/// Full clone
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clone,
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/// RenderState rather than a screen clone.
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render,
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};
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pub fn create(
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alloc: Allocator,
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opts: Options,
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) !*ScreenClone {
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const ptr = try alloc.create(ScreenClone);
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errdefer alloc.destroy(ptr);
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ptr.* = .{
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.opts = opts,
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.terminal = try .init(alloc, .{
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.rows = opts.@"terminal-rows",
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.cols = opts.@"terminal-cols",
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}),
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};
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return ptr;
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}
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pub fn destroy(self: *ScreenClone, alloc: Allocator) void {
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self.terminal.deinit(alloc);
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alloc.destroy(self);
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}
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pub fn benchmark(self: *ScreenClone) Benchmark {
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return .init(self, .{
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.stepFn = switch (self.opts.mode) {
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.noop => stepNoop,
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.clone => stepClone,
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.render => stepRender,
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},
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.setupFn = setup,
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.teardownFn = teardown,
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});
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}
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fn setup(ptr: *anyopaque) Benchmark.Error!void {
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const self: *ScreenClone = @ptrCast(@alignCast(ptr));
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// Always reset our terminal state
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self.terminal.fullReset();
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// Force a style on every single row, which
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var s = self.terminal.vtStream();
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defer s.deinit();
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s.nextSlice("\x1b[48;2;20;40;60m") catch unreachable;
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for (0..self.terminal.rows - 1) |_| s.nextSlice("hello\r\n") catch unreachable;
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s.nextSlice("hello") catch unreachable;
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// Setup our terminal state
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const data_f: std.fs.File = (options.dataFile(
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self.opts.data,
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) catch |err| {
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log.warn("error opening data file err={}", .{err});
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return error.BenchmarkFailed;
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}) orelse return;
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var stream = self.terminal.vtStream();
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defer stream.deinit();
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var read_buf: [4096]u8 align(std.atomic.cache_line) = undefined;
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var f_reader = data_f.reader(&read_buf);
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const r = &f_reader.interface;
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var buf: [4096]u8 = undefined;
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while (true) {
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const n = r.readSliceShort(&buf) catch {
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log.warn("error reading data file err={?}", .{f_reader.err});
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return error.BenchmarkFailed;
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};
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if (n == 0) break; // EOF reached
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stream.nextSlice(buf[0..n]) catch |err| {
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log.warn("error processing data file chunk err={}", .{err});
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return error.BenchmarkFailed;
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};
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}
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}
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fn teardown(ptr: *anyopaque) void {
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const self: *ScreenClone = @ptrCast(@alignCast(ptr));
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_ = self;
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}
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fn stepNoop(ptr: *anyopaque) Benchmark.Error!void {
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const self: *ScreenClone = @ptrCast(@alignCast(ptr));
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// We loop because its so fast that a single benchmark run doesn't
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// properly capture our speeds.
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for (0..1000) |_| {
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const s: terminalpkg.Screen = self.terminal.screens.active.*;
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std.mem.doNotOptimizeAway(s);
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}
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}
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fn stepClone(ptr: *anyopaque) Benchmark.Error!void {
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const self: *ScreenClone = @ptrCast(@alignCast(ptr));
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// We loop because its so fast that a single benchmark run doesn't
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// properly capture our speeds.
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for (0..1000) |_| {
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const s: *terminalpkg.Screen = self.terminal.screens.active;
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const copy = s.clone(
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s.alloc,
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.{ .viewport = .{} },
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null,
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) catch |err| {
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log.warn("error cloning screen err={}", .{err});
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return error.BenchmarkFailed;
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};
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std.mem.doNotOptimizeAway(copy);
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// Note: we purposely do not free memory because we don't want
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// to benchmark that. We'll free when the benchmark exits.
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}
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}
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fn stepRender(ptr: *anyopaque) Benchmark.Error!void {
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const self: *ScreenClone = @ptrCast(@alignCast(ptr));
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// We do this once out of the loop because a significant slowdown
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// on the first run is allocation. After that first run, even with
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// a full rebuild, it is much faster. Let's ignore that first run
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// slowdown.
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const alloc = self.terminal.screens.active.alloc;
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var state: terminalpkg.RenderState = .empty;
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state.update(alloc, &self.terminal) catch |err| {
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log.warn("error cloning screen err={}", .{err});
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return error.BenchmarkFailed;
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};
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// We loop because its so fast that a single benchmark run doesn't
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// properly capture our speeds.
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for (0..1000) |_| {
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// Forces a full rebuild because it thinks our screen changed
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state.screen = .alternate;
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state.update(alloc, &self.terminal) catch |err| {
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log.warn("error cloning screen err={}", .{err});
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return error.BenchmarkFailed;
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};
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std.mem.doNotOptimizeAway(state);
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// Note: we purposely do not free memory because we don't want
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// to benchmark that. We'll free when the benchmark exits.
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}
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}
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