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https://github.com/ghostty-org/ghostty.git
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This commit represents the majority of the work necessary to upgrade Ghostty to use Zig 0.16.0. Key parts: * In addition to its previous responsibilities, the global state now houses state for global I/O implementations and the process environment. It is now also utilized in the main application along with the C library. Where necessary, global state is isolated from key parts of the implementation (e.g., in libghostty subsystems), and it's expected that this list will grow. * We currently manage our own C translation layer where necessary. In these cases, cImport has been removed in favor of the new external translate-c package. Due to fixes that have needed be made to properly translate the dependencies that were swapped out, as mentioned, we have had to backport fixes from the current translate-c package (and the upstream Arocc dependency). We will host this ourselves until Zig 0.17.0 is released with these fixes. * Where necessary (only a small number of cases), some stdlib code from 0.15.2 (and even from 0.17.0) has been taken, adopted, and vendored in lib/compat. Co-authored-by: Leah Amelia Chen <hi@pluie.me>
84 lines
2.5 KiB
Zig
84 lines
2.5 KiB
Zig
const props = @This();
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const std = @import("std");
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const assert = std.debug.assert;
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const uucode = @import("uucode");
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const lut = @import("lut.zig");
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const Properties = @import("props.zig").Properties;
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pub fn get(cp: u21) Properties {
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if (cp > uucode.config.max_code_point) return .{
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.width = 1,
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.width_zero_in_grapheme = true,
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.grapheme_break = .other,
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.emoji_vs_base = false,
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};
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return .{
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.width = uucode.get(.width, cp),
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.width_zero_in_grapheme = uucode.get(.wcwidth_zero_in_grapheme, cp),
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.grapheme_break = uucode.get(.grapheme_break_no_control, cp),
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.emoji_vs_base = uucode.get(.is_emoji_vs_base, cp),
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};
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}
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/// Runnable binary to generate the lookup tables and output to stdout.
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pub fn main(init: std.process.Init) !void {
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const alloc = init.arena.allocator();
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const gen: lut.Generator(
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Properties,
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struct {
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pub fn get(ctx: @This(), cp: u21) !Properties {
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_ = ctx;
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return props.get(cp);
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}
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pub fn eql(ctx: @This(), a: Properties, b: Properties) bool {
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_ = ctx;
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return a.eql(b);
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}
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},
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) = .{};
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const t = try gen.generate(alloc);
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defer alloc.free(t.stage1);
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defer alloc.free(t.stage2);
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defer alloc.free(t.stage3);
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var buf: [4096]u8 = undefined;
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var stdout = std.Io.File.stdout().writer(init.io, &buf);
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try t.writeZig(&stdout.interface);
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// Use flush instead of end because stdout is a pipe when captured by
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// the build system, and pipes cannot be truncated (Windows returns
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// INVALID_PARAMETER, Linux returns EINVAL).
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try stdout.interface.flush();
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// Uncomment when manually debugging to see our table sizes.
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// std.log.warn("stage1={} stage2={} stage3={}", .{
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// t.stage1.len,
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// t.stage2.len,
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// t.stage3.len,
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// });
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}
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test "unicode props: tables match uucode" {
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if (std.valgrind.runningOnValgrind() > 0) return error.SkipZigTest;
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const testing = std.testing;
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const table = @import("props_table.zig").table;
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const min = 0xFF + 1; // start outside ascii
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const max = std.math.maxInt(u21) + 1;
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for (min..max) |cp| {
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const t = table.get(@intCast(cp));
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const uu = if (cp > uucode.config.max_code_point)
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1
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else
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uucode.get(.width, @intCast(cp));
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if (t.width != uu) {
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std.log.warn("mismatch cp=U+{x} t={} uu={}", .{ cp, t.width, uu });
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try testing.expect(false);
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}
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}
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}
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