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This commit represents the majority of the work necessary to upgrade Ghostty to use Zig 0.16.0. Key parts: * In addition to its previous responsibilities, the global state now houses state for global I/O implementations and the process environment. It is now also utilized in the main application along with the C library. Where necessary, global state is isolated from key parts of the implementation (e.g., in libghostty subsystems), and it's expected that this list will grow. * We currently manage our own C translation layer where necessary. In these cases, cImport has been removed in favor of the new external translate-c package. Due to fixes that have needed be made to properly translate the dependencies that were swapped out, as mentioned, we have had to backport fixes from the current translate-c package (and the upstream Arocc dependency). We will host this ourselves until Zig 0.17.0 is released with these fixes. * Where necessary (only a small number of cases), some stdlib code from 0.15.2 (and even from 0.17.0) has been taken, adopted, and vendored in lib/compat. Co-authored-by: Leah Amelia Chen <hi@pluie.me>
155 lines
5.0 KiB
Zig
155 lines
5.0 KiB
Zig
/// A ScreenSet holds multiple terminal screens. This is initially created
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/// to handle simple primary vs alternate screens, but could be extended
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/// in the future to handle N screens.
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///
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/// One of the goals of this is to allow lazy initialization of screens
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/// as needed. The primary screen is always initialized, but the alternate
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/// screen may not be until first used.
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const ScreenSet = @This();
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const std = @import("std");
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const assert = @import("../quirks.zig").inlineAssert;
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const lib = @import("lib.zig");
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const testing = std.testing;
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const Allocator = std.mem.Allocator;
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const Screen = @import("Screen.zig");
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/// The possible keys for screens in the screen set.
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pub const Key = lib.Enum(lib.target, &.{
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"primary",
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"alternate",
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});
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/// The key value of the currently active screen. Useful for simple
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/// comparisons, e.g. "is this screen the primary screen".
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active_key: Key,
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/// The active screen pointer.
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active: *Screen,
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/// All screens that are initialized.
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all: std.EnumMap(Key, *Screen),
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/// Monotonic generation counter for each screen key. This changes whenever a
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/// screen is removed so external handles can distinguish a newly initialized
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/// screen from stale references into destroyed screen storage.
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generations: std.EnumMap(Key, usize),
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pub fn init(
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io: std.Io,
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alloc: Allocator,
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opts: Screen.Options,
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) Allocator.Error!ScreenSet {
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// We need to initialize our initial primary screen
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const screen = try alloc.create(Screen);
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errdefer alloc.destroy(screen);
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screen.* = try .init(io, alloc, opts);
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return .{
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.active_key = .primary,
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.active = screen,
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.all = .init(.{ .primary = screen }),
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.generations = .initFull(0),
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};
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}
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pub fn deinit(self: *ScreenSet, alloc: Allocator) void {
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// Destroy all initialized screens
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var it = self.all.iterator();
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while (it.next()) |entry| {
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entry.value.*.deinit();
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alloc.destroy(entry.value.*);
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}
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}
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/// Get the screen for the given key, if it is initialized.
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pub fn get(self: *const ScreenSet, key: Key) ?*Screen {
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return self.all.get(key);
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}
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/// Get the current generation for the given screen key.
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pub fn generation(self: *const ScreenSet, key: Key) usize {
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return self.generations.get(key).?;
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}
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/// Get the screen for the given key, initializing it if necessary.
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pub fn getInit(
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self: *ScreenSet,
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io: std.Io,
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alloc: Allocator,
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key: Key,
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opts: Screen.Options,
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) Allocator.Error!*Screen {
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if (self.get(key)) |screen| return screen;
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const screen = try alloc.create(Screen);
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errdefer alloc.destroy(screen);
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screen.* = try .init(io, alloc, opts);
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self.all.put(key, screen);
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return screen;
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}
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/// Remove a key from the set. The primary screen cannot be removed (asserted).
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pub fn remove(
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self: *ScreenSet,
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alloc: Allocator,
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key: Key,
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) void {
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assert(key != .primary);
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if (self.all.fetchRemove(key)) |screen| {
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self.generations.put(key, self.generation(key) +% 1);
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screen.deinit();
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alloc.destroy(screen);
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}
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}
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/// Switch the active screen to the given key. Requires that the
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/// screen is initialized.
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pub fn switchTo(self: *ScreenSet, key: Key) void {
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self.active_key = key;
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self.active = self.all.get(key).?;
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}
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test ScreenSet {
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const alloc = testing.allocator;
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const io = testing.io;
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var set: ScreenSet = try .init(io, alloc, .default);
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defer set.deinit(alloc);
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try testing.expectEqual(.primary, set.active_key);
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try testing.expectEqual(@as(usize, 0), set.generation(.primary));
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try testing.expectEqual(@as(usize, 0), set.generation(.alternate));
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// Initialize a secondary screen
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_ = try set.getInit(io, alloc, .alternate, .default);
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try testing.expectEqual(@as(usize, 0), set.generation(.alternate));
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set.switchTo(.alternate);
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try testing.expectEqual(.alternate, set.active_key);
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}
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test "ScreenSet generations" {
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const alloc = testing.allocator;
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const io = testing.io;
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var set: ScreenSet = try .init(io, alloc, .default);
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defer set.deinit(alloc);
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try testing.expectEqual(@as(usize, 0), set.generation(.primary));
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try testing.expectEqual(@as(usize, 0), set.generation(.alternate));
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// A no-op removal doesn't change the generation.
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set.remove(alloc, .alternate);
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try testing.expectEqual(@as(usize, 0), set.generation(.alternate));
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// Initializing a screen doesn't change the generation.
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_ = try set.getInit(io, alloc, .alternate, .default);
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try testing.expectEqual(@as(usize, 0), set.generation(.alternate));
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const alternate_generation = set.generation(.alternate);
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set.remove(alloc, .alternate);
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try testing.expectEqual(alternate_generation +% 1, set.generation(.alternate));
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// Reinitializing keeps the generation from the last removal, so stale
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// handles can distinguish the new screen from the destroyed screen.
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_ = try set.getInit(io, alloc, .alternate, .default);
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try testing.expectEqual(alternate_generation +% 1, set.generation(.alternate));
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try testing.expectEqual(@as(usize, 0), set.generation(.primary));
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}
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